================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 157.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 231.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39773; neutral evil : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team neutral evil = winning battles: 495; perfect battles: 0; close-call battles: 406; > Team chaotic evil = winning battles: 4506; perfect battles: 0; close-call battles: 3780; ------------------------------------------------- Combattants ------------------------------------------------ violet fungus: {team=chaotic evil ; avg hp=-3.269746050789842 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1379724055188962; hits/misses (PBA)= 1.186762647470506/0.38972205558888223; rounds (PBA)=1.7620475904819035;} will-o-wisp: {team=chaotic evil ; avg hp=13.857828434313138 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.65706858628274; hits/misses (PBA)= 5.347530493901219/1.5278944211157768; rounds (PBA)=7.7690461907618475;} zombie: {team=neutral evil ; avg hp=-4.634873025394921 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.553489302139572; hits/misses (PBA)= 1.6146770645870825/0.08378324335132974; rounds (PBA)=2.967006598680264;} swarm of rats: {team=neutral evil ; avg hp=-3.1601679664067186 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.858428314337132; hits/misses (PBA)= 2.8000399920015995/3.9892021595680864; rounds (PBA)=6.879824035192962;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 157.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 231.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40031; neutral evil : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team neutral evil = winning battles: 524; perfect battles: 0; close-call battles: 422; > Team chaotic evil = winning battles: 4477; perfect battles: 0; close-call battles: 3761; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats: {team=neutral evil ; avg hp=-3.1999600079984005 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.089182163567287; hits/misses (PBA)= 2.822635472905419/4.0115976804639075; rounds (PBA)=6.928014397120576;} violet fungus: {team=chaotic evil ; avg hp=-3.2781443711257747 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1801639672065587; hits/misses (PBA)= 1.1959608078384323/0.3903219356128774; rounds (PBA)=1.7634473105378925;} zombie: {team=neutral evil ; avg hp=-4.54369126174765 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.539292141571686; hits/misses (PBA)= 1.617876424715057/0.08938212357528494; rounds (PBA)=2.9788042391521694;} will-o-wisp: {team=chaotic evil ; avg hp=13.649670065986802 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.56348730253949; hits/misses (PBA)= 5.332733453309338/1.5886822635472906; rounds (PBA)=7.8092381523695265;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 70.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 363.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20884; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 702; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-4.951809638072386 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.654269146170765; hits/misses (PBA)= 2.7906418716256747/0.35792841431713657; rounds (PBA)=3.1485702859428115;} violet fungus: {team=chaotic evil ; avg hp=5.508698260347931 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.727254549090182;} will-o-wisp: {team=chaotic evil ; avg hp=21.837032593481304 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.951809638072387; hits/misses (PBA)= 2.830833833233353/0.4991001799640072; rounds (PBA)=3.5352929414117176;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} young white dragon #2: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14008; neutral evil : 0.82 ± 0.01; lawful evil : 0.18 ± 0.01; > Team neutral evil = winning battles: 4104; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 897; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-1.3153369326134774 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2085582883423314; hits/misses (PBA)= 0.6736652669466107/0.6802639472105579; rounds (PBA)=1.5332933413317336;} goblin: {team=neutral evil ; avg hp=3.7914417116576686 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315336932613477; hits/misses (PBA)= 1.0897820435912817/0.5870825834833033; rounds (PBA)=2.49750049990002;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5010997800439912;} fire giant: {team=lawful evil ; avg hp=162.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4989002199560088;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 180.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 314.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20820; chaotic evil : 0.7 ± 0.01; lawful evil : 0.3 ± 0.01; > Team chaotic evil = winning battles: 3497; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1504; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=6.0091981603679265 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.147170565886823; hits/misses (PBA)= 1.185362927414517/1.8012397520495902; rounds (PBA)=3.685862827434513;} hobgoblin: {team=lawful evil ; avg hp=-1.1471705658868225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.990801839632073; hits/misses (PBA)= 1.5258948210357928/1.2659468106378724; rounds (PBA)=3.0925814837032592;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4937012597480504;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5062987402519497;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 12000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 5080.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50672; other: 0.83 ± 0.01; lawful good : 0.17 ± 0.01; > Team other = winning battles: 4162; perfect battles: 0; close-call battles: 3580; > Team lawful good = winning battles: 839; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=other; avg hp=43.09738052389522 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.07818436312738; hits/misses (PBA)= 5.639672065586883/3.779244151169766; rounds (PBA)=8.20375924815037;} solar: {team=lawful good ; avg hp=-3.7774445110977806 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 315.62167566486704; hits/misses (PBA)= 14.122175564887023/4.352129574085183; rounds (PBA)=9.367126574685063;} planetar #2: {team=other; avg hp=41.280943811237755 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.6992601479704; hits/misses (PBA)= 5.496700659868027/3.6516696660667867; rounds (PBA)=8.175564887022595;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 73.33; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46420; any non-lawful : 0.18 ± 0.01; unassigned mercenaries: 0.82 ± 0.01; > Team any non-lawful = winning battles: 903; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 4098; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=10.15236952609478 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.27874425114977; hits/misses (PBA)= 4.098580283943211/4.06998600279944; rounds (PBA)=8.988002399520097;} bandit: {team=any non-lawful ; avg hp=-0.27874425114977003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.84763047390522; hits/misses (PBA)= 2.7700459908018398/5.171165766846631; rounds (PBA)=8.121775644871025;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 207.79; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9162; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-8.305538892221556 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9496100779844031; hits/misses (PBA)= 0.19096180763847231/0.35892821435712857; rounds (PBA)=0.5498900219956009;} adult red dragon: {team=chaotic evil ; avg hp=255.0503899220156 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.305538892221556; hits/misses (PBA)= 2.844831033793241/0.15236952609478105; rounds (PBA)=1.8320335932813436;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18585; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=-7.635672865426915 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.239352129574085; hits/misses (PBA)= 0.3039392121575685/0.2585482903419316; rounds (PBA)=0.5624875024995001;} air elemental: {team=other; avg hp=-7.918216356728654 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.61747650469906; hits/misses (PBA)= 2.8628274345130973/2.4977004599080184; rounds (PBA)=2.680263947210558;} adult blue dragon: {team=lawful evil ; avg hp=190.93041391721655 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.76664667066586; hits/misses (PBA)= 8.320135972805438/0.7802439512097581; rounds (PBA)=3.71625674865027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=other; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5912817436512697;} ancient gold dragon: {team=other; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40871825634873027;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30987; chaotic evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=chaotic good ; avg hp=-7.4767046590681865 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.28514297140572; hits/misses (PBA)= 3.3585282943411316/3.443511297740452; rounds (PBA)=2.267346530693861;} adult black dragon: {team=chaotic evil ; avg hp=125.80983803239351 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.249350129974; hits/misses (PBA)= 11.941811637672465/4.62867426514697; rounds (PBA)=6.194161167766446;} young bronze dragon: {team=lawful good ; avg hp=-7.5176964607078585 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.6500699860028; hits/misses (PBA)= 8.627874425114976/7.3337332533493305; rounds (PBA)=5.322135572885423;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12286; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=383.05358928214355 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.72105578884224; hits/misses (PBA)= 5.2373525294941015/0.27554489102179563; rounds (PBA)=2.4567086582683464;} black pudding: {team=unaligned ; avg hp=-10.901619676064787 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.002599480103979; hits/misses (PBA)= 0.7248550289942012/0.9322135572885423; rounds (PBA)=1.6570685862827434;} acolyte: {team=any ; avg hp=-12.014597080583883 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1389722055588882; hits/misses (PBA)= 0.4237152569486103/0.10877824435112977; rounds (PBA)=0.53249350129974;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 20.95; crudely normalised: 0% > lawful evil = expected rounds to survive: 1333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8939; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 60; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #18: {team=lawful evil ; avg hp=21.635472905418915 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.944611077784443; hits/misses (PBA)= 0.9114177164567087/1.3183363327334534; rounds (PBA)=1.2459508098380323;} guard #3: {team=any ; avg hp=-2.0885822835432912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2341531693661267; hits/misses (PBA)= 0.27174565086982605/0.4437112577484503; rounds (PBA)=0.7154569086182764;} sahuagin #2: {team=lawful evil ; avg hp=21.659468106378725 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.913017396520696; hits/misses (PBA)= 0.8912217556488702/1.3475304939012198; rounds (PBA)=1.2453509298140373;} guard #5: {team=any ; avg hp=-2.06878624275145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1803639272145572; hits/misses (PBA)= 0.2585482903419316/0.45970805838832235; rounds (PBA)=0.7182563487302539;} sahuagin #19: {team=lawful evil ; avg hp=21.641671665666866 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.872625474905019; hits/misses (PBA)= 0.8928214357128574/1.3463307338532293; rounds (PBA)=1.2453509298140373;} sahuagin #20: {team=lawful evil ; avg hp=21.591081783643272 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9062187562487503; hits/misses (PBA)= 0.8968206358728255/1.3345330933813238; rounds (PBA)=1.2519496100779843;} sahuagin #5: {team=lawful evil ; avg hp=21.577684463107378 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.925614877024595; hits/misses (PBA)= 0.8986202759448111/1.3309338132373525; rounds (PBA)=1.2515496900619876;} sahuagin #11: {team=lawful evil ; avg hp=21.673265346930613 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.976004799040192; hits/misses (PBA)= 0.9068186362727455/1.3519296140771846; rounds (PBA)=1.2423515296940613;} sahuagin #13: {team=lawful evil ; avg hp=21.61367726454709 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9318136372725454; hits/misses (PBA)= 0.9062187562487503/1.3243351329734052; rounds (PBA)=1.2433513297340533;} guard #4: {team=any ; avg hp=-2.070385922815437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1755648870225954; hits/misses (PBA)= 0.26354729054189163/0.45770845830833834; rounds (PBA)=0.7212557488502299;} guard #2: {team=any ; avg hp=-2.1125774845030993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1501699660067985; hits/misses (PBA)= 0.2531493701259748/0.45290941811637675; rounds (PBA)=0.7060587882423516;} sahuagin #3: {team=lawful evil ; avg hp=21.601679664067188 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.920615876824635; hits/misses (PBA)= 0.904619076184763/1.3233353329334132; rounds (PBA)=1.2583483303339331;} sahuagin #12: {team=lawful evil ; avg hp=21.660867826434714 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.939412117576485; hits/misses (PBA)= 0.8962207558488302/1.3549290141971606; rounds (PBA)=1.2455508898220355;} sahuagin #14: {team=lawful evil ; avg hp=21.61887622475505 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.994001199760048; hits/misses (PBA)= 0.910617876424715/1.3177364527094582; rounds (PBA)=1.2409518096380723;} guard: {team=any ; avg hp=-2.0331933613277346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.199360127974405; hits/misses (PBA)= 0.2621475704859028/0.4437112577484503; rounds (PBA)=0.7058588282343531;} sahuagin #6: {team=lawful evil ; avg hp=21.677664467106577 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.882223555288942; hits/misses (PBA)= 0.8992201559688062/1.3547290541891621; rounds (PBA)=1.2493501299740053;} sahuagin #9: {team=lawful evil ; avg hp=21.67746450709858 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8678264347130575; hits/misses (PBA)= 0.891621675664867/1.3653269346130774; rounds (PBA)=1.2431513697260548;} sahuagin #8: {team=lawful evil ; avg hp=21.59228154369126 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.870425914817037; hits/misses (PBA)= 0.901619676064787/1.3463307338532293; rounds (PBA)=1.251749650069986;} sahuagin #10: {team=lawful evil ; avg hp=21.650869826034793 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8690261947610476; hits/misses (PBA)= 0.8910217956408718/1.3603279344131174; rounds (PBA)=1.2469506098780243;} sahuagin: {team=lawful evil ; avg hp=21.66866626674665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.886022795440912; hits/misses (PBA)= 0.8940211957608478/1.3613277344531094; rounds (PBA)=1.2559488102379524;} sahuagin #15: {team=lawful evil ; avg hp=21.662267546490703 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9638072385522896; hits/misses (PBA)= 0.9104179164167167/1.334133173365327; rounds (PBA)=1.2491501699660068;} sahuagin #4: {team=lawful evil ; avg hp=21.691661667666466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0043991201759646; hits/misses (PBA)= 0.9166166766646671/1.34373125374925; rounds (PBA)=1.2483503299340133;} sahuagin #17: {team=lawful evil ; avg hp=21.652869426114776 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9284143171365726; hits/misses (PBA)= 0.9024195160967806/1.3399320135972805; rounds (PBA)=1.2419516096780643;} guard #6: {team=any ; avg hp=-2.0801839632073587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2239552089582084; hits/misses (PBA)= 0.2673465306938612/0.4537092581483703; rounds (PBA)=0.7210557888422315;} sahuagin #7: {team=lawful evil ; avg hp=21.636072785442913 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8854229154169166; hits/misses (PBA)= 0.8854229154169166/1.346730653869226; rounds (PBA)=1.2415516896620675;} sahuagin #16: {team=lawful evil ; avg hp=21.652869426114776 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9722055588882226; hits/misses (PBA)= 0.9010197960407919/1.3593281343731254; rounds (PBA)=1.2491501699660068;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 59.23; crudely normalised: 0% > neutral evil = expected rounds to survive: 1650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19950; any : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=-3.3073385322935414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1971605678864226; hits/misses (PBA)= 0.6970605878824235/2.083983203359328; rounds (PBA)=2.7810437912417516;} succubus #2: {team=neutral evil ; avg hp=64.41391721655668 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.043591281743652; hits/misses (PBA)= 1.0421915616876625/0.4469106178764247; rounds (PBA)=3.495500899820036;} succubus: {team=neutral evil ; avg hp=64.38892221555689 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.26374725054989; hits/misses (PBA)= 1.0693861227754449/0.43071385722855426; rounds (PBA)=3.482903419316137;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1416; Sum of rounds: 16293; any : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; beyond: 0.28 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 1416; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin #15: {team=lawful evil ; avg hp=-21.470338983050848 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.992937853107344; hits/misses (PBA)= 3.3820621468926553/7.096751412429379; rounds (PBA)=5.293785310734464;} veteran #6: {team=any ; avg hp=-20.297316384180792 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.97669491525424; hits/misses (PBA)= 3.271892655367232/1.3919491525423728; rounds (PBA)=4.663841807909605;} veteran #3: {team=any ; avg hp=-19.29943502824859 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.156779661016948; hits/misses (PBA)= 3.2895480225988702/1.4413841807909604; rounds (PBA)=4.7309322033898304;} sahuagin #17: {team=lawful evil ; avg hp=-21.907485875706215 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.027542372881356; hits/misses (PBA)= 3.5819209039548023/7.149717514124294; rounds (PBA)=5.415960451977401;} veteran: {team=any ; avg hp=-19.630649717514125 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.867937853107346; hits/misses (PBA)= 3.4096045197740112/1.4703389830508475; rounds (PBA)=4.879943502824859;} sahuagin #10: {team=lawful evil ; avg hp=-21.35734463276836 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.783192090395481; hits/misses (PBA)= 3.321327683615819/6.997881355932203; rounds (PBA)=5.21680790960452;} veteran #4: {team=any ; avg hp=-19.880649717514125 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.600282485875706; hits/misses (PBA)= 3.240819209039548/1.4413841807909604; rounds (PBA)=4.682203389830509;} sahuagin #5: {team=lawful evil ; avg hp=-21.739406779661017 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.908898305084746; hits/misses (PBA)= 3.5903954802259888/7.216101694915254; rounds (PBA)=5.461864406779661;} sahuagin #4: {team=lawful evil ; avg hp=-21.475988700564972 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.878531073446327; hits/misses (PBA)= 3.365819209039548/7.0141242937853105; rounds (PBA)=5.247881355932203;} sahuagin #2: {team=lawful evil ; avg hp=-21.6885593220339 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.216101694915254; hits/misses (PBA)= 3.389830508474576/7.031073446327683; rounds (PBA)=5.265536723163842;} sahuagin: {team=lawful evil ; avg hp=-21.949858757062145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.658898305084746; hits/misses (PBA)= 3.4992937853107344/7.301553672316384; rounds (PBA)=5.452683615819209;} sahuagin #11: {team=lawful evil ; avg hp=-22.162429378531073 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.982344632768362; hits/misses (PBA)= 3.626412429378531/7.182909604519774; rounds (PBA)=5.446327683615819;} sahuagin #12: {team=lawful evil ; avg hp=-22.152542372881356 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.633474576271187; hits/misses (PBA)= 3.503531073446328/7.125; rounds (PBA)=5.377824858757062;} sahuagin #8: {team=lawful evil ; avg hp=-21.439265536723163 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.527542372881356; hits/misses (PBA)= 3.4696327683615817/6.9809322033898304; rounds (PBA)=5.278954802259887;} veteran #2: {team=any ; avg hp=-19.934322033898304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.62076271186441; hits/misses (PBA)= 3.3721751412429377/1.426553672316384; rounds (PBA)=4.798728813559322;} sahuagin #3: {team=lawful evil ; avg hp=-21.346751412429377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.945621468926554; hits/misses (PBA)= 3.3446327683615817/6.987288135593221; rounds (PBA)=5.236581920903955;} sahuagin #18: {team=lawful evil ; avg hp=-22.173022598870055 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.046610169491526; hits/misses (PBA)= 3.586864406779661/7.32274011299435; rounds (PBA)=5.492231638418079;} sahuagin #6: {team=lawful evil ; avg hp=-21.346045197740114 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.403248587570621; hits/misses (PBA)= 3.4604519774011298/7.040960451977401; rounds (PBA)=5.302966101694915;} sahuagin #9: {team=lawful evil ; avg hp=-21.915254237288135 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.913841807909604; hits/misses (PBA)= 3.5600282485875705/7.102401129943503; rounds (PBA)=5.391242937853107;} sahuagin #13: {team=lawful evil ; avg hp=-22.117937853107346 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.267655367231638; hits/misses (PBA)= 3.4187853107344632/7.195621468926554; rounds (PBA)=5.362288135593221;} veteran #5: {team=any ; avg hp=-20.130649717514125 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.89265536723164; hits/misses (PBA)= 3.401129943502825/1.5240112994350283; rounds (PBA)=4.925141242937853;} sahuagin #7: {team=lawful evil ; avg hp=-21.627824858757062 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.516242937853107; hits/misses (PBA)= 3.4915254237288136/7.0692090395480225; rounds (PBA)=5.343926553672317;} sahuagin #16: {team=lawful evil ; avg hp=-21.997881355932204 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.786016949152541; hits/misses (PBA)= 3.5303672316384183/7.129237288135593; rounds (PBA)=5.387711864406779;} sahuagin #14: {team=lawful evil ; avg hp=-21.906073446327685 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.639830508474576; hits/misses (PBA)= 3.501412429378531/7.153954802259887; rounds (PBA)=5.377118644067797;} Cthulhu: {team=beyond; avg hp=769.7048022598871 (from 774); avg healing spells left=99998.97598870056 (from 99999); damage done (per battle average)= 847.0677966101695; hits/misses (PBA)= 20.39265536723164/1.0706214689265536; rounds (PBA)=11.50635593220339;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1037.14; crudely normalised: 0% > unaligned = expected rounds to survive: 78.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3524; Sum of rounds: 16546; > Team any non-lawful = winning battles: 3445; perfect battles: 0; close-call battles: 2681; > Team unaligned = winning battles: 78; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=6.229852440408626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.864074914869466; hits/misses (PBA)= 1.862088535754824/1.2624858115777526; rounds (PBA)=3.6753688989784337;} bandit #4: {team=any non-lawful ; avg hp=6.546821793416572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.965664018161181; hits/misses (PBA)= 1.8941543700340522/1.264188422247446; rounds (PBA)=3.6943813847900113;} bandit #3: {team=any non-lawful ; avg hp=6.333144154370034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.093927355278094; hits/misses (PBA)= 1.9114642451759365/1.2443246311010216; rounds (PBA)=3.687854710556186;} bandit #5: {team=any non-lawful ; avg hp=6.508796821793417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.115209988649262; hits/misses (PBA)= 1.8975595913734393/1.2843359818388196; rounds (PBA)=3.706583427922815;} bandit #2: {team=any non-lawful ; avg hp=6.4032349602724175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.120601589103291; hits/misses (PBA)= 1.90522133938706/1.2565266742338252; rounds (PBA)=3.690976163450624;} saber-toothed tiger: {team=unaligned ; avg hp=-2.0820090805902383 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.655788876276958; hits/misses (PBA)= 2.5777525539160044/1.4171396140749148; rounds (PBA)=4.017026106696935;} bandit #6: {team=any non-lawful ; avg hp=6.310442678774121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.917423382519864; hits/misses (PBA)= 1.8541430192962542/1.2534052213393871; rounds (PBA)=3.680476730987514;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16816636672665466;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16936612677464508;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16376724655068986;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16076784643071385;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16996600679864027;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 5850.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 138.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24800; any non-lawful : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=64.4873025394921 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.862227554489102; hits/misses (PBA)= 3.4793041391721657/5.274745050989802; rounds (PBA)=4.739052189562088;} Jack: {team=unassigned mercenaries; avg hp=-3.0857828434313137 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5302939412117575; hits/misses (PBA)= 0.5960807838432314/3.8874225154969007; rounds (PBA)=4.483503299340132;} bandit captain #2: {team=any non-lawful ; avg hp=64.45310937812438 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.78644271145771; hits/misses (PBA)= 3.463907218556289/5.143571285742851; rounds (PBA)=4.752049590081984;} bandit captain #3: {team=any non-lawful ; avg hp=64.52929414117176 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.437112577484502; hits/misses (PBA)= 3.5612877424515097/5.3635272945410915; rounds (PBA)=4.729254149170166;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 75.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 502.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20382; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hyena #3: {team=unaligned ; avg hp=-2.697660467906419 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0001999600079983; hits/misses (PBA)= 0.5196960607878425/0.8778244351129774; rounds (PBA)=1.7724455108978205;} succubus: {team=neutral evil ; avg hp=63.017196560687864 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.600479904019195; hits/misses (PBA)= 1.7314537092581483/0.7848430313937212; rounds (PBA)=3.573885222955409;} hyena #2: {team=unaligned ; avg hp=-2.7220555888822235 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.942011597680464; hits/misses (PBA)= 0.5036992601479704/0.9110177964407119; rounds (PBA)=1.7640471905618875;} succubus #2: {team=neutral evil ; avg hp=63.04319136172766 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.595280943811238; hits/misses (PBA)= 1.7384523095380924/0.7830433913217356; rounds (PBA)=3.5772845430913818;} hyena: {team=unaligned ; avg hp=-2.776044791041792 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9974005198960207; hits/misses (PBA)= 0.510497900419916/0.8714257148570286; rounds (PBA)=1.74625074985003;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2566.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 689.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1930; Sum of rounds: 14043; > Team unaligned = winning battles: 801; perfect battles: 0; close-call battles: 801; > Team chaotic evil = winning battles: 1128; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #6: {team=unaligned ; avg hp=-5.80880829015544 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.085492227979273; hits/misses (PBA)= 2.587564766839378/4.682383419689119; rounds (PBA)=3.720725388601036;} ape #8: {team=unaligned ; avg hp=-5.584455958549222 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.703108808290157; hits/misses (PBA)= 2.526943005181347/4.677720207253886; rounds (PBA)=3.6875647668393783;} ape #13: {team=unaligned ; avg hp=-5.543523316062176 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.111917098445595; hits/misses (PBA)= 2.466321243523316/4.758031088082902; rounds (PBA)=3.705699481865285;} ape #10: {team=unaligned ; avg hp=-5.493264248704663 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.080310880829014; hits/misses (PBA)= 2.5797927461139896/4.833678756476684; rounds (PBA)=3.793782383419689;} ape #5: {team=unaligned ; avg hp=-5.886528497409326 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.9860103626943; hits/misses (PBA)= 2.567875647668394/4.683419689119171; rounds (PBA)=3.711917098445596;} ape #9: {team=unaligned ; avg hp=-5.5896373056994815 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.988082901554403; hits/misses (PBA)= 2.5694300518134714/4.801554404145078; rounds (PBA)=3.7735751295336786;} ape #2: {team=unaligned ; avg hp=-5.255958549222798 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.49481865284974; hits/misses (PBA)= 2.6419689119170986/4.727461139896373; rounds (PBA)=3.7689119170984458;} ape #3: {team=unaligned ; avg hp=-5.287564766839378 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.994300518134715; hits/misses (PBA)= 2.572020725388601/4.744559585492228; rounds (PBA)=3.750259067357513;} ape #7: {team=unaligned ; avg hp=-5.518134715025907 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.05854922279793; hits/misses (PBA)= 2.5813471502590675/4.7492227979274615; rounds (PBA)=3.759585492227979;} ape #11: {team=unaligned ; avg hp=-5.399481865284974 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.35699481865285; hits/misses (PBA)= 2.4626943005181348/4.696891191709844; rounds (PBA)=3.682901554404145;} ape #12: {team=unaligned ; avg hp=-5.619170984455959 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.784455958549223; hits/misses (PBA)= 2.539896373056995/4.632124352331606; rounds (PBA)=3.6865284974093266;} adult red dragon: {team=chaotic evil ; avg hp=23.59222797927461 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 319.2077720207254; hits/misses (PBA)= 19.017616580310882/1.0580310880829016; rounds (PBA)=7.1150259067357515;} ape #4: {team=unaligned ; avg hp=-5.540414507772021 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.975129533678757; hits/misses (PBA)= 2.5575129533678758/4.871502590673575; rounds (PBA)=3.8082901554404147;} ape: {team=unaligned ; avg hp=-5.783937823834197 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.695336787564766; hits/misses (PBA)= 2.528497409326425/4.7492227979274615; rounds (PBA)=3.7316062176165805;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2566.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 689.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2743; Sum of rounds: 20020; > Team unaligned = winning battles: 1125; perfect battles: 0; close-call battles: 1125; > Team chaotic evil = winning battles: 1617; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #8: {team=unaligned ; avg hp=-5.979948960991615 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.08749544294568; hits/misses (PBA)= 2.5676266861100983/4.683193583667517; rounds (PBA)=3.717462632154575;} ape #2: {team=unaligned ; avg hp=-5.959533357637623 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.148013124316442; hits/misses (PBA)= 2.5811155668975574/4.725118483412322; rounds (PBA)=3.7415238789646375;} ape #11: {team=unaligned ; avg hp=-5.356179365658039 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.727305869485964; hits/misses (PBA)= 2.5453882610280716/4.759022967553773; rounds (PBA)=3.7426175720014583;} ape #7: {team=unaligned ; avg hp=-5.585490339044841 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.770689026613198; hits/misses (PBA)= 2.5399197958439665/4.699234414874225; rounds (PBA)=3.7101713452424354;} ape #12: {team=unaligned ; avg hp=-5.453882610280715 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.973751367116297; hits/misses (PBA)= 2.5603353991979585/4.798760481224936; rounds (PBA)=3.7615749179730225;} ape #3: {team=unaligned ; avg hp=-5.411593146190302 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.140357273058694; hits/misses (PBA)= 2.5869485964272694/4.757929274516952; rounds (PBA)=3.7659496901203062;} adult red dragon: {team=chaotic evil ; avg hp=23.09478672985782 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 319.9318264673715; hits/misses (PBA)= 19.05942398833394/1.090411957710536; rounds (PBA)=7.142544659132337;} ape #13: {team=unaligned ; avg hp=-5.592781625956982 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.975209624498724; hits/misses (PBA)= 2.5774699234414875/4.768501640539555; rounds (PBA)=3.7648559970834854;} ape #9: {team=unaligned ; avg hp=-5.584761210353627 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.61137440758294; hits/misses (PBA)= 2.5231498359460445/4.605541378053227; rounds (PBA)=3.668611009843237;} ape #6: {team=unaligned ; avg hp=-5.486328837039737 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.945679912504556; hits/misses (PBA)= 2.5621582209259937/4.785271600437477; rounds (PBA)=3.761210353627415;} ape #10: {team=unaligned ; avg hp=-5.814801312431644 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.954429456799126; hits/misses (PBA)= 2.5610645278891724/4.787823550856726; rounds (PBA)=3.76667881881152;} ape #4: {team=unaligned ; avg hp=-5.569449507838134 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.91833758658403; hits/misses (PBA)= 2.5654393000364566/4.8013124316441855; rounds (PBA)=3.7714181553044113;} ape: {team=unaligned ; avg hp=-5.418155304411228 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.051403572730585; hits/misses (PBA)= 2.5603353991979585/4.756106452788917; rounds (PBA)=3.7451695224207073;} ape #5: {team=unaligned ; avg hp=-5.796937659496901 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.513306598614655; hits/misses (PBA)= 2.5027342325920525/4.756835581480131; rounds (PBA)=3.7185563251913964;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2566.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 689.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3038; Sum of rounds: 22153; > Team unaligned = winning battles: 1247; perfect battles: 0; close-call battles: 1247; > Team chaotic evil = winning battles: 1790; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=23.832784726793943 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 319.18400263331137; hits/misses (PBA)= 19.012837393021726/1.0934825543120474; rounds (PBA)=7.130348913759052;} ape #4: {team=unaligned ; avg hp=-5.345292955892035 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.972350230414747; hits/misses (PBA)= 2.5687952600395/4.744568795260039; rounds (PBA)=3.747860434496379;} ape: {team=unaligned ; avg hp=-5.638578011849901 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.77090190915076; hits/misses (PBA)= 2.5339038841342987/4.715931533903884; rounds (PBA)=3.7146148782093484;} ape #8: {team=unaligned ; avg hp=-5.3383805134957205 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.00559578670178; hits/misses (PBA)= 2.575049374588545/4.753456221198157; rounds (PBA)=3.752468729427255;} ape #5: {team=unaligned ; avg hp=-5.243252139565503 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.06056616194865; hits/misses (PBA)= 2.575378538512179/4.770572745227123; rounds (PBA)=3.7662936142198813;} ape #9: {team=unaligned ; avg hp=-5.899275839368006 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.543449637919682; hits/misses (PBA)= 2.5171165240289666/4.707044107965767; rounds (PBA)=3.708689927583937;} ape #12: {team=unaligned ; avg hp=-5.560895325872284 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.660302830809744; hits/misses (PBA)= 2.5240289664252797/4.8061224489795915; rounds (PBA)=3.7537853851217906;} ape #6: {team=unaligned ; avg hp=-5.512179065174457 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.033574720210666; hits/misses (PBA)= 2.5839368005266623/4.6764318630678074; rounds (PBA)=3.7215273206056616;} ape #10: {team=unaligned ; avg hp=-5.30019749835418 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.145490454246215; hits/misses (PBA)= 2.585582620144832/4.838709677419355; rounds (PBA)=3.80184331797235;} ape #11: {team=unaligned ; avg hp=-5.710664911125741 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.436471362738644; hits/misses (PBA)= 2.4950625411454905/4.727123107307439; rounds (PBA)=3.7106649111257406;} ape #2: {team=unaligned ; avg hp=-5.771889400921659 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.759052007899935; hits/misses (PBA)= 2.5309414088215934/4.664911125740619; rounds (PBA)=3.6886109282422646;} ape #13: {team=unaligned ; avg hp=-5.484858459512838 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.265635286372614; hits/misses (PBA)= 2.5990783410138247/4.825543120473996; rounds (PBA)=3.7985516787360107;} ape #7: {team=unaligned ; avg hp=-5.692231731402238 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.1899275839368; hits/misses (PBA)= 2.6030283080974326/4.834759710335748; rounds (PBA)=3.8087557603686637;} ape #3: {team=unaligned ; avg hp=-5.684990125082291 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.321922317314023; hits/misses (PBA)= 2.4759710335747203/4.653719552337064; rounds (PBA)=3.6589861751152073;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1974.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 896.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33543; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 13; perfect battles: 0; close-call battles: 13; > Team chaotic evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #10: {team=unaligned ; avg hp=-9.630673865226955 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.460707858428314; hits/misses (PBA)= 2.06998600279944/3.8532293541291742; rounds (PBA)=3.0457908418316335;} ape: {team=unaligned ; avg hp=-9.579284143171366 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.348530293941211; hits/misses (PBA)= 2.058988202359528/3.8104379124175165; rounds (PBA)=3.0187962407518496;} ape #8: {team=unaligned ; avg hp=-9.640471905618876 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.525494901019796; hits/misses (PBA)= 2.0751849630073984/3.8674265146970606; rounds (PBA)=3.052989402119576;} ape #2: {team=unaligned ; avg hp=-9.47130573885223 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.554689062187563; hits/misses (PBA)= 2.076984603079384/3.8730253949210156; rounds (PBA)=3.0639872025594883;} ape #7: {team=unaligned ; avg hp=-9.512897420515896 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.274745050989802; hits/misses (PBA)= 2.0447910417916417/3.838632273545291; rounds (PBA)=3.0341931613677264;} ape #9: {team=unaligned ; avg hp=-9.576684663067386 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.766046790641871; hits/misses (PBA)= 2.1085782843431313/3.8514297140571885; rounds (PBA)=3.057388522295541;} ape #6: {team=unaligned ; avg hp=-9.539292141571686 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.596680663867227; hits/misses (PBA)= 2.07878424315137/3.8364327134573086; rounds (PBA)=3.0435912817436512;} adult red dragon: {team=chaotic evil ; avg hp=111.07858428314337 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.55428914217157; hits/misses (PBA)= 16.961607678464308/0.9752049590081984; rounds (PBA)=6.705458908218357;} ape #4: {team=unaligned ; avg hp=-9.387922415516897 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.501699660067986; hits/misses (PBA)= 2.076584683063387/3.8654269146170765; rounds (PBA)=3.0507898420315938;} ape #3: {team=unaligned ; avg hp=-9.529294141171766 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.614077184563087; hits/misses (PBA)= 2.088982203559288/3.859028194361128; rounds (PBA)=3.0545890821835635;} ape #5: {team=unaligned ; avg hp=-9.686462707458508 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.27874425114977; hits/misses (PBA)= 2.0465906818636275/3.7694461107778445; rounds (PBA)=3.0007998400319935;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1974.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 896.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33372; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 13; perfect battles: 0; close-call battles: 13; > Team chaotic evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-9.396520695860827 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.24495100979804; hits/misses (PBA)= 2.033993201359728/3.7694461107778445; rounds (PBA)=2.9872025594881024;} ape #6: {team=unaligned ; avg hp=-9.366526694661069 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.465906818636272; hits/misses (PBA)= 2.075984803039392/3.829234153169366; rounds (PBA)=3.0345930813837234;} adult red dragon: {team=chaotic evil ; avg hp=112.33113377324536 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.6860627874425; hits/misses (PBA)= 16.908418316336732/0.9382123575284943; rounds (PBA)=6.671465706858628;} ape #7: {team=unaligned ; avg hp=-9.436312737452509 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.46890621875625; hits/misses (PBA)= 2.0835832833433314/3.8488302339532092; rounds (PBA)=3.0495900819836033;} ape #4: {team=unaligned ; avg hp=-9.473705258948211 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.477904419116177; hits/misses (PBA)= 2.0721855628874226/3.8110377924415118; rounds (PBA)=3.0243951209758047;} ape #2: {team=unaligned ; avg hp=-9.601079784043192 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.324535092981403; hits/misses (PBA)= 2.043991201759648/3.7868426314737054; rounds (PBA)=3.0025994801039793;} ape #5: {team=unaligned ; avg hp=-9.471905618876225 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.509098180363928; hits/misses (PBA)= 2.06998600279944/3.750649870025995; rounds (PBA)=2.993001399720056;} ape #8: {team=unaligned ; avg hp=-9.53509298140372 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.382323535292942; hits/misses (PBA)= 2.0531893621275743/3.8652269546090783; rounds (PBA)=3.0455908818236352;} ape #3: {team=unaligned ; avg hp=-9.492901419716057 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.238952209558088; hits/misses (PBA)= 2.027394521095781/3.7576484703059387; rounds (PBA)=2.9788042391521694;} ape #9: {team=unaligned ; avg hp=-9.492101579684062 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.209358128374324; hits/misses (PBA)= 2.030993801239752/3.784243151369726; rounds (PBA)=2.9932013597280545;} ape #10: {team=unaligned ; avg hp=-9.419916016796641 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.346930613877225; hits/misses (PBA)= 2.0505898820235955/3.843631273745251; rounds (PBA)=3.0281943611277744;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1776.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 995.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30557; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #5: {team=unaligned ; avg hp=-9.575484903019396 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.76764647070586; hits/misses (PBA)= 1.8206358728254348/3.355528894221156; rounds (PBA)=2.689862027594481;} ape #3: {team=unaligned ; avg hp=-9.581883623275345 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.761447710457908; hits/misses (PBA)= 1.8254349130173966/3.449910017996401; rounds (PBA)=2.728254349130174;} ape #7: {team=unaligned ; avg hp=-9.498700259948011 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.105578884223155; hits/misses (PBA)= 1.8708258348330333/3.4717056588682262; rounds (PBA)=2.7632473505298942;} ape: {team=unaligned ; avg hp=-9.462307538492302 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.015396920615876; hits/misses (PBA)= 1.8654269146170765/3.493501299740052; rounds (PBA)=2.767846430713857;} ape #8: {team=unaligned ; avg hp=-9.571685662867427 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.05498900219956; hits/misses (PBA)= 1.853629274145171/3.467706458708258; rounds (PBA)=2.7594481103779245;} ape #2: {team=unaligned ; avg hp=-9.546690661867627 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.898220355928814; hits/misses (PBA)= 1.8422315536892622/3.4463107378524294; rounds (PBA)=2.7340531893621276;} ape #4: {team=unaligned ; avg hp=-9.685262947410518 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.089182163567287; hits/misses (PBA)= 1.865626874625075/3.4689062187562487; rounds (PBA)=2.7590481903619275;} adult red dragon: {team=chaotic evil ; avg hp=139.53809238152368 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.76784643071386; hits/misses (PBA)= 15.265746850629874/0.8800239952009599; rounds (PBA)=6.110177964407119;} ape #9: {team=unaligned ; avg hp=-9.487702459508098 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.765446910617877; hits/misses (PBA)= 1.8278344331133773/3.4307138572285543; rounds (PBA)=2.7254549090181963;} ape #6: {team=unaligned ; avg hp=-9.358128374325135 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.003999200159967; hits/misses (PBA)= 1.8634273145370925/3.4503099380123974; rounds (PBA)=2.7494501099780044;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1579.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27532; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #5: {team=unaligned ; avg hp=-9.46890621875625 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.28634273145371; hits/misses (PBA)= 1.6196760647870425/3.062587482503499; rounds (PBA)=2.451509698060388;} ape #3: {team=unaligned ; avg hp=-9.687062587482503 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.676664667066587; hits/misses (PBA)= 1.6750649870025995/3.0367926414717057; rounds (PBA)=2.461907618476305;} ape #2: {team=unaligned ; avg hp=-9.576484703059387 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.516696660667867; hits/misses (PBA)= 1.6458708258348331/3.0491901619676063; rounds (PBA)=2.4511097780443913;} ape #6: {team=unaligned ; avg hp=-9.58508298340332 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.85122975404919; hits/misses (PBA)= 1.6884623075384924/3.101779644071186; rounds (PBA)=2.4879024195160966;} ape #4: {team=unaligned ; avg hp=-9.51869626074785 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.338132373525294; hits/misses (PBA)= 1.616876624675065/2.980603879224155; rounds (PBA)=2.405118976204759;} ape #7: {team=unaligned ; avg hp=-9.331933613277345 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.275544891021795; hits/misses (PBA)= 1.6136772645470905/3.058588282343531; rounds (PBA)=2.4429114177164566;} adult red dragon: {team=chaotic evil ; avg hp=164.18076384723057 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.22335532893422; hits/misses (PBA)= 13.56008798240352/0.7848430313937212; rounds (PBA)=5.505298940211958;} ape #8: {team=unaligned ; avg hp=-9.60987802439512 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.523295340931814; hits/misses (PBA)= 1.6480703859228154/3.0477904419116175; rounds (PBA)=2.459108178364327;} ape: {team=unaligned ; avg hp=-9.445310937812437 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.35132973405319; hits/misses (PBA)= 1.6216756648670265/3.0597880423915216; rounds (PBA)=2.440111977604479;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1381.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24464; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=186.45650869826034 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.01839632073586; hits/misses (PBA)= 11.826434713057388/0.6912617476504699; rounds (PBA)=4.891821635672866;} ape #4: {team=unaligned ; avg hp=-9.381123775244951 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.922015596880623; hits/misses (PBA)= 1.4107178564287142/2.5844831033793243; rounds (PBA)=2.1155768846230756;} ape: {team=unaligned ; avg hp=-9.37872425514897 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.9500099980004; hits/misses (PBA)= 1.4137172565486902/2.6510697860427914; rounds (PBA)=2.151369726054789;} ape #5: {team=unaligned ; avg hp=-9.463307338532294 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.810837832433513; hits/misses (PBA)= 1.4093181363727254/2.6446710657868424; rounds (PBA)=2.1435712857428513;} ape #2: {team=unaligned ; avg hp=-9.369526094781044 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.955608878224355; hits/misses (PBA)= 1.4177164567086582/2.63627274545091; rounds (PBA)=2.140371925614877;} ape #7: {team=unaligned ; avg hp=-9.487102579484104 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.81363727254549; hits/misses (PBA)= 1.4035192961407719/2.6580683863227352; rounds (PBA)=2.150969806038792;} ape #3: {team=unaligned ; avg hp=-9.463507298540293 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.079184163167367; hits/misses (PBA)= 1.4335132973405318/2.609278144371126; rounds (PBA)=2.1331733653269347;} ape #6: {team=unaligned ; avg hp=-9.475104979004199 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.012197560487902; hits/misses (PBA)= 1.4333133373325335/2.673465306938612; rounds (PBA)=2.169166166766647;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1184.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1493.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21467; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #5: {team=unaligned ; avg hp=-9.40371925614877 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.217756448710258; hits/misses (PBA)= 1.1679664067186564/2.259748050389922; rounds (PBA)=1.8392321535692862;} adult red dragon: {team=chaotic evil ; avg hp=205.94821035792842 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.69826034793041; hits/misses (PBA)= 10.118976204759049/0.5964807038592281; rounds (PBA)=4.29254149170166;} ape #6: {team=unaligned ; avg hp=-9.556488702259548 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.477704459108178; hits/misses (PBA)= 1.2019596080783843/2.207758448310338; rounds (PBA)=1.8308338332333534;} ape #4: {team=unaligned ; avg hp=-9.409518096380724 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.406918616276744; hits/misses (PBA)= 1.2037592481503698/2.2319536092781442; rounds (PBA)=1.8508298340331935;} ape #2: {team=unaligned ; avg hp=-9.54869026194761 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.375724855028993; hits/misses (PBA)= 1.1971605678864228/2.21375724855029; rounds (PBA)=1.8326334733053389;} ape #3: {team=unaligned ; avg hp=-9.44251149770046 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.178964207158568; hits/misses (PBA)= 1.1665666866626674/2.1879624075184965; rounds (PBA)=1.811637672465507;} ape: {team=unaligned ; avg hp=-9.337332533493301 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.394721055788843; hits/misses (PBA)= 1.2011597680463908/2.149370125974805; rounds (PBA)=1.8134373125374925;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2566.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 689.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3908; Sum of rounds: 28579; > Team unaligned = winning battles: 1589; perfect battles: 0; close-call battles: 1589; > Team chaotic evil = winning battles: 2319; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #5: {team=unaligned ; avg hp=-5.633316274309109 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.14329580348004; hits/misses (PBA)= 2.59007164790174/4.791965199590583; rounds (PBA)=3.78403275332651;} ape #10: {team=unaligned ; avg hp=-5.591351074718526 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.79887410440123; hits/misses (PBA)= 2.533265097236438/4.709058341862845; rounds (PBA)=3.716734902763562;} ape #2: {team=unaligned ; avg hp=-5.986693961105424 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.18116683725691; hits/misses (PBA)= 2.5813715455475945/4.7638178096212895; rounds (PBA)=3.7638178096212895;} ape #13: {team=unaligned ; avg hp=-5.645342886386898 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.789406345957012; hits/misses (PBA)= 2.5455475946775845/4.69293756397134; rounds (PBA)=3.719037871033777;} ape #8: {team=unaligned ; avg hp=-5.716990788126919 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.621033776867964; hits/misses (PBA)= 2.523797338792221/4.744626407369498; rounds (PBA)=3.7302968270214945;} ape #6: {team=unaligned ; avg hp=-5.519447287615148 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.7978505629478; hits/misses (PBA)= 2.5345445240532243/4.799897645854657; rounds (PBA)=3.753838280450358;} ape #3: {team=unaligned ; avg hp=-5.776356192425793 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.538126919140225; hits/misses (PBA)= 2.4994882292732856/4.699078812691914; rounds (PBA)=3.6916581371545547;} adult red dragon: {team=chaotic evil ; avg hp=23.462896622313202 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.68935516888433; hits/misses (PBA)= 19.11105424769703/1.09007164790174; rounds (PBA)=7.163254861821904;} ape #4: {team=unaligned ; avg hp=-5.6328045035823955 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.999232343909927; hits/misses (PBA)= 2.5693449334698055/4.763306038894576; rounds (PBA)=3.7530706243602867;} ape #7: {team=unaligned ; avg hp=-5.569089048106449 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.21238485158649; hits/misses (PBA)= 2.6023541453428862/4.77021494370522; rounds (PBA)=3.7776356192425795;} ape #11: {team=unaligned ; avg hp=-6.097748208802456 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.82420675537359; hits/misses (PBA)= 2.541709314227226/4.765097236438076; rounds (PBA)=3.7443705220061414;} ape: {team=unaligned ; avg hp=-5.526867963152507 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.072159672466736; hits/misses (PBA)= 2.583162743091095/4.787359263050154; rounds (PBA)=3.772517911975435;} ape #9: {team=unaligned ; avg hp=-5.623080859774821 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.71980552712385; hits/misses (PBA)= 2.521238485158649/4.7282497441146365; rounds (PBA)=3.713664278403275;} ape #12: {team=unaligned ; avg hp=-5.3948311156601845 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.839815762538382; hits/misses (PBA)= 2.554503582395087/4.773541453428864; rounds (PBA)=3.757164790174002;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1849.74; crudely normalised: 0% > other= expected rounds to survive: 111.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4835; Sum of rounds: 31263; > Team any non-good = winning battles: 4805; perfect battles: 0; close-call battles: 4752; > Team other = winning battles: 29; perfect battles: 0; close-call battles: 25; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=other; avg hp=-2.1336091003102378 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.66432264736298; hits/misses (PBA)= 3.0423991726990693/1.2270941054808686; rounds (PBA)=4.272595656670114;} cultist #9: {team=any non-good ; avg hp=1.547673216132368 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.623991726990694; hits/misses (PBA)= 1.9917269906928645/1.6506721820062047; rounds (PBA)=3.8225439503619443;} cultist #5: {team=any non-good ; avg hp=1.570010341261634 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.666390899689763; hits/misses (PBA)= 2.0066184074457083/1.6589451913133402; rounds (PBA)=3.8564632885211996;} cultist #2: {team=any non-good ; avg hp=1.4856256463288522 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.645294725956568; hits/misses (PBA)= 2.004963805584281/1.6521199586349535; rounds (PBA)=3.841158221302999;} cultist #6: {team=any non-good ; avg hp=1.5067218200620476 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.784074457083765; hits/misses (PBA)= 2.0314374353671147/1.663081695966908; rounds (PBA)=3.868872802481903;} cult fanatic #2: {team=any non-good ; avg hp=32.2746639089969 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.82750775594623; hits/misses (PBA)= 7.17559462254395/4.7089968976215095; rounds (PBA)=6.149534643226474;} cultist #4: {team=any non-good ; avg hp=1.428955532574974 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.639503619441571; hits/misses (PBA)= 1.996277145811789/1.6471561530506722; rounds (PBA)=3.8328852119958636;} winter wolf #2: {team=other; avg hp=-2.1178903826266806 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.25398138572906; hits/misses (PBA)= 3.0099276111685627/1.2324715615305066; rounds (PBA)=4.2457083764219234;} cult fanatic: {team=any non-good ; avg hp=32.233919338159254 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.65480868665977; hits/misses (PBA)= 7.144984488107549/4.7660806618407445; rounds (PBA)=6.15760082730093;} cultist #8: {team=any non-good ; avg hp=1.586142709410548 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.669493278179939; hits/misses (PBA)= 2.022543950361944/1.6665977249224406; rounds (PBA)=3.8856256463288523;} cultist: {team=any non-good ; avg hp=1.4395036194415718 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.496794208893485; hits/misses (PBA)= 1.9880041365046535/1.6419855222337125; rounds (PBA)=3.8163391933815927;} cultist #7: {team=any non-good ; avg hp=1.4825232678386764 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.721199586349535; hits/misses (PBA)= 2.0210961737331954/1.6417786970010342; rounds (PBA)=3.840124095139607;} cultist #3: {team=any non-good ; avg hp=1.5071354705274043 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.516028955532574; hits/misses (PBA)= 1.9702171664943122/1.6467425025853155; rounds (PBA)=3.802688728024819;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1849.74; crudely normalised: 0% > other= expected rounds to survive: 111.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4806; Sum of rounds: 31061; > Team any non-good = winning battles: 4785; perfect battles: 0; close-call battles: 4735; > Team other = winning battles: 20; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ cultist #9: {team=any non-good ; avg hp=1.4739908447773615 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.699542238868082; hits/misses (PBA)= 2.0041614648356223/1.6337910944652518; rounds (PBA)=3.825010403662089;} cultist: {team=any non-good ; avg hp=1.437786100707449 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.57906783187682; hits/misses (PBA)= 1.9831460674157304/1.630253849354973; rounds (PBA)=3.795672076570953;} cult fanatic #2: {team=any non-good ; avg hp=32.17249271743654 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.68809821057012; hits/misses (PBA)= 7.1531419059508945/4.761756138160632; rounds (PBA)=6.16541822721598;} winter wolf: {team=other; avg hp=-2.2099459009571367 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.28672492717437; hits/misses (PBA)= 3.0068664169787764/1.2051602163961714; rounds (PBA)=4.213483146067416;} cultist #4: {team=any non-good ; avg hp=1.5590928006658344 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.822929671244278; hits/misses (PBA)= 2.0334997919267583/1.6610486891385767; rounds (PBA)=3.8684977111943404;} winter wolf #2: {team=other; avg hp=-2.1608406158967957 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.777569704536; hits/misses (PBA)= 3.038909696213067/1.2788181439866833; rounds (PBA)=4.3204327923429044;} cultist #3: {team=any non-good ; avg hp=1.4465251768622556 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.60715771951727; hits/misses (PBA)= 2.0133166874739907/1.6801914273824385; rounds (PBA)=3.8689138576779025;} cult fanatic: {team=any non-good ; avg hp=32.26279650436954 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.438202247191015; hits/misses (PBA)= 7.11652101539742/4.75738660008323; rounds (PBA)=6.150228880565959;} cultist #7: {team=any non-good ; avg hp=1.44923012900541 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.750936329588015; hits/misses (PBA)= 2.0255930087390763/1.6254681647940075; rounds (PBA)=3.8270911360799;} cultist #8: {team=any non-good ; avg hp=1.403037869330004 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.551186017478152; hits/misses (PBA)= 1.9925093632958801/1.6229712858926342; rounds (PBA)=3.809196837286725;} cultist #6: {team=any non-good ; avg hp=1.5405742821473158 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.820224719101123; hits/misses (PBA)= 2.031627132750728/1.626092384519351; rounds (PBA)=3.848314606741573;} cultist #2: {team=any non-good ; avg hp=1.6161048689138577 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.7555139409072; hits/misses (PBA)= 2.033083645443196/1.6541822721598003; rounds (PBA)=3.859966708281315;} cultist #5: {team=any non-good ; avg hp=1.5530586766541823 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.643362463587183; hits/misses (PBA)= 2.0041614648356223/1.646067415730337; rounds (PBA)=3.8293799417394925;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #2: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0621875624875025;} cultist #7: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09978004399120176;} cultist #9: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09378124375124974;} cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09298140371925614;} cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10017996400719856;} cultist #4: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09118176364727054;} cult fanatic: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0631873625274945;} cultist #8: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09898020395920816;} cultist #6: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09458108378324336;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10937812437512498;} cultist #5: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09378124375124974;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 347.37; crudely normalised: 0% > chaotic evil = expected rounds to survive: 114.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2676; Sum of rounds: 21396; > Team any = winning battles: 33; perfect battles: 0; close-call battles: 33; > Team chaotic evil = winning battles: 2642; perfect battles: 0; close-call battles: 2638; ------------------------------------------------- Combattants ------------------------------------------------ orc #10: {team=chaotic evil ; avg hp=7.009342301943199 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.55493273542601; hits/misses (PBA)= 2.720104633781764/2.672645739910314; rounds (PBA)=5.489536621823618;} orc #2: {team=chaotic evil ; avg hp=7.272421524663677 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.860612855007474; hits/misses (PBA)= 2.780269058295964/2.6909566517189836; rounds (PBA)=5.5601644245142;} orc #6: {team=chaotic evil ; avg hp=6.994394618834081 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.01233183856502; hits/misses (PBA)= 2.752242152466368/2.710388639760837; rounds (PBA)=5.5508221225710015;} orc #8: {team=chaotic evil ; avg hp=7.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.340059790732436; hits/misses (PBA)= 2.6539611360239164/2.7021674140508223; rounds (PBA)=5.446562032884903;} orc #4: {team=chaotic evil ; avg hp=7.199551569506727 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.944319880418536; hits/misses (PBA)= 2.733931240657698/2.7044095665171897; rounds (PBA)=5.534005979073243;} orc #9: {team=chaotic evil ; avg hp=7.166666666666667 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.01270553064275; hits/misses (PBA)= 2.7612107623318387/2.7163677130044843; rounds (PBA)=5.573243647234679;} orc #7: {team=chaotic evil ; avg hp=7.210388639760837 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.3609865470852; hits/misses (PBA)= 2.7036621823617337/2.7141255605381165; rounds (PBA)=5.503736920777279;} orc: {team=chaotic evil ; avg hp=6.515695067264574 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.346038863976084; hits/misses (PBA)= 2.696562032884903/2.6143497757847536; rounds (PBA)=5.401718983557549;} commoner #2: {team=any ; avg hp=-5.875560538116592 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6423766816143498; hits/misses (PBA)= 0.23542600896860988/0.24177877428998507; rounds (PBA)=0.4790732436472347;} commoner #6: {team=any ; avg hp=-6.015695067264574 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6285500747384155; hits/misses (PBA)= 0.22832585949177878/0.23243647234678624; rounds (PBA)=0.460762331838565;} orc #5: {team=chaotic evil ; avg hp=7.145739910313901 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.315396113602393; hits/misses (PBA)= 2.775037369207773/2.6812406576980568; rounds (PBA)=5.554559043348281;} orc #11: {team=chaotic evil ; avg hp=6.834828101644245 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.785500747384155; hits/misses (PBA)= 2.661061285500747/2.7133781763826605; rounds (PBA)=5.465620328849028;} commoner #7: {team=any ; avg hp=-5.903961136023916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6464872944693573; hits/misses (PBA)= 0.23729446935724963/0.22159940209267565; rounds (PBA)=0.45964125560538116;} commoner #8: {team=any ; avg hp=-5.8692077727952165 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5911808669656203; hits/misses (PBA)= 0.21375186846038863/0.26046337817638265; rounds (PBA)=0.47458893871449925;} commoner: {team=any ; avg hp=-5.999626307922272 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6644245142002989; hits/misses (PBA)= 0.2428998505231689/0.23019431988041852; rounds (PBA)=0.4742152466367713;} veteran #2: {team=any ; avg hp=-5.20440956651719 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.454035874439462; hits/misses (PBA)= 3.3262331838565022/1.4390881913303437; rounds (PBA)=4.768684603886397;} veteran #3: {team=any ; avg hp=-5.21711509715994 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.376307922272048; hits/misses (PBA)= 3.336322869955157/1.500747384155456; rounds (PBA)=4.840059790732436;} orc #3: {team=chaotic evil ; avg hp=7.19880418535127 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.019805680119582; hits/misses (PBA)= 2.7436472346786247/2.727204783258595; rounds (PBA)=5.573991031390134;} commoner #4: {team=any ; avg hp=-5.980194319880418 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6412556053811659; hits/misses (PBA)= 0.23243647234678624/0.24476831091180867; rounds (PBA)=0.47757847533632286;} veteran: {team=any ; avg hp=-5.306801195814649 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.933482810164424; hits/misses (PBA)= 3.384902840059791/1.4170403587443947; rounds (PBA)=4.805306427503737;} commoner #3: {team=any ; avg hp=-5.934603886397609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6412556053811659; hits/misses (PBA)= 0.23542600896860988/0.22458893871449925; rounds (PBA)=0.461136023916293;} veteran #4: {team=any ; avg hp=-5.190209267563528 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.49775784753363; hits/misses (PBA)= 3.336322869955157/1.4267563527653213; rounds (PBA)=4.765695067264574;} commoner #5: {team=any ; avg hp=-6.006352765321375 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.625560538116592; hits/misses (PBA)= 0.22869955156950672/0.23692077727952168; rounds (PBA)=0.4656203288490284;} orc #12: {team=chaotic evil ; avg hp=7.0541853512705535 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.883781763826608; hits/misses (PBA)= 2.718236173393124/2.687593423019432; rounds (PBA)=5.488789237668161;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2474.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 222.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3338; Sum of rounds: 13756; > Team any = winning battles: 3337; perfect battles: 0; close-call battles: 1888; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=53.211803475134815 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.869382863990413; hits/misses (PBA)= 2.3505092869982027/0.9946075494307969; rounds (PBA)=3.60964649490713;} veteran #9: {team=any ; avg hp=53.130916716596765 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.705512282804074; hits/misses (PBA)= 2.3322348711803476/1.01168364289994; rounds (PBA)=3.6075494307968845;} veteran #5: {team=any ; avg hp=53.3043738765728 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.931695626123426; hits/misses (PBA)= 2.353205512282804/1.0; rounds (PBA)=3.610844817255842;} orc #8: {team=chaotic evil ; avg hp=-3.212702216896345 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4424805272618335; hits/misses (PBA)= 0.25104853205512284/0.8723786698621929; rounds (PBA)=1.1234272019173157;} hill giant: {team=chaotic evil ; avg hp=-3.1617735170760937 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.55961653684841; hits/misses (PBA)= 3.0263630916716595/4.186938286399041; rounds (PBA)=3.6066506890353507;} veteran #8: {team=any ; avg hp=52.74146195326543 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.636908328340324; hits/misses (PBA)= 2.306470940683044/1.0353505092869981; rounds (PBA)=3.613840623127621;} orc #4: {team=chaotic evil ; avg hp=-3.18124625524266 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4122228879568604; hits/misses (PBA)= 0.25014979029358897/0.8654883163571001; rounds (PBA)=1.115638106650689;} veteran #14: {team=any ; avg hp=53.130916716596765 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.895146794487717; hits/misses (PBA)= 2.369982025164769/0.9898142600359496; rounds (PBA)=3.6306171360095867;} veteran #11: {team=any ; avg hp=53.204313960455366 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.725584182144997; hits/misses (PBA)= 2.343019772318754/1.0101857399640504; rounds (PBA)=3.6114439784301977;} veteran #3: {team=any ; avg hp=53.071300179748356 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.179149191132414; hits/misses (PBA)= 2.3762732174955064/0.9898142600359496; rounds (PBA)=3.6195326542840025;} orc #5: {team=chaotic evil ; avg hp=-3.213001797483523 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.449071300179748; hits/misses (PBA)= 0.25014979029358897/0.8768723786698622; rounds (PBA)=1.1270221689634512;} veteran #16: {team=any ; avg hp=53.12971839424805 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.801078490113841; hits/misses (PBA)= 2.330736968244458/1.0287597363690832; rounds (PBA)=3.6012582384661473;} veteran #6: {team=any ; avg hp=52.79388855602157 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.89604553624925; hits/misses (PBA)= 2.3511084481725586/1.0083882564409827; rounds (PBA)=3.6195326542840025;} veteran #10: {team=any ; avg hp=53.4619532654284 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.798082684242061; hits/misses (PBA)= 2.3490113840623126/1.0101857399640504; rounds (PBA)=3.614439784301977;} orc #2: {team=chaotic evil ; avg hp=-3.158178550029958 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4466746554823247; hits/misses (PBA)= 0.2546434991012582/0.8792690233672859; rounds (PBA)=1.133912522468544;} veteran #15: {team=any ; avg hp=53.19173157579389 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.076393049730378; hits/misses (PBA)= 2.3873576992210905/0.9901138406231276; rounds (PBA)=3.621030557219892;} veteran #7: {team=any ; avg hp=53.119233073696826 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.747753145596166; hits/misses (PBA)= 2.3247453565008986/1.0224685440383463; rounds (PBA)=3.605751947273817;} veteran #12: {team=any ; avg hp=53.122528460155785 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.870281605751947; hits/misses (PBA)= 2.346914319952067/1.0089874176153386; rounds (PBA)=3.6054523666866385;} veteran #2: {team=any ; avg hp=53.52366686638706 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.900239664469742; hits/misses (PBA)= 2.359796285200719/1.005692031156381; rounds (PBA)=3.6195326542840025;} veteran: {team=any ; avg hp=53.40503295386459 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.7309766327142; hits/misses (PBA)= 2.3361294188136608/1.0395446375074895; rounds (PBA)=3.6201318154583584;} veteran #13: {team=any ; avg hp=53.056021569802276 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.9619532654284; hits/misses (PBA)= 2.361593768723787/1.000299580587178; rounds (PBA)=3.610844817255842;} orc #3: {team=chaotic evil ; avg hp=-3.2351707609346914 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.591971240263631; hits/misses (PBA)= 0.2636309167165968/0.871779508687837; rounds (PBA)=1.1354104254044337;} orc: {team=chaotic evil ; avg hp=-3.172857998801678 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3864589574595567; hits/misses (PBA)= 0.24865188735769922/0.896345116836429; rounds (PBA)=1.1449970041941282;} orc #7: {team=chaotic evil ; avg hp=-3.185140802875974 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4733373277411626; hits/misses (PBA)= 0.2513481126423008/0.8798681845416417; rounds (PBA)=1.1312162971839426;} orc #6: {team=chaotic evil ; avg hp=-3.200718993409227 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4065308568004795; hits/misses (PBA)= 0.2444577591372079/0.8669862192929898; rounds (PBA)=1.1114439784301977;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2900.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 80.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4181; Sum of rounds: 10862; > Team any = winning battles: 4180; perfect battles: 0; close-call battles: 25; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=56.74647213585267 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.112891652714662; hits/misses (PBA)= 1.3441760344415212/0.570198517101172; rounds (PBA)=2.14589811049988;} veteran #15: {team=any ; avg hp=56.77828270748625 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.044247787610619; hits/misses (PBA)= 1.3312604640038268/0.5931595312126285; rounds (PBA)=2.1449414015785697;} veteran #3: {team=any ; avg hp=56.75532169337479 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.066252092800765; hits/misses (PBA)= 1.3494379335087299/0.5742645300167424; rounds (PBA)=2.1430279837359483;} veteran #10: {team=any ; avg hp=56.87419277684764 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.984453480028701; hits/misses (PBA)= 1.3393924898349676/0.5874192776847644; rounds (PBA)=2.146137287730208;} veteran #5: {team=any ; avg hp=56.832336761540304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.094714183209758; hits/misses (PBA)= 1.3429801482898829/0.5843099736905046; rounds (PBA)=2.139679502511361;} orc #4: {team=chaotic evil ; avg hp=-3.1210236785458023 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2965797656063143; hits/misses (PBA)= 0.23774216694570677/0.8835206888304233; rounds (PBA)=1.1212628557761302;} orc #8: {team=chaotic evil ; avg hp=-3.1836881128916525 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2532886869170055; hits/misses (PBA)= 0.23176273618751494/0.9124611337000718; rounds (PBA)=1.1442238698875866;} veteran: {team=any ; avg hp=56.815833532647694 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.15833532647692; hits/misses (PBA)= 1.3460894522841425/0.573786175556087; rounds (PBA)=2.1339392489834967;} veteran #6: {team=any ; avg hp=56.919158096149246 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.035398230088495; hits/misses (PBA)= 1.3417842621382445/0.5871801004544367; rounds (PBA)=2.138961970820378;} orc #6: {team=chaotic evil ; avg hp=-3.234154508490792 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.239894762018656; hits/misses (PBA)= 0.2296101411145659/0.9005022721836882; rounds (PBA)=1.130112413298254;} orc #2: {team=chaotic evil ; avg hp=-3.227457546041617 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.306146854819421; hits/misses (PBA)= 0.24467830662520929/0.8921310691222195; rounds (PBA)=1.136809375747429;} veteran #4: {team=any ; avg hp=56.79095910069361 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.070796460176991; hits/misses (PBA)= 1.335565654149725/0.573786175556087; rounds (PBA)=2.1420712748146378;} orc: {team=chaotic evil ; avg hp=-3.196842860559675 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3221717292513753; hits/misses (PBA)= 0.2382205214063621/0.8792154986845252; rounds (PBA)=1.1174360200908873;} orc #7: {team=chaotic evil ; avg hp=-3.1226979191580964 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1836881128916525; hits/misses (PBA)= 0.2288926094235829/0.9019373355656541; rounds (PBA)=1.130829944989237;} veteran #13: {team=any ; avg hp=56.99641234154508 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.287012676393207; hits/misses (PBA)= 1.3692896436259268/0.562066491270031; rounds (PBA)=2.135852666826118;} orc #3: {team=chaotic evil ; avg hp=-3.198038746711313 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.358287491030854; hits/misses (PBA)= 0.24252571155226021/0.8813680937574743; rounds (PBA)=1.1238938053097345;} veteran #14: {team=any ; avg hp=56.78832815116001 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.03181057163358; hits/misses (PBA)= 1.3384357809136571/0.5802439607749342; rounds (PBA)=2.142310452044965;} veteran #11: {team=any ; avg hp=56.96986366897871 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.165271466156423; hits/misses (PBA)= 1.3585266682611816/0.572351112174121; rounds (PBA)=2.142310452044965;} veteran #9: {team=any ; avg hp=56.78880650562066 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.016264051662281; hits/misses (PBA)= 1.3331738818464482/0.5816790241569003; rounds (PBA)=2.146854819421191;} orc #5: {team=chaotic evil ; avg hp=-3.1989954556326237 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.099258550585984; hits/misses (PBA)= 0.21669457067687156/0.9134178426213825; rounds (PBA)=1.130112413298254;} veteran #7: {team=any ; avg hp=56.81559435541737 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.06170772542454; hits/misses (PBA)= 1.3410667304472614/0.584070796460177; rounds (PBA)=2.1518775412580724;} veteran #8: {team=any ; avg hp=56.92322410906482 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.149485768954795; hits/misses (PBA)= 1.352308060272662/0.5754604161683807; rounds (PBA)=2.138244439129395;} veteran #12: {team=any ; avg hp=57.05381487682373 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.188710834728534; hits/misses (PBA)= 1.3590050227218369/0.5797656063142789; rounds (PBA)=2.1415929203539825;} veteran #16: {team=any ; avg hp=56.87299689069601 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.000239177230327; hits/misses (PBA)= 1.3379574264530016/0.5800047835446066; rounds (PBA)=2.137526907438412;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2900.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 80.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4031; Sum of rounds: 10493; > Team any = winning battles: 4030; perfect battles: 0; close-call battles: 33; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=56.95187298437112 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.988836516993302; hits/misses (PBA)= 1.3383775738030266/0.5874472835524683; rounds (PBA)=2.1381791118829074;} orc #8: {team=chaotic evil ; avg hp=-3.164971471098983 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.341354502604813; hits/misses (PBA)= 0.2436120069461672/0.8776978417266187; rounds (PBA)=1.121309848672786;} veteran #12: {team=any ; avg hp=56.93996526916398 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.13991565368395; hits/misses (PBA)= 1.3485487472091293/0.5805011163483007; rounds (PBA)=2.13768295708261;} veteran #6: {team=any ; avg hp=56.76631108905978 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.093277102455966; hits/misses (PBA)= 1.35053336641032/0.5747953361448772; rounds (PBA)=2.1443810468866285;} veteran #7: {team=any ; avg hp=56.90697097494418 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.214835028528901; hits/misses (PBA)= 1.3654180104192508/0.5720664847432398; rounds (PBA)=2.14413296948648;} veteran #3: {team=any ; avg hp=56.74844951624907 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.103944430662366; hits/misses (PBA)= 1.3458198958074918/0.5678491689407095; rounds (PBA)=2.139419498883652;} veteran: {team=any ; avg hp=56.80848424708509 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.125031009675018; hits/misses (PBA)= 1.3465641280079386/0.5894319027536591; rounds (PBA)=2.155048375093029;} veteran #4: {team=any ; avg hp=56.881667080129 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.193996526916399; hits/misses (PBA)= 1.356735301414041/0.5663607045398165; rounds (PBA)=2.1414041180848424;} veteran #10: {team=any ; avg hp=56.78020342346812 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.088563631853138; hits/misses (PBA)= 1.3453237410071943/0.5738030265442818; rounds (PBA)=2.1428925824857354;} orc #3: {team=chaotic evil ; avg hp=-3.200694616720417 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.278094765566857; hits/misses (PBA)= 0.23418506574051104/0.886876705532126; rounds (PBA)=1.121061771272637;} orc #2: {team=chaotic evil ; avg hp=-3.1657157032994294 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2964524931778714; hits/misses (PBA)= 0.24088315554452988/0.9032498139419499; rounds (PBA)=1.1441329694864797;} veteran #13: {team=any ; avg hp=56.86876705532126 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.021086579012652; hits/misses (PBA)= 1.3331679483999008/0.5943934507566361; rounds (PBA)=2.14413296948648;} veteran #9: {team=any ; avg hp=56.95484991317291 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.001240387000744; hits/misses (PBA)= 1.3287025551972216/0.588191515752915; rounds (PBA)=2.133961796080377;} veteran #2: {team=any ; avg hp=56.81890349789134 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.084346316050608; hits/misses (PBA)= 1.347060282808236/0.5757876457454726; rounds (PBA)=2.14190027288514;} veteran #16: {team=any ; avg hp=56.88042669312826 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.968494170181096; hits/misses (PBA)= 1.327710245596626/0.5958819151575292; rounds (PBA)=2.1416521954849914;} veteran #15: {team=any ; avg hp=56.86628628131977 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.048127015628877; hits/misses (PBA)= 1.3378814190027288/0.5983626891590176; rounds (PBA)=2.1540560654924334;} orc #5: {team=chaotic evil ; avg hp=-3.13768295708261 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.264946663358968; hits/misses (PBA)= 0.23616968494170182/0.893326717935996; rounds (PBA)=1.129496402877698;} veteran #14: {team=any ; avg hp=56.89357479533614 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.15480029769288; hits/misses (PBA)= 1.3540064500124038/0.5695857107417515; rounds (PBA)=2.1433887372860334;} veteran #11: {team=any ; avg hp=56.85462664351277 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.036963532622178; hits/misses (PBA)= 1.33763334160258/0.5819895807491937; rounds (PBA)=2.1411560406846935;} orc #7: {team=chaotic evil ; avg hp=-3.1848176631108904 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.316546762589928; hits/misses (PBA)= 0.2413793103448276/0.8876209377325726; rounds (PBA)=1.1290002480774002;} veteran #8: {team=any ; avg hp=56.7740014884644 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.107417514264451; hits/misses (PBA)= 1.337385264202431/0.5894319027536591; rounds (PBA)=2.1543041428925824;} orc: {team=chaotic evil ; avg hp=-3.1900272885140164 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.223517737534111; hits/misses (PBA)= 0.2292235177375341/0.9054825105432895; rounds (PBA)=1.1347060282808237;} orc #4: {team=chaotic evil ; avg hp=-3.1838253535102954 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1543041428925824; hits/misses (PBA)= 0.2274869759364922/0.9000248077400149; rounds (PBA)=1.1275117836765072;} orc #6: {team=chaotic evil ; avg hp=-3.171421483502853 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.199206152319524; hits/misses (PBA)= 0.22996774993798064/0.8963036467377822; rounds (PBA)=1.126271396675763;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #5: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06418716256748651;} veteran #11: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0627874425114977;} veteran #15: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05338932213557288;} veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0633873225354929;} veteran #12: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0631873625274945;} veteran #6: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0615876824635073;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060587882423515295;} veteran #7: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0655868826234753;} veteran #9: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0611877624475105;} veteran #10: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060187962407518496;} veteran #8: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0669866026794641;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0611877624475105;} veteran #14: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0623875224955009;} veteran #13: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06638672265546891;} veteran #16: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0649870025994801;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0619876024795041;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32533493301339733;} giant spider #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3411317736452709;} giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33353329334133175;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3349330133973205;} giant spider #3: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32933413317336535;} giant spider #2: {team=unaligned ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33573285342931414;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 34.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 4400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7648; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #18: {team=lawful evil ; avg hp=10.996000799840033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9128174365126975; hits/misses (PBA)= 0.6652669466106779/0.275744851029794; rounds (PBA)=1.0645870825834833;} hobgoblin #17: {team=lawful evil ; avg hp=10.989202159568086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8086382723455308; hits/misses (PBA)= 0.6616676664667066/0.28274345130973805; rounds (PBA)=1.0697860427914416;} hobgoblin #9: {team=lawful evil ; avg hp=10.989802039592082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.964607078584283; hits/misses (PBA)= 0.6840631873625275/0.27434513097380525; rounds (PBA)=1.0841831633673265;} hobgoblin #16: {team=lawful evil ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9834033193361327; hits/misses (PBA)= 0.6736652669466107/0.2715456908618276; rounds (PBA)=1.0653869226154769;} hobgoblin #8: {team=lawful evil ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.865626874625075; hits/misses (PBA)= 0.6714657068586283/0.28114377124575085; rounds (PBA)=1.0703859228154369;} hobgoblin #3: {team=lawful evil ; avg hp=10.994001199760048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9084183163367325; hits/misses (PBA)= 0.6684663067386523/0.277744451109778; rounds (PBA)=1.0727854429114176;} hobgoblin: {team=lawful evil ; avg hp=10.995600879824035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.91121775644871; hits/misses (PBA)= 0.6712657468506299/0.28514297140571887; rounds (PBA)=1.0707858428314336;} hobgoblin #12: {team=lawful evil ; avg hp=10.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.923615276944611; hits/misses (PBA)= 0.671865626874625/0.28274345130973805; rounds (PBA)=1.0683863227354529;} hobgoblin #4: {team=lawful evil ; avg hp=10.989602079584083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8568286342731453; hits/misses (PBA)= 0.6542691461707658/0.2985402919416117; rounds (PBA)=1.0751849630073986;} Nameless: {team=unassigned mercenaries; avg hp=-3.04499100179964 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15236952609478105; hits/misses (PBA)= 0.05358928214357129/0.9856028794241152; rounds (PBA)=1.0391921615676865;} hobgoblin #14: {team=lawful evil ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8458308338332334; hits/misses (PBA)= 0.6644671065786842/0.28414317136572687; rounds (PBA)=1.0707858428314336;} hobgoblin #19: {team=lawful evil ; avg hp=10.992401519696061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9460107978404317; hits/misses (PBA)= 0.670865826834633/0.28434313137372524; rounds (PBA)=1.0757848430313937;} hobgoblin #20: {team=lawful evil ; avg hp=10.992001599680064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.907618476304739; hits/misses (PBA)= 0.6710657868426315/0.27994401119776047; rounds (PBA)=1.080383923215357;} hobgoblin #13: {team=lawful evil ; avg hp=10.990401919616076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8832233553289344; hits/misses (PBA)= 0.6658668266346731/0.28934213157368527; rounds (PBA)=1.0735852829434114;} hobgoblin #11: {team=lawful evil ; avg hp=10.992601479704058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.831633673265347; hits/misses (PBA)= 0.6578684263147371/0.2897420515896821; rounds (PBA)=1.078384323135373;} hobgoblin #6: {team=lawful evil ; avg hp=10.99620075984803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8298340331933614; hits/misses (PBA)= 0.6632673465306939/0.28774245150969807; rounds (PBA)=1.0701859628074386;} hobgoblin #5: {team=lawful evil ; avg hp=10.991201759648071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9070185962807438; hits/misses (PBA)= 0.6632673465306939/0.28374325134973005; rounds (PBA)=1.0681863627274546;} hobgoblin #15: {team=lawful evil ; avg hp=10.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8670265946810636; hits/misses (PBA)= 0.6640671865626875/0.28274345130973805; rounds (PBA)=1.067986402719456;} hobgoblin #7: {team=lawful evil ; avg hp=10.994201159768046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9838032393521297; hits/misses (PBA)= 0.6804639072185563/0.27954409118176365; rounds (PBA)=1.0791841631673664;} hobgoblin #2: {team=lawful evil ; avg hp=10.993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.928614277144571; hits/misses (PBA)= 0.6760647870425914/0.2855428914217157; rounds (PBA)=1.077384523095381;} hobgoblin #10: {team=lawful evil ; avg hp=10.99620075984803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9792041591681664; hits/misses (PBA)= 0.6764647070585883/0.27874425114977003; rounds (PBA)=1.0709858028394321;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% > other= expected rounds to survive: 10.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22635; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2511; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2490; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ badger: {team=other; avg hp=0.7360527894421116 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.249550089982004; hits/misses (PBA)= 2.0953809238152368/1.125374925014997; rounds (PBA)=3.7186562687462508;} badger #2: {team=unaligned ; avg hp=0.7504499100179964 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2639472105578884; hits/misses (PBA)= 2.1015796840631875/1.124375124975005; rounds (PBA)=3.7280543891221756;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% > other= expected rounds to survive: 10.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22680; unaligned : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team unaligned = winning battles: 2473; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2528; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ badger: {team=other; avg hp=0.745250949810038 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2649470105978806; hits/misses (PBA)= 2.102379524095181/1.130373925214957; rounds (PBA)=3.738252349530094;} badger #2: {team=unaligned ; avg hp=0.7350529894021196 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.254749050189962; hits/misses (PBA)= 2.082983403319336/1.1545690861827635; rounds (PBA)=3.7320535892821436;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4457.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28195; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4977; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=118.10277944411118 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.3021395720856; hits/misses (PBA)= 11.985402919416117/2.935612877424515; rounds (PBA)=5.632273545290942;} adult black dragon: {team=other; avg hp=-8.302139572085583 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.89722055588882; hits/misses (PBA)= 9.217956408718257/5.023795240951809; rounds (PBA)=4.750849830033993;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 220.0; crudely normalised: 0% > any = expected rounds to survive: 188.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29368; lawful evil : 0.68 ± 0.01; any : 0.32 ± 0.01; > Team lawful evil = winning battles: 3421; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1580; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=4.161367726454709 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.289542091581684; hits/misses (PBA)= 1.861627674465107/2.831633673265347; rounds (PBA)=5.377324535092981;} guard: {team=any ; avg hp=-0.28954209158168365 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.838632273545291; hits/misses (PBA)= 1.333133373325335/3.166366726654669; rounds (PBA)=4.815436912617477;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% > any = expected rounds to survive: 377.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45891; lawful evil : 0.13 ± 0.0; any : 0.87 ± 0.0; > Team lawful evil = winning battles: 669; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4332; perfect battles: 0; close-call battles: 706; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-1.4253149370125975 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.230753849230155; hits/misses (PBA)= 1.607878424315137/6.271345730853829; rounds (PBA)=8.012997400519897;} guard: {team=any ; avg hp=6.459508098380324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.306138772245551; hits/misses (PBA)= 1.2389522095580885/2.838632273545291; rounds (PBA)=7.982803439312137;} guard #2: {team=any ; avg hp=6.309738052389522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.119176164767047; hits/misses (PBA)= 1.2025594881023796/2.797840431913617; rounds (PBA)=7.971005798840232;} ================================================== Encounter ================================================== Rough a priori predictions: > CE= expected rounds to survive: 270.83; crudely normalised: 0% > any = expected rounds to survive: 495.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1417; Sum of rounds: 21539; > Team CE = winning battles: 278; perfect battles: 0; close-call battles: 187; > Team any = winning battles: 1138; perfect battles: 0; close-call battles: 862; ------------------------------------------------- Combattants ------------------------------------------------ Raised Sentry #2: {team=CE; avg hp=1.0649258997882851 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.916725476358504; hits/misses (PBA)= 3.482004234297812/6.956245589273112; rounds (PBA)=10.645024700070572;} guard #4: {team=any ; avg hp=4.222300635144672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.201834862385322; hits/misses (PBA)= 4.333803810868031/5.209597741707833; rounds (PBA)=10.673959068454481;} guard #5: {team=any ; avg hp=4.198306280875088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.95836273817925; hits/misses (PBA)= 4.265349329569513/5.367678193366267; rounds (PBA)=10.706422018348624;} guard: {team=any ; avg hp=4.075511644318984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.738884968242765; hits/misses (PBA)= 4.237826393789697/5.234297812279464; rounds (PBA)=10.7318278052223;} Raised Sentry: {team=CE; avg hp=1.4904728299223713 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.60832745236415; hits/misses (PBA)= 3.5857445306986593/7.194071983062809; rounds (PBA)=10.942836979534228;} guard #6: {team=any ; avg hp=4.482004234297812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.02258292166549; hits/misses (PBA)= 4.456598447424136/5.400141143260409; rounds (PBA)=10.988708539167256;} guard #3: {team=any ; avg hp=4.194777699364855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.99364855328158; hits/misses (PBA)= 4.326746647847565/5.337332392378264; rounds (PBA)=10.768525052928723;} guard #2: {team=any ; avg hp=4.287226534932957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.50670430486944; hits/misses (PBA)= 4.427664079040226/5.4064925899788285; rounds (PBA)=10.89484827099506;} ================================================== Encounter ================================================== Rough a priori predictions: > CE= expected rounds to survive: 406.25; crudely normalised: 0% > any = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1987; Sum of rounds: 33333; > Team CE = winning battles: 1682; perfect battles: 0; close-call battles: 483; > Team any = winning battles: 304; perfect battles: 0; close-call battles: 239; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-1.5691997986914947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.938097634625063; hits/misses (PBA)= 3.6628082536487168/4.789632611977856; rounds (PBA)=9.899849018621037;} Raised Sentry #2: {team=CE; avg hp=28.510317060895822 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.066431806743836; hits/misses (PBA)= 4.311021640664318/7.99446401610468; rounds (PBA)=13.96527428283845;} Raised Sentry: {team=CE; avg hp=28.13789632611978 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.110719677906392; hits/misses (PBA)= 4.334172118772018/8.089582284851534; rounds (PBA)=14.109209864116758;} guard: {team=any ; avg hp=-1.6431806743834927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.732259687971816; hits/misses (PBA)= 3.833417211877202/4.949672873678913; rounds (PBA)=10.199798691494715;} guard #4: {team=any ; avg hp=-1.4685455460493206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.74484146955209; hits/misses (PBA)= 3.839959738298943/4.9682939104177155; rounds (PBA)=10.138399597382989;} guard #2: {team=any ; avg hp=-1.5183694011071969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.87367891293407; hits/misses (PBA)= 3.6441872169099145/4.75138399597383; rounds (PBA)=9.918470055359839;} ================================================== Encounter ================================================== Rough a priori predictions: > CE= expected rounds to survive: 203.12; crudely normalised: 0% > any = expected rounds to survive: 660.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2456; Sum of rounds: 28060; > Team CE = winning battles: 149; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2306; perfect battles: 0; close-call battles: 1018; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=6.747964169381108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.572068403908794; hits/misses (PBA)= 3.4161237785016287/4.187296416938111; rounds (PBA)=9.722312703583063;} Raised Sentry: {team=CE; avg hp=-1.5610749185667752 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.127850162866448; hits/misses (PBA)= 2.987785016286645/7.816368078175896; rounds (PBA)=10.865228013029316;} guard #2: {team=any ; avg hp=6.5887622149837135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.689739413680783; hits/misses (PBA)= 3.403501628664495/4.1172638436482085; rounds (PBA)=9.762214983713354;} guard #3: {team=any ; avg hp=6.703175895765472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.45602605863192; hits/misses (PBA)= 3.3697068403908794/4.146986970684039; rounds (PBA)=9.760179153094462;} guard: {team=any ; avg hp=6.815553745928339 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.832654723127035; hits/misses (PBA)= 3.4368892508143323/4.188925081433225; rounds (PBA)=9.785423452768729;} ================================================== Encounter ================================================== Rough a priori predictions: > CE= expected rounds to survive: 812.5; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30777; CE: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team CE = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Raised Sentry: {team=CE; avg hp=55.27734453109378 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.737652469506099; hits/misses (PBA)= 2.3263347330533892/2.8278344331133773; rounds (PBA)=6.154169166166767;} guard: {team=any ; avg hp=-2.7376524695060986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.722655468906218; hits/misses (PBA)= 1.9988002399520095/2.453909218156369; rounds (PBA)=4.452709458108378;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1300.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 95.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16926; any non-lawful : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 102; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=-2.7966406718656267 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.291741651669666; hits/misses (PBA)= 0.7278544291141772/0.7850429914017196; rounds (PBA)=1.6322735452909418;} skeleton #5: {team=lawful evil ; avg hp=-2.8364327134573086 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.286742651469706; hits/misses (PBA)= 0.7350529894021196/0.7754449110177964; rounds (PBA)=1.6236752649470105;} bandit captain #4: {team=any non-lawful ; avg hp=56.534493101379724 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.74125174965007; hits/misses (PBA)= 4.967206558688263/3.066586682663467; rounds (PBA)=3.094781043791242;} skeleton #4: {team=lawful evil ; avg hp=-2.807638472305539 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.226354729054189; hits/misses (PBA)= 0.7242551489702059/0.8024395120975805; rounds (PBA)=1.6382723455308938;} skeleton #8: {team=lawful evil ; avg hp=-2.8074385122975407 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.358328334333133; hits/misses (PBA)= 0.7398520295940811/0.7880423915216956; rounds (PBA)=1.634873025394921;} skeleton #6: {team=lawful evil ; avg hp=-2.8220355928814236 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.335732853429314; hits/misses (PBA)= 0.7434513097380524/0.7888422315536893; rounds (PBA)=1.6436712657468506;} bandit captain #3: {team=any non-lawful ; avg hp=56.28234353129374 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.64607078584283; hits/misses (PBA)= 4.938812237552489/3.0697860427914416; rounds (PBA)=3.0989802039592083;} skeleton #2: {team=lawful evil ; avg hp=-2.838632273545291 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3321335732853425; hits/misses (PBA)= 0.73625274945011/0.795240951809638; rounds (PBA)=1.6412717456508699;} skeleton #7: {team=lawful evil ; avg hp=-2.8548290341931613 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.30493901219756; hits/misses (PBA)= 0.7300539892021596/0.7884423115376925; rounds (PBA)=1.6304739052189563;} bandit captain #2: {team=any non-lawful ; avg hp=56.53949210157968 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.707058588282344; hits/misses (PBA)= 4.948610277944411/3.0771845630873824; rounds (PBA)=3.106378724255149;} bandit captain: {team=any non-lawful ; avg hp=56.199160167966404 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.52269546090782; hits/misses (PBA)= 4.917416516696661/3.1009798040391923; rounds (PBA)=3.107978404319136;} skeleton #3: {team=lawful evil ; avg hp=-2.8534293141371725 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.308538292341532; hits/misses (PBA)= 0.7346530693861227/0.8012397520495901; rounds (PBA)=1.6432713457308539;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1300.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 95.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16956; any non-lawful : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 96; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #5: {team=lawful evil ; avg hp=-2.818636272745451 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.287342531493701; hits/misses (PBA)= 0.7348530293941212/0.7954409118176364; rounds (PBA)=1.6426714657068586;} bandit captain #2: {team=any non-lawful ; avg hp=56.35932813437312 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.511697660467906; hits/misses (PBA)= 4.92621475704859/3.0935812837432515; rounds (PBA)=3.111377724455109;} bandit captain #4: {team=any non-lawful ; avg hp=56.57908418316337 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.696860627874425; hits/misses (PBA)= 4.97380523895221/3.062387522495501; rounds (PBA)=3.109378124375125;} skeleton #4: {team=lawful evil ; avg hp=-2.8244351129774046 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.186362727454509; hits/misses (PBA)= 0.7204559088182364/0.7834433113377325; rounds (PBA)=1.6202759448110378;} bandit captain #3: {team=any non-lawful ; avg hp=56.18856228754249 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.71765646870626; hits/misses (PBA)= 4.975204959008198/3.056388722255549; rounds (PBA)=3.111977604479104;} skeleton: {team=lawful evil ; avg hp=-2.820635872825435 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.344131173765247; hits/misses (PBA)= 0.7394521095780844/0.7956408718256349; rounds (PBA)=1.6436712657468506;} skeleton #8: {team=lawful evil ; avg hp=-2.8080383923215355 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.305938812237552; hits/misses (PBA)= 0.7350529894021196/0.8002399520095981; rounds (PBA)=1.6384723055388921;} skeleton #3: {team=lawful evil ; avg hp=-2.7954409118176367 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.260347930413917; hits/misses (PBA)= 0.7286542691461708/0.7838432313537292; rounds (PBA)=1.6172765446910617;} skeleton #7: {team=lawful evil ; avg hp=-2.826834633073385 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.16996600679864; hits/misses (PBA)= 0.7134573085382924/0.7958408318336333; rounds (PBA)=1.620875824835033;} skeleton #6: {team=lawful evil ; avg hp=-2.7668466306738653 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1851629674065185; hits/misses (PBA)= 0.7178564287142571/0.7850429914017196; rounds (PBA)=1.6150769846030795;} skeleton #2: {team=lawful evil ; avg hp=-2.8698260347930415 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.314337132573486; hits/misses (PBA)= 0.735252949410118/0.7926414717056589; rounds (PBA)=1.6366726654669066;} bandit captain: {team=any non-lawful ; avg hp=56.819436112777446 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.604479104179163; hits/misses (PBA)= 4.956008798240352/3.0657868426314736; rounds (PBA)=3.0951809638072385;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2600.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 47.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9678; any non-lawful : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #3: {team=any non-lawful ; avg hp=62.62387522495501 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.998000399920016; hits/misses (PBA)= 2.4807038592281545/1.316136772645471; rounds (PBA)=1.6296740651869626;} bandit captain #4: {team=any non-lawful ; avg hp=62.509298140371925 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.901819636072785; hits/misses (PBA)= 2.467906418716257/1.3077384523095381; rounds (PBA)=1.6310737852429513;} bandit captain #2: {team=any non-lawful ; avg hp=62.650669866026796 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.854229154169166; hits/misses (PBA)= 2.4533093381323736/1.336732653469306; rounds (PBA)=1.6232753449310138;} skeleton #2: {team=lawful evil ; avg hp=-2.8284343131373726 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.410717856428714; hits/misses (PBA)= 0.41251749650069985/0.46230753849230155; rounds (PBA)=0.8748250349930013;} skeleton: {team=lawful evil ; avg hp=-2.8144371125774845 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.454509098180364; hits/misses (PBA)= 0.4189162167566487/0.45410917816436713; rounds (PBA)=0.8730253949210158;} skeleton #3: {team=lawful evil ; avg hp=-2.8298340331933614 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.396120775844831; hits/misses (PBA)= 0.40891821635672865/0.47210557888422316; rounds (PBA)=0.8810237952409518;} bandit captain: {team=any non-lawful ; avg hp=62.520295940811835 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.547290541891622; hits/misses (PBA)= 2.414117176564687/1.34873025394921; rounds (PBA)=1.6304739052189563;} skeleton #4: {team=lawful evil ; avg hp=-2.828634273145371 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.434513097380524; hits/misses (PBA)= 0.4165166966606679/0.47050589882023597; rounds (PBA)=0.8870225954809038;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38502; any : 0.39 ± 0.01; lawful evil : 0.61 ± 0.01; > Team any = winning battles: 1972; perfect battles: 0; close-call battles: 1525; > Team lawful evil = winning battles: 3029; perfect battles: 0; close-call battles: 2328; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=0.05638872225554889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575284943011397; hits/misses (PBA)= 2.1985602879424113/2.017396520695861; rounds (PBA)=4.509298140371926;} skeleton #2: {team=lawful evil ; avg hp=2.4527094581083784 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.967806438712257; hits/misses (PBA)= 1.8710257948410318/2.4337132573485305; rounds (PBA)=4.656468706258749;} skeleton #3: {team=lawful evil ; avg hp=2.4669066186762647 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.920815836832633; hits/misses (PBA)= 1.861627674465107/2.4687062587482504; rounds (PBA)=4.715656868626275;} skeleton: {team=lawful evil ; avg hp=2.530093981203759 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.833033393321335; hits/misses (PBA)= 1.8558288342331535/2.481103779244151; rounds (PBA)=4.719456108778244;} guard #3: {team=any ; avg hp=0.130373925214957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.379124175164968; hits/misses (PBA)= 2.1625674865026996/1.982003599280144; rounds (PBA)=4.4149170165966805;} guard: {team=any ; avg hp=0.17956408718256348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.520295940811838; hits/misses (PBA)= 2.190361927614477/1.9924015196960607; rounds (PBA)=4.453309338132374;} guard #2: {team=any ; avg hp=-0.02559488102379524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.518096380723856; hits/misses (PBA)= 2.1931613677264545/1.9904019196160767; rounds (PBA)=4.445310937812438;} skeleton #4: {team=lawful evil ; avg hp=2.55748850229954 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.9376124775045; hits/misses (PBA)= 1.8648270345930813/2.48250349930014; rounds (PBA)=4.722255548890222;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 81.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 104.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24809; any : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team any = winning battles: 62; perfect battles: 0; close-call battles: 62; > Team lawful evil = winning battles: 4939; perfect battles: 0; close-call battles: 1987; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-2.607078584283143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.255348930213957; hits/misses (PBA)= 1.5310937812437513/1.827234553089382; rounds (PBA)=3.366126774645071;} commoner: {team=any ; avg hp=-2.611477704459108 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7784443111377725; hits/misses (PBA)= 0.2861427714457109/0.2949410117976405; rounds (PBA)=0.5832833433313337;} guard: {team=any ; avg hp=-2.630673865226955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.068186362727454; hits/misses (PBA)= 1.4997000599880024/1.8326334733053389; rounds (PBA)=3.3369326134773045;} skeleton #3: {team=lawful evil ; avg hp=8.931013797240553 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.02619476104779; hits/misses (PBA)= 1.7234553089382123/1.5986802639472106; rounds (PBA)=4.0967806438712255;} skeleton #2: {team=lawful evil ; avg hp=9.195760847830433 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.362127574485102; hits/misses (PBA)= 1.7758448310337933/1.5986802639472106; rounds (PBA)=4.1257748450309935;} skeleton: {team=lawful evil ; avg hp=9.019596080783844 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.996000799840033; hits/misses (PBA)= 1.7344531093781244/1.569886022795441; rounds (PBA)=4.097180563887223;} commoner #2: {team=any ; avg hp=-2.6432713457308536 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7786442711457708; hits/misses (PBA)= 0.28314337132573486/0.2953409318136373; rounds (PBA)=0.5814837032593482;} skeleton #4: {team=lawful evil ; avg hp=8.973005398920217 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.108178364327134; hits/misses (PBA)= 1.7362527494501099/1.6040791841631674; rounds (PBA)=4.108578284343132;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 33.33; crudely normalised: 0% > unaligned = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14198; any : 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team any = winning battles: 103; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4898; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mule: {team=unaligned ; avg hp=8.652869426114776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.685662867426514; hits/misses (PBA)= 1.198360327934413/0.626874625074985; rounds (PBA)=2.8046390721855627;} commoner: {team=any ; avg hp=-1.6856628674265146 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.347130573885223; hits/misses (PBA)= 0.860627874425115/0.48150369926014797; rounds (PBA)=1.3627274545090982;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 12.19; crudely normalised: 0% > unaligned = expected rounds to survive: 163.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17104; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 73; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4928; perfect battles: 0; close-call battles: 3776; ------------------------------------------------- Combattants ------------------------------------------------ mule: {team=unaligned ; avg hp=10.690861827634473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5810837832433515; hits/misses (PBA)= 1.6042791441711657/1.344131173765247; rounds (PBA)=3.1779644071185764;} panther: {team=other; avg hp=-1.4061187762447511 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.521895620875824; hits/misses (PBA)= 1.5042991401719656/1.0795840831833634; rounds (PBA)=2.5984803039392124;} raven: {team=unaligned ; avg hp=-1.3523295340931814 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0289942011597681; hits/misses (PBA)= 0.9528094381123775/0.5252949410117976; rounds (PBA)=2.0891821635672865;} commoner: {team=unaligned ; avg hp=3.5906818636272746 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.140371925614877; hits/misses (PBA)= 1.5082983403319337/1.2001599680063988; rounds (PBA)=2.9988002399520095;} rat: {team=unaligned ; avg hp=-2.037992401519696 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6056788642271546; hits/misses (PBA)= 0.5450909818036392/0.670865826834633; rounds (PBA)=1.9024195160967807;} raven #2: {team=unaligned ; avg hp=-1.4131173765246952 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0499900019996; hits/misses (PBA)= 0.9754049190161967/0.5086982603479304; rounds (PBA)=2.078984203159368;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 55.0; crudely normalised: 0% > any = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22090; unaligned : 0.89 ± 0.0; any : 0.11 ± 0.0; > Team unaligned = winning battles: 4447; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 554; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mule: {team=unaligned ; avg hp=5.868826234753049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.206558688262348; hits/misses (PBA)= 2.173165366926615/1.1691661667666466; rounds (PBA)=4.231553689262148;} acolyte: {team=any ; avg hp=-1.2065586882623476 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.131173765246951; hits/misses (PBA)= 1.9094181163767248/1.0475904819036193; rounds (PBA)=3.0677864427114576;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13657; unaligned : 0.84 ± 0.01; any : 0.16 ± 0.01; > Team unaligned = winning battles: 4187; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 814; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mastiff: {team=unaligned ; avg hp=2.962007598480304 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.277944411117776; hits/misses (PBA)= 1.1225754849030194/0.48370325934813035; rounds (PBA)=2.443511297740452;} commoner: {team=any ; avg hp=-1.2779444111177765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.037992401519696; hits/misses (PBA)= 0.742251549690062/0.6204759048190361; rounds (PBA)=1.525494901019796;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40991801639672065;} adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5900819836032793;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1620.0; crudely normalised: 0% > lawful neutral = expected rounds to survive: 6368.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29104; any evil : 0.0 ± 0.0; lawful neutral : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=157.12017596480703 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.95640871825634; hits/misses (PBA)= 8.124575084983004/2.019596080783843; rounds (PBA)=5.819636072785443;} lich: {team=any evil ; avg hp=-8.956408718256348 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.87982403519296; hits/misses (PBA)= 3.7496500699860027/0.9492101579684064; rounds (PBA)=4.698860227954409;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33873225354929015;} medusa #2: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3285342931413717;} medusa #3: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa #3: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33713257348530296;} medusa #2: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3311337732453509;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3947; Sum of rounds: 25428; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3946; perfect battles: 0; close-call battles: 3945; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental #2: {team=neutral ; avg hp=-12.554598429186724 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.21940714466683; hits/misses (PBA)= 4.632379022042057/4.584747909804915; rounds (PBA)=4.608563465923486;} assassin #2: {team=any non-good ; avg hp=-10.444641499873322 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.222954142386623; hits/misses (PBA)= 0.6252850266024829/0.6298454522422092; rounds (PBA)=0.6275652394223461;} invisible stalker #2: {team=neutral ; avg hp=-12.445908284773246 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.337218140359766; hits/misses (PBA)= 1.8771218647073726/2.3463389916392194; rounds (PBA)=2.111730428173296;} assassin: {team=any non-good ; avg hp=-10.444388142893336 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.148467190271092; hits/misses (PBA)= 0.6146440334431214/0.6252850266024829; rounds (PBA)=0.6199645300228022;} iron golem #2: {team=unaligned ; avg hp=138.16062832531037 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.69267798327843; hits/misses (PBA)= 15.052951608816823/1.8028882695718267; rounds (PBA)=5.841651887509501;} assassin #3: {team=any non-good ; avg hp=-10.656194578160628 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.084874588294907; hits/misses (PBA)= 0.6017228274638966/0.6437800861413732; rounds (PBA)=0.6227514568026349;} earth elemental #3: {team=neutral ; avg hp=-12.700785406637953 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.27970610590322; hits/misses (PBA)= 4.592095262224475/4.569799847985812; rounds (PBA)=4.580947555105143;} invisible stalker: {team=neutral ; avg hp=-12.987078794020775 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.462123131492273; hits/misses (PBA)= 1.8890296427666582/2.371421332657715; rounds (PBA)=2.1302254877121864;} air elemental: {team=neutral ; avg hp=-11.841398530529515 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2675449708639475; hits/misses (PBA)= 0.22523435520648594/0.11477071193311375; rounds (PBA)=1.2434760577653914;} earth elemental: {team=neutral ; avg hp=-12.715226754497087 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.8099822650114; hits/misses (PBA)= 4.602989612363821/4.574613630605524; rounds (PBA)=4.588801621484672;} eagle: {team=unaligned ; avg hp=-9.360020268558399 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16924246262984546; hits/misses (PBA)= 0.0357233341778566/0.040283759817582976; rounds (PBA)=0.07600709399543958;} earth elemental #4: {team=neutral ; avg hp=-12.70433240435774 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.85736002026856; hits/misses (PBA)= 4.56599949328604/4.61565746136306; rounds (PBA)=4.591081834304535;} iron golem: {team=unaligned ; avg hp=142.14086648087155 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.4699771978718; hits/misses (PBA)= 15.06181910311629/1.8033949835317964; rounds (PBA)=5.841398530529516;} drow: {team=neutral evil ; avg hp=-9.275399037243476 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27818596402330886; hits/misses (PBA)= 0.048897897137066125/0.036230048137826196; rounds (PBA)=0.08512794527489233;} iron golem #3: {team=unaligned ; avg hp=142.75247023055485 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 368.37218140359766; hits/misses (PBA)= 15.114263997973143/1.807702052191538; rounds (PBA)=5.8720547251076765;} animated armor: {team=unaligned ; avg hp=-6.501140106409932 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7474030909551557; hits/misses (PBA)= 0.6366860907017988/0.6240182417025589; rounds (PBA)=0.6303521662021788;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2868; Sum of rounds: 18475; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2867; perfect battles: 0; close-call battles: 2866; ------------------------------------------------- Combattants ------------------------------------------------ iron golem #3: {team=unaligned ; avg hp=143.1436541143654 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 368.94909344490935; hits/misses (PBA)= 15.145397489539748/1.8092747559274756; rounds (PBA)=5.878312412831241;} iron golem: {team=unaligned ; avg hp=140.73256624825663 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 365.3389121338912; hits/misses (PBA)= 15.031032078103207/1.8305439330543933; rounds (PBA)=5.835425383542538;} earth elemental #3: {team=neutral ; avg hp=-12.605997210599721 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.19142259414225; hits/misses (PBA)= 4.574267782426778/4.595188284518828; rounds (PBA)=4.584728033472803;} earth elemental: {team=neutral ; avg hp=-12.702928870292887 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.97036262203626; hits/misses (PBA)= 4.584030683403069/4.591004184100418; rounds (PBA)=4.587517433751743;} drow: {team=neutral evil ; avg hp=-9.355997210599721 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2914923291492329; hits/misses (PBA)= 0.04881450488145049/0.043933054393305436; rounds (PBA)=0.09274755927475593;} invisible stalker #2: {team=neutral ; avg hp=-12.385285913528591 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.01952580195258; hits/misses (PBA)= 1.854602510460251/2.381101813110181; rounds (PBA)=2.117852161785216;} animated armor: {team=unaligned ; avg hp=-6.658995815899582 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7360529986052997; hits/misses (PBA)= 0.6373779637377964/0.6492329149232915; rounds (PBA)=0.643305439330544;} earth elemental #2: {team=neutral ; avg hp=-12.600418410041842 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.03417015341701; hits/misses (PBA)= 4.567294281729428/4.602161785216179; rounds (PBA)=4.585076708507671;} eagle: {team=unaligned ; avg hp=-9.414225941422593 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23535564853556484; hits/misses (PBA)= 0.051255230125523014/0.04881450488145049; rounds (PBA)=0.1000697350069735;} assassin: {team=any non-good ; avg hp=-10.603556485355648 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3281032078103205; hits/misses (PBA)= 0.6317991631799164/0.5962343096234309; rounds (PBA)=0.6140167364016736;} assassin #3: {team=any non-good ; avg hp=-10.528940027894002 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.375523012552302; hits/misses (PBA)= 0.6398186889818689/0.6063458856345886; rounds (PBA)=0.6230822873082287;} earth elemental #4: {team=neutral ; avg hp=-12.693165969316597 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.31903765690376; hits/misses (PBA)= 4.643305439330544/4.579846582984659; rounds (PBA)=4.611576011157601;} air elemental: {team=neutral ; avg hp=-11.719316596931659 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0578800557880057; hits/misses (PBA)= 0.20711297071129708/0.1087866108786611; rounds (PBA)=1.2332635983263598;} invisible stalker: {team=neutral ; avg hp=-12.623082287308229 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.44560669456067; hits/misses (PBA)= 1.8772663877266387/2.3702928870292888; rounds (PBA)=2.1237796373779636;} iron golem #2: {team=unaligned ; avg hp=140.07496513249652 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 366.65829846582983; hits/misses (PBA)= 15.088563458856346/1.7726638772663876; rounds (PBA)=5.8448396094839605;} assassin #2: {team=any non-good ; avg hp=-10.415969316596932 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.204323570432357; hits/misses (PBA)= 0.6133193863319386/0.6244769874476988; rounds (PBA)=0.6188981868898187;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2907; Sum of rounds: 18773; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2906; perfect battles: 0; close-call battles: 2906; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=-9.477468180254558 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25455796353629173; hits/misses (PBA)= 0.04540763673890609/0.04231166150670795; rounds (PBA)=0.08771929824561403;} iron golem #3: {team=unaligned ; avg hp=138.7626418988648 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.07120743034056; hits/misses (PBA)= 15.065703474372205/1.8235294117647058; rounds (PBA)=5.841417268661851;} iron golem #2: {team=unaligned ; avg hp=141.87581699346404 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.4434124527004; hits/misses (PBA)= 15.08531131750946/1.8197454420364636; rounds (PBA)=5.853801169590644;} earth elemental #2: {team=neutral ; avg hp=-12.7406260749914 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.14241486068111; hits/misses (PBA)= 4.575851393188855/4.6859305125559; rounds (PBA)=4.630890952872377;} earth elemental #3: {team=neutral ; avg hp=-12.60061919504644 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.67251461988305; hits/misses (PBA)= 4.61437908496732/4.605435156518748; rounds (PBA)=4.609907120743034;} assassin #3: {team=any non-good ; avg hp=-10.54764361885105 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2669418644650845; hits/misses (PBA)= 0.6339869281045751/0.6339869281045751; rounds (PBA)=0.6339869281045751;} iron golem: {team=unaligned ; avg hp=142.99793601651186 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.59167526659786; hits/misses (PBA)= 15.114551083591332/1.7874097007223941; rounds (PBA)=5.864809081527348;} earth elemental #4: {team=neutral ; avg hp=-12.801857585139318 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.70485036119712; hits/misses (PBA)= 4.594771241830065/4.591331269349845; rounds (PBA)=4.593051255589955;} earth elemental: {team=neutral ; avg hp=-12.670794633642931 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.3842449260406; hits/misses (PBA)= 4.577227382180943/4.606811145510836; rounds (PBA)=4.59201926384589;} invisible stalker #2: {team=neutral ; avg hp=-12.548331613347093 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.431028551771586; hits/misses (PBA)= 1.8837289301685587/2.3811489508083934; rounds (PBA)=2.132782937736498;} assassin: {team=any non-good ; avg hp=-10.55142758857929 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.245958032335741; hits/misses (PBA)= 0.6308909528723771/0.6205710354317165; rounds (PBA)=0.6257309941520468;} invisible stalker: {team=neutral ; avg hp=-12.950808393532851 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.20295837633299; hits/misses (PBA)= 1.8792569659442724/2.3759889920880632; rounds (PBA)=2.127622979016168;} eagle: {team=unaligned ; avg hp=-9.472308221534227 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19263845889232886; hits/misses (PBA)= 0.042655658754729965/0.044031647746818024; rounds (PBA)=0.08668730650154799;} assassin #2: {team=any non-good ; avg hp=-10.569315445476436 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.039559683522532; hits/misses (PBA)= 0.5978672170622635/0.6171310629514963; rounds (PBA)=0.60749914000688;} animated armor: {team=unaligned ; avg hp=-6.727210182318541 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6649466804265565; hits/misses (PBA)= 0.629858961128311/0.6670106639146887; rounds (PBA)=0.6484348125214998;} air elemental: {team=neutral ; avg hp=-11.835225318197454 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.038527691778466; hits/misses (PBA)= 0.20536635706914344/0.10491916064671483; rounds (PBA)=1.2545579635362918;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43473; neutral : 0.0 ± 0.0; lawful neutral : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 486; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx #2: {team=lawful neutral ; avg hp=-8.350929814037192 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.61047790441913; hits/misses (PBA)= 8.164567086582684/3.6690661867626475; rounds (PBA)=5.9168166366726656;} androsphinx: {team=lawful neutral ; avg hp=-8.43251349730054 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.8386322735453; hits/misses (PBA)= 8.165966806638671/3.6636672665466907; rounds (PBA)=5.914817036592681;} assassin: {team=any non-good ; avg hp=-8.539092181563687 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.40371925614877; hits/misses (PBA)= 0.789242151569686/0.5416916616676665; rounds (PBA)=0.6654669066186762;} adult silver dragon: {team=lawful good ; avg hp=58.30233953209358 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.30893821235753; hits/misses (PBA)= 10.611077784443111/1.2929414117176565; rounds (PBA)=8.252149570085983;} air elemental: {team=neutral ; avg hp=-8.488302339532094 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.401519696060788; hits/misses (PBA)= 1.525494901019796/0.7380523895220956; rounds (PBA)=1.1317736452709457;} assassin #2: {team=any non-good ; avg hp=-8.38872225554889 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.157768446310738; hits/misses (PBA)= 0.7564487102579485/0.5584883023395321; rounds (PBA)=0.6574685062987402;} adult gold dragon: {team=lawful good ; avg hp=253.5752849430114 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 374.6008798240352; hits/misses (PBA)= 22.225954809038193/2.2095580883823236; rounds (PBA)=8.523695260947811;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4497.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 28320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 68084; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=464.3525294941012 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 656.9726054789043; hits/misses (PBA)= 31.00839832033593/7.780643871225755; rounds (PBA)=13.614077184563087;} lol lol: {team=other; avg hp=-9.44371125774845 (from 460); avg healing spells left=17.90221955608878 (from 30); damage done (per battle average)= 7.64747050589882; hits/misses (PBA)= 2.4583083383323334/9.784243151369726; rounds (PBA)=12.242551489702059;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10327.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33534.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1564; Sum of rounds: 9483; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1563; perfect battles: 0; close-call battles: 1504; ------------------------------------------------- Combattants ------------------------------------------------ kraken #2: {team=chaotic evil ; avg hp=274.67327365728903 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.65473145780052; hits/misses (PBA)= 8.095907928388748/4.32225063938619; rounds (PBA)=5.271099744245524;} kraken #3: {team=chaotic evil ; avg hp=284.1656010230179 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.6579283887468; hits/misses (PBA)= 8.07992327365729/4.3158567774936065; rounds (PBA)=5.246803069053708;} kraken: {team=chaotic evil ; avg hp=274.42263427109975 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.90089514066497; hits/misses (PBA)= 7.831202046035806/4.310741687979539; rounds (PBA)=5.229539641943734;} tarrasque: {team=unaligned ; avg hp=-10.141304347826088 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 768.0728900255755; hits/misses (PBA)= 25.554347826086957/2.169437340153453; rounds (PBA)=5.544757033248082;} kraken #4: {team=chaotic evil ; avg hp=285.7480818414322 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.76854219948848; hits/misses (PBA)= 8.191815856777493/4.329283887468031; rounds (PBA)=5.270460358056266;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10327.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33534.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1474; Sum of rounds: 8983; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1473; perfect battles: 0; close-call battles: 1419; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=283.0122116689281 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.84124830393486; hits/misses (PBA)= 8.118724559023066/4.3622795115332424; rounds (PBA)=5.289687924016282;} kraken #2: {team=chaotic evil ; avg hp=276.1797829036635 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.80054274084125; hits/misses (PBA)= 8.008819538670284/4.323609226594301; rounds (PBA)=5.245590230664858;} kraken #3: {team=chaotic evil ; avg hp=281.9145183175034 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.67164179104478; hits/misses (PBA)= 8.010854816824967/4.451153324287652; rounds (PBA)=5.259158751696065;} tarrasque: {team=unaligned ; avg hp=-10.563772048846676 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 771.033921302578; hits/misses (PBA)= 25.664857530529172/2.1919945725915877; rounds (PBA)=5.5719131614654005;} kraken #4: {team=chaotic evil ; avg hp=274.7048846675712 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.87245590230665; hits/misses (PBA)= 8.067842605156038/4.323609226594301; rounds (PBA)=5.276797829036635;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 10327.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 33534.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1459; Sum of rounds: 8821; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1458; perfect battles: 0; close-call battles: 1398; ------------------------------------------------- Combattants ------------------------------------------------ kraken #2: {team=chaotic evil ; avg hp=282.5407813570939 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.79986291980808; hits/misses (PBA)= 8.006168608636052/4.352981494174092; rounds (PBA)=5.242631939684715;} kraken #4: {team=chaotic evil ; avg hp=281.8457847840987 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.41261137765594; hits/misses (PBA)= 8.191912268677177/4.337217272104181; rounds (PBA)=5.267991775188485;} kraken #3: {team=chaotic evil ; avg hp=281.77039067854696 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.72926662097328; hits/misses (PBA)= 8.153529814941741/4.283755997258396; rounds (PBA)=5.267306374228924;} tarrasque: {team=unaligned ; avg hp=-10.420150788211103 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 770.256339958876; hits/misses (PBA)= 25.669636737491434/2.130226182316655; rounds (PBA)=5.559972583961618;} kraken: {team=chaotic evil ; avg hp=270.7306374228924 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.32967786154902; hits/misses (PBA)= 7.848526387936943/4.263193968471556; rounds (PBA)=5.197395476353667;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13770.37; crudely normalised: 0% > chaotic evil = expected rounds to survive: 25151.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1199; Sum of rounds: 11678; > Team unaligned = winning battles: 473; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 725; perfect battles: 0; close-call battles: 722; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=20.05421184320267 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1283.279399499583; hits/misses (PBA)= 42.34361968306922/3.084236864053378; rounds (PBA)=9.326105087572978;} kraken #3: {team=chaotic evil ; avg hp=51.06588824020017 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.88073394495413; hits/misses (PBA)= 10.53628023352794/5.610508757297748; rounds (PBA)=6.748957464553794;} kraken #2: {team=chaotic evil ; avg hp=43.1976647206005 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.19182652210176; hits/misses (PBA)= 10.057547956630525/5.348623853211009; rounds (PBA)=6.586321934945788;} kraken: {team=chaotic evil ; avg hp=37.86071726438699 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.75145954962468; hits/misses (PBA)= 10.136780650542118/5.424520433694745; rounds (PBA)=6.575479566305255;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13770.37; crudely normalised: 0% > chaotic evil = expected rounds to survive: 25151.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1080; Sum of rounds: 10532; > Team unaligned = winning battles: 433; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 646; perfect battles: 0; close-call battles: 645; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=39.58148148148148 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.4564814814815; hits/misses (PBA)= 10.553703703703704/5.636111111111111; rounds (PBA)=6.714814814814815;} kraken #3: {team=chaotic evil ; avg hp=47.89351851851852 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.93333333333334; hits/misses (PBA)= 9.857407407407408/5.191666666666666; rounds (PBA)=6.5472222222222225;} kraken #2: {team=chaotic evil ; avg hp=38.46574074074074 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.7537037037037; hits/misses (PBA)= 10.308333333333334/5.569444444444445; rounds (PBA)=6.654629629629629;} tarrasque: {team=unaligned ; avg hp=21.391666666666666 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1289.0037037037036; hits/misses (PBA)= 42.474074074074075/2.9592592592592593; rounds (PBA)=9.337037037037037;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 16767.46; crudely normalised: 0% > unaligned = expected rounds to survive: 20655.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2363; Sum of rounds: 17764; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2362; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=400.1244181125688 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 975.3275497249259; hits/misses (PBA)= 32.179432924248836/2.5315277190012697; rounds (PBA)=7.517562420651714;} kraken: {team=other; avg hp=-15.70672873465933 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.07532797291577; hits/misses (PBA)= 6.477782479898434/3.5632670334320777; rounds (PBA)=5.213711383834109;} kraken #2: {team=other; avg hp=-15.724925941599661 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.61278036394413; hits/misses (PBA)= 6.474396953025814/3.565382987727465; rounds (PBA)=5.216250528988573;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% > lawful good = expected rounds to survive: 23960.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1360; Sum of rounds: 12543; > Team unaligned = winning battles: 1359; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon #2: {team=lawful good ; avg hp=-15.774264705882352 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.2419117647059; hits/misses (PBA)= 8.185294117647059/4.375; rounds (PBA)=6.455882352941177;} tarrasque: {team=unaligned ; avg hp=367.3514705882353 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1122.325; hits/misses (PBA)= 37.03014705882353/6.148529411764706; rounds (PBA)=9.222794117647059;} ancient gold dragon: {team=lawful good ; avg hp=-15.121323529411764 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.98970588235295; hits/misses (PBA)= 8.056617647058824/4.3161764705882355; rounds (PBA)=6.418382352941176;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21460.32; crudely normalised: 0% > lawful good = expected rounds to survive: 9548.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4538; Sum of rounds: 19779; > Team unaligned = winning battles: 4537; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon #2: {team=lawful good ; avg hp=-15.353680035257822 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.81687968267959; hits/misses (PBA)= 2.6639488761568972/2.626046716615249; rounds (PBA)=2.6665932128691052;} adult gold dragon: {team=lawful good ; avg hp=-15.527765535478185 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.54120758043191; hits/misses (PBA)= 2.545835169678272/2.5392243278977524; rounds (PBA)=2.630674305861613;} tarrasque: {team=unaligned ; avg hp=586.4929484354341 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 542.8052005288673; hits/misses (PBA)= 17.79352137505509/1.3173204054649625; rounds (PBA)=4.358527985896871;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 17.83; crudely normalised: 0% > lawful evil = expected rounds to survive: 2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5238; evil: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=143.3127374525095 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.727854429114178; hits/misses (PBA)= 1.0/0.05018996200759848; rounds (PBA)=1.047390521895621;} Felix: {team=evil; avg hp=-4.727854429114177 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6872625474905019; hits/misses (PBA)= 0.23875224955008997/0.4429114177164567; rounds (PBA)=0.6816636672665467;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28368; chaotic evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team chaotic evil = winning battles: 31; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4970; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.469506098780244 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.75424915016995; hits/misses (PBA)= 9.481103779244151/5.110577884423115; rounds (PBA)=4.869026194761048;} adult gold dragon: {team=lawful good ; avg hp=114.24575084983003 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.46950609878024; hits/misses (PBA)= 12.008198360327935/2.978404319136173; rounds (PBA)=5.6630673865226955;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 275.0; crudely normalised: 0% > other= expected rounds to survive: 212.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30391; neutral evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral evil = winning battles: 4988; perfect battles: 0; close-call battles: 4935; > Team other = winning battles: 13; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=12.21615676864627 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.308138372325535; hits/misses (PBA)= 2.5802839432113576/1.6840631873625276; rounds (PBA)=4.496700659868027;} zombie #6: {team=neutral evil ; avg hp=12.664867026594681 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.539892021595682; hits/misses (PBA)= 2.6240751849630075/1.704259148170366; rounds (PBA)=4.557688462307539;} zombie: {team=neutral evil ; avg hp=12.773045390921816 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.715256948610278; hits/misses (PBA)= 2.6472705458908217/1.728254349130174; rounds (PBA)=4.60507898420316;} zombie #5: {team=neutral evil ; avg hp=12.271545690861828 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.257748450309938; hits/misses (PBA)= 2.544091181763647/1.6960607878424314; rounds (PBA)=4.474505098980204;} zombie #3: {team=neutral evil ; avg hp=12.298140371925616 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.358328334333134; hits/misses (PBA)= 2.5842831433713256/1.6852629474105179; rounds (PBA)=4.516696660667867;} death dog: {team=other; avg hp=-2.3033393321335733 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.85862827434513; hits/misses (PBA)= 5.628874225154969/1.2875424915016997; rounds (PBA)=3.458508298340332;} zombie #10: {team=neutral evil ; avg hp=12.701859628074384 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.335732853429315; hits/misses (PBA)= 2.5712857428514297/1.740251949610078; rounds (PBA)=4.543091381723655;} zombie #8: {team=neutral evil ; avg hp=12.579084183163367 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.424315136972606; hits/misses (PBA)= 2.5924815036992603/1.7000599880023994; rounds (PBA)=4.518896220755849;} zombie #9: {team=neutral evil ; avg hp=12.350529894021196 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.274345130973805; hits/misses (PBA)= 2.5752849430113978/1.6960607878424314; rounds (PBA)=4.494101179764047;} zombie #7: {team=neutral evil ; avg hp=12.641871625674865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.417316536692661; hits/misses (PBA)= 2.583483303339332/1.7494501099780044; rounds (PBA)=4.566486702659468;} zombie #2: {team=neutral evil ; avg hp=12.461507698460307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.198360327934413; hits/misses (PBA)= 2.5310937812437513/1.7336532693461308; rounds (PBA)=4.504699060187963;} death dog #2: {team=other; avg hp=-2.2859428114377125 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.427914417116575; hits/misses (PBA)= 5.544291141771645/1.244751049790042; rounds (PBA)=3.394921015796841;} death dog #3: {team=other; avg hp=-2.240151969606079 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.75484903019396; hits/misses (PBA)= 5.6132773445310935/1.2489502099580083; rounds (PBA)=3.4327134573085383;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 112.5; crudely normalised: 0% > any = expected rounds to survive: 188.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2745; Sum of rounds: 21041; > Team other = winning battles: 1072; perfect battles: 0; close-call battles: 915; > Team any = winning battles: 1672; perfect battles: 0; close-call battles: 1300; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=1.8695810564663025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.408743169398907; hits/misses (PBA)= 1.9049180327868853/2.4735883424408014; rounds (PBA)=4.681602914389799;} noble: {team=other; avg hp=-0.15482695810564662 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.266666666666667; hits/misses (PBA)= 1.53224043715847/2.4925318761384334; rounds (PBA)=4.2265938069216755;} guard #3: {team=any ; avg hp=1.7318761384335155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.92167577413479; hits/misses (PBA)= 1.848087431693989/2.40655737704918; rounds (PBA)=4.575956284153006;} noble #3: {team=other; avg hp=-0.1384335154826958 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.236065573770492; hits/misses (PBA)= 1.5216757741347906/2.6160291438979963; rounds (PBA)=4.2896174863387975;} noble #4: {team=other; avg hp=-0.14353369763205828 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.110382513661202; hits/misses (PBA)= 1.5162112932604737/2.53224043715847; rounds (PBA)=4.236794171220401;} guard: {team=any ; avg hp=1.9012750455373406 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.394899817850638; hits/misses (PBA)= 1.9271402550091075/2.477231329690346; rounds (PBA)=4.700182149362477;} guard #2: {team=any ; avg hp=1.7602914389799635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.000364298724955; hits/misses (PBA)= 1.8553734061930782/2.481967213114754; rounds (PBA)=4.61712204007286;} noble #2: {team=other; avg hp=-0.23897996357012752 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.175591985428051; hits/misses (PBA)= 1.5191256830601092/2.5289617486338796; rounds (PBA)=4.242987249544627;} guard #5: {team=any ; avg hp=1.4506375227686703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.076502732240437; hits/misses (PBA)= 1.8786885245901639/2.418943533697632; rounds (PBA)=4.610200364298725;} noble #5: {team=other; avg hp=-0.12568306010928962 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.480510018214936; hits/misses (PBA)= 1.5781420765027323/2.4976320582877958; rounds (PBA)=4.252459016393443;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29823; any : 0.64 ± 0.01; any non-lawful : 0.32 ± 0.01; any non-good : 0.04 ± 0.0; > Team any = winning battles: 3218; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 1584; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 199; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-2.0581883623275345 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.070585882823435; hits/misses (PBA)= 1.0571885622875425/1.0601879624075186; rounds (PBA)=2.157168566286743;} guard: {team=any ; avg hp=3.7364527094581086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.530293941211758; hits/misses (PBA)= 2.833633273345331/1.8440311937612477; rounds (PBA)=5.321135772845431;} bandit: {team=any non-lawful ; avg hp=0.4435112977404519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.277344531093782; hits/misses (PBA)= 2.0995800839832035/2.2439512097580483; rounds (PBA)=4.660267946410718;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20994; any non-lawful : 0.6 ± 0.01; any non-good : 0.4 ± 0.01; > Team any non-lawful = winning battles: 2993; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 2008; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=2.825634873025395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.382923415316936; hits/misses (PBA)= 1.7608478304339132/1.1855628874225155; rounds (PBA)=3.544891021795641;} cultist: {team=any non-good ; avg hp=0.6170765846830634 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.174365126974605; hits/misses (PBA)= 1.7076584683063387/1.1491701659668065; rounds (PBA)=3.2583483303339333;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6.0; crudely normalised: 0% > unaligned = expected rounds to survive: 72.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18814; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 26; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4975; perfect battles: 0; close-call battles: 2277; ------------------------------------------------- Combattants ------------------------------------------------ cat #6: {team=unaligned ; avg hp=1.4435112977404518 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.505898820235953; hits/misses (PBA)= 1.3805238952209558/1.136372725454909; rounds (PBA)=3.064587082583483;} acolyte: {team=other; avg hp=-0.07838432313537293 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3089382123575284; hits/misses (PBA)= 1.2613477304539091/1.9424115176964607; rounds (PBA)=3.2089582083583283;} cat #2: {team=unaligned ; avg hp=1.470505898820236 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5392921415716856; hits/misses (PBA)= 1.4055188962207559/1.1245750849830034; rounds (PBA)=3.0619876024795043;} cat: {team=unaligned ; avg hp=1.4393121375724856 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4839032193561288; hits/misses (PBA)= 1.3645270945810837/1.1295740851829634; rounds (PBA)=3.0447910417916417;} cat #5: {team=unaligned ; avg hp=1.4143171365726854 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.491501699660068; hits/misses (PBA)= 1.3603279344131174/1.133373325334933; rounds (PBA)=3.06998600279944;} cat #3: {team=unaligned ; avg hp=1.481503699260148 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5398920215956808; hits/misses (PBA)= 1.4103179364127174/1.1309738052389522; rounds (PBA)=3.0631873625274944;} cat #4: {team=unaligned ; avg hp=1.4419116176764648 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5178964207158567; hits/misses (PBA)= 1.3927214557088583/1.1161767646470706; rounds (PBA)=3.0535892821435713;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 204.62; crudely normalised: 0% > unaligned = expected rounds to survive: 204.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13723; other: 0.51 ± 0.01; unaligned : 0.49 ± 0.01; > Team other = winning battles: 2557; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2444; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=2.398120375924815 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.37272545490902; hits/misses (PBA)= 2.4329134173165365/1.066986602679464; rounds (PBA)=2.123575284943011;} ape #2: {team=other; avg hp=2.627274545090982 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.601879624075185; hits/misses (PBA)= 2.465706858628274/1.046990601879624; rounds (PBA)=2.1441711657668465;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3316.86; crudely normalised: 0% > lawful evil = expected rounds to survive: 15116.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3882; Sum of rounds: 55091; > Team lawful good = winning battles: 2869; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1012; perfect battles: 0; close-call battles: 1012; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=53.10432766615147 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 714.8451828954147; hits/misses (PBA)= 38.20144255538382/2.463936115404431; rounds (PBA)=14.052035033487893;} bone devil #3: {team=lawful evil ; avg hp=-0.1396187532199897 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.54507985574446; hits/misses (PBA)= 7.889747552807831/14.62004121586811; rounds (PBA)=8.196032972694487;} bone devil #5: {team=lawful evil ; avg hp=-0.8374549201442555 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.09093250901597; hits/misses (PBA)= 7.890262751159196/14.590674909840288; rounds (PBA)=8.165636269963937;} bone devil #4: {team=lawful evil ; avg hp=-0.9981968057702215 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.84672849046883; hits/misses (PBA)= 8.163575476558474/15.305512622359608; rounds (PBA)=8.401081916537867;} bone devil #2: {team=lawful evil ; avg hp=-1.889747552807831 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.04482225656878; hits/misses (PBA)= 7.924265842349304/14.746007212776918; rounds (PBA)=8.180834621329211;} bone devil: {team=lawful evil ; avg hp=-1.0752189592993302 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.31117980422462; hits/misses (PBA)= 8.04791344667697/14.819165378670789; rounds (PBA)=8.258887171561051;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4146.08; crudely normalised: 0% > lawful evil = expected rounds to survive: 12092.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60620; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=203.7854429114177 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 604.4305138972205; hits/misses (PBA)= 32.283143371325735/2.071985602879424; rounds (PBA)=12.121575684863027;} bone devil #3: {team=lawful evil ; avg hp=-9.126374725054989 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.95640871825636; hits/misses (PBA)= 6.641471705658868/12.177964407118576; rounds (PBA)=6.972605478904219;} bone devil #4: {team=lawful evil ; avg hp=-9.197960407918416 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.19236152769446; hits/misses (PBA)= 6.36872625474905/11.834633073385323; rounds (PBA)=6.861827634473105;} bone devil #2: {team=lawful evil ; avg hp=-9.03999200159968 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.82803439312137; hits/misses (PBA)= 6.414717056588683/11.963207358528294; rounds (PBA)=6.875024995001;} bone devil: {team=lawful evil ; avg hp=-9.06618676264747 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.2377524495101; hits/misses (PBA)= 6.667666466706659/12.316136772645471; rounds (PBA)=7.043391321735653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 7519.85; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9601.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48307; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.884023195360928 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.791841631673665;} ancient silver dragon: {team=lawful good ; avg hp=195.89622075584884 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 469.34433113377327; hits/misses (PBA)= 25.112377524495102/1.8538292341531695; rounds (PBA)=9.659468106378725;} adult gold dragon: {team=chaotic evil ; avg hp=-9.460307938412317 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.10377924415116; hits/misses (PBA)= 17.149170165966808/9.126774645070986; rounds (PBA)=8.758648270345931;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6205.76; crudely normalised: 0% > unaligned = expected rounds to survive: 826.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30830; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle #4: {team=chaotic evil ; avg hp=-13.525694861027795 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.039592081583685; hits/misses (PBA)= 2.749250149970006/2.7680463907218558; rounds (PBA)=3.152969406118776;} gargoyle #2: {team=chaotic evil ; avg hp=-13.645270945810838 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.62987402519496; hits/misses (PBA)= 2.8322335532893423/2.8110377924415118; rounds (PBA)=3.1889622075584882;} gargoyle #3: {team=chaotic evil ; avg hp=-13.614277144571085 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.60747850429914; hits/misses (PBA)= 2.8200359928014396/2.834833033393321; rounds (PBA)=3.1895620875824835;} gargoyle: {team=chaotic evil ; avg hp=-13.601479704059189 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.706858628274347; hits/misses (PBA)= 2.8440311937612477/2.832833433313337; rounds (PBA)=3.202159568086383;} roc: {team=unaligned ; avg hp=182.01619676064786 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.38672265546893; hits/misses (PBA)= 10.1875624875025/0.6550689862027594; rounds (PBA)=6.164767046590682;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3665.45; crudely normalised: 0% > neutral = expected rounds to survive: 787.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34689; lawful evil : 0.91 ± 0.0; neutral : 0.09 ± 0.0; > Team lawful evil = winning battles: 4556; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 445; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=-2.538292341531694 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.33213357328535; hits/misses (PBA)= 7.359128174365127/4.8204359128174366; rounds (PBA)=6.162767446510698;} vampire: {team=lawful evil ; avg hp=42.66786642671466 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.53829234153169; hits/misses (PBA)= 11.633473305338931/0.6114777044591082; rounds (PBA)=6.799440111977605;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36584; neutral : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral = winning battles: 70; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4931; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=65.47050589882024 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.89442111577685; hits/misses (PBA)= 12.479704059188162/0.6584683063387322; rounds (PBA)=7.295540891821636;} flesh golem: {team=neutral ; avg hp=-3.7260547890421916 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.6998600279944; hits/misses (PBA)= 8.692261547690462/4.297740451909618; rounds (PBA)=6.507098580283944;} werewolf: {team=chaotic evil ; avg hp=-5.9000199960007995 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.56128774245151; hits/misses (PBA)= 2.4781043791241752/0.6304739052189562; rounds (PBA)=1.5542891421715657;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2688.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 545.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23325; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-3.886022795440912 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.923415316936612; hits/misses (PBA)= 3.4347130573885223/4.248950209958008; rounds (PBA)=3.8418316336732654;} vampire: {team=lawful evil ; avg hp=119.07658468306339 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.88602279544091; hits/misses (PBA)= 7.493301339732054/0.3809238152369526; rounds (PBA)=4.664067186562687;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50749850029994;} thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49250149970005996;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33413317336532694;} thug: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34313137372525493;} thug #3: {team=any non-good ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32273545290941813;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28262; chaotic evil : 0.01 ± 0.0; lawful good : 0.99 ± 0.0; > Team chaotic evil = winning battles: 35; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4966; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=114.40531893621275 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.34213157368526; hits/misses (PBA)= 11.969206158768246/2.9808038392321534; rounds (PBA)=5.64127174565087;} adult black dragon: {team=chaotic evil ; avg hp=-8.342131573685263 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.59468106378725; hits/misses (PBA)= 9.464507098580285/5.091581683663267; rounds (PBA)=4.857028594281144;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 514.18; crudely normalised: 0% > any non-good = expected rounds to survive: 362.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44679; unaligned : 0.7 ± 0.01; any non-good : 0.3 ± 0.01; > Team unaligned = winning battles: 3486; perfect battles: 0; close-call battles: 3481; > Team any non-good = winning battles: 1515; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=21.66746650669866 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.87782443511298; hits/misses (PBA)= 4.40751849630074/3.5842831433713256; rounds (PBA)=8.592081583683264;} assassin: {team=any non-good ; avg hp=1.346130773845231 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.75544891021795; hits/misses (PBA)= 10.344331133773245/4.892221555688862; rounds (PBA)=7.848030393921216;} cat: {team=unaligned ; avg hp=-4.593681263747251 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7136572685462907;} acolyte: {team=unaligned ; avg hp=-3.1701659668066386 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9728054389122176; hits/misses (PBA)= 0.6996600679864027/1.0827834433113377; rounds (PBA)=1.7846430713857229;} ape: {team=unaligned ; avg hp=-1.6590681863627275 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.803239352129573; hits/misses (PBA)= 4.07998400319936/3.4239152169566087; rounds (PBA)=3.8298340331933614;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 233.86; crudely normalised: 0% > any non-good = expected rounds to survive: 405.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24096; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team unaligned = winning battles: 16; perfect battles: 0; close-call battles: 16; > Team any non-good = winning battles: 4985; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=46.986602679464106 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.124575084983; hits/misses (PBA)= 6.134173165366927/1.9994001199760048; rounds (PBA)=4.813637272545491;} ape: {team=unaligned ; avg hp=-3.1857628474305137 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.05898820235953; hits/misses (PBA)= 4.263947210557888/3.490501899620076; rounds (PBA)=3.8798240351929616;} cat: {team=unaligned ; avg hp=-4.619476104779044 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7174565086982604;} acolyte: {team=unaligned ; avg hp=-3.3193361327734454 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9544091181763648; hits/misses (PBA)= 0.7010597880423916/1.0757848430313937; rounds (PBA)=1.7768446310737853;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16861; any : 0.0 ± 0.0; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=63.84923015396921 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.320535892821436; hits/misses (PBA)= 4.053189362127575/1.22875424915017; rounds (PBA)=3.371525694861028;} ape: {team=other; avg hp=-3.186762647470506 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.420915816836633; hits/misses (PBA)= 2.9998000399920017/1.9192161567686463; rounds (PBA)=2.459508098380324;} acolyte: {team=any ; avg hp=-3.2363527294541092 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8324335132973405; hits/misses (PBA)= 0.30353929214157166/0.2565486902619476; rounds (PBA)=0.5600879824035193;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 488.57; crudely normalised: 0% > any = expected rounds to survive: -300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20787; unassigned mercenaries: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=45.3495300939812 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.247150569886024; hits/misses (PBA)= 1.2419516096780643/0.40331933613277343; rounds (PBA)=3.8106378724255148;} ghost #2: {team=any ; avg hp=45.37072585482903 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.289542091581684; hits/misses (PBA)= 1.2915416916616678/0.44311137772445514; rounds (PBA)=3.797840431913617;} Zwarf: {team=unassigned mercenaries; avg hp=-9.536692661467706 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.7202559488102379; hits/misses (PBA)= 0.5406918616276745/2.7044591081783644; rounds (PBA)=3.245150969806039;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 44.44; crudely normalised: 0% > any non-lawful = expected rounds to survive: 225.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14427; other: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 1708; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=9.800039992001599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.833033393321336; hits/misses (PBA)= 1.2305538892221555/0.8292341531693661; rounds (PBA)=2.400519896020796;} bandit #5: {team=any non-lawful ; avg hp=9.66386722655469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.855628874225155; hits/misses (PBA)= 1.2219556088782244/0.8332333533293341; rounds (PBA)=2.410917816436713;} bandit #12: {team=any non-lawful ; avg hp=9.791641671665667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.886222755448911; hits/misses (PBA)= 1.2311537692461507/0.8412317536492702; rounds (PBA)=2.417116576684663;} bandit #9: {team=other; avg hp=-2.286742651469706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.843631273745251; hits/misses (PBA)= 0.6068786242751449/0.849630073985203; rounds (PBA)=1.456508698260348;} bandit #10: {team=any non-lawful ; avg hp=9.822035592881424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.930613877224555; hits/misses (PBA)= 1.231753649270146/0.8308338332333534; rounds (PBA)=2.4037192561487704;} bandit #11: {team=any non-lawful ; avg hp=9.751049790041991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8944211157768445; hits/misses (PBA)= 1.2251549690061987/0.8252349530093981; rounds (PBA)=2.4155168966206757;} bandit #2: {team=any non-lawful ; avg hp=9.744851029794042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.951609678064387; hits/misses (PBA)= 1.2449510097980403/0.825634873025395; rounds (PBA)=2.4013197360527894;} bandit #8: {team=any non-lawful ; avg hp=9.78004399120176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.932413517296541; hits/misses (PBA)= 1.2389522095580885/0.8110377924415118; rounds (PBA)=2.3999200159968006;} bandit: {team=other; avg hp=-2.303139372125575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7774445110977806; hits/misses (PBA)= 0.5932813437312537/0.865626874625075; rounds (PBA)=1.4589082183563287;} bandit #4: {team=any non-lawful ; avg hp=9.730453909218156 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.936812637472506; hits/misses (PBA)= 1.2411517696460708/0.8176364727054589; rounds (PBA)=2.422115576884623;} bandit #3: {team=any non-lawful ; avg hp=9.763847230553889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.976404719056188; hits/misses (PBA)= 1.2491501699660068/0.8132373525294941; rounds (PBA)=2.408518296340732;} bandit #7: {team=other; avg hp=-2.287142571485703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7694461107778445; hits/misses (PBA)= 0.6008798240351929/0.8406318736252749; rounds (PBA)=1.4415116976604678;} bandit #13: {team=other; avg hp=-2.320135972805439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7616476704659068; hits/misses (PBA)= 0.6006798640271945/0.8500299940011997; rounds (PBA)=1.4507098580283944;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6738.46; crudely normalised: 0% > other= expected rounds to survive: 421.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10469; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 4; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ xorn #10: {team=neutral ; avg hp=71.14537092581483 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.161967606478704; hits/misses (PBA)= 2.1661667666466706/3.302339532093581; rounds (PBA)=1.7382523495300939;} xorn #4: {team=neutral ; avg hp=71.17056588682263 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.464507098580285; hits/misses (PBA)= 2.1899620075984805/3.281743651269746; rounds (PBA)=1.7066586682663467;} xorn #6: {team=neutral ; avg hp=71.42051589682063 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.49730053989202; hits/misses (PBA)= 2.212757448510298/3.359528094381124; rounds (PBA)=1.7190561887622475;} xorn #3: {team=neutral ; avg hp=71.0515896820636 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.839832033593282; hits/misses (PBA)= 2.220755848830234/3.3093381323735254; rounds (PBA)=1.7276544691061788;} xorn: {team=other; avg hp=-5.075584883023395 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.131773645270946; hits/misses (PBA)= 0.8472305538892222/3.9038192361527693; rounds (PBA)=1.187762447510498;} xorn #5: {team=neutral ; avg hp=71.24135172965407 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.520095980803838; hits/misses (PBA)= 2.212357528494301/3.3405318936212756; rounds (PBA)=1.727854429114177;} xorn #8: {team=neutral ; avg hp=71.17276544691062 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.641671665666866; hits/misses (PBA)= 2.224155168966207/3.3151369726054787; rounds (PBA)=1.7332533493301339;} xorn #2: {team=other; avg hp=-5.126974605078984 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.190361927614477; hits/misses (PBA)= 0.8500299940011997/3.8898220355928816; rounds (PBA)=1.1849630073985202;} xorn #7: {team=neutral ; avg hp=71.19616076784644 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.495900819836034; hits/misses (PBA)= 2.2049590081983603/3.2879424115176965; rounds (PBA)=1.7224555088982203;} xorn #9: {team=neutral ; avg hp=71.27954409118176 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.58128374325135; hits/misses (PBA)= 2.201759648070386/3.3149370125974804; rounds (PBA)=1.718256348730254;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6738.46; crudely normalised: 0% > other= expected rounds to survive: 421.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10505; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ xorn #5: {team=neutral ; avg hp=71.250349930014 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.914217156568686; hits/misses (PBA)= 2.2423515296940613/3.3215356928614277; rounds (PBA)=1.720255948810238;} xorn #9: {team=neutral ; avg hp=71.28634273145371 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.84483103379324; hits/misses (PBA)= 2.257348530293941/3.3069386122775444; rounds (PBA)=1.72625474905019;} xorn #7: {team=neutral ; avg hp=71.04459108178364 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.42411517696461; hits/misses (PBA)= 2.190361927614477/3.2503499300139973; rounds (PBA)=1.7166566686662668;} xorn #8: {team=neutral ; avg hp=71.04619076184763 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.15736852629474; hits/misses (PBA)= 2.1579684063187363/3.2701459708058387; rounds (PBA)=1.7154569086182763;} xorn #6: {team=neutral ; avg hp=71.19716056788643 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.52269546090782; hits/misses (PBA)= 2.198160367926415/3.3433313337332535; rounds (PBA)=1.725254949010198;} xorn #2: {team=other; avg hp=-5.079184163167366 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.465106978604279; hits/misses (PBA)= 0.8892221555688862/3.8658268346330735; rounds (PBA)=1.18876224755049;} xorn #10: {team=neutral ; avg hp=71.19416116776645 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.359728054389123; hits/misses (PBA)= 2.1699660067986404/3.259548090381924; rounds (PBA)=1.7066586682663467;} xorn #4: {team=neutral ; avg hp=71.22595480903819 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.644471105778845; hits/misses (PBA)= 2.2045590881823633/3.2881423715256948; rounds (PBA)=1.7106578684263147;} xorn: {team=other; avg hp=-5.052789442111577 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.308138372325535; hits/misses (PBA)= 0.8688262347530494/3.8974205158968207; rounds (PBA)=1.1915616876624675;} xorn #3: {team=neutral ; avg hp=70.98200359928015 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.264547090581882; hits/misses (PBA)= 2.1745650869826036/3.275344931013797; rounds (PBA)=1.7204559088182363;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ xorn #7: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10157968406318736;} xorn: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09518096380723855;} xorn #3: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09018196360727855;} xorn #10: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10317936412717456;} xorn #6: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10077984403119376;} xorn #2: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10657868426314737;} xorn #8: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10377924415116976;} xorn #4: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10037992401519696;} xorn #9: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10397920415916817;} xorn #5: {team=neutral ; avg hp=73.0 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09438112377524495;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ W: {team=evil; avg hp=77.0 (from 77); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6224755048990201;} K: {team=evil; avg hp=69.0 (from 69); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3775244951009798;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 960.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 96.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30894; unaligned : 0.78 ± 0.01; chaotic evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3903; perfect battles: 0; close-call battles: 2373; > Team chaotic evil = winning battles: 1098; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wolf spider: {team=unaligned ; avg hp=3.725254949010198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.722655468906218; hits/misses (PBA)= 1.3583283343331334/2.047390521895621; rounds (PBA)=4.319136172765447;} giant wolf spider #3: {team=unaligned ; avg hp=3.6808638272345533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.852229554089182; hits/misses (PBA)= 1.390121975604879/2.085982803439312; rounds (PBA)=4.351129774045191;} giant wolf spider #4: {team=unaligned ; avg hp=3.5940811837632474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692661467706459; hits/misses (PBA)= 1.3579284143171366/2.076784643071386; rounds (PBA)=4.365126974605079;} bugbear: {team=chaotic evil ; avg hp=0.0631873625274945 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.346130773845232; hits/misses (PBA)= 2.5490901819636074/2.7986402719456107; rounds (PBA)=5.567286542691462;} giant wolf spider #2: {team=unaligned ; avg hp=3.6536692661467707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.669266146770646; hits/misses (PBA)= 1.350729854029194/2.056788642271546; rounds (PBA)=4.323935212957409;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 480.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 192.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34139; unaligned : 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team unaligned = winning battles: 310; perfect battles: 0; close-call battles: 176; > Team chaotic evil = winning battles: 4691; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wolf spider: {team=unaligned ; avg hp=-4.649870025994801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.116376724655069; hits/misses (PBA)= 1.039392121575685/1.578884223155369; rounds (PBA)=4.251349730053989;} giant wolf spider #2: {team=unaligned ; avg hp=-4.622275544891022 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.006598680263947; hits/misses (PBA)= 1.007998400319936/1.519496100779844; rounds (PBA)=4.209558088382323;} bugbear: {team=chaotic evil ; avg hp=16.877024595080982 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.272145570885822; hits/misses (PBA)= 2.7318536292741453/3.069386122775445; rounds (PBA)=6.739252149570086;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dust mephit #2: {team=neutral evil ; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25574885022995403;} dust mephit #4: {team=neutral evil ; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2463507298540292;} dust mephit: {team=neutral evil ; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.242751449710058;} dust mephit #3: {team=neutral evil ; avg hp=17.0 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2551489702059588;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 168.75; crudely normalised: 0% > lawful evil = expected rounds to survive: 2933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13481; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rakshasa: {team=lawful evil ; avg hp=107.36532693461308 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.669266146770646; hits/misses (PBA)= 3.3565286942611476/0.5872825434913017; rounds (PBA)=2.695660867826435;} druid: {team=any ; avg hp=-4.669266146770646 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.634673065386923; hits/misses (PBA)= 0.6490701859628074/1.2055588882223556; rounds (PBA)=1.854629074185163;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1539.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 16578.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19419; unaligned : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team unaligned = winning battles: 34; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4967; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=122.86822635472906 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.85742851429714; hits/misses (PBA)= 9.022595480903819/0.46550689862027594; rounds (PBA)=3.872425514897021;} tyrannosaurus rex: {team=unaligned ; avg hp=-7.8574285142971405 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.13177364527094; hits/misses (PBA)= 3.5964807038592284/2.404519096180764; rounds (PBA)=3.005998800239952;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09638072385522896;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10977804439112178;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09998000399920016;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09718056388722256;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10177964407118577;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08678264347130574;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09898020395920816;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10397920415916817;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09218156368726255;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11297740451909619;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 212.5; crudely normalised: 0% > lawful evil = expected rounds to survive: 9698.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36845; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 14; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4987; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nightmare: {team=neutral evil ; avg hp=-2.5142971405718857 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.04479104179164; hits/misses (PBA)= 3.9478104379124175/2.571485702859428; rounds (PBA)=6.522095580883823;} medusa: {team=lawful evil ; avg hp=72.95520895820836 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.51429714057188; hits/misses (PBA)= 13.042991401719656/7.046590681863627; rounds (PBA)=7.362327534493101;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1515.56; crudely normalised: 0% > unaligned = expected rounds to survive: 1248.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48916; chaotic evil : 0.57 ± 0.01; unaligned : 0.43 ± 0.01; > Team chaotic evil = winning battles: 2862; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2139; perfect battles: 0; close-call battles: 1999; ------------------------------------------------- Combattants ------------------------------------------------ giant octopus #3: {team=unaligned ; avg hp=3.409118176364727 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.43371325734853; hits/misses (PBA)= 2.5622875424915015/2.5652869426114777; rounds (PBA)=6.545690861827635;} chuul: {team=chaotic evil ; avg hp=11.590881823635273 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.9870025994801; hits/misses (PBA)= 13.030593881223755/4.736452709458108; rounds (PBA)=9.308138372325535;} giant octopus: {team=unaligned ; avg hp=2.9094181163767248 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.695460907818436; hits/misses (PBA)= 2.490901819636073/2.5076984603079384; rounds (PBA)=6.498100379924015;} giant octopus #2: {team=unaligned ; avg hp=2.6944611077784444 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.27994401119776; hits/misses (PBA)= 2.550489902019596/2.5486902619476104; rounds (PBA)=6.538892221555689;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16696660667866425;} mimic #2: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} mimic #6: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} mimic #5: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} mimic #4: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17196560687862428;} mimic #3: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15476904619076184;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 567.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 697.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2451; Sum of rounds: 17821; > Team neutral evil = winning battles: 19; perfect battles: 0; close-call battles: 18; > Team chaotic evil = winning battles: 2431; perfect battles: 0; close-call battles: 278; ------------------------------------------------- Combattants ------------------------------------------------ drow #6: {team=neutral evil ; avg hp=-6.278661770705835 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.879232966136271; hits/misses (PBA)= 1.4957160342717257/1.7870257037943695; rounds (PBA)=3.445124439004488;} drow #3: {team=neutral evil ; avg hp=-6.186046511627907 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.467156262749898; hits/misses (PBA)= 1.4222766217870257/1.8237454100367196; rounds (PBA)=3.392900856793146;} drow #8: {team=neutral evil ; avg hp=-6.245614035087719 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.791921664626683; hits/misses (PBA)= 1.4830681354549164/1.8682170542635659; rounds (PBA)=3.50265197878417;} chuul #2: {team=chaotic evil ; avg hp=58.784985720114236 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.75030599755202; hits/misses (PBA)= 6.6658506731946146/5.130558955528356; rounds (PBA)=6.6695226438188495;} drow #4: {team=neutral evil ; avg hp=-6.236230110159119 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.597307221542227; hits/misses (PBA)= 1.4643002855977152/1.8527131782945736; rounds (PBA)=3.46062831497348;} drow #2: {team=neutral evil ; avg hp=-6.286413708690331 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.39453284373725; hits/misses (PBA)= 1.4328845369237047/1.7804977560179518; rounds (PBA)=3.391676866585067;} chuul: {team=chaotic evil ; avg hp=58.59649122807018 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.062423500612; hits/misses (PBA)= 6.689514483884129/5.197062423500612; rounds (PBA)=6.713586291309669;} drow #7: {team=neutral evil ; avg hp=-6.1432068543451654 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.496940024479803; hits/misses (PBA)= 1.4447164422684617/1.7764177886576908; rounds (PBA)=3.3741330069359443;} drow: {team=neutral evil ; avg hp=-6.2350061199510405 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.337005303957568; hits/misses (PBA)= 1.4288045695634435/1.7837617299061608; rounds (PBA)=3.3822929416564667;} drow #5: {team=neutral evil ; avg hp=-6.207670338637291 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.60342717258262; hits/misses (PBA)= 1.4643002855977152/1.7935536515707875; rounds (PBA)=3.416156670746634;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 875.79; crudely normalised: 0% > chaotic neutral = expected rounds to survive: 234.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3988; Sum of rounds: 17111; > Team neutral evil = winning battles: 3981; perfect battles: 0; close-call battles: 2941; > Team chaotic neutral = winning battles: 6; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #2: {team=neutral evil ; avg hp=9.078234704112337 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.124874623871614; hits/misses (PBA)= 1.7357071213640922/1.41123370110331; rounds (PBA)=3.5885155466399197;} drow #8: {team=neutral evil ; avg hp=9.04087261785356 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.962888665997994; hits/misses (PBA)= 1.7091273821464392/1.4052156469408226; rounds (PBA)=3.5712136409227684;} drow #4: {team=neutral evil ; avg hp=9.075476429287864 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.215897693079238; hits/misses (PBA)= 1.7530090270812437/1.3899197592778334; rounds (PBA)=3.577231695085256;} drow: {team=neutral evil ; avg hp=9.110330992978938 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.893179538615847; hits/misses (PBA)= 1.7036108324974926/1.425025075225677; rounds (PBA)=3.563189568706118;} cloaker: {team=chaotic neutral ; avg hp=-2.730692076228686 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.147442326980944; hits/misses (PBA)= 3.4583751253761283/3.9786860581745236; rounds (PBA)=3.719658976930792;} drow #6: {team=neutral evil ; avg hp=9.15320962888666 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.931043129388165; hits/misses (PBA)= 1.7181544633901704/1.3931795386158476; rounds (PBA)=3.5734704112337012;} drow #7: {team=neutral evil ; avg hp=9.107071213640923 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.146439317953861; hits/misses (PBA)= 1.7447342026078234/1.434804413239719; rounds (PBA)=3.592026078234704;} drow #3: {team=neutral evil ; avg hp=9.214643931795386 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.32271815446339; hits/misses (PBA)= 1.7725677031093279/1.4054663991975929; rounds (PBA)=3.57246740220662;} drow #5: {team=neutral evil ; avg hp=9.04764292878636 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.127131394182548; hits/misses (PBA)= 1.7384653961885657/1.4037111334002006; rounds (PBA)=3.569458375125376;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2443511297740452;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25414917016596683;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24675064987002598;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.254749050189962;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1040.0; crudely normalised: 0% > other= expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32176; chaotic evil : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team chaotic evil = winning battles: 4633; perfect battles: 0; close-call battles: 3720; > Team other = winning battles: 368; perfect battles: 0; close-call battles: 350; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #4: {team=chaotic evil ; avg hp=11.02379524095181 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.99640071985603; hits/misses (PBA)= 2.0541891621675665/2.0701859628074386; rounds (PBA)=4.701459708058389;} ghast #2: {team=other; avg hp=-4.011397720455909 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.45250949810038; hits/misses (PBA)= 1.720855828834233/1.8748250349930013; rounds (PBA)=3.6194761047790442;} ghast: {team=other; avg hp=-3.872025594881024 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.36132773445311; hits/misses (PBA)= 1.7980403919216157/1.8842231553689262; rounds (PBA)=3.7114577084583082;} ghast #3: {team=other; avg hp=-3.973005398920216 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.931813637272544; hits/misses (PBA)= 1.7508498300339932/1.877624475104979; rounds (PBA)=3.658268346330734;} ghoul #5: {team=chaotic evil ; avg hp=10.968206358728255 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.750049990002; hits/misses (PBA)= 2.0363927214557087/2.031393721255749; rounds (PBA)=4.651469706058788;} ghoul #6: {team=chaotic evil ; avg hp=11.124175164967006 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.8124375124975; hits/misses (PBA)= 2.0415916816636672/2.06878624275145; rounds (PBA)=4.687062587482504;} ghoul #3: {team=chaotic evil ; avg hp=11.06638672265547 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.70725854829034; hits/misses (PBA)= 2.0271945610877826/2.026994601079784; rounds (PBA)=4.664267146570686;} ghoul: {team=chaotic evil ; avg hp=11.092781443711258 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.48610277944411; hits/misses (PBA)= 2.1035792841431715/2.032993401319736; rounds (PBA)=4.686862627474505;} ghoul #2: {team=chaotic evil ; avg hp=10.979004199160167 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.104179164167167; hits/misses (PBA)= 2.0695860827834434/2.0711857628474304; rounds (PBA)=4.692661467706459;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 975.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1140.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23146; other: 0.85 ± 0.01; chaotic evil : 0.15 ± 0.01; > Team other = winning battles: 4239; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 762; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=-5.835632873425315 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.499700059988; hits/misses (PBA)= 2.0191961607678466/1.0785842831433714; rounds (PBA)=3.2501499700059986;} ghost: {team=other; avg hp=19.500299940012 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.83563287342532; hits/misses (PBA)= 2.308138372325535/1.2329534093181365; rounds (PBA)=4.38872225554889;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3272; Sum of rounds: 14692; > Team any non-good = winning battles: 3271; perfect battles: 0; close-call battles: 2678; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer #3: {team=lawful good ; avg hp=-7.07762836185819 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0027506112469438; hits/misses (PBA)= 0.36613691931540343/0.36797066014669927; rounds (PBA)=0.7341075794621027;} deer #2: {team=unaligned ; avg hp=-8.315403422982886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2062958435207825; hits/misses (PBA)= 0.4391809290953545/0.4284841075794621; rounds (PBA)=0.8685819070904646;} cult fanatic: {team=any non-good ; avg hp=17.714242053789732 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.130501222493887; hits/misses (PBA)= 4.260696821515892/3.391809290953545; rounds (PBA)=4.228911980440098;} assassin: {team=other; avg hp=-10.472493887530563 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.13477995110024; hits/misses (PBA)= 5.060819070904645/2.497249388753056; rounds (PBA)=3.779034229828851;} crocodile: {team=unaligned ; avg hp=-8.254889975550123 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.221271393643033; hits/misses (PBA)= 1.1509779951100245/0.815403422982885; rounds (PBA)=1.9663814180929096;} planetar: {team=any non-good ; avg hp=199.82518337408314 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.42328850855745; hits/misses (PBA)= 7.229523227383863/0.5855745721271394; rounds (PBA)=4.222493887530562;} flying snake: {team=any non-good ; avg hp=-2.838630806845966 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9385696821515892; hits/misses (PBA)= 0.8771393643031785/0.3643031784841076; rounds (PBA)=1.8059290953545233;} cat: {team=lawful good ; avg hp=-4.999083129584352 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08465770171149144; hits/misses (PBA)= 0.07487775061124695/0.11491442542787286; rounds (PBA)=0.1897921760391198;} deer: {team=unaligned ; avg hp=-8.70935207823961 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2206601466992666; hits/misses (PBA)= 0.43795843520782396/0.4132029339853301; rounds (PBA)=0.8542176039119804;} deer #4: {team=other; avg hp=-7.57182151589242 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.033924205378973; hits/misses (PBA)= 0.3795843520782396/0.38355745721271395; rounds (PBA)=0.7631418092909535;} deer #7: {team=unaligned ; avg hp=-8.53025672371638 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2805623471882641; hits/misses (PBA)= 0.4556845965770171/0.4128973105134474; rounds (PBA)=0.8707212713936431;} deer #6: {team=lawful good ; avg hp=-7.081295843520782 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.02200488997555; hits/misses (PBA)= 0.3682762836185819/0.36155256723716384; rounds (PBA)=0.7298288508557457;} deer #5: {team=unaligned ; avg hp=-8.683068459657703 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1867359413202934; hits/misses (PBA)= 0.42206601466992666/0.4400977995110024; rounds (PBA)=0.863997555012225;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3258; Sum of rounds: 14622; > Team any non-good = winning battles: 3257; perfect battles: 0; close-call battles: 2676; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=17.844689993861266 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.24769797421731; hits/misses (PBA)= 4.305709023941068/3.347452424800491; rounds (PBA)=4.235113566605279;} deer #3: {team=lawful good ; avg hp=-6.571823204419889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.992633517495396; hits/misses (PBA)= 0.37047268262737876/0.35911602209944754; rounds (PBA)=0.7295887047268262;} deer: {team=unaligned ; avg hp=-8.422651933701658 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1961325966850829; hits/misses (PBA)= 0.43278084714548803/0.43155310006138736; rounds (PBA)=0.8652547575199508;} deer #5: {team=unaligned ; avg hp=-8.651319828115408 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.161755678330264; hits/misses (PBA)= 0.4275629220380602/0.4266421117249847; rounds (PBA)=0.856353591160221;} deer #7: {team=unaligned ; avg hp=-8.498465316144873 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.123695518723143; hits/misses (PBA)= 0.4192756292203806/0.4416820135052179; rounds (PBA)=0.8631062001227747;} deer #6: {team=lawful good ; avg hp=-6.993247391037446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0162676488643339; hits/misses (PBA)= 0.3707796193984039/0.3514426028238183; rounds (PBA)=0.7222222222222222;} cat: {team=lawful good ; avg hp=-4.96378146101903 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08103130755064457; hits/misses (PBA)= 0.06998158379373849/0.11632903621853898; rounds (PBA)=0.18631062001227747;} flying snake: {team=any non-good ; avg hp=-2.788827501534684 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9493554327808471; hits/misses (PBA)= 0.8830570902394107/0.3612645794966237; rounds (PBA)=1.8462246777163904;} planetar: {team=any non-good ; avg hp=199.83609576427256 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.08410067526088; hits/misses (PBA)= 7.231430325352977/0.5920810313075506; rounds (PBA)=4.221301411909146;} deer #4: {team=other; avg hp=-7.915592387968078 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0696746470227134; hits/misses (PBA)= 0.39502762430939226/0.37998772252915897; rounds (PBA)=0.7750153468385512;} deer #2: {team=unaligned ; avg hp=-8.658072437077962 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.136279926335175; hits/misses (PBA)= 0.425414364640884/0.4343155310006139; rounds (PBA)=0.8606507059545734;} crocodile: {team=unaligned ; avg hp=-8.02731737262124 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.994475138121548; hits/misses (PBA)= 1.138121546961326/0.8124616329036218; rounds (PBA)=1.9505831798649478;} assassin: {team=other; avg hp=-10.484960098219767 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.167280540208715; hits/misses (PBA)= 5.068446899938612/2.506752608962554; rounds (PBA)=3.787599754450583;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 236.16; crudely normalised: 0% > unaligned = expected rounds to survive: 41.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20759; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 3092; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deer #2: {team=unaligned ; avg hp=-2.823635272945411 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2145570885822834; hits/misses (PBA)= 0.8080383923215357/0.9350129974005199; rounds (PBA)=1.952609478104379;} deer #4: {team=other; avg hp=0.04279144171165767 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6374725054989; hits/misses (PBA)= 0.5964807038592281/0.8352329534093181; rounds (PBA)=1.5962807438512296;} deer #6: {team=unaligned ; avg hp=-2.79124175164967 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2251549690061987; hits/misses (PBA)= 0.8098380323935213/0.9156168766246751; rounds (PBA)=1.9474105178964207;} deer #3: {team=other; avg hp=-0.0625874825034993 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6026794641071787; hits/misses (PBA)= 0.5872825434913017/0.8120375924815036; rounds (PBA)=1.571885622875425;} assassin: {team=other; avg hp=74.89402119576084 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.789442111577685; hits/misses (PBA)= 4.582883423315337/2.4471105778844233; rounds (PBA)=4.100979804039192;} deer: {team=unaligned ; avg hp=-2.780243951209758 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.265146970605879; hits/misses (PBA)= 0.8160367926414717/0.9250149970005999; rounds (PBA)=1.9478104379124175;} deer #7: {team=unaligned ; avg hp=-2.799640071985603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1979604079184165; hits/misses (PBA)= 0.7888422315536893/0.9550089982003599; rounds (PBA)=1.9468106378724255;} deer #5: {team=unaligned ; avg hp=-2.834833033393321 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2229554089182164; hits/misses (PBA)= 0.7996400719856028/0.9420115976804639; rounds (PBA)=1.9514097180563887;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3411317736452709;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3161367726454709;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34273145370925817;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 6; Sum of rounds: 56; > Team neutral evil = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=lawful good ; avg hp=-9.166666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.5; hits/misses (PBA)= 0.5/0.8333333333333334; rounds (PBA)=1.3333333333333333;} treant: {team=lawful good ; avg hp=-8.166666666666666 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.83333333333334; hits/misses (PBA)= 7.666666666666667/3.0; rounds (PBA)=5.333333333333333;} brown bear #4: {team=lawful good ; avg hp=-5.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} troll: {team=neutral evil ; avg hp=55.5 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.5; hits/misses (PBA)= 16.666666666666668/8.5; rounds (PBA)=8.666666666666666;} green hag #17: {team=neutral evil ; avg hp=-3.1666666666666665 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.0; hits/misses (PBA)= 2.3333333333333335/0.5; rounds (PBA)=2.8333333333333335;} unicorn #10: {team=lawful good ; avg hp=-2.1666666666666665 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.666666666666664; hits/misses (PBA)= 3.6666666666666665/1.0; rounds (PBA)=2.3333333333333335;} treant #9: {team=neutral evil ; avg hp=115.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.0; hits/misses (PBA)= 13.333333333333334/5.333333333333333; rounds (PBA)=9.333333333333334;} treant #3: {team=lawful good ; avg hp=-2.3333333333333335 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.16666666666666; hits/misses (PBA)= 8.333333333333334/2.0; rounds (PBA)=5.166666666666667;} brown bear #13: {team=unaligned ; avg hp=-5.833333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} troll #6: {team=neutral evil ; avg hp=53.333333333333336 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.5; hits/misses (PBA)= 17.333333333333332/8.666666666666666; rounds (PBA)=8.666666666666666;} brown bear #17: {team=unaligned ; avg hp=-4.666666666666667 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} troll #11: {team=neutral evil ; avg hp=54.833333333333336 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.0; hits/misses (PBA)= 16.833333333333332/10.166666666666666; rounds (PBA)=9.0;} oni #4: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.0; hits/misses (PBA)= 10.333333333333334/8.0; rounds (PBA)=9.166666666666666;} brown bear #7: {team=unaligned ; avg hp=-6.833333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} werebear #4: {team=lawful good ; avg hp=-6.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.833333333333336; hits/misses (PBA)= 4.666666666666667/2.3333333333333335; rounds (PBA)=3.5;} treant #4: {team=lawful good ; avg hp=-7.166666666666667 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.0; hits/misses (PBA)= 8.333333333333334/2.0; rounds (PBA)=5.166666666666667;} green hag #10: {team=neutral evil ; avg hp=-5.833333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.166666666666664; hits/misses (PBA)= 2.6666666666666665/1.1666666666666667; rounds (PBA)=3.8333333333333335;} brown bear #21: {team=unaligned ; avg hp=-4.333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} unicorn #3: {team=lawful good ; avg hp=-4.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.0; hits/misses (PBA)= 2.5/1.8333333333333333; rounds (PBA)=2.1666666666666665;} brown bear #11: {team=unaligned ; avg hp=-4.833333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} treant #6: {team=lawful good ; avg hp=-8.166666666666666 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.16666666666667; hits/misses (PBA)= 7.333333333333333/3.0; rounds (PBA)=5.166666666666667;} brown bear #2: {team=lawful good ; avg hp=-7.333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.3333333333333333/0.0; rounds (PBA)=0.3333333333333333;} brown bear: {team=lawful good ; avg hp=-2.5 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} troll #7: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.0; hits/misses (PBA)= 17.666666666666668/8.833333333333334; rounds (PBA)=9.0;} green hag #23: {team=neutral evil ; avg hp=-8.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.333333333333336; hits/misses (PBA)= 3.1666666666666665/1.0; rounds (PBA)=4.166666666666667;} green hag #8: {team=neutral evil ; avg hp=-10.333333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.333333333333332; hits/misses (PBA)= 1.5/0.6666666666666666; rounds (PBA)=2.1666666666666665;} awakened tree #4: {team=lawful good ; avg hp=-3.8333333333333335 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.166666666666666; hits/misses (PBA)= 0.8333333333333334/0.5; rounds (PBA)=1.3333333333333333;} green hag #26: {team=neutral evil ; avg hp=-3.6666666666666665 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.666666666666668; hits/misses (PBA)= 1.3333333333333333/1.0; rounds (PBA)=2.3333333333333335;} brown bear #9: {team=unaligned ; avg hp=-3.8333333333333335 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8333333333333334; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} green hag #22: {team=neutral evil ; avg hp=-3.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.333333333333332; hits/misses (PBA)= 1.5/0.3333333333333333; rounds (PBA)=1.8333333333333333;} green hag #2: {team=neutral evil ; avg hp=-4.333333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.0; hits/misses (PBA)= 1.6666666666666667/1.1666666666666667; rounds (PBA)=2.8333333333333335;} brown bear #14: {team=unaligned ; avg hp=-7.833333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6666666666666667; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} green hag #25: {team=neutral evil ; avg hp=5.166666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.5; hits/misses (PBA)= 2.8333333333333335/0.8333333333333334; rounds (PBA)=3.6666666666666665;} troll #10: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.83333333333334; hits/misses (PBA)= 15.833333333333334/11.166666666666666; rounds (PBA)=9.0;} green hag #9: {team=neutral evil ; avg hp=-8.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.833333333333332; hits/misses (PBA)= 1.8333333333333333/1.5; rounds (PBA)=3.3333333333333335;} unicorn #6: {team=lawful good ; avg hp=-5.166666666666667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.833333333333332; hits/misses (PBA)= 2.6666666666666665/1.6666666666666667; rounds (PBA)=2.1666666666666665;} green hag #12: {team=neutral evil ; avg hp=-9.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.0; hits/misses (PBA)= 3.3333333333333335/0.8333333333333334; rounds (PBA)=4.166666666666667;} awakened tree #7: {team=lawful good ; avg hp=-7.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.5; hits/misses (PBA)= 1.0/0.16666666666666666; rounds (PBA)=1.1666666666666667;} satyr: {team=neutral evil ; avg hp=-5.666666666666667 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} unicorn #2: {team=lawful good ; avg hp=-4.666666666666667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.0; hits/misses (PBA)= 3.5/1.1666666666666667; rounds (PBA)=2.3333333333333335;} oni #2: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.83333333333334; hits/misses (PBA)= 11.333333333333334/6.166666666666667; rounds (PBA)=8.833333333333334;} awakened tree #14: {team=lawful good ; avg hp=-4.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.5; hits/misses (PBA)= 0.6666666666666666/0.6666666666666666; rounds (PBA)=1.3333333333333333;} werebear #8: {team=lawful good ; avg hp=-4.166666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.333333333333336; hits/misses (PBA)= 4.5/3.1666666666666665; rounds (PBA)=3.8333333333333335;} oni #6: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.83333333333334; hits/misses (PBA)= 11.0/6.666666666666667; rounds (PBA)=9.0;} werebear #10: {team=lawful good ; avg hp=-6.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.166666666666664; hits/misses (PBA)= 4.0/3.3333333333333335; rounds (PBA)=3.6666666666666665;} satyr #2: {team=neutral evil ; avg hp=-5.0 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} awakened tree #11: {team=lawful good ; avg hp=-7.833333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.833333333333334; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} green hag #11: {team=neutral evil ; avg hp=-7.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.333333333333332; hits/misses (PBA)= 2.5/1.0; rounds (PBA)=3.5;} awakened tree #19: {team=lawful good ; avg hp=-3.1666666666666665 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.5; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} awakened tree #3: {team=lawful good ; avg hp=-3.3333333333333335 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.333333333333334; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} brown bear #3: {team=lawful good ; avg hp=-2.1666666666666665 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} oni #3: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.0; hits/misses (PBA)= 10.0/7.333333333333333; rounds (PBA)=8.666666666666666;} werebear #2: {team=lawful good ; avg hp=-3.5 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.166666666666664; hits/misses (PBA)= 4.333333333333333/3.0; rounds (PBA)=3.6666666666666665;} awakened tree #8: {team=lawful good ; avg hp=-5.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.166666666666666; hits/misses (PBA)= 1.0/0.16666666666666666; rounds (PBA)=1.1666666666666667;} oni #5: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.0; hits/misses (PBA)= 10.333333333333334/7.0; rounds (PBA)=8.666666666666666;} treant #7: {team=lawful good ; avg hp=-4.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.16666666666667; hits/misses (PBA)= 7.0/3.6666666666666665; rounds (PBA)=5.333333333333333;} werebear #6: {team=lawful good ; avg hp=-5.833333333333333 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.66666666666667; hits/misses (PBA)= 5.166666666666667/2.5; rounds (PBA)=3.8333333333333335;} oni #10: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.83333333333334; hits/misses (PBA)= 11.833333333333334/5.666666666666667; rounds (PBA)=8.833333333333334;} green hag #27: {team=neutral evil ; avg hp=-3.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.833333333333336; hits/misses (PBA)= 2.3333333333333335/0.16666666666666666; rounds (PBA)=2.5;} oni #7: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.0; hits/misses (PBA)= 10.5/6.166666666666667; rounds (PBA)=8.333333333333334;} brown bear #16: {team=unaligned ; avg hp=-2.8333333333333335 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} brown bear #18: {team=unaligned ; avg hp=-2.1666666666666665 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} green hag #24: {team=neutral evil ; avg hp=-8.666666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.833333333333332; hits/misses (PBA)= 2.1666666666666665/0.8333333333333334; rounds (PBA)=3.0;} brown bear #10: {team=unaligned ; avg hp=-3.1666666666666665 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} green hag #3: {team=neutral evil ; avg hp=-10.833333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.666666666666668; hits/misses (PBA)= 1.8333333333333333/1.0; rounds (PBA)=2.8333333333333335;} werebear #7: {team=lawful good ; avg hp=-7.166666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.5; hits/misses (PBA)= 4.833333333333333/3.1666666666666665; rounds (PBA)=4.0;} green hag #14: {team=neutral evil ; avg hp=-6.666666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.0; hits/misses (PBA)= 2.0/1.0; rounds (PBA)=3.0;} awakened tree #17: {team=lawful good ; avg hp=-3.3333333333333335 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.0; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} troll #12: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.83333333333334; hits/misses (PBA)= 15.333333333333334/10.666666666666666; rounds (PBA)=8.666666666666666;} werebear #5: {team=lawful good ; avg hp=-6.333333333333333 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.5; hits/misses (PBA)= 4.666666666666667/3.3333333333333335; rounds (PBA)=4.0;} brown bear #20: {team=unaligned ; avg hp=-4.333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.333333333333333; hits/misses (PBA)= 0.3333333333333333/0.0; rounds (PBA)=0.3333333333333333;} awakened tree #10: {team=lawful good ; avg hp=-4.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.333333333333334; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} treant #8: {team=neutral evil ; avg hp=115.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.16666666666666; hits/misses (PBA)= 14.5/3.1666666666666665; rounds (PBA)=8.833333333333334;} awakened tree #9: {team=lawful good ; avg hp=-1.3333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.333333333333332; hits/misses (PBA)= 1.0/0.16666666666666666; rounds (PBA)=1.1666666666666667;} awakened tree #13: {team=lawful good ; avg hp=-6.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5; hits/misses (PBA)= 0.5/0.8333333333333334; rounds (PBA)=1.3333333333333333;} brown bear #8: {team=unaligned ; avg hp=-8.166666666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8333333333333333; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} treant #2: {team=lawful good ; avg hp=-2.8333333333333335 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.0; hits/misses (PBA)= 7.833333333333333/2.5; rounds (PBA)=5.166666666666667;} awakened tree #12: {team=lawful good ; avg hp=-5.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.166666666666666; hits/misses (PBA)= 0.6666666666666666/0.6666666666666666; rounds (PBA)=1.3333333333333333;} troll #17: {team=neutral evil ; avg hp=68.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.83333333333334; hits/misses (PBA)= 17.833333333333332/8.166666666666666; rounds (PBA)=8.666666666666666;} green hag #21: {team=neutral evil ; avg hp=-6.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.166666666666668; hits/misses (PBA)= 2.1666666666666665/1.0; rounds (PBA)=3.1666666666666665;} werebear: {team=lawful good ; avg hp=-9.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.166666666666664; hits/misses (PBA)= 3.6666666666666665/4.0; rounds (PBA)=3.8333333333333335;} green hag: {team=neutral evil ; avg hp=-5.833333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.166666666666668; hits/misses (PBA)= 2.0/1.0; rounds (PBA)=3.0;} green hag #15: {team=neutral evil ; avg hp=-10.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.333333333333336; hits/misses (PBA)= 3.0/0.6666666666666666; rounds (PBA)=3.6666666666666665;} troll #3: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.33333333333334; hits/misses (PBA)= 16.333333333333332/9.666666666666666; rounds (PBA)=8.666666666666666;} awakened tree #16: {team=lawful good ; avg hp=-7.5 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.666666666666666; hits/misses (PBA)= 0.8333333333333334/0.3333333333333333; rounds (PBA)=1.1666666666666667;} ancient gold dragon #2: {team=lawful good ; avg hp=-13.333333333333334 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 441.5; hits/misses (PBA)= 23.666666666666668/0.8333333333333334; rounds (PBA)=8.166666666666666;} awakened tree #6: {team=lawful good ; avg hp=-8.166666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.333333333333334; hits/misses (PBA)= 0.8333333333333334/0.5; rounds (PBA)=1.3333333333333333;} awakened tree #5: {team=lawful good ; avg hp=-4.166666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.833333333333334; hits/misses (PBA)= 0.8333333333333334/0.5; rounds (PBA)=1.3333333333333333;} werebear #3: {team=lawful good ; avg hp=-10.166666666666666 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.166666666666664; hits/misses (PBA)= 3.8333333333333335/2.8333333333333335; rounds (PBA)=3.3333333333333335;} oni #9: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.83333333333334; hits/misses (PBA)= 10.833333333333334/6.5; rounds (PBA)=8.666666666666666;} green hag #6: {team=neutral evil ; avg hp=-7.833333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.333333333333336; hits/misses (PBA)= 2.5/0.8333333333333334; rounds (PBA)=3.3333333333333335;} brown bear #23: {team=unaligned ; avg hp=-5.333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1666666666666667; hits/misses (PBA)= 0.16666666666666666/0.16666666666666666; rounds (PBA)=0.3333333333333333;} green hag #20: {team=neutral evil ; avg hp=-8.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.833333333333332; hits/misses (PBA)= 2.3333333333333335/0.5; rounds (PBA)=2.8333333333333335;} green hag #7: {team=neutral evil ; avg hp=1.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.666666666666668; hits/misses (PBA)= 2.3333333333333335/1.0; rounds (PBA)=3.3333333333333335;} green hag #18: {team=neutral evil ; avg hp=10.666666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.666666666666664; hits/misses (PBA)= 2.5/1.3333333333333333; rounds (PBA)=3.8333333333333335;} green hag #19: {team=neutral evil ; avg hp=-9.666666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.333333333333336; hits/misses (PBA)= 2.3333333333333335/1.1666666666666667; rounds (PBA)=3.5;} ancient gold dragon: {team=lawful good ; avg hp=-5.5 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 431.0; hits/misses (PBA)= 23.0/0.5; rounds (PBA)=7.833333333333333;} troll #13: {team=neutral evil ; avg hp=55.833333333333336 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.16666666666666; hits/misses (PBA)= 16.166666666666668/10.333333333333334; rounds (PBA)=8.833333333333334;} troll #8: {team=neutral evil ; avg hp=52.833333333333336 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.33333333333334; hits/misses (PBA)= 17.5/8.0; rounds (PBA)=8.5;} troll #15: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.33333333333334; hits/misses (PBA)= 16.166666666666668/9.833333333333334; rounds (PBA)=8.666666666666666;} oni #8: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.0; hits/misses (PBA)= 10.666666666666666/6.666666666666667; rounds (PBA)=8.666666666666666;} satyr #3: {team=neutral evil ; avg hp=-5.666666666666667 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} brown bear #22: {team=unaligned ; avg hp=-4.166666666666667 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.16666666666666666/0.16666666666666666; rounds (PBA)=0.3333333333333333;} brown bear #19: {team=unaligned ; avg hp=-8.666666666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} oni: {team=neutral evil ; avg hp=91.66666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.33333333333334; hits/misses (PBA)= 9.833333333333334/7.5; rounds (PBA)=8.666666666666666;} unicorn #5: {team=lawful good ; avg hp=-4.666666666666667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.166666666666664; hits/misses (PBA)= 3.3333333333333335/0.6666666666666666; rounds (PBA)=2.0;} unicorn #9: {team=lawful good ; avg hp=-3.5 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.5; hits/misses (PBA)= 3.1666666666666665/1.5; rounds (PBA)=2.3333333333333335;} brown bear #5: {team=lawful good ; avg hp=-7.5 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} brown bear #25: {team=unaligned ; avg hp=-9.166666666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3333333333333333; hits/misses (PBA)= 0.16666666666666666/0.0; rounds (PBA)=0.16666666666666666;} troll #2: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.83333333333334; hits/misses (PBA)= 16.5/9.5; rounds (PBA)=8.666666666666666;} brown bear #24: {team=unaligned ; avg hp=-5.333333333333333 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} treant #5: {team=lawful good ; avg hp=-7.833333333333333 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.5; hits/misses (PBA)= 7.166666666666667/3.1666666666666665; rounds (PBA)=5.166666666666667;} troll #5: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.5; hits/misses (PBA)= 15.333333333333334/10.666666666666666; rounds (PBA)=8.666666666666666;} brown bear #6: {team=lawful good ; avg hp=-3.1666666666666665 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} green hag #4: {team=neutral evil ; avg hp=-6.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.0; hits/misses (PBA)= 2.0/1.3333333333333333; rounds (PBA)=3.3333333333333335;} satyr #4: {team=neutral evil ; avg hp=-2.5 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} awakened tree #18: {team=lawful good ; avg hp=-8.166666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.333333333333334; hits/misses (PBA)= 0.8333333333333334/0.16666666666666666; rounds (PBA)=1.0;} werebear #9: {team=lawful good ; avg hp=-4.5 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.0; hits/misses (PBA)= 4.333333333333333/2.6666666666666665; rounds (PBA)=3.5;} troll #14: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.33333333333334; hits/misses (PBA)= 16.333333333333332/9.666666666666666; rounds (PBA)=8.666666666666666;} troll #4: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.66666666666666; hits/misses (PBA)= 17.0/10.0; rounds (PBA)=9.0;} unicorn #4: {team=lawful good ; avg hp=-3.8333333333333335 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.333333333333332; hits/misses (PBA)= 3.0/1.3333333333333333; rounds (PBA)=2.1666666666666665;} green hag #16: {team=neutral evil ; avg hp=-6.833333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.166666666666668; hits/misses (PBA)= 2.0/1.1666666666666667; rounds (PBA)=3.1666666666666665;} green hag #5: {team=neutral evil ; avg hp=-4.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.166666666666668; hits/misses (PBA)= 2.3333333333333335/1.3333333333333333; rounds (PBA)=3.6666666666666665;} satyr #5: {team=neutral evil ; avg hp=-5.166666666666667 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} unicorn #7: {team=lawful good ; avg hp=-6.833333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.833333333333332; hits/misses (PBA)= 2.5/1.1666666666666667; rounds (PBA)=1.8333333333333333;} unicorn: {team=lawful good ; avg hp=-7.5 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.166666666666668; hits/misses (PBA)= 2.3333333333333335/1.6666666666666667; rounds (PBA)=2.0;} brown bear #12: {team=unaligned ; avg hp=-12.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} awakened tree #15: {team=lawful good ; avg hp=-9.5 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.333333333333332; hits/misses (PBA)= 0.8333333333333334/0.5; rounds (PBA)=1.3333333333333333;} awakened tree #2: {team=lawful good ; avg hp=-5.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.166666666666668; hits/misses (PBA)= 1.0/0.16666666666666666; rounds (PBA)=1.1666666666666667;} brown bear #15: {team=unaligned ; avg hp=-10.166666666666666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.16666666666666666; rounds (PBA)=0.16666666666666666;} troll #9: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.0; hits/misses (PBA)= 12.833333333333334/13.666666666666666; rounds (PBA)=8.833333333333334;} troll #16: {team=neutral evil ; avg hp=70.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.0; hits/misses (PBA)= 14.333333333333334/12.166666666666666; rounds (PBA)=8.833333333333334;} green hag #13: {team=neutral evil ; avg hp=8.666666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.0; hits/misses (PBA)= 2.6666666666666665/2.0; rounds (PBA)=4.666666666666667;} unicorn #8: {team=lawful good ; avg hp=-3.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.666666666666668; hits/misses (PBA)= 1.8333333333333333/1.8333333333333333; rounds (PBA)=1.8333333333333333;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2831.01; crudely normalised: 0% > lawful good = expected rounds to survive: 1684.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 42; Sum of rounds: 390; > Team neutral evil = winning battles: 41; perfect battles: 0; close-call battles: 41; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant #9: {team=neutral evil ; avg hp=134.71428571428572 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.28571428571428; hits/misses (PBA)= 12.595238095238095/5.0; rounds (PBA)=8.857142857142858;} oni #6: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.16666666666666; hits/misses (PBA)= 10.571428571428571/7.285714285714286; rounds (PBA)=8.928571428571429;} treant #7: {team=lawful good ; avg hp=-4.833333333333333 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.95238095238095; hits/misses (PBA)= 6.428571428571429/2.857142857142857; rounds (PBA)=4.642857142857143;} green hag #9: {team=neutral evil ; avg hp=-3.0714285714285716 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.69047619047619; hits/misses (PBA)= 1.9285714285714286/1.5714285714285714; rounds (PBA)=3.5;} troll #7: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.6904761904762; hits/misses (PBA)= 14.666666666666666/11.857142857142858; rounds (PBA)=8.857142857142858;} awakened tree #19: {team=lawful good ; avg hp=-6.857142857142857 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.642857142857142; hits/misses (PBA)= 0.5952380952380952/0.35714285714285715; rounds (PBA)=0.9523809523809523;} oni #8: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.33333333333334; hits/misses (PBA)= 10.214285714285714/7.4523809523809526; rounds (PBA)=8.880952380952381;} werebear #7: {team=lawful good ; avg hp=-6.809523809523809 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.61904761904762; hits/misses (PBA)= 3.8095238095238093/2.1904761904761907; rounds (PBA)=3.0;} awakened tree #17: {team=lawful good ; avg hp=-5.5476190476190474 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.69047619047619; hits/misses (PBA)= 0.5952380952380952/0.3333333333333333; rounds (PBA)=0.9285714285714286;} awakened tree #9: {team=lawful good ; avg hp=-6.404761904761905 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.571428571428571; hits/misses (PBA)= 0.5476190476190477/0.3333333333333333; rounds (PBA)=0.8809523809523809;} troll #5: {team=neutral evil ; avg hp=80.35714285714286 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.47619047619048; hits/misses (PBA)= 15.214285714285714/11.547619047619047; rounds (PBA)=8.928571428571429;} werebear #8: {team=lawful good ; avg hp=-6.785714285714286 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.42857142857143; hits/misses (PBA)= 3.5/2.4523809523809526; rounds (PBA)=2.9761904761904763;} oni #2: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.07142857142858; hits/misses (PBA)= 10.119047619047619/7.690476190476191; rounds (PBA)=8.928571428571429;} treant #5: {team=lawful good ; avg hp=-5.642857142857143 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.95238095238095; hits/misses (PBA)= 6.357142857142857/2.8333333333333335; rounds (PBA)=4.595238095238095;} green hag #8: {team=neutral evil ; avg hp=-3.9761904761904763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.023809523809526; hits/misses (PBA)= 1.880952380952381/0.8809523809523809; rounds (PBA)=2.761904761904762;} awakened tree #10: {team=lawful good ; avg hp=-8.19047619047619 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.738095238095237; hits/misses (PBA)= 0.5476190476190477/0.38095238095238093; rounds (PBA)=0.9285714285714286;} unicorn: {team=lawful good ; avg hp=-7.809523809523809 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.404761904761905; hits/misses (PBA)= 2.0238095238095237/1.7380952380952381; rounds (PBA)=1.880952380952381;} green hag #26: {team=neutral evil ; avg hp=-1.0714285714285714 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.976190476190474; hits/misses (PBA)= 2.0238095238095237/0.9523809523809523; rounds (PBA)=2.9761904761904763;} satyr #3: {team=neutral evil ; avg hp=-8.80952380952381 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} werebear #9: {team=lawful good ; avg hp=-6.333333333333333 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.30952380952381; hits/misses (PBA)= 3.4047619047619047/2.5952380952380953; rounds (PBA)=3.0;} satyr #5: {team=neutral evil ; avg hp=-7.0476190476190474 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09523809523809523; hits/misses (PBA)= 0.023809523809523808/0.0; rounds (PBA)=0.047619047619047616;} green hag #10: {team=neutral evil ; avg hp=-2.8095238095238093 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.071428571428573; hits/misses (PBA)= 2.119047619047619/1.0238095238095237; rounds (PBA)=3.142857142857143;} troll #3: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.76190476190476; hits/misses (PBA)= 14.619047619047619/11.857142857142858; rounds (PBA)=8.833333333333334;} green hag #2: {team=neutral evil ; avg hp=-5.142857142857143 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.19047619047619; hits/misses (PBA)= 2.0714285714285716/1.119047619047619; rounds (PBA)=3.1904761904761907;} satyr #2: {team=neutral evil ; avg hp=-7.357142857142857 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.023809523809523808; rounds (PBA)=0.07142857142857142;} troll #8: {team=neutral evil ; avg hp=81.26190476190476 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.38095238095238; hits/misses (PBA)= 14.547619047619047/11.571428571428571; rounds (PBA)=8.785714285714286;} green hag #11: {team=neutral evil ; avg hp=-0.2857142857142857 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.523809523809526; hits/misses (PBA)= 2.2857142857142856/1.3571428571428572; rounds (PBA)=3.6666666666666665;} awakened tree #15: {team=lawful good ; avg hp=-7.404761904761905 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.142857142857143; hits/misses (PBA)= 0.47619047619047616/0.47619047619047616; rounds (PBA)=0.9523809523809523;} troll #10: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.45238095238096; hits/misses (PBA)= 14.785714285714286/11.261904761904763; rounds (PBA)=8.714285714285714;} green hag #23: {team=neutral evil ; avg hp=-3.880952380952381 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.738095238095237; hits/misses (PBA)= 1.8571428571428572/0.6904761904761905; rounds (PBA)=2.5476190476190474;} werebear #6: {team=lawful good ; avg hp=-4.976190476190476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.76190476190476; hits/misses (PBA)= 3.4285714285714284/2.5238095238095237; rounds (PBA)=2.9761904761904763;} green hag #27: {team=neutral evil ; avg hp=-3.0714285714285716 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.904761904761905; hits/misses (PBA)= 2.0952380952380953/0.8333333333333334; rounds (PBA)=2.9285714285714284;} green hag #15: {team=neutral evil ; avg hp=1.2142857142857142 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.69047619047619; hits/misses (PBA)= 2.1904761904761907/1.1666666666666667; rounds (PBA)=3.357142857142857;} werebear #4: {team=lawful good ; avg hp=-6.595238095238095 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.95238095238095; hits/misses (PBA)= 3.3095238095238093/2.6904761904761907; rounds (PBA)=3.0;} oni #5: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.6904761904762; hits/misses (PBA)= 9.285714285714286/8.119047619047619; rounds (PBA)=8.738095238095237;} troll: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.71428571428572; hits/misses (PBA)= 15.285714285714286/10.857142857142858; rounds (PBA)=8.714285714285714;} werebear #5: {team=lawful good ; avg hp=-6.928571428571429 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.833333333333336; hits/misses (PBA)= 3.4047619047619047/2.4523809523809526; rounds (PBA)=2.9285714285714284;} green hag #18: {team=neutral evil ; avg hp=-7.404761904761905 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.5; hits/misses (PBA)= 1.4761904761904763/0.9047619047619048; rounds (PBA)=2.380952380952381;} green hag #24: {team=neutral evil ; avg hp=0.4523809523809524 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.523809523809526; hits/misses (PBA)= 2.4761904761904763/1.2142857142857142; rounds (PBA)=3.6904761904761907;} troll #14: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.5952380952381; hits/misses (PBA)= 15.571428571428571/11.071428571428571; rounds (PBA)=8.880952380952381;} awakened tree #12: {team=lawful good ; avg hp=-6.428571428571429 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.642857142857143; hits/misses (PBA)= 0.5/0.38095238095238093; rounds (PBA)=0.8809523809523809;} troll #16: {team=neutral evil ; avg hp=79.66666666666667 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.42857142857142; hits/misses (PBA)= 14.952380952380953/11.19047619047619; rounds (PBA)=8.714285714285714;} troll #6: {team=neutral evil ; avg hp=81.69047619047619 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.5; hits/misses (PBA)= 14.5/11.857142857142858; rounds (PBA)=8.785714285714286;} green hag #3: {team=neutral evil ; avg hp=7.928571428571429 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.857142857142858; hits/misses (PBA)= 2.238095238095238/1.5238095238095237; rounds (PBA)=3.7857142857142856;} green hag #12: {team=neutral evil ; avg hp=-5.809523809523809 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.047619047619047; hits/misses (PBA)= 2.119047619047619/1.4523809523809523; rounds (PBA)=3.5714285714285716;} green hag #4: {team=neutral evil ; avg hp=-5.785714285714286 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.952380952380953; hits/misses (PBA)= 1.8095238095238095/0.9285714285714286; rounds (PBA)=2.738095238095238;} unicorn #2: {team=lawful good ; avg hp=-7.357142857142857 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.952380952380953; hits/misses (PBA)= 2.238095238095238/1.4285714285714286; rounds (PBA)=1.8333333333333333;} awakened tree #18: {team=lawful good ; avg hp=-5.5476190476190474 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.761904761904762; hits/misses (PBA)= 0.47619047619047616/0.42857142857142855; rounds (PBA)=0.9047619047619048;} oni #7: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.02380952380952; hits/misses (PBA)= 10.19047619047619/7.428571428571429; rounds (PBA)=8.80952380952381;} green hag #22: {team=neutral evil ; avg hp=-0.8095238095238095 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.761904761904763; hits/misses (PBA)= 1.7857142857142858/1.0714285714285714; rounds (PBA)=2.857142857142857;} awakened tree #16: {team=lawful good ; avg hp=-7.880952380952381 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0; hits/misses (PBA)= 0.5/0.40476190476190477; rounds (PBA)=0.9047619047619048;} awakened tree #5: {team=lawful good ; avg hp=-6.928571428571429 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.404761904761905; hits/misses (PBA)= 0.42857142857142855/0.5238095238095238; rounds (PBA)=0.9523809523809523;} oni #9: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.76190476190476; hits/misses (PBA)= 10.285714285714286/7.333333333333333; rounds (PBA)=8.80952380952381;} unicorn #10: {team=lawful good ; avg hp=-5.261904761904762 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.80952380952381; hits/misses (PBA)= 1.9523809523809523/1.7619047619047619; rounds (PBA)=1.8571428571428572;} troll #4: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.6904761904762; hits/misses (PBA)= 14.738095238095237/11.619047619047619; rounds (PBA)=8.785714285714286;} unicorn #9: {team=lawful good ; avg hp=-6.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.261904761904763; hits/misses (PBA)= 2.0476190476190474/1.6666666666666667; rounds (PBA)=1.8571428571428572;} ancient gold dragon: {team=lawful good ; avg hp=-8.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 428.0; hits/misses (PBA)= 22.761904761904763/0.8095238095238095; rounds (PBA)=7.857142857142857;} unicorn #7: {team=lawful good ; avg hp=-5.738095238095238 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.928571428571427; hits/misses (PBA)= 2.238095238095238/1.5714285714285714; rounds (PBA)=1.9047619047619047;} awakened tree: {team=lawful good ; avg hp=-6.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.666666666666666; hits/misses (PBA)= 0.6190476190476191/0.35714285714285715; rounds (PBA)=0.9761904761904762;} oni: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.6904761904762; hits/misses (PBA)= 10.214285714285714/7.4523809523809526; rounds (PBA)=8.904761904761905;} unicorn #4: {team=lawful good ; avg hp=-6.619047619047619 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.5; hits/misses (PBA)= 2.0476190476190474/1.619047619047619; rounds (PBA)=1.8333333333333333;} werebear #3: {team=lawful good ; avg hp=-5.476190476190476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.904761904761905; hits/misses (PBA)= 3.2142857142857144/2.738095238095238; rounds (PBA)=2.9761904761904763;} treant #3: {team=lawful good ; avg hp=-6.714285714285714 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.0952380952381; hits/misses (PBA)= 5.928571428571429/3.119047619047619; rounds (PBA)=4.523809523809524;} green hag #17: {team=neutral evil ; avg hp=-4.238095238095238 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.80952380952381; hits/misses (PBA)= 2.0238095238095237/1.0714285714285714; rounds (PBA)=3.0952380952380953;} unicorn #6: {team=lawful good ; avg hp=-7.428571428571429 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.333333333333332; hits/misses (PBA)= 2.119047619047619/1.7380952380952381; rounds (PBA)=1.9285714285714286;} troll #9: {team=neutral evil ; avg hp=80.80952380952381 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.38095238095238; hits/misses (PBA)= 14.047619047619047/12.380952380952381; rounds (PBA)=8.80952380952381;} green hag #7: {team=neutral evil ; avg hp=-3.4285714285714284 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.69047619047619; hits/misses (PBA)= 1.8571428571428572/0.9523809523809523; rounds (PBA)=2.8095238095238093;} troll #13: {team=neutral evil ; avg hp=81.19047619047619 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.64285714285714; hits/misses (PBA)= 15.476190476190476/11.071428571428571; rounds (PBA)=8.880952380952381;} unicorn #5: {team=lawful good ; avg hp=-5.238095238095238 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.61904761904762; hits/misses (PBA)= 1.9523809523809523/1.8095238095238095; rounds (PBA)=1.880952380952381;} werebear #10: {team=lawful good ; avg hp=-8.261904761904763 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.07142857142857; hits/misses (PBA)= 3.8095238095238093/2.1904761904761907; rounds (PBA)=3.0;} awakened tree #8: {team=lawful good ; avg hp=-6.214285714285714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.071428571428571; hits/misses (PBA)= 0.5476190476190477/0.3333333333333333; rounds (PBA)=0.8809523809523809;} awakened tree #6: {team=lawful good ; avg hp=-6.428571428571429 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.380952380952381; hits/misses (PBA)= 0.5/0.38095238095238093; rounds (PBA)=0.8809523809523809;} treant #8: {team=neutral evil ; avg hp=134.71428571428572 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.38095238095238; hits/misses (PBA)= 12.476190476190476/5.0476190476190474; rounds (PBA)=8.761904761904763;} awakened tree #2: {team=lawful good ; avg hp=-4.523809523809524 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.238095238095238; hits/misses (PBA)= 0.5238095238095238/0.4523809523809524; rounds (PBA)=0.9761904761904762;} awakened tree #11: {team=lawful good ; avg hp=-5.833333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0476190476190474; hits/misses (PBA)= 0.47619047619047616/0.5; rounds (PBA)=0.9761904761904762;} oni #4: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.54761904761904; hits/misses (PBA)= 10.095238095238095/7.619047619047619; rounds (PBA)=8.880952380952381;} ancient gold dragon #2: {team=lawful good ; avg hp=-8.5 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 420.4047619047619; hits/misses (PBA)= 22.428571428571427/0.8571428571428571; rounds (PBA)=7.761904761904762;} green hag: {team=neutral evil ; avg hp=-2.0476190476190474 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.595238095238095; hits/misses (PBA)= 2.0238095238095237/1.119047619047619; rounds (PBA)=3.142857142857143;} green hag #16: {team=neutral evil ; avg hp=-1.0952380952380953 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.095238095238095; hits/misses (PBA)= 2.380952380952381/0.8333333333333334; rounds (PBA)=3.2142857142857144;} green hag #19: {team=neutral evil ; avg hp=-8.071428571428571 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.30952380952381; hits/misses (PBA)= 2.0238095238095237/0.7142857142857143; rounds (PBA)=2.761904761904762;} awakened tree #7: {team=lawful good ; avg hp=-7.166666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.976190476190476; hits/misses (PBA)= 0.4523809523809524/0.5; rounds (PBA)=0.9523809523809523;} satyr: {team=neutral evil ; avg hp=-8.166666666666666 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09523809523809523;} green hag #5: {team=neutral evil ; avg hp=-4.0476190476190474 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.428571428571427; hits/misses (PBA)= 2.2857142857142856/0.9285714285714286; rounds (PBA)=3.238095238095238;} oni #3: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.14285714285714; hits/misses (PBA)= 9.880952380952381/7.833333333333333; rounds (PBA)=8.880952380952381;} werebear #2: {team=lawful good ; avg hp=-5.5 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.11904761904762; hits/misses (PBA)= 3.238095238095238/2.8095238095238093; rounds (PBA)=3.0238095238095237;} green hag #14: {team=neutral evil ; avg hp=-2.5952380952380953 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.42857142857143; hits/misses (PBA)= 2.3095238095238093/1.119047619047619; rounds (PBA)=3.4285714285714284;} unicorn #8: {team=lawful good ; avg hp=-7.190476190476191 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.095238095238095; hits/misses (PBA)= 2.1904761904761907/1.5238095238095237; rounds (PBA)=1.8571428571428572;} green hag #25: {team=neutral evil ; avg hp=-1.9761904761904763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.428571428571427; hits/misses (PBA)= 1.8571428571428572/1.0476190476190477; rounds (PBA)=2.9047619047619047;} awakened tree #3: {team=lawful good ; avg hp=-6.285714285714286 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.928571428571429; hits/misses (PBA)= 0.47619047619047616/0.4523809523809524; rounds (PBA)=0.9285714285714286;} treant #2: {team=lawful good ; avg hp=-6.571428571428571 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.42857142857143; hits/misses (PBA)= 6.261904761904762/2.738095238095238; rounds (PBA)=4.5;} troll #11: {team=neutral evil ; avg hp=81.5952380952381 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.38095238095238; hits/misses (PBA)= 14.619047619047619/11.880952380952381; rounds (PBA)=8.880952380952381;} green hag #13: {team=neutral evil ; avg hp=1.2142857142857142 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.07142857142857; hits/misses (PBA)= 2.5952380952380953/1.0238095238095237; rounds (PBA)=3.619047619047619;} werebear: {team=lawful good ; avg hp=-5.976190476190476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.523809523809526; hits/misses (PBA)= 3.1666666666666665/2.8333333333333335; rounds (PBA)=3.0;} green hag #20: {team=neutral evil ; avg hp=7.714285714285714 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.928571428571427; hits/misses (PBA)= 2.1904761904761907/1.5238095238095237; rounds (PBA)=3.7142857142857144;} awakened tree #13: {team=lawful good ; avg hp=-6.619047619047619 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4523809523809526; hits/misses (PBA)= 0.38095238095238093/0.5476190476190477; rounds (PBA)=0.9285714285714286;} oni #10: {team=neutral evil ; avg hp=107.38095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.5; hits/misses (PBA)= 10.238095238095237/7.5; rounds (PBA)=8.880952380952381;} unicorn #3: {team=lawful good ; avg hp=-6.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.404761904761905; hits/misses (PBA)= 2.0238095238095237/1.7380952380952381; rounds (PBA)=1.880952380952381;} treant #6: {team=lawful good ; avg hp=-7.214285714285714 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.61904761904762; hits/misses (PBA)= 6.166666666666667/2.9285714285714284; rounds (PBA)=4.5476190476190474;} troll #2: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.33333333333334; hits/misses (PBA)= 14.738095238095237/11.119047619047619; rounds (PBA)=8.619047619047619;} awakened tree #4: {team=lawful good ; avg hp=-5.523809523809524 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.190476190476191; hits/misses (PBA)= 0.42857142857142855/0.47619047619047616; rounds (PBA)=0.9047619047619048;} green hag #21: {team=neutral evil ; avg hp=2.8333333333333335 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.928571428571427; hits/misses (PBA)= 2.1666666666666665/1.5; rounds (PBA)=3.6666666666666665;} green hag #6: {team=neutral evil ; avg hp=0.9523809523809523 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.428571428571427; hits/misses (PBA)= 2.0238095238095237/1.1428571428571428; rounds (PBA)=3.1666666666666665;} satyr #4: {team=neutral evil ; avg hp=-7.214285714285714 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.023809523809523808; rounds (PBA)=0.047619047619047616;} treant #4: {team=lawful good ; avg hp=-5.309523809523809 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.19047619047619; hits/misses (PBA)= 6.595238095238095/2.5476190476190474; rounds (PBA)=4.571428571428571;} awakened tree #14: {team=lawful good ; avg hp=-8.666666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.095238095238095; hits/misses (PBA)= 0.5476190476190477/0.35714285714285715; rounds (PBA)=0.9047619047619048;} treant: {team=lawful good ; avg hp=-5.261904761904762 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.76190476190476; hits/misses (PBA)= 6.5476190476190474/2.642857142857143; rounds (PBA)=4.595238095238095;} troll #12: {team=neutral evil ; avg hp=77.88095238095238 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.78571428571428; hits/misses (PBA)= 14.833333333333334/11.5; rounds (PBA)=8.80952380952381;} troll #17: {team=neutral evil ; avg hp=78.4047619047619 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.97619047619048; hits/misses (PBA)= 15.166666666666666/10.952380952380953; rounds (PBA)=8.738095238095237;} troll #15: {team=neutral evil ; avg hp=82.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.21428571428572; hits/misses (PBA)= 14.5/11.857142857142858; rounds (PBA)=8.785714285714286;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2831.01; crudely normalised: 0% > lawful good = expected rounds to survive: 1684.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 30; Sum of rounds: 277; > Team neutral evil = winning battles: 29; perfect battles: 0; close-call battles: 29; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=lawful good ; avg hp=-6.8 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.733333333333334; hits/misses (PBA)= 3.3/2.8333333333333335; rounds (PBA)=3.066666666666667;} awakened tree #5: {team=lawful good ; avg hp=-7.933333333333334 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.066666666666666; hits/misses (PBA)= 0.43333333333333335/0.4666666666666667; rounds (PBA)=0.9;} awakened tree #19: {team=lawful good ; avg hp=-4.4 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.1; hits/misses (PBA)= 0.5666666666666667/0.26666666666666666; rounds (PBA)=0.8333333333333334;} werebear #2: {team=lawful good ; avg hp=-6.366666666666666 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.86666666666667; hits/misses (PBA)= 3.2/2.8; rounds (PBA)=3.0;} green hag #8: {team=neutral evil ; avg hp=-0.9666666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.533333333333335; hits/misses (PBA)= 1.8666666666666667/1.3; rounds (PBA)=3.1666666666666665;} green hag #7: {team=neutral evil ; avg hp=-2.7333333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.466666666666665; hits/misses (PBA)= 1.9/1.0333333333333334; rounds (PBA)=2.933333333333333;} troll: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.6; hits/misses (PBA)= 14.733333333333333/11.066666666666666; rounds (PBA)=8.6;} treant #3: {team=lawful good ; avg hp=-6.766666666666667 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.83333333333333; hits/misses (PBA)= 6.633333333333334/2.1666666666666665; rounds (PBA)=4.4;} werebear #6: {team=lawful good ; avg hp=-5.566666666666666 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.333333333333336; hits/misses (PBA)= 3.2666666666666666/2.466666666666667; rounds (PBA)=2.8666666666666667;} oni #6: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.03333333333333; hits/misses (PBA)= 9.533333333333333/7.933333333333334; rounds (PBA)=8.766666666666667;} troll #12: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.66666666666666; hits/misses (PBA)= 15.133333333333333/10.933333333333334; rounds (PBA)=8.733333333333333;} green hag #11: {team=neutral evil ; avg hp=-2.533333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.333333333333332; hits/misses (PBA)= 1.9/1.2; rounds (PBA)=3.1;} green hag #16: {team=neutral evil ; avg hp=-3.2 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.733333333333334; hits/misses (PBA)= 2.1/1.3; rounds (PBA)=3.4;} awakened tree #3: {team=lawful good ; avg hp=-5.033333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9; hits/misses (PBA)= 0.5/0.4666666666666667; rounds (PBA)=0.9666666666666667;} troll #7: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.63333333333333; hits/misses (PBA)= 15.0/11.366666666666667; rounds (PBA)=8.833333333333334;} oni #3: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.16666666666666; hits/misses (PBA)= 9.433333333333334/7.7; rounds (PBA)=8.6;} green hag #22: {team=neutral evil ; avg hp=-8.966666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.6; hits/misses (PBA)= 2.033333333333333/0.9333333333333333; rounds (PBA)=2.966666666666667;} werebear #7: {team=lawful good ; avg hp=-6.666666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.2; hits/misses (PBA)= 3.5/2.566666666666667; rounds (PBA)=3.033333333333333;} awakened tree #11: {team=lawful good ; avg hp=-6.8 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166666666666666; hits/misses (PBA)= 0.5666666666666667/0.4; rounds (PBA)=0.9666666666666667;} green hag #23: {team=neutral evil ; avg hp=-9.666666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.566666666666666; hits/misses (PBA)= 2.1333333333333333/1.2333333333333334; rounds (PBA)=3.3666666666666667;} unicorn #2: {team=lawful good ; avg hp=-5.633333333333334 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.333333333333332; hits/misses (PBA)= 2.3/1.5; rounds (PBA)=1.9;} green hag #6: {team=neutral evil ; avg hp=-4.933333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.1; hits/misses (PBA)= 1.6333333333333333/0.7666666666666667; rounds (PBA)=2.4;} troll #5: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.06666666666666; hits/misses (PBA)= 14.333333333333334/11.366666666666667; rounds (PBA)=8.633333333333333;} awakened tree #16: {team=lawful good ; avg hp=-5.766666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.933333333333334; hits/misses (PBA)= 0.6333333333333333/0.3; rounds (PBA)=0.9333333333333333;} awakened tree #15: {team=lawful good ; avg hp=-6.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.066666666666666; hits/misses (PBA)= 0.5666666666666667/0.4; rounds (PBA)=0.9666666666666667;} satyr #3: {team=neutral evil ; avg hp=-7.6 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2; hits/misses (PBA)= 0.03333333333333333/0.0; rounds (PBA)=0.03333333333333333;} troll #3: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.7; hits/misses (PBA)= 15.733333333333333/10.566666666666666; rounds (PBA)=8.8;} green hag #10: {team=neutral evil ; avg hp=-1.3 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.766666666666666; hits/misses (PBA)= 2.533333333333333/0.8333333333333334; rounds (PBA)=3.3666666666666667;} awakened tree #8: {team=lawful good ; avg hp=-6.5 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9; hits/misses (PBA)= 0.43333333333333335/0.36666666666666664; rounds (PBA)=0.8;} green hag: {team=neutral evil ; avg hp=-4.7 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.3; hits/misses (PBA)= 1.7/1.0333333333333334; rounds (PBA)=2.7333333333333334;} treant: {team=lawful good ; avg hp=-7.4 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.5; hits/misses (PBA)= 6.2/3.066666666666667; rounds (PBA)=4.633333333333334;} unicorn #7: {team=lawful good ; avg hp=-7.466666666666667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.166666666666668; hits/misses (PBA)= 2.4/1.6; rounds (PBA)=2.0;} green hag #12: {team=neutral evil ; avg hp=-9.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.133333333333333; hits/misses (PBA)= 1.6666666666666667/0.8333333333333334; rounds (PBA)=2.5;} troll #13: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.26666666666668; hits/misses (PBA)= 14.3/11.7; rounds (PBA)=8.666666666666666;} unicorn #6: {team=lawful good ; avg hp=-5.566666666666666 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.766666666666666; hits/misses (PBA)= 2.3333333333333335/1.6666666666666667; rounds (PBA)=2.0;} troll #15: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.03333333333333; hits/misses (PBA)= 14.9/11.0; rounds (PBA)=8.666666666666666;} oni #7: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.06666666666666; hits/misses (PBA)= 10.0/7.266666666666667; rounds (PBA)=8.633333333333333;} troll #17: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.56666666666666; hits/misses (PBA)= 14.866666666666667/11.133333333333333; rounds (PBA)=8.666666666666666;} oni #10: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.26666666666668; hits/misses (PBA)= 10.066666666666666/7.3; rounds (PBA)=8.733333333333333;} green hag #18: {team=neutral evil ; avg hp=-6.033333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.9; hits/misses (PBA)= 1.8/0.6666666666666666; rounds (PBA)=2.466666666666667;} unicorn #3: {team=lawful good ; avg hp=-5.333333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.033333333333335; hits/misses (PBA)= 2.3666666666666667/1.5666666666666667; rounds (PBA)=1.9666666666666666;} awakened tree #9: {team=lawful good ; avg hp=-6.866666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.366666666666667; hits/misses (PBA)= 0.5333333333333333/0.4; rounds (PBA)=0.9333333333333333;} werebear #8: {team=lawful good ; avg hp=-6.766666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.233333333333334; hits/misses (PBA)= 3.3333333333333335/2.6666666666666665; rounds (PBA)=3.0;} troll #10: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.23333333333332; hits/misses (PBA)= 14.366666666666667/11.933333333333334; rounds (PBA)=8.766666666666667;} green hag #4: {team=neutral evil ; avg hp=0.03333333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.86666666666667; hits/misses (PBA)= 2.533333333333333/0.7666666666666667; rounds (PBA)=3.3;} werebear #4: {team=lawful good ; avg hp=-6.4 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.63333333333333; hits/misses (PBA)= 3.466666666666667/2.6; rounds (PBA)=3.033333333333333;} unicorn #4: {team=lawful good ; avg hp=-6.9 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.366666666666667; hits/misses (PBA)= 2.1333333333333333/1.7333333333333334; rounds (PBA)=1.9333333333333333;} green hag #21: {team=neutral evil ; avg hp=-7.1 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.966666666666665; hits/misses (PBA)= 2.033333333333333/0.6333333333333333; rounds (PBA)=2.6666666666666665;} treant #8: {team=neutral evil ; avg hp=133.4 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.63333333333333; hits/misses (PBA)= 12.066666666666666/5.566666666666666; rounds (PBA)=8.833333333333334;} unicorn #8: {team=lawful good ; avg hp=-6.466666666666667 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.366666666666667; hits/misses (PBA)= 2.1333333333333333/1.7333333333333334; rounds (PBA)=1.9333333333333333;} awakened tree: {team=lawful good ; avg hp=-7.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.4; hits/misses (PBA)= 0.5333333333333333/0.36666666666666664; rounds (PBA)=0.9;} werebear #5: {team=lawful good ; avg hp=-5.966666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.86666666666667; hits/misses (PBA)= 3.3333333333333335/2.6666666666666665; rounds (PBA)=3.0;} werebear #9: {team=lawful good ; avg hp=-5.1 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.766666666666666; hits/misses (PBA)= 3.1666666666666665/2.7; rounds (PBA)=2.933333333333333;} treant #5: {team=lawful good ; avg hp=-6.566666666666666 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.16666666666667; hits/misses (PBA)= 6.266666666666667/2.7333333333333334; rounds (PBA)=4.5;} unicorn #9: {team=lawful good ; avg hp=-7.833333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.966666666666665; hits/misses (PBA)= 2.033333333333333/1.9; rounds (PBA)=1.9666666666666666;} troll #8: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.43333333333334; hits/misses (PBA)= 15.0/10.8; rounds (PBA)=8.633333333333333;} awakened tree #10: {team=lawful good ; avg hp=-5.8 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166666666666666; hits/misses (PBA)= 0.4666666666666667/0.43333333333333335; rounds (PBA)=0.9;} troll #6: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.5; hits/misses (PBA)= 15.366666666666667/10.633333333333333; rounds (PBA)=8.666666666666666;} green hag #20: {team=neutral evil ; avg hp=3.7333333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.7; hits/misses (PBA)= 2.6/1.2; rounds (PBA)=3.8;} green hag #9: {team=neutral evil ; avg hp=-5.2 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.2; hits/misses (PBA)= 1.8666666666666667/0.9333333333333333; rounds (PBA)=2.8;} oni #8: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.93333333333334; hits/misses (PBA)= 10.2/7.2; rounds (PBA)=8.733333333333333;} awakened tree #4: {team=lawful good ; avg hp=-6.3 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.633333333333333; hits/misses (PBA)= 0.5333333333333333/0.4; rounds (PBA)=0.9333333333333333;} werebear #3: {team=lawful good ; avg hp=-8.366666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.36666666666667; hits/misses (PBA)= 3.2666666666666666/2.533333333333333; rounds (PBA)=2.9;} ancient gold dragon: {team=lawful good ; avg hp=-5.9 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 421.8333333333333; hits/misses (PBA)= 22.5/1.0; rounds (PBA)=7.833333333333333;} troll #4: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.66666666666666; hits/misses (PBA)= 14.566666666666666/11.6; rounds (PBA)=8.766666666666667;} awakened tree #7: {team=lawful good ; avg hp=-5.233333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.566666666666666; hits/misses (PBA)= 0.5/0.3; rounds (PBA)=0.8;} satyr #2: {team=neutral evil ; avg hp=-8.733333333333333 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03333333333333333;} troll #11: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.73333333333332; hits/misses (PBA)= 15.5/10.533333333333333; rounds (PBA)=8.733333333333333;} green hag #24: {team=neutral evil ; avg hp=-3.6 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.833333333333332; hits/misses (PBA)= 1.8333333333333333/1.0333333333333334; rounds (PBA)=2.8666666666666667;} oni #4: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.06666666666666; hits/misses (PBA)= 10.233333333333333/7.166666666666667; rounds (PBA)=8.7;} troll #14: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.43333333333334; hits/misses (PBA)= 14.866666666666667/11.233333333333333; rounds (PBA)=8.733333333333333;} troll #2: {team=neutral evil ; avg hp=79.66666666666667 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.7; hits/misses (PBA)= 14.633333333333333/11.433333333333334; rounds (PBA)=8.7;} ancient gold dragon #2: {team=lawful good ; avg hp=-8.433333333333334 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 416.73333333333335; hits/misses (PBA)= 21.966666666666665/1.2333333333333334; rounds (PBA)=7.733333333333333;} green hag #15: {team=neutral evil ; avg hp=-3.966666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.933333333333334; hits/misses (PBA)= 2.0/0.9666666666666667; rounds (PBA)=2.966666666666667;} green hag #14: {team=neutral evil ; avg hp=1.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.0; hits/misses (PBA)= 2.6666666666666665/1.3; rounds (PBA)=3.966666666666667;} treant #6: {team=lawful good ; avg hp=-5.433333333333334 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.16666666666667; hits/misses (PBA)= 6.066666666666666/2.7333333333333334; rounds (PBA)=4.4;} troll #16: {team=neutral evil ; avg hp=81.2 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.1; hits/misses (PBA)= 14.666666666666666/10.966666666666667; rounds (PBA)=8.6;} awakened tree #12: {team=lawful good ; avg hp=-5.9 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.233333333333333; hits/misses (PBA)= 0.6/0.36666666666666664; rounds (PBA)=0.9666666666666667;} unicorn: {team=lawful good ; avg hp=-6.233333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.733333333333334; hits/misses (PBA)= 2.3333333333333335/1.4666666666666666; rounds (PBA)=1.9;} treant #9: {team=neutral evil ; avg hp=133.4 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.26666666666668; hits/misses (PBA)= 12.3/5.066666666666666; rounds (PBA)=8.733333333333333;} awakened tree #18: {team=lawful good ; avg hp=-6.666666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.566666666666666; hits/misses (PBA)= 0.5666666666666667/0.4; rounds (PBA)=0.9666666666666667;} green hag #13: {team=neutral evil ; avg hp=-5.366666666666666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.7; hits/misses (PBA)= 1.6333333333333333/1.1; rounds (PBA)=2.7333333333333334;} green hag #17: {team=neutral evil ; avg hp=-6.966666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.2; hits/misses (PBA)= 1.8666666666666667/0.9333333333333333; rounds (PBA)=2.8;} oni #9: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.26666666666668; hits/misses (PBA)= 10.0/7.4; rounds (PBA)=8.7;} awakened tree #17: {team=lawful good ; avg hp=-5.9 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.633333333333334; hits/misses (PBA)= 0.43333333333333335/0.4666666666666667; rounds (PBA)=0.9;} werebear #10: {team=lawful good ; avg hp=-5.8 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.03333333333333; hits/misses (PBA)= 3.566666666666667/2.5; rounds (PBA)=3.033333333333333;} oni #5: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.9; hits/misses (PBA)= 9.933333333333334/7.366666666666666; rounds (PBA)=8.666666666666666;} green hag #25: {team=neutral evil ; avg hp=-3.433333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.266666666666666; hits/misses (PBA)= 2.1666666666666665/1.0333333333333334; rounds (PBA)=3.2;} awakened tree #2: {team=lawful good ; avg hp=-5.633333333333334 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2; hits/misses (PBA)= 0.4/0.5333333333333333; rounds (PBA)=0.9333333333333333;} green hag #27: {team=neutral evil ; avg hp=0.43333333333333335 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.733333333333334; hits/misses (PBA)= 1.7666666666666666/1.1333333333333333; rounds (PBA)=2.9;} awakened tree #6: {team=lawful good ; avg hp=-8.566666666666666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.8; hits/misses (PBA)= 0.7/0.23333333333333334; rounds (PBA)=0.9333333333333333;} unicorn #10: {team=lawful good ; avg hp=-5.233333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.133333333333333; hits/misses (PBA)= 2.1666666666666665/1.7; rounds (PBA)=1.9333333333333333;} satyr #4: {team=neutral evil ; avg hp=-7.6 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} unicorn #5: {team=lawful good ; avg hp=-6.833333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.033333333333335; hits/misses (PBA)= 2.2666666666666666/1.4666666666666666; rounds (PBA)=1.8666666666666667;} satyr #5: {team=neutral evil ; avg hp=-7.433333333333334 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} awakened tree #13: {team=lawful good ; avg hp=-5.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.866666666666666; hits/misses (PBA)= 0.5/0.43333333333333335; rounds (PBA)=0.9333333333333333;} awakened tree #14: {team=lawful good ; avg hp=-5.133333333333334 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.933333333333334; hits/misses (PBA)= 0.4/0.4666666666666667; rounds (PBA)=0.8666666666666667;} oni #2: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.4; hits/misses (PBA)= 9.466666666666667/7.966666666666667; rounds (PBA)=8.733333333333333;} green hag #19: {team=neutral evil ; avg hp=2.5 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.9; hits/misses (PBA)= 2.466666666666667/1.3; rounds (PBA)=3.8;} oni: {team=neutral evil ; avg hp=106.33333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.03333333333333; hits/misses (PBA)= 10.633333333333333/6.933333333333334; rounds (PBA)=8.8;} troll #9: {team=neutral evil ; avg hp=77.96666666666667 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.53333333333333; hits/misses (PBA)= 14.633333333333333/11.366666666666667; rounds (PBA)=8.666666666666666;} green hag #2: {team=neutral evil ; avg hp=-1.9333333333333333 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.166666666666668; hits/misses (PBA)= 2.0/1.0333333333333334; rounds (PBA)=3.033333333333333;} satyr: {team=neutral evil ; avg hp=-6.9 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.03333333333333333; rounds (PBA)=0.03333333333333333;} treant #7: {team=lawful good ; avg hp=-6.366666666666666 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.46666666666667; hits/misses (PBA)= 6.366666666666666/2.7; rounds (PBA)=4.533333333333333;} treant #4: {team=lawful good ; avg hp=-6.633333333333334 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.96666666666667; hits/misses (PBA)= 7.233333333333333/2.1666666666666665; rounds (PBA)=4.7;} treant #2: {team=lawful good ; avg hp=-6.433333333333334 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.1; hits/misses (PBA)= 6.2/2.7333333333333334; rounds (PBA)=4.466666666666667;} green hag #5: {team=neutral evil ; avg hp=-5.433333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.166666666666668; hits/misses (PBA)= 2.1666666666666665/1.1; rounds (PBA)=3.2666666666666666;} green hag #3: {team=neutral evil ; avg hp=-3.7333333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.133333333333333; hits/misses (PBA)= 2.0/1.1666666666666667; rounds (PBA)=3.1666666666666665;} green hag #26: {team=neutral evil ; avg hp=1.3666666666666667 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.633333333333333; hits/misses (PBA)= 2.1333333333333333/1.1333333333333333; rounds (PBA)=3.2666666666666666;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2831.01; crudely normalised: 0% > lawful good = expected rounds to survive: 1684.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 29; Sum of rounds: 264; > Team neutral evil = winning battles: 28; perfect battles: 0; close-call battles: 28; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni #5: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.13793103448276; hits/misses (PBA)= 9.827586206896552/7.482758620689655; rounds (PBA)=8.655172413793103;} troll #6: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.6551724137931; hits/misses (PBA)= 14.379310344827585/11.172413793103448; rounds (PBA)=8.551724137931034;} troll #5: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.82758620689654; hits/misses (PBA)= 14.793103448275861/10.655172413793103; rounds (PBA)=8.517241379310345;} green hag #6: {team=neutral evil ; avg hp=-2.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.103448275862068; hits/misses (PBA)= 2.206896551724138/1.4137931034482758; rounds (PBA)=3.6206896551724137;} awakened tree #5: {team=lawful good ; avg hp=-6.0344827586206895 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.689655172413793; hits/misses (PBA)= 0.4482758620689655/0.3793103448275862; rounds (PBA)=0.8275862068965517;} oni #4: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.55172413793105; hits/misses (PBA)= 9.413793103448276/7.551724137931035; rounds (PBA)=8.517241379310345;} treant: {team=lawful good ; avg hp=-6.9655172413793105 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.96551724137932; hits/misses (PBA)= 6.482758620689655/2.5517241379310347; rounds (PBA)=4.517241379310345;} awakened tree #12: {team=lawful good ; avg hp=-5.758620689655173 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.517241379310345; hits/misses (PBA)= 0.4482758620689655/0.3448275862068966; rounds (PBA)=0.7931034482758621;} troll #8: {team=neutral evil ; avg hp=79.65517241379311 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.24137931034483; hits/misses (PBA)= 14.793103448275861/10.96551724137931; rounds (PBA)=8.586206896551724;} awakened tree #9: {team=lawful good ; avg hp=-8.689655172413794 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.551724137931035; hits/misses (PBA)= 0.41379310344827586/0.4482758620689655; rounds (PBA)=0.8620689655172413;} green hag #12: {team=neutral evil ; avg hp=6.310344827586207 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.06896551724138; hits/misses (PBA)= 2.310344827586207/1.206896551724138; rounds (PBA)=3.5172413793103448;} treant #9: {team=neutral evil ; avg hp=133.24137931034483 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.72413793103448; hits/misses (PBA)= 11.96551724137931/5.172413793103448; rounds (PBA)=8.586206896551724;} awakened tree #18: {team=lawful good ; avg hp=-6.551724137931035 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.517241379310345; hits/misses (PBA)= 0.5172413793103449/0.3103448275862069; rounds (PBA)=0.8275862068965517;} awakened tree #10: {team=lawful good ; avg hp=-5.551724137931035 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0; hits/misses (PBA)= 0.5517241379310345/0.41379310344827586; rounds (PBA)=0.9655172413793104;} troll #9: {team=neutral evil ; avg hp=77.86206896551724 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.0344827586207; hits/misses (PBA)= 15.482758620689655/10.206896551724139; rounds (PBA)=8.655172413793103;} werebear #3: {team=lawful good ; avg hp=-5.137931034482759 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.275862068965516; hits/misses (PBA)= 2.793103448275862/3.1379310344827585; rounds (PBA)=2.9655172413793105;} unicorn: {team=lawful good ; avg hp=-7.862068965517241 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.93103448275862; hits/misses (PBA)= 2.103448275862069/1.5517241379310345; rounds (PBA)=1.8275862068965518;} werebear #2: {team=lawful good ; avg hp=-7.586206896551724 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.275862068965516; hits/misses (PBA)= 3.1379310344827585/2.7241379310344827; rounds (PBA)=2.9310344827586206;} oni #9: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.6551724137931; hits/misses (PBA)= 9.827586206896552/7.206896551724138; rounds (PBA)=8.551724137931034;} werebear #5: {team=lawful good ; avg hp=-5.896551724137931 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.206896551724135; hits/misses (PBA)= 3.413793103448276/2.4482758620689653; rounds (PBA)=2.9310344827586206;} unicorn #5: {team=lawful good ; avg hp=-5.896551724137931 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.896551724137932; hits/misses (PBA)= 2.2758620689655173/1.1724137931034482; rounds (PBA)=1.7241379310344827;} troll #11: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.27586206896552; hits/misses (PBA)= 14.89655172413793/10.379310344827585; rounds (PBA)=8.482758620689655;} oni #3: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.51724137931035; hits/misses (PBA)= 9.689655172413794/7.241379310344827; rounds (PBA)=8.517241379310345;} troll #7: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.0344827586207; hits/misses (PBA)= 14.655172413793103/10.89655172413793; rounds (PBA)=8.517241379310345;} green hag #21: {team=neutral evil ; avg hp=-3.3448275862068964 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.310344827586206; hits/misses (PBA)= 1.8620689655172413/1.1379310344827587; rounds (PBA)=3.0;} green hag #13: {team=neutral evil ; avg hp=9.206896551724139 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.0; hits/misses (PBA)= 2.310344827586207/1.2758620689655173; rounds (PBA)=3.586206896551724;} treant #7: {team=lawful good ; avg hp=-6.862068965517241 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.27586206896552; hits/misses (PBA)= 6.482758620689655/2.206896551724138; rounds (PBA)=4.344827586206897;} satyr #5: {team=neutral evil ; avg hp=-5.896551724137931 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.034482758620689655;} satyr #4: {team=neutral evil ; avg hp=-6.862068965517241 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.034482758620689655;} green hag #27: {team=neutral evil ; avg hp=-0.5517241379310345 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.724137931034484; hits/misses (PBA)= 1.7586206896551724/1.4482758620689655; rounds (PBA)=3.206896551724138;} awakened tree #2: {team=lawful good ; avg hp=-6.241379310344827 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.655172413793103; hits/misses (PBA)= 0.41379310344827586/0.4827586206896552; rounds (PBA)=0.896551724137931;} treant #8: {team=neutral evil ; avg hp=133.24137931034483 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.6206896551724; hits/misses (PBA)= 12.206896551724139/4.689655172413793; rounds (PBA)=8.551724137931034;} treant #3: {team=lawful good ; avg hp=-5.586206896551724 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.27586206896552; hits/misses (PBA)= 6.482758620689655/2.206896551724138; rounds (PBA)=4.344827586206897;} werebear: {team=lawful good ; avg hp=-6.655172413793103 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.275862068965516; hits/misses (PBA)= 3.2758620689655173/2.586206896551724; rounds (PBA)=2.9310344827586206;} awakened tree #4: {team=lawful good ; avg hp=-5.827586206896552 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9655172413793105; hits/misses (PBA)= 0.4482758620689655/0.5172413793103449; rounds (PBA)=0.9655172413793104;} green hag #17: {team=neutral evil ; avg hp=-8.241379310344827 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.413793103448278; hits/misses (PBA)= 1.6206896551724137/0.8275862068965517; rounds (PBA)=2.4482758620689653;} satyr #2: {team=neutral evil ; avg hp=-8.137931034482758 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} green hag #25: {team=neutral evil ; avg hp=2.4827586206896552 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.24137931034483; hits/misses (PBA)= 2.206896551724138/0.9655172413793104; rounds (PBA)=3.1724137931034484;} green hag #3: {team=neutral evil ; avg hp=4.206896551724138 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.896551724137932; hits/misses (PBA)= 1.9310344827586208/1.5172413793103448; rounds (PBA)=3.4482758620689653;} treant #4: {team=lawful good ; avg hp=-6.896551724137931 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.20689655172414; hits/misses (PBA)= 6.413793103448276/2.4827586206896552; rounds (PBA)=4.448275862068965;} unicorn #3: {team=lawful good ; avg hp=-5.689655172413793 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.689655172413794; hits/misses (PBA)= 2.0689655172413794/1.6551724137931034; rounds (PBA)=1.8620689655172413;} treant #5: {team=lawful good ; avg hp=-6.448275862068965 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.34482758620689; hits/misses (PBA)= 6.413793103448276/2.3448275862068964; rounds (PBA)=4.379310344827586;} awakened tree #8: {team=lawful good ; avg hp=-5.241379310344827 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.862068965517241; hits/misses (PBA)= 0.5172413793103449/0.41379310344827586; rounds (PBA)=0.9310344827586207;} troll #14: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.58620689655172; hits/misses (PBA)= 15.10344827586207/10.586206896551724; rounds (PBA)=8.620689655172415;} treant #2: {team=lawful good ; avg hp=-6.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.58620689655173; hits/misses (PBA)= 6.310344827586207/2.793103448275862; rounds (PBA)=4.551724137931035;} awakened tree #3: {team=lawful good ; avg hp=-6.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.241379310344827; hits/misses (PBA)= 0.5862068965517241/0.20689655172413793; rounds (PBA)=0.7931034482758621;} green hag: {team=neutral evil ; avg hp=-0.3448275862068966 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.79310344827586; hits/misses (PBA)= 1.8275862068965518/1.2413793103448276; rounds (PBA)=3.0689655172413794;} werebear #6: {team=lawful good ; avg hp=-5.448275862068965 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.55172413793103; hits/misses (PBA)= 3.103448275862069/2.7586206896551726; rounds (PBA)=2.9310344827586206;} awakened tree #15: {team=lawful good ; avg hp=-7.137931034482759 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0; hits/misses (PBA)= 0.4827586206896552/0.41379310344827586; rounds (PBA)=0.896551724137931;} green hag #26: {team=neutral evil ; avg hp=0.7241379310344828 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.41379310344828; hits/misses (PBA)= 2.413793103448276/1.206896551724138; rounds (PBA)=3.6206896551724137;} satyr: {team=neutral evil ; avg hp=-6.586206896551724 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} ancient gold dragon: {team=lawful good ; avg hp=-8.379310344827585 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 403.0344827586207; hits/misses (PBA)= 21.448275862068964/1.103448275862069; rounds (PBA)=7.517241379310345;} oni #2: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.24137931034483; hits/misses (PBA)= 9.620689655172415/7.413793103448276; rounds (PBA)=8.517241379310345;} unicorn #6: {team=lawful good ; avg hp=-6.068965517241379 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.0; hits/misses (PBA)= 2.2413793103448274/1.2758620689655173; rounds (PBA)=1.7586206896551724;} green hag #4: {team=neutral evil ; avg hp=4.206896551724138 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.551724137931036; hits/misses (PBA)= 2.0689655172413794/1.5862068965517242; rounds (PBA)=3.6551724137931036;} oni #8: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.44827586206895; hits/misses (PBA)= 10.413793103448276/6.793103448275862; rounds (PBA)=8.620689655172415;} unicorn #9: {team=lawful good ; avg hp=-6.482758620689655 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.79310344827586; hits/misses (PBA)= 2.0689655172413794/1.5172413793103448; rounds (PBA)=1.793103448275862;} werebear #10: {team=lawful good ; avg hp=-6.862068965517241 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.827586206896555; hits/misses (PBA)= 3.5172413793103448/2.3448275862068964; rounds (PBA)=2.9310344827586206;} troll #13: {team=neutral evil ; avg hp=79.24137931034483 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.6206896551724; hits/misses (PBA)= 15.344827586206897/10.10344827586207; rounds (PBA)=8.482758620689655;} awakened tree #6: {team=lawful good ; avg hp=-6.172413793103448 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.827586206896552; hits/misses (PBA)= 0.5862068965517241/0.3103448275862069; rounds (PBA)=0.896551724137931;} troll #17: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.58620689655172; hits/misses (PBA)= 14.517241379310345/11.068965517241379; rounds (PBA)=8.551724137931034;} green hag #11: {team=neutral evil ; avg hp=-8.172413793103448 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.862068965517242; hits/misses (PBA)= 1.4137931034482758/0.7931034482758621; rounds (PBA)=2.206896551724138;} unicorn #7: {team=lawful good ; avg hp=-5.517241379310345 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.344827586206897; hits/misses (PBA)= 2.0/1.7241379310344827; rounds (PBA)=1.8620689655172413;} awakened tree #17: {team=lawful good ; avg hp=-6.172413793103448 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.137931034482759; hits/misses (PBA)= 0.4827586206896552/0.4827586206896552; rounds (PBA)=0.9655172413793104;} awakened tree #13: {team=lawful good ; avg hp=-7.551724137931035 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.379310344827586; hits/misses (PBA)= 0.41379310344827586/0.41379310344827586; rounds (PBA)=0.8275862068965517;} green hag #23: {team=neutral evil ; avg hp=-7.931034482758621 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.896551724137932; hits/misses (PBA)= 2.0689655172413794/1.1724137931034482; rounds (PBA)=3.2413793103448274;} green hag #18: {team=neutral evil ; avg hp=-3.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.551724137931036; hits/misses (PBA)= 1.6896551724137931/1.3103448275862069; rounds (PBA)=3.0;} oni #10: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.24137931034483; hits/misses (PBA)= 9.931034482758621/7.0344827586206895; rounds (PBA)=8.482758620689655;} green hag #16: {team=neutral evil ; avg hp=-3.9310344827586206 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.41379310344828; hits/misses (PBA)= 2.310344827586207/0.8620689655172413; rounds (PBA)=3.1724137931034484;} unicorn #8: {team=lawful good ; avg hp=-5.827586206896552 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.79310344827586; hits/misses (PBA)= 2.0/1.7241379310344827; rounds (PBA)=1.8620689655172413;} troll #12: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.3448275862069; hits/misses (PBA)= 14.275862068965518/11.10344827586207; rounds (PBA)=8.482758620689655;} oni #7: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.17241379310346; hits/misses (PBA)= 10.068965517241379/7.310344827586207; rounds (PBA)=8.724137931034482;} awakened tree #19: {team=lawful good ; avg hp=-6.931034482758621 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.620689655172414; hits/misses (PBA)= 0.4482758620689655/0.41379310344827586; rounds (PBA)=0.8620689655172413;} unicorn #4: {team=lawful good ; avg hp=-7.551724137931035 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.586206896551722; hits/misses (PBA)= 2.0344827586206895/1.6206896551724137; rounds (PBA)=1.8275862068965518;} werebear #8: {team=lawful good ; avg hp=-5.9655172413793105 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.37931034482759; hits/misses (PBA)= 3.103448275862069/2.7586206896551726; rounds (PBA)=2.9310344827586206;} troll #10: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.82758620689654; hits/misses (PBA)= 14.862068965517242/10.344827586206897; rounds (PBA)=8.413793103448276;} awakened tree #16: {team=lawful good ; avg hp=-5.931034482758621 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.655172413793103; hits/misses (PBA)= 0.3103448275862069/0.6206896551724138; rounds (PBA)=0.9310344827586207;} oni: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.41379310344828; hits/misses (PBA)= 10.03448275862069/7.344827586206897; rounds (PBA)=8.689655172413794;} troll: {team=neutral evil ; avg hp=79.3103448275862 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.6551724137931; hits/misses (PBA)= 14.724137931034482/11.03448275862069; rounds (PBA)=8.620689655172415;} green hag #24: {team=neutral evil ; avg hp=-2.3793103448275863 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.413793103448278; hits/misses (PBA)= 2.2758620689655173/0.7241379310344828; rounds (PBA)=3.0;} green hag #10: {team=neutral evil ; avg hp=-2.0344827586206895 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.206896551724135; hits/misses (PBA)= 2.413793103448276/0.7586206896551724; rounds (PBA)=3.1724137931034484;} werebear #9: {team=lawful good ; avg hp=-5.241379310344827 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.793103448275865; hits/misses (PBA)= 3.413793103448276/2.310344827586207; rounds (PBA)=2.8620689655172415;} green hag #14: {team=neutral evil ; avg hp=4.413793103448276 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.206896551724135; hits/misses (PBA)= 2.4827586206896552/1.206896551724138; rounds (PBA)=3.689655172413793;} troll #15: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.20689655172413; hits/misses (PBA)= 15.379310344827585/10.586206896551724; rounds (PBA)=8.655172413793103;} troll #2: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.55172413793105; hits/misses (PBA)= 14.03448275862069/11.482758620689655; rounds (PBA)=8.517241379310345;} awakened tree #7: {team=lawful good ; avg hp=-5.551724137931035 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.344827586206897; hits/misses (PBA)= 0.4827586206896552/0.4827586206896552; rounds (PBA)=0.9655172413793104;} green hag #19: {team=neutral evil ; avg hp=5.206896551724138 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.655172413793103; hits/misses (PBA)= 2.1379310344827585/1.5862068965517242; rounds (PBA)=3.7241379310344827;} green hag #9: {team=neutral evil ; avg hp=-5.724137931034483 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.06896551724138; hits/misses (PBA)= 2.1724137931034484/0.9655172413793104; rounds (PBA)=3.1379310344827585;} green hag #22: {team=neutral evil ; avg hp=3.2413793103448274 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.379310344827587; hits/misses (PBA)= 2.0344827586206895/1.2758620689655173; rounds (PBA)=3.310344827586207;} troll #4: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.10344827586206; hits/misses (PBA)= 14.655172413793103/10.724137931034482; rounds (PBA)=8.482758620689655;} awakened tree #11: {team=lawful good ; avg hp=-6.689655172413793 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.448275862068965; hits/misses (PBA)= 0.3448275862068966/0.4827586206896552; rounds (PBA)=0.8275862068965517;} unicorn #2: {team=lawful good ; avg hp=-5.068965517241379 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.310344827586206; hits/misses (PBA)= 1.6206896551724137/2.103448275862069; rounds (PBA)=1.8620689655172413;} werebear #7: {team=lawful good ; avg hp=-3.7586206896551726 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.206896551724135; hits/misses (PBA)= 3.3793103448275863/2.5517241379310347; rounds (PBA)=2.9655172413793105;} awakened tree: {team=lawful good ; avg hp=-6.517241379310345 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.275862068965517; hits/misses (PBA)= 0.4827586206896552/0.41379310344827586; rounds (PBA)=0.896551724137931;} satyr #3: {team=neutral evil ; avg hp=-5.482758620689655 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} treant #6: {team=lawful good ; avg hp=-5.586206896551724 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.62068965517241; hits/misses (PBA)= 6.241379310344827/2.7241379310344827; rounds (PBA)=4.482758620689655;} ancient gold dragon #2: {team=lawful good ; avg hp=-6.310344827586207 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 407.0344827586207; hits/misses (PBA)= 21.862068965517242/0.7931034482758621; rounds (PBA)=7.551724137931035;} awakened tree #14: {team=lawful good ; avg hp=-8.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931034482758621; hits/misses (PBA)= 0.41379310344827586/0.5172413793103449; rounds (PBA)=0.9310344827586207;} green hag #2: {team=neutral evil ; avg hp=3.2758620689655173 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.172413793103445; hits/misses (PBA)= 2.3448275862068964/1.1724137931034482; rounds (PBA)=3.5172413793103448;} werebear #4: {team=lawful good ; avg hp=-7.0344827586206895 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.758620689655174; hits/misses (PBA)= 3.6551724137931036/2.206896551724138; rounds (PBA)=2.9310344827586206;} unicorn #10: {team=lawful good ; avg hp=-6.172413793103448 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.724137931034484; hits/misses (PBA)= 1.8275862068965518/1.8275862068965518; rounds (PBA)=1.8275862068965518;} green hag #8: {team=neutral evil ; avg hp=-6.689655172413793 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.103448275862068; hits/misses (PBA)= 2.206896551724138/0.9310344827586207; rounds (PBA)=3.1379310344827585;} green hag #5: {team=neutral evil ; avg hp=0.13793103448275862 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.310344827586206; hits/misses (PBA)= 1.896551724137931/1.3448275862068966; rounds (PBA)=3.2758620689655173;} green hag #15: {team=neutral evil ; avg hp=-2.5517241379310347 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.448275862068964; hits/misses (PBA)= 2.2413793103448274/1.0689655172413792; rounds (PBA)=3.310344827586207;} troll #3: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.6551724137931; hits/misses (PBA)= 14.827586206896552/10.89655172413793; rounds (PBA)=8.586206896551724;} oni #6: {team=neutral evil ; avg hp=106.20689655172414 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.86206896551724; hits/misses (PBA)= 9.931034482758621/7.103448275862069; rounds (PBA)=8.517241379310345;} green hag #7: {team=neutral evil ; avg hp=0.9310344827586207 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.379310344827587; hits/misses (PBA)= 2.0/1.0689655172413792; rounds (PBA)=3.0689655172413794;} troll #16: {team=neutral evil ; avg hp=81.10344827586206 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.20689655172413; hits/misses (PBA)= 13.724137931034482/11.931034482758621; rounds (PBA)=8.551724137931034;} green hag #20: {team=neutral evil ; avg hp=0.7241379310344828 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.6551724137931; hits/misses (PBA)= 2.3448275862068964/1.1724137931034482; rounds (PBA)=3.5172413793103448;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2978.39; crudely normalised: 0% > lawful good = expected rounds to survive: 1398.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 42; Sum of rounds: 308; neutral evil : 0.01 ± 0.0; lawful good : 0.0 ± 0.0; > Team neutral evil = winning battles: 42; perfect battles: 0; close-call battles: 42; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant #6: {team=lawful good ; avg hp=-7.285714285714286 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.52380952380952; hits/misses (PBA)= 6.523809523809524/2.5238095238095237; rounds (PBA)=4.523809523809524;} treant #9: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.26190476190476; hits/misses (PBA)= 10.666666666666666/3.0238095238095237; rounds (PBA)=6.880952380952381;} oni #6: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.11904761904762; hits/misses (PBA)= 9.119047619047619/4.976190476190476; rounds (PBA)=7.0476190476190474;} green hag #6: {team=neutral evil ; avg hp=10.880952380952381 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.285714285714285; hits/misses (PBA)= 2.119047619047619/1.1666666666666667; rounds (PBA)=3.2857142857142856;} green hag #13: {team=neutral evil ; avg hp=17.238095238095237 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.95238095238095; hits/misses (PBA)= 2.4523809523809526/1.1428571428571428; rounds (PBA)=3.5952380952380953;} unicorn #6: {team=lawful good ; avg hp=-6.738095238095238 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.642857142857142; hits/misses (PBA)= 2.3095238095238093/1.5952380952380953; rounds (PBA)=1.9523809523809523;} awakened tree #9: {team=lawful good ; avg hp=-5.214285714285714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.452380952380953; hits/misses (PBA)= 0.5/0.30952380952380953; rounds (PBA)=0.8095238095238095;} troll #5: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.54761904761904; hits/misses (PBA)= 13.666666666666666/6.976190476190476; rounds (PBA)=6.880952380952381;} treant: {team=lawful good ; avg hp=-6.166666666666667 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.78571428571429; hits/misses (PBA)= 5.976190476190476/3.2142857142857144; rounds (PBA)=4.595238095238095;} treant #5: {team=lawful good ; avg hp=-6.5476190476190474 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.57142857142857; hits/misses (PBA)= 6.476190476190476/2.5714285714285716; rounds (PBA)=4.523809523809524;} green hag #11: {team=neutral evil ; avg hp=20.69047619047619 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.857142857142854; hits/misses (PBA)= 2.4761904761904763/1.4761904761904763; rounds (PBA)=3.9523809523809526;} green hag #3: {team=neutral evil ; avg hp=9.476190476190476 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.785714285714285; hits/misses (PBA)= 2.0714285714285716/0.9761904761904762; rounds (PBA)=3.0476190476190474;} awakened tree #8: {team=lawful good ; avg hp=-6.523809523809524 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.214285714285714; hits/misses (PBA)= 0.5476190476190477/0.35714285714285715; rounds (PBA)=0.9047619047619048;} troll #14: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.88095238095238; hits/misses (PBA)= 13.214285714285714/7.428571428571429; rounds (PBA)=6.904761904761905;} troll #10: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.5; hits/misses (PBA)= 13.547619047619047/7.214285714285714; rounds (PBA)=6.928571428571429;} awakened tree #15: {team=lawful good ; avg hp=-7.809523809523809 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.333333333333334; hits/misses (PBA)= 0.5952380952380952/0.3333333333333333; rounds (PBA)=0.9285714285714286;} unicorn #4: {team=lawful good ; avg hp=-6.690476190476191 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.11904761904762; hits/misses (PBA)= 2.3333333333333335/1.5238095238095237; rounds (PBA)=1.9285714285714286;} unicorn #7: {team=lawful good ; avg hp=-5.976190476190476 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.976190476190474; hits/misses (PBA)= 2.142857142857143/1.619047619047619; rounds (PBA)=1.880952380952381;} green hag #25: {team=neutral evil ; avg hp=23.30952380952381 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.11904761904762; hits/misses (PBA)= 2.380952380952381/1.619047619047619; rounds (PBA)=4.0;} awakened tree #16: {team=lawful good ; avg hp=-6.833333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.571428571428571; hits/misses (PBA)= 0.5/0.4523809523809524; rounds (PBA)=0.9523809523809523;} unicorn #10: {team=lawful good ; avg hp=-7.214285714285714 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.833333333333332; hits/misses (PBA)= 2.1904761904761907/1.7142857142857142; rounds (PBA)=1.9523809523809523;} awakened tree #11: {team=lawful good ; avg hp=-6.928571428571429 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.809523809523809; hits/misses (PBA)= 0.47619047619047616/0.40476190476190477; rounds (PBA)=0.8809523809523809;} troll #6: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.66666666666666; hits/misses (PBA)= 13.666666666666666/6.976190476190476; rounds (PBA)=6.904761904761905;} awakened tree #4: {team=lawful good ; avg hp=-7.166666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.738095238095237; hits/misses (PBA)= 0.5714285714285714/0.3333333333333333; rounds (PBA)=0.9047619047619048;} satyr #4: {team=neutral evil ; avg hp=-5.880952380952381 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} troll #3: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.28571428571428; hits/misses (PBA)= 13.523809523809524/7.261904761904762; rounds (PBA)=6.9523809523809526;} troll #2: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.78571428571428; hits/misses (PBA)= 12.928571428571429/7.642857142857143; rounds (PBA)=6.880952380952381;} green hag #7: {team=neutral evil ; avg hp=18.738095238095237 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.095238095238095; hits/misses (PBA)= 2.119047619047619/1.5; rounds (PBA)=3.619047619047619;} awakened tree #3: {team=lawful good ; avg hp=-6.166666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.904761904761905; hits/misses (PBA)= 0.5952380952380952/0.40476190476190477; rounds (PBA)=1.0;} awakened tree #13: {team=lawful good ; avg hp=-6.357142857142857 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.095238095238095; hits/misses (PBA)= 0.5476190476190477/0.4523809523809524; rounds (PBA)=1.0;} green hag #15: {team=neutral evil ; avg hp=16.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.714285714285715; hits/misses (PBA)= 2.5/1.4047619047619047; rounds (PBA)=3.9047619047619047;} troll #16: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.23809523809524; hits/misses (PBA)= 13.452380952380953/7.285714285714286; rounds (PBA)=6.928571428571429;} awakened tree #6: {team=lawful good ; avg hp=-7.666666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.261904761904762; hits/misses (PBA)= 0.40476190476190477/0.5; rounds (PBA)=0.9047619047619048;} treant #7: {team=lawful good ; avg hp=-6.095238095238095 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.69047619047619; hits/misses (PBA)= 6.238095238095238/2.8095238095238093; rounds (PBA)=4.523809523809524;} satyr #3: {team=neutral evil ; avg hp=-6.357142857142857 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.047619047619047616; rounds (PBA)=0.07142857142857142;} awakened tree #19: {team=lawful good ; avg hp=-8.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.476190476190476; hits/misses (PBA)= 0.47619047619047616/0.5; rounds (PBA)=0.9761904761904762;} troll #4: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.07142857142858; hits/misses (PBA)= 13.19047619047619/7.380952380952381; rounds (PBA)=6.880952380952381;} werebear #4: {team=lawful good ; avg hp=-6.190476190476191 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.54761904761905; hits/misses (PBA)= 3.380952380952381/2.6666666666666665; rounds (PBA)=3.0238095238095237;} oni: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.26190476190476; hits/misses (PBA)= 9.238095238095237/4.5476190476190474; rounds (PBA)=6.928571428571429;} oni #4: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.97619047619048; hits/misses (PBA)= 9.285714285714286/4.5476190476190474; rounds (PBA)=6.976190476190476;} oni #10: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.1904761904762; hits/misses (PBA)= 9.19047619047619/4.809523809523809; rounds (PBA)=7.0;} oni #2: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.95238095238096; hits/misses (PBA)= 8.761904761904763/5.142857142857143; rounds (PBA)=6.9523809523809526;} werebear #5: {team=lawful good ; avg hp=-7.071428571428571 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.285714285714285; hits/misses (PBA)= 3.4285714285714284/2.619047619047619; rounds (PBA)=3.0238095238095237;} awakened tree #5: {team=lawful good ; avg hp=-9.023809523809524 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166666666666666; hits/misses (PBA)= 0.5/0.42857142857142855; rounds (PBA)=0.9285714285714286;} treant #2: {team=lawful good ; avg hp=-7.476190476190476 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.52380952380952; hits/misses (PBA)= 6.404761904761905/2.880952380952381; rounds (PBA)=4.642857142857143;} green hag #2: {team=neutral evil ; avg hp=31.976190476190474 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.595238095238095; hits/misses (PBA)= 2.642857142857143/1.7142857142857142; rounds (PBA)=4.357142857142857;} awakened tree #17: {team=lawful good ; avg hp=-6.5476190476190474 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.19047619047619; hits/misses (PBA)= 0.5238095238095238/0.38095238095238093; rounds (PBA)=0.9047619047619048;} awakened tree #12: {team=lawful good ; avg hp=-5.904761904761905 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.928571428571429; hits/misses (PBA)= 0.42857142857142855/0.5476190476190477; rounds (PBA)=0.9761904761904762;} treant #8: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.38095238095238; hits/misses (PBA)= 10.476190476190476/3.238095238095238; rounds (PBA)=6.857142857142857;} werebear #10: {team=lawful good ; avg hp=-6.214285714285714 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.523809523809526; hits/misses (PBA)= 3.2857142857142856/2.761904761904762; rounds (PBA)=3.0238095238095237;} green hag #18: {team=neutral evil ; avg hp=18.214285714285715 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.547619047619047; hits/misses (PBA)= 2.2857142857142856/1.0952380952380953; rounds (PBA)=3.380952380952381;} unicorn #2: {team=lawful good ; avg hp=-6.857142857142857 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.88095238095238; hits/misses (PBA)= 2.142857142857143/1.7142857142857142; rounds (PBA)=1.9285714285714286;} troll #13: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.21428571428572; hits/misses (PBA)= 13.30952380952381/7.166666666666667; rounds (PBA)=6.833333333333333;} troll: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.26190476190476; hits/misses (PBA)= 13.357142857142858/7.333333333333333; rounds (PBA)=6.904761904761905;} troll #15: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.95238095238096; hits/misses (PBA)= 13.666666666666666/7.142857142857143; rounds (PBA)=6.9523809523809526;} awakened tree: {team=lawful good ; avg hp=-6.738095238095238 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.5; hits/misses (PBA)= 0.5476190476190477/0.42857142857142855; rounds (PBA)=0.9761904761904762;} green hag #5: {team=neutral evil ; avg hp=18.30952380952381 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.38095238095238; hits/misses (PBA)= 2.6904761904761907/1.2380952380952381; rounds (PBA)=3.9285714285714284;} green hag #10: {team=neutral evil ; avg hp=16.785714285714285 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.214285714285715; hits/misses (PBA)= 2.5476190476190474/0.9285714285714286; rounds (PBA)=3.4761904761904763;} werebear #6: {team=lawful good ; avg hp=-7.095238095238095 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.023809523809526; hits/misses (PBA)= 3.0/3.142857142857143; rounds (PBA)=3.0714285714285716;} awakened tree #10: {team=lawful good ; avg hp=-6.333333333333333 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.357142857142858; hits/misses (PBA)= 0.5714285714285714/0.35714285714285715; rounds (PBA)=0.9285714285714286;} green hag #24: {team=neutral evil ; avg hp=11.333333333333334 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.88095238095238; hits/misses (PBA)= 2.2142857142857144/1.1666666666666667; rounds (PBA)=3.380952380952381;} troll #12: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.83333333333334; hits/misses (PBA)= 13.261904761904763/7.4523809523809526; rounds (PBA)=6.904761904761905;} satyr #5: {team=neutral evil ; avg hp=-6.904761904761905 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023809523809523808;} unicorn #5: {team=lawful good ; avg hp=-7.095238095238095 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.976190476190474; hits/misses (PBA)= 2.261904761904762/1.5952380952380953; rounds (PBA)=1.9285714285714286;} green hag #26: {team=neutral evil ; avg hp=9.095238095238095 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.357142857142858; hits/misses (PBA)= 1.8571428571428572/1.2142857142857142; rounds (PBA)=3.0714285714285716;} troll #8: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.3095238095238; hits/misses (PBA)= 13.452380952380953/7.333333333333333; rounds (PBA)=6.9523809523809526;} oni #7: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.83333333333334; hits/misses (PBA)= 9.452380952380953/4.404761904761905; rounds (PBA)=6.976190476190476;} unicorn #3: {team=lawful good ; avg hp=-6.333333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.452380952380953; hits/misses (PBA)= 2.119047619047619/1.7380952380952381; rounds (PBA)=1.9285714285714286;} green hag #17: {team=neutral evil ; avg hp=21.976190476190474 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.38095238095238; hits/misses (PBA)= 2.4761904761904763/1.2619047619047619; rounds (PBA)=3.738095238095238;} green hag #21: {team=neutral evil ; avg hp=17.714285714285715 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.642857142857146; hits/misses (PBA)= 2.5/1.1904761904761905; rounds (PBA)=3.7142857142857144;} green hag #4: {team=neutral evil ; avg hp=16.11904761904762 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.38095238095238; hits/misses (PBA)= 2.2857142857142856/1.1666666666666667; rounds (PBA)=3.4523809523809526;} awakened tree #14: {team=lawful good ; avg hp=-6.357142857142857 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.928571428571429; hits/misses (PBA)= 0.5714285714285714/0.30952380952380953; rounds (PBA)=0.8809523809523809;} treant #3: {team=lawful good ; avg hp=-7.285714285714286 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.73809523809524; hits/misses (PBA)= 6.0/3.3333333333333335; rounds (PBA)=4.666666666666667;} werebear #2: {team=lawful good ; avg hp=-6.119047619047619 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.857142857142854; hits/misses (PBA)= 3.7142857142857144/2.380952380952381; rounds (PBA)=3.0476190476190474;} green hag #14: {team=neutral evil ; avg hp=17.11904761904762 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.285714285714285; hits/misses (PBA)= 2.0714285714285716/1.380952380952381; rounds (PBA)=3.4523809523809526;} werebear: {team=lawful good ; avg hp=-5.476190476190476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.714285714285715; hits/misses (PBA)= 3.6904761904761907/2.4047619047619047; rounds (PBA)=3.0476190476190474;} awakened tree #7: {team=lawful good ; avg hp=-6.214285714285714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9523809523809526; hits/misses (PBA)= 0.4523809523809524/0.47619047619047616; rounds (PBA)=0.9285714285714286;} green hag #9: {team=neutral evil ; avg hp=8.761904761904763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.88095238095238; hits/misses (PBA)= 1.9523809523809523/1.0952380952380953; rounds (PBA)=3.0714285714285716;} oni #8: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.57142857142858; hits/misses (PBA)= 8.952380952380953/5.190476190476191; rounds (PBA)=7.071428571428571;} oni #9: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.66666666666666; hits/misses (PBA)= 9.142857142857142/4.976190476190476; rounds (PBA)=7.119047619047619;} green hag: {team=neutral evil ; avg hp=10.023809523809524 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.57142857142857; hits/misses (PBA)= 2.4523809523809526/1.2142857142857142; rounds (PBA)=3.6904761904761907;} werebear #7: {team=lawful good ; avg hp=-6.476190476190476 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.73809523809524; hits/misses (PBA)= 3.238095238095238/2.9047619047619047; rounds (PBA)=3.0714285714285716;} treant #4: {team=lawful good ; avg hp=-6.904761904761905 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.38095238095238; hits/misses (PBA)= 6.428571428571429/2.6666666666666665; rounds (PBA)=4.5476190476190474;} oni #3: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.83333333333334; hits/misses (PBA)= 9.261904761904763/4.642857142857143; rounds (PBA)=6.976190476190476;} troll #11: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.47619047619048; hits/misses (PBA)= 12.833333333333334/7.666666666666667; rounds (PBA)=6.857142857142857;} green hag #27: {team=neutral evil ; avg hp=15.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.095238095238095; hits/misses (PBA)= 2.5/1.3571428571428572; rounds (PBA)=3.880952380952381;} oni #5: {team=neutral evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.23809523809524; hits/misses (PBA)= 8.666666666666666/5.0; rounds (PBA)=6.857142857142857;} green hag #23: {team=neutral evil ; avg hp=19.928571428571427 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.76190476190476; hits/misses (PBA)= 2.5952380952380953/1.2380952380952381; rounds (PBA)=3.8333333333333335;} green hag #19: {team=neutral evil ; avg hp=22.976190476190474 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.07142857142857; hits/misses (PBA)= 2.857142857142857/1.4285714285714286; rounds (PBA)=4.285714285714286;} awakened tree #18: {team=lawful good ; avg hp=-5.714285714285714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.30952380952380953/0.6190476190476191; rounds (PBA)=0.9285714285714286;} troll #7: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.23809523809524; hits/misses (PBA)= 13.119047619047619/7.4523809523809526; rounds (PBA)=6.880952380952381;} unicorn #8: {team=lawful good ; avg hp=-6.333333333333333 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.142857142857142; hits/misses (PBA)= 2.0/1.9047619047619047; rounds (PBA)=1.9523809523809523;} green hag #12: {team=neutral evil ; avg hp=19.952380952380953 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.857142857142854; hits/misses (PBA)= 2.5952380952380953/1.1904761904761905; rounds (PBA)=3.7857142857142856;} awakened tree #2: {team=lawful good ; avg hp=-6.166666666666667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.428571428571429; hits/misses (PBA)= 0.5/0.35714285714285715; rounds (PBA)=0.8571428571428571;} green hag #22: {team=neutral evil ; avg hp=17.261904761904763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.23809523809524; hits/misses (PBA)= 2.4761904761904763/1.1666666666666667; rounds (PBA)=3.642857142857143;} werebear #3: {team=lawful good ; avg hp=-6.9523809523809526 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.166666666666664; hits/misses (PBA)= 3.4523809523809526/2.642857142857143; rounds (PBA)=3.0476190476190474;} troll #9: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.71428571428572; hits/misses (PBA)= 13.071428571428571/7.404761904761905; rounds (PBA)=6.833333333333333;} unicorn: {team=lawful good ; avg hp=-6.190476190476191 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.19047619047619; hits/misses (PBA)= 2.142857142857143/1.7142857142857142; rounds (PBA)=1.9285714285714286;} satyr #2: {team=neutral evil ; avg hp=-7.5 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047619047619047616;} green hag #8: {team=neutral evil ; avg hp=23.547619047619047 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.452380952380953; hits/misses (PBA)= 2.261904761904762/1.3333333333333333; rounds (PBA)=3.5952380952380953;} werebear #8: {team=lawful good ; avg hp=-7.023809523809524 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.57142857142857; hits/misses (PBA)= 3.2142857142857144/2.9285714285714284; rounds (PBA)=3.0714285714285716;} werebear #9: {team=lawful good ; avg hp=-6.5476190476190474 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.833333333333336; hits/misses (PBA)= 3.357142857142857/2.6904761904761907; rounds (PBA)=3.0238095238095237;} green hag #20: {team=neutral evil ; avg hp=13.761904761904763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.547619047619047; hits/misses (PBA)= 2.261904761904762/1.119047619047619; rounds (PBA)=3.4285714285714284;} troll #17: {team=neutral evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.02380952380952; hits/misses (PBA)= 12.714285714285714/7.571428571428571; rounds (PBA)=6.785714285714286;} green hag #16: {team=neutral evil ; avg hp=16.285714285714285 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.285714285714285; hits/misses (PBA)= 2.238095238095238/1.4047619047619047; rounds (PBA)=3.642857142857143;} unicorn #9: {team=lawful good ; avg hp=-5.9523809523809526 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.785714285714285; hits/misses (PBA)= 2.119047619047619/1.6904761904761905; rounds (PBA)=1.9047619047619047;} ancient gold dragon: {team=lawful good ; avg hp=-7.714285714285714 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 365.95238095238096; hits/misses (PBA)= 19.476190476190474/0.8809523809523809; rounds (PBA)=6.785714285714286;} satyr: {team=neutral evil ; avg hp=-8.619047619047619 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.023809523809523808; rounds (PBA)=0.047619047619047616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ erinyes: {team=lawful evil ; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48830233953209357;} erinyes #2: {team=lawful evil ; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5116976604679064;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ erinyes #2: {team=lawful evil ; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.488502299540092;} erinyes: {team=lawful evil ; avg hp=153.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5114977004599081;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11177.42; crudely normalised: 0% > lawful good = expected rounds to survive: 5460.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1359; Sum of rounds: 6318; chaotic evil : 0.27 ± 0.01; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 1359; perfect battles: 0; close-call battles: 1357; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #22: {team=chaotic evil ; avg hp=90.5570272259014 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.6953642384106; hits/misses (PBA)= 2.7130242825607063/5.041942604856512; rounds (PBA)=3.933774834437086;} hill giant #2: {team=chaotic evil ; avg hp=90.03164091243562 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.72259013980868; hits/misses (PBA)= 2.673289183222958/5.0316409124356145; rounds (PBA)=3.910963944076527;} hill giant: {team=chaotic evil ; avg hp=92.80721118469462 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.158940397350996; hits/misses (PBA)= 2.7512877115526124/5.072111846946284; rounds (PBA)=3.9705665930831495;} hill giant #7: {team=chaotic evil ; avg hp=89.7888153053716 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.11626195732156; hits/misses (PBA)= 2.7027225901398086/5.021339220014717; rounds (PBA)=3.9220014716703457;} hill giant #25: {team=chaotic evil ; avg hp=91.25018395879323 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.41206769683591; hits/misses (PBA)= 2.8057395143487858/4.927152317880795; rounds (PBA)=3.938189845474614;} hill giant #23: {team=chaotic evil ; avg hp=92.65121412803532 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.22958057395144; hits/misses (PBA)= 2.759381898454746/5.1302428256070645; rounds (PBA)=3.9911699779249448;} hill giant #29: {team=chaotic evil ; avg hp=89.37380426784401 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.25239146431199; hits/misses (PBA)= 2.6938925680647534/4.957321559970566; rounds (PBA)=3.8903605592347312;} hill giant #14: {team=chaotic evil ; avg hp=91.77041942604856 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.77115526122149; hits/misses (PBA)= 2.6813833701250918/5.094186902133922; rounds (PBA)=3.944812362030905;} hill giant #18: {team=chaotic evil ; avg hp=92.03016924208977 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.891096394407654; hits/misses (PBA)= 2.7858719646799117/5.036791758646063; rounds (PBA)=3.9764532744665195;} hill giant #11: {team=chaotic evil ; avg hp=91.74613686534217 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.92641648270787; hits/misses (PBA)= 2.6968359087564386/5.049300956585725; rounds (PBA)=3.9234731420161886;} hill giant #20: {team=chaotic evil ; avg hp=90.92347314201619 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.59896983075791; hits/misses (PBA)= 2.8042678440029434/4.963944076526858; rounds (PBA)=3.9433406916850626;} hill giant #3: {team=chaotic evil ; avg hp=91.4083885209713 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.67255334805004; hits/misses (PBA)= 2.7939661515820458/5.060338484179543; rounds (PBA)=3.9874908020603383;} hill giant #4: {team=chaotic evil ; avg hp=91.1177336276674 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.0551876379691; hits/misses (PBA)= 2.717439293598234/5.089771891096395; rounds (PBA)=3.9624724061810155;} hill giant #9: {team=chaotic evil ; avg hp=91.36203090507726 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.370125091979396; hits/misses (PBA)= 2.690213392200147/5.072111846946284; rounds (PBA)=3.9352465047829286;} hill giant #24: {team=chaotic evil ; avg hp=92.37969094922737 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.96983075791023; hits/misses (PBA)= 2.750551876379691/5.08167770419426; rounds (PBA)=3.974981604120677;} hill giant #21: {team=chaotic evil ; avg hp=91.00073583517292 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.70713760117734; hits/misses (PBA)= 2.7939661515820458/5.018395879323031; rounds (PBA)=3.9573215599705667;} hill giant #28: {team=chaotic evil ; avg hp=90.83885209713024 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.8233995584989; hits/misses (PBA)= 2.684326710816777/5.061810154525387; rounds (PBA)=3.9418690213392202;} hill giant #26: {team=chaotic evil ; avg hp=92.16924208977188 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.09197939661516; hits/misses (PBA)= 2.732155997056659/5.101545253863135; rounds (PBA)=3.9683590875643855;} hill giant #12: {team=chaotic evil ; avg hp=91.39735099337749 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.81162619573215; hits/misses (PBA)= 2.744665194996321/5.059602649006623; rounds (PBA)=3.9543782192788814;} hill giant #8: {team=chaotic evil ; avg hp=90.44370860927152 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.52538631346578; hits/misses (PBA)= 2.7763061074319353/5.002943340691685; rounds (PBA)=3.952170713760118;} hill giant #6: {team=chaotic evil ; avg hp=89.09492273730685 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.32008830022075; hits/misses (PBA)= 2.744665194996321/4.98822663723326; rounds (PBA)=3.9278881530537157;} hill giant #5: {team=chaotic evil ; avg hp=91.22737306843267 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.61074319352465; hits/misses (PBA)= 2.704194260485651/5.050036791758646; rounds (PBA)=3.9300956585724798;} hill giant #17: {team=chaotic evil ; avg hp=90.81530537159676 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.47019867549669; hits/misses (PBA)= 2.714495952906549/5.086092715231788; rounds (PBA)=3.9543782192788814;} hill giant #15: {team=chaotic evil ; avg hp=88.6784400294334 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.714495952906546; hits/misses (PBA)= 2.7108167770419427/5.001471670345842; rounds (PBA)=3.9205298013245033;} hill giant #27: {team=chaotic evil ; avg hp=91.40323767476086 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.36497424576895; hits/misses (PBA)= 2.6799116997792494/5.09860191317145; rounds (PBA)=3.945548197203826;} ancient gold dragon: {team=lawful good ; avg hp=-10.984547461368653 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.4179543782193; hits/misses (PBA)= 7.56364974245769/0.5202354672553348; rounds (PBA)=2.6946284032376746;} ancient gold dragon #2: {team=lawful good ; avg hp=-10.62251655629139 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.48270787343634; hits/misses (PBA)= 7.442236938925681/0.5224429727740986; rounds (PBA)=2.6548933038999265;} hill giant #13: {team=chaotic evil ; avg hp=90.50036791758646 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.88005886681383; hits/misses (PBA)= 2.658572479764533/5.0434142752023545; rounds (PBA)=3.919793966151582;} hill giant #19: {team=chaotic evil ; avg hp=91.79102281089035 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.52538631346578; hits/misses (PBA)= 2.711552612214864/5.125827814569536; rounds (PBA)=3.9713024282560707;} hill giant #10: {team=chaotic evil ; avg hp=90.57468727005151 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.626195732156; hits/misses (PBA)= 2.719646799116998/5.036791758646063; rounds (PBA)=3.9345106696100074;} hill giant #30: {team=chaotic evil ; avg hp=90.89036055923474 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.044885945548195; hits/misses (PBA)= 2.687270051508462/5.02869757174393; rounds (PBA)=3.916850625459897;} ancient gold dragon #3: {team=lawful good ; avg hp=-10.391464311994113 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.401766004415; hits/misses (PBA)= 7.425312729948492/0.493009565857248; rounds (PBA)=2.6394407652685796;} hill giant #16: {team=chaotic evil ; avg hp=91.67402501839588 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.69977924944812; hits/misses (PBA)= 2.7689477557027224/5.018395879323031; rounds (PBA)=3.9543782192788814;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 15360.0; crudely normalised: 0% > cn= expected rounds to survive: 971.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20039; chaotic evil : 1.0 ± 0.0; cn: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team cn = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=254.09498100379923 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.33953209358128; hits/misses (PBA)= 8.495700859828034/1.4867026594681063; rounds (PBA)=4.006998600279944;} balkesh: {team=cn; avg hp=-8.339532093581283 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9050189962007598; hits/misses (PBA)= 0.6052789442111578/2.3923215356928615; rounds (PBA)=2.997600479904019;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cockatrice #5: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041791641671665665;} cockatrice #24: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03819236152769446;} cockatrice #12: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04339132173565287;} cockatrice #17: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041391721655668866;} cockatrice #3: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041791641671665665;} cockatrice #23: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04279144171165767;} cockatrice #19: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} cockatrice #18: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04499100179964007;} cockatrice #22: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04399120175964807;} cockatrice #14: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041991601679664065;} cockatrice #2: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04099180163967207;} cockatrice #10: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.044191161767646474;} cockatrice #7: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041991601679664065;} cockatrice #13: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.039192161567686463;} cockatrice #8: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041191761647670466;} cockatrice #21: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041591681663667265;} cockatrice #6: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04559088182363527;} cockatrice #15: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} cockatrice #4: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038592281543691265;} cockatrice #11: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041991601679664065;} cockatrice #20: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} cockatrice #9: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04279144171165767;} cockatrice #16: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04439112177564487;} cockatrice: {team=unaligned ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041191761647670466;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 396.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 54.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11847; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 683; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #6: {team=lawful evil ; avg hp=12.217956408718257 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.289542091581684; hits/misses (PBA)= 1.4519096180763846/0.2631473705258948; rounds (PBA)=1.984003199360128;} zombie #4: {team=neutral evil ; avg hp=-2.73625274945011 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0185962807438513; hits/misses (PBA)= 0.43431313737252547/0.8340331933613278; rounds (PBA)=1.2683463307338532;} skeleton #10: {team=lawful evil ; avg hp=12.231953609278145 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.156968606278744; hits/misses (PBA)= 1.4429114177164568/0.2585482903419316; rounds (PBA)=1.9796040791841631;} skeleton #2: {team=lawful evil ; avg hp=12.316736652669466 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.355528894221155; hits/misses (PBA)= 1.4647070585882824/0.2489502099580084; rounds (PBA)=1.9788042391521696;} zombie #2: {team=neutral evil ; avg hp=-2.6612677464507097 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0221955608878224; hits/misses (PBA)= 0.4471105778844231/0.8226354729054189; rounds (PBA)=1.269746050789842;} zombie: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.401919616076785; hits/misses (PBA)= 1.568886222755449/0.4065186962607478; rounds (PBA)=2.066786642671466;} skeleton #9: {team=lawful evil ; avg hp=12.310537892421516 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.380323935212957; hits/misses (PBA)= 1.4651069786042792/0.2509498100379924; rounds (PBA)=1.9730053989202159;} skeleton #4: {team=lawful evil ; avg hp=12.254349130173965 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.326534693061388; hits/misses (PBA)= 1.4597080583883224/0.249750049990002; rounds (PBA)=1.9764047190561889;} zombie #5: {team=neutral evil ; avg hp=-2.683263347330534 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9904019196160767; hits/misses (PBA)= 0.4331133773245351/0.8282343531293741; rounds (PBA)=1.2613477304539091;} skeleton #7: {team=lawful evil ; avg hp=12.291141771645671 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.226954609078184; hits/misses (PBA)= 1.4467106578684263/0.2521495700859828; rounds (PBA)=1.9812037592481504;} skeleton #5: {team=lawful evil ; avg hp=12.335332933413317 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.385922815436913; hits/misses (PBA)= 1.4701059788042392/0.2569486102779444; rounds (PBA)=1.9864027194561087;} zombie #3: {team=neutral evil ; avg hp=-2.64247150569886 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9722055588882224; hits/misses (PBA)= 0.4283143371325735/0.8298340331933614; rounds (PBA)=1.2581483703259349;} skeleton: {team=lawful evil ; avg hp=12.248350329934013 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.277144571085783; hits/misses (PBA)= 1.456508698260348/0.25374925014997; rounds (PBA)=1.9812037592481504;} skeleton #8: {team=lawful evil ; avg hp=12.219156168766247 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.261547690461908; hits/misses (PBA)= 1.4489102179564086/0.24335132973405318; rounds (PBA)=1.9718056388722256;} skeleton #11: {team=lawful evil ; avg hp=12.297940411917617 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.347930413917217; hits/misses (PBA)= 1.4681063787242552/0.2621475704859028; rounds (PBA)=1.9730053989202159;} skeleton #3: {team=lawful evil ; avg hp=12.273145370925814 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.312937412517497; hits/misses (PBA)= 1.4579084183163367/0.24495100979804038; rounds (PBA)=1.9826034793041392;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 188.57; crudely normalised: 0% > unaligned = expected rounds to survive: 125.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39581; any : 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team any = winning battles: 4718; perfect battles: 0; close-call battles: 2742; > Team unaligned = winning battles: 283; perfect battles: 0; close-call battles: 272; ------------------------------------------------- Combattants ------------------------------------------------ giant frog #2: {team=unaligned ; avg hp=-1.9726054789042191 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.097380523895221; hits/misses (PBA)= 1.0675864827034593/3.1201759648070384; rounds (PBA)=4.200959808038393;} guard #5: {team=any ; avg hp=6.737852429514097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.274745050989804; hits/misses (PBA)= 3.4129174165166964/1.8862227554489102; rounds (PBA)=6.171765646870626;} giant frog: {team=unaligned ; avg hp=-1.8868226354729054 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.940211957608478; hits/misses (PBA)= 1.0269946010797841/3.1125774845030993; rounds (PBA)=4.152369526094781;} guard #4: {team=any ; avg hp=6.790241951609678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.644271145770844; hits/misses (PBA)= 3.4789042191561688/1.8932213557288542; rounds (PBA)=6.19496100779844;} giant frog #5: {team=unaligned ; avg hp=-1.958608278344331 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.119376124775045; hits/misses (PBA)= 1.0643871225754848/3.1719656068786244; rounds (PBA)=4.249550089982003;} giant frog #4: {team=unaligned ; avg hp=-1.9346130773845231 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.170565886822636; hits/misses (PBA)= 1.078384323135373/3.137372525494901; rounds (PBA)=4.231753649270146;} guard #6: {team=any ; avg hp=6.658068386322736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.430713857228554; hits/misses (PBA)= 3.4513097380523896/1.885622875424915; rounds (PBA)=6.218556288742252;} guard: {team=any ; avg hp=6.738852229554089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.632873425314937; hits/misses (PBA)= 3.4787042591481705/1.8438312337532494; rounds (PBA)=6.176364727054589;} guard #3: {team=any ; avg hp=6.82003599280144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.90281943611278; hits/misses (PBA)= 3.547890421915617/1.8978204359128175; rounds (PBA)=6.256748650269946;} giant frog #3: {team=unaligned ; avg hp=-1.8948210357928414 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.110777844431114; hits/misses (PBA)= 1.0681863627274546/3.125574885022995; rounds (PBA)=4.211957608478304;} guard #2: {team=any ; avg hp=6.816636672665467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.762047590481902; hits/misses (PBA)= 3.520495900819836/1.9128174365126975; rounds (PBA)=6.24755048990202;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 240.0; crudely normalised: 0% > unaligned = expected rounds to survive: 409.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15701; any non-good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant constrictor snake #2: {team=unaligned ; avg hp=56.05958808238352 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.639272145570885; hits/misses (PBA)= 1.4563087382523496/0.589882023595281; rounds (PBA)=2.8028394321135774;} giant constrictor snake: {team=unaligned ; avg hp=56.199160167966404 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.666666666666668; hits/misses (PBA)= 1.4527094581083784/0.5940811837632474; rounds (PBA)=2.8074385122975407;} cultist #3: {team=any non-good ; avg hp=-5.746450709858029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.952609478104379; hits/misses (PBA)= 0.623875224955009/0.526494701059788; rounds (PBA)=1.3465306938612278;} cultist #2: {team=any non-good ; avg hp=-5.682663467306539 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.924015196960608; hits/misses (PBA)= 0.6174765046990602/0.5212957408518296; rounds (PBA)=1.343131373725255;} cultist #4: {team=any non-good ; avg hp=-5.643471305738852 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.913417316536693; hits/misses (PBA)= 0.6134773045390922/0.509498100379924; rounds (PBA)=1.3289342131573685;} cultist: {team=any non-good ; avg hp=-5.6614677064587084 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.878224355128974; hits/misses (PBA)= 0.607878424315137/0.5186962607478505; rounds (PBA)=1.339132173565287;} giant constrictor snake #3: {team=unaligned ; avg hp=56.072985402919414 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.428114377124576; hits/misses (PBA)= 1.4393121375724856/0.6038792241551689; rounds (PBA)=2.7986402719456107;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3354.73; crudely normalised: 0% > neutral evil = expected rounds to survive: 362.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44263; any : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team any = winning battles: 44; perfect battles: 0; close-call battles: 43; > Team neutral evil = winning battles: 4957; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=-12.684063187362527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.54629074185163; hits/misses (PBA)= 1.2975404919016196/2.4177164567086584; rounds (PBA)=3.715256948610278;} behir: {team=neutral evil ; avg hp=84.52589482103579 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.1391721655669; hits/misses (PBA)= 6.148570285942811/1.7028594281143772; rounds (PBA)=8.842631473705259;} noble: {team=any ; avg hp=-13.845430913817237 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0517896420715858;} guard: {team=any ; avg hp=-12.667666466706658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.529494101179764; hits/misses (PBA)= 1.3085382923415316/2.3957208558288343; rounds (PBA)=3.7042591481703657;} scout #2: {team=any ; avg hp=-9.11757648470306 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.76024795040992; hits/misses (PBA)= 5.369126174765047/8.243351329734054; rounds (PBA)=6.809838032393522;} guard #2: {team=any ; avg hp=-12.639872025594881 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.535292941411718; hits/misses (PBA)= 1.2985402919416116/2.4443111377724454; rounds (PBA)=3.743251349730054;} scout: {team=any ; avg hp=-9.184563087382523 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.10277944411118; hits/misses (PBA)= 5.425914817036593/8.192161567686462; rounds (PBA)=6.811837632473505;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3354.73; crudely normalised: 0% > neutral evil = expected rounds to survive: 362.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44330; any : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team any = winning battles: 57; perfect battles: 0; close-call battles: 57; > Team neutral evil = winning battles: 4944; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-12.436912617476505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.510697860427914; hits/misses (PBA)= 1.3187362527494502/2.428114377124575; rounds (PBA)=3.7474505098980204;} guard #3: {team=any ; avg hp=-12.62747450509898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5240951809638075; hits/misses (PBA)= 1.3001399720055988/2.4543091381723654; rounds (PBA)=3.7544491101779642;} scout #2: {team=any ; avg hp=-8.990201959608079 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.10197960407918; hits/misses (PBA)= 5.402119576084783/8.260747850429913; rounds (PBA)=6.834633073385323;} noble: {team=any ; avg hp=-13.847830433913217 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0661867626474706;} guard #2: {team=any ; avg hp=-12.713257348530293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.704659068186363; hits/misses (PBA)= 1.3297340531893622/2.436112777444511; rounds (PBA)=3.76624675064987;} behir: {team=neutral evil ; avg hp=83.51629674065187 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.69606078784244; hits/misses (PBA)= 6.135972805438913/1.728854229154169; rounds (PBA)=8.853429314137173;} scout: {team=any ; avg hp=-9.080383923215358 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.64227154569086; hits/misses (PBA)= 5.510897820435913/8.164767046590681; rounds (PBA)=6.84243151369726;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3354.73; crudely normalised: 0% > neutral evil = expected rounds to survive: 362.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44181; any : 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team any = winning battles: 48; perfect battles: 0; close-call battles: 48; > Team neutral evil = winning battles: 4953; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any ; avg hp=-9.169766046790642 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.366726654669066; hits/misses (PBA)= 5.446310737852429/8.14637072585483; rounds (PBA)=6.799440111977605;} behir: {team=neutral evil ; avg hp=83.90301939612078 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.18296340731854; hits/misses (PBA)= 6.151369726054789/1.6842631473705258; rounds (PBA)=8.826034793041392;} scout: {team=any ; avg hp=-9.175564887022595 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.3377324535093; hits/misses (PBA)= 5.447910417916416/8.18116376724655; rounds (PBA)=6.818036392721456;} noble: {team=any ; avg hp=-13.959408118376325 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0467906418716257;} guard: {team=any ; avg hp=-12.70125974805039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.496300739852029; hits/misses (PBA)= 1.3053389322135573/2.428514297140572; rounds (PBA)=3.7340531893621276;} guard #2: {team=any ; avg hp=-12.575484903019396 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.596480703859228; hits/misses (PBA)= 1.3011397720455908/2.4149170165966805; rounds (PBA)=3.7164567086582685;} guard #3: {team=any ; avg hp=-12.601479704059189 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.299740051989602; hits/misses (PBA)= 1.254349130173965/2.4663067386522695; rounds (PBA)=3.720855828834233;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5522.59; crudely normalised: 0% > lawful evil = expected rounds to survive: 20292.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19329; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 163; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #3: {team=lawful evil ; avg hp=142.8512297540492 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.6486702659468; hits/misses (PBA)= 2.7134573085382923/2.758248350329934; rounds (PBA)=3.5112977404519095;} fire giant #6: {team=lawful evil ; avg hp=143.84743051389722 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.14657068586283; hits/misses (PBA)= 2.7336532693461306/2.784043191361728; rounds (PBA)=3.5092981403719254;} fire giant #4: {team=lawful evil ; avg hp=145.26554689062186 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.1375724855029; hits/misses (PBA)= 2.8020395920815835/2.797240551889622; rounds (PBA)=3.508498300339932;} fire giant #2: {team=lawful evil ; avg hp=143.43971205758848 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.93461307738453; hits/misses (PBA)= 2.7614477104579085/2.743251349730054; rounds (PBA)=3.5076984603079384;} fire giant: {team=lawful evil ; avg hp=143.30833833233353 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.876224755049; hits/misses (PBA)= 2.7534493101379725/2.7440511897620476; rounds (PBA)=3.508498300339932;} fire giant #5: {team=lawful evil ; avg hp=144.10617876424715 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.71905618876225; hits/misses (PBA)= 2.750449910017996/2.778644271145771; rounds (PBA)=3.5158968206358727;} ancient blue dragon: {team=other; avg hp=-15.462707458508298 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.18156368726255; hits/misses (PBA)= 6.04499100179964/0.6100779844031193; rounds (PBA)=3.3275344931013797;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant octopus: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2760.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4704.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17814; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2808; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #3: {team=chaotic evil ; avg hp=75.41491701659668 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.09498100379924; hits/misses (PBA)= 2.434513097380524/1.9834033193361327; rounds (PBA)=3.1407718456308737;} hill giant: {team=chaotic evil ; avg hp=75.30773845230954 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.24475104979004; hits/misses (PBA)= 2.4375124975005/2.003599280143971; rounds (PBA)=3.1467706458708258;} hill giant #2: {team=chaotic evil ; avg hp=76.78264347130573 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.78844231153769; hits/misses (PBA)= 2.4729054189162167/2.0405918816236754; rounds (PBA)=3.131973605278944;} adult copper dragon: {team=chaotic good ; avg hp=-10.041591681663668 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.10517896420716; hits/misses (PBA)= 8.059188162367526/0.7986402719456108; rounds (PBA)=2.952609478104379;} hill giant #4: {team=chaotic evil ; avg hp=76.38952209558089 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.913417316536695; hits/misses (PBA)= 2.4875024995001/2.0287942411517697; rounds (PBA)=3.1415716856628673;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 9.6; crudely normalised: 0% > chaotic good = expected rounds to survive: 15480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5013; evil: 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=-13.455508898220357 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21015796840631873; hits/misses (PBA)= 0.07718456308738253/0.5894821035792841; rounds (PBA)=0.6666666666666666;} adult brass dragon: {team=chaotic good ; avg hp=171.89462107578484 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.774045190961807; hits/misses (PBA)= 0.50249950009998/0.026794641071785644; rounds (PBA)=1.000999800039992;} adult brass dragon #2: {team=chaotic good ; avg hp=171.89522095580884 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.681463707258548; hits/misses (PBA)= 0.49750049990002/0.02419516096780644; rounds (PBA)=1.0013997200559888;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1247750449910018;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22695460907818435;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21075784843031395;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21435712857428516;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22315536892621476;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31222; lawful evil : 0.0 ± 0.0; neutral good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=neutral good ; avg hp=-7.42251549690062 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.769646070785846; hits/misses (PBA)= 3.6924615076984604/4.504699060187963; rounds (PBA)=4.098580283943211;} mummy lord: {team=lawful evil ; avg hp=-7.353329334133173 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.140771845630875; hits/misses (PBA)= 1.0037992401519695/0.05398920215956809; rounds (PBA)=1.0577884423115378;} young red dragon: {team=chaotic evil ; avg hp=144.1485702859428 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.56628674265147; hits/misses (PBA)= 11.43131373725255/1.5010997800439911; rounds (PBA)=6.0895820835832835;} werebear #2: {team=neutral good ; avg hp=-7.307138572285543 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.82683463307338; hits/misses (PBA)= 3.6096780643871225/4.533093381323735; rounds (PBA)=4.071385722855429;} young red dragon #2: {team=chaotic evil ; avg hp=145.01959608078386 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.61127774445112; hits/misses (PBA)= 11.497100579884023/1.5002999400119976; rounds (PBA)=6.0935812837432515;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28247; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4976; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 25; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.413917216556689 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.14557088582285; hits/misses (PBA)= 9.279144171165767/4.976804639072186; rounds (PBA)=4.755648870225955;} adult red dragon: {team=other; avg hp=116.85442911417717 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.41391721655668; hits/misses (PBA)= 11.977004599080184/2.9584083183363328; rounds (PBA)=5.641871625674865;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 90.79; crudely normalised: 0% > lawful evil = expected rounds to survive: 6750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6394; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=unaligned ; avg hp=-5.239552089582084 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9404119176164767; hits/misses (PBA)= 0.1913617276544691/0.32833433313337335; rounds (PBA)=0.5196960607878425;} aboleth: {team=lawful evil ; avg hp=134.05958808238353 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.239552089582084; hits/misses (PBA)= 2.192761447710458/0.11137772445510898; rounds (PBA)=1.2785442911417717;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 800.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 421.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27822; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=other; avg hp=-6.808038392321536 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.924615076984603; hits/misses (PBA)= 2.978604279144171/0.9908018396320736; rounds (PBA)=3.9696060787842433;} ogre: {team=chaotic evil ; avg hp=45.0753849230154 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.808038392321535; hits/misses (PBA)= 3.4319136172765448/1.1311737652469507; rounds (PBA)=5.562887422515497;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24388; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.558288342331534 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.92121575684862; hits/misses (PBA)= 6.891021795640872/5.6542691461707655; rounds (PBA)=4.183363327334533;} adult black dragon: {team=chaotic evil ; avg hp=108.07878424315138 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.55828834233154; hits/misses (PBA)= 9.490901819636072/3.1475704859028193; rounds (PBA)=4.873625274945011;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4307.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 4307.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54077; other: 0.5 ± 0.01; lawful evil : 0.5 ± 0.01; > Team other = winning battles: 2511; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2490; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=13.919616076784642 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.33273345330934; hits/misses (PBA)= 13.791841631673666/5.928014397120576; rounds (PBA)=10.239952009598081;} efreeti #2: {team=other; avg hp=13.667266546690662 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.08038392321535; hits/misses (PBA)= 13.784243151369726/5.9626074785042995; rounds (PBA)=10.264147170565886;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -11406.32; crudely normalised: 0% > lawful evil = expected rounds to survive: 3752.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17545; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=-19.251949610077986 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.693861227754449; hits/misses (PBA)= 0.28534293141371725/5.660267946410718; rounds (PBA)=2.9728054389122174;} Cthulhu: {team=beyond; avg hp=769.2359528094381 (from 774); avg healing spells left=99998.9700059988 (from 99999); damage done (per battle average)= 219.251949610078; hits/misses (PBA)= 5.314737052589482/0.2761447710457908; rounds (PBA)=3.5082983403319337;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2793.8; crudely normalised: 0% > lawful evil = expected rounds to survive: 11060.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43564; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3776; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=lawful good ; avg hp=-10.020395920815837 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1941611677664467; hits/misses (PBA)= 0.0617876424715057/0.28094381123775247; rounds (PBA)=0.34273145370925817;} adult gold dragon: {team=lawful good ; avg hp=-9.360927814437112 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.499900019996; hits/misses (PBA)= 15.343931213757248/7.823435312937413; rounds (PBA)=7.7224555088982205;} adult green dragon: {team=lawful evil ; avg hp=-1.1359728054389122 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.151969606078785; hits/misses (PBA)= 0.9902019596080783/0.3277344531093781; rounds (PBA)=6.359328134373126;} ancient blue dragon: {team=lawful evil ; avg hp=435.44191161767645 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.22935412917417; hits/misses (PBA)= 14.48010397920416/1.5996800639872026; rounds (PBA)=8.653469306138772;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2793.8; crudely normalised: 0% > lawful evil = expected rounds to survive: 11060.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43604; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 3747; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=lawful good ; avg hp=-10.070985802839433 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20675864827034593; hits/misses (PBA)= 0.0655868826234753/0.2871425714857029; rounds (PBA)=0.35272945410917816;} adult gold dragon: {team=lawful good ; avg hp=-9.500899820035993 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.72065586882624; hits/misses (PBA)= 15.285142971405719/7.944011197760448; rounds (PBA)=7.743051389722056;} adult green dragon: {team=lawful evil ; avg hp=-1.2363527294541092 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.140771845630875; hits/misses (PBA)= 0.9984003199360127/0.3261347730453909; rounds (PBA)=6.402919416116776;} ancient blue dragon: {team=lawful evil ; avg hp=436.30893821235753 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.43111377724455; hits/misses (PBA)= 14.511097780443912/1.5842831433713258; rounds (PBA)=8.665866826634673;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5924815036992601;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2001599680063987;} cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20735852829434112;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 23.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 198.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12544; other: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=10.471905618876225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0417916416716655; hits/misses (PBA)= 0.6376724655068986/0.5062987402519497; rounds (PBA)=2.177164567086583;} bandit #3: {team=any non-lawful ; avg hp=10.540291941611677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1131773645270946; hits/misses (PBA)= 0.6592681463707258/0.5458908218356329; rounds (PBA)=2.1635672865426914;} Dragalge: {team=other; avg hp=-2.2289542091581684 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4641071785642872; hits/misses (PBA)= 0.5718856228754249/1.107978404319136; rounds (PBA)=1.679864027194561;} bandit: {team=any non-lawful ; avg hp=10.523695260947811 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.073985202959408; hits/misses (PBA)= 0.6380723855228955/0.529494101179764; rounds (PBA)=2.183363327334533;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45410917816436713;} ankheg: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5458908218356329;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog #3: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2501499700059988;} giant frog: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2559488102379524;} giant frog #2: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2479504099180164;} giant frog #4: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24595080983803239;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20075984803039393;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20655868826234752;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20055988802239552;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19896020795840832;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1931613677264547;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10757848430313938;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11697660467906419;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1195760847830434;} bandit #9: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10997800439912017;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10477904419116177;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10937812437512498;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10217956408718257;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11417716456708658;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11537692461507698;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 60.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 131.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20533; any non-good : 0.04 ± 0.0; neutral evil : 0.96 ± 0.0; > Team any non-good = winning battles: 205; perfect battles: 0; close-call battles: 137; > Team neutral evil = winning battles: 4796; perfect battles: 0; close-call battles: 945; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=-2.923615276944611 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.000399920015997; hits/misses (PBA)= 0.637872425514897/1.7250549890021996; rounds (PBA)=2.413117376524695;} goblin: {team=neutral evil ; avg hp=4.983203359328134 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.962007598480304; hits/misses (PBA)= 1.3857228554289143/0.7036592681463707; rounds (PBA)=3.3447310537892423;} goblin #3: {team=neutral evil ; avg hp=4.977604479104179 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.824435112977405; hits/misses (PBA)= 1.3605278944211159/0.7408518296340731; rounds (PBA)=3.357128574285143;} cultist: {team=any non-good ; avg hp=-2.8628274345130973 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0151969606078786; hits/misses (PBA)= 0.6442711457708459/1.7316536692661468; rounds (PBA)=2.414117176564687;} goblin #2: {team=neutral evil ; avg hp=5.023595280943812 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0; hits/misses (PBA)= 1.3885222955408918/0.7574485102979404; rounds (PBA)=3.3419316136772648;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 253.33; crudely normalised: 0% > other= expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18952; unaligned : 0.77 ± 0.01; other: 0.23 ± 0.01; > Team unaligned = winning battles: 3853; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1148; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=8.045990801839633 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.621875624875026; hits/misses (PBA)= 1.5960807838432314/1.0699860027994401; rounds (PBA)=3.436512697460508;} wolf: {team=other; avg hp=-1.621875624875025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.954009198160367; hits/misses (PBA)= 1.4873025394921016/0.8192361527694461; rounds (PBA)=2.536092781443711;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 452.57; crudely normalised: 0% > unaligned = expected rounds to survive: 146.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19408; any non-good : 0.81 ± 0.01; unaligned : 0.19 ± 0.01; > Team any non-good = winning battles: 4043; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 958; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-0.4849030193961208 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.314337132573485; hits/misses (PBA)= 3.2231553689262147/2.621875624875025; rounds (PBA)=3.081383723255349;} cult fanatic: {team=any non-good ; avg hp=11.685662867426515 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.48490301939612; hits/misses (PBA)= 4.167766446710658/1.7980403919216157; rounds (PBA)=3.6016796640671864;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4469106178764247;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13717256548690263;} cthulhu #4: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13797240551889622;} cthulhu #5: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14077184563087383;} cthulhu #3: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13717256548690263;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1414.29; crudely normalised: 0% > lg= expected rounds to survive: 416.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1712; Sum of rounds: 54110; > Team any = winning battles: 1709; perfect battles: 0; close-call battles: 245; > Team lg = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Jesse: {team=lg; avg hp=-2.1133177570093458 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.15303738317758; hits/misses (PBA)= 17.29322429906542/12.969626168224298; rounds (PBA)=30.264018691588785;} archmage: {team=any ; avg hp=58.804906542056074 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.335280373831775; hits/misses (PBA)= 5.208528037383178/9.68341121495327; rounds (PBA)=30.516355140186917;} Bill: {team=any ; avg hp=60.9696261682243 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.768107476635514; hits/misses (PBA)= 5.52803738317757/10.185747663551401; rounds (PBA)=30.539135514018692;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=lawful evil ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16156768646270747;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} aboleth #5: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} aboleth #3: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} aboleth #4: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16416716656668667;} aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17116576684663068;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8.21; crudely normalised: 0% > lawful evil = expected rounds to survive: 24300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #4: {team=lawful evil ; avg hp=134.98020395920815 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.599880023995201; hits/misses (PBA)= 0.20795840831833634/0.01259748050389922; rounds (PBA)=0.39832033593281346;} aboleth: {team=lawful evil ; avg hp=134.97680463907218 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.636672665466907; hits/misses (PBA)= 0.21415716856628675/0.010597880423915218; rounds (PBA)=0.3955208958208358;} aboleth #2: {team=lawful evil ; avg hp=134.9758048390322 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.677264547090582; hits/misses (PBA)= 0.21855628874225155/0.010397920415916816; rounds (PBA)=0.4013197360527894;} aboleth #5: {team=lawful evil ; avg hp=134.96960607878424 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.636672665466907; hits/misses (PBA)= 0.21075784843031395/0.011797640471905619; rounds (PBA)=0.40171965606878624;} aboleth #3: {team=lawful evil ; avg hp=134.97860427914418 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8168366326734655; hits/misses (PBA)= 0.22615476904619075/0.010997800439912017; rounds (PBA)=0.4133173365326935;} acolyte: {team=any ; avg hp=-4.367326534693062 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11897620475904819; hits/misses (PBA)= 0.04359128174365127/0.2855428914217157; rounds (PBA)=0.3291341731653669;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 726.15; crudely normalised: 0% > lawful evil = expected rounds to survive: 1120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41986; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4984; perfect battles: 0; close-call battles: 3842; > Team lawful evil = winning battles: 17; perfect battles: 0; close-call battles: 17; ------------------------------------------------- Combattants ------------------------------------------------ green dragon wyrmling #3: {team=lawful evil ; avg hp=-7.0501899620075985 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.929414117176563; hits/misses (PBA)= 3.2169566086782644/1.877624475104979; rounds (PBA)=5.0951809638072385;} white dragon wyrmling: {team=lawful evil ; avg hp=-7.264547090581884 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.967406518696261; hits/misses (PBA)= 0.633873225354929/0.28314337132573486; rounds (PBA)=0.935612877424515;} ogre #2: {team=chaotic evil ; avg hp=38.63347330533893 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.6882623475305; hits/misses (PBA)= 3.2125574885022994/3.0831833633273344; rounds (PBA)=6.988602279544091;} green dragon wyrmling #2: {team=lawful evil ; avg hp=-6.889822035592881 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.80223955208958; hits/misses (PBA)= 3.1877624475104978/1.8304339132173566; rounds (PBA)=5.01879624075185;} green dragon wyrmling #4: {team=lawful evil ; avg hp=-6.97380523895221 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.73385322935413; hits/misses (PBA)= 3.157368526294741/1.828234353129374; rounds (PBA)=4.986402719456109;} ogre #3: {team=chaotic evil ; avg hp=38.33913217356529 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.625474905019; hits/misses (PBA)= 3.1381723655268945/3.1071785642871426; rounds (PBA)=6.928014397120576;} ogre: {team=chaotic evil ; avg hp=37.81963607278544 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.32733453309338; hits/misses (PBA)= 3.1247750449910017/3.0357928414317135; rounds (PBA)=6.842831433713258;} ogre #4: {team=chaotic evil ; avg hp=37.763247350529895 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.21135772845431; hits/misses (PBA)= 3.10377924415117/3.013397320535893; rounds (PBA)=6.840831833633273;} ogre #5: {team=chaotic evil ; avg hp=38.12277544491102 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.35712857428514; hits/misses (PBA)= 3.1915616876624675/3.021595680863827; rounds (PBA)=6.932613477304539;} green dragon wyrmling: {team=lawful evil ; avg hp=-7.03119376124775 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.88882223555289; hits/misses (PBA)= 3.187362527494501/1.8668266346730653; rounds (PBA)=5.055588882223555;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost: {team=any ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy #3: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} harpy #5: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16296740651869626;} harpy #2: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16496700659868027;} harpy: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16396720655868827;} harpy #4: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} harpy #6: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17156568686262746;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > other= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3038; Sum of rounds: 21030; any non-lawful : 0.31 ± 0.01; other: 0.3 ± 0.01; > Team any non-lawful = winning battles: 1526; perfect battles: 0; close-call battles: 1405; > Team other = winning battles: 1512; perfect battles: 0; close-call battles: 1400; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=0.5803159973666886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.174786043449638; hits/misses (PBA)= 2.119815668202765/1.433508887425938; rounds (PBA)=3.719552337063858;} bandit #10: {team=other; avg hp=0.8443054641211323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.586240947992101; hits/misses (PBA)= 2.1919025674786043/1.4805793285055957; rounds (PBA)=3.837393021724819;} bandit #2: {team=any non-lawful ; avg hp=0.857801184990125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.3798551678736; hits/misses (PBA)= 2.165569453587887/1.4285714285714286; rounds (PBA)=3.762343647136274;} bandit #7: {team=other; avg hp=0.7231731402238315 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.086570111915734; hits/misses (PBA)= 2.114878209348255/1.4499670836076366; rounds (PBA)=3.728110599078341;} bandit: {team=any non-lawful ; avg hp=0.7988808426596445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.224489795918368; hits/misses (PBA)= 2.1454904542462145/1.510862409479921; rounds (PBA)=3.8433179723502304;} bandit #3: {team=any non-lawful ; avg hp=0.7867017774851877 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.263660302830809; hits/misses (PBA)= 2.153719552337064/1.4914417379855167; rounds (PBA)=3.813693219223173;} bandit #8: {team=other; avg hp=0.6296905859117841 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.068136932192232; hits/misses (PBA)= 2.090520078999342/1.4641211323238974; rounds (PBA)=3.7225148123765637;} bandit #5: {team=any non-lawful ; avg hp=0.783080974325214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.281435154707044; hits/misses (PBA)= 2.1468071099407506/1.478604344963792; rounds (PBA)=3.785055957867018;} bandit #9: {team=other; avg hp=0.7103357472021067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.258722843976301; hits/misses (PBA)= 2.1474654377880182/1.4763001974983543; rounds (PBA)=3.7745227123107306;} bandit #6: {team=other; avg hp=0.7705727452271232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.187294272547728; hits/misses (PBA)= 2.1283739302172484/1.4947333772218565; rounds (PBA)=3.770572745227123;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 91.67; crudely normalised: 0% > any non-good = expected rounds to survive: 320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4740; Sum of rounds: 20789; > Team any non-lawful = winning battles: 14; perfect battles: 0; close-call battles: 14; > Team any non-good = winning battles: 4725; perfect battles: 0; close-call battles: 1160; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-2.5639240506329113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.585654008438818; hits/misses (PBA)= 1.1877637130801688/0.7229957805907173; rounds (PBA)=2.1158227848101268;} thug: {team=any non-good ; avg hp=22.235232067510548 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.521729957805906; hits/misses (PBA)= 3.9331223628691983/2.566033755274262; rounds (PBA)=3.881645569620253;} bandit #5: {team=any non-lawful ; avg hp=-2.478270042194093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.509704641350211; hits/misses (PBA)= 1.1609704641350211/0.6879746835443038; rounds (PBA)=2.0635021097046415;} bandit #2: {team=any non-lawful ; avg hp=-2.5917721518987342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.59831223628692; hits/misses (PBA)= 1.1829113924050634/0.6940928270042194; rounds (PBA)=2.0841772151898734;} thug #2: {team=any non-good ; avg hp=22.854641350210972 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.61223628691983; hits/misses (PBA)= 3.958649789029536/2.5930379746835444; rounds (PBA)=3.8962025316455695;} bandit #4: {team=any non-lawful ; avg hp=-2.5369198312236287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.671097046413502; hits/misses (PBA)= 1.189662447257384/0.690717299578059; rounds (PBA)=2.0856540084388184;} thug #3: {team=any non-good ; avg hp=22.826371308016878 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.561181434599156; hits/misses (PBA)= 3.9518987341772154/2.5962025316455697; rounds (PBA)=3.8862869198312238;} bandit: {team=any non-lawful ; avg hp=-2.5350210970464135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.70084388185654; hits/misses (PBA)= 1.189662447257384/0.700210970464135; rounds (PBA)=2.0875527426160336;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 161.57; crudely normalised: 0% > any = expected rounds to survive: 172.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2611; Sum of rounds: 20227; > Team any non-lawful = winning battles: 2597; perfect battles: 0; close-call battles: 1636; > Team any = winning battles: 13; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #5: {team=any ; avg hp=-3.019149751053236 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.679050172347759; hits/misses (PBA)= 1.667177326694753/2.1298353121409423; rounds (PBA)=3.9287629260819608;} acolyte #7: {team=any ; avg hp=-2.9571045576407506 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.631175794714669; hits/misses (PBA)= 1.6549214860206818/2.1964764458062045; rounds (PBA)=3.97893527384144;} acolyte #4: {team=any ; avg hp=-2.950976637303715 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.700114898506319; hits/misses (PBA)= 1.6775181922635005/2.155112983531214; rounds (PBA)=3.952508617387974;} acolyte #2: {team=any ; avg hp=-3.0180007659900423 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.611643048640368; hits/misses (PBA)= 1.6537725009574875/2.176177709689774; rounds (PBA)=3.959402527767139;} acolyte #3: {team=any ; avg hp=-2.9475296821141326 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642282650325546; hits/misses (PBA)= 1.6625813864419763/2.187667560321716; rounds (PBA)=3.9728073535044044;} acolyte #6: {team=any ; avg hp=-2.938720796629644 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617387973956339; hits/misses (PBA)= 1.6499425507468404/2.1187284565300653; rounds (PBA)=3.900804289544236;} acolyte: {team=any ; avg hp=-3.0091918805055533 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5982382229031025; hits/misses (PBA)= 1.6464955955572578/2.1681348142474146; rounds (PBA)=3.945614707008809;} acolyte #9: {team=any ; avg hp=-2.998468019915741 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.613175028724626; hits/misses (PBA)= 1.6572194561470701/2.139793182688625; rounds (PBA)=3.933358866334738;} acolyte #8: {team=any ; avg hp=-2.9923400995787053 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.586748372271161; hits/misses (PBA)= 1.6522405208732287/2.1589429337418613; rounds (PBA)=3.9463806970509383;} bandit: {team=any non-lawful ; avg hp=-1.1711987744159327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4802757564151667; hits/misses (PBA)= 0.536959019532746/0.41937954806587513; rounds (PBA)=0.9563385675986212;} bandit captain: {team=any non-lawful ; avg hp=35.47567981616239 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.3420145538108; hits/misses (PBA)= 16.593259287629262/4.672539256989659; rounds (PBA)=7.742627345844504;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 0.0; crudely normalised: 0% > other= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 326; Sum of rounds: 253179; > Team unassigned mercenaries = winning battles: 22; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 303; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kralik: {team=other; avg hp=33.0920245398773 (from 111); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.10122699386503; hits/misses (PBA)= 39.02147239263804/736.5582822085889; rounds (PBA)=776.5122699386503;} Birk: {team=unassigned mercenaries; avg hp=-0.27607361963190186 (from 117); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.70858895705521; hits/misses (PBA)= 39.14110429447853/736.0889570552147; rounds (PBA)=775.2975460122699;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic #2: {team=neutral evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1841631673665267;} cult fanatic #4: {team=neutral evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1917616476704659;} cult fanatic #3: {team=neutral evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.18136372725454908;} vampire spawn #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1321735652869426;} cult fanatic: {team=neutral evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1767646470705859;} vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13377324535092983;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1116.46; crudely normalised: 0% > unaligned = expected rounds to survive: 1285.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2469; Sum of rounds: 12049; > Team chaotic evil = winning battles: 2443; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 25; perfect battles: 0; close-call battles: 25; ------------------------------------------------- Combattants ------------------------------------------------ lion: {team=unaligned ; avg hp=-10.708383961117862 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7622519238558121;} hunter shark: {team=unaligned ; avg hp=-9.984609153503442 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.79951397326853; hits/misses (PBA)= 2.6832725799918995/1.1405427298501418; rounds (PBA)=3.833940866747671;} brown bear: {team=unaligned ; avg hp=-8.537869582827055 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.200081004455246; hits/misses (PBA)= 1.3904414742810856/0.7687322802754152; rounds (PBA)=2.159578776832726;} hill giant: {team=chaotic evil ; avg hp=55.96962332928311 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.2187120291616; hits/misses (PBA)= 6.993114621304172/1.2612393681652492; rounds (PBA)=4.8626974483596594;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5138972205558888;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4861027794441112;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29609; any non-lawful : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Barbarian: {team=unassigned mercenaries; avg hp=-5.65626874625075 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.14397120575884823; hits/misses (PBA)= 1.4799040191961608/3.345530893821236; rounds (PBA)=4.825434913017396;} bandit: {team=any non-lawful ; avg hp=-4.961007798440312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.251749650069986; hits/misses (PBA)= 0.2485502899420116/0.39172165566886624; rounds (PBA)=0.6402719456108779;} wyvern: {team=unaligned ; avg hp=110.10977804439112 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.39972005598881; hits/misses (PBA)= 6.536892621475705/3.7994401119776047; rounds (PBA)=5.920615876824635;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25559; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.10937812437513 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.67986402719456; hits/misses (PBA)= 5.250549890021996/3.477104579084183; rounds (PBA)=5.110777844431114;} Barbarian: {team=unassigned mercenaries; avg hp=-5.6798640271945615 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.10937812437512498; hits/misses (PBA)= 1.2195560887822436/2.8090381923615277; rounds (PBA)=4.028594281143771;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14117176564687062;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1329734053189362;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13897220555888823;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1321735652869426;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1191761647670466;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13457308538292342;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13517296540691862;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4509.8; crudely normalised: 0% > unaligned = expected rounds to survive: 14850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21789; chaotic good : 0.17 ± 0.01; unaligned : 0.83 ± 0.01; > Team chaotic good = winning battles: 874; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4127; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=51.432913417316534 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.05618876224756; hits/misses (PBA)= 9.588082383523295/1.087382523495301; rounds (PBA)=4.108178364327134;} storm giant: {team=chaotic good ; avg hp=-4.05618876224755 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.56708658268346; hits/misses (PBA)= 5.0605878824235155/1.6908618276344731; rounds (PBA)=3.5206958608278343;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34193161367726455;} animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33193361327734455;} animated armor #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3261347730453909;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33893221355728853;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33293341331733656;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3281343731253749;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1350.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22961; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1045; ------------------------------------------------- Combattants ------------------------------------------------ chuul: {team=chaotic evil ; avg hp=74.44651069786043 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.8876224755049; hits/misses (PBA)= 2.9714057188562286/3.0105978804239153; rounds (PBA)=4.2405518896220755;} chuul #2: {team=chaotic evil ; avg hp=74.6360727854429 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.51769646070786; hits/misses (PBA)= 3.0365926814637074/3.013397320535893; rounds (PBA)=4.246350729854029;} chuul #4: {team=chaotic evil ; avg hp=74.24155168966207 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.89182163567286; hits/misses (PBA)= 2.982403519296141/3.013597280543891; rounds (PBA)=4.235552889422116;} chuul #3: {team=chaotic evil ; avg hp=74.71605678864228 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.53249350129974; hits/misses (PBA)= 3.041991601679664/2.9658068386322736; rounds (PBA)=4.234553089382124;} aboleth: {team=lawful evil ; avg hp=-5.829634073185363 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.95980803839232; hits/misses (PBA)= 6.117776444711057/5.942211557688462; rounds (PBA)=4.01999600079984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 675.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1854.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16792; neutral good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral good = winning battles: 15; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=57.13337332533494 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.47730453909218; hits/misses (PBA)= 4.418316336732653/0.770245950809838; rounds (PBA)=3.3525294941011796;} centaur: {team=neutral good ; avg hp=-5.477304539092182 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.866626674665067; hits/misses (PBA)= 2.5724855028994202/2.086582683463307; rounds (PBA)=2.332133573285343;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=97.0 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 221.28; crudely normalised: 0% > chaotic evil = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24164; evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team evil = winning battles: 4; perfect battles: 0; close-call battles: 4; > Team chaotic evil = winning battles: 4997; perfect battles: 0; close-call battles: 455; ------------------------------------------------- Combattants ------------------------------------------------ Nameless #3: {team=evil; avg hp=-4.982403519296141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7358528294341132;} Nameless #4: {team=evil; avg hp=-5.045990801839632 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9654069186162768; hits/misses (PBA)= 0.7184563087382524/0.7732453509298141; rounds (PBA)=1.4917016596680663;} orc #3: {team=chaotic evil ; avg hp=11.914617076584683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.981603679264147; hits/misses (PBA)= 2.0107978404319136/1.3013397320535893; rounds (PBA)=4.327734453109378;} orc #2: {team=chaotic evil ; avg hp=11.77864427114577 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.56108778244351; hits/misses (PBA)= 1.9612077584483103/1.2893421315736853; rounds (PBA)=4.341331733653269;} Nameless: {team=evil; avg hp=-4.870425914817036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.217956408718256; hits/misses (PBA)= 1.1845630873825235/1.5346930613877225; rounds (PBA)=2.7194561087782443;} Nameless #2: {team=evil; avg hp=-4.8920215956808635 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395720855828834; hits/misses (PBA)= 1.6352729454109178/2.4947010597880426; rounds (PBA)=4.130573885222955;} orc: {team=chaotic evil ; avg hp=11.727654469106179 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.248150369926016; hits/misses (PBA)= 1.9314137172565486/1.3127374525094981; rounds (PBA)=4.305738852229554;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 66.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10229; evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=-4.943611277744451 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1615676864627074; hits/misses (PBA)= 0.4451109778044391/0.9632073585282943; rounds (PBA)=1.4083183363327334;} orc #3: {team=chaotic evil ; avg hp=14.644071185762847 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6718656268746255; hits/misses (PBA)= 0.564887022595481/0.34833033393321333; rounds (PBA)=1.7408518296340731;} orc #2: {team=chaotic evil ; avg hp=14.575284943011397 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0605878824235155; hits/misses (PBA)= 0.5086982603479304/0.34973005398920215; rounds (PBA)=1.7466506698660267;} orc: {team=chaotic evil ; avg hp=14.619076184763047 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.211157768446311; hits/misses (PBA)= 0.5198960207958409/0.34773045390921814; rounds (PBA)=1.745650869826035;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32733453309338134;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33653269346130776;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33613277344531095;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful good ; avg hp=444.0 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2586.77; crudely normalised: 0% > chaotic evil = expected rounds to survive: 20280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16328; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=505.72845430913816 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.04239152169566; hits/misses (PBA)= 7.59748050389922/0.41111777644471104; rounds (PBA)=3.2649470105978806;} aboleth: {team=lawful evil ; avg hp=-9.042391521695661 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.27154569086183; hits/misses (PBA)= 3.127574485102979/4.583283343331334; rounds (PBA)=2.5702859428114375;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2700.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 2622.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26409; any : 0.12 ± 0.0; neutral evil : 0.88 ± 0.0; > Team any = winning battles: 583; perfect battles: 0; close-call battles: 578; > Team neutral evil = winning battles: 4418; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghost #3: {team=any ; avg hp=-10.497100579884023 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.382723455308938; hits/misses (PBA)= 1.2281543691261747/1.0115976804639073; rounds (PBA)=2.552289542091582;} ghost: {team=any ; avg hp=-10.24755048990202 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.579284143171364; hits/misses (PBA)= 1.231753649270146/0.9998000399920016; rounds (PBA)=2.548090381923615;} ghost #4: {team=any ; avg hp=-10.22375524895021 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.98860227954409; hits/misses (PBA)= 1.254749050189962/1.0365926814637072; rounds (PBA)=2.593081383723255;} ghost #2: {team=any ; avg hp=-10.233353329334133 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.309738052389523; hits/misses (PBA)= 1.2713457308538292/1.051989602079584; rounds (PBA)=2.625874825034993;} frost giant: {team=neutral evil ; avg hp=46.739652069586086 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.20175964807038; hits/misses (PBA)= 8.39252149570086/0.530493901219756; rounds (PBA)=5.1375724855029;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 249.23; crudely normalised: 0% > unaligned = expected rounds to survive: 176.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42128; any : 0.22 ± 0.01; unaligned : 0.78 ± 0.01; > Team any = winning battles: 1103; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3898; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-0.24675064987002598 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.942811437712457; hits/misses (PBA)= 3.8968206358728255/3.155168966206759; rounds (PBA)=7.27254549090182;} swarm of bats: {team=unaligned ; avg hp=7.057188562287543 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.246750649870027; hits/misses (PBA)= 5.081983603279344/2.198360327934413; rounds (PBA)=8.059788042391522;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5294.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 11642.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21402; chaotic evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-10.907618476304739 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.4503099380124; hits/misses (PBA)= 5.740651869626075/4.742251549690062; rounds (PBA)=3.4943011397720456;} ancient green dragon: {team=lawful evil ; avg hp=298.5496900619876 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.90761847630475; hits/misses (PBA)= 9.757248550289942/1.074385122975405; rounds (PBA)=4.279544091181764;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 86.67; crudely normalised: 0% > any = expected rounds to survive: 247.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1043; Sum of rounds: 5295; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1042; perfect battles: 0; close-call battles: 1035; ------------------------------------------------- Combattants ------------------------------------------------ guard #7: {team=any ; avg hp=7.514860977948226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.279002876318312; hits/misses (PBA)= 2.13039309683605/1.7296260786193671; rounds (PBA)=3.9395973154362416;} guard #6: {team=any ; avg hp=7.797698945349952 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.63183125599233; hits/misses (PBA)= 2.186001917545542/1.722914669223394; rounds (PBA)=3.9817833173537873;} guard #22: {team=any ; avg hp=7.488974113135187 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.146692233940556; hits/misses (PBA)= 2.1169702780441035/1.7545541706615533; rounds (PBA)=3.940556088207095;} skeleton #19: {team=lawful evil ; avg hp=-2.348993288590604 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.993288590604027; hits/misses (PBA)= 0.8523489932885906/1.4276126558005753; rounds (PBA)=2.2799616490891657;} guard #30: {team=any ; avg hp=7.521572387344199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.89837008628955; hits/misses (PBA)= 2.0920421860019176/1.7737296260786193; rounds (PBA)=3.9357622243528283;} skeleton #14: {team=lawful evil ; avg hp=-2.367209971236817 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.173537871524449; hits/misses (PBA)= 0.8705656759348035/1.3710450623202302; rounds (PBA)=2.2416107382550337;} guard #17: {team=any ; avg hp=7.4419942473633744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.050814956855225; hits/misses (PBA)= 2.093000958772771/1.7440076701821667; rounds (PBA)=3.9050814956855224;} guard #20: {team=any ; avg hp=7.513902205177373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.595397890699903; hits/misses (PBA)= 2.205177372962608/1.6327900287631831; rounds (PBA)=3.912751677852349;} guard #16: {team=any ; avg hp=7.619367209971236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.120805369127517; hits/misses (PBA)= 2.1006711409395975/1.7708533077660595; rounds (PBA)=3.9539789069990414;} guard #24: {team=any ; avg hp=7.6049856184084375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.334611697027805; hits/misses (PBA)= 2.1313518696069034/1.763183125599233; rounds (PBA)=3.9606903163950142;} skeleton #8: {team=lawful evil ; avg hp=-2.3978906999041225 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.179290508149569; hits/misses (PBA)= 0.8916586768935763/1.354745925215724; rounds (PBA)=2.2464046021093003;} guard #29: {team=any ; avg hp=7.496644295302014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.997123681687441; hits/misses (PBA)= 2.0719079578139983/1.7929050814956855; rounds (PBA)=3.9395973154362416;} skeleton #17: {team=lawful evil ; avg hp=-2.314477468839885 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.351869606903164; hits/misses (PBA)= 0.9041227229146692/1.3921380632790028; rounds (PBA)=2.296260786193672;} guard #8: {team=any ; avg hp=7.735378715244487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.325023969319272; hits/misses (PBA)= 2.143815915627996/1.7976989453499521; rounds (PBA)=4.00862895493768;} skeleton #13: {team=lawful evil ; avg hp=-2.2857142857142856 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.179290508149569; hits/misses (PBA)= 0.8954937679769894/1.3748801534036434; rounds (PBA)=2.270373921380633;} guard #5: {team=any ; avg hp=7.6730584851390224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.305848513902205; hits/misses (PBA)= 2.1418983700862895/1.7497603068072867; rounds (PBA)=3.9539789069990414;} skeleton #2: {team=lawful evil ; avg hp=-2.3000958772770854 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.139980824544583; hits/misses (PBA)= 0.8926174496644296/1.3604985618408436; rounds (PBA)=2.253116011505273;} guard #13: {team=any ; avg hp=7.479386385426654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.861936720997123; hits/misses (PBA)= 2.0949185043144776/1.8139980824544584; rounds (PBA)=3.9741131351869607;} skeleton #15: {team=lawful evil ; avg hp=-2.3441994247363374 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.083413231064238; hits/misses (PBA)= 0.8676893576222435/1.3883029721955897; rounds (PBA)=2.255992329817833;} guard #14: {team=any ; avg hp=7.503355704697986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.008628954937679; hits/misses (PBA)= 2.0728667305848516/1.7948226270373921; rounds (PBA)=3.9453499520613615;} skeleton #10: {team=lawful evil ; avg hp=-2.314477468839885 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.077660594439118; hits/misses (PBA)= 0.8676893576222435/1.4381591562799616; rounds (PBA)=2.3058485139022054;} guard #4: {team=any ; avg hp=7.0843720038350915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.75071907957814; hits/misses (PBA)= 2.034515819750719/1.7334611697027804; rounds (PBA)=3.844678811121764;} skeleton #4: {team=lawful evil ; avg hp=-2.3000958772770854 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323106423777565; hits/misses (PBA)= 0.8906999041227229/1.3758389261744965; rounds (PBA)=2.2665388302972196;} guard #11: {team=any ; avg hp=7.7392138063279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.25503355704698; hits/misses (PBA)= 2.1486097794822627/1.7698945349952062; rounds (PBA)=3.99712368168744;} guard #15: {team=any ; avg hp=7.646212847555129 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.305848513902205; hits/misses (PBA)= 2.180249280920422/1.7545541706615533; rounds (PBA)=4.007670182166827;} guard #25: {team=any ; avg hp=7.544582933844679 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.67209971236817; hits/misses (PBA)= 2.214765100671141/1.6711409395973154; rounds (PBA)=3.947267497603068;} guard #27: {team=any ; avg hp=7.603068072866731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.325023969319272; hits/misses (PBA)= 2.12464046021093/1.7929050814956855; rounds (PBA)=3.9760306807286674;} guard #21: {team=any ; avg hp=7.627037392138063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.192713326941515; hits/misses (PBA)= 2.1390220517737295/1.722914669223394; rounds (PBA)=3.9223394055608822;} skeleton #18: {team=lawful evil ; avg hp=-2.2166826462128477 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.14477468839885; hits/misses (PBA)= 0.8868648130393096/1.3825503355704698; rounds (PBA)=2.2694151486097796;} skeleton #9: {team=lawful evil ; avg hp=-2.377756471716203 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1198465963566635; hits/misses (PBA)= 0.8811121764141898/1.3624161073825503; rounds (PBA)=2.2435282837967403;} guard #19: {team=any ; avg hp=7.650047938638543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.451581975071909; hits/misses (PBA)= 2.1639501438159154/1.6960690316395015; rounds (PBA)=3.934803451581975;} guard #18: {team=any ; avg hp=7.541706615532119 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.409395973154362; hits/misses (PBA)= 2.11601150527325/1.8111217641418984; rounds (PBA)=3.9961649089165867;} guard #28: {team=any ; avg hp=7.489932885906041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.223394055608821; hits/misses (PBA)= 2.138063279002876/1.7152444870565675; rounds (PBA)=3.9223394055608822;} skeleton #5: {team=lawful evil ; avg hp=-2.321188878235858 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.287631831255992; hits/misses (PBA)= 0.9012464046021093/1.4074784276126557; rounds (PBA)=2.3087248322147653;} guard #23: {team=any ; avg hp=7.659635666347076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.186960690316395; hits/misses (PBA)= 2.0977948226270375/1.7775647171620326; rounds (PBA)=3.9587727708533076;} guard #12: {team=any ; avg hp=7.4956855225311605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.918504314477468; hits/misses (PBA)= 2.062320230105465/1.772770853307766; rounds (PBA)=3.9194630872483223;} skeleton #6: {team=lawful evil ; avg hp=-2.2579098753595397 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.045062320230105; hits/misses (PBA)= 0.8676893576222435/1.3854266538830298; rounds (PBA)=2.253116011505273;} guard #3: {team=any ; avg hp=8.039309683604985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.740172579098754; hits/misses (PBA)= 2.2262703739213805/1.7833173537871525; rounds (PBA)=4.058485139022052;} skeleton #7: {team=lawful evil ; avg hp=-2.470757430488974 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.174496644295302; hits/misses (PBA)= 0.87535953978907/1.4007670182166827; rounds (PBA)=2.276126558005753;} guard: {team=any ; avg hp=7.476510067114094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.04602109300096; hits/misses (PBA)= 2.0834132310642377/1.7641418983700863; rounds (PBA)=3.9165867689357623;} guard #10: {team=any ; avg hp=7.5014381591562795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.01725790987536; hits/misses (PBA)= 2.087248322147651/1.7497603068072867; rounds (PBA)=3.9079578139980824;} skeleton #20: {team=lawful evil ; avg hp=-2.315436241610738 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.099712368168744; hits/misses (PBA)= 0.8801534036433365/1.3787152444870565; rounds (PBA)=2.258868648130393;} guard #9: {team=any ; avg hp=7.578139980824544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.39117929050815; hits/misses (PBA)= 2.1447746883988494/1.7162032598274208; rounds (PBA)=3.934803451581975;} guard #26: {team=any ; avg hp=7.182166826462129 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.17066155321189; hits/misses (PBA)= 2.134228187919463/1.7181208053691275; rounds (PBA)=3.918504314477469;} skeleton: {team=lawful evil ; avg hp=-2.4467881112176415 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.02013422818792; hits/misses (PBA)= 0.8686481303930969/1.4496644295302012; rounds (PBA)=2.318312559923298;} guard #2: {team=any ; avg hp=7.615532118887824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.190795781399808; hits/misses (PBA)= 2.1294343240651967/1.7315436241610738; rounds (PBA)=3.9386385426653883;} skeleton #16: {team=lawful evil ; avg hp=-2.335570469798658 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.891658676893576; hits/misses (PBA)= 0.8494726749760306/1.4218600191754553; rounds (PBA)=2.271332694151486;} skeleton #12: {team=lawful evil ; avg hp=-2.267497603068073 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.248322147651007; hits/misses (PBA)= 0.8964525407478428/1.3930968360498561; rounds (PBA)=2.289549376797699;} skeleton #11: {team=lawful evil ; avg hp=-2.386385426653883 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.200383509108342; hits/misses (PBA)= 0.8791946308724832/1.4400767018216682; rounds (PBA)=2.3192713326941514;} skeleton #3: {team=lawful evil ; avg hp=-2.465004793863854 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.159156279961649; hits/misses (PBA)= 0.8676893576222435/1.4065196548418024; rounds (PBA)=2.274209012464046;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2351.8; crudely normalised: 0% > beyond= expected rounds to survive: -353.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1853; Sum of rounds: 21921; lawful evil : 0.0 ± 0.0; beyond: 0.37 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 1853; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #6: {team=lawful evil ; avg hp=-28.406907717215326 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7323259579060983; hits/misses (PBA)= 0.30005396654074473/5.495412844036697; rounds (PBA)=5.847814355099838;} skeleton #5: {team=lawful evil ; avg hp=-28.440906637884513 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7479762547220723; hits/misses (PBA)= 0.3043712898003238/5.5531570426335675; rounds (PBA)=5.904479222881814;} skeleton #4: {team=lawful evil ; avg hp=-28.567188343227198 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8148947652455476; hits/misses (PBA)= 0.31246627091203455/5.605504587155964; rounds (PBA)=5.963302752293578;} skeleton #21: {team=lawful evil ; avg hp=-28.458175930922827 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.767404209390178; hits/misses (PBA)= 0.3167835941716136/5.586076632487858; rounds (PBA)=5.943874797625472;} skeleton: {team=lawful evil ; avg hp=-28.35024284943335 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6114409066378843; hits/misses (PBA)= 0.2887209929843497/5.64543982730707; rounds (PBA)=5.984349703184026;} skeleton #3: {team=lawful evil ; avg hp=-28.540744738262276 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.664328116567728; hits/misses (PBA)= 0.29411764705882354/5.556934700485699; rounds (PBA)=5.9007015650296815;} skeleton #12: {team=lawful evil ; avg hp=-28.693470048569885 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6157582298974638; hits/misses (PBA)= 0.2914193200215866/5.623853211009174; rounds (PBA)=5.9611440906637885;} skeleton #13: {team=lawful evil ; avg hp=-28.60010793308149 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7452779276848354; hits/misses (PBA)= 0.3076092822450081/5.647598488936859; rounds (PBA)=6.00215866162979;} skeleton #14: {team=lawful evil ; avg hp=-28.477603885590934 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.636265515380464; hits/misses (PBA)= 0.2930383162439288/5.664328116567728; rounds (PBA)=6.008094981111711;} skeleton #9: {team=lawful evil ; avg hp=-28.34700485698867 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.853750674581759; hits/misses (PBA)= 0.32002158661629787/5.528332433890988; rounds (PBA)=5.89908256880734;} skeleton #10: {team=lawful evil ; avg hp=-28.520237452779277 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6422018348623855; hits/misses (PBA)= 0.28818132757690235/5.677819751753913; rounds (PBA)=6.014570966001079;} skeleton #20: {team=lawful evil ; avg hp=-28.584457636265515 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9001618996222343; hits/misses (PBA)= 0.3211009174311927/5.6794387479762545; rounds (PBA)=6.0388559093362115;} skeleton #19: {team=lawful evil ; avg hp=-28.55315704263357 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.685914732865623; hits/misses (PBA)= 0.30167296276308686/5.668645439827307; rounds (PBA)=6.012412304371289;} skeleton #18: {team=lawful evil ; avg hp=-28.613059902860225 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.743119266055046; hits/misses (PBA)= 0.30167296276308686/5.677280086346465; rounds (PBA)=6.030760928224501;} skeleton #15: {team=lawful evil ; avg hp=-28.779816513761467 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5639503507825148; hits/misses (PBA)= 0.2817053426875337/5.51538046411225; rounds (PBA)=5.84133837021047;} skeleton #2: {team=lawful evil ; avg hp=-28.327576902320562 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4970318402590395; hits/misses (PBA)= 0.2784673502428494/5.466810577441986; rounds (PBA)=5.798704803022126;} skeleton #16: {team=lawful evil ; avg hp=-28.56287101996762 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7835941716135997; hits/misses (PBA)= 0.30868861305990286/5.522396114409067; rounds (PBA)=5.880194279546681;} skeleton #17: {team=lawful evil ; avg hp=-28.401511063140852 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.617916891527253; hits/misses (PBA)= 0.2898003237992445/5.725310307609282; rounds (PBA)=6.061521856449001;} skeleton #11: {team=lawful evil ; avg hp=-28.58175930922828 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.621154883971937; hits/misses (PBA)= 0.2930383162439288/5.682676740420939; rounds (PBA)=6.017269293038316;} Cthulhu: {team=beyond; avg hp=757.9465731246627 (from 774); avg healing spells left=99997.68537506746 (from 99999); damage done (per battle average)= 872.2865623313546; hits/misses (PBA)= 21.00809498111171/1.1807879114948732; rounds (PBA)=11.830005396654075;} skeleton #7: {team=lawful evil ; avg hp=-28.495412844036696 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7355639503507825; hits/misses (PBA)= 0.30167296276308686/5.603345925526174; rounds (PBA)=5.957366432811657;} skeleton #8: {team=lawful evil ; avg hp=-28.627630868861306 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.86184565569347; hits/misses (PBA)= 0.32218024824608743/5.645979492714517; rounds (PBA)=6.012412304371289;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28834233153369326;} boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.42291541691661666;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2887422515496901;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33093381323735255;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34153169366126773;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3275344931013797;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=lawful good ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17142.86; crudely normalised: 0% > any chaotic = expected rounds to survive: 375.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11501; chaotic evil : 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=193.57588482303538 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.0745850829834; hits/misses (PBA)= 4.913817236552689/0.261747650469906; rounds (PBA)=2.2997400519896023;} berserker: {team=any chaotic ; avg hp=-7.074585082983403 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.424115176964607; hits/misses (PBA)= 0.6236752649470106/0.9112177564487103; rounds (PBA)=1.5348930213957208;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% > other= expected rounds to survive: 5850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22052; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=150.376524695061 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.8980203959208; hits/misses (PBA)= 8.954009198160367/2.2403519296140773; rounds (PBA)=4.409518096380724;} aboleth: {team=lawful evil ; avg hp=-7.898020395920816 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.623475304939; hits/misses (PBA)= 5.912417516496701/4.8068386322735455; rounds (PBA)=3.5730853829234155;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41351729654069186;} adult bronze dragon: {team=other; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5864827034593081;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.494501099780044;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.505498900219956;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% > other= expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30977; unaligned : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team unaligned = winning battles: 2468; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2533; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=41.24635072985403 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 632.1597680463907; hits/misses (PBA)= 20.40351929614077/6.888222355528894; rounds (PBA)=5.744451109778044;} tarrasque #2: {team=other; avg hp=43.840231953609276 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 634.753649270146; hits/misses (PBA)= 20.480703859228154/6.868426314737053; rounds (PBA)=5.7650469906018795;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 274.87; crudely normalised: 0% > other= expected rounds to survive: 274.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 91400; any : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team any = winning battles: 2479; perfect battles: 0; close-call battles: 1844; > Team other = winning battles: 2522; perfect battles: 0; close-call battles: 1916; ------------------------------------------------- Combattants ------------------------------------------------ priest #2: {team=other; avg hp=-1.7538492301539692 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.06878624275145; hits/misses (PBA)= 2.367726454709058/2.393521295740852; rounds (PBA)=6.9056188762247555;} priest: {team=any ; avg hp=-1.7670465906818635 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.247750449910018; hits/misses (PBA)= 2.3997200559888023/2.3689262147570487; rounds (PBA)=6.976204759048191;} mage: {team=any ; avg hp=7.904219156168766 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.68046390721856; hits/misses (PBA)= 11.054789042191562/5.983203359328134; rounds (PBA)=17.50509898020396;} mage #2: {team=other; avg hp=7.825634873025395 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.79404119176165; hits/misses (PBA)= 11.077784443111378/5.956008798240352; rounds (PBA)=17.50869826034793;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1227.27; crudely normalised: 0% > other= expected rounds to survive: 171.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53811; unaligned : 0.35 ± 0.01; other: 0.65 ± 0.01; > Team unaligned = winning battles: 1726; perfect battles: 0; close-call battles: 1598; > Team other = winning battles: 3275; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #2: {team=unaligned ; avg hp=2.3647270545890824 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.375124975005; hits/misses (PBA)= 6.421715656868626/1.6016796640671866; rounds (PBA)=8.226554689062187;} rug of smothering: {team=unaligned ; avg hp=-2.913617276544691 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=8.20995800839832;} priest: {team=unaligned ; avg hp=-6.022595480903819 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.494901019796041;} rhinoceros: {team=other; avg hp=8.624875024995001 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.57148570285943; hits/misses (PBA)= 6.913017396520696/2.786042791441712; rounds (PBA)=10.35392921415717;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 660.0; crudely normalised: 0% > other= expected rounds to survive: 360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43595; unaligned : 0.07 ± 0.0; other: 0.93 ± 0.0; > Team unaligned = winning battles: 363; perfect battles: 0; close-call battles: 326; > Team other = winning battles: 4638; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering #2: {team=unaligned ; avg hp=-5.654869026194761 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.296540691861626; hits/misses (PBA)= 2.8904219156168764/0.6936612677464508; rounds (PBA)=5.553489302139572;} rhinoceros: {team=other; avg hp=28.703459308138374 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.0613877224555; hits/misses (PBA)= 5.52249550089982/2.1661667666466706; rounds (PBA)=8.616076784643072;} rug of smothering: {team=unaligned ; avg hp=-7.406518696260748 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.490301939612078;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2993.2; crudely normalised: 0% > beyond= expected rounds to survive: -2365.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20144; any : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=-29.239552089582084 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.159168166366727; hits/misses (PBA)= 0.1865626874625075/3.3291341731653668; rounds (PBA)=2.1307738452309537;} knight #3: {team=any ; avg hp=-29.16376724655069 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.933413317336533; hits/misses (PBA)= 0.17136572685462909/3.2715456908618274; rounds (PBA)=2.1091781643671266;} knight: {team=any ; avg hp=-29.493501299740053 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.88622275544891; hits/misses (PBA)= 0.17116576684663068/3.3665266946610677; rounds (PBA)=2.1371725654869027;} Cthulhu: {team=beyond; avg hp=767.4821035792842 (from 774); avg healing spells left=99998.92061587682 (from 99999); damage done (per battle average)= 243.8968206358728; hits/misses (PBA)= 5.908418316336733/0.40511897620475906; rounds (PBA)=4.027994401119776;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 924.99; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28424; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider #6: {team=unaligned ; avg hp=-7.093981203759248 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.555288942211558; hits/misses (PBA)= 0.9222155568886222/1.725854829034193; rounds (PBA)=2.8034393121375727;} giant spider: {team=unaligned ; avg hp=-6.932413517296541 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.373125374925015; hits/misses (PBA)= 0.9032193561287742/1.6822635472905418; rounds (PBA)=2.750849830033993;} giant spider #5: {team=unaligned ; avg hp=-7.186962607478504 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.455108978204359; hits/misses (PBA)= 0.9172165566886623/1.6836632673465306; rounds (PBA)=2.769246150769846;} giant spider #4: {team=unaligned ; avg hp=-6.969206158768246 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.266746650669866; hits/misses (PBA)= 0.8994201159768046/1.6774645070985803; rounds (PBA)=2.7456508698260347;} giant spider #2: {team=unaligned ; avg hp=-6.9908018396320735 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.30373925214957; hits/misses (PBA)= 0.9078184363127374/1.7026594681063787; rounds (PBA)=2.777844431113777;} adult black dragon: {team=chaotic evil ; avg hp=150.68266346730653 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.13077384523095; hits/misses (PBA)= 13.349330133973206/1.7064587082583482; rounds (PBA)=5.683663267346531;} giant spider #3: {team=unaligned ; avg hp=-6.957408518296341 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.363327334533094; hits/misses (PBA)= 0.9084183163367326/1.7176564687062588; rounds (PBA)=2.7926414717056587;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 12011.84; crudely normalised: 0% > unaligned = expected rounds to survive: -836.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 38; Sum of rounds: 365; any : 0.01 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 38; perfect battles: 0; close-call battles: 38; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #196: {team=any ; avg hp=3.473684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6052631578947367; hits/misses (PBA)= 0.34210526315789475/7.315789473684211; rounds (PBA)=7.684210526315789;} guard #136: {team=any ; avg hp=5.078947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710526315789474; hits/misses (PBA)= 0.34210526315789475/8.342105263157896; rounds (PBA)=8.68421052631579;} guard #62: {team=any ; avg hp=4.657894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2368421052631575; hits/misses (PBA)= 0.5/7.894736842105263; rounds (PBA)=8.394736842105264;} guard #113: {team=any ; avg hp=4.184210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4210526315789473; hits/misses (PBA)= 0.21052631578947367/7.605263157894737; rounds (PBA)=7.815789473684211;} guard #117: {team=any ; avg hp=6.315789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973684210526316; hits/misses (PBA)= 0.5/8.157894736842104; rounds (PBA)=8.657894736842104;} guard #138: {team=any ; avg hp=2.289473684210526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.3157894736842105/8.236842105263158; rounds (PBA)=8.552631578947368;} guard #33: {team=any ; avg hp=3.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.5263157894736842/7.631578947368421; rounds (PBA)=8.18421052631579;} guard #156: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526315789473684; hits/misses (PBA)= 0.39473684210526316/7.184210526315789; rounds (PBA)=7.578947368421052;} guard #118: {team=any ; avg hp=3.6052631578947367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3947368421052633; hits/misses (PBA)= 0.39473684210526316/7.657894736842105; rounds (PBA)=8.052631578947368;} guard #99: {team=any ; avg hp=4.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6578947368421053; hits/misses (PBA)= 0.23684210526315788/7.894736842105263; rounds (PBA)=8.157894736842104;} guard #153: {team=any ; avg hp=0.6052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.5526315789473685/7.368421052631579; rounds (PBA)=7.921052631578948;} guard #20: {team=any ; avg hp=2.8684210526315788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.157894736842105; hits/misses (PBA)= 0.5263157894736842/7.631578947368421; rounds (PBA)=8.18421052631579;} guard #171: {team=any ; avg hp=3.4473684210526314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4210526315789473; hits/misses (PBA)= 0.3157894736842105/7.5; rounds (PBA)=7.842105263157895;} guard #16: {team=any ; avg hp=3.0526315789473686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6315789473684212; hits/misses (PBA)= 0.47368421052631576/7.973684210526316; rounds (PBA)=8.447368421052632;} guard #40: {team=any ; avg hp=-2.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.289473684210526; hits/misses (PBA)= 0.42105263157894735/7.394736842105263; rounds (PBA)=7.815789473684211;} guard #21: {team=any ; avg hp=2.8157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.078947368421052; hits/misses (PBA)= 0.5/7.7894736842105265; rounds (PBA)=8.289473684210526;} guard #198: {team=any ; avg hp=3.8947368421052633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3157894736842106; hits/misses (PBA)= 0.42105263157894735/8.026315789473685; rounds (PBA)=8.5;} guard #107: {team=any ; avg hp=2.3947368421052633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710526315789474; hits/misses (PBA)= 0.3684210526315789/7.815789473684211; rounds (PBA)=8.18421052631579;} guard #86: {team=any ; avg hp=5.368421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.789473684210526; hits/misses (PBA)= 0.34210526315789475/8.5; rounds (PBA)=8.842105263157896;} guard #201: {team=any ; avg hp=3.0789473684210527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526315789473684; hits/misses (PBA)= 0.47368421052631576/7.815789473684211; rounds (PBA)=8.289473684210526;} guard #151: {team=any ; avg hp=0.10526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2894736842105263; hits/misses (PBA)= 0.18421052631578946/7.157894736842105; rounds (PBA)=7.368421052631579;} guard #28: {team=any ; avg hp=6.605263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2631578947368425; hits/misses (PBA)= 0.47368421052631576/8.31578947368421; rounds (PBA)=8.789473684210526;} guard #163: {team=any ; avg hp=2.973684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.210526315789474; hits/misses (PBA)= 0.2894736842105263/8.026315789473685; rounds (PBA)=8.31578947368421;} guard #85: {team=any ; avg hp=4.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8684210526315788; hits/misses (PBA)= 0.3684210526315789/7.947368421052632; rounds (PBA)=8.31578947368421;} guard #159: {team=any ; avg hp=3.8157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1052631578947367; hits/misses (PBA)= 0.23684210526315788/7.894736842105263; rounds (PBA)=8.131578947368421;} guard #77: {team=any ; avg hp=0.3157894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3157894736842106; hits/misses (PBA)= 0.4473684210526316/7.552631578947368; rounds (PBA)=8.0;} guard #162: {team=any ; avg hp=3.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5526315789473686; hits/misses (PBA)= 0.42105263157894735/7.473684210526316; rounds (PBA)=7.921052631578948;} guard #7: {team=any ; avg hp=1.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.394736842105263; hits/misses (PBA)= 0.631578947368421/7.105263157894737; rounds (PBA)=7.7368421052631575;} guard #146: {team=any ; avg hp=2.8157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.710526315789474; hits/misses (PBA)= 0.5/7.473684210526316; rounds (PBA)=7.973684210526316;} guard #92: {team=any ; avg hp=4.052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3684210526315788; hits/misses (PBA)= 0.42105263157894735/7.921052631578948; rounds (PBA)=8.342105263157896;} guard #184: {team=any ; avg hp=-0.15789473684210525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4736842105263157; hits/misses (PBA)= 0.18421052631578946/7.973684210526316; rounds (PBA)=8.157894736842104;} guard #84: {team=any ; avg hp=2.9210526315789473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3684210526315788; hits/misses (PBA)= 0.47368421052631576/8.131578947368421; rounds (PBA)=8.605263157894736;} guard #178: {team=any ; avg hp=6.815789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763157894736842; hits/misses (PBA)= 0.4473684210526316/8.236842105263158; rounds (PBA)=8.68421052631579;} guard #191: {team=any ; avg hp=3.3157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973684210526316; hits/misses (PBA)= 0.5/7.947368421052632; rounds (PBA)=8.447368421052632;} guard #149: {team=any ; avg hp=1.3421052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5; hits/misses (PBA)= 0.18421052631578946/7.368421052631579; rounds (PBA)=7.552631578947368;} guard #43: {team=any ; avg hp=7.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4210526315789473; hits/misses (PBA)= 0.42105263157894735/8.5; rounds (PBA)=8.921052631578947;} guard #70: {team=any ; avg hp=4.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5526315789473686; hits/misses (PBA)= 0.34210526315789475/8.026315789473685; rounds (PBA)=8.368421052631579;} guard #57: {team=any ; avg hp=8.657894736842104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.5526315789473685/8.421052631578947; rounds (PBA)=8.973684210526315;} guard #41: {team=any ; avg hp=7.052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1842105263157894; hits/misses (PBA)= 0.42105263157894735/7.921052631578948; rounds (PBA)=8.342105263157896;} guard #80: {team=any ; avg hp=2.6315789473684212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1842105263157894; hits/misses (PBA)= 0.39473684210526316/7.868421052631579; rounds (PBA)=8.263157894736842;} guard #75: {team=any ; avg hp=0.34210526315789475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8947368421052633; hits/misses (PBA)= 0.34210526315789475/7.7894736842105265; rounds (PBA)=8.131578947368421;} guard #141: {team=any ; avg hp=1.3157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.026315789473684; hits/misses (PBA)= 0.42105263157894735/7.5; rounds (PBA)=7.921052631578948;} guard #23: {team=any ; avg hp=4.2368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8684210526315788; hits/misses (PBA)= 0.47368421052631576/7.842105263157895; rounds (PBA)=8.342105263157896;} guard #37: {team=any ; avg hp=2.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4473684210526314; hits/misses (PBA)= 0.4473684210526316/7.7368421052631575; rounds (PBA)=8.18421052631579;} guard #34: {team=any ; avg hp=5.421052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.736842105263158; hits/misses (PBA)= 0.4473684210526316/8.078947368421053; rounds (PBA)=8.526315789473685;} guard #39: {team=any ; avg hp=5.684210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0789473684210527; hits/misses (PBA)= 0.2631578947368421/7.921052631578948; rounds (PBA)=8.18421052631579;} guard #8: {team=any ; avg hp=7.7105263157894735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684210526315789; hits/misses (PBA)= 0.5789473684210527/8.368421052631579; rounds (PBA)=8.973684210526315;} guard #158: {team=any ; avg hp=3.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4210526315789473; hits/misses (PBA)= 0.2894736842105263/7.5; rounds (PBA)=7.842105263157895;} guard #176: {team=any ; avg hp=5.394736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8947368421052633; hits/misses (PBA)= 0.47368421052631576/7.7368421052631575; rounds (PBA)=8.210526315789474;} guard #114: {team=any ; avg hp=5.157894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8947368421052633; hits/misses (PBA)= 0.47368421052631576/7.921052631578948; rounds (PBA)=8.394736842105264;} guard #73: {team=any ; avg hp=4.131578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526315789473684; hits/misses (PBA)= 0.4473684210526316/8.105263157894736; rounds (PBA)=8.578947368421053;} guard #11: {team=any ; avg hp=4.473684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9210526315789473; hits/misses (PBA)= 0.39473684210526316/7.894736842105263; rounds (PBA)=8.289473684210526;} guard #131: {team=any ; avg hp=5.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4473684210526316/7.842105263157895; rounds (PBA)=8.289473684210526;} guard #10: {team=any ; avg hp=5.552631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1842105263157894; hits/misses (PBA)= 0.3684210526315789/7.7631578947368425; rounds (PBA)=8.131578947368421;} guard #102: {team=any ; avg hp=7.2631578947368425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.289473684210526; hits/misses (PBA)= 0.42105263157894735/8.31578947368421; rounds (PBA)=8.736842105263158;} guard #177: {team=any ; avg hp=5.684210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3947368421052633; hits/misses (PBA)= 0.2894736842105263/8.131578947368421; rounds (PBA)=8.421052631578947;} guard #110: {team=any ; avg hp=5.921052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.5789473684210527/7.921052631578948; rounds (PBA)=8.5;} guard #24: {team=any ; avg hp=0.631578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1578947368421053; hits/misses (PBA)= 0.2894736842105263/7.342105263157895; rounds (PBA)=7.631578947368421;} guard #172: {team=any ; avg hp=5.342105263157895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.710526315789474; hits/misses (PBA)= 0.5/7.973684210526316; rounds (PBA)=8.473684210526315;} guard #193: {team=any ; avg hp=4.921052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6052631578947367; hits/misses (PBA)= 0.34210526315789475/7.657894736842105; rounds (PBA)=8.0;} guard #122: {team=any ; avg hp=3.3157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3421052631578947; hits/misses (PBA)= 0.39473684210526316/7.078947368421052; rounds (PBA)=7.473684210526316;} guard #79: {team=any ; avg hp=7.447368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5526315789473685/8.263157894736842; rounds (PBA)=8.842105263157896;} guard #48: {team=any ; avg hp=5.2368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710526315789474; hits/misses (PBA)= 0.34210526315789475/7.526315789473684; rounds (PBA)=7.921052631578948;} guard #35: {team=any ; avg hp=7.2105263157894735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6315789473684212; hits/misses (PBA)= 0.5/8.0; rounds (PBA)=8.526315789473685;} guard #27: {team=any ; avg hp=1.736842105263158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2105263157894735; hits/misses (PBA)= 0.5263157894736842/7.526315789473684; rounds (PBA)=8.052631578947368;} guard #168: {team=any ; avg hp=5.7368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4473684210526314; hits/misses (PBA)= 0.4473684210526316/7.842105263157895; rounds (PBA)=8.31578947368421;} guard #109: {team=any ; avg hp=3.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.526315789473684; hits/misses (PBA)= 0.5263157894736842/7.815789473684211; rounds (PBA)=8.342105263157896;} guard #59: {team=any ; avg hp=3.289473684210526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.47368421052631576/7.842105263157895; rounds (PBA)=8.31578947368421;} guard #97: {team=any ; avg hp=3.210526315789474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6578947368421053; hits/misses (PBA)= 0.3684210526315789/7.684210526315789; rounds (PBA)=8.078947368421053;} guard #19: {team=any ; avg hp=4.578947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526315789473684; hits/misses (PBA)= 0.47368421052631576/8.263157894736842; rounds (PBA)=8.736842105263158;} guard #157: {team=any ; avg hp=3.3684210526315788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9210526315789473; hits/misses (PBA)= 0.5/7.394736842105263; rounds (PBA)=7.947368421052632;} guard #44: {team=any ; avg hp=6.921052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1578947368421053; hits/misses (PBA)= 0.4473684210526316/8.289473684210526; rounds (PBA)=8.763157894736842;} guard #164: {team=any ; avg hp=4.2631578947368425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6315789473684212; hits/misses (PBA)= 0.3157894736842105/8.210526315789474; rounds (PBA)=8.526315789473685;} guard #165: {team=any ; avg hp=2.1578947368421053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4210526315789473; hits/misses (PBA)= 0.42105263157894735/7.631578947368421; rounds (PBA)=8.052631578947368;} guard #46: {team=any ; avg hp=6.2894736842105265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5789473684210527; hits/misses (PBA)= 0.42105263157894735/8.368421052631579; rounds (PBA)=8.789473684210526;} guard #180: {team=any ; avg hp=3.1578947368421053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6842105263157894; hits/misses (PBA)= 0.4473684210526316/7.947368421052632; rounds (PBA)=8.447368421052632;} guard #132: {team=any ; avg hp=4.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710526315789474; hits/misses (PBA)= 0.3684210526315789/8.131578947368421; rounds (PBA)=8.5;} guard #190: {team=any ; avg hp=1.2105263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.552631578947368; hits/misses (PBA)= 0.5/7.315789473684211; rounds (PBA)=7.815789473684211;} guard #154: {team=any ; avg hp=4.315789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6578947368421053; hits/misses (PBA)= 0.47368421052631576/8.0; rounds (PBA)=8.473684210526315;} guard #72: {team=any ; avg hp=5.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6315789473684212; hits/misses (PBA)= 0.4473684210526316/7.447368421052632; rounds (PBA)=7.973684210526316;} guard #167: {team=any ; avg hp=5.368421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9473684210526314; hits/misses (PBA)= 0.3684210526315789/7.7631578947368425; rounds (PBA)=8.131578947368421;} guard #116: {team=any ; avg hp=4.657894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8421052631578947; hits/misses (PBA)= 0.2631578947368421/7.7368421052631575; rounds (PBA)=8.0;} guard #188: {team=any ; avg hp=3.4473684210526314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.921052631578948; hits/misses (PBA)= 0.5526315789473685/7.394736842105263; rounds (PBA)=7.947368421052632;} guard #148: {team=any ; avg hp=7.342105263157895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.026315789473684; hits/misses (PBA)= 0.42105263157894735/8.052631578947368; rounds (PBA)=8.473684210526315;} guard #129: {team=any ; avg hp=1.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.868421052631579; hits/misses (PBA)= 0.631578947368421/7.657894736842105; rounds (PBA)=8.342105263157896;} guard #182: {team=any ; avg hp=7.105263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8684210526315788; hits/misses (PBA)= 0.34210526315789475/7.868421052631579; rounds (PBA)=8.263157894736842;} guard #38: {team=any ; avg hp=9.947368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5789473684210527; hits/misses (PBA)= 0.34210526315789475/8.68421052631579; rounds (PBA)=9.052631578947368;} guard #56: {team=any ; avg hp=4.7368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8157894736842106; hits/misses (PBA)= 0.5/7.578947368421052; rounds (PBA)=8.078947368421053;} guard #126: {team=any ; avg hp=5.2105263157894735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3947368421052633; hits/misses (PBA)= 0.2894736842105263/7.868421052631579; rounds (PBA)=8.157894736842104;} guard #127: {team=any ; avg hp=3.3421052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0789473684210527; hits/misses (PBA)= 0.39473684210526316/7.421052631578948; rounds (PBA)=7.815789473684211;} guard #50: {team=any ; avg hp=4.315789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6315789473684212; hits/misses (PBA)= 0.5/7.657894736842105; rounds (PBA)=8.18421052631579;} guard #58: {team=any ; avg hp=5.2894736842105265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6052631578947367; hits/misses (PBA)= 0.42105263157894735/7.815789473684211; rounds (PBA)=8.236842105263158;} guard #133: {team=any ; avg hp=2.789473684210526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.921052631578948; hits/misses (PBA)= 0.631578947368421/7.657894736842105; rounds (PBA)=8.31578947368421;} guard #179: {team=any ; avg hp=6.342105263157895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.210526315789474; hits/misses (PBA)= 0.39473684210526316/8.078947368421053; rounds (PBA)=8.473684210526315;} guard #143: {team=any ; avg hp=5.684210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2368421052631575; hits/misses (PBA)= 0.5263157894736842/7.578947368421052; rounds (PBA)=8.131578947368421;} guard #51: {team=any ; avg hp=3.3157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5526315789473686; hits/misses (PBA)= 0.42105263157894735/7.552631578947368; rounds (PBA)=7.973684210526316;} guard #25: {team=any ; avg hp=7.157894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3157894736842106; hits/misses (PBA)= 0.3157894736842105/8.31578947368421; rounds (PBA)=8.631578947368421;} guard #119: {team=any ; avg hp=-2.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4473684210526314; hits/misses (PBA)= 0.47368421052631576/7.2105263157894735; rounds (PBA)=7.684210526315789;} tarrasque: {team=unaligned ; avg hp=-3.710526315789474 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1341.0526315789473; hits/misses (PBA)= 43.578947368421055/2.473684210526316; rounds (PBA)=9.210526315789474;} guard #76: {team=any ; avg hp=9.736842105263158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.157894736842105; hits/misses (PBA)= 0.5526315789473685/8.210526315789474; rounds (PBA)=8.763157894736842;} guard #134: {team=any ; avg hp=5.921052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8157894736842106; hits/misses (PBA)= 0.47368421052631576/7.684210526315789; rounds (PBA)=8.18421052631579;} guard #63: {team=any ; avg hp=2.3684210526315788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973684210526316; hits/misses (PBA)= 0.47368421052631576/7.631578947368421; rounds (PBA)=8.105263157894736;} guard #155: {team=any ; avg hp=6.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.973684210526316; hits/misses (PBA)= 0.39473684210526316/7.921052631578948; rounds (PBA)=8.31578947368421;} guard #161: {team=any ; avg hp=4.947368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8684210526315788; hits/misses (PBA)= 0.3157894736842105/7.7368421052631575; rounds (PBA)=8.052631578947368;} guard #49: {team=any ; avg hp=6.815789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1315789473684212; hits/misses (PBA)= 0.39473684210526316/8.263157894736842; rounds (PBA)=8.657894736842104;} guard #4: {team=any ; avg hp=4.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5789473684210527; hits/misses (PBA)= 0.42105263157894735/7.868421052631579; rounds (PBA)=8.289473684210526;} guard #145: {team=any ; avg hp=4.2368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1578947368421053; hits/misses (PBA)= 0.3157894736842105/8.0; rounds (PBA)=8.342105263157896;} guard #45: {team=any ; avg hp=5.105263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8421052631578947; hits/misses (PBA)= 0.47368421052631576/7.921052631578948; rounds (PBA)=8.394736842105264;} guard #147: {team=any ; avg hp=6.026315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3947368421052633; hits/misses (PBA)= 0.42105263157894735/8.026315789473685; rounds (PBA)=8.447368421052632;} guard #152: {team=any ; avg hp=2.1842105263157894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6578947368421053; hits/misses (PBA)= 0.3684210526315789/7.605263157894737; rounds (PBA)=7.973684210526316;} guard #2: {team=any ; avg hp=8.342105263157896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.789473684210526; hits/misses (PBA)= 0.39473684210526316/8.342105263157896; rounds (PBA)=8.763157894736842;} guard #14: {team=any ; avg hp=7.7368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9473684210526314; hits/misses (PBA)= 0.5263157894736842/8.105263157894736; rounds (PBA)=8.631578947368421;} guard #160: {team=any ; avg hp=3.8947368421052633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4473684210526314; hits/misses (PBA)= 0.39473684210526316/7.631578947368421; rounds (PBA)=8.026315789473685;} guard #105: {team=any ; avg hp=5.7368421052631575 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.289473684210526; hits/misses (PBA)= 0.3157894736842105/8.263157894736842; rounds (PBA)=8.578947368421053;} guard #115: {team=any ; avg hp=5.184210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.921052631578948; hits/misses (PBA)= 0.9210526315789473/7.552631578947368; rounds (PBA)=8.473684210526315;} guard #67: {team=any ; avg hp=3.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3947368421052633; hits/misses (PBA)= 0.42105263157894735/7.631578947368421; rounds (PBA)=8.105263157894736;} guard #65: {team=any ; avg hp=4.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6842105263157894; hits/misses (PBA)= 0.4473684210526316/8.026315789473685; rounds (PBA)=8.473684210526315;} guard #88: {team=any ; avg hp=4.605263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.973684210526316; hits/misses (PBA)= 0.3684210526315789/7.7105263157894735; rounds (PBA)=8.078947368421053;} guard #186: {team=any ; avg hp=7.421052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1315789473684212; hits/misses (PBA)= 0.39473684210526316/8.18421052631579; rounds (PBA)=8.605263157894736;} guard #89: {team=any ; avg hp=2.736842105263158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7368421052631575; hits/misses (PBA)= 0.5526315789473685/7.342105263157895; rounds (PBA)=7.894736842105263;} guard #13: {team=any ; avg hp=0.5526315789473685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3421052631578947; hits/misses (PBA)= 0.39473684210526316/6.7894736842105265; rounds (PBA)=7.2105263157894735;} guard #169: {team=any ; avg hp=7.7105263157894735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6315789473684212; hits/misses (PBA)= 0.3684210526315789/8.105263157894736; rounds (PBA)=8.473684210526315;} guard #150: {team=any ; avg hp=3.6052631578947367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8684210526315788; hits/misses (PBA)= 0.5/7.973684210526316; rounds (PBA)=8.473684210526315;} guard #54: {team=any ; avg hp=5.315789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.236842105263158; hits/misses (PBA)= 0.4473684210526316/8.18421052631579; rounds (PBA)=8.631578947368421;} guard #96: {team=any ; avg hp=3.9210526315789473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6315789473684212; hits/misses (PBA)= 0.3157894736842105/7.7368421052631575; rounds (PBA)=8.078947368421053;} guard #66: {team=any ; avg hp=6.394736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5526315789473686; hits/misses (PBA)= 0.5/7.7894736842105265; rounds (PBA)=8.289473684210526;} guard #87: {team=any ; avg hp=4.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1578947368421053; hits/misses (PBA)= 0.34210526315789475/7.842105263157895; rounds (PBA)=8.18421052631579;} guard #81: {team=any ; avg hp=1.5526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8421052631578947; hits/misses (PBA)= 0.5/8.026315789473685; rounds (PBA)=8.552631578947368;} guard #197: {team=any ; avg hp=8.921052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.052631578947368; hits/misses (PBA)= 0.47368421052631576/8.394736842105264; rounds (PBA)=8.868421052631579;} guard #55: {team=any ; avg hp=6.078947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6052631578947367; hits/misses (PBA)= 0.42105263157894735/7.7368421052631575; rounds (PBA)=8.157894736842104;} guard #130: {team=any ; avg hp=4.684210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.47368421052631576/7.868421052631579; rounds (PBA)=8.342105263157896;} guard #83: {team=any ; avg hp=3.473684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.605263157894737; hits/misses (PBA)= 0.5526315789473685/7.2631578947368425; rounds (PBA)=7.815789473684211;} guard #64: {team=any ; avg hp=2.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7894736842105265; hits/misses (PBA)= 0.5789473684210527/7.2105263157894735; rounds (PBA)=7.842105263157895;} guard #74: {team=any ; avg hp=1.3157894736842106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1315789473684212; hits/misses (PBA)= 0.39473684210526316/7.026315789473684; rounds (PBA)=7.447368421052632;} guard #12: {team=any ; avg hp=2.026315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763157894736842; hits/misses (PBA)= 0.47368421052631576/7.578947368421052; rounds (PBA)=8.078947368421053;} guard #93: {team=any ; avg hp=3.5789473684210527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1315789473684212; hits/misses (PBA)= 0.42105263157894735/7.973684210526316; rounds (PBA)=8.394736842105264;} guard #103: {team=any ; avg hp=4.473684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6052631578947367; hits/misses (PBA)= 0.42105263157894735/7.973684210526316; rounds (PBA)=8.421052631578947;} guard #121: {team=any ; avg hp=1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.631578947368421; hits/misses (PBA)= 0.21052631578947367/7.578947368421052; rounds (PBA)=7.815789473684211;} guard #29: {team=any ; avg hp=6.105263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.736842105263158; hits/misses (PBA)= 0.4473684210526316/8.078947368421053; rounds (PBA)=8.552631578947368;} guard #91: {team=any ; avg hp=0.2894736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3421052631578947; hits/misses (PBA)= 0.3684210526315789/7.552631578947368; rounds (PBA)=7.921052631578948;} guard #26: {team=any ; avg hp=4.578947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710526315789474; hits/misses (PBA)= 0.3684210526315789/7.631578947368421; rounds (PBA)=8.026315789473685;} guard #137: {team=any ; avg hp=3.1578947368421053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8157894736842106; hits/misses (PBA)= 0.34210526315789475/7.184210526315789; rounds (PBA)=7.552631578947368;} guard #6: {team=any ; avg hp=1.9736842105263157 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6052631578947367; hits/misses (PBA)= 0.2894736842105263/7.421052631578948; rounds (PBA)=7.7368421052631575;} guard #200: {team=any ; avg hp=6.447368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.157894736842105; hits/misses (PBA)= 0.4473684210526316/8.026315789473685; rounds (PBA)=8.473684210526315;} guard #30: {team=any ; avg hp=1.763157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.526315789473684; hits/misses (PBA)= 0.4473684210526316/7.7105263157894735; rounds (PBA)=8.157894736842104;} guard #195: {team=any ; avg hp=5.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.473684210526316; hits/misses (PBA)= 0.3157894736842105/8.289473684210526; rounds (PBA)=8.605263157894736;} guard #15: {team=any ; avg hp=5.973684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973684210526316; hits/misses (PBA)= 0.5526315789473685/7.947368421052632; rounds (PBA)=8.5;} guard #22: {team=any ; avg hp=6.184210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.631578947368421; hits/misses (PBA)= 0.6052631578947368/8.131578947368421; rounds (PBA)=8.736842105263158;} guard #71: {team=any ; avg hp=4.421052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763157894736842; hits/misses (PBA)= 0.5/7.657894736842105; rounds (PBA)=8.18421052631579;} guard #139: {team=any ; avg hp=4.184210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4210526315789473; hits/misses (PBA)= 0.3157894736842105/7.894736842105263; rounds (PBA)=8.236842105263158;} guard #128: {team=any ; avg hp=4.394736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.34210526315789475/8.263157894736842; rounds (PBA)=8.605263157894736;} guard #199: {team=any ; avg hp=1.7894736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.526315789473684; hits/misses (PBA)= 0.34210526315789475/7.842105263157895; rounds (PBA)=8.210526315789474;} guard #123: {team=any ; avg hp=4.394736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3947368421052633; hits/misses (PBA)= 0.4473684210526316/8.0; rounds (PBA)=8.447368421052632;} guard #183: {team=any ; avg hp=6.315789473684211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.763157894736842; hits/misses (PBA)= 0.4473684210526316/8.31578947368421; rounds (PBA)=8.789473684210526;} guard #90: {team=any ; avg hp=4.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5526315789473686; hits/misses (PBA)= 0.2894736842105263/7.921052631578948; rounds (PBA)=8.210526315789474;} guard #42: {team=any ; avg hp=5.578947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6052631578947367; hits/misses (PBA)= 0.5263157894736842/7.5; rounds (PBA)=8.052631578947368;} guard #185: {team=any ; avg hp=9.131578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9473684210526314; hits/misses (PBA)= 0.3157894736842105/8.552631578947368; rounds (PBA)=8.868421052631579;} guard #124: {team=any ; avg hp=4.026315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6315789473684212; hits/misses (PBA)= 0.3157894736842105/8.052631578947368; rounds (PBA)=8.368421052631579;} guard #181: {team=any ; avg hp=4.684210526315789 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.973684210526316; hits/misses (PBA)= 0.5/8.131578947368421; rounds (PBA)=8.657894736842104;} guard #202: {team=any ; avg hp=3.236842105263158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1578947368421053; hits/misses (PBA)= 0.42105263157894735/7.815789473684211; rounds (PBA)=8.236842105263158;} guard #101: {team=any ; avg hp=4.631578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3947368421052633; hits/misses (PBA)= 0.42105263157894735/7.578947368421052; rounds (PBA)=8.0;} guard #142: {team=any ; avg hp=-0.39473684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684210526315789; hits/misses (PBA)= 0.5789473684210527/6.552631578947368; rounds (PBA)=7.184210526315789;} guard #189: {team=any ; avg hp=6.447368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.631578947368421; hits/misses (PBA)= 0.5526315789473685/8.157894736842104; rounds (PBA)=8.710526315789474;} guard #82: {team=any ; avg hp=4.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3157894736842106; hits/misses (PBA)= 0.34210526315789475/7.815789473684211; rounds (PBA)=8.157894736842104;} guard #94: {team=any ; avg hp=1.3421052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9473684210526314; hits/misses (PBA)= 0.3684210526315789/7.105263157894737; rounds (PBA)=7.473684210526316;} guard #78: {team=any ; avg hp=2.5526315789473686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.47368421052631576/7.631578947368421; rounds (PBA)=8.105263157894736;} guard #112: {team=any ; avg hp=1.605263157894737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5263157894736843; hits/misses (PBA)= 0.2631578947368421/7.894736842105263; rounds (PBA)=8.157894736842104;} guard #36: {team=any ; avg hp=7.947368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.710526315789474; hits/misses (PBA)= 0.5/8.18421052631579; rounds (PBA)=8.68421052631579;} guard #5: {team=any ; avg hp=3.3684210526315788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8157894736842106; hits/misses (PBA)= 0.47368421052631576/7.7894736842105265; rounds (PBA)=8.263157894736842;} guard #61: {team=any ; avg hp=3.3421052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1578947368421053; hits/misses (PBA)= 0.39473684210526316/7.473684210526316; rounds (PBA)=7.868421052631579;} guard #194: {team=any ; avg hp=6.447368421052632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6578947368421053; hits/misses (PBA)= 0.3684210526315789/8.31578947368421; rounds (PBA)=8.710526315789474;} guard #192: {team=any ; avg hp=3.4473684210526314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1842105263157894; hits/misses (PBA)= 0.42105263157894735/7.7368421052631575; rounds (PBA)=8.18421052631579;} guard #53: {team=any ; avg hp=4.631578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5789473684210527; hits/misses (PBA)= 0.3157894736842105/7.868421052631579; rounds (PBA)=8.236842105263158;} guard #173: {team=any ; avg hp=6.868421052631579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3421052631578947; hits/misses (PBA)= 0.4473684210526316/7.815789473684211; rounds (PBA)=8.263157894736842;} guard #104: {team=any ; avg hp=7.631578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4473684210526316/8.18421052631579; rounds (PBA)=8.631578947368421;} guard #3: {team=any ; avg hp=5.342105263157895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.236842105263158; hits/misses (PBA)= 0.3684210526315789/7.7368421052631575; rounds (PBA)=8.105263157894736;} guard #125: {team=any ; avg hp=8.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6315789473684212; hits/misses (PBA)= 0.34210526315789475/8.421052631578947; rounds (PBA)=8.763157894736842;} guard #106: {team=any ; avg hp=4.052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4210526315789473; hits/misses (PBA)= 0.47368421052631576/8.105263157894736; rounds (PBA)=8.578947368421053;} guard #111: {team=any ; avg hp=3.6578947368421053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.289473684210526; hits/misses (PBA)= 0.3157894736842105/7.7631578947368425; rounds (PBA)=8.078947368421053;} guard: {team=any ; avg hp=3.3421052631578947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4210526315789473; hits/misses (PBA)= 0.4473684210526316/7.184210526315789; rounds (PBA)=7.657894736842105;} guard #144: {team=any ; avg hp=3.6842105263157894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8157894736842106; hits/misses (PBA)= 0.2631578947368421/8.026315789473685; rounds (PBA)=8.289473684210526;} guard #174: {team=any ; avg hp=2.1052631578947367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6052631578947367; hits/misses (PBA)= 0.47368421052631576/7.447368421052632; rounds (PBA)=7.921052631578948;} guard #47: {team=any ; avg hp=8.342105263157896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2368421052631575; hits/misses (PBA)= 0.5/8.078947368421053; rounds (PBA)=8.578947368421053;} guard #17: {team=any ; avg hp=0.8157894736842105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3157894736842106; hits/misses (PBA)= 0.47368421052631576/7.657894736842105; rounds (PBA)=8.157894736842104;} guard #9: {team=any ; avg hp=3.526315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9473684210526314; hits/misses (PBA)= 0.4473684210526316/7.605263157894737; rounds (PBA)=8.052631578947368;} guard #135: {team=any ; avg hp=6.026315789473684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5526315789473686; hits/misses (PBA)= 0.42105263157894735/7.894736842105263; rounds (PBA)=8.31578947368421;} guard #166: {team=any ; avg hp=4.578947368421052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.763157894736842; hits/misses (PBA)= 0.3684210526315789/7.894736842105263; rounds (PBA)=8.263157894736842;} guard #108: {team=any ; avg hp=8.052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.315789473684211; hits/misses (PBA)= 0.5526315789473685/7.973684210526316; rounds (PBA)=8.552631578947368;} guard #140: {team=any ; avg hp=9.210526315789474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.026315789473684; hits/misses (PBA)= 0.47368421052631576/7.973684210526316; rounds (PBA)=8.447368421052632;} guard #32: {team=any ; avg hp=3.789473684210526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3157894736842106; hits/misses (PBA)= 0.42105263157894735/8.078947368421053; rounds (PBA)=8.5;} guard #69: {team=any ; avg hp=7.842105263157895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.236842105263158; hits/misses (PBA)= 0.39473684210526316/8.763157894736842; rounds (PBA)=9.157894736842104;} guard #18: {team=any ; avg hp=3.973684210526316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.026315789473684; hits/misses (PBA)= 0.34210526315789475/7.552631578947368; rounds (PBA)=7.921052631578948;} guard #187: {team=any ; avg hp=5.7631578947368425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105263157894737; hits/misses (PBA)= 0.5263157894736842/7.7368421052631575; rounds (PBA)=8.263157894736842;} guard #100: {team=any ; avg hp=3.4210526315789473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1578947368421053; hits/misses (PBA)= 0.34210526315789475/7.973684210526316; rounds (PBA)=8.31578947368421;} guard #95: {team=any ; avg hp=3.5526315789473686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6578947368421053; hits/misses (PBA)= 0.47368421052631576/7.578947368421052; rounds (PBA)=8.052631578947368;} guard #175: {team=any ; avg hp=1.894736842105263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1052631578947367; hits/misses (PBA)= 0.39473684210526316/7.421052631578948; rounds (PBA)=7.842105263157895;} guard #31: {team=any ; avg hp=7.421052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1052631578947367; hits/misses (PBA)= 0.3157894736842105/7.894736842105263; rounds (PBA)=8.236842105263158;} guard #52: {team=any ; avg hp=6.131578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5789473684210527; hits/misses (PBA)= 0.3157894736842105/8.157894736842104; rounds (PBA)=8.473684210526315;} guard #98: {team=any ; avg hp=5.052631578947368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8947368421052633; hits/misses (PBA)= 0.39473684210526316/7.657894736842105; rounds (PBA)=8.052631578947368;} guard #60: {team=any ; avg hp=6.421052631578948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6842105263157894; hits/misses (PBA)= 0.47368421052631576/8.078947368421053; rounds (PBA)=8.578947368421053;} guard #68: {team=any ; avg hp=1.263157894736842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5789473684210527; hits/misses (PBA)= 0.47368421052631576/7.131578947368421; rounds (PBA)=7.631578947368421;} guard #170: {team=any ; avg hp=7.131578947368421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684210526315789; hits/misses (PBA)= 0.5789473684210527/8.105263157894736; rounds (PBA)=8.68421052631579;} guard #120: {team=any ; avg hp=3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.657894736842105; hits/misses (PBA)= 0.5526315789473685/7.842105263157895; rounds (PBA)=8.394736842105264;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10287.37; crudely normalised: 0% > unaligned = expected rounds to survive: -976.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 42; Sum of rounds: 512; any : 0.01 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 42; perfect battles: 0; close-call battles: 42; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #105: {team=any ; avg hp=4.904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.619047619047619; hits/misses (PBA)= 0.6666666666666666/9.452380952380953; rounds (PBA)=10.166666666666666;} guard #103: {team=any ; avg hp=0.6428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.5/8.571428571428571; rounds (PBA)=9.071428571428571;} guard #29: {team=any ; avg hp=-0.8809523809523809 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.619047619047619; hits/misses (PBA)= 0.4523809523809524/9.19047619047619; rounds (PBA)=9.642857142857142;} guard #26: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.380952380952381; hits/misses (PBA)= 0.6666666666666666/9.380952380952381; rounds (PBA)=10.047619047619047;} guard #135: {team=any ; avg hp=-0.023809523809523808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238095238095238; hits/misses (PBA)= 0.38095238095238093/9.214285714285714; rounds (PBA)=9.595238095238095;} guard #19: {team=any ; avg hp=-1.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238095238095238; hits/misses (PBA)= 0.42857142857142855/10.023809523809524; rounds (PBA)=10.476190476190476;} guard #28: {team=any ; avg hp=-1.7142857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.5952380952380952/8.80952380952381; rounds (PBA)=9.404761904761905;} guard #56: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9761904761904763; hits/misses (PBA)= 0.4523809523809524/9.214285714285714; rounds (PBA)=9.714285714285714;} guard #115: {team=any ; avg hp=-0.30952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5238095238095238/9.238095238095237; rounds (PBA)=9.785714285714286;} guard #95: {team=any ; avg hp=-0.9285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.119047619047619; hits/misses (PBA)= 0.35714285714285715/9.119047619047619; rounds (PBA)=9.476190476190476;} guard #2: {team=any ; avg hp=5.190476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7857142857142856; hits/misses (PBA)= 0.47619047619047616/9.785714285714286; rounds (PBA)=10.261904761904763;} guard #69: {team=any ; avg hp=1.2142857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.238095238095238; hits/misses (PBA)= 0.5714285714285714/9.357142857142858; rounds (PBA)=9.928571428571429;} guard #88: {team=any ; avg hp=3.261904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5714285714285714/9.476190476190476; rounds (PBA)=10.047619047619047;} guard #51: {team=any ; avg hp=1.0476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.309523809523809; hits/misses (PBA)= 0.5238095238095238/9.619047619047619; rounds (PBA)=10.142857142857142;} guard #43: {team=any ; avg hp=-0.4523809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.5714285714285714/9.571428571428571; rounds (PBA)=10.142857142857142;} guard #21: {team=any ; avg hp=-1.2380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.476190476190476; hits/misses (PBA)= 0.5952380952380952/9.166666666666666; rounds (PBA)=9.785714285714286;} guard #30: {team=any ; avg hp=0.5238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.261904761904762; hits/misses (PBA)= 0.5238095238095238/8.642857142857142; rounds (PBA)=9.19047619047619;} guard #171: {team=any ; avg hp=1.3095238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.904761904761905; hits/misses (PBA)= 0.5952380952380952/9.666666666666666; rounds (PBA)=10.285714285714286;} guard #22: {team=any ; avg hp=-3.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.42857142857142855/8.833333333333334; rounds (PBA)=9.261904761904763;} guard #75: {team=any ; avg hp=1.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119047619047619; hits/misses (PBA)= 0.5/9.666666666666666; rounds (PBA)=10.166666666666666;} guard #142: {team=any ; avg hp=-0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119047619047619; hits/misses (PBA)= 0.5476190476190477/9.023809523809524; rounds (PBA)=9.571428571428571;} guard #80: {team=any ; avg hp=-1.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.40476190476190477/8.857142857142858; rounds (PBA)=9.261904761904763;} guard #152: {team=any ; avg hp=-1.3571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.5238095238095238/9.238095238095237; rounds (PBA)=9.761904761904763;} guard #119: {team=any ; avg hp=-1.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0714285714285716; hits/misses (PBA)= 0.35714285714285715/9.380952380952381; rounds (PBA)=9.738095238095237;} guard #3: {team=any ; avg hp=2.8095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5476190476190477/9.80952380952381; rounds (PBA)=10.357142857142858;} guard #5: {team=any ; avg hp=2.7142857142857144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.5714285714285714/9.357142857142858; rounds (PBA)=9.928571428571429;} guard #38: {team=any ; avg hp=-0.09523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.5952380952380952/9.047619047619047; rounds (PBA)=9.642857142857142;} guard #72: {team=any ; avg hp=1.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.47619047619047616/9.261904761904763; rounds (PBA)=9.738095238095237;} guard #140: {team=any ; avg hp=-5.333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 0.6428571428571429/8.833333333333334; rounds (PBA)=9.476190476190476;} guard #81: {team=any ; avg hp=0.7857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.880952380952381; hits/misses (PBA)= 0.38095238095238093/9.523809523809524; rounds (PBA)=9.904761904761905;} guard #61: {team=any ; avg hp=-2.857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.261904761904762; hits/misses (PBA)= 0.42857142857142855/8.523809523809524; rounds (PBA)=8.952380952380953;} guard #158: {team=any ; avg hp=-0.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9047619047619047; hits/misses (PBA)= 0.5/9.571428571428571; rounds (PBA)=10.071428571428571;} guard #128: {team=any ; avg hp=-3.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.5/9.071428571428571; rounds (PBA)=9.571428571428571;} guard #36: {team=any ; avg hp=2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.30952380952380953/9.80952380952381; rounds (PBA)=10.119047619047619;} guard #94: {team=any ; avg hp=-0.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 0.35714285714285715/9.833333333333334; rounds (PBA)=10.19047619047619;} guard #20: {team=any ; avg hp=0.4523809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.928571428571429; hits/misses (PBA)= 0.6190476190476191/9.452380952380953; rounds (PBA)=10.071428571428571;} guard #109: {team=any ; avg hp=0.8333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.30952380952380953/9.30952380952381; rounds (PBA)=9.619047619047619;} guard #168: {team=any ; avg hp=-0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0476190476190474; hits/misses (PBA)= 0.5238095238095238/9.785714285714286; rounds (PBA)=10.30952380952381;} guard #39: {team=any ; avg hp=1.8571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5476190476190474; hits/misses (PBA)= 0.4523809523809524/10.214285714285714; rounds (PBA)=10.666666666666666;} guard #79: {team=any ; avg hp=4.690476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.166666666666667; hits/misses (PBA)= 0.6666666666666666/9.928571428571429; rounds (PBA)=10.619047619047619;} guard #98: {team=any ; avg hp=4.5476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.261904761904762; hits/misses (PBA)= 0.5952380952380952/9.714285714285714; rounds (PBA)=10.30952380952381;} guard #110: {team=any ; avg hp=-4.976190476190476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.4523809523809524/9.095238095238095; rounds (PBA)=9.547619047619047;} guard #132: {team=any ; avg hp=4.476190476190476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357142857142857; hits/misses (PBA)= 0.30952380952380953/10.380952380952381; rounds (PBA)=10.714285714285714;} guard #25: {team=any ; avg hp=1.1666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.5/8.452380952380953; rounds (PBA)=8.976190476190476;} guard #167: {team=any ; avg hp=2.1666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 0.8095238095238095/9.30952380952381; rounds (PBA)=10.119047619047619;} guard #173: {team=any ; avg hp=3.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.5952380952380952/9.30952380952381; rounds (PBA)=9.904761904761905;} guard #113: {team=any ; avg hp=3.9761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.5/9.928571428571429; rounds (PBA)=10.452380952380953;} guard #70: {team=any ; avg hp=-1.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.40476190476190477/8.952380952380953; rounds (PBA)=9.357142857142858;} guard #73: {team=any ; avg hp=-1.4047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.42857142857142855/8.285714285714286; rounds (PBA)=8.761904761904763;} guard #85: {team=any ; avg hp=-3.1666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4523809523809526; hits/misses (PBA)= 0.5238095238095238/8.833333333333334; rounds (PBA)=9.357142857142858;} guard #65: {team=any ; avg hp=0.3333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9523809523809526; hits/misses (PBA)= 0.47619047619047616/9.119047619047619; rounds (PBA)=9.595238095238095;} guard #130: {team=any ; avg hp=5.523809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.6190476190476191/10.119047619047619; rounds (PBA)=10.738095238095237;} guard #120: {team=any ; avg hp=1.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.4523809523809524/10.476190476190476; rounds (PBA)=10.928571428571429;} guard #63: {team=any ; avg hp=5.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714285714285714; hits/misses (PBA)= 0.5952380952380952/10.0; rounds (PBA)=10.595238095238095;} guard #9: {team=any ; avg hp=2.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595238095238095; hits/misses (PBA)= 0.5714285714285714/9.80952380952381; rounds (PBA)=10.380952380952381;} guard #164: {team=any ; avg hp=-0.09523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5238095238095237; hits/misses (PBA)= 0.42857142857142855/9.428571428571429; rounds (PBA)=9.904761904761905;} guard #34: {team=any ; avg hp=0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.5/9.619047619047619; rounds (PBA)=10.119047619047619;} guard #53: {team=any ; avg hp=0.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.47619047619047616/9.5; rounds (PBA)=9.976190476190476;} guard #4: {team=any ; avg hp=1.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6666666666666665; hits/misses (PBA)= 0.3333333333333333/9.452380952380953; rounds (PBA)=9.833333333333334;} guard #100: {team=any ; avg hp=1.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.6190476190476191/9.523809523809524; rounds (PBA)=10.142857142857142;} guard #55: {team=any ; avg hp=4.428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.5/9.285714285714286; rounds (PBA)=9.80952380952381;} guard #145: {team=any ; avg hp=3.4285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.142857142857143; hits/misses (PBA)= 0.35714285714285715/9.928571428571429; rounds (PBA)=10.285714285714286;} guard #124: {team=any ; avg hp=4.904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.6190476190476191/10.452380952380953; rounds (PBA)=11.095238095238095;} guard #139: {team=any ; avg hp=2.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9523809523809526; hits/misses (PBA)= 0.40476190476190477/9.785714285714286; rounds (PBA)=10.19047619047619;} guard #59: {team=any ; avg hp=0.6428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.928571428571429; hits/misses (PBA)= 0.6190476190476191/8.5; rounds (PBA)=9.19047619047619;} guard #14: {team=any ; avg hp=4.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8095238095238093; hits/misses (PBA)= 0.35714285714285715/9.880952380952381; rounds (PBA)=10.285714285714286;} guard #50: {team=any ; avg hp=-2.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.4523809523809524/9.285714285714286; rounds (PBA)=9.785714285714286;} guard #172: {team=any ; avg hp=1.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.880952380952381; hits/misses (PBA)= 0.35714285714285715/9.69047619047619; rounds (PBA)=10.047619047619047;} guard #7: {team=any ; avg hp=2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.5476190476190477/9.642857142857142; rounds (PBA)=10.19047619047619;} guard #104: {team=any ; avg hp=1.7857142857142858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.238095238095238; hits/misses (PBA)= 0.5476190476190477/10.071428571428571; rounds (PBA)=10.642857142857142;} guard #76: {team=any ; avg hp=0.2857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.2857142857142857/9.238095238095237; rounds (PBA)=9.547619047619047;} guard #144: {team=any ; avg hp=3.6904761904761907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.5238095238095238/9.714285714285714; rounds (PBA)=10.238095238095237;} guard #102: {team=any ; avg hp=1.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.4523809523809524/9.023809523809524; rounds (PBA)=9.476190476190476;} guard #78: {team=any ; avg hp=2.4285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809523809523809; hits/misses (PBA)= 0.7142857142857143/9.214285714285714; rounds (PBA)=9.952380952380953;} guard #60: {team=any ; avg hp=3.6666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9523809523809526; hits/misses (PBA)= 0.47619047619047616/9.523809523809524; rounds (PBA)=10.0;} guard #122: {team=any ; avg hp=2.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.261904761904762; hits/misses (PBA)= 0.6190476190476191/9.80952380952381; rounds (PBA)=10.428571428571429;} guard #89: {team=any ; avg hp=-2.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619047619047619; hits/misses (PBA)= 0.5238095238095238/9.333333333333334; rounds (PBA)=9.880952380952381;} guard #112: {team=any ; avg hp=-3.4047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9761904761904763; hits/misses (PBA)= 0.4523809523809524/8.80952380952381; rounds (PBA)=9.261904761904763;} guard #170: {team=any ; avg hp=3.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9047619047619047; hits/misses (PBA)= 0.40476190476190477/9.333333333333334; rounds (PBA)=9.761904761904763;} guard #133: {team=any ; avg hp=4.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.3333333333333333/10.047619047619047; rounds (PBA)=10.380952380952381;} guard #93: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.40476190476190477/9.452380952380953; rounds (PBA)=9.857142857142858;} guard #156: {team=any ; avg hp=7.523809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714285714285714; hits/misses (PBA)= 0.6428571428571429/10.238095238095237; rounds (PBA)=10.880952380952381;} guard #67: {team=any ; avg hp=-1.6666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.309523809523809; hits/misses (PBA)= 0.5714285714285714/9.261904761904763; rounds (PBA)=9.833333333333334;} guard #117: {team=any ; avg hp=2.1666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.5/8.952380952380953; rounds (PBA)=9.476190476190476;} guard #13: {team=any ; avg hp=3.642857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.071428571428571; hits/misses (PBA)= 0.6428571428571429/9.595238095238095; rounds (PBA)=10.238095238095237;} guard #162: {team=any ; avg hp=1.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9285714285714284; hits/misses (PBA)= 0.38095238095238093/9.166666666666666; rounds (PBA)=9.547619047619047;} guard #44: {team=any ; avg hp=4.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357142857142857; hits/misses (PBA)= 0.6428571428571429/9.547619047619047; rounds (PBA)=10.19047619047619;} guard #42: {team=any ; avg hp=3.2857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5/9.071428571428571; rounds (PBA)=9.571428571428571;} guard #48: {team=any ; avg hp=0.23809523809523808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8095238095238093; hits/misses (PBA)= 0.35714285714285715/9.476190476190476; rounds (PBA)=9.833333333333334;} guard #161: {team=any ; avg hp=4.833333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238095238095238; hits/misses (PBA)= 0.40476190476190477/9.357142857142858; rounds (PBA)=9.761904761904763;} guard #114: {team=any ; avg hp=1.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.42857142857142855/9.880952380952381; rounds (PBA)=10.333333333333334;} guard #57: {team=any ; avg hp=-0.8333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5714285714285716; hits/misses (PBA)= 0.4523809523809524/8.785714285714286; rounds (PBA)=9.238095238095237;} guard #64: {team=any ; avg hp=-1.9285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9285714285714284; hits/misses (PBA)= 0.47619047619047616/8.880952380952381; rounds (PBA)=9.380952380952381;} guard #37: {team=any ; avg hp=0.023809523809523808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.738095238095238; hits/misses (PBA)= 0.3333333333333333/8.666666666666666; rounds (PBA)=9.047619047619047;} guard #97: {team=any ; avg hp=-1.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4523809523809523; hits/misses (PBA)= 0.23809523809523808/8.928571428571429; rounds (PBA)=9.166666666666666;} guard #126: {team=any ; avg hp=3.2857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.42857142857142855/9.619047619047619; rounds (PBA)=10.047619047619047;} guard #125: {team=any ; avg hp=4.857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.42857142857142855/9.928571428571429; rounds (PBA)=10.357142857142858;} guard #141: {team=any ; avg hp=0.9047619047619048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.42857142857142855/9.571428571428571; rounds (PBA)=10.0;} guard #10: {team=any ; avg hp=-1.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.47619047619047616/9.166666666666666; rounds (PBA)=9.642857142857142;} guard #131: {team=any ; avg hp=1.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.42857142857142855/8.880952380952381; rounds (PBA)=9.357142857142858;} guard #123: {team=any ; avg hp=3.5476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.5/9.761904761904763; rounds (PBA)=10.285714285714286;} guard #96: {team=any ; avg hp=-1.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.095238095238095; hits/misses (PBA)= 0.5/8.214285714285714; rounds (PBA)=8.738095238095237;} guard #17: {team=any ; avg hp=3.1666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.333333333333333; hits/misses (PBA)= 0.5714285714285714/9.738095238095237; rounds (PBA)=10.333333333333334;} guard #74: {team=any ; avg hp=1.2380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619047619047619; hits/misses (PBA)= 0.5714285714285714/9.5; rounds (PBA)=10.095238095238095;} guard #99: {team=any ; avg hp=1.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4523809523809526; hits/misses (PBA)= 0.47619047619047616/9.261904761904763; rounds (PBA)=9.738095238095237;} guard #27: {team=any ; avg hp=-0.8571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.119047619047619; hits/misses (PBA)= 0.40476190476190477/8.714285714285714; rounds (PBA)=9.119047619047619;} guard #77: {team=any ; avg hp=1.880952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.380952380952381; hits/misses (PBA)= 0.6428571428571429/9.142857142857142; rounds (PBA)=9.80952380952381;} guard #18: {team=any ; avg hp=0.42857142857142855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.142857142857143; hits/misses (PBA)= 0.6428571428571429/9.0; rounds (PBA)=9.642857142857142;} guard #165: {team=any ; avg hp=1.4523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.38095238095238093/9.476190476190476; rounds (PBA)=9.857142857142858;} guard #121: {team=any ; avg hp=0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.857142857142857; hits/misses (PBA)= 0.38095238095238093/9.095238095238095; rounds (PBA)=9.5;} guard #52: {team=any ; avg hp=-2.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.30952380952380953/8.452380952380953; rounds (PBA)=8.785714285714286;} guard #163: {team=any ; avg hp=2.4047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5476190476190474; hits/misses (PBA)= 0.5/9.619047619047619; rounds (PBA)=10.119047619047619;} guard #35: {team=any ; avg hp=-0.30952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0476190476190474; hits/misses (PBA)= 0.5/8.666666666666666; rounds (PBA)=9.166666666666666;} guard #150: {team=any ; avg hp=-0.8333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.285714285714286; hits/misses (PBA)= 0.5952380952380952/9.19047619047619; rounds (PBA)=9.80952380952381;} guard #101: {team=any ; avg hp=1.7142857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.690476190476191; hits/misses (PBA)= 0.5714285714285714/9.952380952380953; rounds (PBA)=10.523809523809524;} guard #54: {team=any ; avg hp=0.047619047619047616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.071428571428571; hits/misses (PBA)= 0.6428571428571429/9.047619047619047; rounds (PBA)=9.69047619047619;} guard #157: {team=any ; avg hp=3.7857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.404761904761905; hits/misses (PBA)= 0.5/9.595238095238095; rounds (PBA)=10.095238095238095;} guard #58: {team=any ; avg hp=5.428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.880952380952381; hits/misses (PBA)= 0.5238095238095238/10.047619047619047; rounds (PBA)=10.595238095238095;} guard #148: {team=any ; avg hp=-0.38095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.47619047619047616/9.261904761904763; rounds (PBA)=9.738095238095237;} guard #15: {team=any ; avg hp=3.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3095238095238093; hits/misses (PBA)= 0.2857142857142857/9.642857142857142; rounds (PBA)=10.0;} guard #12: {team=any ; avg hp=2.6666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5714285714285714/8.952380952380953; rounds (PBA)=9.547619047619047;} guard #169: {team=any ; avg hp=5.190476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.738095238095238; hits/misses (PBA)= 0.38095238095238093/10.30952380952381; rounds (PBA)=10.69047619047619;} guard #68: {team=any ; avg hp=2.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.595238095238095; hits/misses (PBA)= 0.7857142857142857/9.547619047619047; rounds (PBA)=10.333333333333334;} guard: {team=any ; avg hp=-1.8333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5238095238095237; hits/misses (PBA)= 0.40476190476190477/8.071428571428571; rounds (PBA)=8.5;} guard #111: {team=any ; avg hp=-0.21428571428571427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0952380952380953; hits/misses (PBA)= 0.40476190476190477/9.428571428571429; rounds (PBA)=9.857142857142858;} guard #91: {team=any ; avg hp=4.023809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.738095238095238; hits/misses (PBA)= 0.5952380952380952/9.880952380952381; rounds (PBA)=10.476190476190476;} guard #166: {team=any ; avg hp=2.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5476190476190477/9.452380952380953; rounds (PBA)=10.023809523809524;} guard #8: {team=any ; avg hp=1.1666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.380952380952381; hits/misses (PBA)= 0.4523809523809524/8.642857142857142; rounds (PBA)=9.119047619047619;} guard #66: {team=any ; avg hp=2.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5238095238095238/9.642857142857142; rounds (PBA)=10.19047619047619;} guard #118: {team=any ; avg hp=-2.0714285714285716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.619047619047619; hits/misses (PBA)= 0.42857142857142855/8.666666666666666; rounds (PBA)=9.095238095238095;} guard #86: {team=any ; avg hp=6.404761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.5476190476190477/10.333333333333334; rounds (PBA)=10.880952380952381;} guard #87: {team=any ; avg hp=1.8571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8095238095238093; hits/misses (PBA)= 0.5238095238095238/9.666666666666666; rounds (PBA)=10.19047619047619;} guard #137: {team=any ; avg hp=-0.7380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.285714285714286; hits/misses (PBA)= 0.5/9.071428571428571; rounds (PBA)=9.595238095238095;} guard #33: {team=any ; avg hp=2.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.4523809523809524/9.476190476190476; rounds (PBA)=9.928571428571429;} guard #138: {team=any ; avg hp=2.738095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.571428571428571; hits/misses (PBA)= 0.5714285714285714/9.214285714285714; rounds (PBA)=9.833333333333334;} guard #106: {team=any ; avg hp=0.6428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.5952380952380952/9.0; rounds (PBA)=9.595238095238095;} guard #147: {team=any ; avg hp=0.8571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9761904761904763; hits/misses (PBA)= 0.4523809523809524/8.904761904761905; rounds (PBA)=9.404761904761905;} guard #92: {team=any ; avg hp=1.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5238095238095237; hits/misses (PBA)= 0.4523809523809524/9.523809523809524; rounds (PBA)=9.976190476190476;} guard #23: {team=any ; avg hp=5.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8095238095238093; hits/misses (PBA)= 0.5/10.261904761904763; rounds (PBA)=10.785714285714286;} guard #116: {team=any ; avg hp=0.5238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.428571428571429; hits/misses (PBA)= 0.6190476190476191/9.404761904761905; rounds (PBA)=10.023809523809524;} guard #143: {team=any ; avg hp=0.047619047619047616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.476190476190476; hits/misses (PBA)= 0.5238095238095238/9.047619047619047; rounds (PBA)=9.571428571428571;} guard #146: {team=any ; avg hp=2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.5238095238095238/8.619047619047619; rounds (PBA)=9.142857142857142;} guard #160: {team=any ; avg hp=3.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0476190476190474; hits/misses (PBA)= 0.35714285714285715/9.80952380952381; rounds (PBA)=10.166666666666666;} guard #90: {team=any ; avg hp=-0.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.833333333333333; hits/misses (PBA)= 0.8095238095238095/9.214285714285714; rounds (PBA)=10.047619047619047;} guard #129: {team=any ; avg hp=3.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0; hits/misses (PBA)= 0.42857142857142855/9.214285714285714; rounds (PBA)=9.69047619047619;} guard #151: {team=any ; avg hp=-2.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4523809523809526; hits/misses (PBA)= 0.47619047619047616/8.166666666666666; rounds (PBA)=8.642857142857142;} guard #16: {team=any ; avg hp=-0.7857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1904761904761907; hits/misses (PBA)= 0.30952380952380953/9.047619047619047; rounds (PBA)=9.357142857142858;} guard #11: {team=any ; avg hp=-3.7142857142857144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.4523809523809524/8.738095238095237; rounds (PBA)=9.214285714285714;} guard #46: {team=any ; avg hp=-0.7857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 0.40476190476190477/9.071428571428571; rounds (PBA)=9.5;} guard #82: {team=any ; avg hp=-0.8571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0952380952380953; hits/misses (PBA)= 0.38095238095238093/9.452380952380953; rounds (PBA)=9.833333333333334;} guard #153: {team=any ; avg hp=1.0714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.42857142857142855/9.833333333333334; rounds (PBA)=10.261904761904763;} guard #40: {team=any ; avg hp=-2.3095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.333333333333333; hits/misses (PBA)= 0.5/8.261904761904763; rounds (PBA)=8.80952380952381;} guard #83: {team=any ; avg hp=1.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.690476190476191; hits/misses (PBA)= 0.5952380952380952/9.023809523809524; rounds (PBA)=9.619047619047619;} guard #24: {team=any ; avg hp=2.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.095238095238095; hits/misses (PBA)= 0.5476190476190477/9.571428571428571; rounds (PBA)=10.119047619047619;} guard #31: {team=any ; avg hp=0.9047619047619048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.380952380952381; hits/misses (PBA)= 0.23809523809523808/9.428571428571429; rounds (PBA)=9.666666666666666;} guard #134: {team=any ; avg hp=2.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5714285714285716; hits/misses (PBA)= 0.35714285714285715/9.047619047619047; rounds (PBA)=9.428571428571429;} guard #108: {team=any ; avg hp=5.9523809523809526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214285714285714; hits/misses (PBA)= 0.6428571428571429/10.142857142857142; rounds (PBA)=10.80952380952381;} guard #47: {team=any ; avg hp=0.23809523809523808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4523809523809524/9.357142857142858; rounds (PBA)=9.80952380952381;} guard #155: {team=any ; avg hp=-0.7380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0714285714285716; hits/misses (PBA)= 0.35714285714285715/8.857142857142858; rounds (PBA)=9.261904761904763;} guard #71: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.285714285714286; hits/misses (PBA)= 0.6666666666666666/9.5; rounds (PBA)=10.166666666666666;} guard #136: {team=any ; avg hp=0.40476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5476190476190474; hits/misses (PBA)= 0.4523809523809524/9.738095238095237; rounds (PBA)=10.19047619047619;} guard #107: {team=any ; avg hp=1.4285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.261904761904762; hits/misses (PBA)= 0.5476190476190477/9.333333333333334; rounds (PBA)=9.880952380952381;} guard #41: {team=any ; avg hp=3.4047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5476190476190477/9.785714285714286; rounds (PBA)=10.333333333333334;} guard #49: {team=any ; avg hp=0.2857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.35714285714285715/9.357142857142858; rounds (PBA)=9.738095238095237;} tarrasque: {team=unaligned ; avg hp=-4.0476190476190474 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1739.142857142857; hits/misses (PBA)= 56.666666666666664/2.9761904761904763; rounds (PBA)=11.928571428571429;} guard #45: {team=any ; avg hp=0.8571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5714285714285714/9.238095238095237; rounds (PBA)=9.833333333333334;} guard #127: {team=any ; avg hp=0.47619047619047616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.5238095238095238/9.19047619047619; rounds (PBA)=9.714285714285714;} guard #32: {team=any ; avg hp=1.6428571428571428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.5714285714285714/9.214285714285714; rounds (PBA)=9.785714285714286;} guard #149: {team=any ; avg hp=0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0952380952380953; hits/misses (PBA)= 0.4523809523809524/8.928571428571429; rounds (PBA)=9.380952380952381;} guard #62: {team=any ; avg hp=0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7857142857142856; hits/misses (PBA)= 0.38095238095238093/8.595238095238095; rounds (PBA)=9.0;} guard #6: {team=any ; avg hp=-4.261904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.3333333333333333/7.833333333333333; rounds (PBA)=8.19047619047619;} guard #154: {team=any ; avg hp=-4.523809523809524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.380952380952381; hits/misses (PBA)= 0.2857142857142857/8.214285714285714; rounds (PBA)=8.523809523809524;} guard #159: {team=any ; avg hp=2.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.47619047619047616/9.595238095238095; rounds (PBA)=10.095238095238095;} guard #84: {team=any ; avg hp=-0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619047619047619; hits/misses (PBA)= 0.5714285714285714/8.642857142857142; rounds (PBA)=9.238095238095237;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10287.37; crudely normalised: 0% > unaligned = expected rounds to survive: -976.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 42; Sum of rounds: 535; any : 0.01 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 42; perfect battles: 0; close-call battles: 42; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #11: {team=any ; avg hp=-2.0714285714285716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.261904761904762; hits/misses (PBA)= 0.2619047619047619/9.261904761904763; rounds (PBA)=9.571428571428571;} guard #91: {team=any ; avg hp=3.4523809523809526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.238095238095238; hits/misses (PBA)= 0.5/10.0; rounds (PBA)=10.5;} guard #130: {team=any ; avg hp=-1.6428571428571428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.47619047619047616/8.547619047619047; rounds (PBA)=9.047619047619047;} guard #146: {team=any ; avg hp=-1.8095238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.47619047619047616/9.80952380952381; rounds (PBA)=10.30952380952381;} guard #63: {team=any ; avg hp=2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5476190476190477/10.047619047619047; rounds (PBA)=10.595238095238095;} guard #6: {team=any ; avg hp=3.3333333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5952380952380953; hits/misses (PBA)= 0.38095238095238093/9.523809523809524; rounds (PBA)=9.904761904761905;} guard #15: {team=any ; avg hp=-1.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.42857142857142855/8.928571428571429; rounds (PBA)=9.357142857142858;} guard #108: {team=any ; avg hp=-4.428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.619047619047619; hits/misses (PBA)= 0.42857142857142855/7.761904761904762; rounds (PBA)=8.238095238095237;} guard #54: {team=any ; avg hp=-0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3095238095238093; hits/misses (PBA)= 0.47619047619047616/9.452380952380953; rounds (PBA)=9.928571428571429;} guard #7: {team=any ; avg hp=-1.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.119047619047619; hits/misses (PBA)= 0.6666666666666666/9.0; rounds (PBA)=9.666666666666666;} guard #109: {team=any ; avg hp=1.3571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.285714285714286; hits/misses (PBA)= 0.6666666666666666/9.761904761904763; rounds (PBA)=10.428571428571429;} guard #50: {team=any ; avg hp=0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.142857142857143; hits/misses (PBA)= 0.38095238095238093/9.523809523809524; rounds (PBA)=9.904761904761905;} guard #74: {team=any ; avg hp=-2.9285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 0.40476190476190477/8.952380952380953; rounds (PBA)=9.357142857142858;} guard #69: {team=any ; avg hp=-3.5476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.47619047619047616/8.976190476190476; rounds (PBA)=9.452380952380953;} guard #66: {team=any ; avg hp=0.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.428571428571429; hits/misses (PBA)= 0.6428571428571429/9.595238095238095; rounds (PBA)=10.238095238095237;} guard #113: {team=any ; avg hp=0.19047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4285714285714284; hits/misses (PBA)= 0.47619047619047616/9.857142857142858; rounds (PBA)=10.333333333333334;} guard #47: {team=any ; avg hp=-3.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714285714285714; hits/misses (PBA)= 0.5714285714285714/8.928571428571429; rounds (PBA)=9.5;} guard #51: {team=any ; avg hp=0.5952380952380952 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.5952380952380952/9.428571428571429; rounds (PBA)=10.071428571428571;} guard #34: {team=any ; avg hp=-1.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.619047619047619; hits/misses (PBA)= 0.47619047619047616/8.666666666666666; rounds (PBA)=9.166666666666666;} guard #110: {team=any ; avg hp=1.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.976190476190476; hits/misses (PBA)= 0.5952380952380952/9.714285714285714; rounds (PBA)=10.30952380952381;} guard #169: {team=any ; avg hp=-3.9285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.35714285714285715/8.476190476190476; rounds (PBA)=8.833333333333334;} guard #56: {team=any ; avg hp=-0.42857142857142855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5952380952380953; hits/misses (PBA)= 0.42857142857142855/9.142857142857142; rounds (PBA)=9.595238095238095;} guard: {team=any ; avg hp=-4.285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5/8.928571428571429; rounds (PBA)=9.428571428571429;} guard #8: {team=any ; avg hp=2.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9523809523809526; hits/misses (PBA)= 0.6904761904761905/9.619047619047619; rounds (PBA)=10.30952380952381;} guard #59: {team=any ; avg hp=1.9047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.40476190476190477/9.30952380952381; rounds (PBA)=9.714285714285714;} guard #33: {team=any ; avg hp=0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214285714285714; hits/misses (PBA)= 0.6190476190476191/9.595238095238095; rounds (PBA)=10.261904761904763;} guard #53: {team=any ; avg hp=3.0714285714285716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.35714285714285715/10.595238095238095; rounds (PBA)=10.952380952380953;} guard #48: {team=any ; avg hp=-4.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6904761904761907; hits/misses (PBA)= 0.4523809523809524/8.880952380952381; rounds (PBA)=9.333333333333334;} guard #137: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.642857142857143; hits/misses (PBA)= 0.42857142857142855/8.904761904761905; rounds (PBA)=9.357142857142858;} guard #61: {team=any ; avg hp=-1.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9761904761904763; hits/misses (PBA)= 0.40476190476190477/8.928571428571429; rounds (PBA)=9.333333333333334;} guard #133: {team=any ; avg hp=-3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4523809523809524/8.595238095238095; rounds (PBA)=9.071428571428571;} guard #96: {team=any ; avg hp=-4.833333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6904761904761907; hits/misses (PBA)= 0.38095238095238093/8.452380952380953; rounds (PBA)=8.880952380952381;} guard #44: {team=any ; avg hp=0.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0476190476190474; hits/misses (PBA)= 0.42857142857142855/9.523809523809524; rounds (PBA)=9.952380952380953;} guard #104: {team=any ; avg hp=-0.9047619047619048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.42857142857142855/9.261904761904763; rounds (PBA)=9.69047619047619;} guard #77: {team=any ; avg hp=-0.2619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4523809523809526; hits/misses (PBA)= 0.40476190476190477/9.785714285714286; rounds (PBA)=10.19047619047619;} guard #102: {team=any ; avg hp=2.9285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.4523809523809524/11.0; rounds (PBA)=11.452380952380953;} guard #87: {team=any ; avg hp=-0.9047619047619048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.785714285714286; hits/misses (PBA)= 0.6190476190476191/9.119047619047619; rounds (PBA)=9.761904761904763;} guard #27: {team=any ; avg hp=-3.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.47619047619047616/8.642857142857142; rounds (PBA)=9.142857142857142;} guard #65: {team=any ; avg hp=-1.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.880952380952381; hits/misses (PBA)= 0.5/8.904761904761905; rounds (PBA)=9.428571428571429;} guard #35: {team=any ; avg hp=5.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.40476190476190477/10.904761904761905; rounds (PBA)=11.30952380952381;} guard #149: {team=any ; avg hp=-0.14285714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5714285714285714/10.071428571428571; rounds (PBA)=10.666666666666666;} guard #86: {team=any ; avg hp=-3.7142857142857144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5476190476190477/9.0; rounds (PBA)=9.547619047619047;} guard #132: {team=any ; avg hp=0.07142857142857142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357142857142857; hits/misses (PBA)= 0.42857142857142855/9.714285714285714; rounds (PBA)=10.142857142857142;} guard #24: {team=any ; avg hp=-2.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.761904761904762; hits/misses (PBA)= 0.5/9.69047619047619; rounds (PBA)=10.214285714285714;} guard #95: {team=any ; avg hp=2.761904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0476190476190474; hits/misses (PBA)= 0.6190476190476191/10.142857142857142; rounds (PBA)=10.761904761904763;} guard #79: {team=any ; avg hp=-1.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4523809523809524/9.619047619047619; rounds (PBA)=10.071428571428571;} guard #150: {team=any ; avg hp=5.785714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.42857142857142855/10.833333333333334; rounds (PBA)=11.285714285714286;} guard #164: {team=any ; avg hp=3.261904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 0.42857142857142855/10.404761904761905; rounds (PBA)=10.833333333333334;} guard #13: {team=any ; avg hp=-4.0476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9285714285714284; hits/misses (PBA)= 0.47619047619047616/8.619047619047619; rounds (PBA)=9.119047619047619;} guard #2: {team=any ; avg hp=-0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.309523809523809; hits/misses (PBA)= 0.5476190476190477/10.285714285714286; rounds (PBA)=10.833333333333334;} guard #41: {team=any ; avg hp=4.833333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.47619047619047616/10.333333333333334; rounds (PBA)=10.833333333333334;} guard #92: {team=any ; avg hp=-2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0476190476190474; hits/misses (PBA)= 0.38095238095238093/9.666666666666666; rounds (PBA)=10.047619047619047;} guard #25: {team=any ; avg hp=-2.880952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.523809523809524; hits/misses (PBA)= 0.5238095238095238/8.595238095238095; rounds (PBA)=9.142857142857142;} guard #122: {team=any ; avg hp=4.214285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.476190476190476; hits/misses (PBA)= 0.5714285714285714/10.238095238095237; rounds (PBA)=10.80952380952381;} guard #20: {team=any ; avg hp=3.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.761904761904762; hits/misses (PBA)= 0.35714285714285715/10.5; rounds (PBA)=10.880952380952381;} guard #151: {team=any ; avg hp=1.8571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5952380952380953; hits/misses (PBA)= 0.5/9.619047619047619; rounds (PBA)=10.166666666666666;} guard #145: {team=any ; avg hp=-3.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1666666666666665; hits/misses (PBA)= 0.30952380952380953/8.833333333333334; rounds (PBA)=9.19047619047619;} guard #128: {team=any ; avg hp=0.6428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.642857142857143; hits/misses (PBA)= 0.47619047619047616/9.357142857142858; rounds (PBA)=9.857142857142858;} guard #112: {team=any ; avg hp=0.21428571428571427 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9523809523809526; hits/misses (PBA)= 0.47619047619047616/10.19047619047619; rounds (PBA)=10.666666666666666;} guard #139: {team=any ; avg hp=-3.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2857142857142856; hits/misses (PBA)= 0.35714285714285715/9.071428571428571; rounds (PBA)=9.452380952380953;} guard #134: {team=any ; avg hp=1.0476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5714285714285714/9.976190476190476; rounds (PBA)=10.571428571428571;} guard #140: {team=any ; avg hp=-0.11904761904761904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0476190476190474; hits/misses (PBA)= 0.42857142857142855/9.380952380952381; rounds (PBA)=9.80952380952381;} guard #82: {team=any ; avg hp=5.333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595238095238095; hits/misses (PBA)= 0.5238095238095238/10.571428571428571; rounds (PBA)=11.142857142857142;} guard #105: {team=any ; avg hp=1.5952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214285714285714; hits/misses (PBA)= 0.5952380952380952/9.30952380952381; rounds (PBA)=9.904761904761905;} guard #93: {team=any ; avg hp=1.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4523809523809526; hits/misses (PBA)= 0.5476190476190477/10.30952380952381; rounds (PBA)=10.857142857142858;} guard #157: {team=any ; avg hp=0.6428571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.880952380952381; hits/misses (PBA)= 0.47619047619047616/9.547619047619047; rounds (PBA)=10.071428571428571;} guard #80: {team=any ; avg hp=1.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0; hits/misses (PBA)= 0.7380952380952381/8.857142857142858; rounds (PBA)=9.619047619047619;} guard #173: {team=any ; avg hp=2.7857142857142856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5238095238095238/10.119047619047619; rounds (PBA)=10.642857142857142;} guard #57: {team=any ; avg hp=4.214285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809523809523809; hits/misses (PBA)= 0.6904761904761905/10.071428571428571; rounds (PBA)=10.785714285714286;} guard #148: {team=any ; avg hp=-1.2380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.42857142857142855/9.30952380952381; rounds (PBA)=9.738095238095237;} guard #43: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595238095238095; hits/misses (PBA)= 0.6428571428571429/9.571428571428571; rounds (PBA)=10.214285714285714;} guard #125: {team=any ; avg hp=0.40476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.642857142857143; hits/misses (PBA)= 0.47619047619047616/9.880952380952381; rounds (PBA)=10.357142857142858;} guard #162: {team=any ; avg hp=-0.38095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.6428571428571429/9.380952380952381; rounds (PBA)=10.023809523809524;} guard #166: {team=any ; avg hp=-1.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.4523809523809524/9.5; rounds (PBA)=9.976190476190476;} guard #28: {team=any ; avg hp=4.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.5714285714285714/9.738095238095237; rounds (PBA)=10.30952380952381;} guard #70: {team=any ; avg hp=2.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.238095238095238; hits/misses (PBA)= 0.5/10.142857142857142; rounds (PBA)=10.666666666666666;} guard #115: {team=any ; avg hp=-0.7142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.238095238095238; hits/misses (PBA)= 0.30952380952380953/9.833333333333334; rounds (PBA)=10.142857142857142;} guard #136: {team=any ; avg hp=0.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.333333333333333; hits/misses (PBA)= 0.5952380952380952/9.523809523809524; rounds (PBA)=10.119047619047619;} guard #156: {team=any ; avg hp=-1.6428571428571428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.35714285714285715/8.619047619047619; rounds (PBA)=9.023809523809524;} guard #31: {team=any ; avg hp=5.595238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5/10.333333333333334; rounds (PBA)=10.857142857142858;} guard #126: {team=any ; avg hp=3.761904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0476190476190474; hits/misses (PBA)= 0.5/10.595238095238095; rounds (PBA)=11.095238095238095;} guard #111: {team=any ; avg hp=1.3571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.4523809523809524/9.833333333333334; rounds (PBA)=10.30952380952381;} guard #40: {team=any ; avg hp=3.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.738095238095238; hits/misses (PBA)= 0.47619047619047616/10.023809523809524; rounds (PBA)=10.5;} guard #90: {team=any ; avg hp=0.9761904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3095238095238093; hits/misses (PBA)= 0.35714285714285715/9.738095238095237; rounds (PBA)=10.095238095238095;} guard #118: {team=any ; avg hp=-0.2857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.809523809523809; hits/misses (PBA)= 0.6666666666666666/9.0; rounds (PBA)=9.69047619047619;} guard #49: {team=any ; avg hp=-3.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595238095238095; hits/misses (PBA)= 0.5476190476190477/9.142857142857142; rounds (PBA)=9.69047619047619;} guard #64: {team=any ; avg hp=1.7380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.5476190476190477/10.071428571428571; rounds (PBA)=10.619047619047619;} guard #22: {team=any ; avg hp=4.666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9047619047619047; hits/misses (PBA)= 0.5/9.952380952380953; rounds (PBA)=10.452380952380953;} guard #75: {team=any ; avg hp=1.2619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5/9.5; rounds (PBA)=10.023809523809524;} guard #117: {team=any ; avg hp=-2.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142857142857144; hits/misses (PBA)= 0.35714285714285715/9.285714285714286; rounds (PBA)=9.714285714285714;} guard #99: {team=any ; avg hp=0.40476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119047619047619; hits/misses (PBA)= 0.47619047619047616/10.023809523809524; rounds (PBA)=10.523809523809524;} guard #84: {team=any ; avg hp=0.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642857142857143; hits/misses (PBA)= 0.3333333333333333/8.952380952380953; rounds (PBA)=9.30952380952381;} guard #18: {team=any ; avg hp=-0.35714285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.4523809523809524/9.428571428571429; rounds (PBA)=9.928571428571429;} guard #165: {team=any ; avg hp=-1.3571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5476190476190477/8.547619047619047; rounds (PBA)=9.142857142857142;} guard #160: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.404761904761905; hits/misses (PBA)= 0.6190476190476191/9.619047619047619; rounds (PBA)=10.238095238095237;} guard #39: {team=any ; avg hp=3.619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.761904761904762; hits/misses (PBA)= 0.5476190476190477/10.19047619047619; rounds (PBA)=10.738095238095237;} guard #12: {team=any ; avg hp=3.4523809523809526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4285714285714284; hits/misses (PBA)= 0.47619047619047616/9.714285714285714; rounds (PBA)=10.214285714285714;} guard #121: {team=any ; avg hp=2.4285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.357142857142857; hits/misses (PBA)= 0.7380952380952381/9.904761904761905; rounds (PBA)=10.642857142857142;} guard #45: {team=any ; avg hp=0.11904761904761904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0952380952380953; hits/misses (PBA)= 0.38095238095238093/9.452380952380953; rounds (PBA)=9.833333333333334;} guard #127: {team=any ; avg hp=4.071428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.738095238095238; hits/misses (PBA)= 0.4523809523809524/10.619047619047619; rounds (PBA)=11.071428571428571;} guard #16: {team=any ; avg hp=4.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.880952380952381; hits/misses (PBA)= 0.5/10.095238095238095; rounds (PBA)=10.595238095238095;} guard #119: {team=any ; avg hp=5.404761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7142857142857144; hits/misses (PBA)= 0.5/10.785714285714286; rounds (PBA)=11.285714285714286;} guard #158: {team=any ; avg hp=-1.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5714285714285714/8.642857142857142; rounds (PBA)=9.214285714285714;} guard #124: {team=any ; avg hp=-1.3095238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.47619047619047616/9.928571428571429; rounds (PBA)=10.404761904761905;} guard #154: {team=any ; avg hp=-0.5238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119047619047619; hits/misses (PBA)= 0.5952380952380952/10.023809523809524; rounds (PBA)=10.619047619047619;} guard #147: {team=any ; avg hp=-0.14285714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3095238095238093; hits/misses (PBA)= 0.40476190476190477/9.238095238095237; rounds (PBA)=9.642857142857142;} guard #167: {team=any ; avg hp=2.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.857142857142857; hits/misses (PBA)= 0.6190476190476191/9.642857142857142; rounds (PBA)=10.285714285714286;} guard #101: {team=any ; avg hp=6.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.928571428571429; hits/misses (PBA)= 0.7380952380952381/10.261904761904763; rounds (PBA)=11.023809523809524;} guard #172: {team=any ; avg hp=-1.9761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.285714285714286; hits/misses (PBA)= 0.5238095238095238/9.023809523809524; rounds (PBA)=9.571428571428571;} guard #120: {team=any ; avg hp=2.8095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.857142857142857; hits/misses (PBA)= 0.7380952380952381/10.333333333333334; rounds (PBA)=11.071428571428571;} guard #76: {team=any ; avg hp=1.8571428571428572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.5714285714285714/9.904761904761905; rounds (PBA)=10.476190476190476;} guard #170: {team=any ; avg hp=1.0476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5238095238095237; hits/misses (PBA)= 0.21428571428571427/9.714285714285714; rounds (PBA)=9.928571428571429;} guard #72: {team=any ; avg hp=0.8333333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.857142857142857; hits/misses (PBA)= 0.5476190476190477/9.357142857142858; rounds (PBA)=9.904761904761905;} guard #103: {team=any ; avg hp=2.7142857142857144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.238095238095238; hits/misses (PBA)= 0.40476190476190477/9.976190476190476; rounds (PBA)=10.380952380952381;} guard #163: {team=any ; avg hp=3.4523809523809526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.4523809523809524/10.476190476190476; rounds (PBA)=10.928571428571429;} guard #5: {team=any ; avg hp=4.190476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.642857142857143; hits/misses (PBA)= 0.4523809523809524/10.047619047619047; rounds (PBA)=10.5;} guard #100: {team=any ; avg hp=2.761904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357142857142857; hits/misses (PBA)= 0.6428571428571429/9.5; rounds (PBA)=10.142857142857142;} guard #10: {team=any ; avg hp=6.095238095238095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4047619047619047; hits/misses (PBA)= 0.38095238095238093/10.19047619047619; rounds (PBA)=10.571428571428571;} guard #106: {team=any ; avg hp=-1.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5238095238095238/8.952380952380953; rounds (PBA)=9.5;} guard #107: {team=any ; avg hp=0.9523809523809523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.47619047619047616/9.476190476190476; rounds (PBA)=9.952380952380953;} guard #26: {team=any ; avg hp=4.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.6190476190476191/9.976190476190476; rounds (PBA)=10.595238095238095;} guard #123: {team=any ; avg hp=0.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.119047619047619; hits/misses (PBA)= 0.3333333333333333/9.833333333333334; rounds (PBA)=10.214285714285714;} guard #71: {team=any ; avg hp=2.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.928571428571429; hits/misses (PBA)= 0.6190476190476191/10.19047619047619; rounds (PBA)=10.833333333333334;} guard #67: {team=any ; avg hp=3.8333333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.285714285714286; hits/misses (PBA)= 0.7142857142857143/9.285714285714286; rounds (PBA)=10.023809523809524;} guard #94: {team=any ; avg hp=3.238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8095238095238093; hits/misses (PBA)= 0.47619047619047616/10.261904761904763; rounds (PBA)=10.738095238095237;} guard #36: {team=any ; avg hp=0.5714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.071428571428571; hits/misses (PBA)= 0.5952380952380952/9.285714285714286; rounds (PBA)=9.904761904761905;} guard #32: {team=any ; avg hp=0.42857142857142855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.40476190476190477/9.261904761904763; rounds (PBA)=9.666666666666666;} guard #21: {team=any ; avg hp=4.738095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.238095238095238; hits/misses (PBA)= 0.6190476190476191/10.333333333333334; rounds (PBA)=10.952380952380953;} guard #114: {team=any ; avg hp=2.857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428571428571429; hits/misses (PBA)= 0.5952380952380952/9.714285714285714; rounds (PBA)=10.333333333333334;} guard #81: {team=any ; avg hp=0.7142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.071428571428571; hits/misses (PBA)= 0.5/9.547619047619047; rounds (PBA)=10.071428571428571;} tarrasque: {team=unaligned ; avg hp=-3.619047619047619 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1792.452380952381; hits/misses (PBA)= 58.76190476190476/3.142857142857143; rounds (PBA)=12.380952380952381;} guard #88: {team=any ; avg hp=-2.8333333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5476190476190477/9.214285714285714; rounds (PBA)=9.761904761904763;} guard #116: {team=any ; avg hp=-1.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1904761904761907; hits/misses (PBA)= 0.38095238095238093/9.571428571428571; rounds (PBA)=9.976190476190476;} guard #52: {team=any ; avg hp=1.0714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8333333333333335; hits/misses (PBA)= 0.40476190476190477/9.476190476190476; rounds (PBA)=9.880952380952381;} guard #17: {team=any ; avg hp=3.261904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.380952380952381; hits/misses (PBA)= 0.6428571428571429/10.619047619047619; rounds (PBA)=11.261904761904763;} guard #144: {team=any ; avg hp=2.4285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.214285714285714; hits/misses (PBA)= 0.5238095238095238/9.595238095238095; rounds (PBA)=10.119047619047619;} guard #83: {team=any ; avg hp=6.166666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.023809523809524; hits/misses (PBA)= 0.7142857142857143/10.785714285714286; rounds (PBA)=11.523809523809524;} guard #58: {team=any ; avg hp=0.7857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.642857142857143; hits/misses (PBA)= 0.6190476190476191/9.30952380952381; rounds (PBA)=10.0;} guard #62: {team=any ; avg hp=3.238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.595238095238095; hits/misses (PBA)= 0.5714285714285714/9.738095238095237; rounds (PBA)=10.30952380952381;} guard #38: {team=any ; avg hp=3.4047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5476190476190474; hits/misses (PBA)= 0.4523809523809524/10.404761904761905; rounds (PBA)=10.857142857142858;} guard #19: {team=any ; avg hp=1.2619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.6190476190476191/9.666666666666666; rounds (PBA)=10.285714285714286;} guard #30: {team=any ; avg hp=3.0476190476190474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2142857142857144; hits/misses (PBA)= 0.35714285714285715/10.30952380952381; rounds (PBA)=10.666666666666666;} guard #135: {team=any ; avg hp=-0.7619047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4523809523809526; hits/misses (PBA)= 0.5952380952380952/9.928571428571429; rounds (PBA)=10.547619047619047;} guard #42: {team=any ; avg hp=0.9285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.238095238095238; hits/misses (PBA)= 0.7380952380952381/9.166666666666666; rounds (PBA)=9.904761904761905;} guard #161: {team=any ; avg hp=3.238095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1666666666666665; hits/misses (PBA)= 0.35714285714285715/9.833333333333334; rounds (PBA)=10.214285714285714;} guard #141: {team=any ; avg hp=-0.5476190476190477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.071428571428571; hits/misses (PBA)= 0.4523809523809524/9.666666666666666; rounds (PBA)=10.119047619047619;} guard #9: {team=any ; avg hp=-0.19047619047619047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5; hits/misses (PBA)= 0.3333333333333333/8.952380952380953; rounds (PBA)=9.285714285714286;} guard #73: {team=any ; avg hp=0.47619047619047616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714285714285714; hits/misses (PBA)= 0.5952380952380952/9.571428571428571; rounds (PBA)=10.166666666666666;} guard #29: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8333333333333335; hits/misses (PBA)= 0.4523809523809524/10.547619047619047; rounds (PBA)=11.0;} guard #98: {team=any ; avg hp=2.4761904761904763 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.6428571428571429/9.952380952380953; rounds (PBA)=10.642857142857142;} guard #168: {team=any ; avg hp=2.9285714285714284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9523809523809526; hits/misses (PBA)= 0.6190476190476191/10.476190476190476; rounds (PBA)=11.095238095238095;} guard #46: {team=any ; avg hp=0.6904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9285714285714286; hits/misses (PBA)= 0.30952380952380953/10.357142857142858; rounds (PBA)=10.666666666666666;} guard #152: {team=any ; avg hp=1.0714285714285714 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4285714285714284; hits/misses (PBA)= 0.47619047619047616/9.761904761904763; rounds (PBA)=10.238095238095237;} guard #78: {team=any ; avg hp=0.38095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119047619047619; hits/misses (PBA)= 0.5/9.952380952380953; rounds (PBA)=10.452380952380953;} guard #131: {team=any ; avg hp=1.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380952380952381; hits/misses (PBA)= 0.5/8.880952380952381; rounds (PBA)=9.380952380952381;} guard #14: {team=any ; avg hp=3.1904761904761907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.761904761904762; hits/misses (PBA)= 0.5952380952380952/9.785714285714286; rounds (PBA)=10.380952380952381;} guard #138: {team=any ; avg hp=-2.119047619047619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9047619047619047; hits/misses (PBA)= 0.5476190476190477/8.928571428571429; rounds (PBA)=9.5;} guard #37: {team=any ; avg hp=2.0952380952380953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.095238095238095; hits/misses (PBA)= 0.6190476190476191/10.119047619047619; rounds (PBA)=10.738095238095237;} guard #55: {team=any ; avg hp=0.2857142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0714285714285716; hits/misses (PBA)= 0.35714285714285715/9.785714285714286; rounds (PBA)=10.166666666666666;} guard #159: {team=any ; avg hp=1.8333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6666666666666665; hits/misses (PBA)= 0.4523809523809524/9.738095238095237; rounds (PBA)=10.19047619047619;} guard #171: {team=any ; avg hp=-3.761904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4761904761904763; hits/misses (PBA)= 0.30952380952380953/9.380952380952381; rounds (PBA)=9.738095238095237;} guard #143: {team=any ; avg hp=2.738095238095238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.142857142857143; hits/misses (PBA)= 0.5952380952380952/10.0; rounds (PBA)=10.595238095238095;} guard #155: {team=any ; avg hp=-1.1904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.4523809523809524/9.261904761904763; rounds (PBA)=9.714285714285714;} guard #23: {team=any ; avg hp=4.904761904761905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714285714285714; hits/misses (PBA)= 0.5952380952380952/9.785714285714286; rounds (PBA)=10.380952380952381;} guard #89: {team=any ; avg hp=-2.380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.476190476190476; hits/misses (PBA)= 0.6904761904761905/9.095238095238095; rounds (PBA)=9.857142857142858;} guard #85: {team=any ; avg hp=5.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.071428571428571; hits/misses (PBA)= 0.6428571428571429/9.952380952380953; rounds (PBA)=10.595238095238095;} guard #68: {team=any ; avg hp=-0.3333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9523809523809526; hits/misses (PBA)= 0.47619047619047616/9.595238095238095; rounds (PBA)=10.071428571428571;} guard #60: {team=any ; avg hp=2.261904761904762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4761904761904763; hits/misses (PBA)= 0.42857142857142855/10.047619047619047; rounds (PBA)=10.476190476190476;} guard #97: {team=any ; avg hp=0.8571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.190476190476191; hits/misses (PBA)= 0.5238095238095238/10.333333333333334; rounds (PBA)=10.857142857142858;} guard #129: {team=any ; avg hp=2.8095238095238093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4523809523809526; hits/misses (PBA)= 0.5238095238095238/10.19047619047619; rounds (PBA)=10.714285714285714;} guard #4: {team=any ; avg hp=-0.7380952380952381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.738095238095238; hits/misses (PBA)= 0.4523809523809524/9.357142857142858; rounds (PBA)=9.80952380952381;} guard #3: {team=any ; avg hp=2.0238095238095237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.023809523809524; hits/misses (PBA)= 0.4523809523809524/9.976190476190476; rounds (PBA)=10.428571428571429;} guard #142: {team=any ; avg hp=-1.9285714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5/8.976190476190476; rounds (PBA)=9.476190476190476;} guard #153: {team=any ; avg hp=0.6190476190476191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5952380952380953; hits/misses (PBA)= 0.30952380952380953/9.785714285714286; rounds (PBA)=10.095238095238095;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8919.68; crudely normalised: 0% > unaligned = expected rounds to survive: -1126.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 48; Sum of rounds: 751; any : 0.01 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 48; perfect battles: 0; close-call battles: 48; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #69: {team=any ; avg hp=-2.9375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1875; hits/misses (PBA)= 0.5/11.104166666666666; rounds (PBA)=11.625;} guard #2: {team=any ; avg hp=-4.958333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6875; hits/misses (PBA)= 0.4375/10.916666666666666; rounds (PBA)=11.375;} guard #81: {team=any ; avg hp=-5.083333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9375; hits/misses (PBA)= 0.5625/10.166666666666666; rounds (PBA)=10.75;} guard #125: {team=any ; avg hp=-5.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.104166666666667; hits/misses (PBA)= 0.5833333333333334/10.375; rounds (PBA)=10.958333333333334;} guard #76: {team=any ; avg hp=0.2916666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3125; hits/misses (PBA)= 0.7083333333333334/11.541666666666666; rounds (PBA)=12.270833333333334;} guard #146: {team=any ; avg hp=-2.7916666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5833333333333335; hits/misses (PBA)= 0.4166666666666667/10.416666666666666; rounds (PBA)=10.895833333333334;} guard #86: {team=any ; avg hp=-4.458333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6875; hits/misses (PBA)= 0.5416666666666666/10.625; rounds (PBA)=11.208333333333334;} guard #124: {team=any ; avg hp=-4.354166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145833333333333; hits/misses (PBA)= 0.5208333333333334/11.5; rounds (PBA)=12.020833333333334;} guard #5: {team=any ; avg hp=-1.8333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.958333333333333; hits/misses (PBA)= 0.6041666666666666/11.6875; rounds (PBA)=12.3125;} guard #91: {team=any ; avg hp=-3.7708333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9583333333333335; hits/misses (PBA)= 0.5208333333333334/10.395833333333334; rounds (PBA)=10.916666666666666;} guard #135: {team=any ; avg hp=-6.291666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.145833333333333; hits/misses (PBA)= 0.6041666666666666/10.104166666666666; rounds (PBA)=10.708333333333334;} guard #55: {team=any ; avg hp=-6.145833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4166666666666665; hits/misses (PBA)= 0.4375/10.666666666666666; rounds (PBA)=11.145833333333334;} guard #9: {team=any ; avg hp=-5.708333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.729166666666667; hits/misses (PBA)= 0.5833333333333334/10.1875; rounds (PBA)=10.770833333333334;} guard #121: {team=any ; avg hp=-6.604166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.729166666666667; hits/misses (PBA)= 0.625/9.958333333333334; rounds (PBA)=10.583333333333334;} guard #85: {team=any ; avg hp=-8.604166666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2083333333333335; hits/misses (PBA)= 0.4375/9.75; rounds (PBA)=10.208333333333334;} guard #33: {team=any ; avg hp=-4.791666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5416666666666665; hits/misses (PBA)= 0.4375/10.708333333333334; rounds (PBA)=11.166666666666666;} guard #144: {team=any ; avg hp=-6.229166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0833333333333335; hits/misses (PBA)= 0.4166666666666667/10.708333333333334; rounds (PBA)=11.125;} guard #50: {team=any ; avg hp=-3.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125; hits/misses (PBA)= 0.5833333333333334/11.479166666666666; rounds (PBA)=12.0625;} guard #8: {team=any ; avg hp=-5.875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8958333333333335; hits/misses (PBA)= 0.5625/9.958333333333334; rounds (PBA)=10.541666666666666;} guard #79: {team=any ; avg hp=-4.270833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145833333333333; hits/misses (PBA)= 0.5/11.145833333333334; rounds (PBA)=11.645833333333334;} guard #63: {team=any ; avg hp=-5.291666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7708333333333335; hits/misses (PBA)= 0.4791666666666667/10.354166666666666; rounds (PBA)=10.833333333333334;} guard #107: {team=any ; avg hp=-0.9166666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8541666666666665; hits/misses (PBA)= 0.4791666666666667/10.5; rounds (PBA)=11.041666666666666;} guard #66: {team=any ; avg hp=-8.458333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.291666666666667; hits/misses (PBA)= 0.5416666666666666/9.791666666666666; rounds (PBA)=10.333333333333334;} guard #115: {team=any ; avg hp=-4.6875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3541666666666665; hits/misses (PBA)= 0.4166666666666667/11.25; rounds (PBA)=11.708333333333334;} guard #96: {team=any ; avg hp=-4.395833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916666666666667; hits/misses (PBA)= 0.625/9.666666666666666; rounds (PBA)=10.291666666666666;} guard #104: {team=any ; avg hp=-3.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.520833333333333; hits/misses (PBA)= 0.5416666666666666/11.520833333333334; rounds (PBA)=12.0625;} guard #150: {team=any ; avg hp=-0.9791666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395833333333333; hits/misses (PBA)= 0.5833333333333334/11.416666666666666; rounds (PBA)=12.0;} guard #18: {team=any ; avg hp=-3.9791666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145833333333333; hits/misses (PBA)= 0.5416666666666666/10.333333333333334; rounds (PBA)=10.895833333333334;} guard #105: {team=any ; avg hp=-6.208333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5208333333333334/10.9375; rounds (PBA)=11.458333333333334;} guard #26: {team=any ; avg hp=-1.6666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.729166666666667; hits/misses (PBA)= 0.7083333333333334/10.9375; rounds (PBA)=11.6875;} guard #10: {team=any ; avg hp=-3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.5/10.75; rounds (PBA)=11.270833333333334;} tarrasque: {team=unaligned ; avg hp=-3.4166666666666665 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2214.3541666666665; hits/misses (PBA)= 72.60416666666667/3.9583333333333335; rounds (PBA)=15.3125;} guard #14: {team=any ; avg hp=-6.645833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.020833333333333; hits/misses (PBA)= 0.5208333333333334/10.125; rounds (PBA)=10.666666666666666;} guard: {team=any ; avg hp=-2.5833333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9375; hits/misses (PBA)= 0.6041666666666666/10.604166666666666; rounds (PBA)=11.208333333333334;} guard #120: {team=any ; avg hp=-8.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1875; hits/misses (PBA)= 0.5625/9.625; rounds (PBA)=10.229166666666666;} guard #87: {team=any ; avg hp=-2.0208333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6875; hits/misses (PBA)= 0.3541666666666667/11.041666666666666; rounds (PBA)=11.395833333333334;} guard #77: {team=any ; avg hp=-2.2708333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791666666666667; hits/misses (PBA)= 0.8125/11.645833333333334; rounds (PBA)=12.458333333333334;} guard #137: {team=any ; avg hp=-5.0625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.375; hits/misses (PBA)= 0.5208333333333334/10.333333333333334; rounds (PBA)=10.854166666666666;} guard #88: {team=any ; avg hp=-2.9375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.625; hits/misses (PBA)= 0.7291666666666666/11.125; rounds (PBA)=11.854166666666666;} guard #109: {team=any ; avg hp=-5.270833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7708333333333335; hits/misses (PBA)= 0.4583333333333333/10.791666666666666; rounds (PBA)=11.25;} guard #21: {team=any ; avg hp=-2.4375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.375; hits/misses (PBA)= 0.5625/10.708333333333334; rounds (PBA)=11.291666666666666;} guard #148: {team=any ; avg hp=-6.083333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.208333333333333; hits/misses (PBA)= 0.7916666666666666/11.333333333333334; rounds (PBA)=12.125;} guard #140: {team=any ; avg hp=-1.3541666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.083333333333333; hits/misses (PBA)= 0.8333333333333334/11.333333333333334; rounds (PBA)=12.208333333333334;} guard #98: {team=any ; avg hp=-3.5416666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9375; hits/misses (PBA)= 0.7083333333333334/10.645833333333334; rounds (PBA)=11.354166666666666;} guard #74: {team=any ; avg hp=-3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5833333333333334/10.9375; rounds (PBA)=11.520833333333334;} guard #61: {team=any ; avg hp=-4.666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9166666666666665; hits/misses (PBA)= 0.5416666666666666/10.895833333333334; rounds (PBA)=11.4375;} guard #128: {team=any ; avg hp=-4.291666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.541666666666667; hits/misses (PBA)= 0.6041666666666666/11.3125; rounds (PBA)=11.916666666666666;} guard #110: {team=any ; avg hp=-6.395833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6041666666666665; hits/misses (PBA)= 0.4583333333333333/9.3125; rounds (PBA)=9.770833333333334;} guard #78: {team=any ; avg hp=-3.5208333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.770833333333333; hits/misses (PBA)= 0.75/11.583333333333334; rounds (PBA)=12.333333333333334;} guard #39: {team=any ; avg hp=-2.5208333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.25; hits/misses (PBA)= 0.5625/11.729166666666666; rounds (PBA)=12.3125;} guard #134: {team=any ; avg hp=-4.145833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.458333333333333; hits/misses (PBA)= 0.6458333333333334/11.625; rounds (PBA)=12.270833333333334;} guard #44: {team=any ; avg hp=-4.583333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4166666666666665; hits/misses (PBA)= 0.4166666666666667/10.333333333333334; rounds (PBA)=10.770833333333334;} guard #119: {team=any ; avg hp=-1.6041666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.729166666666667; hits/misses (PBA)= 0.6875/11.25; rounds (PBA)=11.9375;} guard #24: {team=any ; avg hp=-6.041666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.104166666666667; hits/misses (PBA)= 0.6041666666666666/10.395833333333334; rounds (PBA)=11.041666666666666;} guard #113: {team=any ; avg hp=-2.7291666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916666666666667; hits/misses (PBA)= 0.6458333333333334/10.916666666666666; rounds (PBA)=11.5625;} guard #12: {team=any ; avg hp=-7.833333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6875; hits/misses (PBA)= 0.375/10.041666666666666; rounds (PBA)=10.416666666666666;} guard #84: {team=any ; avg hp=-4.458333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.625/10.75; rounds (PBA)=11.416666666666666;} guard #57: {team=any ; avg hp=-5.0625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8958333333333335; hits/misses (PBA)= 0.4791666666666667/11.166666666666666; rounds (PBA)=11.666666666666666;} guard #90: {team=any ; avg hp=-8.479166666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.375; hits/misses (PBA)= 0.6041666666666666/9.729166666666666; rounds (PBA)=10.354166666666666;} guard #70: {team=any ; avg hp=-1.4166666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.875; hits/misses (PBA)= 0.5/11.6875; rounds (PBA)=12.1875;} guard #118: {team=any ; avg hp=-6.229166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7916666666666665; hits/misses (PBA)= 0.5625/9.708333333333334; rounds (PBA)=10.270833333333334;} guard #123: {team=any ; avg hp=-3.9583333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4583333333333335; hits/misses (PBA)= 0.3125/10.770833333333334; rounds (PBA)=11.083333333333334;} guard #100: {team=any ; avg hp=-5.979166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6875; hits/misses (PBA)= 0.5833333333333334/10.395833333333334; rounds (PBA)=11.0;} guard #130: {team=any ; avg hp=-4.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.979166666666667; hits/misses (PBA)= 0.7291666666666666/10.854166666666666; rounds (PBA)=11.604166666666666;} guard #19: {team=any ; avg hp=-6.520833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9583333333333335; hits/misses (PBA)= 0.375/10.1875; rounds (PBA)=10.604166666666666;} guard #29: {team=any ; avg hp=-5.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.708333333333333; hits/misses (PBA)= 0.5625/10.270833333333334; rounds (PBA)=10.833333333333334;} guard #49: {team=any ; avg hp=-5.895833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1875; hits/misses (PBA)= 0.375/10.5625; rounds (PBA)=10.9375;} guard #139: {team=any ; avg hp=-3.8541666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.708333333333333; hits/misses (PBA)= 0.5833333333333334/11.145833333333334; rounds (PBA)=11.75;} guard #16: {team=any ; avg hp=-1.6875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.291666666666667; hits/misses (PBA)= 0.6458333333333334/11.479166666666666; rounds (PBA)=12.145833333333334;} guard #142: {team=any ; avg hp=-4.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7708333333333335; hits/misses (PBA)= 0.3541666666666667/10.479166666666666; rounds (PBA)=10.854166666666666;} guard #80: {team=any ; avg hp=-4.479166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.4375/11.645833333333334; rounds (PBA)=12.104166666666666;} guard #99: {team=any ; avg hp=-4.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9375; hits/misses (PBA)= 0.5833333333333334/10.833333333333334; rounds (PBA)=11.416666666666666;} guard #93: {team=any ; avg hp=-6.270833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.125; hits/misses (PBA)= 0.7708333333333334/10.3125; rounds (PBA)=11.104166666666666;} guard #23: {team=any ; avg hp=-6.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.041666666666667; hits/misses (PBA)= 0.4375/10.395833333333334; rounds (PBA)=10.875;} guard #27: {team=any ; avg hp=-5.895833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270833333333333; hits/misses (PBA)= 0.5208333333333334/9.729166666666666; rounds (PBA)=10.25;} guard #15: {team=any ; avg hp=-4.666666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3541666666666665; hits/misses (PBA)= 0.4166666666666667/11.0625; rounds (PBA)=11.5;} guard #73: {team=any ; avg hp=-7.083333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.583333333333333; hits/misses (PBA)= 0.5833333333333334/10.729166666666666; rounds (PBA)=11.333333333333334;} guard #46: {team=any ; avg hp=-6.458333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1875; hits/misses (PBA)= 0.5416666666666666/10.0625; rounds (PBA)=10.625;} guard #101: {team=any ; avg hp=-6.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8541666666666665; hits/misses (PBA)= 0.5/10.604166666666666; rounds (PBA)=11.104166666666666;} guard #106: {team=any ; avg hp=-1.9583333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833333333333333; hits/misses (PBA)= 0.6875/10.708333333333334; rounds (PBA)=11.416666666666666;} guard #53: {team=any ; avg hp=-9.979166666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3541666666666665; hits/misses (PBA)= 0.4375/9.541666666666666; rounds (PBA)=9.979166666666666;} guard #114: {team=any ; avg hp=-2.6041666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.104166666666667; hits/misses (PBA)= 0.5208333333333334/10.791666666666666; rounds (PBA)=11.333333333333334;} guard #94: {team=any ; avg hp=-7.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.041666666666667; hits/misses (PBA)= 0.4375/10.354166666666666; rounds (PBA)=10.8125;} guard #25: {team=any ; avg hp=-4.270833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8541666666666665; hits/misses (PBA)= 0.5416666666666666/10.583333333333334; rounds (PBA)=11.145833333333334;} guard #34: {team=any ; avg hp=-4.520833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5416666666666665; hits/misses (PBA)= 0.3333333333333333/10.1875; rounds (PBA)=10.520833333333334;} guard #60: {team=any ; avg hp=-4.3125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1875; hits/misses (PBA)= 0.4166666666666667/10.666666666666666; rounds (PBA)=11.125;} guard #141: {team=any ; avg hp=-3.2916666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1875; hits/misses (PBA)= 0.4166666666666667/11.166666666666666; rounds (PBA)=11.604166666666666;} guard #65: {team=any ; avg hp=-3.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.083333333333333; hits/misses (PBA)= 0.75/11.0; rounds (PBA)=11.770833333333334;} guard #6: {team=any ; avg hp=-8.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0208333333333335; hits/misses (PBA)= 0.2708333333333333/10.645833333333334; rounds (PBA)=10.916666666666666;} guard #111: {team=any ; avg hp=-3.8541666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.75; hits/misses (PBA)= 0.5625/10.770833333333334; rounds (PBA)=11.333333333333334;} guard #82: {team=any ; avg hp=-0.3333333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.708333333333333; hits/misses (PBA)= 0.7083333333333334/12.395833333333334; rounds (PBA)=13.104166666666666;} guard #108: {team=any ; avg hp=-2.3541666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1875; hits/misses (PBA)= 0.625/10.666666666666666; rounds (PBA)=11.291666666666666;} guard #67: {team=any ; avg hp=-3.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1875; hits/misses (PBA)= 0.8333333333333334/11.166666666666666; rounds (PBA)=12.020833333333334;} guard #116: {team=any ; avg hp=-6.75 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125; hits/misses (PBA)= 0.5208333333333334/10.145833333333334; rounds (PBA)=10.6875;} guard #62: {team=any ; avg hp=-3.2916666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.583333333333333; hits/misses (PBA)= 0.5625/11.3125; rounds (PBA)=11.875;} guard #64: {team=any ; avg hp=-6.458333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.041666666666667; hits/misses (PBA)= 0.625/9.9375; rounds (PBA)=10.5625;} guard #41: {team=any ; avg hp=-6.770833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.458333333333333; hits/misses (PBA)= 0.5625/11.041666666666666; rounds (PBA)=11.625;} guard #31: {team=any ; avg hp=-1.3958333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395833333333333; hits/misses (PBA)= 0.5625/11.375; rounds (PBA)=11.9375;} guard #3: {team=any ; avg hp=-5.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.25; hits/misses (PBA)= 0.6041666666666666/10.9375; rounds (PBA)=11.541666666666666;} guard #92: {team=any ; avg hp=-2.6458333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9375; hits/misses (PBA)= 0.625/11.041666666666666; rounds (PBA)=11.666666666666666;} guard #138: {team=any ; avg hp=-4.229166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75; hits/misses (PBA)= 0.4583333333333333/10.979166666666666; rounds (PBA)=11.4375;} guard #47: {team=any ; avg hp=-6.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2708333333333335; hits/misses (PBA)= 0.4583333333333333/10.166666666666666; rounds (PBA)=10.625;} guard #22: {team=any ; avg hp=-2.7708333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.895833333333333; hits/misses (PBA)= 0.6041666666666666/10.6875; rounds (PBA)=11.291666666666666;} guard #7: {team=any ; avg hp=-0.2916666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270833333333333; hits/misses (PBA)= 0.5416666666666666/11.604166666666666; rounds (PBA)=12.145833333333334;} guard #72: {team=any ; avg hp=-6.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.708333333333333; hits/misses (PBA)= 0.5833333333333334/10.5; rounds (PBA)=11.083333333333334;} guard #48: {team=any ; avg hp=-7.229166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8125; hits/misses (PBA)= 0.5833333333333334/9.6875; rounds (PBA)=10.3125;} guard #97: {team=any ; avg hp=-4.5625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.291666666666667; hits/misses (PBA)= 0.625/11.270833333333334; rounds (PBA)=11.895833333333334;} guard #145: {team=any ; avg hp=-2.5208333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.645833333333333; hits/misses (PBA)= 0.75/10.020833333333334; rounds (PBA)=10.791666666666666;} guard #95: {team=any ; avg hp=-2.6666666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.770833333333333; hits/misses (PBA)= 0.5833333333333334/10.875; rounds (PBA)=11.479166666666666;} guard #38: {team=any ; avg hp=-7.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.104166666666667; hits/misses (PBA)= 0.5416666666666666/9.9375; rounds (PBA)=10.479166666666666;} guard #122: {team=any ; avg hp=-4.729166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.375; hits/misses (PBA)= 0.6875/10.6875; rounds (PBA)=11.395833333333334;} guard #136: {team=any ; avg hp=-1.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.729166666666667; hits/misses (PBA)= 0.6041666666666666/11.041666666666666; rounds (PBA)=11.666666666666666;} guard #17: {team=any ; avg hp=-3.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.416666666666667; hits/misses (PBA)= 0.5833333333333334/10.479166666666666; rounds (PBA)=11.104166666666666;} guard #126: {team=any ; avg hp=-1.1041666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0625; hits/misses (PBA)= 0.6666666666666666/10.729166666666666; rounds (PBA)=11.4375;} guard #89: {team=any ; avg hp=-1.2083333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395833333333333; hits/misses (PBA)= 0.5625/11.979166666666666; rounds (PBA)=12.541666666666666;} guard #52: {team=any ; avg hp=-3.8125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4791666666666665; hits/misses (PBA)= 0.4791666666666667/11.1875; rounds (PBA)=11.6875;} guard #132: {team=any ; avg hp=-4.854166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.041666666666667; hits/misses (PBA)= 0.5/10.5625; rounds (PBA)=11.083333333333334;} guard #4: {team=any ; avg hp=-2.7916666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.104166666666667; hits/misses (PBA)= 0.7708333333333334/11.25; rounds (PBA)=12.020833333333334;} guard #20: {team=any ; avg hp=-4.208333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1875; hits/misses (PBA)= 0.4375/10.979166666666666; rounds (PBA)=11.4375;} guard #102: {team=any ; avg hp=-3.6458333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0625; hits/misses (PBA)= 0.5208333333333334/11.041666666666666; rounds (PBA)=11.5625;} guard #147: {team=any ; avg hp=-5.520833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.083333333333333; hits/misses (PBA)= 0.4791666666666667/10.791666666666666; rounds (PBA)=11.270833333333334;} guard #51: {team=any ; avg hp=-2.2916666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5625; hits/misses (PBA)= 0.4791666666666667/11.166666666666666; rounds (PBA)=11.645833333333334;} guard #36: {team=any ; avg hp=-1.625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.833333333333333; hits/misses (PBA)= 0.5625/11.416666666666666; rounds (PBA)=12.0;} guard #30: {team=any ; avg hp=-0.3541666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270833333333333; hits/misses (PBA)= 0.5416666666666666/11.25; rounds (PBA)=11.791666666666666;} guard #37: {team=any ; avg hp=-1.6041666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.583333333333333; hits/misses (PBA)= 0.5625/10.395833333333334; rounds (PBA)=10.958333333333334;} guard #59: {team=any ; avg hp=-0.9791666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.895833333333333; hits/misses (PBA)= 0.6875/11.0; rounds (PBA)=11.6875;} guard #28: {team=any ; avg hp=-6.020833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.479166666666667; hits/misses (PBA)= 0.6458333333333334/10.333333333333334; rounds (PBA)=10.979166666666666;} guard #71: {team=any ; avg hp=-2.6458333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6875; hits/misses (PBA)= 0.7083333333333334/11.3125; rounds (PBA)=12.020833333333334;} guard #58: {team=any ; avg hp=-3.3125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.479166666666667; hits/misses (PBA)= 0.5625/11.458333333333334; rounds (PBA)=12.020833333333334;} guard #149: {team=any ; avg hp=-1.1875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.145833333333333; hits/misses (PBA)= 0.5833333333333334/11.166666666666666; rounds (PBA)=11.75;} guard #45: {team=any ; avg hp=-1.0208333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.979166666666667; hits/misses (PBA)= 0.5833333333333334/11.041666666666666; rounds (PBA)=11.625;} guard #42: {team=any ; avg hp=-1.8958333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4375; hits/misses (PBA)= 0.5208333333333334/11.520833333333334; rounds (PBA)=12.0625;} guard #11: {team=any ; avg hp=-2.5416666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125; hits/misses (PBA)= 0.5/10.9375; rounds (PBA)=11.479166666666666;} guard #43: {team=any ; avg hp=-7.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625; hits/misses (PBA)= 0.4791666666666667/11.208333333333334; rounds (PBA)=11.729166666666666;} guard #133: {team=any ; avg hp=-0.7708333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625; hits/misses (PBA)= 0.7916666666666666/10.75; rounds (PBA)=11.541666666666666;} guard #129: {team=any ; avg hp=-3.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6041666666666665; hits/misses (PBA)= 0.4583333333333333/10.5; rounds (PBA)=11.0;} guard #68: {team=any ; avg hp=-0.4375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.333333333333333; hits/misses (PBA)= 0.625/11.5; rounds (PBA)=12.125;} guard #13: {team=any ; avg hp=-5.229166666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.458333333333333; hits/misses (PBA)= 0.6458333333333334/10.604166666666666; rounds (PBA)=11.25;} guard #32: {team=any ; avg hp=-6.083333333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.625; hits/misses (PBA)= 0.75/11.25; rounds (PBA)=12.0;} guard #112: {team=any ; avg hp=-6.145833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.6041666666666666/9.770833333333334; rounds (PBA)=10.416666666666666;} guard #127: {team=any ; avg hp=-1.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9583333333333335; hits/misses (PBA)= 0.4375/10.8125; rounds (PBA)=11.270833333333334;} guard #40: {team=any ; avg hp=0.7291666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.104166666666667; hits/misses (PBA)= 0.625/11.625; rounds (PBA)=12.25;} guard #35: {team=any ; avg hp=-5.541666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7916666666666665; hits/misses (PBA)= 0.5/11.270833333333334; rounds (PBA)=11.770833333333334;} guard #143: {team=any ; avg hp=0.125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6041666666666665; hits/misses (PBA)= 0.4166666666666667/11.291666666666666; rounds (PBA)=11.75;} guard #131: {team=any ; avg hp=0.4166666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.6041666666666666/11.3125; rounds (PBA)=11.9375;} guard #103: {team=any ; avg hp=-3.9166666666666665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.791666666666667; hits/misses (PBA)= 0.7083333333333334/11.354166666666666; rounds (PBA)=12.083333333333334;} guard #56: {team=any ; avg hp=-2.5833333333333335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.541666666666667; hits/misses (PBA)= 0.7083333333333334/11.333333333333334; rounds (PBA)=12.083333333333334;} guard #83: {team=any ; avg hp=-4.9375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916666666666667; hits/misses (PBA)= 0.6041666666666666/10.875; rounds (PBA)=11.479166666666666;} guard #117: {team=any ; avg hp=2.25 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.375; hits/misses (PBA)= 0.7916666666666666/11.729166666666666; rounds (PBA)=12.520833333333334;} guard #75: {team=any ; avg hp=-6.020833333333333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.083333333333333; hits/misses (PBA)= 0.5416666666666666/10.479166666666666; rounds (PBA)=11.041666666666666;} guard #54: {team=any ; avg hp=0.9583333333333334 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.270833333333333; hits/misses (PBA)= 0.5416666666666666/11.895833333333334; rounds (PBA)=12.4375;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7433.07; crudely normalised: 0% > unaligned = expected rounds to survive: -1352.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 58; Sum of rounds: 1437; any : 0.0 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 18; perfect battles: 0; close-call battles: 18; > Team unaligned = winning battles: 40; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #29: {team=any ; avg hp=-16.810344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9655172413793105; hits/misses (PBA)= 0.6551724137931034/13.086206896551724; rounds (PBA)=13.758620689655173;} guard #123: {team=any ; avg hp=-18.724137931034484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.637931034482759; hits/misses (PBA)= 0.5862068965517241/12.137931034482758; rounds (PBA)=12.741379310344827;} guard #49: {team=any ; avg hp=-17.96551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.224137931034483; hits/misses (PBA)= 0.5172413793103449/13.431034482758621; rounds (PBA)=13.96551724137931;} guard #99: {team=any ; avg hp=-17.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.568965517241379; hits/misses (PBA)= 0.6206896551724138/12.879310344827585; rounds (PBA)=13.517241379310345;} guard #47: {team=any ; avg hp=-18.24137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.689655172413793; hits/misses (PBA)= 0.6724137931034483/12.5; rounds (PBA)=13.172413793103448;} guard #40: {team=any ; avg hp=-16.137931034482758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.172413793103448; hits/misses (PBA)= 0.6379310344827587/13.03448275862069; rounds (PBA)=13.672413793103448;} guard #78: {team=any ; avg hp=-16.120689655172413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.637931034482759; hits/misses (PBA)= 0.7068965517241379/11.827586206896552; rounds (PBA)=12.551724137931034;} guard #74: {team=any ; avg hp=-18.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.793103448275862; hits/misses (PBA)= 0.6206896551724138/11.431034482758621; rounds (PBA)=12.068965517241379;} guard #33: {team=any ; avg hp=-17.20689655172414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3793103448275863; hits/misses (PBA)= 0.5172413793103449/11.431034482758621; rounds (PBA)=11.96551724137931;} guard #8: {team=any ; avg hp=-17.67241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.689655172413793; hits/misses (PBA)= 0.5689655172413793/10.620689655172415; rounds (PBA)=11.189655172413794;} guard #14: {team=any ; avg hp=-18.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.482758620689655; hits/misses (PBA)= 0.5517241379310345/13.482758620689655; rounds (PBA)=14.03448275862069;} guard #60: {team=any ; avg hp=-17.913793103448278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.793103448275862; hits/misses (PBA)= 0.5/12.517241379310345; rounds (PBA)=13.03448275862069;} guard #121: {team=any ; avg hp=-18.655172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.189655172413793; hits/misses (PBA)= 0.4827586206896552/9.89655172413793; rounds (PBA)=10.39655172413793;} guard #57: {team=any ; avg hp=-17.379310344827587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.051724137931035; hits/misses (PBA)= 0.5517241379310345/10.46551724137931; rounds (PBA)=11.051724137931034;} guard #101: {team=any ; avg hp=-16.310344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.448275862068965; hits/misses (PBA)= 0.5862068965517241/13.448275862068966; rounds (PBA)=14.051724137931034;} guard #46: {team=any ; avg hp=-19.448275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.224137931034483; hits/misses (PBA)= 0.6551724137931034/11.931034482758621; rounds (PBA)=12.586206896551724;} guard #119: {team=any ; avg hp=-19.948275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8793103448275863; hits/misses (PBA)= 0.5172413793103449/10.448275862068966; rounds (PBA)=10.96551724137931;} guard #81: {team=any ; avg hp=-17.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.655172413793103; hits/misses (PBA)= 0.6724137931034483/11.982758620689655; rounds (PBA)=12.672413793103448;} guard #17: {team=any ; avg hp=-19.655172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.017241379310345; hits/misses (PBA)= 0.5517241379310345/10.39655172413793; rounds (PBA)=10.96551724137931;} guard #37: {team=any ; avg hp=-16.67241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.931034482758621; hits/misses (PBA)= 0.7241379310344828/11.862068965517242; rounds (PBA)=12.620689655172415;} guard #67: {team=any ; avg hp=-17.655172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.758620689655173; hits/misses (PBA)= 0.5862068965517241/11.862068965517242; rounds (PBA)=12.448275862068966;} guard #109: {team=any ; avg hp=-17.862068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775862068965517; hits/misses (PBA)= 0.603448275862069/11.310344827586206; rounds (PBA)=11.931034482758621;} guard #90: {team=any ; avg hp=-15.96551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.189655172413793; hits/misses (PBA)= 0.6379310344827587/12.758620689655173; rounds (PBA)=13.39655172413793;} guard #13: {team=any ; avg hp=-19.03448275862069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.172413793103448; hits/misses (PBA)= 0.6896551724137931/13.068965517241379; rounds (PBA)=13.758620689655173;} guard #83: {team=any ; avg hp=-18.06896551724138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.603448275862069; hits/misses (PBA)= 0.6724137931034483/12.224137931034482; rounds (PBA)=12.89655172413793;} guard #69: {team=any ; avg hp=-19.310344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.103448275862069; hits/misses (PBA)= 0.5172413793103449/12.275862068965518; rounds (PBA)=12.793103448275861;} guard #52: {team=any ; avg hp=-16.06896551724138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6724137931034484; hits/misses (PBA)= 0.41379310344827586/11.310344827586206; rounds (PBA)=11.724137931034482;} guard #41: {team=any ; avg hp=-20.603448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.448275862068965; hits/misses (PBA)= 0.6206896551724138/11.448275862068966; rounds (PBA)=12.086206896551724;} guard #115: {team=any ; avg hp=-19.29310344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0344827586206895; hits/misses (PBA)= 0.603448275862069/11.568965517241379; rounds (PBA)=12.224137931034482;} guard: {team=any ; avg hp=-19.53448275862069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.051724137931035; hits/misses (PBA)= 0.6551724137931034/11.137931034482758; rounds (PBA)=11.793103448275861;} guard #30: {team=any ; avg hp=-17.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4310344827586206; hits/misses (PBA)= 0.4482758620689655/11.189655172413794; rounds (PBA)=11.672413793103448;} guard #50: {team=any ; avg hp=-19.482758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.103448275862069; hits/misses (PBA)= 0.603448275862069/13.448275862068966; rounds (PBA)=14.051724137931034;} guard #11: {team=any ; avg hp=-16.896551724137932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.396551724137931; hits/misses (PBA)= 0.6551724137931034/12.051724137931034; rounds (PBA)=12.706896551724139;} guard #5: {team=any ; avg hp=-19.775862068965516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.741379310344827; hits/misses (PBA)= 0.5862068965517241/11.172413793103448; rounds (PBA)=11.758620689655173;} guard #92: {team=any ; avg hp=-19.67241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5344827586206895; hits/misses (PBA)= 0.7413793103448276/12.275862068965518; rounds (PBA)=13.017241379310345;} guard #118: {team=any ; avg hp=-16.844827586206897 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.448275862068965; hits/misses (PBA)= 0.6206896551724138/11.810344827586206; rounds (PBA)=12.431034482758621;} guard #19: {team=any ; avg hp=-17.96551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.086206896551724; hits/misses (PBA)= 0.6206896551724138/11.60344827586207; rounds (PBA)=12.224137931034482;} guard #125: {team=any ; avg hp=-18.67241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0344827586206895; hits/misses (PBA)= 0.7758620689655172/13.189655172413794; rounds (PBA)=13.96551724137931;} guard #75: {team=any ; avg hp=-20.25862068965517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.620689655172414; hits/misses (PBA)= 0.6379310344827587/11.431034482758621; rounds (PBA)=12.068965517241379;} guard #21: {team=any ; avg hp=-18.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.982758620689655; hits/misses (PBA)= 0.7586206896551724/11.862068965517242; rounds (PBA)=12.620689655172415;} guard #116: {team=any ; avg hp=-19.896551724137932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.086206896551724; hits/misses (PBA)= 0.4827586206896552/12.39655172413793; rounds (PBA)=12.879310344827585;} guard #15: {team=any ; avg hp=-17.155172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.637931034482759; hits/misses (PBA)= 0.7068965517241379/12.793103448275861; rounds (PBA)=13.5;} guard #28: {team=any ; avg hp=-17.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.413793103448276; hits/misses (PBA)= 0.6379310344827587/12.689655172413794; rounds (PBA)=13.327586206896552;} guard #35: {team=any ; avg hp=-17.24137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.293103448275862; hits/misses (PBA)= 0.6206896551724138/12.310344827586206; rounds (PBA)=12.948275862068966;} guard #107: {team=any ; avg hp=-20.603448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.706896551724138; hits/misses (PBA)= 0.46551724137931033/10.60344827586207; rounds (PBA)=11.068965517241379;} guard #94: {team=any ; avg hp=-18.93103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.793103448275862; hits/misses (PBA)= 0.7758620689655172/11.793103448275861; rounds (PBA)=12.568965517241379;} guard #77: {team=any ; avg hp=-18.155172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.172413793103448; hits/misses (PBA)= 0.6724137931034483/12.172413793103448; rounds (PBA)=12.844827586206897;} guard #27: {team=any ; avg hp=-17.620689655172413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.310344827586207; hits/misses (PBA)= 0.46551724137931033/12.793103448275861; rounds (PBA)=13.275862068965518;} guard #54: {team=any ; avg hp=-18.06896551724138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.844827586206897; hits/misses (PBA)= 0.9137931034482759/12.724137931034482; rounds (PBA)=13.672413793103448;} guard #86: {team=any ; avg hp=-18.413793103448278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.327586206896552; hits/misses (PBA)= 0.6551724137931034/12.879310344827585; rounds (PBA)=13.551724137931034;} guard #20: {team=any ; avg hp=-16.086206896551722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5689655172413793/14.10344827586207; rounds (PBA)=14.689655172413794;} guard #18: {team=any ; avg hp=-16.862068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.086206896551724; hits/misses (PBA)= 0.5344827586206896/11.862068965517242; rounds (PBA)=12.431034482758621;} guard #79: {team=any ; avg hp=-17.155172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.948275862068965; hits/misses (PBA)= 0.6724137931034483/12.741379310344827; rounds (PBA)=13.413793103448276;} guard #7: {team=any ; avg hp=-15.258620689655173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.431034482758621; hits/misses (PBA)= 0.5517241379310345/11.53448275862069; rounds (PBA)=12.10344827586207;} guard #87: {team=any ; avg hp=-16.379310344827587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0; hits/misses (PBA)= 0.6379310344827587/11.689655172413794; rounds (PBA)=12.344827586206897;} guard #72: {team=any ; avg hp=-16.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3793103448275863; hits/misses (PBA)= 0.41379310344827586/11.344827586206897; rounds (PBA)=11.758620689655173;} guard #6: {team=any ; avg hp=-18.103448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.879310344827586; hits/misses (PBA)= 0.6206896551724138/13.706896551724139; rounds (PBA)=14.327586206896552;} guard #124: {team=any ; avg hp=-18.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.206896551724138; hits/misses (PBA)= 0.7241379310344828/13.137931034482758; rounds (PBA)=13.862068965517242;} guard #65: {team=any ; avg hp=-17.017241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.603448275862069; hits/misses (PBA)= 0.6206896551724138/11.189655172413794; rounds (PBA)=11.827586206896552;} tarrasque: {team=unaligned ; avg hp=54.724137931034484 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3551.9827586206898; hits/misses (PBA)= 115.8103448275862/6.224137931034483; rounds (PBA)=24.74137931034483;} guard #113: {team=any ; avg hp=-16.551724137931036 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.586206896551724; hits/misses (PBA)= 0.5689655172413793/12.431034482758621; rounds (PBA)=13.0;} guard #98: {team=any ; avg hp=-16.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.551724137931035; hits/misses (PBA)= 0.5344827586206896/12.620689655172415; rounds (PBA)=13.172413793103448;} guard #16: {team=any ; avg hp=-18.137931034482758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.327586206896552; hits/misses (PBA)= 0.7758620689655172/12.224137931034482; rounds (PBA)=13.0;} guard #23: {team=any ; avg hp=-18.603448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.689655172413793; hits/misses (PBA)= 0.6206896551724138/11.741379310344827; rounds (PBA)=12.379310344827585;} guard #26: {team=any ; avg hp=-16.20689655172414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.103448275862069; hits/misses (PBA)= 0.4827586206896552/11.120689655172415; rounds (PBA)=11.60344827586207;} guard #31: {team=any ; avg hp=-14.810344827586206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.982758620689655; hits/misses (PBA)= 0.7068965517241379/11.10344827586207; rounds (PBA)=11.844827586206897;} guard #12: {team=any ; avg hp=-17.896551724137932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0344827586206895; hits/misses (PBA)= 0.5689655172413793/11.086206896551724; rounds (PBA)=11.655172413793103;} guard #110: {team=any ; avg hp=-17.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.051724137931035; hits/misses (PBA)= 0.6551724137931034/11.758620689655173; rounds (PBA)=12.413793103448276;} guard #71: {team=any ; avg hp=-18.948275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6206896551724137; hits/misses (PBA)= 0.43103448275862066/9.172413793103448; rounds (PBA)=9.655172413793103;} guard #104: {team=any ; avg hp=-17.25862068965517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.896551724137931; hits/misses (PBA)= 0.603448275862069/11.724137931034482; rounds (PBA)=12.327586206896552;} guard #4: {team=any ; avg hp=-13.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.482758620689655; hits/misses (PBA)= 0.7586206896551724/13.310344827586206; rounds (PBA)=14.068965517241379;} guard #100: {team=any ; avg hp=-17.189655172413794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.379310344827586; hits/misses (PBA)= 0.5689655172413793/11.086206896551724; rounds (PBA)=11.655172413793103;} guard #25: {team=any ; avg hp=-16.948275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.603448275862069; hits/misses (PBA)= 0.5689655172413793/12.620689655172415; rounds (PBA)=13.206896551724139;} guard #97: {team=any ; avg hp=-16.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.275862068965517; hits/misses (PBA)= 0.7413793103448276/12.517241379310345; rounds (PBA)=13.258620689655173;} guard #45: {team=any ; avg hp=-16.82758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.637931034482759; hits/misses (PBA)= 0.6896551724137931/12.344827586206897; rounds (PBA)=13.051724137931034;} guard #108: {team=any ; avg hp=-17.775862068965516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.396551724137931; hits/misses (PBA)= 0.8103448275862069/12.206896551724139; rounds (PBA)=13.017241379310345;} guard #56: {team=any ; avg hp=-16.844827586206897 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.982758620689655; hits/misses (PBA)= 0.6551724137931034/11.879310344827585; rounds (PBA)=12.53448275862069;} guard #38: {team=any ; avg hp=-17.06896551724138 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.362068965517241; hits/misses (PBA)= 0.5344827586206896/12.706896551724139; rounds (PBA)=13.241379310344827;} guard #2: {team=any ; avg hp=-16.82758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.655172413793103; hits/misses (PBA)= 0.603448275862069/13.672413793103448; rounds (PBA)=14.310344827586206;} guard #24: {team=any ; avg hp=-18.448275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.017241379310345; hits/misses (PBA)= 0.5172413793103449/12.948275862068966; rounds (PBA)=13.46551724137931;} guard #42: {team=any ; avg hp=-19.120689655172413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.844827586206897; hits/misses (PBA)= 0.5862068965517241/10.96551724137931; rounds (PBA)=11.568965517241379;} guard #111: {team=any ; avg hp=-20.603448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.862068965517241; hits/misses (PBA)= 0.7413793103448276/11.982758620689655; rounds (PBA)=12.724137931034482;} guard #93: {team=any ; avg hp=-16.155172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.948275862068965; hits/misses (PBA)= 0.7931034482758621/12.89655172413793; rounds (PBA)=13.689655172413794;} guard #48: {team=any ; avg hp=-20.79310344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.068965517241379; hits/misses (PBA)= 0.7068965517241379/11.931034482758621; rounds (PBA)=12.655172413793103;} guard #84: {team=any ; avg hp=-16.224137931034484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5689655172413793/12.862068965517242; rounds (PBA)=13.431034482758621;} guard #10: {team=any ; avg hp=-18.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7758620689655173; hits/misses (PBA)= 0.5344827586206896/11.637931034482758; rounds (PBA)=12.189655172413794;} guard #122: {team=any ; avg hp=-14.775862068965518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.293103448275862; hits/misses (PBA)= 0.5689655172413793/13.224137931034482; rounds (PBA)=13.810344827586206;} guard #91: {team=any ; avg hp=-18.913793103448278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.137931034482759; hits/misses (PBA)= 0.5172413793103449/12.586206896551724; rounds (PBA)=13.10344827586207;} guard #89: {team=any ; avg hp=-16.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.241379310344827; hits/misses (PBA)= 0.6206896551724138/12.344827586206897; rounds (PBA)=12.982758620689655;} guard #66: {team=any ; avg hp=-19.275862068965516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.741379310344827; hits/misses (PBA)= 0.6206896551724138/14.137931034482758; rounds (PBA)=14.758620689655173;} guard #85: {team=any ; avg hp=-17.155172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.327586206896552; hits/misses (PBA)= 0.5344827586206896/11.793103448275861; rounds (PBA)=12.327586206896552;} guard #32: {team=any ; avg hp=-16.82758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.931034482758621; hits/misses (PBA)= 0.5689655172413793/13.189655172413794; rounds (PBA)=13.775862068965518;} guard #114: {team=any ; avg hp=-17.03448275862069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9310344827586206; hits/misses (PBA)= 0.5/12.46551724137931; rounds (PBA)=12.982758620689655;} guard #102: {team=any ; avg hp=-17.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.396551724137931; hits/misses (PBA)= 0.6896551724137931/11.379310344827585; rounds (PBA)=12.068965517241379;} guard #36: {team=any ; avg hp=-16.448275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.172413793103448; hits/misses (PBA)= 0.7931034482758621/13.137931034482758; rounds (PBA)=13.931034482758621;} guard #53: {team=any ; avg hp=-17.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8275862068965516; hits/misses (PBA)= 0.4827586206896552/11.258620689655173; rounds (PBA)=11.758620689655173;} guard #117: {team=any ; avg hp=-17.689655172413794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.879310344827586; hits/misses (PBA)= 0.6206896551724138/11.068965517241379; rounds (PBA)=11.741379310344827;} guard #43: {team=any ; avg hp=-14.913793103448276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.637931034482759; hits/misses (PBA)= 0.5689655172413793/11.706896551724139; rounds (PBA)=12.293103448275861;} guard #61: {team=any ; avg hp=-20.189655172413794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.224137931034483; hits/misses (PBA)= 0.5517241379310345/11.258620689655173; rounds (PBA)=11.827586206896552;} guard #96: {team=any ; avg hp=-16.362068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.206896551724138; hits/misses (PBA)= 0.6379310344827587/12.39655172413793; rounds (PBA)=13.051724137931034;} guard #68: {team=any ; avg hp=-18.24137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.741379310344827; hits/misses (PBA)= 0.7586206896551724/12.89655172413793; rounds (PBA)=13.672413793103448;} guard #62: {team=any ; avg hp=-15.948275862068966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8275862068965516; hits/misses (PBA)= 0.4827586206896552/12.568965517241379; rounds (PBA)=13.086206896551724;} guard #39: {team=any ; avg hp=-16.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.258620689655173; hits/misses (PBA)= 0.6724137931034483/13.827586206896552; rounds (PBA)=14.5;} guard #112: {team=any ; avg hp=-16.689655172413794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.086206896551724; hits/misses (PBA)= 0.5344827586206896/12.275862068965518; rounds (PBA)=12.810344827586206;} guard #58: {team=any ; avg hp=-18.75862068965517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.568965517241379; hits/misses (PBA)= 0.5517241379310345/11.431034482758621; rounds (PBA)=12.0;} guard #95: {team=any ; avg hp=-17.82758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.482758620689655; hits/misses (PBA)= 0.5517241379310345/9.551724137931034; rounds (PBA)=10.137931034482758;} guard #105: {team=any ; avg hp=-18.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.568965517241379; hits/misses (PBA)= 0.6551724137931034/13.793103448275861; rounds (PBA)=14.448275862068966;} guard #70: {team=any ; avg hp=-16.724137931034484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9655172413793105; hits/misses (PBA)= 0.4827586206896552/11.706896551724139; rounds (PBA)=12.206896551724139;} guard #120: {team=any ; avg hp=-17.586206896551722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.275862068965517; hits/misses (PBA)= 0.7586206896551724/12.344827586206897; rounds (PBA)=13.120689655172415;} guard #22: {team=any ; avg hp=-16.43103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7758620689655173; hits/misses (PBA)= 0.46551724137931033/11.913793103448276; rounds (PBA)=12.39655172413793;} guard #64: {team=any ; avg hp=-17.74137931034483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5344827586206895; hits/misses (PBA)= 0.41379310344827586/12.672413793103448; rounds (PBA)=13.086206896551724;} guard #59: {team=any ; avg hp=-18.46551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775862068965517; hits/misses (PBA)= 0.603448275862069/11.689655172413794; rounds (PBA)=12.293103448275861;} guard #63: {team=any ; avg hp=-19.913793103448278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.448275862068965; hits/misses (PBA)= 0.7241379310344828/11.120689655172415; rounds (PBA)=11.862068965517242;} guard #34: {team=any ; avg hp=-18.413793103448278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.362068965517241; hits/misses (PBA)= 0.6724137931034483/11.879310344827585; rounds (PBA)=12.568965517241379;} guard #106: {team=any ; avg hp=-18.103448275862068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.068965517241379; hits/misses (PBA)= 0.6206896551724138/11.568965517241379; rounds (PBA)=12.189655172413794;} guard #88: {team=any ; avg hp=-17.637931034482758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.568965517241379; hits/misses (PBA)= 0.7413793103448276/13.96551724137931; rounds (PBA)=14.706896551724139;} guard #80: {team=any ; avg hp=-17.17241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.862068965517241; hits/misses (PBA)= 0.603448275862069/11.96551724137931; rounds (PBA)=12.568965517241379;} guard #103: {team=any ; avg hp=-15.10344827586207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.137931034482759; hits/misses (PBA)= 0.6379310344827587/12.672413793103448; rounds (PBA)=13.310344827586206;} guard #51: {team=any ; avg hp=-18.517241379310345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.568965517241379; hits/misses (PBA)= 0.603448275862069/11.275862068965518; rounds (PBA)=11.89655172413793;} guard #82: {team=any ; avg hp=-15.706896551724139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.206896551724138; hits/misses (PBA)= 0.6896551724137931/14.482758620689655; rounds (PBA)=15.172413793103448;} guard #3: {team=any ; avg hp=-16.448275862068964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.293103448275862; hits/misses (PBA)= 0.7758620689655172/13.120689655172415; rounds (PBA)=13.913793103448276;} guard #76: {team=any ; avg hp=-18.93103448275862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.586206896551724; hits/misses (PBA)= 0.6724137931034483/13.10344827586207; rounds (PBA)=13.775862068965518;} guard #73: {team=any ; avg hp=-16.982758620689655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.896551724137931; hits/misses (PBA)= 0.8275862068965517/13.068965517241379; rounds (PBA)=13.89655172413793;} guard #9: {team=any ; avg hp=-15.862068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.982758620689655; hits/misses (PBA)= 0.6551724137931034/13.155172413793103; rounds (PBA)=13.810344827586206;} guard #44: {team=any ; avg hp=-15.862068965517242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.620689655172414; hits/misses (PBA)= 0.603448275862069/12.879310344827585; rounds (PBA)=13.482758620689655;} guard #55: {team=any ; avg hp=-17.655172413793103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.258620689655173; hits/misses (PBA)= 0.5689655172413793/12.137931034482758; rounds (PBA)=12.741379310344827;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5946.46; crudely normalised: 0% > unaligned = expected rounds to survive: -1690.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 102; Sum of rounds: 2220; any : 0.0 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 102; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-19.254901960784313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4019607843137254; hits/misses (PBA)= 0.4215686274509804/8.794117647058824; rounds (PBA)=9.235294117647058;} guard #6: {team=any ; avg hp=-18.784313725490197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617647058823529; hits/misses (PBA)= 0.5392156862745098/9.196078431372548; rounds (PBA)=9.745098039215685;} guard #38: {team=any ; avg hp=-20.08823529411765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.588235294117647; hits/misses (PBA)= 0.7058823529411765/10.254901960784315; rounds (PBA)=10.970588235294118;} guard #98: {team=any ; avg hp=-19.607843137254903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7450980392156863; hits/misses (PBA)= 0.47058823529411764/9.843137254901961; rounds (PBA)=10.333333333333334;} guard #51: {team=any ; avg hp=-19.69607843137255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8823529411764706; hits/misses (PBA)= 0.5/8.941176470588236; rounds (PBA)=9.46078431372549;} guard #46: {team=any ; avg hp=-19.862745098039216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.901960784313726; hits/misses (PBA)= 0.6176470588235294/9.96078431372549; rounds (PBA)=10.588235294117647;} guard #27: {team=any ; avg hp=-18.92156862745098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.803921568627451; hits/misses (PBA)= 0.5784313725490197/10.950980392156863; rounds (PBA)=11.529411764705882;} guard #67: {team=any ; avg hp=-20.372549019607842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.431372549019608; hits/misses (PBA)= 0.5196078431372549/10.529411764705882; rounds (PBA)=11.049019607843137;} guard #71: {team=any ; avg hp=-19.127450980392158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4411764705882355; hits/misses (PBA)= 0.5294117647058824/10.215686274509803; rounds (PBA)=10.754901960784315;} guard #23: {team=any ; avg hp=-19.00980392156863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294117647058823; hits/misses (PBA)= 0.6274509803921569/10.294117647058824; rounds (PBA)=10.92156862745098;} guard #47: {team=any ; avg hp=-21.225490196078432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.519607843137255; hits/misses (PBA)= 0.5686274509803921/9.764705882352942; rounds (PBA)=10.333333333333334;} guard #18: {team=any ; avg hp=-19.715686274509803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.588235294117647; hits/misses (PBA)= 0.49019607843137253/10.656862745098039; rounds (PBA)=11.156862745098039;} guard #49: {team=any ; avg hp=-21.34313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.088235294117647; hits/misses (PBA)= 0.5098039215686274/9.549019607843137; rounds (PBA)=10.058823529411764;} guard #58: {team=any ; avg hp=-19.30392156862745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.313725490196078; hits/misses (PBA)= 0.5294117647058824/10.529411764705882; rounds (PBA)=11.058823529411764;} guard #80: {team=any ; avg hp=-20.529411764705884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.254901960784314; hits/misses (PBA)= 0.5294117647058824/9.098039215686274; rounds (PBA)=9.656862745098039;} guard #5: {team=any ; avg hp=-19.96078431372549 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5686274509803924; hits/misses (PBA)= 0.47058823529411764/10.843137254901961; rounds (PBA)=11.333333333333334;} guard #3: {team=any ; avg hp=-17.96078431372549 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.294117647058823; hits/misses (PBA)= 0.6568627450980392/10.980392156862745; rounds (PBA)=11.647058823529411;} guard #48: {team=any ; avg hp=-19.725490196078432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4901960784313726; hits/misses (PBA)= 0.46078431372549017/9.323529411764707; rounds (PBA)=9.784313725490197;} guard #90: {team=any ; avg hp=-20.19607843137255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.921568627450981; hits/misses (PBA)= 0.7156862745098039/11.509803921568627; rounds (PBA)=12.245098039215685;} guard #62: {team=any ; avg hp=-19.235294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6568627450980395; hits/misses (PBA)= 0.5882352941176471/10.058823529411764; rounds (PBA)=10.647058823529411;} guard #88: {team=any ; avg hp=-20.99019607843137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.068627450980392; hits/misses (PBA)= 0.47058823529411764/9.392156862745098; rounds (PBA)=9.872549019607844;} guard #75: {team=any ; avg hp=-20.84313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.235294117647059; hits/misses (PBA)= 0.5490196078431373/10.22549019607843; rounds (PBA)=10.77450980392157;} guard #53: {team=any ; avg hp=-18.92156862745098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9411764705882355; hits/misses (PBA)= 0.5098039215686274/9.754901960784315; rounds (PBA)=10.264705882352942;} guard #15: {team=any ; avg hp=-19.186274509803923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617647058823529; hits/misses (PBA)= 0.5490196078431373/9.872549019607844; rounds (PBA)=10.42156862745098;} guard #4: {team=any ; avg hp=-18.88235294117647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.029411764705882; hits/misses (PBA)= 0.5/8.931372549019608; rounds (PBA)=9.450980392156863;} guard #16: {team=any ; avg hp=-21.34313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.421568627450981; hits/misses (PBA)= 0.5588235294117647/10.019607843137255; rounds (PBA)=10.607843137254902;} guard #50: {team=any ; avg hp=-18.69607843137255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.911764705882353; hits/misses (PBA)= 0.5196078431372549/10.509803921568627; rounds (PBA)=11.029411764705882;} guard #81: {team=any ; avg hp=-19.931372549019606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.872549019607843; hits/misses (PBA)= 0.6176470588235294/9.480392156862745; rounds (PBA)=10.117647058823529;} guard #77: {team=any ; avg hp=-19.647058823529413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.617647058823529; hits/misses (PBA)= 0.5490196078431373/10.27450980392157; rounds (PBA)=10.823529411764707;} guard #21: {team=any ; avg hp=-19.264705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.823529411764706; hits/misses (PBA)= 0.6078431372549019/11.029411764705882; rounds (PBA)=11.647058823529411;} guard #52: {team=any ; avg hp=-20.137254901960784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.686274509803922; hits/misses (PBA)= 0.7156862745098039/9.901960784313726; rounds (PBA)=10.647058823529411;} guard #56: {team=any ; avg hp=-18.04901960784314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.068627450980392; hits/misses (PBA)= 0.5490196078431373/9.715686274509803; rounds (PBA)=10.264705882352942;} guard #82: {team=any ; avg hp=-18.941176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0392156862745097; hits/misses (PBA)= 0.38235294117647056/9.411764705882353; rounds (PBA)=9.803921568627452;} guard #14: {team=any ; avg hp=-20.431372549019606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.96078431372549; hits/misses (PBA)= 0.6372549019607843/9.705882352941176; rounds (PBA)=10.343137254901961;} guard #25: {team=any ; avg hp=-19.941176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.784313725490196; hits/misses (PBA)= 0.5/10.352941176470589; rounds (PBA)=10.862745098039216;} guard #74: {team=any ; avg hp=-20.058823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401960784313726; hits/misses (PBA)= 0.5588235294117647/10.303921568627452; rounds (PBA)=10.862745098039216;} guard #2: {team=any ; avg hp=-20.215686274509803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 0.6666666666666666/9.892156862745098; rounds (PBA)=10.588235294117647;} guard #30: {team=any ; avg hp=-22.11764705882353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.147058823529412; hits/misses (PBA)= 0.5392156862745098/9.656862745098039; rounds (PBA)=10.196078431372548;} guard #63: {team=any ; avg hp=-19.892156862745097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.656862745098039; hits/misses (PBA)= 0.46078431372549017/9.745098039215685; rounds (PBA)=10.215686274509803;} guard #79: {team=any ; avg hp=-19.735294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.696078431372549; hits/misses (PBA)= 0.47058823529411764/9.529411764705882; rounds (PBA)=10.019607843137255;} guard #78: {team=any ; avg hp=-20.892156862745097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0784313725490198; hits/misses (PBA)= 0.4215686274509804/8.852941176470589; rounds (PBA)=9.323529411764707;} guard #76: {team=any ; avg hp=-20.45098039215686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7549019607843137; hits/misses (PBA)= 0.45098039215686275/9.794117647058824; rounds (PBA)=10.264705882352942;} guard #20: {team=any ; avg hp=-19.96078431372549 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.676470588235294; hits/misses (PBA)= 0.7058823529411765/10.401960784313726; rounds (PBA)=11.117647058823529;} guard #73: {team=any ; avg hp=-19.84313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2745098039215685; hits/misses (PBA)= 0.5490196078431373/9.666666666666666; rounds (PBA)=10.215686274509803;} guard #39: {team=any ; avg hp=-19.401960784313726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7745098039215685; hits/misses (PBA)= 0.4803921568627451/10.588235294117647; rounds (PBA)=11.07843137254902;} guard #96: {team=any ; avg hp=-19.245098039215687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4411764705882355; hits/misses (PBA)= 0.6470588235294118/11.068627450980392; rounds (PBA)=11.735294117647058;} guard #36: {team=any ; avg hp=-19.401960784313726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.303921568627451; hits/misses (PBA)= 0.5196078431372549/10.53921568627451; rounds (PBA)=11.058823529411764;} guard #86: {team=any ; avg hp=-20.666666666666668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7254901960784315; hits/misses (PBA)= 0.5588235294117647/10.333333333333334; rounds (PBA)=10.911764705882353;} guard #97: {team=any ; avg hp=-19.676470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.519607843137255; hits/misses (PBA)= 0.43137254901960786/9.803921568627452; rounds (PBA)=10.254901960784315;} guard #7: {team=any ; avg hp=-19.176470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.009803921568627; hits/misses (PBA)= 0.5/9.401960784313726; rounds (PBA)=9.911764705882353;} tarrasque: {team=unaligned ; avg hp=242.6078431372549 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3084.2843137254904; hits/misses (PBA)= 100.38235294117646/5.519607843137255; rounds (PBA)=21.764705882352942;} guard #94: {team=any ; avg hp=-19.294117647058822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5686274509803924; hits/misses (PBA)= 0.4117647058823529/9.107843137254902; rounds (PBA)=9.529411764705882;} guard #83: {team=any ; avg hp=-18.529411764705884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.715686274509804; hits/misses (PBA)= 0.5490196078431373/8.745098039215685; rounds (PBA)=9.313725490196079;} guard #69: {team=any ; avg hp=-19.558823529411764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5098039215686274/9.843137254901961; rounds (PBA)=10.362745098039216;} guard #100: {team=any ; avg hp=-18.970588235294116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.549019607843137; hits/misses (PBA)= 0.5392156862745098/9.568627450980392; rounds (PBA)=10.117647058823529;} guard #57: {team=any ; avg hp=-20.294117647058822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.803921568627451; hits/misses (PBA)= 0.5098039215686274/10.068627450980392; rounds (PBA)=10.57843137254902;} guard #11: {team=any ; avg hp=-20.627450980392158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.53921568627451; hits/misses (PBA)= 0.5588235294117647/9.362745098039216; rounds (PBA)=9.92156862745098;} guard #64: {team=any ; avg hp=-20.07843137254902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.656862745098039; hits/misses (PBA)= 0.4411764705882353/9.911764705882353; rounds (PBA)=10.362745098039216;} guard #59: {team=any ; avg hp=-21.215686274509803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.892156862745098; hits/misses (PBA)= 0.5/10.764705882352942; rounds (PBA)=11.264705882352942;} guard #54: {team=any ; avg hp=-20.84313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9215686274509802; hits/misses (PBA)= 0.49019607843137253/9.637254901960784; rounds (PBA)=10.137254901960784;} guard #19: {team=any ; avg hp=-19.15686274509804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.715686274509804; hits/misses (PBA)= 0.6078431372549019/10.647058823529411; rounds (PBA)=11.264705882352942;} guard #60: {team=any ; avg hp=-20.34313725490196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.696078431372549; hits/misses (PBA)= 0.4803921568627451/11.72549019607843; rounds (PBA)=12.205882352941176;} guard #87: {team=any ; avg hp=-18.95098039215686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5; hits/misses (PBA)= 0.45098039215686275/10.303921568627452; rounds (PBA)=10.754901960784315;} guard #12: {team=any ; avg hp=-19.176470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.372549019607843; hits/misses (PBA)= 0.6666666666666666/10.098039215686274; rounds (PBA)=10.77450980392157;} guard #8: {team=any ; avg hp=-19.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7941176470588234; hits/misses (PBA)= 0.46078431372549017/10.254901960784315; rounds (PBA)=10.715686274509803;} guard #17: {team=any ; avg hp=-18.235294117647058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.627450980392157; hits/misses (PBA)= 0.5784313725490197/11.068627450980392; rounds (PBA)=11.656862745098039;} guard #55: {team=any ; avg hp=-17.774509803921568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.598039215686274; hits/misses (PBA)= 0.5980392156862745/10.431372549019608; rounds (PBA)=11.03921568627451;} guard #70: {team=any ; avg hp=-19.69607843137255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9411764705882355; hits/misses (PBA)= 0.5196078431372549/10.323529411764707; rounds (PBA)=10.843137254901961;} guard #26: {team=any ; avg hp=-19.627450980392158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.911764705882353; hits/misses (PBA)= 0.5882352941176471/9.96078431372549; rounds (PBA)=10.568627450980392;} guard #93: {team=any ; avg hp=-20.186274509803923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.127450980392157; hits/misses (PBA)= 0.4803921568627451/10.294117647058824; rounds (PBA)=10.784313725490197;} guard #13: {team=any ; avg hp=-19.441176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8529411764705883; hits/misses (PBA)= 0.39215686274509803/9.568627450980392; rounds (PBA)=9.970588235294118;} guard #89: {team=any ; avg hp=-19.980392156862745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.892156862745098; hits/misses (PBA)= 0.6176470588235294/11.068627450980392; rounds (PBA)=11.686274509803921;} guard #99: {team=any ; avg hp=-20.08823529411765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8137254901960786; hits/misses (PBA)= 0.47058823529411764/9.715686274509803; rounds (PBA)=10.196078431372548;} guard #35: {team=any ; avg hp=-19.147058823529413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.176470588235294; hits/misses (PBA)= 0.5196078431372549/9.588235294117647; rounds (PBA)=10.117647058823529;} guard #44: {team=any ; avg hp=-17.91176470588235 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.294117647058823; hits/misses (PBA)= 0.5490196078431373/10.450980392156863; rounds (PBA)=11.009803921568627;} guard #10: {team=any ; avg hp=-21.215686274509803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3431372549019605; hits/misses (PBA)= 0.5294117647058824/10.372549019607844; rounds (PBA)=10.901960784313726;} guard #41: {team=any ; avg hp=-21.941176470588236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.392156862745098; hits/misses (PBA)= 0.5588235294117647/9.196078431372548; rounds (PBA)=9.764705882352942;} guard #42: {team=any ; avg hp=-18.49019607843137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.676470588235294; hits/misses (PBA)= 0.5980392156862745/10.352941176470589; rounds (PBA)=10.950980392156863;} guard #91: {team=any ; avg hp=-20.127450980392158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.196078431372549; hits/misses (PBA)= 0.5294117647058824/10.137254901960784; rounds (PBA)=10.686274509803921;} guard #29: {team=any ; avg hp=-19.53921568627451 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5; hits/misses (PBA)= 0.5882352941176471/9.068627450980392; rounds (PBA)=9.696078431372548;} guard #95: {team=any ; avg hp=-20.519607843137255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.411764705882353; hits/misses (PBA)= 0.5686274509803921/10.96078431372549; rounds (PBA)=11.549019607843137;} guard #32: {team=any ; avg hp=-18.980392156862745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.323529411764706; hits/misses (PBA)= 0.5196078431372549/10.617647058823529; rounds (PBA)=11.137254901960784;} guard #37: {team=any ; avg hp=-20.00980392156863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.127450980392157; hits/misses (PBA)= 0.5/9.764705882352942; rounds (PBA)=10.27450980392157;} guard #61: {team=any ; avg hp=-20.42156862745098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0588235294117645; hits/misses (PBA)= 0.5098039215686274/10.588235294117647; rounds (PBA)=11.098039215686274;} guard #33: {team=any ; avg hp=-19.480392156862745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.549019607843137; hits/misses (PBA)= 0.5490196078431373/10.372549019607844; rounds (PBA)=10.931372549019608;} guard #92: {team=any ; avg hp=-18.068627450980394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8627450980392157; hits/misses (PBA)= 0.4803921568627451/9.676470588235293; rounds (PBA)=10.166666666666666;} guard #28: {team=any ; avg hp=-19.57843137254902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.549019607843137; hits/misses (PBA)= 0.5294117647058824/9.862745098039216; rounds (PBA)=10.392156862745098;} guard #72: {team=any ; avg hp=-20.980392156862745 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.676470588235294; hits/misses (PBA)= 0.5686274509803921/10.558823529411764; rounds (PBA)=11.127450980392156;} guard #43: {team=any ; avg hp=-20.666666666666668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7745098039215685; hits/misses (PBA)= 0.5098039215686274/9.990196078431373; rounds (PBA)=10.529411764705882;} guard #68: {team=any ; avg hp=-20.08823529411765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.715686274509804; hits/misses (PBA)= 0.5980392156862745/10.215686274509803; rounds (PBA)=10.833333333333334;} guard #22: {team=any ; avg hp=-20.362745098039216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.107843137254902; hits/misses (PBA)= 0.6470588235294118/10.862745098039216; rounds (PBA)=11.509803921568627;} guard #66: {team=any ; avg hp=-19.529411764705884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.480392156862745; hits/misses (PBA)= 0.7941176470588235/11.372549019607844; rounds (PBA)=12.166666666666666;} guard #45: {team=any ; avg hp=-18.686274509803923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2745098039215685; hits/misses (PBA)= 0.37254901960784315/9.568627450980392; rounds (PBA)=9.96078431372549;} guard #31: {team=any ; avg hp=-20.57843137254902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9901960784313726; hits/misses (PBA)= 0.5/9.843137254901961; rounds (PBA)=10.352941176470589;} guard #34: {team=any ; avg hp=-19.42156862745098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.362745098039215; hits/misses (PBA)= 0.6176470588235294/9.656862745098039; rounds (PBA)=10.313725490196079;} guard #40: {team=any ; avg hp=-19.372549019607842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.519607843137255; hits/misses (PBA)= 0.5392156862745098/9.852941176470589; rounds (PBA)=10.392156862745098;} guard #84: {team=any ; avg hp=-18.50980392156863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166666666666667; hits/misses (PBA)= 0.5784313725490197/11.549019607843137; rounds (PBA)=12.127450980392156;} guard #9: {team=any ; avg hp=-19.245098039215687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.323529411764706; hits/misses (PBA)= 0.4019607843137255/9.490196078431373; rounds (PBA)=9.901960784313726;} guard #24: {team=any ; avg hp=-18.392156862745097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.176470588235294; hits/misses (PBA)= 0.7549019607843137/10.147058823529411; rounds (PBA)=10.901960784313726;} guard #65: {team=any ; avg hp=-19.764705882352942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2254901960784315; hits/misses (PBA)= 0.7647058823529411/11.147058823529411; rounds (PBA)=11.911764705882353;} guard #85: {team=any ; avg hp=-20.176470588235293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5588235294117645; hits/misses (PBA)= 0.5588235294117647/10.352941176470589; rounds (PBA)=10.911764705882353;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5946.46; crudely normalised: 0% > unaligned = expected rounds to survive: -1690.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 103; Sum of rounds: 2234; any : 0.0 ± 0.0; unaligned : 0.02 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #83: {team=any ; avg hp=-19.737864077669904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.912621359223301; hits/misses (PBA)= 0.4854368932038835/9.29126213592233; rounds (PBA)=9.79611650485437;} guard #10: {team=any ; avg hp=-19.932038834951456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.650485436893204; hits/misses (PBA)= 0.47572815533980584/10.679611650485437; rounds (PBA)=11.16504854368932;} guard #66: {team=any ; avg hp=-21.883495145631066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.320388349514563; hits/misses (PBA)= 0.39805825242718446/9.330097087378642; rounds (PBA)=9.74757281553398;} guard #64: {team=any ; avg hp=-19.805825242718445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.970873786407767; hits/misses (PBA)= 0.6407766990291263/10.718446601941748; rounds (PBA)=11.359223300970873;} guard #17: {team=any ; avg hp=-19.223300970873787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3883495145631066; hits/misses (PBA)= 0.4174757281553398/9.436893203883495; rounds (PBA)=9.854368932038835;} guard #5: {team=any ; avg hp=-19.194174757281555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.281553398058253; hits/misses (PBA)= 0.5242718446601942/9.825242718446601; rounds (PBA)=10.368932038834952;} guard #25: {team=any ; avg hp=-20.737864077669904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.970873786407767; hits/misses (PBA)= 0.5242718446601942/10.446601941747574; rounds (PBA)=10.980582524271844;} guard #68: {team=any ; avg hp=-18.58252427184466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.029126213592233; hits/misses (PBA)= 0.47572815533980584/9.446601941747574; rounds (PBA)=9.951456310679612;} guard #46: {team=any ; avg hp=-19.058252427184467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5436893203883497; hits/misses (PBA)= 0.4563106796116505/9.37864077669903; rounds (PBA)=9.844660194174757;} guard #97: {team=any ; avg hp=-19.388349514563107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.592233009708738; hits/misses (PBA)= 0.5533980582524272/9.854368932038835; rounds (PBA)=10.407766990291263;} guard #50: {team=any ; avg hp=-19.58252427184466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9805825242718447; hits/misses (PBA)= 0.5436893203883495/9.844660194174757; rounds (PBA)=10.398058252427184;} guard #33: {team=any ; avg hp=-19.04854368932039 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.388349514563107; hits/misses (PBA)= 0.5145631067961165/10.087378640776699; rounds (PBA)=10.601941747572816;} guard #74: {team=any ; avg hp=-20.145631067961165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7572815533980584; hits/misses (PBA)= 0.47572815533980584/8.990291262135923; rounds (PBA)=9.475728155339805;} guard #67: {team=any ; avg hp=-18.184466019417474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8446601941747574; hits/misses (PBA)= 0.46601941747572817/9.922330097087379; rounds (PBA)=10.388349514563107;} guard #23: {team=any ; avg hp=-20.466019417475728 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.155339805825243; hits/misses (PBA)= 0.6116504854368932/9.41747572815534; rounds (PBA)=10.029126213592233;} guard #22: {team=any ; avg hp=-19.864077669902912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.41747572815534; hits/misses (PBA)= 0.5242718446601942/10.504854368932039; rounds (PBA)=11.029126213592233;} guard #96: {team=any ; avg hp=-19.854368932038835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6601941747572817; hits/misses (PBA)= 0.46601941747572817/9.048543689320388; rounds (PBA)=9.533980582524272;} guard #21: {team=any ; avg hp=-20.271844660194176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7184466019417477; hits/misses (PBA)= 0.44660194174757284/10.097087378640778; rounds (PBA)=10.553398058252426;} guard #36: {team=any ; avg hp=-18.97087378640777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3689320388349513; hits/misses (PBA)= 0.4368932038834951/9.79611650485437; rounds (PBA)=10.25242718446602;} guard #73: {team=any ; avg hp=-21.40776699029126 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.766990291262136; hits/misses (PBA)= 0.5825242718446602/9.883495145631068; rounds (PBA)=10.475728155339805;} guard: {team=any ; avg hp=-19.679611650485437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.271844660194175; hits/misses (PBA)= 0.5533980582524272/10.194174757281553; rounds (PBA)=10.757281553398059;} guard #37: {team=any ; avg hp=-19.533980582524272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.067961165048544; hits/misses (PBA)= 0.6407766990291263/10.339805825242719; rounds (PBA)=11.009708737864077;} guard #12: {team=any ; avg hp=-20.223300970873787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7766990291262137; hits/misses (PBA)= 0.44660194174757284/9.58252427184466; rounds (PBA)=10.029126213592233;} guard #7: {team=any ; avg hp=-20.25242718446602 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8446601941747574; hits/misses (PBA)= 0.49514563106796117/10.407766990291263; rounds (PBA)=10.902912621359222;} guard #53: {team=any ; avg hp=-18.689320388349515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.524271844660194; hits/misses (PBA)= 0.5631067961165048/10.03883495145631; rounds (PBA)=10.631067961165048;} guard #14: {team=any ; avg hp=-20.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.679611650485437; hits/misses (PBA)= 0.5922330097087378/10.495145631067961; rounds (PBA)=11.097087378640778;} guard #100: {team=any ; avg hp=-18.106796116504853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825242718446602; hits/misses (PBA)= 0.6019417475728155/10.058252427184467; rounds (PBA)=10.660194174757281;} guard #6: {team=any ; avg hp=-20.78640776699029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.504854368932039; hits/misses (PBA)= 0.5631067961165048/10.145631067961165; rounds (PBA)=10.70873786407767;} guard #18: {team=any ; avg hp=-20.640776699029125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.475728155339806; hits/misses (PBA)= 0.6407766990291263/10.45631067961165; rounds (PBA)=11.106796116504855;} guard #57: {team=any ; avg hp=-19.135922330097088 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2233009708737863; hits/misses (PBA)= 0.39805825242718446/9.174757281553399; rounds (PBA)=9.572815533980583;} guard #80: {team=any ; avg hp=-19.50485436893204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.116504854368932; hits/misses (PBA)= 0.5631067961165048/9.825242718446601; rounds (PBA)=10.388349514563107;} guard #92: {team=any ; avg hp=-20.29126213592233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6407766990291264; hits/misses (PBA)= 0.46601941747572817/10.388349514563107; rounds (PBA)=10.87378640776699;} guard #3: {team=any ; avg hp=-20.699029126213592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.961165048543689; hits/misses (PBA)= 0.6407766990291263/9.883495145631068; rounds (PBA)=10.524271844660195;} guard #13: {team=any ; avg hp=-20.45631067961165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8155339805825244; hits/misses (PBA)= 0.44660194174757284/10.009708737864077; rounds (PBA)=10.466019417475728;} guard #62: {team=any ; avg hp=-19.825242718446603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5728155339805827; hits/misses (PBA)= 0.4368932038834951/11.155339805825243; rounds (PBA)=11.592233009708737;} guard #82: {team=any ; avg hp=-19.718446601941746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.174757281553398; hits/misses (PBA)= 0.5145631067961165/9.631067961165048; rounds (PBA)=10.16504854368932;} guard #45: {team=any ; avg hp=-20.0873786407767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.339805825242719; hits/misses (PBA)= 0.5436893203883495/9.922330097087379; rounds (PBA)=10.475728155339805;} guard #81: {team=any ; avg hp=-19.50485436893204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.495145631067961; hits/misses (PBA)= 0.5533980582524272/10.310679611650485; rounds (PBA)=10.864077669902912;} guard #72: {team=any ; avg hp=-18.83495145631068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9611650485436893; hits/misses (PBA)= 0.47572815533980584/10.194174757281553; rounds (PBA)=10.669902912621358;} guard #48: {team=any ; avg hp=-20.854368932038835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.640776699029126; hits/misses (PBA)= 0.5631067961165048/10.25242718446602; rounds (PBA)=10.815533980582524;} guard #89: {team=any ; avg hp=-21.194174757281555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.048543689320389; hits/misses (PBA)= 0.5048543689320388/10.728155339805825; rounds (PBA)=11.233009708737864;} guard #75: {team=any ; avg hp=-19.485436893203882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.543689320388349; hits/misses (PBA)= 0.5728155339805825/8.563106796116505; rounds (PBA)=9.155339805825243;} guard #38: {team=any ; avg hp=-20.78640776699029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.330097087378641; hits/misses (PBA)= 0.5048543689320388/9.660194174757281; rounds (PBA)=10.16504854368932;} guard #94: {team=any ; avg hp=-19.640776699029125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.203883495145631; hits/misses (PBA)= 0.5242718446601942/9.233009708737864; rounds (PBA)=9.776699029126213;} guard #31: {team=any ; avg hp=-18.475728155339805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.466019417475728; hits/misses (PBA)= 0.5631067961165048/10.03883495145631; rounds (PBA)=10.601941747572816;} guard #32: {team=any ; avg hp=-20.106796116504853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6116504854368934; hits/misses (PBA)= 0.4563106796116505/8.87378640776699; rounds (PBA)=9.330097087378642;} guard #2: {team=any ; avg hp=-17.864077669902912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.689320388349515; hits/misses (PBA)= 0.5436893203883495/9.310679611650485; rounds (PBA)=9.854368932038835;} guard #26: {team=any ; avg hp=-20.271844660194176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.213592233009709; hits/misses (PBA)= 0.49514563106796117/9.74757281553398; rounds (PBA)=10.271844660194175;} guard #93: {team=any ; avg hp=-18.41747572815534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4854368932038833; hits/misses (PBA)= 0.44660194174757284/9.815533980582524; rounds (PBA)=10.271844660194175;} guard #8: {team=any ; avg hp=-19.854368932038835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9611650485436893; hits/misses (PBA)= 0.4854368932038835/9.951456310679612; rounds (PBA)=10.45631067961165;} guard #78: {team=any ; avg hp=-19.92233009708738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1359223300970873; hits/misses (PBA)= 0.3786407766990291/9.097087378640778; rounds (PBA)=9.495145631067961;} guard #16: {team=any ; avg hp=-20.388349514563107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.12621359223301; hits/misses (PBA)= 0.5339805825242718/10.572815533980583; rounds (PBA)=11.106796116504855;} guard #24: {team=any ; avg hp=-19.359223300970875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9902912621359223; hits/misses (PBA)= 0.4077669902912621/9.893203883495145; rounds (PBA)=10.330097087378642;} guard #95: {team=any ; avg hp=-17.54368932038835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5533980582524274; hits/misses (PBA)= 0.49514563106796117/10.330097087378642; rounds (PBA)=10.83495145631068;} guard #44: {team=any ; avg hp=-21.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9320388349514563; hits/misses (PBA)= 0.5145631067961165/10.145631067961165; rounds (PBA)=10.679611650485437;} guard #76: {team=any ; avg hp=-19.233009708737864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6407766990291264; hits/misses (PBA)= 0.46601941747572817/10.631067961165048; rounds (PBA)=11.097087378640778;} guard #42: {team=any ; avg hp=-20.116504854368934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2135922330097086; hits/misses (PBA)= 0.4174757281553398/9.757281553398059; rounds (PBA)=10.174757281553399;} guard #11: {team=any ; avg hp=-18.78640776699029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.514563106796117; hits/misses (PBA)= 0.5339805825242718/9.174757281553399; rounds (PBA)=9.718446601941748;} guard #27: {team=any ; avg hp=-19.75728155339806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.679611650485437; hits/misses (PBA)= 0.46601941747572817/9.446601941747574; rounds (PBA)=9.932038834951456;} guard #30: {team=any ; avg hp=-18.941747572815533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.504854368932039; hits/misses (PBA)= 0.4368932038834951/10.825242718446601; rounds (PBA)=11.262135922330097;} guard #54: {team=any ; avg hp=-19.718446601941746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.145631067961165; hits/misses (PBA)= 0.5728155339805825/11.077669902912621; rounds (PBA)=11.650485436893204;} guard #85: {team=any ; avg hp=-19.398058252427184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.737864077669903; hits/misses (PBA)= 0.44660194174757284/10.20388349514563; rounds (PBA)=10.660194174757281;} guard #47: {team=any ; avg hp=-19.388349514563107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.407766990291262; hits/misses (PBA)= 0.5242718446601942/9.407766990291263; rounds (PBA)=9.941747572815533;} guard #34: {team=any ; avg hp=-20.067961165048544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.47572815533980584/9.669902912621358; rounds (PBA)=10.16504854368932;} guard #9: {team=any ; avg hp=-20.16504854368932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.427184466019417; hits/misses (PBA)= 0.5436893203883495/10.844660194174757; rounds (PBA)=11.398058252427184;} guard #99: {team=any ; avg hp=-19.718446601941746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4563106796116503; hits/misses (PBA)= 0.4368932038834951/10.330097087378642; rounds (PBA)=10.766990291262136;} guard #56: {team=any ; avg hp=-19.864077669902912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.019417475728155; hits/misses (PBA)= 0.5825242718446602/8.883495145631068; rounds (PBA)=9.475728155339805;} guard #91: {team=any ; avg hp=-19.718446601941746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.805825242718447; hits/misses (PBA)= 0.5728155339805825/10.194174757281553; rounds (PBA)=10.776699029126213;} guard #65: {team=any ; avg hp=-19.601941747572816 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.077669902912621; hits/misses (PBA)= 0.6116504854368932/9.262135922330097; rounds (PBA)=9.87378640776699;} guard #19: {team=any ; avg hp=-20.281553398058254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.427184466019417; hits/misses (PBA)= 0.5533980582524272/11.242718446601941; rounds (PBA)=11.805825242718447;} guard #77: {team=any ; avg hp=-18.689320388349515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.310679611650485; hits/misses (PBA)= 0.5145631067961165/9.79611650485437; rounds (PBA)=10.330097087378642;} guard #79: {team=any ; avg hp=-20.58252427184466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.223300970873787; hits/misses (PBA)= 0.7184466019417476/10.155339805825243; rounds (PBA)=10.87378640776699;} guard #58: {team=any ; avg hp=-20.067961165048544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.378640776699029; hits/misses (PBA)= 0.5533980582524272/10.25242718446602; rounds (PBA)=10.815533980582524;} guard #29: {team=any ; avg hp=-18.49514563106796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.213592233009709; hits/misses (PBA)= 0.5145631067961165/9.116504854368932; rounds (PBA)=9.650485436893204;} guard #90: {team=any ; avg hp=-20.281553398058254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.378640776699029; hits/misses (PBA)= 0.5533980582524272/10.048543689320388; rounds (PBA)=10.601941747572816;} guard #59: {team=any ; avg hp=-19.359223300970875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.524271844660194; hits/misses (PBA)= 0.5728155339805825/10.485436893203884; rounds (PBA)=11.067961165048544;} guard #28: {team=any ; avg hp=-20.310679611650485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.388349514563107; hits/misses (PBA)= 0.5728155339805825/10.514563106796116; rounds (PBA)=11.106796116504855;} guard #70: {team=any ; avg hp=-20.815533980582526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.029126213592233; hits/misses (PBA)= 0.47572815533980584/10.242718446601941; rounds (PBA)=10.718446601941748;} guard #71: {team=any ; avg hp=-19.184466019417474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.407766990291262; hits/misses (PBA)= 0.5533980582524272/10.03883495145631; rounds (PBA)=10.611650485436893;} guard #49: {team=any ; avg hp=-19.533980582524272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.223300970873787; hits/misses (PBA)= 0.6213592233009708/9.78640776699029; rounds (PBA)=10.41747572815534;} guard #69: {team=any ; avg hp=-18.475728155339805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.592233009708738; hits/misses (PBA)= 0.44660194174757284/9.737864077669903; rounds (PBA)=10.20388349514563;} guard #51: {team=any ; avg hp=-19.097087378640776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.339805825242719; hits/misses (PBA)= 0.5533980582524272/10.932038834951456; rounds (PBA)=11.504854368932039;} guard #20: {team=any ; avg hp=-19.563106796116504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9902912621359223; hits/misses (PBA)= 0.5048543689320388/10.864077669902912; rounds (PBA)=11.388349514563107;} guard #55: {team=any ; avg hp=-19.37864077669903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.262135922330097; hits/misses (PBA)= 0.5728155339805825/10.495145631067961; rounds (PBA)=11.077669902912621;} guard #4: {team=any ; avg hp=-19.262135922330096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.038834951456311; hits/misses (PBA)= 0.5048543689320388/10.25242718446602; rounds (PBA)=10.776699029126213;} guard #98: {team=any ; avg hp=-20.533980582524272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8640776699029127; hits/misses (PBA)= 0.34951456310679613/9.388349514563107; rounds (PBA)=9.757281553398059;} guard #88: {team=any ; avg hp=-20.485436893203882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.145631067961165; hits/misses (PBA)= 0.4174757281553398/10.718446601941748; rounds (PBA)=11.135922330097088;} guard #35: {team=any ; avg hp=-19.92233009708738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.611650485436893; hits/misses (PBA)= 0.5728155339805825/10.339805825242719; rounds (PBA)=10.912621359223301;} guard #63: {team=any ; avg hp=-18.97087378640777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.815533980582524; hits/misses (PBA)= 0.6310679611650486/11.514563106796116; rounds (PBA)=12.145631067961165;} guard #41: {team=any ; avg hp=-17.9126213592233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5242718446601944; hits/misses (PBA)= 0.46601941747572817/10.223300970873787; rounds (PBA)=10.689320388349515;} guard #84: {team=any ; avg hp=-19.533980582524272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9611650485436893; hits/misses (PBA)= 0.5048543689320388/9.902912621359222; rounds (PBA)=10.427184466019417;} guard #15: {team=any ; avg hp=-19.883495145631066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.116504854368932; hits/misses (PBA)= 0.5048543689320388/10.485436893203884; rounds (PBA)=11.009708737864077;} guard #40: {team=any ; avg hp=-18.776699029126213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.165048543689321; hits/misses (PBA)= 0.5048543689320388/10.611650485436893; rounds (PBA)=11.12621359223301;} guard #39: {team=any ; avg hp=-19.262135922330096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.766990291262136; hits/misses (PBA)= 0.46601941747572817/8.902912621359222; rounds (PBA)=9.388349514563107;} guard #43: {team=any ; avg hp=-18.9126213592233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825242718446602; hits/misses (PBA)= 0.6019417475728155/11.592233009708737; rounds (PBA)=12.194174757281553;} guard #87: {team=any ; avg hp=-17.116504854368934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.038834951456311; hits/misses (PBA)= 0.6019417475728155/10.223300970873787; rounds (PBA)=10.825242718446601;} guard #52: {team=any ; avg hp=-19.737864077669904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.165048543689321; hits/misses (PBA)= 0.5436893203883495/9.932038834951456; rounds (PBA)=10.475728155339805;} guard #86: {team=any ; avg hp=-20.611650485436893 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.621359223300971; hits/misses (PBA)= 0.5922330097087378/10.194174757281553; rounds (PBA)=10.78640776699029;} tarrasque: {team=unaligned ; avg hp=260.8543689320388 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3077.5533980582522; hits/misses (PBA)= 100.33980582524272/5.233009708737864; rounds (PBA)=21.689320388349515;} guard #60: {team=any ; avg hp=-21.155339805825243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.252427184466019; hits/misses (PBA)= 0.5145631067961165/10.184466019417476; rounds (PBA)=10.70873786407767;} guard #61: {team=any ; avg hp=-20.29126213592233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.970873786407767; hits/misses (PBA)= 0.6116504854368932/9.62135922330097; rounds (PBA)=10.25242718446602;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 4638.24; crudely normalised: 0% > unaligned = expected rounds to survive: -2166.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 198; Sum of rounds: 3371; any : 0.0 ± 0.0; unaligned : 0.04 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 198; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #13: {team=any ; avg hp=-20.53030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3282828282828283; hits/misses (PBA)= 0.2828282828282828/7.53030303030303; rounds (PBA)=7.853535353535354;} guard #25: {team=any ; avg hp=-19.363636363636363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4242424242424243; hits/misses (PBA)= 0.41919191919191917/7.454545454545454; rounds (PBA)=7.893939393939394;} guard #10: {team=any ; avg hp=-20.03030303030303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.257575757575758; hits/misses (PBA)= 0.5202020202020202/7.666666666666667; rounds (PBA)=8.207070707070708;} guard #49: {team=any ; avg hp=-19.348484848484848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9696969696969697; hits/misses (PBA)= 0.37373737373737376/8.090909090909092; rounds (PBA)=8.469696969696969;} guard #22: {team=any ; avg hp=-19.671717171717173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9494949494949494; hits/misses (PBA)= 0.35353535353535354/7.166666666666667; rounds (PBA)=7.53030303030303;} guard #63: {team=any ; avg hp=-19.303030303030305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.742424242424242; hits/misses (PBA)= 0.4595959595959596/7.545454545454546; rounds (PBA)=8.005050505050505;} guard #41: {team=any ; avg hp=-19.025252525252526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4393939393939394; hits/misses (PBA)= 0.41414141414141414/7.843434343434343; rounds (PBA)=8.257575757575758;} guard #23: {team=any ; avg hp=-19.747474747474747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.41919191919191917/7.858585858585859; rounds (PBA)=8.297979797979798;} guard #34: {team=any ; avg hp=-19.737373737373737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6414141414141414; hits/misses (PBA)= 0.4595959595959596/7.762626262626263; rounds (PBA)=8.232323232323232;} guard #59: {team=any ; avg hp=-20.494949494949495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.808080808080808; hits/misses (PBA)= 0.3484848484848485/7.904040404040404; rounds (PBA)=8.262626262626263;} guard #12: {team=any ; avg hp=-20.17676767676768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.090909090909091; hits/misses (PBA)= 0.3888888888888889/7.090909090909091; rounds (PBA)=7.494949494949495;} guard #27: {team=any ; avg hp=-19.661616161616163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.242424242424242; hits/misses (PBA)= 0.4292929292929293/7.015151515151516; rounds (PBA)=7.44949494949495;} guard #33: {team=any ; avg hp=-19.666666666666668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.994949494949495; hits/misses (PBA)= 0.37373737373737376/7.757575757575758; rounds (PBA)=8.151515151515152;} guard #71: {team=any ; avg hp=-19.818181818181817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.48989898989899; hits/misses (PBA)= 0.4393939393939394/7.5606060606060606; rounds (PBA)=8.005050505050505;} guard #66: {team=any ; avg hp=-20.424242424242426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.04040404040404; hits/misses (PBA)= 0.3686868686868687/8.065656565656566; rounds (PBA)=8.464646464646465;} guard #60: {team=any ; avg hp=-20.156565656565657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3282828282828283; hits/misses (PBA)= 0.41919191919191917/7.555555555555555; rounds (PBA)=7.994949494949495;} guard #30: {team=any ; avg hp=-18.69191919191919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.893939393939394; hits/misses (PBA)= 0.4797979797979798/7.929292929292929; rounds (PBA)=8.414141414141413;} guard #32: {team=any ; avg hp=-18.505050505050505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.4898989898989899/7.98989898989899; rounds (PBA)=8.494949494949495;} guard #17: {team=any ; avg hp=-19.818181818181817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1464646464646466; hits/misses (PBA)= 0.398989898989899/7.156565656565657; rounds (PBA)=7.575757575757576;} guard #39: {team=any ; avg hp=-19.762626262626263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8737373737373737; hits/misses (PBA)= 0.36363636363636365/7.893939393939394; rounds (PBA)=8.272727272727273;} guard #57: {team=any ; avg hp=-20.19191919191919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.893939393939394; hits/misses (PBA)= 0.3686868686868687/7.853535353535354; rounds (PBA)=8.232323232323232;} guard #72: {team=any ; avg hp=-19.41919191919192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6717171717171717; hits/misses (PBA)= 0.46464646464646464/7.934343434343434; rounds (PBA)=8.409090909090908;} guard #58: {team=any ; avg hp=-20.267676767676768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.994949494949495; hits/misses (PBA)= 0.494949494949495/7.96969696969697; rounds (PBA)=8.484848484848484;} guard #78: {team=any ; avg hp=-19.949494949494948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8484848484848486; hits/misses (PBA)= 0.3484848484848485/7.358585858585859; rounds (PBA)=7.7272727272727275;} guard #68: {team=any ; avg hp=-19.651515151515152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1515151515151514; hits/misses (PBA)= 0.3939393939393939/7.833333333333333; rounds (PBA)=8.227272727272727;} guard #42: {team=any ; avg hp=-19.904040404040405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3434343434343434; hits/misses (PBA)= 0.41919191919191917/7.787878787878788; rounds (PBA)=8.212121212121213;} guard #50: {team=any ; avg hp=-19.232323232323232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.494949494949495; hits/misses (PBA)= 0.4444444444444444/7.53030303030303; rounds (PBA)=7.97979797979798;} guard #5: {team=any ; avg hp=-19.59090909090909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.606060606060606; hits/misses (PBA)= 0.4494949494949495/7.601010101010101; rounds (PBA)=8.070707070707071;} guard #31: {team=any ; avg hp=-19.42929292929293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5555555555555554; hits/misses (PBA)= 0.4444444444444444/7.914141414141414; rounds (PBA)=8.368686868686869;} guard #46: {team=any ; avg hp=-20.414141414141415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3181818181818183; hits/misses (PBA)= 0.41919191919191917/7.237373737373737; rounds (PBA)=7.671717171717172;} guard #20: {team=any ; avg hp=-19.414141414141415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3383838383838382; hits/misses (PBA)= 0.41414141414141414/8.04040404040404; rounds (PBA)=8.45959595959596;} guard #73: {team=any ; avg hp=-19.439393939393938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.378787878787879; hits/misses (PBA)= 0.42424242424242425/7.833333333333333; rounds (PBA)=8.267676767676768;} guard #4: {team=any ; avg hp=-18.61111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8535353535353534; hits/misses (PBA)= 0.45454545454545453/8.176767676767676; rounds (PBA)=8.636363636363637;} guard #48: {team=any ; avg hp=-19.40909090909091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4292929292929295; hits/misses (PBA)= 0.30808080808080807/7.762626262626263; rounds (PBA)=8.070707070707071;} guard #36: {team=any ; avg hp=-19.87878787878788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.95959595959596; hits/misses (PBA)= 0.46464646464646464/8.06060606060606; rounds (PBA)=8.54040404040404;} guard #77: {team=any ; avg hp=-18.671717171717173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.111111111111111; hits/misses (PBA)= 0.398989898989899/8.116161616161616; rounds (PBA)=8.52020202020202;} guard #3: {team=any ; avg hp=-20.262626262626263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3181818181818183; hits/misses (PBA)= 0.40404040404040403/7.277777777777778; rounds (PBA)=7.702020202020202;} guard #24: {team=any ; avg hp=-19.666666666666668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1414141414141414; hits/misses (PBA)= 0.40404040404040403/7.606060606060606; rounds (PBA)=8.035353535353535;} tarrasque: {team=unaligned ; avg hp=415.489898989899 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2395.8333333333335; hits/misses (PBA)= 78.05050505050505/3.8333333333333335; rounds (PBA)=17.025252525252526;} guard #21: {team=any ; avg hp=-19.585858585858585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.984848484848485; hits/misses (PBA)= 0.4898989898989899/7.833333333333333; rounds (PBA)=8.33838383838384;} guard #53: {team=any ; avg hp=-19.656565656565657 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4696969696969697; hits/misses (PBA)= 0.30303030303030304/7.505050505050505; rounds (PBA)=7.828282828282828;} guard #61: {team=any ; avg hp=-19.565656565656564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.005050505050505; hits/misses (PBA)= 0.37373737373737376/8.212121212121213; rounds (PBA)=8.585858585858587;} guard #43: {team=any ; avg hp=-19.383838383838384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.904040404040404; hits/misses (PBA)= 0.4595959595959596/7.7727272727272725; rounds (PBA)=8.237373737373737;} guard #7: {team=any ; avg hp=-19.954545454545453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0656565656565657; hits/misses (PBA)= 0.3939393939393939/7.646464646464646; rounds (PBA)=8.05050505050505;} guard #47: {team=any ; avg hp=-18.82323232323232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3636363636363638; hits/misses (PBA)= 0.4292929292929293/7.661616161616162; rounds (PBA)=8.1010101010101;} guard #64: {team=any ; avg hp=-18.61111111111111 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.176767676767677; hits/misses (PBA)= 0.398989898989899/7.570707070707071; rounds (PBA)=7.994949494949495;} guard #9: {team=any ; avg hp=-19.606060606060606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.090909090909091; hits/misses (PBA)= 0.3787878787878788/7.555555555555555; rounds (PBA)=7.9393939393939394;} guard #55: {team=any ; avg hp=-20.247474747474747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9393939393939394; hits/misses (PBA)= 0.37373737373737376/7.55050505050505; rounds (PBA)=7.929292929292929;} guard #67: {team=any ; avg hp=-20.09090909090909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.727272727272727; hits/misses (PBA)= 0.47474747474747475/8.353535353535353; rounds (PBA)=8.833333333333334;} guard #2: {team=any ; avg hp=-19.924242424242426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.217171717171717; hits/misses (PBA)= 0.40404040404040403/8.434343434343434; rounds (PBA)=8.843434343434344;} guard #69: {team=any ; avg hp=-20.69191919191919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6262626262626263; hits/misses (PBA)= 0.46464646464646464/8.186868686868687; rounds (PBA)=8.651515151515152;} guard #45: {team=any ; avg hp=-19.939393939393938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.823232323232323; hits/misses (PBA)= 0.36363636363636365/7.878787878787879; rounds (PBA)=8.257575757575758;} guard #16: {team=any ; avg hp=-19.873737373737374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8535353535353534; hits/misses (PBA)= 0.47474747474747475/8.464646464646465; rounds (PBA)=8.944444444444445;} guard #11: {team=any ; avg hp=-20.803030303030305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5454545454545454; hits/misses (PBA)= 0.4292929292929293/7.156565656565657; rounds (PBA)=7.595959595959596;} guard #14: {team=any ; avg hp=-19.454545454545453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3686868686868685; hits/misses (PBA)= 0.5202020202020202/7.858585858585859; rounds (PBA)=8.38888888888889;} guard #15: {team=any ; avg hp=-19.833333333333332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.904040404040404; hits/misses (PBA)= 0.4696969696969697/7.141414141414141; rounds (PBA)=7.611111111111111;} guard #40: {team=any ; avg hp=-20.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.303030303030303; hits/misses (PBA)= 0.42424242424242425/8.035353535353535; rounds (PBA)=8.474747474747474;} guard #37: {team=any ; avg hp=-20.196969696969695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.419191919191919; hits/misses (PBA)= 0.4696969696969697/8.227272727272727; rounds (PBA)=8.712121212121213;} guard #26: {team=any ; avg hp=-20.505050505050505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.484848484848485; hits/misses (PBA)= 0.41414141414141414/7.732323232323233; rounds (PBA)=8.166666666666666;} guard #75: {team=any ; avg hp=-19.7979797979798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2676767676767677; hits/misses (PBA)= 0.3787878787878788/7.813131313131313; rounds (PBA)=8.212121212121213;} guard #52: {team=any ; avg hp=-19.444444444444443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7525252525252526; hits/misses (PBA)= 0.32323232323232326/7.025252525252525; rounds (PBA)=7.373737373737374;} guard #76: {team=any ; avg hp=-19.8989898989899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.474747474747475; hits/misses (PBA)= 0.4292929292929293/7.747474747474747; rounds (PBA)=8.186868686868687;} guard #6: {team=any ; avg hp=-18.404040404040405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9343434343434343; hits/misses (PBA)= 0.3434343434343434/7.722222222222222; rounds (PBA)=8.080808080808081;} guard #51: {team=any ; avg hp=-20.171717171717173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904040404040404; hits/misses (PBA)= 0.3484848484848485/7.782828282828283; rounds (PBA)=8.146464646464647;} guard #65: {team=any ; avg hp=-19.81313131313131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3585858585858586; hits/misses (PBA)= 0.4292929292929293/8.171717171717171; rounds (PBA)=8.626262626262626;} guard #62: {team=any ; avg hp=-18.818181818181817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.757575757575758; hits/misses (PBA)= 0.48484848484848486/8.1010101010101; rounds (PBA)=8.590909090909092;} guard #8: {team=any ; avg hp=-19.565656565656564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.292929292929293; hits/misses (PBA)= 0.398989898989899/7.525252525252525; rounds (PBA)=7.929292929292929;} guard #56: {team=any ; avg hp=-20.257575757575758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.186868686868687; hits/misses (PBA)= 0.3939393939393939/7.742424242424242; rounds (PBA)=8.156565656565656;} guard: {team=any ; avg hp=-19.964646464646464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7474747474747474; hits/misses (PBA)= 0.47474747474747475/7.444444444444445; rounds (PBA)=7.929292929292929;} guard #35: {team=any ; avg hp=-19.303030303030305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3333333333333335; hits/misses (PBA)= 0.4393939393939394/8.267676767676768; rounds (PBA)=8.707070707070708;} guard #70: {team=any ; avg hp=-19.166666666666668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.222222222222222; hits/misses (PBA)= 0.5151515151515151/8.464646464646465; rounds (PBA)=8.984848484848484;} guard #54: {team=any ; avg hp=-20.474747474747474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8535353535353534; hits/misses (PBA)= 0.3686868686868687/7.378787878787879; rounds (PBA)=7.762626262626263;} guard #28: {team=any ; avg hp=-19.3989898989899 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.419191919191919; hits/misses (PBA)= 0.4444444444444444/7.575757575757576; rounds (PBA)=8.045454545454545;} guard #18: {team=any ; avg hp=-19.257575757575758 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.898989898989899; hits/misses (PBA)= 0.36363636363636365/8.075757575757576; rounds (PBA)=8.44949494949495;} guard #38: {team=any ; avg hp=-18.681818181818183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.409090909090909; hits/misses (PBA)= 0.40404040404040403/7.5; rounds (PBA)=7.924242424242424;} guard #29: {team=any ; avg hp=-20.116161616161616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5/7.888888888888889; rounds (PBA)=8.3989898989899;} guard #44: {team=any ; avg hp=-19.328282828282827 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.242424242424242; hits/misses (PBA)= 0.41414141414141414/8.085858585858587; rounds (PBA)=8.52020202020202;} guard #74: {team=any ; avg hp=-19.661616161616163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.217171717171717; hits/misses (PBA)= 0.398989898989899/7.6767676767676765; rounds (PBA)=8.090909090909092;} guard #19: {team=any ; avg hp=-20.393939393939394 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.787878787878788; hits/misses (PBA)= 0.3484848484848485/7.303030303030303; rounds (PBA)=7.671717171717172;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2378.58; crudely normalised: 0% > unaligned = expected rounds to survive: -4225.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1055; Sum of rounds: 9554; any : 0.0 ± 0.0; unaligned : 0.21 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1055; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #19: {team=any ; avg hp=-19.53175355450237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6606635071090048; hits/misses (PBA)= 0.2104265402843602/4.014218009478673; rounds (PBA)=4.2502369668246445;} guard #12: {team=any ; avg hp=-19.491943127962085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6872037914691944; hits/misses (PBA)= 0.2075829383886256/4.004739336492891; rounds (PBA)=4.228436018957346;} guard #33: {team=any ; avg hp=-19.9781990521327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6635071090047393; hits/misses (PBA)= 0.209478672985782/3.923222748815166; rounds (PBA)=4.155450236966825;} tarrasque: {team=unaligned ; avg hp=609.4104265402843 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1227.983886255924; hits/misses (PBA)= 40.022748815165876/2.0928909952606634; rounds (PBA)=9.055924170616114;} guard #37: {team=any ; avg hp=-19.923222748815167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7146919431279621; hits/misses (PBA)= 0.21706161137440758/3.933649289099526; rounds (PBA)=4.172511848341232;} guard #23: {team=any ; avg hp=-19.597156398104264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.537440758293839; hits/misses (PBA)= 0.1933649289099526/3.887203791469194; rounds (PBA)=4.099526066350711;} guard #5: {team=any ; avg hp=-19.67867298578199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7061611374407584; hits/misses (PBA)= 0.21706161137440758/3.985781990521327; rounds (PBA)=4.229383886255924;} guard #27: {team=any ; avg hp=-20.191469194312795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7952606635071091; hits/misses (PBA)= 0.22559241706161137/3.98957345971564; rounds (PBA)=4.235071090047393;} guard #29: {team=any ; avg hp=-19.509004739336493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7345971563981042; hits/misses (PBA)= 0.21421800947867298/3.9867298578199053; rounds (PBA)=4.229383886255924;} guard #24: {team=any ; avg hp=-19.560189573459716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5611374407582939; hits/misses (PBA)= 0.1943127962085308/3.815165876777251; rounds (PBA)=4.037914691943128;} guard #30: {team=any ; avg hp=-19.377251184834122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7402843601895734; hits/misses (PBA)= 0.218957345971564/3.985781990521327; rounds (PBA)=4.225592417061612;} guard #2: {team=any ; avg hp=-19.74218009478673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6654028436018957; hits/misses (PBA)= 0.2075829383886256/4.041706161137441; rounds (PBA)=4.272037914691943;} guard #36: {team=any ; avg hp=-19.865402843601895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.591469194312796; hits/misses (PBA)= 0.19146919431279621/3.9744075829383885; rounds (PBA)=4.193364928909952;} guard #26: {team=any ; avg hp=-19.467298578199053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7393364928909953; hits/misses (PBA)= 0.21516587677725119/3.9450236966824646; rounds (PBA)=4.1810426540284364;} guard #4: {team=any ; avg hp=-20.082464454976304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.666350710900474; hits/misses (PBA)= 0.2066350710900474/3.824644549763033; rounds (PBA)=4.062559241706161;} guard #8: {team=any ; avg hp=-19.266350710900475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6881516587677725; hits/misses (PBA)= 0.204739336492891/3.9118483412322274; rounds (PBA)=4.14218009478673;} guard #22: {team=any ; avg hp=-20.07772511848341 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7156398104265402; hits/misses (PBA)= 0.21421800947867298/4.05781990521327; rounds (PBA)=4.2957345971563985;} guard #18: {team=any ; avg hp=-19.344075829383886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6009478672985782; hits/misses (PBA)= 0.1981042654028436/3.9004739336492893; rounds (PBA)=4.119431279620853;} guard #39: {team=any ; avg hp=-19.81137440758294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.562085308056872; hits/misses (PBA)= 0.19146919431279621/3.962085308056872; rounds (PBA)=4.178199052132701;} guard #20: {team=any ; avg hp=-19.24739336492891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6682464454976302; hits/misses (PBA)= 0.2123222748815166/3.9497630331753553; rounds (PBA)=4.174407582938389;} guard #32: {team=any ; avg hp=-19.929857819905212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.733649289099526; hits/misses (PBA)= 0.22654028436018958/3.8521327014218008; rounds (PBA)=4.10521327014218;} guard #10: {team=any ; avg hp=-19.444549763033177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8767772511848342; hits/misses (PBA)= 0.23317535545023696/4.062559241706161; rounds (PBA)=4.312796208530806;} guard #6: {team=any ; avg hp=-19.23791469194313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.55260663507109; hits/misses (PBA)= 0.1971563981042654/4.033175355450237; rounds (PBA)=4.256872037914692;} guard #34: {team=any ; avg hp=-19.45781990521327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4976303317535544; hits/misses (PBA)= 0.1924170616113744/3.9270142180094787; rounds (PBA)=4.145971563981043;} guard #3: {team=any ; avg hp=-19.718483412322275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7317535545023697; hits/misses (PBA)= 0.21421800947867298/3.9582938388625593; rounds (PBA)=4.197156398104266;} guard #15: {team=any ; avg hp=-19.48530805687204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.704265402843602; hits/misses (PBA)= 0.20853080568720378/4.003791469194312; rounds (PBA)=4.228436018957346;} guard #31: {team=any ; avg hp=-19.897630331753554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7327014218009478; hits/misses (PBA)= 0.21421800947867298/4.044549763033175; rounds (PBA)=4.2786729857819905;} guard #38: {team=any ; avg hp=-19.591469194312797 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8341232227488151; hits/misses (PBA)= 0.23317535545023696/4.058767772511849; rounds (PBA)=4.314691943127962;} guard #35: {team=any ; avg hp=-19.588625592417063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.523222748815166; hits/misses (PBA)= 0.1943127962085308/3.8862559241706163; rounds (PBA)=4.1061611374407585;} guard #14: {team=any ; avg hp=-19.655924170616114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6312796208530806; hits/misses (PBA)= 0.2075829383886256/4.013270142180095; rounds (PBA)=4.243601895734598;} guard #11: {team=any ; avg hp=-19.35355450236967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7146919431279621; hits/misses (PBA)= 0.2161137440758294/3.981990521327014; rounds (PBA)=4.223696682464455;} guard #17: {team=any ; avg hp=-19.851184834123224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5924170616113744; hits/misses (PBA)= 0.2037914691943128/3.8635071090047393; rounds (PBA)=4.097630331753554;} guard #28: {team=any ; avg hp=-19.424644549763034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8729857819905213; hits/misses (PBA)= 0.23696682464454977/4.051184834123223; rounds (PBA)=4.303317535545023;} guard #21: {team=any ; avg hp=-19.939336492890995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5696682464454976; hits/misses (PBA)= 0.2037914691943128/4.088151658767773; rounds (PBA)=4.31563981042654;} guard #40: {team=any ; avg hp=-19.85687203791469 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.55260663507109; hits/misses (PBA)= 0.1943127962085308/3.957345971563981; rounds (PBA)=4.177251184834123;} guard #13: {team=any ; avg hp=-19.70995260663507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6625592417061612; hits/misses (PBA)= 0.1981042654028436/3.8985781990521327; rounds (PBA)=4.120379146919431;} guard #16: {team=any ; avg hp=-19.58388625592417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6113744075829384; hits/misses (PBA)= 0.2104265402843602/3.937440758293839; rounds (PBA)=4.1696682464454975;} guard: {team=any ; avg hp=-20.690047393364928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6142180094786729; hits/misses (PBA)= 0.2/3.872985781990521; rounds (PBA)=4.099526066350711;} guard #25: {team=any ; avg hp=-19.38388625592417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8578199052132702; hits/misses (PBA)= 0.23033175355450236/3.9696682464454978; rounds (PBA)=4.212322274881517;} guard #9: {team=any ; avg hp=-20.078672985781992 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4995260663507108; hits/misses (PBA)= 0.18862559241706162/3.929857819905213; rounds (PBA)=4.145023696682465;} guard #7: {team=any ; avg hp=-19.744075829383885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5611374407582939; hits/misses (PBA)= 0.1895734597156398/3.828436018957346; rounds (PBA)=4.0549763033175354;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1308.22; crudely normalised: 0% > unaligned = expected rounds to survive: -7681.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3018; Sum of rounds: 15470; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3017; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=-19.7909211398277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8383035122597747; hits/misses (PBA)= 0.1050364479787939/2.201457919151756; rounds (PBA)=2.340622929092114;} guard #11: {team=any ; avg hp=-19.553346587143803 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.870444002650762; hits/misses (PBA)= 0.11298873426110007/2.1696487740225314; rounds (PBA)=2.3263750828363152;} guard #8: {team=any ; avg hp=-19.781312127236582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.870444002650762; hits/misses (PBA)= 0.1119946984758118/2.1885354539430084; rounds (PBA)=2.3386348575215377;} guard #13: {team=any ; avg hp=-19.73426110006627 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9284294234592445; hits/misses (PBA)= 0.1172962226640159/2.1388336646785953; rounds (PBA)=2.292909211398277;} guard #15: {team=any ; avg hp=-19.970841616964876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8701126573889993; hits/misses (PBA)= 0.10834990059642147/2.1663353214049037; rounds (PBA)=2.3167660702451953;} guard #20: {team=any ; avg hp=-19.929423459244532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8548707753479126; hits/misses (PBA)= 0.10603048376408217/2.2120609675281644; rounds (PBA)=2.355864811133201;} guard #21: {team=any ; avg hp=-19.571570576540754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462557985420809; hits/misses (PBA)= 0.10768721007289596/2.156726308813784; rounds (PBA)=2.3101391650099403;} guard #19: {team=any ; avg hp=-19.67196819085487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9609012591119946; hits/misses (PBA)= 0.1196156394963552/2.1285619615639497; rounds (PBA)=2.292577866136514;} guard #17: {team=any ; avg hp=-19.536779324055665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9088800530152419; hits/misses (PBA)= 0.1096752816434725/2.144135188866799; rounds (PBA)=2.2972166998011927;} guard #6: {team=any ; avg hp=-19.837640821736247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.792909211398277; hits/misses (PBA)= 0.10106030483764082/2.1219350563286943; rounds (PBA)=2.2707090788601723;} guard #5: {team=any ; avg hp=-19.674950298210735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8170974155069582; hits/misses (PBA)= 0.10404241219350563/2.171305500331345; rounds (PBA)=2.3167660702451953;} guard #7: {team=any ; avg hp=-19.571901921802517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9466534128561962; hits/misses (PBA)= 0.11696487740225314/2.0927766732935718; rounds (PBA)=2.256129887342611;} guard #22: {team=any ; avg hp=-19.823724320742212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9068919814446653; hits/misses (PBA)= 0.11166335321404904/2.1295559973492377; rounds (PBA)=2.2813121272365806;} guard: {team=any ; avg hp=-19.64910536779324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8634857521537442; hits/misses (PBA)= 0.10702451954937045/2.1411530815109345; rounds (PBA)=2.2942345924453282;} guard #16: {team=any ; avg hp=-19.750828363154408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8605036447978794; hits/misses (PBA)= 0.11232604373757456/2.1805831676607026; rounds (PBA)=2.331013916500994;} guard #14: {team=any ; avg hp=-19.657057654075548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9241219350563287; hits/misses (PBA)= 0.1166335321404904/2.0934393638170974; rounds (PBA)=2.2597746852220015;} guard #12: {team=any ; avg hp=-19.65871438038436 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9075546719681908; hits/misses (PBA)= 0.11066931742876077/2.1570576540755466; rounds (PBA)=2.3055003313452618;} guard #18: {team=any ; avg hp=-19.73558648111332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8667992047713717; hits/misses (PBA)= 0.10669317428760769/2.142809807819748; rounds (PBA)=2.2922465208747513;} tarrasque: {team=unaligned ; avg hp=656.1898608349901 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 675.7369118621604; hits/misses (PBA)= 21.994035785288272/1.2203445990722332; rounds (PBA)=5.125911199469847;} guard #4: {team=any ; avg hp=-19.621603711066932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9383697813121272; hits/misses (PBA)= 0.11829025844930417/2.1411530815109345; rounds (PBA)=2.3001988071570576;} guard #2: {team=any ; avg hp=-19.861497680583167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9211398277004639; hits/misses (PBA)= 0.11795891318754141/2.147117296222664; rounds (PBA)=2.3111332007952288;} guard #3: {team=any ; avg hp=-19.727302849569252 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.916832339297548; hits/misses (PBA)= 0.11398277004638833/2.147117296222664; rounds (PBA)=2.299867461895295;} guard #9: {team=any ; avg hp=-19.66335321404904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9751491053677932; hits/misses (PBA)= 0.12027833001988071/2.1232604373757455; rounds (PBA)=2.284625579854208;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1308.22; crudely normalised: 0% > unaligned = expected rounds to survive: -7681.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2897; Sum of rounds: 14832; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2896; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #16: {team=any ; avg hp=-19.668622713151535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9848118743527787; hits/misses (PBA)= 0.12012426648256817/2.1781152916810496; rounds (PBA)=2.3389713496720748;} guard #19: {team=any ; avg hp=-19.68553676216776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8995512599240594; hits/misses (PBA)= 0.11632723507076285/2.1618916120124267; rounds (PBA)=2.317224715222644;} tarrasque: {team=unaligned ; avg hp=655.9223334483949 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 676.6399723852261; hits/misses (PBA)= 21.99413186054539/1.1995167414566794; rounds (PBA)=5.119779081808768;} guard #4: {team=any ; avg hp=-19.85018985157059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8526061442871936; hits/misses (PBA)= 0.10769761822575077/2.1915774939592683; rounds (PBA)=2.3386261649982742;} guard #14: {team=any ; avg hp=-19.843286158094582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9240593717638936; hits/misses (PBA)= 0.11391094235415948/2.1232309285467723; rounds (PBA)=2.282015878494995;} guard #18: {team=any ; avg hp=-19.759751467034864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8515705902657922; hits/misses (PBA)= 0.10562651018294787/2.167069382119434; rounds (PBA)=2.3175698998964447;} guard #12: {team=any ; avg hp=-19.803589920607525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9102519848118743; hits/misses (PBA)= 0.1156368657231619/2.154297549188816; rounds (PBA)=2.311356575768036;} guard #15: {team=any ; avg hp=-19.887124611667243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9458060062133241; hits/misses (PBA)= 0.11874352778736624/2.173627890921643; rounds (PBA)=2.334138764238868;} guard #10: {team=any ; avg hp=-20.029340697273042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8360372799447705; hits/misses (PBA)= 0.1052813255091474/2.1660338280980325; rounds (PBA)=2.3154987918536416;} guard #11: {team=any ; avg hp=-19.825681739730754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9530548843631342; hits/misses (PBA)= 0.11529168104936141/2.1391094235415946; rounds (PBA)=2.300655850880221;} guard #22: {team=any ; avg hp=-19.86537797721781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.804280289955126; hits/misses (PBA)= 0.10251984811874353/2.1339316534345873; rounds (PBA)=2.2837418018639974;} guard #20: {team=any ; avg hp=-19.67794269934415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9209527096996893; hits/misses (PBA)= 0.11632723507076285/2.1612012426648257; rounds (PBA)=2.317915084570245;} guard: {team=any ; avg hp=-19.83672764929237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7939247497411115; hits/misses (PBA)= 0.09872281670693821/2.165688643424232; rounds (PBA)=2.3023817742492234;} guard #5: {team=any ; avg hp=-19.534000690369346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9382119433897135; hits/misses (PBA)= 0.11977908180876769/2.203658957542285; rounds (PBA)=2.3631342768381085;} guard #8: {team=any ; avg hp=-19.795650673110114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9730755954435623; hits/misses (PBA)= 0.12323092854677252/2.134967207455989; rounds (PBA)=2.302726958923024;} guard #7: {team=any ; avg hp=-19.667241974456335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8080773213669313; hits/misses (PBA)= 0.09975837072833967/2.144287193648602; rounds (PBA)=2.289955125992406;} guard #13: {team=any ; avg hp=-19.926475664480495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8954090438384535; hits/misses (PBA)= 0.10942354159475319/2.1211598205039697; rounds (PBA)=2.2789092164307903;} guard #9: {team=any ; avg hp=-19.468760787021058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9565067311011392; hits/misses (PBA)= 0.11736278909216431/2.169485674836037; rounds (PBA)=2.3275802554366587;} guard #3: {team=any ; avg hp=-19.85053503624439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9906800138073869; hits/misses (PBA)= 0.1215050051777701/2.172592336900242; rounds (PBA)=2.3324128408698654;} guard #17: {team=any ; avg hp=-19.7148774594408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9143942008974801; hits/misses (PBA)= 0.11529168104936141/2.134276838108388; rounds (PBA)=2.289955125992406;} guard #6: {team=any ; avg hp=-19.473938557128065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8881601656886434; hits/misses (PBA)= 0.11183983431135658/2.1639627200552294; rounds (PBA)=2.3110113910942354;} guard #2: {team=any ; avg hp=-19.57818432861581 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8512254055919917; hits/misses (PBA)= 0.10286503279254401/2.154297549188816; rounds (PBA)=2.295823265447014;} guard #21: {team=any ; avg hp=-19.9295823265447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9516741456679323; hits/misses (PBA)= 0.11839834311356576/2.1018294787711427; rounds (PBA)=2.261304798066966;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 178.39; crudely normalised: 0% > unaligned = expected rounds to survive: -56333.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5171; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-20.336732653469305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08158368326334733; hits/misses (PBA)= 0.009598080383923215/0.21415716856628675; rounds (PBA)=0.45990801839632073;} guard #3: {team=any ; avg hp=-20.041391721655668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0657868426314737; hits/misses (PBA)= 0.008198360327934412/0.1951609678064387; rounds (PBA)=0.4435112977404519;} guard: {team=any ; avg hp=-20.111577684463107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05658868226354729; hits/misses (PBA)= 0.007598480303939212/0.20615876824635074; rounds (PBA)=0.4441111777644471;} tarrasque: {team=unaligned ; avg hp=675.7960407918416 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.48970205958808; hits/misses (PBA)= 3.0/0.236752649470106; rounds (PBA)=1.0339932013597282;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 336.0; crudely normalised: 0% > other= expected rounds to survive: 7.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5781; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=41.69086182763447 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.08378324335133; hits/misses (PBA)= 1.0/0.1801639672065587; rounds (PBA)=1.1559688062387523;} scorpion: {team=other; avg hp=-9.08378324335133 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3091381723655269; hits/misses (PBA)= 0.28114377124575085/0.23255348930213957; rounds (PBA)=0.5136972605478904;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=42.0 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} scorpion: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 97.3; crudely normalised: 0% > lawful good = expected rounds to survive: 17808.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5363; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=211.03179364127175 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.088182363527295; hits/misses (PBA)= 1.5380923815236953/0.08198360327934413; rounds (PBA)=1.0723855228954209;} axe beak: {team=unaligned ; avg hp=-7.088182363527294 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9682063587282543; hits/misses (PBA)= 0.1365726854629074/0.32473505298940214; rounds (PBA)=0.46130773845230955;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5.66; crudely normalised: 0% > lawful good = expected rounds to survive: 4240.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5009; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ quipper: {team=unaligned ; avg hp=-17.29734053189362 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14757048590281943; hits/misses (PBA)= 0.1307738452309538/0.23615276944611077; rounds (PBA)=0.3669266146770646;} adult bronze dragon: {team=lawful good ; avg hp=211.85242951409717 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.29734053189362; hits/misses (PBA)= 1.0/0.05118976204759048; rounds (PBA)=1.0015996800639873;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 19884.91; crudely normalised: 0% > unaligned = expected rounds to survive: 1147.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8958; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 5; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #4: {team=neutral evil ; avg hp=128.78144371125774 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.65386922615477; hits/misses (PBA)= 1.4041191761647671/0.26034793041391724; rounds (PBA)=1.3849230153969205;} tyrannosaurus rex: {team=unaligned ; avg hp=-14.10377924415117 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.18876224755049; hits/misses (PBA)= 1.4535092981403719/0.7404519096180764; rounds (PBA)=1.0969806038792242;} frost giant #2: {team=neutral evil ; avg hp=128.03119376124775 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.61987602479504; hits/misses (PBA)= 1.4065186962607479/0.2439512097580484; rounds (PBA)=1.376124775044991;} frost giant #3: {team=neutral evil ; avg hp=128.28994201159767 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.86562687462507; hits/misses (PBA)= 1.409518096380724/0.2451509698060388; rounds (PBA)=1.3783243351329735;} frost giant: {team=neutral evil ; avg hp=127.70865826834633 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.96440711857628; hits/misses (PBA)= 1.3879224155168965/0.23875224955008997; rounds (PBA)=1.379124175164967;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 349.98; crudely normalised: 0% > other= expected rounds to survive: 473200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5102; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=673.6156768646271 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.83323335332933; hits/misses (PBA)= 2.873625274945011/0.16056788642271547; rounds (PBA)=1.0201959608078384;} elephant: {team=unaligned ; avg hp=-15.833233353329334 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3843231353729255; hits/misses (PBA)= 0.10777844431113777/0.39112177564487105; rounds (PBA)=0.4989002199560088;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5242951409718056;} elephant: {team=unaligned ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.47570485902819437;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1216800.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 377.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5077; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-16.038192361527695 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2099580083983204; hits/misses (PBA)= 0.05018996200759848/0.4575084983003399; rounds (PBA)=0.5076984603079384;} tarrasque: {team=unaligned ; avg hp=674.7900419916017 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.03819236152769; hits/misses (PBA)= 2.878624275144971/0.14397120575884823; rounds (PBA)=1.0151969606078783;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -169000.0; crudely normalised: 0% > other= expected rounds to survive: 48.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.8100379924015 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.867026594681064; hits/misses (PBA)= 1.0/0.05338932213557288; rounds (PBA)=1.0;} boar: {team=other; avg hp=-25.867026594681064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1899620075984803; hits/misses (PBA)= 0.02419516096780644/0.4813037392521496; rounds (PBA)=0.505498900219956;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 65.13; crudely normalised: 0% > unaligned = expected rounds to survive: -202800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-26.115376924615077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2659468106378724; hits/misses (PBA)= 0.02659468106378724/0.4313137372525495; rounds (PBA)=0.4579084183163367;} tarrasque: {team=unaligned ; avg hp=675.7340531893622 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.11537692461508; hits/misses (PBA)= 1.0/0.04819036192761448; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 124.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.633273345331 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.76684663067387; hits/misses (PBA)= 1.0687862427514496/0.052389522095580884; rounds (PBA)=1.0;} worg: {team=neutral evil ; avg hp=-12.766846630673864 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3667266546690662; hits/misses (PBA)= 0.022195560887822437/0.4339132173565287; rounds (PBA)=0.45610877824435114;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2260.64; crudely normalised: 0% > unaligned = expected rounds to survive: 94640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10077; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=663.5964807038592 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.1739652069586; hits/misses (PBA)= 6.871025794841032/0.35492901419716055; rounds (PBA)=2.01499700059988;} efreeti: {team=lawful evil ; avg hp=-15.173965206958608 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.403519296140772; hits/misses (PBA)= 0.8754249150169966/2.0387922415516897; rounds (PBA)=1.4571085782843431;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 10.36; crudely normalised: 0% > unaligned = expected rounds to survive: -45066.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.9684063187362 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.79084183163367; hits/misses (PBA)= 1.0/0.05418916216756649; rounds (PBA)=1.0;} sprite: {team=neutral good ; avg hp=-34.79084183163367 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03159368126374725; hits/misses (PBA)= 0.015796840631873626/0.3049390121975605; rounds (PBA)=0.3207358528294341;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21.82; crudely normalised: 0% > other= expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13285; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of wasps.: {team=other; avg hp=21.45390921815637 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.806838632273545; hits/misses (PBA)= 1.0/0.6564687062587482; rounds (PBA)=2.656468706258748;} bat: {team=unaligned ; avg hp=-9.806838632273545 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5460907818436312; hits/misses (PBA)= 0.48830233953209357/0.6294741051789642; rounds (PBA)=1.1177764447110579;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1111.76; crudely normalised: 0% > unaligned = expected rounds to survive: 1520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20464; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 35; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4966; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=other; avg hp=-11.011397720455909 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.385922815436913; hits/misses (PBA)= 2.083983203359328/0.5124975004999001; rounds (PBA)=2.603479304139172;} elephant: {team=unaligned ; avg hp=45.61407718456309 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.01139772045591; hits/misses (PBA)= 2.778244351129774/0.3079384123175365; rounds (PBA)=4.079184163167366;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2247.04; crudely normalised: 0% > unaligned = expected rounds to survive: 2338.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22404; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4184; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=116.04519096180763 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.12817436512698; hits/misses (PBA)= 3.870225954809038/3.8658268346330735; rounds (PBA)=4.234353129374125;} drider: {team=chaotic evil ; avg hp=-8.785842831433714 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.55128974205159; hits/misses (PBA)= 7.178364327134573/3.654269146170766; rounds (PBA)=3.610877824435113;} black bear: {team=unaligned ; avg hp=-3.3019396120775846 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.395120975804839;} clay golem #2: {team=unaligned ; avg hp=116.70545890821836 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.65766846630675; hits/misses (PBA)= 3.8554289142171565/3.860227954409118; rounds (PBA)=4.231153769246151;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 31500.0; crudely normalised: 0% > unaligned = expected rounds to survive: 408.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12206; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=208.126574685063 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.41871625674865; hits/misses (PBA)= 5.212157568486303/0.27194561087782443; rounds (PBA)=2.4407118576284743;} elephant: {team=unaligned ; avg hp=-7.418716256748651 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.873425314937013; hits/misses (PBA)= 0.8122375524895021/0.8172365526894622; rounds (PBA)=1.6294741051789643;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 55.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5063; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ grimlock: {team=neutral evil ; avg hp=-7.211957608478304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1575684863027393; hits/misses (PBA)= 0.19456108778244352/0.34853029394121177; rounds (PBA)=0.5430913817236552;} adult black dragon: {team=chaotic evil ; avg hp=193.84243151369725 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.211957608478304; hits/misses (PBA)= 1.05998800239952/0.05298940211957608; rounds (PBA)=1.0123975204959008;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 20057.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13018; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf: {team=neutral evil ; avg hp=-7.255748850229954 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.32753449310138; hits/misses (PBA)= 0.7030593881223756/1.041991601679664; rounds (PBA)=1.7450509898020397;} adult black dragon: {team=chaotic evil ; avg hp=186.67246550689862 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.25574885022995; hits/misses (PBA)= 5.495500899820036/0.2855428914217157; rounds (PBA)=2.603079384123175;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 72.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5151; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.0269946010798 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.432713457308537; hits/misses (PBA)= 1.1601679664067186/0.060787842431513694; rounds (PBA)=1.0299940011997601;} skeleton: {team=lawful evil ; avg hp=-6.432713457308538 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.973005398920216; hits/misses (PBA)= 0.15816836632673464/0.34393121375724856; rounds (PBA)=0.5020995800839833;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 375.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 19500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11447; any chaotic : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-6.872625474905019 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.901019796040792; hits/misses (PBA)= 0.5720855828834233/1.0477904419116177; rounds (PBA)=1.619876024795041;} adult black dragon: {team=chaotic evil ; avg hp=189.0989802039592 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.87262547490502; hits/misses (PBA)= 4.910817836432713/0.249750049990002; rounds (PBA)=2.2889422115576883;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 23400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5014; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-16.38852229554089 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07278544291141771; hits/misses (PBA)= 0.04839032193561288/0.4513097380523895; rounds (PBA)=0.4997000599880024;} adult black dragon: {team=chaotic evil ; avg hp=194.92721455708858 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.38852229554089; hits/misses (PBA)= 1.0/0.04899020195960808; rounds (PBA)=1.0025994801039793;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 380.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 23400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11687; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=185.9598080383923 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.8120375924815; hits/misses (PBA)= 4.979404119176165/0.26194761047790444; rounds (PBA)=2.3369326134773045;} nightmare: {team=neutral evil ; avg hp=-6.812037592481504 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.040191961607679; hits/misses (PBA)= 0.6400719856028795/0.9418116376724655; rounds (PBA)=1.581883623275345;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1164.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3839.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17610; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=180.22975404919015 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.14397120575885; hits/misses (PBA)= 8.064587082583483/0.5976804639072185; rounds (PBA)=3.5212957408518295;} bearded devil: {team=lawful evil ; avg hp=-7.546690661867626 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.447110577884423; hits/misses (PBA)= 0.9102179564087183/1.6936612677464506; rounds (PBA)=2.0945810837832433;} bearded devil #2: {team=lawful evil ; avg hp=-7.597280543891221 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.323135372925415; hits/misses (PBA)= 0.8890221955608878/1.598880223955209; rounds (PBA)=2.0737852429514096;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3578.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4427.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28821; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=117.25674865026994 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.71065786842632; hits/misses (PBA)= 9.915616876624675/5.361127774445111; rounds (PBA)=5.761447710457908;} bone devil: {team=lawful evil ; avg hp=-7.710657868426315 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.74325134973006; hits/misses (PBA)= 7.342931413717256/7.348330333933213; rounds (PBA)=4.897820435912817;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14625.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 58.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5071; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-7.123375324935013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.669866026794641; hits/misses (PBA)= 0.1321735652869426/0.41551689662067587; rounds (PBA)=0.5476904619076185;} adult black dragon: {team=chaotic evil ; avg hp=194.33013397320536 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.12337532493501; hits/misses (PBA)= 1.0597880423915218/0.0637872425514897; rounds (PBA)=1.013997200559888;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2400.3; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3656.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21137; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=175.08178364327134 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.44151169766047; hits/misses (PBA)= 9.00139972005599/1.638872225554889; rounds (PBA)=4.226554689062188;} medusa: {team=lawful evil ; avg hp=-7.441511697660468 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.918216356728653; hits/misses (PBA)= 3.5552889422115577/6.637272545490902; rounds (PBA)=3.3975204959008196;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6825.0; crudely normalised: 0% > unaligned = expected rounds to survive: 201.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5437; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=192.5738852229554 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.849230153969206; hits/misses (PBA)= 1.6236752649470105/0.09198160367926415; rounds (PBA)=1.0871825634873025;} ape: {team=unaligned ; avg hp=-6.849230153969206 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.426114777044591; hits/misses (PBA)= 0.3489302139572086/0.636872625474905; rounds (PBA)=0.4929014197160568;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 21450.0; crudely normalised: 0% > unaligned = expected rounds to survive: 238.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9974; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=190.7260547890422 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.28374325134973; hits/misses (PBA)= 3.5152969406118775/0.1923615276944611; rounds (PBA)=1.9944011197760447;} giant hyena: {team=unaligned ; avg hp=-8.28374325134973 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.273945210957809; hits/misses (PBA)= 0.3837232553489302/0.7270545890821836; rounds (PBA)=1.1107778444311138;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 105.84; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5539; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.47710457908417 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.00659868026395; hits/misses (PBA)= 1.7928414317136572/0.10017996400719856; rounds (PBA)=1.1075784843031393;} ice mephit: {team=neutral evil ; avg hp=-7.006598680263947 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5228954209158169; hits/misses (PBA)= 0.13797240551889622/0.42551489702059586; rounds (PBA)=0.5634873025394921;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1520.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1111.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20391; other: 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team other = winning battles: 4974; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 27; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=-10.924415116976604 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.925414917016596; hits/misses (PBA)= 2.070385922815437/0.5090981803639272; rounds (PBA)=2.584883023395321;} elephant: {team=other; avg hp=46.074585082983404 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.924415116976604; hits/misses (PBA)= 2.767646470705859/0.3047390521895621; rounds (PBA)=4.0669866026794645;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 498.75; crudely normalised: 0% > unaligned = expected rounds to survive: 1013.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13099; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=other; avg hp=-8.978404319136173 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.769246150769846; hits/misses (PBA)= 0.7246550689862028/0.3993201359728054; rounds (PBA)=1.1239752049590082;} elephant: {team=unaligned ; avg hp=70.23075384923015 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.97840431913617; hits/misses (PBA)= 1.3819236152769445/0.23735252949410118; rounds (PBA)=2.619276144771046;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 13.81; crudely normalised: 0% > unaligned = expected rounds to survive: -33800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.9170165966807 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.9128174365127; hits/misses (PBA)= 1.0/0.05578884223155369; rounds (PBA)=1.0;} jackal: {team=other; avg hp=-33.9128174365127 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08298340331933614; hits/misses (PBA)= 0.020395920815836834/0.3887222555488902; rounds (PBA)=0.4091181763647271;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4.29; crudely normalised: 0% > unaligned = expected rounds to survive: -27040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.9516096780644 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.05478904219156; hits/misses (PBA)= 1.0/0.060587882423515295; rounds (PBA)=1.0;} rat: {team=other; avg hp=-36.05478904219156 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04839032193561288; hits/misses (PBA)= 0.02419516096780644/0.47230553889222154; rounds (PBA)=0.496500699860028;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4879024195160968;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5120975804839032;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 44.1; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5111; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=199.15276944611077 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.99480103979204; hits/misses (PBA)= 1.0/0.1799640071985603; rounds (PBA)=1.021995600879824;} goblin: {team=neutral evil ; avg hp=-9.994801039792042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8472305538892222; hits/misses (PBA)= 0.1401719656068786/0.27274545090981805; rounds (PBA)=0.41291741651669667;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 179.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5265; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=198.25314937012598 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.310337932413518; hits/misses (PBA)= 1.3539292141571686/0.0665866826634673; rounds (PBA)=1.0527894421115778;} scout: {team=any ; avg hp=-6.310337932413518 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7468506298740252; hits/misses (PBA)= 0.28774245150969807/0.5340931813637273; rounds (PBA)=0.41091781643671266;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5176.47; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2027.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18269; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=-7.2751449710057985 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.92901419716057; hits/misses (PBA)= 4.261747650469906/4.253549290141971; rounds (PBA)=2.8384323135372926;} adult white dragon: {team=other; avg hp=151.07098580283943 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.2751449710058; hits/misses (PBA)= 8.089382123575286/0.8950209958008398; rounds (PBA)=3.6530693861227754;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 39.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5008; neutral good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=199.30813837232554 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.390921815636872; hits/misses (PBA)= 1.0/0.04939012197560488; rounds (PBA)=1.0013997200559888;} pseudodragon: {team=neutral good ; avg hp=-10.390921815636872 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6918616276744651; hits/misses (PBA)= 0.14197160567886422/0.26554689062187564; rounds (PBA)=0.40751849630073983;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12000.0; crudely normalised: 0% > unaligned = expected rounds to survive: 68.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5161; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=199.09018196360728 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.49730053989202; hits/misses (PBA)= 1.1587682463507298/0.0619876024795041; rounds (PBA)=1.0319936012797442;} constrictor snake: {team=unaligned ; avg hp=-6.497300539892022 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9098180363927214; hits/misses (PBA)= 0.14777044591081784/0.27194561087782443; rounds (PBA)=0.41971605678864227;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 500.0; crudely normalised: 0% > unaligned = expected rounds to survive: 603.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25021; other: 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team other = winning battles: 60; perfect battles: 0; close-call battles: 60; > Team unaligned = winning battles: 4941; perfect battles: 0; close-call battles: 3751; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=unaligned ; avg hp=22.906818636272746 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.7870425914817; hits/misses (PBA)= 2.2583483303339333/0.5278944211157769; rounds (PBA)=4.085382923415317;} commoner: {team=other; avg hp=-10.51489702059588 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6272745450909818; hits/misses (PBA)= 0.2465506898620276/0.28214357128574286; rounds (PBA)=0.5286942611477704;} rhinoceros #3: {team=unaligned ; avg hp=21.973005398920215 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.24455108978204; hits/misses (PBA)= 2.214757048590282/0.5170965806838632; rounds (PBA)=4.094181163767247;} elephant: {team=other; avg hp=-7.068986202759448 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.41031793641272; hits/misses (PBA)= 3.4115176964607077/0.6580683863227355; rounds (PBA)=4.081583683263347;} rhinoceros #2: {team=unaligned ; avg hp=22.08258348330334 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.55228954209158; hits/misses (PBA)= 2.2405518896220755/0.5150969806038792; rounds (PBA)=4.113177364527094;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2.67; crudely normalised: 0% > unaligned = expected rounds to survive: 5.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10656; other: 0.32 ± 0.01; unaligned : 0.68 ± 0.01; > Team other = winning battles: 1592; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3409; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hawk: {team=unaligned ; avg hp=0.6372725454909018 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7296540691861627; hits/misses (PBA)= 0.6816636672665467/0.16036792641471706; rounds (PBA)=1.5236952609478105;} rat: {team=other; avg hp=0.27034593081383723 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36272745450909816; hits/misses (PBA)= 0.3183363327334533/0.46910617876424715; rounds (PBA)=1.1057788442311538;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 42.67; crudely normalised: 0% > unaligned = expected rounds to survive: 156.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11279; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-3.7640471905618877 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2485502899420116; hits/misses (PBA)= 0.45710857828434315/0.3833233353329334; rounds (PBA)=0.8404319136172765;} lion: {team=unaligned ; avg hp=24.751449710057987 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.764047190561888; hits/misses (PBA)= 1.0/0.2553489302139572; rounds (PBA)=2.255348930213957;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 256.67; crudely normalised: 0% > unaligned = expected rounds to survive: 1013.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10309; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=73.28574285142972 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.407318536292742; hits/misses (PBA)= 1.006998600279944/0.05438912217556489; rounds (PBA)=2.061387722455509;} pony: {team=other; avg hp=-9.407318536292742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7142571485702858; hits/misses (PBA)= 0.370125974805039/0.1947610477904419; rounds (PBA)=0.564887022595481;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1052.31; crudely normalised: 0% > unaligned = expected rounds to survive: 971.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18540; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=other; avg hp=62.60527894421116 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.35592881423715; hits/misses (PBA)= 2.289142171565687/0.41811637672465507; rounds (PBA)=3.707258548290342;} tiger: {team=unaligned ; avg hp=-9.355928814237153 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.394721055788843; hits/misses (PBA)= 1.5110977804439112/0.6186762647470506; rounds (PBA)=2.129774045190962;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3807.69; crudely normalised: 0% > neutral = expected rounds to survive: 868.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30309; lawful evil : 0.35 ± 0.01; neutral : 0.65 ± 0.01; > Team lawful evil = winning battles: 1771; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3230; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=14.715856828634273 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.05718856228754; hits/misses (PBA)= 7.249950009998001/3.131573685262947; rounds (PBA)=5.680863827234553;} barbed devil: {team=lawful evil ; avg hp=3.9428114377124577 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.28414317136573; hits/misses (PBA)= 9.317336532693462/6.1827634473105375; rounds (PBA)=5.411117776444711;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3807.69; crudely normalised: 0% > neutral = expected rounds to survive: 868.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30272; lawful evil : 0.36 ± 0.01; neutral : 0.64 ± 0.01; > Team lawful evil = winning battles: 1780; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3221; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=14.75624875024995 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.08738252349531; hits/misses (PBA)= 7.249150169966007/3.112377524495101; rounds (PBA)=5.6774645070985805;} barbed devil: {team=lawful evil ; avg hp=3.9126174765046993 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.24375124975005; hits/misses (PBA)= 9.288542291541692/6.159168166366727; rounds (PBA)=5.392721455708858;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 219.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2928.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15306; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4344; ------------------------------------------------- Combattants ------------------------------------------------ lion #3: {team=unaligned ; avg hp=-7.025594881023795 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.695860827834433; hits/misses (PBA)= 0.5982803439312138/0.5040991801639672; rounds (PBA)=1.3403319336132773;} lion #2: {team=unaligned ; avg hp=-6.99120175964807 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.825834833033393; hits/misses (PBA)= 0.6060787842431514/0.4927014597080584; rounds (PBA)=1.3299340131973605;} adult white dragon: {team=chaotic evil ; avg hp=193.35992801439713 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.22835432913418; hits/misses (PBA)= 6.578484303139372/0.4295140971805639; rounds (PBA)=3.056988602279544;} lion: {team=unaligned ; avg hp=-7.090781843631274 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.780443911217756; hits/misses (PBA)= 0.5954809038192361/0.4939012197560488; rounds (PBA)=1.3315336932613477;} commoner: {team=chaotic evil ; avg hp=-3.6620675864827033 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8792241551689662; hits/misses (PBA)= 0.32693461307738453/0.35132973405318935; rounds (PBA)=0.7060587882423516;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 106.99; crudely normalised: 0% > other= expected rounds to survive: 4832.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9409; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 2990; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=other; avg hp=-1.7578484303139372 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47250549890022; hits/misses (PBA)= 0.17336532693461307/0.138372325534893; rounds (PBA)=0.7016596680663867;} crocodile #2: {team=unaligned ; avg hp=-8.098380323935213 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.679864027194561; hits/misses (PBA)= 0.46690661867626476/0.32993401319736054; rounds (PBA)=0.7980403919216157;} crocodile: {team=unaligned ; avg hp=-8.049590081983604 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6234753049390123; hits/misses (PBA)= 0.4543091381723655/0.3499300139972006; rounds (PBA)=0.8056388722255549;} adult white dragon: {team=other; avg hp=198.45450909818035 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.67546490701859; hits/misses (PBA)= 3.5234953009398122/0.1803639272145571; rounds (PBA)=1.805238952209558;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2223.53; crudely normalised: 0% > other= expected rounds to survive: 760.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35207; unaligned : 0.36 ± 0.01; other: 0.64 ± 0.01; > Team unaligned = winning battles: 1803; perfect battles: 0; close-call battles: 1671; > Team other = winning battles: 3198; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros #2: {team=unaligned ; avg hp=-4.369526094781044 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.36012797440512; hits/misses (PBA)= 2.293141371725655/0.5574885022995401; rounds (PBA)=4.554489102179564;} rhinoceros: {team=unaligned ; avg hp=-5.002399520095981 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.544691061787642; hits/misses (PBA)= 2.1749650069986/0.53249350129974; rounds (PBA)=4.486702659468106;} elephant: {team=other; avg hp=11.09518096380724 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.37192561487703; hits/misses (PBA)= 4.999400119976005/0.871625674865027; rounds (PBA)=6.510497900419916;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 70.0; crudely normalised: 0% > unaligned = expected rounds to survive: 304.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10279; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=75.66966606678665 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.1001799640072; hits/misses (PBA)= 1.0/0.05538892221555689; rounds (PBA)=2.055388922215557;} badger: {team=other; avg hp=-17.1001799640072 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33033393321335736; hits/misses (PBA)= 0.3017396520695861/0.25674865026994603; rounds (PBA)=0.5584883023395321;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} elephant: {team=unaligned ; avg hp=76.0 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=248.0 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3963.88; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28356; chaotic good : 0.04 ± 0.0; lawful evil : 0.96 ± 0.0; > Team chaotic good = winning battles: 182; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4819; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=83.59548090381924 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.05938812237554; hits/misses (PBA)= 11.18256348730254/3.7650469906018795; rounds (PBA)=5.6244751049790045;} adult brass dragon: {team=chaotic good ; avg hp=-7.059388122375525 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.40451909618076; hits/misses (PBA)= 9.454109178164368/5.0975804839032195; rounds (PBA)=4.876824635072985;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rug of smothering: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4117176564687063;} animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5882823435312937;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} tyrannosaurus rex: {team=unaligned ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil #3: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.251749650069986;} barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2455508898220356;} barbed devil #2: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2451509698060388;} barbed devil #4: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2575484903019396;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1824.52; crudely normalised: 0% > neutral = expected rounds to survive: 697.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22015; unaligned : 0.97 ± 0.0; neutral : 0.03 ± 0.0; > Team unaligned = winning battles: 4876; perfect battles: 0; close-call battles: 4576; > Team neutral = winning battles: 125; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=unaligned ; avg hp=46.18116376724655 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.86862627474505; hits/misses (PBA)= 6.906618676264747/0.371125774845031; rounds (PBA)=4.358328334333133;} flesh golem: {team=neutral ; avg hp=-6.868626274745051 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.1003799240152; hits/misses (PBA)= 5.330733853229354/1.8898220355928814; rounds (PBA)=3.632273545290942;} gray ooze: {team=unaligned ; avg hp=-6.2815436912617475 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7688462307538493;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=297.0 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3051.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 249.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18715; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4005; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter #4: {team=chaotic evil ; avg hp=-5.106378724255149 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.691861627674465; hits/misses (PBA)= 0.9436112777444511/0.7242551489702059; rounds (PBA)=1.808238352329534;} gladiator: {team=any ; avg hp=101.8360327934413 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.8250349930014; hits/misses (PBA)= 7.436112777444511/2.1327734453109377; rounds (PBA)=3.4963007398520296;} specter #5: {team=chaotic evil ; avg hp=-5.20255948810238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.809438112377524; hits/misses (PBA)= 0.9396120775844831/0.7244551089782043; rounds (PBA)=1.80623875224955;} gladiator #2: {team=any ; avg hp=101.90581883623275 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.64007198560287; hits/misses (PBA)= 7.428314337132574/2.1445710857828435; rounds (PBA)=3.4939012197560486;} specter #6: {team=chaotic evil ; avg hp=-5.134173165366927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.72745450909818; hits/misses (PBA)= 0.94501099780044/0.7158568286342731; rounds (PBA)=1.8058388322335532;} specter: {team=chaotic evil ; avg hp=-5.265346930613878 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.590881823635273; hits/misses (PBA)= 0.9344131173765247/0.7278544291141772; rounds (PBA)=1.809238152369526;} specter #3: {team=chaotic evil ; avg hp=-5.222755448910218 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.675664867026594; hits/misses (PBA)= 0.9346130773845231/0.7280543891221756; rounds (PBA)=1.8074385122975405;} specter #2: {team=chaotic evil ; avg hp=-5.181563687262548 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.596680663867227; hits/misses (PBA)= 0.9298140371925615/0.7276544691061788; rounds (PBA)=1.7988402319536092;} mage: {team=any ; avg hp=-3.8338332333533294 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6476704659068186; hits/misses (PBA)= 0.7838432313537292/0.47130573885222954; rounds (PBA)=1.4343131373725255;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1504.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33947; any : 0.85 ± 0.0; chaotic evil : 0.14 ± 0.0; > Team any = winning battles: 4276; perfect battles: 0; close-call battles: 3910; > Team chaotic evil = winning battles: 725; perfect battles: 0; close-call battles: 720; ------------------------------------------------- Combattants ------------------------------------------------ specter #5: {team=chaotic evil ; avg hp=-3.8202359528094383 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.588082383523297; hits/misses (PBA)= 1.7020595880823834/1.5936812637472506; rounds (PBA)=3.5590881823635274;} specter: {team=chaotic evil ; avg hp=-3.8848230353929214 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.10977804439112; hits/misses (PBA)= 1.6526694661067787/1.6544691061787642; rounds (PBA)=3.5650869826034794;} specter #6: {team=chaotic evil ; avg hp=-3.8910217956408717 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.542091581683664; hits/misses (PBA)= 1.707258548290342/1.624875024995001; rounds (PBA)=3.5830833833233355;} gladiator: {team=any ; avg hp=40.13177364527095 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.4861027794441; hits/misses (PBA)= 14.155968806238752/4.173565286942612; rounds (PBA)=6.649470105978804;} specter #2: {team=chaotic evil ; avg hp=-3.8624275144971008 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.822635472905418; hits/misses (PBA)= 1.7186562687462508/1.6660667866426715; rounds (PBA)=3.6236752649470105;} specter #4: {team=chaotic evil ; avg hp=-3.8078384323135372 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.03279344131174; hits/misses (PBA)= 1.732853429314137/1.6434713057388521; rounds (PBA)=3.609278144371126;} mage: {team=any ; avg hp=-6.00999800039992 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.428114377124575; hits/misses (PBA)= 0.7408518296340731/0.5082983403319337; rounds (PBA)=1.2503499300139973;} specter #3: {team=chaotic evil ; avg hp=-3.647870425914817 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.782843431313736; hits/misses (PBA)= 1.7080583883223355/1.5964807038592281; rounds (PBA)=3.5528894221155767;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ specter #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17236552689462106;} specter #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1803639272145571;} specter #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15536892621475704;} specter #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16736652669466107;} specter #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16156768646270747;} specter: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16296740651869626;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20695860827834434;} sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7930413917216557;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 1014.71; crudely normalised: 0% > unaligned = expected rounds to survive: 25776.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12691; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3483; ------------------------------------------------- Combattants ------------------------------------------------ stone golem #2: {team=unaligned ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.89542091581684; hits/misses (PBA)= 3.2475504899020198/1.0741851629674066; rounds (PBA)=2.3069386122775444;} air elemental #2: {team=unaligned ; avg hp=62.461707658468306 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.050589882023594; hits/misses (PBA)= 1.837632473505299/0.9724055188962207; rounds (PBA)=1.9504099180163967;} air elemental #3: {team=unaligned ; avg hp=62.763247350529895 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.0999800039992; hits/misses (PBA)= 1.844631073785243/0.9736052789442111; rounds (PBA)=1.9376124775044992;} storm giant: {team=chaotic good ; avg hp=-8.851629674065187 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.74345130973805; hits/misses (PBA)= 3.7120575884823035/0.33713257348530296; rounds (PBA)=2.0245950809838034;} stone golem: {team=unaligned ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.86402719456109; hits/misses (PBA)= 3.230753849230154/1.0835832833433314; rounds (PBA)=2.314537092581484;} air elemental: {team=unaligned ; avg hp=61.40271945610878 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.283943211357727; hits/misses (PBA)= 1.7904419116176764/0.9650069986002799; rounds (PBA)=1.9376124775044992;} air elemental #4: {team=unaligned ; avg hp=60.628874225154966 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.65766846630674; hits/misses (PBA)= 1.814237152569486/0.9650069986002799; rounds (PBA)=1.9384123175364927;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3450.0; crudely normalised: 0% > unaligned = expected rounds to survive: 13821.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38753; chaotic good : 0.63 ± 0.01; unaligned : 0.37 ± 0.01; > Team chaotic good = winning battles: 3160; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1841; perfect battles: 0; close-call battles: 1760; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=25.34593081383723 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.28154369126173; hits/misses (PBA)= 11.641871625674865/2.0201959608078384; rounds (PBA)=7.321735652869426;} stone golem: {team=unaligned ; avg hp=-0.29154169166166766 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.17216556688662; hits/misses (PBA)= 4.999200159968006/1.662267546490702; rounds (PBA)=5.424115176964607;} stone golem #2: {team=unaligned ; avg hp=0.009998000399920015 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.48190361927614; hits/misses (PBA)= 5.015196960607878/1.6564687062587482; rounds (PBA)=5.429114177164567;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 26455.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 4321.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37437; lawful evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team lawful evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=216.38512297540493 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.19736052789443; hits/misses (PBA)= 12.87122575484903/0.6622675464907019; rounds (PBA)=7.484103179364127;} storm giant: {team=chaotic good ; avg hp=-9.197360527894421 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.6148770245951; hits/misses (PBA)= 8.374525094981005/4.532293541291741; rounds (PBA)=6.454309138172365;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4917016596680664;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5082983403319337;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1705.81; crudely normalised: 0% > neutral evil = expected rounds to survive: 273.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2610; Sum of rounds: 48886; other: 0.5 ± 0.01; neutral evil : 0.02 ± 0.0; > Team other = winning battles: 2499; perfect battles: 0; close-call battles: 1952; > Team neutral evil = winning battles: 111; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Rogue: {team=other; avg hp=8.954789272030652 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.335249042145595; hits/misses (PBA)= 3.610344827586207/6.593869731800766; rounds (PBA)=13.215708812260537;} Barde: {team=other; avg hp=8.285057471264368 (from 33); avg healing spells left=0.03218390804597701 (from 4); damage done (per battle average)= 9.906896551724138; hits/misses (PBA)= 3.4448275862068964/6.4352490421455935; rounds (PBA)=13.473563218390805;} Kleriker: {team=other; avg hp=6.190038314176245 (from 33); avg healing spells left=0.019157088122605363 (from 4); damage done (per battle average)= 9.653639846743294; hits/misses (PBA)= 3.3720306513409963/6.224137931034483; rounds (PBA)=14.344444444444445;} Ranger: {team=other; avg hp=33.05478927203065 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.682375478927202; hits/misses (PBA)= 6.179693486590038/11.520306513409961; rounds (PBA)=17.944827586206898;} vampire spawn: {team=neutral evil ; avg hp=-0.825287356321839 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.80766283524905; hits/misses (PBA)= 14.847509578544061/20.915325670498085; rounds (PBA)=17.91264367816092;} Fighter 1: {team=other; avg hp=32.68697318007663 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.584674329501915; hits/misses (PBA)= 6.2/11.56015325670498; rounds (PBA)=17.998467432950193;} Figher 2: {team=other; avg hp=32.85977011494253 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.688122605363986; hits/misses (PBA)= 6.195785440613027/11.599616858237548; rounds (PBA)=18.03065134099617;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1705.81; crudely normalised: 0% > neutral evil = expected rounds to survive: 273.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2745; Sum of rounds: 51599; > Team other = winning battles: 2616; perfect battles: 0; close-call battles: 2085; > Team neutral evil = winning battles: 128; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ranger: {team=other; avg hp=32.63752276867031 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.88233151183971; hits/misses (PBA)= 6.221129326047359/11.508925318761385; rounds (PBA)=17.957377049180327;} Barde: {team=other; avg hp=8.13952641165756 (from 33); avg healing spells left=0.0273224043715847 (from 4); damage done (per battle average)= 10.084517304189434; hits/misses (PBA)= 3.5508196721311474/6.637887067395264; rounds (PBA)=13.570856102003644;} Figher 2: {team=other; avg hp=32.68051001821494 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.705646630236796; hits/misses (PBA)= 6.232422586520947/11.591985428051002; rounds (PBA)=18.053187613843352;} vampire spawn: {team=neutral evil ; avg hp=-0.775591985428051 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.64772313296903; hits/misses (PBA)= 14.97304189435337/20.9304189435337; rounds (PBA)=17.984335154826958;} Kleriker: {team=other; avg hp=6.122404371584699 (from 33); avg healing spells left=0.021129326047358836 (from 4); damage done (per battle average)= 9.41384335154827; hits/misses (PBA)= 3.316575591985428/6.139890710382514; rounds (PBA)=14.239708561020036;} Rogue: {team=other; avg hp=9.121311475409836 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.91511839708561; hits/misses (PBA)= 3.4958105646630235/6.475774134790528; rounds (PBA)=13.162841530054644;} Fighter 1: {team=other; avg hp=32.43570127504554 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.773406193078323; hits/misses (PBA)= 6.240072859744991/11.526047358834244; rounds (PBA)=18.01967213114754;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 236.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 1640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27892; unassigned mercenaries: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=77.40911817636473 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.49770045990802; hits/misses (PBA)= 5.8172365526894625/3.844631073785243; rounds (PBA)=5.577284543091381;} Barde: {team=unassigned mercenaries; avg hp=-3.2039592081583685 (from 33); avg healing spells left=0.7056588682263547 (from 4); damage done (per battle average)= 4.590881823635273; hits/misses (PBA)= 1.616876624675065/3.0871825634873025; rounds (PBA)=4.7040591881623675;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Evil= expected rounds to survive: 1720.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40049; Lawful Evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team Lawful Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Keenan: {team=Lawful Evil; avg hp=-7.615476904619076 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.434513097380524; hits/misses (PBA)= 1.4293141371725655/5.687662467506499; rounds (PBA)=7.116976604679064;} adult black dragon: {team=chaotic evil ; avg hp=190.56548690261948 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.6154769046191; hits/misses (PBA)= 17.651069786042793/4.385722855428914; rounds (PBA)=8.008198360327935;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13914.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7506.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36979; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=268.99600079984003 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.3955208958208; hits/misses (PBA)= 18.145770845830835/2.035992801439712; rounds (PBA)=7.394321135772845;} ancient white dragon: {team=chaotic evil ; avg hp=-9.395520895820836 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.00399920015997; hits/misses (PBA)= 12.82623475304939/6.93501299740052; rounds (PBA)=6.587082583483303;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23104; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=529.0651869626075 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.8260347930413; hits/misses (PBA)= 18.168166366726656/2.0303939212157567; rounds (PBA)=4.619876024795041;} ancient red dragon: {team=chaotic evil ; avg hp=-15.826034793041392 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.93481303739253; hits/misses (PBA)= 7.730653869226154/4.123575284943011; rounds (PBA)=3.9514097180563885;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4280.12; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30041; other: 0.58 ± 0.01; chaotic good : 0.42 ± 0.01; > Team other = winning battles: 2895; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2106; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=9.506498700259948 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.55348930213958; hits/misses (PBA)= 10.920215956808638/4.670865826834633; rounds (PBA)=5.487302539492101;} adult copper dragon: {team=other; avg hp=20.44651069786043 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.49350129974005; hits/misses (PBA)= 10.845830833833233/4.669066186762647; rounds (PBA)=5.559288142371526;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4280.12; crudely normalised: 0% > chaotic good = expected rounds to survive: 4000.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29983; other: 0.59 ± 0.01; chaotic good : 0.41 ± 0.01; > Team other = winning battles: 2932; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2069; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=other; avg hp=21.00879824035193 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.51549690061987; hits/misses (PBA)= 10.824235152969406/4.6606678664267145; rounds (PBA)=5.555688862227554;} adult brass dragon: {team=chaotic good ; avg hp=9.484503099380124 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.99120175964808; hits/misses (PBA)= 10.910617876424714/4.650869826034793; rounds (PBA)=5.472105578884223;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16028; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.92781443711257; hits/misses (PBA)= 5.260147970405919/2.8354329134173164; rounds (PBA)=2.835632873425315;} young silver dragon: {team=lawful good ; avg hp=-7.072785442911417 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.500299940012; hits/misses (PBA)= 3.994001199760048/4.002999400119976; rounds (PBA)=2.6656668666266747;} young green dragon: {team=lawful evil ; avg hp=-7.188162367526495 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.764047190561888; hits/misses (PBA)= 0.7798440311937612/2.265746850629874; rounds (PBA)=1.0151969606078783;} young white dragon: {team=chaotic evil ; avg hp=132.99500099980003 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.01959608078384; hits/misses (PBA)= 4.010597880423915/4.0477904419116175; rounds (PBA)=2.801839632073585;} young black dragon: {team=chaotic evil ; avg hp=85.27114577084583 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.6314737052589483;} young white dragon #4: {team=chaotic evil ; avg hp=132.99560087982402 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.4749050189962; hits/misses (PBA)= 4.048790241951609/4.015796840631873; rounds (PBA)=2.8106378724255148;} young white dragon #3: {team=chaotic evil ; avg hp=132.99480103979204 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.25114977004599; hits/misses (PBA)= 4.022395520895821/4.043391321735653; rounds (PBA)=2.8020395920815835;} young white dragon #2: {team=chaotic evil ; avg hp=132.97680463907218 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.089782043591285; hits/misses (PBA)= 4.021795640871826/4.060987802439512; rounds (PBA)=2.8184363127374525;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4233.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4485.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31054; lawful good : 0.42 ± 0.01; chaotic evil : 0.58 ± 0.01; > Team lawful good = winning battles: 2119; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2882; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young silver dragon: {team=lawful good ; avg hp=10.047190561887623 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.98420315936812; hits/misses (PBA)= 10.4499100179964/5.6646670665866825; rounds (PBA)=5.660267946410718;} young red dragon: {team=chaotic evil ; avg hp=21.015796840631875 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.95280943811238; hits/misses (PBA)= 10.507898420315938/5.683663267346531; rounds (PBA)=5.789642071585683;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 733.33; crudely normalised: 0% > unaligned = expected rounds to survive: 1314.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51365; lawful evil : 0.23 ± 0.01; unaligned : 0.77 ± 0.01; > Team lawful evil = winning battles: 1132; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3869; perfect battles: 0; close-call battles: 2187; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=12.379524095180964 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.1119776044791; hits/misses (PBA)= 6.144771045790842/6.15376924615077; rounds (PBA)=8.644071185762847;} animated armor #2: {team=unaligned ; avg hp=12.438112377524495 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.972405518896224; hits/misses (PBA)= 6.131173765246951/6.016996600679864; rounds (PBA)=8.639672065586883;} barbed devil: {team=lawful evil ; avg hp=2.8520295940811837 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.17096580683863; hits/misses (PBA)= 7.83883223355329/20.625474905018997; rounds (PBA)=9.636072785442911;} animated armor: {team=unaligned ; avg hp=12.011397720455909 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.063587282543494; hits/misses (PBA)= 5.977004599080184/5.9192161567686465; rounds (PBA)=8.594681063787242;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 410.67; crudely normalised: 0% > unaligned = expected rounds to survive: 39.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36813; any : 0.59 ± 0.01; unaligned : 0.41 ± 0.01; > Team any = winning battles: 2927; perfect battles: 0; close-call battles: 2847; > Team unaligned = winning battles: 2074; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-3.3465306938612276 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.055188962207558; hits/misses (PBA)= 1.8194361127774445/2.1601679664067186; rounds (PBA)=4.27374525094981;} commoner #4: {team=any ; avg hp=-3.232353529294141 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.914017196560688; hits/misses (PBA)= 1.7708458308338333/2.147370525894821; rounds (PBA)=4.216556688662267;} commoner #6: {team=any ; avg hp=-3.171365726854629 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.812837432513497; hits/misses (PBA)= 1.7400519896020796/2.165366926614677; rounds (PBA)=4.206558688262348;} commoner: {team=any ; avg hp=-3.304739052189562 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.893421315736853; hits/misses (PBA)= 1.7766446710657868/2.1599680063987203; rounds (PBA)=4.2309538092381525;} commoner #7: {team=any ; avg hp=-3.2329534093181365 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.885422915416917; hits/misses (PBA)= 1.768246350729854/2.1209758048390324; rounds (PBA)=4.179764047190562;} dire wolf: {team=unaligned ; avg hp=2.634273145370926 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.80063987202559; hits/misses (PBA)= 4.920415916816637/1.5450909818036394; rounds (PBA)=6.880223955208958;} commoner #3: {team=any ; avg hp=-3.325734853029394 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875624875024995; hits/misses (PBA)= 1.758248350329934/2.1869626074785042; rounds (PBA)=4.248150369926015;} commoner #5: {team=any ; avg hp=-3.1869626074785042 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.929214157168566; hits/misses (PBA)= 1.7636472705458908/2.127774445110978; rounds (PBA)=4.190361927614477;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 410.67; crudely normalised: 0% > unaligned = expected rounds to survive: 39.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36564; any : 0.58 ± 0.01; unaligned : 0.42 ± 0.01; > Team any = winning battles: 2902; perfect battles: 0; close-call battles: 2848; > Team unaligned = winning battles: 2099; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-3.3607278544291144 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.871025794841032; hits/misses (PBA)= 1.742251549690062/2.1151769646070786; rounds (PBA)=4.151769646070786;} commoner: {team=any ; avg hp=-3.257348530293941 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910617876424715; hits/misses (PBA)= 1.7528494301139772/2.149370125974805; rounds (PBA)=4.195960807838432;} commoner #3: {team=any ; avg hp=-3.24875024995001 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.94621075784843; hits/misses (PBA)= 1.7794441111777644/2.131773645270946; rounds (PBA)=4.209958008398321;} dire wolf: {team=unaligned ; avg hp=2.839632073585283 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.78664267146571; hits/misses (PBA)= 4.918016396720656/1.5042991401719656; rounds (PBA)=6.842031593681264;} commoner #5: {team=any ; avg hp=-3.2641471705658867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9080183963207356; hits/misses (PBA)= 1.757248550289942/2.178364327134573; rounds (PBA)=4.219356128774245;} commoner #4: {team=any ; avg hp=-3.3295340931813637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.795440911817637; hits/misses (PBA)= 1.7246550689862028/2.106378724255149; rounds (PBA)=4.130573885222955;} commoner #6: {team=any ; avg hp=-3.238152369526095 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.890221955608879; hits/misses (PBA)= 1.7710457908418316/2.1705658868226356; rounds (PBA)=4.21495700859828;} commoner #2: {team=any ; avg hp=-3.087982403519296 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.83883223355329; hits/misses (PBA)= 1.7628474305138973/2.1639672065586883; rounds (PBA)=4.210557888422316;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 352.0; crudely normalised: 0% > unaligned = expected rounds to survive: 46.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39213; any : 0.26 ± 0.01; unaligned : 0.74 ± 0.01; > Team any = winning battles: 1292; perfect battles: 0; close-call battles: 1254; > Team unaligned = winning battles: 3709; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=8.771045790841832 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.55108978204359; hits/misses (PBA)= 5.25874825034993/1.5970805838832234; rounds (PBA)=7.59748050389922;} commoner #4: {team=any ; avg hp=-5.048190361927614 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.732253549290142; hits/misses (PBA)= 1.6894621075784844/2.095980803839232; rounds (PBA)=4.06498700259948;} commoner #5: {team=any ; avg hp=-5.075784843031394 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.719656068786243; hits/misses (PBA)= 1.7018596280743852/2.06498700259948; rounds (PBA)=4.059588082383523;} commoner #2: {team=any ; avg hp=-5.040391921615677 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.799040191961607; hits/misses (PBA)= 1.7180563887222555/2.082983403319336; rounds (PBA)=4.066386722655469;} commoner #3: {team=any ; avg hp=-5.161367726454709 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.691861627674465; hits/misses (PBA)= 1.695260947810438/2.0691861627674464; rounds (PBA)=4.045790841831634;} commoner: {team=any ; avg hp=-5.110177964407119 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.601679664067187; hits/misses (PBA)= 1.6654669066186762/2.0363927214557087; rounds (PBA)=3.994001199760048;} commoner #6: {team=any ; avg hp=-5.115176964607079 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.684463107378524; hits/misses (PBA)= 1.6856628674265146/1.9952009598080385; rounds (PBA)=3.9958008398320337;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 293.33; crudely normalised: 0% > unaligned = expected rounds to survive: 55.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36685; any : 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team any = winning battles: 305; perfect battles: 0; close-call battles: 299; > Team unaligned = winning battles: 4696; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-6.079184163167366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.127974405118977; hits/misses (PBA)= 1.4687062587482504/1.8124375124975005; rounds (PBA)=3.575884823035393;} commoner: {team=any ; avg hp=-6.02619476104779 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.151569686062787; hits/misses (PBA)= 1.491501699660068/1.8040391921615677; rounds (PBA)=3.589282143571286;} commoner #2: {team=any ; avg hp=-6.007998400319936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.118976204759048; hits/misses (PBA)= 1.480503899220156/1.7760447910417916; rounds (PBA)=3.546490701859628;} commoner #5: {team=any ; avg hp=-6.075584883023395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.021795640871826; hits/misses (PBA)= 1.4513097380523896/1.7696460707858428; rounds (PBA)=3.532293541291742;} dire wolf: {team=unaligned ; avg hp=16.43151369726055 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.25114977004599; hits/misses (PBA)= 4.860227954409118/1.4709058188362327; rounds (PBA)=7.270145970805839;} commoner #3: {team=any ; avg hp=-6.062187562487503 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1481703659268145; hits/misses (PBA)= 1.493101379724055/1.808238352329534; rounds (PBA)=3.5862827434513096;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2545; Sum of rounds: 30706; > Team other = winning battles: 95; perfect battles: 0; close-call battles: 95; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2449; perfect battles: 0; close-call battles: 2449; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #8: {team=unaligned ; avg hp=57.59292730844794 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.2239685658153; hits/misses (PBA)= 6.722986247544204/0.8369351669941061; rounds (PBA)=7.799214145383104;} giant ape #6: {team=unaligned ; avg hp=55.46758349705304 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.05776031434183; hits/misses (PBA)= 6.622396856581532/0.8326129666011788; rounds (PBA)=7.693909626719057;} giant ape #9: {team=other; avg hp=-10.863654223968565 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.68212180746562; hits/misses (PBA)= 5.2589390962671905/0.7218074656188606; rounds (PBA)=5.987426326129666;} giant ape #3: {team=unaligned ; avg hp=58.30766208251473 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.01571709233792; hits/misses (PBA)= 6.705304518664047/0.8078585461689587; rounds (PBA)=7.77524557956778;} giant ape #14: {team=other; avg hp=-10.558742632612967 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.39332023575639; hits/misses (PBA)= 5.205893909626719/0.7210216110019646; rounds (PBA)=5.9351669941060905;} frost giant: {team=neutral evil ; avg hp=-12.189390962671906 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.49705304518664; hits/misses (PBA)= 1.1536345776031434/0.14223968565815323; rounds (PBA)=0.6479371316306484;} giant ape #7: {team=unaligned ; avg hp=57.11198428290766 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.3744597249509; hits/misses (PBA)= 6.597249508840864/0.8357563850687623; rounds (PBA)=7.6880157170923376;} giant ape: {team=unaligned ; avg hp=54.94027504911591 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.96463654223967; hits/misses (PBA)= 6.601178781925344/0.8455795677799607; rounds (PBA)=7.701375245579568;} giant ape #5: {team=unaligned ; avg hp=55.13320235756385 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.52180746561885; hits/misses (PBA)= 6.590569744597249/0.8333988212180746; rounds (PBA)=7.667976424361493;} giant ape #10: {team=other; avg hp=-10.857367387033399 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.53752455795677; hits/misses (PBA)= 5.306483300589391/0.7426326129666012; rounds (PBA)=6.055795677799607;} giant ape #2: {team=unaligned ; avg hp=55.94223968565815 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.92180746561885; hits/misses (PBA)= 6.524165029469549/0.8467583497053045; rounds (PBA)=7.629469548133596;} giant ape #15: {team=other; avg hp=-10.948133595284872 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.87387033398821; hits/misses (PBA)= 5.185854616895874/0.7398821218074656; rounds (PBA)=5.931237721021611;} giant ape #4: {team=unaligned ; avg hp=55.940667976424365 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.34459724950884; hits/misses (PBA)= 6.560707269155206/0.8302554027504911; rounds (PBA)=7.644007858546169;} giant ape #11: {team=other; avg hp=-10.88958742632613 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.58978388998035; hits/misses (PBA)= 5.33516699410609/0.71237721021611; rounds (PBA)=6.0534381139489195;} giant ape #13: {team=other; avg hp=-10.930844793713163 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.34027504911592; hits/misses (PBA)= 5.245186640471513/0.7245579567779961; rounds (PBA)=5.975638506876228;} giant ape #12: {team=other; avg hp=-10.792927308447938 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.92848722986247; hits/misses (PBA)= 5.259332023575639/0.7273084479371317; rounds (PBA)=5.992927308447937;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2509; Sum of rounds: 30125; other: 0.02 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.48 ± 0.01; > Team other = winning battles: 89; perfect battles: 0; close-call battles: 89; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2420; perfect battles: 0; close-call battles: 2420; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-12.001992825827022 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.5436428856118; hits/misses (PBA)= 1.192905540055799/0.13272220007971303; rounds (PBA)=0.662813870067756;} giant ape #3: {team=unaligned ; avg hp=56.55520127540853 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.43443603029095; hits/misses (PBA)= 6.557194101235552/0.8573136707851734; rounds (PBA)=7.663611000398565;} giant ape #6: {team=unaligned ; avg hp=56.51933041052212 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.8238341968912; hits/misses (PBA)= 6.660422479075329/0.8318055001992826; rounds (PBA)=7.719011558389797;} giant ape: {team=unaligned ; avg hp=57.619768832204066 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.8234356317258; hits/misses (PBA)= 6.640095655639697/0.8170585890793145; rounds (PBA)=7.710243124750897;} giant ape #2: {team=unaligned ; avg hp=55.80829015544042 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.51574332403348; hits/misses (PBA)= 6.639298525308888/0.8150657632522917; rounds (PBA)=7.713431646074133;} giant ape #8: {team=unaligned ; avg hp=57.202471104025506 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.035472299721; hits/misses (PBA)= 6.701474691111997/0.8744519728975687; rounds (PBA)=7.819449980071742;} giant ape #12: {team=other; avg hp=-11.047429254683141 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.12116381028298; hits/misses (PBA)= 5.204862495017935/0.7034675169390195; rounds (PBA)=5.913909924272619;} giant ape #7: {team=unaligned ; avg hp=54.79473893981666 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.2479075328816; hits/misses (PBA)= 6.581108011159825/0.7987245914707055; rounds (PBA)=7.616580310880829;} giant ape #4: {team=unaligned ; avg hp=54.52291749701076 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.5699481865285; hits/misses (PBA)= 6.566361100039857/0.8178557194101236; rounds (PBA)=7.657632522917497;} giant ape #9: {team=other; avg hp=-10.410123555201276 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.02949382223994; hits/misses (PBA)= 5.2726185731367075/0.7313670785173376; rounds (PBA)=6.011956954962137;} giant ape #13: {team=other; avg hp=-11.269031486648068 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.40055799123157; hits/misses (PBA)= 5.2128337983260264/0.7317656436827421; rounds (PBA)=5.952172180151455;} giant ape #15: {team=other; avg hp=-10.473893981666002 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.97728178557195; hits/misses (PBA)= 5.2805898764447985/0.7277799920286967; rounds (PBA)=6.015942606616182;} giant ape #10: {team=other; avg hp=-10.83778397768035 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.33718612993225; hits/misses (PBA)= 5.320446392985253/0.749302510960542; rounds (PBA)=6.076524511757673;} giant ape #14: {team=other; avg hp=-10.993622957353526 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.42885611797529; hits/misses (PBA)= 5.253088880031886/0.7273814268632921; rounds (PBA)=5.987245914707055;} giant ape #11: {team=other; avg hp=-11.036269430051814 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.81028298126743; hits/misses (PBA)= 5.173774412116381/0.7285771223595058; rounds (PBA)=5.904742925468314;} giant ape #5: {team=unaligned ; avg hp=58.142686329214825 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.60781187724194; hits/misses (PBA)= 6.636907134316461/0.8509366281387006; rounds (PBA)=7.748903945795138;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4052; Sum of rounds: 17288; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4051; perfect battles: 0; close-call battles: 2105; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #6: {team=unaligned ; avg hp=140.65621915103654 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.857847976308; hits/misses (PBA)= 2.9750740375123397/0.4207798617966436; rounds (PBA)=3.811944718657453;} giant ape #12: {team=other; avg hp=-12.130552813425469 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.01924975320829; hits/misses (PBA)= 2.0597235932872655/0.49259624876604147; rounds (PBA)=2.552319842053307;} giant ape #15: {team=other; avg hp=-11.838598223099703 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.81046396841066; hits/misses (PBA)= 2.039486673247779/0.5024679170779862; rounds (PBA)=2.541954590325765;} giant ape #5: {team=unaligned ; avg hp=142.40473840078974 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.74407699901283; hits/misses (PBA)= 3.018015794669299/0.4106614017769003; rounds (PBA)=3.81071076011846;} giant ape #13: {team=other; avg hp=-11.915103652517276 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.56071076011846; hits/misses (PBA)= 2.0732971372161897/0.47433366238894376; rounds (PBA)=2.547630799605133;} giant ape: {team=unaligned ; avg hp=142.45187561697927 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.68163869693979; hits/misses (PBA)= 3.0207305034550838/0.4062191510365252; rounds (PBA)=3.7889930898321817;} giant ape #3: {team=unaligned ; avg hp=142.87981243830208 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.90227048371175; hits/misses (PBA)= 3.031589338598223/0.4299111549851925; rounds (PBA)=3.817127344521224;} frost giant: {team=neutral evil ; avg hp=-11.982971372161895 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.85192497532083; hits/misses (PBA)= 1.223593287265548/0.21964461994077; rounds (PBA)=0.721618953603159;} giant ape #10: {team=unaligned ; avg hp=141.22655478775914 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.36821322803554; hits/misses (PBA)= 2.989634748272458/0.4244817374136229; rounds (PBA)=3.820582428430405;} giant ape #4: {team=unaligned ; avg hp=141.13524185587363 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.98864758144127; hits/misses (PBA)= 2.9886475814412634/0.41954590325765057; rounds (PBA)=3.807996051332675;} giant ape #7: {team=unaligned ; avg hp=142.4965449160908 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.05577492596248; hits/misses (PBA)= 3.026406712734452/0.4133761105626851; rounds (PBA)=3.8116979269496545;} giant ape #11: {team=unaligned ; avg hp=140.7522211253702 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.321076011846; hits/misses (PBA)= 2.9930898321816386/0.4027640671273445; rounds (PBA)=3.8092300098716683;} giant ape #14: {team=other; avg hp=-12.083168805528134 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.691757156959525; hits/misses (PBA)= 2.0824284304047382/0.4792694965449161; rounds (PBA)=2.5616979269496545;} giant ape #2: {team=unaligned ; avg hp=140.13474827245804 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.43237907206318; hits/misses (PBA)= 2.9679170779861797/0.4118953603158934; rounds (PBA)=3.8018262586377096;} giant ape #8: {team=unaligned ; avg hp=142.1952122408687 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.37413622902271; hits/misses (PBA)= 2.9965449160908193/0.428923988153998; rounds (PBA)=3.8144126357354393;} giant ape #9: {team=unaligned ; avg hp=141.45681145113525 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.9812438302073; hits/misses (PBA)= 2.991609081934847/0.41683119447186573; rounds (PBA)=3.8109575518262586;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4026; Sum of rounds: 17219; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4025; perfect battles: 0; close-call battles: 2071; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #6: {team=unaligned ; avg hp=140.92001987083955 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.23894684550422; hits/misses (PBA)= 2.9843517138599105/0.4185295578738202; rounds (PBA)=3.8132141082960755;} giant ape #13: {team=other; avg hp=-12.023596621957278 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.97466467958271; hits/misses (PBA)= 2.054148037754595/0.5039741679085942; rounds (PBA)=2.558122205663189;} giant ape #15: {team=other; avg hp=-12.229756582215598 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.94858420268256; hits/misses (PBA)= 2.0876800794833583/0.49155489319423745; rounds (PBA)=2.579234972677596;} giant ape #14: {team=other; avg hp=-12.288872329855936 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.02210630899155; hits/misses (PBA)= 2.0596125186289123/0.5042225534028812; rounds (PBA)=2.5638350720317935;} giant ape #8: {team=unaligned ; avg hp=143.023348236463 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.3648782911078; hits/misses (PBA)= 3.0355191256830603/0.42598112270243416; rounds (PBA)=3.8303527074018877;} giant ape #11: {team=unaligned ; avg hp=141.39692001987083 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.90387481371089; hits/misses (PBA)= 2.9846000993541977/0.42821659215101837; rounds (PBA)=3.821907600596125;} giant ape #12: {team=other; avg hp=-12.263288623944362 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.010183805265775; hits/misses (PBA)= 2.0568802781917537/0.5188772975658221; rounds (PBA)=2.5757575757575757;} giant ape #2: {team=unaligned ; avg hp=141.1294088425236 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.89120715350224; hits/misses (PBA)= 2.992548435171386/0.42598112270243416; rounds (PBA)=3.8181818181818183;} frost giant: {team=neutral evil ; avg hp=-12.17933432687531 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.10382513661202; hits/misses (PBA)= 1.2282662692498758/0.23621460506706407; rounds (PBA)=0.73224043715847;} giant ape #10: {team=unaligned ; avg hp=141.3070044709389 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.43467461500248; hits/misses (PBA)= 2.9975161450571286/0.4202682563338301; rounds (PBA)=3.819672131147541;} giant ape #5: {team=unaligned ; avg hp=142.424739195231 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.52483854942871; hits/misses (PBA)= 3.0198708395429708/0.43616492796820666; rounds (PBA)=3.828862394436165;} giant ape: {team=unaligned ; avg hp=141.24441132637853 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.50198708395429; hits/misses (PBA)= 2.994287133631396/0.4269746646795827; rounds (PBA)=3.8238946845504223;} giant ape #4: {team=unaligned ; avg hp=141.3340784898162 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.28117237953303; hits/misses (PBA)= 3.007203179334327/0.4215101838052658; rounds (PBA)=3.8258817685047193;} giant ape #9: {team=unaligned ; avg hp=141.50422255340288 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.37878787878788; hits/misses (PBA)= 3.0024838549428714/0.42349726775956287; rounds (PBA)=3.821659215101838;} giant ape #3: {team=unaligned ; avg hp=141.79210134128166 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.1562344759066; hits/misses (PBA)= 3.0/0.4374068554396423; rounds (PBA)=3.825633383010432;} giant ape #7: {team=unaligned ; avg hp=142.1179831097864 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.68057625434675; hits/misses (PBA)= 3.0156482861400895/0.414555389965226; rounds (PBA)=3.826626924987581;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 630.86; crudely normalised: 0% > unaligned = expected rounds to survive: 37402.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5074; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #5: {team=unaligned ; avg hp=154.875224955009 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.769446110777844; hits/misses (PBA)= 0.4175164967006599/0.13997200559888023; rounds (PBA)=0.6946610677864428;} frost giant: {team=neutral evil ; avg hp=-12.320135972805438 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.390921815636872; hits/misses (PBA)= 1.1477704459108178/0.244751049790042; rounds (PBA)=0.6962607478504299;} giant ape #13: {team=unaligned ; avg hp=154.92061587682463 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.970805838832234; hits/misses (PBA)= 0.42751449710057987/0.14097180563887224; rounds (PBA)=0.7104579084183164;} giant ape #4: {team=unaligned ; avg hp=154.9358128374325 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.79004199160168; hits/misses (PBA)= 0.41311737652469505/0.13797240551889622; rounds (PBA)=0.6934613077384523;} giant ape #15: {team=unaligned ; avg hp=155.11737652469506 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.940211957608478; hits/misses (PBA)= 0.4221155768846231/0.14417116576684663; rounds (PBA)=0.6984603079384123;} giant ape #6: {team=unaligned ; avg hp=155.02359528094382 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.892221555688863; hits/misses (PBA)= 0.41971605678864227/0.14417116576684663; rounds (PBA)=0.7010597880423916;} giant ape #9: {team=unaligned ; avg hp=154.934