================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% > any = expected rounds to survive: 495.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54293; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-3.1055788842231555 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.98000399920016; hits/misses (PBA)= 5.9410117976404715/3.9598080383923215; rounds (PBA)=9.900819836032793;} assassin: {team=any non-good ; avg hp=50.01999600079984 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.10557888422315; hits/misses (PBA)= 15.187962407518496/5.021595680863827; rounds (PBA)=10.856428714257149;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% > any = expected rounds to survive: 495.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54332; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=50.07698460307938 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.14237152569486; hits/misses (PBA)= 15.16876624675065/5.065586882623475; rounds (PBA)=10.864227154569086;} archmage: {team=any ; avg hp=-3.1423715256948612 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.923015396920615; hits/misses (PBA)= 5.92621475704859/3.9952009598080385; rounds (PBA)=9.921415716856629;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 660.0; crudely normalised: 0% > unaligned = expected rounds to survive: 190.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18048; other: 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team other = winning battles: 4720; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 281; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-2.2641471705658867 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.859428114377124; hits/misses (PBA)= 2.001599680063987/3.0271945610877826; rounds (PBA)=2.5592881423715257;} animated armor: {team=other; avg hp=19.140571885622876 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.264147170565888; hits/misses (PBA)= 3.6784643071385723/1.9768046390721856; rounds (PBA)=3.538292341531694;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1871.81; crudely normalised: 0% > unaligned = expected rounds to survive: 821.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28480; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3354; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-8.516696660667867 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.046990601879624; hits/misses (PBA)= 3.9124175164967006/3.2801439712057587; rounds (PBA)=3.5962807438512296;} wolf #3: {team=chaotic evil ; avg hp=-7.229754049190162 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.267346530693861; hits/misses (PBA)= 0.4375124975004999/0.3505298940211958; rounds (PBA)=0.8412317536492702;} clay golem #4: {team=unaligned ; avg hp=89.77844431113778 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.52789442111578; hits/misses (PBA)= 7.722655468906218/1.270145970805839; rounds (PBA)=4.829034193161368;} werewolf #2: {team=chaotic evil ; avg hp=-8.634673065386922 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.089582083583284; hits/misses (PBA)= 3.9128174365126975/3.2933413317336533; rounds (PBA)=3.603079384123175;} wolf #7: {team=chaotic evil ; avg hp=-7.200959808038393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3099380123975206; hits/misses (PBA)= 0.44211157768446313/0.34273145370925817; rounds (PBA)=0.8404319136172765;} werewolf #3: {team=chaotic evil ; avg hp=-8.629274145170966 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.114577084583082; hits/misses (PBA)= 3.926014797040592/3.2729454109178167; rounds (PBA)=3.599480103979204;} wolf #9: {team=chaotic evil ; avg hp=-7.102579484103179 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1921615676864628; hits/misses (PBA)= 0.4251149770045991/0.34853029394121177; rounds (PBA)=0.8226354729054189;} wolf #4: {team=chaotic evil ; avg hp=-7.198960207958408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.121375724855029; hits/misses (PBA)= 0.4185162967406519/0.35292941411717654; rounds (PBA)=0.828634273145371;} wolf #8: {team=chaotic evil ; avg hp=-7.1039792041591685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.161767646470706; hits/misses (PBA)= 0.42491501699660067/0.3619276144771046; rounds (PBA)=0.8408318336332733;} wolf: {team=chaotic evil ; avg hp=-7.274745050989802 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1227754449110177; hits/misses (PBA)= 0.42091581683663265/0.35132973405318935; rounds (PBA)=0.8310337932413517;} werewolf #5: {team=chaotic evil ; avg hp=-8.672665466906619 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.948410317936414; hits/misses (PBA)= 3.911617676464707/3.2885422915416918; rounds (PBA)=3.6000799840031994;} clay golem #3: {team=unaligned ; avg hp=90.79724055188962 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.86922615476905; hits/misses (PBA)= 7.801039792041592/1.2885422915416918; rounds (PBA)=4.877424515096981;} wolf #10: {team=chaotic evil ; avg hp=-7.263147370525894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1779644071185764; hits/misses (PBA)= 0.4267146570685863/0.34333133373325336; rounds (PBA)=0.8258348330333933;} wolf #2: {team=chaotic evil ; avg hp=-7.255348930213957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1515696860627873; hits/misses (PBA)= 0.4221155768846231/0.34273145370925817; rounds (PBA)=0.8234353129374126;} werewolf #4: {team=chaotic evil ; avg hp=-8.619276144771046 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.393121375724856; hits/misses (PBA)= 3.9440111977604477/3.2821435712857427; rounds (PBA)=3.6130773845230952;} clay golem: {team=unaligned ; avg hp=90.05838832233553 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.7620475904819; hits/misses (PBA)= 7.736852629474106/1.2769446110777845; rounds (PBA)=4.824235152969406;} clay golem #2: {team=unaligned ; avg hp=89.0251949610078 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.999600079984; hits/misses (PBA)= 7.705858828234353/1.272145570885823; rounds (PBA)=4.8164367126574685;} wolf #5: {team=chaotic evil ; avg hp=-7.305938812237552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1167766446710656; hits/misses (PBA)= 0.4189162167566487/0.353129374125175; rounds (PBA)=0.8324335132973405;} wolf #6: {team=chaotic evil ; avg hp=-7.150769846030794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.126374725054989; hits/misses (PBA)= 0.41871625674865026/0.3473305338932214; rounds (PBA)=0.8192361527694461;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17536492701459708;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16476704659068186;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14917016596680663;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17196560687862428;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16896620675864826;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16976604679064186;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.587882423515297;} bat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41211757648470304;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wolf spider: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14625.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 58.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5068; chaotic evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=194.35592881423716 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.279744051189763; hits/misses (PBA)= 1.0657868426314736/0.054989002199560086; rounds (PBA)=1.0133973205358928;} bandit: {team=any non-lawful ; avg hp=-7.279744051189762 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6440711857628474; hits/misses (PBA)= 0.124375124975005/0.4327134573085383; rounds (PBA)=0.5570885822835433;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 25.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 9.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33552; unaligned : 0.57 ± 0.01; unassigned mercenaries: 0.43 ± 0.01; > Team unaligned = winning battles: 2851; perfect battles: 0; close-call battles: 2251; > Team unassigned mercenaries = winning battles: 2150; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat #2: {team=unaligned ; avg hp=-0.730253949210158 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0877824435112977; hits/misses (PBA)= 1.9162167566486703/1.5896820635872826; rounds (PBA)=4.025594881023795;} guyman: {team=unassigned mercenaries; avg hp=1.4801039792041593 (from 12); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.692261547690462; hits/misses (PBA)= 3.2975404919016196/2.503099380123975; rounds (PBA)=6.230553889222156;} rat #5: {team=unaligned ; avg hp=-0.7374525094981004 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.088982203559288; hits/misses (PBA)= 1.919616076784643/1.581883623275345; rounds (PBA)=4.003999200159968;} rat #4: {team=unaligned ; avg hp=-0.7448510297940412 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.119776044791042; hits/misses (PBA)= 1.9338132373525294/1.5670865826834632; rounds (PBA)=4.001399720055989;} rat #3: {team=unaligned ; avg hp=-0.7376524695060988 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0985802839432113; hits/misses (PBA)= 1.9198160367926416/1.5536892621475704; rounds (PBA)=3.998000399920016;} rat: {team=unaligned ; avg hp=-0.7420515896820636 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1247750449910017; hits/misses (PBA)= 1.9494101179764047/1.5236952609478105; rounds (PBA)=4.000199960007999;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6463.64; crudely normalised: 0% > unaligned = expected rounds to survive: 45.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7193; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.712457508498304; hits/misses (PBA)= 2.4387122575484903/0.13917216556688664; rounds (PBA)=1.431113777244551;} camel: {team=unaligned ; avg hp=-9.64887022595481 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5482903419316136; hits/misses (PBA)= 0.20095980803839233/0.6948610277944411; rounds (PBA)=0.8958208358328335;} bat: {team=unaligned ; avg hp=-16.086982603479303 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27474505098980206;} adult black dragon: {team=chaotic evil ; avg hp=194.4245150969806 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.440311937612478; hits/misses (PBA)= 1.1911617676464707/0.07378524295140972; rounds (PBA)=1.0127974405118976;} cat: {team=unaligned ; avg hp=-11.416916616676664 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.027194561087782444; hits/misses (PBA)= 0.01739652069586083/0.26354729054189163; rounds (PBA)=0.28094381123775247;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 31600.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5009; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=-16.352129574085183 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.005198960207958408; hits/misses (PBA)= 0.004599080183963208/0.40011997600479904; rounds (PBA)=0.40471905618876225;} adult black dragon: {team=chaotic evil ; avg hp=194.99480103979204 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41711657668466307;} adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.352129574085183; hits/misses (PBA)= 1.0/0.052189562087582485; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4652.31; crudely normalised: 0% > other= expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34023; chaotic evil : 0.46 ± 0.01; other: 0.54 ± 0.01; > Team chaotic evil = winning battles: 2308; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2693; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=13.709658068386323 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.82883423315337; hits/misses (PBA)= 11.771845630873825/6.344931013797241; rounds (PBA)=6.348530293941212;} adult black dragon: {team=other; avg hp=18.17116576684663 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.29034193161368; hits/misses (PBA)= 12.447710457908418/5.406518696260748; rounds (PBA)=6.315736852629474;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 98.18; crudely normalised: 0% > unaligned = expected rounds to survive: 14.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32991; other: 0.9 ± 0.0; unaligned : 0.1 ± 0.0; > Team other = winning battles: 4495; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 506; perfect battles: 0; close-call battles: 332; ------------------------------------------------- Combattants ------------------------------------------------ frog #3: {team=unaligned ; avg hp=-2.4037192561487704 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.280343931213757; hits/misses (PBA)= 1.6940611877624474/1.123375324935013; rounds (PBA)=3.6486702659468104;} druid: {team=other; avg hp=14.566086782643472 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.346730653869226; hits/misses (PBA)= 2.8024395120975805/2.78624275144971; rounds (PBA)=6.4875024995001;} frog #2: {team=unaligned ; avg hp=-2.3939212157568486 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.153569286142772; hits/misses (PBA)= 1.659268146370726/1.0897820435912817; rounds (PBA)=3.624475104979004;} frog: {team=unaligned ; avg hp=-2.5490901819636074 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.739252149570086;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 98.18; crudely normalised: 0% > unaligned = expected rounds to survive: 14.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32831; other: 0.9 ± 0.0; unaligned : 0.1 ± 0.0; > Team other = winning battles: 4482; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 519; perfect battles: 0; close-call battles: 317; ------------------------------------------------- Combattants ------------------------------------------------ frog #2: {team=unaligned ; avg hp=-2.4351129774045193 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.313337332533493; hits/misses (PBA)= 1.7078584283143372/1.1487702459508098; rounds (PBA)=3.632273545290942;} frog: {team=unaligned ; avg hp=-2.6136772645470905 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.6490701859628074;} druid: {team=other; avg hp=14.544091181763648 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.440111977604479; hits/misses (PBA)= 2.7924415116976604/2.759848030393921; rounds (PBA)=6.448510297940412;} frog #3: {team=unaligned ; avg hp=-2.3913217356528693 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1425714857028595; hits/misses (PBA)= 1.6516696660667867/1.1169766046790641; rounds (PBA)=3.597280543891222;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 127.06; crudely normalised: 0% > chaotic good = expected rounds to survive: 1150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11732; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=133.87922415516897 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.92201559688063; hits/misses (PBA)= 3.0/0.42911417716456707; rounds (PBA)=2.3459308138372323;} giant centipede #2: {team=unaligned ; avg hp=-12.98000399920016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3719256148770247; hits/misses (PBA)= 0.2871425714857029/0.35192961407718454; rounds (PBA)=0.8648270345930814;} giant centipede #3: {team=unaligned ; avg hp=-12.881823635272946 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4107178564287142; hits/misses (PBA)= 0.2969406118776245/0.35012997400519896; rounds (PBA)=0.8744251149770046;} giant centipede: {team=unaligned ; avg hp=-13.060187962407518 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.338132373525295; hits/misses (PBA)= 0.27954409118176365/0.35452909418116374; rounds (PBA)=0.8678264347130574;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 147.78; crudely normalised: 0% > other= expected rounds to survive: 311.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19230; unaligned : 0.42 ± 0.01; other: 0.58 ± 0.01; > Team unaligned = winning battles: 2090; perfect battles: 0; close-call battles: 1405; > Team other = winning battles: 2911; perfect battles: 0; close-call battles: 1854; ------------------------------------------------- Combattants ------------------------------------------------ ape #3: {team=unaligned ; avg hp=1.0721855628874226 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.19856028794241; hits/misses (PBA)= 2.693861227754449/1.2683463307338532; rounds (PBA)=2.3759248150369925;} warhorse: {team=unaligned ; avg hp=0.13917216556688664 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.644071185762847; hits/misses (PBA)= 1.366126774645071/0.519496100779844; rounds (PBA)=2.2399520095980803;} ape #2: {team=other; avg hp=2.161767646470706 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.46130773845231; hits/misses (PBA)= 2.74245150969806/1.0889822035592882; rounds (PBA)=2.3903219356128775;} ape: {team=other; avg hp=1.9956008798240352 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.32733453309338; hits/misses (PBA)= 2.7166566686662668/1.0925814837032592; rounds (PBA)=2.4003199360127976;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 31.67; crudely normalised: 0% > other= expected rounds to survive: 1954.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8697; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 327; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=other; avg hp=16.417716456708657 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.285942811437712; hits/misses (PBA)= 1.086382723455309/0.3695260947810438; rounds (PBA)=1.4249150169966007;} warhorse: {team=unaligned ; avg hp=-3.194361127774445 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4317136572685465; hits/misses (PBA)= 0.6658668266346731/0.4521095780843831; rounds (PBA)=1.1179764047190561;} ape #2: {team=other; avg hp=16.631873625274945 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.42251549690062; hits/misses (PBA)= 1.105978804239152/0.3655268946210758; rounds (PBA)=1.426514697060588;} ape #3: {team=other; avg hp=16.518696260747852 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.485902819436113; hits/misses (PBA)= 1.104379124175165/0.35692861427714456; rounds (PBA)=1.430113977204559;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1991.72; crudely normalised: 0% > unaligned = expected rounds to survive: 478.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22814; lawful evil : 0.36 ± 0.01; unaligned : 0.64 ± 0.01; > Team lawful evil = winning battles: 1785; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3216; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=2.0515896820635873 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.92841431713657; hits/misses (PBA)= 6.737052589482103/3.6530693861227754; rounds (PBA)=3.7126574685062987;} owlbear: {team=unaligned ; avg hp=11.071585682863427 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.9484103179364; hits/misses (PBA)= 5.18256348730254/2.1991601679664066; rounds (PBA)=4.21375724855029;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8391.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 786.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13637; lawful good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young gold dragon: {team=lawful good ; avg hp=161.6880623875225 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.22155568886222; hits/misses (PBA)= 5.7128574285142975/0.3179364127174565; rounds (PBA)=2.726854629074185;} wereboar: {team=neutral evil ; avg hp=-7.221555688862227 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.311937612477504; hits/misses (PBA)= 1.4957008598280344/2.2375524895020997; rounds (PBA)=1.866626674665067;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral= expected rounds to survive: 3341.5; crudely normalised: 0% > unaligned = expected rounds to survive: -67600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19980; neutral: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Charles: {team=neutral; avg hp=-16.13617276544691 (from 430); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8088382323535293; hits/misses (PBA)= 0.16336732653469307/2.9682063587282546; rounds (PBA)=3.131573685262947;} tarrasque: {team=unaligned ; avg hp=675.1911617676465 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 446.13617276544693; hits/misses (PBA)= 14.362727454509098/2.560087982403519; rounds (PBA)=3.9952009598080385;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1650.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 233.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35675; any : 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; > Team any = winning battles: 1519; perfect battles: 0; close-call battles: 1488; > Team chaotic evil = winning battles: 3482; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #6: {team=any ; avg hp=-5.777244551089782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.443311337732453; hits/misses (PBA)= 1.9634073185362928/1.6056788642271547; rounds (PBA)=3.7490501899620075;} guard #5: {team=any ; avg hp=-5.993001399720056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.412117576484704; hits/misses (PBA)= 1.9624075184963008/1.6086782643471307; rounds (PBA)=3.7510497900419915;} guard #2: {team=any ; avg hp=-6.015796840631873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.414317136572686; hits/misses (PBA)= 1.954009198160368/1.6164767046590682; rounds (PBA)=3.7534493101379725;} guard #3: {team=any ; avg hp=-5.970205958808238 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.340531893621275; hits/misses (PBA)= 1.9384123175364927/1.5858828234353128; rounds (PBA)=3.7060587882423515;} hill giant: {team=chaotic evil ; avg hp=20.264547090581882 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.3497300539892; hits/misses (PBA)= 7.841631673665267/4.993401319736053; rounds (PBA)=6.93621275744851;} guard #7: {team=any ; avg hp=-6.044191161767646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.341731653669266; hits/misses (PBA)= 1.9454109178164367/1.6240751849630073; rounds (PBA)=3.7456508698260347;} guard: {team=any ; avg hp=-5.938212357528494 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.338932213557289; hits/misses (PBA)= 1.9468106378724255/1.6094781043791242; rounds (PBA)=3.730253949210158;} guard #4: {team=any ; avg hp=-5.843631273745251 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.484903019396121; hits/misses (PBA)= 1.958608278344331/1.6160767846430715; rounds (PBA)=3.75124975004999;} guard #9: {team=any ; avg hp=-5.96120775844831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.277344531093782; hits/misses (PBA)= 1.916616676664667/1.584483103379324; rounds (PBA)=3.6984603079384124;} guard #8: {team=any ; avg hp=-5.80623875224955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.682263547290543; hits/misses (PBA)= 1.9982003599280145/1.5800839832033593; rounds (PBA)=3.762647470505899;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1875.41; crudely normalised: 0% > any chaotic = expected rounds to survive: 203.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4242; Sum of rounds: 28402; > Team neutral evil = winning battles: 4241; perfect battles: 0; close-call battles: 4234; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #7: {team=neutral evil ; avg hp=18.202970297029704 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.585808580858085; hits/misses (PBA)= 5.793257897218293/3.8543140028288545; rounds (PBA)=4.99009900990099;} thug: {team=neutral evil ; avg hp=18.70768505421971 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.87223008015087; hits/misses (PBA)= 5.842291371994342/3.917963224893918; rounds (PBA)=5.042904290429043;} wereboar: {team=neutral evil ; avg hp=77.98161244695898 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.16030174446016; hits/misses (PBA)= 8.193540782649693/4.442951438000943; rounds (PBA)=6.42008486562942;} thug #10: {team=neutral evil ; avg hp=19.05021216407355 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.84323432343234; hits/misses (PBA)= 5.8526638378123526/3.972890146157473; rounds (PBA)=5.071664309288072;} thug #4: {team=neutral evil ; avg hp=18.94271570014144 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.05586987270156; hits/misses (PBA)= 5.878123526638378/3.8644507307873646; rounds (PBA)=5.035124941065535;} thug #11: {team=neutral evil ; avg hp=18.434936350777935 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.595238095238095; hits/misses (PBA)= 5.828618576143328/3.9007543611504008; rounds (PBA)=5.039368222536539;} berserker #5: {team=any chaotic ; avg hp=-3.293729372937294 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.413248467703912; hits/misses (PBA)= 2.3783592644978784/0.9811409712399811; rounds (PBA)=3.3595002357378596;} thug #8: {team=neutral evil ; avg hp=18.385431400282886 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.0016501650165; hits/misses (PBA)= 5.860914662894861/3.8595002357378596; rounds (PBA)=5.023809523809524;} thug #5: {team=neutral evil ; avg hp=18.478312116925977 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.52263083451202; hits/misses (PBA)= 5.8041018387553045/3.938000942951438; rounds (PBA)=5.044790193305045;} thug #2: {team=neutral evil ; avg hp=18.29113625648279 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.41914191419142; hits/misses (PBA)= 5.77982083922678/3.875294672324375; rounds (PBA)=4.9983498349834985;} thug #6: {team=neutral evil ; avg hp=18.503771805752002 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.65888731730316; hits/misses (PBA)= 5.830740216878831/3.8783592644978784; rounds (PBA)=5.013672795851014;} thug #9: {team=neutral evil ; avg hp=18.336162187647336 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.670438472418674; hits/misses (PBA)= 5.790900518623291/3.8644507307873646; rounds (PBA)=4.996935407826497;} berserker #2: {team=any chaotic ; avg hp=-3.1353135313531353 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.929278642149928; hits/misses (PBA)= 2.3227251296558227/0.9962281942479962; rounds (PBA)=3.318953323903819;} thug #12: {team=neutral evil ; avg hp=18.723479490806223 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.04691183404055; hits/misses (PBA)= 5.88000942951438/3.8936822253653935; rounds (PBA)=5.056577086280057;} thug #3: {team=neutral evil ; avg hp=18.84087694483734 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.95190947666195; hits/misses (PBA)= 5.867986798679868/3.989156058462989; rounds (PBA)=5.08062234794908;} berserker #7: {team=any chaotic ; avg hp=-3.1904761904761907 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.7010843941537; hits/misses (PBA)= 2.3194247996228192/1.015087223008015; rounds (PBA)=3.3345120226308347;} berserker #4: {team=any chaotic ; avg hp=-3.2597831211692596 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.6001885902876; hits/misses (PBA)= 2.3024516737388026/1.0190947666195191; rounds (PBA)=3.3215464403583215;} berserker #3: {team=any chaotic ; avg hp=-3.232201791607732 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.233144743045735; hits/misses (PBA)= 2.362093352192362/1.01013672795851; rounds (PBA)=3.3722300801508722;} berserker #6: {team=any chaotic ; avg hp=-3.1982555398396983 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.242338519566243; hits/misses (PBA)= 2.35007072135785/1.0108439415370107; rounds (PBA)=3.360914662894861;} berserker: {team=any chaotic ; avg hp=-3.1822253653936823 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.895332390381895; hits/misses (PBA)= 2.3394625176803396/0.9851485148514851; rounds (PBA)=3.3246110325318248;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1142.86; crudely normalised: 0% > other= expected rounds to survive: 292.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49404; any non-good : 0.1 ± 0.0; other: 0.91 ± 0.0; > Team any non-good = winning battles: 475; perfect battles: 0; close-call battles: 472; > Team other = winning battles: 4526; perfect battles: 0; close-call battles: 4051; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=-4.157968406318736 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.635472905418915; hits/misses (PBA)= 5.64747050589882/3.78624275144971; rounds (PBA)=5.135172965406919;} berserker #2: {team=other; avg hp=26.33893221355729 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.073985202959406; hits/misses (PBA)= 4.580883823235353/1.925614877024595; rounds (PBA)=6.835232953409318;} thug #3: {team=any non-good ; avg hp=-4.221355728854229 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.968606278744254; hits/misses (PBA)= 5.676464707058588/3.8658268346330735; rounds (PBA)=5.146170765846831;} thug #4: {team=any non-good ; avg hp=-4.181963607278544 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.36732653469306; hits/misses (PBA)= 5.598280343931214/3.8298340331933614; rounds (PBA)=5.119776044791042;} thug #2: {team=any non-good ; avg hp=-4.072785442911417 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.04039192161568; hits/misses (PBA)= 5.700459908018396/3.9278144371125774; rounds (PBA)=5.205358928214357;} berserker #4: {team=other; avg hp=25.57608478304339 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.883423315336934; hits/misses (PBA)= 4.552689462107579/1.8992201559688062; rounds (PBA)=6.7546490701859625;} berserker #3: {team=other; avg hp=26.541891621675664 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.64727054589082; hits/misses (PBA)= 4.634873025394921/1.9284143171365726; rounds (PBA)=6.880223955208958;} thug #5: {team=any non-good ; avg hp=-4.20755848830234 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.54849030193961; hits/misses (PBA)= 5.625074985003/3.783843231353729; rounds (PBA)=5.126374725054989;} berserker: {team=other; avg hp=25.98280343931214 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.2369526094781; hits/misses (PBA)= 4.594881023795241/1.9458108378324335; rounds (PBA)=6.858028394321136;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 914.29; crudely normalised: 0% > other= expected rounds to survive: 365.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34381; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 4; perfect battles: 0; close-call battles: 4; > Team other = winning battles: 4997; perfect battles: 0; close-call battles: 2748; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=-5.22255548890222 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.451709658068385; hits/misses (PBA)= 3.757848430313937/3.5116976604679064; rounds (PBA)=3.636672665466907;} berserker #2: {team=other; avg hp=45.09438112377524 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.22275544891022; hits/misses (PBA)= 3.7304539092181566/1.25874825034993; rounds (PBA)=5.951009798040392;} berserker #4: {team=other; avg hp=45.73565286942611 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.29334133173365; hits/misses (PBA)= 3.7474505098980204/1.269146170765847; rounds (PBA)=5.938612277544491;} thug: {team=any non-good ; avg hp=-5.309738052389522 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.93641271745651; hits/misses (PBA)= 3.8222355528894223/3.5628874225154967; rounds (PBA)=3.6946610677864427;} berserker: {team=other; avg hp=45.371125774845034 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.407118576284745; hits/misses (PBA)= 3.754849030193961/1.2405518896220755; rounds (PBA)=5.949210157968406;} thug #4: {team=any non-good ; avg hp=-5.205758848230354 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.64887022595481; hits/misses (PBA)= 3.775644871025795/3.5432913417316536; rounds (PBA)=3.660867826434713;} berserker #3: {team=other; avg hp=45.53629274145171 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.083183363327336; hits/misses (PBA)= 3.7370525894821034/1.2351529694061187; rounds (PBA)=5.939612077584483;} thug #3: {team=any non-good ; avg hp=-5.268346330733853 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.225554889022195; hits/misses (PBA)= 3.7102579484103178/3.499500099980004; rounds (PBA)=3.6086782643471307;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 914.29; crudely normalised: 0% > other= expected rounds to survive: 365.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34355; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 4; perfect battles: 0; close-call battles: 4; > Team other = winning battles: 4997; perfect battles: 0; close-call battles: 2674; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=other; avg hp=45.69306138772246 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.349730053989205; hits/misses (PBA)= 3.7480503899220157/1.2521495700859828; rounds (PBA)=5.9410117976404715;} berserker: {team=other; avg hp=45.59088182363527 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.39212157568486; hits/misses (PBA)= 3.76124775044991/1.2505498900219956; rounds (PBA)=5.980603879224155;} thug #4: {team=any non-good ; avg hp=-5.2043591281743655 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.58488302339532; hits/misses (PBA)= 3.7654469106178765/3.5690861827634475; rounds (PBA)=3.669866026794641;} thug: {team=any non-good ; avg hp=-5.279344131173765 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.65126974605079; hits/misses (PBA)= 3.7826434713057386/3.4853029394121178; rounds (PBA)=3.6354729054189163;} thug #2: {team=any non-good ; avg hp=-5.240351929614077 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.09638072385523; hits/misses (PBA)= 3.6820635872825433/3.5660867826434712; rounds (PBA)=3.625274945010998;} thug #3: {team=any non-good ; avg hp=-5.199360127974405 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.63907218556289; hits/misses (PBA)= 3.7886422715456907/3.5216956608678265; rounds (PBA)=3.6580683863227352;} berserker #4: {team=other; avg hp=45.628274345130976 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.07438512297541; hits/misses (PBA)= 3.7350529894021194/1.2459508098380323; rounds (PBA)=5.9250149970006;} berserker #3: {team=other; avg hp=45.11617676464707 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.107178564287146; hits/misses (PBA)= 3.734653069386123/1.2281543691261747; rounds (PBA)=5.9434113177364525;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 914.29; crudely normalised: 0% > other= expected rounds to survive: 365.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34408; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team other = winning battles: 4998; perfect battles: 0; close-call battles: 2685; ------------------------------------------------- Combattants ------------------------------------------------ berserker #4: {team=other; avg hp=45.41411717656469 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.24015196960608; hits/misses (PBA)= 3.747250549890022/1.2489502099580083; rounds (PBA)=5.959808038392321;} berserker #2: {team=other; avg hp=45.90781843631274 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.46130773845231; hits/misses (PBA)= 3.7808438312337533/1.2667466506698661; rounds (PBA)=5.973205358928214;} thug #4: {team=any non-good ; avg hp=-5.279544091181764 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.7374525094981; hits/misses (PBA)= 3.801639672065587/3.5476904619076186; rounds (PBA)=3.6766646670665866;} berserker: {team=other; avg hp=45.4751049790042 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.21575684863027; hits/misses (PBA)= 3.7398520295940814/1.2373525294941012; rounds (PBA)=5.942011597680464;} thug #3: {team=any non-good ; avg hp=-5.174565086982604 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.27634473105379; hits/misses (PBA)= 3.7318536292741453/3.5056988602279544; rounds (PBA)=3.62127574485103;} thug #2: {team=any non-good ; avg hp=-5.163367326534693 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.74145170965807; hits/misses (PBA)= 3.781843631273745/3.5596880623875227; rounds (PBA)=3.6726654669066185;} thug: {team=any non-good ; avg hp=-5.339532093581283 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.60407918416317; hits/misses (PBA)= 3.778644271145771/3.5530893821235754; rounds (PBA)=3.6686662667466505;} berserker #3: {team=other; avg hp=44.84363127374525 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.03979204159168; hits/misses (PBA)= 3.7218556288742253/1.251749650069986; rounds (PBA)=5.939212157568487;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1600.0; crudely normalised: 0% > other= expected rounds to survive: 208.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43681; any non-good : 0.96 ± 0.0; other: 0.04 ± 0.0; > Team any non-good = winning battles: 4822; perfect battles: 0; close-call battles: 4753; > Team other = winning battles: 179; perfect battles: 0; close-call battles: 177; ------------------------------------------------- Combattants ------------------------------------------------ berserker #4: {team=other; avg hp=-2.1859628074385125 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.876424715056988; hits/misses (PBA)= 3.247750449910018/1.4973005398920216; rounds (PBA)=4.755248950209958;} berserker #3: {team=other; avg hp=-2.269746050789842 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.961007798440313; hits/misses (PBA)= 3.256748650269946/1.4779044191161768; rounds (PBA)=4.742851429714057;} thug #4: {team=any non-good ; avg hp=13.586082783443311 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.34373125374925; hits/misses (PBA)= 6.78124375124975/4.5770845830833835; rounds (PBA)=6.077184563087383;} thug #5: {team=any non-good ; avg hp=13.678464307138572 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.62987402519496; hits/misses (PBA)= 6.857228554289142/4.575884823035393; rounds (PBA)=6.118576284743051;} thug #3: {team=any non-good ; avg hp=13.866826634673066 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.28254349130174; hits/misses (PBA)= 6.946410717856429/4.5834833033393325; rounds (PBA)=6.147570485902819;} thug: {team=any non-good ; avg hp=13.603079384123175 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.365126974605076; hits/misses (PBA)= 6.798440311937613/4.4823035392921415; rounds (PBA)=6.038592281543691;} thug #6: {team=any non-good ; avg hp=13.657868426314737 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.51609678064387; hits/misses (PBA)= 6.812037592481504/4.527694461107778; rounds (PBA)=6.067786442711458;} thug #7: {team=any non-good ; avg hp=13.693261347730454 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.35612877424515; hits/misses (PBA)= 6.797640471905619/4.539292141571686; rounds (PBA)=6.076984603079384;} thug #2: {team=any non-good ; avg hp=13.689662067586482 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.50609878024395; hits/misses (PBA)= 6.836432713457309/4.499500099980004; rounds (PBA)=6.065186962607479;} berserker #2: {team=other; avg hp=-2.2175564887022596 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.26714657068586; hits/misses (PBA)= 3.2905418916216758/1.4701059788042392; rounds (PBA)=4.769246150769846;} berserker: {team=other; avg hp=-2.3263347330533892 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.12017596480704; hits/misses (PBA)= 3.267346530693861/1.4659068186362727; rounds (PBA)=4.742251549690062;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1828.57; crudely normalised: 0% > other= expected rounds to survive: 182.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34133; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 4998; perfect battles: 0; close-call battles: 4816; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ thug #6: {team=any non-good ; avg hp=19.455108978204358 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.83183363327335; hits/misses (PBA)= 6.0091981603679265/4.017596480703859; rounds (PBA)=5.366926614677064;} berserker #2: {team=other; avg hp=-2.787642471505699 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.58028394321136; hits/misses (PBA)= 2.511097780443911/1.2621475704859029; rounds (PBA)=3.7734453109378125;} thug: {team=any non-good ; avg hp=19.7876424715057 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.845230953809235; hits/misses (PBA)= 6.026394721055789/3.976604679064187; rounds (PBA)=5.370525894821036;} berserker #4: {team=other; avg hp=-2.748650269946011 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.798240351929614; hits/misses (PBA)= 2.534893021395721/1.2281543691261747; rounds (PBA)=3.7630473905218955;} berserker #3: {team=other; avg hp=-2.7066586682663467 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.334133173365327; hits/misses (PBA)= 2.5842831433713256/1.2531493701259748; rounds (PBA)=3.837632473505299;} thug #2: {team=any non-good ; avg hp=19.401919616076786 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.67266546690662; hits/misses (PBA)= 5.984603079384123/4.0437912417516495; rounds (PBA)=5.384123175364927;} thug #7: {team=any non-good ; avg hp=19.425914817036592 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.69366126774645; hits/misses (PBA)= 5.994201159768046/3.9938012397520497; rounds (PBA)=5.361527694461108;} thug #8: {team=any non-good ; avg hp=19.482103579284143 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.03259348130374; hits/misses (PBA)= 6.054389122175565/4.007798440311937; rounds (PBA)=5.375324935012998;} thug #4: {team=any non-good ; avg hp=19.683263347330534 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.71665666866627; hits/misses (PBA)= 5.998200359928014/4.057188562287543; rounds (PBA)=5.37752449510098;} thug #5: {team=any non-good ; avg hp=19.79124175164967 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.205558888222356; hits/misses (PBA)= 6.068986202759448/4.039592081583684; rounds (PBA)=5.407718456308738;} berserker: {team=other; avg hp=-2.7260547890421916 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.935212957408517; hits/misses (PBA)= 2.5528894221155767/1.2205558888222356; rounds (PBA)=3.773645270945811;} thug #3: {team=any non-good ; avg hp=19.3249350129974 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.970805838832234; hits/misses (PBA)= 6.006598680263947/4.018196360727854; rounds (PBA)=5.359528094381123;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 711.91; crudely normalised: 0% > chaotic evil = expected rounds to survive: 583.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3970; Sum of rounds: 35363; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 3968; perfect battles: 0; close-call battles: 3968; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-5.501259445843829 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9375314861460957; hits/misses (PBA)= 0.7841309823677581/0.5244332493702771; rounds (PBA)=1.3085642317380353;} acolyte: {team=any ; avg hp=-5.185390428211587 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34937027707808566; hits/misses (PBA)= 0.13526448362720403/0.07959697732997481; rounds (PBA)=0.21486146095717884;} bandit #4: {team=any ; avg hp=-4.960705289672544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9596977329974812; hits/misses (PBA)= 0.41360201511335015/0.2244332493702771; rounds (PBA)=0.6380352644836272;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.039798488664988 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.103022670025188; hits/misses (PBA)= 1.5554156171284634/2.256926952141058; rounds (PBA)=3.814609571788413;} zombie: {team=chaotic evil ; avg hp=-3.7967254408060453 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.824181360201511; hits/misses (PBA)= 0.5783375314861461/0.49042821158690175; rounds (PBA)=1.2445843828715366;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.010831234256927 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.173047858942066; hits/misses (PBA)= 1.533501259445844/2.272544080604534; rounds (PBA)=3.807556675062972;} swarm of rats #4: {team=chaotic evil ; avg hp=-3.908564231738035 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.541057934508816; hits/misses (PBA)= 1.581360201511335/2.2322418136020152; rounds (PBA)=3.81536523929471;} gladiator: {team=any ; avg hp=-6.534760705289672 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.29219143576827; hits/misses (PBA)= 19.986146095717885/4.913098236775818; rounds (PBA)=8.3;} swarm of rats #2: {team=chaotic evil ; avg hp=-3.9123425692695215 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.061460957178841; hits/misses (PBA)= 1.536272040302267/2.2790931989924434; rounds (PBA)=3.8173803526448364;} swarm of bats: {team=chaotic evil ; avg hp=-4.015617128463476 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8083123425692693; hits/misses (PBA)= 0.7020151133501259/0.53727959697733; rounds (PBA)=1.3405541561712846;} horned devil: {team=chaotic evil ; avg hp=145.3302267002519 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.7080604534005; hits/misses (PBA)= 19.51360201511335/5.559949622166247; rounds (PBA)=8.717632241813602;} bandit #2: {team=any ; avg hp=-5.069017632241813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.949874055415617; hits/misses (PBA)= 0.4168765743073048/0.22644836272040303; rounds (PBA)=0.6433249370277078;} barbed devil: {team=chaotic evil ; avg hp=73.95818639798489 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.63173803526449; hits/misses (PBA)= 14.159445843828715/10.182115869017633; rounds (PBA)=8.367002518891688;} bandit captain: {team=any ; avg hp=-6.171788413098237 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.97657430730479; hits/misses (PBA)= 10.045088161209067/2.931234256926952; rounds (PBA)=4.32544080604534;} swarm of rats: {team=chaotic evil ; avg hp=-3.9526448362720403 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.272544080604534; hits/misses (PBA)= 1.5614609571788414/2.22544080604534; rounds (PBA)=3.790176322418136;} veteran: {team=any ; avg hp=-6.175566750629723 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.578589420654913; hits/misses (PBA)= 2.344836272040302/0.45516372795969773; rounds (PBA)=2.8;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.982619647355164 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.873551637279597; hits/misses (PBA)= 0.7128463476070529/0.5312342569269521; rounds (PBA)=1.3428211586901764;} zombie #3: {team=chaotic evil ; avg hp=-3.809823677581864 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7198992443324936; hits/misses (PBA)= 0.5609571788413098/0.5005037783375315; rounds (PBA)=1.2367758186397986;} tribal warrior: {team=any ; avg hp=-4.971284634760705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.010579345088161; hits/misses (PBA)= 0.42670025188916877/0.23551637279596976; rounds (PBA)=0.6622166246851385;} veteran #2: {team=any ; avg hp=-6.092443324937028 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.569521410579345; hits/misses (PBA)= 2.3209068010075566/0.4664987405541562; rounds (PBA)=2.787405541561713;} bandit #3: {team=any ; avg hp=-5.067002518891687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9438287153652394; hits/misses (PBA)= 0.41158690176322416/0.2193954659949622; rounds (PBA)=0.6309823677581864;} awakened tree: {team=chaotic evil ; avg hp=7.691939546599496 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.972544080604536; hits/misses (PBA)= 3.896221662468514/2.7367758186397984; rounds (PBA)=6.667506297229219;} bandit: {team=any ; avg hp=-5.143576826196473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9365239294710328; hits/misses (PBA)= 0.4158690176322418/0.21914357682619648; rounds (PBA)=0.6350125944584383;} assassin: {team=any ; avg hp=-6.338790931989925 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.68211586901763; hits/misses (PBA)= 9.322670025188916/2.2914357682619646; rounds (PBA)=5.807052896725441;} swarm of bats #3: {team=chaotic evil ; avg hp=-3.972544080604534 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.882367758186398; hits/misses (PBA)= 0.7007556675062973/0.5244332493702771; rounds (PBA)=1.3335012594458437;} zombie #2: {team=chaotic evil ; avg hp=-3.795969773299748 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.640302267002519; hits/misses (PBA)= 0.5453400503778337/0.4884130982367758; rounds (PBA)=1.210831234256927;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 758.77; crudely normalised: 0% > chaotic evil = expected rounds to survive: 429.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3483; Sum of rounds: 37755; > Team any = winning battles: 167; perfect battles: 0; close-call battles: 167; > Team chaotic evil = winning battles: 3315; perfect battles: 0; close-call battles: 3315; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any ; avg hp=-5.162216480045937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8521389606660925; hits/misses (PBA)= 0.39075509618145277/0.28969279356876254; rounds (PBA)=0.6804478897502153;} veteran: {team=any ; avg hp=-6.387884008039046 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.9130060292851; hits/misses (PBA)= 2.5208153890324434/0.6069480333046224; rounds (PBA)=3.1277634223370656;} swarm of rats #5: {team=chaotic evil ; avg hp=-3.397932816537468 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.695664656904967; hits/misses (PBA)= 1.993683606086707/3.0525409130060295; rounds (PBA)=5.053689348262992;} zombie #2: {team=chaotic evil ; avg hp=-3.9655469422911285 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.364341085271318; hits/misses (PBA)= 1.1185759402813666/1.060579959804766; rounds (PBA)=2.1791559000861325;} acolyte: {team=any ; avg hp=-4.958369221935113 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26385300028710884; hits/misses (PBA)= 0.10106230261269021/0.09302325581395349; rounds (PBA)=0.1940855584266437;} swarm of bats: {team=chaotic evil ; avg hp=-4.0246913580246915 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.939707149009474; hits/misses (PBA)= 1.2672983060579959/1.113407981625036; rounds (PBA)=2.380706287683032;} shadow #2: {team=chaotic evil ; avg hp=-3.9023830031581968 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3359173126614987; hits/misses (PBA)= 0.24059718633362046/0.12919896640826872; rounds (PBA)=0.549526270456503;} assassin: {team=any ; avg hp=-6.890037324145851 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.66092449038186; hits/misses (PBA)= 10.810508182601206/2.97588285960379; rounds (PBA)=6.896066609244904;} bandit #3: {team=any ; avg hp=-5.031294860752225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8277347114556417; hits/misses (PBA)= 0.3832902670111972/0.29026701119724374; rounds (PBA)=0.673557278208441;} shadow #3: {team=chaotic evil ; avg hp=-3.8280218202698824 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1894918173987943; hits/misses (PBA)= 0.23198392190640252/0.12776342233706575; rounds (PBA)=0.5483778351995406;} priest: {team=any ; avg hp=-5.693080677576802 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.925925925925926; hits/misses (PBA)= 0.7757680160780936/0.6141257536606374; rounds (PBA)=1.389893769738731;} awakened tree: {team=chaotic evil ; avg hp=10.559000861326442 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.58082113120872; hits/misses (PBA)= 4.6586276198679295/3.2753373528567327; rounds (PBA)=7.9982773471145565;} bandit #4: {team=any ; avg hp=-5.1633649153029 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8285960378983634; hits/misses (PBA)= 0.3778351995406259/0.2882572494975596; rounds (PBA)=0.6660924490381854;} swarm of rats #3: {team=chaotic evil ; avg hp=-3.6296296296296298 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.921619293712316; hits/misses (PBA)= 2.0358886017800746/3.0436405397645707; rounds (PBA)=5.086132644272179;} veteran #2: {team=any ; avg hp=-6.4401378122308355 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.800746482917024; hits/misses (PBA)= 2.4981337927074363/0.6356589147286822; rounds (PBA)=3.1337927074361183;} swarm of rats #2: {team=chaotic evil ; avg hp=-3.38931955211025 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.781510192362905; hits/misses (PBA)= 1.9979902383003159/3.0775193798449614; rounds (PBA)=5.082687338501292;} gladiator: {team=any ; avg hp=-4.448751076658054 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.67671547516508; hits/misses (PBA)= 23.417743324720067/7.048808498420901; rounds (PBA)=10.184323858742463;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.148148148148148 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9669824863623315; hits/misses (PBA)= 1.261556129773184/1.0967556703990813; rounds (PBA)=2.358598908986506;} horned devil: {team=chaotic evil ; avg hp=106.64915302899799 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 334.4711455641688; hits/misses (PBA)= 23.819695664656905/6.814814814814815; rounds (PBA)=10.743324720068905;} zombie #3: {team=chaotic evil ; avg hp=-3.952914154464542 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.361182888314671; hits/misses (PBA)= 1.1088142405971864/1.0846971002009762; rounds (PBA)=2.1935113407981626;} bandit captain: {team=any ; avg hp=-6.739018087855297 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.31007751937985; hits/misses (PBA)= 11.375538329026702/3.635658914728682; rounds (PBA)=5.003732414585127;} bandit: {team=any ; avg hp=-5.162216480045937 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.831180017226529; hits/misses (PBA)= 0.3881711168532874/0.2876830318690784; rounds (PBA)=0.6758541487223658;} swarm of rats: {team=chaotic evil ; avg hp=-3.4677002583979326 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.078380706287682; hits/misses (PBA)= 2.020097616996842/3.065747918461097; rounds (PBA)=5.092736146999713;} swarm of rats #4: {team=chaotic evil ; avg hp=-3.4800459374102783 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.050818260120586; hits/misses (PBA)= 2.0387596899224807/3.0330175136376685; rounds (PBA)=5.079816250358886;} shadow: {team=chaotic evil ; avg hp=-3.8067757680160783 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.164800459374103; hits/misses (PBA)= 0.22796439850703418/0.13695090439276486; rounds (PBA)=0.5480907263853;} zombie: {team=chaotic evil ; avg hp=-4.007464829170256 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.306919322423198; hits/misses (PBA)= 1.0979041056560437/1.099052540913006; rounds (PBA)=2.1969566465690495;} swarm of bats #2: {team=chaotic evil ; avg hp=-4.071490094745909 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.749066896353718; hits/misses (PBA)= 1.242319839219064/1.1194372667240884; rounds (PBA)=2.3617571059431524;} tribal warrior: {team=any ; avg hp=-4.990812517944301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8722365776629342; hits/misses (PBA)= 0.3967843812805053/0.2997416020671835; rounds (PBA)=0.6965259833476888;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 718.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 332.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3220; Sum of rounds: 37668; > Team any = winning battles: 348; perfect battles: 0; close-call battles: 348; > Team chaotic evil = winning battles: 2871; perfect battles: 0; close-call battles: 2871; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-5.228260869565218 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6602484472049689; hits/misses (PBA)= 0.24409937888198757/0.2391304347826087; rounds (PBA)=0.4832298136645963;} tribal warrior: {team=any ; avg hp=-5.1248447204968945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.53944099378882; hits/misses (PBA)= 0.5366459627329192/0.3978260869565217; rounds (PBA)=0.934472049689441;} commoner #2: {team=any ; avg hp=-5.274534161490683 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2667701863354037; hits/misses (PBA)= 0.09751552795031056/0.08850931677018634; rounds (PBA)=0.18819875776397516;} veteran #2: {team=any ; avg hp=-6.557142857142857 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.07639751552795; hits/misses (PBA)= 2.8506211180124224/0.6795031055900621; rounds (PBA)=3.5301242236024843;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.0456521739130435 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.222670807453417; hits/misses (PBA)= 1.9403726708074533/2.804658385093168; rounds (PBA)=4.749068322981366;} assassin: {team=any ; avg hp=-6.55527950310559 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.68602484472049; hits/misses (PBA)= 11.540062111801243/3.762111801242236; rounds (PBA)=7.655900621118012;} horned devil: {team=chaotic evil ; avg hp=85.27049689440994 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 362.9251552795031; hits/misses (PBA)= 25.8555900621118/7.245962732919255; rounds (PBA)=11.563975155279502;} gladiator: {team=any ; avg hp=-0.2571428571428571 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.532298136646; hits/misses (PBA)= 24.23726708074534/8.696583850931678; rounds (PBA)=11.044409937888199;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.972670807453416 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.067701863354038; hits/misses (PBA)= 1.310248447204969/0.8909937888198758; rounds (PBA)=2.2012422360248447;} veteran: {team=any ; avg hp=-6.617080745341615 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.025465838509316; hits/misses (PBA)= 2.8447204968944098/0.6673913043478261; rounds (PBA)=3.512111801242236;} priest: {team=any ; avg hp=-5.855900621118012 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.690062111801242; hits/misses (PBA)= 0.9829192546583851/0.7211180124223603; rounds (PBA)=1.7040372670807453;} bandit: {team=any ; avg hp=-5.173913043478261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6329192546583853; hits/misses (PBA)= 0.5534161490683229/0.387888198757764; rounds (PBA)=0.941304347826087;} shadow #2: {team=chaotic evil ; avg hp=-3.782298136645963 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.226086956521739; hits/misses (PBA)= 0.2326086956521739/0.10403726708074534; rounds (PBA)=0.49875776397515525;} awakened tree: {team=chaotic evil ; avg hp=1.9788819875776398 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.08757763975156; hits/misses (PBA)= 4.564285714285714/3.0645962732919254; rounds (PBA)=7.659006211180124;} zombie #2: {team=chaotic evil ; avg hp=-3.8819875776397517 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.382298136645963; hits/misses (PBA)= 1.1220496894409937/0.9329192546583851; rounds (PBA)=2.054968944099379;} swarm of rats: {team=chaotic evil ; avg hp=-4.127018633540373 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.235093167701864; hits/misses (PBA)= 1.9409937888198758/2.8142857142857145; rounds (PBA)=4.756832298136646;} shadow: {team=chaotic evil ; avg hp=-3.7596273291925466 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.032608695652174; hits/misses (PBA)= 0.2127329192546584/0.10496894409937889; rounds (PBA)=0.4968944099378882;} bandit captain: {team=any ; avg hp=-7.12360248447205 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.11708074534161; hits/misses (PBA)= 12.554037267080746/4.192546583850931; rounds (PBA)=5.582298136645963;} shadow #3: {team=chaotic evil ; avg hp=-3.760869565217391 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0270186335403726; hits/misses (PBA)= 0.21055900621118012/0.11180124223602485; rounds (PBA)=0.5080745341614907;} bandit #2: {team=any ; avg hp=-5.07639751552795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5847826086956522; hits/misses (PBA)= 0.5509316770186335/0.3841614906832298; rounds (PBA)=0.9350931677018633;} zombie: {team=chaotic evil ; avg hp=-3.818944099378882 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.326708074534161; hits/misses (PBA)= 1.1118012422360248/0.9521739130434783; rounds (PBA)=2.063975155279503;} swarm of rats #4: {team=chaotic evil ; avg hp=-3.903416149068323 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.652173913043478; hits/misses (PBA)= 1.9953416149068324/2.7667701863354037; rounds (PBA)=4.763975155279503;} commoner: {team=any ; avg hp=-5.283850931677018 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25248447204968943; hits/misses (PBA)= 0.0953416149068323/0.08540372670807453; rounds (PBA)=0.18167701863354038;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.05 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.539751552795032; hits/misses (PBA)= 1.9754658385093167/2.7978260869565217; rounds (PBA)=4.775776397515528;} bandit #4: {team=any ; avg hp=-5.210869565217391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6503105590062113; hits/misses (PBA)= 0.5599378881987578/0.3832298136645963; rounds (PBA)=0.9431677018633541;} commoner #3: {team=any ; avg hp=-5.254658385093168 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2608695652173913; hits/misses (PBA)= 0.09596273291925465/0.08509316770186336; rounds (PBA)=0.18322981366459629;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.019565217391304 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.99223602484472; hits/misses (PBA)= 1.2866459627329192/0.9456521739130435; rounds (PBA)=2.2322981366459627;} swarm of bats: {team=chaotic evil ; avg hp=-3.863664596273292 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.045341614906833; hits/misses (PBA)= 1.2922360248447204/0.9487577639751553; rounds (PBA)=2.2409937888198757;} zombie #3: {team=chaotic evil ; avg hp=-3.851863354037267 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.45; hits/misses (PBA)= 1.1369565217391304/0.9208074534161491; rounds (PBA)=2.0577639751552796;} bandit #3: {team=any ; avg hp=-5.005900621118013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.688198757763975; hits/misses (PBA)= 0.5649068322981367/0.3801242236024845; rounds (PBA)=0.9450310559006211;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.116770186335404 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.405900621118013; hits/misses (PBA)= 1.9897515527950311/2.7813664596273293; rounds (PBA)=4.773913043478261;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 742.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 304.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3319; Sum of rounds: 39819; > Team any = winning battles: 1953; perfect battles: 0; close-call battles: 1953; > Team chaotic evil = winning battles: 1365; perfect battles: 0; close-call battles: 1365; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-5.83067188912323 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.227779451642061; hits/misses (PBA)= 1.1045495631214222/0.7610726122326001; rounds (PBA)=1.8656221753540223;} veteran: {team=any ; avg hp=-6.695390177764387 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.223862609219644; hits/misses (PBA)= 3.3223862609219643/0.839409460680928; rounds (PBA)=4.161795721602893;} bandit: {team=any ; avg hp=-4.686351310635733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8852063874661042; hits/misses (PBA)= 0.5986742994877975/0.38987646881590843; rounds (PBA)=0.9885507683037059;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.161795721602893 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.059355227478155; hits/misses (PBA)= 1.9276890629707744/2.639951792708647; rounds (PBA)=4.5676408556794215;} shadow: {team=chaotic evil ; avg hp=-3.7791503464899066 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5001506477854774; hits/misses (PBA)= 0.2633323290147635/0.11720397710153661; rounds (PBA)=0.4926182585115999;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.9569147333534196 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9213618559807175; hits/misses (PBA)= 1.2880385658330822/0.8936426634528473; rounds (PBA)=2.1816812292859296;} commoner: {team=any ; avg hp=-4.62006628502561 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26664658029526966; hits/misses (PBA)= 0.09852365170231997/0.08436275986742994; rounds (PBA)=0.19222657426935824;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.036155468514613 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.102139198553782; hits/misses (PBA)= 1.3166616450738173/0.8577884905091895; rounds (PBA)=2.174450135583007;} swarm of bats: {team=chaotic evil ; avg hp=-4.046399517927086 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.119011750527267; hits/misses (PBA)= 1.298583910816511/0.890328412172341; rounds (PBA)=2.188912322988852;} zombie: {team=chaotic evil ; avg hp=-3.839710756251883 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.518830973184694; hits/misses (PBA)= 1.152154263332329/0.8698403133473938; rounds (PBA)=2.021994576679723;} tribal warrior: {team=any ; avg hp=-4.747514311539621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.769207592648388; hits/misses (PBA)= 0.5959626393492016/0.39650497137692076; rounds (PBA)=0.9924676107261223;} commoner #3: {team=any ; avg hp=-4.620970171738476 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26664658029526966; hits/misses (PBA)= 0.0994275384151853/0.07893943959023803; rounds (PBA)=0.1865019584212112;} zombie #3: {team=chaotic evil ; avg hp=-3.749322084965351 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.438083760168725; hits/misses (PBA)= 1.123832479662549/0.8785778849050919; rounds (PBA)=2.0024103645676408;} bandit #3: {team=any ; avg hp=-4.608617053329316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.929496836396505; hits/misses (PBA)= 0.6098222356131365/0.3931907200964146; rounds (PBA)=1.003012955709551;} assassin: {team=any ; avg hp=5.2805061765592045 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.31364868936427; hits/misses (PBA)= 12.187707140705031/5.812292859294969; rounds (PBA)=9.059957818620067;} bandit #4: {team=any ; avg hp=-4.686953901777644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.853871648086773; hits/misses (PBA)= 0.6037963241940344/0.39198553781259415; rounds (PBA)=0.9957818620066285;} commoner #2: {team=any ; avg hp=-4.633925881289545 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26182585115998797; hits/misses (PBA)= 0.09641458270563423/0.08526664658029527; rounds (PBA)=0.19614341669177462;} acolyte: {team=any ; avg hp=-5.031937330521242 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.673094305513709; hits/misses (PBA)= 0.25338957517324495/0.2386260921964447; rounds (PBA)=0.49201566736968966;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.21060560409762 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.106056040976197; hits/misses (PBA)= 1.9307020186803254/2.6526062066887617; rounds (PBA)=4.583609520940042;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.110575474540524 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.177764386863513; hits/misses (PBA)= 1.9361253389575173/2.633925881289545; rounds (PBA)=4.570051220247063;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.11268454353721 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.089786080144622; hits/misses (PBA)= 1.9207592648388068/2.6269960831575774; rounds (PBA)=4.547755347996384;} swarm of rats: {team=chaotic evil ; avg hp=-4.196444712262729 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.010244049412474; hits/misses (PBA)= 1.9207592648388068/2.642964748418198; rounds (PBA)=4.564627899969871;} zombie #2: {team=chaotic evil ; avg hp=-3.7818620066285025 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.488098824947273; hits/misses (PBA)= 1.1449231696294064/0.8689364266345285; rounds (PBA)=2.0138595962639347;} gladiator: {team=any ; avg hp=44.37752335040675 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.42874359746912; hits/misses (PBA)= 23.147032238626092/10.790900873757156; rounds (PBA)=11.620970171738476;} horned devil: {team=chaotic evil ; avg hp=16.21060560409762 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 370.63241940343477; hits/misses (PBA)= 26.463091292557998/7.278095811991563; rounds (PBA)=11.501958421211208;} bandit captain: {team=any ; avg hp=-5.21060560409762 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.15576981018378; hits/misses (PBA)= 14.104549563121422/6.392588128954505; rounds (PBA)=6.843928894245255;} shadow #3: {team=chaotic evil ; avg hp=-3.7764386863513106 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.298885206387466; hits/misses (PBA)= 0.24615848147032238/0.11991563724013257; rounds (PBA)=0.481771617957216;} bandit #2: {team=any ; avg hp=-4.812895450436878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8996685748719493; hits/misses (PBA)= 0.6095209400421814/0.3892738776739982; rounds (PBA)=0.9987948177161796;} veteran #2: {team=any ; avg hp=-6.430852666465803 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.24555589032841; hits/misses (PBA)= 3.3284121723410665/0.8327809581199156; rounds (PBA)=4.161795721602893;} shadow #2: {team=chaotic evil ; avg hp=-3.8683338354926184 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4826755046700812; hits/misses (PBA)= 0.2594154865923471/0.1078638144019283; rounds (PBA)=0.48267550467008136;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 818.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 412.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3531; Sum of rounds: 42734; > Team any = winning battles: 1662; perfect battles: 0; close-call battles: 1662; > Team chaotic evil = winning battles: 1868; perfect battles: 0; close-call battles: 1868; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=chaotic evil ; avg hp=-3.8765222316624186 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0286037949589355; hits/misses (PBA)= 1.0334182951005382/1.0523930897762674; rounds (PBA)=2.0858113848768056;} zombie #2: {team=chaotic evil ; avg hp=-3.849334466156896 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.061172472387426; hits/misses (PBA)= 1.0407816482582837/1.0481450014160294; rounds (PBA)=2.0889266496743133;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.179835740583404 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.770036816765789; hits/misses (PBA)= 1.8507504956103087/2.8929481733220053; rounds (PBA)=4.744548286604362;} bandit #4: {team=any ; avg hp=-4.763806287170773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.292268479184367; hits/misses (PBA)= 0.4856981025205324/0.31832342112715944; rounds (PBA)=0.8040215236476919;} zombie #3: {team=chaotic evil ; avg hp=-3.907958085528179 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.097422826394789; hits/misses (PBA)= 1.0492778249787595/1.0410648541489662; rounds (PBA)=2.0903426791277258;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.018691588785047 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.64797507788162; hits/misses (PBA)= 1.2296799773435287/1.0407816482582837; rounds (PBA)=2.2704616256018126;} shadow #2: {team=chaotic evil ; avg hp=-3.8399886717643725 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.934296233361654; hits/misses (PBA)= 0.20390824129141885/0.13367318040215237; rounds (PBA)=0.5182667799490229;} noble: {team=any ; avg hp=-5.008496176720476 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8654772019258; hits/misses (PBA)= 0.1492495043896913/0.11979609175870858; rounds (PBA)=0.2704616256018125;} bandit captain: {team=any ; avg hp=-5.975077881619938 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.22061738884169; hits/misses (PBA)= 13.457660719342963/5.670348343245539; rounds (PBA)=6.381761540640046;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.237892948173322 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.545737751345229; hits/misses (PBA)= 1.8566978193146417/2.8937977909940527; rounds (PBA)=4.75106202209006;} bandit #3: {team=any ; avg hp=-4.7167941093174734 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2523364485981308; hits/misses (PBA)= 0.4837156612857547/0.3322005097706032; rounds (PBA)=0.8159161710563579;} veteran #2: {team=any ; avg hp=-6.384876805437553 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.46728971962617; hits/misses (PBA)= 3.0583404134806003/0.7802322288303597; rounds (PBA)=3.83857264231096;} tribal warrior: {team=any ; avg hp=-4.894080996884735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2282639478901163; hits/misses (PBA)= 0.4670065137354857/0.35202492211838005; rounds (PBA)=0.8190314358538657;} swarm of bats #2: {team=chaotic evil ; avg hp=-4.019258000566412 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.557349192863212; hits/misses (PBA)= 1.2030586236193712/1.0773152081563298; rounds (PBA)=2.2803738317757007;} priest: {team=any ; avg hp=-5.783064287737185 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.525346927216086; hits/misses (PBA)= 0.9272160860945907/0.7145284621920136; rounds (PBA)=1.6417445482866044;} gladiator: {team=any ; avg hp=30.871707731520814 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.42169357122629; hits/misses (PBA)= 23.414330218068535/10.746813933729822; rounds (PBA)=11.646842254318889;} bandit: {team=any ; avg hp=-4.573208722741433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2749929198527328; hits/misses (PBA)= 0.47380345511186633/0.33758142169357125; rounds (PBA)=0.8113848768054376;} shadow: {team=chaotic evil ; avg hp=-3.94279241008213 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0552251486830926; hits/misses (PBA)= 0.21155480033984708/0.11611441517983574; rounds (PBA)=0.508071367884452;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.276125743415463 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.104786179552535; hits/misses (PBA)= 1.789578023222883/2.925233644859813; rounds (PBA)=4.715094873973379;} swarm of rats: {team=chaotic evil ; avg hp=-4.230529595015576 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.295666949872558; hits/misses (PBA)= 1.8193146417445483/2.906258850184084; rounds (PBA)=4.725573491928632;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.182951005380912 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.406683659020107; hits/misses (PBA)= 1.8255451713395638/2.9136222033418293; rounds (PBA)=4.740016992353441;} swarm of bats: {team=chaotic evil ; avg hp=-4.02577173605211 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.606627017841971; hits/misses (PBA)= 1.2107051826677995/1.0552251486830926; rounds (PBA)=2.265930331350892;} shadow #3: {team=chaotic evil ; avg hp=-3.9362786745964318 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.044746530727839; hits/misses (PBA)= 0.21495327102803738/0.13027470971396204; rounds (PBA)=0.5137354856981026;} bandit #2: {team=any ; avg hp=-4.629283489096573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2871707731520816; hits/misses (PBA)= 0.48711413197394504/0.3273860096290003; rounds (PBA)=0.8145001416029454;} assassin: {team=any ; avg hp=0.5485698102520532 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.17898612291135; hits/misses (PBA)= 12.035117530444634/5.2939677145284625; rounds (PBA)=8.70404984423676;} veteran: {team=any ; avg hp=-6.507221750212405 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.695553667516286; hits/misses (PBA)= 3.0809968847352023/0.7354856981025205; rounds (PBA)=3.8167657887284054;} horned devil: {team=chaotic evil ; avg hp=26.689323137921267 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 370.5346927216086; hits/misses (PBA)= 26.416312659303312/7.585669781931464; rounds (PBA)=11.67034834324554;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 876.54; crudely normalised: 0% > chaotic evil = expected rounds to survive: 409.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3386; Sum of rounds: 42786; > Team any = winning battles: 2334; perfect battles: 0; close-call battles: 2334; > Team chaotic evil = winning battles: 1051; perfect battles: 0; close-call battles: 1051; ------------------------------------------------- Combattants ------------------------------------------------ swarm of bats #3: {team=chaotic evil ; avg hp=-3.909037212049616 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.181334908446544; hits/misses (PBA)= 1.120200826934436/1.0821027761370348; rounds (PBA)=2.2023036030714707;} zombie #2: {team=chaotic evil ; avg hp=-3.747489663319551 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6042528056704075; hits/misses (PBA)= 0.9459539279385706/1.0838747784997047; rounds (PBA)=2.029828706438275;} veteran #2: {team=any ; avg hp=-6.380094506792676 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.486709982279976; hits/misses (PBA)= 2.604548139397519/0.6529828706438275; rounds (PBA)=3.2575310100413466;} bandit #2: {team=any ; avg hp=-4.757826343768459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2424689899586534; hits/misses (PBA)= 0.47991730655640874/0.32959243945658595; rounds (PBA)=0.8095097460129946;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.072652096869462 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.497046662728884; hits/misses (PBA)= 1.702894270525694/2.8564678086237447; rounds (PBA)=4.559362079149439;} tribal warrior: {team=any ; avg hp=-4.753396337861783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.324571766095688; hits/misses (PBA)= 0.49143532191376255/0.3266391021854696; rounds (PBA)=0.8180744240992321;} zombie #3: {team=chaotic evil ; avg hp=-3.8095097460129947 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.552274069698759; hits/misses (PBA)= 0.93502658003544/1.0983461311281748; rounds (PBA)=2.033372711163615;} zombie: {team=chaotic evil ; avg hp=-3.7291789722386297 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.61193148257531; hits/misses (PBA)= 0.9474305965741288/1.087714116952156; rounds (PBA)=2.0351447135262846;} swarm of bats #2: {team=chaotic evil ; avg hp=-4.027170702894271 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.239810986414649; hits/misses (PBA)= 1.1329001772002363/1.0655640874187833; rounds (PBA)=2.1984642646190196;} veteran: {team=any ; avg hp=-6.302717070289427 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.469875959834614; hits/misses (PBA)= 2.6033668044890725/0.651801535735381; rounds (PBA)=3.255168340224454;} swarm of rats: {team=chaotic evil ; avg hp=-4.118428824571766 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.64796219728293; hits/misses (PBA)= 1.714412285883048/2.8520378027170703; rounds (PBA)=4.566450088600118;} assassin: {team=any ; avg hp=-1.376550502067336 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.30832841110455; hits/misses (PBA)= 11.168635558180744/4.809509746012995; rounds (PBA)=8.015948021264029;} horned devil: {team=chaotic evil ; avg hp=10.02333136444182 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 401.1721795629061; hits/misses (PBA)= 28.691966922622562/6.889545186060248; rounds (PBA)=12.056704075605435;} swarm of bats: {team=chaotic evil ; avg hp=-3.9350265800354403 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3248670998228; hits/misses (PBA)= 1.1438275251033667/1.04873006497342; rounds (PBA)=2.192557590076787;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.037507383343177 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.85735380980508; hits/misses (PBA)= 1.7291789722386297/2.8529238038984053; rounds (PBA)=4.58298877731837;} noble: {team=any ; avg hp=-4.968399291199055 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8830478440637921; hits/misses (PBA)= 0.15445953927938572/0.11724748966331955; rounds (PBA)=0.2752510336680449;} bandit #3: {team=any ; avg hp=-4.741287655050207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2722976963969286; hits/misses (PBA)= 0.47666863555818073/0.33284111045481396; rounds (PBA)=0.8095097460129946;} bandit captain: {team=any ; avg hp=-6.422917897223863 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.64943886591848; hits/misses (PBA)= 12.30862374483166/4.906379208505611; rounds (PBA)=5.740992321323095;} archmage: {team=any ; avg hp=18.04666272888364 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.09007678676905; hits/misses (PBA)= 6.637920850561134/3.4533372711163617; rounds (PBA)=10.172474896633195;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.091553455404608 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.488481984642647; hits/misses (PBA)= 1.699645599527466/2.8623744831659774; rounds (PBA)=4.562315416420555;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.233018310691081 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.731541642055523; hits/misses (PBA)= 1.7250443000590667/2.852333136444182; rounds (PBA)=4.577377436503249;} bandit: {team=any ; avg hp=-4.650620200826935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.29238038984052; hits/misses (PBA)= 0.487005316007088/0.3310691080921441; rounds (PBA)=0.8180744240992321;} gladiator: {team=any ; avg hp=57.31777909037212 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.81836975782636; hits/misses (PBA)= 24.12079149438866/11.782043709391612; rounds (PBA)=12.314530419373893;} bandit #4: {team=any ; avg hp=-4.846721795629061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.29060838747785; hits/misses (PBA)= 0.48405197873597167/0.3316597755463674; rounds (PBA)=0.815711754282339;} shadow #2: {team=chaotic evil ; avg hp=-3.8697578263437684 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8242764323685765; hits/misses (PBA)= 0.19078558771411694/0.12787950383933847; rounds (PBA)=0.4988186650915535;} shadow #3: {team=chaotic evil ; avg hp=-3.8874778499704665 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0549320732427643; hits/misses (PBA)= 0.21529828706438275/0.13112817483756645; rounds (PBA)=0.5265800354400473;} shadow: {team=chaotic evil ; avg hp=-3.766095688127584 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9370939161252214; hits/misses (PBA)= 0.20348493797991732/0.13349084465445954; rounds (PBA)=0.5008860011813349;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 876.54; crudely normalised: 0% > chaotic evil = expected rounds to survive: 409.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3327; Sum of rounds: 42083; > Team any = winning battles: 2292; perfect battles: 0; close-call battles: 2292; > Team chaotic evil = winning battles: 1034; perfect battles: 0; close-call battles: 1034; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #2: {team=chaotic evil ; avg hp=-4.186955214908326 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.58911932672077; hits/misses (PBA)= 1.7285843101893599/2.860234445446348; rounds (PBA)=4.588818755635708;} bandit: {team=any ; avg hp=-4.716561466786895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.241058010219417; hits/misses (PBA)= 0.48121430718364894/0.3333333333333333; rounds (PBA)=0.8145476405169823;} zombie: {team=chaotic evil ; avg hp=-3.8569281635106702 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5692816351067025; hits/misses (PBA)= 0.9266606552449654/1.1070033062819358; rounds (PBA)=2.033663961526901;} zombie #3: {team=chaotic evil ; avg hp=-3.75653742110009 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6170724376315; hits/misses (PBA)= 0.9320709347760745/1.094078749624286; rounds (PBA)=2.0261496844003606;} veteran #2: {team=any ; avg hp=-6.327923053802224 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.33784189960926; hits/misses (PBA)= 2.5930267508265703/0.648331830477908; rounds (PBA)=3.2413585813044783;} bandit #3: {team=any ; avg hp=-4.677787796813947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3630898707544334; hits/misses (PBA)= 0.4920348662458672/0.3237150586113616; rounds (PBA)=0.8157499248572287;} tribal warrior: {team=any ; avg hp=-4.7312894499549145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2365494439434928; hits/misses (PBA)= 0.47670574090772466/0.3378418996092576; rounds (PBA)=0.8145476405169823;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.965434325217914 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.283438533213105; hits/misses (PBA)= 1.136459272617974/1.0685302073940488; rounds (PBA)=2.204989480012023;} zombie #2: {team=chaotic evil ; avg hp=-3.740907724676886 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.574691914637812; hits/misses (PBA)= 0.9398857829876766/1.0712353471596032; rounds (PBA)=2.01112113014728;} bandit #4: {team=any ; avg hp=-4.753832281334535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.294559663360385; hits/misses (PBA)= 0.4845205891193267/0.32972648031259394; rounds (PBA)=0.8142470694319206;} gladiator: {team=any ; avg hp=56.24676886083559 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.04358280733396; hits/misses (PBA)= 24.136459272617973/11.828073339344755; rounds (PBA)=12.347760745416291;} swarm of bats: {team=chaotic evil ; avg hp=-3.900510970844605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.224226029455966; hits/misses (PBA)= 1.133453561767358/1.0727382025849113; rounds (PBA)=2.206492335437331;} noble: {team=any ; avg hp=-5.026450255485423 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9092275323113916; hits/misses (PBA)= 0.1532912533814247/0.11301472798316801; rounds (PBA)=0.26690712353471596;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.152690111211301 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.671776375112714; hits/misses (PBA)= 1.729185452359483/2.8310790501953713; rounds (PBA)=4.560264502554854;} veteran: {team=any ; avg hp=-6.2206191764352265 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.28824767057409; hits/misses (PBA)= 2.5876164712954615/0.6480312593928464; rounds (PBA)=3.2359483017733695;} bandit captain: {team=any ; avg hp=-6.509467989179441 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.49744514577698; hits/misses (PBA)= 12.278028253681995/4.791704238052299; rounds (PBA)=5.6928163510670275;} bandit #2: {team=any ; avg hp=-4.577697625488428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.327321911632101; hits/misses (PBA)= 0.48151487826871053/0.3240156296964232; rounds (PBA)=0.8055305079651337;} assassin: {team=any ; avg hp=-1.470093177036369 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.90351668169522; hits/misses (PBA)= 11.216711752329426/4.696723775172829; rounds (PBA)=7.977156597535317;} shadow: {team=chaotic evil ; avg hp=-3.8205590622182144 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.91824466486324; hits/misses (PBA)= 0.20288548241659152/0.12954613766155695; rounds (PBA)=0.5139765554553652;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.199278629395852 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.832281334535617; hits/misses (PBA)= 1.7415088668470093/2.840396753832281; rounds (PBA)=4.581905620679291;} archmage: {team=any ; avg hp=17.46859032161106 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.909528103396454; hits/misses (PBA)= 6.611361587015329/3.4791103095882177; rounds (PBA)=10.164712954613766;} shadow #3: {team=chaotic evil ; avg hp=-3.9495040577096483 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9579200480913737; hits/misses (PBA)= 0.20468890892696123/0.12714156898106402; rounds (PBA)=0.5121731289449954;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.01472798316802 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.397054403366397; hits/misses (PBA)= 1.689209498046288/2.8716561466786894; rounds (PBA)=4.561166215810039;} shadow #2: {team=chaotic evil ; avg hp=-3.8175533513675983 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.875864141869552; hits/misses (PBA)= 0.19296663660955815/0.12834385332131049; rounds (PBA)=0.49233543733092877;} swarm of rats: {team=chaotic evil ; avg hp=-4.089870754433424 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.613766155695822; hits/misses (PBA)= 1.725278028253682/2.83648932972648; rounds (PBA)=4.562067929065224;} swarm of bats #3: {team=chaotic evil ; avg hp=-3.9368800721370603 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.106402164111812; hits/misses (PBA)= 1.097385031559964/1.0826570483919447; rounds (PBA)=2.1800420799519085;} horned devil: {team=chaotic evil ; avg hp=9.950105199879772 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 402.9546137661557; hits/misses (PBA)= 28.81394649834686/6.800120228434024; rounds (PBA)=12.062819356777878;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 897.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 791.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45695; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 4996; ------------------------------------------------- Combattants ------------------------------------------------ noble #2: {team=any ; avg hp=-5.219156168766247 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9262147570485902; hits/misses (PBA)= 0.16216756648670266/0.12577484503099381; rounds (PBA)=0.28794241151769645;} barbed devil: {team=chaotic evil ; avg hp=49.069586082783445 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.24155168966207; hits/misses (PBA)= 14.812837432513497/9.507298540291941; rounds (PBA)=8.33873225354929;} swarm of rats #2: {team=chaotic evil ; avg hp=-3.8808238352329534 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.501699660067986; hits/misses (PBA)= 1.5920815836832634/2.461907618476305; rounds (PBA)=4.059388122375525;} bandit: {team=any ; avg hp=-5.087982403519296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3893221355728855; hits/misses (PBA)= 0.2923415316936613/0.21535692861427713; rounds (PBA)=0.5076984603079384;} swarm of rats: {team=chaotic evil ; avg hp=-3.840831833633273 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.601079784043192; hits/misses (PBA)= 1.5986802639472106/2.4393121375724856; rounds (PBA)=4.0413917216556685;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.9868026394721054 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0437912417516495; hits/misses (PBA)= 0.7364527094581084/0.8284343131373725; rounds (PBA)=1.564887022595481;} swarm of rats #3: {team=chaotic evil ; avg hp=-3.809638072385523 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.763047390521896; hits/misses (PBA)= 1.6166766646670665/2.404719056188762; rounds (PBA)=4.0249950009998;} assassin: {team=any ; avg hp=-5.97380523895221 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.02619476104779; hits/misses (PBA)= 6.40751849630074/1.8328334333133374; rounds (PBA)=4.120175964807038;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.087982403519296 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1125774845031; hits/misses (PBA)= 0.7436512697460508/0.8216356728654269; rounds (PBA)=1.5652869426114777;} swarm of rats #5: {team=chaotic evil ; avg hp=-3.790241951609678 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.62107578484303; hits/misses (PBA)= 1.6134773045390922/2.4199160167966407; rounds (PBA)=4.037792441511698;} veteran: {team=any ; avg hp=-5.883023395320936 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.189162167566487; hits/misses (PBA)= 1.2181563687262547/0.45410917816436713; rounds (PBA)=1.6722655468906218;} shadow: {team=chaotic evil ; avg hp=-4.115576884623075 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.041991601679664; hits/misses (PBA)= 0.10757848430313938/0.10637872425514897; rounds (PBA)=0.47310537892421517;} swarm of rats #4: {team=chaotic evil ; avg hp=-3.852229554089182 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.76744651069786; hits/misses (PBA)= 1.6186762647470505/2.3979204159168166; rounds (PBA)=4.020995800839832;} shadow #2: {team=chaotic evil ; avg hp=-4.087982403519296 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1051789642071586; hits/misses (PBA)= 0.11277744451109778/0.11197760447910418; rounds (PBA)=0.47170565886822635;} gladiator: {team=any ; avg hp=-6.300539892021596 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.88582283543292; hits/misses (PBA)= 19.847830433913217/5.758448310337933; rounds (PBA)=8.535892821435713;} horned devil: {team=chaotic evil ; avg hp=141.61547690461907 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.6110777844431; hits/misses (PBA)= 20.83583283343331/4.92741451709658; rounds (PBA)=8.98240351929614;} tribal warrior: {team=any ; avg hp=-5.151969606078784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5002999400119976; hits/misses (PBA)= 0.3121375724855029/0.2453509298140372; rounds (PBA)=0.5574885022995401;} bandit captain: {team=any ; avg hp=-5.846630673865227 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.094181163767246; hits/misses (PBA)= 5.665066986602679/2.2545490901819636; rounds (PBA)=2.639872025594881;} swarm of bats: {team=chaotic evil ; avg hp=-4.035192961407718 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1401719656068785; hits/misses (PBA)= 0.7494501099780044/0.8170365926814637; rounds (PBA)=1.5664867026594682;} archmage: {team=any ; avg hp=-6.087582483503299 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.79104179164167; hits/misses (PBA)= 4.468906218756249/1.3857228554289143; rounds (PBA)=5.854829034193162;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 897.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 791.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45729; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 4; perfect battles: 0; close-call battles: 4; > Team chaotic evil = winning battles: 4997; perfect battles: 0; close-call battles: 4997; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-5.78364327134573 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.3125374925015; hits/misses (PBA)= 1.2343531293741252/0.44571085782843434; rounds (PBA)=1.6800639872025596;} shadow #2: {team=chaotic evil ; avg hp=-4.135172965406919 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.011997600479904; hits/misses (PBA)= 0.10577884423115377/0.11117776444711058; rounds (PBA)=0.47030593881223753;} swarm of bats: {team=chaotic evil ; avg hp=-4.099580083983203 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1827634473105375; hits/misses (PBA)= 0.7568486302739452/0.8168366326734653; rounds (PBA)=1.5736852629474105;} swarm of rats #5: {team=chaotic evil ; avg hp=-3.928614277144571 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.575884823035393; hits/misses (PBA)= 1.5942811437712459/2.4267146570685862; rounds (PBA)=4.023595280943812;} swarm of rats #2: {team=chaotic evil ; avg hp=-3.870625874825035 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.449310137972406; hits/misses (PBA)= 1.578484303139372/2.459108178364327; rounds (PBA)=4.0421915616876625;} bandit captain: {team=any ; avg hp=-5.818036392721456 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.91161767646471; hits/misses (PBA)= 5.6236752649470105/2.279744051189762; rounds (PBA)=2.634473105378924;} swarm of rats #3: {team=chaotic evil ; avg hp=-3.8536292741451708 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.64607078584283; hits/misses (PBA)= 1.5962807438512296/2.435512897420516; rounds (PBA)=4.036192761447711;} assassin: {team=any ; avg hp=-6.039192161567686 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.93941211757649; hits/misses (PBA)= 6.406118776244751/1.8358328334333134; rounds (PBA)=4.120975804839032;} barbed devil: {team=chaotic evil ; avg hp=49.45090981803639 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.51049790041992; hits/misses (PBA)= 14.814437112577485/9.521095780843831; rounds (PBA)=8.345730853829235;} swarm of rats: {team=chaotic evil ; avg hp=-3.8554289142171565 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.606478704259148; hits/misses (PBA)= 1.600879824035193/2.4493101379724056; rounds (PBA)=4.054389122175565;} archmage: {team=any ; avg hp=-5.992001599680064 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.834433113377326; hits/misses (PBA)= 4.473305338932214/1.374125174965007; rounds (PBA)=5.847430513897221;} swarm of rats #4: {team=chaotic evil ; avg hp=-3.9106178764247153 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.742851429714058; hits/misses (PBA)= 1.6036792641471707/2.4383123375324933; rounds (PBA)=4.047190561887622;} horned devil: {team=chaotic evil ; avg hp=141.70345930813838 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.4605078984203; hits/misses (PBA)= 20.80643871225755/4.969006198760248; rounds (PBA)=8.98360327934413;} bandit: {team=any ; avg hp=-5.063987202559488 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3857228554289143; hits/misses (PBA)= 0.29214157168566285/0.21475704859028194; rounds (PBA)=0.5068986202759448;} tribal warrior: {team=any ; avg hp=-5.1441711657668465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4207158568286342; hits/misses (PBA)= 0.30193961207758446/0.23535292941411717; rounds (PBA)=0.5372925414917017;} gladiator: {team=any ; avg hp=-6.3625274945011 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.122975404919; hits/misses (PBA)= 19.844431113777244/5.768246350729854; rounds (PBA)=8.538092381523695;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.100979804039192 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.146370725854829; hits/misses (PBA)= 0.7576484703059388/0.8078384323135372; rounds (PBA)=1.5654869026194762;} shadow: {team=chaotic evil ; avg hp=-4.204959008198361 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0801839632073584; hits/misses (PBA)= 0.11257748450309939/0.10997800439912017; rounds (PBA)=0.47250549890022;} noble #2: {team=any ; avg hp=-5.278944211157769 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9262147570485902; hits/misses (PBA)= 0.15736852629474105/0.1275744851029794; rounds (PBA)=0.28494301139772044;} swarm of bats #2: {team=chaotic evil ; avg hp=-4.048390321935613 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.069586082783443; hits/misses (PBA)= 0.7368526294741051/0.8328334333133374; rounds (PBA)=1.5696860627874425;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 939.9; crudely normalised: 0% > chaotic evil = expected rounds to survive: 744.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4115; Sum of rounds: 45915; > Team any = winning battles: 131; perfect battles: 0; close-call battles: 131; > Team chaotic evil = winning battles: 3983; perfect battles: 0; close-call battles: 3983; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=-5.044714459295261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4238153098420414; hits/misses (PBA)= 0.2991494532199271/0.23645200486026732; rounds (PBA)=0.5356014580801944;} noble #2: {team=any ; avg hp=-5.245200486026731 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8622114216281895; hits/misses (PBA)= 0.14896719319562576/0.12417982989064398; rounds (PBA)=0.27314702308626976;} veteran #2: {team=any ; avg hp=-5.834750911300121 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.018955042527338; hits/misses (PBA)= 1.6432563791008505/0.545078979343864; rounds (PBA)=2.1883353584447143;} archmage: {team=any ; avg hp=-6.121263669501823 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.082381530984204; hits/misses (PBA)= 5.363061968408262/2.1020656136087483; rounds (PBA)=7.465856622114217;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.111786148238153 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.161603888213852; hits/misses (PBA)= 1.3914945321992709/2.431591737545565; rounds (PBA)=3.8240583232077765;} bandit: {team=any ; avg hp=-5.017982989064398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.26318347509113; hits/misses (PBA)= 0.2651275820170109/0.22478736330498178; rounds (PBA)=0.4899149453219927;} barbed devil: {team=chaotic evil ; avg hp=16.07071688942892 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.318347509113; hits/misses (PBA)= 15.280437424058324/10.347995139732685; rounds (PBA)=8.670230862697448;} shadow: {team=chaotic evil ; avg hp=-4.043742405832321 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8471445929526125; hits/misses (PBA)= 0.1902794653705954/0.21020656136087484; rounds (PBA)=0.5941676792223572;} bandit captain: {team=any ; avg hp=-5.97010935601458 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.244228432563794; hits/misses (PBA)= 8.343620899149453/3.229161603888214; rounds (PBA)=3.8575941676792223;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.185419198055893 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.878250303766707; hits/misses (PBA)= 1.3698663426488458/2.4544349939246657; rounds (PBA)=3.825273390036452;} shadow #3: {team=chaotic evil ; avg hp=-3.9292831105710815 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.760145808019441; hits/misses (PBA)= 0.18177399756986634/0.22600243013365734; rounds (PBA)=0.6024301336573512;} shadow #2: {team=chaotic evil ; avg hp=-3.959902794653706 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8877278250303766; hits/misses (PBA)= 0.19076549210206561/0.20753341433778857; rounds (PBA)=0.5897934386391251;} assassin: {team=any ; avg hp=-6.1778857837181045 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.025516403402186; hits/misses (PBA)= 8.336573511543135/2.690400972053463; rounds (PBA)=5.513487241798299;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.215066828675577 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.225030376670716; hits/misses (PBA)= 1.4165249088699878/2.429161603888214; rounds (PBA)=3.847630619684083;} veteran: {team=any ; avg hp=-5.7837181044957475 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.91543134872418; hits/misses (PBA)= 1.6204131227217498/0.5647630619684083; rounds (PBA)=2.185419198055893;} gladiator: {team=any ; avg hp=-5.199270959902795 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.75893074119077; hits/misses (PBA)= 22.612636695018224/8.881652490887; rounds (PBA)=10.516646415552856;} swarm of bats: {team=chaotic evil ; avg hp=-3.964763061968408 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4629404617253945; hits/misses (PBA)= 0.8055893074119077/0.9693803159173755; rounds (PBA)=1.774969623329283;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.9625759416767923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5737545565006075; hits/misses (PBA)= 0.8228432563791008/0.951397326852977; rounds (PBA)=1.7742405832320778;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.054921020656136 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5526123936816525; hits/misses (PBA)= 0.8201701093560145/0.9543134872417983; rounds (PBA)=1.774483596597813;} swarm of rats: {team=chaotic evil ; avg hp=-4.046172539489672 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.130741190765493; hits/misses (PBA)= 1.400243013365735/2.4408262454434992; rounds (PBA)=3.841555285540705;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.103523693803159 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.1591737545565; hits/misses (PBA)= 1.3825030376670717/2.443742405832321; rounds (PBA)=3.8269744835965978;} horned devil: {team=chaotic evil ; avg hp=116.79222357229648 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.32539489671933; hits/misses (PBA)= 25.22235722964763/6.45273390036452; rounds (PBA)=11.043499392466586;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 939.9; crudely normalised: 0% > chaotic evil = expected rounds to survive: 744.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4131; Sum of rounds: 45843; > Team any = winning battles: 93; perfect battles: 0; close-call battles: 93; > Team chaotic evil = winning battles: 4037; perfect battles: 0; close-call battles: 4037; ------------------------------------------------- Combattants ------------------------------------------------ swarm of bats #2: {team=chaotic evil ; avg hp=-3.945291696925684 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.60639070442992; hits/misses (PBA)= 0.8332122972645849/0.9561849431130477; rounds (PBA)=1.7893972403776326;} swarm of bats #3: {team=chaotic evil ; avg hp=-3.9840232389251997 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.502541757443718; hits/misses (PBA)= 0.8024691358024691/0.9687726942628904; rounds (PBA)=1.7712418300653594;} veteran #2: {team=any ; avg hp=-5.770031469377875 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.0; hits/misses (PBA)= 1.636165577342048/0.5507141128056161; rounds (PBA)=2.186879690147664;} archmage: {team=any ; avg hp=-6.184943113047688 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.940208182038248; hits/misses (PBA)= 5.3468893730331635/2.084483175986444; rounds (PBA)=7.431614621157105;} tribal warrior: {team=any ; avg hp=-5.0665698378116675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4473493100944081; hits/misses (PBA)= 0.30501089324618735/0.2440087145969499; rounds (PBA)=0.5490196078431373;} swarm of bats: {team=chaotic evil ; avg hp=-4.046235778261922 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4906802227063665; hits/misses (PBA)= 0.8070685064149117/0.971435487775357; rounds (PBA)=1.7785039941902687;} assassin: {team=any ; avg hp=-6.170660856935367 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.754538852578065; hits/misses (PBA)= 8.298717017671265/2.7116920842411036; rounds (PBA)=5.505446623093682;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.27039457758412 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.019365770999759; hits/misses (PBA)= 1.374001452432825/2.4497700314693778; rounds (PBA)=3.8240135560397;} bandit captain: {team=any ; avg hp=-6.009682885499879 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.994674412975066; hits/misses (PBA)= 8.309126119583636/3.2384410554345195; rounds (PBA)=3.8491890583393853;} veteran: {team=any ; avg hp=-5.938997821350762 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.867586540789155; hits/misses (PBA)= 1.6143790849673203/0.5625756475429678; rounds (PBA)=2.1769547325102883;} shadow #3: {team=chaotic evil ; avg hp=-3.9126119583635925 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.895666908738804; hits/misses (PBA)= 0.19293149358508835/0.20140401839748245; rounds (PBA)=0.5993706124425079;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.099733720648754 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.013798111837328; hits/misses (PBA)= 1.402808036794965/2.441781650931978; rounds (PBA)=3.8445896877269425;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.159767610748003 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.967562333575405; hits/misses (PBA)= 1.382716049382716/2.469862018881627; rounds (PBA)=3.853062212539337;} bandit: {team=any ; avg hp=-5.085693536673928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.261437908496732; hits/misses (PBA)= 0.2694262890341322/0.22996853062212538; rounds (PBA)=0.49939481965625754;} noble #2: {team=any ; avg hp=-5.219075284434761 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8886468167513919; hits/misses (PBA)= 0.1558944565480513/0.12611958363592352; rounds (PBA)=0.2820140401839748;} barbed devil: {team=chaotic evil ; avg hp=16.59937061244251 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.7358992979908; hits/misses (PBA)= 15.451222464294359/10.284918905833939; rounds (PBA)=8.7119341563786;} gladiator: {team=any ; avg hp=-5.681675139191479 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.8329702251271; hits/misses (PBA)= 22.56378600823045/8.772694262890342; rounds (PBA)=10.45921084483176;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.104575163398692 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.015734688937304; hits/misses (PBA)= 1.3943355119825709/2.4541273299443236; rounds (PBA)=3.848462841926894;} swarm of rats: {team=chaotic evil ; avg hp=-4.180827886710239 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.963689179375454; hits/misses (PBA)= 1.373759380295328/2.479302832244009; rounds (PBA)=3.8537884289518276;} shadow: {team=chaotic evil ; avg hp=-3.970709271362866 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8852578068264343; hits/misses (PBA)= 0.19559428709755508/0.21374969740982813; rounds (PBA)=0.597434035342532;} horned devil: {team=chaotic evil ; avg hp=118.01210360687485 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.15565238441053; hits/misses (PBA)= 25.135076252723312/6.387315419995159; rounds (PBA)=10.991527475187606;} shadow #2: {team=chaotic evil ; avg hp=-3.954006293875575 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8177196804647786; hits/misses (PBA)= 0.19002662793512468/0.22101186153473734; rounds (PBA)=0.6046961994674412;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1019.88; crudely normalised: 0% > chaotic evil = expected rounds to survive: 588.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3955; Sum of rounds: 47610; > Team any = winning battles: 3609; perfect battles: 0; close-call battles: 3609; > Team chaotic evil = winning battles: 345; perfect battles: 0; close-call battles: 345; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=chaotic evil ; avg hp=2.3292035398230087 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.43286978508218; hits/misses (PBA)= 14.718078381795197/8.123893805309734; rounds (PBA)=11.474589127686473;} assassin: {team=any ; avg hp=11.9448798988622 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.36207332490518; hits/misses (PBA)= 12.2346396965866/4.233122629582806; rounds (PBA)=8.303160556257902;} veteran #2: {team=any ; avg hp=-5.294310998735778 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.831352718078382; hits/misses (PBA)= 2.2078381795195954/0.7109987357774968; rounds (PBA)=2.9198482932996206;} tribal warrior: {team=any ; avg hp=-4.465233881163084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4707964601769912; hits/misses (PBA)= 0.3102402022756005/0.2450063211125158; rounds (PBA)=0.5552465233881163;} noble #2: {team=any ; avg hp=-5.03109987357775 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7974715549936788; hits/misses (PBA)= 0.13426042983565106/0.10973451327433628; rounds (PBA)=0.24399494310998734;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.209102402022756 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.094310998735777; hits/misses (PBA)= 1.2692793931731985/2.338811630847029; rounds (PBA)=3.6080910240202275;} veteran: {team=any ; avg hp=-5.252338811630847 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.854614412136536; hits/misses (PBA)= 2.197977243994943/0.7155499367888748; rounds (PBA)=2.913527180783818;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.007079646017699 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.602528445006321; hits/misses (PBA)= 0.8308470290771176/0.9297092288242731; rounds (PBA)=1.7605562579013907;} swarm of rats: {team=chaotic evil ; avg hp=-4.061694058154235 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.963590391908976; hits/misses (PBA)= 1.2439949431099873/2.3656131479140328; rounds (PBA)=3.60960809102402;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.995448798988622 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5109987357774965; hits/misses (PBA)= 0.818204804045512/0.9388116308470291; rounds (PBA)=1.7572692793931732;} archmage: {team=any ; avg hp=47.97597977243995 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.604551201011375; hits/misses (PBA)= 7.621744627054362/2.531226295828066; rounds (PBA)=10.273830594184577;} bandit captain: {team=any ; avg hp=-2.890518331226296 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.16814159292035; hits/misses (PBA)= 12.072566371681416/5.054108723135272; rounds (PBA)=5.7261694058154236;} bandit: {team=any ; avg hp=-4.490265486725663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3309734513274336; hits/misses (PBA)= 0.28192161820480405/0.22604298356510746; rounds (PBA)=0.5079646017699115;} swarm of bats: {team=chaotic evil ; avg hp=-3.989380530973451 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.559544879898862; hits/misses (PBA)= 0.8219974715549937/0.9319848293299621; rounds (PBA)=1.7539823008849558;} shadow #2: {team=chaotic evil ; avg hp=-3.9648546144121366 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8541087231352718; hits/misses (PBA)= 0.19216182048040456/0.21036662452591656; rounds (PBA)=0.5982300884955752;} gladiator: {team=any ; avg hp=89.41896333754741 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 296.3802781289507; hits/misses (PBA)= 27.60025284450063/6.69102402022756; rounds (PBA)=11.83944374209861;} barbed devil: {team=chaotic evil ; avg hp=-3.831352718078382 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.78558786346397; hits/misses (PBA)= 13.362073324905184/9.870796460176992; rounds (PBA)=7.7562579013906445;} shadow #3: {team=chaotic evil ; avg hp=-3.9398230088495576 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9858407079646017; hits/misses (PBA)= 0.2050568900126422/0.19873577749683943; rounds (PBA)=0.5949431099873578;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.0465233881163085 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.209860935524652; hits/misses (PBA)= 1.2761061946902654/2.3390644753476613; rounds (PBA)=3.6151706700379265;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.056890012642225 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.966118836915298; hits/misses (PBA)= 1.2422250316055625/2.3739570164348924; rounds (PBA)=3.616182048040455;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.0515802781289505 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.978255372945638; hits/misses (PBA)= 1.247787610619469/2.370670037926675; rounds (PBA)=3.618457648546144;} shadow: {team=chaotic evil ; avg hp=-4.078381795195955 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0265486725663715; hits/misses (PBA)= 0.20657395701643488/0.19924146649810368; rounds (PBA)=0.5964601769911504;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1037.7; crudely normalised: 0% > chaotic evil = expected rounds to survive: 512.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3865; Sum of rounds: 43510; > Team any = winning battles: 3723; perfect battles: 0; close-call battles: 3723; > Team chaotic evil = winning battles: 141; perfect battles: 0; close-call battles: 141; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any ; avg hp=-4.65019404915912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3697283311772315; hits/misses (PBA)= 0.29003880983182406/0.22949547218628719; rounds (PBA)=0.5195342820181112;} noble #2: {team=any ; avg hp=-4.96248382923674 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7945666235446313; hits/misses (PBA)= 0.13635187580853816/0.11642949547218628; rounds (PBA)=0.2538163001293661;} swarm of rats #2: {team=chaotic evil ; avg hp=-3.950582147477361 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.915394566623545; hits/misses (PBA)= 1.2354463130659767/2.1940491591203104; rounds (PBA)=3.429495472186287;} swarm of rats #5: {team=chaotic evil ; avg hp=-3.957567917205692 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.727554980595084; hits/misses (PBA)= 1.2243208279430788/2.215523932729625; rounds (PBA)=3.439844760672704;} shadow: {team=chaotic evil ; avg hp=-3.916946959896507 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8302716688227685; hits/misses (PBA)= 0.19172056921086675/0.15291073738680466; rounds (PBA)=0.5239327296248383;} barbed devil: {team=chaotic evil ; avg hp=-4.279430789133247 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.25743855109961; hits/misses (PBA)= 12.412936610608021/9.215265200517464; rounds (PBA)=7.211901681759379;} tribal warrior: {team=any ; avg hp=-4.653816300129366 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4489003880983182; hits/misses (PBA)= 0.311254851228978/0.23544631306597671; rounds (PBA)=0.5467011642949547;} swarm of rats #3: {team=chaotic evil ; avg hp=-3.9428201811125487 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.878137128072446; hits/misses (PBA)= 1.2326002587322122/2.1772315653298837; rounds (PBA)=3.409831824062096;} veteran: {team=any ; avg hp=-5.30633893919793 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.532470892626133; hits/misses (PBA)= 2.609314359637775/0.7901681759379042; rounds (PBA)=3.4002587322121602;} werebear: {team=chaotic evil ; avg hp=-2.0214747736093144 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.54385510996119; hits/misses (PBA)= 13.66959896507115/7.6584734799482534; rounds (PBA)=10.690815006468306;} swarm of rats #4: {team=chaotic evil ; avg hp=-3.914877102199224 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.84398447606727; hits/misses (PBA)= 1.241914618369987/2.1780077619663647; rounds (PBA)=3.419922380336352;} bandit captain: {team=any ; avg hp=0.44372574385511 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.93816300129366; hits/misses (PBA)= 13.316688227684347/5.817593790426908; rounds (PBA)=6.409055627425614;} scout: {team=any ; avg hp=-4.590685640362225 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.913842173350582; hits/misses (PBA)= 1.028719275549806/0.6561448900388098; rounds (PBA)=0.8424320827943079;} swarm of bats #3: {team=chaotic evil ; avg hp=-3.890556274256145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.403880983182407; hits/misses (PBA)= 0.8038809831824062/0.8227684346701164; rounds (PBA)=1.6266494178525226;} veteran #2: {team=any ; avg hp=-5.36843467011643 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.45045278137128; hits/misses (PBA)= 2.5785252263906857/0.8204398447606727; rounds (PBA)=3.3994825355756793;} assassin: {team=any ; avg hp=24.008538163001294 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.59560155239328; hits/misses (PBA)= 12.884864165588615/4.316946959896507; rounds (PBA)=8.70685640362225;} swarm of bats: {team=chaotic evil ; avg hp=-3.9034928848641655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320827943078913; hits/misses (PBA)= 0.7943078913324709/0.8318240620957309; rounds (PBA)=1.6261319534282017;} shadow #3: {team=chaotic evil ; avg hp=-3.9888745148771023 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9736093143596378; hits/misses (PBA)= 0.2033635187580854/0.15265200517464425; rounds (PBA)=0.5319534282018111;} shadow #2: {team=chaotic evil ; avg hp=-3.7893919793014232 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9172056921086675; hits/misses (PBA)= 0.19689521345407504/0.15291073738680466; rounds (PBA)=0.5376455368693402;} archmage: {team=any ; avg hp=65.05355756791721 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.277878395860284; hits/misses (PBA)= 7.558085381630013/2.4377749029754203; rounds (PBA)=10.123932729624839;} gladiator: {team=any ; avg hp=101.02147477360931 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.0333764553687; hits/misses (PBA)= 25.81293661060802/6.244501940491591; rounds (PBA)=11.078913324708926;} swarm of rats: {team=chaotic evil ; avg hp=-3.939974126778784 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.853816300129367; hits/misses (PBA)= 1.2359637774902976/2.179301423027167; rounds (PBA)=3.4152652005174646;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.9223803363518757 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.434152652005174; hits/misses (PBA)= 0.8067270375161708/0.8282018111254851; rounds (PBA)=1.634928848641656;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 992.35; crudely normalised: 0% > chaotic evil = expected rounds to survive: 499.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3898; Sum of rounds: 38241; > Team any = winning battles: 3896; perfect battles: 0; close-call battles: 3896; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #4: {team=chaotic evil ; avg hp=-3.9199589533093895 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.658029758850693; hits/misses (PBA)= 1.2060030785017959/2.120574653668548; rounds (PBA)=3.326577732170344;} swarm of rats #5: {team=chaotic evil ; avg hp=-3.879681888147768 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.930220625962033; hits/misses (PBA)= 1.2470497691123654/2.0962031811185224; rounds (PBA)=3.3432529502308874;} swarm of rats #3: {team=chaotic evil ; avg hp=-3.9079014879425347 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.69138019497178; hits/misses (PBA)= 1.2149820420728579/2.1187788609543357; rounds (PBA)=3.3337609030271933;} noble #2: {team=any ; avg hp=-3.961262185736275 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8771164699846075; hits/misses (PBA)= 0.155207798871216/0.12057465366854797; rounds (PBA)=0.2773217034376603;} tribal warrior: {team=any ; avg hp=-3.9581836839404825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.702924576706003; hits/misses (PBA)= 0.3586454592098512/0.280143663417137; rounds (PBA)=0.6387891226269882;} swarm of bats #3: {team=chaotic evil ; avg hp=-3.908927655207799 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.536685479733197; hits/misses (PBA)= 0.8219599794766547/0.7957927142124166; rounds (PBA)=1.6180092355053874;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.861210877373012 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.50846587993843; hits/misses (PBA)= 0.8227296049256029/0.7796305797845049; rounds (PBA)=1.6023601847101077;} bandit captain: {team=any ; avg hp=28.701898409440737 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.42662904053361; hits/misses (PBA)= 16.463314520266803/7.756798358132375; rounds (PBA)=8.203437660338635;} shadow: {team=chaotic evil ; avg hp=-3.926885582349923 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8668547973319651; hits/misses (PBA)= 0.1970241149307337/0.15110312981015905; rounds (PBA)=0.5284761416110826;} veteran: {team=any ; avg hp=-1.5982555156490508 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.703437660338636; hits/misses (PBA)= 3.374551051821447/1.1321190354027706; rounds (PBA)=4.517701385325808;} swarm of rats: {team=chaotic evil ; avg hp=-3.934581836839405 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.661877886095434; hits/misses (PBA)= 1.2211390456644433/2.1282709081580298; rounds (PBA)=3.349409953822473;} archmage: {team=any ; avg hp=96.67983581323756 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.559004617752695; hits/misses (PBA)= 6.75525910723448/2.4858902001026166; rounds (PBA)=9.367367880964597;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.010005130836326 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.69728065674705; hits/misses (PBA)= 1.2293483837865573/2.113391482811698; rounds (PBA)=3.3427398665982557;} veteran #2: {team=any ; avg hp=-1.5202668034889688 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.12827090815803; hits/misses (PBA)= 3.289379168804515/1.1280143663417137; rounds (PBA)=4.428681375064135;} shadow #3: {team=chaotic evil ; avg hp=-3.867111339148281 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9061056952283222; hits/misses (PBA)= 0.1965110312981016/0.14340687532067728; rounds (PBA)=0.5238583889173936;} bandit: {team=any ; avg hp=-3.9458696767573116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6908671113391482; hits/misses (PBA)= 0.35017957927142124/0.25115443817342226; rounds (PBA)=0.6013340174448435;} shadow #2: {team=chaotic evil ; avg hp=-3.840687532067727 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.970241149307337; hits/misses (PBA)= 0.20574653668547974/0.15289892252437148; rounds (PBA)=0.538481272447409;} swarm of bats: {team=chaotic evil ; avg hp=-3.8165726013340175 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.506157003591586; hits/misses (PBA)= 0.8173422267829656/0.7721908671113391; rounds (PBA)=1.5895330938943049;} gladiator: {team=any ; avg hp=111.76321190354028 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.49717804002051; hits/misses (PBA)= 21.71369933299128/6.188301693175988; rounds (PBA)=9.57747562852745;} barbed devil: {team=chaotic evil ; avg hp=-4.187018984094407 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.30887634684454; hits/misses (PBA)= 11.023601847101077/8.928937916880452; rounds (PBA)=6.650846587993843;} scout: {team=any ; avg hp=-3.839661364802463 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.861210877373011; hits/misses (PBA)= 1.2001026167265265/0.7491021036428938; rounds (PBA)=0.9746023601847101;} assassin: {team=any ; avg hp=66.34222678296562 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.61723961005644; hits/misses (PBA)= 13.1757311441765/4.898922524371472; rounds (PBA)=9.18753206772704;} weretiger: {team=chaotic evil ; avg hp=-4.120318111852232 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.96151872755259; hits/misses (PBA)= 9.442021549512571/8.980246280143664; rounds (PBA)=9.211390456644432;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 433.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 808.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2429; Sum of rounds: 27528; > Team any = winning battles: 35; perfect battles: 0; close-call battles: 35; > Team chaotic evil = winning battles: 2393; perfect battles: 0; close-call battles: 2393; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-3.867435158501441 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.4055166735282; hits/misses (PBA)= 1.6986414162206669/0.5331412103746398; rounds (PBA)=2.2317826265953067;} swarm of rats #4: {team=chaotic evil ; avg hp=1.9147797447509263 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.74804446274187; hits/misses (PBA)= 2.9032523672293125/4.645121449156031; rounds (PBA)=7.575545491972005;} veteran: {team=any ; avg hp=-3.7756278303828736 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.654178674351584; hits/misses (PBA)= 1.7381638534376287/0.5179086043639358; rounds (PBA)=2.2560724578015643;} noble #2: {team=any ; avg hp=-3.421984355701935 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6372993001235077; hits/misses (PBA)= 0.10951008645533142/0.09345409633594072; rounds (PBA)=0.20296418279127212;} noble: {team=any ; avg hp=-3.432688349114862 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6517085220255249; hits/misses (PBA)= 0.11198023878139152/0.07533964594483326; rounds (PBA)=0.1873198847262248;} assassin: {team=any ; avg hp=-4.170028818443804 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.618773157678056; hits/misses (PBA)= 8.397282832441334/2.424454508027995; rounds (PBA)=5.410868670234665;} dretch #8: {team=chaotic evil ; avg hp=-3.979003705228489 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.675586661177439; hits/misses (PBA)= 1.569781803211198/2.828736105393166; rounds (PBA)=2.199258954302182;} bandit: {team=any ; avg hp=-3.3441745574310415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.594483326471799; hits/misses (PBA)= 0.3285302593659942/0.2445450802799506; rounds (PBA)=0.5730753396459448;} dretch #2: {team=chaotic evil ; avg hp=-4.025524907369288 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6941128036228905; hits/misses (PBA)= 1.5747221078633182/2.7743927542198437; rounds (PBA)=2.1745574310415807;} swarm of rats #5: {team=chaotic evil ; avg hp=2.1539728283244135 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.74310415808975; hits/misses (PBA)= 3.00123507616303/4.565664882667765; rounds (PBA)=7.596953478797859;} swarm of rats #3: {team=chaotic evil ; avg hp=2.236722931247427 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.46315356113627; hits/misses (PBA)= 2.9691230959242487/4.580074104569782; rounds (PBA)=7.579250720461095;} swarm of rats #2: {team=chaotic evil ; avg hp=2.1823795800741044 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.62783038287361; hits/misses (PBA)= 2.9769452449567724/4.602717167558666; rounds (PBA)=7.606422396047757;} swarm of rats: {team=chaotic evil ; avg hp=1.9617126389460684 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.054755043227665; hits/misses (PBA)= 2.92383696994648/4.631123919308357; rounds (PBA)=7.575957184026349;} dretch: {team=chaotic evil ; avg hp=-3.9077809798270895 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5706051873198845; hits/misses (PBA)= 1.5689584191025112/2.820502264306299; rounds (PBA)=2.194730341704405;} swarm of bats #3: {team=chaotic evil ; avg hp=-3.6994648003293538 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.95471387402223; hits/misses (PBA)= 2.192260189378345/2.53684643886373; rounds (PBA)=4.730341704405105;} erinyes: {team=chaotic evil ; avg hp=145.08563194730343 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.99835323178263; hits/misses (PBA)= 22.43104158089749/9.868258542610128; rounds (PBA)=11.068340881020996;} barbed devil: {team=chaotic evil ; avg hp=76.09263071222725 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.48003293536433; hits/misses (PBA)= 18.26430629888843/12.440510498147386; rounds (PBA)=10.483326471799094;} dretch #5: {team=chaotic evil ; avg hp=-3.871140386990531 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.404281597365171; hits/misses (PBA)= 1.5364347468093866/2.779744750926307; rounds (PBA)=2.1580897488678468;} dretch #7: {team=chaotic evil ; avg hp=-3.9386578839028408 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.554137505146151; hits/misses (PBA)= 1.5611362700699876/2.746809386578839; rounds (PBA)=2.1539728283244135;} guard: {team=any ; avg hp=-3.606010703993413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6875257307533964; hits/misses (PBA)= 0.35981885549608894/0.24907369287772746; rounds (PBA)=0.6088925483738163;} dretch #4: {team=chaotic evil ; avg hp=-3.9761218608480857 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.668176204199259; hits/misses (PBA)= 1.566076574722108/2.8011527377521612; rounds (PBA)=2.183614656237135;} gladiator: {team=any ; avg hp=-3.6018937834499796 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.7142857142857; hits/misses (PBA)= 26.013997529847675/6.1749691230959245; rounds (PBA)=10.73939892960066;} bandit captain: {team=any ; avg hp=-3.9382461918484974 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.03375874845616; hits/misses (PBA)= 8.330588719637712/3.087690407575134; rounds (PBA)=3.8060930424042816;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.7826265953067106 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.421160971593249; hits/misses (PBA)= 2.2358995471387404/2.499382461918485; rounds (PBA)=4.738163853437628;} archmage: {team=any ; avg hp=-4.010292301358584 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.67846850555784; hits/misses (PBA)= 5.710168793742281/1.6430629888843145; rounds (PBA)=7.353643474680939;} shadow #2: {team=chaotic evil ; avg hp=-4.118567311650885 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8900782214903252; hits/misses (PBA)= 0.09386578839028406/0.09057225195553725; rounds (PBA)=0.4207492795389049;} swarm of bats: {team=chaotic evil ; avg hp=-3.818032111980239 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.560724578015645; hits/misses (PBA)= 2.263894606834088/2.4750926307122274; rounds (PBA)=4.740634005763689;} tribal warrior: {team=any ; avg hp=-3.580074104569782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6813503499382463; hits/misses (PBA)= 0.35899547138740223/0.2515438452037876; rounds (PBA)=0.6105393165911898;} dretch #3: {team=chaotic evil ; avg hp=-4.0629888843145325 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.861259777686291; hits/misses (PBA)= 1.6171263894606833/2.821737340469329; rounds (PBA)=2.219431864965006;} shadow: {team=chaotic evil ; avg hp=-3.881432688349115 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8666117743927543; hits/misses (PBA)= 0.0893371757925072/0.08275010292301359; rounds (PBA)=0.39604775627830385;} dretch #6: {team=chaotic evil ; avg hp=-4.00247015232606 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.419925895430218; hits/misses (PBA)= 1.5459036640592836/2.800741045697818; rounds (PBA)=2.1733223548785507;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 487.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 643.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1983; Sum of rounds: 33035; any : 0.22 ± 0.01; chaotic evil : 0.18 ± 0.01; > Team any = winning battles: 1083; perfect battles: 0; close-call battles: 1083; > Team chaotic evil = winning battles: 900; perfect battles: 0; close-call battles: 900; ------------------------------------------------- Combattants ------------------------------------------------ dretch #4: {team=chaotic evil ; avg hp=-4.070600100857287 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.155824508320726; hits/misses (PBA)= 1.2576903681290974/2.1643973777105394; rounds (PBA)=1.7110438729198185;} dretch #6: {team=chaotic evil ; avg hp=-3.939989914271306 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.297528996469995; hits/misses (PBA)= 1.291981845688351/2.171457387796268; rounds (PBA)=1.7317196167423097;} dretch #8: {team=chaotic evil ; avg hp=-3.982349974785678 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.032778618255169; hits/misses (PBA)= 1.2465960665658093/2.200706001008573; rounds (PBA)=1.723651033787191;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.235501765002521 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.16137165910237; hits/misses (PBA)= 2.074130105900151/3.5002521432173475; rounds (PBA)=5.574382249117499;} dretch #2: {team=chaotic evil ; avg hp=-4.05042864346949 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.32274331820474; hits/misses (PBA)= 1.2884518406454866/2.2143217347453352; rounds (PBA)=1.751386787695411;} swarm of rats: {team=chaotic evil ; avg hp=-4.323247604639435 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.512355017650027; hits/misses (PBA)= 2.102370146243066/3.481089258698941; rounds (PBA)=5.583963691376702;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.173474533535048 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.776096822995461; hits/misses (PBA)= 1.5925365607665154/1.9596570852244075; rounds (PBA)=3.552193645990923;} swarm of bats #2: {team=chaotic evil ; avg hp=-4.2617246596066565 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.868381240544629; hits/misses (PBA)= 1.5935451336359052/1.9692385274836106; rounds (PBA)=3.562783661119516;} noble #2: {team=any ; avg hp=-3.330811901159859 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5451336359051941; hits/misses (PBA)= 0.09984871406959153/0.08825012607160868; rounds (PBA)=0.1880988401412002;} dretch #3: {team=chaotic evil ; avg hp=-3.9006555723651033 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.02773575390822; hits/misses (PBA)= 1.2612203731719618/2.194150277357539; rounds (PBA)=1.7276853252647504;} shadow #2: {team=chaotic evil ; avg hp=-3.9374684820978314 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5143721633888049; hits/misses (PBA)= 0.05395864851235502/0.06757438224911749; rounds (PBA)=0.3166918809884014;} erinyes: {team=chaotic evil ; avg hp=39.86333837619768 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 299.4125063035804; hits/misses (PBA)= 33.9994957135653/13.720625315179023; rounds (PBA)=16.16641452344932;} bandit captain: {team=any ; avg hp=-4.011094301563288 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.17095310136158; hits/misses (PBA)= 11.613212304589007/4.35148764498235; rounds (PBA)=5.32274331820474;} guard #4: {team=any ; avg hp=-3.7155824508320725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7448310640443774; hits/misses (PBA)= 0.5774079677256682/0.36510337871911247; rounds (PBA)=0.9425113464447806;} veteran #2: {team=any ; avg hp=-4.147251638930912 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.54059505799294; hits/misses (PBA)= 2.4629349470499244/0.6944024205748865; rounds (PBA)=3.157337367624811;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.2274331820474025 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.317700453857793; hits/misses (PBA)= 2.048915784165406/3.5249621785173977; rounds (PBA)=5.573877962682804;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.154311649016641 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.291477559253657; hits/misses (PBA)= 2.060514372163389/3.503277861825517; rounds (PBA)=5.564800806858296;} guard #2: {team=any ; avg hp=-3.583963691376702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6656580937972767; hits/misses (PBA)= 0.5607665153807363/0.37771053958648515; rounds (PBA)=0.9384770549672213;} tribal warrior: {team=any ; avg hp=-3.470499243570348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6414523449319214; hits/misses (PBA)= 0.5552193645990923/0.35501765002521435; rounds (PBA)=0.9102370146243066;} veteran: {team=any ; avg hp=-3.9899142713061018 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.340393343419063; hits/misses (PBA)= 2.423096318709027/0.7302067574382249; rounds (PBA)=3.153303076147252;} berserker: {team=any ; avg hp=-3.1109430156328797 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.070095814422594; hits/misses (PBA)= 4.9208270297529/2.179021684316692; rounds (PBA)=7.101865859808371;} archmage: {team=any ; avg hp=15.418053454362077 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.21129601613717; hits/misses (PBA)= 8.382753403933433/4.137670196671709; rounds (PBA)=12.585476550680786;} dretch #5: {team=chaotic evil ; avg hp=-3.848209783156833 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.063035804336863; hits/misses (PBA)= 1.2637418053454361/2.2027231467473527; rounds (PBA)=1.7332324760463944;} swarm of bats: {team=chaotic evil ; avg hp=-4.315683308119012 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.18204740292486; hits/misses (PBA)= 1.6414523449319214/1.9273827534039334; rounds (PBA)=3.5688350983358545;} dretch: {team=chaotic evil ; avg hp=-3.9667170953101363 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.378719112455875; hits/misses (PBA)= 1.312657589510842/2.139687342410489; rounds (PBA)=1.7261724659606656;} guard: {team=any ; avg hp=-3.6364094805849723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.723651033787191; hits/misses (PBA)= 0.5809379727685325/0.35451336359051944; rounds (PBA)=0.935451336359052;} noble: {team=any ; avg hp=-3.2854261220373173 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6177508825012608; hits/misses (PBA)= 0.10489157841654059/0.08068582955118507; rounds (PBA)=0.18557740796772568;} bandit: {team=any ; avg hp=-3.476046394351992 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.719616742309632; hits/misses (PBA)= 0.5637922339889057/0.34089762985375693; rounds (PBA)=0.9046898638426626;} guard #3: {team=any ; avg hp=-3.6908724155320223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6530509329299043; hits/misses (PBA)= 0.5526979324256177/0.3857791225416036; rounds (PBA)=0.9384770549672213;} dretch #7: {team=chaotic evil ; avg hp=-4.017145738779627 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1467473524962175; hits/misses (PBA)= 1.264246091780131/2.1971759959657087; rounds (PBA)=1.7307110438729199;} shadow: {team=chaotic evil ; avg hp=-3.880988401412002 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6192637418053455; hits/misses (PBA)= 0.061522945032778616/0.06303580433686334; rounds (PBA)=0.3101361573373676;} barbed devil: {team=chaotic evil ; avg hp=1.7650025214321734 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.69894099848713; hits/misses (PBA)= 18.19314170448815/12.026222894604135; rounds (PBA)=10.117498739283914;} gladiator: {team=any ; avg hp=43.231971759959656 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 351.9581442259203; hits/misses (PBA)= 32.575390821986886/15.290468986384266; rounds (PBA)=16.232476046394353;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.265254664649521 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.04336863338376; hits/misses (PBA)= 2.0211800302571863/3.5259707513867875; rounds (PBA)=5.547150781643974;} assassin: {team=any ; avg hp=1.0564800806858297 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.3676248108926; hits/misses (PBA)= 13.707513867876955/5.645486636409481; rounds (PBA)=9.694402420574887;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 542.47; crudely normalised: 0% > chaotic evil = expected rounds to survive: 404.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2623; Sum of rounds: 22690; > Team any = winning battles: 2622; perfect battles: 0; close-call battles: 2622; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #2: {team=chaotic evil ; avg hp=-4.0972169271826155 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.929470072436143; hits/misses (PBA)= 1.714067861227602/3.307281738467404; rounds (PBA)=5.0213495996950055;} swarm of bats: {team=chaotic evil ; avg hp=-3.995806328631338 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.421273351124666; hits/misses (PBA)= 1.5257338924895159/1.86923370186809; rounds (PBA)=3.3949675943576056;} guard #3: {team=any ; avg hp=-3.4578726648875335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.338924895158216; hits/misses (PBA)= 0.7087304613038505/0.4548227220739611; rounds (PBA)=1.1635531833778117;} veteran #2: {team=any ; avg hp=2.7136866183759056 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.208539839878004; hits/misses (PBA)= 3.8860083873427373/1.2100648112847885; rounds (PBA)=5.115516584064049;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.154403354937095 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.069004956157071; hits/misses (PBA)= 1.7445672893633244/3.2775447960350745; rounds (PBA)=5.0221120853983985;} berserker: {team=any ; avg hp=60.9451010293557 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.73008006099886; hits/misses (PBA)= 5.593213877239802/2.4872283644681663; rounds (PBA)=8.163171940526116;} guard: {team=any ; avg hp=-3.5398398780022875 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.341212352268395; hits/misses (PBA)= 0.7094929470072436/0.4437666793747617; rounds (PBA)=1.1532596263820054;} dretch #6: {team=chaotic evil ; avg hp=-3.8810522302706825 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.028974456728936; hits/misses (PBA)= 1.2649637819290889/2.1166603126191386; rounds (PBA)=1.6908120472741137;} swarm of rats: {team=chaotic evil ; avg hp=-4.027068242470453 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.699199390011437; hits/misses (PBA)= 1.7113991612657262/3.3271063667556233; rounds (PBA)=5.03850552802135;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.109797941288601 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.676706061761342; hits/misses (PBA)= 1.55165840640488/1.8394967594357605; rounds (PBA)=3.3911551658406407;} tribal warrior: {team=any ; avg hp=-3.200533739992375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3553183377811666; hits/misses (PBA)= 0.6980556614563477/0.4144109797941289; rounds (PBA)=1.1124666412504765;} dretch #7: {team=chaotic evil ; avg hp=-3.8753335874952346 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.262295081967213; hits/misses (PBA)= 1.2977506671749905/2.0937857415173466; rounds (PBA)=1.6957682043461686;} bandit captain: {team=any ; avg hp=41.623713305375524 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.38734273732368; hits/misses (PBA)= 15.878764773160503/7.002668699961876; rounds (PBA)=7.766298131910027;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.160121997712543 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.144872283644682; hits/misses (PBA)= 1.7617232176896682/3.2775447960350745; rounds (PBA)=5.039268013724743;} guard #4: {team=any ; avg hp=-3.4872283644681663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2432329393823864; hits/misses (PBA)= 0.6774685474647351/0.4674037361799466; rounds (PBA)=1.1448722836446816;} dretch #8: {team=chaotic evil ; avg hp=-3.939763629431948 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.156690812047274; hits/misses (PBA)= 1.2889820815859703/2.072817384674037; rounds (PBA)=1.6808997331300037;} dretch: {team=chaotic evil ; avg hp=-3.9309950438429277 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.996950057186428; hits/misses (PBA)= 1.260007624857034/2.0895920701486848; rounds (PBA)=1.6747998475028594;} dretch #3: {team=chaotic evil ; avg hp=-3.948150972169272 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.142203583682806; hits/misses (PBA)= 1.2893633244376668/2.0785360274494855; rounds (PBA)=1.6843309187952726;} bandit: {team=any ; avg hp=-3.3518871521158977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.356462066336256; hits/misses (PBA)= 0.708349218452154/0.4109797941288601; rounds (PBA)=1.119329012581014;} dretch #4: {team=chaotic evil ; avg hp=-3.9370949294700726 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.352268394967594; hits/misses (PBA)= 1.3221502096835684/2.025924513915364; rounds (PBA)=1.6740373617994662;} guard #2: {team=any ; avg hp=-3.4879908501715593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2596263820053375; hits/misses (PBA)= 0.6965306900495616/0.4418604651162791; rounds (PBA)=1.1383911551658406;} dretch #2: {team=chaotic evil ; avg hp=-3.816240945482272 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.166603126191384; hits/misses (PBA)= 1.2977506671749905/2.0701486847121617; rounds (PBA)=1.6839496759435761;} shadow #2: {team=chaotic evil ; avg hp=-3.8234845596645064 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5341212352268395; hits/misses (PBA)= 0.05604269919939001/0.06061761341974838; rounds (PBA)=0.30499428135722456;} archmage: {team=any ; avg hp=98.88143347312239 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.90888295844453; hits/misses (PBA)= 5.9889439573008/2.1109416698436902; rounds (PBA)=8.198627525733892;} gladiator: {team=any ; avg hp=111.95730080060999 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.25467022493328; hits/misses (PBA)= 19.359893252001523/5.050324056423942; rounds (PBA)=8.372093023255815;} swarm of bats #2: {team=chaotic evil ; avg hp=-4.134959969500572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.72855508959207; hits/misses (PBA)= 1.5650019062142584/1.8200533739992375; rounds (PBA)=3.385055280213496;} noble #2: {team=any ; avg hp=-3.3156690812047276 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6908120472741136; hits/misses (PBA)= 0.11780404117422798/0.08844834159359512; rounds (PBA)=0.2062523827678231;} shadow: {team=chaotic evil ; avg hp=-3.913076629813191 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5013343499809378; hits/misses (PBA)= 0.04994281357224552/0.0621425848265345; rounds (PBA)=0.2943194815097217;} dretch #5: {team=chaotic evil ; avg hp=-3.857796416317194 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.158978269157453; hits/misses (PBA)= 1.2863133816240946/2.0892108272969883; rounds (PBA)=1.6877621044605413;} barbed devil: {team=chaotic evil ; avg hp=-4.291650781547846 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.42279832253145; hits/misses (PBA)= 13.166603126191385/10.880289744567289; rounds (PBA)=8.015630956919559;} assassin: {team=any ; avg hp=76.77659168890584 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.60160121997713; hits/misses (PBA)= 11.940526115135341/4.154403354937095; rounds (PBA)=8.183759054517727;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.042699199390012 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.829203202439954; hits/misses (PBA)= 1.720548989706443/3.32748760960732; rounds (PBA)=5.048036599313763;} veteran: {team=any ; avg hp=2.8265345024780784 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.368661837590544; hits/misses (PBA)= 3.9176515440335495/1.1833778116660312; rounds (PBA)=5.119329012581014;} noble: {team=any ; avg hp=-3.3381624094548226 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.726267632481891; hits/misses (PBA)= 0.11780404117422798/0.09264201296225696; rounds (PBA)=0.21044605413648493;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 513.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 689.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2611; Sum of rounds: 22812; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2610; perfect battles: 0; close-call battles: 2610; ------------------------------------------------- Combattants ------------------------------------------------ swarm of bats #2: {team=chaotic evil ; avg hp=-3.7725009574875528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.57296055151283; hits/misses (PBA)= 1.9310608962083493/2.043661432401379; rounds (PBA)=3.9770202987361163;} gladiator: {team=any ; avg hp=-10.960934507851398 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.041363462275; hits/misses (PBA)= 20.1846036001532/4.135963232477978; rounds (PBA)=8.106855610877059;} swarm of rats #2: {team=chaotic evil ; avg hp=4.380314055917273 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.78437380314056; hits/misses (PBA)= 2.5132133282267333/3.860206817311375; rounds (PBA)=6.399463806970509;} tribal warrior: {team=any ; avg hp=-6.109919571045577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2359249329758715; hits/misses (PBA)= 0.4649559555725776/0.3040980467253926; rounds (PBA)=0.7690540022979702;} shadow: {team=chaotic evil ; avg hp=-3.897740329375718 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5461509000382995; hits/misses (PBA)= 0.05630026809651475/0.060513213328226734; rounds (PBA)=0.30831099195710454;} assassin: {team=any ; avg hp=-9.942550746840292 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.70088088854845; hits/misses (PBA)= 8.156644963615474/2.1643048640367675; rounds (PBA)=5.16047491382612;} swarm of bats: {team=chaotic evil ; avg hp=-3.7770968977403294 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.420145538108004; hits/misses (PBA)= 1.8981233243967828/2.07698199923401; rounds (PBA)=3.9754883186518577;} veteran #2: {team=any ; avg hp=-9.678667177326695 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.680582152432018; hits/misses (PBA)= 1.7403293757181157/0.517426273458445; rounds (PBA)=2.257755649176561;} swarm of rats #3: {team=chaotic evil ; avg hp=4.466104940635772 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.669858291842207; hits/misses (PBA)= 2.499425507468403/3.868632707774799; rounds (PBA)=6.392952891612409;} dretch: {team=chaotic evil ; avg hp=-4.021447721179625 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.389122941401761; hits/misses (PBA)= 1.3186518575258521/2.2665645346610495; rounds (PBA)=1.7927996936039832;} guard #3: {team=any ; avg hp=-7.000382995021065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.296055151283033; hits/misses (PBA)= 0.4829567215626197/0.2914592110302566; rounds (PBA)=0.7744159325928763;} bandit captain: {team=any ; avg hp=-10.308693986978168 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.22213711221754; hits/misses (PBA)= 7.398314821907316/2.7081577939486787; rounds (PBA)=3.3688242052853314;} swarm of rats #4: {team=chaotic evil ; avg hp=4.827652240520873 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.121792416698582; hits/misses (PBA)= 2.5461509000382994/3.85331290693221; rounds (PBA)=6.428188433550364;} swarm of rats: {team=chaotic evil ; avg hp=4.320183837610111 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.091152815013405; hits/misses (PBA)= 2.563768671007277/3.8395250861738797; rounds (PBA)=6.4258904634239755;} guard: {team=any ; avg hp=-7.077364994255075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1815396399846803; hits/misses (PBA)= 0.4641899655304481/0.32860972807353506; rounds (PBA)=0.7927996936039832;} dretch #8: {team=chaotic evil ; avg hp=-3.848716966679433 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.578705476828802; hits/misses (PBA)= 1.3527384144006127/2.2497127537342014; rounds (PBA)=1.8012255840674072;} dretch #6: {team=chaotic evil ; avg hp=-4.075067024128686 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.373037150517043; hits/misses (PBA)= 1.3297587131367292/2.301800076599004; rounds (PBA)=1.8157793948678667;} guard #4: {team=any ; avg hp=-7.3711221754117195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2497127537342014; hits/misses (PBA)= 0.46801991574109536/0.3182688625047874; rounds (PBA)=0.7862887782458828;} noble: {team=any ; avg hp=-7.538873994638069 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5411719647644581; hits/misses (PBA)= 0.09345078513979319/0.07047108387590961; rounds (PBA)=0.1639218690157028;} barbed devil: {team=chaotic evil ; avg hp=92.18039065492148 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.53159708923783; hits/misses (PBA)= 14.475296821141326/9.60283416315588; rounds (PBA)=8.211413251627729;} noble #2: {team=any ; avg hp=-7.620834929145921 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5564917656070472; hits/misses (PBA)= 0.09574875526618154/0.07047108387590961; rounds (PBA)=0.16621983914209115;} dretch #4: {team=chaotic evil ; avg hp=-3.931443891229414 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.380314055917273; hits/misses (PBA)= 1.3251627728839526/2.2420528533129067; rounds (PBA)=1.7836078130984296;} nalfeshnee: {team=chaotic evil ; avg hp=182.97012638835696 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 447.4163155878974; hits/misses (PBA)= 19.94331673688242/4.819992340099579; rounds (PBA)=8.626579854461893;} dretch #5: {team=chaotic evil ; avg hp=-4.027192646495595 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.397165836844121; hits/misses (PBA)= 1.330141708157794/2.2983531214094217; rounds (PBA)=1.8142474147836078;} swarm of bats #3: {team=chaotic evil ; avg hp=-3.76254308693987 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.554959785522788; hits/misses (PBA)= 1.9172730754500191/2.057066258138644; rounds (PBA)=3.9766373037150515;} dretch #7: {team=chaotic evil ; avg hp=-4.0651091535810036 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.404059747223286; hits/misses (PBA)= 1.353887399463807/2.2776713902719266; rounds (PBA)=1.8157793948678667;} archmage: {team=any ; avg hp=-9.471466870930678 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.02029873611643; hits/misses (PBA)= 4.95787054768288/1.3764841057066257; rounds (PBA)=6.334354653389506;} swarm of rats #5: {team=chaotic evil ; avg hp=4.56644963615473 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.815779394867867; hits/misses (PBA)= 2.515894293374186/3.840291076216009; rounds (PBA)=6.379931060896208;} dretch #2: {team=chaotic evil ; avg hp=-4.159708923783991 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.522788203753351; hits/misses (PBA)= 1.348142474147836/2.252776713902719; rounds (PBA)=1.8004595940252777;} bandit: {team=any ; avg hp=-6.413634622749904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.151283033320567; hits/misses (PBA)= 0.45576407506702415/0.30371505170432783; rounds (PBA)=0.759479126771352;} guard #2: {team=any ; avg hp=-7.0248946763692075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1945614707008807; hits/misses (PBA)= 0.46610494063577174/0.31941784756798164; rounds (PBA)=0.7855227882037533;} dretch #3: {team=chaotic evil ; avg hp=-3.9444657219456145 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.455381080045959; hits/misses (PBA)= 1.3485254691689008/2.2623515894293376; rounds (PBA)=1.805438529299119;} shadow #2: {team=chaotic evil ; avg hp=-3.927613941018767 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.609728073535044; hits/misses (PBA)= 0.06281118345461509/0.06127920337035619; rounds (PBA)=0.31558789735733433;} berserker: {team=any ; avg hp=-10.41401761777097 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.45614707008809; hits/misses (PBA)= 3.078130984297204/1.1275373420145538; rounds (PBA)=4.205668326311758;} veteran: {team=any ; avg hp=-9.804289544235925 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.81846036001532; hits/misses (PBA)= 1.763692072003064/0.504787437763309; rounds (PBA)=2.2684795097663732;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 604.11; crudely normalised: 0% > chaotic evil = expected rounds to survive: 405.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3834; Sum of rounds: 26673; > Team any = winning battles: 3833; perfect battles: 0; close-call battles: 3833; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch: {team=chaotic evil ; avg hp=-3.911058946270214 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.663797600417319; hits/misses (PBA)= 1.3941053729786124/2.1577986437141368; rounds (PBA)=1.7759520083463745;} dretch #5: {team=chaotic evil ; avg hp=-3.9989567031820554 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.696922274387063; hits/misses (PBA)= 1.39358372456964/2.1765779864371413; rounds (PBA)=1.7850808555033908;} veteran: {team=any ; avg hp=12.326291079812206 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.22587376108503; hits/misses (PBA)= 3.7548252477829944/1.2389149713093375; rounds (PBA)=5.026343244653104;} swarm of rats: {team=chaotic evil ; avg hp=-4.027647365675534 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.57981220657277; hits/misses (PBA)= 1.31377151799687/2.4204486176317164; rounds (PBA)=3.7342201356285862;} dretch #4: {team=chaotic evil ; avg hp=-3.9102764736567552 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.436880542514345; hits/misses (PBA)= 1.3500260824204486/2.20396452790819; rounds (PBA)=1.7769953051643192;} bandit: {team=any ; avg hp=-3.325247782994262 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.887323943661972; hits/misses (PBA)= 0.6108502869066249/0.40871152842983827; rounds (PBA)=1.0195618153364632;} guard #2: {team=any ; avg hp=-3.5198226395409495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.077203964527908; hits/misses (PBA)= 0.6541471048513302/0.4126238914971309; rounds (PBA)=1.066770996348461;} dretch #8: {team=chaotic evil ; avg hp=-4.02112676056338 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.656494522691705; hits/misses (PBA)= 1.380281690140845/2.183098591549296; rounds (PBA)=1.7816901408450705;} noble #2: {team=any ; avg hp=-3.298382889932186 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8025560772039645; hits/misses (PBA)= 0.13719353155972874/0.11163275952008346; rounds (PBA)=0.25039123630672927;} veteran #2: {team=any ; avg hp=13.764997391757955 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.37297861241523; hits/misses (PBA)= 3.7728221178925403/1.2681272822117893; rounds (PBA)=5.080855503390715;} berserker: {team=any ; avg hp=66.5735524256651 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.123630672926446; hits/misses (PBA)= 4.448356807511737/2.030777256129369; rounds (PBA)=6.5565988523735;} gladiator: {team=any ; avg hp=111.97078768909755 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.23865414710485; hits/misses (PBA)= 15.264475743348983/4.07433489827856; rounds (PBA)=6.668231611893583;} bandit captain: {team=any ; avg hp=59.540427751695354 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.9264475743349; hits/misses (PBA)= 13.094418362023996/5.954094940010433; rounds (PBA)=6.50678142931664;} assassin: {team=any ; avg hp=77.9660928534168 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.237089201877936; hits/misses (PBA)= 9.400104329681794/3.3575899843505477; rounds (PBA)=6.501564945226917;} dretch #6: {team=chaotic evil ; avg hp=-3.9780907668231613 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.63093375065206; hits/misses (PBA)= 1.362284820031299/2.171361502347418; rounds (PBA)=1.7668231611893583;} barbed devil: {team=chaotic evil ; avg hp=-4.199008868022952 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.87845592070944; hits/misses (PBA)= 10.13223787167449/8.881064162754303; rounds (PBA)=6.337767344809598;} tribal warrior: {team=any ; avg hp=-3.263693270735524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9624413145539905; hits/misses (PBA)= 0.6165884194053208/0.39723526343244653; rounds (PBA)=1.0138236828377674;} guard: {team=any ; avg hp=-3.5396452790818986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.101982263954095; hits/misses (PBA)= 0.647887323943662/0.4081898800208659; rounds (PBA)=1.0560772039645279;} archmage: {team=any ; avg hp=98.97417840375587 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.954616588419405; hits/misses (PBA)= 4.715701617110068/1.6961398017736047; rounds (PBA)=6.5036515388628064;} noble: {team=any ; avg hp=-3.3085550339071466 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8888888888888888; hits/misses (PBA)= 0.1507563901930099/0.10850286906624934; rounds (PBA)=0.26264997391757955;} dretch #3: {team=chaotic evil ; avg hp=-3.976264997391758 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5362545644235786; hits/misses (PBA)= 1.363849765258216/2.173448095983307; rounds (PBA)=1.7686489306207616;} dretch #2: {team=chaotic evil ; avg hp=-3.979134063641106 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.641627543035994; hits/misses (PBA)= 1.3774126238914972/2.1948356807511735; rounds (PBA)=1.7861241523213354;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.094418362023996 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.562336984872196; hits/misses (PBA)= 1.3286384976525822/2.418883672404799; rounds (PBA)=3.7477829942618675;} shadow #2: {team=chaotic evil ; avg hp=-3.947052686489306 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6687532603025561; hits/misses (PBA)= 0.06755346896191966/0.061293688054251436; rounds (PBA)=0.32785602503912364;} dretch #7: {team=chaotic evil ; avg hp=-3.936619718309859 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.591549295774648; hits/misses (PBA)= 1.3672404799165363/2.193531559728743; rounds (PBA)=1.7803860198226396;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.072509128847157 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.493740219092333; hits/misses (PBA)= 1.3054251434533124/2.445487741262389; rounds (PBA)=3.7509128847157016;} swarm of rats #3: {team=chaotic evil ; avg hp=-3.9634846113719355 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.333594157537819; hits/misses (PBA)= 1.2960354720918101/2.45565988523735; rounds (PBA)=3.7516953573291603;} shadow: {team=chaotic evil ; avg hp=-3.8688054251434534 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6324986958789776; hits/misses (PBA)= 0.06729264475743349/0.05920709441836203; rounds (PBA)=0.32420448617631714;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 413.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 121.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22114; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 5001; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.1931613677264545 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6946610677864428; hits/misses (PBA)= 0.254749050189962/0.17256548690261947; rounds (PBA)=0.49350129974005197;} zombie: {team=chaotic evil ; avg hp=-3.900619876024795 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.941611677664467; hits/misses (PBA)= 1.856628674265147/1.6684663067386523; rounds (PBA)=3.5250949810037993;} veteran: {team=any ; avg hp=56.73065386922615 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.400919816036794; hits/misses (PBA)= 3.3519296140771844/0.6304739052189562; rounds (PBA)=4.066586682663467;} veteran #2: {team=any ; avg hp=56.54189162167567 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.560687862427514; hits/misses (PBA)= 3.3669266146770647/0.6142771445710857; rounds (PBA)=4.069186162767447;} dretch: {team=chaotic evil ; avg hp=-3.8498300339932015 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.707058588282344; hits/misses (PBA)= 1.6596680663867227/1.4125174965007; rounds (PBA)=1.5360927814437113;} commoner #4: {team=any ; avg hp=-2.1325734853029394 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6958608278344331; hits/misses (PBA)= 0.25414917016596683/0.17956408718256348; rounds (PBA)=0.5016996600679864;} commoner #3: {team=any ; avg hp=-2.1979604079184165 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7110577884423115; hits/misses (PBA)= 0.2625474905018996/0.16876624675064986; rounds (PBA)=0.4927014597080584;} guard: {team=any ; avg hp=1.9784043191361729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.387922415516897; hits/misses (PBA)= 1.7568486302739452/0.8382323535292941; rounds (PBA)=2.630473905218956;} bandit #2: {team=any ; avg hp=2.0477904419116175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9538092381523695; hits/misses (PBA)= 1.680863827234553/0.7908418316336733; rounds (PBA)=2.5022995400919816;} commoner #8: {team=any ; avg hp=-2.1891621675664865 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6886622675464907; hits/misses (PBA)= 0.2565486902619476/0.17156568686262746; rounds (PBA)=0.5010997800439912;} zombie #2: {team=chaotic evil ; avg hp=-3.905218956208758 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.98240351929614; hits/misses (PBA)= 1.8550289942011597/1.6802639472105578; rounds (PBA)=3.5352929414117176;} dretch #3: {team=chaotic evil ; avg hp=-3.8958208358328332 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.559888022395521; hits/misses (PBA)= 1.6412717456508699/1.402119576084783; rounds (PBA)=1.5216956608678265;} dretch #8: {team=chaotic evil ; avg hp=-3.84623075384923 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.678664267146571; hits/misses (PBA)= 1.654869026194761/1.4161167766446712; rounds (PBA)=1.535492901419716;} guard #2: {team=any ; avg hp=2.073385322935413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.418516296740652; hits/misses (PBA)= 1.7880423915216956/0.8328334333133374; rounds (PBA)=2.6520695860827836;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.3639272145571; hits/misses (PBA)= 10.299140171965607/1.3985202959408118; rounds (PBA)=4.150769846030794;} assassin: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.42211557688462; hits/misses (PBA)= 6.476904619076185/1.2087582483503299; rounds (PBA)=3.9872025594881024;} dretch #6: {team=chaotic evil ; avg hp=-3.7928414317136574 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7184563087382525; hits/misses (PBA)= 1.678864227154569/1.3585282943411319; rounds (PBA)=1.5186962607478505;} commoner #7: {team=any ; avg hp=-2.181363727254549 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7190561887622475; hits/misses (PBA)= 0.2595480903819236/0.16576684663067387; rounds (PBA)=0.48990201959608076;} dretch #7: {team=chaotic evil ; avg hp=-3.852629474105179 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.588282343531294; hits/misses (PBA)= 1.6488702259548091/1.4257148570285942; rounds (PBA)=1.5372925414917016;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.222755448910219; hits/misses (PBA)= 3.2823435312937415/0.5830833833233353; rounds (PBA)=3.956608678264347;} commoner #2: {team=any ; avg hp=-2.133973205358928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7254549090181963; hits/misses (PBA)= 0.26514697060587883/0.1757648470305939; rounds (PBA)=0.50749850029994;} commoner #5: {team=any ; avg hp=-2.107778444311138 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6892621475704859; hits/misses (PBA)= 0.2553489302139572/0.17636472705458908; rounds (PBA)=0.4989002199560088;} dretch #5: {team=chaotic evil ; avg hp=-3.803639272145571 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.562087582483503; hits/misses (PBA)= 1.650269946010798/1.4207158568286342; rounds (PBA)=1.535492901419716;} commoner #6: {team=any ; avg hp=-2.1271745650869827 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7198560287942412; hits/misses (PBA)= 0.26494701059788045/0.17076584683063387; rounds (PBA)=0.5038992201559688;} dretch #4: {team=chaotic evil ; avg hp=-3.889622075584883 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.550489902019596; hits/misses (PBA)= 1.6340731853629273/1.4101179764047191; rounds (PBA)=1.5220955808838232;} dretch #2: {team=chaotic evil ; avg hp=-3.8420315936812637 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.560887822435513; hits/misses (PBA)= 1.6404719056188761/1.410517896420716; rounds (PBA)=1.525494901019796;} zombie #3: {team=chaotic evil ; avg hp=-3.863627274545091 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.99500099980004; hits/misses (PBA)= 1.864627074585083/1.6714657068586283; rounds (PBA)=3.536092781443711;} bandit: {team=any ; avg hp=2.0461907618476305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.06758648270346; hits/misses (PBA)= 1.6826634673065386/0.8018396320735853; rounds (PBA)=2.5120975804839034;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 240.79; crudely normalised: 0% > chaotic evil = expected rounds to survive: 117.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4124; Sum of rounds: 30808; > Team any = winning battles: 4123; perfect battles: 0; close-call battles: 4123; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.17725509214355 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6745877788554802; hits/misses (PBA)= 0.24757516973811833/0.16464597478176526; rounds (PBA)=0.4764791464597478;} zombie #3: {team=chaotic evil ; avg hp=-2.8862754607177497 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.320562560620756; hits/misses (PBA)= 2.9643549951503396/3.137002909796314; rounds (PBA)=6.101357904946654;} guard #2: {team=any ; avg hp=-0.1345780795344326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.086323957322987; hits/misses (PBA)= 2.330019398642095/1.1183317167798255; rounds (PBA)=3.478419010669253;} commoner #5: {team=any ; avg hp=-2.193016488845781 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6508244422890398; hits/misses (PBA)= 0.24224054316197866/0.16682832201745879; rounds (PBA)=0.4772065955383123;} archmage: {team=any ; avg hp=98.97599418040737 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.118574199806012; hits/misses (PBA)= 5.852085354025219/1.0184287099903007; rounds (PBA)=7.042919495635306;} assassin: {team=any ; avg hp=77.97453928225025 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.2436954413191; hits/misses (PBA)= 11.655189136760427/2.033462657613967; rounds (PBA)=7.125121241513094;} commoner #2: {team=any ; avg hp=-2.232541222114452 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6745877788554802; hits/misses (PBA)= 0.2536372453928225/0.1564015518913676; rounds (PBA)=0.481086323957323;} veteran: {team=any ; avg hp=50.48957322987391 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.35111542192047; hits/misses (PBA)= 5.860572259941804/1.0630455868089235; rounds (PBA)=7.084384093113482;} acolyte: {team=any ; avg hp=-2.2626091173617846 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3101357904946656; hits/misses (PBA)= 0.8579049466537343/0.549466537342386; rounds (PBA)=1.4076139670223085;} dretch #4: {team=chaotic evil ; avg hp=-2.7386032977691563 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.8545101842871; hits/misses (PBA)= 2.3319592628516004/2.300436469447139; rounds (PBA)=2.316440349175558;} bandit #2: {team=any ; avg hp=-0.024005819592628517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.58074684772066; hits/misses (PBA)= 2.2230843840931134/1.0938409311348205; rounds (PBA)=3.3411736178467506;} dretch #8: {team=chaotic evil ; avg hp=-2.776673132880698 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.935741998060136; hits/misses (PBA)= 2.362997090203686/2.3120756547041705; rounds (PBA)=2.337536372453928;} commoner #6: {team=any ; avg hp=-2.0965082444228904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6624636275460718; hits/misses (PBA)= 0.24078564500484967/0.1629485935984481; rounds (PBA)=0.4730843840931135;} dretch #6: {team=chaotic evil ; avg hp=-2.7997090203685744 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.137972841901068; hits/misses (PBA)= 2.404219204655674/2.360087293889428; rounds (PBA)=2.3823957322987392;} veteran #2: {team=any ; avg hp=50.99102812803104 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.29752667313288; hits/misses (PBA)= 5.86372453928225/1.0514064015518914; rounds (PBA)=7.0780795344325895;} zombie: {team=chaotic evil ; avg hp=-2.886517943743938 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.223569350145489; hits/misses (PBA)= 2.922890397672163/3.183317167798254; rounds (PBA)=6.106207565470417;} guard: {team=any ; avg hp=0.07298739088263821 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.116149369544132; hits/misses (PBA)= 2.340203685741998/1.1425800193986422; rounds (PBA)=3.517701260911736;} noble: {team=any ; avg hp=-2.512124151309408 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.688651794374394; hits/misses (PBA)= 0.9750242483026188/0.5244907856450048; rounds (PBA)=1.4995150339476238;} commoner #8: {team=any ; avg hp=-2.212415130940834 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6714354995150339; hits/misses (PBA)= 0.24854510184287099/0.16779825412221144; rounds (PBA)=0.47769156159068865;} dretch #3: {team=chaotic evil ; avg hp=-2.770126091173618 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.04898157129001; hits/misses (PBA)= 2.3768186226964114/2.342870999030068; rounds (PBA)=2.360087293889428;} dretch: {team=chaotic evil ; avg hp=-2.7681862269641124 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.943986420950534; hits/misses (PBA)= 2.3394762366634336/2.347235693501455; rounds (PBA)=2.3435984481086325;} commoner #3: {team=any ; avg hp=-2.18913676042677 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6910766246362755; hits/misses (PBA)= 0.2541222114451988/0.1665858389912706; rounds (PBA)=0.48351115421920465;} dretch #7: {team=chaotic evil ; avg hp=-2.7584869059165857 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.91658583899127; hits/misses (PBA)= 2.359117361784675/2.329534432589719; rounds (PBA)=2.344568380213385;} zombie #2: {team=chaotic evil ; avg hp=-2.896217264791465 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.226964112512125; hits/misses (PBA)= 2.927012609117362/3.183317167798254; rounds (PBA)=6.1103297769156155;} dretch #5: {team=chaotic evil ; avg hp=-2.775218234723569 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.015033947623666; hits/misses (PBA)= 2.370756547041707/2.286372453928225; rounds (PBA)=2.328564500484966;} bandit: {team=any ; avg hp=0.10257032007759456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.597235693501455; hits/misses (PBA)= 2.2390882638215324/1.0928709990300678; rounds (PBA)=3.3566925315227936;} dretch #2: {team=chaotic evil ; avg hp=-2.7228419010669254 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.033947623666343; hits/misses (PBA)= 2.373423860329777/2.29631425800194; rounds (PBA)=2.3348690591658583;} commoner #4: {team=any ; avg hp=-2.178467507274491 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6631910766246363; hits/misses (PBA)= 0.24684772065955382/0.1607662463627546; rounds (PBA)=0.46968962172647916;} commoner #7: {team=any ; avg hp=-2.1374878758486906 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6530067895247332; hits/misses (PBA)= 0.24612027158098934/0.15834141610087293; rounds (PBA)=0.47187196896217265;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 609.49; crudely normalised: 0% > chaotic evil = expected rounds to survive: 162.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18524; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4998; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=56.92861427714457 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.51849630073985; hits/misses (PBA)= 2.7556488702259547/0.5116976604679064; rounds (PBA)=3.3343331333733253;} zombie: {team=chaotic evil ; avg hp=-3.620875824835033 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.919616076784643; hits/misses (PBA)= 1.430513897220556/1.4991001799640071; rounds (PBA)=2.929614077184563;} dretch #4: {team=chaotic evil ; avg hp=-3.7244551089782045 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.84003199360128; hits/misses (PBA)= 1.2391521695660868/1.4107178564287142; rounds (PBA)=1.3249350129974005;} dretch #2: {team=chaotic evil ; avg hp=-3.7884423115376924 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.845230953809238; hits/misses (PBA)= 1.2385522895420915/1.4097180563887222; rounds (PBA)=1.324135172965407;} dretch #5: {team=chaotic evil ; avg hp=-3.7324535092981406 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8044391121775645; hits/misses (PBA)= 1.2345530893821235/1.430113977204559; rounds (PBA)=1.3323335332933413;} dretch #8: {team=chaotic evil ; avg hp=-3.762247550489902 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.765646870625875; hits/misses (PBA)= 1.2339532093581285/1.3787242551489702; rounds (PBA)=1.3063387322535494;} dretch #3: {team=chaotic evil ; avg hp=-3.650869826034793 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.889822035592881; hits/misses (PBA)= 1.2617476504699061/1.366126774645071; rounds (PBA)=1.3139372125574884;} veteran #2: {team=any ; avg hp=56.86742651469706 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.464907018596282; hits/misses (PBA)= 2.762247550489902/0.5120975804839032; rounds (PBA)=3.3453309338132375;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.31373725254949; hits/misses (PBA)= 8.336732653469307/1.160367926414717; rounds (PBA)=3.361727654469106;} bandit: {team=any ; avg hp=1.9762047590481904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442711457708458; hits/misses (PBA)= 1.3445310937812438/0.6344731053789242; rounds (PBA)=2.0005998800239952;} zombie #2: {team=chaotic evil ; avg hp=-3.6592681463707257 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.968606278744251; hits/misses (PBA)= 1.4327134573085383/1.5012997400519896; rounds (PBA)=2.9340131973605277;} zombie #3: {team=chaotic evil ; avg hp=-3.6360727854429116 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.043591281743652; hits/misses (PBA)= 1.4447110577884423/1.483503299340132; rounds (PBA)=2.9282143571285744;} dretch #6: {team=chaotic evil ; avg hp=-3.770245950809838 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7674465106978605; hits/misses (PBA)= 1.2341531693661267/1.4093181363727254; rounds (PBA)=1.3217356528694262;} commoner: {team=any ; avg hp=-2.149370125974805 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.130373925214957;} guard #2: {team=any ; avg hp=1.8934213157368527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.657868426314737; hits/misses (PBA)= 1.4043191361727654/0.6818636272745451; rounds (PBA)=2.111777644471106;} guard: {team=any ; avg hp=2.013597280543891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.796640671865627; hits/misses (PBA)= 1.428114377124575/0.6790641871625674; rounds (PBA)=2.127374525094981;} dretch: {team=chaotic evil ; avg hp=-3.71125774845031 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.698260347930414; hits/misses (PBA)= 1.2313537292541492/1.4037192561487704; rounds (PBA)=1.3175364927014597;} acolyte: {team=any ; avg hp=-2.2957408518296343 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7420515896820636; hits/misses (PBA)= 0.2683463307338532/0.1863627274545091; rounds (PBA)=0.4549090181963607;} bandit captain: {team=any ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.51189762047591; hits/misses (PBA)= 7.450909818036393/1.9142171565686863; rounds (PBA)=3.2705458908218357;} noble: {team=any ; avg hp=-2.4977004599080184 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8512297540491902; hits/misses (PBA)= 0.3151369726054789/0.16856628674265148; rounds (PBA)=0.48370325934813035;} bandit #2: {team=any ; avg hp=1.8450309938012397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.344131173765247; hits/misses (PBA)= 1.3385322935412918/0.6256748650269947; rounds (PBA)=1.9866026794641072;} assassin: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.680663867226556; hits/misses (PBA)= 5.316336732653469/0.9682063587282543; rounds (PBA)=3.247750449910018;} dretch #7: {team=chaotic evil ; avg hp=-3.6940611877624474 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.875824835032994; hits/misses (PBA)= 1.2425514897020595/1.3989202159568086; rounds (PBA)=1.3207358528294342;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.425914817036592; hits/misses (PBA)= 2.67626474705059/0.4871025794841032; rounds (PBA)=3.2367526494701058;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 569.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 166.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18774; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4997; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=chaotic evil ; avg hp=-3.7234553089382123 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.972205558888223; hits/misses (PBA)= 1.438112377524495/1.5220955808838232; rounds (PBA)=2.9602079584083185;} zombie #2: {team=chaotic evil ; avg hp=-3.7510497900419915 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.237152569486103; hits/misses (PBA)= 1.4963007398520296/1.46750649870026; rounds (PBA)=2.9638072385522896;} veteran: {team=any ; avg hp=57.4875024995001 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.724855028994202; hits/misses (PBA)= 2.789242151569686/0.5232953409318136; rounds (PBA)=3.377124575084983;} bandit #2: {team=any ; avg hp=4.142771445710858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.788642271545691; hits/misses (PBA)= 1.6296740651869626/0.7844431113777245; rounds (PBA)=2.447710457908418;} zombie #3: {team=chaotic evil ; avg hp=-3.727254549090182 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.068186362727454; hits/misses (PBA)= 1.455508898220356/1.5022995400919816; rounds (PBA)=2.9578084383123375;} acolyte: {team=any ; avg hp=-2.198360327934413 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0245950809838031; hits/misses (PBA)= 0.378124375124975/0.26194761047790444; rounds (PBA)=0.6412717456508699;} commoner: {team=any ; avg hp=-2.1407718456308737 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1241751649670066;} guard #2: {team=any ; avg hp=4.470705858828234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.245150969806039; hits/misses (PBA)= 1.7350529894021196/0.7992401519696061; rounds (PBA)=2.5710857828434315;} dretch #6: {team=chaotic evil ; avg hp=-3.7104579084183165 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.851429714057189; hits/misses (PBA)= 1.2335532893421315/1.4035192961407719; rounds (PBA)=1.3185362927414517;} bandit captain: {team=any ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.18936212757448; hits/misses (PBA)= 7.572885422915417/1.9214157168566286; rounds (PBA)=3.314737052589482;} noble: {team=any ; avg hp=-2.368126374725055 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6804639072185563; hits/misses (PBA)= 0.45570885822835433/0.236752649470106; rounds (PBA)=0.6942611477704459;} dretch #7: {team=chaotic evil ; avg hp=-3.775244951009798 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.879424115176964; hits/misses (PBA)= 1.2573485302939411/1.4045190961807639; rounds (PBA)=1.3309338132373525;} guard: {team=any ; avg hp=4.321935612877424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.143371325734853; hits/misses (PBA)= 1.720255948810238/0.8138372325534893; rounds (PBA)=2.568486302739452;} dretch #8: {team=chaotic evil ; avg hp=-3.7520495900819837 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.855628874225155; hits/misses (PBA)= 1.2395520895820835/1.4187162567486502; rounds (PBA)=1.329134173165367;} dretch #2: {team=chaotic evil ; avg hp=-3.7376524695060986 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.86122775444911; hits/misses (PBA)= 1.2361527694461107/1.4193161367726455; rounds (PBA)=1.3277344531093782;} veteran #2: {team=any ; avg hp=57.5750849830034 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.713657268546292; hits/misses (PBA)= 2.7950409918016397/0.5016996600679864; rounds (PBA)=3.3725254949010197;} dretch #5: {team=chaotic evil ; avg hp=-3.819036192761448 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.731653669266147; hits/misses (PBA)= 1.2339532093581285/1.391121775644871; rounds (PBA)=1.3125374925014996;} dretch #3: {team=chaotic evil ; avg hp=-3.7006598680263947 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.814437112577484; hits/misses (PBA)= 1.2301539692061587/1.420515896820636; rounds (PBA)=1.3253349330133972;} dretch #4: {team=chaotic evil ; avg hp=-3.7714457108578285 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.844231153769246; hits/misses (PBA)= 1.2415516896620675/1.429514097180564; rounds (PBA)=1.3355328934213158;} bandit: {team=any ; avg hp=4.126974605078984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.834233153369326; hits/misses (PBA)= 1.6424715056988601/0.764247150569886; rounds (PBA)=2.4413117376524696;} noble #2: {team=any ; avg hp=-2.3039392121575686 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6130773845230952; hits/misses (PBA)= 0.4479104179164167/0.23995200959808038; rounds (PBA)=0.6890621875624875;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.07778444311138; hits/misses (PBA)= 8.499700059988003/1.1679664067186564; rounds (PBA)=3.4327134573085383;} dretch: {team=chaotic evil ; avg hp=-3.753249350129974 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.770645870825835; hits/misses (PBA)= 1.2261547690461907/1.4061187762447511; rounds (PBA)=1.316136772645471;} assassin: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.18636272745451; hits/misses (PBA)= 5.391921615676865/0.9604079184163168; rounds (PBA)=3.2843431313737255;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 559.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 174.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19607; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4999; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #3: {team=chaotic evil ; avg hp=-3.8122375524895022 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.167766446710658; hits/misses (PBA)= 1.3145370925814837/1.4813037392521495; rounds (PBA)=1.398120375924815;} veteran #2: {team=any ; avg hp=56.63287342531493 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.68266346730654; hits/misses (PBA)= 2.932613477304539/0.5440911817636472; rounds (PBA)=3.557888422315537;} zombie #2: {team=chaotic evil ; avg hp=-3.762647470505899 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.22255548890222; hits/misses (PBA)= 1.495100979804039/1.5918816236752649; rounds (PBA)=3.086982603479304;} bandit captain: {team=any ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.39592081583683; hits/misses (PBA)= 7.9192161567686465/2.0337932413517295; rounds (PBA)=3.480503899220156;} zombie #3: {team=chaotic evil ; avg hp=-3.7398520295940814 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.214757048590282; hits/misses (PBA)= 1.4949010197960408/1.596880623875225; rounds (PBA)=3.0917816436712657;} dretch #7: {team=chaotic evil ; avg hp=-3.7794441111777646 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0249950009998; hits/misses (PBA)= 1.2853429314137172/1.5032993401319736; rounds (PBA)=1.3943211357728453;} dretch: {team=chaotic evil ; avg hp=-3.745250949810038 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.122575484903019; hits/misses (PBA)= 1.3045390921815636/1.4821035792841433; rounds (PBA)=1.3935212957408518;} dretch #2: {team=chaotic evil ; avg hp=-3.8604279144171167 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.112177564487102; hits/misses (PBA)= 1.3021395720855828/1.4657068586282744; rounds (PBA)=1.384123175364927;} dretch #4: {team=chaotic evil ; avg hp=-3.831633673265347 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.012797440511898; hits/misses (PBA)= 1.28874225154969/1.4807038592281543; rounds (PBA)=1.3849230153969205;} guard: {team=any ; avg hp=1.3025394921015796 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.720255948810238; hits/misses (PBA)= 1.4103179364127174/0.6850629874025195; rounds (PBA)=2.119376124775045;} bandit: {team=any ; avg hp=1.3433313337332533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.296140771845631; hits/misses (PBA)= 1.326134773045391/0.629874025194961; rounds (PBA)=1.9778044391121776;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.45390921815637; hits/misses (PBA)= 8.908218356328733/1.2275544891021795; rounds (PBA)=3.5936812637472504;} bandit #2: {team=any ; avg hp=1.3647270545890822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.397320535892821; hits/misses (PBA)= 1.3449310137972406/0.6256748650269947; rounds (PBA)=1.989002199560088;} guard #2: {team=any ; avg hp=1.3223355328934212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.707058588282344; hits/misses (PBA)= 1.4207158568286342/0.6726654669066187; rounds (PBA)=2.1149770045990803;} acolyte: {team=any ; avg hp=-2.3403319336132773 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.74625074985003; hits/misses (PBA)= 0.27654469106178764/0.17216556688662268; rounds (PBA)=0.44891021795640873;} commoner: {team=any ; avg hp=-2.184763047390522 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13177364527094582;} noble: {team=any ; avg hp=-2.4663067386522695 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.886022795440912; hits/misses (PBA)= 0.3153369326134773/0.16416716656668667; rounds (PBA)=0.47950409918016396;} dretch #5: {team=chaotic evil ; avg hp=-3.778044391121776 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.126774645070986; hits/misses (PBA)= 1.3087382523495301/1.4579084183163367; rounds (PBA)=1.3835232953409318;} dretch #8: {team=chaotic evil ; avg hp=-3.8404319136172766 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.057188562287543; hits/misses (PBA)= 1.2845430913817237/1.4737052589482103; rounds (PBA)=1.379124175164967;} zombie: {team=chaotic evil ; avg hp=-3.777844431113777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.260547890421916; hits/misses (PBA)= 1.491101779644071/1.6040791841631674; rounds (PBA)=3.0951809638072385;} assassin: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.757248550289944; hits/misses (PBA)= 5.641471705658868/1.0465906818636272; rounds (PBA)=3.4553089382123576;} veteran: {team=any ; avg hp=56.68926214757049 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.6002799440112; hits/misses (PBA)= 2.917216556688662/0.5604879024195161; rounds (PBA)=3.558488302339532;} dretch #6: {team=chaotic evil ; avg hp=-3.715256948610278 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.014197160567886; hits/misses (PBA)= 1.2843431313737252/1.4839032193561288; rounds (PBA)=1.384123175364927;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18837; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4996; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch: {team=chaotic evil ; avg hp=-3.6106778644271147 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.986602679464107; hits/misses (PBA)= 1.2825434913017397/1.3669266146770647; rounds (PBA)=1.3247350529894022;} zombie: {team=neutral evil ; avg hp=-3.688862227554489 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6374725054989; hits/misses (PBA)= 1.577884423115377/1.34873025394921; rounds (PBA)=2.926614677064587;} acolyte: {team=any ; avg hp=-2.2709458108378326 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7594481103779244; hits/misses (PBA)= 0.28174365126974604/0.1837632473505299; rounds (PBA)=0.46590681863627276;} noble: {team=any ; avg hp=-2.4353129374125175 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9018196360727855; hits/misses (PBA)= 0.3281343731253749/0.1767646470705859; rounds (PBA)=0.5050989802039592;} bandit: {team=any ; avg hp=2.594881023795241 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.759848030393921; hits/misses (PBA)= 1.4207158568286342/0.6724655068986203; rounds (PBA)=2.120375924815037;} veteran: {team=any ; avg hp=57.79804039192162 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.64467106578684; hits/misses (PBA)= 2.782243551289742/0.5190961807638472; rounds (PBA)=3.376724655068986;} zombie #2: {team=neutral evil ; avg hp=-3.7834433113377326 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.599080183963207; hits/misses (PBA)= 1.5830833833233353/1.33873225354929; rounds (PBA)=2.9218156368726254;} guard: {team=any ; avg hp=2.746850629874025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.286142771445711; hits/misses (PBA)= 1.5338932213557288/0.7288542291541692; rounds (PBA)=2.296140771845631;} dretch #7: {team=chaotic evil ; avg hp=-3.6460707858428316 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.956608678264347; hits/misses (PBA)= 1.275744851029794/1.3853229354129175; rounds (PBA)=1.3305338932213557;} dretch #5: {team=chaotic evil ; avg hp=-3.6660667866426713 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.914617076584683; hits/misses (PBA)= 1.276144771045791/1.3777244551089782; rounds (PBA)=1.3269346130773845;} dretch #8: {team=chaotic evil ; avg hp=-3.683863227354529 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.894221155768847; hits/misses (PBA)= 1.2511497700459908/1.4027194561087784; rounds (PBA)=1.3269346130773845;} assassin: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.07638472305539; hits/misses (PBA)= 5.385122975404919/0.9822035592881424; rounds (PBA)=3.299140171965607;} zombie #3: {team=neutral evil ; avg hp=-3.7730453909218156 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.552889422115577; hits/misses (PBA)= 1.5596880623875224/1.3705258948210357; rounds (PBA)=2.9302139572085584;} dretch #3: {team=chaotic evil ; avg hp=-3.61127774445111 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8430313937212555; hits/misses (PBA)= 1.2455508898220355/1.371125774845031; rounds (PBA)=1.3083383323335334;} commoner: {team=any ; avg hp=-2.1247750449910017 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13737252549490103;} veteran #2: {team=any ; avg hp=57.79184163167366 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.687862427514496; hits/misses (PBA)= 2.783643271345731/0.5182963407318536; rounds (PBA)=3.380123975204959;} bandit captain: {team=any ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.82623475304939; hits/misses (PBA)= 7.523095380923815/1.9752049590081984; rounds (PBA)=3.320335932813437;} dretch #6: {team=chaotic evil ; avg hp=-3.6454709058188364 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.014397120575885; hits/misses (PBA)= 1.2823435312937412/1.395120975804839; rounds (PBA)=1.33873225354929;} dretch #4: {team=chaotic evil ; avg hp=-3.700859828034393 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9088182363527295; hits/misses (PBA)= 1.2525494901019796/1.3929214157168566; rounds (PBA)=1.3227354529094182;} gladiator: {team=any ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.66626674665066; hits/misses (PBA)= 8.477704459108178/1.1619676064787043; rounds (PBA)=3.4229154169166165;} bandit #2: {team=any ; avg hp=2.7830433913217356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.76124775044991; hits/misses (PBA)= 1.4273145370925815/0.6886622675464907; rounds (PBA)=2.142971405718856;} dretch #2: {team=chaotic evil ; avg hp=-3.652869426114777 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.893421315736853; hits/misses (PBA)= 1.2539492101579683/1.3723255348930214; rounds (PBA)=1.313137372525495;} guard #2: {team=any ; avg hp=2.6766646670665866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.331133773245351; hits/misses (PBA)= 1.5390921815636873/0.7064587082583483; rounds (PBA)=2.271745650869826;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 563.02; crudely normalised: 0% > chaotic evil = expected rounds to survive: 582.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40014; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 4999; ------------------------------------------------- Combattants ------------------------------------------------ dretch: {team=chaotic evil ; avg hp=-3.971005798840232 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.959408118376325; hits/misses (PBA)= 1.250749850029994/1.7510497900419917; rounds (PBA)=1.509898020395921;} dretch #2: {team=chaotic evil ; avg hp=-3.95500899820036 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.876424715056989; hits/misses (PBA)= 1.2515496900619876/1.7454509098180364; rounds (PBA)=1.5086982603479304;} commoner: {team=any ; avg hp=-5.220355928814237 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13357328534293142;} dretch #5: {team=chaotic evil ; avg hp=-3.957008598280344 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.081583683263347; hits/misses (PBA)= 1.2729454109178164/1.7444511097780444; rounds (PBA)=1.5196960607878425;} gladiator: {team=any ; avg hp=-12.25254949010198 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.91801639672065; hits/misses (PBA)= 13.235952809438112/7.998000399920016; rounds (PBA)=7.078184363127375;} veteran #2: {team=any ; avg hp=-11.607678464307138 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.10237952409518; hits/misses (PBA)= 1.958008398320336/0.5528894221155769; rounds (PBA)=2.510897820435913;} dretch #4: {team=chaotic evil ; avg hp=-3.909618076384723 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9482103579284145; hits/misses (PBA)= 1.2411517696460708/1.7830433913217356; rounds (PBA)=1.5212957408518297;} assassin: {team=any ; avg hp=-12.589682063587283 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.790641871625674; hits/misses (PBA)= 6.6180763847230555/3.705458908218356; rounds (PBA)=5.161767646470706;} guard: {team=any ; avg hp=-10.53389322135573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.556088782243551; hits/misses (PBA)= 0.5358928214357128/0.3033393321335733; rounds (PBA)=0.8392321535692862;} bandit #2: {team=any ; avg hp=-9.341931613677264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.462107578484303; hits/misses (PBA)= 0.5216956608678265/0.28334333133373324; rounds (PBA)=0.8050389922015597;} bandit: {team=any ; avg hp=-9.435512897420516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5138972205558887; hits/misses (PBA)= 0.5308938212357528/0.27654469106178764; rounds (PBA)=0.8074385122975405;} dretch #3: {team=chaotic evil ; avg hp=-4.025594881023795 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0115976804639075; hits/misses (PBA)= 1.246750649870026/1.7274545090981803; rounds (PBA)=1.4981003799240151;} iron golem: {team=chaotic evil ; avg hp=158.81763647270546 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 487.7256548690262; hits/misses (PBA)= 19.981603679264147/2.0511897620475903; rounds (PBA)=7.996600679864027;} dretch #6: {team=chaotic evil ; avg hp=-3.966406718656269 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.01119776044791; hits/misses (PBA)= 1.256748650269946/1.7810437912417516; rounds (PBA)=1.5266946610677865;} dretch #7: {team=chaotic evil ; avg hp=-4.107378524295141 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.820835832833433; hits/misses (PBA)= 1.232753449310138/1.7658468306338733; rounds (PBA)=1.5076984603079384;} wight: {team=chaotic evil ; avg hp=-3.9888022395520895 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.585882823435313; hits/misses (PBA)= 3.6552689462107577/4.124175164967006; rounds (PBA)=3.9014197160567887;} guard #2: {team=any ; avg hp=-10.482303539292142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.625874825034993; hits/misses (PBA)= 0.555488902219556/0.3023395320935813; rounds (PBA)=0.8578284343131374;} dretch #8: {team=chaotic evil ; avg hp=-3.891821635672865 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.853629274145171; hits/misses (PBA)= 1.2359528094381125/1.750249950009998; rounds (PBA)=1.501499700059988;} noble: {team=any ; avg hp=-10.128974205158968 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1621675664867026; hits/misses (PBA)= 0.20275944811037794/0.10737852429514097; rounds (PBA)=0.3101379724055189;} bandit captain: {team=any ; avg hp=-12.077784443111378 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.3251349730054; hits/misses (PBA)= 7.689662067586482/4.013397320535893; rounds (PBA)=3.9010197960407917;} acolyte: {team=any ; avg hp=-8.739852029594081 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5210957808438312; hits/misses (PBA)= 0.19356128774245152/0.12037592481503699; rounds (PBA)=0.3139372125574885;} veteran: {team=any ; avg hp=-11.463907218556288 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.97760447910418; hits/misses (PBA)= 1.9414117176564687/0.5650869826034793; rounds (PBA)=2.506498700259948;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 577.04; crudely normalised: 0% > chaotic evil = expected rounds to survive: 413.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49543; any : 0.93 ± 0.0; chaotic evil : 0.07 ± 0.0; > Team any = winning battles: 4646; perfect battles: 0; close-call battles: 4646; > Team chaotic evil = winning battles: 355; perfect battles: 0; close-call battles: 355; ------------------------------------------------- Combattants ------------------------------------------------ dretch #3: {team=chaotic evil ; avg hp=-3.9438112377524495 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9434113177364525; hits/misses (PBA)= 1.2575484903019396/1.6746650669866028; rounds (PBA)=1.4661067786442712;} dretch #5: {team=chaotic evil ; avg hp=-3.921415716856629 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.961007798440312; hits/misses (PBA)= 1.260747850429914/1.6374725054989; rounds (PBA)=1.4499100179964006;} veteran: {team=any ; avg hp=-8.320135972805438 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.088182363527295; hits/misses (PBA)= 3.1327734453109377/1.361127774445111; rounds (PBA)=4.499300139972005;} dretch #6: {team=chaotic evil ; avg hp=-3.941411717656469 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.938012397520496; hits/misses (PBA)= 1.2625474905018996/1.6464707058588282; rounds (PBA)=1.455508898220356;} dretch: {team=chaotic evil ; avg hp=-3.9794041191761647 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.996800639872026; hits/misses (PBA)= 1.275144971005799/1.619876024795041; rounds (PBA)=1.4485102979404119;} guard #2: {team=any ; avg hp=-7.9932013597280545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.416516696660668; hits/misses (PBA)= 0.715256948610278/0.41091781643671266; rounds (PBA)=1.1261747650469907;} bandit: {team=any ; avg hp=-6.825634873025395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.400719856028794; hits/misses (PBA)= 0.7076584683063387/0.379124175164967; rounds (PBA)=1.0867826434713057;} dretch #7: {team=chaotic evil ; avg hp=-3.966606678664267 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9482103579284145; hits/misses (PBA)= 1.268146370725855/1.6424715056988601; rounds (PBA)=1.4561087782443511;} acolyte: {team=any ; avg hp=-6.091781643671266 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5576884623075385; hits/misses (PBA)= 0.20575884823035392/0.13437312537492502; rounds (PBA)=0.34013197360527897;} stone golem: {team=chaotic evil ; avg hp=-2.2779444111177765 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 290.3047390521896; hits/misses (PBA)= 14.23515296940612/4.41991601679664; rounds (PBA)=9.381923615276945;} noble: {team=any ; avg hp=-6.986002799440112 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2097580483903219; hits/misses (PBA)= 0.20635872825434912/0.11897620475904819; rounds (PBA)=0.32533493301339733;} wight: {team=chaotic evil ; avg hp=-4.154169166166767 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.987002599480103; hits/misses (PBA)= 3.294741051789642/3.6986602679464107; rounds (PBA)=3.4967006598680266;} commoner: {team=any ; avg hp=-4.445510897820436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1297740451909618;} dretch #2: {team=chaotic evil ; avg hp=-3.886022795440912 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.01379724055189; hits/misses (PBA)= 1.2793441311737652/1.6536692661467707; rounds (PBA)=1.4669066186762647;} dretch #4: {team=chaotic evil ; avg hp=-3.9050189962007598 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.939212157568487; hits/misses (PBA)= 1.2463507298540293/1.6330733853229353; rounds (PBA)=1.440111977604479;} bandit #2: {team=any ; avg hp=-6.952009598080384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3679264147170564; hits/misses (PBA)= 0.7050589882023596/0.38132373525294944; rounds (PBA)=1.0865826834633074;} dretch #8: {team=chaotic evil ; avg hp=-3.8784243151369724 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.969006198760248; hits/misses (PBA)= 1.2647470505898821/1.6050789842031594; rounds (PBA)=1.4353129374125175;} bandit captain: {team=any ; avg hp=6.507698460307938 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.68466306738652; hits/misses (PBA)= 12.52009598080384/9.28254349130174; rounds (PBA)=7.340531893621276;} veteran #2: {team=any ; avg hp=-8.249750049990002 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.93141371725655; hits/misses (PBA)= 3.1129774045190963/1.3493301339732053; rounds (PBA)=4.467706458708259;} gladiator: {team=any ; avg hp=93.73985202959408 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.47690461907618; hits/misses (PBA)= 18.122975404919018/9.790641871625676; rounds (PBA)=9.685262947410518;} assassin: {team=any ; avg hp=39.55588882223555 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.17276544691062; hits/misses (PBA)= 10.321535692861428/6.77244551089782; rounds (PBA)=8.696460707858428;} guard: {team=any ; avg hp=-7.940611877624475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5476904619076186; hits/misses (PBA)= 0.7454509098180364/0.39472105578884226; rounds (PBA)=1.1401719656068787;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 537.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 448.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4251; Sum of rounds: 48936; > Team any = winning battles: 3218; perfect battles: 0; close-call battles: 3218; > Team chaotic evil = winning battles: 1032; perfect battles: 0; close-call battles: 1032; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=any ; avg hp=-6.362502940484592 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.54434250764526; hits/misses (PBA)= 0.2651140908021642/0.13149847094801223; rounds (PBA)=0.39661256175017645;} bandit #2: {team=any ; avg hp=-6.758409785932722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7729945895083508; hits/misses (PBA)= 0.7871089155492825/0.41660785697482944; rounds (PBA)=1.203716772524112;} commoner: {team=any ; avg hp=-4.399670665725711 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11362032462949895;} stone golem: {team=chaotic evil ; avg hp=6.764525993883792 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 337.30510468125146; hits/misses (PBA)= 16.568807339449542/5.083509762408845; rounds (PBA)=11.012938132204187;} guard: {team=any ; avg hp=-7.433309809456598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.76287932251235; hits/misses (PBA)= 0.7934603622677017/0.4420136438485062; rounds (PBA)=1.235474006116208;} dretch #3: {team=chaotic evil ; avg hp=-3.9430722183015763 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.735826864267231; hits/misses (PBA)= 1.2081863091037404/1.6066807809927075; rounds (PBA)=1.4095506939543636;} dretch #5: {team=chaotic evil ; avg hp=-3.8134556574923546 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.758174547165373; hits/misses (PBA)= 1.217125382262997/1.5784521289108444; rounds (PBA)=1.3992001881910139;} wight #2: {team=chaotic evil ; avg hp=-4.268877911079746 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.989414255469303; hits/misses (PBA)= 3.7205363443895556/4.218772053634439; rounds (PBA)=3.9696541990119973;} dretch #4: {team=chaotic evil ; avg hp=-3.992237120677488 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.746177370030581; hits/misses (PBA)= 1.2030110562220655/1.6085626911314985; rounds (PBA)=1.4064925899788285;} noble #2: {team=any ; avg hp=-6.674664784756528 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5751587861679606; hits/misses (PBA)= 0.2677017172430016/0.13290990355210539; rounds (PBA)=0.40061162079510704;} gladiator: {team=any ; avg hp=66.72500588096918 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.57609974123736; hits/misses (PBA)= 21.004940014114325/11.328863796753705; rounds (PBA)=11.14020230533992;} dretch #7: {team=chaotic evil ; avg hp=-3.9322512350035286 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.823570924488355; hits/misses (PBA)= 1.2305339920018818/1.6069160197600565; rounds (PBA)=1.4199011997177136;} veteran: {team=any ; avg hp=-8.956245589273113 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.70501058574453; hits/misses (PBA)= 3.0743354504822396/1.1832509997647613; rounds (PBA)=4.2592331216184425;} dretch: {team=chaotic evil ; avg hp=-3.796047988708539 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.685721006821924; hits/misses (PBA)= 1.2055986826629028/1.5984474241354976; rounds (PBA)=1.4027287697012467;} veteran #2: {team=any ; avg hp=-8.926370265819807 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.6080922135968; hits/misses (PBA)= 3.053163961420842/1.2095977417078334; rounds (PBA)=4.264173135732769;} wight: {team=chaotic evil ; avg hp=-4.154081392613502 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.749000235238768; hits/misses (PBA)= 3.705010585744531/4.224417784050812; rounds (PBA)=3.9647141848976712;} assassin: {team=any ; avg hp=17.10068219242531 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.58433309809456; hits/misses (PBA)= 11.153846153846153/7.0265819807104215; rounds (PBA)=9.196424370736297;} dretch #8: {team=chaotic evil ; avg hp=-3.9898847330039993 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.674429545989179; hits/misses (PBA)= 1.1879557751117384/1.6400846859562457; rounds (PBA)=1.4149611856033875;} guard #2: {team=any ; avg hp=-7.469066102093625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.817689955304634; hits/misses (PBA)= 0.7998118089861209/0.4382498235709245; rounds (PBA)=1.2380616325570455;} dretch #6: {team=chaotic evil ; avg hp=-3.889202540578687 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.777934603622677; hits/misses (PBA)= 1.2288873206304398/1.5906845448129852; rounds (PBA)=1.4109621265584569;} bandit: {team=any ; avg hp=-6.511173841449071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5798635615149377; hits/misses (PBA)= 0.7553516819571865/0.42248882615855093; rounds (PBA)=1.1778405081157375;} dretch #2: {team=chaotic evil ; avg hp=-3.837920489296636 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.665490472829922; hits/misses (PBA)= 1.1900729240178782/1.6064455422253587; rounds (PBA)=1.3987297106563161;} acolyte: {team=any ; avg hp=-5.83298047518231 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6254998823806164; hits/misses (PBA)= 0.23194542460597506/0.1620795107033639; rounds (PBA)=0.39402493530933896;} bandit captain: {team=any ; avg hp=-3.504351917195954 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.6172665255234; hits/misses (PBA)= 12.700070571630205/8.742413549753; rounds (PBA)=7.178075746883087;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 587.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 393.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4886; Sum of rounds: 46064; > Team any = winning battles: 4724; perfect battles: 0; close-call battles: 4724; > Team chaotic evil = winning battles: 161; perfect battles: 0; close-call battles: 161; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=-3.808841588211216 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.655751125665166; hits/misses (PBA)= 1.20814572247237/1.5650839132214491; rounds (PBA)=1.3866148178469095;} dretch #5: {team=chaotic evil ; avg hp=-3.8491608677855096 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.76647564469914; hits/misses (PBA)= 1.2333196889070814/1.5349979533360623; rounds (PBA)=1.3841588211215718;} dretch #8: {team=chaotic evil ; avg hp=-3.8301268931641426 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.817437576749898; hits/misses (PBA)= 1.2402783462955382/1.5284486287351617; rounds (PBA)=1.3843634875153499;} stone golem: {team=chaotic evil ; avg hp=-3.5194433074089235 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.92959476054034; hits/misses (PBA)= 13.53643061809251/4.1778550961932055; rounds (PBA)=8.88334015554646;} dretch: {team=chaotic evil ; avg hp=-3.9126074498567336 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.825419566107245; hits/misses (PBA)= 1.2447810069586573/1.5464592713876382; rounds (PBA)=1.3956201391731478;} dretch #3: {team=chaotic evil ; avg hp=-3.8198935734752353 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.80945558739255; hits/misses (PBA)= 1.239869013507982/1.5632419156774457; rounds (PBA)=1.4021694637740483;} noble: {team=any ; avg hp=-6.869627507163324 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6144085141219813; hits/misses (PBA)= 0.280392959476054/0.1528857961522718; rounds (PBA)=0.43327875562832585;} bandit captain: {team=any ; avg hp=16.553622595169873 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.95088006549325; hits/misses (PBA)= 12.694842406876791/9.812525583299223; rounds (PBA)=7.609087187883749;} bandit: {team=any ; avg hp=-7.469095374539501 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.383954154727793; hits/misses (PBA)= 0.9076954564060581/0.5026606631191158; rounds (PBA)=1.410356119525174;} acolyte: {team=any ; avg hp=-6.194637740483013 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7183790421612771; hits/misses (PBA)= 0.2722063037249284/0.16393778141629145; rounds (PBA)=0.43614408514121983;} veteran: {team=any ; avg hp=-6.778346295538273 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.82480556692591; hits/misses (PBA)= 3.3765861645517807/1.63876381498158; rounds (PBA)=5.021694637740483;} assassin: {team=any ; avg hp=51.862464183381086 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.56774457634056; hits/misses (PBA)= 10.102947196070405/6.73679901760131; rounds (PBA)=8.591076545231273;} veteran #2: {team=any ; avg hp=-6.976054031927958 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.797584936553417; hits/misses (PBA)= 3.385591485878019/1.6037658616455177; rounds (PBA)=4.997339336880884;} dretch #4: {team=chaotic evil ; avg hp=-3.8608268522308635 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.892959476054032; hits/misses (PBA)= 1.252967662709783/1.5235366352844864; rounds (PBA)=1.3882521489971347;} wight: {team=chaotic evil ; avg hp=-4.0073679901760135 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.57408923454769; hits/misses (PBA)= 3.2419156774457636/3.474007367990176; rounds (PBA)=3.3579615227179698;} guard #2: {team=any ; avg hp=-8.39643880474826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.530495292672943; hits/misses (PBA)= 0.9474007367990176/0.5090053213262382; rounds (PBA)=1.4564060581252558;} guard: {team=any ; avg hp=-8.389275480966026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.459066721244372; hits/misses (PBA)= 0.9340974212034384/0.521694637740483; rounds (PBA)=1.4557920589439215;} noble #2: {team=any ; avg hp=-6.974007367990176 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6436758084322554; hits/misses (PBA)= 0.286123618501842/0.15984445354072863; rounds (PBA)=0.4459680720425706;} bandit #2: {team=any ; avg hp=-7.327261563651248 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.199549733933688; hits/misses (PBA)= 0.8937781416291445/0.5100286532951289; rounds (PBA)=1.4038067949242734;} dretch #7: {team=chaotic evil ; avg hp=-3.852640196479738 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.85898485468686; hits/misses (PBA)= 1.228407695456406/1.5525992632009824; rounds (PBA)=1.3905034793286943;} commoner: {team=any ; avg hp=-4.45272206303725 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13753581661891118;} dretch #6: {team=chaotic evil ; avg hp=-3.940646745804339 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.77977896029472; hits/misses (PBA)= 1.2286123618501843/1.550757265656979; rounds (PBA)=1.3896848137535818;} gladiator: {team=any ; avg hp=102.41076545231273 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.6387638149816; hits/misses (PBA)= 17.29512893982808/9.316414244781006; rounds (PBA)=9.227179697093737;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 569.38; crudely normalised: 0% > chaotic evil = expected rounds to survive: 342.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4613; Sum of rounds: 40161; > Team any = winning battles: 4575; perfect battles: 0; close-call battles: 4575; > Team chaotic evil = winning battles: 37; perfect battles: 0; close-call battles: 37; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any ; avg hp=-8.108172555820508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.532625189681335; hits/misses (PBA)= 1.157164535009755/0.6939085194016908; rounds (PBA)=1.851073054411446;} guard #2: {team=any ; avg hp=-9.173856492521136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.719488402341209; hits/misses (PBA)= 1.1927162367223065/0.7285931064383264; rounds (PBA)=1.921309343160633;} acolyte: {team=any ; avg hp=-6.186646433990895 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8387166702796445; hits/misses (PBA)= 0.30890960329503575/0.21807934099284632; rounds (PBA)=0.5269889442878821;} veteran #2: {team=any ; avg hp=-0.26490353349230433 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.305224365922392; hits/misses (PBA)= 3.736830695859527/2.0539778885757642; rounds (PBA)=5.815304574029915;} guard: {team=any ; avg hp=-8.902016041621504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.704964231519618; hits/misses (PBA)= 1.1922826793843486/0.7214394103620204; rounds (PBA)=1.913722089746369;} bandit: {team=any ; avg hp=-8.291350531107739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.551484933882506; hits/misses (PBA)= 1.165185345761977/0.7045306741816605; rounds (PBA)=1.8697160199436376;} bandit captain: {team=any ; avg hp=35.658790375027095 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.71732061565142; hits/misses (PBA)= 12.675915889876435/10.101235638413181; rounds (PBA)=7.742250162584002;} dretch #8: {team=chaotic evil ; avg hp=-3.7752005202688057 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.966182527639281; hits/misses (PBA)= 1.275742466941253/1.3342727075655756; rounds (PBA)=1.3050075872534144;} gladiator: {team=any ; avg hp=108.9846087145025 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.77563407760675; hits/misses (PBA)= 16.030565792326033/8.513548666811186; rounds (PBA)=8.488185562540647;} dretch: {team=chaotic evil ; avg hp=-3.7259917624105787 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.051159765879038; hits/misses (PBA)= 1.2959028831562973/1.3193149794060264; rounds (PBA)=1.3076089312811618;} noble #2: {team=any ; avg hp=-6.869716019943637 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.046824192499458; hits/misses (PBA)= 0.34294385432473445/0.19011489269455886; rounds (PBA)=0.5330587470192933;} dretch #6: {team=chaotic evil ; avg hp=-3.7617602427921093 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.871883806633427; hits/misses (PBA)= 1.2657706481682203/1.329503576848038; rounds (PBA)=1.2976371125081292;} dretch #5: {team=chaotic evil ; avg hp=-3.732495122479948 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8701495772815955; hits/misses (PBA)= 1.258400173422935/1.3498807717320616; rounds (PBA)=1.3041404725774983;} dretch #7: {team=chaotic evil ; avg hp=-3.690223282029048 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.948623455451983; hits/misses (PBA)= 1.2785605896379797/1.3336223715586386; rounds (PBA)=1.306091480598309;} acolyte #2: {team=any ; avg hp=-6.121829611966183 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8499891610665511; hits/misses (PBA)= 0.3182310860611316/0.20615651419900283; rounds (PBA)=0.5243876002601344;} veteran: {team=any ; avg hp=-0.6032950357684804 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.300455235204854; hits/misses (PBA)= 3.7446347279427705/2.0463906351615; rounds (PBA)=5.813787123347063;} bandit #3: {team=any ; avg hp=-8.125514849338826 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.460654671580317; hits/misses (PBA)= 1.1519618469542596/0.693258183394754; rounds (PBA)=1.8454368090179927;} dretch #4: {team=chaotic evil ; avg hp=-3.7385649252113593 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.908085844352915; hits/misses (PBA)= 1.2577498374159983/1.3349230435725126; rounds (PBA)=1.2963364404942554;} commoner: {team=any ; avg hp=-4.559288965965749 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13158465207023629;} dretch #2: {team=chaotic evil ; avg hp=-3.7630609148059833 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.988727509213094; hits/misses (PBA)= 1.283546499024496/1.3052243659223932; rounds (PBA)=1.2943854324734445;} assassin: {team=any ; avg hp=66.98114025579883 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.18924777801864; hits/misses (PBA)= 9.598525905050943/6.382614350747886; rounds (PBA)=8.163451116410146;} dretch #3: {team=chaotic evil ; avg hp=-3.7533058747019292 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.949057012789941; hits/misses (PBA)= 1.2776934749620636/1.3184478647301106; rounds (PBA)=1.298070669846087;} stone golem: {team=chaotic evil ; avg hp=-4.185562540646001 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.46954259700846; hits/misses (PBA)= 12.669412529807067/3.700628658140039; rounds (PBA)=8.191415564708432;} noble: {team=any ; avg hp=-6.669846087145025 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0437892911337525; hits/misses (PBA)= 0.35334923043572514/0.18599609798395839; rounds (PBA)=0.5393453284196835;} wight: {team=chaotic evil ; avg hp=-3.9692174290049858 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.15022761760243; hits/misses (PBA)= 3.34814654238023/2.915022761760243; rounds (PBA)=3.131584652070236;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 569.38; crudely normalised: 0% > chaotic evil = expected rounds to survive: 342.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4610; Sum of rounds: 40097; > Team any = winning battles: 4571; perfect battles: 0; close-call battles: 4571; > Team chaotic evil = winning battles: 38; perfect battles: 0; close-call battles: 38; ------------------------------------------------- Combattants ------------------------------------------------ dretch #8: {team=chaotic evil ; avg hp=-3.7127982646420823 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.909544468546637; hits/misses (PBA)= 1.2592190889370933/1.3390455531453362; rounds (PBA)=1.2991323210412147;} stone golem: {team=chaotic evil ; avg hp=-4.297396963123644 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.13015184381777; hits/misses (PBA)= 12.680694143167027/3.6913232104121474; rounds (PBA)=8.192407809110628;} dretch #6: {team=chaotic evil ; avg hp=-3.841865509761388 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.880477223427332; hits/misses (PBA)= 1.2600867678958785/1.3321041214750542; rounds (PBA)=1.2960954446854664;} bandit #3: {team=any ; avg hp=-8.138611713665943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.604555314533623; hits/misses (PBA)= 1.16941431670282/0.6969631236442516; rounds (PBA)=1.8663774403470716;} bandit #2: {team=any ; avg hp=-8.183080260303688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.500216919739696; hits/misses (PBA)= 1.152060737527115/0.6952277657266811; rounds (PBA)=1.847288503253796;} dretch #2: {team=chaotic evil ; avg hp=-3.7494577006507592 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8620390455531455; hits/misses (PBA)= 1.259652928416486/1.3334056399132321; rounds (PBA)=1.296529284164859;} dretch #3: {team=chaotic evil ; avg hp=-3.86529284164859 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.822993492407809; hits/misses (PBA)= 1.2574837310195228/1.349891540130152; rounds (PBA)=1.3036876355748372;} acolyte #2: {team=any ; avg hp=-6.093058568329718 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8475054229934924; hits/misses (PBA)= 0.32039045553145334/0.20737527114967463; rounds (PBA)=0.527765726681128;} bandit: {team=any ; avg hp=-8.250542299349242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.488069414316703; hits/misses (PBA)= 1.1609544468546638/0.7121475054229935; rounds (PBA)=1.8731019522776573;} dretch #4: {team=chaotic evil ; avg hp=-3.837527114967462 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.954880694143167; hits/misses (PBA)= 1.2837310195227765/1.2976138828633406; rounds (PBA)=1.2906724511930585;} veteran #2: {team=any ; avg hp=-0.21670281995661606 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.27982646420824; hits/misses (PBA)= 3.744468546637744/2.072885032537961; rounds (PBA)=5.838177874186551;} gladiator: {team=any ; avg hp=109.15466377440347 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.99609544468547; hits/misses (PBA)= 16.029067245119307/8.516268980477223; rounds (PBA)=8.48763557483731;} noble #2: {team=any ; avg hp=-6.759652928416486 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9917570498915402; hits/misses (PBA)= 0.34468546637744035/0.19783080260303687; rounds (PBA)=0.5425162689804772;} veteran: {team=any ; avg hp=-0.34468546637744035 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.37939262472885; hits/misses (PBA)= 3.736008676789588/2.019522776572668; rounds (PBA)=5.775488069414317;} guard: {team=any ; avg hp=-9.146203904555314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.765075921908894; hits/misses (PBA)= 1.2067245119305856/0.7396963123644251; rounds (PBA)=1.946420824295011;} wight: {team=chaotic evil ; avg hp=-3.9856832971800435 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.170065075921908; hits/misses (PBA)= 3.3550976138828634/2.904338394793926; rounds (PBA)=3.129718004338395;} commoner: {team=any ; avg hp=-4.569197396963124 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13470715835140998;} dretch: {team=chaotic evil ; avg hp=-3.774403470715835 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.016702819956616; hits/misses (PBA)= 1.2865509761388287/1.3637744034707158; rounds (PBA)=1.3251626898047721;} bandit captain: {team=any ; avg hp=35.291973969631236 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.8934924078091; hits/misses (PBA)= 12.662039045553145/10.046637744034706; rounds (PBA)=7.722993492407809;} noble: {team=any ; avg hp=-7.151626898047723 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0867678958785247; hits/misses (PBA)= 0.35683297180043383/0.18308026030368763; rounds (PBA)=0.5399132321041215;} assassin: {team=any ; avg hp=66.9880694143167 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.35162689804773; hits/misses (PBA)= 9.61648590021692/6.351626898047722; rounds (PBA)=8.151409978308026;} acolyte: {team=any ; avg hp=-6.179609544468547 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8095444685466378; hits/misses (PBA)= 0.30021691973969633/0.21713665943600868; rounds (PBA)=0.517353579175705;} dretch #5: {team=chaotic evil ; avg hp=-3.74295010845987 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8527114967462035; hits/misses (PBA)= 1.259002169197397/1.3475054229934924; rounds (PBA)=1.3032537960954447;} dretch #7: {team=chaotic evil ; avg hp=-3.8121475054229936 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.044034707158351; hits/misses (PBA)= 1.275704989154013/1.3438177874186552; rounds (PBA)=1.3097613882863341;} guard #2: {team=any ; avg hp=-9.073318872017353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.621691973969631; hits/misses (PBA)= 1.1726681127982646/0.7362255965292842; rounds (PBA)=1.9088937093275489;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 494.63; crudely normalised: 0% > chaotic evil = expected rounds to survive: 459.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2536; Sum of rounds: 25221; > Team any = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 2529; perfect battles: 0; close-call battles: 2529; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats: {team=chaotic evil ; avg hp=-3.3742113564668768 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.110804416403786; hits/misses (PBA)= 1.663249211356467/2.5378548895899056; rounds (PBA)=4.205441640378549;} nalfeshnee: {team=chaotic evil ; avg hp=172.54534700315457 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 503.5595425867508; hits/misses (PBA)= 22.54416403785489/5.648659305993691; rounds (PBA)=9.861593059936908;} swarm of rats #2: {team=chaotic evil ; avg hp=-3.567429022082019 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.194006309148264; hits/misses (PBA)= 1.6612776025236593/2.5650630914826498; rounds (PBA)=4.230283911671925;} guard #5: {team=any ; avg hp=-7.886041009463723 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.940851735015773; hits/misses (PBA)= 0.8316246056782335/0.4554416403785489; rounds (PBA)=1.2870662460567823;} dretch #2: {team=chaotic evil ; avg hp=-3.7003154574132493 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.291798107255521; hits/misses (PBA)= 1.1182965299684542/1.3091482649842272; rounds (PBA)=1.220820189274448;} commoner: {team=any ; avg hp=-5.366719242902208 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08832807570977919;} dretch #3: {team=chaotic evil ; avg hp=-3.7464511041009465 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.165615141955836; hits/misses (PBA)= 1.0922712933753944/1.2981072555205047; rounds (PBA)=1.2042586750788644;} acolyte #2: {team=any ; avg hp=-6.554022082018927 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5402208201892744; hits/misses (PBA)= 0.19282334384858044/0.14037854889589904; rounds (PBA)=0.3332018927444795;} guard #4: {team=any ; avg hp=-8.003548895899053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.01813880126183; hits/misses (PBA)= 0.8379337539432177/0.44597791798107256; rounds (PBA)=1.2839116719242902;} swarm of rats #8: {team=chaotic evil ; avg hp=-3.456230283911672 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.656545741324921; hits/misses (PBA)= 1.7251577287066246/2.5205047318611986; rounds (PBA)=4.2480283911671926;} swarm of rats #5: {team=chaotic evil ; avg hp=-3.457018927444795 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.252760252365931; hits/misses (PBA)= 1.680205047318612/2.542192429022082; rounds (PBA)=4.225946372239748;} bandit #2: {team=any ; avg hp=-7.558753943217666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.889589905362776; hits/misses (PBA)= 0.8079652996845426/0.45465299684542587; rounds (PBA)=1.2626182965299684;} veteran #2: {team=any ; avg hp=-10.782728706624606 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.394716088328074; hits/misses (PBA)= 2.7381703470031544/0.6068611987381703; rounds (PBA)=3.345031545741325;} dretch #7: {team=chaotic evil ; avg hp=-3.623422712933754 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.107649842271293; hits/misses (PBA)= 1.0788643533123028/1.2894321766561514; rounds (PBA)=1.1944006309148265;} dretch #5: {team=chaotic evil ; avg hp=-3.6328864353312302 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.039432176656152; hits/misses (PBA)= 1.0686119873817035/1.2941640378548895; rounds (PBA)=1.1908517350157728;} dretch #6: {team=chaotic evil ; avg hp=-3.6285488958990535 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.084779179810726; hits/misses (PBA)= 1.1041009463722398/1.2823343848580442; rounds (PBA)=1.1991324921135647;} dretch #8: {team=chaotic evil ; avg hp=-3.602129337539432 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.053627760252366; hits/misses (PBA)= 1.0796529968454258/1.2933753943217665; rounds (PBA)=1.1951892744479495;} acolyte: {team=any ; avg hp=-6.705441640378549 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5019716088328076; hits/misses (PBA)= 0.18533123028391169/0.14550473186119875; rounds (PBA)=0.3308359621451104;} noble: {team=any ; avg hp=-7.285883280757098 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.21096214511041; hits/misses (PBA)= 0.20977917981072555/0.11829652996845426; rounds (PBA)=0.3280757097791798;} archmage: {team=any ; avg hp=-10.757097791798108 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.270504731861198; hits/misses (PBA)= 5.63801261829653/1.5926656151419558; rounds (PBA)=7.230678233438486;} bandit: {team=any ; avg hp=-7.246056782334385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.892744479495268; hits/misses (PBA)= 0.8241324921135647/0.4235015772870662; rounds (PBA)=1.247634069400631;} veteran: {team=any ; avg hp=-10.481861198738171 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.440457413249213; hits/misses (PBA)= 2.7310725552050474/0.5958201892744479; rounds (PBA)=3.3268927444794953;} bandit captain: {team=any ; avg hp=-11.322160883280757 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.55047318611987; hits/misses (PBA)= 10.70820189274448/3.294558359621451; rounds (PBA)=4.667981072555205;} acolyte #3: {team=any ; avg hp=-6.501182965299685 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5457413249211357; hits/misses (PBA)= 0.1971608832807571/0.1305205047318612; rounds (PBA)=0.3276813880126183;} barbed devil: {team=chaotic evil ; avg hp=47.55796529968454 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.65615141955836; hits/misses (PBA)= 15.289826498422713/10.385252365930599; rounds (PBA)=8.738564668769715;} dretch #4: {team=chaotic evil ; avg hp=-3.5189274447949526 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.229495268138801; hits/misses (PBA)= 1.1025236593059937/1.2689274447949528; rounds (PBA)=1.1967665615141956;} guard #2: {team=any ; avg hp=-7.784305993690852 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.913249211356467; hits/misses (PBA)= 0.8130914826498423/0.4668769716088328; rounds (PBA)=1.2799684542586751;} swarm of rats #4: {team=chaotic evil ; avg hp=-3.3848580441640377 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.268927444794953; hits/misses (PBA)= 1.6829652996845426/2.5768927444794953; rounds (PBA)=4.261829652996846;} gladiator: {team=any ; avg hp=-11.705441640378549 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.272476340694; hits/misses (PBA)= 22.01853312302839/5.701498422712934; rounds (PBA)=9.241324921135647;} guard #3: {team=any ; avg hp=-8.02839116719243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.914826498422713; hits/misses (PBA)= 0.8280757097791798/0.45347003154574134; rounds (PBA)=1.2815457413249212;} swarm of rats #6: {team=chaotic evil ; avg hp=-3.3363564668769716 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.419558359621451; hits/misses (PBA)= 1.6884858044164037/2.517744479495268; rounds (PBA)=4.208596214511041;} dretch: {team=chaotic evil ; avg hp=-3.567034700315457 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.061514195583596; hits/misses (PBA)= 1.0701892744479495/1.276813880126183; rounds (PBA)=1.1798107255520505;} assassin: {team=any ; avg hp=-10.376577287066246 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.92941640378549; hits/misses (PBA)= 9.365141955835963/2.332018927444795; rounds (PBA)=5.848580441640379;} bandit #3: {team=any ; avg hp=-7.160883280757098 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.803627760252366; hits/misses (PBA)= 0.8055993690851735/0.44873817034700314; rounds (PBA)=1.2543375394321767;} noble #2: {team=any ; avg hp=-7.941640378548896 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.279179810725552; hits/misses (PBA)= 0.21805993690851735/0.12145110410094637; rounds (PBA)=0.3395110410094637;} swarm of rats #3: {team=chaotic evil ; avg hp=-3.5082807570977916 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.993690851735016; hits/misses (PBA)= 1.636435331230284/2.593059936908517; rounds (PBA)=4.232255520504732;} swarm of rats #7: {team=chaotic evil ; avg hp=-3.486198738170347 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.188485804416404; hits/misses (PBA)= 1.6766561514195584/2.55205047318612; rounds (PBA)=4.231072555205047;} guard: {team=any ; avg hp=-8.02839116719243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.001182965299685; hits/misses (PBA)= 0.8308359621451105/0.45701892744479494; rounds (PBA)=1.2878548895899053;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 494.63; crudely normalised: 0% > chaotic evil = expected rounds to survive: 459.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2531; Sum of rounds: 25075; > Team any = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team chaotic evil = winning battles: 2522; perfect battles: 0; close-call battles: 2522; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any ; avg hp=-6.8569735282497035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8945080995653893; hits/misses (PBA)= 0.8056104306598183/0.4516001580403003; rounds (PBA)=1.2572105887001186;} swarm of rats #6: {team=chaotic evil ; avg hp=-3.5815883050177795 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.830896878704069; hits/misses (PBA)= 1.6309758988542078/2.5768470960094825; rounds (PBA)=4.212169103121296;} veteran: {team=any ; avg hp=-10.491110233109444 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.193204267088106; hits/misses (PBA)= 2.7186882655077045/0.6282101935993678; rounds (PBA)=3.3468984591070723;} acolyte #2: {team=any ; avg hp=-6.571315685499802 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5144211774002371; hits/misses (PBA)= 0.19636507309363888/0.12050572896088503; rounds (PBA)=0.3168708020545239;} dretch #4: {team=chaotic evil ; avg hp=-3.7123666534966415 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.303042275780324; hits/misses (PBA)= 1.1145792177005136/1.2702489134729356; rounds (PBA)=1.201106282101936;} commoner: {team=any ; avg hp=-5.568945080995654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07704464638482814;} acolyte: {team=any ; avg hp=-6.403792967206638 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5448439352034768; hits/misses (PBA)= 0.20110628210193598/0.12722244172263927; rounds (PBA)=0.3283287238245753;} swarm of rats #4: {team=chaotic evil ; avg hp=-3.411694982220466 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.380086922165152; hits/misses (PBA)= 1.699723429474516/2.550375345713157; rounds (PBA)=4.255235084946661;} bandit #3: {team=any ; avg hp=-7.433820624259186 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8419596997234295; hits/misses (PBA)= 0.8135124456736468/0.44527854602923744; rounds (PBA)=1.2587909917028843;} dretch #8: {team=chaotic evil ; avg hp=-3.77281706835243 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264717502963256; hits/misses (PBA)= 1.122481232714342/1.2560252864480443; rounds (PBA)=1.2022915843540103;} swarm of rats #8: {team=chaotic evil ; avg hp=-3.5033583563808772 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.38759383642829; hits/misses (PBA)= 1.6926116159620703/2.552350849466614; rounds (PBA)=4.247333069932833;} dretch #2: {team=chaotic evil ; avg hp=-3.6404583168708022 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0829711576452; hits/misses (PBA)= 1.0869221651521137/1.2686685104701698; rounds (PBA)=1.1904385618332676;} swarm of rats #3: {team=chaotic evil ; avg hp=-3.1319636507309365 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.161201106282101; hits/misses (PBA)= 1.6696957724219676/2.5361517186882656; rounds (PBA)=4.208218095614382;} noble: {team=any ; avg hp=-7.349664164361912 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.184512050572896; hits/misses (PBA)= 0.20663769261161596/0.11141841169498222; rounds (PBA)=0.3180561043065982;} swarm of rats #2: {team=chaotic evil ; avg hp=-3.3678387988937177 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.385618332674833; hits/misses (PBA)= 1.6827340971947846/2.581983405768471; rounds (PBA)=4.266297905966021;} dretch #5: {team=chaotic evil ; avg hp=-3.674041880679573 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1367048597392335; hits/misses (PBA)= 1.0900829711576452/1.2560252864480443; rounds (PBA)=1.1829316475701304;} dretch #3: {team=chaotic evil ; avg hp=-3.6313709996048993 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.045831687080206; hits/misses (PBA)= 1.0932437771631767/1.2797313314895298; rounds (PBA)=1.1979454760964046;} noble #2: {team=any ; avg hp=-7.7001185302252075 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.267088107467404; hits/misses (PBA)= 0.21651521137890162/0.10154089292769657; rounds (PBA)=0.3180561043065982;} guard #4: {team=any ; avg hp=-7.902410114579218 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0082971157645195; hits/misses (PBA)= 0.8293164757013038/0.4440932437771632; rounds (PBA)=1.273409719478467;} guard #3: {team=any ; avg hp=-8.334650335835638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.022915843540103; hits/misses (PBA)= 0.844330304227578/0.45278546029237454; rounds (PBA)=1.2971157645199527;} assassin: {team=any ; avg hp=-10.49032003160806 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.41406558672462; hits/misses (PBA)= 9.420782299486369/2.301066772026867; rounds (PBA)=5.8609245357566175;} bandit: {team=any ; avg hp=-6.945080995653892 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8854207822994864; hits/misses (PBA)= 0.817463453180561/0.43619122876333466; rounds (PBA)=1.2536546819438956;} barbed devil: {team=chaotic evil ; avg hp=47.9861714737258 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.10430659818253; hits/misses (PBA)= 15.394310549190044/10.212169103121296; rounds (PBA)=8.708020545239036;} guard #5: {team=any ; avg hp=-8.115764519952588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0051363097589885; hits/misses (PBA)= 0.8451205057289609/0.43619122876333466; rounds (PBA)=1.2813117344922955;} guard: {team=any ; avg hp=-7.794547609640459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9012248123271434; hits/misses (PBA)= 0.8162781509284868/0.4658237850651916; rounds (PBA)=1.2821019359936785;} dretch #7: {team=chaotic evil ; avg hp=-3.6139865665744764 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.069932832872382; hits/misses (PBA)= 1.0802054523903595/1.309363887791387; rounds (PBA)=1.2018964836033188;} guard #2: {team=any ; avg hp=-7.662188858158831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.046226787830897; hits/misses (PBA)= 0.8360331884630581/0.43342552350849467; rounds (PBA)=1.2694587119715528;} swarm of rats #7: {team=chaotic evil ; avg hp=-3.4737258000790203 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.366258395890952; hits/misses (PBA)= 1.6843145001975504/2.528249703674437; rounds (PBA)=4.216910312129593;} dretch: {team=chaotic evil ; avg hp=-3.656262346898459 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.100355590675623; hits/misses (PBA)= 1.0853417621493482/1.306598182536547; rounds (PBA)=1.2050572896088503;} acolyte #3: {team=any ; avg hp=-6.614381667325168 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5594626629790597; hits/misses (PBA)= 0.20505728960885025/0.13117344922955354; rounds (PBA)=0.3362307388384038;} veteran #2: {team=any ; avg hp=-10.81706835242987 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.322797313314894; hits/misses (PBA)= 2.72580007902015/0.6064796523113394; rounds (PBA)=3.3322797313314894;} swarm of rats: {team=chaotic evil ; avg hp=-3.4820229158435403 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.997629395495851; hits/misses (PBA)= 1.6463848281311735/2.5796128012643225; rounds (PBA)=4.229158435401027;} swarm of rats #5: {team=chaotic evil ; avg hp=-3.570920584749111 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.898064006321611; hits/misses (PBA)= 1.6369024101145793/2.5725009877518765; rounds (PBA)=4.212564203871987;} nalfeshnee: {team=chaotic evil ; avg hp=172.36191228763334 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 502.57289608850255; hits/misses (PBA)= 22.466613986566575/5.615962070327933; rounds (PBA)=9.82536546819439;} dretch #6: {team=chaotic evil ; avg hp=-3.612406163571711 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.114184116949822; hits/misses (PBA)= 1.0770446463848282/1.303832477281707; rounds (PBA)=1.198340576847096;} bandit captain: {team=any ; avg hp=-11.106677202686685 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.26866851047016; hits/misses (PBA)= 10.706045041485579/3.278150928486764; rounds (PBA)=4.661398656657448;} gladiator: {team=any ; avg hp=-11.807190833662585 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.4290794152509; hits/misses (PBA)= 22.04385618332675/5.60964045831687; rounds (PBA)=9.21928091663374;} archmage: {team=any ; avg hp=-10.385618332674833 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.974318451205058; hits/misses (PBA)= 5.572105887001185/1.6420387198735678; rounds (PBA)=7.214144606874753;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 504.61; crudely normalised: 0% > chaotic evil = expected rounds to survive: 445.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2077; Sum of rounds: 31988; any : 0.27 ± 0.01; chaotic evil : 0.14 ± 0.0; > Team any = winning battles: 1361; perfect battles: 0; close-call battles: 1361; > Team chaotic evil = winning battles: 716; perfect battles: 0; close-call battles: 716; ------------------------------------------------- Combattants ------------------------------------------------ dretch: {team=chaotic evil ; avg hp=-3.8290804044294657 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6966779008184885; hits/misses (PBA)= 1.0014443909484834/1.05825710158883; rounds (PBA)=1.0370727010110736;} acolyte #3: {team=any ; avg hp=-3.5411651420317765 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7621569571497352; hits/misses (PBA)= 0.280693307655272/0.18777082330284064; rounds (PBA)=0.4684641309581127;} swarm of rats #6: {team=chaotic evil ; avg hp=-4.049109292248435 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.236880115551276; hits/misses (PBA)= 1.2753972075108329/2.1516610495907558; rounds (PBA)=3.4270582571015886;} swarm of rats #5: {team=chaotic evil ; avg hp=-3.8955223880597014 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.413095811266249; hits/misses (PBA)= 1.2965816080885892/2.1169956668271546; rounds (PBA)=3.413577274915744;} swarm of rats: {team=chaotic evil ; avg hp=-4.143957631198845 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.347616754935002; hits/misses (PBA)= 1.3153586904188734/2.1083293211362544; rounds (PBA)=3.423688011555128;} noble #2: {team=any ; avg hp=-3.847376023110255 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7246027924891671; hits/misses (PBA)= 0.2932113625421281/0.1478093403948002; rounds (PBA)=0.44102070293692824;} veteran #2: {team=any ; avg hp=-4.998555609051516 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.67308618199326; hits/misses (PBA)= 4.114588348579682/1.1988444872412134; rounds (PBA)=5.31391429947039;} swarm of rats #8: {team=chaotic evil ; avg hp=-4.035628310062591 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.229176697159364; hits/misses (PBA)= 1.3009147809340396/2.0900337024554645; rounds (PBA)=3.3909484833895043;} barbed devil: {team=chaotic evil ; avg hp=-4.020702936928262 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.41454020221474; hits/misses (PBA)= 12.324506499759268/9.870004814636495; rounds (PBA)=7.4000962927298986;} dretch #8: {team=chaotic evil ; avg hp=-3.969186326432354 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.714973519499278; hits/misses (PBA)= 1.00433317284545/1.086181993259509; rounds (PBA)=1.051998074145402;} dretch #2: {team=chaotic evil ; avg hp=-3.8155994222436207 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.760712566201252; hits/misses (PBA)= 1.0226287915262398/1.0495907558979296; rounds (PBA)=1.0423688011555128;} commoner #2: {team=any ; avg hp=-3.6167549350024073 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.027924891670678863; hits/misses (PBA)= 0.010110736639383727/0.010110736639383727; rounds (PBA)=0.10640346653827636;} bandit #3: {team=any ; avg hp=-4.55127587867116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.696196437168994; hits/misses (PBA)= 0.7823784304285026/0.43813192103996146; rounds (PBA)=1.220510351468464;} bandit #2: {team=any ; avg hp=-4.343283582089552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8165623495426093; hits/misses (PBA)= 0.8030813673567646/0.4467982667308618; rounds (PBA)=1.2498796340876264;} veteran: {team=any ; avg hp=-5.145883485796823 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.82185844968705; hits/misses (PBA)= 4.136254212806933/1.211844005777564; rounds (PBA)=5.3480982185844965;} gladiator: {team=any ; avg hp=56.79297063071738 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 311.9229658160809; hits/misses (PBA)= 28.75060182956187/15.34954260953298; rounds (PBA)=15.011073663938372;} archmage: {team=any ; avg hp=25.01540683678382 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.9128550794415; hits/misses (PBA)= 7.857486759749639/4.654309099662975; rounds (PBA)=12.593163216177178;} bandit: {team=any ; avg hp=-4.435724602792489 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8420799229658162; hits/misses (PBA)= 0.8040442946557534/0.4342802118440058; rounds (PBA)=1.2383245064997592;} dretch #7: {team=chaotic evil ; avg hp=-3.889744824265768 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.713529128550794; hits/misses (PBA)= 1.0231102551757343/1.0346653827636014; rounds (PBA)=1.034183919114107;} dretch #3: {team=chaotic evil ; avg hp=-3.8237843042850264 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.781415503129514; hits/misses (PBA)= 1.0298507462686568/1.0731824747231584; rounds (PBA)=1.0558497833413578;} noble: {team=any ; avg hp=-4.036591237361579 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.622532498796341; hits/misses (PBA)= 0.2831006259027443/0.17958594126143476; rounds (PBA)=0.4626865671641791;} assassin: {team=any ; avg hp=4.636013480982186 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.22436206066442; hits/misses (PBA)= 13.507462686567164/7.149253731343284; rounds (PBA)=10.366875300914781;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.015888300433318 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.429465575349061; hits/misses (PBA)= 1.3269138180067406/2.1025517573423205; rounds (PBA)=3.4294655753490613;} guard #2: {team=any ; avg hp=-4.641309581126625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.940779971112181; hits/misses (PBA)= 0.8218584496870486/0.44631680308136734; rounds (PBA)=1.268175252768416;} knight: {team=any ; avg hp=-5.081848820414058 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.48194511314396; hits/misses (PBA)= 4.641791044776119/1.432354357246028; rounds (PBA)=3.037072701011074;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.098218584496871 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.534424650938854; hits/misses (PBA)= 1.3225806451612903/2.0799229658160807; rounds (PBA)=3.402503610977371;} swarm of rats #7: {team=chaotic evil ; avg hp=-4.061145883485797 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.182474723158402; hits/misses (PBA)= 1.2956186807896004/2.090515166104959; rounds (PBA)=3.3861338468945594;} dretch #5: {team=chaotic evil ; avg hp=-3.8420799229658162 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775637939335581; hits/misses (PBA)= 1.0346653827636014/1.027924891670679; rounds (PBA)=1.0399614829080404;} guard #3: {team=any ; avg hp=-4.607607125662012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8382282137698605; hits/misses (PBA)= 0.823302840635532/0.4525758305247954; rounds (PBA)=1.2758786711603274;} dretch #6: {team=chaotic evil ; avg hp=-3.8560423688011554 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.826191622532499; hits/misses (PBA)= 1.0274434280211844/1.047664901299952; rounds (PBA)=1.0433317284545016;} bandit captain: {team=any ; avg hp=-3.111218103033221 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.04766490129995; hits/misses (PBA)= 15.77997111218103/8.122773230621089; rounds (PBA)=7.981222917669716;} acolyte: {team=any ; avg hp=-3.5816080885893116 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7000481463649495; hits/misses (PBA)= 0.2623976889744824/0.17043813192103996; rounds (PBA)=0.43283582089552236;} ice devil: {team=chaotic evil ; avg hp=19.13721714010592 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 405.5556090515166; hits/misses (PBA)= 34.58834857968223/9.328358208955224; rounds (PBA)=14.875300914780935;} commoner: {team=any ; avg hp=-3.5349061145883485 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.038517091959557055; hits/misses (PBA)= 0.01203659123736158/0.01059220028887819; rounds (PBA)=0.11073663938372653;} guard: {team=any ; avg hp=-4.49301877708233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.087144920558498; hits/misses (PBA)= 0.8550794415021666/0.44631680308136734; rounds (PBA)=1.3013962445835339;} acolyte #2: {team=any ; avg hp=-3.5161290322580645 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7000481463649495; hits/misses (PBA)= 0.25806451612903225/0.18054886856042368; rounds (PBA)=0.43861338468945593;} swarm of rats #3: {team=chaotic evil ; avg hp=-3.893115069812229 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.319691863264323; hits/misses (PBA)= 1.3013962445835339/2.1194029850746268; rounds (PBA)=3.4207992296581606;} dretch #4: {team=chaotic evil ; avg hp=-3.6687530091478093 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.809340394800192; hits/misses (PBA)= 1.0221473278767452/1.0577756379393355; rounds (PBA)=1.044776119402985;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 552.47; crudely normalised: 0% > chaotic evil = expected rounds to survive: 444.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2167; Sum of rounds: 27681; any : 0.41 ± 0.01; chaotic evil : 0.02 ± 0.0; > Team any = winning battles: 2057; perfect battles: 0; close-call battles: 2057; > Team chaotic evil = winning battles: 110; perfect battles: 0; close-call battles: 110; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-3.7198892478080294 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7272727272727273; hits/misses (PBA)= 0.2778034148592524/0.18135671435163822; rounds (PBA)=0.4591601292108906;} dretch #5: {team=chaotic evil ; avg hp=-4.154130133825565 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.418550992155053; hits/misses (PBA)= 0.9635440701430549/0.9192431933548685; rounds (PBA)=0.9473927088140286;} dretch #6: {team=chaotic evil ; avg hp=-4.05491462851869 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.414397784956161; hits/misses (PBA)= 0.9427780341485925/0.9252422704199353; rounds (PBA)=0.9395477618827872;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.2639593908629445 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.795108444854637; hits/misses (PBA)= 1.1033687125057683/1.7632671896631287; rounds (PBA)=2.866635902168897;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.182741116751269 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.826949700046146; hits/misses (PBA)= 1.109829257037379/1.7951084448546377; rounds (PBA)=2.904937701892017;} swarm of rats: {team=chaotic evil ; avg hp=-4.158744808491002 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.580064605445315; hits/misses (PBA)= 1.0987540378403322/1.7900323027226581; rounds (PBA)=2.8887863405629903;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.251499769266267 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.060913705583756; hits/misses (PBA)= 1.142593447161975/1.7203507152745732; rounds (PBA)=2.8629441624365484;} noble: {team=any ; avg hp=-3.9270881402861098 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8707891093677895; hits/misses (PBA)= 0.3174896169820028/0.14213197969543148; rounds (PBA)=0.45962159667743424;} acolyte: {team=any ; avg hp=-3.5759113982464235 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7046608214120904; hits/misses (PBA)= 0.26442085832948775/0.1753576372865713; rounds (PBA)=0.4397784956160591;} acolyte #2: {team=any ; avg hp=-3.5362251961236733 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7337332718043378; hits/misses (PBA)= 0.27365020766035997/0.18920166128287955; rounds (PBA)=0.4628518689432395;} veteran #2: {team=any ; avg hp=-1.1998154130133825 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.080756806645134; hits/misses (PBA)= 5.042916474388556/2.222888786340563; rounds (PBA)=7.279187817258883;} dretch #3: {team=chaotic evil ; avg hp=-4.090909090909091 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.35163820950623; hits/misses (PBA)= 0.9395477618827872/0.9506229810798339; rounds (PBA)=0.949238578680203;} noble #2: {team=any ; avg hp=-3.9520073834794647 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7138901707429626; hits/misses (PBA)= 0.28795569912321184/0.1601292108906322; rounds (PBA)=0.44808491001384404;} dretch #7: {team=chaotic evil ; avg hp=-4.125980618366405 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.42455006922012; hits/misses (PBA)= 0.9418550992155053/0.928011075219197; rounds (PBA)=0.9395477618827872;} bandit: {team=any ; avg hp=-4.494231656668205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4937701892016615; hits/misses (PBA)= 0.7406552838024919/0.3977849561605907; rounds (PBA)=1.1384402399630826;} bandit #2: {team=any ; avg hp=-4.41301338255653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.428241808952469; hits/misses (PBA)= 0.7277341947392709/0.39963082602676514; rounds (PBA)=1.127365020766036;} assassin: {team=any ; avg hp=43.24457775726811 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.0253807106599; hits/misses (PBA)= 13.543147208121827/8.471619750807568; rounds (PBA)=11.115366866635902;} barbed devil: {team=chaotic evil ; avg hp=-4.023534840793724 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.60821412090448; hits/misses (PBA)= 9.5703737886479/8.620673742501154; rounds (PBA)=6.063682510383018;} dretch #2: {team=chaotic evil ; avg hp=-4.180895246885094 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.450853714813106; hits/misses (PBA)= 0.9450853714813106/0.9210890632210429; rounds (PBA)=0.9395477618827872;} commoner: {team=any ; avg hp=-3.4970004614674663 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.030456852791878174; hits/misses (PBA)= 0.011998154130133826/0.008767881864328565; rounds (PBA)=0.10336871250576835;} veteran: {team=any ; avg hp=-1.2399630826026764 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.89616982002769; hits/misses (PBA)= 5.029072450392247/2.1568989386248267; rounds (PBA)=7.196585140747577;} dretch: {team=chaotic evil ; avg hp=-4.0992155053068755 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4928472542685745; hits/misses (PBA)= 0.9570835256114444/0.891555145362252; rounds (PBA)=0.9298569450853715;} guard: {team=any ; avg hp=-4.422242731887402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6105214582371943; hits/misses (PBA)= 0.7568066451315182/0.40747577295800647; rounds (PBA)=1.1642824180895246;} commoner #2: {team=any ; avg hp=-3.5782187355791417 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03830179972311952; hits/misses (PBA)= 0.01430549146285187/0.008306414397784956; rounds (PBA)=0.10982925703737886;} bandit captain: {team=any ; avg hp=16.678357175819105 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.1227503461006; hits/misses (PBA)= 17.11859713890171/12.088140286109828; rounds (PBA)=9.818643285648362;} knight #2: {team=any ; avg hp=-4.94508537148131 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.042916474388555; hits/misses (PBA)= 5.359944623904015/1.8167974157821873; rounds (PBA)=3.588371019843101;} swarm of rats #7: {team=chaotic evil ; avg hp=-4.1010613751730505 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.669127826488232; hits/misses (PBA)= 1.1125980618366405/1.7738809413936318; rounds (PBA)=2.886479003230272;} knight: {team=any ; avg hp=-5.241347485002307 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.75126903553299; hits/misses (PBA)= 5.422704199353945/1.8149515459160128; rounds (PBA)=3.6188278726349794;} archmage: {team=any ; avg hp=76.46469773880942 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.574526995846796; hits/misses (PBA)= 7.113982464236272/4.640055376095985; rounds (PBA)=11.892016612828796;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.15089986155976 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.955699123211813; hits/misses (PBA)= 1.1287494231656667/1.7738809413936318; rounds (PBA)=2.9026303645592986;} swarm of rats #6: {team=chaotic evil ; avg hp=-4.172127365020766 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.696354407014306; hits/misses (PBA)= 1.0927549607752653/1.783110290724504; rounds (PBA)=2.875865251499769;} bandit #3: {team=any ; avg hp=-4.317028149515459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.538994000922935; hits/misses (PBA)= 0.7443470235348408/0.3830179972311952; rounds (PBA)=1.127365020766036;} swarm of rats #8: {team=chaotic evil ; avg hp=-4.135671435163821 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.193354868481771; hits/misses (PBA)= 1.1472081218274113/1.7365020766035995; rounds (PBA)=2.8837101984310105;} gladiator: {team=any ; avg hp=101.5122288878634 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.7706506691278; hits/misses (PBA)= 23.741116751269036/12.940470696815874; rounds (PBA)=12.541301338255654;} ice devil: {team=chaotic evil ; avg hp=-1.8260267651130595 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.6742039686202; hits/misses (PBA)= 27.313336409783112/9.120904476234426; rounds (PBA)=12.180895246885095;} guard #2: {team=any ; avg hp=-4.568527918781726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6488232579603137; hits/misses (PBA)= 0.7720350715274573/0.3977849561605907; rounds (PBA)=1.169820027688048;} dretch #8: {team=chaotic evil ; avg hp=-4.076603599446239 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.583756345177665; hits/misses (PBA)= 0.9736963544070143/0.8795569912321182; rounds (PBA)=0.934010152284264;} dretch #4: {team=chaotic evil ; avg hp=-4.082602676511306 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.345639132441163; hits/misses (PBA)= 0.946931241347485/0.9275496077526535; rounds (PBA)=0.9386248269497001;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 552.47; crudely normalised: 0% > chaotic evil = expected rounds to survive: 444.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2181; Sum of rounds: 27823; any : 0.42 ± 0.01; chaotic evil : 0.02 ± 0.0; > Team any = winning battles: 2083; perfect battles: 0; close-call battles: 2083; > Team chaotic evil = winning battles: 98; perfect battles: 0; close-call battles: 98; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-1.6730857404860155 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.86061439706557; hits/misses (PBA)= 5.017881705639615/2.2512608895002293; rounds (PBA)=7.276478679504814;} dretch #5: {team=chaotic evil ; avg hp=-4.150389729481889 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.564878496102705; hits/misses (PBA)= 0.9729481889041725/0.9197615772581385; rounds (PBA)=0.9513984410820725;} bandit #3: {team=any ; avg hp=-4.441082072443833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5497478220999543; hits/misses (PBA)= 0.7510316368638239/0.3901879871618524; rounds (PBA)=1.1412196240256762;} guard: {team=any ; avg hp=-4.6817973406694176 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6423658872077027; hits/misses (PBA)= 0.7588262265016048/0.4066941769830353; rounds (PBA)=1.16552040348464;} gladiator: {team=any ; avg hp=102.44520861989913 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 258.05547913801007; hits/misses (PBA)= 23.80467675378267/12.858321870701513; rounds (PBA)=12.53920220082531;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.232920678587804 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.881705639614855; hits/misses (PBA)= 1.118752865657955/1.7597432370472261; rounds (PBA)=2.878496102705181;} acolyte: {team=any ; avg hp=-3.5364511691884455 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7546996790463091; hits/misses (PBA)= 0.27693718477762497/0.2003668042182485; rounds (PBA)=0.47730398899587345;} acolyte #2: {team=any ; avg hp=-3.648326455754241 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7354424575882622; hits/misses (PBA)= 0.2696011004126547/0.1939477303988996; rounds (PBA)=0.46354883081155435;} dretch #7: {team=chaotic evil ; avg hp=-4.146263182026593 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3929390187987165; hits/misses (PBA)= 0.9564419990829894/0.8995873452544704; rounds (PBA)=0.9316827143512151;} dretch #8: {team=chaotic evil ; avg hp=-4.219165520403485 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.635029802842733; hits/misses (PBA)= 0.9990829894543787/0.9037138927097662; rounds (PBA)=0.9550664832645576;} bandit #2: {team=any ; avg hp=-4.427326914259514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5570839064649244; hits/misses (PBA)= 0.7409445208619899/0.390646492434663; rounds (PBA)=1.131591013296653;} noble: {team=any ; avg hp=-3.984869325997249 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7932141219624025; hits/misses (PBA)= 0.3035304906006419/0.15772581384685924; rounds (PBA)=0.46125630444750115;} bandit captain: {team=any ; avg hp=17.204493351673545 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.74507106831729; hits/misses (PBA)= 17.197615772581386/12.19348922512609; rounds (PBA)=9.875286565795507;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.242549289316827 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.10820724438331; hits/misses (PBA)= 1.1430536451169189/1.76983035304906; rounds (PBA)=2.912883998165979;} assassin: {team=any ; avg hp=43.511691884456674 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.65061898211829; hits/misses (PBA)= 13.557542411737735/8.542411737734984; rounds (PBA)=11.166437414030261;} acolyte #3: {team=any ; avg hp=-3.6643741403026135 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7056396148555708; hits/misses (PBA)= 0.26822558459422285/0.2040348464007336; rounds (PBA)=0.47226043099495646;} dretch: {team=chaotic evil ; avg hp=-4.103622191655204 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.587345254470426; hits/misses (PBA)= 0.9601100412654745/0.9399358092618065; rounds (PBA)=0.9536909674461256;} bandit: {team=any ; avg hp=-4.435580009170105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5781751490142137; hits/misses (PBA)= 0.7542411737734984/0.3791838606143971; rounds (PBA)=1.1334250343878955;} dretch #6: {team=chaotic evil ; avg hp=-4.020174232003668 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.52544704264099; hits/misses (PBA)= 0.9715726730857405/0.9348922512608895; rounds (PBA)=0.9591930307198533;} commoner: {team=any ; avg hp=-3.4571297569922055 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03622191655204035; hits/misses (PBA)= 0.013755158184319119/0.009628610729023384; rounds (PBA)=0.10453920220082531;} swarm of rats #5: {team=chaotic evil ; avg hp=-4.036680421824851 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.552040348464008; hits/misses (PBA)= 1.1008711600183403/1.7968821641448878; rounds (PBA)=2.897753324163228;} veteran #2: {team=any ; avg hp=-1.3947730398899587 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.078404401650616; hits/misses (PBA)= 5.051352590554791/2.200825309491059; rounds (PBA)=7.265474552957359;} swarm of rats #8: {team=chaotic evil ; avg hp=-4.138010087116002 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6767537826685; hits/misses (PBA)= 1.0917010545621275/1.8170563961485557; rounds (PBA)=2.908757450710683;} noble #2: {team=any ; avg hp=-3.9729481889041725 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.757450710683173; hits/misses (PBA)= 0.2984869325997249/0.1462631820265933; rounds (PBA)=0.4447501146263182;} swarm of rats: {team=chaotic evil ; avg hp=-4.319119669876204 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.699220541036222; hits/misses (PBA)= 1.1182943603851445/1.7968821641448878; rounds (PBA)=2.915176524530032;} dretch #2: {team=chaotic evil ; avg hp=-4.0628152223750575 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.307198532783127; hits/misses (PBA)= 0.9344337459880788/0.9261806510774874; rounds (PBA)=0.9362677670793215;} swarm of rats #7: {team=chaotic evil ; avg hp=-4.2356717102246675 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.933516735442458; hits/misses (PBA)= 1.1031636863823935/1.7922971114167814; rounds (PBA)=2.8954607977991746;} archmage: {team=any ; avg hp=77.2755616689592 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.57267308574048; hits/misses (PBA)= 7.139844108207244/4.64740944520862; rounds (PBA)=11.910132966529115;} dretch #4: {team=chaotic evil ; avg hp=-4.144887666208161 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.353966070609812; hits/misses (PBA)= 0.9468133883539661/0.9128839981659789; rounds (PBA)=0.9358092618065108;} knight: {team=any ; avg hp=-5.343420449335167 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.89087574507107; hits/misses (PBA)= 5.441082072443833/1.8794131132508023; rounds (PBA)=3.6607060981201283;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.1325080238422744 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.855112333791839; hits/misses (PBA)= 1.1109582760201742/1.7918386061439706; rounds (PBA)=2.9027968821641448;} ice devil: {team=chaotic evil ; avg hp=-2.5969738651994496 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 319.55754241173776; hits/misses (PBA)= 27.177900045850528/9.152223750573132; rounds (PBA)=12.143053645116918;} knight #2: {team=any ; avg hp=-5.205868867491976 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.2242090784044; hits/misses (PBA)= 5.36680421824851/1.8294360385144428; rounds (PBA)=3.5983493810178815;} commoner #2: {team=any ; avg hp=-3.491976157725814 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.036680421824850984; hits/misses (PBA)= 0.012838147638697846/0.010087116001834021; rounds (PBA)=0.10591471801925723;} guard #2: {team=any ; avg hp=-4.689133425034388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6552040348464008; hits/misses (PBA)= 0.7657038055937643/0.4176983035304906; rounds (PBA)=1.183402109124255;} barbed devil: {team=chaotic evil ; avg hp=-4.052269601100413 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.43649701971573; hits/misses (PBA)= 9.556625401192115/8.602934433745988; rounds (PBA)=6.0531866116460336;} swarm of rats #6: {team=chaotic evil ; avg hp=-4.209078404401651 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.945437872535534; hits/misses (PBA)= 1.1348005502063274/1.7560751948647408; rounds (PBA)=2.8908757450710683;} dretch #3: {team=chaotic evil ; avg hp=-3.9876203576341127 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.502521779000459; hits/misses (PBA)= 0.9445208619899129/0.948188904172398; rounds (PBA)=0.9509399358092618;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 568.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 382.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2113; Sum of rounds: 26313; > Team any = winning battles: 1371; perfect battles: 0; close-call battles: 1371; > Team chaotic evil = winning battles: 741; perfect battles: 0; close-call battles: 741; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-9.575011831519166 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.908187411263606; hits/misses (PBA)= 1.025556081400852/0.7117841930903928; rounds (PBA)=1.7373402744912447;} berserker: {team=any ; avg hp=-0.5792711784193091 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.40605773781353; hits/misses (PBA)= 4.910080454330336/3.4297207761476574; rounds (PBA)=8.357785139611925;} bandit: {team=any ; avg hp=-6.529578797917653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1665877898722194; hits/misses (PBA)= 0.4581164221486039/0.2579271178419309; rounds (PBA)=0.7160435399905348;} dretch #5: {team=chaotic evil ; avg hp=-3.6535731187884526 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.502129673450071; hits/misses (PBA)= 0.9602460955986749/0.853289162328443; rounds (PBA)=0.9072408897302414;} commoner: {team=any ; avg hp=-5.642214860388074 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09749171793658305;} swarm of rats: {team=chaotic evil ; avg hp=-3.9952673923331754 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.86417415996214; hits/misses (PBA)= 1.6545196403218174/1.522479886417416; rounds (PBA)=3.1769995267392335;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.152863227638429 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.664458116422148; hits/misses (PBA)= 1.6611452910553715/1.5257927117841932; rounds (PBA)=3.1869380028395646;} knight: {team=any ; avg hp=-12.144344533838145 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.35778513961192; hits/misses (PBA)= 6.500236630383341/2.9621391386654046; rounds (PBA)=4.7316611452910555;} acolyte: {team=any ; avg hp=-6.77141504969238 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4604827259820161; hits/misses (PBA)= 0.175579744439186/0.11216280170373875; rounds (PBA)=0.28774254614292477;} dretch #7: {team=chaotic evil ; avg hp=-3.8334122101277806 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.49029815428301; hits/misses (PBA)= 0.967818267865594/0.8513961192617132; rounds (PBA)=0.910080454330336;} dretch #6: {team=chaotic evil ; avg hp=-3.685281590156176 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.421202082347373; hits/misses (PBA)= 0.9503076194983436/0.8329389493610979; rounds (PBA)=0.8920965451964032;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.148130619971604 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.69380028395646; hits/misses (PBA)= 1.6654046379555134/1.5177472787505917; rounds (PBA)=3.183151916706105;} acolyte #2: {team=any ; avg hp=-6.763369616658779 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5125414103170847; hits/misses (PBA)= 0.1869380028395646/0.12683388547089447; rounds (PBA)=0.31377188831045905;} swarm of bats #3: {team=chaotic evil ; avg hp=-3.832938949361098 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.770468528159015; hits/misses (PBA)= 1.2664458116422148/0.7127307146237577; rounds (PBA)=1.9791765262659726;} mage: {team=any ; avg hp=-10.695220066256507 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.973970657832465; hits/misses (PBA)= 2.5584477046852814/0.9654519640321817; rounds (PBA)=3.5238996687174633;} nalfeshnee: {team=chaotic evil ; avg hp=16.459062943681968 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 652.2158069096072; hits/misses (PBA)= 29.333175579744438/6.0970184571699; rounds (PBA)=12.042120208234737;} veteran: {team=any ; avg hp=-10.955040227165169 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.619971604354; hits/misses (PBA)= 4.229058211074302/1.7652626597255088; rounds (PBA)=6.0;} dretch #4: {team=chaotic evil ; avg hp=-3.63369616658779 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.291055371509702; hits/misses (PBA)= 0.930430667297681/0.8603880738286797; rounds (PBA)=0.8954093705631803;} druid: {team=any ; avg hp=-8.8490298154283 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.826313298627544; hits/misses (PBA)= 1.0113582584003786/0.6914339801230478; rounds (PBA)=1.7032654992901088;} spy: {team=any ; avg hp=-9.203975390440133 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.397539044013252; hits/misses (PBA)= 2.334122101277804/1.0667297681022243; rounds (PBA)=1.7004259346900141;} assassin: {team=any ; avg hp=11.86228111689541 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.02366303833412; hits/misses (PBA)= 11.619971604354/7.4235683861807855; rounds (PBA)=9.581637482252722;} cult fanatic: {team=any ; avg hp=-10.208234737340275 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.53667770941789; hits/misses (PBA)= 3.9583530525319452/1.8646474207288215; rounds (PBA)=2.9115002366303835;} dretch #8: {team=chaotic evil ; avg hp=-3.7250354945575013 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.464268812115476; hits/misses (PBA)= 0.9673450070989115/0.8187411263606247; rounds (PBA)=0.8935163274964505;} gladiator: {team=any ; avg hp=59.335541883577854 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.50496923805017; hits/misses (PBA)= 22.32749645054425/12.962612399432087; rounds (PBA)=12.031708471367724;} scout: {team=any ; avg hp=-8.192143871273071 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.142924751538098; hits/misses (PBA)= 1.4188357785139611/0.61239943208708; rounds (PBA)=1.0156176053005206;} barbed devil: {team=chaotic evil ; avg hp=-4.322763842877426 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.36583057264552; hits/misses (PBA)= 10.758163748225272/5.819214387127307; rounds (PBA)=5.526265972550876;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.868433506862281 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.752484619025083; hits/misses (PBA)= 1.2584003786086133/0.7411263606247042; rounds (PBA)=1.9995267392333176;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.033128253667771 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.678655939422622; hits/misses (PBA)= 1.6483672503549456/1.5395172740179839; rounds (PBA)=3.1878845243729295;} dretch #3: {team=chaotic evil ; avg hp=-3.8504495977283484 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.347846663511595; hits/misses (PBA)= 0.9380028395646001/0.8367250354945575; rounds (PBA)=0.8878371982962613;} acolyte #3: {team=any ; avg hp=-6.516327496450544 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5082820634169427; hits/misses (PBA)= 0.18835778513961193/0.12446758163748226; rounds (PBA)=0.31282536677709416;} thug: {team=any ; avg hp=-10.228111689540937 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.644107903454803; hits/misses (PBA)= 3.4174159962139137/1.61239943208708; rounds (PBA)=2.514907714150497;} archmage: {team=any ; avg hp=33.233317557974445 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.96355892096545; hits/misses (PBA)= 6.372456223379082/4.271651680075721; rounds (PBA)=10.73071462375769;} tribal warrior: {team=any ; avg hp=-6.123047799337435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.197349739706578; hits/misses (PBA)= 0.4562233790818741/0.2849029815428301; rounds (PBA)=0.7411263606247042;} swarm of bats: {team=chaotic evil ; avg hp=-3.9758637008991955 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.778513961192617; hits/misses (PBA)= 1.2432560340747751/0.7510648367250355; rounds (PBA)=1.9943208707998108;} swarm of bats #4: {team=chaotic evil ; avg hp=-4.044959772834832 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9706578324656885; hits/misses (PBA)= 1.281590156176053/0.718409843823947; rounds (PBA)=2.0;} bandit captain: {team=any ; avg hp=-7.180312352106011 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.87411263606246; hits/misses (PBA)= 13.183625177472788/8.261239943208707; rounds (PBA)=7.160435399905348;} dretch: {team=chaotic evil ; avg hp=-3.781353525792712 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.350686228111689; hits/misses (PBA)= 0.930430667297681/0.8338854708944629; rounds (PBA)=0.882158069096072;} dretch #2: {team=chaotic evil ; avg hp=-3.7250354945575013 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.405584477046853; hits/misses (PBA)= 0.9375295787979177/0.8381448177946048; rounds (PBA)=0.8878371982962613;} guard: {team=any ; avg hp=-7.298154283009938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3005205868433505; hits/misses (PBA)= 0.4898248935163275/0.26739233317557976; rounds (PBA)=0.7572172266919073;} noble: {team=any ; avg hp=-7.360624704212021 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.231424514907714; hits/misses (PBA)= 0.20113582584003786/0.09938476100331282; rounds (PBA)=0.3005205868433507;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 574.35; crudely normalised: 0% > chaotic evil = expected rounds to survive: 488.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2454; Sum of rounds: 30734; any : 0.06 ± 0.0; chaotic evil : 0.43 ± 0.01; > Team any = winning battles: 321; perfect battles: 0; close-call battles: 321; > Team chaotic evil = winning battles: 2133; perfect battles: 0; close-call battles: 2133; ------------------------------------------------- Combattants ------------------------------------------------ priest: {team=any ; avg hp=-8.671964140179298 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5444172779136105; hits/misses (PBA)= 0.6662591687041565/0.5024449877750611; rounds (PBA)=1.1687041564792175;} druid: {team=any ; avg hp=-7.929095354523227 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4837000814995926; hits/misses (PBA)= 0.6621841890790546/0.4861450692746536; rounds (PBA)=1.1483292583537081;} dretch #6: {team=chaotic evil ; avg hp=-3.767318663406683 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.058679706601467; hits/misses (PBA)= 0.8708231458842706/0.9001629991850041; rounds (PBA)=0.9824775876120619;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.1332518337408315 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.071719641401794; hits/misses (PBA)= 1.6809290953545233/2.175631621841891; rounds (PBA)=3.856968215158924;} nalfeshnee: {team=chaotic evil ; avg hp=94.73920130399348 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 649.8027709861451; hits/misses (PBA)= 29.099022004889974/6.4625101874490625; rounds (PBA)=12.399755501222494;} swarm of rats: {team=chaotic evil ; avg hp=-4.218418907905461 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.997962510187449; hits/misses (PBA)= 1.684596577017115/2.1723716381418092; rounds (PBA)=3.856968215158924;} spy: {team=any ; avg hp=-8.465770171149144 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.051344743276283; hits/misses (PBA)= 1.5798696006519968/0.7453137734311328; rounds (PBA)=1.162591687041565;} swarm of bats #2: {team=chaotic evil ; avg hp=-4.0753871230643846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.466177669111654; hits/misses (PBA)= 1.3728606356968216/0.9429502852485737; rounds (PBA)=2.3158109209453954;} dretch #7: {team=chaotic evil ; avg hp=-3.778321108394458 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.096577017114915; hits/misses (PBA)= 0.8838630806845966/0.8969030154849226; rounds (PBA)=0.9828850855745721;} berserker: {team=any ; avg hp=-11.37000814995925 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.85126324368378; hits/misses (PBA)= 4.300733496332518/2.2033414832925837; rounds (PBA)=6.505297473512632;} guard: {team=any ; avg hp=-7.677669111654442 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.080277098614507; hits/misses (PBA)= 0.2208638956805216/0.17114914425427874; rounds (PBA)=0.3920130399348003;} noble: {team=any ; avg hp=-8.071312143439282 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7045639771801141; hits/misses (PBA)= 0.12591687041564792/0.0941320293398533; rounds (PBA)=0.2200488997555012;} veteran: {team=any ; avg hp=-11.308475957620212 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.337000814995925; hits/misses (PBA)= 3.3158109209453954/1.0309698451507743; rounds (PBA)=4.3467807660961695;} swarm of bats #4: {team=chaotic evil ; avg hp=-4.252241238793806 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.471882640586797; hits/misses (PBA)= 1.382640586797066/0.9637326813365933; rounds (PBA)=2.3463732681336595;} archmage: {team=any ; avg hp=-9.005297473512632 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.247351263243683; hits/misses (PBA)= 6.247351263243684/3.3121434392828037; rounds (PBA)=9.568052159739201;} dretch #5: {team=chaotic evil ; avg hp=-3.828443357783211 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9091279543602284; hits/misses (PBA)= 0.8577832110839446/0.910757946210269; rounds (PBA)=0.9902200488997555;} dretch: {team=chaotic evil ; avg hp=-3.9918500407497963 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.123879380603097; hits/misses (PBA)= 0.8822330888345559/0.8773431132844336; rounds (PBA)=0.9796251018744906;} tribal warrior: {team=any ; avg hp=-7.34718826405868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1931540342298288; hits/misses (PBA)= 0.25224123879380606/0.19030154849225753; rounds (PBA)=0.44254278728606355;} swarm of bats: {team=chaotic evil ; avg hp=-4.118581907090465 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.39119804400978; hits/misses (PBA)= 1.356560717196414/0.9812550937245313; rounds (PBA)=2.3378158109209455;} knight: {team=any ; avg hp=-11.167889160554198 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.07253463732681; hits/misses (PBA)= 4.69519152404238/1.82640586797066; rounds (PBA)=3.26079869600652;} barbed devil: {team=chaotic evil ; avg hp=-0.013447432762836185 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.33414832925835; hits/misses (PBA)= 13.571719641401794/8.225753871230644; rounds (PBA)=7.296658516707416;} dretch #2: {team=chaotic evil ; avg hp=-3.9380603096984514 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.057049714751426; hits/misses (PBA)= 0.8708231458842706/0.867563162184189; rounds (PBA)=0.9755501222493888;} cult fanatic: {team=any ; avg hp=-9.635289323553382 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.939282803585982; hits/misses (PBA)= 2.9767726161369192/1.4445802770986145; rounds (PBA)=2.210676446617767;} scout: {team=any ; avg hp=-6.770578647106764 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.168296658516708; hits/misses (PBA)= 0.7265688671556643/0.4054604726976365; rounds (PBA)=0.5660146699266504;} dretch #3: {team=chaotic evil ; avg hp=-3.806438467807661 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.120211898940505; hits/misses (PBA)= 0.867563162184189/0.8920130399348003; rounds (PBA)=0.9845150774246129;} dretch #4: {team=chaotic evil ; avg hp=-4.025264873675631 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.144661776691117; hits/misses (PBA)= 0.8834555827220864/0.8834555827220864; rounds (PBA)=0.9771801140994295;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.263243683781581 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.0440097799511; hits/misses (PBA)= 1.6776691116544418/2.1764466177669113; rounds (PBA)=3.854115729421353;} gladiator: {team=any ; avg hp=-1.5203748981255094 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.1756316218419; hits/misses (PBA)= 23.582314588427057/11.581907090464547; rounds (PBA)=11.793398533007334;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.285248573757131 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.346373268133659; hits/misses (PBA)= 1.6960065199674002/2.165851670741646; rounds (PBA)=3.8618581907090466;} dretch #8: {team=chaotic evil ; avg hp=-3.878158109209454 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.170741646291768; hits/misses (PBA)= 0.8838630806845966/0.8879380603096985; rounds (PBA)=0.9832925835370823;} assassin: {team=any ; avg hp=-10.590872045639772 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.95843520782397; hits/misses (PBA)= 10.786878565607172/4.942135289323553; rounds (PBA)=7.865933170334149;} bandit captain: {team=any ; avg hp=-11.741646291768541 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.6519967400163; hits/misses (PBA)= 11.06642216788916/4.91442542787286; rounds (PBA)=5.327220863895681;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.209861450692746 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.335370823145884; hits/misses (PBA)= 1.3431132844335778/0.9759576202118989; rounds (PBA)=2.3190709046454767;} thug: {team=any ; avg hp=-7.941727791361044 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.078647106764466; hits/misses (PBA)= 2.4775876120619396/1.219233903830481; rounds (PBA)=1.8484107579462103;} commoner: {team=any ; avg hp=-6.9845150774246125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18052159739201304; hits/misses (PBA)= 0.06601466992665037/0.05297473512632437; rounds (PBA)=0.12265688671556642;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 520.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 428.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1961; Sum of rounds: 25779; any : 0.09 ± 0.0; chaotic evil : 0.3 ± 0.01; > Team any = winning battles: 437; perfect battles: 0; close-call battles: 437; > Team chaotic evil = winning battles: 1524; perfect battles: 0; close-call battles: 1524; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-7.044365119836818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5808261091279958; hits/misses (PBA)= 0.3314635390107088/0.2616012238653748; rounds (PBA)=0.5930647628760837;} scout: {team=any ; avg hp=-6.464048954614992 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.843447220805712; hits/misses (PBA)= 1.023967363590005/0.5803161652218256; rounds (PBA)=0.8021417644059153;} spy: {team=any ; avg hp=-8.41152473227945 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.987761346251911; hits/misses (PBA)= 1.909229984701683/0.9597144314125446; rounds (PBA)=1.4344722080571137;} tribal warrior: {team=any ; avg hp=-6.468128505864355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7761346251912289; hits/misses (PBA)= 0.36562978072412033/0.27180010198878124; rounds (PBA)=0.6374298827129016;} dretch #5: {team=chaotic evil ; avg hp=-3.9627740948495664 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.178990311065783; hits/misses (PBA)= 1.3258541560428352/1.2534421213666496; rounds (PBA)=1.2896481387047425;} skeleton #2: {team=chaotic evil ; avg hp=-3.69862315145334 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44722080571137174; hits/misses (PBA)= 0.08108108108108109/0.0479347271800102; rounds (PBA)=0.2019377868434472;} swarm of bats: {team=chaotic evil ; avg hp=-4.002549719530852 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.79500254971953; hits/misses (PBA)= 1.6308006119326874/1.0647628760836307; rounds (PBA)=2.6955634880163184;} dretch #2: {team=chaotic evil ; avg hp=-3.8067312595614484 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.26925038245793; hits/misses (PBA)= 1.33350331463539/1.2549719530851606; rounds (PBA)=1.2942376338602755;} archmage: {team=any ; avg hp=-3.220805711371749 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.147373788883222; hits/misses (PBA)= 6.61958184599694/3.7343192248852626; rounds (PBA)=10.38245792962774;} cultist: {team=any ; avg hp=-6.87251402345742 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5685874553799082; hits/misses (PBA)= 0.12085670576236614/0.09484956654767976; rounds (PBA)=0.21570627231004588;} bandit captain: {team=any ; avg hp=-11.764405915349311 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.86384497705252; hits/misses (PBA)= 12.449260581336054/5.989291177970423; rounds (PBA)=6.148393676695563;} dretch #3: {team=chaotic evil ; avg hp=-3.880673125956145 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.376338602753697; hits/misses (PBA)= 1.36511983681795/1.2315145334013258; rounds (PBA)=1.298317185109638;} dretch #7: {team=chaotic evil ; avg hp=-3.7256501784803673 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.449770525242223; hits/misses (PBA)= 1.3554309026007139/1.1861295257521673; rounds (PBA)=1.2707802141764406;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.115247322794493 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.910249872514024; hits/misses (PBA)= 1.915859255481897/2.2733299337072923; rounds (PBA)=4.18969913309536;} veteran: {team=any ; avg hp=-11.771545130035696 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.89036206017338; hits/misses (PBA)= 3.839367669556349/1.2901580826109127; rounds (PBA)=5.129525752167262;} swarm of rats: {team=chaotic evil ; avg hp=-4.084140744518103 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.990311065782764; hits/misses (PBA)= 1.9265680775114737/2.23763386027537; rounds (PBA)=4.164201937786843;} bandit: {team=any ; avg hp=-6.747577766445691 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6119326874043856; hits/misses (PBA)= 0.338092809790923/0.2279449260581336; rounds (PBA)=0.5660377358490566;} cult fanatic: {team=any ; avg hp=-9.479857215706271 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.326874043855176; hits/misses (PBA)= 3.2672106068332485/1.6251912289648138; rounds (PBA)=2.446200917899031;} swarm of bats #4: {team=chaotic evil ; avg hp=-4.11065782763896 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.961754207037226; hits/misses (PBA)= 1.6639469658337582/1.050994390617032; rounds (PBA)=2.7149413564507903;} noble: {team=any ; avg hp=-7.463029066802652 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7720550739418663; hits/misses (PBA)= 0.13615502294747578/0.11116777154513004; rounds (PBA)=0.2473227944926058;} thug: {team=any ; avg hp=-7.989291177970423 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.214176440591533; hits/misses (PBA)= 2.8194798572157063/1.4273329933707293; rounds (PBA)=2.1234064252932177;} acolyte: {team=any ; avg hp=-6.639979602243753 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3355430902600714; hits/misses (PBA)= 0.12187659357470679/0.1172870984191739; rounds (PBA)=0.23916369199388068;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.251402345741968 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.10912799592045; hits/misses (PBA)= 1.9495155532891382/2.2432432432432434; rounds (PBA)=4.192758796532382;} dretch #4: {team=chaotic evil ; avg hp=-3.7485976542580315 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.161142274349822; hits/misses (PBA)= 1.3156552779194288/1.2534421213666496; rounds (PBA)=1.2845486996430393;} druid: {team=any ; avg hp=-8.043855175930648 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.144314125446201; hits/misses (PBA)= 0.8261091279959204/0.5874553799082101; rounds (PBA)=1.4135645079041306;} swarm of bats #2: {team=chaotic evil ; avg hp=-4.275879653238144 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.716981132075471; hits/misses (PBA)= 1.6088730239673636/1.085670576236614; rounds (PBA)=2.6945436002039775;} knight: {team=any ; avg hp=-11.623661397246304 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.48342682304946; hits/misses (PBA)= 5.771545130035696/2.268230494645589; rounds (PBA)=4.0198878123406425;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.4278429372769 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.023457419683835; hits/misses (PBA)= 1.9423763386027537/2.2192758796532384; rounds (PBA)=4.161652218255992;} priest: {team=any ; avg hp=-9.292707802141765 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1565527791942887; hits/misses (PBA)= 0.8368179500254972/0.63488016318205; rounds (PBA)=1.471698113207547;} barbed devil: {team=chaotic evil ; avg hp=-0.8898521162672106 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.05252422233555; hits/misses (PBA)= 14.044875063742989/8.045385007649159; rounds (PBA)=7.3901070882202955;} dretch #6: {team=chaotic evil ; avg hp=-3.8368179500254973 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.088730239673636; hits/misses (PBA)= 1.3197348291687914/1.2248852626211117; rounds (PBA)=1.2723100458949514;} dretch: {team=chaotic evil ; avg hp=-3.898011218765936 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.057113717491076; hits/misses (PBA)= 1.3136155022947476/1.2452830188679245; rounds (PBA)=1.2794492605813361;} nalfeshnee: {team=chaotic evil ; avg hp=76.302396736359 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 691.6063233044365; hits/misses (PBA)= 30.96991330953595/6.457929627740948; rounds (PBA)=12.957674655787864;} gladiator: {team=any ; avg hp=9.26823049464559 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.4676185619582; hits/misses (PBA)= 24.56909739928608/12.49158592554819; rounds (PBA)=12.464048954614992;} commoner: {team=any ; avg hp=-5.114737378888322 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09229984701682815; hits/misses (PBA)= 0.034166241713411524/0.030596634370219276; rounds (PBA)=0.07853136155022948;} dretch #8: {team=chaotic evil ; avg hp=-3.7720550739418663 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.281489036206017; hits/misses (PBA)= 1.338092809790923/1.2259051504334524; rounds (PBA)=1.2819989801121876;} mage: {team=any ; avg hp=-9.542070372259051 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.845996940336564; hits/misses (PBA)= 2.1040285568587453/0.8006119326874044; rounds (PBA)=2.90464048954615;} berserker: {team=any ; avg hp=-10.703212646608874 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.83120856705762; hits/misses (PBA)= 4.786333503314635/2.55532891381948; rounds (PBA)=7.343702192758797;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.140234574196838 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.727180010198879; hits/misses (PBA)= 1.6328403875573687/1.0647628760836307; rounds (PBA)=2.6976032636409997;} skeleton #3: {team=chaotic evil ; avg hp=-3.7669556348801634 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4625191228964814; hits/misses (PBA)= 0.08465068842427333/0.04385517593064763; rounds (PBA)=0.19581845996940336;} assassin: {team=any ; avg hp=-8.529831718510964 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.04895461499235; hits/misses (PBA)= 11.695053544110149/5.776134625191229; rounds (PBA)=8.74757776644569;} skeleton: {team=chaotic evil ; avg hp=-3.688934217236104 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4630290668026517; hits/misses (PBA)= 0.0815910249872514/0.05558388577256502; rounds (PBA)=0.2065272819989801;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 578.52; crudely normalised: 0% > chaotic evil = expected rounds to survive: 409.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2194; Sum of rounds: 27843; > Team any = winning battles: 1248; perfect battles: 0; close-call battles: 1248; > Team chaotic evil = winning battles: 945; perfect battles: 0; close-call battles: 945; ------------------------------------------------- Combattants ------------------------------------------------ nalfeshnee: {team=chaotic evil ; avg hp=23.29398359161349 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 666.2201458523245; hits/misses (PBA)= 29.897447584320876/6.118960802187785; rounds (PBA)=12.283956244302644;} swarm of bats: {team=chaotic evil ; avg hp=-3.8860528714676392 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.884229717411121; hits/misses (PBA)= 1.2575205104831357/0.7675478577939836; rounds (PBA)=2.0250683682771196;} priest: {team=any ; avg hp=-9.588422971741112 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.608021877848678; hits/misses (PBA)= 0.9421148587055607/0.6513217866909754; rounds (PBA)=1.593436645396536;} veteran: {team=any ; avg hp=-10.95123062898815 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.816773017319964; hits/misses (PBA)= 4.11440291704649/1.6608933454876937; rounds (PBA)=5.777119416590702;} bandit: {team=any ; avg hp=-6.447128532360985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1125797629899727; hits/misses (PBA)= 0.42889699179580676/0.2210574293527803; rounds (PBA)=0.649954421148587;} dretch #6: {team=chaotic evil ; avg hp=-3.635369188696445 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.35278030993619; hits/misses (PBA)= 0.9211485870556062/0.8573381950774841; rounds (PBA)=0.8906107566089334;} cultist: {team=any ; avg hp=-7.219234275296262 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6891522333637192; hits/misses (PBA)= 0.14494074749316319/0.08842297174111212; rounds (PBA)=0.2333637192342753;} tribal warrior: {team=any ; avg hp=-6.539197812215132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1185050136736554; hits/misses (PBA)= 0.4448495897903373/0.22652689152233363; rounds (PBA)=0.6713764813126709;} gladiator: {team=any ; avg hp=49.306745670009114 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.9475843208751; hits/misses (PBA)= 22.766636280765724/13.145396536007292; rounds (PBA)=12.221057429352781;} swarm of bats #4: {team=chaotic evil ; avg hp=-4.020966271649955 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.728805834092981; hits/misses (PBA)= 1.2579762989972654/0.7620783956244302; rounds (PBA)=2.020510483135825;} dretch: {team=chaotic evil ; avg hp=-3.7233363719234274 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1700091157702825; hits/misses (PBA)= 0.8796718322698268/0.8887876025524157; rounds (PBA)=0.886964448495898;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.143117593436646 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.980856882406563; hits/misses (PBA)= 1.6718322698268004/1.5783956244302644; rounds (PBA)=3.2502278942570646;} mage: {team=any ; avg hp=-10.71422060164084 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.384685505925251; hits/misses (PBA)= 2.4571558796718325/0.9006381039197813; rounds (PBA)=3.3577939835916135;} swarm of bats #2: {team=chaotic evil ; avg hp=-4.09070191431176 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.945305378304467; hits/misses (PBA)= 1.2748404740200547/0.7488605287146763; rounds (PBA)=2.023701002734731;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.202825888787602 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.728350045578852; hits/misses (PBA)= 1.645852324521422/1.6107566089334548; rounds (PBA)=3.256608933454877;} spy: {team=any ; avg hp=-9.295350957155879 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.682771194165907; hits/misses (PBA)= 2.1955332725615313/0.9612579762989972; rounds (PBA)=1.5783956244302644;} dretch #8: {team=chaotic evil ; avg hp=-3.6071103008204193 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2087511394712855; hits/misses (PBA)= 0.9170464904284412/0.8678213309024613; rounds (PBA)=0.8956244302643573;} dretch #2: {team=chaotic evil ; avg hp=-3.7452142206016408 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.151321786690976; hits/misses (PBA)= 0.9006381039197813/0.8596171376481313; rounds (PBA)=0.8828623518687329;} druid: {team=any ; avg hp=-8.725159525979945 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6308113035551504; hits/misses (PBA)= 0.955788514129444/0.6020966271649955; rounds (PBA)=1.5578851412944394;} swarm of bats #3: {team=chaotic evil ; avg hp=-3.964904284412033 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.613491340018231; hits/misses (PBA)= 1.2310847766636281/0.7766636280765725; rounds (PBA)=2.0077484047402003;} noble: {team=any ; avg hp=-7.963081130355515 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9913400182315406; hits/misses (PBA)= 0.17775752051048313/0.08523245214220601; rounds (PBA)=0.26298997265268914;} commoner: {team=any ; avg hp=-5.668641750227894 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08249772105742935;} dretch #5: {team=chaotic evil ; avg hp=-3.7010027347310848 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.275296262534184; hits/misses (PBA)= 0.9156791248860529/0.8473108477666362; rounds (PBA)=0.8846855059252506;} swarm of rats: {team=chaotic evil ; avg hp=-4.0843208751139475 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.744302643573382; hits/misses (PBA)= 1.6627164995442114/1.5701914311759344; rounds (PBA)=3.232907930720146;} cult fanatic: {team=any ; avg hp=-10.595715587967183 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.602552415679124; hits/misses (PBA)= 3.756608933454877/1.7456700091157702; rounds (PBA)=2.7511394712853234;} knight: {team=any ; avg hp=-12.165451230628989 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.07611668185962; hits/misses (PBA)= 6.38559708295351/2.674567000911577; rounds (PBA)=4.530082041932543;} dretch #4: {team=chaotic evil ; avg hp=-3.724703737465816 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.226982680036463; hits/misses (PBA)= 0.9111212397447584/0.8846855059252506; rounds (PBA)=0.9001823154056517;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.342297174111212 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.702825888787602; hits/misses (PBA)= 1.6618049225159526/1.5907019143117593; rounds (PBA)=3.252506836827712;} thug: {team=any ; avg hp=-9.70510483135825 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.41978122151322; hits/misses (PBA)= 3.2069279854147674/1.5013673655423883; rounds (PBA)=2.3541476754785777;} scout: {team=any ; avg hp=-7.295806745670009 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.341841385597083; hits/misses (PBA)= 1.2857793983591614/0.531905195989061; rounds (PBA)=0.9088422971741112;} berserker: {team=any ; avg hp=-3.5979945305378305 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.42206016408387; hits/misses (PBA)= 4.855970829535096/3.2611668185961715; rounds (PBA)=8.134913400182315;} assassin: {team=any ; avg hp=5.600729261622607 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.81722880583409; hits/misses (PBA)= 11.644484958979033/7.14813126709207; rounds (PBA)=9.438924339106654;} acolyte: {team=any ; avg hp=-6.979489516864175 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41248860528714676; hits/misses (PBA)= 0.1545123062898815/0.10391978122151321; rounds (PBA)=0.25843208751139474;} dretch #7: {team=chaotic evil ; avg hp=-3.8587055606198724 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.12306289881495; hits/misses (PBA)= 0.886964448495898/0.877848678213309; rounds (PBA)=0.8851412944393802;} barbed devil: {team=chaotic evil ; avg hp=-4.281677301731996 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.50045578851413; hits/misses (PBA)= 11.028258887876026/6.0925250683682775; rounds (PBA)=5.7082953509571555;} dretch #3: {team=chaotic evil ; avg hp=-3.775752051048314 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.198723792160438; hits/misses (PBA)= 0.9047402005469463/0.8628076572470373; rounds (PBA)=0.8865086599817684;} archmage: {team=any ; avg hp=24.342297174111213 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.995442114858704; hits/misses (PBA)= 6.400638103919781/4.264813126709207; rounds (PBA)=10.733363719234275;} guard: {team=any ; avg hp=-7.389243391066545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0815861440291705; hits/misses (PBA)= 0.4284412032816773/0.23427529626253418; rounds (PBA)=0.6627164995442115;} bandit captain: {team=any ; avg hp=-8.560164083865086 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.05150410209663; hits/misses (PBA)= 12.78577939835916/7.8135824977210575; rounds (PBA)=6.877848678213309;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 578.52; crudely normalised: 0% > chaotic evil = expected rounds to survive: 409.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2110; Sum of rounds: 26877; any : 0.25 ± 0.01; chaotic evil : 0.17 ± 0.01; > Team any = winning battles: 1239; perfect battles: 0; close-call battles: 1239; > Team chaotic evil = winning battles: 871; perfect battles: 0; close-call battles: 871; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any ; avg hp=-4.277251184834123 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.73412322274881; hits/misses (PBA)= 4.846445497630332/3.2819905213270144; rounds (PBA)=8.140758293838863;} swarm of bats: {team=chaotic evil ; avg hp=-3.972985781990521 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.76303317535545; hits/misses (PBA)= 1.2710900473933648/0.7516587677725118; rounds (PBA)=2.0227488151658766;} assassin: {team=any ; avg hp=5.201895734597157 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.45592417061611; hits/misses (PBA)= 11.565876777251185/7.2786729857819905; rounds (PBA)=9.466824644549764;} dretch #5: {team=chaotic evil ; avg hp=-3.7545023696682462 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.104265402843602; hits/misses (PBA)= 0.8966824644549763/0.8824644549763033; rounds (PBA)=0.8919431279620853;} priest: {team=any ; avg hp=-9.441706161137441 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4412322274881517; hits/misses (PBA)= 0.9322274881516588/0.6597156398104266; rounds (PBA)=1.5919431279620853;} swarm of rats #2: {team=chaotic evil ; avg hp=-4.050710900473933 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.74691943127962; hits/misses (PBA)= 1.6701421800947867/1.5744075829383886; rounds (PBA)=3.2445497630331754;} knight: {team=any ; avg hp=-12.45829383886256 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.32796208530806; hits/misses (PBA)= 6.327488151658768/2.7454976303317538; rounds (PBA)=4.536492890995261;} guard: {team=any ; avg hp=-7.041706161137441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1061611374407585; hits/misses (PBA)= 0.44123222748815166/0.21990521327014217; rounds (PBA)=0.6611374407582938;} dretch #2: {team=chaotic evil ; avg hp=-3.766824644549763 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.268720379146919; hits/misses (PBA)= 0.9255924170616113/0.8658767772511848; rounds (PBA)=0.8995260663507109;} mage: {team=any ; avg hp=-10.562085308056872 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.277725118483412; hits/misses (PBA)= 2.4061611374407583/0.9042654028436019; rounds (PBA)=3.31042654028436;} scout: {team=any ; avg hp=-7.100947867298578 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0601895734597155; hits/misses (PBA)= 1.233649289099526/0.5540284360189573; rounds (PBA)=0.8938388625592417;} dretch: {team=chaotic evil ; avg hp=-3.6492890995260665 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.241706161137441; hits/misses (PBA)= 0.9080568720379147/0.8729857819905213; rounds (PBA)=0.8914691943127963;} commoner: {team=any ; avg hp=-5.470616113744076 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10284360189573459;} swarm of bats #3: {team=chaotic evil ; avg hp=-4.069668246445498 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.792417061611374; hits/misses (PBA)= 1.262559241706161/0.761611374407583; rounds (PBA)=2.0241706161137443;} noble: {team=any ; avg hp=-8.017061611374407 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0654028436018956; hits/misses (PBA)= 0.18578199052132702/0.095260663507109; rounds (PBA)=0.28104265402843603;} druid: {team=any ; avg hp=-8.927488151658768 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4109004739336495; hits/misses (PBA)= 0.9170616113744076/0.6364928909952606; rounds (PBA)=1.5535545023696682;} spy: {team=any ; avg hp=-9.032701421800947 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.313270142180095; hits/misses (PBA)= 2.1492890995260665/0.9748815165876777; rounds (PBA)=1.562085308056872;} dretch #8: {team=chaotic evil ; avg hp=-3.837440758293839 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3014218009478675; hits/misses (PBA)= 0.9227488151658768/0.8630331753554502; rounds (PBA)=0.8943127962085308;} acolyte: {team=any ; avg hp=-6.575829383886256 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44549763033175355; hits/misses (PBA)= 0.17156398104265402/0.12701421800947868; rounds (PBA)=0.2985781990521327;} tribal warrior: {team=any ; avg hp=-6.743601895734598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0355450236966823; hits/misses (PBA)= 0.42417061611374407/0.24597156398104264; rounds (PBA)=0.6706161137440758;} gladiator: {team=any ; avg hp=50.03222748815166 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.0080568720379; hits/misses (PBA)= 22.997156398104266/13.116113744075829; rounds (PBA)=12.313270142180095;} veteran: {team=any ; avg hp=-11.961611374407584 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.677251184834123; hits/misses (PBA)= 4.10568720379147/1.6834123222748816; rounds (PBA)=5.791469194312796;} swarm of bats #4: {team=chaotic evil ; avg hp=-4.027962085308057 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9165876777251185; hits/misses (PBA)= 1.2729857819905213/0.7440758293838863; rounds (PBA)=2.0170616113744075;} swarm of rats #3: {team=chaotic evil ; avg hp=-4.145023696682465 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.659241706161138; hits/misses (PBA)= 1.662085308056872/1.5962085308056873; rounds (PBA)=3.258293838862559;} cultist: {team=any ; avg hp=-7.383412322274881 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7156398104265402; hits/misses (PBA)= 0.15734597156398103/0.08530805687203792; rounds (PBA)=0.24265402843601896;} archmage: {team=any ; avg hp=22.95165876777251 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.280094786729858; hits/misses (PBA)= 6.4393364928909955/4.288625592417062; rounds (PBA)=10.78483412322275;} dretch #7: {team=chaotic evil ; avg hp=-3.75781990521327 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.14218009478673; hits/misses (PBA)= 0.8976303317535546/0.8947867298578199; rounds (PBA)=0.8990521327014218;} swarm of bats #2: {team=chaotic evil ; avg hp=-3.9526066350710902 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.65260663507109; hits/misses (PBA)= 1.2312796208530805/0.7886255924170616; rounds (PBA)=2.019905213270142;} nalfeshnee: {team=chaotic evil ; avg hp=22.603317535545024 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 668.2398104265403; hits/misses (PBA)= 30.03744075829384/6.188625592417061; rounds (PBA)=12.344549763033175;} cult fanatic: {team=any ; avg hp=-10.049289099526066 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.61042654028436; hits/misses (PBA)= 3.7549763033175356/1.6971563981042654; rounds (PBA)=2.7260663507109006;} dretch #3: {team=chaotic evil ; avg hp=-3.718483412322275 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.441706161137441; hits/misses (PBA)= 0.95260663507109/0.8436018957345972; rounds (PBA)=0.9;} dretch #6: {team=chaotic evil ; avg hp=-3.6492890995260665 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.248341232227488; hits/misses (PBA)= 0.9090047393364928/0.8947867298578199; rounds (PBA)=0.904739336492891;} swarm of rats: {team=chaotic evil ; avg hp=-4.167772511848341 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.679620853080568; hits/misses (PBA)= 1.6502369668246446/1.6123222748815167; rounds (PBA)=3.2625592417061613;} swarm of rats #4: {team=chaotic evil ; avg hp=-4.080568720379147 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.663507109004739; hits/misses (PBA)= 1.6459715639810426/1.6232227488151658; rounds (PBA)=3.2691943127962086;} bandit: {team=any ; avg hp=-6.895260663507109 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.961611374407583; hits/misses (PBA)= 0.414218009478673/0.22369668246445498; rounds (PBA)=0.637914691943128;} bandit captain: {team=any ; avg hp=-9.086729857819906 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.91421800947867; hits/misses (PBA)= 12.922274881516588/7.733649289099526; rounds (PBA)=6.895734597156398;} barbed devil: {team=chaotic evil ; avg hp=-4.11611374407583 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.88199052132701; hits/misses (PBA)= 11.045497630331754/6.079146919431279; rounds (PBA)=5.708530805687204;} dretch #4: {team=chaotic evil ; avg hp=-3.551658767772512 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.174881516587678; hits/misses (PBA)= 0.9213270142180094/0.8872037914691943; rounds (PBA)=0.9056872037914692;} thug: {team=any ; avg hp=-9.409478672985783 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.52559241706161; hits/misses (PBA)= 3.2109004739336493/1.490521327014218; rounds (PBA)=2.3507109004739335;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 642.05; crudely normalised: 0% > unaligned = expected rounds to survive: 315.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2615; Sum of rounds: 22638; any : 0.52 ± 0.01; unaligned : 0.01 ± 0.0; > Team any = winning battles: 2581; perfect battles: 0; close-call battles: 2581; > Team unaligned = winning battles: 34; perfect battles: 0; close-call battles: 34; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #4: {team=unaligned ; avg hp=-4.135372848948375 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.818355640535373; hits/misses (PBA)= 1.658508604206501/1.5281070745697898; rounds (PBA)=3.1866156787762905;} berserker: {team=any ; avg hp=46.35984703632887 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.39541108986616; hits/misses (PBA)= 4.3885277246653915/3.348757170172084; rounds (PBA)=7.806118546845124;} swarm of bats #4: {team=unaligned ; avg hp=-4.083365200764819 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.948757170172084; hits/misses (PBA)= 1.279923518164436/0.7464627151051625; rounds (PBA)=2.0263862332695983;} dretch #7: {team=unaligned ; avg hp=-3.6676864244741876 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.191969407265774; hits/misses (PBA)= 0.9055449330783939/0.9147227533460803; rounds (PBA)=0.9116634799235181;} dretch #5: {team=unaligned ; avg hp=-3.7927342256214147 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3418738049713195; hits/misses (PBA)= 0.9323135755258126/0.9024856596558317; rounds (PBA)=0.9177820267686424;} acolyte: {team=any ; avg hp=-7.1120458891013385 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4581261950286807; hits/misses (PBA)= 0.17208413001912046/0.1147227533460803; rounds (PBA)=0.28680688336520077;} dretch #6: {team=unaligned ; avg hp=-3.724282982791587 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4282982791587; hits/misses (PBA)= 0.9521988527724665/0.8925430210325048; rounds (PBA)=0.924282982791587;} gladiator: {team=any ; avg hp=109.45697896749522 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.48030592734224; hits/misses (PBA)= 15.940344168260038/8.406883365200764; rounds (PBA)=8.393499043977055;} swarm of bats: {team=unaligned ; avg hp=-3.873040152963671 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.85697896749522; hits/misses (PBA)= 1.2791586998087954/0.7468451242829828; rounds (PBA)=2.026003824091778;} noble: {team=any ; avg hp=-8.234799235181644 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1063097514340343; hits/misses (PBA)= 0.18432122370936901/0.09407265774378586; rounds (PBA)=0.27839388145315486;} archmage: {team=any ; avg hp=92.82065009560229 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.04321223709369; hits/misses (PBA)= 4.897131931166348/3.1464627151051627; rounds (PBA)=8.141108986615679;} nalfeshnee: {team=unaligned ; avg hp=-4.211854684512429 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 450.2657743785851; hits/misses (PBA)= 20.322753346080304/4.137667304015296; rounds (PBA)=8.162523900573614;} guard: {team=any ; avg hp=-7.812237093690249 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.052772466539197; hits/misses (PBA)= 0.42906309751434035/0.2237093690248566; rounds (PBA)=0.652772466539197;} commoner: {team=any ; avg hp=-5.6091778202676865 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10325047801147227;} thug: {team=any ; avg hp=-12.256214149139579 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.630210325047802; hits/misses (PBA)= 3.750286806883365/1.8022944550669215; rounds (PBA)=2.777055449330784;} swarm of rats #3: {team=unaligned ; avg hp=-4.084894837476099 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.65621414913958; hits/misses (PBA)= 1.6604206500956022/1.5239005736137667; rounds (PBA)=3.184321223709369;} mage: {team=any ; avg hp=-14.346462715105163 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.361376673040153; hits/misses (PBA)= 2.837093690248566/1.368642447418738; rounds (PBA)=4.2065009560229445;} swarm of rats: {team=unaligned ; avg hp=-4.020267686424474 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.58623326959847; hits/misses (PBA)= 1.6363288718929254/1.547227533460803; rounds (PBA)=3.1835564053537286;} cultist: {team=any ; avg hp=-8.114722753346081 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8126195028680688; hits/misses (PBA)= 0.1632887189292543/0.09177820267686425; rounds (PBA)=0.25506692160611855;} veteran: {team=any ; avg hp=7.95678776290631 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.04512428298279; hits/misses (PBA)= 4.304015296367113/2.3751434034416827; rounds (PBA)=6.7047801147227535;} spy: {team=any ; avg hp=-10.737667304015297 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.82982791586998; hits/misses (PBA)= 2.395411089866157/1.104397705544933; rounds (PBA)=1.7499043977055448;} knight: {team=any ; avg hp=-6.555640535372849 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.45544933078394; hits/misses (PBA)= 6.952198852772467/4.170554493307839; rounds (PBA)=5.577820267686424;} assassin: {team=any ; avg hp=66.27609942638624 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.17399617590821; hits/misses (PBA)= 9.591969407265774/6.203824091778203; rounds (PBA)=8.025621414913958;} swarm of bats #3: {team=unaligned ; avg hp=-3.92887189292543 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.68565965583174; hits/misses (PBA)= 1.2378585086042064/0.7827915869980879; rounds (PBA)=2.0206500956022944;} dretch #8: {team=unaligned ; avg hp=-3.6711281070745696 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.32848948374761; hits/misses (PBA)= 0.92848948374761/0.88565965583174; rounds (PBA)=0.908604206500956;} bandit: {team=any ; avg hp=-7.051242829827916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.897131931166348; hits/misses (PBA)= 0.3977055449330784/0.2248565965583174; rounds (PBA)=0.6225621414913958;} dretch #3: {team=unaligned ; avg hp=-3.8493307839388144 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.298279158699809; hits/misses (PBA)= 0.9173996175908222/0.9120458891013384; rounds (PBA)=0.9166347992351817;} dretch #2: {team=unaligned ; avg hp=-3.7491395793499045 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.232887189292543; hits/misses (PBA)= 0.9216061185468452/0.8963671128107075; rounds (PBA)=0.9101338432122371;} dretch: {team=unaligned ; avg hp=-3.797323135755258 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.195028680688337; hits/misses (PBA)= 0.8933078393881453/0.9208413001912046; rounds (PBA)=0.9078393881453155;} scout: {team=any ; avg hp=-7.889483747609942 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.333460803059274; hits/misses (PBA)= 1.2795411089866158/0.5369024856596558; rounds (PBA)=0.9082217973231358;} cult fanatic: {team=any ; avg hp=-12.436711281070746 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.639770554493307; hits/misses (PBA)= 4.388910133843212/2.268068833652008; rounds (PBA)=3.3288718929254304;} swarm of rats #2: {team=unaligned ; avg hp=-4.040152963671128 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.835564053537285; hits/misses (PBA)= 1.669980879541109/1.5173996175908222; rounds (PBA)=3.1873804971319313;} dretch #4: {team=unaligned ; avg hp=-3.6164435946462716 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.224091778202677; hits/misses (PBA)= 0.9036328871892926/0.8944550669216061; rounds (PBA)=0.901338432122371;} priest: {team=any ; avg hp=-11.383938814531549 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.879541108986616; hits/misses (PBA)= 1.0195028680688336/0.724282982791587; rounds (PBA)=1.7437858508604207;} bandit captain: {team=any ; avg hp=29.996558317399618 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.68604206500956; hits/misses (PBA)= 12.397705544933078/9.352581261950286; rounds (PBA)=7.3418738049713195;} druid: {team=any ; avg hp=-10.273804971319311 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7977055449330783; hits/misses (PBA)= 1.0/0.7097514340344169; rounds (PBA)=1.7097514340344169;} swarm of bats #2: {team=unaligned ; avg hp=-3.9468451242829827 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.818738049713193; hits/misses (PBA)= 1.2447418738049714/0.772848948374761; rounds (PBA)=2.0175908221797325;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1429.82; crudely normalised: 0% > unaligned = expected rounds to survive: 255.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3602; Sum of rounds: 22282; > Team any = winning battles: 3601; perfect battles: 0; close-call battles: 3601; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any ; avg hp=66.78511937812327 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.74597445863409; hits/misses (PBA)= 3.0188784008883953/2.6862853970016656; rounds (PBA)=5.76624097723487;} noble: {team=any ; avg hp=-11.645197112715158 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4708495280399778; hits/misses (PBA)= 0.2515269294836202/0.2062742920599667; rounds (PBA)=0.4578012215435869;} wolf: {team=unaligned ; avg hp=-3.598833981121599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0738478622987229; hits/misses (PBA)= 0.14491948917268185/0.0832870627429206; rounds (PBA)=0.22820655191560243;} swarm of rats #2: {team=unaligned ; avg hp=-3.816768461965575 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.827318156579678; hits/misses (PBA)= 1.0049972237645752/0.9797334813992227; rounds (PBA)=1.984730705163798;} wolf #2: {team=unaligned ; avg hp=-3.686563020544142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0091615769017213; hits/misses (PBA)= 0.13825652415324818/0.08023320377568018; rounds (PBA)=0.21848972792892837;} swarm of rats #3: {team=unaligned ; avg hp=-3.8242642976124377 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.757079400333148; hits/misses (PBA)= 1.0113825652415325/0.9764019988895059; rounds (PBA)=1.9877845641310383;} archmage: {team=any ; avg hp=98.96918378678512 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.396446418656302; hits/misses (PBA)= 3.2873403664630763/2.3578567462520823; rounds (PBA)=5.719044975013881;} bandit: {team=any ; avg hp=-9.259578012215435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.683231538034425; hits/misses (PBA)= 0.5666296501943365/0.4444752915047196; rounds (PBA)=1.011104941699056;} wolf #4: {team=unaligned ; avg hp=-3.6093836757357023 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0569128262076624; hits/misses (PBA)= 0.14547473625763466/0.08717379233759023; rounds (PBA)=0.23264852859522486;} gladiator: {team=any ; avg hp=111.96890616324264 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.23653525818989; hits/misses (PBA)= 10.70988339811216/6.285952248750694; rounds (PBA)=5.844530816213215;} nalfeshnee: {team=unaligned ; avg hp=-4.342309827873404 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 335.9433647973348; hits/misses (PBA)= 15.211826762909494/1.8628539700166573; rounds (PBA)=5.691560244308717;} knight: {team=any ; avg hp=37.03553581343698 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.5882842865075; hits/misses (PBA)= 6.046085508051083/5.181843420322044; rounds (PBA)=5.698500832870628;} swarm of bats: {team=unaligned ; avg hp=-3.6646307606885062 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.219600222098834; hits/misses (PBA)= 0.5966129927817879/0.42171016102165465; rounds (PBA)=1.0183231538034425;} acolyte: {team=any ; avg hp=-9.840088839533593 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6304830649639089; hits/misses (PBA)= 0.22654081066074402/0.23098278734036645; rounds (PBA)=0.4575235980011105;} scout: {team=any ; avg hp=-12.443364797334814 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.033870072182122; hits/misses (PBA)= 1.9167129372570795/1.093281510272071; rounds (PBA)=1.5049972237645752;} cultist: {team=any ; avg hp=-10.458634092171016 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.169905607995558; hits/misses (PBA)= 0.24208772903942255/0.19822320932815102; rounds (PBA)=0.44031093836757357;} mage: {team=any ; avg hp=9.857856746252082 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.46224319822321; hits/misses (PBA)= 2.8267629094947253/2.3159355913381456; rounds (PBA)=5.17823431426985;} druid: {team=any ; avg hp=-11.285952248750695 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.126873958911716; hits/misses (PBA)= 1.3353692393114935/1.3126041088284286; rounds (PBA)=2.6482509716823985;} priest: {team=any ; avg hp=-11.681565796779568 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.118267629094947; hits/misses (PBA)= 1.3362021099389227/1.326762909494725; rounds (PBA)=2.6635202665186006;} guard: {team=any ; avg hp=-10.676290949472515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0063853414769572; hits/misses (PBA)= 0.6204886174347585/0.4586340921710161; rounds (PBA)=1.0791227096057745;} swarm of rats #4: {team=unaligned ; avg hp=-3.6771238200999443 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.75541365907829; hits/misses (PBA)= 1.00694058856191/0.9855635757912271; rounds (PBA)=1.9925041643531372;} swarm of rats: {team=unaligned ; avg hp=-3.7662409772348697 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.835924486396446; hits/misses (PBA)= 1.008328706274292/0.9827873403664631; rounds (PBA)=1.9911160466407551;} spy: {team=any ; avg hp=-11.06718489727929 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.450305385896723; hits/misses (PBA)= 3.197667962243198/2.202387562465297; rounds (PBA)=2.7007218212104385;} thug: {team=any ; avg hp=-9.25069405885619 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.033592448639645; hits/misses (PBA)= 4.302332037756802/3.6973903387007216; rounds (PBA)=4.008328706274292;} swarm of bats #2: {team=unaligned ; avg hp=-3.7015546918378677 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.189894503053859; hits/misses (PBA)= 0.5927262631871183/0.4131038312048862; rounds (PBA)=1.0058300943920044;} commoner: {team=any ; avg hp=-7.717379233759023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1687951138256524;} bandit captain: {team=any ; avg hp=64.13742365352581 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.44780677401444; hits/misses (PBA)= 8.882009994447529/7.89505830094392; rounds (PBA)=5.713770127706829;} assassin: {team=any ; avg hp=77.92504164353137 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.26152137701277; hits/misses (PBA)= 6.4958356468628535/4.710993892282065; rounds (PBA)=5.702387562465297;} wolf #3: {team=unaligned ; avg hp=-3.5957801221543586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0455302609661299; hits/misses (PBA)= 0.13825652415324818/0.0838423098278734; rounds (PBA)=0.222376457523598;} cult fanatic: {team=any ; avg hp=-3.4278178789561355 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.064408661854525; hits/misses (PBA)= 4.652970571904498/4.473625763464741; rounds (PBA)=4.584952803997779;} swarm of bats #3: {team=unaligned ; avg hp=-3.6399222654081065 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2456968350916156; hits/misses (PBA)= 0.6068850638534148/0.39922265408106605; rounds (PBA)=1.0061077179344808;} veteran: {team=any ; avg hp=53.677401443642424 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.541365907828983; hits/misses (PBA)= 3.3192670738478625/2.392282065519156; rounds (PBA)=5.7726263187118265;} swarm of bats #4: {team=unaligned ; avg hp=-3.6446418656302053 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2387562465297055; hits/misses (PBA)= 0.5966129927817879/0.412270960577457; rounds (PBA)=1.0088839533592449;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 232.17; crudely normalised: 0% > any = expected rounds to survive: 1564.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4140; Sum of rounds: 20478; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4139; perfect battles: 0; close-call battles: 4139; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats: {team=lawful evil ; avg hp=-3.690096618357488 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.060869565217391; hits/misses (PBA)= 0.528743961352657/0.4369565217391304; rounds (PBA)=0.9657004830917875;} guard: {team=any ; avg hp=-3.799033816425121 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4596618357487925; hits/misses (PBA)= 1.1253623188405797/0.9770531400966184; rounds (PBA)=2.103623188405797;} berserker: {team=any ; avg hp=66.98381642512078 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.003864734299516; hits/misses (PBA)= 2.3642512077294686/2.1026570048309177; rounds (PBA)=4.504830917874396;} commoner: {team=any ; avg hp=-3.8978260869565218 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23816425120772947;} swarm of rats #2: {team=lawful evil ; avg hp=-3.68792270531401 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8222222222222224; hits/misses (PBA)= 0.5007246376811594/0.45821256038647346; rounds (PBA)=0.9589371980676329;} mage: {team=any ; avg hp=39.990338164251206 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.173188405797102; hits/misses (PBA)= 2.351449275362319/2.05; rounds (PBA)=4.445169082125604;} veteran: {team=any ; avg hp=57.98599033816425 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.8780193236715; hits/misses (PBA)= 2.623429951690821/1.877294685990338; rounds (PBA)=4.543478260869565;} acolyte: {team=any ; avg hp=-3.942512077294686 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1347826086956523; hits/misses (PBA)= 0.4176328502415459/0.32270531400966185; rounds (PBA)=0.7403381642512077;} assassin: {team=any ; avg hp=77.98115942028986 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.72342995169082; hits/misses (PBA)= 5.092512077294686/3.6492753623188405; rounds (PBA)=4.438888888888889;} swarm of ravens: {team=lawful evil ; avg hp=-3.6094202898550725 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.508695652173913; hits/misses (PBA)= 0.6/0.3690821256038647; rounds (PBA)=0.9690821256038648;} noble: {team=any ; avg hp=-4.068115942028985 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7683574879227053; hits/misses (PBA)= 0.47004830917874396/0.28695652173913044; rounds (PBA)=0.7570048309178744;} spy: {team=any ; avg hp=20.89855072463768 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.148067632850243; hits/misses (PBA)= 4.11231884057971/4.469806763285024; rounds (PBA)=4.342512077294686;} bandit: {team=any ; avg hp=-3.7045893719806764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.168840579710145; hits/misses (PBA)= 1.0777777777777777/0.9384057971014492; rounds (PBA)=2.017391304347826;} druid: {team=any ; avg hp=19.823429951690823 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.658937198067633; hits/misses (PBA)= 1.6676328502415458/2.635024154589372; rounds (PBA)=4.339855072463768;} bandit captain: {team=any ; avg hp=64.98429951690821 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.60700483091787; hits/misses (PBA)= 6.8794685990338165/6.2270531400966185; rounds (PBA)=4.4543478260869565;} priest: {team=any ; avg hp=18.81497584541063 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.676086956521739; hits/misses (PBA)= 1.6702898550724639/2.661352657004831; rounds (PBA)=4.37415458937198;} erinyes: {team=lawful evil ; avg hp=-4.1173913043478265 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.63961352657005; hits/misses (PBA)= 10.441062801932366/2.559661835748792; rounds (PBA)=4.333574879227053;} thug: {team=any ; avg hp=31.92270531400966 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.82657004830918; hits/misses (PBA)= 4.3852657004830915/4.611352657004831; rounds (PBA)=4.56231884057971;} swarm of poisonous snakes #2: {team=lawful evil ; avg hp=-3.7782608695652176 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.110628019323672; hits/misses (PBA)= 1.2057971014492754/0.5094202898550725; rounds (PBA)=1.7152173913043478;} swarm of bats #2: {team=lawful evil ; avg hp=-3.7442028985507245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8589371980676328; hits/misses (PBA)= 0.16159420289855073/0.078743961352657; rounds (PBA)=0.24033816425120774;} scout: {team=any ; avg hp=0.07536231884057971 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.765217391304347; hits/misses (PBA)= 3.3884057971014494/3.2369565217391303; rounds (PBA)=3.3239130434782607;} tribal warrior: {team=any ; avg hp=-3.7231884057971016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.240821256038648; hits/misses (PBA)= 1.0893719806763285/0.8785024154589371; rounds (PBA)=1.9690821256038646;} gladiator: {team=any ; avg hp=111.97294685990339 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.90434782608696; hits/misses (PBA)= 8.30048309178744/4.959903381642512; rounds (PBA)=4.553140096618358;} cultist: {team=any ; avg hp=-3.8657004830917874 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.121497584541063; hits/misses (PBA)= 0.4439613526570048/0.2900966183574879; rounds (PBA)=0.7340579710144928;} cult fanatic: {team=any ; avg hp=32.98792270531401 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.278743961352657; hits/misses (PBA)= 4.268115942028985/4.560144927536232; rounds (PBA)=4.470289855072464;} swarm of poisonous snakes: {team=lawful evil ; avg hp=-3.814009661835749 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.971256038647343; hits/misses (PBA)= 1.2/0.5072463768115942; rounds (PBA)=1.7072463768115942;} swarm of ravens #2: {team=lawful evil ; avg hp=-3.6142512077294686 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.557971014492754; hits/misses (PBA)= 0.6048309178743961/0.36666666666666664; rounds (PBA)=0.9714975845410628;} swarm of bats: {team=lawful evil ; avg hp=-3.643478260869565 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9084541062801932; hits/misses (PBA)= 0.17028985507246377/0.07149758454106281; rounds (PBA)=0.24178743961352658;} knight: {team=any ; avg hp=51.98743961352657 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.11690821256039; hits/misses (PBA)= 4.795169082125604/4.238888888888889; rounds (PBA)=4.5951690821256035;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 232.17; crudely normalised: 0% > any = expected rounds to survive: 1564.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4208; Sum of rounds: 20856; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4207; perfect battles: 0; close-call battles: 4207; ------------------------------------------------- Combattants ------------------------------------------------ swarm of bats: {team=lawful evil ; avg hp=-3.6756178707224336 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8892585551330798; hits/misses (PBA)= 0.16397338403041825/0.07343155893536121; rounds (PBA)=0.23740494296577946;} cultist: {team=any ; avg hp=-3.961977186311787 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1280893536121672; hits/misses (PBA)= 0.4508079847908745/0.2675855513307985; rounds (PBA)=0.718393536121673;} bandit: {team=any ; avg hp=-3.761406844106464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2561787072243344; hits/misses (PBA)= 1.0853136882129277/0.9275190114068441; rounds (PBA)=2.0147338403041823;} assassin: {team=any ; avg hp=77.98146387832699 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.456036121673; hits/misses (PBA)= 5.08388783269962/3.6844106463878328; rounds (PBA)=4.447480988593156;} swarm of ravens: {team=lawful evil ; avg hp=-3.670152091254753 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.520437262357414; hits/misses (PBA)= 0.6005228136882129/0.36335551330798477; rounds (PBA)=0.9638783269961977;} mage: {team=any ; avg hp=39.99049429657795 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.0805608365019; hits/misses (PBA)= 2.339115969581749/2.0743821292775664; rounds (PBA)=4.458650190114068;} swarm of ravens #2: {team=lawful evil ; avg hp=-3.661121673003802 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.741682509505703; hits/misses (PBA)= 0.6288022813688213/0.34933460076045625; rounds (PBA)=0.9781368821292775;} veteran: {team=any ; avg hp=57.986216730038024 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.788260456273765; hits/misses (PBA)= 2.613355513307985/1.892347908745247; rounds (PBA)=4.554182509505703;} noble: {team=any ; avg hp=-4.025190114068441 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7395437262357416; hits/misses (PBA)= 0.4610266159695818/0.2877851711026616; rounds (PBA)=0.7488117870722434;} berserker: {team=any ; avg hp=66.98407794676807 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.90708174904943; hits/misses (PBA)= 2.3626425855513307/2.1233365019011408; rounds (PBA)=4.526140684410646;} swarm of rats #2: {team=lawful evil ; avg hp=-3.726235741444867 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.94106463878327; hits/misses (PBA)= 0.5175855513307985/0.4375; rounds (PBA)=0.9550855513307985;} gladiator: {team=any ; avg hp=111.97338403041825 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.32057984790875; hits/misses (PBA)= 8.298954372623575/4.9840779467680605; rounds (PBA)=4.557509505703422;} cult fanatic: {team=any ; avg hp=32.98835551330799 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.23764258555133; hits/misses (PBA)= 4.2495247148288975/4.610028517110266; rounds (PBA)=4.486454372623574;} swarm of rats: {team=lawful evil ; avg hp=-3.686787072243346 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9615019011406845; hits/misses (PBA)= 0.5192490494296578/0.4429657794676806; rounds (PBA)=0.9622148288973384;} acolyte: {team=any ; avg hp=-3.9213403041825097 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.094106463878327; hits/misses (PBA)= 0.4082699619771863/0.310361216730038; rounds (PBA)=0.7186311787072244;} bandit captain: {team=any ; avg hp=64.98455323193916 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.82533269961977; hits/misses (PBA)= 6.913735741444867/6.2264733840304185; rounds (PBA)=4.4638783269961975;} knight: {team=any ; avg hp=51.98764258555133 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.129752851711025; hits/misses (PBA)= 4.793963878326996/4.26259505703422; rounds (PBA)=4.6052756653992395;} thug: {team=any ; avg hp=31.863355513307983 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.716730038022813; hits/misses (PBA)= 4.388783269961977/4.6052756653992395; rounds (PBA)=4.561074144486692;} erinyes: {team=lawful evil ; avg hp=-4.175142585551331 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.48122623574145; hits/misses (PBA)= 10.521625475285171/2.5563212927756656; rounds (PBA)=4.359315589353612;} tribal warrior: {team=any ; avg hp=-3.813925855513308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.100760456273764; hits/misses (PBA)= 1.0579847908745248/0.9013783269961977; rounds (PBA)=1.960551330798479;} priest: {team=any ; avg hp=18.690589353612168 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.761406844106464; hits/misses (PBA)= 1.686787072243346/2.652804182509506; rounds (PBA)=4.3773764258555135;} swarm of poisonous snakes #2: {team=lawful evil ; avg hp=-3.6834600760456273 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.975998098859316; hits/misses (PBA)= 1.1974809885931559/0.5221007604562737; rounds (PBA)=1.7195817490494296;} druid: {team=any ; avg hp=19.46768060836502 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.51069391634981; hits/misses (PBA)= 1.6549429657794676/2.656844106463878; rounds (PBA)=4.35004752851711;} guard: {team=any ; avg hp=-3.8567015209125475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.284220532319392; hits/misses (PBA)= 1.0995722433460076/0.9897813688212928; rounds (PBA)=2.0907794676806084;} commoner: {team=any ; avg hp=-3.846245247148289 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23312737642585551;} spy: {team=any ; avg hp=20.970294676806084 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.408032319391634; hits/misses (PBA)= 4.168963878326996/4.435361216730038; rounds (PBA)=4.356939163498099;} scout: {team=any ; avg hp=-0.13141634980988592 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.95888783269962; hits/misses (PBA)= 3.4341730038022815/3.188212927756654; rounds (PBA)=3.3229562737642584;} swarm of bats #2: {team=lawful evil ; avg hp=-3.6166825095057034 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8319866920152091; hits/misses (PBA)= 0.15708174904942965/0.0817490494296578; rounds (PBA)=0.23883079847908745;} swarm of poisonous snakes: {team=lawful evil ; avg hp=-3.8177281368821294 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.965066539923955; hits/misses (PBA)= 1.2096007604562737/0.5030893536121673; rounds (PBA)=1.712690114068441;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 226.98; crudely normalised: 0% > any = expected rounds to survive: 1697.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4326; Sum of rounds: 21920; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4325; perfect battles: 0; close-call battles: 4325; ------------------------------------------------- Combattants ------------------------------------------------ swarm of ravens #2: {team=lawful evil ; avg hp=-3.630374479889043 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.526583448913546; hits/misses (PBA)= 0.6021729079981507/0.3733240869163199; rounds (PBA)=0.9754969949144706;} commoner: {team=any ; avg hp=-4.877484974572353 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23647711511789182;} berserker: {team=any ; avg hp=66.98451225150254 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.576051779935273; hits/misses (PBA)= 2.453305594082293/2.1336107258437353; rounds (PBA)=4.635460009246417;} mage: {team=any ; avg hp=39.64655570966251 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.332871012482663; hits/misses (PBA)= 2.3927415626444755/2.122746185852982; rounds (PBA)=4.5700416088765605;} veteran: {team=any ; avg hp=57.98659269533056 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.118354137771615; hits/misses (PBA)= 2.6701340730466945/1.943134535367545; rounds (PBA)=4.668978270920019;} swarm of rats #2: {team=lawful evil ; avg hp=-3.6846971798428108 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.778085991678225; hits/misses (PBA)= 0.5011558021266759/0.4558483587609801; rounds (PBA)=0.957004160887656;} spy: {team=any ; avg hp=4.87378640776699 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.013638465094775; hits/misses (PBA)= 3.7570503929727233/3.7884882108183078; rounds (PBA)=3.8014331946370783;} acolyte: {team=any ; avg hp=-5.751502542764679 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0464632454923717; hits/misses (PBA)= 0.3763291724456773/0.2630605640314378; rounds (PBA)=0.6393897364771152;} cultist: {team=any ; avg hp=-5.8474341192787795 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8222376329172445; hits/misses (PBA)= 0.3828016643550624/0.23069810448451225; rounds (PBA)=0.6134997688395747;} scout: {team=any ; avg hp=-6.587378640776699 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.946833102172908; hits/misses (PBA)= 2.7512713823393433/2.0258899676375406; rounds (PBA)=2.3899676375404533;} swarm of bats #2: {team=lawful evil ; avg hp=-3.682154415164124 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8906611188164586; hits/misses (PBA)= 0.1634304207119741/0.0836800739713361; rounds (PBA)=0.24711049468331023;} tribal warrior: {team=any ; avg hp=-5.688164586222839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.174526121128063; hits/misses (PBA)= 0.8719371243643088/0.6035598705501618; rounds (PBA)=1.4757281553398058;} horned devil: {team=lawful evil ; avg hp=-4.147249190938512 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.68700878409615; hits/misses (PBA)= 12.12621359223301/1.2302357836338418; rounds (PBA)=4.452149791955617;} swarm of bats: {team=lawful evil ; avg hp=-3.694637078132224 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8388811835413778; hits/misses (PBA)= 0.15464632454923716/0.08229311141932501; rounds (PBA)=0.23693943596856218;} knight: {team=any ; avg hp=51.976190476190474 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.562644475265834; hits/misses (PBA)= 4.942209893666204/4.308368007397133; rounds (PBA)=4.712436430883033;} priest: {team=any ; avg hp=2.604022191400832 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.903374942209894; hits/misses (PBA)= 1.5032362459546926/2.221914008321775; rounds (PBA)=3.7450300508552936;} swarm of poisonous snakes #2: {team=lawful evil ; avg hp=-3.81044845122515 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.148636153490523; hits/misses (PBA)= 1.229079981507166/0.5159500693481276; rounds (PBA)=1.7450300508552936;} bandit: {team=any ; avg hp=-5.786870087840962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.223300970873787; hits/misses (PBA)= 0.8774849745723532/0.6132686084142395; rounds (PBA)=1.4907535829865928;} bandit captain: {team=any ; avg hp=64.98497457235321 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.15996301433194; hits/misses (PBA)= 7.144706426259824/6.32246879334258; rounds (PBA)=4.590614886731392;} druid: {team=any ; avg hp=4.328941285251965 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.908229311141932; hits/misses (PBA)= 1.5071659731853906/2.266759130836801; rounds (PBA)=3.793573740175682;} guard: {team=any ; avg hp=-6.357374017568192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.231853906611188; hits/misses (PBA)= 0.8828016643550625/0.6680536292186777; rounds (PBA)=1.55085529357374;} thug: {team=any ; avg hp=24.765603328710124 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.60933888118354; hits/misses (PBA)= 4.365233472029589/4.707582061950994; rounds (PBA)=4.593851132686084;} swarm of poisonous snakes: {team=lawful evil ; avg hp=-3.8876560332871013 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.332871012482663; hits/misses (PBA)= 1.248035136384651/0.5; rounds (PBA)=1.748035136384651;} swarm of ravens: {team=lawful evil ; avg hp=-3.7570503929727233 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4847434119278775; hits/misses (PBA)= 0.5966250577901063/0.3682385575589459; rounds (PBA)=0.9648636153490523;} swarm of rats: {team=lawful evil ; avg hp=-3.642857142857143 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9070735090152566; hits/misses (PBA)= 0.510171058714748/0.4454461396208969; rounds (PBA)=0.955617198335645;} cult fanatic: {team=any ; avg hp=31.06680536292187 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.50577901063338; hits/misses (PBA)= 4.300046232085067/4.6992602866389275; rounds (PBA)=4.560332871012482;} assassin: {team=any ; avg hp=77.98196948682386 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.85945446139621; hits/misses (PBA)= 5.124826629680999/3.824086916319926; rounds (PBA)=4.551317614424411;} gladiator: {team=any ; avg hp=111.97411003236246 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.541377716135; hits/misses (PBA)= 8.529357374017568/5.086453999075358; rounds (PBA)=4.685621821544152;} noble: {team=any ; avg hp=-6.027508090614886 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3439667128987516; hits/misses (PBA)= 0.3934350439204808/0.24433656957928804; rounds (PBA)=0.6377716134997689;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 226.98; crudely normalised: 0% > any = expected rounds to survive: 1697.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4334; Sum of rounds: 21985; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4333; perfect battles: 0; close-call battles: 4333; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any ; avg hp=-5.8255652976465155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166820489155515; hits/misses (PBA)= 0.8700969081679741/0.6248269497000462; rounds (PBA)=1.495385325334564;} swarm of ravens: {team=lawful evil ; avg hp=-3.648592524227042 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.513844023996309; hits/misses (PBA)= 0.6024457775726811/0.373788647900323; rounds (PBA)=0.9762344254730042;} swarm of bats: {team=lawful evil ; avg hp=-3.81841255191509 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8772496538994001; hits/misses (PBA)= 0.159206275957545/0.08583294877711121; rounds (PBA)=0.2450392247346562;} acolyte: {team=any ; avg hp=-5.654360867558837 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9870789109367789; hits/misses (PBA)= 0.35763728657129673/0.2729580064605445; rounds (PBA)=0.6305952930318413;} berserker: {team=any ; avg hp=66.98454083987079 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.649053991693584; hits/misses (PBA)= 2.4584679280110753/2.1455929856945084; rounds (PBA)=4.64836179049377;} swarm of ravens #2: {team=lawful evil ; avg hp=-3.6878172588832485 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.567143516382095; hits/misses (PBA)= 0.6116751269035533/0.36755883710198434; rounds (PBA)=0.9792339640055376;} swarm of rats: {team=lawful evil ; avg hp=-3.6624365482233503 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.119289340101523; hits/misses (PBA)= 0.5279187817258884/0.4388555606829718; rounds (PBA)=0.9667743424088602;} mage: {team=any ; avg hp=39.582833410244575 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.214582371942779; hits/misses (PBA)= 2.362021227503461/2.1665897554222426; rounds (PBA)=4.582602676511306;} noble: {team=any ; avg hp=-6.096677434240886 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3197969543147208; hits/misses (PBA)= 0.3987078910936779/0.24180895246885095; rounds (PBA)=0.6405168435625288;} thug: {team=any ; avg hp=24.74042455006922 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.579603137978772; hits/misses (PBA)= 4.356945085371481/4.711352099676973; rounds (PBA)=4.595293031841255;} swarm of rats #2: {team=lawful evil ; avg hp=-3.580295339178588 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.95523765574527; hits/misses (PBA)= 0.5147669589293955/0.4506229810798339; rounds (PBA)=0.9653899400092294;} priest: {team=any ; avg hp=2.4321642824180896 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.993770189201661; hits/misses (PBA)= 1.524919243193355/2.2185048454083987; rounds (PBA)=3.761882787263498;} cultist: {team=any ; avg hp=-5.756806645131518 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.756114443931703; hits/misses (PBA)= 0.3717120443008768/0.23281033687125058; rounds (PBA)=0.6045223811721273;} scout: {team=any ; avg hp=-6.536917397323489 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.922934933087218; hits/misses (PBA)= 2.761882787263498/2.0147669589293953; rounds (PBA)=2.3897092754960774;} swarm of poisonous snakes #2: {team=lawful evil ; avg hp=-3.846792801107522 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.078449469312414; hits/misses (PBA)= 1.2155053068758652/0.531841255191509; rounds (PBA)=1.7473465620673743;} druid: {team=any ; avg hp=3.719658514074758 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.844716197508076; hits/misses (PBA)= 1.502307337332718/2.249884633133364; rounds (PBA)=3.7688047992616522;} swarm of bats #2: {team=lawful evil ; avg hp=-3.6995846792801106 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8931702814951545; hits/misses (PBA)= 0.16589755422242733/0.08790955237655745; rounds (PBA)=0.25380710659898476;} bandit captain: {team=any ; avg hp=64.98500230733734 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.63590216889709; hits/misses (PBA)= 7.055145362251961/6.402399630826027; rounds (PBA)=4.585832948777111;} guard: {team=any ; avg hp=-6.215274573142594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.289109367789571; hits/misses (PBA)= 0.8947854176280572/0.633133364097831; rounds (PBA)=1.5279187817258884;} knight: {team=any ; avg hp=51.96354407014306 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.89940009229349; hits/misses (PBA)= 4.8684817720350715/4.401015228426396; rounds (PBA)=4.724734656206738;} spy: {team=any ; avg hp=4.932856483617905 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.238809413936316; hits/misses (PBA)= 3.8135671435163823/3.790493770189202; rounds (PBA)=3.8283341024457775;} cult fanatic: {team=any ; avg hp=31.169820027688047 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.504153207198893; hits/misses (PBA)= 4.302953391785879/4.712505768343332; rounds (PBA)=4.571296723580987;} veteran: {team=any ; avg hp=57.98661744347024 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.264190124596215; hits/misses (PBA)= 2.7041993539455467/1.9282418089524689; rounds (PBA)=4.682048915551453;} horned devil: {team=lawful evil ; avg hp=-4.179741578218736 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.9319335486848; hits/misses (PBA)= 12.151822796492848/1.251269035532995; rounds (PBA)=4.4679280110752195;} tribal warrior: {team=any ; avg hp=-5.679972311952008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.152976465159206; hits/misses (PBA)= 0.8610982925703737/0.6008306414397785; rounds (PBA)=1.4619289340101522;} gladiator: {team=any ; avg hp=111.97415782187356 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.9517766497462; hits/misses (PBA)= 8.537609598523304/5.13428703276419; rounds (PBA)=4.706275957544993;} assassin: {team=any ; avg hp=77.9820027688048 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.564374711582836; hits/misses (PBA)= 5.218043377941855/3.7847254268574066; rounds (PBA)=4.574526995846793;} commoner: {team=any ; avg hp=-4.946008306414398 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22150438394093216;} swarm of poisonous snakes: {team=lawful evil ; avg hp=-3.817028149515459 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.205122288878634; hits/misses (PBA)= 1.2395016151361329/0.5096908167974158; rounds (PBA)=1.7491924319335488;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 213.65; crudely normalised: 0% > any = expected rounds to survive: 1703.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4511; Sum of rounds: 21624; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4510; perfect battles: 0; close-call battles: 4510; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=-5.879849257370871 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.435158501440922; hits/misses (PBA)= 0.9199733983595655/0.642207936156063; rounds (PBA)=1.5624030148525825;} commoner: {team=any ; avg hp=-4.726224783861672 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21192640212813124;} swarm of rats: {team=lawful evil ; avg hp=-3.6710263799600975 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.397251163821769; hits/misses (PBA)= 0.5761471957437375/0.5282642429616493; rounds (PBA)=1.104411438705387;} swarm of bats #2: {team=lawful evil ; avg hp=-3.721569496785635 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1290179561072933; hits/misses (PBA)= 0.21037463976945245/0.11061848814010197; rounds (PBA)=0.3209931279095544;} berserker: {team=any ; avg hp=66.98514741742407 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.381511859898026; hits/misses (PBA)= 2.3167812015074265/1.9953447129239636; rounds (PBA)=4.355353580137442;} noble: {team=any ; avg hp=-6.121037463976945 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3677676790068722; hits/misses (PBA)= 0.4078918199955664/0.2425182886277987; rounds (PBA)=0.6504101086233651;} gladiator: {team=any ; avg hp=111.97517180226114 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.22123697628021; hits/misses (PBA)= 8.12613611172689/4.689425847927289; rounds (PBA)=4.41454223010419;} assassin: {team=any ; avg hp=77.98270893371757 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.23520283750831; hits/misses (PBA)= 4.8816227000665044/3.5329195300376854; rounds (PBA)=4.282199068942584;} horned devil: {team=lawful evil ; avg hp=-4.253602305475504 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.4486810019951; hits/misses (PBA)= 11.31855464420306/1.217468410551984; rounds (PBA)=4.178674351585014;} cultist: {team=any ; avg hp=-5.865883396142762 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7701174905785857; hits/misses (PBA)= 0.37619153181112835/0.2478386167146974; rounds (PBA)=0.6240301485258257;} acolyte: {team=any ; avg hp=-5.821325648414986 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0028818443804035; hits/misses (PBA)= 0.37175792507204614/0.2839725116382177; rounds (PBA)=0.6557304367102638;} priest: {team=any ; avg hp=6.265573043671027 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0678341831079585; hits/misses (PBA)= 1.5442252272223453/2.2061627133673243; rounds (PBA)=3.768787408556861;} bandit: {team=any ; avg hp=-5.887608069164265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.456661494125471; hits/misses (PBA)= 0.926845488805143/0.6732431833296386; rounds (PBA)=1.6014187541565064;} swarm of poisonous snakes: {team=lawful evil ; avg hp=-3.8326313455996455 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.955663932609177; hits/misses (PBA)= 1.1941919751718022/0.5127466193748614; rounds (PBA)=1.7069385945466637;} swarm of rats #2: {team=lawful evil ; avg hp=-3.6171580580802485 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.367545998669918; hits/misses (PBA)= 0.579250720461095/0.5213921525160718; rounds (PBA)=1.100642872977167;} scout: {team=any ; avg hp=-6.335180669474617 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.965639547772113; hits/misses (PBA)= 2.916869873642208/2.2008423852804255; rounds (PBA)=2.5610729328308577;} cult fanatic: {team=any ; avg hp=32.24517845267125 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.55686100642873; hits/misses (PBA)= 4.110618488140102/4.3764132121480825; rounds (PBA)=4.307470627355354;} guard: {team=any ; avg hp=-6.182442917313234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.599423631123919; hits/misses (PBA)= 0.9596541786743515/0.6883174462425183; rounds (PBA)=1.6484149855907781;} thug: {team=any ; avg hp=28.256262469518955 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.614941254710708; hits/misses (PBA)= 4.185103081356684/4.434050099756152; rounds (PBA)=4.371092884061183;} swarm of bats #3: {team=lawful evil ; avg hp=-3.7654622035025493 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.132343161161605; hits/misses (PBA)= 0.21414320549767235/0.1110618488140102; rounds (PBA)=0.32520505431168256;} veteran: {team=any ; avg hp=57.98714254045666 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.32187984925737; hits/misses (PBA)= 2.5557526047439594/1.794280647306584; rounds (PBA)=4.3976945244956775;} swarm of rats #3: {team=lawful evil ; avg hp=-3.693637774329417 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.506317889603192; hits/misses (PBA)= 0.5854577698958102/0.5134116603857238; rounds (PBA)=1.098869430281534;} knight: {team=any ; avg hp=51.98315229439149 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.72888494790512; hits/misses (PBA)= 4.687652405231656/4.02748836178231; rounds (PBA)=4.442695632897362;} spy: {team=any ; avg hp=9.739747284415872 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.993792950565286; hits/misses (PBA)= 3.7710042119264022/3.7814231877632456; rounds (PBA)=3.8111283529150963;} swarm of ravens: {team=lawful evil ; avg hp=-3.757038350698293 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.233207714475726; hits/misses (PBA)= 0.6867656838838395/0.42850809133229883; rounds (PBA)=1.1152737752161384;} druid: {team=any ; avg hp=8.05719352693416 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.937042784305032; hits/misses (PBA)= 1.519618709820439/2.237863001551762; rounds (PBA)=3.778541343382842;} swarm of bats: {team=lawful evil ; avg hp=-3.6927510529816003 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1842163600088673; hits/misses (PBA)= 0.22278873863888274/0.114608734205276; rounds (PBA)=0.3373974728441587;} mage: {team=any ; avg hp=39.866548437153625 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.693194413655508; hits/misses (PBA)= 2.2622478386167146/1.9964531146087343; rounds (PBA)=4.3101307913988025;} bandit captain: {team=any ; avg hp=64.98559077809799 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.60673908224341; hits/misses (PBA)= 6.736643759698515/5.908667701174906; rounds (PBA)=4.313677676790069;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 220.75; crudely normalised: 0% > any = expected rounds to survive: 2041.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4511; Sum of rounds: 21970; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4510; perfect battles: 0; close-call battles: 4510; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-5.721791177122589 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9372644646419862; hits/misses (PBA)= 0.34515628463755266/0.2737752161383285; rounds (PBA)=0.6189315007758812;} thug: {team=any ; avg hp=25.64265129682997 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.44646419862558; hits/misses (PBA)= 4.160496563954777/4.519175349146531; rounds (PBA)=4.398581245843494;} priest: {team=any ; avg hp=4.134116603857238 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.727998226557304; hits/misses (PBA)= 1.452671248060297/2.1744624251828863; rounds (PBA)=3.6457548215473286;} noble: {team=any ; avg hp=-6.0228330747062735 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1859898027045; hits/misses (PBA)= 0.3759698514741742/0.2524939037907338; rounds (PBA)=0.628463755264908;} swarm of centipedes.: {team=lawful evil ; avg hp=-3.7113722012857457 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.325205054311683; hits/misses (PBA)= 0.3968078031478608/0.2635779206384394; rounds (PBA)=0.6603857237863001;} swarm of wasps.: {team=lawful evil ; avg hp=-3.551984039015739 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.07115938816227; hits/misses (PBA)= 0.3764132121480825/0.28907115938816225; rounds (PBA)=0.6654843715362447;} scout: {team=any ; avg hp=-6.258035912214587 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.367989359343825; hits/misses (PBA)= 2.636444247395256/2.0246065174019066; rounds (PBA)=2.333628907115939;} berserker: {team=any ; avg hp=66.98514741742407 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.56927510529816; hits/misses (PBA)= 2.322323209931279/2.0687209044557746; rounds (PBA)=4.435823542451785;} commoner: {team=any ; avg hp=-6.2620261582797605 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2223453779649745;} spy: {team=any ; avg hp=6.867435158501441 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.955885612946133; hits/misses (PBA)= 3.5960984260696076/3.717579250720461; rounds (PBA)=3.6852139215251607;} horned devil: {team=lawful evil ; avg hp=-4.136776767900687 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.2168033695411; hits/misses (PBA)= 11.575925515406784/1.1988472622478386; rounds (PBA)=4.258257592551541;} guard: {team=any ; avg hp=-6.084460208379517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.156062957215695; hits/misses (PBA)= 0.8638882731101751/0.6439813788516958; rounds (PBA)=1.508313012635779;} assassin: {team=any ; avg hp=77.98270893371757 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.02349811571714; hits/misses (PBA)= 4.870538683218799/3.7018399467967193; rounds (PBA)=4.363777432941698;} druid: {team=any ; avg hp=5.197073819552206 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.749057858567945; hits/misses (PBA)= 1.4586566171580582/2.166703613389492; rounds (PBA)=3.645533141210375;} swarm of poisonous snakes: {team=lawful evil ; avg hp=-3.867435158501441 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0970959875859; hits/misses (PBA)= 1.2172467302150298/0.5386832187984926; rounds (PBA)=1.7559299490135225;} cultist: {team=any ; avg hp=-5.743959210818001 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6783418310795832; hits/misses (PBA)= 0.35247173575703833/0.24894701839946798; rounds (PBA)=0.6014187541565064;} mage: {team=any ; avg hp=39.64819330525383 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.76014187541565; hits/misses (PBA)= 2.272666814453558/2.061183772999335; rounds (PBA)=4.386388827311017;} bandit captain: {team=any ; avg hp=64.98559077809799 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.534027931722456; hits/misses (PBA)= 6.721569496785635/6.106628242074928; rounds (PBA)=4.3746397694524495;} swarm of rats: {team=lawful evil ; avg hp=-3.798270893371758 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.582132564841499; hits/misses (PBA)= 0.7217911771225892/0.6617158058080248; rounds (PBA)=1.3835069829306141;} swarm of insects: {team=lawful evil ; avg hp=-3.7031700288184437 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.178230990911106; hits/misses (PBA)= 0.38638882731101754/0.2713367324318333; rounds (PBA)=0.6577255597428509;} swarm of bats: {team=lawful evil ; avg hp=-3.571713589004655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1057415207271113; hits/misses (PBA)= 0.38860563068055864/0.2660164043449346; rounds (PBA)=0.6546220350254932;} veteran: {team=any ; avg hp=57.98714254045666 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.45932165816892; hits/misses (PBA)= 2.5719352693416093/1.8508091332298826; rounds (PBA)=4.46951895366881;} tribal warrior: {team=any ; avg hp=-5.690977610285968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.976058523608956; hits/misses (PBA)= 0.8197738860563069/0.6062957215694967; rounds (PBA)=1.42695632897362;} cult fanatic: {team=any ; avg hp=31.244070050986476 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.50033252050543; hits/misses (PBA)= 4.105519840390158/4.53801817778763; rounds (PBA)=4.383063622256706;} swarm of ravens: {team=lawful evil ; avg hp=-3.8667701174905784 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.215251607182443; hits/misses (PBA)= 0.8235424517845267/0.5220571935269341; rounds (PBA)=1.345599645311461;} bandit: {team=any ; avg hp=-5.844158723121259 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.02859676346708; hits/misses (PBA)= 0.8350698293061406/0.6138328530259366; rounds (PBA)=1.4489026823320772;} gladiator: {team=any ; avg hp=111.97517180226114 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.55464420305918; hits/misses (PBA)= 8.16116160496564/4.918199955663932; rounds (PBA)=4.51052981600532;} knight: {team=any ; avg hp=51.96918643316338 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.23010418975837; hits/misses (PBA)= 4.701174905785857/4.150520948791842; rounds (PBA)=4.5134116603857235;} swarm of spiders.: {team=lawful evil ; avg hp=-3.667479494568832 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0873420527599205; hits/misses (PBA)= 0.37796497450676125/0.28485923298603416; rounds (PBA)=0.6628242074927954;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 674.89; crudely normalised: 0% > chaotic evil = expected rounds to survive: 622.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47048; other: 0.83 ± 0.01; chaotic evil : 0.17 ± 0.01; > Team other = winning battles: 4162; perfect battles: 0; close-call battles: 4162; > Team chaotic evil = winning battles: 839; perfect battles: 0; close-call battles: 839; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=chaotic evil ; avg hp=-6.7328534293141375 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.468306338732253; hits/misses (PBA)= 2.110377924415117/1.8316336732653469; rounds (PBA)=3.944611077784443;} swarm of rats: {team=other; avg hp=-6.688862227554489 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.974405118976205; hits/misses (PBA)= 0.7710457908418317/1.1349730053989202; rounds (PBA)=1.9060187962407518;} orc: {team=chaotic evil ; avg hp=-6.930813837232553 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.492101579684062; hits/misses (PBA)= 1.4383123375324935/0.6574685062987402; rounds (PBA)=2.095980803839232;} goblin: {team=chaotic evil ; avg hp=-7.616676664667066 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0191961607678466; hits/misses (PBA)= 0.34673065386922614/0.17696460707858427; rounds (PBA)=0.5236952609478105;} bugbear: {team=chaotic evil ; avg hp=-6.3321335732853425 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.749450109978003; hits/misses (PBA)= 2.5038992201559687/2.4283143371325733; rounds (PBA)=4.941411717656469;} horned devil: {team=other; avg hp=49.105178964207155 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 298.57888422315534; hits/misses (PBA)= 21.35532893421316/4.539692061587682; rounds (PBA)=9.15636872625475;} swarm of bats #2: {team=other; avg hp=-6.172965406918617 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.77124575084983; hits/misses (PBA)= 0.3251349730053989/0.33313337332533494; rounds (PBA)=0.6584683063387322;} minotaur: {team=chaotic evil ; avg hp=3.5672865426914617 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.1133773245351; hits/misses (PBA)= 4.747850429914017/3.9592081583683263; rounds (PBA)=8.823435312937413;} hobgoblin: {team=chaotic evil ; avg hp=-6.010397920415917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.616476704659068; hits/misses (PBA)= 0.620875824835033/0.4013197360527894; rounds (PBA)=1.0221955608878224;} kobold: {team=chaotic evil ; avg hp=-6.492701459708059 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2829434113177364;} swarm of rats #2: {team=other; avg hp=-6.532693461307739 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.970205958808238; hits/misses (PBA)= 0.7678464307138573/1.1381723655268947; rounds (PBA)=1.9064187162567487;} gnoll: {team=chaotic evil ; avg hp=-7.011397720455909 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.978404319136173; hits/misses (PBA)= 1.6870625874825036/1.1703659268146371; rounds (PBA)=2.8574285142971405;} swarm of bats: {team=other; avg hp=-6.207358528294341 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7928414317136572; hits/misses (PBA)= 0.3271345730853829/0.3291341731653669; rounds (PBA)=0.6562687462507498;} ogre: {team=chaotic evil ; avg hp=-3.2755448910217955 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.38632273545291; hits/misses (PBA)= 3.7988402319536094/2.8264347130573886; rounds (PBA)=6.6646670665866825;} drow: {team=chaotic evil ; avg hp=-6.252349530093981 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.673065386922615; hits/misses (PBA)= 0.9782043591281744/0.5438912217556489; rounds (PBA)=1.5220955808838232;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1729.87; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2453.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32940; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4346; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 655; perfect battles: 0; close-call battles: 654; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=42.565486902619476 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.36892621475704; hits/misses (PBA)= 12.968206358728255/4.711057788442312; rounds (PBA)=6.4397120575884825;} gnoll: {team=chaotic evil ; avg hp=-6.891021795640872 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7854429114177166; hits/misses (PBA)= 0.7732453509298141/1.454509098180364; rounds (PBA)=2.228354329134173;} hobgoblin: {team=chaotic evil ; avg hp=-5.740251949610078 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8978204359128175;} orc: {team=chaotic evil ; avg hp=-7.241951609678065 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.701859628074385; hits/misses (PBA)= 0.5586882623475304/0.8230353929214157; rounds (PBA)=1.3817236552689462;} gladiator: {team=chaotic evil ; avg hp=-1.4957008598280344 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.94721055788843; hits/misses (PBA)= 8.75624875024995/8.815236952609478; rounds (PBA)=5.9450109978004395;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2506.45; crudely normalised: 0% > any = expected rounds to survive: 2703.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36536; lawful evil : 0.84 ± 0.01; any : 0.16 ± 0.01; > Team lawful evil = winning battles: 4205; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 796; perfect battles: 0; close-call battles: 737; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=-0.10757848430313938 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.78164367126574; hits/misses (PBA)= 9.89622075584883/9.794841031793641; rounds (PBA)=6.6646670665866825;} veteran: {team=any ; avg hp=-6.767246550689862 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.0551889622075583;} horned devil: {team=lawful evil ; avg hp=39.21835632873425 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.874825034993; hits/misses (PBA)= 12.706858628274345/7.098580283943211; rounds (PBA)=7.134773045390922;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1796.53; crudely normalised: 0% > any = expected rounds to survive: 2680.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37790; lawful evil : 0.72 ± 0.01; any : 0.28 ± 0.01; > Team lawful evil = winning battles: 3620; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1381; perfect battles: 0; close-call battles: 1376; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=5.4309138172365525 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.43871225754849; hits/misses (PBA)= 10.260547890421915/10.10637872425515; rounds (PBA)=6.972005598880224;} horned devil: {team=lawful evil ; avg hp=24.946810637872424 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.24375124975006; hits/misses (PBA)= 15.593281343731254/4.827434513097381; rounds (PBA)=7.268146370725855;} veteran: {team=any ; avg hp=-7.062187562487503 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.614477104579084; hits/misses (PBA)= 1.5418916216756648/1.870625874825035; rounds (PBA)=3.4139172165566887;} mage: {team=any ; avg hp=-6.6124775044991 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0683863227354529;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1487.08; crudely normalised: 0% > any = expected rounds to survive: 1799.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53449; lawful evil : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team lawful evil = winning battles: 4975; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 26; perfect battles: 0; close-call battles: 26; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-7.136972605478904 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.912017596480705; hits/misses (PBA)= 3.0263947210557887/3.7120575884823035; rounds (PBA)=6.738852229554089;} mage: {team=any ; avg hp=-6.862027594481104 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0921815636872625;} veteran #2: {team=any ; avg hp=-6.999200159968006 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.909418116376724; hits/misses (PBA)= 3.0447910417916417/3.7066586682663467; rounds (PBA)=6.753649270145971;} horned devil: {team=lawful evil ; avg hp=64.33653269346131 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 307.29914017196563; hits/misses (PBA)= 21.904019196160768/8.261947610477904; rounds (PBA)=10.680263947210557;} veteran #4: {team=any ; avg hp=-7.097180563887223 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.919016196760648; hits/misses (PBA)= 3.0303939212157567/3.7218556288742253; rounds (PBA)=6.753449310137972;} veteran: {team=any ; avg hp=-7.20375924815037 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.923015396920615; hits/misses (PBA)= 3.0445910817836435/3.7258548290341933; rounds (PBA)=6.771845630873825;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1839.05; crudely normalised: 0% > any = expected rounds to survive: 1391.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42296; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-6.646070785842832 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.061987602479504;} horned devil: {team=lawful evil ; avg hp=95.29154169166166 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 242.20615876824635; hits/misses (PBA)= 17.207158568286342/6.290541891621675; rounds (PBA)=8.45750849830034;} veteran #3: {team=any ; avg hp=-7.084583083383324 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.747850429914017; hits/misses (PBA)= 2.561487702459508/3.068386322735453; rounds (PBA)=5.629874025194961;} veteran: {team=any ; avg hp=-7.281743651269746 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.534093181363726; hits/misses (PBA)= 2.5374925014997/3.0761847630473906; rounds (PBA)=5.613677264547091;} veteran #2: {team=any ; avg hp=-7.19376124775045 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.426514697060586; hits/misses (PBA)= 2.521495700859828/3.121975604879024; rounds (PBA)=5.643471305738852;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1942.5; crudely normalised: 0% > any = expected rounds to survive: 1653.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51897; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=78.76004799040192 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.4763047390522; hits/misses (PBA)= 18.64607078584283/10.600679864027194; rounds (PBA)=10.375124975004999;} veteran #2: {team=any ; avg hp=-7.066186762647471 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.778644271145772; hits/misses (PBA)= 2.574885022995401/3.0873825234953007; rounds (PBA)=6.474105178964207;} veteran: {team=any ; avg hp=-7.280343931213757 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.229354129174165; hits/misses (PBA)= 2.5080983803239354/3.0631873625274944; rounds (PBA)=6.436712657468506;} veteran #4: {team=any ; avg hp=-7.105778844231153 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.983203359328133; hits/misses (PBA)= 2.459508098380324/3.0897820435912817; rounds (PBA)=6.431113777244551;} veteran #3: {team=any ; avg hp=-7.023995200959808 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.24875024995001; hits/misses (PBA)= 2.5076984603079384/3.0851829634073185; rounds (PBA)=6.447710457908419;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 540.0; crudely normalised: 0% > any = expected rounds to survive: 369.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20732; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-4.409718056388722 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3909218156368726; hits/misses (PBA)= 0.483503299340132/1.1833633273345332; rounds (PBA)=1.7678464307138573;} acolyte #7: {team=any ; avg hp=-4.240351929614077 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4677064587082584; hits/misses (PBA)= 0.505498900219956/1.174765046990602; rounds (PBA)=1.7760447910417916;} acolyte #8: {team=any ; avg hp=-4.320735852829434 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.380123975204959; hits/misses (PBA)= 0.471505698860228/1.1591681663667266; rounds (PBA)=1.733853229354129;} acolyte #2: {team=any ; avg hp=-4.307738452309538 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4909018196360728; hits/misses (PBA)= 0.5132973405318936/1.141371725654869; rounds (PBA)=1.7560487902419517;} acolyte #4: {team=any ; avg hp=-4.254349130173965 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4721055788842232; hits/misses (PBA)= 0.4991001799640072/1.1379724055188962; rounds (PBA)=1.7424515096980604;} acolyte #6: {team=any ; avg hp=-4.340731853629274 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4689062187562487; hits/misses (PBA)= 0.5042991401719656/1.1803639272145572; rounds (PBA)=1.7794441111777644;} acolyte #9: {team=any ; avg hp=-4.248350329934013 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4527094581083784; hits/misses (PBA)= 0.49190161967606477/1.1715656868626274; rounds (PBA)=1.7680463907218555;} aboleth: {team=lawful evil ; avg hp=122.02619476104779 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.75304939012197; hits/misses (PBA)= 9.695860827834434/0.5732853429314138; rounds (PBA)=4.145570885822836;} acolyte: {team=any ; avg hp=-4.310937812437513 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4903019396120776; hits/misses (PBA)= 0.5030993801239753/1.1611677664467106; rounds (PBA)=1.764247150569886;} acolyte #5: {team=any ; avg hp=-4.3201359728054385 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.360127974405119; hits/misses (PBA)= 0.47190561887622473/1.1763647270545892; rounds (PBA)=1.7506498700259947;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > any = expected rounds to survive: 41.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5036; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.311737652469506 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4481103779244151; hits/misses (PBA)= 0.15196960607878424/0.3535292941411718; rounds (PBA)=0.505498900219956;} aboleth: {team=lawful evil ; avg hp=134.55188962207558 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.311737652469507; hits/misses (PBA)= 1.0785842831433714/0.05138972205558888; rounds (PBA)=1.006998600279944;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1942.5; crudely normalised: 0% > any = expected rounds to survive: 1653.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52091; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4997; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=-7.072985402919416 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.429114177164568; hits/misses (PBA)= 2.5274945010997802/3.070585882823435; rounds (PBA)=6.4791041791641675;} veteran #3: {team=any ; avg hp=-7.11757648470306 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.230553889222154; hits/misses (PBA)= 2.5076984603079384/3.0131973605278946; rounds (PBA)=6.427314537092581;} veteran: {team=any ; avg hp=-7.151369726054789 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.49610077984403; hits/misses (PBA)= 2.540091981603679/3.1541691661667666; rounds (PBA)=6.508098380323935;} veteran #4: {team=any ; avg hp=-7.121375724855029 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.546690661867625; hits/misses (PBA)= 2.5372925414917016/3.143371325734853; rounds (PBA)=6.497700459908018;} horned devil: {team=lawful evil ; avg hp=78.29754049190161 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.4633073385323; hits/misses (PBA)= 18.682863427314537/10.68886222755449; rounds (PBA)=10.41511697660468;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1942.5; crudely normalised: 0% > any = expected rounds to survive: 1653.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52100; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 11; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=-7.0075984803039395 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.40131973605279; hits/misses (PBA)= 2.524895020995801/3.094381123775245; rounds (PBA)=6.4751049790041995;} veteran: {team=any ; avg hp=-6.98880223955209 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.1873625274945; hits/misses (PBA)= 2.498500299940012/3.068386322735453; rounds (PBA)=6.435512897420516;} veteran #3: {team=any ; avg hp=-7.2357528494301135 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.796840631873625; hits/misses (PBA)= 2.5880823835232953/3.158368326334733; rounds (PBA)=6.579684063187362;} horned devil: {team=lawful evil ; avg hp=78.49410117976404 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.24155168966206; hits/misses (PBA)= 18.62227554489102/10.718056388722255; rounds (PBA)=10.41491701659668;} veteran #2: {team=any ; avg hp=-7.009398120375925 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.120375924815036; hits/misses (PBA)= 2.4875024995001/3.062387522495501; rounds (PBA)=6.427114577084583;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 314.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 66.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27898; neutral : 0.16 ± 0.01; chaotic evil : 0.84 ± 0.01; > Team neutral = winning battles: 801; perfect battles: 0; close-call battles: 505; > Team chaotic evil = winning battles: 4200; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merfolk: {team=neutral ; avg hp=-3.290741851629674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9328134373125376; hits/misses (PBA)= 1.020995800839832/1.007998400319936; rounds (PBA)=3.296140771845631;} merfolk #2: {team=neutral ; avg hp=-3.3069386122775444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.840631873625275; hits/misses (PBA)= 0.997000599880024/0.9838032393521295; rounds (PBA)=3.275744851029794;} orc: {team=chaotic evil ; avg hp=7.226554689062188 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.597680463907217; hits/misses (PBA)= 2.9418116376724655/1.5590881823635272; rounds (PBA)=5.340731853629274;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 157.14; crudely normalised: 0% > chaotic evil = expected rounds to survive: 133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15538; neutral : 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team neutral = winning battles: 92; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4909; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merfolk: {team=neutral ; avg hp=-4.588282343531294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2085582883423314; hits/misses (PBA)= 0.8178364327134573/0.7990401919616077; rounds (PBA)=1.6352729454109178;} orc: {team=chaotic evil ; avg hp=11.791441711657669 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.588282343531294; hits/misses (PBA)= 1.5692861427714457/0.5238952209558089; rounds (PBA)=3.074785042991402;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4727.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24557; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 13; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=107.27874425114977 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.5864827034593; hits/misses (PBA)= 9.48990201959608/3.2343531293741252; rounds (PBA)=4.9072185562887425;} aboleth: {team=lawful evil ; avg hp=-7.586482703459308 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.72125574885023; hits/misses (PBA)= 7.379124175164967/4.92881423715257; rounds (PBA)=4.104379124175165;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4280.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4914.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32440; chaotic good : 0.33 ± 0.01; chaotic evil : 0.67 ± 0.01; > Team chaotic good = winning battles: 1665; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3336; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=28.23655268946211 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.2019596080784; hits/misses (PBA)= 11.887822435512897/5.150169966006799; rounds (PBA)=6.127974405118977;} adult copper dragon: {team=chaotic good ; avg hp=5.7980403919216155 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.76344731053788; hits/misses (PBA)= 11.105578884223155/5.955808838232354; rounds (PBA)=5.914817036592681;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 832.78; crudely normalised: 0% > unaligned = expected rounds to survive: 446.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64445; any : 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team any = winning battles: 96; perfect battles: 0; close-call battles: 96; > Team unaligned = winning battles: 4905; perfect battles: 0; close-call battles: 4900; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-6.737252549490102 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.73905218956209; hits/misses (PBA)= 5.113577284543092/3.8434313137372524; rounds (PBA)=8.961407718456309;} swarm of rats #2: {team=unaligned ; avg hp=-2.960607878424315 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.05878824235153; hits/misses (PBA)= 0.901619676064787/1.6032793441311737; rounds (PBA)=2.504899020195961;} bandit #2: {team=any ; avg hp=-5.853829234153169 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.266946610677865; hits/misses (PBA)= 1.3109378124375124/0.9416116776644671; rounds (PBA)=2.2525494901019796;} veteran #3: {team=any ; avg hp=-6.79124175164967 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.685662867426515; hits/misses (PBA)= 5.106578684263147/3.828834233153369; rounds (PBA)=8.940211957608478;} guard #3: {team=any ; avg hp=-6.197560487902419 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.572685462907419; hits/misses (PBA)= 1.3747250549890022/0.9400119976004799; rounds (PBA)=2.314737052589482;} swarm of rats: {team=unaligned ; avg hp=-2.92001599680064 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.288342331533693; hits/misses (PBA)= 0.9202159568086383/1.580883823235353; rounds (PBA)=2.5012997400519894;} veteran #2: {team=any ; avg hp=-6.605878824235153 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.90261947610478; hits/misses (PBA)= 5.145370925814837/3.886622675464907; rounds (PBA)=9.0375924815037;} noble #2: {team=any ; avg hp=-6.626874625074985 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0025994801039793; hits/misses (PBA)= 0.1731653669266147/0.11817636472705459; rounds (PBA)=0.6330733853229354;} guard #4: {team=any ; avg hp=-6.094781043791242 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.546890621875625; hits/misses (PBA)= 1.3623275344931014/0.9492101579684064; rounds (PBA)=2.3115376924615076;} noble: {team=any ; avg hp=-6.605478904219156 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1249750049990002; hits/misses (PBA)= 0.1873625274945011/0.11117776444711058; rounds (PBA)=0.6366726654669066;} bandit: {team=any ; avg hp=-5.869026194761048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.333133373325335; hits/misses (PBA)= 1.3253349330133972/0.9286142771445711; rounds (PBA)=2.2539492101579683;} horned devil: {team=unaligned ; avg hp=71.68426314737053 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 374.0385922815437; hits/misses (PBA)= 26.625474905018997/10.10637872425515; rounds (PBA)=12.862627474505098;} swarm of bats #2: {team=unaligned ; avg hp=-2.8048390321935615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.156768646270746; hits/misses (PBA)= 0.3955208958208358/0.490501899620076; rounds (PBA)=0.8860227954409118;} veteran #4: {team=any ; avg hp=-6.888222355528894 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.50569886022795; hits/misses (PBA)= 5.08378324335133/3.837032593481304; rounds (PBA)=8.925214957008599;} swarm of bats: {team=unaligned ; avg hp=-2.818636272745451 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1107778444311136; hits/misses (PBA)= 0.3887222555488902/0.4991001799640072; rounds (PBA)=0.8878224355128974;} guard #2: {team=any ; avg hp=-6.2059588082383526 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.588482303539292; hits/misses (PBA)= 1.3687262547490502/0.9522095580883824; rounds (PBA)=2.3209358128374324;} guard: {team=any ; avg hp=-6.1771645670865825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.551089782043591; hits/misses (PBA)= 1.3647270545890822/0.9282143571285743; rounds (PBA)=2.2929414117176563;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 832.78; crudely normalised: 0% > unaligned = expected rounds to survive: 446.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64528; any : 0.02 ± 0.0; unaligned : 0.98 ± 0.0; > Team any = winning battles: 89; perfect battles: 0; close-call battles: 89; > Team unaligned = winning battles: 4912; perfect battles: 0; close-call battles: 4908; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=-6.80503899220156 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.64787042591482; hits/misses (PBA)= 5.0999800039992005/3.878624275144971; rounds (PBA)=8.984203159368127;} noble #2: {team=any ; avg hp=-6.638472305538892 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.045390921815637; hits/misses (PBA)= 0.17716456708658268/0.11057788442311538; rounds (PBA)=0.6196760647870426;} veteran: {team=any ; avg hp=-6.978604279144172 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.82583483303339; hits/misses (PBA)= 5.116776644671066/3.849230153969206; rounds (PBA)=8.969606078784244;} veteran #4: {team=any ; avg hp=-6.838032393521296 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.879024195160966; hits/misses (PBA)= 5.141971605678864/3.9000199960008; rounds (PBA)=9.046790641871626;} bandit: {team=any ; avg hp=-5.84503099380124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.370525894821036; hits/misses (PBA)= 1.3373325334933013/0.9352129574085183; rounds (PBA)=2.2725454909018197;} noble: {team=any ; avg hp=-6.628874225154969 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0587882423515298; hits/misses (PBA)= 0.1785642871425715/0.11177764447110577; rounds (PBA)=0.6272745450909818;} guard: {team=any ; avg hp=-6.1931613677264545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.643671265746851; hits/misses (PBA)= 1.381123775244951/0.9466106778644271; rounds (PBA)=2.327734453109378;} guard #3: {team=any ; avg hp=-6.133573285342932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.618676264747051; hits/misses (PBA)= 1.3707258548290342/0.9454109178164367; rounds (PBA)=2.316136772645471;} swarm of rats #2: {team=unaligned ; avg hp=-2.970605878824235 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2381523695260945; hits/misses (PBA)= 0.9248150369926015/1.5626874625074985; rounds (PBA)=2.4877024595080983;} bandit #2: {team=any ; avg hp=-5.822635472905419 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.379124175164967; hits/misses (PBA)= 1.3255348930213957/0.9282143571285743; rounds (PBA)=2.25374925014997;} swarm of bats: {team=unaligned ; avg hp=-2.84503099380124 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1165766846630674; hits/misses (PBA)= 0.38912217556488704/0.49350129974005197; rounds (PBA)=0.882623475304939;} veteran #2: {team=any ; avg hp=-6.884823035392921 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.76344731053789; hits/misses (PBA)= 5.100979804039192/3.8300339932013596; rounds (PBA)=8.934813037392521;} swarm of rats: {team=unaligned ; avg hp=-2.8928214357128574 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.987602479504099; hits/misses (PBA)= 0.8914217156568687/1.6092781443711257; rounds (PBA)=2.5006998600279946;} guard #4: {team=any ; avg hp=-6.266946610677865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.593881223755249; hits/misses (PBA)= 1.3785242951409717/0.9630073985202959; rounds (PBA)=2.341531693661268;} swarm of bats #2: {team=unaligned ; avg hp=-2.8520295940811837 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.102379524095181; hits/misses (PBA)= 0.386122775444911/0.496500699860028; rounds (PBA)=0.882623475304939;} horned devil: {team=unaligned ; avg hp=71.15116976604679 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 374.60407918416314; hits/misses (PBA)= 26.652069586082785/10.13377324535093; rounds (PBA)=12.879624075184964;} guard #2: {team=any ; avg hp=-6.013597280543891 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.583083383323335; hits/misses (PBA)= 1.376124775044991/0.9320135972805439; rounds (PBA)=2.308138372325535;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 401.9; crudely normalised: 0% > unaligned = expected rounds to survive: 270.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3332; Sum of rounds: 42365; > Team any = winning battles: 14; perfect battles: 0; close-call battles: 14; > Team unaligned = winning battles: 3317; perfect battles: 0; close-call battles: 3317; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-5.657863145258103 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0915366146458583; hits/misses (PBA)= 0.4012605042016807/0.3115246098439376; rounds (PBA)=0.7866146458583433;} swarm of rats: {team=unaligned ; avg hp=-2.508403361344538 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.981692677070829; hits/misses (PBA)= 1.930672268907563/2.373049219687875; rounds (PBA)=4.306422569027611;} commoner #10: {team=any ; avg hp=-5.687274909963985 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1266506602641055; hits/misses (PBA)= 0.40906362545018005/0.30612244897959184; rounds (PBA)=0.7824129651860744;} guard #3: {team=any ; avg hp=-6.896458583433374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.71218487394958; hits/misses (PBA)= 2.028511404561825/1.180672268907563; rounds (PBA)=3.2091836734693877;} guard #4: {team=any ; avg hp=-6.845438175270108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.578631452581032; hits/misses (PBA)= 2.001800720288115/1.1941776710684273; rounds (PBA)=3.1959783913565425;} swarm of rats #2: {team=unaligned ; avg hp=-2.418967587034814 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.027611044417768; hits/misses (PBA)= 1.9582833133253301/2.3979591836734695; rounds (PBA)=4.361344537815126;} noble #2: {team=any ; avg hp=-6.815726290516206 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.197178871548619; hits/misses (PBA)= 1.0429171668667467/0.6743697478991597; rounds (PBA)=1.7172869147659064;} swarm of rats #4: {team=unaligned ; avg hp=-2.388655462184874 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.085834333733493; hits/misses (PBA)= 1.9543817527010805/2.3985594237695076; rounds (PBA)=4.358643457382954;} swarm of bats #3: {team=unaligned ; avg hp=-2.699279711884754 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.166266506602641; hits/misses (PBA)= 0.7728091236494598/0.36434573829531813; rounds (PBA)=1.137154861944778;} bandit #2: {team=any ; avg hp=-6.224189675870348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.330732292917167; hits/misses (PBA)= 1.952280912364946/1.161764705882353; rounds (PBA)=3.114045618247299;} veteran #4: {team=any ; avg hp=-7.067827130852341 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.69027611044418; hits/misses (PBA)= 6.346038415366147/2.7229891956782715; rounds (PBA)=9.069627851140456;} swarm of bats: {team=unaligned ; avg hp=-2.6248499399759906 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.165366146458584; hits/misses (PBA)= 0.7770108043217286/0.37695078031212487; rounds (PBA)=1.1539615846338536;} glabrezu: {team=unaligned ; avg hp=109.5048019207683 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 416.38835534213683; hits/misses (PBA)= 34.069327731092436/14.293517406962785; rounds (PBA)=12.706782713085234;} commoner #2: {team=any ; avg hp=-5.722689075630252 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0597238895558223; hits/misses (PBA)= 0.38835534213685474/0.3247298919567827; rounds (PBA)=0.7899159663865546;} veteran #2: {team=any ; avg hp=-6.883553421368547 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.00180072028812; hits/misses (PBA)= 6.370048019207683/2.749099639855942; rounds (PBA)=9.120048019207683;} commoner #4: {team=any ; avg hp=-5.47719087635054 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0183073229291717; hits/misses (PBA)= 0.3799519807923169/0.33343337334933976; rounds (PBA)=0.7923169267707083;} veteran: {team=any ; avg hp=-6.730192076830733 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.85834333733494; hits/misses (PBA)= 6.345738295318127/2.7899159663865545; rounds (PBA)=9.138055222088836;} guard: {team=any ; avg hp=-6.847238895558223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.590036014405761; hits/misses (PBA)= 2.014405762304922/1.1884753901560625; rounds (PBA)=3.2028811524609844;} commoner #6: {team=any ; avg hp=-5.667166866746698 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0783313325330133; hits/misses (PBA)= 0.3940576230492197/0.33763505402160865; rounds (PBA)=0.7989195678271308;} commoner #5: {team=any ; avg hp=-5.733193277310924 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.047719087635054; hits/misses (PBA)= 0.3895558223289316/0.3283313325330132; rounds (PBA)=0.7986194477791116;} commoner #9: {team=any ; avg hp=-5.573829531812725 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.043517406962785; hits/misses (PBA)= 0.3880552220888355/0.3250300120048019; rounds (PBA)=0.7878151260504201;} guard #2: {team=any ; avg hp=-6.548919567827131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.57623049219688; hits/misses (PBA)= 1.9981992797118848/1.199579831932773; rounds (PBA)=3.1977791116446577;} swarm of rats #3: {team=unaligned ; avg hp=-2.4327731092436973 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.357743097238895; hits/misses (PBA)= 1.965186074429772/2.3892557022809124; rounds (PBA)=4.358943577430972;} commoner #7: {team=any ; avg hp=-5.775810324129652 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0696278511404562; hits/misses (PBA)= 0.40036014405762305/0.3097238895558223; rounds (PBA)=0.7854141656662665;} swarm of bats #2: {team=unaligned ; avg hp=-2.6848739495798317 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.073229291716687; hits/misses (PBA)= 0.7695078031212484/0.37184873949579833; rounds (PBA)=1.1413565426170469;} commoner: {team=any ; avg hp=-5.648559423769508 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1041416566626652; hits/misses (PBA)= 0.4012605042016807/0.3097238895558223; rounds (PBA)=0.7809123649459784;} commoner #8: {team=any ; avg hp=-5.778811524609844 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0900360144057624; hits/misses (PBA)= 0.39315726290516206/0.3238295318127251; rounds (PBA)=0.7959183673469388;} noble: {team=any ; avg hp=-6.738895558223289 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.027010804321729; hits/misses (PBA)= 1.024609843937575/0.686374549819928; rounds (PBA)=1.710984393757503;} swarm of bats #4: {team=unaligned ; avg hp=-2.667767106842737 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.141656662665066; hits/misses (PBA)= 0.776110444177671/0.36494597839135656; rounds (PBA)=1.1410564225690276;} bandit: {team=any ; avg hp=-5.987394957983193 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.531512605042018; hits/misses (PBA)= 1.9873949579831933/1.1296518607442978; rounds (PBA)=3.117046818727491;} veteran #3: {team=any ; avg hp=-7.125450180072029 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.04321728691477; hits/misses (PBA)= 6.369747899159663/2.759603841536615; rounds (PBA)=9.129651860744298;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 403.82; crudely normalised: 0% > unaligned = expected rounds to survive: 220.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2710; Sum of rounds: 37743; > Team any = winning battles: 163; perfect battles: 0; close-call battles: 163; > Team unaligned = winning battles: 2546; perfect battles: 0; close-call battles: 2546; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-5.930627306273062 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5158671586715866; hits/misses (PBA)= 0.5546125461254613/0.44280442804428044; rounds (PBA)=1.0490774907749076;} commoner #12: {team=any ; avg hp=-5.9690036900369 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.470479704797048; hits/misses (PBA)= 0.5387453874538746/0.45202952029520294; rounds (PBA)=1.0468634686346863;} commoner #10: {team=any ; avg hp=-6.009225092250922 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5129151291512914; hits/misses (PBA)= 0.5564575645756458/0.42952029520295204; rounds (PBA)=1.0468634686346863;} commoner #7: {team=any ; avg hp=-6.208856088560886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4579335793357933; hits/misses (PBA)= 0.5479704797047971/0.44760147601476014; rounds (PBA)=1.0546125461254612;} noble: {team=any ; avg hp=-7.004428044280443 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.121771217712178; hits/misses (PBA)= 1.5568265682656826/0.9081180811808118; rounds (PBA)=2.4649446494464944;} commoner: {team=any ; avg hp=-6.145756457564576 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5199261992619926; hits/misses (PBA)= 0.551660516605166/0.44501845018450187; rounds (PBA)=1.0498154981549817;} veteran #4: {team=any ; avg hp=-5.278228782287822 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.02878228782288; hits/misses (PBA)= 6.653874538745387/3.7450184501845016; rounds (PBA)=10.41660516605166;} swarm of rats: {team=unaligned ; avg hp=-2.786346863468635 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.731365313653136; hits/misses (PBA)= 1.796309963099631/1.578228782287823; rounds (PBA)=3.374538745387454;} commoner #5: {team=any ; avg hp=-5.792988929889299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4822878228782288; hits/misses (PBA)= 0.5494464944649446/0.4361623616236162; rounds (PBA)=1.0523985239852398;} swarm of rats #3: {team=unaligned ; avg hp=-2.796309963099631 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.230627306273062; hits/misses (PBA)= 1.7376383763837637/1.6461254612546126; rounds (PBA)=3.3837638376383765;} commoner #13: {team=any ; avg hp=-6.10590405904059 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5649446494464945; hits/misses (PBA)= 0.5712177121771218/0.4191881918819188; rounds (PBA)=1.0457564575645757;} commoner #8: {team=any ; avg hp=-6.044280442804428 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4904059040590405; hits/misses (PBA)= 0.5416974169741697/0.44317343173431734; rounds (PBA)=1.0383763837638376;} commoner #2: {team=any ; avg hp=-6.080442804428044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5014760147601476; hits/misses (PBA)= 0.5594095940959409/0.43431734317343174; rounds (PBA)=1.0512915129151292;} commoner #3: {team=any ; avg hp=-6.057564575645756 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4678966789667898; hits/misses (PBA)= 0.5468634686346864/0.4357933579335793; rounds (PBA)=1.043911439114391;} swarm of rats #4: {team=unaligned ; avg hp=-2.7907749077490775 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.283763837638377; hits/misses (PBA)= 1.7424354243542435/1.6306273062730627; rounds (PBA)=3.373062730627306;} noble #2: {team=any ; avg hp=-7.0136531365313655 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0; hits/misses (PBA)= 1.5343173431734318/0.9147601476014761; rounds (PBA)=2.4490774907749078;} bandit: {team=any ; avg hp=-6.307380073800738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.980073800738007; hits/misses (PBA)= 2.5055350553505535/1.5560885608856088; rounds (PBA)=4.0616236162361625;} commoner #14: {team=any ; avg hp=-6.034317343173432 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5276752767527675; hits/misses (PBA)= 0.5738007380073801/0.43394833948339484; rounds (PBA)=1.055719557195572;} swarm of bats #2: {team=unaligned ; avg hp=-2.5955719557195573 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7837638376383764; hits/misses (PBA)= 0.7081180811808118/0.2940959409594096; rounds (PBA)=1.0022140221402214;} veteran #3: {team=any ; avg hp=-5.428782287822878 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.669741697416974; hits/misses (PBA)= 6.598154981549816/3.754612546125461; rounds (PBA)=10.36420664206642;} swarm of bats #3: {team=unaligned ; avg hp=-2.562361623616236 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.748708487084871; hits/misses (PBA)= 0.6985239852398524/0.28413284132841327; rounds (PBA)=0.9826568265682657;} glabrezu: {team=unaligned ; avg hp=71.78634686346864 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 464.6070110701107; hits/misses (PBA)= 38.15461254612546/14.909225092250923; rounds (PBA)=13.851660516605167;} swarm of rats #2: {team=unaligned ; avg hp=-2.77380073800738 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.428782287822878; hits/misses (PBA)= 1.7523985239852398/1.6402214022140222; rounds (PBA)=3.392619926199262;} commoner #11: {team=any ; avg hp=-6.08929889298893 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.544649446494465; hits/misses (PBA)= 0.5649446494464945/0.44501845018450187; rounds (PBA)=1.059778597785978;} guard #3: {team=any ; avg hp=-7.199261992619927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.214022140221402; hits/misses (PBA)= 2.5431734317343175/1.6047970479704796; rounds (PBA)=4.147970479704797;} guard #2: {team=any ; avg hp=-7.197785977859779 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.099630996309964; hits/misses (PBA)= 2.5291512915129153/1.6188191881918819; rounds (PBA)=4.147970479704797;} commoner #6: {team=any ; avg hp=-6.011808118081181 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5505535055350554; hits/misses (PBA)= 0.5597785977859778/0.4309963099630996; rounds (PBA)=1.0501845018450184;} guard: {team=any ; avg hp=-7.118081180811808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.189667896678968; hits/misses (PBA)= 2.5431734317343175/1.5981549815498155; rounds (PBA)=4.141328413284133;} bandit #2: {team=any ; avg hp=-6.312546125461255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.814022140221402; hits/misses (PBA)= 2.4431734317343174/1.6428044280442804; rounds (PBA)=4.085977859778597;} veteran: {team=any ; avg hp=-5.615129151291513 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.9309963099631; hits/misses (PBA)= 6.634317343173432/3.7243542435424355; rounds (PBA)=10.375276752767528;} commoner #9: {team=any ; avg hp=-5.996678966789668 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4424354243542434; hits/misses (PBA)= 0.5453874538745388/0.43911439114391143; rounds (PBA)=1.0453874538745387;} veteran #2: {team=any ; avg hp=-5.481180811808118 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.35387453874539; hits/misses (PBA)= 6.546494464944649/3.81070110701107; rounds (PBA)=10.371586715867158;} guard #4: {team=any ; avg hp=-6.992988929889299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.966789667896679; hits/misses (PBA)= 2.488560885608856/1.6619926199261992; rounds (PBA)=4.150553505535055;} swarm of bats: {team=unaligned ; avg hp=-2.4900369003690037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6583025830258302; hits/misses (PBA)= 0.696309963099631/0.2959409594095941; rounds (PBA)=0.9922509225092251;} swarm of bats #4: {team=unaligned ; avg hp=-2.5332103321033212 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8166051660516604; hits/misses (PBA)= 0.7180811808118082/0.2940959409594096; rounds (PBA)=1.0121771217712177;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 403.82; crudely normalised: 0% > unaligned = expected rounds to survive: 220.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2749; Sum of rounds: 38278; > Team any = winning battles: 129; perfect battles: 0; close-call battles: 129; > Team unaligned = winning battles: 2619; perfect battles: 0; close-call battles: 2619; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-5.954892688250273 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.494361586031284; hits/misses (PBA)= 0.5551109494361586/0.41978901418697706; rounds (PBA)=1.0447435431065841;} bandit #2: {team=any ; avg hp=-6.489268825027283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.877773735903965; hits/misses (PBA)= 2.4903601309567116/1.5965805747544561; rounds (PBA)=4.086940705711168;} commoner #3: {team=any ; avg hp=-5.950163695889414 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.496544197890142; hits/misses (PBA)= 0.5511094943615861/0.4372499090578392; rounds (PBA)=1.046198617679156;} swarm of bats #2: {team=unaligned ; avg hp=-2.5787559112404512 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7442706438704985; hits/misses (PBA)= 0.7169879956347763/0.2830120043652237; rounds (PBA)=1.0;} commoner #8: {team=any ; avg hp=-6.194979992724627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5074572571844307; hits/misses (PBA)= 0.5547471807930157/0.44016005820298293; rounds (PBA)=1.0545652964714443;} commoner #14: {team=any ; avg hp=-5.830120043652237 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5354674427064388; hits/misses (PBA)= 0.5689341578755911/0.4281556929792652; rounds (PBA)=1.0520189159694435;} veteran: {team=any ; avg hp=-5.847580938523099 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.908330301927975; hits/misses (PBA)= 6.620589305201892/3.7544561658785014; rounds (PBA)=10.385230993088395;} guard #4: {team=any ; avg hp=-7.231720625682066 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.058202982902873; hits/misses (PBA)= 2.523463077482721/1.6205893052018916; rounds (PBA)=4.144052382684612;} veteran #4: {team=any ; avg hp=-5.778464896325937 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.382684612586395; hits/misses (PBA)= 6.569297926518734/3.7537286285922153; rounds (PBA)=10.33903237540924;} guard #3: {team=any ; avg hp=-7.133139323390324 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.054929065114587; hits/misses (PBA)= 2.5198253910512913/1.6416878865041833; rounds (PBA)=4.161513277555475;} commoner #6: {team=any ; avg hp=-6.034194252455438 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5434703528555838; hits/misses (PBA)= 0.5652964714441615/0.42451800654783556; rounds (PBA)=1.0447435431065841;} veteran #2: {team=any ; avg hp=-5.786831575118224 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.460894870862134; hits/misses (PBA)= 6.577664605311022/3.766096762459076; rounds (PBA)=10.352491815205529;} guard: {team=any ; avg hp=-7.086213168424882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.170243724990906; hits/misses (PBA)= 2.5460167333575847/1.6024008730447434; rounds (PBA)=4.148417606402328;} commoner #5: {team=any ; avg hp=-6.050563841396872 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4448890505638414; hits/misses (PBA)= 0.5416515096398691/0.448890505638414; rounds (PBA)=1.0491087668242998;} swarm of bats #4: {team=unaligned ; avg hp=-2.561295016369589 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6620589305201894; hits/misses (PBA)= 0.691887959257912/0.29865405602037104; rounds (PBA)=0.990542015278283;} swarm of rats: {team=unaligned ; avg hp=-2.8024736267733723 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.571844307020735; hits/misses (PBA)= 1.7773735903965078/1.608584939978174; rounds (PBA)=3.3859585303746815;} swarm of rats #3: {team=unaligned ; avg hp=-2.7420880320116408 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.56893415787559; hits/misses (PBA)= 1.7686431429610767/1.6304110585667515; rounds (PBA)=3.3990542015278282;} veteran #3: {team=any ; avg hp=-5.729356129501637 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.59839941797017; hits/misses (PBA)= 6.588577664605311/3.7442706438704985; rounds (PBA)=10.34521644234267;} commoner #9: {team=any ; avg hp=-5.973808657693707 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5696616951618771; hits/misses (PBA)= 0.5711167697344489/0.42269916333212076; rounds (PBA)=1.056020371044016;} swarm of rats #2: {team=unaligned ; avg hp=-2.7631866133139322 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.502728264823572; hits/misses (PBA)= 1.758093852309931/1.6238632229901782; rounds (PBA)=3.383412149872681;} commoner #13: {team=any ; avg hp=-6.0596580574754455 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.485994907238996; hits/misses (PBA)= 0.5525645689341578/0.4328846853401237; rounds (PBA)=1.036013095671153;} commoner: {team=any ; avg hp=-6.026555110949436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4998181156784285; hits/misses (PBA)= 0.542015278283012/0.4430702073481266; rounds (PBA)=1.0352855583848672;} noble: {team=any ; avg hp=-7.014550745725718 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.08730447435431; hits/misses (PBA)= 1.5438341214987268/0.9043288468534012; rounds (PBA)=2.448162968352128;} noble #2: {team=any ; avg hp=-7.0596580574754455 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.07857402691888; hits/misses (PBA)= 1.550018188432157/0.9152419061476901; rounds (PBA)=2.4652600945798473;} guard #2: {team=any ; avg hp=-7.039650782102583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.946526009457985; hits/misses (PBA)= 2.502000727537286/1.6249545289196072; rounds (PBA)=4.126955256456894;} commoner #11: {team=any ; avg hp=-6.001091305929429 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.560567479083303; hits/misses (PBA)= 0.5751182248090214/0.42451800654783556; rounds (PBA)=1.0592942888323027;} commoner #10: {team=any ; avg hp=-5.757002546380502 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5773008366678791; hits/misses (PBA)= 0.5576573299381593/0.4361586031284103; rounds (PBA)=1.046198617679156;} swarm of bats: {team=unaligned ; avg hp=-2.4965441978901417 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.773372135321935; hits/misses (PBA)= 0.7053473990542015/0.27500909421607855; rounds (PBA)=0.9803564932702801;} commoner #12: {team=any ; avg hp=-6.0061840669334305 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.505638413968716; hits/misses (PBA)= 0.5481993452164423/0.43397599126955255; rounds (PBA)=1.037468170243725;} swarm of rats #4: {team=unaligned ; avg hp=-2.737722808293925 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.308112040742088; hits/misses (PBA)= 1.7424518006547836/1.63514005092761; rounds (PBA)=3.3783193888686793;} swarm of bats #3: {team=unaligned ; avg hp=-2.513277555474718 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7137140778464897; hits/misses (PBA)= 0.700982175336486/0.30156420516551474; rounds (PBA)=1.0025463805020007;} commoner #7: {team=any ; avg hp=-5.9941797017097125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.504547108039287; hits/misses (PBA)= 0.5558384867224445/0.42924699890869406; rounds (PBA)=1.046926154965442;} commoner #4: {team=any ; avg hp=-5.999636231356857 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4878137504547109; hits/misses (PBA)= 0.5576573299381593/0.44998181156784284; rounds (PBA)=1.05529283375773;} bandit: {team=any ; avg hp=-6.434339759912696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.74463441251364; hits/misses (PBA)= 2.4521644234267006/1.587486358675882; rounds (PBA)=4.039650782102583;} glabrezu: {team=unaligned ; avg hp=72.57730083666787 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 465.5900327391779; hits/misses (PBA)= 38.28264823572208/14.772280829392507; rounds (PBA)=13.865041833393962;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 703.35; crudely normalised: 0% > unaligned = expected rounds to survive: 214.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3256; Sum of rounds: 27494; > Team any = winning battles: 3242; perfect battles: 0; close-call battles: 3242; > Team unaligned = winning battles: 13; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats: {team=unaligned ; avg hp=-3.6793611793611793 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.900798525798526; hits/misses (PBA)= 1.285933660933661/0.9253685503685504; rounds (PBA)=2.211302211302211;} commoner #5: {team=any ; avg hp=-6.363636363636363 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.574938574938575; hits/misses (PBA)= 0.5902948402948403/0.44625307125307123; rounds (PBA)=1.0964373464373465;} bandit: {team=any ; avg hp=-5.366707616707616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.59889434889435; hits/misses (PBA)= 2.389127764127764/2.082002457002457; rounds (PBA)=4.4772727272727275;} guard: {team=any ; avg hp=-5.9149262899262895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.588452088452089; hits/misses (PBA)= 2.4127764127764126/2.1593980343980346; rounds (PBA)=4.578931203931204;} commoner #11: {team=any ; avg hp=-6.335995085995086 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6102579852579852; hits/misses (PBA)= 0.5924447174447175/0.42905405405405406; rounds (PBA)=1.0786240786240786;} commoner #7: {team=any ; avg hp=-6.3071253071253075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.648034398034398; hits/misses (PBA)= 0.6004299754299754/0.44348894348894347; rounds (PBA)=1.0902948402948403;} swarm of bats: {team=unaligned ; avg hp=-3.348280098280098 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9106265356265357; hits/misses (PBA)= 0.5442260442260443/0.21898034398034397; rounds (PBA)=0.7632063882063882;} veteran #2: {team=any ; avg hp=36.88728501228501 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.444103194103196; hits/misses (PBA)= 4.632678132678133/2.898955773955774; rounds (PBA)=7.6544840294840295;} commoner #6: {team=any ; avg hp=-6.239864864864865 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5872235872235871; hits/misses (PBA)= 0.5801597051597052/0.44625307125307123; rounds (PBA)=1.0924447174447174;} swarm of bats #4: {team=unaligned ; avg hp=-3.4628378378378377 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7923832923832923; hits/misses (PBA)= 0.5319410319410319/0.22358722358722358; rounds (PBA)=0.7555282555282555;} bandit #2: {team=any ; avg hp=-5.343058968058968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.443488943488944; hits/misses (PBA)= 2.361793611793612/2.078624078624079; rounds (PBA)=4.447481572481572;} noble: {team=any ; avg hp=-7.607800982800983 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.557432432432432; hits/misses (PBA)= 1.6203931203931203/1.0918304668304668; rounds (PBA)=2.7122235872235874;} guard #3: {team=any ; avg hp=-5.926597051597051 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.39527027027027; hits/misses (PBA)= 2.376228501228501/2.194717444717445; rounds (PBA)=4.579238329238329;} swarm of bats #2: {team=unaligned ; avg hp=-3.376228501228501 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8734643734643734; hits/misses (PBA)= 0.5463759213759214/0.21775184275184276; rounds (PBA)=0.7641277641277642;} commoner #10: {team=any ; avg hp=-6.228501228501228 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5927518427518428; hits/misses (PBA)= 0.5823095823095823/0.4548525798525799; rounds (PBA)=1.0952088452088453;} commoner #4: {team=any ; avg hp=-6.139742014742015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5807739557739557; hits/misses (PBA)= 0.5743243243243243/0.4533169533169533; rounds (PBA)=1.0807739557739557;} veteran #3: {team=any ; avg hp=37.06111793611794 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.404484029484028; hits/misses (PBA)= 4.622542997542998/2.8992628992628995; rounds (PBA)=7.631449631449631;} swarm of bats #3: {team=unaligned ; avg hp=-3.375 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.879914004914005; hits/misses (PBA)= 0.5457616707616708/0.21775184275184276; rounds (PBA)=0.7635135135135135;} veteran: {team=any ; avg hp=36.75952088452088 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.49662162162162; hits/misses (PBA)= 4.636670761670762/2.86977886977887; rounds (PBA)=7.613022113022113;} guard #4: {team=any ; avg hp=-6.0503685503685505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.734336609336609; hits/misses (PBA)= 2.4324324324324325/2.1363636363636362; rounds (PBA)=4.5752457002457;} commoner #12: {team=any ; avg hp=-6.310503685503686 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.632063882063882; hits/misses (PBA)= 0.5961302211302212/0.45454545454545453; rounds (PBA)=1.1065724815724816;} guard #2: {team=any ; avg hp=-5.843366093366093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.7754914004914; hits/misses (PBA)= 2.426904176904177/2.1274570024570023; rounds (PBA)=4.562346437346437;} commoner #8: {team=any ; avg hp=-6.374692874692875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6200859950859952; hits/misses (PBA)= 0.5927518427518428/0.4742014742014742; rounds (PBA)=1.116093366093366;} glabrezu: {team=unaligned ; avg hp=-4.64004914004914 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.3154176904177; hits/misses (PBA)= 24.25522113022113/6.843980343980344; rounds (PBA)=7.777027027027027;} commoner #3: {team=any ; avg hp=-6.282248157248158 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.609029484029484; hits/misses (PBA)= 0.5835380835380836/0.4735872235872236; rounds (PBA)=1.1121007371007372;} noble #2: {team=any ; avg hp=-7.735257985257985 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.68058968058968; hits/misses (PBA)= 1.6483415233415233/1.0703316953316953; rounds (PBA)=2.7186732186732185;} commoner: {team=any ; avg hp=-6.194103194103194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.617936117936118; hits/misses (PBA)= 0.5881449631449631/0.45515970515970516; rounds (PBA)=1.1001228501228502;} commoner #14: {team=any ; avg hp=-6.259213759213759 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6425061425061425; hits/misses (PBA)= 0.5952088452088452/0.4394963144963145; rounds (PBA)=1.09490171990172;} commoner #2: {team=any ; avg hp=-6.22512285012285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.604115479115479; hits/misses (PBA)= 0.5955159705159705/0.44594594594594594; rounds (PBA)=1.0915233415233416;} gladiator: {team=any ; avg hp=109.9247542997543 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.14035626535627; hits/misses (PBA)= 15.47389434889435/8.19563882063882; rounds (PBA)=8.255528255528256;} commoner #9: {team=any ; avg hp=-6.2862407862407865 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6167076167076166; hits/misses (PBA)= 0.5930589680589681/0.4355036855036855; rounds (PBA)=1.085995085995086;} swarm of rats #4: {team=unaligned ; avg hp=-3.608108108108108 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.690724815724815; hits/misses (PBA)= 1.2883906633906634/0.9302825552825553; rounds (PBA)=2.2186732186732185;} swarm of rats #2: {team=unaligned ; avg hp=-3.7205159705159705 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.754606879606879; hits/misses (PBA)= 1.2822481572481572/0.9272113022113022; rounds (PBA)=2.2094594594594597;} swarm of rats #3: {team=unaligned ; avg hp=-3.6812039312039313 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.793304668304668; hits/misses (PBA)= 1.3154176904176904/0.9054054054054054; rounds (PBA)=2.220823095823096;} commoner #13: {team=any ; avg hp=-6.29054054054054 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6403562653562653; hits/misses (PBA)= 0.5896805896805897/0.4523955773955774; rounds (PBA)=1.098894348894349;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 701.61; crudely normalised: 0% > unaligned = expected rounds to survive: 196.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3036; Sum of rounds: 23876; > Team any = winning battles: 3033; perfect battles: 0; close-call battles: 3033; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ noble #2: {team=any ; avg hp=-7.5520421607378125 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.839262187088273; hits/misses (PBA)= 1.8422266139657444/1.3959156785243743; rounds (PBA)=3.2388010540184453;} guard #2: {team=any ; avg hp=-4.171607378129117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.15612648221344; hits/misses (PBA)= 2.5217391304347827/2.505270092226614; rounds (PBA)=5.046442687747035;} commoner #10: {team=any ; avg hp=-6.559288537549407 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8138998682476943; hits/misses (PBA)= 0.6719367588932806/0.5431488801054019; rounds (PBA)=1.2710803689064558;} commoner #14: {team=any ; avg hp=-6.399209486166008 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8224637681159421; hits/misses (PBA)= 0.6755599472990778/0.5401844532279315; rounds (PBA)=1.2681159420289856;} commoner #3: {team=any ; avg hp=-6.606719367588933 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8257575757575757; hits/misses (PBA)= 0.6778656126482213/0.5487483530961792; rounds (PBA)=1.2766798418972332;} swarm of rats: {team=unaligned ; avg hp=-3.5879446640316206 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.608695652173912; hits/misses (PBA)= 1.2865612648221343/0.8158761528326746; rounds (PBA)=2.102437417654809;} veteran: {team=any ; avg hp=45.444664031620555 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.87878787878788; hits/misses (PBA)= 4.402832674571805/2.7984189723320156; rounds (PBA)=7.321146245059288;} commoner #2: {team=any ; avg hp=-6.345191040843215 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9104084321475625; hits/misses (PBA)= 0.6986166007905138/0.5247035573122529; rounds (PBA)=1.2658102766798418;} guard: {team=any ; avg hp=-4.326416337285902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.35935441370224; hits/misses (PBA)= 2.5681818181818183/2.449604743083004; rounds (PBA)=5.029973649538867;} commoner #13: {team=any ; avg hp=-6.592555994729908 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8820816864295125; hits/misses (PBA)= 0.6903820816864296/0.5398550724637681; rounds (PBA)=1.2776679841897234;} swarm of bats: {team=unaligned ; avg hp=-3.3484848484848486 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7496706192358364; hits/misses (PBA)= 0.5082345191040843/0.2088274044795784; rounds (PBA)=0.7170619235836627;} gladiator: {team=any ; avg hp=111.31949934123847 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.12450592885375; hits/misses (PBA)= 14.509222661396574/7.488801054018445; rounds (PBA)=7.669301712779974;} commoner #9: {team=any ; avg hp=-6.420289855072464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.783596837944664; hits/misses (PBA)= 0.6597496706192358/0.5174571805006588; rounds (PBA)=1.2312252964426877;} glabrezu: {team=unaligned ; avg hp=-4.674571805006588 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.73978919631094; hits/misses (PBA)= 23.299077733860344/5.653491436100132; rounds (PBA)=7.238471673254282;} swarm of rats #4: {team=unaligned ; avg hp=-3.558300395256917 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.447628458498023; hits/misses (PBA)= 1.2635046113306982/0.8382740447957839; rounds (PBA)=2.1017786561264824;} swarm of bats #2: {team=unaligned ; avg hp=-3.2015810276679844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7569169960474307; hits/misses (PBA)= 0.5250329380764164/0.19861660079051383; rounds (PBA)=0.7236495388669302;} swarm of rats #2: {team=unaligned ; avg hp=-3.6867588932806323 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.640974967061924; hits/misses (PBA)= 1.2832674571805007/0.8244400527009222; rounds (PBA)=2.107707509881423;} guard #4: {team=any ; avg hp=-3.984848484848485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.404150197628459; hits/misses (PBA)= 2.541501976284585/2.4993412384716733; rounds (PBA)=5.058959156785244;} swarm of bats #3: {team=unaligned ; avg hp=-3.1531620553359683 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.893939393939394; hits/misses (PBA)= 0.5421607378129117/0.1795125164690382; rounds (PBA)=0.72167325428195;} veteran #2: {team=any ; avg hp=45.37483530961792 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.377140974967062; hits/misses (PBA)= 4.4772727272727275/2.7318840579710146; rounds (PBA)=7.316864295125165;} commoner #6: {team=any ; avg hp=-6.382740447957839 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8050065876152832; hits/misses (PBA)= 0.6702898550724637/0.5510540184453228; rounds (PBA)=1.2770092226613965;} commoner #5: {team=any ; avg hp=-6.39262187088274 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9061264822134387; hits/misses (PBA)= 0.7065217391304348/0.5243741765480896; rounds (PBA)=1.2756916996047432;} commoner #16: {team=any ; avg hp=-6.540513833992095 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8725296442687747; hits/misses (PBA)= 0.6930171277997365/0.5352437417654808; rounds (PBA)=1.2842555994729907;} guard #3: {team=any ; avg hp=-4.205204216073781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.606719367588934; hits/misses (PBA)= 2.5905797101449277/2.449275362318841; rounds (PBA)=5.053030303030303;} commoner #12: {team=any ; avg hp=-6.655797101449275 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9146903820816865; hits/misses (PBA)= 0.6920289855072463/0.5434782608695652; rounds (PBA)=1.2875494071146245;} commoner #15: {team=any ; avg hp=-6.372529644268774 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9400527009222661; hits/misses (PBA)= 0.6999341238471674/0.5382081686429513; rounds (PBA)=1.2829380764163374;} bandit: {team=any ; avg hp=-3.6551383399209487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.120882740447957; hits/misses (PBA)= 2.4970355731225298/2.4393939393939394; rounds (PBA)=4.950592885375494;} commoner #4: {team=any ; avg hp=-6.596837944664031 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9403820816864294; hits/misses (PBA)= 0.7223320158102767/0.5181159420289855; rounds (PBA)=1.2911725955204216;} commoner #11: {team=any ; avg hp=-6.521080368906456 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.86034255599473; hits/misses (PBA)= 0.689064558629776/0.5342555994729907; rounds (PBA)=1.2756916996047432;} commoner: {team=any ; avg hp=-6.550065876152833 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8794466403162056; hits/misses (PBA)= 0.682806324110672/0.5365612648221344; rounds (PBA)=1.2714097496706191;} bandit #2: {team=any ; avg hp=-3.718050065876153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.11725955204216; hits/misses (PBA)= 2.498353096179183/2.455533596837945; rounds (PBA)=4.96969696969697;} veteran #3: {team=any ; avg hp=45.604084321475625 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.961133069828723; hits/misses (PBA)= 4.417325428194993/2.7760210803689063; rounds (PBA)=7.312252964426878;} commoner #8: {team=any ; avg hp=-6.467061923583663 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8211462450592886; hits/misses (PBA)= 0.6716073781291173/0.5270092226613966; rounds (PBA)=1.256258234519104;} swarm of rats #3: {team=unaligned ; avg hp=-3.620223978919631 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.557971014492754; hits/misses (PBA)= 1.257905138339921/0.8534255599472991; rounds (PBA)=2.11133069828722;} swarm of bats #4: {team=unaligned ; avg hp=-3.191699604743083 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6752305665349145; hits/misses (PBA)= 0.511528326745718/0.20816864295125165; rounds (PBA)=0.7196969696969697;} commoner #7: {team=any ; avg hp=-6.398221343873518 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9328063241106719; hits/misses (PBA)= 0.7002635046113307/0.530961791831357; rounds (PBA)=1.2756916996047432;} noble: {team=any ; avg hp=-7.444664031620554 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.167325428194994; hits/misses (PBA)= 1.8784584980237153/1.3590250329380764; rounds (PBA)=3.2381422924901186;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 650.52; crudely normalised: 0% > unaligned = expected rounds to survive: 208.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2927; Sum of rounds: 23677; > Team any = winning battles: 2923; perfect battles: 0; close-call battles: 2923; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #2: {team=unaligned ; avg hp=-3.658353262726341 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.777929620772122; hits/misses (PBA)= 1.5493679535360438/1.012982576016399; rounds (PBA)=2.5623505295524427;} giant bat #2: {team=unaligned ; avg hp=-3.393918688076529 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.612914246668944; hits/misses (PBA)= 0.8114110010249402/0.283566791937137; rounds (PBA)=1.0949777929620772;} commoner #12: {team=any ; avg hp=-6.271950802869832 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8479672019132218; hits/misses (PBA)= 0.6621113768363512/0.5698667577724633; rounds (PBA)=1.283566791937137;} guard #3: {team=any ; avg hp=-4.879057055005124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.855825076870516; hits/misses (PBA)= 2.4396993508711993/2.5626921762897164; rounds (PBA)=5.012640929279125;} veteran #2: {team=any ; avg hp=43.668944311581825 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.08233686368295; hits/misses (PBA)= 4.414417492312948/2.942944994875299; rounds (PBA)=7.47249743764947;} commoner #3: {team=any ; avg hp=-6.038947728049197 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8189272292449608; hits/misses (PBA)= 0.658353262726341/0.5620088828151691; rounds (PBA)=1.2753672702425691;} swarm of bats: {team=unaligned ; avg hp=-3.2883498462589684 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.88793987017424; hits/misses (PBA)= 0.743423300307482/0.3013324222753673; rounds (PBA)=1.0447557225828494;} bandit: {team=any ; avg hp=-4.211479330372395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.703108985309191; hits/misses (PBA)= 2.4092927912538435/2.4885548343013326; rounds (PBA)=4.909463614622481;} commoner #4: {team=any ; avg hp=-6.033823026990092 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8520669627605055; hits/misses (PBA)= 0.6716774854800137/0.5736248718824736; rounds (PBA)=1.2927912538435258;} noble #2: {team=any ; avg hp=-7.601639904338914 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.505978817902289; hits/misses (PBA)= 1.7663136317048171/1.399726682610181; rounds (PBA)=3.1667236077895455;} giant bat: {team=unaligned ; avg hp=-3.470105910488555 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.47249743764947; hits/misses (PBA)= 0.7745131533993851/0.31533993850358727; rounds (PBA)=1.0898530919029723;} guard #4: {team=any ; avg hp=-4.675435599590024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.90092244619064; hits/misses (PBA)= 2.462931329005808/2.531943969935087; rounds (PBA)=5.010591048855483;} commoner #2: {team=any ; avg hp=-6.230269900922446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7536727024256917; hits/misses (PBA)= 0.639221045439016/0.5743081653570209; rounds (PBA)=1.2699009224461906;} commoner #6: {team=any ; avg hp=-6.26887598223437 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8179022890331398; hits/misses (PBA)= 0.6624530235736249/0.5804578066279467; rounds (PBA)=1.2924496071062521;} swarm of rats: {team=unaligned ; avg hp=-3.6576699692517938 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.26614280833618; hits/misses (PBA)= 1.5138366928595832/1.0512470105910487; rounds (PBA)=2.565083703450632;} commoner #9: {team=any ; avg hp=-6.306798770071746 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7922787837376153; hits/misses (PBA)= 0.6607447898872566/0.5664502903997267; rounds (PBA)=1.277417150666211;} swarm of bats #2: {team=unaligned ; avg hp=-3.317389818927229 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.883840109326956; hits/misses (PBA)= 0.7379569525111035/0.2979159549026307; rounds (PBA)=1.0358729074137343;} commoner #15: {team=any ; avg hp=-6.209429449948753 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8004783054321831; hits/misses (PBA)= 0.6576699692517937/0.5620088828151691; rounds (PBA)=1.2767338571916638;} commoner #13: {team=any ; avg hp=-6.080628629996584 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7437649470447558; hits/misses (PBA)= 0.6399043389135634/0.5760163990433891; rounds (PBA)=1.2736590365562008;} commoner #5: {team=any ; avg hp=-6.062862999658353 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8021865391185514; hits/misses (PBA)= 0.6617697300990776/0.5787495729415784; rounds (PBA)=1.2886914929962419;} swarm of bats #3: {team=unaligned ; avg hp=-3.3829859924837717 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.046463956269218; hits/misses (PBA)= 0.7581141100102494/0.29210796036897846; rounds (PBA)=1.0502220703792278;} veteran: {team=any ; avg hp=43.00751622822002 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.15886573283225; hits/misses (PBA)= 4.4455073454048515/2.937820293816194; rounds (PBA)=7.490946361462248;} commoner #8: {team=any ; avg hp=-6.182439357704134 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.749572941578408; hits/misses (PBA)= 0.6395626921762897/0.6016399043389136; rounds (PBA)=1.2880081995216945;} commoner: {team=any ; avg hp=-6.231294841134267 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7929620772121626; hits/misses (PBA)= 0.6549367953536044/0.571233344721558; rounds (PBA)=1.2781004441407584;} commoner #16: {team=any ; avg hp=-6.270584215920738 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7837376153057738; hits/misses (PBA)= 0.65732832251452/0.5688418175606423; rounds (PBA)=1.2760505637171164;} bandit #2: {team=any ; avg hp=-4.189955585924155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.735223778612914; hits/misses (PBA)= 2.4236419542193373/2.4704475572258286; rounds (PBA)=4.906047147249744;} commoner #11: {team=any ; avg hp=-6.141783395968568 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.749572941578408; hits/misses (PBA)= 0.6494704475572258/0.5685001708233687; rounds (PBA)=1.2716091561325589;} veteran #3: {team=any ; avg hp=43.64947044755723 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.176973009907755; hits/misses (PBA)= 4.441407584557568/2.927912538435258; rounds (PBA)=7.482405193030407;} swarm of bats #4: {team=unaligned ; avg hp=-3.333447215579091 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9791595490263068; hits/misses (PBA)= 0.7540143491629655/0.3044072429108302; rounds (PBA)=1.0584215920737956;} commoner #14: {team=any ; avg hp=-6.294157840792621 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8138025281858559; hits/misses (PBA)= 0.6624530235736249/0.5654253501879057; rounds (PBA)=1.2811752647762213;} commoner #7: {team=any ; avg hp=-6.1721899555859245 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7471814144174924; hits/misses (PBA)= 0.6320464639562692/0.5924154424325248; rounds (PBA)=1.2839084386744106;} gladiator: {team=any ; avg hp=111.08233686368295 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.09497779296208; hits/misses (PBA)= 14.571916638196106/8.04202254868466; rounds (PBA)=7.885548343013324;} noble: {team=any ; avg hp=-7.69183464297916 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.305773829859925; hits/misses (PBA)= 1.748548001366587/1.4270584215920739; rounds (PBA)=3.1759480696959344;} commoner #10: {team=any ; avg hp=-6.217287324906047 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7270242569183465; hits/misses (PBA)= 0.6344379911171848/0.5678168773488214; rounds (PBA)=1.2579432866416125;} guard #2: {team=any ; avg hp=-4.578749572941579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.92722924496071; hits/misses (PBA)= 2.455073454048514/2.5445848992142124; rounds (PBA)=5.015032456440041;} guard: {team=any ; avg hp=-4.853775196446874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.884865049538776; hits/misses (PBA)= 2.463956269217629/2.5374103177314655; rounds (PBA)=5.014349162965494;} glabrezu: {team=unaligned ; avg hp=-4.512811752647762 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.21489579774516; hits/misses (PBA)= 23.76836351212846/5.978817902289033; rounds (PBA)=7.437649470447557;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 187.58; crudely normalised: 0% > unaligned = expected rounds to survive: 225.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3489; Sum of rounds: 27092; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3488; perfect battles: 0; close-call battles: 3485; ------------------------------------------------- Combattants ------------------------------------------------ commoner #11: {team=any ; avg hp=-5.340498710232159 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8265978790484378; hits/misses (PBA)= 0.6755517340212095/0.5941530524505589; rounds (PBA)=1.3230151905990255;} commoner #13: {team=any ; avg hp=-5.471481799942677 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8440813986815707; hits/misses (PBA)= 0.6741186586414445/0.588134135855546; rounds (PBA)=1.3129836629406706;} guard #3: {team=any ; avg hp=-6.572943536830037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.091716824304958; hits/misses (PBA)= 2.511321295500143/1.94640298079679; rounds (PBA)=4.457724276296934;} commoner #4: {team=any ; avg hp=-5.391516193751792 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.758956721123531; hits/misses (PBA)= 0.6511894525652049/0.5952995127543709; rounds (PBA)=1.2989395242189739;} swarm of bats: {team=unaligned ; avg hp=1.9601605044425336 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.483806248208655; hits/misses (PBA)= 1.941817139581542/1.1630839782172542; rounds (PBA)=3.122957867583835;} commoner #12: {team=any ; avg hp=-5.424763542562339 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8357695614789338; hits/misses (PBA)= 0.6680997420464316/0.5769561478933792; rounds (PBA)=1.291200917168243;} commoner: {team=any ; avg hp=-5.4562912009171685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7517913442247062; hits/misses (PBA)= 0.647463456577816/0.6190885640584695; rounds (PBA)=1.3138435081685296;} veteran: {team=any ; avg hp=-6.458870736600745 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.660647750071654; hits/misses (PBA)= 5.142447692748639/2.1547721410146172; rounds (PBA)=7.297219833763256;} commoner #18: {team=any ; avg hp=-5.322728575523072 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8627113786185154; hits/misses (PBA)= 0.6692462023502436/0.6110633419317856; rounds (PBA)=1.3310404127257094;} commoner #14: {team=any ; avg hp=-5.351390083118372 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8406420177701348; hits/misses (PBA)= 0.6698194325021496/0.583261679564345; rounds (PBA)=1.3040985955861277;} swarm of bats #4: {team=unaligned ; avg hp=2.057036400114646 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.36944683290341; hits/misses (PBA)= 1.9203210088850673/1.173975351103468; rounds (PBA)=3.113212955001433;} guard: {team=any ; avg hp=-6.574089997133849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.35597592433362; hits/misses (PBA)= 2.5574663227285757/1.9180280882774434; rounds (PBA)=4.475494411006019;} swarm of bats #2: {team=unaligned ; avg hp=1.8948122671252507 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.289767841788478; hits/misses (PBA)= 1.9036973344797936/1.1991974777873315; rounds (PBA)=3.1218114072800227;} noble: {team=any ; avg hp=-6.602464889653196 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.791630839782172; hits/misses (PBA)= 1.6583548294640298/1.2628260246488965; rounds (PBA)=2.9211808541129263;} commoner #17: {team=any ; avg hp=-5.33390656348524 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8670106047578103; hits/misses (PBA)= 0.6775580395528805/0.5875609057036401; rounds (PBA)=1.3106907423330467;} commoner #16: {team=any ; avg hp=-5.525078819145887 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7919174548581256; hits/misses (PBA)= 0.6586414445399829/0.58469475494411; rounds (PBA)=1.295213528231585;} commoner #5: {team=any ; avg hp=-5.4594439667526515 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8137002006305531; hits/misses (PBA)= 0.6617942103754657/0.6073373459443967; rounds (PBA)=1.3126970478647177;} commoner #6: {team=any ; avg hp=-5.346231011751218 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8005159071367154; hits/misses (PBA)= 0.6583548294640298/0.586414445399828; rounds (PBA)=1.297793063915162;} commoner #2: {team=any ; avg hp=-5.43250214961307 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7348810547434794; hits/misses (PBA)= 0.6374319289194612/0.6274004012611063; rounds (PBA)=1.3115505875609057;} commoner #9: {team=any ; avg hp=-5.487818859271997 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.81627973631413; hits/misses (PBA)= 0.6738320435654915/0.588134135855546; rounds (PBA)=1.3106907423330467;} bandit: {team=any ; avg hp=-5.9578675838349096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.995987388936658; hits/misses (PBA)= 2.5075952995127544/1.8971051877328748; rounds (PBA)=4.404700487245629;} giant bat #4: {team=unaligned ; avg hp=2.8523932358842075 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.832616795643451; hits/misses (PBA)= 2.067067927773001/1.3370593293207222; rounds (PBA)=3.4264832330180566;} commoner #8: {team=any ; avg hp=-5.349383777586701 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.763542562338779; hits/misses (PBA)= 0.6566351390083118/0.6150759529951275; rounds (PBA)=1.3207222699914016;} glabrezu: {team=unaligned ; avg hp=153.87216967612497 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.1602178274577; hits/misses (PBA)= 23.007165376898826/5.960160504442534; rounds (PBA)=7.744339352249928;} giant bat: {team=unaligned ; avg hp=2.9077099455431354 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.814560045858412; hits/misses (PBA)= 2.0447119518486674/1.348523932358842; rounds (PBA)=3.416738320435655;} commoner #15: {team=any ; avg hp=-5.288907996560619 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8483806248208656; hits/misses (PBA)= 0.6749785038693035/0.5927199770707939; rounds (PBA)=1.3126970478647177;} commoner #10: {team=any ; avg hp=-5.293493837775867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.822298652909143; hits/misses (PBA)= 0.6663800515907137/0.585841215247922; rounds (PBA)=1.3055316709658928;} guard #4: {team=any ; avg hp=-6.405846947549441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.29292060762396; hits/misses (PBA)= 2.542275723703067/1.9200343938091144; rounds (PBA)=4.462310117512181;} swarm of bats #3: {team=unaligned ; avg hp=2.0332473488105474 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.394668959587275; hits/misses (PBA)= 1.9220406993407853/1.2161077672685583; rounds (PBA)=3.1562052163943823;} commoner #7: {team=any ; avg hp=-5.363714531384351 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8131269704786472; hits/misses (PBA)= 0.6592146746918888/0.6110633419317856; rounds (PBA)=1.3227285755230724;} giant bat #2: {team=unaligned ; avg hp=2.6305531670965894 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.007165376898826; hits/misses (PBA)= 2.0776726855832615/1.2823158498137002; rounds (PBA)=3.3877901977644025;} noble #2: {team=any ; avg hp=-6.847234164517054 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.979363714531384; hits/misses (PBA)= 1.6895958727429063/1.2505015763829177; rounds (PBA)=2.940097449125824;} bandit #2: {team=any ; avg hp=-6.136428776153625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.104614502722843; hits/misses (PBA)= 2.512181140728002/1.8905130409859559; rounds (PBA)=4.402694181713958;} giant bat #3: {team=unaligned ; avg hp=2.743192891946116 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.770994554313557; hits/misses (PBA)= 2.056176554886787/1.3367727142447692; rounds (PBA)=3.416165090283749;} commoner #3: {team=any ; avg hp=-5.367727142447693 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7830323875035827; hits/misses (PBA)= 0.6577815993121238/0.5958727429062769; rounds (PBA)=1.3049584408139867;} guard #2: {team=any ; avg hp=-6.580682143880768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.123531097735741; hits/misses (PBA)= 2.5159071367153913/1.9615935798222988; rounds (PBA)=4.47750071653769;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 113.48; crudely normalised: 0% > unaligned = expected rounds to survive: 197.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21429; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3818; ------------------------------------------------- Combattants ------------------------------------------------ commoner #8: {team=any ; avg hp=-7.503499300139972 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.899620075984803; hits/misses (PBA)= 1.065986802639472/0.823635272945411; rounds (PBA)=1.9404119176164767;} commoner #16: {team=any ; avg hp=-7.549090181963607 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9008198360327935; hits/misses (PBA)= 1.0505898820235953/0.8354329134173165; rounds (PBA)=1.9432113577284542;} commoner #11: {team=any ; avg hp=-7.517096580683863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.800239952009598; hits/misses (PBA)= 1.040391921615677/0.8364327134573085; rounds (PBA)=1.934013197360528;} commoner #2: {team=any ; avg hp=-7.4277144571085785 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9208158368326336; hits/misses (PBA)= 1.0781843631273744/0.8066386722655469; rounds (PBA)=1.9356128774245152;} commoner #9: {team=any ; avg hp=-7.4875024995001 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.909018196360728; hits/misses (PBA)= 1.0695860827834434/0.7844431113777245; rounds (PBA)=1.9052189562087583;} commoner #13: {team=any ; avg hp=-7.5304939012197565 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9024195160967805; hits/misses (PBA)= 1.0601879624075186/0.8128374325134973; rounds (PBA)=1.9284143171365726;} swarm of rats: {team=unaligned ; avg hp=20.349330133973204 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.453709258148372; hits/misses (PBA)= 2.328534293141372/1.3643271345730854; rounds (PBA)=3.8578284343131375;} swarm of rats #2: {team=unaligned ; avg hp=20.22855428914217 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.45850829834033; hits/misses (PBA)= 2.3219356128774247/1.3747250549890022; rounds (PBA)=3.8568286342731453;} commoner #10: {team=any ; avg hp=-7.476504699060188 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.854629074185163; hits/misses (PBA)= 1.0525894821035793/0.8260347930413917; rounds (PBA)=1.9358128374325134;} commoner #12: {team=any ; avg hp=-7.5786842631473705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.858628274345131; hits/misses (PBA)= 1.0523895220955808/0.8324335132973405; rounds (PBA)=1.9318136372725454;} commoner #4: {team=any ; avg hp=-7.429114177164567 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.871625674865027; hits/misses (PBA)= 1.0621875624875026/0.8168366326734653; rounds (PBA)=1.9356128774245152;} commoner #5: {team=any ; avg hp=-7.469306138772246 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8878224355128976; hits/misses (PBA)= 1.0563887222555488/0.8222355528894221; rounds (PBA)=1.9352129574085184;} commoner #6: {team=any ; avg hp=-7.448510297940412 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.870425914817037; hits/misses (PBA)= 1.0517896420715858/0.8262347530493901; rounds (PBA)=1.9354129174165167;} commoner #14: {team=any ; avg hp=-7.368926214757049 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.844831033793241; hits/misses (PBA)= 1.0465906818636272/0.8122375524895021; rounds (PBA)=1.908618276344731;} swarm of bats: {team=unaligned ; avg hp=1.2275544891021795 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.03879224155169; hits/misses (PBA)= 1.3243351329734052/0.5128974205158968; rounds (PBA)=1.8816236752649471;} swarm of bats #2: {team=unaligned ; avg hp=1.3019396120775846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.915416916616676; hits/misses (PBA)= 1.304739052189562/0.5292941411717657; rounds (PBA)=1.8724255148970206;} commoner #15: {team=any ; avg hp=-7.573685262947411 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8888222355528894; hits/misses (PBA)= 1.0647870425914816/0.8292341531693661; rounds (PBA)=1.9404119176164767;} commoner: {team=any ; avg hp=-7.509498100379924 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.861027794441112; hits/misses (PBA)= 1.062987402519496/0.8182363527294542; rounds (PBA)=1.933013397320536;} commoner #7: {team=any ; avg hp=-7.566486702659468 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9168166366726656; hits/misses (PBA)= 1.0691861627674466/0.8196360727854429; rounds (PBA)=1.9376124775044992;} commoner #3: {team=any ; avg hp=-7.620075984803039 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.880623875224955; hits/misses (PBA)= 1.0637872425514896/0.8388322335532894; rounds (PBA)=1.9484103179364127;} horned devil: {team=unaligned ; avg hp=147.98260347930415 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.62247550489903; hits/misses (PBA)= 10.488302339532094/0.5672865426914617; rounds (PBA)=4.065386922615477;} commoner #17: {team=any ; avg hp=-7.432713457308538 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8418316336732654; hits/misses (PBA)= 1.042391521695661/0.8184363127374525; rounds (PBA)=1.9148170365926815;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 115.94; crudely normalised: 0% > unaligned = expected rounds to survive: 88.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31446; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4389; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=-3.5704859028194362 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.260347930413917; hits/misses (PBA)= 1.5536892621475704/1.1459708058388323; rounds (PBA)=2.75624875024995;} commoner #5: {team=any ; avg hp=-3.5770845830833835 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1999600079984; hits/misses (PBA)= 1.5446910617876424/1.141371725654869; rounds (PBA)=2.7396520695860826;} commoner: {team=any ; avg hp=-3.587882423515297 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.156768646270746; hits/misses (PBA)= 1.541491701659668/1.1541691661667666; rounds (PBA)=2.750249950009998;} commoner #12: {team=any ; avg hp=-3.5790841831633675 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.254549090181964; hits/misses (PBA)= 1.5630873825234952/1.136372725454909; rounds (PBA)=2.750249950009998;} commoner #13: {team=any ; avg hp=-3.5160967806438714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.105778844231153; hits/misses (PBA)= 1.5136972605478904/1.1455708858228355; rounds (PBA)=2.7158568286342732;} commoner #7: {team=any ; avg hp=-3.4957008598280344 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1827634473105375; hits/misses (PBA)= 1.5262947410517897/1.1437712457508498; rounds (PBA)=2.7204559088182365;} commoner #14: {team=any ; avg hp=-3.5672865426914617 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.200759848030394; hits/misses (PBA)= 1.5370925814837033/1.151369726054789; rounds (PBA)=2.740851829634073;} commoner #11: {team=any ; avg hp=-3.5222955408918217 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.195360927814437; hits/misses (PBA)= 1.5422915416916616/1.1673665266946611; rounds (PBA)=2.7630473905218955;} commoner #2: {team=any ; avg hp=-3.601079784043191 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.211157768446311; hits/misses (PBA)= 1.5496900619876024/1.1511697660467906; rounds (PBA)=2.7516496700659867;} commoner #15: {team=any ; avg hp=-3.581883623275345 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.131173765246951; hits/misses (PBA)= 1.5276944611077785/1.120375924815037; rounds (PBA)=2.7070585882823437;} commoner #6: {team=any ; avg hp=-3.597280543891222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.237952409518097; hits/misses (PBA)= 1.5626874625074985/1.1461707658468305; rounds (PBA)=2.7540491901619677;} commoner #16: {team=any ; avg hp=-3.5490901819636074 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.207158568286343; hits/misses (PBA)= 1.5326934613077385/1.1369726054789042; rounds (PBA)=2.72125574885023;} commoner #17: {team=any ; avg hp=-3.5860827834433113 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.255348930213957; hits/misses (PBA)= 1.5510897820435914/1.1693661267746451; rounds (PBA)=2.7770445910817836;} swarm of rats #2: {team=unaligned ; avg hp=12.310137972405519 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.969206158768248; hits/misses (PBA)= 2.9340131973605277/1.7090581883623275; rounds (PBA)=4.821435712857428;} commoner #8: {team=any ; avg hp=-3.565486902619476 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.156368726254749; hits/misses (PBA)= 1.541491701659668/1.1467706458708258; rounds (PBA)=2.7396520695860826;} commoner #3: {team=any ; avg hp=-3.5830833833233355 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1425714857028595; hits/misses (PBA)= 1.523495300939812/1.1571685662867426; rounds (PBA)=2.7344531093781246;} swarm of bats: {team=unaligned ; avg hp=-0.6034793041391722 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.602279544091182; hits/misses (PBA)= 1.249750049990002/0.48630273945210956; rounds (PBA)=1.750249950009998;} commoner #4: {team=any ; avg hp=-3.5776844631073783 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.176164767046591; hits/misses (PBA)= 1.5368926214757048/1.1501699660067985; rounds (PBA)=2.7410517896420714;} swarm of bats #2: {team=unaligned ; avg hp=-0.5810837832433513 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.346730653869226; hits/misses (PBA)= 1.2019596080783843/0.499500099980004; rounds (PBA)=1.7154569086182763;} vampire spawn: {team=unaligned ; avg hp=79.58868226354728 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.71925614877024; hits/misses (PBA)= 9.540491901619676/1.7374525094981004; rounds (PBA)=6.078584283143371;} swarm of rats: {team=unaligned ; avg hp=12.023995200959808 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.053989202159567; hits/misses (PBA)= 2.93001399720056/1.7184563087382523; rounds (PBA)=4.828634273145371;} commoner #9: {team=any ; avg hp=-3.633873225354929 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1875624875024995; hits/misses (PBA)= 1.5474905018996201/1.12877424515097; rounds (PBA)=2.7364527094581086;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 119.19; crudely normalised: 0% > unaligned = expected rounds to survive: 97.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29080; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3955; ------------------------------------------------- Combattants ------------------------------------------------ commoner #13: {team=any ; avg hp=-3.5842831433713256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.055588882223555; hits/misses (PBA)= 1.4829034193161368/1.0123975204959008; rounds (PBA)=2.5626874625074985;} commoner #4: {team=any ; avg hp=-3.6716656668666268 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.062187562487503; hits/misses (PBA)= 1.500499900019996/1.030393921215757; rounds (PBA)=2.5906818636272746;} commoner: {team=any ; avg hp=-3.5966806638672266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.937412517496501; hits/misses (PBA)= 1.4501099780043991/1.0007998400319935; rounds (PBA)=2.5258948210357928;} swarm of rats: {team=unaligned ; avg hp=8.486502699460107 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.260947810437912; hits/misses (PBA)= 2.447710457908418/1.4761047790441912; rounds (PBA)=4.095380923815237;} commoner #9: {team=any ; avg hp=-3.6202759448110378 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9648070385922813; hits/misses (PBA)= 1.4551089782043591/1.043391321735653; rounds (PBA)=2.564087182563487;} commoner #2: {team=any ; avg hp=-3.6676664667066587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.007198560287942; hits/misses (PBA)= 1.4737052589482103/0.9984003199360127; rounds (PBA)=2.5374925014997;} commoner #6: {team=any ; avg hp=-3.6102779444111177 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.027194561087782; hits/misses (PBA)= 1.490101979604079/1.037392521495701; rounds (PBA)=2.591481703659268;} commoner #14: {team=any ; avg hp=-3.697260547890422 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.017996400719856; hits/misses (PBA)= 1.4861027794441113/1.0305938812237552; rounds (PBA)=2.580883823235353;} swarm of rats #2: {team=unaligned ; avg hp=8.630073985202959 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.720655868826235; hits/misses (PBA)= 2.486502699460108/1.4579084183163367; rounds (PBA)=4.100179964007198;} commoner #8: {team=any ; avg hp=-3.654869026194761 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.074385122975405; hits/misses (PBA)= 1.509898020395921/0.9976004799040192; rounds (PBA)=2.5682863427314535;} commoner #10: {team=any ; avg hp=-3.664867026594681 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0887822435512895; hits/misses (PBA)= 1.510897820435913/1.032393521295741; rounds (PBA)=2.603879224155169;} commoner #11: {team=any ; avg hp=-3.68626274745051 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.005398920215957; hits/misses (PBA)= 1.468506298740252/1.0115976804639073; rounds (PBA)=2.5436912617476506;} commoner #12: {team=any ; avg hp=-3.685462907418516 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.027194561087782; hits/misses (PBA)= 1.4683063387322535/1.0147970405918816; rounds (PBA)=2.5512897420515896;} commoner #5: {team=any ; avg hp=-3.6846630673865226 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9328134373125376; hits/misses (PBA)= 1.4623075384923014/1.0503899220155968; rounds (PBA)=2.5790841831633675;} commoner #7: {team=any ; avg hp=-3.6790641871625676 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.010397920415917; hits/misses (PBA)= 1.4827034593081383/1.0207958408318336; rounds (PBA)=2.564487102579484;} vampire spawn: {team=unaligned ; avg hp=79.83583283343332 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.48490301939611; hits/misses (PBA)= 8.713257348530293/1.6032793441311737; rounds (PBA)=5.640271945610878;} swarm of bats: {team=unaligned ; avg hp=-1.109378124375125 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.638272345530893; hits/misses (PBA)= 0.8774245150969806/0.3823235352929414; rounds (PBA)=1.2861427714457108;} commoner #3: {team=any ; avg hp=-3.601479704059188 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.945610877824435; hits/misses (PBA)= 1.4557088582283544/1.0497900419916018; rounds (PBA)=2.5622875424915015;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 113.26; crudely normalised: 0% > unaligned = expected rounds to survive: 123.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23433; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2675; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-3.6410717856428714 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4883023395320936; hits/misses (PBA)= 1.2873425314937013/0.7428514297140572; rounds (PBA)=2.1195760847830436;} commoner #2: {team=any ; avg hp=-3.6986602679464107 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4447110577884423; hits/misses (PBA)= 1.2795440911817637/0.7328534293141372; rounds (PBA)=2.1089782043591283;} commoner #6: {team=any ; avg hp=-3.641871625674865 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.564487102579484; hits/misses (PBA)= 1.3235352929414117/0.7252549490101979; rounds (PBA)=2.133973205358928;} commoner #5: {team=any ; avg hp=-3.7174565086982603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.482903419316137; hits/misses (PBA)= 1.2991401719656068/0.7420515896820636; rounds (PBA)=2.1321735652869425;} swarm of rats #2: {team=unaligned ; avg hp=6.889222155568886 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.946010797840431; hits/misses (PBA)= 1.732853429314137/1.1155768846230754; rounds (PBA)=3.08998200359928;} commoner #3: {team=any ; avg hp=-3.740451909618076 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4877024595080983; hits/misses (PBA)= 1.2865426914617077/0.7428514297140572; rounds (PBA)=2.119376124775045;} commoner #10: {team=any ; avg hp=-3.7624475104979003 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.465106978604279; hits/misses (PBA)= 1.2825434913017397/0.7254549090181963; rounds (PBA)=2.101779644071186;} vampire spawn: {team=unaligned ; avg hp=81.1741651669666 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.97400519896021; hits/misses (PBA)= 6.786842631473705/1.2929414117176565; rounds (PBA)=4.51509698060388;} commoner #9: {team=any ; avg hp=-3.640271945610878 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5690861827634475; hits/misses (PBA)= 1.3105378924215156/0.758248350329934; rounds (PBA)=2.1561687662467506;} commoner: {team=any ; avg hp=-3.71125774845031 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4593081383723256; hits/misses (PBA)= 1.2805438912217557/0.7490501899620076; rounds (PBA)=2.1189762047590484;} commoner #8: {team=any ; avg hp=-3.7250549890022 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4859028194361126; hits/misses (PBA)= 1.306738652269546/0.7554489102179565; rounds (PBA)=2.1483703259348133;} commoner #4: {team=any ; avg hp=-3.684263147370526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.441511697660468; hits/misses (PBA)= 1.2793441311737652/0.7430513897220556; rounds (PBA)=2.112377524495101;} swarm of rats: {team=unaligned ; avg hp=7.04759048190362 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.042791441711657; hits/misses (PBA)= 1.7410517896420716/1.130373925214957; rounds (PBA)=3.108178364327135;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 158.51; crudely normalised: 0% > neutral evil = expected rounds to survive: 349.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24786; any non-lawful : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 2828; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=any non-lawful ; avg hp=-3.964607078584283 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.026994601079784; hits/misses (PBA)= 1.038392321535693/0.46790641871625677; rounds (PBA)=1.5062987402519497;} swarm of rats #2: {team=neutral evil ; avg hp=7.892221555688862 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.49510097980404; hits/misses (PBA)= 1.3489302139572086/1.4677064587082584; rounds (PBA)=3.3839232153569285;} swarm of rats: {team=neutral evil ; avg hp=7.788042391521696 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.302739452109577; hits/misses (PBA)= 1.3245350929814037/1.49750049990002; rounds (PBA)=3.3773245350929813;} bandit: {team=any non-lawful ; avg hp=-3.9912017596480704 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.108978204359127; hits/misses (PBA)= 2.3533293341331736/1.2049590081983603; rounds (PBA)=3.558288342331534;} vampire spawn: {team=neutral evil ; avg hp=80.90541891621676 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.09398120375925; hits/misses (PBA)= 5.675664867026595/2.9688062387522494; rounds (PBA)=4.794441111777645;} guard: {team=any non-lawful ; avg hp=-4.08998200359928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.53389322135573; hits/misses (PBA)= 2.4431113777244553/1.276144771045791; rounds (PBA)=3.719256148770246;} commoner: {team=any non-lawful ; avg hp=-3.9642071585682865 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41271745650869823;} cultist: {team=any non-lawful ; avg hp=-3.8818236352729456 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.744451109778044; hits/misses (PBA)= 0.9934013197360528/0.4349130173965207; rounds (PBA)=1.4283143371325735;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33861; any non-lawful : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-lawful ; avg hp=-3.8808238352329534 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.297940411917616; hits/misses (PBA)= 1.1199760047990401/0.5288942211557689; rounds (PBA)=1.6488702259548091;} commoner: {team=any non-lawful ; avg hp=-3.884023195360928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4247150569886023;} bandit: {team=any non-lawful ; avg hp=-3.9654069186162766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.7874425114977; hits/misses (PBA)= 2.681863627274545/1.4989002199560089; rounds (PBA)=4.180763847230554;} noble: {team=any non-lawful ; avg hp=-4.027394521095781 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.033193361327735; hits/misses (PBA)= 1.1951609678064388/0.5650869826034793; rounds (PBA)=1.760247950409918;} vampire spawn: {team=neutral evil ; avg hp=74.10857828434312 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.00159968006399; hits/misses (PBA)= 8.559488102379524/3.5366926614677063; rounds (PBA)=6.770845830833833;} swarm of rats: {team=unaligned ; avg hp=-3.3539292141571684 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.517696460707858; hits/misses (PBA)= 1.495100979804039/1.6958608278344331; rounds (PBA)=3.2395520895820837;} guard: {team=any non-lawful ; avg hp=-4.079784043191362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.530493901219756; hits/misses (PBA)= 2.8284343131373726/1.5552889422115577; rounds (PBA)=4.38372325534893;} swarm of rats #2: {team=unaligned ; avg hp=-3.22375524895021 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.138172365526895; hits/misses (PBA)= 1.4581083783243352/1.6950609878024394; rounds (PBA)=3.2005598880223953;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 128.08; crudely normalised: 0% > unaligned = expected rounds to survive: 267.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25116; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2500; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=any ; avg hp=-3.921415716856629 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.832833433313337; hits/misses (PBA)= 1.159368126374725/0.7898420315936813; rounds (PBA)=1.9492101579684062;} commoner: {team=any ; avg hp=-3.3405318936212756 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7204559088182364; hits/misses (PBA)= 0.2643471305738852/0.23615276944611077; rounds (PBA)=0.7466506698660268;} swarm of rats: {team=unaligned ; avg hp=16.10997800439912 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.208558288342331; hits/misses (PBA)= 1.9708058388322336/2.2133573285342933; rounds (PBA)=4.4189162167566485;} vampire spawn: {team=unaligned ; avg hp=81.2263547290542 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.543691261747654; hits/misses (PBA)= 5.880823835232953/2.8828234353129374; rounds (PBA)=4.832633473305339;} bandit: {team=any ; avg hp=-3.9588082383523298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.930413917216557; hits/misses (PBA)= 2.0931813637272545/1.5026994601079784; rounds (PBA)=3.595880823835233;} commoner #2: {team=any ; avg hp=-3.3685262947410517 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7192561487702459; hits/misses (PBA)= 0.26614677064587083/0.23715256948610278; rounds (PBA)=0.74125174965007;} swarm of bats: {team=unaligned ; avg hp=1.3755248950209957 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.401919616076785; hits/misses (PBA)= 1.0047990401919615/0.6080783843231353; rounds (PBA)=2.702859428114377;} guard: {team=any ; avg hp=-4.14117176564687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.356328734253148; hits/misses (PBA)= 2.1855628874225155/1.6050789842031594; rounds (PBA)=3.7906418716256747;} commoner #3: {team=any ; avg hp=-3.4237152569486105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7288542291541692; hits/misses (PBA)= 0.27334533093381325/0.2401519696060788; rounds (PBA)=0.74125174965007;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 132.56; crudely normalised: 0% > unaligned = expected rounds to survive: 168.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31861; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 13; perfect battles: 0; close-call battles: 13; > Team unaligned = winning battles: 4988; perfect battles: 0; close-call battles: 4976; ------------------------------------------------- Combattants ------------------------------------------------ swarm of bats #2: {team=unaligned ; avg hp=0.7840431913617276 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.914017196560687; hits/misses (PBA)= 1.652269546090782/1.0605878824235153; rounds (PBA)=2.743251349730054;} commoner #3: {team=any ; avg hp=-3.312137572485503 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8488302339532093; hits/misses (PBA)= 0.3137372525494901/0.26654669066186765; rounds (PBA)=0.6860627874425115;} scout: {team=any ; avg hp=-3.705658868226355 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.00259948010398; hits/misses (PBA)= 7.464107178564287/3.8870225954809037; rounds (PBA)=5.676864627074585;} giant rat #2: {team=unaligned ; avg hp=-2.2669466106778646 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1985602879424115; hits/misses (PBA)= 0.2561487702459508/0.10617876424715057; rounds (PBA)=0.3685262947410518;} commoner #6: {team=any ; avg hp=-3.2173565286942614 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.874625074985003; hits/misses (PBA)= 0.3149370125974805/0.26614677064587083; rounds (PBA)=0.6912617476504699;} commoner #5: {team=any ; avg hp=-3.270745850829834 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.870625874825035; hits/misses (PBA)= 0.3169366126774645/0.2683463307338532; rounds (PBA)=0.6846630673865227;} commoner #4: {team=any ; avg hp=-3.2735452909418115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8690261947610478; hits/misses (PBA)= 0.3179364127174565/0.26774645070985803; rounds (PBA)=0.6888622275544891;} giant rat: {team=unaligned ; avg hp=-2.264747050589882 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1521695660867826; hits/misses (PBA)= 0.2489502099580084/0.11017796440711858; rounds (PBA)=0.3645270945810838;} giant bat: {team=unaligned ; avg hp=1.1743651269746052 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.071785642871426; hits/misses (PBA)= 1.742251549690062/1.1527694461107778; rounds (PBA)=2.927614477104579;} guard: {team=any ; avg hp=-3.8278344331133773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.861827634473105; hits/misses (PBA)= 2.0701859628074386/1.423515296940612; rounds (PBA)=3.4939012197560486;} swarm of rats: {team=unaligned ; avg hp=17.76904619076185 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.0749850029994; hits/misses (PBA)= 2.615876824635073/2.6950609878024396; rounds (PBA)=5.454909018196361;} swarm of rats #2: {team=unaligned ; avg hp=17.79844031193761 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.069186162767448; hits/misses (PBA)= 2.6130773845230952/2.6906618676264746; rounds (PBA)=5.448910217956409;} bandit #3: {team=any ; avg hp=-3.7694461107778445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.79644071185763; hits/misses (PBA)= 2.0171965606878626/1.3593281343731254; rounds (PBA)=3.376724655068986;} swarm of bats: {team=unaligned ; avg hp=0.5492901419716056 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.929414117176565; hits/misses (PBA)= 1.641871625674865/1.0285942811437712; rounds (PBA)=2.697260547890422;} swarm of rats #3: {team=unaligned ; avg hp=17.60487902419516 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.624675064987002; hits/misses (PBA)= 2.542891421715657/2.762647470505899; rounds (PBA)=5.445910817836433;} vampire spawn: {team=unaligned ; avg hp=80.26094781043791 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.15856828634273; hits/misses (PBA)= 7.948010397920416/3.5556888622275546; rounds (PBA)=6.085382923415317;} bandit #2: {team=any ; avg hp=-3.772645470905819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.651669666066786; hits/misses (PBA)= 2.017796440711858/1.3545290941811639; rounds (PBA)=3.3723255348930214;} noble: {team=any ; avg hp=-3.7888422315536894 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.419716056788642; hits/misses (PBA)= 0.9236152769446111/0.6530693861227754; rounds (PBA)=1.5766846630673865;} commoner: {team=any ; avg hp=-3.3075384923015396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8428314337132573; hits/misses (PBA)= 0.3079384123175365/0.26514697060587883; rounds (PBA)=0.6790641871625674;} bandit: {team=any ; avg hp=-3.8182363527294543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.769846030793842; hits/misses (PBA)= 2.038992201559688/1.3643271345730854; rounds (PBA)=3.4033193361327734;} guard #2: {team=any ; avg hp=-3.9242151569686063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.951609678064386; hits/misses (PBA)= 2.0791841631673664/1.3837232553489303; rounds (PBA)=3.4633073385322937;} commoner #2: {team=any ; avg hp=-3.2051589682063586 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8310337932413517; hits/misses (PBA)= 0.3057388522295541/0.26714657068586284; rounds (PBA)=0.6806638672265547;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 119.5; crudely normalised: 0% > unaligned = expected rounds to survive: 157.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31667; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 15; perfect battles: 0; close-call battles: 15; > Team unaligned = winning battles: 4986; perfect battles: 0; close-call battles: 4984; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-3.239352129574085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9672065586882623; hits/misses (PBA)= 0.3603279344131174/0.2897420515896821; rounds (PBA)=0.7418516296740651;} commoner: {team=any ; avg hp=-3.196360727854429 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9628074385122976; hits/misses (PBA)= 0.36272745450909816/0.3041391721655669; rounds (PBA)=0.7598480303939212;} commoner #7: {team=any ; avg hp=-3.1989602079584083 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0017996400719855; hits/misses (PBA)= 0.368126374725055/0.28634273145370925; rounds (PBA)=0.7460507898420315;} commoner #5: {team=any ; avg hp=-3.1399720055988802 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9894021195760848; hits/misses (PBA)= 0.3603279344131174/0.2959408118376325; rounds (PBA)=0.7528494301139772;} commoner #6: {team=any ; avg hp=-3.2399520095980803 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.992001599680064; hits/misses (PBA)= 0.355128974205159/0.2927414517096581; rounds (PBA)=0.7496500699860028;} swarm of rats #2: {team=unaligned ; avg hp=18.5874825034993 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.49130173965207; hits/misses (PBA)= 2.641871625674865/2.720855828834233; rounds (PBA)=5.502699460107978;} scout: {team=any ; avg hp=-3.6440711857628476 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.745250949810035; hits/misses (PBA)= 7.426714657068587/3.9008198360327935; rounds (PBA)=5.665866826634673;} giant rat #3: {team=unaligned ; avg hp=-2.2155568886222756 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5610877824435112; hits/misses (PBA)= 0.3375324935012997/0.14297140571885622; rounds (PBA)=0.4833033393321336;} swarm of rats: {team=unaligned ; avg hp=18.681663667266548 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.239352129574087; hits/misses (PBA)= 2.624475104979004/2.738652269546091; rounds (PBA)=5.5048990201959604;} swarm of bats #2: {team=unaligned ; avg hp=1.6694661067786443 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.84243151369726; hits/misses (PBA)= 1.8344331133773246/1.1481703659268145; rounds (PBA)=3.0165966806638673;} commoner #4: {team=any ; avg hp=-3.2065586882623474 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9758048390321936; hits/misses (PBA)= 0.35532893421315737/0.2971405718856229; rounds (PBA)=0.7446510697860428;} swarm of bats: {team=unaligned ; avg hp=1.7134573085382923 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.860427914417116; hits/misses (PBA)= 1.830233953209358/1.1621675664867026; rounds (PBA)=3.0263947210557887;} guard: {team=any ; avg hp=-3.9102179564087183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.240751849630074; hits/misses (PBA)= 2.1225754849030194/1.4415116976604678; rounds (PBA)=3.564087182563487;} noble: {team=any ; avg hp=-3.7866426714657067 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.914817036592681; hits/misses (PBA)= 1.0063987202559488/0.6692661467706459; rounds (PBA)=1.6756648670265948;} commoner #2: {team=any ; avg hp=-3.245750849830034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9744051189762047; hits/misses (PBA)= 0.3613277344531094/0.2989402119576085; rounds (PBA)=0.759248150369926;} giant rat #2: {team=unaligned ; avg hp=-2.249750049990002 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5842831433713258; hits/misses (PBA)= 0.34193161367726455/0.15456908618276344; rounds (PBA)=0.4979004199160168;} guard #2: {team=any ; avg hp=-3.9118176364727053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.126374725054989; hits/misses (PBA)= 2.115376924615077/1.4121175764847032; rounds (PBA)=3.5274945010997802;} giant rat: {team=unaligned ; avg hp=-2.2171565686862627 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.625874825034993; hits/misses (PBA)= 0.3499300139972006/0.14557088582283542; rounds (PBA)=0.4971005798840232;} bandit: {team=any ; avg hp=-3.7384523095380926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.857228554289142; hits/misses (PBA)= 2.0425914817036595/1.384123175364927; rounds (PBA)=3.4269146170765845;} bandit #3: {team=any ; avg hp=-3.7768446310737853 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.785442911417716; hits/misses (PBA)= 2.0511897620475903/1.3789242151569685; rounds (PBA)=3.430113977204559;} bandit #2: {team=any ; avg hp=-3.754249150169966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.735852829434114; hits/misses (PBA)= 2.0225954809038194/1.396120775844831; rounds (PBA)=3.41871625674865;} vampire spawn: {team=unaligned ; avg hp=80.48490301939611 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.04879024195161; hits/misses (PBA)= 7.920615876824635/3.5276944611077785; rounds (PBA)=6.053389322135573;} giant bat: {team=unaligned ; avg hp=2.5234953009398122 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.317936412717456; hits/misses (PBA)= 1.963007398520296/1.2301539692061587; rounds (PBA)=3.239752049590082;} swarm of rats #3: {team=unaligned ; avg hp=18.752849430113976 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.417716456708657; hits/misses (PBA)= 2.654269146170766/2.707858428314337; rounds (PBA)=5.494101179764047;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 135.34; crudely normalised: 0% > unaligned = expected rounds to survive: 154.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34540; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 23; perfect battles: 0; close-call battles: 23; > Team unaligned = winning battles: 4978; perfect battles: 0; close-call battles: 4973; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any ; avg hp=-3.8460307938412317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.820835832833433; hits/misses (PBA)= 2.261747650469906/1.4603079384123174; rounds (PBA)=3.7224555088982205;} giant rat #2: {team=unaligned ; avg hp=-2.2235552889422117 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1111777644471106; hits/misses (PBA)= 0.2391521695660868/0.10357928414317137; rounds (PBA)=0.34313137372525493;} swarm of rats #2: {team=unaligned ; avg hp=15.281743651269746 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.834233153369325; hits/misses (PBA)= 2.7080583883223355/2.7990401919616077; rounds (PBA)=5.64247150569886;} bandit: {team=any ; avg hp=-3.8222355528894223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.660667866426715; hits/misses (PBA)= 2.223955208958208/1.494101179764047; rounds (PBA)=3.7180563887222555;} commoner #5: {team=any ; avg hp=-3.2889422115576883 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0381923615276945; hits/misses (PBA)= 0.37772445510897823/0.3175364927014597; rounds (PBA)=0.7860427914417116;} commoner #3: {team=any ; avg hp=-3.2841431713657268 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9842031593681264; hits/misses (PBA)= 0.36532693461307736/0.33993201359728054; rounds (PBA)=0.8022395520895821;} swarm of rats: {team=unaligned ; avg hp=15.470505898820235 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.718856228754248; hits/misses (PBA)= 2.7158568286342732/2.7688462307538493; rounds (PBA)=5.62627474505099;} swarm of rats #3: {team=unaligned ; avg hp=15.210357928414318 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.016596680663866; hits/misses (PBA)= 2.722255548890222/2.7724455108978203; rounds (PBA)=5.632873425314937;} commoner #4: {team=any ; avg hp=-3.2683463307338534 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0143971205758848; hits/misses (PBA)= 0.3723255348930214/0.3255348930213957; rounds (PBA)=0.7918416316736653;} noble: {team=any ; avg hp=-3.874425114977005 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.267746450709858; hits/misses (PBA)= 1.0617876424715056/0.728254349130174; rounds (PBA)=1.7900419916016796;} bandit #2: {team=any ; avg hp=-3.7524495100979802 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.794241151769645; hits/misses (PBA)= 2.2489502099580085/1.471505698860228; rounds (PBA)=3.7210557888422318;} giant rat: {team=unaligned ; avg hp=-2.26874625074985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1037792441511698; hits/misses (PBA)= 0.23975204959008198/0.10397920415916817; rounds (PBA)=0.3453309338132374;} guard #2: {team=any ; avg hp=-3.9814037192561487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.735652869426115; hits/misses (PBA)= 2.2483503299340133/1.5536892621475704; rounds (PBA)=3.8020395920815835;} commoner #7: {team=any ; avg hp=-3.368126374725055 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9946010797840432; hits/misses (PBA)= 0.35652869426114775/0.3287342531493701; rounds (PBA)=0.7856428714257149;} commoner #2: {team=any ; avg hp=-3.242751449710058 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.055988802239552; hits/misses (PBA)= 0.3867226554689062/0.30453909218156366; rounds (PBA)=0.7894421115776845;} swarm of bats #2: {team=unaligned ; avg hp=-0.32953409318136373 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.721455708858228; hits/misses (PBA)= 1.6100779844031194/0.9576084783043392; rounds (PBA)=2.586882623475305;} vampire spawn: {team=unaligned ; avg hp=78.79644071185763 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.00419916016797; hits/misses (PBA)= 8.730253949210159/3.85502899420116; rounds (PBA)=6.6526694661067785;} commoner: {team=any ; avg hp=-3.290341931613677 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0243951209758049; hits/misses (PBA)= 0.3769246150769846/0.3181363727254549; rounds (PBA)=0.788242351529694;} guard: {team=any ; avg hp=-3.9512097580483903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.96380723855229; hits/misses (PBA)= 2.2957408518296343/1.5152969406118777; rounds (PBA)=3.8110377924415118;} scout: {team=any ; avg hp=-3.629874025194961 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.353129374125174; hits/misses (PBA)= 8.222755448910219/4.166366726654669; rounds (PBA)=6.197360527894421;} swarm of bats: {team=unaligned ; avg hp=-0.5062987402519497 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.528294341131774; hits/misses (PBA)= 1.5930813837232554/0.9468106378724255; rounds (PBA)=2.5622875424915015;} giant bat: {team=unaligned ; avg hp=-0.14797040591881624 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.873025394921015; hits/misses (PBA)= 1.708258348330334/1.0581883623275345; rounds (PBA)=2.7908418316336734;} commoner #6: {team=any ; avg hp=-3.3113377324535094 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0091981603679263; hits/misses (PBA)= 0.373125374925015/0.32113577284543093; rounds (PBA)=0.7926414717056589;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 148.04; crudely normalised: 0% > unaligned = expected rounds to survive: 159.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33038; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 15; perfect battles: 0; close-call battles: 15; > Team unaligned = winning battles: 4986; perfect battles: 0; close-call battles: 4982; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=unaligned ; avg hp=79.70565886822635 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.64227154569086; hits/misses (PBA)= 8.284543091381723/3.712857428514297; rounds (PBA)=6.344731053789242;} commoner #2: {team=any ; avg hp=-3.2755448910217955 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9158168366326734; hits/misses (PBA)= 0.33033393321335736/0.32373525294941013; rounds (PBA)=0.7468506298740252;} commoner #5: {team=any ; avg hp=-3.279144171165767 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9002199560087982; hits/misses (PBA)= 0.3245350929814037/0.32533493301339733; rounds (PBA)=0.7458508298340332;} bandit #2: {team=any ; avg hp=-3.5704859028194362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.634273145370926; hits/misses (PBA)= 1.998000399920016/1.5290941811637673; rounds (PBA)=3.5270945810837833;} swarm of rats #2: {team=unaligned ; avg hp=19.024195160967807 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.02139572085583; hits/misses (PBA)= 2.7398520295940814/2.876424715056989; rounds (PBA)=5.782443511297741;} wolf #2: {team=unaligned ; avg hp=-2.3463307338532293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5136972605478904; hits/misses (PBA)= 0.6206758648270346/0.27954409118176365; rounds (PBA)=0.9050189962007599;} commoner #4: {team=any ; avg hp=-3.306138772245551 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9240151969606079; hits/misses (PBA)= 0.33473305338932213/0.3127374525094981; rounds (PBA)=0.7424515096980604;} swarm of rats: {team=unaligned ; avg hp=19.013797240551888 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.01359728054389; hits/misses (PBA)= 2.73125374925015/2.8870225954809037; rounds (PBA)=5.776844631073785;} swarm of bats: {team=unaligned ; avg hp=4.544891021795641 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.214157168566286; hits/misses (PBA)= 2.2479504099180163/1.4961007798440311; rounds (PBA)=3.8020395920815835;} wolf: {team=unaligned ; avg hp=-2.28874225154969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7124575084983; hits/misses (PBA)= 0.6452709458108379/0.28434313137372524; rounds (PBA)=0.9338132373525295;} commoner #6: {team=any ; avg hp=-3.2503499300139973 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.903619276144771; hits/misses (PBA)= 0.3241351729654069/0.3241351729654069; rounds (PBA)=0.745250949810038;} swarm of bats #2: {team=unaligned ; avg hp=4.6172765446910615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.21375724855029; hits/misses (PBA)= 2.257148570285943/1.4749050189962007; rounds (PBA)=3.788042391521696;} giant bat: {team=unaligned ; avg hp=5.388922215556889 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.62247550489902; hits/misses (PBA)= 2.3487302539492103/1.575484903019396; rounds (PBA)=3.988202359528094;} noble: {team=any ; avg hp=-3.693861227754449 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.45750849830034; hits/misses (PBA)= 0.9296140771845631/0.7320535892821436; rounds (PBA)=1.6616676664667067;} commoner #3: {team=any ; avg hp=-3.2681463707258547 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.905618876224755; hits/misses (PBA)= 0.32573485302939414/0.3217356528694261; rounds (PBA)=0.7496500699860028;} commoner: {team=any ; avg hp=-3.28374325134973 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.887622475504899; hits/misses (PBA)= 0.32733453309338134/0.32273545290941813; rounds (PBA)=0.7460507898420315;} scout: {team=any ; avg hp=-3.5662867426514695 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.311537692461506; hits/misses (PBA)= 7.480503899220156/4.343931213757249; rounds (PBA)=5.914017196560688;} guard #2: {team=any ; avg hp=-3.6554689062187564 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.870625874825034; hits/misses (PBA)= 2.0561887622475505/1.5506898620275944; rounds (PBA)=3.606878624275145;} guard: {team=any ; avg hp=-3.7988402319536094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.867626474705059; hits/misses (PBA)= 2.0495900819836033/1.5646870625874825; rounds (PBA)=3.6142771445710857;} commoner #7: {team=any ; avg hp=-3.2459508098380323 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8794241151769646; hits/misses (PBA)= 0.31953609278144374/0.32373525294941013; rounds (PBA)=0.7454509098180364;} bandit: {team=any ; avg hp=-3.6372725454909016 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.657268546290743; hits/misses (PBA)= 2.0143971205758846/1.5142971405718857; rounds (PBA)=3.5290941811637673;} wolf #3: {team=unaligned ; avg hp=-2.3645270945810837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4245150969806035; hits/misses (PBA)= 0.6040791841631674/0.29354129174165167; rounds (PBA)=0.9028194361127775;} bandit #3: {team=any ; avg hp=-3.5470905818836234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.589682063587283; hits/misses (PBA)= 2.0025994801039793/1.5142971405718857; rounds (PBA)=3.516896620675865;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 184.08; crudely normalised: 0% > unaligned = expected rounds to survive: 159.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36315; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 36; perfect battles: 0; close-call battles: 36; > Team unaligned = winning battles: 4965; perfect battles: 0; close-call battles: 4957; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=-3.21375724855029 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8962207558488302; hits/misses (PBA)= 0.3281343731253749/0.33253349330133974; rounds (PBA)=0.7546490701859628;} guard #2: {team=any ; avg hp=-3.685862827434513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.976804639072185; hits/misses (PBA)= 2.0921815636872627/1.5660867826434712; rounds (PBA)=3.6586682663467305;} commoner #3: {team=any ; avg hp=-3.1857628474305137 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9054189162167566; hits/misses (PBA)= 0.3271345730853829/0.3311337732453509; rounds (PBA)=0.760247950409918;} commoner #4: {team=any ; avg hp=-3.2679464107178564 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9392121575684863; hits/misses (PBA)= 0.33833233353329334/0.3359328134373125; rounds (PBA)=0.7736452709458108;} wolf #2: {team=unaligned ; avg hp=-2.2861427714457108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.33253349330134; hits/misses (PBA)= 0.5930813837232554/0.2861427714457109; rounds (PBA)=0.8840231953609278;} bandit #2: {team=any ; avg hp=-3.5906818636272746 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.86742651469706; hits/misses (PBA)= 2.040991801639672/1.5218956208758248; rounds (PBA)=3.5632873425314937;} commoner #7: {team=any ; avg hp=-3.2355528894221157 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8998200359928015; hits/misses (PBA)= 0.32313537292541494/0.32833433313337335; rounds (PBA)=0.7620475904819036;} bandit #3: {team=any ; avg hp=-3.6600679864027192 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.86122775444911; hits/misses (PBA)= 2.0555888822235553/1.5012997400519896; rounds (PBA)=3.5572885422915417;} wolf: {team=unaligned ; avg hp=-2.365526894621076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.44871025794841; hits/misses (PBA)= 0.6080783843231353/0.27494501099780044; rounds (PBA)=0.8898220355928814;} thug: {team=any ; avg hp=-3.337732453509298 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.467906418716254; hits/misses (PBA)= 8.379924015196961/4.914617076584683; rounds (PBA)=6.651869626074785;} giant bat: {team=unaligned ; avg hp=4.401519696060788 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.267146570685863; hits/misses (PBA)= 2.4737052589482103/1.5802839432113578; rounds (PBA)=4.11617676464707;} swarm of rats: {team=unaligned ; avg hp=18.100379924015197 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.4629074185163; hits/misses (PBA)= 3.0913817236552688/2.962007598480304; rounds (PBA)=6.2059588082383526;} noble: {team=any ; avg hp=-3.6616676664667067 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.576484703059388; hits/misses (PBA)= 0.9422115576884623/0.7448510297940412; rounds (PBA)=1.6870625874825036;} swarm of bats: {team=unaligned ; avg hp=3.465906818636273 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.676664667066587; hits/misses (PBA)= 2.3627274545090984/1.4729054189162167; rounds (PBA)=3.886022795440912;} swarm of bats #2: {team=unaligned ; avg hp=3.7244551089782045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.589682063587283; hits/misses (PBA)= 2.3423315336932613/1.4877024595080983; rounds (PBA)=3.8832233553289344;} wolf #3: {team=unaligned ; avg hp=-2.324735052989402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.460307938412318; hits/misses (PBA)= 0.6076784643071386/0.26754649070185965; rounds (PBA)=0.8818236352729454;} guard: {team=any ; avg hp=-3.7384523095380926 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.191361727654469; hits/misses (PBA)= 2.125774845030994/1.5530893821235754; rounds (PBA)=3.6788642271545693;} commoner #5: {team=any ; avg hp=-3.2839432113577285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9254149170165967; hits/misses (PBA)= 0.3323335332933413/0.3327334533093381; rounds (PBA)=0.7584483103379324;} bandit: {team=any ; avg hp=-3.5688862227554488 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.81363727254549; hits/misses (PBA)= 2.060987802439512/1.4999000199960009; rounds (PBA)=3.5608878224355127;} swarm of rats #2: {team=unaligned ; avg hp=17.842031593681263 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.67146570685863; hits/misses (PBA)= 3.0833833233353327/2.94501099780044; rounds (PBA)=6.188562287542491;} commoner #2: {team=any ; avg hp=-3.2881423715256948 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8834233153369326; hits/misses (PBA)= 0.3223355328934213/0.33733253349330133; rounds (PBA)=0.7548490301939612;} commoner: {team=any ; avg hp=-3.265746850629874 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9088182363527294; hits/misses (PBA)= 0.32573485302939414/0.34773045390921814; rounds (PBA)=0.7670465906818636;} vampire spawn: {team=unaligned ; avg hp=78.32893421315737 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.07478504299141; hits/misses (PBA)= 9.539092181563687/3.757848430313937; rounds (PBA)=7.00499900019996;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 184.08; crudely normalised: 0% > unaligned = expected rounds to survive: 159.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36252; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 41; perfect battles: 0; close-call battles: 41; > Team unaligned = winning battles: 4960; perfect battles: 0; close-call battles: 4953; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=-3.3095380923815236 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9158168366326734; hits/misses (PBA)= 0.33033393321335736/0.3349330133973205; rounds (PBA)=0.7560487902419516;} swarm of bats #2: {team=unaligned ; avg hp=3.625874825034993 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.769446110777844; hits/misses (PBA)= 2.37372525494901/1.4811037792441513; rounds (PBA)=3.913417316536693;} commoner #5: {team=any ; avg hp=-3.267746450709858 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8714257148570286; hits/misses (PBA)= 0.32013597280543893/0.33413317336532694; rounds (PBA)=0.7540491901619676;} wolf #2: {team=unaligned ; avg hp=-2.306538692261548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.36372725454909; hits/misses (PBA)= 0.595880823835233/0.27894421115776846; rounds (PBA)=0.8782243551289742;} commoner #7: {team=any ; avg hp=-3.2845430913817237 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9322135572885423; hits/misses (PBA)= 0.3375324935012997/0.3235352929414117; rounds (PBA)=0.7490501899620076;} bandit #3: {team=any ; avg hp=-3.6060787842431514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.843031393721256; hits/misses (PBA)= 2.035392921415717/1.5238952209558088; rounds (PBA)=3.5596880623875227;} commoner: {team=any ; avg hp=-3.312337532493501 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9124175164967007; hits/misses (PBA)= 0.33053389322135573/0.3251349730053989; rounds (PBA)=0.7554489102179565;} commoner #2: {team=any ; avg hp=-3.290741851629674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9270145970805839; hits/misses (PBA)= 0.3317336532693461/0.3183363327334533; rounds (PBA)=0.7484503099380124;} swarm of rats #2: {team=unaligned ; avg hp=18.03999200159968 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.8498300339932; hits/misses (PBA)= 3.0949810037992402/2.966606678664267; rounds (PBA)=6.21635672865427;} guard: {team=any ; avg hp=-3.7310537892421514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.003999200159967; hits/misses (PBA)= 2.074785042991402/1.5544891021795642; rounds (PBA)=3.6294741051789643;} swarm of bats: {team=unaligned ; avg hp=3.4491101779644073 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.687662467506499; hits/misses (PBA)= 2.3459308138372323/1.5060987802439512; rounds (PBA)=3.906018796240752;} bandit #2: {team=any ; avg hp=-3.6800639872025593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.630873825234954; hits/misses (PBA)= 2.008398320335933/1.5376924615076986; rounds (PBA)=3.546490701859628;} noble: {team=any ; avg hp=-3.6626674665066985 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.720455908818236; hits/misses (PBA)= 0.9656068786242752/0.7190561887622475; rounds (PBA)=1.6846630673865226;} commoner #3: {team=any ; avg hp=-3.347730453909218 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9170165966806638; hits/misses (PBA)= 0.33473305338932213/0.3189362127574485; rounds (PBA)=0.7550489902019596;} bandit: {team=any ; avg hp=-3.6020795840831834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.802039592081584; hits/misses (PBA)= 2.023995200959808/1.5228954209158168; rounds (PBA)=3.546890621875625;} commoner #4: {team=any ; avg hp=-3.2917416516696663 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9024195160967806; hits/misses (PBA)= 0.32673465306938615/0.3187362527494501; rounds (PBA)=0.750249950009998;} wolf #3: {team=unaligned ; avg hp=-2.3319336132773447 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.401919616076785; hits/misses (PBA)= 0.5960807838432314/0.27474505098980206; rounds (PBA)=0.8752249550089982;} giant bat: {team=unaligned ; avg hp=4.089782043591282 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.279144171165767; hits/misses (PBA)= 2.4753049390121977/1.5614877024595082; rounds (PBA)=4.0959808038392325;} guard #2: {team=any ; avg hp=-3.7588482303539292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.059788042391522; hits/misses (PBA)= 2.1035792841431715/1.5592881423715257; rounds (PBA)=3.662867426514697;} wolf: {team=unaligned ; avg hp=-2.356128774245151 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3739252149570085; hits/misses (PBA)= 0.5992801439712058/0.2845430913817237; rounds (PBA)=0.8882223555288942;} thug: {team=any ; avg hp=-3.294541091781644 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.603279344131174; hits/misses (PBA)= 8.397320535892822/4.877424515096981; rounds (PBA)=6.642871425714857;} swarm of rats: {team=unaligned ; avg hp=18.174565086982604 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.574685062987403; hits/misses (PBA)= 3.0851829634073185/2.9678064387122576; rounds (PBA)=6.209958008398321;} vampire spawn: {team=unaligned ; avg hp=78.57348530293942 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.13937212557488; hits/misses (PBA)= 9.527094581083784/3.748850229954009; rounds (PBA)=6.991401719656069;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 185.37; crudely normalised: 0% > unaligned = expected rounds to survive: 120.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41294; any : 0.1 ± 0.0; unaligned : 0.9 ± 0.0; > Team any = winning battles: 506; perfect battles: 0; close-call battles: 506; > Team unaligned = winning battles: 4495; perfect battles: 0; close-call battles: 4490; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-3.2623475304939014 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9944011197760448; hits/misses (PBA)= 0.3609278144371126/0.32473505298940214; rounds (PBA)=0.7820435912817436;} thug: {team=any ; avg hp=-0.5998800239952009 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.976804639072185; hits/misses (PBA)= 9.675264947010598/5.530693861227754; rounds (PBA)=7.653469306138772;} guard: {team=any ; avg hp=-3.452109578084383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.619276144771046; hits/misses (PBA)= 2.404919016196761/1.7038592281543692; rounds (PBA)=4.112177564487102;} commoner #3: {team=any ; avg hp=-3.2729454109178167 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9316136772645471; hits/misses (PBA)= 0.3339332133573285/0.34173165366926617; rounds (PBA)=0.7726454709058188;} wolf #2: {team=unaligned ; avg hp=-2.304339132173565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.403319336132774; hits/misses (PBA)= 0.6012797440511898/0.2653469306138772; rounds (PBA)=0.869626074785043;} commoner #2: {team=any ; avg hp=-3.244151169766047 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9516096780643871; hits/misses (PBA)= 0.34433113377324537/0.33313337332533494; rounds (PBA)=0.7756448710257948;} guard #2: {team=any ; avg hp=-3.4275144971005798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.485302939412117; hits/misses (PBA)= 2.388522295540892/1.725254949010198; rounds (PBA)=4.121975604879024;} wight: {team=unaligned ; avg hp=37.56908618276345 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.744651069786045; hits/misses (PBA)= 9.32633473305339/5.900419916016797; rounds (PBA)=7.956608678264347;} commoner #7: {team=any ; avg hp=-3.2479504099180163 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9162167566486703; hits/misses (PBA)= 0.3333333333333333/0.34233153369326136; rounds (PBA)=0.7704459108178364;} wolf #3: {team=unaligned ; avg hp=-2.380123975204959 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.310937812437513; hits/misses (PBA)= 0.590881823635273/0.2845430913817237; rounds (PBA)=0.8788242351529694;} wolf: {team=unaligned ; avg hp=-2.328134373125375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.325734853029394; hits/misses (PBA)= 0.5916816636672666/0.2605478904219156; rounds (PBA)=0.8564287142571486;} noble: {team=any ; avg hp=-3.552089582083583 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9546090781843635; hits/misses (PBA)= 1.018996200759848/0.7944411117776444; rounds (PBA)=1.8134373125374925;} swarm of rats #2: {team=unaligned ; avg hp=14.909418116376724 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.258148370325934; hits/misses (PBA)= 3.30253949210158/3.1739652069586084; rounds (PBA)=6.619876024795041;} swarm of bats #2: {team=unaligned ; avg hp=2.19376124775045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.81863627274545; hits/misses (PBA)= 2.389522095580884/1.471505698860228; rounds (PBA)=3.9062187562487503;} swarm of bats: {team=unaligned ; avg hp=1.9486102779444112 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.602679464107178; hits/misses (PBA)= 2.3467306538692263/1.466506698660268; rounds (PBA)=3.8554289142171565;} bandit #2: {team=any ; avg hp=-3.228354329134173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.11877624475105; hits/misses (PBA)= 2.3269346130773845/1.6826634673065386; rounds (PBA)=4.017596480703859;} commoner: {team=any ; avg hp=-3.1837632473505297 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9566086782643471; hits/misses (PBA)= 0.34553089382123575/0.3447310537892421; rounds (PBA)=0.7844431113777245;} giant bat: {team=unaligned ; avg hp=2.4957008598280344 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.521895620875824; hits/misses (PBA)= 2.5056988602279544/1.5828834233153368; rounds (PBA)=4.1401719656068785;} bandit #3: {team=any ; avg hp=-3.304739052189562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.192761447710458; hits/misses (PBA)= 2.3209358128374324/1.6742651469706058; rounds (PBA)=4.000599880023995;} swarm of rats: {team=unaligned ; avg hp=14.90481903619276 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.559088182363528; hits/misses (PBA)= 3.3253349330133974/3.1641671665666866; rounds (PBA)=6.635472905418916;} commoner #5: {team=any ; avg hp=-3.2603479304139174 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9370125974805039; hits/misses (PBA)= 0.3421315736852629/0.34513097380523894; rounds (PBA)=0.7832433513297341;} commoner #6: {team=any ; avg hp=-3.234153169366127 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.948010397920416; hits/misses (PBA)= 0.33973205358928216/0.34193161367726455; rounds (PBA)=0.7826434713057389;} bandit: {team=any ; avg hp=-3.274745050989802 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.008198360327935; hits/misses (PBA)= 2.2857428514297142/1.687862427514497; rounds (PBA)=3.980403919216157;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 181.66; crudely normalised: 0% > unaligned = expected rounds to survive: 128.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35393; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 20; perfect battles: 0; close-call battles: 20; > Team unaligned = winning battles: 4981; perfect battles: 0; close-call battles: 4947; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any ; avg hp=-5.881423715256949 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.58648270345931; hits/misses (PBA)= 8.428314337132573/4.637072585482904; rounds (PBA)=6.534893021395721;} commoner #7: {team=any ; avg hp=-4.184763047390522 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0545890821835633; hits/misses (PBA)= 0.3859228154369126/0.3261347730453909; rounds (PBA)=0.8198360327934413;} commoner #4: {team=any ; avg hp=-4.168966206758649 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0837832433513297; hits/misses (PBA)= 0.39812037592481503/0.3359328134373125; rounds (PBA)=0.8294341131773645;} commoner #3: {team=any ; avg hp=-4.2309538092381525 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0799840031993602; hits/misses (PBA)= 0.395120975804839/0.3307338532293541; rounds (PBA)=0.831633673265347;} bandit: {team=any ; avg hp=-6.030993801239752 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.416916616676664; hits/misses (PBA)= 2.186762647470506/1.4727054589082182; rounds (PBA)=3.6594681063787244;} guard: {team=any ; avg hp=-6.594281143771246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.853229354129175; hits/misses (PBA)= 2.255148970205959/1.5106978604279144; rounds (PBA)=3.76624675064987;} swarm of bats #3: {team=unaligned ; avg hp=7.555888822235553 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.643071385722855; hits/misses (PBA)= 2.518896220755849/1.5490901819636074; rounds (PBA)=4.1795640871825634;} swarm of bats #7: {team=unaligned ; avg hp=7.970205958808238 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.855428914217157; hits/misses (PBA)= 2.5680863827234552/1.565886822635473; rounds (PBA)=4.24755048990202;} swarm of bats #2: {team=unaligned ; avg hp=7.622275544891022 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.606878624275145; hits/misses (PBA)= 2.51749650069986/1.583483303339332; rounds (PBA)=4.211557688462308;} minotaur: {team=unaligned ; avg hp=74.69786042791442 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.13537292541491; hits/misses (PBA)= 4.855428914217157/1.9498100379924015; rounds (PBA)=6.958408318336333;} commoner #6: {team=any ; avg hp=-4.131973605278945 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0703859228154369; hits/misses (PBA)= 0.39732053589282146/0.3285342931413717; rounds (PBA)=0.8238352329534093;} noble: {team=any ; avg hp=-6.0749850029994 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.251549690061988; hits/misses (PBA)= 1.067986402719456/0.7284543091381723; rounds (PBA)=1.7964407118576284;} swarm of bats #4: {team=unaligned ; avg hp=8.122175564887023 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.905218956208758; hits/misses (PBA)= 2.5780843831233753/1.5980803839232154; rounds (PBA)=4.296340731853629;} swarm of bats: {team=unaligned ; avg hp=7.4245150969806035 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.527694461107778; hits/misses (PBA)= 2.5190961807638472/1.5032993401319736; rounds (PBA)=4.138372325534893;} commoner #2: {team=any ; avg hp=-4.325134973005399 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0721855628874226; hits/misses (PBA)= 0.3925214957008598/0.3171365726854629; rounds (PBA)=0.8122375524895021;} swarm of bats #5: {team=unaligned ; avg hp=7.666866626674665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.63867226554689; hits/misses (PBA)= 2.5262947410517897/1.5670865826834632; rounds (PBA)=4.205358928214357;} bandit #2: {team=any ; avg hp=-6.192761447710458 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.428114377124576; hits/misses (PBA)= 2.162367526494701/1.501499700059988; rounds (PBA)=3.663867226554689;} swarm of bats #6: {team=unaligned ; avg hp=7.629874025194961 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.608878224355129; hits/misses (PBA)= 2.5210957808438312/1.5446910617876424; rounds (PBA)=4.17376524695061;} bandit #3: {team=any ; avg hp=-6.053589282143571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.58108378324335; hits/misses (PBA)= 2.2095580883823236/1.4637072585482904; rounds (PBA)=3.6736652669466108;} commoner #5: {team=any ; avg hp=-4.261747650469906 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1311737652469507; hits/misses (PBA)= 0.41011797640471903/0.3157368526294741; rounds (PBA)=0.8234353129374126;} commoner: {team=any ; avg hp=-4.1795640871825634 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0861827634473105; hits/misses (PBA)= 0.4029194161167766/0.32013597280543893; rounds (PBA)=0.8202359528094381;} guard #2: {team=any ; avg hp=-6.425514897020596 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.666866626674665; hits/misses (PBA)= 2.217956408718256/1.5440911817636473; rounds (PBA)=3.762247550489902;} swarm of bats #8: {team=unaligned ; avg hp=7.947810437912418 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.815436912617477; hits/misses (PBA)= 2.56748650269946/1.5746850629874025; rounds (PBA)=4.250749850029994;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4512; Sum of rounds: 62677; > Team chaotic evil = winning battles: 3885; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 95; perfect battles: 0; close-call battles: 95; > Team unaligned = winning battles: 531; perfect battles: 0; close-call battles: 531; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=-3.9671985815602837 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0480939716312057; hits/misses (PBA)= 0.3863031914893617/0.33355496453900707; rounds (PBA)=0.824468085106383;} minotaur: {team=chaotic evil ; avg hp=41.9375 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.3242464539007; hits/misses (PBA)= 9.505984042553191/3.426640070921986; rounds (PBA)=13.79366134751773;} commoner #3: {team=any ; avg hp=-3.8987145390070923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1068262411347518; hits/misses (PBA)= 0.4078014184397163/0.31427304964539005; rounds (PBA)=0.8220301418439716;} bandit: {team=any ; avg hp=-5.99822695035461 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.849734042553191; hits/misses (PBA)= 2.4745124113475176/1.6136968085106382; rounds (PBA)=4.088652482269503;} swarm of bats #5: {team=unaligned ; avg hp=-5.50531914893617 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.867686170212767; hits/misses (PBA)= 3.295877659574468/2.1438386524822697; rounds (PBA)=5.454787234042553;} commoner #5: {team=any ; avg hp=-3.93572695035461 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0542996453900708; hits/misses (PBA)= 0.39273049645390073/0.33488475177304966; rounds (PBA)=0.8249113475177305;} guard: {team=any ; avg hp=-6.3546099290780145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.928856382978724; hits/misses (PBA)= 2.4931294326241136/1.7174202127659575; rounds (PBA)=4.21165780141844;} bandit #3: {team=any ; avg hp=-5.933732269503546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.701906028368795; hits/misses (PBA)= 2.445700354609929/1.6644503546099292; rounds (PBA)=4.111037234042553;} swarm of bats: {team=unaligned ; avg hp=-5.516622340425532 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.38275709219858; hits/misses (PBA)= 3.2129875886524824/2.0944148936170213; rounds (PBA)=5.320257092198582;} swarm of bats #7: {team=unaligned ; avg hp=-5.552304964539007 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.82956560283688; hits/misses (PBA)= 3.298980496453901/2.1595744680851063; rounds (PBA)=5.472960992907802;} noble: {team=any ; avg hp=-5.431737588652482 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.583998226950355; hits/misses (PBA)= 1.1203457446808511/0.7393617021276596; rounds (PBA)=1.8597074468085106;} commoner #4: {team=any ; avg hp=-3.9851507092198584 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0485372340425532; hits/misses (PBA)= 0.3896276595744681/0.32890070921985815; rounds (PBA)=0.8229166666666666;} commoner #2: {team=any ; avg hp=-3.8459663120567376 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1114804964539007; hits/misses (PBA)= 0.41179078014184395/0.33067375886524825; rounds (PBA)=0.8371010638297872;} swarm of bats #4: {team=unaligned ; avg hp=-5.278147163120567 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.5531914893617; hits/misses (PBA)= 3.2449024822695036/2.108377659574468; rounds (PBA)=5.372562056737588;} bandit #2: {team=any ; avg hp=-5.886524822695035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.784352836879433; hits/misses (PBA)= 2.4516843971631204/1.658909574468085; rounds (PBA)=4.111037234042553;} swarm of bats #8: {team=unaligned ; avg hp=-5.361258865248227 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.671320921985817; hits/misses (PBA)= 3.2604166666666665/2.124113475177305; rounds (PBA)=5.398936170212766;} swarm of bats #3: {team=unaligned ; avg hp=-5.424202127659575 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.850398936170212; hits/misses (PBA)= 3.2799202127659575/2.1651152482269502; rounds (PBA)=5.461214539007092;} commoner: {team=any ; avg hp=-4.084441489361702 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0658244680851063; hits/misses (PBA)= 0.39738475177304966/0.3282358156028369; rounds (PBA)=0.8273492907801419;} thug: {team=any ; avg hp=-7.327570921985815 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.58798758865248; hits/misses (PBA)= 10.99645390070922/6.192597517730497; rounds (PBA)=8.607712765957446;} swarm of bats #2: {team=unaligned ; avg hp=-5.42220744680851 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.437278368794328; hits/misses (PBA)= 3.2185283687943262/2.113253546099291; rounds (PBA)=5.345744680851064;} commoner #7: {team=any ; avg hp=-4.099734042553192 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.080895390070922; hits/misses (PBA)= 0.40314716312056736/0.33023049645390073; rounds (PBA)=0.8342198581560284;} guard #2: {team=any ; avg hp=-6.322916666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.197916666666666; hits/misses (PBA)= 2.5425531914893615/1.677304964539007; rounds (PBA)=4.2200797872340425;} swarm of bats #6: {team=unaligned ; avg hp=-5.351063829787234 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.42331560283688; hits/misses (PBA)= 3.2309397163120566/2.102836879432624; rounds (PBA)=5.348182624113475;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 183.51; crudely normalised: 0% > unaligned = expected rounds to survive: 122.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34595; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 39; perfect battles: 0; close-call battles: 39; > Team unaligned = winning battles: 4962; perfect battles: 0; close-call battles: 4933; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-4.558288342331534 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1541691661667666; hits/misses (PBA)= 0.42351529694061185/0.32113577284543093; rounds (PBA)=0.8494301139772046;} swarm of bats #4: {team=unaligned ; avg hp=7.799440111977605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.544691061787642; hits/misses (PBA)= 2.509098180363927/1.5346930613877225; rounds (PBA)=4.160167966406719;} swarm of bats #5: {team=unaligned ; avg hp=7.980403919216156 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.468106378724254; hits/misses (PBA)= 2.5096980603879224/1.5456908618276344; rounds (PBA)=4.170965806838632;} swarm of bats #7: {team=unaligned ; avg hp=7.520295940811837 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.41891621675665; hits/misses (PBA)= 2.4883023395320936/1.5018996200759849; rounds (PBA)=4.10997800439912;} swarm of bats: {team=unaligned ; avg hp=7.705858828234353 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.476904619076185; hits/misses (PBA)= 2.495100979804039/1.541491701659668; rounds (PBA)=4.150169966006799;} commoner #2: {team=any ; avg hp=-4.722255548890222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1819636072785442; hits/misses (PBA)= 0.43331333733253347/0.3307338532293541; rounds (PBA)=0.8666266746650669;} wraith: {team=unaligned ; avg hp=65.57448510297941 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.36752649470105; hits/misses (PBA)= 4.688462307538492/1.872625474905019; rounds (PBA)=6.696860627874425;} commoner #6: {team=any ; avg hp=-4.553289342131574 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1381723655268947; hits/misses (PBA)= 0.40851829634073183/0.3375324935012997; rounds (PBA)=0.8538292341531694;} commoner #7: {team=any ; avg hp=-4.7530493901219755 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0871825634873025; hits/misses (PBA)= 0.40331933613277343/0.35132973405318935; rounds (PBA)=0.8600279944011198;} swarm of bats #8: {team=unaligned ; avg hp=7.777044591081784 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.450109978004399; hits/misses (PBA)= 2.4953009398120374/1.5556888622275544; rounds (PBA)=4.168366326734653;} guard #2: {team=any ; avg hp=-8.451509698060388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.711457708458308; hits/misses (PBA)= 2.255148970205959/1.5480903819236154; rounds (PBA)=3.8034393121375727;} noble: {team=any ; avg hp=-7.2249550089982 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.454309138172365; hits/misses (PBA)= 1.0879824035192962/0.735252949410118; rounds (PBA)=1.823235352929414;} swarm of bats #6: {team=unaligned ; avg hp=7.75244951009798 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.193961207758448; hits/misses (PBA)= 2.4523095380923814/1.5472905418916216; rounds (PBA)=4.110177964407119;} guard: {team=any ; avg hp=-8.344531093781244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.764647070585882; hits/misses (PBA)= 2.2431513697260548/1.5406918616276746; rounds (PBA)=3.784043191361728;} bandit #2: {team=any ; avg hp=-7.884423115376925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.49250149970006; hits/misses (PBA)= 2.183363327334533/1.4841031793641273; rounds (PBA)=3.667866426714657;} swarm of bats #2: {team=unaligned ; avg hp=7.8500299940012 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.444711057788442; hits/misses (PBA)= 2.506898620275945/1.5238952209558088; rounds (PBA)=4.14377124575085;} commoner #4: {team=any ; avg hp=-4.70245950809838 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1055788842231553; hits/misses (PBA)= 0.40591881623675263/0.3405318936212757; rounds (PBA)=0.8544291141771646;} thug: {team=any ; avg hp=-7.184763047390522 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.69726054789042; hits/misses (PBA)= 8.27374525094981/4.494701059788042; rounds (PBA)=6.3883223355328935;} bandit: {team=any ; avg hp=-7.810237952409518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.62367526494701; hits/misses (PBA)= 2.205958808238352/1.5218956208758248; rounds (PBA)=3.728854229154169;} commoner #5: {team=any ; avg hp=-4.837832433513297 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1599680063987203; hits/misses (PBA)= 0.41931613677264545/0.32693461307738453; rounds (PBA)=0.8510297940411917;} bandit #3: {team=any ; avg hp=-7.890221955608879 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.534493101379724; hits/misses (PBA)= 2.200359928014397/1.4811037792441513; rounds (PBA)=3.682263547290542;} swarm of bats #3: {team=unaligned ; avg hp=7.787842431513697 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.32893421315737; hits/misses (PBA)= 2.469506098780244/1.550889822035593; rounds (PBA)=4.1345730853829235;} commoner: {team=any ; avg hp=-4.776044791041792 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1467706458708258; hits/misses (PBA)= 0.4215156968606279/0.34233153369326136; rounds (PBA)=0.8654269146170765;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 155.93; crudely normalised: 0% > unaligned = expected rounds to survive: 174.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29962; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4947; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-2.5896820635872824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9540091981603679; hits/misses (PBA)= 0.34653069386122776/0.2989402119576085; rounds (PBA)=0.7574485102979404;} swarm of bats #2: {team=unaligned ; avg hp=9.559088182363528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.852629474105179; hits/misses (PBA)= 2.3863227354529095/1.4467106578684263; rounds (PBA)=3.92121575684863;} thug: {team=any ; avg hp=-3.025994801039792 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.366726654669066; hits/misses (PBA)= 7.161767646470706/3.9524095180963807; rounds (PBA)=5.557088582283543;} commoner: {team=any ; avg hp=-2.595880823835233 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9548090381923615; hits/misses (PBA)= 0.34653069386122776/0.2995400919816037; rounds (PBA)=0.7514497100579884;} commoner #6: {team=any ; avg hp=-2.6166766646670667 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9922015596880623; hits/misses (PBA)= 0.3633273345330934/0.28994201159768046; rounds (PBA)=0.7566486702659468;} commoner #2: {team=any ; avg hp=-2.6042791441711657 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9778044391121775; hits/misses (PBA)= 0.3599280143971206/0.29634073185362925; rounds (PBA)=0.758248350329934;} guard #2: {team=any ; avg hp=-3.1421715656868625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.045790841831634; hits/misses (PBA)= 1.8850229954009199/1.2973405318936213; rounds (PBA)=3.182363527294541;} commoner #5: {team=any ; avg hp=-2.5488902219556087 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9520095980803839; hits/misses (PBA)= 0.35632873425314937/0.2887422515496901; rounds (PBA)=0.7466506698660268;} swarm of bats #3: {team=unaligned ; avg hp=9.576684663067386 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.84123175364927; hits/misses (PBA)= 2.3821235752849432/1.449110177964407; rounds (PBA)=3.9224155168966206;} swarm of bats #4: {team=unaligned ; avg hp=9.360727854429115 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.718256348730254; hits/misses (PBA)= 2.3647270545890824/1.4917016596680663; rounds (PBA)=3.943611277744451;} swarm of bats #7: {team=unaligned ; avg hp=9.80383923215357 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.127974405118977; hits/misses (PBA)= 2.4193161367726455/1.4621075784843032; rounds (PBA)=3.9732053589282144;} commoner #7: {team=any ; avg hp=-2.6004799040191964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.01999600079984; hits/misses (PBA)= 0.3667266546690662/0.2871425714857029; rounds (PBA)=0.7496500699860028;} bandit #2: {team=any ; avg hp=-3.0277944411117774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.976004799040192; hits/misses (PBA)= 1.862627474505099/1.2605478904219156; rounds (PBA)=3.1231753649270146;} bandit: {team=any ; avg hp=-2.947010597880424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8500299940012; hits/misses (PBA)= 1.8604279144171165/1.2579484103179364; rounds (PBA)=3.118376324735053;} swarm of bats #8: {team=unaligned ; avg hp=10.019196160767846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.959808038392321; hits/misses (PBA)= 2.42251549690062/1.4583083383323336; rounds (PBA)=3.977004599080184;} vampire spawn: {team=unaligned ; avg hp=81.82363527294541 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.453109378124374; hits/misses (PBA)= 7.997400519896021/3.0671865626874624; rounds (PBA)=5.782843431313737;} bandit #3: {team=any ; avg hp=-2.9748050389922014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.897020595880823; hits/misses (PBA)= 1.8598280343931213/1.2499500099980003; rounds (PBA)=3.109778044391122;} swarm of bats: {team=unaligned ; avg hp=9.709258148370326 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.758048390321935; hits/misses (PBA)= 2.379524095180964/1.4973005398920216; rounds (PBA)=3.9718056388722256;} commoner #3: {team=any ; avg hp=-2.5882823435312936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9546090781843631; hits/misses (PBA)= 0.35432913417316536/0.2981403719256149; rounds (PBA)=0.75624875024995;} noble: {team=any ; avg hp=-3.080983803239352 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.457308538292342; hits/misses (PBA)= 0.9408118376324736/0.6426714657068586; rounds (PBA)=1.583483303339332;} guard: {team=any ; avg hp=-3.1451709658068387 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.160567886422715; hits/misses (PBA)= 1.9210157968406318/1.2919416116776645; rounds (PBA)=3.2129574085182964;} swarm of bats #6: {team=unaligned ; avg hp=9.659468106378725 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.875424915016996; hits/misses (PBA)= 2.3749250149970007/1.4577084583083384; rounds (PBA)=3.918016396720656;} swarm of bats #5: {team=unaligned ; avg hp=9.929214157168566 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.901619676064787; hits/misses (PBA)= 2.3821235752849432/1.46750649870026; rounds (PBA)=3.9422115576884624;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 155.93; crudely normalised: 0% > unaligned = expected rounds to survive: 174.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30102; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 4947; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any ; avg hp=-2.962407518496301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.89742051589682; hits/misses (PBA)= 1.8578284343131373/1.276744651069786; rounds (PBA)=3.1345730853829235;} guard #2: {team=any ; avg hp=-3.133973205358928 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.190761847630474; hits/misses (PBA)= 1.9180163967206558/1.3053389322135573; rounds (PBA)=3.223355328934213;} swarm of bats #4: {team=unaligned ; avg hp=9.616876624675065 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.043191361727654; hits/misses (PBA)= 2.415116976604679/1.4613077384523094; rounds (PBA)=3.966406718656269;} commoner #6: {team=any ; avg hp=-2.591081783643271 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9640071985602879; hits/misses (PBA)= 0.35912817436512695/0.27534493101379726; rounds (PBA)=0.749250149970006;} commoner #2: {team=any ; avg hp=-2.62247550489902 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.968006398720256; hits/misses (PBA)= 0.3607278544291142/0.2989402119576085; rounds (PBA)=0.7540491901619676;} guard: {team=any ; avg hp=-3.0331933613277346 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.18996200759848; hits/misses (PBA)= 1.911617676464707/1.3219356128774244; rounds (PBA)=3.2335532893421317;} noble: {team=any ; avg hp=-3.1375724855028992 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.528494301139772; hits/misses (PBA)= 0.9504099180163967/0.6502699460107978; rounds (PBA)=1.6006798640271946;} bandit #2: {team=any ; avg hp=-2.9534093181363725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.884423115376924; hits/misses (PBA)= 1.8518296340731855/1.2655468906218756; rounds (PBA)=3.117376524695061;} thug: {team=any ; avg hp=-3.0283943211357727 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.114377124575086; hits/misses (PBA)= 7.262747450509898/3.923215356928614; rounds (PBA)=5.593081383723256;} swarm of bats #7: {team=unaligned ; avg hp=9.829234153169367 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.986802639472106; hits/misses (PBA)= 2.4073185362927414/1.4357128574285143; rounds (PBA)=3.931613677264547;} swarm of bats #3: {team=unaligned ; avg hp=9.426514697060588 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.692861427714456; hits/misses (PBA)= 2.367726454709058/1.4823035392921415; rounds (PBA)=3.941611677664467;} swarm of bats #5: {team=unaligned ; avg hp=9.534493101379724 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.889622075584883; hits/misses (PBA)= 2.3975204959008196/1.4529094181163766; rounds (PBA)=3.937612477504499;} swarm of bats #6: {team=unaligned ; avg hp=9.281343731253749 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.645470905818836; hits/misses (PBA)= 2.3599280143971204/1.4583083383323336; rounds (PBA)=3.9066186762647472;} commoner #5: {team=any ; avg hp=-2.5668866226754647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0377924415116977; hits/misses (PBA)= 0.3739252149570086/0.28834233153369326; rounds (PBA)=0.7634473105378924;} commoner: {team=any ; avg hp=-2.617276544691062 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0047990401919615; hits/misses (PBA)= 0.368126374725055/0.28434313137372524; rounds (PBA)=0.7530493901219756;} commoner #7: {team=any ; avg hp=-2.5616876624675067 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9904019196160768; hits/misses (PBA)= 0.3635272945410918/0.28154369126174766; rounds (PBA)=0.7610477904419116;} swarm of bats #8: {team=unaligned ; avg hp=9.614277144571085 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.77864427114577; hits/misses (PBA)= 2.377124575084983/1.4657068586282744; rounds (PBA)=3.9360127974405117;} swarm of bats: {team=unaligned ; avg hp=9.494501099780043 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.82883423315337; hits/misses (PBA)= 2.3745250949810037/1.4597080583883224; rounds (PBA)=3.919416116776645;} commoner #4: {team=any ; avg hp=-2.6080783843231354 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9948010397920416; hits/misses (PBA)= 0.36572685462907417/0.29514097180563886; rounds (PBA)=0.7584483103379324;} bandit #3: {team=any ; avg hp=-2.996000799840032 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.912217556488702; hits/misses (PBA)= 1.8578284343131373/1.272745450909818; rounds (PBA)=3.1305738852229554;} commoner #3: {team=any ; avg hp=-2.5976804639072184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0011997600479905; hits/misses (PBA)= 0.36732653469306137/0.29014197160567884; rounds (PBA)=0.7554489102179565;} swarm of bats #2: {team=unaligned ; avg hp=9.718456308738253 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.078184363127374; hits/misses (PBA)= 2.4287142571485703/1.4879024195160968; rounds (PBA)=4.011397720455909;} vampire spawn: {team=unaligned ; avg hp=81.80563887222556 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.46650669866027; hits/misses (PBA)= 7.99000199960008/3.118376324735053; rounds (PBA)=5.808038392321536;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 132.9; crudely normalised: 0% > unaligned = expected rounds to survive: 172.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22462; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4459; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any ; avg hp=-4.111577684463107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.515896820635874; hits/misses (PBA)= 2.01499700059988/0.8924215156968607; rounds (PBA)=2.9074185162967408;} commoner #6: {team=any ; avg hp=-3.94501099780044 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0045990801839633; hits/misses (PBA)= 0.37772445510897823/0.21015796840631873; rounds (PBA)=0.671865626874625;} commoner #2: {team=any ; avg hp=-3.9932013597280545 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.040991801639672; hits/misses (PBA)= 0.3895220955808838/0.20615876824635074; rounds (PBA)=0.669866026794641;} commoner #5: {team=any ; avg hp=-3.9478104379124175 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9998000399920016; hits/misses (PBA)= 0.3745250949810038/0.22095580883823235; rounds (PBA)=0.6840631873625275;} swarm of rats #8: {team=unaligned ; avg hp=16.5248950209958 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.884623075384923; hits/misses (PBA)= 1.687862427514497/1.6918616276744651; rounds (PBA)=3.509098180363927;} commoner #4: {team=any ; avg hp=-3.934613077384523 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.012997400519896; hits/misses (PBA)= 0.374125174965007/0.20615876824635074; rounds (PBA)=0.6630673865226955;} swarm of rats #7: {team=unaligned ; avg hp=16.183963207358527 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.840831833633274; hits/misses (PBA)= 1.6840631873625276/1.6586682663467307; rounds (PBA)=3.4741051789642072;} commoner #7: {team=any ; avg hp=-3.98000399920016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.001999600079984; hits/misses (PBA)= 0.3775244951009798/0.2011597680463907; rounds (PBA)=0.6622675464907019;} bandit: {team=any ; avg hp=-4.011997600479904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.54129174165167; hits/misses (PBA)= 2.0267946410717856/0.9088182363527294; rounds (PBA)=2.935612877424515;} guard #2: {team=any ; avg hp=-4.3375324935013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.691661667666466; hits/misses (PBA)= 2.0519896020795843/0.9572085582883423; rounds (PBA)=3.0091981603679265;} swarm of rats: {team=unaligned ; avg hp=16.34513097380524 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.080983803239352; hits/misses (PBA)= 1.7068586282743452/1.6550689862027594; rounds (PBA)=3.4963007398520296;} swarm of rats #6: {team=unaligned ; avg hp=16.438112377524494 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.860827834433113; hits/misses (PBA)= 1.664267146570686/1.7010597880423914; rounds (PBA)=3.4993001399720054;} vampire spawn: {team=unaligned ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.10597880423915; hits/misses (PBA)= 5.445510897820436/2.3703259348130374; rounds (PBA)=4.106378724255149;} noble: {team=any ; avg hp=-4.11617676464707 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.194361127774445; hits/misses (PBA)= 1.0583883223355328/0.4887022595480904; rounds (PBA)=1.5470905818836234;} commoner: {team=any ; avg hp=-3.937012597480504 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0835832833433314; hits/misses (PBA)= 0.3957208558288342/0.1947610477904419; rounds (PBA)=0.6786642671465707;} swarm of rats #2: {team=unaligned ; avg hp=16.014797040591883 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.95140971805639; hits/misses (PBA)= 1.6852629474105179/1.660867826434713; rounds (PBA)=3.481103779244151;} swarm of rats #3: {team=unaligned ; avg hp=16.452909418116377 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.912017596480704; hits/misses (PBA)= 1.702259548090382/1.6610677864427115; rounds (PBA)=3.4939012197560486;} commoner #3: {team=any ; avg hp=-3.9468106378724257 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0249950009998001; hits/misses (PBA)= 0.3847230553889222/0.20775844831033793; rounds (PBA)=0.6742651469706059;} swarm of rats #4: {team=unaligned ; avg hp=16.14857028594281 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.11497700459908; hits/misses (PBA)= 1.7024595080983804/1.6530693861227754; rounds (PBA)=3.4877024595080983;} swarm of rats #5: {team=unaligned ; avg hp=16.321935612877425 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.835232953409319; hits/misses (PBA)= 1.6792641471705658/1.6784643071385723; rounds (PBA)=3.487102579484103;} bandit #2: {team=any ; avg hp=-4.074185162967407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.614477104579084; hits/misses (PBA)= 2.019396120775845/0.8902219556088782; rounds (PBA)=2.909618076384723;} guard: {team=any ; avg hp=-4.2509498100379925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.843031393721256; hits/misses (PBA)= 2.072585482903419/0.9348130373925215; rounds (PBA)=3.007398520295941;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 69.33; crudely normalised: 0% > unaligned = expected rounds to survive: 223.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22918; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4992; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=unaligned ; avg hp=137.998200359928 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.18156368726255; hits/misses (PBA)= 7.267346530693861/0.9638072385522896; rounds (PBA)=4.398920215956808;} bandit: {team=any ; avg hp=-6.703659268146371 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.384323135372926; hits/misses (PBA)= 2.1969606078784243/0.8350329934013198; rounds (PBA)=3.031993601279744;} wight: {team=unaligned ; avg hp=44.42311537692461 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.21135772845431; hits/misses (PBA)= 4.837032593481304/3.0201959608078384; rounds (PBA)=4.145370925814837;} awakened shrub #4: {team=unaligned ; avg hp=-2.074585082983403 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9644071185762847; hits/misses (PBA)= 0.5778844231153769/0.5290941811637673; rounds (PBA)=1.110977804439112;} commoner #6: {team=any ; avg hp=-7.821035792841432 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4473105378924216; hits/misses (PBA)= 0.5360927814437113/0.23195360927814437; rounds (PBA)=0.8632273545290942;} bandit #2: {team=any ; avg hp=-6.770445910817837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.4499100179964; hits/misses (PBA)= 2.2085582883423314/0.8132373525294941; rounds (PBA)=3.021795640871826;} commoner #4: {team=any ; avg hp=-7.87002599480104 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4315136972605478; hits/misses (PBA)= 0.5346930613877224/0.23595280943811237; rounds (PBA)=0.8670265946810638;} noble: {team=any ; avg hp=-7.717856428714257 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.970805838832233; hits/misses (PBA)= 1.3675264947010597/0.46930613877224553; rounds (PBA)=1.8368326334733054;} commoner #2: {team=any ; avg hp=-7.877424515096981 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4449110177964408; hits/misses (PBA)= 0.5438912217556489/0.242751449710058; rounds (PBA)=0.877624475104979;} swarm of rats #2: {team=unaligned ; avg hp=13.09138172365527 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.299140171965607; hits/misses (PBA)= 1.8652269546090783/1.7118576284743052; rounds (PBA)=3.7084583083383325;} commoner: {team=any ; avg hp=-7.931813637272546 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4761047790441912; hits/misses (PBA)= 0.5408918216356728/0.21695660867826436; rounds (PBA)=0.861627674465107;} guard: {team=any ; avg hp=-7.407118576284743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.676864627074584; hits/misses (PBA)= 2.2579484103179364/0.8402319536092782; rounds (PBA)=3.0981803639272147;} commoner #5: {team=any ; avg hp=-7.928614277144571 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.400119976004799; hits/misses (PBA)= 0.5238952209558089/0.2419516096780644; rounds (PBA)=0.8682263547290542;} guard #2: {team=any ; avg hp=-7.324535092981404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.716456708658269; hits/misses (PBA)= 2.253349330133973/0.8472305538892222; rounds (PBA)=3.1005798840231953;} awakened shrub #3: {team=unaligned ; avg hp=-1.9842031593681264 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.000999800039992; hits/misses (PBA)= 0.5954809038192361/0.53249350129974; rounds (PBA)=1.1311737652469507;} awakened shrub: {team=unaligned ; avg hp=-2.0391921615676867 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0077984403119375; hits/misses (PBA)= 0.6024795040991802/0.5132973405318936; rounds (PBA)=1.1207758448310339;} swarm of rats: {team=unaligned ; avg hp=12.895620875824836 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.092181563687262; hits/misses (PBA)= 1.8394321135772846/1.7352529494101179; rounds (PBA)=3.7178564287142573;} bandit #3: {team=any ; avg hp=-6.689862027594481 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.401719656068787; hits/misses (PBA)= 2.1999600079984005/0.8240351929614077; rounds (PBA)=3.023995200959808;} commoner #7: {team=any ; avg hp=-7.887622475504899 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.434113177364527; hits/misses (PBA)= 0.524495100979804/0.23615276944611077; rounds (PBA)=0.8686262747450509;} commoner #3: {team=any ; avg hp=-7.804839032193561 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4483103379324136; hits/misses (PBA)= 0.5398920215956808/0.22075584883023394; rounds (PBA)=0.864627074585083;} awakened shrub #2: {team=unaligned ; avg hp=-1.9928014397120577 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9774045190961808; hits/misses (PBA)= 0.5926814637072585/0.5306938612277544; rounds (PBA)=1.1271745650869827;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 300.81; crudely normalised: 0% > unaligned = expected rounds to survive: 847.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17332; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any ; avg hp=-5.766646670665867 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.316136772645471; hits/misses (PBA)= 0.47310537892421517/0.5850829834033193; rounds (PBA)=1.0581883623275345;} guard #2: {team=any ; avg hp=-5.823235352929414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.842831433713258; hits/misses (PBA)= 0.9850029994001199/1.2939412117576485; rounds (PBA)=2.2789442111577682;} shambling mound #2: {team=unaligned ; avg hp=125.86462707458509 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.48350329934013; hits/misses (PBA)= 4.071585682863427/1.4657068586282744; rounds (PBA)=3.244751049790042;} commoner #3: {team=any ; avg hp=-9.410517896420716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17516496700659867; hits/misses (PBA)= 0.0615876824635073/0.10277944411117776; rounds (PBA)=0.33213357328534293;} cultist #2: {team=any ; avg hp=-5.71505698860228 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.269746050789842; hits/misses (PBA)= 0.46070785842831435/0.590881823635273; rounds (PBA)=1.0515896820635873;} bandit #2: {team=any ; avg hp=-5.540691861627675 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.797040591881624; hits/misses (PBA)= 0.9850029994001199/1.2309538092381525; rounds (PBA)=2.215956808638272;} noble: {team=any ; avg hp=-5.922615476904619 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7926414717056587; hits/misses (PBA)= 0.4761047790441912/0.6060787842431514; rounds (PBA)=1.0821835632873424;} shambling mound #3: {team=unaligned ; avg hp=125.9880023995201 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.39752049590082; hits/misses (PBA)= 4.070185962807439/1.4437112577484503; rounds (PBA)=3.2449510097980405;} bandit: {team=any ; avg hp=-5.606878624275145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.75624875024995; hits/misses (PBA)= 0.97000599880024/1.2335532893421315; rounds (PBA)=2.2035592881423716;} shambling mound: {team=unaligned ; avg hp=126.20715856828635 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.32333533293341; hits/misses (PBA)= 4.072385522895421/1.442111577684463; rounds (PBA)=3.2359528094381123;} guard: {team=any ; avg hp=-5.6734653069386125 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.792641471705659; hits/misses (PBA)= 0.9924015196960608/1.2725454909018197; rounds (PBA)=2.2649470105978806;} commoner: {team=any ; avg hp=-9.411317736452709 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16916616676664667; hits/misses (PBA)= 0.0621875624875025/0.10497900419916016; rounds (PBA)=0.34093181363727254;} commoner #2: {team=any ; avg hp=-9.439712057588482 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17816436712657469; hits/misses (PBA)= 0.0617876424715057/0.10937812437512498; rounds (PBA)=0.3265346930613877;} noble #2: {team=any ; avg hp=-5.894221155768847 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8504299140171967; hits/misses (PBA)= 0.47230553889222154/0.6042791441711658; rounds (PBA)=1.0765846830633874;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 196.36; crudely normalised: 0% > any = expected rounds to survive: 175.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30618; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4991; perfect battles: 0; close-call battles: 3830; > Team any = winning battles: 10; perfect battles: 0; close-call battles: 10; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-5.963807238552289 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6862627474505099; hits/misses (PBA)= 0.2385522895420916/0.5076984603079384; rounds (PBA)=1.0319936012797442;} knight: {team=lawful evil ; avg hp=36.68526294741052 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.31713657268546; hits/misses (PBA)= 7.099580083983203/3.65246950609878; rounds (PBA)=6.118376324735053;} bandit: {team=any ; avg hp=-5.126374725054989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.355328934213158; hits/misses (PBA)= 1.4679064187162567/2.8278344331133773; rounds (PBA)=4.297340531893621;} commoner #3: {team=any ; avg hp=-6.018196360727854 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7162567486502699; hits/misses (PBA)= 0.247750449910018/0.52249550089982; rounds (PBA)=1.0315936812637472;} guard: {team=any ; avg hp=-5.445310937812438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.637672465506899; hits/misses (PBA)= 1.5192961407718457/3.017796440711858; rounds (PBA)=4.537292541491702;} commoner: {team=any ; avg hp=-6.028594281143771 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7300539892021596; hits/misses (PBA)= 0.2519496100779844/0.5158968206358728; rounds (PBA)=1.0387922415516897;} giant centipede: {team=lawful evil ; avg hp=-2.0861827634473107 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5550889822035592; hits/misses (PBA)= 0.3343331333733253/0.15936812637472506; rounds (PBA)=0.5120975804839032;} cultist: {team=any ; avg hp=-4.28994201159768 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.275344931013797; hits/misses (PBA)= 0.8676264747050589/1.5590881823635272; rounds (PBA)=2.4269146170765845;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 254.9; crudely normalised: 0% > any = expected rounds to survive: 210.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24585; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 1141; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any ; avg hp=-5.083983203359328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.216756648670266; hits/misses (PBA)= 1.495100979804039/1.8816236752649471; rounds (PBA)=3.376724655068986;} commoner #3: {team=any ; avg hp=-5.499300139972005 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6730653869226155; hits/misses (PBA)= 0.2419516096780644/0.32633473305338934; rounds (PBA)=0.8114377124575085;} guard: {team=any ; avg hp=-5.290941811637673 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.568686262747451; hits/misses (PBA)= 1.5680863827234552/2.015996800639872; rounds (PBA)=3.5840831833633273;} giant spider: {team=lawful evil ; avg hp=6.561487702459508 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.544691061787642; hits/misses (PBA)= 1.743251349730054/0.7792441511697661; rounds (PBA)=3.6526694661067785;} commoner #2: {team=any ; avg hp=-5.4847030593881225 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6226754649070186; hits/misses (PBA)= 0.22275544891021795/0.3291341731653669; rounds (PBA)=0.8026394721055788;} knight: {team=lawful evil ; avg hp=50.47850429914017 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.615276944611075; hits/misses (PBA)= 5.756648670265947/3.0267946410717856; rounds (PBA)=4.793641271745651;} commoner: {team=any ; avg hp=-5.509498100379924 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6332733453309338; hits/misses (PBA)= 0.22995400919816036/0.32933413317336535; rounds (PBA)=0.7998400319936013;} cultist: {team=any ; avg hp=-4.291541691661668 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.245550889822035; hits/misses (PBA)= 0.881623675264947/0.9698060387922416; rounds (PBA)=1.8514297140571885;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 297.14; crudely normalised: 0% > any = expected rounds to survive: 354.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31297; lawful evil : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team lawful evil = winning battles: 4954; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 47; perfect battles: 0; close-call battles: 47; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-6.3715256948610275 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6396720655868826; hits/misses (PBA)= 0.21195760847830433/0.6374725054989002; rounds (PBA)=1.1511697660467906;} cultist: {team=any ; avg hp=-4.1955608878224355 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.027394521095781; hits/misses (PBA)= 0.7918416316736653/1.7838432313537294; rounds (PBA)=2.575884823035393;} commoner #2: {team=any ; avg hp=-6.346930613877224 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6262747450509898; hits/misses (PBA)= 0.20955808838232354/0.6484703059388123; rounds (PBA)=1.1505698860227955;} commoner #3: {team=any ; avg hp=-6.357928414317136 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6952609478104379; hits/misses (PBA)= 0.22515496900619877/0.6444711057788443; rounds (PBA)=1.151369726054789;} knight: {team=lawful evil ; avg hp=32.065786842631475 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.56108778244351; hits/misses (PBA)= 7.310337932413518/3.6950609878024396; rounds (PBA)=6.246150769846031;} bandit: {team=any ; avg hp=-5.107178564287143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.846430713857228; hits/misses (PBA)= 1.34373125374925/3.1167766446710656; rounds (PBA)=4.465706858628274;} guard: {team=any ; avg hp=-5.181963607278544 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0991801639672065; hits/misses (PBA)= 1.3909218156368726/3.257148570285943; rounds (PBA)=4.652069586082783;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 304.48; crudely normalised: 0% > any = expected rounds to survive: 157.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25697; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 9; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.595080983803239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.478904219156169; hits/misses (PBA)= 1.961007798440312/1.9406118776244752; rounds (PBA)=3.9024195160967805;} manticore: {team=lawful evil ; avg hp=41.90561887622476 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.592881423715255; hits/misses (PBA)= 8.798440311937613/4.584683063387322; rounds (PBA)=5.135372925414917;} cultist: {team=any ; avg hp=-3.2899420115976805 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.126774645070986; hits/misses (PBA)= 1.0577884423115378/1.0427914417116577; rounds (PBA)=2.1005798840231953;} commoner: {team=any ; avg hp=-3.0631873625274944 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7638472305538893; hits/misses (PBA)= 0.2735452909418116/0.34593081383723256; rounds (PBA)=0.9190161967606478;} commoner #2: {team=any ; avg hp=-3.063387322535493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7684463107378524; hits/misses (PBA)= 0.276744651069786/0.3353329334133173; rounds (PBA)=0.9118176364727054;} commoner #3: {team=any ; avg hp=-3.017396520695861 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7848430313937212; hits/misses (PBA)= 0.28434313137372524/0.3375324935012997; rounds (PBA)=0.9202159568086383;} bandit: {team=any ; avg hp=-3.563887222555489 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.171565686862628; hits/misses (PBA)= 1.8888222355528894/1.863627274545091; rounds (PBA)=3.7534493101379725;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 101.2; crudely normalised: 0% > any = expected rounds to survive: 317.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25591; neutral evil : 0.83 ± 0.01; any : 0.17 ± 0.01; > Team neutral evil = winning battles: 4160; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 841; perfect battles: 0; close-call battles: 840; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-6.682063587282544 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0575884823035393; hits/misses (PBA)= 0.38712257548490303/0.3117376524695061; rounds (PBA)=0.9648070385922816;} polar bear: {team=neutral evil ; avg hp=12.599480103979204 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.0125974805039; hits/misses (PBA)= 6.618476304739052/1.8494301139772045; rounds (PBA)=4.909218156368726;} cultist: {team=any ; avg hp=-3.939412117576485 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.863627274545091; hits/misses (PBA)= 1.2261547690461907/0.8030393921215757; rounds (PBA)=2.043391321735653;} bandit: {team=any ; avg hp=-3.0013997200559888 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.916416716656668; hits/misses (PBA)= 2.0737852429514096/1.394121175764847; rounds (PBA)=3.5416916616676666;} commoner: {team=any ; avg hp=-6.688662267546491 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0723855228954209; hits/misses (PBA)= 0.3977204559088182/0.3095380923815237; rounds (PBA)=0.9774045190961808;} commoner #3: {team=any ; avg hp=-6.726054789042191 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0777844431113777; hits/misses (PBA)= 0.3967206558688262/0.3053389322135573; rounds (PBA)=0.9618076384723055;} guard: {team=any ; avg hp=-2.9750049990002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.412717456508698; hits/misses (PBA)= 2.167366526694661/1.440111977604479; rounds (PBA)=3.685462907418516;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 37.36; crudely normalised: 0% > any = expected rounds to survive: 580.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18963; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 20; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4981; perfect battles: 0; close-call battles: 4624; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any ; avg hp=10.80103979204159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.852029594081184; hits/misses (PBA)= 2.0637872425514896/1.106978604279144; rounds (PBA)=3.435912817436513;} commoner #3: {team=any ; avg hp=-1.9482103579284142 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.389522095580884; hits/misses (PBA)= 0.8832233553289343/0.5870825834833033; rounds (PBA)=1.922615476904619;} commoner: {team=any ; avg hp=-2.0365926814637074 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3705258948210357; hits/misses (PBA)= 0.862627474505099/0.5794841031793642; rounds (PBA)=1.9108178364327135;} guard: {team=any ; avg hp=10.832233553289342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.777044591081784; hits/misses (PBA)= 2.067386522695461/1.1147770445910818; rounds (PBA)=3.450509898020396;} brown bear: {team=neutral evil ; avg hp=-2.115776844631074 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.593481303739253; hits/misses (PBA)= 2.249550089982004/0.8292341531693661; rounds (PBA)=3.082783443311338;} commoner #2: {team=any ; avg hp=-1.8620275944811038 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3283343331333732; hits/misses (PBA)= 0.8620275944811038/0.5672865426914617; rounds (PBA)=1.897020595880824;} cultist: {team=any ; avg hp=7.620075984803039 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.398320335932814; hits/misses (PBA)= 1.9698060387922416/1.0771845630873824; rounds (PBA)=3.2835432913417315;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 121.33; crudely normalised: 0% > any = expected rounds to survive: 88.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36972; neutral evil : 0.6 ± 0.01; any : 0.4 ± 0.01; > Team neutral evil = winning battles: 3018; perfect battles: 0; close-call battles: 2831; > Team any = winning battles: 1983; perfect battles: 0; close-call battles: 1970; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-3.455708858228354 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5512897420515896; hits/misses (PBA)= 0.5556888622275545/0.6126774645070986; rounds (PBA)=1.5496900619876024;} cultist: {team=any ; avg hp=-2.086782643471306 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.696860627874425; hits/misses (PBA)= 1.793641271745651/1.6940611877624474; rounds (PBA)=3.5246950609878023;} wight: {team=neutral evil ; avg hp=7.620875824835033 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.92361527694461; hits/misses (PBA)= 7.921815636872625/5.020195960807839; rounds (PBA)=6.923615276944611;} commoner #3: {team=any ; avg hp=-3.391121775644871 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.509498100379924; hits/misses (PBA)= 0.5484903019396121/0.6224755048990201; rounds (PBA)=1.541491701659668;} guard: {team=any ; avg hp=0.6680663867226555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.67626474705059; hits/misses (PBA)= 3.0225954809038194/2.9428114377124577; rounds (PBA)=6.150169966006799;} bandit: {team=any ; avg hp=0.5644871025794841 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.645670865826835; hits/misses (PBA)= 2.831633673265347/2.793241351729654; rounds (PBA)=5.790641871625675;} spider: {team=neutral evil ; avg hp=-3.2025594881023793 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1921615676864627; hits/misses (PBA)= 0.1843631273745251/0.09178164367126575; rounds (PBA)=0.2761447710457908;} commoner: {team=any ; avg hp=-3.414717056588682 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5020995800839831; hits/misses (PBA)= 0.5464907018596281/0.6236752649470106; rounds (PBA)=1.535492901419716;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 167.7; crudely normalised: 0% > any = expected rounds to survive: 227.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35446; neutral evil : 0.72 ± 0.01; any : 0.28 ± 0.01; > Team neutral evil = winning battles: 3618; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1383; perfect battles: 0; close-call battles: 1362; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-0.9546090781843631 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.266346730653868; hits/misses (PBA)= 2.7350529894021194/2.793841231753649; rounds (PBA)=5.6622675464907015;} commoner #2: {team=any ; avg hp=-3.505098980203959 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.792241551689662; hits/misses (PBA)= 0.2887422515496901/0.34253149370125974; rounds (PBA)=1.163367326534693;} cultist: {team=any ; avg hp=-2.69746050789842 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.862627474505099; hits/misses (PBA)= 1.4257148570285942/1.391121775644871; rounds (PBA)=2.833633273345331;} commoner: {team=any ; avg hp=-3.469906018796241 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8472305538892222; hits/misses (PBA)= 0.3047390521895621/0.382123575284943; rounds (PBA)=1.1805638872225555;} wight: {team=neutral evil ; avg hp=10.72245550889822 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.519696060787844; hits/misses (PBA)= 7.3867226554689065/5.010397920415917; rounds (PBA)=6.745850829834033;} bandit: {team=any ; avg hp=-0.8926214757048591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.509098180363928; hits/misses (PBA)= 2.580883823235353/2.6254749050189963; rounds (PBA)=5.32993401319736;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 92.96; crudely normalised: 0% > any = expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23540; neutral : 0.17 ± 0.01; any : 0.83 ± 0.01; > Team neutral = winning battles: 834; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4167; perfect battles: 0; close-call battles: 3841; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=-0.8844231153769246 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.92761447710458; hits/misses (PBA)= 4.694261147770446/2.901619676064787; rounds (PBA)=3.9282143571285744;} commoner: {team=any ; avg hp=-1.981003799240152 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6574685062987402; hits/misses (PBA)= 0.23475304939012198/0.3679264147170566; rounds (PBA)=1.096380723855229;} cultist: {team=any ; avg hp=1.3009398120375926 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.608078384323135; hits/misses (PBA)= 1.139372125574885/1.3689262147570487; rounds (PBA)=2.636872625474905;} bandit: {team=any ; avg hp=7.2405518896220755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8116376724655066; hits/misses (PBA)= 1.6132773445310937/1.9678064387122576; rounds (PBA)=3.876424715056989;} guard: {team=any ; avg hp=7.55868826234753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.142771445710858; hits/misses (PBA)= 1.667866426714657/2.0561887622475505; rounds (PBA)=4.0847830433913215;} commoner #2: {team=any ; avg hp=-2.0467906418716257 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6644671065786842; hits/misses (PBA)= 0.2401519696060788/0.34813037392521495; rounds (PBA)=1.0869826034793042;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 95.56; crudely normalised: 0% > any = expected rounds to survive: 58.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 60886; neutral evil : 0.68 ± 0.01; any : 0.32 ± 0.01; > Team neutral evil = winning battles: 3385; perfect battles: 0; close-call battles: 3385; > Team any = winning battles: 1616; perfect battles: 0; close-call battles: 1616; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any ; avg hp=-5.538092381523695 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.169166166766647; hits/misses (PBA)= 1.6692661467706458/2.4493101379724056; rounds (PBA)=4.122775444911018;} spider: {team=neutral evil ; avg hp=-3.562087582483503 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33913217356528697; hits/misses (PBA)= 0.3229354129174165/0.15276944611077783; rounds (PBA)=0.47570485902819437;} spider #2: {team=neutral evil ; avg hp=-3.561887622475505 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3505298940211958; hits/misses (PBA)= 0.33253349330133974/0.16336732653469307; rounds (PBA)=0.4959008198360328;} commoner #2: {team=any ; avg hp=-9.757848430313937 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.042391521695661; hits/misses (PBA)= 0.3717256548690262/0.5230953809238152; rounds (PBA)=1.4385122975404918;} spider #4: {team=neutral evil ; avg hp=-3.5980803839232154 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3583283343331334; hits/misses (PBA)= 0.34333133373325336/0.15596880623875226; rounds (PBA)=0.4993001399720056;} spider #3: {team=neutral evil ; avg hp=-3.5526894621075784 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35172965406918616; hits/misses (PBA)= 0.33773245350929815/0.15336932613477305; rounds (PBA)=0.4911017796440712;} bandit #2: {team=any ; avg hp=-1.789642071585683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.306538692261547; hits/misses (PBA)= 3.2863427314537095/5.382323535292941; rounds (PBA)=8.748250349930014;} green hag: {team=neutral evil ; avg hp=15.401719656068787 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.76004799040192; hits/misses (PBA)= 7.855628874225155/3.35372925414917; rounds (PBA)=11.88622275544891;} guard: {team=any ; avg hp=-1.9906018796240752 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.928614277144572; hits/misses (PBA)= 3.4073185362927414/5.591881623675265; rounds (PBA)=9.078984203159369;} cultist #2: {team=any ; avg hp=-5.425114977004599 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.237352529494101; hits/misses (PBA)= 1.6722655468906218/2.448510297940412; rounds (PBA)=4.124975004999;} commoner: {team=any ; avg hp=-9.81863627274545 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.121375724855029; hits/misses (PBA)= 0.3957208558288342/0.5676864627074585; rounds (PBA)=1.4557088582283544;} bandit: {team=any ; avg hp=-1.8828234353129374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.273345330933815; hits/misses (PBA)= 3.290341931613677/5.380923815236953; rounds (PBA)=8.749250149970006;} guard #2: {team=any ; avg hp=-1.957008598280344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.794241151769647; hits/misses (PBA)= 3.3765246950609877/5.571085782843431; rounds (PBA)=9.024795040991801;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 96.96; crudely normalised: 0% > any = expected rounds to survive: 76.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59983; neutral evil : 0.64 ± 0.01; any : 0.36 ± 0.01; > Team neutral evil = winning battles: 3183; perfect battles: 0; close-call battles: 3183; > Team any = winning battles: 1818; perfect battles: 0; close-call battles: 1818; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any ; avg hp=-1.561887622475505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.822235552889422; hits/misses (PBA)= 3.1899620075984805/5.406918616276744; rounds (PBA)=8.681663667266546;} cultist #2: {team=any ; avg hp=-5.433113377324535 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.049790041991601; hits/misses (PBA)= 1.6260747850429913/2.4967006598680266; rounds (PBA)=4.127974405118977;} guard: {team=any ; avg hp=-1.4549090181963606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.26974605078984; hits/misses (PBA)= 3.272745450909818/5.561687662467507; rounds (PBA)=8.91881623675265;} spider: {team=neutral evil ; avg hp=-3.5636872625474907 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2529494101179764; hits/misses (PBA)= 0.2419516096780644/0.11417716456708658; rounds (PBA)=0.356128774245151;} commoner: {team=any ; avg hp=-9.719656068786243 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0271945610877824; hits/misses (PBA)= 0.3593281343731254/0.5714857028594281; rounds (PBA)=1.456508698260348;} spider #3: {team=neutral evil ; avg hp=-3.609478104379124 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24935012997400519; hits/misses (PBA)= 0.24055188962207558/0.11657668466306739; rounds (PBA)=0.357128574285143;} spider #2: {team=neutral evil ; avg hp=-3.5656868626274747 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2589482103579284; hits/misses (PBA)= 0.2465506898620276/0.11537692461507698; rounds (PBA)=0.3619276144771046;} green hag: {team=neutral evil ; avg hp=13.262947410517896 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.22935412917417; hits/misses (PBA)= 7.732653469306139/3.305738852229554; rounds (PBA)=11.6748650269946;} guard #2: {team=any ; avg hp=-1.4099180163967207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.352729454109177; hits/misses (PBA)= 3.2795440911817635/5.631073785242951; rounds (PBA)=9.006398720255948;} cultist: {team=any ; avg hp=-5.440511897620476 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.05118976204759; hits/misses (PBA)= 1.6392721455708859/2.4727054589082185; rounds (PBA)=4.116376724655069;} commoner #2: {team=any ; avg hp=-9.66626674665067 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0279944011197761; hits/misses (PBA)= 0.3683263347330534/0.5752849430113978; rounds (PBA)=1.4563087382523496;} bandit: {team=any ; avg hp=-1.3043391321735653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.875024995001; hits/misses (PBA)= 3.1889622075584882/5.403919216156769; rounds (PBA)=8.681663667266546;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 71.25; crudely normalised: 0% > any = expected rounds to survive: 50.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53898; neutral evil : 0.27 ± 0.01; any : 0.73 ± 0.01; > Team neutral evil = winning battles: 1333; perfect battles: 0; close-call battles: 1333; > Team any = winning battles: 3668; perfect battles: 0; close-call battles: 3662; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-9.320735852829435 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4383123375324933; hits/misses (PBA)= 0.8598280343931214/1.420515896820636; rounds (PBA)=2.581483703259348;} bandit #2: {team=any ; avg hp=4.659268146370726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.557888422315536; hits/misses (PBA)= 3.3465306938612276/5.529294141171766; rounds (PBA)=9.029594081183763;} guard: {team=any ; avg hp=4.732653469306139 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.012797440511896; hits/misses (PBA)= 3.420715856828634/5.613677264547091; rounds (PBA)=9.20495900819836;} green hag: {team=neutral evil ; avg hp=2.318336332733453 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.52089582083583; hits/misses (PBA)= 7.426514697060588/2.5062987402519497; rounds (PBA)=10.199360127974405;} spider #4: {team=neutral evil ; avg hp=-3.170965806838632 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3265346930613877; hits/misses (PBA)= 0.3151369726054789/0.15596880623875226; rounds (PBA)=0.47110577884423116;} commoner #3: {team=any ; avg hp=-9.321535692861428 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.479104179164167; hits/misses (PBA)= 0.875624875024995/1.4435112977404518; rounds (PBA)=2.6162767446510697;} cultist #2: {team=any ; avg hp=-2.6790641871625676 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.890221955608878; hits/misses (PBA)= 2.394521095780844/3.7496500699860027; rounds (PBA)=6.183363327334533;} commoner: {team=any ; avg hp=-9.380923815236953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4267146570685862; hits/misses (PBA)= 0.8530293941211757/1.4457108578284343; rounds (PBA)=2.600879824035193;} spider: {team=neutral evil ; avg hp=-3.149770045990802 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3243351329734053; hits/misses (PBA)= 0.3099380123975205/0.15976804639072187; rounds (PBA)=0.46970605878824234;} spider #2: {team=neutral evil ; avg hp=-3.184363127374525 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3307338532293541; hits/misses (PBA)= 0.3181363727254549/0.15896820635872824; rounds (PBA)=0.4771045790841832;} bandit: {team=any ; avg hp=4.498900219956009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.662667466506697; hits/misses (PBA)= 3.3547290541891623/5.5168966206758645; rounds (PBA)=9.035192961407718;} commoner #4: {team=any ; avg hp=-9.339332133573285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4887022595480905; hits/misses (PBA)= 0.8840231953609278/1.4561087782443511; rounds (PBA)=2.6312737452509496;} guard #2: {team=any ; avg hp=4.792241551689662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.785642871425715; hits/misses (PBA)= 3.384123175364927/5.6874625074985; rounds (PBA)=9.234753049390122;} spider #5: {team=neutral evil ; avg hp=-3.171365726854629 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3259348130373925; hits/misses (PBA)= 0.3127374525094981/0.15376924615076984; rounds (PBA)=0.46650669866026795;} spider #3: {team=neutral evil ; avg hp=-3.163167366526695 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3103379324135173; hits/misses (PBA)= 0.29834033193361326/0.15836832633473305; rounds (PBA)=0.45670865826834633;} cultist: {team=any ; avg hp=-2.780243951209758 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.779244151169767; hits/misses (PBA)= 2.376724655068986/3.777844431113777; rounds (PBA)=6.189362127574485;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 72.75; crudely normalised: 0% > any = expected rounds to survive: 82.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50151; neutral evil : 0.19 ± 0.01; any : 0.81 ± 0.01; > Team neutral evil = winning battles: 961; perfect battles: 0; close-call battles: 961; > Team any = winning battles: 4040; perfect battles: 0; close-call battles: 4036; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any ; avg hp=-1.7636472705458908 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.318136372725455; hits/misses (PBA)= 2.276744651069786/3.826634673065387; rounds (PBA)=6.146970605878824;} guard: {team=any ; avg hp=6.096580683863228 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.739252149570087; hits/misses (PBA)= 3.1505698860227955/5.429514097180564; rounds (PBA)=8.752649470105979;} spider #2: {team=neutral evil ; avg hp=-3.1761647670465907 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1873625274945011; hits/misses (PBA)= 0.1793641271745651/0.09538092381523695; rounds (PBA)=0.27474505098980206;} cultist #2: {team=any ; avg hp=-2.0361927614477104 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.394721055788843; hits/misses (PBA)= 2.294341131773645/3.8050389922015597; rounds (PBA)=6.1473705258948215;} commoner: {team=any ; avg hp=-9.255948810237953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2997400519896023; hits/misses (PBA)= 0.8058388322335532/1.5480903819236154; rounds (PBA)=2.6496700659868027;} spider #3: {team=neutral evil ; avg hp=-3.20875824835033 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1887622475504899; hits/misses (PBA)= 0.1809638072385523/0.08698260347930414; rounds (PBA)=0.2679464107178564;} guard #2: {team=any ; avg hp=6.215156968606279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.697660467906418; hits/misses (PBA)= 3.162367526494701/5.426714657068587; rounds (PBA)=8.761047790441912;} commoner #3: {team=any ; avg hp=-9.291141771645671 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3375324935012998; hits/misses (PBA)= 0.8122375524895021/1.51749650069986; rounds (PBA)=2.6194761047790442;} commoner #2: {team=any ; avg hp=-9.40511897620476 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.269146170765847; hits/misses (PBA)= 0.7972405518896221/1.5210957808438312; rounds (PBA)=2.6190761847630473;} bandit: {team=any ; avg hp=5.939212157568487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.32233553289342; hits/misses (PBA)= 3.0915816836632675/5.334733053389322; rounds (PBA)=8.614077184563087;} bandit #2: {team=any ; avg hp=5.9482103579284145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.262747450509899; hits/misses (PBA)= 3.097380523895221/5.342931413717256; rounds (PBA)=8.613077384523095;} green hag: {team=neutral evil ; avg hp=0.6828634273145371 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.33893221355729; hits/misses (PBA)= 6.98620275944811/2.22875424915017; rounds (PBA)=9.407118576284743;} commoner #4: {team=any ; avg hp=-9.35112977404519 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.222155568886223; hits/misses (PBA)= 0.7818436312737452/1.5316936612677465; rounds (PBA)=2.6146770645870827;} spider: {team=neutral evil ; avg hp=-3.161367726454709 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1889622075584883; hits/misses (PBA)= 0.18136372725454908/0.09818036392721456; rounds (PBA)=0.27954409118176365;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 72.75; crudely normalised: 0% > any = expected rounds to survive: 82.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49968; neutral evil : 0.19 ± 0.01; any : 0.81 ± 0.01; > Team neutral evil = winning battles: 969; perfect battles: 0; close-call battles: 969; > Team any = winning battles: 4032; perfect battles: 0; close-call battles: 4028; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any ; avg hp=-1.8158368326334733 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.359728054389123; hits/misses (PBA)= 2.2803439312137574/3.8320335932813436; rounds (PBA)=6.157968406318736;} spider #3: {team=neutral evil ; avg hp=-3.190761847630474 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1767646470705859; hits/misses (PBA)= 0.16896620675864826/0.08918216356728655; rounds (PBA)=0.2581483703259348;} guard: {team=any ; avg hp=6.200159968006399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.606878624275145; hits/misses (PBA)= 3.150769846030794/5.418716256748651; rounds (PBA)=8.751849630073986;} commoner #4: {team=any ; avg hp=-9.268346330733854 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3269346130773845; hits/misses (PBA)= 0.8030393921215757/1.5604879024195162; rounds (PBA)=2.6692661467706458;} commoner #3: {team=any ; avg hp=-9.31873625274945 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2781443711257747; hits/misses (PBA)= 0.7896420715856829/1.5352929414117176; rounds (PBA)=2.6354729054189163;} green hag: {team=neutral evil ; avg hp=0.5232953409318136 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.87862427514497; hits/misses (PBA)= 6.934413117376525/2.2365526894621075; rounds (PBA)=9.364727054589082;} spider #2: {team=neutral evil ; avg hp=-3.244751049790042 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1773645270945811; hits/misses (PBA)= 0.17096580683863227/0.09018196360727855; rounds (PBA)=0.2611477704459108;} commoner: {team=any ; avg hp=-9.265546890621875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.357128574285143; hits/misses (PBA)= 0.8200359928014397/1.5740851829634073; rounds (PBA)=2.6946610677864427;} spider: {team=neutral evil ; avg hp=-3.162967406518696 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1881623675264947; hits/misses (PBA)= 0.1793641271745651/0.09258148370325935; rounds (PBA)=0.27194561087782443;} cultist #2: {team=any ; avg hp=-1.9124175164967006 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.322735452909418; hits/misses (PBA)= 2.287142571485703/3.8264347130573886; rounds (PBA)=6.156768646270746;} guard #2: {team=any ; avg hp=6.127374525094981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.563687262547491; hits/misses (PBA)= 3.1361727654469105/5.3907218556288745; rounds (PBA)=8.709058188362327;} commoner #2: {team=any ; avg hp=-9.209358128374324 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2989402119576083; hits/misses (PBA)= 0.7986402719456108/1.5594881023795242; rounds (PBA)=2.6576684663067387;} bandit #2: {team=any ; avg hp=5.974805038992201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.428514297140572; hits/misses (PBA)= 3.0965806838632273/5.325734853029394; rounds (PBA)=8.595280943811238;} bandit: {team=any ; avg hp=6.0669866026794645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.53249350129974; hits/misses (PBA)= 3.0999800039992/5.3409318136372725; rounds (PBA)=8.607878424315137;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 112.95; crudely normalised: 0% > any = expected rounds to survive: 550.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 62731; neutral evil : 0.82 ± 0.01; any : 0.18 ± 0.01; > Team neutral evil = winning battles: 4100; perfect battles: 0; close-call battles: 3898; > Team any = winning battles: 901; perfect battles: 0; close-call battles: 901; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=32.080583883223355 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.07638472305538; hits/misses (PBA)= 8.14237152569486/3.4195160967806437; rounds (PBA)=12.368326334733053;} swarm of centipedes.: {team=neutral evil ; avg hp=-2.1501699660067985 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.16756648670266; hits/misses (PBA)= 1.143371325734853/0.6640671865626875; rounds (PBA)=1.8140371925614878;} cultist #2: {team=any ; avg hp=-5.31373725254949 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.56008798240352; hits/misses (PBA)= 1.9654069186162768/2.0067986402719455; rounds (PBA)=3.9758048390321936;} commoner #4: {team=any ; avg hp=-8.185962807438512 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6174765046990602; hits/misses (PBA)= 0.5812837432513497/0.5678864227154569; rounds (PBA)=1.33873225354929;} cultist: {team=any ; avg hp=-5.445510897820436 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.498300339932014; hits/misses (PBA)= 1.9542091581683663/2.037992401519696; rounds (PBA)=3.9942011597680462;} commoner #3: {team=any ; avg hp=-8.171965606878624 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6104779044191162; hits/misses (PBA)= 0.5864827034593081/0.5532893421315737; rounds (PBA)=1.339132173565287;} commoner: {team=any ; avg hp=-8.144371125774844 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6292741451709658; hits/misses (PBA)= 0.5856828634273146/0.5552889422115577; rounds (PBA)=1.3443311337732453;} bandit: {team=any ; avg hp=-3.3943211357728456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.73405318936213; hits/misses (PBA)= 3.6202759448110378/5.023795240951809; rounds (PBA)=8.693861227754448;} commoner #2: {team=any ; avg hp=-8.114777044591081 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5276944611077785; hits/misses (PBA)= 0.5510897820435913/0.5566886622675465; rounds (PBA)=1.302739452109578;} swarm of centipedes. #2: {team=neutral evil ; avg hp=-2.163367326534693 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.379924015196961; hits/misses (PBA)= 1.1647670465906819/0.6776644671065787; rounds (PBA)=1.8498300339932015;} guard: {team=any ; avg hp=-3.6726654669066185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.51749650069986; hits/misses (PBA)= 3.7570485902819435/5.134373125374925; rounds (PBA)=8.934413117376526;} bandit #2: {team=any ; avg hp=-3.590881823635273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.93601279744051; hits/misses (PBA)= 3.6550689862027594/4.97380523895221; rounds (PBA)=8.667666466706658;} guard #2: {team=any ; avg hp=-3.5896820635872824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.60207958408318; hits/misses (PBA)= 3.7868426314737054/5.175564887022595; rounds (PBA)=9.005398920215956;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 126.68; crudely normalised: 0% > any = expected rounds to survive: 222.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59855; neutral evil : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team neutral evil = winning battles: 4812; perfect battles: 0; close-call battles: 4725; > Team any = winning battles: 189; perfect battles: 0; close-call battles: 189; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any ; avg hp=-5.474105178964207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.380723855228954; hits/misses (PBA)= 3.8004399120175965/3.9992001599680065; rounds (PBA)=7.807438512297541;} swarm of bats #2: {team=neutral evil ; avg hp=-1.4407118576284743 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.641671665666866; hits/misses (PBA)= 1.8054389122175565/0.9712057588482303; rounds (PBA)=2.8194361127774443;} commoner #3: {team=any ; avg hp=-5.127774445110978 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2841431713657268; hits/misses (PBA)= 0.46890621875624877/0.385122975404919; rounds (PBA)=1.0391921615676865;} bandit: {team=any ; avg hp=-5.450909818036393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.59368126374725; hits/misses (PBA)= 3.822635472905419/3.9986002799440112; rounds (PBA)=7.830633873225355;} commoner: {team=any ; avg hp=-4.984603079384123 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2835432913417317; hits/misses (PBA)= 0.4709058188362327/0.39132173565286943; rounds (PBA)=1.047990401919616;} swarm of bats: {team=neutral evil ; avg hp=-1.5868826234753048 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.561887622475505; hits/misses (PBA)= 1.8024395120975805/0.9554089182163568; rounds (PBA)=2.7988402319536094;} commoner #2: {team=any ; avg hp=-4.948610277944411 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.268146370725855; hits/misses (PBA)= 0.4647070585882823/0.39392121575684863; rounds (PBA)=1.0515896820635873;} guard #2: {team=any ; avg hp=-5.617676464707059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.03999200159968; hits/misses (PBA)= 3.921015796840632/4.157368526294741; rounds (PBA)=8.087782443511298;} swarm of bats #3: {team=neutral evil ; avg hp=-1.585482903419316 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.737852429514097; hits/misses (PBA)= 1.8160367926414718/0.9406118776244751; rounds (PBA)=2.795240951809638;} cultist #2: {team=any ; avg hp=-6.549090181963607 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.558288342331533; hits/misses (PBA)= 1.7840431913617276/1.361127774445111; rounds (PBA)=3.145370925814837;} guard: {team=any ; avg hp=-5.4735052989402115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.159368126374726; hits/misses (PBA)= 3.9544091181763648/4.1867626474705055; rounds (PBA)=8.152169566086783;} cultist: {team=any ; avg hp=-6.395520895820836 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.492701459708059; hits/misses (PBA)= 1.7724455108978205/1.3817236552689462; rounds (PBA)=3.1541691661667666;} green hag: {team=neutral evil ; avg hp=55.30233953209358 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.29754049190161; hits/misses (PBA)= 7.631873625274945/3.430113977204559; rounds (PBA)=11.905418916216757;} commoner #4: {team=any ; avg hp=-5.217156568686263 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2501499700059988; hits/misses (PBA)= 0.4589082183563287/0.40331933613277343; rounds (PBA)=1.0551889622075585;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 118.27; crudely normalised: 0% > any = expected rounds to survive: 1560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44567; neutral evil : 0.13 ± 0.0; any : 0.87 ± 0.0; > Team neutral evil = winning battles: 626; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4375; perfect battles: 0; close-call battles: 4364; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-8.849430113977204 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.00999800039992; hits/misses (PBA)= 0.6968606278744252/1.6406718656268746; rounds (PBA)=2.640271945610878;} commoner #4: {team=any ; avg hp=-8.903819236152769 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0761847630473906; hits/misses (PBA)= 0.7074585082983403/1.630873825234953; rounds (PBA)=2.6436712657468506;} cultist #2: {team=any ; avg hp=-0.23075384923015396 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.313537292541492; hits/misses (PBA)= 2.0657868426314736/3.8338332333533294; rounds (PBA)=5.961607678464307;} guard #2: {team=any ; avg hp=7.538292341531694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.670865826834634; hits/misses (PBA)= 2.716856628674265/5.000599880023995; rounds (PBA)=7.913017396520696;} commoner #3: {team=any ; avg hp=-8.889222155568886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0041991601679663; hits/misses (PBA)= 0.6992601479704059/1.638872225554889; rounds (PBA)=2.650269946010798;} bandit #2: {team=any ; avg hp=7.483703259348131 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.228354329134174; hits/misses (PBA)= 2.6532693461307737/5.005598880223955; rounds (PBA)=7.839832033593281;} green hag: {team=neutral evil ; avg hp=-0.6336732653469306 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.09738052389523; hits/misses (PBA)= 6.226554689062188/1.909618076384723; rounds (PBA)=8.26134773045391;} commoner #2: {team=any ; avg hp=-9.009398120375925 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0459908018396322; hits/misses (PBA)= 0.7050589882023596/1.6232753449310138; rounds (PBA)=2.6396720655868826;} guard: {team=any ; avg hp=7.64247150569886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.725454909018197; hits/misses (PBA)= 2.732253549290142/5.0035992801439715; rounds (PBA)=7.915416916616676;} cultist: {team=any ; avg hp=-0.2989402119576085 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.193361327734452; hits/misses (PBA)= 2.0397920415916815/3.840631873625275; rounds (PBA)=5.942211557688462;} bandit: {team=any ; avg hp=7.419716056788642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.365726854629074; hits/misses (PBA)= 2.679864027194561/4.987202559488102; rounds (PBA)=7.842631473705259;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2005.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 70.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26695; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4988; perfect battles: 0; close-call battles: 4942; > Team chaotic evil = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-10.957808438312338 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.671465706858628; hits/misses (PBA)= 0.9634073185362927/1.1691661667666466; rounds (PBA)=2.442111577684463;} guard #2: {team=any ; avg hp=10.799240151969606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.539092181563687; hits/misses (PBA)= 2.3639272145570884/2.3857228554289143; rounds (PBA)=4.924015196960608;} bandit #2: {team=any ; avg hp=10.755448910217956 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.550889822035593; hits/misses (PBA)= 2.389122175564887/2.3487302539492103; rounds (PBA)=4.909018196360728;} commoner #4: {team=any ; avg hp=-10.75124975004999 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.693461307738452; hits/misses (PBA)= 0.9676064787042592/1.175764847030594; rounds (PBA)=2.456108778244351;} minotaur: {team=chaotic evil ; avg hp=-2.2581483703259346 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.99320135972805; hits/misses (PBA)= 3.789642071585683/0.9204159168166367; rounds (PBA)=4.712657468506299;} commoner #2: {team=any ; avg hp=-10.698260347930415 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6860627874425114; hits/misses (PBA)= 0.9738052389522096/1.176764647070586; rounds (PBA)=2.447910417916417;} guard: {team=any ; avg hp=10.75504899020196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.300339932013598; hits/misses (PBA)= 2.340131973605279/2.4055188962207557; rounds (PBA)=4.918216356728654;} cultist: {team=any ; avg hp=5.513497300539892 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.816836632673466; hits/misses (PBA)= 2.2205558888222354/2.2739452109578084; rounds (PBA)=4.617876424715057;} commoner #3: {team=any ; avg hp=-10.81363727254549 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.722255548890222; hits/misses (PBA)= 0.9754049190161967/1.180763847230554; rounds (PBA)=2.456108778244351;} bandit: {team=any ; avg hp=10.775644871025795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.47130573885223; hits/misses (PBA)= 2.3883223355328935/2.3619276144771044; rounds (PBA)=4.911417716456708;} cultist #2: {team=any ; avg hp=5.628874225154969 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.806438712257549; hits/misses (PBA)= 2.2305538892221555/2.265146970605879; rounds (PBA)=4.610477904419116;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1560.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 40.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16276; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4776; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-3.224155168966207 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7006598680263947; hits/misses (PBA)= 0.9892021595680864/0.6628674265146971; rounds (PBA)=1.9998000399920015;} commoner: {team=any ; avg hp=-3.263147370525895 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7254549090181963; hits/misses (PBA)= 1.00499900019996/0.6686662667466506; rounds (PBA)=2.007598480303939;} commoner #4: {team=any ; avg hp=-3.221355728854229 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.776044791041792; hits/misses (PBA)= 1.0167966406718656/0.6674665066986603; rounds (PBA)=2.0061987602479503;} cultist: {team=any ; avg hp=8.963207358528294 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.294741051789643; hits/misses (PBA)= 1.7518496300739852/0.9622075584883023; rounds (PBA)=2.840631873625275;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.448510297940413; hits/misses (PBA)= 1.7658468306338733/0.9524095180963807; rounds (PBA)=2.8358328334333134;} commoner #2: {team=any ; avg hp=-3.068986202759448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.724855028994201; hits/misses (PBA)= 1.011997600479904/0.6604679064187162; rounds (PBA)=2.013997200559888;} bandit: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.285142971405719; hits/misses (PBA)= 1.7388522295540891/0.9802039592081584; rounds (PBA)=2.8572285542891422;} bandit #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.376524695060988; hits/misses (PBA)= 1.7620475904819035/0.9490101979604079; rounds (PBA)=2.8360327934413117;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.394921015796841; hits/misses (PBA)= 1.7644471105778845/0.9512097580483904; rounds (PBA)=2.839632073585283;} cultist #2: {team=any ; avg hp=8.961007798440312 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.387722455508898; hits/misses (PBA)= 1.775244951009798/0.9402119576084783; rounds (PBA)=2.8424315136972607;} ogre: {team=chaotic evil ; avg hp=-2.1145770845830834 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.853429314137173; hits/misses (PBA)= 2.1725654869026196/0.5182963407318536; rounds (PBA)=2.690861827634473;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 390.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 109.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21388; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4994; perfect battles: 0; close-call battles: 4824; > Team chaotic evil = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any ; avg hp=6.0035992801439715 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.521895620875825; hits/misses (PBA)= 1.538492301539692/1.8988202359528095; rounds (PBA)=3.56748650269946;} gargoyle #2: {team=chaotic evil ; avg hp=-2.376124775044991 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.49230153969206; hits/misses (PBA)= 4.994201159768046/2.3229354129174165; rounds (PBA)=3.659868026394721;} bandit: {team=any ; avg hp=10.836432713457308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.030793841231754; hits/misses (PBA)= 1.6406718656268746/2.0541891621675665; rounds (PBA)=3.864627074585083;} guard #2: {team=any ; avg hp=10.867026594681064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.213557288542292; hits/misses (PBA)= 1.672865426914617/2.027994401119776; rounds (PBA)=3.8650269946010796;} guard: {team=any ; avg hp=10.859428114377124 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.119176164767046; hits/misses (PBA)= 1.655868826234753/2.038992201559688; rounds (PBA)=3.8572285542891422;} commoner #4: {team=any ; avg hp=-1.5582883423315337 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6454709058188361; hits/misses (PBA)= 0.5832833433313337/0.8888222355528894; rounds (PBA)=1.7676464707058588;} bandit #2: {team=any ; avg hp=10.816036792641471 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.177964407118576; hits/misses (PBA)= 1.6720655868826235/2.0287942411517697; rounds (PBA)=3.8608278344331133;} commoner #2: {team=any ; avg hp=-1.423115376924615 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6574685062987402; hits/misses (PBA)= 0.5892821435712857/0.8800239952009599; rounds (PBA)=1.7764447110577883;} cultist #2: {team=any ; avg hp=6.161367726454709 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.647870425914817; hits/misses (PBA)= 1.5614877024595082/1.8574285142971405; rounds (PBA)=3.541491701659668;} commoner #3: {team=any ; avg hp=-1.5506898620275944 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6752649470105978; hits/misses (PBA)= 0.5926814637072585/0.8638272345530894; rounds (PBA)=1.7580483903219357;} commoner: {team=any ; avg hp=-1.5040991801639672 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6866626674665066; hits/misses (PBA)= 0.6006798640271945/0.8790241951609679; rounds (PBA)=1.7696460707858428;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1320.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 48.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18161; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4694; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-1.6550689862027594 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3271345730853827; hits/misses (PBA)= 0.8404319136172765/1.0371925614877024; rounds (PBA)=2.2475504899020198;} commoner #3: {team=any ; avg hp=-1.6292741451709658 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.405118976204759; hits/misses (PBA)= 0.8634273145370925/1.0131973605278943; rounds (PBA)=2.2479504099180163;} bandit: {team=any ; avg hp=10.997800439912018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3739252149570085; hits/misses (PBA)= 1.5328934213157368/1.5616876624675065; rounds (PBA)=3.228154369126175;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4887022595480905; hits/misses (PBA)= 1.538492301539692/1.557888422315537; rounds (PBA)=3.2289542091581684;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.541691661667667; hits/misses (PBA)= 1.5488902219556089/1.554889022195561; rounds (PBA)=3.2355528894221157;} bandit #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.463107378524295; hits/misses (PBA)= 1.5290941811637673/1.5772845430913818; rounds (PBA)=3.2425514897020595;} commoner #2: {team=any ; avg hp=-1.560887822435513 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.316736652669466; hits/misses (PBA)= 0.8294341131773645/1.030393921215757; rounds (PBA)=2.2565486902619476;} cultist #2: {team=any ; avg hp=8.87262547490502 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.613477304539092; hits/misses (PBA)= 1.5632873425314937/1.5330933813237353; rounds (PBA)=3.2249550089982004;} sea hag: {team=chaotic evil ; avg hp=-2.2681463707258547 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.721055788842232; hits/misses (PBA)= 2.20995800839832/0.8114377124575085; rounds (PBA)=3.021395720855829;} commoner: {team=any ; avg hp=-1.6226754649070185 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.297140571885623; hits/misses (PBA)= 0.8402319536092782/1.035392921415717; rounds (PBA)=2.254749050189962;} cultist: {team=any ; avg hp=8.876424715056988 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.441111777644471; hits/misses (PBA)= 1.536492701459708/1.5526894621075784; rounds (PBA)=3.210157968406319;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1320.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 48.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18067; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4684; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-1.4543091381723656 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4311137772445512; hits/misses (PBA)= 0.8670265946810638/1.0311937612477504; rounds (PBA)=2.2579484103179364;} sea hag: {team=chaotic evil ; avg hp=-2.217956408718256 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.420515896820636; hits/misses (PBA)= 2.1879624075184965/0.8070385922815437; rounds (PBA)=2.99500099980004;} guard: {team=any ; avg hp=10.997800439912018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.384923015396921; hits/misses (PBA)= 1.5388922215556888/1.5466906618676264; rounds (PBA)=3.2089582083583283;} guard #2: {team=any ; avg hp=10.997600479904019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.430713857228555; hits/misses (PBA)= 1.535492901419716/1.5438912217556489; rounds (PBA)=3.19876024795041;} bandit #2: {team=any ; avg hp=10.996000799840033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.579884023195361; hits/misses (PBA)= 1.562887422515497/1.5260947810437913; rounds (PBA)=3.2215556888622277;} cultist: {team=any ; avg hp=8.860627874425115 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.336532693461308; hits/misses (PBA)= 1.5072985402919417/1.555888822235553; rounds (PBA)=3.1985602879424113;} cultist #2: {team=any ; avg hp=8.894621075784842 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.506098780243951; hits/misses (PBA)= 1.5362927414517096/1.5366926614677066; rounds (PBA)=3.2049590081983603;} commoner: {team=any ; avg hp=-1.5962807438512296 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3279344131173767; hits/misses (PBA)= 0.8358328334333134/1.0231953609278144; rounds (PBA)=2.246150769846031;} commoner #2: {team=any ; avg hp=-1.4289142171565687 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.361527694461108; hits/misses (PBA)= 0.8508298340331933/1.0315936812637472; rounds (PBA)=2.2621475704859026;} commoner #3: {team=any ; avg hp=-1.6862627474505099 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3053389322135573; hits/misses (PBA)= 0.8350329934013198/1.0155968806238753; rounds (PBA)=2.2479504099180163;} bandit: {team=any ; avg hp=10.99860027994401 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5538892221555685; hits/misses (PBA)= 1.554889022195561/1.5246950609878025; rounds (PBA)=3.204359128174365;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7952.73; crudely normalised: 0% > neutral evil = expected rounds to survive: 5347.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21371; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 4999; perfect battles: 0; close-call battles: 4940; > Team neutral evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=94.94381123775246 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.40791841631673; hits/misses (PBA)= 5.221755648870226/0.909618076384723; rounds (PBA)=3.1881623675264947;} fire giant #5: {team=lawful evil ; avg hp=99.22795440911818 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.56928614277143; hits/misses (PBA)= 5.25994801039792/0.9280143971205759; rounds (PBA)=3.2211557688462307;} fire giant #7: {team=lawful evil ; avg hp=94.26054789042192 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.31713657268546; hits/misses (PBA)= 5.211957608478304/0.9266146770645871; rounds (PBA)=3.1971605678864226;} fire giant: {team=lawful evil ; avg hp=96.19496100779844 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.498100379924; hits/misses (PBA)= 5.189762047590482/0.9388122375524895; rounds (PBA)=3.1893621275744852;} frost giant: {team=neutral evil ; avg hp=-14.646870625874826 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.50669866026794; hits/misses (PBA)= 2.396120775844831/1.6166766646670665; rounds (PBA)=2.006398720255949;} frost giant #4: {team=neutral evil ; avg hp=-14.143371325734853 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.08138372325534; hits/misses (PBA)= 2.4015196960607876/1.6624675064987002; rounds (PBA)=2.0321935612877424;} fire giant #4: {team=lawful evil ; avg hp=96.63247350529895 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.0617876424715; hits/misses (PBA)= 5.207358528294341/0.9322135572885423; rounds (PBA)=3.1979604079184165;} fire giant #3: {team=lawful evil ; avg hp=95.36812637472505 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.17116576684663; hits/misses (PBA)= 5.198160367926414/0.9218156368726255; rounds (PBA)=3.1861627674465107;} fire giant #6: {team=lawful evil ; avg hp=99.02779444111178 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.6364727054589; hits/misses (PBA)= 5.22755448910218/0.9438112377524495; rounds (PBA)=3.216356728654269;} frost giant #5: {team=neutral evil ; avg hp=-14.479104179164167 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.11377724455109; hits/misses (PBA)= 2.431513697260548/1.633873225354929; rounds (PBA)=2.0327934413117377;} frost giant #7: {team=neutral evil ; avg hp=-14.626674665066986 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.25754849030194; hits/misses (PBA)= 2.444511097780444/1.6430713857228554; rounds (PBA)=2.0437912417516495;} frost giant #2: {team=neutral evil ; avg hp=-14.222955408918216 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.07418516296741; hits/misses (PBA)= 2.404119176164767/1.665866826634673; rounds (PBA)=2.03499300139972;} frost giant #6: {team=neutral evil ; avg hp=-14.264747050589882 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.1111777644471; hits/misses (PBA)= 2.402919416116777/1.6206758648270345; rounds (PBA)=2.011797640471906;} frost giant #3: {team=neutral evil ; avg hp=-14.278144371125775 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.1995600879824; hits/misses (PBA)= 2.4393121375724856/1.6402719456108779; rounds (PBA)=2.0397920415916815;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7952.73; crudely normalised: 0% > neutral evil = expected rounds to survive: 5347.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21412; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 4999; perfect battles: 0; close-call battles: 4942; > Team neutral evil = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #4: {team=neutral evil ; avg hp=-14.446910617876425 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.56608678264347; hits/misses (PBA)= 2.4199160167966407/1.6564687062587482; rounds (PBA)=2.0381923615276945;} frost giant #6: {team=neutral evil ; avg hp=-14.403319336132773 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.33313337332534; hits/misses (PBA)= 2.4097180563887224/1.6270745850829833; rounds (PBA)=2.0183963207358526;} fire giant #6: {team=lawful evil ; avg hp=97.45850829834033 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.87882423515296; hits/misses (PBA)= 5.22375524895021/0.9390121975604879; rounds (PBA)=3.207758448310338;} fire giant #4: {team=lawful evil ; avg hp=97.22695460907818 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.70885822835433; hits/misses (PBA)= 5.189762047590482/0.9204159168166367; rounds (PBA)=3.1859628074385125;} fire giant #2: {team=lawful evil ; avg hp=95.29054189162167 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.68126374725054; hits/misses (PBA)= 5.1827634473105375/0.9248150369926015; rounds (PBA)=3.1801639672065587;} frost giant #2: {team=neutral evil ; avg hp=-14.20755848830234 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.42331533693262; hits/misses (PBA)= 2.3821235752849432/1.6214757048590283; rounds (PBA)=2.0017996400719857;} fire giant: {team=lawful evil ; avg hp=94.10757848430313 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.0365926814637; hits/misses (PBA)= 5.203159368126375/0.8986202759448111; rounds (PBA)=3.1795640871825634;} fire giant #7: {team=lawful evil ; avg hp=97.5754849030194 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.67046590681863; hits/misses (PBA)= 5.221155768846231/0.9148170365926814; rounds (PBA)=3.2031593681263746;} frost giant #3: {team=neutral evil ; avg hp=-14.233953209358129 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.11017796440711; hits/misses (PBA)= 2.4447110577884423/1.659868026394721; rounds (PBA)=2.052389522095581;} frost giant #5: {team=neutral evil ; avg hp=-14.55248950209958 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.00839832033593; hits/misses (PBA)= 2.398520295940812/1.6286742651469706; rounds (PBA)=2.013597280543891;} fire giant #5: {team=lawful evil ; avg hp=96.8878224355129 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.95860827834434; hits/misses (PBA)= 5.244751049790042/0.903619276144771; rounds (PBA)=3.205958808238352;} frost giant: {team=neutral evil ; avg hp=-14.460707858428314 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.17756448710259; hits/misses (PBA)= 2.4353129374125175/1.6274745050989803; rounds (PBA)=2.031593681263747;} fire giant #3: {team=lawful evil ; avg hp=97.32733453309338 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.72945410917816; hits/misses (PBA)= 5.221555688862227/0.9200159968006398; rounds (PBA)=3.1915616876624675;} frost giant #7: {team=neutral evil ; avg hp=-14.359128174365127 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.50709858028394; hits/misses (PBA)= 2.4023195360927816/1.6520695860827834; rounds (PBA)=2.0271945610877826;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #6: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14077184563087383;} frost giant #2: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14697060587882424;} frost giant: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14257148570285944;} frost giant #3: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14257148570285944;} frost giant #4: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14157168566286743;} frost giant #7: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13717256548690263;} frost giant #5: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14837032593481303;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 781.58; crudely normalised: 0% > chaotic evil = expected rounds to survive: 77.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39164; any : 0.8 ± 0.01; chaotic evil : 0.2 ± 0.01; > Team any = winning battles: 3989; perfect battles: 0; close-call battles: 3952; > Team chaotic evil = winning battles: 1012; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-5.668266346730654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.259348130373925; hits/misses (PBA)= 0.8092381523695261/0.9784043191361728; rounds (PBA)=2.251549690061988;} commoner #3: {team=any ; avg hp=-5.796040791841632 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3095380923815236; hits/misses (PBA)= 0.8304339132173565/0.9928014397120576; rounds (PBA)=2.265346930613877;} guard: {team=any ; avg hp=5.0397920415916815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.058588282343532; hits/misses (PBA)= 3.128374325134973/3.0995800839832035; rounds (PBA)=6.485902819436113;} bandit: {team=any ; avg hp=4.731653669266147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.674065186962608; hits/misses (PBA)= 3.0221955608878224/3.0241951609678064; rounds (PBA)=6.2895420915816835;} commoner #2: {team=any ; avg hp=-5.8000399920016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2949410117976403; hits/misses (PBA)= 0.8170365926814637/1.0235952809438111; rounds (PBA)=2.2821435712857427;} sea hag: {team=chaotic evil ; avg hp=0.16736652669466107 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.52869426114777; hits/misses (PBA)= 4.559888022395521/2.3405318936212756; rounds (PBA)=7.102779444111178;} guard #2: {team=any ; avg hp=4.9642071585682865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.236152769446111; hits/misses (PBA)= 3.1345730853829235/3.105978804239152; rounds (PBA)=6.4951009798040396;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 95.08; crudely normalised: 0% > any = expected rounds to survive: 253.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38685; neutral : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team neutral = winning battles: 4950; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 51; perfect battles: 0; close-call battles: 50; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-3.7022595480903817 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8124375124975005; hits/misses (PBA)= 1.029394121175765/0.8404319136172765; rounds (PBA)=2.304739052189562;} commoner #2: {team=any ; avg hp=-3.6830633873225356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8064387122575485; hits/misses (PBA)= 1.0249950009998001/0.8314337132573485; rounds (PBA)=2.284743051389722;} bandit: {team=any ; avg hp=-3.9518096380723855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.91781643671266; hits/misses (PBA)= 3.7410517896420714/2.4933013397320534; rounds (PBA)=6.243951209758048;} commoner #3: {team=any ; avg hp=-3.792041591681664 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8532293541291742; hits/misses (PBA)= 1.0437912417516497/0.8250349930013997; rounds (PBA)=2.296540691861628;} mimic: {team=neutral ; avg hp=31.61007798440312 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.129174165166965; hits/misses (PBA)= 4.9048190361927615/1.824235152969406; rounds (PBA)=7.718856228754249;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 478.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 65.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36553; any : 0.23 ± 0.01; chaotic evil : 0.77 ± 0.01; > Team any = winning battles: 1164; perfect battles: 0; close-call battles: 1070; > Team chaotic evil = winning battles: 3837; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=10.554089182163567 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.67346530693861; hits/misses (PBA)= 3.8108378324335135/2.4189162167566485; rounds (PBA)=6.997000599880024;} commoner #2: {team=any ; avg hp=-7.583283343331334 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2375524895020997; hits/misses (PBA)= 1.1755648870225954/1.1891621675664867; rounds (PBA)=2.9778044391121776;} bandit: {team=any ; avg hp=-1.8320335932813436 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.802839432113577; hits/misses (PBA)= 3.300339932013597/2.7200559888022395; rounds (PBA)=6.163967206558688;} commoner #3: {team=any ; avg hp=-7.677864427114577 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2295540891821637; hits/misses (PBA)= 1.1627674465106979/1.1545690861827635; rounds (PBA)=2.9574085182963405;} commoner: {team=any ; avg hp=-7.580283943211358 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1759648070385924; hits/misses (PBA)= 1.1555688862227556/1.1693661267746451; rounds (PBA)=2.9672065586882623;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 119.48; crudely normalised: 0% > chaotic evil = expected rounds to survive: 44.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31944; any : 0.49 ± 0.01; chaotic evil : 0.51 ± 0.01; > Team any = winning battles: 2469; perfect battles: 0; close-call battles: 2123; > Team chaotic evil = winning battles: 2532; perfect battles: 0; close-call battles: 1687; ------------------------------------------------- Combattants ------------------------------------------------ giant centipede: {team=chaotic evil ; avg hp=-1.6214757048590283 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5964807038592284; hits/misses (PBA)= 0.5642871425714857/0.3007398520295941; rounds (PBA)=1.0683863227354529;} commoner #3: {team=any ; avg hp=-3.2169566086782644 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.708858228354329; hits/misses (PBA)= 0.9926014797040592/0.8702259548090382; rounds (PBA)=2.430513897220556;} commoner #2: {team=any ; avg hp=-3.324535092981404 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7634473105378925; hits/misses (PBA)= 1.0133973205358928/0.8710257948410318; rounds (PBA)=2.457708458308338;} commoner: {team=any ; avg hp=-3.2997400519896023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6720655868826233; hits/misses (PBA)= 0.9716056788642271/0.858628274345131; rounds (PBA)=2.4327134573085383;} ghoul: {team=chaotic evil ; avg hp=4.879824035192962 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.96720655868826; hits/misses (PBA)= 2.9692061587682463/2.320735852829434; rounds (PBA)=5.751049790041992;} bandit: {team=any ; avg hp=2.2775444911017795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.597280543891221; hits/misses (PBA)= 3.0577884423115376/2.21875624875025; rounds (PBA)=5.559288142371526;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 400.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 36.07; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27275; any : 0.79 ± 0.01; chaotic evil : 0.21 ± 0.01; > Team any = winning battles: 3966; perfect battles: 0; close-call battles: 3221; > Team chaotic evil = winning battles: 1035; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-0.3099380123975205 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.130973805238952; hits/misses (PBA)= 2.367726454709058/1.988002399520096; rounds (PBA)=4.5626874625074985;} commoner: {team=any ; avg hp=-2.159768046390722 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.993001399720056; hits/misses (PBA)= 1.0879824035192962/0.8974205158968206; rounds (PBA)=2.754249150169966;} bandit: {team=any ; avg hp=7.180163967206559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.174965006998601; hits/misses (PBA)= 2.750449910017996/1.8318336332733454; rounds (PBA)=4.977804439112178;} commoner #3: {team=any ; avg hp=-2.1435712857428513 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0363927214557087; hits/misses (PBA)= 1.1065786842631473/0.9156168766246751; rounds (PBA)=2.773645270945811;} commoner #2: {team=any ; avg hp=-2.0077984403119378 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1055788842231555; hits/misses (PBA)= 1.1319736052789442/0.9442111577684463; rounds (PBA)=2.7988402319536094;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 70.27; crudely normalised: 0% > any = expected rounds to survive: 238.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39811; lawful evil : 0.66 ± 0.01; any : 0.34 ± 0.01; > Team lawful evil = winning battles: 3290; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1711; perfect battles: 0; close-call battles: 1570; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-2.9596080783843233 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.162967406518696; hits/misses (PBA)= 0.7706458708258348/1.4257148570285942; rounds (PBA)=2.795240951809638;} duergar: {team=lawful evil ; avg hp=6.142971405718856 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.18656268746251; hits/misses (PBA)= 4.601079784043192/2.2833433313337332; rounds (PBA)=7.542291541691662;} commoner: {team=any ; avg hp=-2.8664267146570688 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2725454909018197; hits/misses (PBA)= 0.793241351729654/1.4453109378124376; rounds (PBA)=2.831633673265347;} commoner #2: {team=any ; avg hp=-2.8320335932813436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.314337132573485; hits/misses (PBA)= 0.7930413917216557/1.4657068586282744; rounds (PBA)=2.819636072785443;} bandit: {team=any ; avg hp=0.471505698860228 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.107178564287143; hits/misses (PBA)= 2.6526694661067785/3.987602479504099; rounds (PBA)=6.868226354729054;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 55.32; crudely normalised: 0% > any = expected rounds to survive: 277.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38038; lawful evil : 0.38 ± 0.01; any : 0.62 ± 0.01; > Team lawful evil = winning battles: 1891; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3110; perfect battles: 0; close-call battles: 2863; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-1.8948210357928414 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8278344331133773; hits/misses (PBA)= 0.9886022795440912/1.851629674065187; rounds (PBA)=3.3343331333733253;} bandit: {team=any ; avg hp=4.62867426514697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.91001799640072; hits/misses (PBA)= 2.624475104979004/3.9534093181363725; rounds (PBA)=6.8944211157768445;} commoner #4: {team=any ; avg hp=-1.9878024395120977 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8074385122975407; hits/misses (PBA)= 0.9842031593681264/1.865626874625075; rounds (PBA)=3.3449310137972406;} duergar: {team=lawful evil ; avg hp=1.8780243951209759 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.205358928214356; hits/misses (PBA)= 4.476504699060188/2.1031793641271745; rounds (PBA)=6.9578084383123375;} commoner: {team=any ; avg hp=-1.9604079184163168 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7888422315536894; hits/misses (PBA)= 0.973005398920216/1.8004399120175965; rounds (PBA)=3.290341931613677;} commoner #2: {team=any ; avg hp=-1.991001799640072 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.787842431513697; hits/misses (PBA)= 0.9862027594481104/1.8524295140971805; rounds (PBA)=3.328534293141372;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40511; lawful evil : 0.45 ± 0.01; evil: 0.0 ± 0.0; any : 0.55 ± 0.01; > Team lawful evil = winning battles: 2250; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2751; perfect battles: 0; close-call battles: 2563; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any ; avg hp=3.544091181763647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.901019796040792; hits/misses (PBA)= 3.0341931613677264/3.986402719456109; rounds (PBA)=7.30493901219756;} commoner #2: {team=any ; avg hp=-2.210757848430314 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1931613677264545; hits/misses (PBA)= 1.1285742851429714/1.7828434313137373; rounds (PBA)=3.4367126574685063;} commoner #4: {team=any ; avg hp=-2.1599680063987203 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2449510097980405; hits/misses (PBA)= 1.1487702459508098/1.7914417116576684; rounds (PBA)=3.463907218556289;} commoner: {team=any ; avg hp=-2.154369126174765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3135372925414917; hits/misses (PBA)= 1.1685662867426514/1.8114377124575085; rounds (PBA)=3.473905218956209;} Commoner: {team=evil; avg hp=-2.0451909618076383 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7238552289542092; hits/misses (PBA)= 0.28014397120575885/0.2731453709258148; rounds (PBA)=0.5532893421315737;} commoner #3: {team=any ; avg hp=-2.1705658868226356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.229354129174165; hits/misses (PBA)= 1.150369926014797/1.7814437112577484; rounds (PBA)=3.4449110177964406;} duergar: {team=lawful evil ; avg hp=2.988002399520096 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.60287942411518; hits/misses (PBA)= 4.835032993401319/2.2455508898220358; rounds (PBA)=7.5304939012197565;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40728; lawful evil : 0.45 ± 0.01; evil: 0.0 ± 0.0; any : 0.55 ± 0.01; > Team lawful evil = winning battles: 2251; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2750; perfect battles: 0; close-call battles: 2544; ------------------------------------------------- Combattants ------------------------------------------------ Commoner: {team=evil; avg hp=-2.072785442911418 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838432313537292; hits/misses (PBA)= 0.29474105178964205/0.264747050589882; rounds (PBA)=0.5594881023795241;} bandit: {team=any ; avg hp=3.5336932613477305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.855828834233153; hits/misses (PBA)= 3.0203959208158366/4.027394521095781; rounds (PBA)=7.342731453709258;} commoner #4: {team=any ; avg hp=-2.197760447910418 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.259548090381924; hits/misses (PBA)= 1.1417716456708658/1.7964407118576284; rounds (PBA)=3.4429114177164566;} commoner: {team=any ; avg hp=-2.2215556888622277 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2725454909018197; hits/misses (PBA)= 1.1629674065186963/1.8014397120575885; rounds (PBA)=3.4801039792041593;} commoner #2: {team=any ; avg hp=-2.170765846830634 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.171165766846631; hits/misses (PBA)= 1.1375724855028995/1.8048390321935612; rounds (PBA)=3.472105578884223;} commoner #3: {team=any ; avg hp=-2.19876024795041 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.292341531693661; hits/misses (PBA)= 1.1649670065986804/1.8012397520495902; rounds (PBA)=3.440511897620476;} duergar: {team=lawful evil ; avg hp=2.976004799040192 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.71665666866627; hits/misses (PBA)= 4.862627474505099/2.259148170365927; rounds (PBA)=7.571885622875425;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 55.32; crudely normalised: 0% > any = expected rounds to survive: 277.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38085; lawful evil : 0.4 ± 0.01; any : 0.6 ± 0.01; > Team lawful evil = winning battles: 2010; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2991; perfect battles: 0; close-call battles: 2746; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=2.031593681263747 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.490701859628075; hits/misses (PBA)= 4.495500899820036/2.1087782443511296; rounds (PBA)=7.00619876024795;} commoner #2: {team=any ; avg hp=-1.9902019596080784 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.760647870425915; hits/misses (PBA)= 0.9778044391121775/1.8144371125774845; rounds (PBA)=3.2749450109978;} commoner #4: {team=any ; avg hp=-1.896620675864827 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7990401919616077; hits/misses (PBA)= 0.9718056388722256/1.812637472505499; rounds (PBA)=3.2959408118376325;} commoner: {team=any ; avg hp=-2.011997600479904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7714457108578285; hits/misses (PBA)= 0.9818036392721455/1.8502299540091982; rounds (PBA)=3.306338732253549;} commoner #3: {team=any ; avg hp=-1.9004199160167967 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7700459908018398; hits/misses (PBA)= 0.9622075584883023/1.8060387922415517; rounds (PBA)=3.2623475304939014;} bandit: {team=any ; avg hp=4.308538292341532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.867226554689061; hits/misses (PBA)= 2.603279344131174/3.9568086382723457; rounds (PBA)=6.862627474505099;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 476.47; crudely normalised: 0% > chaotic evil = expected rounds to survive: 57.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36234; any : 0.43 ± 0.01; chaotic evil : 0.57 ± 0.01; > Team any = winning battles: 2138; perfect battles: 0; close-call battles: 2019; > Team chaotic evil = winning battles: 2863; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any ; avg hp=1.4019196160767846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.973005398920217; hits/misses (PBA)= 2.4199160167966407/3.689462107578484; rounds (PBA)=6.313337332533493;} commoner: {team=any ; avg hp=-5.807238552289542 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.620875824835033; hits/misses (PBA)= 0.9162167566486703/1.7438512297540492; rounds (PBA)=3.1075784843031395;} bugbear: {team=chaotic evil ; avg hp=4.5320935812837435 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.80783843231354; hits/misses (PBA)= 4.24375124975005/1.9418116376724655; rounds (PBA)=6.758048390321935;} commoner #4: {team=any ; avg hp=-5.805638872225555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6122775444911017; hits/misses (PBA)= 0.9118176364727054/1.7026594681063787; rounds (PBA)=3.068986202759448;} commoner #3: {team=any ; avg hp=-5.838032393521296 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6380723855228956; hits/misses (PBA)= 0.9244151169766047/1.7346530693861228; rounds (PBA)=3.094381123775245;} commoner #2: {team=any ; avg hp=-5.758848230353929 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6236752649470105; hits/misses (PBA)= 0.9272145570885822/1.7614477104579085; rounds (PBA)=3.131373725254949;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 285.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 36.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25142; any : 0.57 ± 0.01; chaotic evil : 0.43 ± 0.01; > Team any = winning battles: 2861; perfect battles: 0; close-call battles: 2457; > Team chaotic evil = winning battles: 2140; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-3.793241351729654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.659868026394721; hits/misses (PBA)= 0.6012797440511898/0.4879024195160968; rounds (PBA)=1.8316336732653469;} bandit: {team=any ; avg hp=3.3467306538692263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.253549290141972; hits/misses (PBA)= 2.337132573485303/1.5526894621075784; rounds (PBA)=4.2895420915816835;} commoner: {team=any ; avg hp=-3.742251549690062 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6280743851229753; hits/misses (PBA)= 0.5924815036992601/0.46870625874825034; rounds (PBA)=1.8342331533693261;} shadow: {team=chaotic evil ; avg hp=1.458508298340332 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.18876224755049; hits/misses (PBA)= 2.4799040191961605/1.3347330533893222; rounds (PBA)=4.24255148970206;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 340.74; crudely normalised: 0% > chaotic evil = expected rounds to survive: 26.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21378; any : 0.86 ± 0.0; chaotic evil : 0.14 ± 0.0; > Team any = winning battles: 4295; perfect battles: 0; close-call battles: 3590; > Team chaotic evil = winning battles: 706; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-1.727854429114177 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3349330133973205; hits/misses (PBA)= 0.8446310737852429/0.705258948210358; rounds (PBA)=2.1755648870225954;} commoner: {team=any ; avg hp=-1.6810637872425516 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.292741451709658; hits/misses (PBA)= 0.8510297940411917/0.7060587882423516; rounds (PBA)=2.1739652069586084;} bandit: {team=any ; avg hp=8.256548690261948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06758648270346; hits/misses (PBA)= 2.101979604079184/1.3829234153169365; rounds (PBA)=3.871625674865027;} commoner #3: {team=any ; avg hp=-1.631873625274945 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.301739652069586; hits/misses (PBA)= 0.859628074385123/0.7264547090581883; rounds (PBA)=2.201759648070386;} shadow: {team=chaotic evil ; avg hp=-0.997000599880024 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.784243151369726; hits/misses (PBA)= 2.1167766446710656/1.0865826834633074; rounds (PBA)=3.3445310937812436;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 515.15; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13991; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 4988; perfect battles: 0; close-call battles: 3657; > Team chaotic evil = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=0.1967606478704259 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7156568686262748; hits/misses (PBA)= 0.6280743851229754/0.529494101179764; rounds (PBA)=1.7570485902819437;} shadow: {team=chaotic evil ; avg hp=-2.0381923615276945 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.537292541491702; hits/misses (PBA)= 1.2489502099580083/0.7182563487302539; rounds (PBA)=1.9698060387922416;} bandit: {team=any ; avg hp=10.820435912817436 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.424915016996601; hits/misses (PBA)= 1.3315336932613477/0.871625674865027; rounds (PBA)=2.4543091381723654;} commoner #3: {team=any ; avg hp=0.2611477704459108 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7346530693861228; hits/misses (PBA)= 0.644871025794841/0.5318936212757448; rounds (PBA)=1.7540491901619677;} commoner: {team=any ; avg hp=0.3815236952609478 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8186362727454508; hits/misses (PBA)= 0.6692661467706459/0.5300939812037593; rounds (PBA)=1.7674465106978605;} bandit #2: {team=any ; avg hp=10.802839432113577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.344331133773245; hits/misses (PBA)= 1.319136172765447/0.8744251149770046; rounds (PBA)=2.4613077384523097;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 140.43; crudely normalised: 0% > any = expected rounds to survive: 85.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21374; neutral : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team neutral = winning battles: 4788; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 213; perfect battles: 0; close-call battles: 204; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-2.5668866226754647 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7058588282343531; hits/misses (PBA)= 0.2539492101579684/0.39332133573285344; rounds (PBA)=1.1271745650869827;} lizardfolk: {team=neutral ; avg hp=13.517296540691861 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.280543891221754; hits/misses (PBA)= 4.594881023795241/2.3725254949010197; rounds (PBA)=4.207358528294341;} commoner: {team=any ; avg hp=-2.5118976204759047 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7178564287142571; hits/misses (PBA)= 0.25674865026994603/0.3705258948210358; rounds (PBA)=1.1191761647670466;} bandit: {team=any ; avg hp=-2.201759648070386 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0589882023595285; hits/misses (PBA)= 1.4493101379724056/1.7570485902819437; rounds (PBA)=3.2445510897820435;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 60.0; crudely normalised: 0% > any = expected rounds to survive: 184.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31591; lawful evil : 0.39 ± 0.01; any : 0.61 ± 0.01; > Team lawful evil = winning battles: 1959; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3042; perfect battles: 0; close-call battles: 2209; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-1.5240951809638073 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.092381523695261; hits/misses (PBA)= 0.370125974805039/1.1111777644471106; rounds (PBA)=2.5450909818036394;} commoner #2: {team=any ; avg hp=-1.5474905018996201 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0535892821435713; hits/misses (PBA)= 0.3547290541891622/1.088382323535293; rounds (PBA)=2.5096980603879224;} hobgoblin: {team=lawful evil ; avg hp=0.7896420715856829 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.552889422115577; hits/misses (PBA)= 3.0387922415516897/2.1281743651269744; rounds (PBA)=5.55868826234753;} bandit: {team=any ; avg hp=4.51869626074785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.064387122575486; hits/misses (PBA)= 1.5866826634673066/3.6574685062987404; rounds (PBA)=5.616676664667066;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 137.84; crudely normalised: 0% > chaotic evil = expected rounds to survive: 73.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35995; any : 0.52 ± 0.01; chaotic evil : 0.48 ± 0.01; > Team any = winning battles: 2605; perfect battles: 0; close-call battles: 2118; > Team chaotic evil = winning battles: 2396; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=2.705458908218356 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.56148770245951; hits/misses (PBA)= 3.545490901819636/2.4471105778844233; rounds (PBA)=6.471705658868227;} noble: {team=any ; avg hp=2.7150569886022797 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.090381923615276; hits/misses (PBA)= 2.6920615876824634/3.30873825234953; rounds (PBA)=6.399920015996801;} commoner #2: {team=any ; avg hp=-1.121375724855029 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6106778644271145; hits/misses (PBA)= 0.5706858628274345/0.870625874825035; rounds (PBA)=2.376724655068986;} commoner: {team=any ; avg hp=-1.1551689662067586 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5934813037392521; hits/misses (PBA)= 0.5774845030993802/0.8470305938812237; rounds (PBA)=2.373125374925015;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 158.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 70.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42323; any : 0.53 ± 0.01; chaotic evil : 0.47 ± 0.01; > Team any = winning battles: 2662; perfect battles: 0; close-call battles: 2309; > Team chaotic evil = winning battles: 2339; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-1.367126574685063 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7026594681063787; hits/misses (PBA)= 0.6066786642671466/0.8956208758248351; rounds (PBA)=2.4429114177164566;} gnoll: {team=chaotic evil ; avg hp=2.748250349930014 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.611277744451108; hits/misses (PBA)= 3.986602679464107/3.2383523295340932; rounds (PBA)=7.692661467706459;} commoner #2: {team=any ; avg hp=-1.3379324135172965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6928614277144571; hits/misses (PBA)= 0.6016796640671865/0.9242151569686062; rounds (PBA)=2.466106778644271;} guard: {team=any ; avg hp=3.0937812437512497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.85622875424915; hits/misses (PBA)= 3.2325534893021395/4.015196960607878; rounds (PBA)=7.700059988002399;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 165.96; crudely normalised: 0% > any = expected rounds to survive: 190.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43670; other: 0.83 ± 0.01; any : 0.17 ± 0.01; > Team other = winning battles: 4126; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 875; perfect battles: 0; close-call battles: 873; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-1.2121575684863028 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.414117176564687; hits/misses (PBA)= 2.9424115176964607/3.644471105778844; rounds (PBA)=6.674665066986603;} commoner: {team=any ; avg hp=-2.5436912617476506 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.904619076184763; hits/misses (PBA)= 0.6714657068586283/0.9758048390321936; rounds (PBA)=1.9258148370325934;} commoner #2: {team=any ; avg hp=-2.5100979804039194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8358328334333134; hits/misses (PBA)= 0.651869626074785/0.9684063187362527; rounds (PBA)=1.8968206358728255;} commoner #3: {team=any ; avg hp=-2.544291141771646 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7710457908418316; hits/misses (PBA)= 0.6312737452509498/0.978004399120176; rounds (PBA)=1.897020595880824;} commoner #4: {team=any ; avg hp=-2.5730853829234155 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8168366326734653; hits/misses (PBA)= 0.6490701859628074/0.9814037192561488; rounds (PBA)=1.9112177564487103;} guard #2: {team=any ; avg hp=-1.234753049390122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.303939212157568; hits/misses (PBA)= 2.926014797040592/3.6330733853229353; rounds (PBA)=6.640071985602879;} gargoyle: {team=other; avg hp=15.953609278144372 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.618076384723054; hits/misses (PBA)= 8.751649670065987/7.0461907618476305; rounds (PBA)=8.518096380723856;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 780.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 72.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36535; any : 0.63 ± 0.01; chaotic evil : 0.37 ± 0.01; > Team any = winning battles: 3129; perfect battles: 0; close-call battles: 2930; > Team chaotic evil = winning battles: 1872; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.0463907218556288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.896620675864828; hits/misses (PBA)= 3.081383723255349/2.4899020195960806; rounds (PBA)=5.854429114177164;} commoner #2: {team=any ; avg hp=-7.365726854629075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8398320335932814; hits/misses (PBA)= 0.6614677064587082/0.6686662667466506; rounds (PBA)=2.217956408718256;} guard #2: {team=any ; avg hp=3.047390521895621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.764447110577885; hits/misses (PBA)= 3.0677864427114576/2.5018996200759847; rounds (PBA)=5.859228154369126;} ghast: {team=chaotic evil ; avg hp=2.6420715856828636 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.70245950809838; hits/misses (PBA)= 3.049390121975605/3.1195760847830436; rounds (PBA)=6.543291341731654;} commoner: {team=any ; avg hp=-7.430513897220556 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8570285942811438; hits/misses (PBA)= 0.6776644671065787/0.6694661067786443; rounds (PBA)=2.2069586082783443;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 898.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26430; any : 0.96 ± 0.0; chaotic evil : 0.04 ± 0.0; > Team any = winning battles: 4804; perfect battles: 0; close-call battles: 4301; > Team chaotic evil = winning battles: 197; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-3.540491901619676 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.322335532893421; hits/misses (PBA)= 1.204359128174365/1.2535492901419716; rounds (PBA)=2.993601279744051;} guard #2: {team=any ; avg hp=9.879624075184964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.17856428714257; hits/misses (PBA)= 2.5172965406918615/2.054389122175565; rounds (PBA)=4.863227354529094;} commoner #4: {team=any ; avg hp=-3.438512297540492 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4311137772445512; hits/misses (PBA)= 1.244751049790042/1.2037592481503698; rounds (PBA)=2.990201959608078;} commoner: {team=any ; avg hp=-3.6000799840031994 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.36372725454909; hits/misses (PBA)= 1.2159568086382724/1.2231553689262147; rounds (PBA)=2.9788042391521694;} commoner #3: {team=any ; avg hp=-3.4833033393321338 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3233353329334134; hits/misses (PBA)= 1.2087582483503299/1.2483503299340133; rounds (PBA)=2.991001799640072;} guard: {team=any ; avg hp=9.794441111777644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.129574085182963; hits/misses (PBA)= 2.520495900819836/2.0559888022395523; rounds (PBA)=4.85122975404919;} ghast: {team=chaotic evil ; avg hp=-1.7486502699460107 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.38832233553289; hits/misses (PBA)= 2.589282143571286/1.8078384323135372; rounds (PBA)=4.436512697460508;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 267.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 62.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40643; any : 0.59 ± 0.01; chaotic evil : 0.41 ± 0.01; > Team any = winning battles: 2926; perfect battles: 0; close-call battles: 2840; > Team chaotic evil = winning battles: 2075; perfect battles: 0; close-call battles: 1571; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-5.7642471505698865 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5904819036192763; hits/misses (PBA)= 0.9288142371525695/1.0319936012797442; rounds (PBA)=2.304539092181564;} ghast: {team=chaotic evil ; avg hp=5.7642471505698865 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.61707658468306; hits/misses (PBA)= 3.818636272745451/3.254749050189962; rounds (PBA)=7.465106978604279;} guard #2: {team=any ; avg hp=2.6566686662667465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.57788442311538; hits/misses (PBA)= 3.434513097380524/2.9754049190161966; rounds (PBA)=6.6500699860028;} commoner #2: {team=any ; avg hp=-5.73245350929814 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5508898220355927; hits/misses (PBA)= 0.9384123175364927/1.0261947610477904; rounds (PBA)=2.301139772045591;} guard: {team=any ; avg hp=2.7624475104979003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.15756848630274; hits/misses (PBA)= 3.3685262947410517/3.0037992401519698; rounds (PBA)=6.61127774445111;} commoner #4: {team=any ; avg hp=-5.771845630873825 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6350729854029193; hits/misses (PBA)= 0.94501099780044/1.0791841631673664; rounds (PBA)=2.3315336932613477;} commoner #3: {team=any ; avg hp=-5.79744051189762 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.673465306938612; hits/misses (PBA)= 0.9584083183363328/1.0395920815836832; rounds (PBA)=2.304139172165567;} giant poisonous snake: {team=chaotic evil ; avg hp=-1.9496100779844032 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.029794041191762; hits/misses (PBA)= 1.067986402719456/0.33213357328534293; rounds (PBA)=1.5046990601879624;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 253.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 60.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40780; any : 0.53 ± 0.01; chaotic evil : 0.47 ± 0.01; > Team any = winning battles: 2631; perfect battles: 0; close-call battles: 2595; > Team chaotic evil = winning battles: 2370; perfect battles: 0; close-call battles: 1729; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=1.7440511897620476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.04859028194361; hits/misses (PBA)= 2.677864427114577/3.6236752649470105; rounds (PBA)=6.5208958208358325;} guard: {team=any ; avg hp=1.805638872225555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.283543291341731; hits/misses (PBA)= 2.697860427914417/3.5764847030593883; rounds (PBA)=6.493901219756049;} commoner: {team=any ; avg hp=-5.384123175364927 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.118376324735053; hits/misses (PBA)= 0.7506498700259948/1.1065786842631473; rounds (PBA)=2.1475704859028193;} commoner #3: {team=any ; avg hp=-5.436912617476505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0971805638872225; hits/misses (PBA)= 0.73125374925015/1.1369726054789042; rounds (PBA)=2.160767846430714;} giant poisonous snake: {team=chaotic evil ; avg hp=-1.8962207558488302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.116576684663068; hits/misses (PBA)= 1.0759848030393921/0.3311337732453509; rounds (PBA)=1.523495300939812;} commoner #4: {team=any ; avg hp=-5.481903619276145 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.066986602679464; hits/misses (PBA)= 0.7296540691861627/1.1217756448710259; rounds (PBA)=2.141371725654869;} commoner #2: {team=any ; avg hp=-5.4639072185562885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.022995400919816; hits/misses (PBA)= 0.714257148570286/1.099380123975205; rounds (PBA)=2.123575284943011;} bugbear: {team=chaotic evil ; avg hp=5.258548290341932 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.1005798840232; hits/misses (PBA)= 4.198960207958408/2.927414517096581; rounds (PBA)=7.572685462907419;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 134.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38419; any : 0.66 ± 0.01; chaotic evil : 0.34 ± 0.01; > Team any = winning battles: 3285; perfect battles: 0; close-call battles: 3160; > Team chaotic evil = winning battles: 1716; perfect battles: 0; close-call battles: 1588; ------------------------------------------------- Combattants ------------------------------------------------ ghast: {team=chaotic evil ; avg hp=3.9022195560887822 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.89262147570486; hits/misses (PBA)= 3.695860827834433/2.9472105578884222; rounds (PBA)=6.975604879024195;} guard: {team=any ; avg hp=3.9558088382323535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.094581083783243; hits/misses (PBA)= 3.344131173765247/2.7890421915616876; rounds (PBA)=6.3867226554689065;} commoner: {team=any ; avg hp=-5.480903819236152 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8908218356328734; hits/misses (PBA)= 1.0521895620875825/1.0391921615676865; rounds (PBA)=2.444511097780444;} giant centipede #2: {team=chaotic evil ; avg hp=-1.8520295940811837 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.582883423315337; hits/misses (PBA)= 0.5584883023395321/0.3077384523095381; rounds (PBA)=0.8798240351929614;} guard #2: {team=any ; avg hp=3.9868026394721054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.279344131173765; hits/misses (PBA)= 3.3619276144771044/2.789242151569686; rounds (PBA)=6.409718056388722;} giant centipede: {team=chaotic evil ; avg hp=-1.875624875024995 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.595480903819236; hits/misses (PBA)= 0.5654869026194761/0.2923415316936613; rounds (PBA)=0.8744251149770046;} commoner #4: {team=any ; avg hp=-5.480503899220156 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8872225554889024; hits/misses (PBA)= 1.0563887222555488/1.0693861227754449; rounds (PBA)=2.4473105378924216;} commoner #3: {team=any ; avg hp=-5.5152969406118775 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8624275144971008; hits/misses (PBA)= 1.0495900819836033/1.05998800239952; rounds (PBA)=2.455508898220356;} commoner #2: {team=any ; avg hp=-5.536892621475705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8110377924415118; hits/misses (PBA)= 1.0141971605678863/1.0207958408318336; rounds (PBA)=2.4013197360527894;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 131.03; crudely normalised: 0% > chaotic evil = expected rounds to survive: 36.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26367; any : 0.92 ± 0.0; chaotic evil : 0.08 ± 0.0; > Team any = winning battles: 4623; perfect battles: 0; close-call battles: 4138; > Team chaotic evil = winning battles: 378; perfect battles: 0; close-call battles: 346; ------------------------------------------------- Combattants ------------------------------------------------ giant centipede #2: {team=chaotic evil ; avg hp=-1.8902219556088782 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.583483303339332; hits/misses (PBA)= 0.5632873425314937/0.30713857228554287; rounds (PBA)=0.8858228354329134;} commoner #4: {team=any ; avg hp=-1.624875024995001 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.610477904419116; hits/misses (PBA)= 0.9458108378324335/0.8554289142171566; rounds (PBA)=2.188362327534493;} guard: {team=any ; avg hp=8.93621275744851 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.440111977604479; hits/misses (PBA)= 2.5766846630673865/1.818236352729454; rounds (PBA)=4.699860027994401;} commoner: {team=any ; avg hp=-1.6300739852029593 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5282943411317738; hits/misses (PBA)= 0.9362127574485103/0.8390321935612878; rounds (PBA)=2.1961607678464308;} commoner #3: {team=any ; avg hp=-1.4983003399320136 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.64627074585083; hits/misses (PBA)= 0.9762047590481904/0.8352329534093181; rounds (PBA)=2.198360327934413;} commoner #2: {team=any ; avg hp=-1.6504699060187962 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.597880423915217; hits/misses (PBA)= 0.9448110377924415/0.848630273945211; rounds (PBA)=2.1929614077184563;} giant centipede: {team=chaotic evil ; avg hp=-1.8858228354329134 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.591881623675265; hits/misses (PBA)= 0.5612877424515097/0.30133973205358927; rounds (PBA)=0.8768246350729854;} guard #2: {team=any ; avg hp=8.769246150769845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.144171165766847; hits/misses (PBA)= 2.527894421115777/1.8324335132973406; rounds (PBA)=4.65626874625075;} ghoul: {team=chaotic evil ; avg hp=-1.1911617676464707 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.522895420915816; hits/misses (PBA)= 2.2661467706458707/2.10997800439912; rounds (PBA)=4.446510697860428;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 760.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 24.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14987; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 3336; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=1.4751049790041992 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5156968606278745; hits/misses (PBA)= 0.9326134773045391/0.7360527894421116; rounds (PBA)=2.206158768246351;} ghoul: {team=chaotic evil ; avg hp=-1.8454309138172365 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.399320135972806; hits/misses (PBA)= 1.123375324935013/1.132373525294941; rounds (PBA)=2.255748850229954;} guard: {team=any ; avg hp=10.980203959208158 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.993001399720056; hits/misses (PBA)= 1.4661067786442712/0.9966006798640272; rounds (PBA)=2.6554689062187564;} commoner #2: {team=any ; avg hp=1.4139172165566887 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4471105778844233; hits/misses (PBA)= 0.8948210357928414/0.7194561087782444; rounds (PBA)=2.180363927214557;} commoner #4: {team=any ; avg hp=1.3833233353329335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4625074985003; hits/misses (PBA)= 0.9064187162567486/0.7288542291541692; rounds (PBA)=2.1917616476704658;} commoner #3: {team=any ; avg hp=1.3695260947810437 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.363127374525095; hits/misses (PBA)= 0.874625074985003/0.7158568286342731; rounds (PBA)=2.167166566686663;} guard #2: {team=any ; avg hp=10.978604279144172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.063987202559488; hits/misses (PBA)= 1.4841031793641273/0.968006398720256; rounds (PBA)=2.6560687862427517;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 34.69; crudely normalised: 0% > any = expected rounds to survive: 100.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31188; other: 0.29 ± 0.01; any : 0.71 ± 0.01; > Team other = winning battles: 1430; perfect battles: 0; close-call battles: 997; > Team any = winning battles: 3571; perfect battles: 0; close-call battles: 3074; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-1.045390921815637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.962007598480304; hits/misses (PBA)= 0.708258348330334/0.905618876224755; rounds (PBA)=2.180763847230554;} commoner #3: {team=any ; avg hp=-0.997000599880024 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.053389322135573; hits/misses (PBA)= 0.7328534293141372/0.9294141171765646; rounds (PBA)=2.2075584883023396;} guard: {team=any ; avg hp=5.9868026394721054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.082183563287343; hits/misses (PBA)= 2.490501899620076/2.7848430313937214; rounds (PBA)=5.709258148370326;} drow: {team=other; avg hp=0.5322935412917417 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.33153369326135; hits/misses (PBA)= 3.017596480703859/2.058588282343531; rounds (PBA)=5.336332733453309;} giant centipede: {team=other; avg hp=-1.7176564687062588 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.67626474705059; hits/misses (PBA)= 0.5794841031793642/0.29054189162167565; rounds (PBA)=1.0807838432313537;} commoner: {team=any ; avg hp=-0.9522095580883824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0877824435112977; hits/misses (PBA)= 0.74625074985003/0.9540091981603679; rounds (PBA)=2.2285542891421715;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 34.69; crudely normalised: 0% > any = expected rounds to survive: 100.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31569; other: 0.3 ± 0.01; any : 0.7 ± 0.01; > Team other = winning battles: 1477; perfect battles: 0; close-call battles: 990; > Team any = winning battles: 3524; perfect battles: 0; close-call battles: 3021; ------------------------------------------------- Combattants ------------------------------------------------ giant centipede: {team=other; avg hp=-1.7178564287142573 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.640271945610878; hits/misses (PBA)= 0.5772845430913818/0.31073785242951407; rounds (PBA)=1.133373325334933;} drow: {team=other; avg hp=0.5860827834433113 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.634673065386924; hits/misses (PBA)= 3.080983803239352/2.066786642671466; rounds (PBA)=5.4125174965006995;} guard: {team=any ; avg hp=5.911817636472706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.147770445910817; hits/misses (PBA)= 2.497100579884023/2.8398320335932814; rounds (PBA)=5.776844631073785;} commoner: {team=any ; avg hp=-1.0605878824235153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.958608278344331; hits/misses (PBA)= 0.7086582683463307/0.9330133973205359; rounds (PBA)=2.182963407318536;} commoner #3: {team=any ; avg hp=-1.0699860027994401 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.986002799440112; hits/misses (PBA)= 0.707258548290342/0.9174165166966607; rounds (PBA)=2.1701659668066386;} commoner #2: {team=any ; avg hp=-1.0561887622475505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.039392121575685; hits/misses (PBA)= 0.7358528294341132/0.9526094781043791; rounds (PBA)=2.1953609278144373;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 30.23; crudely normalised: 0% > any = expected rounds to survive: 220.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23510; neutral evil : 0.08 ± 0.0; any : 0.92 ± 0.0; > Team neutral evil = winning battles: 407; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4594; perfect battles: 0; close-call battles: 3383; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=9.293141371725655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.741651669666068; hits/misses (PBA)= 1.7886422715456909/2.1825634873025397; rounds (PBA)=4.385122975404919;} commoner #2: {team=any ; avg hp=0.3021395720855829 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8864227154569086; hits/misses (PBA)= 0.6804639072185563/1.0327934413117377; rounds (PBA)=2.431513697260548;} commoner: {team=any ; avg hp=0.356128774245151 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9750049990001999; hits/misses (PBA)= 0.6970605878824235/1.041991601679664; rounds (PBA)=2.4289142171565685;} commoner #3: {team=any ; avg hp=0.3395320935812837 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9364127174565087; hits/misses (PBA)= 0.7002599480103979/1.03499300139972; rounds (PBA)=2.4363127374525093;} drow: {team=neutral evil ; avg hp=-1.539492101579684 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.709058188362327; hits/misses (PBA)= 2.2563487302539493/1.3865226954609078; rounds (PBA)=3.724255148970206;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 20.74; crudely normalised: 0% > any = expected rounds to survive: 380.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12899; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2830; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=10.988202359528094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.545290941811638; hits/misses (PBA)= 0.9246150769846031/1.1221755648870226; rounds (PBA)=2.2235552889422117;} commoner #4: {team=any ; avg hp=2.3565286942611476 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5020995800839831; hits/misses (PBA)= 0.5302939412117577/0.7944411117776444; rounds (PBA)=1.8362327534493101;} commoner #2: {team=any ; avg hp=2.4589082183563287 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4873025394921016; hits/misses (PBA)= 0.533493301339732/0.8114377124575085; rounds (PBA)=1.8350329934013196;} guard #2: {team=any ; avg hp=10.974405118976204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.434713057388523; hits/misses (PBA)= 0.9028194361127775/1.1359728054389122; rounds (PBA)=2.226754649070186;} drow: {team=neutral evil ; avg hp=-1.968606278744251 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.536692661467707; hits/misses (PBA)= 1.1581683663267346/0.6838632273545291; rounds (PBA)=1.8420315936812637;} commoner: {team=any ; avg hp=2.3443311337732453 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4917016596680663; hits/misses (PBA)= 0.5282943411317736/0.8008398320335933; rounds (PBA)=1.8412317536492702;} commoner #3: {team=any ; avg hp=2.3409318136372725 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.50749850029994; hits/misses (PBA)= 0.5306938612277544/0.7834433113377325; rounds (PBA)=1.838632273545291;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 108.2; crudely normalised: 0% > any = expected rounds to survive: 100.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30362; lawful evil : 0.86 ± 0.0; any : 0.14 ± 0.0; > Team lawful evil = winning battles: 4320; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 681; perfect battles: 0; close-call battles: 658; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-2.066786642671466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.954009198160368; hits/misses (PBA)= 0.71125774845031/0.5816836632673466; rounds (PBA)=1.6954609078184364;} commoner: {team=any ; avg hp=-2.0751849630073984 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9518096380723855; hits/misses (PBA)= 0.7178564287142571/0.5768846230753849; rounds (PBA)=1.6974605078984204;} guard: {team=any ; avg hp=-1.1745650869826034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.437712457508498; hits/misses (PBA)= 3.043391321735653/2.0111977604479105; rounds (PBA)=5.175564887022595;} wererat: {team=lawful evil ; avg hp=12.722655468906218 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.416716656668665; hits/misses (PBA)= 5.8430313937212555/4.5168966206758645; rounds (PBA)=5.852029594081184;} commoner #3: {team=any ; avg hp=-2.1001799640071988 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9338132373525294; hits/misses (PBA)= 0.7054589082183563/0.5814837032593482; rounds (PBA)=1.6938612277544491;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 92.47; crudely normalised: 0% > any = expected rounds to survive: 134.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39177; lawful evil : 0.75 ± 0.01; any : 0.25 ± 0.01; > Team lawful evil = winning battles: 3773; perfect battles: 0; close-call battles: 2488; > Team any = winning battles: 1228; perfect battles: 0; close-call battles: 1226; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-2.6432713457308536 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1525694861027795; hits/misses (PBA)= 0.7966406718656269/0.46810637872425515; rounds (PBA)=1.5086982603479304;} guard #2: {team=any ; avg hp=-0.46090781843631273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.48870225954809; hits/misses (PBA)= 3.6652669466106778/2.0635872825434913; rounds (PBA)=5.838232353529294;} wererat: {team=lawful evil ; avg hp=14.703659268146371 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.492301539692065; hits/misses (PBA)= 7.530293941211758/6.3795240951809635; rounds (PBA)=7.4823035392921415;} commoner #3: {team=any ; avg hp=-2.6350729854029193 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.066786642671466; hits/misses (PBA)= 0.7760447910417917/0.45830833833233353; rounds (PBA)=1.4875024995001;} commoner #2: {team=any ; avg hp=-2.57748450309938 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.198360327934413; hits/misses (PBA)= 0.8128374325134973/0.484503099380124; rounds (PBA)=1.5286942611477705;} commoner: {team=any ; avg hp=-2.575884823035393 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1387722455508897; hits/misses (PBA)= 0.7866426714657069/0.46890621875624877; rounds (PBA)=1.5038992201559689;} guard: {team=any ; avg hp=-0.4351129774045191 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.548490301939612; hits/misses (PBA)= 3.691661667666467/2.0503899220155968; rounds (PBA)=5.867226554689062;} swarm of rats: {team=lawful evil ; avg hp=-1.2973405318936213 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.835432913417316; hits/misses (PBA)= 1.2959408118376325/1.1709658068386324; rounds (PBA)=2.874025194961008;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 74.44; crudely normalised: 0% > any = expected rounds to survive: 172.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26138; lawful evil : 0.12 ± 0.0; any : 0.88 ± 0.0; > Team lawful evil = winning battles: 603; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4398; perfect battles: 0; close-call battles: 4172; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-1.0771845630873824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4801039792041593; hits/misses (PBA)= 0.9124175164967007/0.7166566686662668; rounds (PBA)=1.965606878624275;} guard #2: {team=any ; avg hp=7.74625074985003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.297140571885622; hits/misses (PBA)= 2.5592881423715257/1.6876624675064986; rounds (PBA)=4.586082783443311;} commoner #3: {team=any ; avg hp=-1.111977604479104 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3629274145170966; hits/misses (PBA)= 0.871625674865027/0.7168566286742651; rounds (PBA)=1.9406118776244752;} commoner: {team=any ; avg hp=-1.1207758448310339 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3993201359728054; hits/misses (PBA)= 0.8804239152169566/0.7120575884823035; rounds (PBA)=1.9498100379924015;} wererat: {team=lawful evil ; avg hp=-1.0245950809838031 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.0375924815037; hits/misses (PBA)= 5.184963007398521/3.3213357328534294; rounds (PBA)=4.350329934013198;} guard: {team=any ; avg hp=7.63627274545091 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.133973205358929; hits/misses (PBA)= 2.534893021395721/1.699260147970406; rounds (PBA)=4.575884823035393;} commoner #4: {team=any ; avg hp=-1.1101779644071186 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.351129774045191; hits/misses (PBA)= 0.8676264747050589/0.7026594681063787; rounds (PBA)=1.9476104779044192;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 74.44; crudely normalised: 0% > any = expected rounds to survive: 172.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26307; lawful evil : 0.12 ± 0.0; any : 0.88 ± 0.0; > Team lawful evil = winning battles: 592; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4409; perfect battles: 0; close-call battles: 4209; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-1.095380923815237 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.396520695860828; hits/misses (PBA)= 0.8774245150969806/0.7378524295140971; rounds (PBA)=1.9664067186562688;} guard: {team=any ; avg hp=7.640671865626874 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.220355928814238; hits/misses (PBA)= 2.5630873825234954/1.6946610677864427; rounds (PBA)=4.592081583683263;} commoner: {team=any ; avg hp=-1.1055788842231553 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4093181363727254; hits/misses (PBA)= 0.8910217956408718/0.7246550689862028; rounds (PBA)=1.953009398120376;} guard #2: {team=any ; avg hp=7.67626474705059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.285142971405719; hits/misses (PBA)= 2.540491901619676/1.7254549090181963; rounds (PBA)=4.629474105178964;} commoner #4: {team=any ; avg hp=-1.074385122975405 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4219156168766247; hits/misses (PBA)= 0.8850229954009198/0.7298540291941612; rounds (PBA)=1.9704059188162368;} commoner #2: {team=any ; avg hp=-1.090381923615277 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.422115576884623; hits/misses (PBA)= 0.879624075184963/0.7172565486902619; rounds (PBA)=1.9582083583283343;} wererat: {team=lawful evil ; avg hp=-1.155368926214757 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.04879024195161; hits/misses (PBA)= 5.214757048590282/3.3367326534693063; rounds (PBA)=4.370525894821036;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 270.68; crudely normalised: 0% > any = expected rounds to survive: 233.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35803; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-3.736652669466107 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0125974805038993; hits/misses (PBA)= 0.7244551089782043/0.5818836232753449; rounds (PBA)=1.5516896620675864;} guard #2: {team=any ; avg hp=-3.9938012397520497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.010797840431914; hits/misses (PBA)= 3.14497100579884/2.113377324535093; rounds (PBA)=5.258348330333933;} commoner #2: {team=any ; avg hp=-3.7680463907218558 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9482103579284142; hits/misses (PBA)= 0.714257148570286/0.5732853429314138; rounds (PBA)=1.5376924615076986;} commoner #4: {team=any ; avg hp=-3.700859828034393 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9674065186962608; hits/misses (PBA)= 0.7130573885222955/0.5896820635872826; rounds (PBA)=1.5522895420915817;} commoner #3: {team=any ; avg hp=-3.734253149370126 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.917616476704659; hits/misses (PBA)= 0.6992601479704059/0.5802839432113577; rounds (PBA)=1.5302939412117575;} weretiger: {team=neutral ; avg hp=82.05418916216756 (from 120); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.13857228554289; hits/misses (PBA)= 7.802639472105579/5.016796640671866; rounds (PBA)=7.159168166366727;} guard: {team=any ; avg hp=-4.204959008198361 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.089182163567287; hits/misses (PBA)= 3.152769446110778/2.0981803639272147; rounds (PBA)=5.2509498100379925;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 287.23; crudely normalised: 0% > any = expected rounds to survive: 304.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26760; neutral evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-7.299340131973605 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2055588882223556; hits/misses (PBA)= 0.4315136972605479/0.6316736652669466; rounds (PBA)=1.284743051389722;} guard: {team=any ; avg hp=-5.070385922815437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.476304739052189; hits/misses (PBA)= 1.718256348730254/2.1207758448310337; rounds (PBA)=3.839032193561288;} commoner: {team=any ; avg hp=-7.283343331333733 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2111577684463108; hits/misses (PBA)= 0.4345130973805239/0.6246750649870026; rounds (PBA)=1.2865426914617077;} guard #2: {team=any ; avg hp=-5.035992801439712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.41511697660468; hits/misses (PBA)= 1.7336532693461308/2.08878224355129; rounds (PBA)=3.8224355128974206;} commoner #3: {team=any ; avg hp=-7.26374725054989 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.19376124775045; hits/misses (PBA)= 0.42551489702059586/0.6504699060187963; rounds (PBA)=1.3025394921015796;} commoner #2: {team=any ; avg hp=-7.248350329934013 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2189562087582484; hits/misses (PBA)= 0.4327134573085383/0.626874625074985; rounds (PBA)=1.289742051589682;} salamander: {team=neutral evil ; avg hp=68.27914417116577 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.2011597680464; hits/misses (PBA)= 6.766646670665867/2.4299140171965607; rounds (PBA)=5.350929814037192;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 119.18; crudely normalised: 0% > any = expected rounds to survive: 294.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31596; lawful evil : 0.94 ± 0.0; any : 0.06 ± 0.0; > Team lawful evil = winning battles: 4679; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 322; perfect battles: 0; close-call battles: 321; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-5.750249950009998 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8992201559688062; hits/misses (PBA)= 0.6982603479304139/0.4547090581883623; rounds (PBA)=1.3749250149970007;} guard #2: {team=any ; avg hp=-4.8654269146170765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.955208958208358; hits/misses (PBA)= 2.913217356528694/1.5622875424915017; rounds (PBA)=4.5048990201959604;} guard: {team=any ; avg hp=-4.9168166366726656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.903219356128774; hits/misses (PBA)= 2.9114177164567088/1.5614877024595082; rounds (PBA)=4.505898820235953;} commoner: {team=any ; avg hp=-5.773645270945811 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8246350729854028; hits/misses (PBA)= 0.6752649470105979/0.4445110977804439; rounds (PBA)=1.3633273345330934;} commoner #4: {team=any ; avg hp=-5.703059388122376 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8718256348730253; hits/misses (PBA)= 0.6888622275544891/0.46090781843631273; rounds (PBA)=1.3705258948210357;} mummy: {team=lawful evil ; avg hp=22.611677664467106 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.72225554889022; hits/misses (PBA)= 7.153369326134773/3.8690261947610476; rounds (PBA)=6.235952809438112;} commoner #2: {team=any ; avg hp=-5.713057388522295 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9342131573685264; hits/misses (PBA)= 0.7204559088182364/0.4569086182763447; rounds (PBA)=1.3955208958208358;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 126.17; crudely normalised: 0% > any = expected rounds to survive: 221.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38259; neutral evil : 0.65 ± 0.01; any : 0.35 ± 0.01; > Team neutral evil = winning battles: 3242; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1759; perfect battles: 0; close-call battles: 1743; ------------------------------------------------- Combattants ------------------------------------------------ wight: {team=neutral evil ; avg hp=8.512297540491902 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.073385322935415; hits/misses (PBA)= 7.586482703459308/5.873625274945011; rounds (PBA)=7.221755648870226;} commoner #4: {team=any ; avg hp=-3.358128374325135 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.028994201159768; hits/misses (PBA)= 0.7304539092181563/0.8720255948810238; rounds (PBA)=1.908618276344731;} guard #2: {team=any ; avg hp=-0.3785242951409718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.239552089582084; hits/misses (PBA)= 2.941611677664467/2.933613277344531; rounds (PBA)=6.028794241151769;} guard: {team=any ; avg hp=-0.1839632073585283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.190561887622476; hits/misses (PBA)= 2.927414517096581/2.9324135172965407; rounds (PBA)=6.030193961207758;} commoner #3: {team=any ; avg hp=-3.3649270145970807 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0091981603679265; hits/misses (PBA)= 0.7284543091381723/0.8980203959208158; rounds (PBA)=1.9182163567286543;} commoner: {team=any ; avg hp=-3.37872425514897 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9922015596880625; hits/misses (PBA)= 0.7174565086982604/0.8730253949210158; rounds (PBA)=1.8980203959208157;} commoner #2: {team=any ; avg hp=-3.409118176364727 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0271945610877826; hits/misses (PBA)= 0.7318536292741452/0.882623475304939; rounds (PBA)=1.9034193161367727;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 278.02; crudely normalised: 0% > unaligned = expected rounds to survive: 319.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4398; Sum of rounds: 33529; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4397; perfect battles: 0; close-call battles: 4397; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=unaligned ; avg hp=22.763528876762166 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.38335607094134; hits/misses (PBA)= 3.9924965893587996/2.4140518417462484; rounds (PBA)=6.510459299681673;} thug #2: {team=any non-lawful ; avg hp=-7.17712596634834 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.18030923146885; hits/misses (PBA)= 5.102319236016371/1.0363801728058208; rounds (PBA)=3.069349704411096;} shambling mound: {team=unaligned ; avg hp=134.73533424283767 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.69895407003185; hits/misses (PBA)= 9.388358344702137/4.722828558435652; rounds (PBA)=7.270122783083219;} bandit #2: {team=any non-lawful ; avg hp=-5.702137335152342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.736698499317872; hits/misses (PBA)= 1.6457480673033198/0.3155979990904957; rounds (PBA)=1.9613460663938154;} commoner #4: {team=any non-lawful ; avg hp=-8.603456116416552 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7530695770804912; hits/misses (PBA)= 0.28149158708503863/0.07503410641200546; rounds (PBA)=0.4363346975898135;} cultist: {team=any non-lawful ; avg hp=-6.0184174624829465 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.676671214188268; hits/misses (PBA)= 0.9927239654388358/0.18053660754888587; rounds (PBA)=1.1732605729877217;} gray ooze: {team=unaligned ; avg hp=-2.756025466120964 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.132105502501137; hits/misses (PBA)= 1.065711687130514/0.7651205093224193; rounds (PBA)=1.830832196452933;} commoner #5: {team=any non-lawful ; avg hp=-8.675761709868121 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7528422010004547; hits/misses (PBA)= 0.2762619372442019/0.08231014097316962; rounds (PBA)=0.44429286039108684;} commoner #6: {team=any non-lawful ; avg hp=-8.63256025466121 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7573897226011823; hits/misses (PBA)= 0.2778535698044566/0.07480673033196908; rounds (PBA)=0.4229195088676671;} bandit: {team=any non-lawful ; avg hp=-5.734879490677581 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.749431559799909; hits/misses (PBA)= 1.6439290586630286/0.3269668030923147; rounds (PBA)=1.9708958617553434;} thug: {team=any non-lawful ; avg hp=-7.038653933606184 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.338335607094134; hits/misses (PBA)= 5.119599818099136/0.9990904956798545; rounds (PBA)=3.059345156889495;} commoner #2: {team=any non-lawful ; avg hp=-8.618235561618917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7307867212369259; hits/misses (PBA)= 0.27512505684402/0.07889949977262392; rounds (PBA)=0.4347430650295589;} veteran #2: {team=any non-lawful ; avg hp=-7.223738062755798 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.86289222373806; hits/misses (PBA)= 4.752387448840382/0.9749886311959982; rounds (PBA)=5.72737608003638;} noble #2: {team=any non-lawful ; avg hp=-6.154160982264666 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.79899954524784; hits/misses (PBA)= 1.0072760345611642/0.1880400181900864; rounds (PBA)=1.1953160527512505;} commoner #3: {team=any non-lawful ; avg hp=-8.526603001364256 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7642110050022738; hits/misses (PBA)= 0.28876762164620284/0.0791268758526603; rounds (PBA)=0.4427012278308322;} commoner #7: {team=any non-lawful ; avg hp=-8.504774897680765 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.749431559799909; hits/misses (PBA)= 0.2808094588449295/0.08003638017280582; rounds (PBA)=0.43860845839017737;} awakened shrub #2: {team=unaligned ; avg hp=-2.781036834924966 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.30718508412914963; hits/misses (PBA)= 0.19236016371077763/0.15211459754433834; rounds (PBA)=0.3447021373351523;} shrieker: {team=unaligned ; avg hp=-2.5738972260118236 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7262391996361983;} violet fungus #2: {team=unaligned ; avg hp=-2.718735788994998 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.730786721236926; hits/misses (PBA)= 0.6434743065029559/0.5254661209640746; rounds (PBA)=1.1689404274670305;} shambling mound #2: {team=unaligned ; avg hp=134.64006366530242 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.49431559799908; hits/misses (PBA)= 9.36493860845839/4.742155525238745; rounds (PBA)=7.278080945884493;} veteran: {team=any non-lawful ; avg hp=-7.165529786266485 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.117098681218735; hits/misses (PBA)= 4.763528876762164/0.984993178717599; rounds (PBA)=5.748522055479763;} veteran #3: {team=any non-lawful ; avg hp=-7.151659845384265 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.91450659390632; hits/misses (PBA)= 4.764665757162346/0.9602091859936335; rounds (PBA)=5.72487494315598;} violet fungus: {team=unaligned ; avg hp=-2.6905411550704867 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7903592542064575; hits/misses (PBA)= 0.6616643929058663/0.5084129149613461; rounds (PBA)=1.1700773078672124;} noble: {team=any non-lawful ; avg hp=-6.2551159618008185 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.819236016371078; hits/misses (PBA)= 1.0068212824010914/0.1798544793087767; rounds (PBA)=1.1866757617098682;} guard: {team=any non-lawful ; avg hp=-5.765347885402456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8594815825375175; hits/misses (PBA)= 1.6819008640291042/0.3167348794906776; rounds (PBA)=1.9986357435197817;} guard #2: {team=any non-lawful ; avg hp=-5.858572078217372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9370168258299225; hits/misses (PBA)= 1.673487949067758/0.3256025466120964; rounds (PBA)=1.9990904956798545;} commoner: {team=any non-lawful ; avg hp=-8.661891768985903 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7346521145975443; hits/misses (PBA)= 0.27216916780354705/0.08276489313324238; rounds (PBA)=0.4358799454297408;} awakened shrub: {team=unaligned ; avg hp=-2.7262391996361983 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.32287403365165984; hits/misses (PBA)= 0.1823556161891769/0.14961346066393816; rounds (PBA)=0.33196907685311505;} ochre jelly: {team=unaligned ; avg hp=-2.110732150977717 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.26898590268304; hits/misses (PBA)= 1.9147339699863575/1.3324238290131878; rounds (PBA)=3.2537517053206004;} shambling mound #3: {team=unaligned ; avg hp=134.54797635288767 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.98044565711687; hits/misses (PBA)= 9.334697589813551/4.779445202364712; rounds (PBA)=7.276944065484311;} awakened shrub #3: {team=unaligned ; avg hp=-2.6862210095497954 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.30673033196907684; hits/misses (PBA)= 0.18303774442928603/0.15552523874488403; rounds (PBA)=0.33856298317417005;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 235.22; crudely normalised: 0% > unaligned = expected rounds to survive: 316.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4365; Sum of rounds: 32275; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4364; perfect battles: 0; close-call battles: 4364; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub #4: {team=unaligned ; avg hp=-2.6032073310423827 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.434135166093929; hits/misses (PBA)= 0.252233676975945/0.20549828178694157; rounds (PBA)=0.4577319587628866;} ochre jelly: {team=unaligned ; avg hp=0.6174112256586484 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.89117983963345; hits/misses (PBA)= 2.39495990836197/1.7282932416953036; rounds (PBA)=4.150515463917526;} cultist #3: {team=any non-lawful ; avg hp=-6.1049255441008015 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.377319587628866; hits/misses (PBA)= 0.9216494845360824/0.1961053837342497; rounds (PBA)=1.1177548682703322;} veteran #3: {team=any non-lawful ; avg hp=-7.1610538373424975 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.289576174112256; hits/misses (PBA)= 4.813058419243986/0.7303550973654066; rounds (PBA)=5.543413516609393;} guard: {team=any non-lawful ; avg hp=-5.777548682703322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.500114547537228; hits/misses (PBA)= 1.5924398625429552/0.30126002290950743; rounds (PBA)=1.8936998854524627;} veteran: {team=any non-lawful ; avg hp=-7.1406643757159225 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.07422680412371; hits/misses (PBA)= 4.792210767468499/0.7200458190148912; rounds (PBA)=5.512256586483391;} shambling mound #3: {team=unaligned ; avg hp=135.57365406643757 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.3397479954181; hits/misses (PBA)= 9.118213058419244/4.513860252004582; rounds (PBA)=7.024284077892325;} awakened shrub #3: {team=unaligned ; avg hp=-2.658419243986254 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46025200458190146; hits/misses (PBA)= 0.2627720504009164/0.2009163802978236; rounds (PBA)=0.4643757159221077;} commoner #7: {team=any non-lawful ; avg hp=-8.429553264604811 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.704696449026346; hits/misses (PBA)= 0.2643757159221077/0.09667812142038947; rounds (PBA)=0.43848797250859106;} awakened shrub: {team=unaligned ; avg hp=-2.5878579610538375 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38808705612829325; hits/misses (PBA)= 0.23550973654066437/0.21809851088201604; rounds (PBA)=0.4538373424971363;} violet fungus #2: {team=unaligned ; avg hp=-2.693699885452463 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.209621993127148; hits/misses (PBA)= 0.8313860252004582/0.6359679266895761; rounds (PBA)=1.4673539518900343;} cultist #2: {team=any non-lawful ; avg hp=-6.10721649484536 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.319816723940435; hits/misses (PBA)= 0.913631156930126/0.20412371134020618; rounds (PBA)=1.1177548682703322;} commoner #5: {team=any non-lawful ; avg hp=-8.437342497136312 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6957617411225658; hits/misses (PBA)= 0.2607101947308133/0.09003436426116838; rounds (PBA)=0.4313860252004582;} shrieker: {team=unaligned ; avg hp=-2.5917525773195877 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9562428407789233;} shambling mound #2: {team=unaligned ; avg hp=135.55418098510881 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.71386025200458; hits/misses (PBA)= 9.142497136311569/4.493241695303551; rounds (PBA)=7.0348224513172966;} commoner #2: {team=any non-lawful ; avg hp=-8.410996563573883 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6829324169530355; hits/misses (PBA)= 0.2552119129438717/0.09484536082474226; rounds (PBA)=0.4240549828178694;} awakened tree: {team=unaligned ; avg hp=36.04169530355097 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.74158075601375; hits/misses (PBA)= 4.096678121420389/2.5008018327605956; rounds (PBA)=6.732646048109966;} gray ooze: {team=unaligned ; avg hp=-2.8130584192439865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.421764032073311; hits/misses (PBA)= 1.3434135166093928/0.9388316151202749; rounds (PBA)=2.2824742268041236;} cultist: {team=any non-lawful ; avg hp=-5.937686139747996 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.307903780068728; hits/misses (PBA)= 0.9122565864833906/0.20801832760595648; rounds (PBA)=1.120274914089347;} commoner #4: {team=any non-lawful ; avg hp=-8.493012600229095 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6936998854524628; hits/misses (PBA)= 0.2584192439862543/0.08980526918671249; rounds (PBA)=0.4261168384879725;} bandit #2: {team=any non-lawful ; avg hp=-5.684536082474227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.380068728522337; hits/misses (PBA)= 1.5534936998854525/0.29553264604810997; rounds (PBA)=1.8490263459335625;} thug #2: {team=any non-lawful ; avg hp=-6.928293241695304 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.476059564719357; hits/misses (PBA)= 4.99610538373425/0.8274914089347079; rounds (PBA)=2.9120274914089346;} commoner #3: {team=any non-lawful ; avg hp=-8.557388316151203 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6888888888888889; hits/misses (PBA)= 0.2620847651775487/0.0831615120274914; rounds (PBA)=0.4325315005727377;} commoner: {team=any non-lawful ; avg hp=-8.452920962199313 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6847651775486827; hits/misses (PBA)= 0.2623138602520046/0.09851088201603665; rounds (PBA)=0.4368843069873998;} awakened shrub #2: {team=unaligned ; avg hp=-2.6219931271477663 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44261168384879723; hits/misses (PBA)= 0.2581901489117984/0.2071019473081329; rounds (PBA)=0.4657502863688431;} veteran #2: {team=any non-lawful ; avg hp=-7.2600229095074456 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.10996563573883; hits/misses (PBA)= 4.793814432989691/0.7211912943871707; rounds (PBA)=5.515005727376861;} bandit: {team=any non-lawful ; avg hp=-5.564490263459335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.312714776632302; hits/misses (PBA)= 1.563802978235968/0.2948453608247423; rounds (PBA)=1.8586483390607103;} guard #2: {team=any non-lawful ; avg hp=-5.931958762886598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.511340206185567; hits/misses (PBA)= 1.5844215349369988/0.30080183276059563; rounds (PBA)=1.8852233676975945;} thug: {team=any non-lawful ; avg hp=-6.815349369988545 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.258877434135165; hits/misses (PBA)= 4.953264604810997/0.8698739977090493; rounds (PBA)=2.911569301260023;} shambling mound: {team=unaligned ; avg hp=135.60274914089348 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.1880870561283; hits/misses (PBA)= 9.153722794959908/4.507445589919817; rounds (PBA)=7.035280641466208;} violet fungus: {team=unaligned ; avg hp=-2.711569301260023 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.311340206185567; hits/misses (PBA)= 0.8515463917525773/0.6247422680412371; rounds (PBA)=1.4762886597938145;} commoner #6: {team=any non-lawful ; avg hp=-8.398167239404353 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6941580756013745; hits/misses (PBA)= 0.2609392898052692/0.08751431844215349; rounds (PBA)=0.4286368843069874;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 230.49; crudely normalised: 0% > unaligned = expected rounds to survive: 294.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3724; Sum of rounds: 29450; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3723; perfect battles: 0; close-call battles: 3723; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any non-lawful ; avg hp=-8.217776584317937 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6638023630504833; hits/misses (PBA)= 0.24758324382384533/0.08055853920515575; rounds (PBA)=0.3995703544575725;} noble #2: {team=any non-lawful ; avg hp=-6.326799140708915 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2360365198711065; hits/misses (PBA)= 1.0835123523093448/0.20864661654135339; rounds (PBA)=1.2921589688506983;} commoner #6: {team=any non-lawful ; avg hp=-8.274704618689581 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6493018259935553; hits/misses (PBA)= 0.24543501611170784/0.07679914070891515; rounds (PBA)=0.40010741138560685;} awakened tree: {team=unaligned ; avg hp=26.91299677765843 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.17642320085929; hits/misses (PBA)= 4.186358754027927/2.5488721804511276; rounds (PBA)=6.845596133190118;} violet fungus #3: {team=unaligned ; avg hp=-2.6670247046186897 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.180451127819549; hits/misses (PBA)= 0.8007518796992481/0.6232545649838883; rounds (PBA)=1.4240064446831364;} commoner #4: {team=any non-lawful ; avg hp=-8.289742212674543 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6656820622986036; hits/misses (PBA)= 0.24650912996777657/0.08646616541353383; rounds (PBA)=0.40762620837808805;} shambling mound #3: {team=unaligned ; avg hp=134.63184747583244 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.08512352309344; hits/misses (PBA)= 9.79001074113856/4.8941997851772285; rounds (PBA)=7.568206229860365;} cultist #3: {team=any non-lawful ; avg hp=-6.103920515574651 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.92561761546724; hits/misses (PBA)= 1.0496777658431793/0.21133190118152523; rounds (PBA)=1.2610096670247046;} veteran: {team=any non-lawful ; avg hp=-7.184210526315789 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.23845327604726; hits/misses (PBA)= 5.120032223415682/0.920515574650913; rounds (PBA)=6.040547798066595;} awakened shrub: {team=unaligned ; avg hp=-2.7011278195488724 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.37406015037593987; hits/misses (PBA)= 0.21911922663802363/0.1723952738990333; rounds (PBA)=0.39151450053705694;} awakened shrub #4: {team=unaligned ; avg hp=-2.808807733619764 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3882921589688507; hits/misses (PBA)= 0.231203007518797/0.15574650912996776; rounds (PBA)=0.38694951664876476;} veteran #3: {team=any non-lawful ; avg hp=-7.274167561761547 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.22905477980666; hits/misses (PBA)= 5.096670247046187/0.9060150375939849; rounds (PBA)=6.0026852846401715;} awakened shrub #3: {team=unaligned ; avg hp=-2.6348012889366275 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34505907626208376; hits/misses (PBA)= 0.20891514500537056/0.17883995703544575; rounds (PBA)=0.3877551020408163;} commoner #3: {team=any non-lawful ; avg hp=-8.285177228786251 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6595059076262084; hits/misses (PBA)= 0.24758324382384533/0.08431793770139635; rounds (PBA)=0.4087003222341568;} thug #2: {team=any non-lawful ; avg hp=-7.053705692803437 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.27873254564984; hits/misses (PBA)= 5.651181525241675/1.0212137486573576; rounds (PBA)=3.3361976369495165;} gray ooze: {team=unaligned ; avg hp=-2.8069280343716434 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.346938775510204; hits/misses (PBA)= 1.3418367346938775/0.9709989258861439; rounds (PBA)=2.313372717508056;} veteran #2: {team=any non-lawful ; avg hp=-7.148227712137486 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.34264232008593; hits/misses (PBA)= 5.11546723952739/0.9240064446831364; rounds (PBA)=6.0394736842105265;} violet fungus #2: {team=unaligned ; avg hp=-2.6369495166487646 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1680988184747583; hits/misses (PBA)= 0.8074650912996778/0.6162728249194415; rounds (PBA)=1.4237379162191193;} bandit: {team=any non-lawful ; avg hp=-5.693340494092374 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.996240601503759; hits/misses (PBA)= 1.9065520945220193/0.3429108485499463; rounds (PBA)=2.249731471535983;} bandit #2: {team=any non-lawful ; avg hp=-5.739258861439312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.051825993555317; hits/misses (PBA)= 1.9033297529538131/0.34962406015037595; rounds (PBA)=2.252953813104189;} cultist #2: {team=any non-lawful ; avg hp=-6.050483351235231 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9250805585392055; hits/misses (PBA)= 1.054779806659506/0.208109559613319; rounds (PBA)=1.2628893662728249;} cultist: {team=any non-lawful ; avg hp=-6.128625134264232 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985767991407089; hits/misses (PBA)= 1.0577336197636948/0.2005907626208378; rounds (PBA)=1.2583243823845327;} guard #2: {team=any non-lawful ; avg hp=-5.89983888292159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.019602577873254; hits/misses (PBA)= 1.920515574650913/0.35499462943071963; rounds (PBA)=2.2755102040816326;} commoner #2: {team=any non-lawful ; avg hp=-8.268259935553168 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6761546723952739; hits/misses (PBA)= 0.2559076262083781/0.07545649838882922; rounds (PBA)=0.40655209452201935;} commoner: {team=any non-lawful ; avg hp=-8.285177228786251 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6766917293233082; hits/misses (PBA)= 0.24650912996777657/0.08136412459720731; rounds (PBA)=0.40252416756176157;} guard: {team=any non-lawful ; avg hp=-5.931793770139635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.018796992481203; hits/misses (PBA)= 1.9232008592910848/0.35687432867883995; rounds (PBA)=2.280075187969925;} thug: {team=any non-lawful ; avg hp=-7.0687432867884 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.265574650912995; hits/misses (PBA)= 5.674812030075188/1.0308807733619765; rounds (PBA)=3.352846401718582;} ochre jelly: {team=unaligned ; avg hp=-1.2376476906552094 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.83297529538131; hits/misses (PBA)= 2.274436090225564/1.59828141783029; rounds (PBA)=3.8850698174006446;} shrieker: {team=unaligned ; avg hp=-2.531954887218045 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8361976369495167;} shambling mound: {team=unaligned ; avg hp=134.66433941997852 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.61493018259935; hits/misses (PBA)= 9.815520945220193/4.872448979591836; rounds (PBA)=7.567669172932331;} shambling mound #2: {team=unaligned ; avg hp=134.64930182599355 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.76503759398497; hits/misses (PBA)= 9.790816326530612/4.889634801288937; rounds (PBA)=7.5515574650912995;} violet fungus: {team=unaligned ; avg hp=-2.6823308270676693 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1664876476906554; hits/misses (PBA)= 0.8007518796992481/0.6372180451127819; rounds (PBA)=1.4379699248120301;} commoner #5: {team=any non-lawful ; avg hp=-8.321965628356606 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6495703544575725; hits/misses (PBA)= 0.24570354457572502/0.08592910848549946; rounds (PBA)=0.4129967776584318;} noble: {team=any non-lawful ; avg hp=-6.34828141783029 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.208915145005371; hits/misses (PBA)= 1.078141783029001/0.19951664876476907; rounds (PBA)=1.27765843179377;} awakened shrub #2: {team=unaligned ; avg hp=-2.6659505907626206 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3772824919441461; hits/misses (PBA)= 0.22824919441460795/0.16514500537056928; rounds (PBA)=0.39339419978517726;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 423.52; crudely normalised: 0% > unaligned = expected rounds to survive: 325.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3642; Sum of rounds: 37263; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3641; perfect battles: 0; close-call battles: 3641; ------------------------------------------------- Combattants ------------------------------------------------ shambling mound: {team=unaligned ; avg hp=108.99862712795168 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.78610653487095; hits/misses (PBA)= 11.999725425590334/7.0233388248215265; rounds (PBA)=9.761943986820429;} veteran #3: {team=any non-lawful ; avg hp=-7.130971993410214 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.430258099945085; hits/misses (PBA)= 5.695771554091158/2.3951125755079627; rounds (PBA)=8.090884129599122;} veteran: {team=any non-lawful ; avg hp=-6.8555738605162 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.31658429434377; hits/misses (PBA)= 5.695771554091158/2.3775398132894012; rounds (PBA)=8.07331136738056;} guard #2: {team=any non-lawful ; avg hp=-5.936573311367381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.821801208127402; hits/misses (PBA)= 1.4481054365733115/0.34761120263591433; rounds (PBA)=1.7957166392092256;} ochre jelly: {team=unaligned ; avg hp=-3.269632070291049 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.229818780889621; hits/misses (PBA)= 1.1809445359692476/0.7564524986271279; rounds (PBA)=1.9373970345963756;} commoner #2: {team=any non-lawful ; avg hp=-8.636463481603515 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.30340472267984625; hits/misses (PBA)= 0.11312465678198792/0.03706754530477759; rounds (PBA)=0.24958813838550248;} cultist #2: {team=any non-lawful ; avg hp=-5.992037342119715 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.602965403624382; hits/misses (PBA)= 0.7655134541460736/0.13948380010982978; rounds (PBA)=0.9049972542559034;} knight: {team=any non-lawful ; avg hp=-7.118341570565623 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.36573311367381; hits/misses (PBA)= 7.373146622734761/2.9645799011532126; rounds (PBA)=5.1688632619439865;} violet fungus #2: {team=unaligned ; avg hp=-2.9220208676551347 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2968149368478858; hits/misses (PBA)= 0.4755628775398133/0.4228445908841296; rounds (PBA)=0.8984074684239429;} cult fanatic: {team=any non-lawful ; avg hp=-7.35886875343218 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.186710598572212; hits/misses (PBA)= 5.386051619989017/2.0252608456891816; rounds (PBA)=3.7056562328390994;} thug: {team=any non-lawful ; avg hp=-7.20510708401977 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.826468973091707; hits/misses (PBA)= 4.490939044481054/1.3503569467325645; rounds (PBA)=2.9206479956068097;} awakened shrub: {team=unaligned ; avg hp=-3.162273476112026 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20538165842943437; hits/misses (PBA)= 0.11971444261394838/0.12053816584294344; rounds (PBA)=0.2402526084568918;} guard: {team=any non-lawful ; avg hp=-5.749862712795167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.839373970345964; hits/misses (PBA)= 1.4412410763316859/0.3514552443712246; rounds (PBA)=1.7926963207029105;} gray ooze: {team=unaligned ; avg hp=-3.372872048325096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5788028555738607; hits/misses (PBA)= 0.7402526084568918/0.5724876441515651; rounds (PBA)=1.3127402526084568;} shambling mound #3: {team=unaligned ; avg hp=109.81411312465679 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.87149917627679; hits/misses (PBA)= 12.033223503569467/6.946457990115321; rounds (PBA)=9.734761120263592;} commoner: {team=any non-lawful ; avg hp=-8.619165293794618 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2910488742449204; hits/misses (PBA)= 0.10845689181768259/0.03514552443712246; rounds (PBA)=0.24601867105985722;} veteran #2: {team=any non-lawful ; avg hp=-7.107084019769357 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.42943437671609; hits/misses (PBA)= 5.708676551345414/2.4080175727622186; rounds (PBA)=8.116694124107633;} commoner #4: {team=any non-lawful ; avg hp=-8.58154859967051 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3113673805601318; hits/misses (PBA)= 0.1155958264689731/0.029654036243822075; rounds (PBA)=0.25343218012081276;} shrieker: {team=unaligned ; avg hp=-3.0757825370675453 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5650741350906096;} awakened tree: {team=unaligned ; avg hp=-3.397034596375618 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.305326743547504; hits/misses (PBA)= 2.4519494783086215/1.1397583745194948; rounds (PBA)=3.5944535969247666;} violet fungus: {team=unaligned ; avg hp=-2.968423942888523 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3130148270181219; hits/misses (PBA)= 0.4887424492037342/0.40939044481054365; rounds (PBA)=0.8981328940142779;} bandit #2: {team=any non-lawful ; avg hp=-5.742998352553542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.689456342668863; hits/misses (PBA)= 1.4173531026908293/0.3503569467325645; rounds (PBA)=1.7677100494233937;} noble #2: {team=any non-lawful ; avg hp=-6.1504667764964305 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.467600219659528; hits/misses (PBA)= 0.7789676002196595/0.14030752333882482; rounds (PBA)=0.9192751235584844;} awakened shrub #2: {team=unaligned ; avg hp=-3.1699615595826467 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21361889071938495; hits/misses (PBA)= 0.1342668863261944/0.11312465678198792; rounds (PBA)=0.24739154310818232;} shambling mound #2: {team=unaligned ; avg hp=108.93300384404174 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.50219659527733; hits/misses (PBA)= 12.052443712246019/6.962108731466228; rounds (PBA)=9.757276221856124;} cultist: {team=any non-lawful ; avg hp=-6.033498077979132 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.558484349258649; hits/misses (PBA)= 0.7583745194947831/0.1485447556287754; rounds (PBA)=0.9069192751235585;} bandit: {team=any non-lawful ; avg hp=-5.622460186710598 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.652937946183416; hits/misses (PBA)= 1.413509060955519/0.3555738605161999; rounds (PBA)=1.7690829214717188;} awakened shrub #3: {team=unaligned ; avg hp=-3.127677100494234 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23201537616694123; hits/misses (PBA)= 0.1331685886875343/0.11806699615595827; rounds (PBA)=0.25123558484349257;} commoner #3: {team=any non-lawful ; avg hp=-8.443437671609006 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29489291598023065; hits/misses (PBA)= 0.11120263591433278/0.03322350356946733; rounds (PBA)=0.24464579901153213;} noble: {team=any non-lawful ; avg hp=-6.182317408017573 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.49560680944536; hits/misses (PBA)= 0.7817133443163097/0.13454146073585943; rounds (PBA)=0.9162548050521692;} thug #2: {team=any non-lawful ; avg hp=-7.145249862712795 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.717462932454694; hits/misses (PBA)= 4.496705107084019/1.3610653487095004; rounds (PBA)=2.92888522789676;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 683.98; crudely normalised: 0% > unaligned = expected rounds to survive: 302.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2818; Sum of rounds: 40650; > Team any non-lawful = winning battles: 2239; perfect battles: 0; close-call battles: 2239; > Team unaligned = winning battles: 578; perfect battles: 0; close-call battles: 578; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-lawful ; avg hp=-7.054293825408091 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.667139815471966; hits/misses (PBA)= 4.296309439318666/1.8860894251242015; rounds (PBA)=3.091199432221434;} violet fungus: {team=unaligned ; avg hp=-3.6281050390347764 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.050390347764372; hits/misses (PBA)= 0.39318665720369056/0.31831085876508164; rounds (PBA)=0.7114975159687722;} cultist #2: {team=any non-lawful ; avg hp=-5.968417317246274 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.56139105748758; hits/misses (PBA)= 0.7558552164655784/0.15223562810503904; rounds (PBA)=0.9080908445706175;} guard #2: {team=any non-lawful ; avg hp=-5.7278211497515965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.435060326472676; hits/misses (PBA)= 1.3637331440738112/0.47799858055358413; rounds (PBA)=1.8417317246273952;} cultist: {team=any non-lawful ; avg hp=-5.985095812633073 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6525904897090133; hits/misses (PBA)= 0.7735982966643009/0.14158977998580555; rounds (PBA)=0.9151880766501065;} awakened shrub #3: {team=unaligned ; avg hp=-3.373669268985096 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21540099361249113; hits/misses (PBA)= 0.12207239176721078/0.10929737402413059; rounds (PBA)=0.2313697657913414;} shambling mound #2: {team=unaligned ; avg hp=1.7384669978708305 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.2902767920511; hits/misses (PBA)= 11.926543647977288/6.616749467707594; rounds (PBA)=9.321504613200851;} shambling mound: {team=unaligned ; avg hp=2.9080908445706175 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.13839602555004; hits/misses (PBA)= 12.13626685592619/6.8009226401703335; rounds (PBA)=9.521291696238467;} bandit: {team=any non-lawful ; avg hp=-5.625266146202981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.297728885734563; hits/misses (PBA)= 1.3378282469836764/0.4744499645138396; rounds (PBA)=1.812278211497516;} knight: {team=any non-lawful ; avg hp=-6.058907026259758 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.16678495386799; hits/misses (PBA)= 7.6973030518097945/4.0319375443577; rounds (PBA)=5.871540099361249;} commoner #3: {team=any non-lawful ; avg hp=-8.600070972320795 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3161816891412349; hits/misses (PBA)= 0.11533002129169624/0.03158268275372605; rounds (PBA)=0.2537260468417317;} guard: {team=any non-lawful ; avg hp=-5.710787792760823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.566359119943222; hits/misses (PBA)= 1.3782824698367637/0.4595457771469127; rounds (PBA)=1.8378282469836764;} ochre jelly: {team=unaligned ; avg hp=-3.911639460610362 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.62526614620298; hits/misses (PBA)= 0.9119943222143364/0.5351312987934705; rounds (PBA)=1.447125621007807;} shrieker: {team=unaligned ; avg hp=-3.70333569907736 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.478708303761533;} thug: {team=any non-lawful ; avg hp=-7.07735982966643 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.730305180979418; hits/misses (PBA)= 4.30305180979418/1.858765081618169; rounds (PBA)=3.081263307310149;} gladiator: {team=any non-lawful ; avg hp=75.75656493967352 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.2026259758694; hits/misses (PBA)= 28.364088005677786/12.985095812633073; rounds (PBA)=14.162881476224273;} cult fanatic: {team=any non-lawful ; avg hp=-7.042938254080909 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.194464158977997; hits/misses (PBA)= 5.161462029808375/2.806955287437899; rounds (PBA)=3.9843860894251244;} noble: {team=any non-lawful ; avg hp=-6.028034066713982 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.594393186657204; hits/misses (PBA)= 0.7863733144073811/0.1497515968772179; rounds (PBA)=0.936124911284599;} awakened shrub: {team=unaligned ; avg hp=-3.399219304471256 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20262597586941092; hits/misses (PBA)= 0.1242015613910575/0.10929737402413059; rounds (PBA)=0.23349893541518807;} awakened tree: {team=unaligned ; avg hp=-4.0344215755855215 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.575230660042582; hits/misses (PBA)= 1.6181689141234918/0.6575585521646558; rounds (PBA)=2.2757274662881475;} noble #2: {team=any non-lawful ; avg hp=-6.056422995031937 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.539744499645138; hits/misses (PBA)= 0.7817601135557133/0.15010645848119233; rounds (PBA)=0.9318665720369056;} commoner #2: {team=any non-lawful ; avg hp=-8.444641589779986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3243435060326473; hits/misses (PBA)= 0.11958836053938963/0.028743789921930447; rounds (PBA)=0.2526614620298084;} bandit #2: {team=any non-lawful ; avg hp=-5.55110007097232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.389638041163946; hits/misses (PBA)= 1.3584102200141945/0.45351312987934705; rounds (PBA)=1.8119233498935414;} gray ooze: {team=unaligned ; avg hp=-3.4215755855216465 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.710432931156849; hits/misses (PBA)= 0.5706174591909156/0.40134847409510294; rounds (PBA)=0.9719659332860184;} veteran: {team=any non-lawful ; avg hp=10.183108587650816 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.61887863733144; hits/misses (PBA)= 6.625621007806956/3.436124911284599; rounds (PBA)=10.117459190915543;} veteran #2: {team=any non-lawful ; avg hp=9.926898509581264 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.436479772888575; hits/misses (PBA)= 6.697657913413769/3.456706884315117; rounds (PBA)=10.21540099361249;} violet fungus #2: {team=unaligned ; avg hp=-3.5731014904187366 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0209368346344925; hits/misses (PBA)= 0.38999290276792054/0.3197303051809794; rounds (PBA)=0.7097232079489;} commoner #4: {team=any non-lawful ; avg hp=-8.595457771469126 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31192334989354153; hits/misses (PBA)= 0.11958836053938963/0.03584102200141945; rounds (PBA)=0.25798438608942514;} commoner: {team=any non-lawful ; avg hp=-8.395315826827538 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2689850958126331; hits/misses (PBA)= 0.10361958836053939/0.03300212916962385; rounds (PBA)=0.24166075230660042;} veteran #3: {team=any non-lawful ; avg hp=9.544002838892832 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.717175301632366; hits/misses (PBA)= 6.601135557132718/3.4357700496806247; rounds (PBA)=10.091909155429382;} shambling mound #3: {team=unaligned ; avg hp=1.779985805535841 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.4471256210078; hits/misses (PBA)= 12.07735982966643/6.696238466997871; rounds (PBA)=9.439673527324343;} awakened shrub #2: {team=unaligned ; avg hp=-3.3743789921930447 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19978708303761533; hits/misses (PBA)= 0.12278211497515969/0.10716820440028389; rounds (PBA)=0.22995031937544358;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 524.62; crudely normalised: 0% > unaligned = expected rounds to survive: 309.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3546; Sum of rounds: 44123; > Team any non-lawful = winning battles: 27; perfect battles: 0; close-call battles: 27; > Team unaligned = winning battles: 3518; perfect battles: 0; close-call battles: 3518; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub #3: {team=unaligned ; avg hp=-3.14692611393119 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21686407219402143; hits/misses (PBA)= 0.13395375070501975/0.12549351381838691; rounds (PBA)=0.25944726452340666;} awakened shrub #2: {team=unaligned ; avg hp=-3.084320360970107 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21037789058093626; hits/misses (PBA)= 0.1308516638465877/0.11787930062041738; rounds (PBA)=0.24873096446700507;} awakened tree: {team=unaligned ; avg hp=-3.3305132543711222 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.470389170896784; hits/misses (PBA)= 1.4151156232374507/0.6254935138183869; rounds (PBA)=2.0406091370558377;} shambling mound #3: {team=unaligned ; avg hp=77.08714043993231 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.7109419063734; hits/misses (PBA)= 13.035250987027636/7.402989283699943; rounds (PBA)=10.454878736604625;} shambling mound #2: {team=unaligned ; avg hp=79.37394247038917 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.11477721376198; hits/misses (PBA)= 13.093344613649181/7.372814438804286; rounds (PBA)=10.479131415679639;} veteran: {team=any non-lawful ; avg hp=-6.788212069937958 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.9839255499154; hits/misses (PBA)= 6.345741680767062/3.508460236886633; rounds (PBA)=9.857021996615906;} knight: {team=any non-lawful ; avg hp=-7.131979695431472 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.88042865200225; hits/misses (PBA)= 7.671460800902425/4.534404963338973; rounds (PBA)=6.102932882120699;} bandit #2: {team=any non-lawful ; avg hp=-5.646644106034969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.45346869712352; hits/misses (PBA)= 1.1598984771573604/0.41990975747320924; rounds (PBA)=1.5798082346305697;} thug: {team=any non-lawful ; avg hp=-7.185279187817259 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.135363790186126; hits/misses (PBA)= 3.8426395939086295/1.916525662718556; rounds (PBA)=2.879582628313593;} commoner #2: {team=any non-lawful ; avg hp=-9.298082346305696 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.40496333897349124; hits/misses (PBA)= 0.14890016920473773/0.038917089678511; rounds (PBA)=0.3217710095882685;} shrieker: {team=unaligned ; avg hp=-2.9977439368302314 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5592216582064298;} noble: {team=any non-lawful ; avg hp=-6.17287084038353 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8976311336717426; hits/misses (PBA)= 0.6762549351381839/0.15313028764805414; rounds (PBA)=0.829385222786238;} shambling mound: {team=unaligned ; avg hp=78.3677382966723 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.21996615905246; hits/misses (PBA)= 13.090806542583193/7.434010152284264; rounds (PBA)=10.520868584320361;} veteran #3: {team=any non-lawful ; avg hp=-6.862380146644106 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.18922729836435; hits/misses (PBA)= 6.368020304568528/3.488155668358714; rounds (PBA)=9.85843203609701;} commoner #4: {team=any non-lawful ; avg hp=-9.362944162436548 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3736604624929498; hits/misses (PBA)= 0.14326001128031585/0.03243090806542583; rounds (PBA)=0.2913141567963903;} awakened shrub: {team=unaligned ; avg hp=-3.182459108855048 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23829667230682458; hits/misses (PBA)= 0.13818386914833616/0.11562323745064862; rounds (PBA)=0.25380710659898476;} noble #2: {team=any non-lawful ; avg hp=-6.289622109419064 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.903835307388607; hits/misses (PBA)= 0.6782289904117316/0.15369430344049634; rounds (PBA)=0.8319232938522279;} veteran #2: {team=any non-lawful ; avg hp=-6.790186125211506 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.98787366046249; hits/misses (PBA)= 6.358996051889453/3.443598420755781; rounds (PBA)=9.805132543711224;} commoner #3: {team=any non-lawful ; avg hp=-9.225324309080655 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3998871968415116; hits/misses (PBA)= 0.1505922165820643/0.03948110547095319; rounds (PBA)=0.30231246474901297;} commoner: {team=any non-lawful ; avg hp=-9.253243090806542 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39960518894529046; hits/misses (PBA)= 0.1457980823463057/0.04483925549915398; rounds (PBA)=0.30344049633389736;} cult fanatic: {team=any non-lawful ; avg hp=-7.0995487873660466 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.632825719120135; hits/misses (PBA)= 5.024816694867456/3.1274675690919347; rounds (PBA)=4.0761421319796955;} guard: {team=any non-lawful ; avg hp=-5.619289340101523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.643542019176537; hits/misses (PBA)= 1.1869712351945854/0.44754653130287647; rounds (PBA)=1.634517766497462;} thug #2: {team=any non-lawful ; avg hp=-6.967569091934574 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.947546531302876; hits/misses (PBA)= 3.821206993795826/1.9108855047941342; rounds (PBA)=2.86604624929498;} violet fungus: {team=unaligned ; avg hp=-2.976593344613649 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.328821206993796; hits/misses (PBA)= 0.48759165256627185/0.40073322053017485; rounds (PBA)=0.8883248730964467;} violet fungus #2: {team=unaligned ; avg hp=-2.9489565707839818 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2803158488437676; hits/misses (PBA)= 0.48251551043429214/0.4182177100958827; rounds (PBA)=0.9007332205301748;} cult fanatic #2: {team=any non-lawful ; avg hp=-7.00253807106599 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.482797518330514; hits/misses (PBA)= 4.992103778905809/3.13141567963903; rounds (PBA)=4.06175972927242;} guard #2: {team=any non-lawful ; avg hp=-5.594472645234067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.615623237450649; hits/misses (PBA)= 1.1861252115059222/0.4464184997179921; rounds (PBA)=1.6325437112239143;} bandit: {team=any non-lawful ; avg hp=-5.508742244782854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.466723068245911; hits/misses (PBA)= 1.1539763113367174/0.434010152284264; rounds (PBA)=1.5879864636209813;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 511.84; crudely normalised: 0% > unaligned = expected rounds to survive: 334.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3852; Sum of rounds: 45554; > Team any non-lawful = winning battles: 9; perfect battles: 0; close-call battles: 9; > Team unaligned = winning battles: 3842; perfect battles: 0; close-call battles: 3842; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub #3: {team=unaligned ; avg hp=-3.1975597092419523 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24480789200415368; hits/misses (PBA)= 0.14018691588785046/0.12876427829698858; rounds (PBA)=0.26895119418483904;} commoner #2: {team=any non-lawful ; avg hp=-9.326323987538942 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3938213914849429; hits/misses (PBA)= 0.14667705088265837/0.04880581516095535; rounds (PBA)=0.31230529595015577;} cult fanatic: {team=any non-lawful ; avg hp=-6.9898753894081 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.655503634475597; hits/misses (PBA)= 4.605659397715472/2.9436656282450673; rounds (PBA)=3.77466251298027;} awakened shrub: {team=unaligned ; avg hp=-3.0939771547248185 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24247144340602284; hits/misses (PBA)= 0.14511941848390447/0.11656282450674973; rounds (PBA)=0.2616822429906542;} veteran: {team=any non-lawful ; avg hp=-6.980789200415368 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.336188992731046; hits/misses (PBA)= 5.955607476635514/3.3408618899273104; rounds (PBA)=9.297248182762202;} violet fungus #2: {team=unaligned ; avg hp=-2.9678089304257527 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.138110072689512; hits/misses (PBA)= 0.4179646936656282/0.3590342679127726; rounds (PBA)=0.7769989615784009;} awakened shrub #2: {team=unaligned ; avg hp=-3.1430425752855657 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26947040498442365; hits/misses (PBA)= 0.15680166147455868/0.11604361370716511; rounds (PBA)=0.2728452751817238;} thug #2: {team=any non-lawful ; avg hp=-7.017393561786085 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.053997923156803; hits/misses (PBA)= 3.476116303219107/1.7554517133956387; rounds (PBA)=2.6157840083073727;} commoner: {team=any non-lawful ; avg hp=-9.32061266874351 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.37538940809968846; hits/misses (PBA)= 0.14148494288681204/0.04543094496365525; rounds (PBA)=0.31360332294911736;} violet fungus: {team=unaligned ; avg hp=-2.9205607476635516 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.175233644859813; hits/misses (PBA)= 0.43172377985462096/0.34319833852544135; rounds (PBA)=0.7749221183800623;} commoner #4: {team=any non-lawful ; avg hp=-9.325285565939772 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3868120456905504; hits/misses (PBA)= 0.14615784008307373/0.04439252336448598; rounds (PBA)=0.3047767393561786;} shambling mound #3: {team=unaligned ; avg hp=84.30192107995846 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.52492211838006; hits/misses (PBA)= 12.724818276220144/7.1679646936656285; rounds (PBA)=10.19392523364486;} noble: {team=any non-lawful ; avg hp=-6.089563862928349 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1326583592938735; hits/misses (PBA)= 0.5420560747663551/0.14589823468328142; rounds (PBA)=0.6879543094496365;} guard: {team=any non-lawful ; avg hp=-5.708982346832814 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.564901349948079; hits/misses (PBA)= 0.9644340602284528/0.3920041536863967; rounds (PBA)=1.3564382139148494;} veteran #2: {team=any non-lawful ; avg hp=-7.119678089304258 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.71183800623053; hits/misses (PBA)= 6.005451713395638/3.314901349948079; rounds (PBA)=9.321131879543094;} guard #2: {team=any non-lawful ; avg hp=-5.91251298026999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.648234683281412; hits/misses (PBA)= 0.9730010384215991/0.3875908618899273; rounds (PBA)=1.3605919003115265;} knight: {team=any non-lawful ; avg hp=-7.106957424714434 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.59293873312565; hits/misses (PBA)= 7.16926272066459/4.346313603322949; rounds (PBA)=5.757788161993769;} cult fanatic #2: {team=any non-lawful ; avg hp=-7.010384215991692 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.526220145379025; hits/misses (PBA)= 4.574506749740395/2.968068535825545; rounds (PBA)=3.77128764278297;} veteran #3: {team=any non-lawful ; avg hp=-6.851505711318795 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.427570093457945; hits/misses (PBA)= 5.970404984423676/3.318795430944964; rounds (PBA)=9.289979231568017;} awakened tree: {team=unaligned ; avg hp=-3.3958982346832816 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.080996884735203; hits/misses (PBA)= 1.3852544132917965/0.5680166147455867; rounds (PBA)=1.9532710280373833;} bandit #2: {team=any non-lawful ; avg hp=-5.551921079958463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.512201453790238; hits/misses (PBA)= 0.9514537902388369/0.3657840083073728; rounds (PBA)=1.3172377985462098;} shambling mound #2: {team=unaligned ; avg hp=81.80166147455867 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.952492211838; hits/misses (PBA)= 12.770508826583592/7.239615784008308; rounds (PBA)=10.25233644859813;} shambling mound: {team=unaligned ; avg hp=82.25259605399792 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.60410176531673; hits/misses (PBA)= 12.699376947040498/7.163291796469367; rounds (PBA)=10.187954309449637;} commoner #3: {team=any non-lawful ; avg hp=-9.2702492211838 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3904465212876428; hits/misses (PBA)= 0.14953271028037382/0.04646936656282451; rounds (PBA)=0.31490134994807895;} thug: {team=any non-lawful ; avg hp=-7.015835929387332 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.0168743509865; hits/misses (PBA)= 3.470145379023884/1.7811526479750779; rounds (PBA)=2.6256490134994808;} bandit: {team=any non-lawful ; avg hp=-5.605659397715472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.556593977154725; hits/misses (PBA)= 0.9623572170301142/0.3525441329179647; rounds (PBA)=1.3149013499480788;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 557.47; crudely normalised: 0% > unaligned = expected rounds to survive: 228.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3722; Sum of rounds: 46542; > Team any non-lawful = winning battles: 3263; perfect battles: 0; close-call battles: 3263; > Team unaligned = winning battles: 458; perfect battles: 0; close-call battles: 458; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any non-lawful ; avg hp=-9.264911337990327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5682428801719506; hits/misses (PBA)= 0.21520687802256852/0.07576571735626007; rounds (PBA)=0.42665233745298226;} violet fungus #2: {team=unaligned ; avg hp=-2.9180548092423426 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1496507254164428; hits/misses (PBA)= 0.42557764642665236/0.3355722729715207; rounds (PBA)=0.761149919398173;} commoner #2: {team=any non-lawful ; avg hp=-9.38420204191295 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6131112305212252; hits/misses (PBA)= 0.2289091886082751/0.07119828049435788; rounds (PBA)=0.4325631380977969;} knight: {team=any non-lawful ; avg hp=20.42074153680817 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.18001074691027; hits/misses (PBA)= 10.976625470177323/7.496238581407845; rounds (PBA)=9.3895754970446;} shambling mound: {team=unaligned ; avg hp=-0.6563675443310049 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.38097796883395; hits/misses (PBA)= 11.995163890381516/5.081945190757657; rounds (PBA)=8.586243954862978;} veteran #2: {team=any non-lawful ; avg hp=44.9540569586244 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.359215475550776; hits/misses (PBA)= 7.1324556689951635/4.0317033852767326; rounds (PBA)=11.350080601826974;} violet fungus: {team=unaligned ; avg hp=-2.9836109618484685 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1773240193444385; hits/misses (PBA)= 0.4363245566899516/0.33019881783987104; rounds (PBA)=0.7665233745298227;} awakened shrub #3: {team=unaligned ; avg hp=-3.067436861902203 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24368619022031165; hits/misses (PBA)= 0.14239656098871575/0.12224610424502956; rounds (PBA)=0.2646426652337453;} noble: {team=any non-lawful ; avg hp=-6.221655024180548 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.428264373992477; hits/misses (PBA)= 0.7643739924771629/0.2568511552928533; rounds (PBA)=1.021225147770016;} veteran #3: {team=any non-lawful ; avg hp=44.68216012896292 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.17168189145621; hits/misses (PBA)= 7.135948414830736/4.070123589468028; rounds (PBA)=11.400053734551317;} cult fanatic: {team=any non-lawful ; avg hp=-1.2119828049435788 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.49328318108544; hits/misses (PBA)= 7.094841483073616/5.599140247178936; rounds (PBA)=6.3815153143471255;} cult fanatic #2: {team=any non-lawful ; avg hp=-1.3882321332616874 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.402740462117144; hits/misses (PBA)= 7.096990865126276/5.555615260612574; rounds (PBA)=6.3581407845244495;} shambling mound #2: {team=unaligned ; avg hp=-0.5569586243954863 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.69210102095647; hits/misses (PBA)= 12.13756045137023/5.167383127350886; rounds (PBA)=8.69908651262762;} bandit #2: {team=any non-lawful ; avg hp=-5.507791509940892 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.179204728640516; hits/misses (PBA)= 1.283987103707684/0.6950564212788823; rounds (PBA)=1.9790435249865663;} awakened shrub: {team=unaligned ; avg hp=-3.071198280494358 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25470177324019344; hits/misses (PBA)= 0.1507254164427727/0.11284255776464266; rounds (PBA)=0.26356797420741535;} bandit: {team=any non-lawful ; avg hp=-5.678936055883933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.225416442772703; hits/misses (PBA)= 1.2931219774314884/0.6783987103707684; rounds (PBA)=1.9715206878022569;} guard #2: {team=any non-lawful ; avg hp=-5.795271359484149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315421816227834; hits/misses (PBA)= 1.3248253627082214/0.7189682966147233; rounds (PBA)=2.0437936593229447;} commoner #3: {team=any non-lawful ; avg hp=-9.192907039226222 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.577377753895755; hits/misses (PBA)= 0.2200429876410532/0.07791509940891994; rounds (PBA)=0.4239656098871574;} veteran: {team=any non-lawful ; avg hp=44.5198817839871 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.59457281031703; hits/misses (PBA)= 7.164965072541644/4.069586243954863; rounds (PBA)=11.42423428264374;} thug #2: {team=any non-lawful ; avg hp=-6.439548629768941 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.29554003224073; hits/misses (PBA)= 4.884739387426115/3.208758731864589; rounds (PBA)=4.048898441698012;} thug: {team=any non-lawful ; avg hp=-6.338527673293928 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.219236969371305; hits/misses (PBA)= 4.892799570123589/3.202579258463192; rounds (PBA)=4.052391187533584;} guard: {team=any non-lawful ; avg hp=-5.7829124126813545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.197205803331542; hits/misses (PBA)= 1.3036002149382053/0.7262224610424503; rounds (PBA)=2.0298226759806557;} awakened shrub #2: {team=unaligned ; avg hp=-3.1096184846856527 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.231058570660935; hits/misses (PBA)= 0.13756045137023107/0.12520150456743687; rounds (PBA)=0.26276195593766793;} commoner: {team=any non-lawful ; avg hp=-9.267866738312735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5851692638366469; hits/misses (PBA)= 0.2186996238581408/0.07361633530360022; rounds (PBA)=0.42987641053197206;} awakened tree: {team=unaligned ; avg hp=-3.1295002686727567 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.67006985491671; hits/misses (PBA)= 1.2982267598065556/0.5322407307898979; rounds (PBA)=1.8304674905964535;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 481.85; crudely normalised: 0% > unaligned = expected rounds to survive: 236.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3920; Sum of rounds: 56133; > Team any non-lawful = winning battles: 404; perfect battles: 0; close-call battles: 404; > Team unaligned = winning battles: 3515; perfect battles: 0; close-call battles: 3515; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-lawful ; avg hp=-7.900510204081633 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.911989795918366; hits/misses (PBA)= 3.9793367346938777/1.7778061224489796; rounds (PBA)=2.8785714285714286;} commoner: {team=any non-lawful ; avg hp=-10.25204081632653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5510204081632653; hits/misses (PBA)= 0.20535714285714285/0.053316326530612246; rounds (PBA)=0.3961734693877551;} thug: {team=any non-lawful ; avg hp=-7.8704081632653065 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.79362244897959; hits/misses (PBA)= 3.9474489795918366/1.808673469387755; rounds (PBA)=2.878061224489796;} violet fungus #3: {team=unaligned ; avg hp=-2.987755102040816 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3872448979591836; hits/misses (PBA)= 0.5066326530612245/0.41785714285714287; rounds (PBA)=0.9244897959183673;} bandit: {team=any non-lawful ; avg hp=-6.122704081632653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9438775510204085; hits/misses (PBA)= 1.0466836734693878/0.2910714285714286; rounds (PBA)=1.3377551020408163;} violet fungus: {team=unaligned ; avg hp=-2.9645408163265308 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.389795918367347; hits/misses (PBA)= 0.5183673469387755/0.4079081632653061; rounds (PBA)=0.9262755102040816;} knight: {team=any non-lawful ; avg hp=-7.715051020408163 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.18469387755103; hits/misses (PBA)= 8.45/5.166581632653061; rounds (PBA)=6.813010204081633;} awakened shrub #2: {team=unaligned ; avg hp=-3.1104591836734694 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2727040816326531; hits/misses (PBA)= 0.16377551020408163/0.12653061224489795; rounds (PBA)=0.2903061224489796;} guard #2: {team=any non-lawful ; avg hp=-6.335204081632653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.058928571428571; hits/misses (PBA)= 1.075/0.3051020408163265; rounds (PBA)=1.3801020408163265;} treant: {team=unaligned ; avg hp=84.60051020408163 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 358.6821428571429; hits/misses (PBA)= 20.88801020408163/6.255102040816326; rounds (PBA)=14.152551020408163;} veteran: {team=any non-lawful ; avg hp=-4.031632653061225 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.39260204081633; hits/misses (PBA)= 6.985459183673469/4.179591836734694; rounds (PBA)=11.198214285714286;} awakened tree: {team=unaligned ; avg hp=-3.492857142857143 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.73954081632653; hits/misses (PBA)= 1.6321428571428571/0.6201530612244898; rounds (PBA)=2.2522959183673468;} bandit #2: {team=any non-lawful ; avg hp=-6.218622448979592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.94234693877551; hits/misses (PBA)= 1.0410714285714286/0.28775510204081634; rounds (PBA)=1.3288265306122449;} commoner #3: {team=any non-lawful ; avg hp=-10.149489795918367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.547704081632653; hits/misses (PBA)= 0.20994897959183673/0.05178571428571429; rounds (PBA)=0.3862244897959184;} commoner #2: {team=any non-lawful ; avg hp=-10.188520408163265 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.563265306122449; hits/misses (PBA)= 0.21301020408163265/0.05714285714285714; rounds (PBA)=0.40127551020408164;} veteran #2: {team=any non-lawful ; avg hp=-4.22984693877551 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.39234693877551; hits/misses (PBA)= 6.993367346938776/4.1875; rounds (PBA)=11.2125;} commoner #4: {team=any non-lawful ; avg hp=-10.218367346938775 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5469387755102041; hits/misses (PBA)= 0.20433673469387756/0.05204081632653061; rounds (PBA)=0.38801020408163267;} awakened shrub #3: {team=unaligned ; avg hp=-3.1040816326530614 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2441326530612245; hits/misses (PBA)= 0.13954081632653062/0.1326530612244898; rounds (PBA)=0.2721938775510204;} veteran #3: {team=any non-lawful ; avg hp=-4.291071428571429 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.33418367346939; hits/misses (PBA)= 6.9770408163265305/4.186479591836735; rounds (PBA)=11.194897959183674;} cult fanatic #2: {team=any non-lawful ; avg hp=-7.945408163265306 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.33469387755102; hits/misses (PBA)= 5.390051020408163/3.2987244897959185; rounds (PBA)=4.344387755102041;} violet fungus #2: {team=unaligned ; avg hp=-2.9862244897959185 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3979591836734695; hits/misses (PBA)= 0.5201530612244898/0.4076530612244898; rounds (PBA)=0.9278061224489796;} cult fanatic: {team=any non-lawful ; avg hp=-8.028826530612244 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.718367346938777; hits/misses (PBA)= 5.467602040816327/3.2586734693877553; rounds (PBA)=4.363520408163265;} shambling mound: {team=unaligned ; avg hp=3.7114795918367345 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.46658163265306; hits/misses (PBA)= 10.651020408163266/4.862244897959184; rounds (PBA)=7.85;} awakened shrub: {team=unaligned ; avg hp=-3.033673469387755 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26198979591836735; hits/misses (PBA)= 0.15153061224489797/0.12525510204081633; rounds (PBA)=0.2767857142857143;} guard: {team=any non-lawful ; avg hp=-6.348214285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.137244897959183; hits/misses (PBA)= 1.0806122448979592/0.3038265306122449; rounds (PBA)=1.3844387755102041;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1044.08; crudely normalised: 0% > other= expected rounds to survive: 496.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42167; any non-lawful : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4110; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=other; avg hp=137.42091581683664 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.1875624875025; hits/misses (PBA)= 12.320135972805438/3.3279344131173767; rounds (PBA)=8.191561687662468;} bandit #2: {team=any non-lawful ; avg hp=-6.190161967606478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3453309338132373; hits/misses (PBA)= 0.28214357128574286/0.22135572885422916; rounds (PBA)=0.6602679464107178;} veteran #3: {team=any non-lawful ; avg hp=-7.966406718656269 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.517696460707857; hits/misses (PBA)= 3.7704459108178363/2.232153569286143; rounds (PBA)=6.002599480103979;} bandit #3: {team=any non-lawful ; avg hp=-6.068786242751449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4549090181963606; hits/misses (PBA)= 0.3021395720855829/0.22295540891821636; rounds (PBA)=0.6734653069386123;} veteran #2: {team=any non-lawful ; avg hp=-7.931213757248551 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.323135372925414; hits/misses (PBA)= 3.725254949010198/2.222155568886223; rounds (PBA)=5.9474105178964205;} shambling mound: {team=other; avg hp=45.08898220355929 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.4227154569086; hits/misses (PBA)= 9.835232953409319/5.448510297940412; rounds (PBA)=8.020795840831834;} veteran: {team=any non-lawful ; avg hp=-7.837832433513297 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.270945810837834; hits/misses (PBA)= 3.728854229154169/2.238152369526095; rounds (PBA)=5.967006598680264;} violet fungus: {team=other; avg hp=-2.713257348530294 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5434913017396521; hits/misses (PBA)= 0.20295940811837632/0.20675864827034593; rounds (PBA)=0.4097180563887223;} bandit #4: {team=any non-lawful ; avg hp=-6.183163367326535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.394121175764847; hits/misses (PBA)= 0.2913417316536693/0.21955608878224356; rounds (PBA)=0.6736652669466107;} bandit: {team=any non-lawful ; avg hp=-6.167966406718656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3655268946210757; hits/misses (PBA)= 0.28274345130973805/0.22855428914217157; rounds (PBA)=0.6692661467706459;} thug #2: {team=any non-lawful ; avg hp=-7.937612477504499 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.195960807838432; hits/misses (PBA)= 2.6312737452509496/1.8490301939612077; rounds (PBA)=2.240151969606079;} thug: {team=any non-lawful ; avg hp=-7.870625874825035 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.335732853429315; hits/misses (PBA)= 2.6460707858428316/1.8294341131773646; rounds (PBA)=2.237752449510098;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1786.72; crudely normalised: 0% > chaotic evil = expected rounds to survive: 635.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64128; any non-lawful : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team any non-lawful = winning battles: 35; perfect battles: 0; close-call battles: 35; > Team chaotic evil = winning battles: 4966; perfect battles: 0; close-call battles: 1651; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-5.461907618476305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4851029794041193; hits/misses (PBA)= 0.3053389322135573/0.38032393521295743; rounds (PBA)=0.8618276344731054;} thug: {team=any non-lawful ; avg hp=-7.030593881223755 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.94501099780044; hits/misses (PBA)= 2.7160567886422715/2.7624475104979003; rounds (PBA)=2.739252149570086;} veteran #3: {team=any non-lawful ; avg hp=-6.889622075584883 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.1747650469906; hits/misses (PBA)= 4.8904219156168764/3.526094781043791; rounds (PBA)=8.419916016796641;} thug #2: {team=any non-lawful ; avg hp=-7.07998400319936 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.670065986802639; hits/misses (PBA)= 2.6960607878424314/2.787242551489702; rounds (PBA)=2.7416516696660667;} veteran: {team=any non-lawful ; avg hp=-6.923015396920616 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.20095980803839; hits/misses (PBA)= 4.893421315736853/3.53629274145171; rounds (PBA)=8.432313537292542;} bandit #3: {team=any non-lawful ; avg hp=-5.344931013797241 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5542891421715657; hits/misses (PBA)= 0.3183363327334533/0.3883223355328934; rounds (PBA)=0.858628274345131;} shambling mound: {team=chaotic evil ; avg hp=66.42271545690862 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.07178564287142; hits/misses (PBA)= 12.36492701459708/6.959408118376325; rounds (PBA)=11.267546490701859;} bandit #4: {team=any non-lawful ; avg hp=-5.404319136172766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4609078184363127; hits/misses (PBA)= 0.29994001199760045/0.39752049590081984; rounds (PBA)=0.8660267946410718;} bandit: {team=any non-lawful ; avg hp=-5.474505098980204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4933013397320536; hits/misses (PBA)= 0.3057388522295541/0.394121175764847; rounds (PBA)=0.862627474505099;} shambling mound #2: {team=chaotic evil ; avg hp=68.22075584883024 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.46610677864427; hits/misses (PBA)= 12.391121775644871/7.021395720855828; rounds (PBA)=11.248950209958009;} veteran #2: {team=any non-lawful ; avg hp=-6.929014197160568 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.372125574885025; hits/misses (PBA)= 4.929614077184563/3.565486902619476; rounds (PBA)=8.496100779844031;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 439.81; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1519.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23765; any non-lawful : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 27; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=-5.674265146970606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41251749650069985; hits/misses (PBA)= 0.08258348330333934/0.11377724455108978; rounds (PBA)=0.29994001199760045;} thug: {team=any non-lawful ; avg hp=-5.984803039392122 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.794241151769646; hits/misses (PBA)= 0.9968006398720256/1.1479704059188163; rounds (PBA)=1.0723855228954209;} veteran #2: {team=any non-lawful ; avg hp=-5.990401919616077 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.703059388122375; hits/misses (PBA)= 1.464507098580284/1.767246550689862; rounds (PBA)=3.231753649270146;} bandit #3: {team=any non-lawful ; avg hp=-5.8172365526894625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36732653469306137; hits/misses (PBA)= 0.07298540291941612/0.10697860427914417; rounds (PBA)=0.29354129174165167;} shambling mound #2: {team=chaotic evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.4755048990202; hits/misses (PBA)= 5.429714057188562/3.158368326334733; rounds (PBA)=4.439112177564487;} shambling mound: {team=chaotic evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.41071785642872; hits/misses (PBA)= 5.4341131773645275/3.170365926814637; rounds (PBA)=4.441911617676465;} troll: {team=chaotic evil ; avg hp=70.2245550889822 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.862627474505096; hits/misses (PBA)= 6.121775644871025/3.3559288142371524; rounds (PBA)=4.387922415516897;} troll #3: {team=chaotic evil ; avg hp=69.41971605678864 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.306738652269544; hits/misses (PBA)= 5.967806438712257/3.2483503299340133; rounds (PBA)=4.398520295940812;} bandit: {team=any non-lawful ; avg hp=-5.687662467506499 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3899220155968806; hits/misses (PBA)= 0.08158368326334733/0.09698060387922415; rounds (PBA)=0.28314337132573486;} troll #2: {team=chaotic evil ; avg hp=69.75984803039393 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.04859028194361; hits/misses (PBA)= 6.062387522495501/3.3365326934613075; rounds (PBA)=4.389722055588882;} veteran #3: {team=any non-lawful ; avg hp=-6.079384123175365 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.92621475704859; hits/misses (PBA)= 1.4917016596680663/1.767246550689862; rounds (PBA)=3.2589482103579286;} thug #2: {team=any non-lawful ; avg hp=-5.905818836232753 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.869026194761048; hits/misses (PBA)= 1.0085982803439313/1.111377724455109; rounds (PBA)=1.05998800239952;} veteran: {team=any non-lawful ; avg hp=-6.195360927814437 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.749850029994; hits/misses (PBA)= 1.4639072185562887/1.8080383923215357; rounds (PBA)=3.2719456108778244;} bandit #2: {team=any non-lawful ; avg hp=-5.769246150769846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3837232553489302; hits/misses (PBA)= 0.08058388322335533/0.10537892421515697; rounds (PBA)=0.28894221155768846;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23.57; crudely normalised: 0% > other= expected rounds to survive: 1184.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21981; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ V: {team=other; avg hp=18.998400319936014 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.462307538492301; hits/misses (PBA)= 2.819636072785443/0.9512097580483904; rounds (PBA)=3.988602279544091;} gray ooze: {team=unaligned ; avg hp=-1.1189762047590481 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2435512897420515; hits/misses (PBA)= 0.260747850429914/3.4563087382523494; rounds (PBA)=3.7170565886822637;} Ki: {team=other; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.565286942611477; hits/misses (PBA)= 2.8552289542091582/0.9492101579684064; rounds (PBA)=4.031993601279744;} R: {team=other; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.09138172365527; hits/misses (PBA)= 3.0263947210557887/0.9978004399120176; rounds (PBA)=4.237152569486103;} K: {team=other; avg hp=16.758048390321935 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.8650269946010796;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 94.29; crudely normalised: 0% > other= expected rounds to survive: 296.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 80570; unaligned : 0.36 ± 0.01; other: 0.64 ± 0.01; > Team unaligned = winning battles: 1826; perfect battles: 0; close-call battles: 1492; > Team other = winning battles: 3175; perfect battles: 0; close-call battles: 1284; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=unaligned ; avg hp=1.9312137572485504 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.030393921215756; hits/misses (PBA)= 2.4383123375324933/6.678064387122576; rounds (PBA)=9.334733053389321;} gray ooze #2: {team=unaligned ; avg hp=2.0893821235752847 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.459708058388323; hits/misses (PBA)= 2.50869826034793/6.742051589682063; rounds (PBA)=9.464507098580285;} R: {team=other; avg hp=9.674265146970606 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.431713657268546; hits/misses (PBA)= 9.932013597280545/3.4667066586682664; rounds (PBA)=13.571085782843431;} V: {team=other; avg hp=6.576684663067386 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.70265946810638; hits/misses (PBA)= 7.395720855828834/2.5250949810037993; rounds (PBA)=10.034193161367726;} gray ooze #4: {team=unaligned ; avg hp=1.9884023195360927 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.672265546890621; hits/misses (PBA)= 2.540891821635673/6.833033393321336; rounds (PBA)=9.594281143771246;} gray ooze #3: {team=unaligned ; avg hp=1.9382123575284944 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.226154769046191; hits/misses (PBA)= 2.465106978604279/6.797840431913618; rounds (PBA)=9.490301939612078;} Ki: {team=other; avg hp=10.502899420115977 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.121375724855028; hits/misses (PBA)= 10.898620275944811/3.7966406718656267; rounds (PBA)=14.92001599680064;} K: {team=other; avg hp=0.857628474305139 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.797040591881624; hits/misses (PBA)= 1.808638272345531/0.5932813437312537; rounds (PBA)=7.542091581683663;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 94.29; crudely normalised: 0% > other= expected rounds to survive: 296.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 80588; unaligned : 0.35 ± 0.01; other: 0.65 ± 0.01; > Team unaligned = winning battles: 1746; perfect battles: 0; close-call battles: 1418; > Team other = winning battles: 3255; perfect battles: 0; close-call battles: 1358; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze #4: {team=unaligned ; avg hp=1.9232153569286143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.588482303539292; hits/misses (PBA)= 2.507098580283943/6.831033793241351; rounds (PBA)=9.545290941811638;} gray ooze: {team=unaligned ; avg hp=1.8010397920415917 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.326934613077384; hits/misses (PBA)= 2.4787042591481705/6.7224555088982205; rounds (PBA)=9.409318136372725;} gray ooze #3: {team=unaligned ; avg hp=1.9574085182963408 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.147970405918816; hits/misses (PBA)= 2.4303139372125573/6.733053389322135; rounds (PBA)=9.368326334733053;} gray ooze #2: {team=unaligned ; avg hp=1.9412117576484702 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.050989802039592; hits/misses (PBA)= 2.4223155368926217/6.7530493901219755; rounds (PBA)=9.399520095980805;} Ki: {team=other; avg hp=10.791841631673666 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.212957408518296; hits/misses (PBA)= 10.987202559488102/3.7864427114577084; rounds (PBA)=15.013997200559889;} K: {team=other; avg hp=0.8426314737052589 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.786442711457709; hits/misses (PBA)= 1.798640271945611/0.6052789442111578; rounds (PBA)=7.522295540891822;} R: {team=other; avg hp=9.754049190161968 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.58128374325135; hits/misses (PBA)= 9.975404919016198/3.3745250949810037; rounds (PBA)=13.518896220755849;} V: {team=other; avg hp=6.497100579884023 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.796440711857628; hits/misses (PBA)= 7.415516896620676/2.5066986602679466; rounds (PBA)=10.03879224155169;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 47.14; crudely normalised: 0% > other= expected rounds to survive: 592.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41333; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 44; ------------------------------------------------- Combattants ------------------------------------------------ R: {team=other; avg hp=19.99240151969606 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.814437112577485; hits/misses (PBA)= 5.931613677264547/1.9736052789442111; rounds (PBA)=8.116776644671067;} Ki: {team=other; avg hp=19.999200159968005 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.328134373125375; hits/misses (PBA)= 5.765246950609878/1.9160167966406718; rounds (PBA)=7.909218156368726;} gray ooze: {team=unaligned ; avg hp=-1.1521695660867826 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8098380323935213; hits/misses (PBA)= 0.3863227354529094/5.236352729454109; rounds (PBA)=5.622675464907019;} K: {team=other; avg hp=14.38252349530094 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=7.682263547290542;} gray ooze #2: {team=unaligned ; avg hp=-1.147370525894821 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.899620075984803; hits/misses (PBA)= 0.40591881623675263/5.272345530893821; rounds (PBA)=5.678264347130574;} V: {team=other; avg hp=18.91641671665667 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.156968606278744; hits/misses (PBA)= 5.700059988002399/1.9332133573285344; rounds (PBA)=7.85882823435313;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23.57; crudely normalised: 0% > other= expected rounds to survive: 1184.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22003; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ gray ooze: {team=unaligned ; avg hp=-1.1653669266146771 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2991401719656068; hits/misses (PBA)= 0.27334533093381325/3.449710057988402; rounds (PBA)=3.7230553889222158;} R: {team=other; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.988602279544091; hits/misses (PBA)= 3.015996800639872/1.0237952409518096; rounds (PBA)=4.246750649870026;} V: {team=other; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.588082383523296; hits/misses (PBA)= 2.8334333133373324/0.9400119976004799; rounds (PBA)=3.9952009598080385;} Ki: {team=other; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.58868226354729; hits/misses (PBA)= 2.854629074185163/0.9500099980003999; rounds (PBA)=4.033593281343731;} K: {team=other; avg hp=16.700859828034393 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.8730253949210156;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3225.6; crudely normalised: 0% > lawful evil = expected rounds to survive: 9462.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48090; chaotic evil : 0.08 ± 0.0; lawful evil : 0.92 ± 0.0; > Team chaotic evil = winning battles: 411; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4590; perfect battles: 0; close-call battles: 3827; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon #2: {team=lawful evil ; avg hp=54.407718456308736 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.69646070785842; hits/misses (PBA)= 8.681463707258548/4.679664067186563; rounds (PBA)=8.067186562687462;} adult red dragon: {team=chaotic evil ; avg hp=-4.93621275744851 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.8550289942012; hits/misses (PBA)= 18.584683063387324/8.425114977004599; rounds (PBA)=9.059188162367526;} adult green dragon: {team=lawful evil ; avg hp=52.7372525494901 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.2397520495901; hits/misses (PBA)= 8.666866626674665/4.696660667866427; rounds (PBA)=8.091581683663268;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6451.2; crudely normalised: 0% > lawful evil = expected rounds to survive: 4731.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29769; chaotic evil : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4957; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 44; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=-8.121775644871025 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.24275144971006; hits/misses (PBA)= 9.963407318536293/5.3377324535092985; rounds (PBA)=5.106978604279144;} adult red dragon: {team=chaotic evil ; avg hp=106.75724855028994 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.12177564487104; hits/misses (PBA)= 12.691861627674465/3.1419716056788642; rounds (PBA)=5.939812037592482;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 529.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2862; Sum of rounds: 30013; > Team chaotic evil = winning battles: 2861; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #28: {team=any ; avg hp=-14.801187980433264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2935010482180294; hits/misses (PBA)= 0.2582110412299092/4.587351502445842; rounds (PBA)=4.880503144654088;} commoner #19: {team=any ; avg hp=-14.814116002795249 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2624039133473095; hits/misses (PBA)= 0.25192173305380855/4.748427672955975; rounds (PBA)=5.031795946890287;} commoner #22: {team=any ; avg hp=-14.86198462613557 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2540181691125087; hits/misses (PBA)= 0.2501747030048917/4.672606568832984; rounds (PBA)=4.961914744933613;} commoner #8: {team=any ; avg hp=-14.738993710691824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.206848357791754; hits/misses (PBA)= 0.24248777078965758/4.599930118798043; rounds (PBA)=4.885394828791055;} commoner #6: {team=any ; avg hp=-14.733053808525506 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1652690426275332; hits/misses (PBA)= 0.2379454926624738/4.616352201257862; rounds (PBA)=4.887840670859539;} commoner #23: {team=any ; avg hp=-14.788958770090845 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2631027253668763; hits/misses (PBA)= 0.25471698113207547/4.712089447938505; rounds (PBA)=5.0;} commoner #27: {team=any ; avg hp=-14.82669461914745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2935010482180294; hits/misses (PBA)= 0.26030747728860937/4.711041229909155; rounds (PBA)=5.0090845562543675;} commoner #16: {team=any ; avg hp=-14.708245981830887 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1457023060796645; hits/misses (PBA)= 0.22571628232005592/4.671907756813417; rounds (PBA)=4.937456324248777;} commoner #4: {team=any ; avg hp=-14.67959468902865 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2868623340321454; hits/misses (PBA)= 0.2557651991614256/4.647798742138365; rounds (PBA)=4.93780573025856;} commoner #10: {team=any ; avg hp=-14.916841369671559 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.220125786163522; hits/misses (PBA)= 0.24423480083857443/4.620195667365478; rounds (PBA)=4.904961565338924;} commoner: {team=any ; avg hp=-14.703703703703704 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.245632424877708; hits/misses (PBA)= 0.246680642907058/4.698462613556953; rounds (PBA)=4.976240391334731;} commoner #11: {team=any ; avg hp=-14.70335429769392 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1635220125786163; hits/misses (PBA)= 0.23619846261355695/4.682040531097135; rounds (PBA)=4.951083158630328;} commoner #5: {team=any ; avg hp=-14.745632424877709 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2110412299091544; hits/misses (PBA)= 0.24388539482879107/4.733752620545073; rounds (PBA)=5.0090845562543675;} commoner #13: {team=any ; avg hp=-14.6701607267645 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2330538085255067; hits/misses (PBA)= 0.24353598881900768/4.668763102725367; rounds (PBA)=4.9416491963661775;} commoner #2: {team=any ; avg hp=-14.722222222222221 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2141858839972048; hits/misses (PBA)= 0.2456324248777079/4.694269741439553; rounds (PBA)=4.97204751921733;} commoner #24: {team=any ; avg hp=-14.880503144654089 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2243186582809225; hits/misses (PBA)= 0.24737945492662475/4.6418588399720475; rounds (PBA)=4.9245283018867925;} commoner #7: {team=any ; avg hp=-14.71977638015374 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.312019566736548; hits/misses (PBA)= 0.2585604472396925/4.773584905660377; rounds (PBA)=5.06219426974144;} commoner #21: {team=any ; avg hp=-14.781970649895179 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1925227113906358; hits/misses (PBA)= 0.23689727463312368/4.713137665967855; rounds (PBA)=4.986722571628232;} commoner #17: {team=any ; avg hp=-14.910552061495459 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1788958770090845; hits/misses (PBA)= 0.23340321453529/4.710691823899371; rounds (PBA)=4.972396925227114;} commoner #9: {team=any ; avg hp=-14.763801537386444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2299091544374563; hits/misses (PBA)= 0.24528301886792453/4.6093640810621945; rounds (PBA)=4.886093640810622;} commoner #18: {team=any ; avg hp=-14.85779175401817 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2508735150244583; hits/misses (PBA)= 0.24703004891684138/4.684486373165618; rounds (PBA)=4.96575821104123;} ancient red dragon: {team=chaotic evil ; avg hp=511.1998602375961 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 526.0398322851153; hits/misses (PBA)= 27.992313067784767/1.5866526904262754; rounds (PBA)=10.486722571628231;} commoner #26: {team=any ; avg hp=-14.82040531097135 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.221174004192872; hits/misses (PBA)= 0.24423480083857443/4.7407407407407405; rounds (PBA)=5.019916142557652;} commoner #14: {team=any ; avg hp=-14.91090146750524 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.186932215234102; hits/misses (PBA)= 0.23934311670160727/4.634521313766597; rounds (PBA)=4.913696715583508;} commoner #3: {team=any ; avg hp=-14.840670859538784 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3347309573724668; hits/misses (PBA)= 0.2641509433962264/4.585953878406708; rounds (PBA)=4.888190076869322;} commoner #12: {team=any ; avg hp=-14.76030747728861 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.286512928022362; hits/misses (PBA)= 0.2529699510831586/4.747379454926625; rounds (PBA)=5.028301886792453;} commoner #20: {team=any ; avg hp=-14.815164220824599 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2075471698113207; hits/misses (PBA)= 0.24143955276030749/4.633473095737247; rounds (PBA)=4.913347309573725;} commoner #15: {team=any ; avg hp=-14.848008385744235 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.290356394129979; hits/misses (PBA)= 0.259958071278826/4.70335429769392; rounds (PBA)=4.993011879804333;} commoner #25: {team=any ; avg hp=-14.71069182389937 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2365478686233404; hits/misses (PBA)= 0.2529699510831586/4.59853249475891; rounds (PBA)=4.887491264849755;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 468.03; crudely normalised: 0% > any chaotic = expected rounds to survive: 2891.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41429; chaotic evil : 0.79 ± 0.01; any chaotic : 0.21 ± 0.01; > Team chaotic evil = winning battles: 3928; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 1073; perfect battles: 0; close-call battles: 1070; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=2.504499100179964 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.159168166366726; hits/misses (PBA)= 4.707058588282344/2.5158968206358727; rounds (PBA)=7.387122575484903;} spy: {team=any chaotic ; avg hp=-10.511097780443912 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.577484503099381; hits/misses (PBA)= 1.487102579484103/0.9968006398720256; rounds (PBA)=1.6680663867226555;} priest: {team=any chaotic ; avg hp=-10.568486302739451 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5676864627074585; hits/misses (PBA)= 0.4091181763647271/0.41391721655668867; rounds (PBA)=1.5876824635072986;} veteran: {team=any chaotic ; avg hp=-7.040791841631673 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.859628074385125; hits/misses (PBA)= 3.544091181763647/1.5406918616276746; rounds (PBA)=5.132573485302939;} hill giant: {team=chaotic evil ; avg hp=23.836032793441312 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.61587682463508; hits/misses (PBA)= 10.600279944011199/4.176764647070586; rounds (PBA)=7.982803439312137;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 571.64; crudely normalised: 0% > other= expected rounds to survive: 8563.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4835; Sum of rounds: 49972; > Team chaotic evil = winning battles: 1037; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3797; perfect battles: 0; close-call battles: 3797; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #6: {team=other; avg hp=5.327611168562565 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.710651499482935; hits/misses (PBA)= 3.907549120992761/9.088934850051706; rounds (PBA)=6.700310237849018;} animated armor #7: {team=other; avg hp=5.0891416752843845 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.246535677352636; hits/misses (PBA)= 3.795863495346432/8.918510858324716; rounds (PBA)=6.562150982419856;} animated armor #2: {team=other; avg hp=5.509203722854188 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.543329886246124; hits/misses (PBA)= 3.8759048603929678/9.043226473629783; rounds (PBA)=6.656256463288521;} animated armor #10: {team=other; avg hp=5.102998965873836 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.486246122026888; hits/misses (PBA)= 3.869493278179938/9.059152016546019; rounds (PBA)=6.666597724922441;} animated armor #3: {team=other; avg hp=4.984074457083764 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.108376421923474; hits/misses (PBA)= 3.8039296794208894/8.97559462254395; rounds (PBA)=6.612616339193382;} balor: {team=chaotic evil ; avg hp=3.75387797311272 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 305.2676318510858; hits/misses (PBA)= 16.266390899689764/3.291416752843847; rounds (PBA)=9.93464322647363;} animated armor #9: {team=other; avg hp=5.6138572905894515 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.607238883143744; hits/misses (PBA)= 3.8740434332988625/9.163598759048604; rounds (PBA)=6.724508790072389;} animated armor #8: {team=other; avg hp=4.754084798345398 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.58345398138573; hits/misses (PBA)= 3.875284384694933/8.958428128231644; rounds (PBA)=6.623784901758015;} animated armor: {team=other; avg hp=4.930920372285419 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.304653567735265; hits/misses (PBA)= 3.8177869700103413/8.958841778697002; rounds (PBA)=6.612409513960703;} animated armor #4: {team=other; avg hp=5.62440537745605 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.55635987590486; hits/misses (PBA)= 3.8690796277145814/9.079214064115822; rounds (PBA)=6.677352637021716;} animated armor #5: {team=other; avg hp=4.855842812823164 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.641985522233714; hits/misses (PBA)= 3.8628748707342297/9.026473629782833; rounds (PBA)=6.639917269906928;} animated armor #11: {team=other; avg hp=5.907549120992761 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.445915201654604; hits/misses (PBA)= 3.8856256463288523/9.106928645294726; rounds (PBA)=6.71023784901758;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 483.69; crudely normalised: 0% > other= expected rounds to survive: 10120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4886; Sum of rounds: 36391; > Team chaotic evil = winning battles: 32; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4853; perfect battles: 0; close-call battles: 4852; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #8: {team=other; avg hp=16.810683585755218 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.271182971756037; hits/misses (PBA)= 3.342816209578387/7.842202210397053; rounds (PBA)=5.779574293900941;} animated armor #13: {team=other; avg hp=16.27445763405649 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.125460499386; hits/misses (PBA)= 3.32050757265657/7.824805566925911; rounds (PBA)=5.758698321735571;} animated armor #12: {team=other; avg hp=15.81170691772411 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.33606221858371; hits/misses (PBA)= 3.338313548915268/7.761154318460909; rounds (PBA)=5.738027015963978;} animated armor #11: {team=other; avg hp=16.630372492836678 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.583299222267705; hits/misses (PBA)= 3.3864101514531315/7.830126893164143; rounds (PBA)=5.790421612771183;} animated armor #5: {team=other; avg hp=16.34220221039705 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.32296356938191; hits/misses (PBA)= 3.3585755218993043/7.750306999590667; rounds (PBA)=5.749897666803111;} balor: {team=chaotic evil ; avg hp=-2.8419975440032745 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.00880065493246; hits/misses (PBA)= 11.487310683585756/2.406467458043389; rounds (PBA)=6.951903397462137;} animated armor #3: {team=other; avg hp=16.73229635693819 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.371674171101105; hits/misses (PBA)= 3.348342202210397/7.891322144903807; rounds (PBA)=5.812525583299222;} animated armor #10: {team=other; avg hp=16.502455996725338 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.477077363896846; hits/misses (PBA)= 3.349979533360622/7.882112157183791; rounds (PBA)=5.792877609496521;} animated armor #7: {team=other; avg hp=16.552394596807204 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.255014326647565; hits/misses (PBA)= 3.33810888252149/7.879860826852231; rounds (PBA)=5.795333606221859;} animated armor #6: {team=other; avg hp=16.146336471551372 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.209578387228817; hits/misses (PBA)= 3.3430208759721656/7.774457634056488; rounds (PBA)=5.755832992222677;} animated armor #4: {team=other; avg hp=16.908718788374948 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.57715923045436; hits/misses (PBA)= 3.388866148178469/7.929390094146541; rounds (PBA)=5.838313548915268;} animated armor #2: {team=other; avg hp=16.644494474007367 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.38231682357757; hits/misses (PBA)= 3.3503888661481787/7.883135489152681; rounds (PBA)=5.8031109291854275;} animated armor #9: {team=other; avg hp=16.25460499386001 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.409128121162507; hits/misses (PBA)= 3.346500204666394/7.708350388866148; rounds (PBA)=5.724519033974621;} animated armor: {team=other; avg hp=16.32132623823168 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.50900532132624; hits/misses (PBA)= 3.365534179287761/7.831764224314368; rounds (PBA)=5.782848956201391;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 349.33; crudely normalised: 0% > other= expected rounds to survive: 14012.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4329; Sum of rounds: 21261; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4328; perfect battles: 0; close-call battles: 4303; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #10: {team=other; avg hp=25.18018018018018 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.574266574266574; hits/misses (PBA)= 2.3873873873873874/5.592284592284592; rounds (PBA)=4.145992145992146;} animated armor #6: {team=other; avg hp=25.883806883806884 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.62139062139062; hits/misses (PBA)= 2.4164934164934166/5.647493647493648; rounds (PBA)=4.176022176022176;} animated armor #8: {team=other; avg hp=25.948024948024948 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.024948024948024; hits/misses (PBA)= 2.4677754677754677/5.678447678447679; rounds (PBA)=4.197274197274197;} animated armor #14: {team=other; avg hp=25.8983598983599 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.721182721182721; hits/misses (PBA)= 2.415800415800416/5.684915684915685; rounds (PBA)=4.178563178563179;} animated armor #3: {team=other; avg hp=25.64033264033264 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.631785631785633; hits/misses (PBA)= 2.407022407022407/5.66966966966967; rounds (PBA)=4.17994917994918;} animated armor #12: {team=other; avg hp=25.66112266112266 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.784014784014785; hits/misses (PBA)= 2.434049434049434/5.654654654654655; rounds (PBA)=4.179025179025179;} animated armor #5: {team=other; avg hp=25.535458535458535 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.755832755832756; hits/misses (PBA)= 2.4243474243474243/5.581889581889582; rounds (PBA)=4.155001155001155;} animated armor #4: {team=other; avg hp=25.53083853083853 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.594363594363594; hits/misses (PBA)= 2.3853083853083854/5.6498036498036495; rounds (PBA)=4.156618156618157;} animated armor #16: {team=other; avg hp=25.45068145068145 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.75005775005775; hits/misses (PBA)= 2.422037422037422/5.656040656040656; rounds (PBA)=4.1767151767151764;} animated armor #17: {team=other; avg hp=25.78932778932779 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.70917070917071; hits/misses (PBA)= 2.4234234234234235/5.635943635943636; rounds (PBA)=4.173019173019173;} animated armor: {team=other; avg hp=25.911526911526913 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.823977823977824; hits/misses (PBA)= 2.4310464310464313/5.643335643335643; rounds (PBA)=4.161931161931162;} animated armor #15: {team=other; avg hp=25.77777777777778 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.756756756756756; hits/misses (PBA)= 2.432894432894433/5.65996765996766; rounds (PBA)=4.184800184800185;} animated armor #13: {team=other; avg hp=26.114576114576113 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.742434742434742; hits/misses (PBA)= 2.412797412797413/5.674982674982675; rounds (PBA)=4.182721182721183;} balor: {team=chaotic evil ; avg hp=-2.9334719334719335 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.92654192654192; hits/misses (PBA)= 7.03072303072303/1.6858396858396858; rounds (PBA)=4.358281358281358;} animated armor #7: {team=other; avg hp=25.93762993762994 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.753753753753754; hits/misses (PBA)= 2.4183414183414182/5.706629706629706; rounds (PBA)=4.185262185262185;} animated armor #2: {team=other; avg hp=25.89189189189189 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.576807576807576; hits/misses (PBA)= 2.3975513975513976/5.669438669438669; rounds (PBA)=4.175329175329176;} animated armor #9: {team=other; avg hp=25.451605451605452 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.661584661584662; hits/misses (PBA)= 2.4044814044814045/5.632709632709632; rounds (PBA)=4.151305151305151;} animated armor #11: {team=other; avg hp=25.71194271194271 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.655578655578656; hits/misses (PBA)= 2.4303534303534304/5.672441672441672; rounds (PBA)=4.177870177870178;} animated armor #18: {team=other; avg hp=25.637560637560636 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.776391776391776; hits/misses (PBA)= 2.4204204204204203/5.64957264957265; rounds (PBA)=4.168861168861169;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 349.33; crudely normalised: 0% > other= expected rounds to survive: 14012.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4474; Sum of rounds: 21921; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4473; perfect battles: 0; close-call battles: 4424; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #12: {team=other; avg hp=25.257934734018775 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.520339740724184; hits/misses (PBA)= 2.3886902101028165/5.60683951721055; rounds (PBA)=4.152212784979883;} animated armor #16: {team=other; avg hp=25.409700491729996 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.801296379079124; hits/misses (PBA)= 2.426240500670541/5.580017881090747; rounds (PBA)=4.14640143048726;} animated armor #11: {team=other; avg hp=25.45373267769334 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.49217702279839; hits/misses (PBA)= 2.3936075100581133/5.661376843987483; rounds (PBA)=4.153106839517211;} animated armor #9: {team=other; avg hp=25.864550737594993 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.80062583817613; hits/misses (PBA)= 2.4376396960214572/5.620697362539115; rounds (PBA)=4.166741171211444;} animated armor #8: {team=other; avg hp=25.499552972731337 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.796155565489494; hits/misses (PBA)= 2.4255699597675457/5.612427358068842; rounds (PBA)=4.148189539561914;} animated armor #13: {team=other; avg hp=25.929816718819847 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.731113097898971; hits/misses (PBA)= 2.4345105051408136/5.639472507822977; rounds (PBA)=4.171658471166741;} animated armor #2: {team=other; avg hp=25.546937863209656 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.669646848457756; hits/misses (PBA)= 2.4090299508270006/5.594769780956638; rounds (PBA)=4.1392489941886454;} animated armor: {team=other; avg hp=25.734018775145284 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.552525704067948; hits/misses (PBA)= 2.3936075100581133/5.652659812248547; rounds (PBA)=4.155118462226196;} animated armor #14: {team=other; avg hp=25.991282968261064 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.71904336164506; hits/misses (PBA)= 2.413947250782298/5.636790344210997; rounds (PBA)=4.153106839517211;} animated armor #4: {team=other; avg hp=25.77827447474296 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.531068395172106; hits/misses (PBA)= 2.3936075100581133/5.636566830576665; rounds (PBA)=4.1499776486365665;} animated armor #10: {team=other; avg hp=25.658694680375504 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.63857845328565; hits/misses (PBA)= 2.412382655341976/5.6113097898971835; rounds (PBA)=4.148189539561914;} animated armor #17: {team=other; avg hp=25.668529280286098 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.753017434063478; hits/misses (PBA)= 2.421770227983907/5.636790344210997; rounds (PBA)=4.170317389360751;} animated armor #18: {team=other; avg hp=25.856727760393383 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.714796602592758; hits/misses (PBA)= 2.425346446133214/5.6461779168529285; rounds (PBA)=4.171658471166741;} animated armor #15: {team=other; avg hp=26.348904783191774 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.027045149754136; hits/misses (PBA)= 2.4738489047831917/5.59767545820295; rounds (PBA)=4.175011175681717;} animated armor #3: {team=other; avg hp=25.693115780062584 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.639919535091641; hits/misses (PBA)= 2.4054537326776932/5.62136790344211; rounds (PBA)=4.154671434957533;} animated armor #5: {team=other; avg hp=25.91305319624497 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.877961555654895; hits/misses (PBA)= 2.44590970049173/5.6177916852928025; rounds (PBA)=4.166517657577113;} animated armor #6: {team=other; avg hp=26.009834599910594 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.936522127849798; hits/misses (PBA)= 2.4577559231113097/5.64774251229325; rounds (PBA)=4.187080911935628;} animated armor #7: {team=other; avg hp=25.791908806437192 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.657353598569513; hits/misses (PBA)= 2.412382655341976/5.604380867232901; rounds (PBA)=4.149307107733572;} balor: {team=chaotic evil ; avg hp=-2.8804202056325434 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.47362539114886; hits/misses (PBA)= 7.007822977201609/1.676128743853375; rounds (PBA)=4.3419758605274925;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1048.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4670.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43223; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=-8.25754849030194 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.982803439312137; hits/misses (PBA)= 2.6226754649070187/6.029194161167767; rounds (PBA)=4.592881423715257;} animated armor #4: {team=unaligned ; avg hp=-8.319536092781444 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.940611877624475; hits/misses (PBA)= 2.6196760647870425/6.023795240951809; rounds (PBA)=4.593681263747251;} animated armor #2: {team=unaligned ; avg hp=-8.17376524695061 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.785842831433714; hits/misses (PBA)= 2.604479104179164/6.084583083383324; rounds (PBA)=4.6100779844031194;} animated armor #3: {team=unaligned ; avg hp=-8.296540691861628 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.655468906218756; hits/misses (PBA)= 2.578884223155369/5.95500899820036; rounds (PBA)=4.554889022195561;} balor: {team=chaotic evil ; avg hp=167.01859628074385 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.72005598880224; hits/misses (PBA)= 13.143171365726854/2.7270545890821833; rounds (PBA)=8.642871425714857;} animated armor #6: {team=unaligned ; avg hp=-8.221955608878224 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.82623475304939; hits/misses (PBA)= 2.606878624275145/6.050589882023595; rounds (PBA)=4.603479304139172;} animated armor #5: {team=unaligned ; avg hp=-8.450709858028395 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.790441911617677; hits/misses (PBA)= 2.591881623675265/6.070785842831434; rounds (PBA)=4.616876624675065;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 186.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 70.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16172; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 4992; perfect battles: 0; close-call battles: 3136; > Team lawful evil = winning battles: 9; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #5: {team=lawful evil ; avg hp=-2.699660067986403 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.266746650669866; hits/misses (PBA)= 0.5678864227154569/1.0297940411917617; rounds (PBA)=1.5980803839232154;} goblin #8: {team=neutral evil ; avg hp=5.257548490301939 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.861627674465107; hits/misses (PBA)= 1.3525294941011798/0.8950209958008398; rounds (PBA)=2.520495900819836;} goblin #4: {team=neutral evil ; avg hp=5.439112177564487 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.856828634273145; hits/misses (PBA)= 1.3597280543891221/0.9314137172565486; rounds (PBA)=2.5566886622675464;} skeleton #2: {team=lawful evil ; avg hp=-2.730253949210158 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3151369726054787; hits/misses (PBA)= 0.5788842231553689/1.0045990801839633; rounds (PBA)=1.5836832633473306;} goblin #3: {team=neutral evil ; avg hp=5.290541891621675 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.873825234953009; hits/misses (PBA)= 1.360127974405119/0.9064187162567486; rounds (PBA)=2.530893821235753;} goblin #10: {team=neutral evil ; avg hp=5.375724855028994 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.844831033793241; hits/misses (PBA)= 1.3709258148370327/0.907618476304739; rounds (PBA)=2.5496900619876026;} goblin #9: {team=neutral evil ; avg hp=5.356928614277145 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.873025394921016; hits/misses (PBA)= 1.3521295740851829/0.9114177164567087; rounds (PBA)=2.520495900819836;} goblin: {team=neutral evil ; avg hp=5.3835232953409315 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.870625874825035; hits/misses (PBA)= 1.367126574685063/0.9068186362727455; rounds (PBA)=2.545890821835633;} skeleton #4: {team=lawful evil ; avg hp=-2.6944611077784444 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.225354929014197; hits/misses (PBA)= 0.5656868626274745/1.0041991601679665; rounds (PBA)=1.570485902819436;} goblin #5: {team=neutral evil ; avg hp=5.351129774045191 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.846030793841232; hits/misses (PBA)= 1.3521295740851829/0.9176164767046591; rounds (PBA)=2.530493901219756;} goblin #6: {team=neutral evil ; avg hp=5.358528294341132 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8036392721455705; hits/misses (PBA)= 1.3635272945410917/0.9090181963607279; rounds (PBA)=2.531893621275745;} skeleton: {team=lawful evil ; avg hp=-2.7256548690261946 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.387122575484903; hits/misses (PBA)= 0.5906818636272746/0.9864027194561088; rounds (PBA)=1.5772845430913818;} goblin #7: {team=neutral evil ; avg hp=5.346730653869226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.833433313337332; hits/misses (PBA)= 1.352729454109178/0.8948210357928414; rounds (PBA)=2.5138972205558887;} goblin #2: {team=neutral evil ; avg hp=5.316736652669466 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.936412717456509; hits/misses (PBA)= 1.3709258148370327/0.8852229554089183; rounds (PBA)=2.5262947410517897;} skeleton #3: {team=lawful evil ; avg hp=-2.750249950009998 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3291341731653668; hits/misses (PBA)= 0.5774845030993802/1.0077984403119375; rounds (PBA)=1.5856828634273146;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 98.29; crudely normalised: 0% > other= expected rounds to survive: 391.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19770; Good: 0.0 ± 0.0; other: 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 23; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=other; avg hp=26.439712057588483 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.050989802039592; hits/misses (PBA)= 2.6106778644271147/1.444111177764447; rounds (PBA)=3.6530693861227754;} gelatinous cube: {team=other; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.064187162567485; hits/misses (PBA)= 2.1959608078384325/1.2425514897020595; rounds (PBA)=3.6110777844431112;} dryad: {team=Good; avg hp=-4.165366926614677 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.697860427914417; hits/misses (PBA)= 1.4137172565486902/1.726854629074185; rounds (PBA)=3.1405718856228755;} thug: {team=other; avg hp=26.55768846230754 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.300339932013598; hits/misses (PBA)= 2.6536692661467707/1.438112377524495; rounds (PBA)=3.6456708658268346;} David: {team=Good; avg hp=-3.794241151769646 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5572885422915417; hits/misses (PBA)= 0.21255748850229955/0.16496700659868027; rounds (PBA)=0.3775244951009798;} giant poisonous snake: {team=Good; avg hp=-4.455908818236352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.74745050989802; hits/misses (PBA)= 1.0217956408718256/0.35792841431713657; rounds (PBA)=1.3797240551889622;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 98.29; crudely normalised: 0% > other= expected rounds to survive: 391.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19738; Good: 0.0 ± 0.0; other: 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 17; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=other; avg hp=26.486502699460107 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.121775644871025; hits/misses (PBA)= 2.6266746650669868/1.469506098780244; rounds (PBA)=3.6506698660267944;} thug: {team=other; avg hp=26.4749050189962 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.192161567686462; hits/misses (PBA)= 2.6210757848430313/1.4433113377324536; rounds (PBA)=3.6576684663067387;} David: {team=Good; avg hp=-3.746650669866027 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5706858628274345; hits/misses (PBA)= 0.21115776844631073/0.16936612677464508; rounds (PBA)=0.3805238952209558;} gelatinous cube: {team=other; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.01139772045591; hits/misses (PBA)= 2.2025594881023793/1.2379524095180965; rounds (PBA)=3.6166766646670667;} dryad: {team=Good; avg hp=-4.187362527494501 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.692861427714457; hits/misses (PBA)= 1.4063187362527494/1.7524495100979804; rounds (PBA)=3.15876824635073;} giant poisonous snake: {team=Good; avg hp=-4.39132173565287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7750449910018; hits/misses (PBA)= 1.021995600879824/0.35452909418116374; rounds (PBA)=1.3765246950609877;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 3363.93; crudely normalised: 0% > other= expected rounds to survive: 65.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17369; Good: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team Good = winning battles: 5001; perfect battles: 0; close-call battles: 3020; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=Good; avg hp=31.989402119576084 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.09378124375125; hits/misses (PBA)= 5.645470905818836/0.3025394921015797; rounds (PBA)=3.2031593681263746;} thug #2: {team=Good; avg hp=31.987602479504098 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.25794841031794; hits/misses (PBA)= 5.661667666466706/0.3001399720055989; rounds (PBA)=3.2089582083583283;} gelatinous cube: {team=other; avg hp=-2.636472705458908 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.203559288142372; hits/misses (PBA)= 1.4729054189162167/1.388122375524895; rounds (PBA)=2.861027794441112;} dryad: {team=Good; avg hp=20.83023395320936 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.368526294741052; hits/misses (PBA)= 2.4227154569086182/0.42491501699660067; rounds (PBA)=3.0423915216956607;} giant poisonous snake: {team=Good; avg hp=6.492301539692062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.91621675664867; hits/misses (PBA)= 2.4013197360527894/0.1279744051189762; rounds (PBA)=2.634273145370926;} David: {team=Good; avg hp=-0.5030993801239753 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6126774645070985;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 3363.93; crudely normalised: 0% > unaligned = expected rounds to survive: 65.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17291; Good: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team Good = winning battles: 5001; perfect battles: 0; close-call battles: 2845; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube: {team=unaligned ; avg hp=-2.5982803439312137 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.392121575684863; hits/misses (PBA)= 1.4037192561487704/1.45750849830034; rounds (PBA)=2.8612277544491103;} thug #2: {team=Good; avg hp=31.983403319336134 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.046790641871624; hits/misses (PBA)= 5.656468706258749/0.2969406118776245; rounds (PBA)=3.1969606078784243;} giant poisonous snake: {team=Good; avg hp=6.743051389722056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.95880823835233; hits/misses (PBA)= 2.4189162167566485/0.11997600479904019; rounds (PBA)=2.6480703859228156;} David: {team=Good; avg hp=-0.029994001199760048 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.669866026794641;} dryad: {team=Good; avg hp=20.917016596680664 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.436712657468506; hits/misses (PBA)= 2.4233153369326135/0.4231153769246151; rounds (PBA)=3.033393321335733;} thug: {team=Good; avg hp=31.994401119776043 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.155968806238754; hits/misses (PBA)= 5.650669866026795/0.28934213157368527; rounds (PBA)=3.1969606078784243;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 884.57; crudely normalised: 0% > unaligned = expected rounds to survive: 124.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47472; Good: 0.11 ± 0.0; unaligned : 0.89 ± 0.0; > Team Good = winning battles: 527; perfect battles: 0; close-call battles: 445; > Team unaligned = winning battles: 4474; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant poisonous snake: {team=Good; avg hp=-4.701059788042391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.595880823835234; hits/misses (PBA)= 4.458908218356329/0.24055188962207558; rounds (PBA)=4.71865626874625;} David: {team=Good; avg hp=-4.462707458508298 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.2225554889022194;} dryad: {team=Good; avg hp=-3.048990201959608 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.986602679464106; hits/misses (PBA)= 6.824235152969406/1.1959608078384323; rounds (PBA)=8.100579884023196;} gelatinous cube: {team=unaligned ; avg hp=36.41751649670066 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.212757448510295; hits/misses (PBA)= 4.933613277344531/3.541491701659668; rounds (PBA)=9.369726054789043;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 315.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15338; Good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ David: {team=Good; avg hp=-5.2759448110377924 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.222155568886223; hits/misses (PBA)= 1.2119576084783044/0.21195760847830433; rounds (PBA)=1.4239152169566087;} gelatinous cube: {team=unaligned ; avg hp=80.77784443111378 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.275944811037792; hits/misses (PBA)= 1.3561287742451509/0.7108578284343131; rounds (PBA)=3.066986602679464;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube: {team=unaligned ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 140.0; crudely normalised: 0% > neutral good= expected rounds to survive: 545.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26559; chaotic evil : 0.06 ± 0.0; neutral good: 0.94 ± 0.0; > Team chaotic evil = winning battles: 284; perfect battles: 0; close-call battles: 276; > Team neutral good = winning battles: 4717; perfect battles: 0; close-call battles: 3597; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=-2.7986402719456107 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.154369126174766; hits/misses (PBA)= 1.436112777444511/1.4983003399320136; rounds (PBA)=2.9524095180963807;} orc #4: {team=chaotic evil ; avg hp=-2.828834233153369 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.543091381723656; hits/misses (PBA)= 1.4789042191561688/1.4759048190361927; rounds (PBA)=2.974405118976205;} orc #3: {team=chaotic evil ; avg hp=-2.8242351529694063 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.896820635872825; hits/misses (PBA)= 1.409518096380724/1.4627074585082984; rounds (PBA)=2.888622275544891;} Max #4: {team=neutral good; avg hp=12.618076384723055 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.315736852629474; hits/misses (PBA)= 2.1111777644471106/1.1357728454309137; rounds (PBA)=3.865626874625075;} Max #2: {team=neutral good; avg hp=12.542691461707658 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.174765046990602; hits/misses (PBA)= 2.1085782843431313/1.126374725054989; rounds (PBA)=3.8394321135772844;} Max: {team=neutral good; avg hp=12.793641271745651 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.19376124775045; hits/misses (PBA)= 2.1041791641671668/1.1237752449510099; rounds (PBA)=3.8480303939212157;} Max #3: {team=neutral good; avg hp=12.666866626674665 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.345130973805238; hits/misses (PBA)= 2.1209758048390324/1.129774045190962; rounds (PBA)=3.8858228354329136;} Max #5: {team=neutral good; avg hp=12.266146770645872 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.186562687462507; hits/misses (PBA)= 2.0965806838632273/1.1007798440311938; rounds (PBA)=3.8262347530493903;} orc: {team=chaotic evil ; avg hp=-2.764247150569886 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.518296340731853; hits/misses (PBA)= 1.4699060187962407/1.4501099780043991; rounds (PBA)=2.939612077584483;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 140.0; crudely normalised: 0% > neutral good= expected rounds to survive: 545.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26511; chaotic evil : 0.05 ± 0.0; neutral good: 0.95 ± 0.0; > Team chaotic evil = winning battles: 265; perfect battles: 0; close-call battles: 246; > Team neutral good = winning battles: 4736; perfect battles: 0; close-call battles: 3584; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=-2.8814237152569486 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.876824635072985; hits/misses (PBA)= 1.4035192961407719/1.491501699660068; rounds (PBA)=2.9144171165766846;} orc #2: {team=chaotic evil ; avg hp=-2.886022795440912 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.168166366726656; hits/misses (PBA)= 1.428514297140572/1.4829034193161368; rounds (PBA)=2.9298140371925614;} orc: {team=chaotic evil ; avg hp=-2.884023195360928 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.087782443511298; hits/misses (PBA)= 1.4217156568686262/1.466506698660268; rounds (PBA)=2.9062187562487503;} Max #3: {team=neutral good; avg hp=12.807838432313538 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.241951609678065; hits/misses (PBA)= 2.101979604079184/1.1199760047990401; rounds (PBA)=3.8524295140971807;} Max: {team=neutral good; avg hp=12.473705258948211 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.02999400119976; hits/misses (PBA)= 2.072585482903419/1.130373925214957; rounds (PBA)=3.861027794441112;} orc #3: {team=chaotic evil ; avg hp=-2.8608278344331133 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.212757448510297; hits/misses (PBA)= 1.438112377524495/1.5066986602679464; rounds (PBA)=2.9634073185362926;} Max #2: {team=neutral good; avg hp=12.775244951009798 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.425514897020596; hits/misses (PBA)= 2.1309738052389524/1.1349730053989202; rounds (PBA)=3.8884223155368924;} Max #5: {team=neutral good; avg hp=12.608478304339132 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.354529094181164; hits/misses (PBA)= 2.113377324535093/1.127774445110978; rounds (PBA)=3.8894221155768847;} Max #4: {team=neutral good; avg hp=12.989202159568086 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.460307938412317; hits/misses (PBA)= 2.132373525294941/1.1361727654469107; rounds (PBA)=3.869626074785043;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 102.94; crudely normalised: 0% > neutral good= expected rounds to survive: 654.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21490; chaotic evil : 0.03 ± 0.0; neutral good: 0.97 ± 0.0; > Team chaotic evil = winning battles: 135; perfect battles: 0; close-call battles: 131; > Team neutral good = winning battles: 4866; perfect battles: 0; close-call battles: 3213; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=-4.1979604079184165 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.301139772045591; hits/misses (PBA)= 1.1445710857828435/1.2583483303339331; rounds (PBA)=2.412717456508698;} orc #2: {team=chaotic evil ; avg hp=-4.254149170165967 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.4123175364927; hits/misses (PBA)= 1.1497700459908018/1.2421515696860628; rounds (PBA)=2.39872025594881;} orc: {team=chaotic evil ; avg hp=-4.228954209158168 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.760647870425915; hits/misses (PBA)= 1.1815636872625475/1.2459508098380323; rounds (PBA)=2.4371125774845033;} Max #3: {team=neutral good; avg hp=14.705458908218356 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.945610877824436; hits/misses (PBA)= 1.7576484703059387/0.9616076784643072; rounds (PBA)=3.261147770445911;} orc #3: {team=chaotic evil ; avg hp=-4.231953609278144 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.223555288942212; hits/misses (PBA)= 1.1309738052389522/1.2685462907418517; rounds (PBA)=2.4077184563087384;} Max: {team=neutral good; avg hp=14.445510897820435 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.82743451309738; hits/misses (PBA)= 1.7448510297940412/0.9426114777044591; rounds (PBA)=3.276744651069786;} Max #5: {team=neutral good; avg hp=14.879224155168966 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.298340331933613; hits/misses (PBA)= 1.8140371925614878/0.9592081583683263; rounds (PBA)=3.3249350129974005;} Max #4: {team=neutral good; avg hp=14.640471905618876 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.971605678864227; hits/misses (PBA)= 1.7654469106178765/0.9792041591681664; rounds (PBA)=3.2779444111177765;} Max #2: {team=neutral good; avg hp=15.631673665266947 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.87002599480104; hits/misses (PBA)= 3.264747050589882/1.7616476704659068; rounds (PBA)=3.2345530893821235;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 46.05; crudely normalised: 0% > neutral good= expected rounds to survive: 1309.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17995; chaotic evil : 0.01 ± 0.0; neutral good: 0.99 ± 0.0; > Team chaotic evil = winning battles: 63; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4938; perfect battles: 0; close-call battles: 488; ------------------------------------------------- Combattants ------------------------------------------------ Max #2: {team=neutral good; avg hp=17.04019196160768 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.177164567086583; hits/misses (PBA)= 1.0241951609678064/0.5528894221155769; rounds (PBA)=3.1699660067986404;} orc: {team=chaotic evil ; avg hp=-4.076384723055389 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.373525294941011; hits/misses (PBA)= 1.1713657268546291/1.6462707458508299; rounds (PBA)=2.8302339532093583;} Max: {team=neutral good; avg hp=19.58628274345131 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.899220155968806; hits/misses (PBA)= 1.3009398120375926/0.6910617876424715; rounds (PBA)=3.147770445910818;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 175.0; crudely normalised: 0% > neutral good= expected rounds to survive: 436.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22079; chaotic evil : 0.42 ± 0.01; neutral good: 0.58 ± 0.01; > Team chaotic evil = winning battles: 2111; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 2890; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Max: {team=neutral good; avg hp=4.92881423715257 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.697860427914417; hits/misses (PBA)= 2.0243951209758047/1.0745850829834034; rounds (PBA)=3.6768646270745853;} orc: {team=chaotic evil ; avg hp=1.3021395720855828 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.07118576284743; hits/misses (PBA)= 1.902619476104779/1.280743851229754; rounds (PBA)=3.605478904219156;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% > neutral good= expected rounds to survive: 109.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11458; chaotic evil : 1.0 ± 0.0; neutral good: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.002199560087982 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.294541091781643; hits/misses (PBA)= 0.7212557488502299/0.4947010597880424; rounds (PBA)=1.9352129574085184;} orc #2: {team=chaotic evil ; avg hp=15.0125974805039 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.326934613077385; hits/misses (PBA)= 0.7188562287542491/0.4849030193961208; rounds (PBA)=1.9388122375524894;} Max: {team=neutral good; avg hp=-5.199360127974405 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.04079184163167367; hits/misses (PBA)= 0.09178164367126575/1.2683463307338532; rounds (PBA)=1.360127974405119;} orc #3: {team=chaotic evil ; avg hp=15.017796440711857 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.347730453909218; hits/misses (PBA)= 0.7256548690261948/0.4813037392521496; rounds (PBA)=1.9356128774245152;} orc #4: {team=chaotic evil ; avg hp=15.008198360327935 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2301539692061585; hits/misses (PBA)= 0.7234553089382123/0.48110377924415115; rounds (PBA)=1.94501099780044;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 150.0; crudely normalised: 0% > other= expected rounds to survive: 91.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 145984; unaligned : 0.22 ± 0.01; other: 0.78 ± 0.01; > Team unaligned = winning battles: 1090; perfect battles: 0; close-call battles: 414; > Team other = winning battles: 3911; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ A: {team=other; avg hp=12.035792841431714 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.8246350729854; hits/misses (PBA)= 7.654869026194761/20.44611077784443; rounds (PBA)=28.883023395320937;} awakened shrub: {team=unaligned ; avg hp=-0.9152169566086783 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.889622075584883; hits/misses (PBA)= 5.484503099380124/8.258148370325936; rounds (PBA)=24.163967206558688;} awakened shrub #2: {team=unaligned ; avg hp=-0.9094181163767247 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.074585082983404; hits/misses (PBA)= 5.578084383123375/8.440711857628473; rounds (PBA)=24.20255948810238;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5522.73; crudely normalised: 0% > neutral = expected rounds to survive: 1114.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20380; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=81.21355728854229 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.1127774445111; hits/misses (PBA)= 7.708858228354329/2.5390921815636873; rounds (PBA)=4.07258548290342;} air elemental: {team=neutral ; avg hp=-6.112777444511098 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.78644271145771; hits/misses (PBA)= 3.6496700659868027/2.4247150569886022; rounds (PBA)=3.0387922415516897;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4971005798840232;} adult blue dragon #2: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5028994201159768;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2389.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 11942.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26250; neutral good (50%) or neutral evil (50%) : 0.02 ± 0.0; lawful evil : 0.98 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 93; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4908; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=84.56068786242751 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.3975204959008; hits/misses (PBA)= 13.040191961607679/0.6940611877624475; rounds (PBA)=5.217756448710258;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-7.39752049590082 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.43931213757247; hits/misses (PBA)= 6.248150369926015/2.714857028594281; rounds (PBA)=4.497700459908018;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 3416.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 22126.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33279; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-9.34873025394921 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.7398520295941; hits/misses (PBA)= 6.315136972605479/5.149370125974805; rounds (PBA)=5.732253549290142;} ancient blue dragon: {team=lawful evil ; avg hp=337.2601479704059 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.3487302539492; hits/misses (PBA)= 11.278144371125775/0.6018796240751849; rounds (PBA)=6.654469106178764;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 182.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 350.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20359; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=-5.045790841831634 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9064187162567485; hits/misses (PBA)= 0.8248350329934013/0.829634073185363; rounds (PBA)=1.7598480303939212;} kobold #5: {team=lawful evil ; avg hp=-5.082183563287343 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7826434713057386; hits/misses (PBA)= 0.7988402319536093/0.8288342331533693; rounds (PBA)=1.743251349730054;} kobold: {team=lawful evil ; avg hp=-5.037992401519696 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8086382723455308; hits/misses (PBA)= 0.8038392321535693/0.8328334333133374; rounds (PBA)=1.7466506698660267;} kobold #2: {team=lawful evil ; avg hp=-5.053189362127575 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.98500299940012; hits/misses (PBA)= 0.8252349530093981/0.8080383923215357; rounds (PBA)=1.7478504299140172;} kobold #3: {team=lawful evil ; avg hp=-5.075584883023395 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.947010597880424; hits/misses (PBA)= 0.8242351529694061/0.8220355928814237; rounds (PBA)=1.7620475904819035;} troll: {team=chaotic evil ; avg hp=52.90781843631274 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.45730853829234; hits/misses (PBA)= 7.996600679864027/2.2235552889422117; rounds (PBA)=4.070185962807439;} kobold #8: {team=lawful evil ; avg hp=-5.095780843831234 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.92121575684863; hits/misses (PBA)= 0.8250349930013997/0.8200359928014397; rounds (PBA)=1.753249350129974;} kobold #7: {team=lawful evil ; avg hp=-5.037792441511698 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8978204359128172; hits/misses (PBA)= 0.8274345130973805/0.8250349930013997; rounds (PBA)=1.7558488302339532;} kobold #6: {team=lawful evil ; avg hp=-5.028994201159768 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8434313137372524; hits/misses (PBA)= 0.8046390721855629/0.8272345530893821; rounds (PBA)=1.744251149770046;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 600.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 1461.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35104; chaotic evil : 0.16 ± 0.01; any chaotic : 0.84 ± 0.01; > Team chaotic evil = winning battles: 782; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 4219; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-3.0011997600479905 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.95380923815237; hits/misses (PBA)= 3.304139172165567/2.2351529694061187; rounds (PBA)=5.695660867826435;} berserker: {team=any chaotic ; avg hp=28.04619076184763 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.00119976004799; hits/misses (PBA)= 2.9652069586082783/2.9676064787042593; rounds (PBA)=6.776444711057788;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4013.27; crudely normalised: 0% > lawful good = expected rounds to survive: 4941.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42692; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team lawful good = winning battles: 4999; perfect battles: 0; close-call battles: 2248; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=lawful good ; avg hp=102.5110977804439 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.3861227754449; hits/misses (PBA)= 13.70265946810638/2.4783043391321735; rounds (PBA)=7.768046390721856;} flesh golem: {team=chaotic evil ; avg hp=-8.283343331333734 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0495900819836033;} ice devil: {team=chaotic evil ; avg hp=-8.51489702059588 (from 180); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.72785442911417; hits/misses (PBA)= 5.716656668666267/3.825634873025395; rounds (PBA)=3.180763847230554;} adult gold dragon: {team=lawful good ; avg hp=144.23415316936612 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.90821835632875; hits/misses (PBA)= 15.627874425114976/3.0171965606878626; rounds (PBA)=7.959808038392321;} adult black dragon: {team=chaotic evil ; avg hp=-8.496100779844031 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.5268946210758; hits/misses (PBA)= 13.346730653869226/10.268946210757848; rounds (PBA)=7.872025594881023;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10145; any : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-10.835832833433313 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5592881423715257; hits/misses (PBA)= 0.20875824835032994/0.28534293141371725; rounds (PBA)=0.4941011797640472;} bandit #3: {team=any non-lawful ; avg hp=-6.2735452909418115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2545490901819636; hits/misses (PBA)= 0.2533493301339732/0.32933413317336535; rounds (PBA)=0.8464307138572286;} bandit: {team=any non-lawful ; avg hp=-6.0903819236152765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2391521695660868; hits/misses (PBA)= 0.2479504099180164/0.3245350929814037; rounds (PBA)=0.8442311537692462;} bandit #2: {team=any non-lawful ; avg hp=-6.156168766246751 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.187362527494501; hits/misses (PBA)= 0.242751449710058/0.3271345730853829; rounds (PBA)=0.8400319936012798;} adult gold dragon: {team=lawful good ; avg hp=254.6606678664267 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.45490901819636; hits/misses (PBA)= 3.704859028194361/0.23615276944611077; rounds (PBA)=2.0285942811437714;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 14246.4; crudely normalised: 0% > unaligned = expected rounds to survive: 3794.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38215; lawful good : 0.8 ± 0.01; unaligned : 0.2 ± 0.01; > Team lawful good = winning battles: 4007; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=47.57728454309138 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.96720655868828; hits/misses (PBA)= 15.398520295940811/5.181563687262548; rounds (PBA)=7.40251949610078;} purple worm: {team=unaligned ; avg hp=1.0327934413117377 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.4227154569086; hits/misses (PBA)= 7.441111777644471/6.137372525494901; rounds (PBA)=6.9410117976404715;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 475.36; crudely normalised: 0% > lawful evil = expected rounds to survive: 3574.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 66919; unassigned mercenaries: 0.17 ± 0.01; lawful evil : 0.83 ± 0.01; > Team unassigned mercenaries = winning battles: 828; perfect battles: 0; close-call battles: 820; > Team lawful evil = winning battles: 4173; perfect battles: 0; close-call battles: 1694; ------------------------------------------------- Combattants ------------------------------------------------ Eda: {team=unassigned mercenaries; avg hp=-5.773645270945811 (from 32); avg healing spells left=0.32013597280543893 (from 1); damage done (per battle average)= 0.016196760647870425; hits/misses (PBA)= 0.0007998400319936012/0.0009998000399920016; rounds (PBA)=1.3577284543091381;} Nosila: {team=unassigned mercenaries; avg hp=-5.668066386722655 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.149570085982804; hits/misses (PBA)= 1.5490901819636074/1.0775844831033794; rounds (PBA)=2.627274545090982;} Jis: {team=unassigned mercenaries; avg hp=-3.339532093581284 (from 47); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.6126774645071; hits/misses (PBA)= 4.126574685062987/2.059388122375525; rounds (PBA)=6.212157568486303;} Craxus: {team=unassigned mercenaries; avg hp=4.1473705258948215 (from 48); avg healing spells left=0.0 (from 1); damage done (per battle average)= 56.41991601679664; hits/misses (PBA)= 6.407718456308738/6.149370125974805; rounds (PBA)=12.696060787842432;} earth elemental: {team=lawful evil ; avg hp=9.870625874825034 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.41991601679663; hits/misses (PBA)= 6.84503099380124/3.6840631873625274; rounds (PBA)=8.989002199560089;} medusa: {team=lawful evil ; avg hp=86.93101379724055 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.11157768446311; hits/misses (PBA)= 16.00239952009598/22.030193961207758; rounds (PBA)=13.076384723055389;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1268.19; crudely normalised: 0% > other= expected rounds to survive: 1576.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47366; unassigned mercenaries: 0.51 ± 0.01; other: 0.49 ± 0.01; > Team unassigned mercenaries = winning battles: 2540; perfect battles: 0; close-call battles: 2528; > Team other = winning battles: 2461; perfect battles: 0; close-call battles: 2317; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=other; avg hp=-7.561087782443511 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.799640071985603; hits/misses (PBA)= 0.9486102779444111/0.5772845430913818; rounds (PBA)=1.52749450109978;} Eda: {team=unassigned mercenaries; avg hp=-6.703659268146371 (from 32); avg healing spells left=0.2991401719656069 (from 1); damage done (per battle average)= 0.008598280343931213; hits/misses (PBA)= 0.0003999200159968006/0.0; rounds (PBA)=1.5960807838432314;} earth elemental: {team=other; avg hp=14.972605478904219 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.23995200959808; hits/misses (PBA)= 10.814437112577485/6.294541091781643; rounds (PBA)=8.923215356928614;} Nosila: {team=unassigned mercenaries; avg hp=-6.802439512097581 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.948010397920417; hits/misses (PBA)= 2.251349730053989/1.1031793641271745; rounds (PBA)=3.3629274145170966;} Craxus: {team=unassigned mercenaries; avg hp=18.18876224755049 (from 48); avg healing spells left=0.0 (from 1); damage done (per battle average)= 43.384323135372924; hits/misses (PBA)= 4.88502299540092/3.5770845830833835; rounds (PBA)=8.869826034793041;} Jis: {team=unassigned mercenaries; avg hp=4.3827234553089385 (from 47); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.24755048990203; hits/misses (PBA)= 4.501699660067986/2.025594881023795; rounds (PBA)=6.619276144771046;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1209.65; crudely normalised: 0% > lawful good = expected rounds to survive: 2897.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40171; unassigned mercenaries: 0.23 ± 0.01; lawful good : 0.77 ± 0.01; > Team unassigned mercenaries = winning battles: 1133; perfect battles: 0; close-call battles: 1124; > Team lawful good = winning battles: 3868; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Eda: {team=unassigned mercenaries; avg hp=-6.857228554289142 (from 32); avg healing spells left=0.4189162167566487 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.2565486902619476;} Craxus: {team=unassigned mercenaries; avg hp=3.8692261547690463 (from 48); avg healing spells left=0.0 (from 1); damage done (per battle average)= 31.831433713257347; hits/misses (PBA)= 3.5556888622275546/3.5586882623475304; rounds (PBA)=7.299540091981604;} young bronze dragon: {team=lawful good ; avg hp=33.34513097380524 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.72205558888223; hits/misses (PBA)= 13.486102779444112/8.234153169366127; rounds (PBA)=7.7586482703459305;} Jis: {team=unassigned mercenaries; avg hp=-2.7244551089782045 (from 47); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.93561287742452; hits/misses (PBA)= 3.059388122375525/2.0331933613277346; rounds (PBA)=5.131573685262947;} Nosila: {team=unassigned mercenaries; avg hp=-6.72745450909818 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.887822435512897; hits/misses (PBA)= 1.4089182163567286/1.1705658868226354; rounds (PBA)=2.5816836632673463;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 1209.65; crudely normalised: 0% > lawful good = expected rounds to survive: 2897.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40164; unassigned mercenaries: 0.23 ± 0.01; lawful good : 0.77 ± 0.01; > Team unassigned mercenaries = winning battles: 1160; perfect battles: 0; close-call battles: 1154; > Team lawful good = winning battles: 3841; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=lawful good ; avg hp=33.26694661067786 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.8238352329534; hits/misses (PBA)= 13.504499100179965/8.229754049190163; rounds (PBA)=7.761647670465907;} Eda: {team=unassigned mercenaries; avg hp=-6.731853629274145 (from 32); avg healing spells left=0.40771845630873826 (from 1); damage done (per battle average)= 0.014397120575884824; hits/misses (PBA)= 0.0005998800239952009/0.0005998800239952009; rounds (PBA)=1.2441511697660468;} Craxus: {team=unassigned mercenaries; avg hp=3.9458108378324335 (from 48); avg healing spells left=0.0 (from 1); damage done (per battle average)= 31.556088782243553; hits/misses (PBA)= 3.540891821635673/3.5566886622675464; rounds (PBA)=7.290941811637673;} Jis: {team=unassigned mercenaries; avg hp=-2.805238952209558 (from 47); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.3255348930214; hits/misses (PBA)= 3.070385922815437/2.0057988402319538; rounds (PBA)=5.113377324535093;} Nosila: {team=unassigned mercenaries; avg hp=-6.881023795240952 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.837032593481304; hits/misses (PBA)= 1.413517296540692/1.1659668066386724; rounds (PBA)=2.5816836632673463;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gargoyle #4: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2425514897020596;} gargoyle: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25374925014997;} gargoyle #2: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26294741051789644;} gargoyle #3: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24075184963007398;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 8644.61; crudely normalised: 0% > lawful evil = expected rounds to survive: 2424.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 49; Sum of rounds: 438; neutral : 0.0 ± 0.0; lawful evil : 0.01 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 49; perfect battles: 0; close-call battles: 49; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #62: {team=lawful evil ; avg hp=50.38775510204081 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 240.51020408163265; hits/misses (PBA)= 8.204081632653061/1.0204081632653061; rounds (PBA)=4.612244897959184;} fire giant #38: {team=lawful evil ; avg hp=55.08163265306123 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.0; hits/misses (PBA)= 8.673469387755102/0.8571428571428571; rounds (PBA)=4.775510204081633;} fire giant #66: {team=lawful evil ; avg hp=73.18367346938776 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.6530612244898; hits/misses (PBA)= 9.53061224489796/0.9795918367346939; rounds (PBA)=5.26530612244898;} fire giant #11: {team=lawful evil ; avg hp=54.816326530612244 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.6530612244898; hits/misses (PBA)= 9.346938775510203/0.9795918367346939; rounds (PBA)=5.163265306122449;} water elemental #104: {team=neutral ; avg hp=-15.53061224489796 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.224489795918366; hits/misses (PBA)= 3.795918367346939/3.4693877551020407; rounds (PBA)=3.63265306122449;} water elemental #191: {team=neutral ; avg hp=-14.73469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.755102040816325; hits/misses (PBA)= 3.2857142857142856/3.204081632653061; rounds (PBA)=3.2448979591836733;} water elemental #80: {team=neutral ; avg hp=-15.081632653061224 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.42857142857143; hits/misses (PBA)= 3.3469387755102042/3.142857142857143; rounds (PBA)=3.2448979591836733;} water elemental #11: {team=neutral ; avg hp=-15.73469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.08163265306123; hits/misses (PBA)= 3.2653061224489797/2.7346938775510203; rounds (PBA)=3.0;} water elemental #28: {team=neutral ; avg hp=-13.040816326530612 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.83673469387755; hits/misses (PBA)= 3.4081632653061225/3.7755102040816326; rounds (PBA)=3.5918367346938775;} water elemental #176: {team=neutral ; avg hp=-15.36734693877551 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.204081632653065; hits/misses (PBA)= 3.0408163265306123/2.9183673469387754; rounds (PBA)=2.979591836734694;} water elemental #182: {team=neutral ; avg hp=-17.877551020408163 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.265306122448976; hits/misses (PBA)= 3.142857142857143/3.7551020408163267; rounds (PBA)=3.4489795918367347;} water elemental #22: {team=neutral ; avg hp=-17.163265306122447 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.775510204081634; hits/misses (PBA)= 3.510204081632653/3.5918367346938775; rounds (PBA)=3.5510204081632653;} water elemental #181: {team=neutral ; avg hp=-14.571428571428571 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.40816326530612; hits/misses (PBA)= 3.7755102040816326/3.693877551020408; rounds (PBA)=3.7346938775510203;} water elemental #158: {team=neutral ; avg hp=-15.795918367346939 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.265306122448976; hits/misses (PBA)= 3.510204081632653/3.2244897959183674; rounds (PBA)=3.36734693877551;} water elemental #86: {team=neutral ; avg hp=-17.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.89795918367347; hits/misses (PBA)= 3.857142857142857/3.0816326530612246; rounds (PBA)=3.4693877551020407;} water elemental #107: {team=neutral ; avg hp=-15.510204081632653 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.44897959183673; hits/misses (PBA)= 3.5918367346938775/3.4693877551020407; rounds (PBA)=3.5510204081632653;} fire giant #5: {team=lawful evil ; avg hp=82.08163265306122 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 314.57142857142856; hits/misses (PBA)= 10.673469387755102/1.0; rounds (PBA)=5.836734693877551;} fire giant #14: {team=lawful evil ; avg hp=58.61224489795919 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.59183673469389; hits/misses (PBA)= 8.510204081632653/0.7959183673469388; rounds (PBA)=4.673469387755102;} fire giant #55: {team=lawful evil ; avg hp=69.18367346938776 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.9795918367347; hits/misses (PBA)= 9.591836734693878/0.9795918367346939; rounds (PBA)=5.285714285714286;} fire giant #67: {team=lawful evil ; avg hp=54.93877551020408 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.9795918367347; hits/misses (PBA)= 9.693877551020408/0.9795918367346939; rounds (PBA)=5.346938775510204;} fire giant #31: {team=lawful evil ; avg hp=58.6530612244898 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.6938775510204; hits/misses (PBA)= 8.714285714285714/1.0816326530612246; rounds (PBA)=4.918367346938775;} fire giant #68: {team=lawful evil ; avg hp=69.24489795918367 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.3265306122449; hits/misses (PBA)= 9.816326530612244/0.9387755102040817; rounds (PBA)=5.387755102040816;} fire giant #88: {team=lawful evil ; avg hp=60.53061224489796 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.9183673469388; hits/misses (PBA)= 9.081632653061224/1.1020408163265305; rounds (PBA)=5.1020408163265305;} fire giant #83: {team=lawful evil ; avg hp=69.0204081632653 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.265306122449; hits/misses (PBA)= 9.89795918367347/0.9183673469387755; rounds (PBA)=5.408163265306122;} water elemental #165: {team=neutral ; avg hp=-16.408163265306122 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.59183673469388; hits/misses (PBA)= 3.122448979591837/3.693877551020408; rounds (PBA)=3.4081632653061225;} water elemental #135: {team=neutral ; avg hp=-14.591836734693878 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.857142857142854; hits/misses (PBA)= 2.9183673469387754/3.4081632653061225; rounds (PBA)=3.163265306122449;} fire giant #75: {team=lawful evil ; avg hp=48.46938775510204 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.89795918367346; hits/misses (PBA)= 7.979591836734694/0.8775510204081632; rounds (PBA)=4.469387755102041;} water elemental #23: {team=neutral ; avg hp=-12.612244897959183 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.755102040816325; hits/misses (PBA)= 3.6530612244897958/3.6122448979591835; rounds (PBA)=3.63265306122449;} water elemental #136: {team=neutral ; avg hp=-14.571428571428571 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.57142857142857; hits/misses (PBA)= 3.36734693877551/3.6530612244897958; rounds (PBA)=3.510204081632653;} fire giant #44: {team=lawful evil ; avg hp=61.30612244897959 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.0612244897959; hits/misses (PBA)= 9.142857142857142/0.8979591836734694; rounds (PBA)=5.061224489795919;} fire giant #23: {team=lawful evil ; avg hp=55.714285714285715 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.7551020408163; hits/misses (PBA)= 9.489795918367347/0.9591836734693877; rounds (PBA)=5.224489795918367;} water elemental #137: {team=neutral ; avg hp=-13.285714285714286 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.97959183673469; hits/misses (PBA)= 3.183673469387755/2.979591836734694; rounds (PBA)=3.0816326530612246;} water elemental #161: {team=neutral ; avg hp=-18.53061224489796 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.08163265306123; hits/misses (PBA)= 3.122448979591837/3.6530612244897958; rounds (PBA)=3.3877551020408165;} water elemental #9: {team=neutral ; avg hp=-17.387755102040817 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.224489795918366; hits/misses (PBA)= 3.6530612244897958/4.020408163265306; rounds (PBA)=3.836734693877551;} fire giant #35: {team=lawful evil ; avg hp=26.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.55102040816325; hits/misses (PBA)= 8.040816326530612/0.8163265306122449; rounds (PBA)=4.428571428571429;} fire giant #74: {team=lawful evil ; avg hp=57.673469387755105 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.6734693877551; hits/misses (PBA)= 9.224489795918368/1.2244897959183674; rounds (PBA)=5.224489795918367;} water elemental #3: {team=neutral ; avg hp=-17.306122448979593 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.714285714285715; hits/misses (PBA)= 4.040816326530612/3.63265306122449; rounds (PBA)=3.836734693877551;} water elemental #96: {team=neutral ; avg hp=-11.63265306122449 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.08163265306123; hits/misses (PBA)= 3.877551020408163/3.142857142857143; rounds (PBA)=3.510204081632653;} water elemental: {team=neutral ; avg hp=-16.102040816326532 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.30612244897959; hits/misses (PBA)= 4.1020408163265305/3.7755102040816326; rounds (PBA)=3.938775510204082;} fire giant #97: {team=lawful evil ; avg hp=49.06122448979592 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.9795918367347; hits/misses (PBA)= 8.244897959183673/1.1020408163265305; rounds (PBA)=4.673469387755102;} water elemental #10: {team=neutral ; avg hp=-14.224489795918368 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.46938775510204; hits/misses (PBA)= 3.3877551020408165/3.2244897959183674; rounds (PBA)=3.306122448979592;} water elemental #168: {team=neutral ; avg hp=-14.26530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.87755102040816; hits/misses (PBA)= 3.7755102040816326/4.224489795918367; rounds (PBA)=4.0;} water elemental #102: {team=neutral ; avg hp=-17.693877551020407 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.795918367346935; hits/misses (PBA)= 3.5918367346938775/3.4693877551020407; rounds (PBA)=3.5306122448979593;} fire giant #76: {team=lawful evil ; avg hp=53.83673469387755 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.6122448979592; hits/misses (PBA)= 8.489795918367347/0.8571428571428571; rounds (PBA)=4.673469387755102;} water elemental #146: {team=neutral ; avg hp=-13.26530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.48979591836735; hits/misses (PBA)= 3.693877551020408/3.6122448979591835; rounds (PBA)=3.6530612244897958;} water elemental #47: {team=neutral ; avg hp=-17.244897959183675 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.83673469387755; hits/misses (PBA)= 3.326530612244898/3.326530612244898; rounds (PBA)=3.326530612244898;} water elemental #75: {team=neutral ; avg hp=-15.63265306122449 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.06122448979592; hits/misses (PBA)= 3.6122448979591835/3.36734693877551; rounds (PBA)=3.489795918367347;} water elemental #131: {team=neutral ; avg hp=-13.816326530612244 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.10204081632653; hits/misses (PBA)= 3.4489795918367347/3.204081632653061; rounds (PBA)=3.326530612244898;} water elemental #192: {team=neutral ; avg hp=-12.89795918367347 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.61224489795919; hits/misses (PBA)= 3.510204081632653/3.183673469387755; rounds (PBA)=3.3469387755102042;} water elemental #163: {team=neutral ; avg hp=-14.306122448979592 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.142857142857146; hits/misses (PBA)= 3.36734693877551/3.2857142857142856; rounds (PBA)=3.326530612244898;} water elemental #151: {team=neutral ; avg hp=-13.204081632653061 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.16326530612245; hits/misses (PBA)= 3.142857142857143/3.020408163265306; rounds (PBA)=3.0816326530612246;} water elemental #103: {team=neutral ; avg hp=-16.122448979591837 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.6530612244898; hits/misses (PBA)= 4.346938775510204/3.8979591836734695; rounds (PBA)=4.122448979591836;} water elemental #58: {team=neutral ; avg hp=-16.612244897959183 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.673469387755105; hits/misses (PBA)= 3.9591836734693877/4.081632653061225; rounds (PBA)=4.020408163265306;} water elemental #93: {team=neutral ; avg hp=-13.693877551020408 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.55102040816327; hits/misses (PBA)= 3.5510204081632653/3.5918367346938775; rounds (PBA)=3.5714285714285716;} water elemental #179: {team=neutral ; avg hp=-17.020408163265305 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.38775510204081; hits/misses (PBA)= 3.7551020408163267/2.979591836734694; rounds (PBA)=3.36734693877551;} fire giant #70: {team=lawful evil ; avg hp=50.183673469387756 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.6734693877551; hits/misses (PBA)= 8.285714285714286/0.8979591836734694; rounds (PBA)=4.591836734693878;} water elemental #162: {team=neutral ; avg hp=-17.571428571428573 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.51020408163265; hits/misses (PBA)= 3.938775510204082/4.061224489795919; rounds (PBA)=4.0;} water elemental #42: {team=neutral ; avg hp=-17.918367346938776 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.44897959183673; hits/misses (PBA)= 3.5306122448979593/3.2448979591836733; rounds (PBA)=3.3877551020408165;} fire giant #51: {team=lawful evil ; avg hp=67.9795918367347 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.7551020408163; hits/misses (PBA)= 9.551020408163266/1.0408163265306123; rounds (PBA)=5.3061224489795915;} water elemental #97: {team=neutral ; avg hp=-15.36734693877551 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.0; hits/misses (PBA)= 3.5918367346938775/3.510204081632653; rounds (PBA)=3.5510204081632653;} fire giant #41: {team=lawful evil ; avg hp=50.93877551020408 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.81632653061226; hits/misses (PBA)= 8.63265306122449/0.8979591836734694; rounds (PBA)=4.775510204081633;} water elemental #115: {team=neutral ; avg hp=-14.142857142857142 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.734693877551024; hits/misses (PBA)= 3.2857142857142856/2.877551020408163; rounds (PBA)=3.0816326530612246;} water elemental #56: {team=neutral ; avg hp=-15.489795918367347 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.3469387755102; hits/misses (PBA)= 3.6530612244897958/3.0816326530612246; rounds (PBA)=3.36734693877551;} water elemental #145: {team=neutral ; avg hp=-15.081632653061224 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.12244897959184; hits/misses (PBA)= 3.8979591836734695/3.5306122448979593; rounds (PBA)=3.7142857142857144;} water elemental #5: {team=neutral ; avg hp=-14.346938775510203 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.36734693877551; hits/misses (PBA)= 3.489795918367347/3.6122448979591835; rounds (PBA)=3.5510204081632653;} fire giant #3: {team=lawful evil ; avg hp=59.224489795918366 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.8979591836735; hits/misses (PBA)= 9.510204081632653/0.9795918367346939; rounds (PBA)=5.26530612244898;} water elemental #4: {team=neutral ; avg hp=-16.183673469387756 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.265306122448976; hits/misses (PBA)= 3.816326530612245/3.816326530612245; rounds (PBA)=3.816326530612245;} water elemental #108: {team=neutral ; avg hp=-15.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.816326530612244; hits/misses (PBA)= 3.306122448979592/3.020408163265306; rounds (PBA)=3.163265306122449;} water elemental #128: {team=neutral ; avg hp=-13.326530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.57142857142857; hits/misses (PBA)= 3.326530612244898/3.122448979591837; rounds (PBA)=3.2244897959183674;} water elemental #55: {team=neutral ; avg hp=-12.489795918367347 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.06122448979592; hits/misses (PBA)= 3.63265306122449/3.4285714285714284; rounds (PBA)=3.5306122448979593;} water elemental #89: {team=neutral ; avg hp=-15.46938775510204 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.51020408163265; hits/misses (PBA)= 3.938775510204082/3.6530612244897958; rounds (PBA)=3.795918367346939;} water elemental #138: {team=neutral ; avg hp=-15.346938775510203 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.142857142857146; hits/misses (PBA)= 3.4285714285714284/3.4285714285714284; rounds (PBA)=3.4285714285714284;} water elemental #111: {team=neutral ; avg hp=-17.3265306122449 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.02040816326531; hits/misses (PBA)= 4.0/3.4693877551020407; rounds (PBA)=3.7346938775510203;} water elemental #92: {team=neutral ; avg hp=-13.122448979591837 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.97959183673469; hits/misses (PBA)= 3.836734693877551/4.612244897959184; rounds (PBA)=4.224489795918367;} fire giant #36: {team=lawful evil ; avg hp=55.12244897959184 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.0; hits/misses (PBA)= 9.204081632653061/0.9183673469387755; rounds (PBA)=5.061224489795919;} water elemental #120: {team=neutral ; avg hp=-13.53061224489796 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.224489795918366; hits/misses (PBA)= 3.3469387755102042/3.142857142857143; rounds (PBA)=3.2448979591836733;} fire giant #43: {team=lawful evil ; avg hp=45.36734693877551 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.9387755102041; hits/misses (PBA)= 8.918367346938776/0.9591836734693877; rounds (PBA)=4.938775510204081;} water elemental #81: {team=neutral ; avg hp=-16.73469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.61224489795919; hits/misses (PBA)= 3.326530612244898/3.2448979591836733; rounds (PBA)=3.2857142857142856;} fire giant #59: {team=lawful evil ; avg hp=74.36734693877551 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.0408163265306; hits/misses (PBA)= 9.959183673469388/1.0204081632653061; rounds (PBA)=5.489795918367347;} water elemental #127: {team=neutral ; avg hp=-14.979591836734693 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.53061224489796; hits/misses (PBA)= 3.020408163265306/3.020408163265306; rounds (PBA)=3.020408163265306;} fire giant #25: {team=lawful evil ; avg hp=62.93877551020408 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.81632653061223; hits/misses (PBA)= 9.918367346938776/1.0612244897959184; rounds (PBA)=5.489795918367347;} water elemental #208: {team=neutral ; avg hp=-12.510204081632653 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.57142857142857; hits/misses (PBA)= 3.5918367346938775/3.3469387755102042; rounds (PBA)=3.4693877551020407;} water elemental #17: {team=neutral ; avg hp=-16.857142857142858 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.6530612244898; hits/misses (PBA)= 3.306122448979592/3.2653061224489797; rounds (PBA)=3.2857142857142856;} water elemental #153: {team=neutral ; avg hp=-17.73469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.326530612244895; hits/misses (PBA)= 3.6122448979591835/3.489795918367347; rounds (PBA)=3.5510204081632653;} water elemental #24: {team=neutral ; avg hp=-14.142857142857142 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.795918367346935; hits/misses (PBA)= 3.326530612244898/3.7755102040816326; rounds (PBA)=3.5510204081632653;} fire giant #12: {team=lawful evil ; avg hp=57.59183673469388 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.16326530612244; hits/misses (PBA)= 8.775510204081632/1.0612244897959184; rounds (PBA)=4.918367346938775;} water elemental #33: {team=neutral ; avg hp=-14.040816326530612 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.183673469387756; hits/misses (PBA)= 3.7346938775510203/3.6530612244897958; rounds (PBA)=3.693877551020408;} water elemental #100: {team=neutral ; avg hp=-14.89795918367347 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.57142857142857; hits/misses (PBA)= 3.693877551020408/3.4081632653061225; rounds (PBA)=3.5510204081632653;} water elemental #59: {team=neutral ; avg hp=-14.020408163265307 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.326530612244895; hits/misses (PBA)= 3.2857142857142856/3.5306122448979593; rounds (PBA)=3.4081632653061225;} water elemental #196: {team=neutral ; avg hp=-14.387755102040817 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.04081632653061; hits/misses (PBA)= 2.8979591836734695/3.020408163265306; rounds (PBA)=2.9591836734693877;} water elemental #2: {team=neutral ; avg hp=-16.306122448979593 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.30612244897959; hits/misses (PBA)= 4.204081632653061/3.9591836734693877; rounds (PBA)=4.081632653061225;} fire giant #6: {team=lawful evil ; avg hp=49.244897959183675 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.0408163265306; hits/misses (PBA)= 8.53061224489796/0.8571428571428571; rounds (PBA)=4.6938775510204085;} water elemental #130: {team=neutral ; avg hp=-15.081632653061224 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.91836734693877; hits/misses (PBA)= 3.4489795918367347/3.122448979591837; rounds (PBA)=3.2857142857142856;} fire giant #46: {team=lawful evil ; avg hp=48.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.12244897959184; hits/misses (PBA)= 8.204081632653061/0.9387755102040817; rounds (PBA)=4.571428571428571;} fire giant #34: {team=lawful evil ; avg hp=65.14285714285714 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.0408163265306; hits/misses (PBA)= 9.285714285714286/1.0408163265306123; rounds (PBA)=5.183673469387755;} fire giant #63: {team=lawful evil ; avg hp=44.6530612244898 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.46938775510205; hits/misses (PBA)= 7.612244897959184/1.0408163265306123; rounds (PBA)=4.326530612244898;} water elemental #68: {team=neutral ; avg hp=-14.73469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.08163265306123; hits/misses (PBA)= 3.3877551020408165/3.3877551020408165; rounds (PBA)=3.3877551020408165;} water elemental #39: {team=neutral ; avg hp=-14.448979591836734 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.775510204081634; hits/misses (PBA)= 3.3877551020408165/2.816326530612245; rounds (PBA)=3.1020408163265305;} water elemental #77: {team=neutral ; avg hp=-12.285714285714286 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.30612244897959; hits/misses (PBA)= 3.5306122448979593/3.2857142857142856; rounds (PBA)=3.4081632653061225;} fire giant #50: {team=lawful evil ; avg hp=56.04081632653061 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.9591836734694; hits/misses (PBA)= 8.224489795918368/1.163265306122449; rounds (PBA)=4.6938775510204085;} fire giant #73: {team=lawful evil ; avg hp=63.46938775510204 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.734693877551; hits/misses (PBA)= 9.63265306122449/0.9795918367346939; rounds (PBA)=5.326530612244898;} water elemental #152: {team=neutral ; avg hp=-15.53061224489796 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.46938775510204; hits/misses (PBA)= 3.3877551020408165/3.63265306122449; rounds (PBA)=3.510204081632653;} fire giant #61: {team=lawful evil ; avg hp=55.63265306122449 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.10204081632654; hits/misses (PBA)= 8.714285714285714/0.9387755102040817; rounds (PBA)=4.836734693877551;} water elemental #29: {team=neutral ; avg hp=-16.73469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.755102040816325; hits/misses (PBA)= 3.2857142857142856/3.4489795918367347; rounds (PBA)=3.36734693877551;} fire giant #32: {team=lawful evil ; avg hp=69.34693877551021 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.2857142857143; hits/misses (PBA)= 8.775510204081632/1.0204081632653061; rounds (PBA)=4.8979591836734695;} water elemental #31: {team=neutral ; avg hp=-13.938775510204081 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.775510204081634; hits/misses (PBA)= 3.183673469387755/3.2653061224489797; rounds (PBA)=3.2244897959183674;} water elemental #183: {team=neutral ; avg hp=-18.020408163265305 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.734693877551024; hits/misses (PBA)= 3.3877551020408165/3.510204081632653; rounds (PBA)=3.4489795918367347;} water elemental #123: {team=neutral ; avg hp=-16.979591836734695 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.36734693877551; hits/misses (PBA)= 3.163265306122449/3.4081632653061225; rounds (PBA)=3.306122448979592;} water elemental #65: {team=neutral ; avg hp=-16.79591836734694 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.775510204081634; hits/misses (PBA)= 3.5510204081632653/3.4285714285714284; rounds (PBA)=3.489795918367347;} fire giant #16: {team=lawful evil ; avg hp=42.08163265306123 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.42857142857142; hits/misses (PBA)= 7.387755102040816/0.8979591836734694; rounds (PBA)=4.163265306122449;} water elemental #50: {team=neutral ; avg hp=-13.183673469387756 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.57142857142857; hits/misses (PBA)= 4.061224489795919/3.857142857142857; rounds (PBA)=3.9591836734693877;} fire giant #27: {team=lawful evil ; avg hp=58.59183673469388 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.0408163265306; hits/misses (PBA)= 9.73469387755102/0.8367346938775511; rounds (PBA)=5.3061224489795915;} water elemental #186: {team=neutral ; avg hp=-17.26530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.38775510204081; hits/misses (PBA)= 3.306122448979592/3.5918367346938775; rounds (PBA)=3.4693877551020407;} fire giant #82: {team=lawful evil ; avg hp=66.77551020408163 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.0612244897959; hits/misses (PBA)= 9.612244897959183/1.0408163265306123; rounds (PBA)=5.326530612244898;} water elemental #121: {team=neutral ; avg hp=-17.73469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.265306122448976; hits/misses (PBA)= 4.122448979591836/3.836734693877551; rounds (PBA)=3.979591836734694;} fire giant #20: {team=lawful evil ; avg hp=52.244897959183675 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.0816326530612; hits/misses (PBA)= 8.959183673469388/1.0408163265306123; rounds (PBA)=5.061224489795919;} water elemental #7: {team=neutral ; avg hp=-15.183673469387756 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.06122448979592; hits/misses (PBA)= 3.5510204081632653/3.020408163265306; rounds (PBA)=3.2857142857142856;} water elemental #19: {team=neutral ; avg hp=-15.693877551020408 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.40816326530612; hits/misses (PBA)= 3.4081632653061225/3.857142857142857; rounds (PBA)=3.63265306122449;} water elemental #99: {team=neutral ; avg hp=-15.081632653061224 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.89795918367347; hits/misses (PBA)= 3.510204081632653/3.3877551020408165; rounds (PBA)=3.4489795918367347;} fire giant #8: {team=lawful evil ; avg hp=63.12244897959184 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.2857142857143; hits/misses (PBA)= 8.775510204081632/1.1020408163265305; rounds (PBA)=4.938775510204081;} fire giant #53: {team=lawful evil ; avg hp=54.61224489795919 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.59183673469386; hits/misses (PBA)= 9.285714285714286/0.8979591836734694; rounds (PBA)=5.1020408163265305;} water elemental #207: {team=neutral ; avg hp=-18.79591836734694 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.224489795918366; hits/misses (PBA)= 3.2653061224489797/3.4285714285714284; rounds (PBA)=3.3469387755102042;} fire giant #100: {team=lawful evil ; avg hp=55.59183673469388 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.3265306122449; hits/misses (PBA)= 9.89795918367347/0.9183673469387755; rounds (PBA)=5.408163265306122;} water elemental #149: {team=neutral ; avg hp=-16.632653061224488 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.36734693877551; hits/misses (PBA)= 3.795918367346939/3.5510204081632653; rounds (PBA)=3.673469387755102;} water elemental #132: {team=neutral ; avg hp=-15.040816326530612 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.857142857142854; hits/misses (PBA)= 3.5918367346938775/3.510204081632653; rounds (PBA)=3.5510204081632653;} water elemental #106: {team=neutral ; avg hp=-15.653061224489797 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.10204081632653; hits/misses (PBA)= 4.346938775510204/3.938775510204082; rounds (PBA)=4.142857142857143;} fire giant #64: {team=lawful evil ; avg hp=33.40816326530612 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.87755102040816; hits/misses (PBA)= 8.10204081632653/0.7551020408163265; rounds (PBA)=4.448979591836735;} water elemental #164: {team=neutral ; avg hp=-16.714285714285715 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.04081632653061; hits/misses (PBA)= 4.020408163265306/3.8979591836734695; rounds (PBA)=3.9591836734693877;} water elemental #76: {team=neutral ; avg hp=-11.061224489795919 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.6530612244898; hits/misses (PBA)= 3.795918367346939/3.7551020408163267; rounds (PBA)=3.7755102040816326;} water elemental #94: {team=neutral ; avg hp=-15.36734693877551 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.3469387755102; hits/misses (PBA)= 4.142857142857143/3.36734693877551; rounds (PBA)=3.7551020408163267;} water elemental #41: {team=neutral ; avg hp=-18.387755102040817 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.673469387755105; hits/misses (PBA)= 3.3877551020408165/3.673469387755102; rounds (PBA)=3.5306122448979593;} water elemental #189: {team=neutral ; avg hp=-17.897959183673468 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.02040816326531; hits/misses (PBA)= 3.510204081632653/4.204081632653061; rounds (PBA)=3.857142857142857;} water elemental #175: {team=neutral ; avg hp=-14.816326530612244 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.42857142857143; hits/misses (PBA)= 3.4081632653061225/4.020408163265306; rounds (PBA)=3.7142857142857144;} water elemental #167: {team=neutral ; avg hp=-13.591836734693878 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.3469387755102; hits/misses (PBA)= 3.836734693877551/3.5918367346938775; rounds (PBA)=3.7142857142857144;} fire giant #94: {team=lawful evil ; avg hp=50.44897959183673 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.28571428571428; hits/misses (PBA)= 8.387755102040817/1.0; rounds (PBA)=4.73469387755102;} water elemental #206: {team=neutral ; avg hp=-14.83673469387755 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.38775510204081; hits/misses (PBA)= 3.489795918367347/3.2857142857142856; rounds (PBA)=3.3877551020408165;} water elemental #78: {team=neutral ; avg hp=-15.346938775510203 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.10204081632653; hits/misses (PBA)= 3.3877551020408165/3.3469387755102042; rounds (PBA)=3.36734693877551;} water elemental #156: {team=neutral ; avg hp=-13.326530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.285714285714285; hits/misses (PBA)= 3.9591836734693877/3.3877551020408165; rounds (PBA)=3.673469387755102;} water elemental #188: {team=neutral ; avg hp=-17.632653061224488 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.30612244897959; hits/misses (PBA)= 3.3469387755102042/4.204081632653061; rounds (PBA)=3.7755102040816326;} fire giant #37: {team=lawful evil ; avg hp=57.16326530612245 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.46938775510205; hits/misses (PBA)= 8.142857142857142/1.0408163265306123; rounds (PBA)=4.591836734693878;} water elemental #139: {team=neutral ; avg hp=-16.632653061224488 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.91836734693877; hits/misses (PBA)= 3.510204081632653/3.3877551020408165; rounds (PBA)=3.4489795918367347;} water elemental #172: {team=neutral ; avg hp=-14.83673469387755 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.224489795918366; hits/misses (PBA)= 3.306122448979592/3.061224489795918; rounds (PBA)=3.183673469387755;} water elemental #105: {team=neutral ; avg hp=-13.408163265306122 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.48979591836735; hits/misses (PBA)= 3.0816326530612246/2.836734693877551; rounds (PBA)=2.9591836734693877;} water elemental #60: {team=neutral ; avg hp=-14.020408163265307 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.224489795918366; hits/misses (PBA)= 3.3877551020408165/3.795918367346939; rounds (PBA)=3.5918367346938775;} water elemental #51: {team=neutral ; avg hp=-12.673469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.30612244897959; hits/misses (PBA)= 3.6122448979591835/3.7346938775510203; rounds (PBA)=3.673469387755102;} fire giant #54: {team=lawful evil ; avg hp=68.3265306122449 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.8775510204082; hits/misses (PBA)= 9.612244897959183/0.9591836734693877; rounds (PBA)=5.285714285714286;} water elemental #166: {team=neutral ; avg hp=-14.816326530612244 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.46938775510204; hits/misses (PBA)= 4.081632653061225/3.4693877551020407; rounds (PBA)=3.7755102040816326;} water elemental #53: {team=neutral ; avg hp=-15.63265306122449 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.10204081632653; hits/misses (PBA)= 3.5714285714285716/3.816326530612245; rounds (PBA)=3.693877551020408;} water elemental #185: {team=neutral ; avg hp=-15.26530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.755102040816325; hits/misses (PBA)= 3.7142857142857144/3.836734693877551; rounds (PBA)=3.7755102040816326;} water elemental #52: {team=neutral ; avg hp=-15.53061224489796 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.6530612244898; hits/misses (PBA)= 3.3877551020408165/3.4285714285714284; rounds (PBA)=3.4081632653061225;} water elemental #154: {team=neutral ; avg hp=-13.714285714285714 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.59183673469388; hits/misses (PBA)= 4.3061224489795915/3.8979591836734695; rounds (PBA)=4.1020408163265305;} water elemental #32: {team=neutral ; avg hp=-16.102040816326532 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.326530612244895; hits/misses (PBA)= 3.4693877551020407/4.122448979591836; rounds (PBA)=3.795918367346939;} water elemental #143: {team=neutral ; avg hp=-16.20408163265306 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.57142857142857; hits/misses (PBA)= 3.326530612244898/3.7755102040816326; rounds (PBA)=3.5510204081632653;} fire giant #86: {team=lawful evil ; avg hp=45.326530612244895 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.79591836734693; hits/misses (PBA)= 8.346938775510203/0.8367346938775511; rounds (PBA)=4.591836734693878;} water elemental #87: {team=neutral ; avg hp=-14.16326530612245 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.40816326530612; hits/misses (PBA)= 3.4489795918367347/3.489795918367347; rounds (PBA)=3.4693877551020407;} water elemental #71: {team=neutral ; avg hp=-13.285714285714286 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.6530612244898; hits/misses (PBA)= 2.979591836734694/3.2653061224489797; rounds (PBA)=3.122448979591837;} water elemental #95: {team=neutral ; avg hp=-12.693877551020408 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.08163265306123; hits/misses (PBA)= 3.510204081632653/3.510204081632653; rounds (PBA)=3.510204081632653;} fire giant #89: {team=lawful evil ; avg hp=58.16326530612245 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.1020408163265; hits/misses (PBA)= 9.612244897959183/1.163265306122449; rounds (PBA)=5.387755102040816;} fire giant #71: {team=lawful evil ; avg hp=65.06122448979592 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.16326530612247; hits/misses (PBA)= 10.571428571428571/0.7346938775510204; rounds (PBA)=5.653061224489796;} water elemental #82: {team=neutral ; avg hp=-13.53061224489796 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.83673469387755; hits/misses (PBA)= 4.020408163265306/3.693877551020408; rounds (PBA)=3.857142857142857;} fire giant #93: {team=lawful evil ; avg hp=59.63265306122449 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.2448979591837; hits/misses (PBA)= 9.83673469387755/0.9387755102040817; rounds (PBA)=5.387755102040816;} water elemental #110: {team=neutral ; avg hp=-15.428571428571429 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.38775510204081; hits/misses (PBA)= 3.6122448979591835/3.0; rounds (PBA)=3.306122448979592;} fire giant #39: {team=lawful evil ; avg hp=58.97959183673469 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.6326530612245; hits/misses (PBA)= 9.755102040816327/0.7142857142857143; rounds (PBA)=5.244897959183674;} water elemental #83: {team=neutral ; avg hp=-18.122448979591837 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.93877551020408; hits/misses (PBA)= 3.5714285714285716/3.36734693877551; rounds (PBA)=3.4693877551020407;} water elemental #199: {team=neutral ; avg hp=-16.408163265306122 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.816326530612244; hits/misses (PBA)= 3.306122448979592/3.673469387755102; rounds (PBA)=3.489795918367347;} fire giant #22: {team=lawful evil ; avg hp=54.87755102040816 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 259.83673469387753; hits/misses (PBA)= 9.16326530612245/0.8367346938775511; rounds (PBA)=5.020408163265306;} fire giant #79: {team=lawful evil ; avg hp=38.244897959183675 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.48979591836735; hits/misses (PBA)= 7.714285714285714/1.1020408163265305; rounds (PBA)=4.408163265306122;} water elemental #63: {team=neutral ; avg hp=-14.020408163265307 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.816326530612244; hits/misses (PBA)= 3.5306122448979593/3.6530612244897958; rounds (PBA)=3.5918367346938775;} fire giant #26: {team=lawful evil ; avg hp=83.12244897959184 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 323.9387755102041; hits/misses (PBA)= 10.959183673469388/1.2040816326530612; rounds (PBA)=6.081632653061225;} water elemental #109: {team=neutral ; avg hp=-16.79591836734694 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.10204081632653; hits/misses (PBA)= 3.7755102040816326/3.0816326530612246; rounds (PBA)=3.4285714285714284;} water elemental #18: {team=neutral ; avg hp=-15.428571428571429 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.44897959183673; hits/misses (PBA)= 4.020408163265306/3.938775510204082; rounds (PBA)=3.979591836734694;} fire giant #28: {team=lawful evil ; avg hp=30.448979591836736 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.57142857142858; hits/misses (PBA)= 7.285714285714286/0.7551020408163265; rounds (PBA)=4.040816326530612;} water elemental #46: {team=neutral ; avg hp=-14.571428571428571 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.734693877551024; hits/misses (PBA)= 3.489795918367347/4.1020408163265305; rounds (PBA)=3.795918367346939;} water elemental #40: {team=neutral ; avg hp=-16.020408163265305 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.244897959183675; hits/misses (PBA)= 3.5306122448979593/3.816326530612245; rounds (PBA)=3.673469387755102;} fire giant #29: {team=lawful evil ; avg hp=61.93877551020408 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.6938775510204; hits/misses (PBA)= 9.183673469387756/0.9795918367346939; rounds (PBA)=5.081632653061225;} water elemental #205: {team=neutral ; avg hp=-16.020408163265305 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.46938775510204; hits/misses (PBA)= 3.489795918367347/3.4489795918367347; rounds (PBA)=3.4693877551020407;} fire giant #60: {team=lawful evil ; avg hp=48.816326530612244 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.71428571428572; hits/misses (PBA)= 8.448979591836734/0.9795918367346939; rounds (PBA)=4.714285714285714;} fire giant #95: {team=lawful evil ; avg hp=40.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 257.0816326530612; hits/misses (PBA)= 8.775510204081632/0.8367346938775511; rounds (PBA)=4.836734693877551;} water elemental #88: {team=neutral ; avg hp=-17.775510204081634 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.63265306122449; hits/misses (PBA)= 3.4693877551020407/3.5510204081632653; rounds (PBA)=3.510204081632653;} water elemental #134: {team=neutral ; avg hp=-15.938775510204081 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.244897959183675; hits/misses (PBA)= 3.142857142857143/3.4285714285714284; rounds (PBA)=3.2857142857142856;} fire giant #84: {team=lawful evil ; avg hp=64.9795918367347 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.3061224489796; hits/misses (PBA)= 9.122448979591837/0.9183673469387755; rounds (PBA)=5.020408163265306;} water elemental #119: {team=neutral ; avg hp=-14.510204081632653 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.142857142857146; hits/misses (PBA)= 3.5510204081632653/3.306122448979592; rounds (PBA)=3.4285714285714284;} water elemental #148: {team=neutral ; avg hp=-17.387755102040817 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.6530612244898; hits/misses (PBA)= 2.7551020408163267/2.795918367346939; rounds (PBA)=2.7755102040816326;} fire giant #19: {team=lawful evil ; avg hp=58.12244897959184 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.81632653061223; hits/misses (PBA)= 9.653061224489797/1.2040816326530612; rounds (PBA)=5.469387755102041;} water elemental #67: {team=neutral ; avg hp=-14.714285714285714 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.142857142857146; hits/misses (PBA)= 2.938775510204082/3.2244897959183674; rounds (PBA)=3.0816326530612246;} fire giant #7: {team=lawful evil ; avg hp=60.857142857142854 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.6530612244898; hits/misses (PBA)= 9.26530612244898/0.8571428571428571; rounds (PBA)=5.061224489795919;} water elemental #150: {team=neutral ; avg hp=-14.693877551020408 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.6530612244898; hits/misses (PBA)= 3.0408163265306123/3.0816326530612246; rounds (PBA)=3.061224489795918;} water elemental #201: {team=neutral ; avg hp=-14.612244897959183 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.51020408163265; hits/misses (PBA)= 3.489795918367347/3.5714285714285716; rounds (PBA)=3.5306122448979593;} water elemental #118: {team=neutral ; avg hp=-15.26530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.12244897959184; hits/misses (PBA)= 3.4693877551020407/3.3469387755102042; rounds (PBA)=3.4081632653061225;} water elemental #202: {team=neutral ; avg hp=-15.816326530612244 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.734693877551024; hits/misses (PBA)= 2.9591836734693877/3.0; rounds (PBA)=2.979591836734694;} fire giant #72: {team=lawful evil ; avg hp=89.0204081632653 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 322.6530612244898; hits/misses (PBA)= 11.040816326530612/1.489795918367347; rounds (PBA)=6.26530612244898;} fire giant #21: {team=lawful evil ; avg hp=47.183673469387756 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.0204081632653; hits/misses (PBA)= 9.0/1.0; rounds (PBA)=5.0;} fire giant #33: {team=lawful evil ; avg hp=55.53061224489796 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.42857142857144; hits/misses (PBA)= 9.36734693877551/1.2857142857142858; rounds (PBA)=5.326530612244898;} water elemental #194: {team=neutral ; avg hp=-12.857142857142858 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.59183673469388; hits/misses (PBA)= 3.489795918367347/3.816326530612245; rounds (PBA)=3.6530612244897958;} water elemental #190: {team=neutral ; avg hp=-15.204081632653061 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.3469387755102; hits/misses (PBA)= 4.244897959183674/3.63265306122449; rounds (PBA)=3.938775510204082;} water elemental #184: {team=neutral ; avg hp=-17.346938775510203 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.51020408163265; hits/misses (PBA)= 3.2653061224489797/3.142857142857143; rounds (PBA)=3.204081632653061;} water elemental #160: {team=neutral ; avg hp=-13.183673469387756 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.36734693877551; hits/misses (PBA)= 3.326530612244898/3.0816326530612246; rounds (PBA)=3.204081632653061;} water elemental #142: {team=neutral ; avg hp=-15.46938775510204 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.30612244897959; hits/misses (PBA)= 3.4081632653061225/2.7551020408163267; rounds (PBA)=3.0816326530612246;} water elemental #73: {team=neutral ; avg hp=-14.63265306122449 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.0; hits/misses (PBA)= 3.5510204081632653/2.979591836734694; rounds (PBA)=3.2653061224489797;} water elemental #197: {team=neutral ; avg hp=-15.346938775510203 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.93877551020408; hits/misses (PBA)= 3.326530612244898/3.7755102040816326; rounds (PBA)=3.5510204081632653;} water elemental #27: {team=neutral ; avg hp=-13.775510204081632 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.02040816326531; hits/misses (PBA)= 3.9591836734693877/3.63265306122449; rounds (PBA)=3.816326530612245;} water elemental #141: {team=neutral ; avg hp=-16.122448979591837 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.83673469387755; hits/misses (PBA)= 2.938775510204082/4.163265306122449; rounds (PBA)=3.5510204081632653;} water elemental #133: {team=neutral ; avg hp=-16.06122448979592 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.0; hits/misses (PBA)= 3.4489795918367347/4.346938775510204; rounds (PBA)=3.8979591836734695;} water elemental #38: {team=neutral ; avg hp=-16.693877551020407 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.57142857142857; hits/misses (PBA)= 2.8979591836734695/3.2244897959183674; rounds (PBA)=3.061224489795918;} water elemental #178: {team=neutral ; avg hp=-13.755102040816327 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.673469387755105; hits/misses (PBA)= 4.428571428571429/3.857142857142857; rounds (PBA)=4.142857142857143;} fire giant #77: {team=lawful evil ; avg hp=40.795918367346935 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.0204081632653; hits/misses (PBA)= 8.0/0.8163265306122449; rounds (PBA)=4.408163265306122;} water elemental #44: {team=neutral ; avg hp=-15.10204081632653 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.326530612244895; hits/misses (PBA)= 3.857142857142857/4.061224489795919; rounds (PBA)=3.9591836734693877;} water elemental #43: {team=neutral ; avg hp=-18.20408163265306 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.734693877551024; hits/misses (PBA)= 3.326530612244898/3.4081632653061225; rounds (PBA)=3.36734693877551;} water elemental #195: {team=neutral ; avg hp=-15.448979591836734 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.44897959183673; hits/misses (PBA)= 2.795918367346939/3.5714285714285716; rounds (PBA)=3.183673469387755;} fire giant #2: {team=lawful evil ; avg hp=54.97959183673469 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 283.2857142857143; hits/misses (PBA)= 9.73469387755102/1.0408163265306123; rounds (PBA)=5.387755102040816;} fire giant #42: {team=lawful evil ; avg hp=77.42857142857143 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 303.53061224489795; hits/misses (PBA)= 10.224489795918368/1.3673469387755102; rounds (PBA)=5.795918367346939;} water elemental #204: {team=neutral ; avg hp=-14.63265306122449 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.673469387755105; hits/misses (PBA)= 3.7142857142857144/3.4285714285714284; rounds (PBA)=3.5714285714285716;} fire giant #65: {team=lawful evil ; avg hp=39.285714285714285 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.9591836734694; hits/misses (PBA)= 8.591836734693878/0.5918367346938775; rounds (PBA)=4.591836734693878;} fire giant #10: {team=lawful evil ; avg hp=58.69387755102041 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 269.51020408163265; hits/misses (PBA)= 9.244897959183673/0.8367346938775511; rounds (PBA)=5.040816326530612;} fire giant #56: {team=lawful evil ; avg hp=53.95918367346939 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.53061224489795; hits/misses (PBA)= 9.346938775510203/0.8163265306122449; rounds (PBA)=5.081632653061225;} water elemental #140: {team=neutral ; avg hp=-14.26530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.87755102040816; hits/misses (PBA)= 3.3469387755102042/3.5510204081632653; rounds (PBA)=3.4489795918367347;} water elemental #117: {team=neutral ; avg hp=-13.183673469387756 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.183673469387756; hits/misses (PBA)= 3.0816326530612246/3.857142857142857; rounds (PBA)=3.4693877551020407;} fire giant #78: {team=lawful evil ; avg hp=70.34693877551021 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 294.9387755102041; hits/misses (PBA)= 10.061224489795919/1.5714285714285714; rounds (PBA)=5.816326530612245;} fire giant #92: {team=lawful evil ; avg hp=52.244897959183675 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.9591836734694; hits/misses (PBA)= 9.244897959183673/0.9795918367346939; rounds (PBA)=5.142857142857143;} fire giant #98: {team=lawful evil ; avg hp=68.3265306122449 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.2857142857143; hits/misses (PBA)= 9.959183673469388/1.183673469387755; rounds (PBA)=5.591836734693878;} water elemental #126: {team=neutral ; avg hp=-15.489795918367347 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.61224489795919; hits/misses (PBA)= 3.510204081632653/3.4693877551020407; rounds (PBA)=3.489795918367347;} water elemental #129: {team=neutral ; avg hp=-13.918367346938776 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.95918367346939; hits/misses (PBA)= 3.693877551020408/3.5306122448979593; rounds (PBA)=3.6122448979591835;} water elemental #13: {team=neutral ; avg hp=-17.775510204081634 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.244897959183675; hits/misses (PBA)= 3.816326530612245/3.5714285714285716; rounds (PBA)=3.693877551020408;} fire giant #45: {team=lawful evil ; avg hp=64.3265306122449 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.53061224489795; hits/misses (PBA)= 9.204081632653061/1.0816326530612246; rounds (PBA)=5.163265306122449;} water elemental #69: {team=neutral ; avg hp=-14.285714285714286 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.816326530612244; hits/misses (PBA)= 3.5714285714285716/3.2857142857142856; rounds (PBA)=3.4285714285714284;} fire giant #9: {team=lawful evil ; avg hp=80.16326530612245 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 293.1020408163265; hits/misses (PBA)= 9.89795918367347/1.346938775510204; rounds (PBA)=5.63265306122449;} water elemental #91: {team=neutral ; avg hp=-15.73469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.326530612244895; hits/misses (PBA)= 3.4285714285714284/3.836734693877551; rounds (PBA)=3.63265306122449;} water elemental #54: {team=neutral ; avg hp=-12.693877551020408 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.285714285714285; hits/misses (PBA)= 3.510204081632653/3.3469387755102042; rounds (PBA)=3.4285714285714284;} water elemental #49: {team=neutral ; avg hp=-17.163265306122447 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.38775510204081; hits/misses (PBA)= 3.306122448979592/3.5918367346938775; rounds (PBA)=3.4489795918367347;} water elemental #125: {team=neutral ; avg hp=-13.448979591836734 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.83673469387755; hits/misses (PBA)= 4.224489795918367/3.4081632653061225; rounds (PBA)=3.816326530612245;} water elemental #116: {team=neutral ; avg hp=-18.26530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.16326530612245; hits/misses (PBA)= 3.857142857142857/3.693877551020408; rounds (PBA)=3.7755102040816326;} water elemental #8: {team=neutral ; avg hp=-16.46938775510204 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.51020408163265; hits/misses (PBA)= 3.6530612244897958/3.938775510204082; rounds (PBA)=3.795918367346939;} fire giant #15: {team=lawful evil ; avg hp=86.57142857142857 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 304.6938775510204; hits/misses (PBA)= 10.387755102040817/1.0408163265306123; rounds (PBA)=5.714285714285714;} water elemental #72: {team=neutral ; avg hp=-16.571428571428573 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.06122448979592; hits/misses (PBA)= 3.6530612244897958/3.36734693877551; rounds (PBA)=3.510204081632653;} fire giant #4: {team=lawful evil ; avg hp=45.46938775510204 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.38775510204084; hits/misses (PBA)= 9.63265306122449/0.9387755102040817; rounds (PBA)=5.285714285714286;} fire giant #24: {team=lawful evil ; avg hp=68.85714285714286 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 296.57142857142856; hits/misses (PBA)= 10.244897959183673/1.0204081632653061; rounds (PBA)=5.63265306122449;} water elemental #14: {team=neutral ; avg hp=-14.63265306122449 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.91836734693877; hits/misses (PBA)= 3.979591836734694/3.5714285714285716; rounds (PBA)=3.7755102040816326;} water elemental #62: {team=neutral ; avg hp=-14.673469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.06122448979592; hits/misses (PBA)= 4.020408163265306/3.8979591836734695; rounds (PBA)=3.9591836734693877;} water elemental #174: {team=neutral ; avg hp=-14.693877551020408 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.224489795918366; hits/misses (PBA)= 3.2653061224489797/3.5918367346938775; rounds (PBA)=3.4285714285714284;} fire giant #30: {team=lawful evil ; avg hp=61.734693877551024 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.22448979591837; hits/misses (PBA)= 8.73469387755102/1.1020408163265305; rounds (PBA)=4.918367346938775;} fire giant #99: {team=lawful evil ; avg hp=58.02040816326531 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.2857142857143; hits/misses (PBA)= 9.10204081632653/0.9387755102040817; rounds (PBA)=5.020408163265306;} fire giant #87: {team=lawful evil ; avg hp=61.204081632653065 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 282.7755102040816; hits/misses (PBA)= 9.46938775510204/1.1020408163265305; rounds (PBA)=5.285714285714286;} fire giant #96: {team=lawful evil ; avg hp=42.59183673469388 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.81632653061226; hits/misses (PBA)= 8.591836734693878/0.7959183673469388; rounds (PBA)=4.6938775510204085;} fire giant #85: {team=lawful evil ; avg hp=64.38775510204081 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 291.6734693877551; hits/misses (PBA)= 9.959183673469388/0.8571428571428571; rounds (PBA)=5.408163265306122;} fire giant #13: {team=lawful evil ; avg hp=65.12244897959184 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.51020408163265; hits/misses (PBA)= 9.36734693877551/0.8775510204081632; rounds (PBA)=5.122448979591836;} water elemental #170: {team=neutral ; avg hp=-15.46938775510204 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.69387755102041; hits/misses (PBA)= 3.938775510204082/3.6530612244897958; rounds (PBA)=3.795918367346939;} water elemental #209: {team=neutral ; avg hp=-15.26530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.51020408163265; hits/misses (PBA)= 3.63265306122449/3.4285714285714284; rounds (PBA)=3.5306122448979593;} water elemental #180: {team=neutral ; avg hp=-14.89795918367347 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.51020408163265; hits/misses (PBA)= 3.795918367346939/3.510204081632653; rounds (PBA)=3.6530612244897958;} water elemental #64: {team=neutral ; avg hp=-17.591836734693878 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.42857142857143; hits/misses (PBA)= 3.816326530612245/3.857142857142857; rounds (PBA)=3.836734693877551;} water elemental #6: {team=neutral ; avg hp=-14.591836734693878 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.816326530612244; hits/misses (PBA)= 3.489795918367347/3.6122448979591835; rounds (PBA)=3.5510204081632653;} water elemental #15: {team=neutral ; avg hp=-13.795918367346939 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.91836734693877; hits/misses (PBA)= 3.4489795918367347/3.5714285714285716; rounds (PBA)=3.510204081632653;} water elemental #171: {team=neutral ; avg hp=-13.448979591836734 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.40816326530612; hits/misses (PBA)= 3.510204081632653/3.020408163265306; rounds (PBA)=3.2653061224489797;} fire giant #80: {team=lawful evil ; avg hp=40.673469387755105 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.0612244897959; hits/misses (PBA)= 7.653061224489796/0.8775510204081632; rounds (PBA)=4.26530612244898;} fire giant #58: {team=lawful evil ; avg hp=65.75510204081633 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 275.1020408163265; hits/misses (PBA)= 9.326530612244898/1.0; rounds (PBA)=5.163265306122449;} fire giant #49: {team=lawful evil ; avg hp=72.95918367346938 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.8979591836735; hits/misses (PBA)= 9.857142857142858/1.163265306122449; rounds (PBA)=5.510204081632653;} water elemental #124: {team=neutral ; avg hp=-16.408163265306122 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.714285714285715; hits/misses (PBA)= 3.673469387755102/3.4285714285714284; rounds (PBA)=3.5714285714285716;} water elemental #35: {team=neutral ; avg hp=-13.122448979591837 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.51020408163265; hits/misses (PBA)= 3.4081632653061225/3.204081632653061; rounds (PBA)=3.306122448979592;} water elemental #114: {team=neutral ; avg hp=-13.83673469387755 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.08163265306123; hits/misses (PBA)= 4.428571428571429/4.63265306122449; rounds (PBA)=4.530612244897959;} fire giant #69: {team=lawful evil ; avg hp=75.12244897959184 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.2448979591837; hits/misses (PBA)= 9.73469387755102/1.3265306122448979; rounds (PBA)=5.551020408163265;} water elemental #20: {team=neutral ; avg hp=-14.755102040816327 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.53061224489796; hits/misses (PBA)= 3.5714285714285716/3.2857142857142856; rounds (PBA)=3.4285714285714284;} fire giant #40: {team=lawful evil ; avg hp=53.265306122448976 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 254.12244897959184; hits/misses (PBA)= 8.673469387755102/0.7959183673469388; rounds (PBA)=4.73469387755102;} water elemental #90: {team=neutral ; avg hp=-15.612244897959183 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.57142857142857; hits/misses (PBA)= 3.0/3.163265306122449; rounds (PBA)=3.0816326530612246;} water elemental #12: {team=neutral ; avg hp=-18.142857142857142 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.55102040816327; hits/misses (PBA)= 3.5918367346938775/4.204081632653061; rounds (PBA)=3.8979591836734695;} fire giant #47: {team=lawful evil ; avg hp=79.48979591836735 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 299.2448979591837; hits/misses (PBA)= 10.122448979591837/1.3673469387755102; rounds (PBA)=5.755102040816326;} water elemental #210: {team=neutral ; avg hp=-15.693877551020408 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.40816326530612; hits/misses (PBA)= 4.040816326530612/4.326530612244898; rounds (PBA)=4.183673469387755;} water elemental #144: {team=neutral ; avg hp=-14.408163265306122 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.63265306122449; hits/misses (PBA)= 3.5306122448979593/3.8979591836734695; rounds (PBA)=3.7142857142857144;} water elemental #66: {team=neutral ; avg hp=-15.387755102040817 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.87755102040816; hits/misses (PBA)= 3.938775510204082/3.7346938775510203; rounds (PBA)=3.836734693877551;} fire giant #17: {team=lawful evil ; avg hp=59.816326530612244 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.8979591836735; hits/misses (PBA)= 9.326530612244898/1.0; rounds (PBA)=5.163265306122449;} fire giant #57: {team=lawful evil ; avg hp=68.3061224489796 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.6326530612245; hits/misses (PBA)= 9.122448979591837/1.0204081632653061; rounds (PBA)=5.1020408163265305;} water elemental #45: {team=neutral ; avg hp=-16.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.02040816326531; hits/misses (PBA)= 3.4693877551020407/3.5918367346938775; rounds (PBA)=3.5306122448979593;} water elemental #157: {team=neutral ; avg hp=-15.387755102040817 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.734693877551024; hits/misses (PBA)= 3.4081632653061225/3.5714285714285716; rounds (PBA)=3.489795918367347;} water elemental #173: {team=neutral ; avg hp=-17.06122448979592 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.89795918367347; hits/misses (PBA)= 3.6122448979591835/3.4081632653061225; rounds (PBA)=3.510204081632653;} water elemental #200: {team=neutral ; avg hp=-16.367346938775512 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.326530612244895; hits/misses (PBA)= 3.8979591836734695/3.938775510204082; rounds (PBA)=3.9183673469387754;} water elemental #70: {team=neutral ; avg hp=-15.571428571428571 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.285714285714285; hits/misses (PBA)= 3.6530612244897958/3.7346938775510203; rounds (PBA)=3.693877551020408;} water elemental #112: {team=neutral ; avg hp=-14.244897959183673 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.857142857142854; hits/misses (PBA)= 3.326530612244898/2.795918367346939; rounds (PBA)=3.061224489795918;} water elemental #84: {team=neutral ; avg hp=-17.877551020408163 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.95918367346939; hits/misses (PBA)= 4.142857142857143/3.5306122448979593; rounds (PBA)=3.836734693877551;} water elemental #159: {team=neutral ; avg hp=-15.877551020408163 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.244897959183675; hits/misses (PBA)= 3.1020408163265305/3.795918367346939; rounds (PBA)=3.4489795918367347;} water elemental #193: {team=neutral ; avg hp=-15.224489795918368 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.0; hits/misses (PBA)= 3.816326530612245/4.061224489795919; rounds (PBA)=3.938775510204082;} water elemental #48: {team=neutral ; avg hp=-15.510204081632653 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.0; hits/misses (PBA)= 4.020408163265306/3.4489795918367347; rounds (PBA)=3.7346938775510203;} water elemental #36: {team=neutral ; avg hp=-15.489795918367347 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.59183673469388; hits/misses (PBA)= 3.836734693877551/3.63265306122449; rounds (PBA)=3.7346938775510203;} water elemental #169: {team=neutral ; avg hp=-12.122448979591837 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.0; hits/misses (PBA)= 3.7551020408163267/3.4693877551020407; rounds (PBA)=3.6122448979591835;} water elemental #85: {team=neutral ; avg hp=-15.183673469387756 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.95918367346939; hits/misses (PBA)= 2.7755102040816326/3.510204081632653; rounds (PBA)=3.142857142857143;} water elemental #30: {team=neutral ; avg hp=-17.26530612244898 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.183673469387756; hits/misses (PBA)= 3.7755102040816326/3.7755102040816326; rounds (PBA)=3.7755102040816326;} water elemental #122: {team=neutral ; avg hp=-15.306122448979592 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.816326530612244; hits/misses (PBA)= 3.6122448979591835/3.693877551020408; rounds (PBA)=3.6530612244897958;} water elemental #155: {team=neutral ; avg hp=-15.857142857142858 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.87755102040816; hits/misses (PBA)= 3.63265306122449/3.4285714285714284; rounds (PBA)=3.5306122448979593;} water elemental #16: {team=neutral ; avg hp=-13.714285714285714 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.63265306122449; hits/misses (PBA)= 3.63265306122449/3.5918367346938775; rounds (PBA)=3.6122448979591835;} water elemental #61: {team=neutral ; avg hp=-19.857142857142858 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.89795918367347; hits/misses (PBA)= 3.673469387755102/3.836734693877551; rounds (PBA)=3.7551020408163267;} water elemental #203: {team=neutral ; avg hp=-13.551020408163266 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.61224489795919; hits/misses (PBA)= 3.326530612244898/3.163265306122449; rounds (PBA)=3.2448979591836733;} water elemental #101: {team=neutral ; avg hp=-16.53061224489796 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.38775510204081; hits/misses (PBA)= 3.7551020408163267/3.795918367346939; rounds (PBA)=3.7755102040816326;} water elemental #147: {team=neutral ; avg hp=-17.081632653061224 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.91836734693877; hits/misses (PBA)= 3.2653061224489797/3.9591836734693877; rounds (PBA)=3.6122448979591835;} water elemental #37: {team=neutral ; avg hp=-15.551020408163266 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.142857142857146; hits/misses (PBA)= 3.489795918367347/3.979591836734694; rounds (PBA)=3.7346938775510203;} water elemental #177: {team=neutral ; avg hp=-14.448979591836734 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.30612244897959; hits/misses (PBA)= 4.122448979591836/4.285714285714286; rounds (PBA)=4.204081632653061;} water elemental #79: {team=neutral ; avg hp=-13.938775510204081 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.244897959183675; hits/misses (PBA)= 3.3877551020408165/3.3877551020408165; rounds (PBA)=3.3877551020408165;} water elemental #21: {team=neutral ; avg hp=-15.346938775510203 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.30612244897959; hits/misses (PBA)= 3.326530612244898/3.7346938775510203; rounds (PBA)=3.5306122448979593;} water elemental #198: {team=neutral ; avg hp=-12.73469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.42857142857143; hits/misses (PBA)= 3.938775510204082/4.673469387755102; rounds (PBA)=4.3061224489795915;} fire giant #90: {team=lawful evil ; avg hp=48.285714285714285 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 259.16326530612247; hits/misses (PBA)= 8.755102040816327/0.8979591836734694; rounds (PBA)=4.836734693877551;} fire giant #18: {team=lawful evil ; avg hp=79.93877551020408 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 313.2040816326531; hits/misses (PBA)= 10.795918367346939/1.2448979591836735; rounds (PBA)=6.020408163265306;} fire giant #91: {team=lawful evil ; avg hp=82.87755102040816 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.9795918367347; hits/misses (PBA)= 9.816326530612244/1.163265306122449; rounds (PBA)=5.489795918367347;} fire giant #101: {team=lawful evil ; avg hp=66.0 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 295.42857142857144; hits/misses (PBA)= 10.10204081632653/0.9591836734693877; rounds (PBA)=5.551020408163265;} fire giant #81: {team=lawful evil ; avg hp=81.51020408163265 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 315.18367346938777; hits/misses (PBA)= 10.979591836734693/1.183673469387755; rounds (PBA)=6.081632653061225;} fire giant: {team=lawful evil ; avg hp=68.79591836734694 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 272.59183673469386; hits/misses (PBA)= 9.224489795918368/0.8163265306122449; rounds (PBA)=5.061224489795919;} fire giant #52: {team=lawful evil ; avg hp=83.38775510204081 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.55102040816325; hits/misses (PBA)= 10.591836734693878/0.9795918367346939; rounds (PBA)=5.795918367346939;} fire giant #48: {team=lawful evil ; avg hp=62.02040816326531 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.85714285714283; hits/misses (PBA)= 10.020408163265307/1.0204081632653061; rounds (PBA)=5.530612244897959;} water elemental #74: {team=neutral ; avg hp=-14.346938775510203 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.244897959183675; hits/misses (PBA)= 4.142857142857143/3.693877551020408; rounds (PBA)=3.9183673469387754;} water elemental #187: {team=neutral ; avg hp=-14.428571428571429 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.244897959183675; hits/misses (PBA)= 3.2857142857142856/3.2448979591836733; rounds (PBA)=3.2653061224489797;} water elemental #113: {team=neutral ; avg hp=-15.346938775510203 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.755102040816325; hits/misses (PBA)= 3.7142857142857144/3.673469387755102; rounds (PBA)=3.693877551020408;} water elemental #34: {team=neutral ; avg hp=-13.408163265306122 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.06122448979592; hits/misses (PBA)= 3.8979591836734695/4.387755102040816; rounds (PBA)=4.142857142857143;} water elemental #25: {team=neutral ; avg hp=-12.693877551020408 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.93877551020408; hits/misses (PBA)= 4.0/4.326530612244898; rounds (PBA)=4.163265306122449;} water elemental #26: {team=neutral ; avg hp=-16.73469387755102 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.10204081632653; hits/misses (PBA)= 3.3469387755102042/2.938775510204082; rounds (PBA)=3.163265306122449;} water elemental #57: {team=neutral ; avg hp=-16.53061224489796 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.183673469387756; hits/misses (PBA)= 3.2857142857142856/3.938775510204082; rounds (PBA)=3.6122448979591835;} water elemental #98: {team=neutral ; avg hp=-17.346938775510203 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.02040816326531; hits/misses (PBA)= 3.63265306122449/3.673469387755102; rounds (PBA)=3.6530612244897958;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18508; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=536.242151569686 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.43271345730854; hits/misses (PBA)= 5.794241151769646/0.3021395720855829; rounds (PBA)=3.54749050189962;} ancient gold dragon #2: {team=lawful good ; avg hp=535.5068986202759 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.249350129974; hits/misses (PBA)= 5.7152569486102776/0.3119376124775045; rounds (PBA)=3.5374925014997;} aboleth: {team=lawful evil ; avg hp=-9.383923215356928 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.535892821435716; hits/misses (PBA)= 3.2459508098380323/6.160167966406719; rounds (PBA)=3.135372925414917;} chuul: {team=chaotic evil ; avg hp=-9.218556288742251 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.635472905418917; hits/misses (PBA)= 0.7350529894021196/0.7226554689062188; rounds (PBA)=0.7288542291541692;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mammoth #2: {team=unaligned ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} mammoth: {team=unaligned ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 216.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12595; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-5.857828434313137 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.127974405118976; hits/misses (PBA)= 0.5336932613477304/1.00499900019996; rounds (PBA)=1.5386922615476906;} chuul: {team=chaotic evil ; avg hp=90.87202559488102 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.857828434313134; hits/misses (PBA)= 2.8790241951609676/0.7300539892021596; rounds (PBA)=2.518496300739852;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=neutral ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5628.03; crudely normalised: 0% > lawful evil = expected rounds to survive: 4714.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 82532; neutral : 0.59 ± 0.01; lawful evil : 0.41 ± 0.01; > Team neutral = winning battles: 2952; perfect battles: 0; close-call battles: 2782; > Team lawful evil = winning battles: 2049; perfect battles: 0; close-call battles: 2049; ------------------------------------------------- Combattants ------------------------------------------------ bronze dragon wyrmling #4: {team=lawful evil ; avg hp=-9.902019596080784 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6212757448510295; hits/misses (PBA)= 0.5990801839632074/1.1439712057588483; rounds (PBA)=1.8692261547690463;} bronze dragon wyrmling #2: {team=lawful evil ; avg hp=-9.848430313937213 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.715656868626275; hits/misses (PBA)= 0.6126774645070986/1.1397720455908817; rounds (PBA)=1.8698260347930413;} bronze dragon wyrmling #3: {team=lawful evil ; avg hp=-9.966406718656268 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.678264347130574; hits/misses (PBA)= 0.613877224555089/1.1329734053189362; rounds (PBA)=1.862627474505099;} ancient blue dragon: {team=lawful evil ; avg hp=21.854629074185162 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 496.13017396520695; hits/misses (PBA)= 26.865226954609078/4.488902219556088; rounds (PBA)=15.981003799240153;} bronze dragon wyrmling #5: {team=lawful evil ; avg hp=-9.530293941211758 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.756448710257948; hits/misses (PBA)= 0.6146770645870826/1.127374525094981; rounds (PBA)=1.862627474505099;} dragon turtle: {team=neutral ; avg hp=39.132973405318936 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 625.7364527094581; hits/misses (PBA)= 30.55508898220356/16.424715056988603; rounds (PBA)=16.059388122375523;} bronze dragon wyrmling #7: {team=lawful evil ; avg hp=-9.795440911817636 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.603479304139172; hits/misses (PBA)= 0.6062787442511498/1.153369326134773; rounds (PBA)=1.879624075184963;} bronze dragon wyrmling #6: {team=lawful evil ; avg hp=-9.841031793641271 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6204759048190365; hits/misses (PBA)= 0.6062787442511498/1.1359728054389122; rounds (PBA)=1.8640271945610878;} adult blue dragon: {team=neutral ; avg hp=-8.84123175364927 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.99480103979204; hits/misses (PBA)= 7.9750049990002/2.3993201359728054; rounds (PBA)=5.849230153969206;} bronze dragon wyrmling: {team=lawful evil ; avg hp=-9.702259548090382 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.58248350329934; hits/misses (PBA)= 0.6024795040991802/1.1355728854229155; rounds (PBA)=1.8652269546090783;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5628.03; crudely normalised: 0% > lawful evil = expected rounds to survive: 4714.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 82111; neutral : 0.6 ± 0.01; lawful evil : 0.4 ± 0.01; > Team neutral = winning battles: 2990; perfect battles: 0; close-call battles: 2834; > Team lawful evil = winning battles: 2011; perfect battles: 0; close-call battles: 2011; ------------------------------------------------- Combattants ------------------------------------------------ bronze dragon wyrmling #2: {team=lawful evil ; avg hp=-9.871025794841032 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.799040191961607; hits/misses (PBA)= 0.6232753449310138/1.1341731653669267; rounds (PBA)=1.8802239552089581;} bronze dragon wyrmling: {team=lawful evil ; avg hp=-9.963607278544291 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.685062987402519; hits/misses (PBA)= 0.6164767046590682/1.122375524895021; rounds (PBA)=1.865626874625075;} bronze dragon wyrmling #6: {team=lawful evil ; avg hp=-9.73865226954609 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.551489702059588; hits/misses (PBA)= 0.6006798640271945/1.1527694461107778; rounds (PBA)=1.8704259148170366;} bronze dragon wyrmling #4: {team=lawful evil ; avg hp=-10.06758648270346 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.868626274745051; hits/misses (PBA)= 0.626874625074985/1.1387722455508897; rounds (PBA)=1.8832233553289341;} dragon turtle: {team=neutral ; avg hp=40.56948610277944 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 624.3251349730054; hits/misses (PBA)= 30.47730453909218/16.246150769846032; rounds (PBA)=15.977804439112177;} ancient blue dragon: {team=lawful evil ; avg hp=22.50249950009998 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 494.43951209758046; hits/misses (PBA)= 26.757648470305938/4.445310937812438; rounds (PBA)=15.90481903619276;} bronze dragon wyrmling #5: {team=lawful evil ; avg hp=-9.731853629274145 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6582683463307335; hits/misses (PBA)= 0.6076784643071386/1.1215756848630274; rounds (PBA)=1.8552289542091582;} bronze dragon wyrmling #7: {team=lawful evil ; avg hp=-9.66646670665867 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.743051389722056; hits/misses (PBA)= 0.6124775044991002/1.1489702059588083; rounds (PBA)=1.8744251149770046;} adult blue dragon: {team=neutral ; avg hp=-9.007198560287943 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.874025194961; hits/misses (PBA)= 8.022595480903819/2.389522095580884; rounds (PBA)=5.84123175364927;} bronze dragon wyrmling #3: {team=lawful evil ; avg hp=-9.6624675064987 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.692661467706459; hits/misses (PBA)= 0.6110777844431113/1.1415716856628675; rounds (PBA)=1.8760247950409918;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5628.03; crudely normalised: 0% > lawful evil = expected rounds to survive: 4714.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 82683; neutral : 0.58 ± 0.01; lawful evil : 0.42 ± 0.01; > Team neutral = winning battles: 2905; perfect battles: 0; close-call battles: 2737; > Team lawful evil = winning battles: 2096; perfect battles: 0; close-call battles: 2096; ------------------------------------------------- Combattants ------------------------------------------------ bronze dragon wyrmling #2: {team=lawful evil ; avg hp=-9.66386722655469 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.560487902419516; hits/misses (PBA)= 0.6046790641871626/1.1275744851029794; rounds (PBA)=1.8534293141371725;} bronze dragon wyrmling: {team=lawful evil ; avg hp=-9.763047390521896 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.713457308538293; hits/misses (PBA)= 0.610877824435113/1.134373125374925; rounds (PBA)=1.8648270345930813;} bronze dragon wyrmling #6: {team=lawful evil ; avg hp=-9.801639672065587 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.567886422715457; hits/misses (PBA)= 0.6014797040591882/1.1397720455908817; rounds (PBA)=1.8618276344731053;} dragon turtle: {team=neutral ; avg hp=37.423515296940614 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 625.3099380123975; hits/misses (PBA)= 30.526094781043792/16.5498900219956; rounds (PBA)=16.083183363327336;} adult blue dragon: {team=neutral ; avg hp=-8.863227354529094 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.01439712057588; hits/misses (PBA)= 7.976204759048191/2.418516296740652; rounds (PBA)=5.856828634273145;} bronze dragon wyrmling #4: {team=lawful evil ; avg hp=-9.670465906818636 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.567086582683463; hits/misses (PBA)= 0.6034793041391722/1.1265746850629874; rounds (PBA)=1.8562287542491502;} bronze dragon wyrmling #5: {team=lawful evil ; avg hp=-9.710057988402319 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.794241151769646; hits/misses (PBA)= 0.616876624675065/1.1521695660867826; rounds (PBA)=1.880623875224955;} bronze dragon wyrmling #7: {team=lawful evil ; avg hp=-9.716456708658269 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.541091781643671; hits/misses (PBA)= 0.5956808638272345/1.1205758848230354; rounds (PBA)=1.8502299540091982;} bronze dragon wyrmling #3: {team=lawful evil ; avg hp=-9.811437712457508 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.741451709658068; hits/misses (PBA)= 0.6160767846430714/1.1617676464707059; rounds (PBA)=1.89002199560088;} ancient blue dragon: {team=lawful evil ; avg hp=21.8126374725055 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 497.95400919816035; hits/misses (PBA)= 26.98880223955209/4.459108178364327; rounds (PBA)=16.03259348130374;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 106715; unaligned : 0.0 ± 0.0; neutral evil : 0.94 ± 0.0; any : 0.06 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4697; perfect battles: 0; close-call battles: 2713; > Team any = winning battles: 304; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=-2.4623075384923014 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.9014197160568; hits/misses (PBA)= 10.095780843831234/10.035792841431714; rounds (PBA)=20.192361527694462;} succubus: {team=neutral evil ; avg hp=46.2003599280144 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.46690661867626; hits/misses (PBA)= 9.657068586282744/10.776044791041791; rounds (PBA)=21.074585082983404;} swarm of rats: {team=unaligned ; avg hp=-3.277744451109778 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.217556488702259; hits/misses (PBA)= 0.5416916616676665/0.6816636672665467; rounds (PBA)=1.2233553289342132;} wight: {team=neutral evil ; avg hp=1.4469106178764246 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.506898620275944; hits/misses (PBA)= 1.9854029194161167/0.7376524695060988; rounds (PBA)=15.13257348530294;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 520.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44465; other: 0.93 ± 0.0; any non-lawful : 0.07 ± 0.0; > Team other = winning battles: 4644; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 357; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Steve: {team=other; avg hp=14.63247350529894 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.84383123375325; hits/misses (PBA)= 4.343531293741251/3.510697860427914; rounds (PBA)=8.782843431313736;} bandit: {team=any non-lawful ; avg hp=-0.8438312337532493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.36752649470106; hits/misses (PBA)= 2.231353729254149/5.141371725654869; rounds (PBA)=7.444111177764447;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 314.29; crudely normalised: 0% > any = expected rounds to survive: 78.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38372; other: 0.96 ± 0.0; any : 0.04 ± 0.0; > Team other = winning battles: 4819; perfect battles: 0; close-call battles: 409; > Team any = winning battles: 182; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=other; avg hp=8.26134773045391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.527694461107778; hits/misses (PBA)= 1.3203359328134374/1.963607278544291; rounds (PBA)=6.905818836232753;} guard: {team=any ; avg hp=-2.1841631673665267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.388522295540892; hits/misses (PBA)= 1.1691661667666466/5.172765446910618; rounds (PBA)=6.378324335132973;} guard #2: {team=other; avg hp=8.350129974005199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.656468706258749; hits/misses (PBA)= 1.3463307338532293/2.01379724055189; rounds (PBA)=6.881823635272945;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 12274.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 32012.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54903; unaligned : 0.52 ± 0.01; chaotic evil : 0.48 ± 0.01; > Team unaligned = winning battles: 2605; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2396; perfect battles: 0; close-call battles: 2389; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-14.761447710457908 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.8864227154569084;} tarrasque: {team=unaligned ; avg hp=33.10657868426315 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1377.3987202559488; hits/misses (PBA)= 45.159168166366726/6.3353329334133175; rounds (PBA)=10.60627874425115;} ancient red dragon: {team=chaotic evil ; avg hp=48.31853629274145 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 321.4483103379324; hits/misses (PBA)= 16.93041391721656/9.216556688662267; rounds (PBA)=8.875624875024995;} ancient red dragon #2: {team=chaotic evil ; avg hp=48.04419116176765 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 321.44511097780446; hits/misses (PBA)= 16.929214157168566/9.013597280543891; rounds (PBA)=8.807238552289542;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 17990.32; crudely normalised: 0% > chaotic evil = expected rounds to survive: 23960.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46286; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=364.8154369126175 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1122.8560287942412; hits/misses (PBA)= 37.02899420115977/6.283343331333733; rounds (PBA)=9.255348930213957;} ancient red dragon #2: {team=chaotic evil ; avg hp=-15.42371525694861 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.66946610677866; hits/misses (PBA)= 8.139772045590881/4.4421115776844635; rounds (PBA)=6.537092581483703;} ancient red dragon: {team=chaotic evil ; avg hp=-15.432313537292542 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 156.5150969806039; hits/misses (PBA)= 8.236152769446111/4.379324135172966; rounds (PBA)=6.544091181763648;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23127; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-16.216956608678263 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.93301339732054; hits/misses (PBA)= 7.681663667266546/4.141371725654869; rounds (PBA)=3.941011797640472;} tarrasque: {team=unaligned ; avg hp=530.0669866026794 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.2169566086783; hits/misses (PBA)= 18.192361527694462/2.0121975604879023; rounds (PBA)=4.6244751049790045;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4774.46; crudely normalised: 0% > unaligned = expected rounds to survive: 42920.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11610; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=634.6088782243552 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.9162167566487; hits/misses (PBA)= 8.746650669866026/0.45610877824435114; rounds (PBA)=2.3215356928614277;} adult red dragon: {team=chaotic evil ; avg hp=-15.91621675664867 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.39112177564487; hits/misses (PBA)= 2.413117376524695/2.4003199360127976; rounds (PBA)=1.6044791041791642;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 997.5; crudely normalised: 0% > any non-good = expected rounds to survive: 2018.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50483; chaotic evil : 0.91 ± 0.0; any non-good : 0.09 ± 0.0; > Team chaotic evil = winning battles: 4541; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 460; perfect battles: 0; close-call battles: 397; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=34.71505698860228 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.77104579084184; hits/misses (PBA)= 14.707258548290342/13.480503899220157; rounds (PBA)=10.00259948010398;} assassin #2: {team=any non-good ; avg hp=-3.841631673665267 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.35972805438912; hits/misses (PBA)= 5.955208958208359/3.196360727854429; rounds (PBA)=7.393321335732853;} assassin: {team=any non-good ; avg hp=-3.929414117176565 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.9252149570086; hits/misses (PBA)= 5.74125174965007/3.0967806438712255; rounds (PBA)=7.299740051989602;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 997.5; crudely normalised: 0% > any non-good = expected rounds to survive: 2018.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50464; chaotic evil : 0.91 ± 0.0; any non-good : 0.09 ± 0.0; > Team chaotic evil = winning battles: 4556; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 445; perfect battles: 0; close-call battles: 393; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-3.942611477704459 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.444311137772445; hits/misses (PBA)= 5.819836032793441/3.138372325534893; rounds (PBA)=7.332333533293341;} assassin #2: {team=any non-good ; avg hp=-3.9608078384323133 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.21615676864627; hits/misses (PBA)= 5.795440911817637/3.1895620875824835; rounds (PBA)=7.3289342131573685;} chimera: {team=chaotic evil ; avg hp=35.33953209358128 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.90341931613676; hits/misses (PBA)= 14.691061787642472/13.45630873825235; rounds (PBA)=9.998400319936012;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 997.5; crudely normalised: 0% > any non-good = expected rounds to survive: 2018.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50587; chaotic evil : 0.92 ± 0.0; any non-good : 0.08 ± 0.0; > Team chaotic evil = winning battles: 4582; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 419; perfect battles: 0; close-call battles: 378; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=34.88382323535293 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.86482703459308; hits/misses (PBA)= 14.754649070185963/13.48370325934813; rounds (PBA)=10.036592681463707;} assassin: {team=any non-good ; avg hp=-3.949010197960408 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.010597880423916; hits/misses (PBA)= 5.768246350729854/3.073985202959408; rounds (PBA)=7.304139172165567;} assassin #2: {team=any non-good ; avg hp=-3.9158168366326733 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.105578884223156; hits/misses (PBA)= 5.927014597080584/3.21375724855029; rounds (PBA)=7.38252349530094;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 284.8; crudely normalised: 0% > any = expected rounds to survive: 786.66; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56653; unaligned : 0.8 ± 0.01; any : 0.2 ± 0.01; > Team unaligned = winning battles: 4012; perfect battles: 0; close-call battles: 4009; > Team any = winning battles: 989; perfect battles: 0; close-call battles: 989; ------------------------------------------------- Combattants ------------------------------------------------ owl: {team=any ; avg hp=-10.80503899220156 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2455508898220356;} guard: {team=any ; avg hp=-7.135172965406919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6024795040991802; hits/misses (PBA)= 0.33733253349330133/0.2981403719256149; rounds (PBA)=0.6354729054189162;} priest #2: {team=any ; avg hp=-7.696060787842431 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.590881823635273; hits/misses (PBA)= 2.2045590881823633/2.962407518496301; rounds (PBA)=5.170565886822636;} priest #4: {team=any ; avg hp=-7.9410117976404715 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.647670465906819; hits/misses (PBA)= 2.2133573285342933/2.994401119776045; rounds (PBA)=5.212957408518296;} priest #3: {team=any ; avg hp=-7.574885022995401 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.57988402319536; hits/misses (PBA)= 2.190761847630474/2.9662067586482705; rounds (PBA)=5.162367526494701;} bugbear: {team=unaligned ; avg hp=-3.849230153969206 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.125174965006998; hits/misses (PBA)= 1.8924215156968607/1.2853429314137172; rounds (PBA)=3.1871625674865025;} priest #5: {team=any ; avg hp=-7.7980403919216155 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.723055388922216; hits/misses (PBA)= 2.2501499700059986/2.9106178764247153; rounds (PBA)=5.165566886622676;} bugbear #2: {team=unaligned ; avg hp=-3.8614277144571085 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.638272345530893; hits/misses (PBA)= 1.917616476704659/1.2883423315336933; rounds (PBA)=3.2131573685262946;} druid: {team=unaligned ; avg hp=-3.5692861427714457 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.090581883623275; hits/misses (PBA)= 1.3219356128774244/1.3463307338532293; rounds (PBA)=2.675864827034593;} scout: {team=any ; avg hp=-7.4125174965006995 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.485102979404119; hits/misses (PBA)= 1.2841431713657268/1.0617876424715056; rounds (PBA)=1.1729654069186162;} knight: {team=any ; avg hp=-0.6344731053789242 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.6370725854829; hits/misses (PBA)= 12.145770845830834/8.618276344731054; rounds (PBA)=10.512897420515896;} dryad: {team=any ; avg hp=-7.9884023195360925 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.30873825234953; hits/misses (PBA)= 0.8304339132173565/1.0581883623275345; rounds (PBA)=1.888622275544891;} priest: {team=any ; avg hp=-7.679664067186563 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.706058788242352; hits/misses (PBA)= 2.230753849230154/2.8890221955608877; rounds (PBA)=5.124375124975005;} clay golem: {team=unaligned ; avg hp=52.67326534693061 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 259.11557688462307; hits/misses (PBA)= 15.463907218556288/5.592881423715257; rounds (PBA)=11.11497700459908;} blood hawk: {team=unaligned ; avg hp=-3.674265146970606 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6956608678264347; hits/misses (PBA)= 0.14897020595880825/0.08918216356728655; rounds (PBA)=0.23815236952609478;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 533.95; crudely normalised: 0% > any = expected rounds to survive: 442.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25528; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4886; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-8.093981203759249 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.31473705258948; hits/misses (PBA)= 5.139772045590882/3.7416516696660667; rounds (PBA)=4.440711857628474;} dryad: {team=any ; avg hp=-7.511097780443912 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.58248350329934; hits/misses (PBA)= 0.5770845830833833/0.6766646670665867; rounds (PBA)=1.25374925014997;} clay golem: {team=unaligned ; avg hp=132.14357128574287 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.49030193961208; hits/misses (PBA)= 6.221755648870226/3.061387722455509; rounds (PBA)=4.995400919816037;} bugbear #2: {team=unaligned ; avg hp=12.441511697660468 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.88962207558488; hits/misses (PBA)= 1.8470305938812237/1.8944211157768447; rounds (PBA)=3.9066186762647472;} druid: {team=unaligned ; avg hp=8.362927414517097 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.124575084983003; hits/misses (PBA)= 1.3155368926214757/1.9806038792241552; rounds (PBA)=3.4313137372525495;} priest: {team=any ; avg hp=-7.566486702659468 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6828634273145373; hits/misses (PBA)= 0.9638072385522896/1.1439712057588483; rounds (PBA)=2.107778444311138;} bugbear: {team=unaligned ; avg hp=11.424315136972606 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.73885222955409; hits/misses (PBA)= 1.8300339932013596/1.8638272345530893; rounds (PBA)=3.848230353929214;} guard: {team=any ; avg hp=-6.99000199960008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6120775844831035; hits/misses (PBA)= 0.33373325334933013/0.29214157168566285; rounds (PBA)=0.625874825034993;} blood hawk: {team=unaligned ; avg hp=-4.67626474705059 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5238952209558089; hits/misses (PBA)= 0.11137772445510898/0.04259148170365927; rounds (PBA)=0.5052989402119576;} owl: {team=any ; avg hp=-10.605678864227155 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11177764447110577; hits/misses (PBA)= 0.10517896420715857/0.06938612277544491; rounds (PBA)=0.24075184963007398;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29741; unaligned : 0.0 ± 0.0; any : 0.0 ± 0.0; neutral : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 4510; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-10.518496300739852 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.42331533693261; hits/misses (PBA)= 3.54249150169966/2.3347330533893222; rounds (PBA)=2.938612277544491;} clay golem: {team=unaligned ; avg hp=-11.27114577084583 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.6372725454909; hits/misses (PBA)= 6.13997200559888/4.176364727054589; rounds (PBA)=5.158168366326735;} dryad: {team=neutral ; avg hp=-6.570485902819436 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9746050789842031; hits/misses (PBA)= 0.35652869426114775/0.369126174765047; rounds (PBA)=0.7256548690261948;} priest: {team=any ; avg hp=-9.749650069986004 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.544291141771646; hits/misses (PBA)= 0.6664667066586683/0.6942611477704459; rounds (PBA)=1.3607278544291141;} druid: {team=any ; avg hp=-9.48990201959608 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5860827834433113; hits/misses (PBA)= 0.6704659068186363/0.6974605078984203; rounds (PBA)=1.3679264147170567;} guard: {team=any ; avg hp=-8.940411917616476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.97000599880024; hits/misses (PBA)= 0.2019596080783843/0.11657668466306739; rounds (PBA)=0.31853629274145173;} blood hawk: {team=unaligned ; avg hp=-10.244551089782044 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5768846230753849; hits/misses (PBA)= 0.1225754849030194/0.11417716456708658; rounds (PBA)=0.236752649470106;} bugbear: {team=chaotic evil ; avg hp=-9.833033393321335 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.02379524095181; hits/misses (PBA)= 0.8528294341131774/0.5218956208758249; rounds (PBA)=1.3747250549890022;} owl: {team=unaligned ; avg hp=-10.910617876424714 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07018596280743851; hits/misses (PBA)= 0.0621875624875025/0.08198360327934413; rounds (PBA)=0.14417116576684663;} dragon turtle: {team=neutral ; avg hp=307.96680663867227 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 295.7782443511298; hits/misses (PBA)= 14.456908618276344/1.3547290541891621; rounds (PBA)=5.947010597880424;} bugbear #2: {team=chaotic evil ; avg hp=-9.736852629474106 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.71365726854629; hits/misses (PBA)= 0.8342331533693261/0.5414917016596681; rounds (PBA)=1.3757248550289942;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10050.26; crudely normalised: 0% > unaligned = expected rounds to survive: 4926.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36636; chaotic evil : 0.4 ± 0.01; unaligned : 0.6 ± 0.01; > Team chaotic evil = winning battles: 2007; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=22.5998800239952 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.27054589082184; hits/misses (PBA)= 9.700859828034393/3.1955608878224355; rounds (PBA)=6.90381923615277;} balor: {team=chaotic evil ; avg hp=8.729454109178164 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.4001199760048; hits/misses (PBA)= 11.95740851829634/0.6404719056188762; rounds (PBA)=6.595680863827234;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10050.26; crudely normalised: 0% > unaligned = expected rounds to survive: 4926.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36631; chaotic evil : 0.41 ± 0.01; unaligned : 0.59 ± 0.01; > Team chaotic evil = winning battles: 2037; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2964; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=9.352729454109179 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.8010397920416; hits/misses (PBA)= 11.96500699860028/0.637872425514897; rounds (PBA)=6.604879024195161;} roc: {team=unaligned ; avg hp=22.198960207958407 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.64727054589082; hits/misses (PBA)= 9.687862427514498/3.1911617676464705; rounds (PBA)=6.888422315536893;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 13.33; crudely normalised: 0% > other= expected rounds to survive: 13.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18421; unaligned : 0.48 ± 0.01; other: 0.52 ± 0.01; > Team unaligned = winning battles: 2404; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2597; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=0.8034393121375725 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0817836432713457; hits/misses (PBA)= 1.1997600479904018/1.197760447910418; rounds (PBA)=2.878224355128974;} baboon #2: {team=other; avg hp=0.9182163567286543 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1965606878624273; hits/misses (PBA)= 1.2195560887822436/1.194761047790442; rounds (PBA)=2.933613277344531;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4587.5; crudely normalised: 0% > neutral = expected rounds to survive: 6171.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47007; chaotic evil : 0.22 ± 0.01; neutral : 0.78 ± 0.01; > Team chaotic evil = winning battles: 1107; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3894; perfect battles: 0; close-call battles: 3892; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #2: {team=neutral ; avg hp=19.59888022395521 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.303339332133575; hits/misses (PBA)= 3.933613277344531/7.39252149570086; rounds (PBA)=6.132773445310938;} air elemental #4: {team=neutral ; avg hp=20.49730053989202 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.53009398120376; hits/misses (PBA)= 3.9754049190161966/7.538492301539692; rounds (PBA)=6.204559088182363;} air elemental #3: {team=neutral ; avg hp=19.483103379324135 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.449310137972404; hits/misses (PBA)= 3.9004199160167965/7.2875424915017; rounds (PBA)=6.067186562687462;} air elemental #6: {team=neutral ; avg hp=20.3627274545091 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.121975604879026; hits/misses (PBA)= 4.0003999200159965/7.262347530493901; rounds (PBA)=6.10377924415117;} air elemental #5: {team=neutral ; avg hp=20.042191561687662 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.15456908618276; hits/misses (PBA)= 4.005998800239952/7.436112777444511; rounds (PBA)=6.190561887622476;} ancient black dragon: {team=chaotic evil ; avg hp=3.4033193361327734 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 419.9132173565287; hits/misses (PBA)= 25.154369126174764/1.623875224955009; rounds (PBA)=9.072785442911417;} air elemental: {team=neutral ; avg hp=20.10257948410318 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.037392521495704; hits/misses (PBA)= 3.984203159368126/7.420115976804639; rounds (PBA)=6.153569286142772;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5505.0; crudely normalised: 0% > neutral = expected rounds to survive: 5142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53401; chaotic evil : 0.85 ± 0.01; neutral : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4229; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 772; perfect battles: 0; close-call battles: 772; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #2: {team=neutral ; avg hp=-5.148570285942811 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.589082183563285; hits/misses (PBA)= 3.829634073185363/7.076384723055389; rounds (PBA)=5.910217956408718;} air elemental #3: {team=neutral ; avg hp=-4.758448310337933 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.85502899420116; hits/misses (PBA)= 3.8298340331933614/7.087782443511298; rounds (PBA)=5.916416716656669;} air elemental #4: {team=neutral ; avg hp=-4.669066186762647 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.49370125974805; hits/misses (PBA)= 3.896620675864827/7.218156368726254; rounds (PBA)=6.0;} ancient black dragon: {team=chaotic evil ; avg hp=71.53989202159568 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 474.6526694661068; hits/misses (PBA)= 28.34653069386123/1.7734453109378125; rounds (PBA)=10.584083183363328;} air elemental: {team=neutral ; avg hp=-4.696460707858428 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.73225354929014; hits/misses (PBA)= 3.902619476104779/7.203159368126375; rounds (PBA)=6.002999400119976;} air elemental #5: {team=neutral ; avg hp=-5.380123975204959 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.79004199160168; hits/misses (PBA)= 3.8480303939212157/7.0581883623275345; rounds (PBA)=5.931013797240552;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3932.14; crudely normalised: 0% > neutral = expected rounds to survive: 7200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34792; chaotic evil : 0.01 ± 0.0; neutral : 0.99 ± 0.0; > Team chaotic evil = winning battles: 27; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4974; perfect battles: 0; close-call battles: 4959; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-7.572885422915417 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 308.2995400919816; hits/misses (PBA)= 18.527094581083784/1.2843431313737252; rounds (PBA)=6.607278544291142;} air elemental: {team=neutral ; avg hp=46.07998400319936 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.695460907818436; hits/misses (PBA)= 3.510497900419916/6.556088782243552; rounds (PBA)=5.432713457308538;} air elemental #7: {team=neutral ; avg hp=45.844031193761246 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.83663267346531; hits/misses (PBA)= 3.5140971805638874/6.479704059188163; rounds (PBA)=5.420315936812638;} air elemental #5: {team=neutral ; avg hp=46.147770445910815 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.70945810837832; hits/misses (PBA)= 3.5206958608278343/6.47370525894821; rounds (PBA)=5.4333133373325335;} air elemental #6: {team=neutral ; avg hp=45.55768846230754 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.202959408118375; hits/misses (PBA)= 3.489102179564087/6.514497100579884; rounds (PBA)=5.426514697060588;} air elemental #4: {team=neutral ; avg hp=46.494101179764044 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.25794841031794; hits/misses (PBA)= 3.490501899620076/6.436112777444511; rounds (PBA)=5.394121175764847;} air elemental #2: {team=neutral ; avg hp=45.65986802639472 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.23475304939012; hits/misses (PBA)= 3.482903419316137/6.449110177964407; rounds (PBA)=5.395720855828834;} air elemental #3: {team=neutral ; avg hp=45.91701659668066 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.63567286542691; hits/misses (PBA)= 3.5146970605878822/6.468106378724255; rounds (PBA)=5.414117176564687;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6881.25; crudely normalised: 0% > neutral = expected rounds to survive: 4114.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44898; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #4: {team=neutral ; avg hp=-8.388522295540891 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.83483303339332; hits/misses (PBA)= 3.003599280143971/5.69506098780244; rounds (PBA)=4.899020195960808;} ancient black dragon: {team=chaotic evil ; avg hp=178.22895420915816 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 393.5392921415717; hits/misses (PBA)= 23.46750649870026/1.5066986602679464; rounds (PBA)=8.977204559088182;} air elemental #3: {team=neutral ; avg hp=-8.444711057788442 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.052189562087584; hits/misses (PBA)= 3.1425714857028595/5.74745050989802; rounds (PBA)=4.973405318936213;} air elemental: {team=neutral ; avg hp=-8.302339532093582 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.96000799840032; hits/misses (PBA)= 3.1541691661667666/5.843231353729254; rounds (PBA)=5.008398320335933;} air elemental #2: {team=neutral ; avg hp=-8.40371925614877 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.92401519696061; hits/misses (PBA)= 3.080383923215357/5.751849630073985; rounds (PBA)=4.954409118176365;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 27525.0; crudely normalised: 0% > neutral = expected rounds to survive: 1028.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13905; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-8.15636872625475 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.425714857028595; hits/misses (PBA)= 1.1405718856228755/2.156368726254749; rounds (PBA)=1.6484703059388122;} ancient black dragon: {team=chaotic evil ; avg hp=349.5742851429714 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.15636872625475; hits/misses (PBA)= 5.807438512297541/0.2943411317736453; rounds (PBA)=2.7804439112177564;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 317.65; crudely normalised: 0% > neutral evil = expected rounds to survive: 162.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33871; any : 0.84 ± 0.01; neutral evil : 0.16 ± 0.01; > Team any = winning battles: 4206; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 795; perfect battles: 0; close-call battles: 536; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=10.101979604079185 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.50569886022795; hits/misses (PBA)= 7.192161567686463/4.576084783043392; rounds (PBA)=6.520295940811837;} zombie: {team=neutral evil ; avg hp=-0.1975604879024195 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.898020395920817; hits/misses (PBA)= 3.5192961407718455/2.3229354129174165; rounds (PBA)=5.967006598680264;} shadow: {team=neutral evil ; avg hp=-2.308138372325535 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.3999200159968006;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28020; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2496; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2505; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=1.4697060587882425 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.541091781643671; hits/misses (PBA)= 2.8068386322735455/1.5138972205558887; rounds (PBA)=4.819836032793441;} acolyte #2: {team=any ; avg hp=1.4589082183563287 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.530293941211758; hits/misses (PBA)= 2.789642071585683/1.529494101179764; rounds (PBA)=4.82003599280144;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27797; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2502; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2499; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=1.49250149970006 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.583083383323335; hits/misses (PBA)= 2.797840431913617/1.4807038592281543; rounds (PBA)=4.778244351129774;} acolyte: {team=other; avg hp=1.4169166166766647 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.50749850029994; hits/misses (PBA)= 2.782043591281744/1.4889022195560888; rounds (PBA)=4.77124575084983;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27885; other: 0.51 ± 0.01; any : 0.49 ± 0.01; > Team other = winning battles: 2534; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2467; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=1.49250149970006 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.591081783643271; hits/misses (PBA)= 2.805638872225555/1.4907018596280743; rounds (PBA)=4.803039392121575;} acolyte #2: {team=any ; avg hp=1.4089182163567286 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.50749850029994; hits/misses (PBA)= 2.7734453109378125/1.5060987802439512; rounds (PBA)=4.772845430913817;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4949010197960408;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5050989802039592;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young bronze dragon: {team=lawful good ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2545490901819636;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2523495300939812;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2491501699660068;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2439512097580484;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > any = expected rounds to survive: 32.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5236; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-34.13997200559888 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22515496900619877; hits/misses (PBA)= 0.04539092181563687/0.8600279944011198; rounds (PBA)=0.9054189162167566;} Cthulhu: {team=beyond; avg hp=773.7748450309938 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.13997200559888; hits/misses (PBA)= 1.0/0.04999000199960008; rounds (PBA)=1.046990601879624;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > any = expected rounds to survive: 32.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5268; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-34.09718056388722 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22855428914217157; hits/misses (PBA)= 0.04619076184763048/0.8528294341131774; rounds (PBA)=0.8990201959608078;} Cthulhu: {team=beyond; avg hp=773.7714457108578 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.09718056388722; hits/misses (PBA)= 1.0/0.05578884223155369; rounds (PBA)=1.0533893221355728;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > any = expected rounds to survive: 32.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5282; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-34.089382123575284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22535492901419715; hits/misses (PBA)= 0.04379124175164967/0.8558288342331534; rounds (PBA)=0.8996200759848031;} Cthulhu: {team=beyond; avg hp=773.7746450709858 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.089382123575284; hits/misses (PBA)= 1.0/0.05798840231953609; rounds (PBA)=1.0561887622475505;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16133; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=160.8628274345131 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.59828034393121; hits/misses (PBA)= 6.49870025994801/1.1387722455508897; rounds (PBA)=3.225954809038192;} air elemental: {team=neutral ; avg hp=-7.598280343931214 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.1371725654869; hits/misses (PBA)= 2.2897420515896822/2.294541091781644; rounds (PBA)=2.292141571685663;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 120.0; crudely normalised: 0% > Evil= expected rounds to survive: 85.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8529; Good: 0.34 ± 0.01; Evil: 0.66 ± 0.01; > Team Good = winning battles: 1690; perfect battles: 0; close-call battles: 0; > Team Evil = winning battles: 3311; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Lv1 Monk: {team=Evil; avg hp=3.5816836632673463 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.60627874425115; hits/misses (PBA)= 0.6620675864827035/0.9814037192561488; rounds (PBA)=1.2811437712457507;} Feat Commoner: {team=Good; avg hp=-0.6062787442511498 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.418316336732653; hits/misses (PBA)= 1.090381923615277/1.6420715856828634; rounds (PBA)=1.1439712057588483;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 120.0; crudely normalised: 0% > Evil= expected rounds to survive: 80.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9029; Good: 0.22 ± 0.01; Evil: 0.78 ± 0.01; > Team Good = winning battles: 1088; perfect battles: 0; close-call battles: 0; > Team Evil = winning battles: 3913; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Lv1 Monk: {team=Evil; avg hp=4.783443311337733 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.414117176564687; hits/misses (PBA)= 0.7824435112977405/1.1889622075584882; rounds (PBA)=1.5292941411717655;} Feat Commoner: {team=Good; avg hp=-1.4141171765646872 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.216556688662267; hits/misses (PBA)= 1.0657868426314736/1.9924015196960607; rounds (PBA)=1.1703659268146371;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 80.0; crudely normalised: 0% > Evil= expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7127; Good: 0.15 ± 0.01; Evil: 0.85 ± 0.01; > Team Good = winning battles: 768; perfect battles: 0; close-call battles: 0; > Team Evil = winning battles: 4233; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Lv1 Monk: {team=Evil; avg hp=5.574085182963407 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.864827034593081; hits/misses (PBA)= 0.8464307138572286/1.221755648870226; rounds (PBA)=1.2165566886622676;} Feat Commoner: {team=Good; avg hp=-1.8648270345930813 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4259148170365927; hits/misses (PBA)= 0.8564287142571486/1.5646870625874825; rounds (PBA)=0.9150169966006798;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental #5: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20295940811837632;} air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1941611677664467;} air elemental #4: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20155968806238753;} air elemental #3: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} air elemental #2: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20135972805438912;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5160.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 436.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13273; other: 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Idk: {team=unassigned mercenaries; avg hp=-7.400319936012798 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0171965606878626; hits/misses (PBA)= 0.7750449910017997/0.9552089582083584; rounds (PBA)=1.730253949210158;} adult brass dragon: {team=other; avg hp=168.98280343931214 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.40031993601279; hits/misses (PBA)= 4.802639472105579/1.2125574885022996; rounds (PBA)=2.6540691861627677;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20573; unassigned mercenaries: 0.0 ± 0.0; other: 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-7.487902419516097 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.922015596880623; hits/misses (PBA)= 1.3637272545490902/1.6560687862427514; rounds (PBA)=3.019796040791842;} adult brass dragon: {team=other; avg hp=166.01459708058388 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.40871825634872; hits/misses (PBA)= 8.992401519696061/1.3355328934213158; rounds (PBA)=4.113777244551089;} Idk: {team=unassigned mercenaries; avg hp=-7.254949010197961 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.39752049590082; hits/misses (PBA)= 1.1609678064387123/0.5972805438912218; rounds (PBA)=1.758248350329934;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 14742.86; crudely normalised: 0% > any chaotic = expected rounds to survive: 375.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11479; other: 1.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-6.911417716456708 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.297340531893621; hits/misses (PBA)= 0.6134773045390922/0.9160167966406718; rounds (PBA)=1.529494101179764;} adult brass dragon: {team=other; avg hp=165.7026594681064 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.91141771645671; hits/misses (PBA)= 4.903619276144771/0.2521495700859828; rounds (PBA)=2.2953409318136373;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=other; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 16896.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2920.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27747; lawful good : 0.62 ± 0.01; chaotic good : 0.38 ± 0.01; > Team lawful good = winning battles: 3084; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1917; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=26.340931813637273 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.11557688462307; hits/misses (PBA)= 13.134773045390922/0.7126574685062987; rounds (PBA)=5.029594081183763;} storm giant: {team=chaotic good ; avg hp=8.884423115376924 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.65906818636273; hits/misses (PBA)= 7.345130973805239/1.879624075184963; rounds (PBA)=4.918816236752649;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 16896.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2920.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27719; lawful good : 0.62 ± 0.01; chaotic good : 0.38 ± 0.01; > Team lawful good = winning battles: 3084; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 1917; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=8.836032793441312 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.14697060587883; hits/misses (PBA)= 7.3457308538292345/1.8314337132573486; rounds (PBA)=4.898220355928815;} adult gold dragon: {team=lawful good ; avg hp=25.853029394121176 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.16396720655868; hits/misses (PBA)= 13.135372925414917/0.6906618676264747; rounds (PBA)=5.025794841031794;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 69.59; crudely normalised: 0% > lawful evil = expected rounds to survive: -38480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5273; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened shrub: {team=unaligned ; avg hp=-10.441511697660468 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10157968406318736; hits/misses (PBA)= 0.02459508098380324/0.47750449910017995; rounds (PBA)=0.5020995800839833;} ancient blue dragon: {team=lawful evil ; avg hp=480.8984203159368 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.441511697660466; hits/misses (PBA)= 1.0/0.05798840231953609; rounds (PBA)=1.0543891221755648;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 378.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 3760.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16572; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=-6.316936612677464 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.304939012197561; hits/misses (PBA)= 1.0507898420315938/1.2675464907018597; rounds (PBA)=2.318336332733453;} blood hawk: {team=unaligned ; avg hp=-6.206758648270346 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45030993801239755;} efreeti: {team=lawful evil ; avg hp=188.69506098780244 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.52369526094781; hits/misses (PBA)= 4.3763247350529895/0.6996600679864027; rounds (PBA)=3.31373725254949;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3469.2; crudely normalised: 0% > lawful good = expected rounds to survive: 18345.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20269; chaotic good : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=-9.795840831833633 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.10897820435913; hits/misses (PBA)= 4.966806638672265/5.104579084183164; rounds (PBA)=3.357128574285143;} ancient gold dragon: {team=lawful good ; avg hp=470.8910217956409 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.79584083183363; hits/misses (PBA)= 9.589682063587283/0.5078984203159368; rounds (PBA)=4.052989402119576;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8975.48; crudely normalised: 0% > lawful evil = expected rounds to survive: 12234.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3982; Sum of rounds: 43284; > Team lawful good = winning battles: 1283; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2698; perfect battles: 0; close-call battles: 2559; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=54.507282772476145 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 535.6896032144651; hits/misses (PBA)= 26.119035660472125/14.066800602712204; rounds (PBA)=10.516825715720744;} ancient gold dragon: {team=lawful good ; avg hp=10.215971873430437 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 516.4801607232547; hits/misses (PBA)= 27.779507785032646/2.1978905072827724; rounds (PBA)=10.215971873430437;} balor: {team=lawful evil ; avg hp=-9.087644399799096 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.235057759919639;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8975.48; crudely normalised: 0% > lawful evil = expected rounds to survive: 12234.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3095; Sum of rounds: 33653; > Team lawful good = winning battles: 983; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2111; perfect battles: 0; close-call battles: 1995; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=lawful evil ; avg hp=-9.02875605815832 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.225848142164782;} ancient gold dragon: {team=lawful good ; avg hp=9.908885298869144 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 517.40549273021; hits/misses (PBA)= 27.843618739903068/2.1993537964458802; rounds (PBA)=10.231017770597738;} pit fiend: {team=lawful evil ; avg hp=53.568012924071084 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 536.0358642972536; hits/misses (PBA)= 26.173182552504038/14.112762520193861; rounds (PBA)=10.538610662358643;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36952; lawful good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=-9.314537092581483 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.4489102179564; hits/misses (PBA)= 18.41091781643671/7.747050589882024; rounds (PBA)=6.539492101579684;} ancient gold dragon: {team=lawful good ; avg hp=319.60387922415515 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 360.7228554289142; hits/misses (PBA)= 19.140371925614875/1.0237952409518096; rounds (PBA)=7.388922215556889;} balor: {team=chaotic evil ; avg hp=-9.84123175364927 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.38012397520495; hits/misses (PBA)= 3.719256148770246/0.9446110777844431; rounds (PBA)=2.3319336132773447;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13775.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 8516.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32037; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=245.22055588882225 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.3359328134373; hits/misses (PBA)= 16.392121575684865/0.873625274945011; rounds (PBA)=6.405718856228754;} pit fiend: {team=lawful evil ; avg hp=-9.335932813437312 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 300.7794441111778; hits/misses (PBA)= 14.64627074585083/7.854029194161168; rounds (PBA)=5.625274945010998;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13775.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 8516.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31985; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=-9.272145570885822 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 299.6000799840032; hits/misses (PBA)= 14.622675464907019/7.926414717056589; rounds (PBA)=5.637272545490902;} ancient gold dragon: {team=lawful good ; avg hp=246.3999200159968 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 309.2721455708858; hits/misses (PBA)= 16.38012397520496/0.8680263947210558; rounds (PBA)=6.395720855828834;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5166.92; crudely normalised: 0% > lawful evil = expected rounds to survive: 9142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23898; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 9; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=-10.488102379524095 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.71545690861828; hits/misses (PBA)= 9.555888822235552/2.392121575684863; rounds (PBA)=3.984003199360128;} pit fiend: {team=lawful evil ; avg hp=139.28454309138172 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.4881023795241; hits/misses (PBA)= 13.119776044791042/3.3053389322135573; rounds (PBA)=4.776044791041792;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5166.92; crudely normalised: 0% > lawful evil = expected rounds to survive: 9142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23787; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=-10.532693461307739 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.16956608678265; hits/misses (PBA)= 9.462907418516297/2.3833233353329333; rounds (PBA)=3.9492101579684062;} pit fiend: {team=lawful evil ; avg hp=140.83043391321735 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.53269346130776; hits/misses (PBA)= 13.101779644071186/3.2211557688462307; rounds (PBA)=4.7554489102179565;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9662.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3992.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36625; lawful good : 0.9 ± 0.0; chaotic evil : 0.1 ± 0.0; > Team lawful good = winning battles: 4502; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 499; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=-5.08498300339932 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.84063187362528; hits/misses (PBA)= 10.409318136372725/2.5712857428514297; rounds (PBA)=6.568886222755449;} adult gold dragon: {team=lawful good ; avg hp=59.15936812637472 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 267.0849830033993; hits/misses (PBA)= 15.784243151369726/3.982603479304139; rounds (PBA)=7.187962407518496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any evil : 1.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 250.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 480.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4985; Sum of rounds: 39948; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4984; perfect battles: 0; close-call battles: 343; ------------------------------------------------- Combattants ------------------------------------------------ goblin #8: {team=neutral evil ; avg hp=6.609227683049148 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.06780341023069; hits/misses (PBA)= 3.2545636910732196/3.262186559679037; rounds (PBA)=7.581745235707121;} goblin #5: {team=neutral evil ; avg hp=6.582748244734202 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.297693079237714; hits/misses (PBA)= 3.284653961885657/3.2385155466399196; rounds (PBA)=7.573119358074223;} Beast Wild: {team=evil; avg hp=-2.8030090270812438 (from 150); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3981945837512537; hits/misses (PBA)= 1.326579739217653/6.195386158475427; rounds (PBA)=7.52196589769308;} goblin #6: {team=neutral evil ; avg hp=6.51875626880642 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.871815446339017; hits/misses (PBA)= 3.2302908726178536/3.219658976930792; rounds (PBA)=7.5695085255767305;} goblin #7: {team=neutral evil ; avg hp=6.586359077231695 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.996188565697093; hits/misses (PBA)= 3.2479438314944833/3.2816449348044134; rounds (PBA)=7.573319959879639;} goblin #4: {team=neutral evil ; avg hp=6.559077231695086 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.895486459378134; hits/misses (PBA)= 3.2407221664994985/3.2244734202607823; rounds (PBA)=7.568304914744233;} goblin #3: {team=neutral evil ; avg hp=6.571313941825476 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.238314944834503; hits/misses (PBA)= 3.283049147442327/3.2497492477432295; rounds (PBA)=7.582748244734202;} goblin #2: {team=neutral evil ; avg hp=6.554864593781344 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.95085255767302; hits/misses (PBA)= 3.256369107321966/3.1977933801404212; rounds (PBA)=7.5602808425275825;} goblin: {team=neutral evil ; avg hp=6.6082246740220665 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.466599799398196; hits/misses (PBA)= 3.3291875626880643/3.289468405215647; rounds (PBA)=7.571915747241725;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful good ; avg hp=444.0 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 864.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4577.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25494; evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=174.7124575084983 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.8500299940012; hits/misses (PBA)= 9.050589882023596/4.260747850429914; rounds (PBA)=5.097780443911217;} Barb: {team=evil; avg hp=-7.5642871425714855 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2875424915016995; hits/misses (PBA)= 1.1057788442311538/3.3619276144771044; rounds (PBA)=4.467706458708259;} Drood: {team=evil; avg hp=-6.912417516496701 (from 45); avg healing spells left=1.727854429114177 (from 3); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.033593281343731;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 540.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8010.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15542; evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=176.13937212557488 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.50449910017997; hits/misses (PBA)= 5.462107578484303/1.854629074185163; rounds (PBA)=3.107778444311138;} Barb: {team=evil; avg hp=-7.504499100179964 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.860627874425115; hits/misses (PBA)= 0.6202759448110378/1.835632873425315; rounds (PBA)=2.455908818236353;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1190.72; crudely normalised: 0% > unaligned = expected rounds to survive: 1184.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1828; Sum of rounds: 12602; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1827; perfect battles: 0; close-call battles: 1645; ------------------------------------------------- Combattants ------------------------------------------------ orc #7: {team=chaotic evil ; avg hp=-7.8763676148796495 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.667396061269146; hits/misses (PBA)= 1.3320568927789935/1.6329321663019694; rounds (PBA)=3.061269146608315;} purple worm: {team=unaligned ; avg hp=153.07056892778994 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.9425601750547; hits/misses (PBA)= 10.247264770240701/2.0328227571115973; rounds (PBA)=6.893326039387309;} ankheg: {team=unaligned ; avg hp=-5.474288840262582 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.164113785557987; hits/misses (PBA)= 0.49945295404814005/0.3911378555798687; rounds (PBA)=0.8905908096280087;} orc #9: {team=chaotic evil ; avg hp=-7.737417943107221 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.208424507658643; hits/misses (PBA)= 1.3594091903719911/1.687089715536105; rounds (PBA)=3.138949671772429;} orc #8: {team=chaotic evil ; avg hp=-7.838621444201313 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.193654266958424; hits/misses (PBA)= 1.301969365426696/1.6208971553610503; rounds (PBA)=3.0202407002188183;} orc #4: {team=chaotic evil ; avg hp=-7.832603938730854 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.904266958424508; hits/misses (PBA)= 1.362691466083151/1.6673960612691465; rounds (PBA)=3.12472647702407;} orc #6: {team=chaotic evil ; avg hp=-7.6236323851203505 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.75382932166302; hits/misses (PBA)= 1.3605032822757113/1.6799781181619255; rounds (PBA)=3.1312910284463893;} orc: {team=chaotic evil ; avg hp=-7.5054704595186 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.855032822757112; hits/misses (PBA)= 1.3550328227571116/1.662472647702407; rounds (PBA)=3.111597374179431;} orc #3: {team=chaotic evil ; avg hp=-7.849015317286652 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.904814004376368; hits/misses (PBA)= 1.3670678336980306/1.6914660831509847; rounds (PBA)=3.159737417943107;} orc #10: {team=chaotic evil ; avg hp=-7.705142231947484 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.532275711159738; hits/misses (PBA)= 1.3178336980306347/1.7428884026258207; rounds (PBA)=3.161378555798687;} orc #2: {team=chaotic evil ; avg hp=-7.542122538293216 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.9890590809628; hits/misses (PBA)= 1.3780087527352298/1.7078774617067833; rounds (PBA)=3.1690371991247264;} orc #5: {team=chaotic evil ; avg hp=-7.608862144420131 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.303610503282275; hits/misses (PBA)= 1.386761487964989/1.6548140043763677; rounds (PBA)=3.1296498905908097;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1190.72; crudely normalised: 0% > unaligned = expected rounds to survive: 1184.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1491; Sum of rounds: 10301; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team unaligned = winning battles: 1489; perfect battles: 0; close-call battles: 1337; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=-7.73775989268947 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.830985915492958; hits/misses (PBA)= 1.3561368209255533/1.6156941649899397; rounds (PBA)=3.0757880617035545;} orc #8: {team=chaotic evil ; avg hp=-7.966465459423206 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.477531857813547; hits/misses (PBA)= 1.3252850435949028/1.6841046277665996; rounds (PBA)=3.103957075788062;} orc #10: {team=chaotic evil ; avg hp=-8.089872568745808 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.06505700871898; hits/misses (PBA)= 1.364185110663984/1.6700201207243461; rounds (PBA)=3.1220657276995305;} purple worm: {team=unaligned ; avg hp=153.16163648558015 (from 247); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.47753185781355; hits/misses (PBA)= 10.268947015425889/2.02280348759222; rounds (PBA)=6.908115358819584;} ankheg: {team=unaligned ; avg hp=-5.383635144198524 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.346747149564051; hits/misses (PBA)= 0.5144198524480215/0.3970489604292421; rounds (PBA)=0.9114688128772636;} orc: {team=chaotic evil ; avg hp=-7.971830985915493 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.775989268947015; hits/misses (PBA)= 1.3588195841716968/1.704225352112676; rounds (PBA)=3.1509054325955734;} orc #6: {team=chaotic evil ; avg hp=-7.877263581488934 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.613682092555331; hits/misses (PBA)= 1.3319919517102616/1.7169684775318579; rounds (PBA)=3.132796780684105;} orc #5: {team=chaotic evil ; avg hp=-7.699530516431925 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.86653252850436; hits/misses (PBA)= 1.3440643863179074/1.7015425888665325; rounds (PBA)=3.1502347417840375;} orc #9: {team=chaotic evil ; avg hp=-7.670690811535882 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.829644533869885; hits/misses (PBA)= 1.3742454728370221/1.7109322602280348; rounds (PBA)=3.1797451374916164;} orc #3: {team=chaotic evil ; avg hp=-7.746478873239437 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.9476861167002; hits/misses (PBA)= 1.3581488933601609/1.7183098591549295; rounds (PBA)=3.164989939637827;} orc #2: {team=chaotic evil ; avg hp=-7.402414486921529 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.704896042924211; hits/misses (PBA)= 1.3373574782025486/1.6016096579476862; rounds (PBA)=3.0389000670690813;} orc #7: {team=chaotic evil ; avg hp=-7.718980549966465 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.96244131455399; hits/misses (PBA)= 1.3440643863179074/1.6579476861167002; rounds (PBA)=3.0871898054996647;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2750.0; crudely normalised: 0% > unaligned = expected rounds to survive: 70.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6435; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 91; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=14.577684463107378 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.404919016196761; hits/misses (PBA)= 0.4349130173965207/0.29734053189362125; rounds (PBA)=0.9574085182963408;} orc: {team=chaotic evil ; avg hp=14.633273345330934 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.496900619876024; hits/misses (PBA)= 0.4415116976604679/0.29214157168566285; rounds (PBA)=0.948010397920416;} orc #2: {team=chaotic evil ; avg hp=14.643871225754848 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.362927414517096; hits/misses (PBA)= 0.4279144171165767/0.3093381323735253; rounds (PBA)=0.9476104779044191;} orc #4: {team=chaotic evil ; avg hp=14.591081783643272 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.395520895820836; hits/misses (PBA)= 0.4401119776044791/0.2903419316136773; rounds (PBA)=0.9536092781443711;} orc #5: {team=chaotic evil ; avg hp=14.663067386522695 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.341131773645271; hits/misses (PBA)= 0.4383123375324935/0.2959408118376325; rounds (PBA)=0.9534093181363728;} orc #9: {team=chaotic evil ; avg hp=14.63867226554689 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.465506898620276; hits/misses (PBA)= 0.4433113377324535/0.2891421715656869; rounds (PBA)=0.9462107578484303;} orc #8: {team=chaotic evil ; avg hp=14.62747450509898 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3867226554689065; hits/misses (PBA)= 0.43431313737252547/0.2939412117576485; rounds (PBA)=0.9432113577284543;} ankheg: {team=unaligned ; avg hp=-5.315936812637473 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8262347530493903; hits/misses (PBA)= 0.3767246550689862/0.46190761847630474; rounds (PBA)=0.8386322735452909;} orc #3: {team=chaotic evil ; avg hp=14.589882023595282 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.430513897220556; hits/misses (PBA)= 0.4419116176764647/0.28774245150969807; rounds (PBA)=0.9532093581283744;} orc #10: {team=chaotic evil ; avg hp=14.590881823635273 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.432713457308538; hits/misses (PBA)= 0.4393121375724855/0.29374125174965005; rounds (PBA)=0.9522095580883824;} orc #7: {team=chaotic evil ; avg hp=14.617876424715057 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.599080183963207; hits/misses (PBA)= 0.4575084983003399/0.28854229154169164; rounds (PBA)=0.9506098780243951;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Gladius: {team=other; avg hp=63.0 (from 63); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4543091381723655;} werewolf: {team=other; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5456908618276345;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 163.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15417; neutral evil : 0.11 ± 0.0; chaotic evil : 0.89 ± 0.0; > Team neutral evil = winning battles: 569; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4432; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-4.151769646070786 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.474105178964207; hits/misses (PBA)= 0.944011197760448/0.627874425114977; rounds (PBA)=1.6856628674265146;} orc: {team=chaotic evil ; avg hp=9.525894821035793 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.151769646070786; hits/misses (PBA)= 1.108978204359128/0.903619276144771; rounds (PBA)=2.8988202359528095;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gibbering mouther: {team=neutral ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3702.86; crudely normalised: 0% > chaotic good = expected rounds to survive: 1798.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33295; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful evil = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=74.22135572885423 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.3909218156369; hits/misses (PBA)= 8.88122375524895/2.9378124375124974; rounds (PBA)=6.655468906218756;} vampire: {team=lawful evil ; avg hp=-8.390921815636872 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.77864427114577; hits/misses (PBA)= 7.702059588082384/3.2783443311337734; rounds (PBA)=5.491501699660068;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5904.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 724.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48131; neutral evil : 0.54 ± 0.01; chaotic good : 0.46 ± 0.01; > Team neutral evil = winning battles: 2713; perfect battles: 0; close-call battles: 2597; > Team chaotic good = winning battles: 2288; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=8.111577684463107 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.06718656268746; hits/misses (PBA)= 5.637672465506899/4.570285942811438; rounds (PBA)=6.541091781643671;} vampire spawn #2: {team=neutral evil ; avg hp=7.430513897220556 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.3501299740052; hits/misses (PBA)= 5.659668066386723/4.651669666066787; rounds (PBA)=6.624075184963007;} treant: {team=chaotic good ; avg hp=9.026394721055789 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.45330933813239; hits/misses (PBA)= 13.139772045590881/4.730253949210158; rounds (PBA)=9.284343131373726;} vampire spawn #3: {team=neutral evil ; avg hp=8.004599080183963 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.55628874225155; hits/misses (PBA)= 5.555688862227554/4.534493101379724; rounds (PBA)=6.531893621275745;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5904.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 724.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48429; neutral evil : 0.54 ± 0.01; chaotic good : 0.46 ± 0.01; > Team neutral evil = winning battles: 2699; perfect battles: 0; close-call battles: 2570; > Team chaotic good = winning battles: 2302; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=9.082983403319336 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.71945610877825; hits/misses (PBA)= 13.205758848230355/4.758248350329934; rounds (PBA)=9.33353329334133;} vampire spawn #3: {team=neutral evil ; avg hp=7.1979604079184165 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.27414517096581; hits/misses (PBA)= 5.666666666666667/4.619276144771046; rounds (PBA)=6.587282543491302;} vampire spawn: {team=neutral evil ; avg hp=7.774845030993801 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.90181963607279; hits/misses (PBA)= 5.6164767046590685/4.582683463307339; rounds (PBA)=6.577284543091381;} vampire spawn #2: {team=neutral evil ; avg hp=7.307738452309538 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.74105178964207; hits/misses (PBA)= 5.580483903219356/4.638872225554889; rounds (PBA)=6.572085582883424;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1968.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2173.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20250; neutral evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=113.42951409718056 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.48990201959609; hits/misses (PBA)= 5.270545890821835/1.341731653669266; rounds (PBA)=4.049190161967607;} vampire spawn: {team=neutral evil ; avg hp=-8.48990201959608 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.570485902819435; hits/misses (PBA)= 3.21995600879824/2.644471105778844; rounds (PBA)=2.9322135572885424;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1968.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2173.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24218; neutral evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #3: {team=neutral evil ; avg hp=-8.511097780443912 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.98240351929614; hits/misses (PBA)= 2.1281743651269744/2.750849830033993; rounds (PBA)=2.439512097580484;} treant #2: {team=chaotic good ; avg hp=122.57228554289142 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.35652869426114; hits/misses (PBA)= 5.329334133173365/1.3585282943411319; rounds (PBA)=4.588482303539292;} treant #3: {team=chaotic good ; avg hp=121.60627874425116 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.31013797240551; hits/misses (PBA)= 5.27254549090182/1.3051389722055589; rounds (PBA)=4.597680463907219;} treant: {team=chaotic good ; avg hp=121.56868626274745 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.66086782643471; hits/misses (PBA)= 5.226554689062188/1.3119376124775044; rounds (PBA)=4.584883023395321;} vampire spawn #2: {team=neutral evil ; avg hp=-8.413317336532694 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.153169366126775; hits/misses (PBA)= 2.1481703659268145/2.7296540691861626; rounds (PBA)=2.4389122175564886;} vampire spawn: {team=neutral evil ; avg hp=-8.403119376124774 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.117176564687064; hits/misses (PBA)= 2.139372125574885/2.773245350929814; rounds (PBA)=2.4563087382523494;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 656.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 6520.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11154; neutral evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=135.57268546290743 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.91761647670466; hits/misses (PBA)= 1.7406518696260749/0.4327134573085383; rounds (PBA)=2.0281943611277744;} vampire spawn: {team=neutral evil ; avg hp=-8.403319336132773 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.067986402719456; hits/misses (PBA)= 0.9650069986002799/2.082783443311338; rounds (PBA)=1.5238952209558088;} treant #2: {team=chaotic good ; avg hp=135.6096780643871 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.96120775844831; hits/misses (PBA)= 1.7386522695460909/0.4287142571485703; rounds (PBA)=2.037392521495701;} treant #3: {team=chaotic good ; avg hp=135.749650069986 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.524495100979806; hits/misses (PBA)= 1.7804439112177564/0.4443111377724455; rounds (PBA)=2.025994801039792;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant #3: {team=chaotic good ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34693061387722457;} treant: {team=chaotic good ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33373325334933013;} treant #2: {team=chaotic good ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3193361327734453;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 168.75; crudely normalised: 0% > other= expected rounds to survive: 1173.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4109; Sum of rounds: 41453; > Team chaotic evil = winning battles: 501; perfect battles: 0; close-call battles: 477; > Team other = winning battles: 3607; perfect battles: 0; close-call battles: 3219; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #3: {team=other; avg hp=9.065952786566074 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.214894134825991; hits/misses (PBA)= 2.9639815040155755/3.6098807495741054; rounds (PBA)=7.070576782672183;} gnoll #7: {team=other; avg hp=9.085178875638842 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.015332197614992; hits/misses (PBA)= 2.9403747870528107/3.578729617911901; rounds (PBA)=6.993915794597226;} gnoll #8: {team=other; avg hp=9.025553662691653 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.124117790216598; hits/misses (PBA)= 2.95010951569725/3.5397907033341447; rounds (PBA)=6.947432465320029;} bugbear #4: {team=chaotic evil ; avg hp=-1.0243368216110975 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.775127768313457; hits/misses (PBA)= 2.192990995376004/3.2594305183743004; rounds (PBA)=5.484059381844731;} gnoll #5: {team=other; avg hp=9.063762472621075 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.2394743246532; hits/misses (PBA)= 2.9627646629350206/3.546361645169141; rounds (PBA)=6.997809686055001;} bugbear #3: {team=chaotic evil ; avg hp=-1.0825018252616208 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.460696033098078; hits/misses (PBA)= 2.1749817473837916/3.282063762472621; rounds (PBA)=5.486006327573619;} gnoll: {team=other; avg hp=8.95254319785836 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.667559016792406; hits/misses (PBA)= 2.8734485276222927/3.5105865174008275; rounds (PBA)=6.903139449987831;} gnoll #6: {team=other; avg hp=9.150158189340472 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.884156729131176; hits/misses (PBA)= 2.9140910197128256/3.585300559746897; rounds (PBA)=6.985884643465563;} bugbear #2: {team=chaotic evil ; avg hp=-0.959114139693356 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.080311511316623; hits/misses (PBA)= 2.2387442200048673/3.3592114869798007; rounds (PBA)=5.628133365782428;} bugbear: {team=chaotic evil ; avg hp=-0.9883183256266732 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.200535410075442; hits/misses (PBA)= 2.241421270382088/3.380384521781455; rounds (PBA)=5.656120710635191;} gnoll #2: {team=other; avg hp=8.871258213677294 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.693599415916282; hits/misses (PBA)= 2.868337795083962/3.6016062302263325; rounds (PBA)=6.949379411048917;} gnoll #4: {team=other; avg hp=9.229739596008761 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.193721100024337; hits/misses (PBA)= 2.9727427597955707/3.5490386955463618; rounds (PBA)=7.01752251155999;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6773.76; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1828.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37983; any : 0.9 ± 0.0; chaotic evil : 0.1 ± 0.0; > Team any = winning battles: 4507; perfect battles: 0; close-call battles: 4016; > Team chaotic evil = winning battles: 494; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #3: {team=any ; avg hp=37.702059588082385 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.28554289142171; hits/misses (PBA)= 5.8228354329134175/7.100579884023196; rounds (PBA)=5.985202959408118;} adult black dragon: {team=chaotic evil ; avg hp=-2.489502099580084 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.53009398120375; hits/misses (PBA)= 15.022795440911818/6.047390521895621; rounds (PBA)=7.0895820835832835;} gladiator #2: {team=any ; avg hp=40.22615476904619 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.21875624875025; hits/misses (PBA)= 6.097780443911217/7.437712457508498; rounds (PBA)=6.062587482503499;} gladiator: {team=any ; avg hp=38.54169166166766 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.98520295940811; hits/misses (PBA)= 5.964407118576284/7.248950209958008; rounds (PBA)=6.034593081383723;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic #2: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} mimic #3: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3255348930213957;} mimic: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3369326134773045;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 198.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35040; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 552; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #2: {team=unaligned ; avg hp=9.751849630073986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.15236952609478; hits/misses (PBA)= 2.935212957408518/2.40871825634873; rounds (PBA)=6.52369526094781;} boar #5: {team=unaligned ; avg hp=9.802639472105579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.23495300939812; hits/misses (PBA)= 2.9598080383923215/2.3765246950609877; rounds (PBA)=6.547690461907618;} abc: {team=unassigned mercenaries; avg hp=-2.344131173765247 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7050589882023597; hits/misses (PBA)= 1.470505898820236/3.1245750849830034; rounds (PBA)=4.595080983803239;} boar #6: {team=unaligned ; avg hp=9.782243551289742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.058588282343532; hits/misses (PBA)= 2.9304139172165566/2.414717056588682; rounds (PBA)=6.553089382123575;} boar #4: {team=unaligned ; avg hp=9.763047390521896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.254549090181964; hits/misses (PBA)= 2.9540091981603678/2.3883223355328935; rounds (PBA)=6.553289342131574;} abc #2: {team=unassigned mercenaries; avg hp=-2.3565286942611476 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7300539892021596; hits/misses (PBA)= 1.4567086582683464/3.1329734053189364; rounds (PBA)=4.589682063587283;} boar #3: {team=unaligned ; avg hp=9.740651869626074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.926814637072585; hits/misses (PBA)= 2.9000199960008/2.39872025594881; rounds (PBA)=6.537692461507699;} boar: {team=unaligned ; avg hp=9.724455108978205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.073385322935414; hits/misses (PBA)= 2.915216956608678/2.4239152169566087; rounds (PBA)=6.545290941811638;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 198.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35178; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 594; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #3: {team=unaligned ; avg hp=9.703459308138372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.874425114977004; hits/misses (PBA)= 2.9000199960008/2.4125174965007; rounds (PBA)=6.560887822435513;} boar: {team=unaligned ; avg hp=9.734653069386123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.05518896220756; hits/misses (PBA)= 2.917016596680664/2.40871825634873; rounds (PBA)=6.569686062787443;} boar #2: {team=unaligned ; avg hp=9.780843831233753 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.184163167366526; hits/misses (PBA)= 2.9498100379924015/2.405118976204759; rounds (PBA)=6.5794841031793645;} boar #6: {team=unaligned ; avg hp=9.718656268746251 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.097580483903219; hits/misses (PBA)= 2.929214157168566/2.422115576884623; rounds (PBA)=6.567686462707458;} abc: {team=unassigned mercenaries; avg hp=-2.2853429314137172 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7964407118576284; hits/misses (PBA)= 1.4787042591481703/3.1445710857828435; rounds (PBA)=4.623275344931014;} boar #4: {team=unaligned ; avg hp=9.790841831633672 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.06618676264747; hits/misses (PBA)= 2.926614677064587/2.4471105778844233; rounds (PBA)=6.554289142171566;} abc #2: {team=unassigned mercenaries; avg hp=-2.263347330533893 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6750649870025995; hits/misses (PBA)= 1.4483103379324136/3.1447710457908418; rounds (PBA)=4.593081383723256;} boar #5: {team=unaligned ; avg hp=9.800039992001599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.27114577084583; hits/misses (PBA)= 2.9688062387522494/2.4295140971805638; rounds (PBA)=6.5658868226354725;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 198.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43642; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 339; > Team unassigned mercenaries = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #2: {team=unaligned ; avg hp=8.993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.097380523895222; hits/misses (PBA)= 2.931413717256549/2.445510897820436; rounds (PBA)=8.267746450709858;} boar: {team=unaligned ; avg hp=9.051989602079583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.155768846230753; hits/misses (PBA)= 2.9258148370325934/2.3883223355328935; rounds (PBA)=8.267946410717856;} abc: {team=unassigned mercenaries; avg hp=-2.3251349730053987 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.010397920415917; hits/misses (PBA)= 2.3939212157568486/5.268546290741852; rounds (PBA)=7.662667466506699;} boar #3: {team=unaligned ; avg hp=8.944211157768446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.071985602879424; hits/misses (PBA)= 2.9074185162967408/2.3323335332933413; rounds (PBA)=8.286942611477704;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 198.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43827; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 361; > Team unassigned mercenaries = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ abc: {team=unassigned mercenaries; avg hp=-2.37372525494901 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.076984603079384; hits/misses (PBA)= 2.3953209358128373/5.299740051989602; rounds (PBA)=7.695460907818436;} boar #2: {team=unaligned ; avg hp=9.03479304139172 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.190361927614477; hits/misses (PBA)= 2.935212957408518/2.4247150569886022; rounds (PBA)=8.305138972205558;} boar: {team=unaligned ; avg hp=8.92621475704859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.90741851629674; hits/misses (PBA)= 2.8974205158968207/2.3797240551889622; rounds (PBA)=8.309738052389521;} boar #3: {team=unaligned ; avg hp=8.962007598480303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.275944811037792; hits/misses (PBA)= 2.9536092781443712/2.412117576484703; rounds (PBA)=8.298340331933613;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3215356928614277;} boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33893221355728853;} boar #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3395320935812837;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2268.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31013; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=117.92301539692062 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.72945410917816; hits/misses (PBA)= 13.226754649070186/3.3853229354129173; rounds (PBA)=6.200959808038393;} air elemental: {team=neutral ; avg hp=-7.305538892221556 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.56568686262747; hits/misses (PBA)= 2.732853429314137/2.3373325334933015; rounds (PBA)=3.9204159168166366;} air elemental #2: {team=neutral ; avg hp=-7.423915216956608 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.51129774045191; hits/misses (PBA)= 2.7904419116176764/2.275744851029794; rounds (PBA)=3.9098180363927213;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1134.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16119; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=163.81443711257748 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.57128574285143; hits/misses (PBA)= 6.501499700059988/1.1255748850229954; rounds (PBA)=3.2231553689262147;} air elemental: {team=other; avg hp=-7.57128574285143 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.18556288742251; hits/misses (PBA)= 2.4407118576284743/2.0171965606878626; rounds (PBA)=2.2289542091581684;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28154369126174766;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27114577084583086;} ghast: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21875624875024996;} ghast #2: {team=chaotic evil ; avg hp=36.0 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22855428914217157;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 34.62; crudely normalised: 0% > any non-good = expected rounds to survive: -90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21490; unassigned mercenaries: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=-2.3311337732453508 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.3041391721655669; hits/misses (PBA)= 0.26874625074985004/2.842231553689262; rounds (PBA)=3.1109778044391123;} cultist: {team=any non-good ; avg hp=9.168566286742651 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.730653869226154; hits/misses (PBA)= 1.1985602879424115/0.5156968606278745; rounds (PBA)=3.866026794641072;} cultist #2: {team=any non-good ; avg hp=9.135572885422915 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.600479904019196; hits/misses (PBA)= 1.1843631273745252/0.5046990601879624; rounds (PBA)=3.8730253949210156;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1292.98; crudely normalised: 0% > neutral = expected rounds to survive: 518.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42613; neutral evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team neutral evil = winning battles: 4987; perfect battles: 0; close-call battles: 4986; > Team neutral = winning battles: 14; perfect battles: 0; close-call battles: 14; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #3: {team=neutral evil ; avg hp=61.36692661467706 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.935412917416514; hits/misses (PBA)= 5.479304139172165/2.272745450909818; rounds (PBA)=8.063187362527495;} magma mephit #4: {team=neutral evil ; avg hp=-4.299540091981604 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.395120975804839; hits/misses (PBA)= 1.4397120575884823/1.190761847630474; rounds (PBA)=2.9014197160567887;} magma mephit: {team=neutral evil ; avg hp=-4.1481703659268145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.440311937612478; hits/misses (PBA)= 1.4593081383723254/1.2047590481903618; rounds (PBA)=2.92121575684863;} magma mephit #2: {team=neutral evil ; avg hp=-4.100179964007198 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.348530293941212; hits/misses (PBA)= 1.4325134973005398/1.2117576484703059; rounds (PBA)=2.903619276144771;} magma mephit #3: {team=neutral evil ; avg hp=-4.070585882823435 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.572085582883424; hits/misses (PBA)= 1.4839032193561288/1.185762847430514; rounds (PBA)=2.930613877224555;} magma mephit #5: {team=neutral evil ; avg hp=-4.333933213357328 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2831433713257345; hits/misses (PBA)= 1.4109178164367127/1.1891621675664867; rounds (PBA)=2.8814237152569486;} fire elemental: {team=neutral ; avg hp=-5.374325134973005 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.93141371725655; hits/misses (PBA)= 8.15236952609478/2.7458508298340334; rounds (PBA)=5.449910017996401;} fire elemental #2: {team=neutral ; avg hp=-5.407718456308738 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.65066986602679; hits/misses (PBA)= 8.139772045590881/2.8130373925214958; rounds (PBA)=5.477704459108178;} winter wolf #2: {team=neutral evil ; avg hp=63.22655468906219 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.4751049790042; hits/misses (PBA)= 5.4285142971405715/2.3099380123975206; rounds (PBA)=8.050789842031593;} winter wolf: {team=neutral evil ; avg hp=61.776844631073786 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.332333533293344; hits/misses (PBA)= 5.426114777044591/2.3259348130373927; rounds (PBA)=8.059788042391522;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1903.85; crudely normalised: 0% > neutral = expected rounds to survive: 1255.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37402; neutral evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team neutral evil = winning battles: 4998; perfect battles: 0; close-call battles: 1473; > Team neutral = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #3: {team=neutral evil ; avg hp=52.224755048990204 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.15936812637472; hits/misses (PBA)= 3.0501899620075985/1.3493301339732053; rounds (PBA)=6.94381123775245;} winter wolf #2: {team=neutral evil ; avg hp=52.848430313937214 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.95360927814437; hits/misses (PBA)= 3.1215756848630276/1.3817236552689462; rounds (PBA)=6.959808038392321;} winter wolf: {team=neutral evil ; avg hp=53.18296340731854 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.614677064587084; hits/misses (PBA)= 3.1885622875424917/1.3439312137572486; rounds (PBA)=6.9626074785042995;} fire elemental: {team=neutral ; avg hp=-5.727654469106179 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.74385122975404; hits/misses (PBA)= 6.616676664667066/6.3723255348930214; rounds (PBA)=6.494901019796041;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17436512697460507;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15796840631873627;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16076784643071385;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17276544691061788;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16556688662267546;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 566.67; crudely normalised: 0% > any = expected rounds to survive: 914.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25625; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-7.360327934413117 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.08998200359928; hits/misses (PBA)= 2.365726854629074/1.2673465306938612; rounds (PBA)=3.6330733853229353;} plesiosaurus: {team=unaligned ; avg hp=56.91001799640072 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.360327934413114; hits/misses (PBA)= 3.1201759648070384/1.0037992401519695; rounds (PBA)=5.123975204959009;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2523495300939812;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25674865026994603;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24755048990201958;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24335132973405318;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 530; Sum of rounds: 11194; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 41; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 488; perfect battles: 0; close-call battles: 488; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=-9.054716981132076 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.57924528301888; hits/misses (PBA)= 9.060377358490566/2.2660377358490567; rounds (PBA)=3.7754716981132077;} mummy: {team=lawful evil ; avg hp=-8.760377358490565 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.358490566037736; hits/misses (PBA)= 1.1471698113207547/0.2981132075471698; rounds (PBA)=0.7226415094339622;} vampire #2: {team=lawful evil ; avg hp=-8.820754716981131 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.00754716981132; hits/misses (PBA)= 4.449056603773585/1.758490566037736; rounds (PBA)=3.1037735849056602;} ancient red dragon: {team=chaotic evil ; avg hp=133.9811320754717 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 963.7528301886792; hits/misses (PBA)= 51.175471698113206/10.10377358490566; rounds (PBA)=21.047169811320753;} imp: {team=lawful evil ; avg hp=-8.918867924528302 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.37169811320754714; hits/misses (PBA)= 0.0660377358490566/0.020754716981132074; rounds (PBA)=0.08679245283018867;} ghoul: {team=chaotic evil ; avg hp=-7.7679245283018865 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0169811320754718; hits/misses (PBA)= 0.10566037735849057/0.09056603773584905; rounds (PBA)=0.19622641509433963;} vampire spawn: {team=neutral evil ; avg hp=-7.986792452830189 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.956603773584906; hits/misses (PBA)= 1.5660377358490567/0.6641509433962264; rounds (PBA)=1.1150943396226416;} werewolf: {team=chaotic evil ; avg hp=-7.726415094339623 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0150943396226415; hits/misses (PBA)= 0.9849056603773585/0.44150943396226416; rounds (PBA)=0.7132075471698113;} swarm of centipedes.: {team=unaligned ; avg hp=-8.662264150943397 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0320754716981133; hits/misses (PBA)= 0.09433962264150944/0.05660377358490566; rounds (PBA)=0.1509433962264151;} ancient black dragon: {team=chaotic evil ; avg hp=-8.809433962264151 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 392.5377358490566; hits/misses (PBA)= 23.277358490566037/5.130188679245283; rounds (PBA)=9.471698113207546;} wraith: {team=neutral evil ; avg hp=-7.666037735849057 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.881132075471697; hits/misses (PBA)= 0.5415094339622641/0.2339622641509434; rounds (PBA)=0.7754716981132076;} zombie: {team=neutral evil ; avg hp=-8.052830188679245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.35094339622641507; hits/misses (PBA)= 0.07735849056603773/0.0660377358490566; rounds (PBA)=0.14339622641509434;} horned devil: {team=lawful evil ; avg hp=-9.639622641509433 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.08301886792452; hits/misses (PBA)= 9.78679245283019/4.290566037735849; rounds (PBA)=4.692452830188679;} ancient silver dragon: {team=lawful good ; avg hp=-6.154716981132076 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 956.1264150943397; hits/misses (PBA)= 50.73207547169811/10.118867924528303; rounds (PBA)=20.339622641509433;} mummy lord: {team=lawful evil ; avg hp=-8.794339622641509 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.39811320754717; hits/misses (PBA)= 1.4924528301886792/0.2943396226415094; rounds (PBA)=1.7867924528301886;} wyvern: {team=unaligned ; avg hp=-7.688679245283019 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.735849056603772; hits/misses (PBA)= 2.6452830188679246/1.0339622641509434; rounds (PBA)=1.8396226415094339;} ancient blue dragon: {team=lawful evil ; avg hp=-8.99056603773585 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 323.62264150943395; hits/misses (PBA)= 17.471698113207548/3.8; rounds (PBA)=10.635849056603774;} vampire: {team=lawful evil ; avg hp=-9.026415094339622 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.78867924528302; hits/misses (PBA)= 4.550943396226415/1.6981132075471699; rounds (PBA)=3.1245283018867926;} druid: {team=any ; avg hp=-7.5452830188679245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7660377358490567; hits/misses (PBA)= 0.20566037735849058/0.1320754716981132; rounds (PBA)=0.33773584905660375;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brass dragon wyrmling: {team=chaotic good ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 30.0; crudely normalised: 0% > good= expected rounds to survive: 91.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33499; lawful evil : 0.4 ± 0.01; good: 0.6 ± 0.01; > Team lawful evil = winning battles: 2007; perfect battles: 0; close-call battles: 1901; > Team good = winning battles: 2994; perfect battles: 0; close-call battles: 2947; ------------------------------------------------- Combattants ------------------------------------------------ player #3: {team=good; avg hp=1.4739052189562087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.310137972405519; hits/misses (PBA)= 1.955608878224355/1.5810837832433513; rounds (PBA)=3.6350729854029193;} player #6: {team=good; avg hp=1.3177364527094582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.111777644471106; hits/misses (PBA)= 1.880623875224955/1.5828834233153368; rounds (PBA)=3.5532893421315737;} player #5: {team=good; avg hp=1.2379524095180965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.198960207958408; hits/misses (PBA)= 1.9162167566486703/1.5846830633873226; rounds (PBA)=3.586882623475305;} kobold #4: {team=lawful evil ; avg hp=-0.20335932813437313 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.61747650469906; hits/misses (PBA)= 2.0595880823835233/1.1101779644071186; rounds (PBA)=3.2403519296140773;} kobold #5: {team=lawful evil ; avg hp=-0.247750449910018 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.573485302939412; hits/misses (PBA)= 2.0437912417516495/1.1227754449110179; rounds (PBA)=3.2369526094781045;} player #7: {team=good; avg hp=1.4169166166766647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.337932413517296; hits/misses (PBA)= 1.9516096780643872/1.5934813037392521; rounds (PBA)=3.638672265546891;} kobold #2: {team=lawful evil ; avg hp=-0.2949410117976405 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.759448110377924; hits/misses (PBA)= 2.0715856828634274/1.1155768846230754; rounds (PBA)=3.2569486102779446;} player #2: {team=good; avg hp=1.3253349330133972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1441711657668465; hits/misses (PBA)= 1.9118176364727055/1.578884223155369; rounds (PBA)=3.5864827034593083;} kobold #7: {team=lawful evil ; avg hp=-0.19616076784643072 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.6874625074985; hits/misses (PBA)= 2.060987802439512/1.1249750049990002; rounds (PBA)=3.2605478904219156;} player: {team=good; avg hp=1.3709258148370327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.228154369126175; hits/misses (PBA)= 1.914617076584683/1.5832833433313338; rounds (PBA)=3.591481703659268;} player #4: {team=good; avg hp=1.3343331333733253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.251549690061988; hits/misses (PBA)= 1.915616876624675/1.570885822835433; rounds (PBA)=3.591881623675265;} kobold #3: {team=lawful evil ; avg hp=-0.22795440911817635 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.424115176964607; hits/misses (PBA)= 2.0101979604079183/1.0929814037192562; rounds (PBA)=3.172765446910618;} kobold #6: {team=lawful evil ; avg hp=-0.1925614877024595 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.72625474905019; hits/misses (PBA)= 2.0691861627674464/1.1357728454309137; rounds (PBA)=3.2813437312537492;} kobold: {team=lawful evil ; avg hp=-0.21995600879824034 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.734653069386123; hits/misses (PBA)= 2.0821835632873427/1.1207758448310339; rounds (PBA)=3.2705458908218357;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 35.0; crudely normalised: 0% > good= expected rounds to survive: 78.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30045; lawful evil : 0.82 ± 0.01; good: 0.18 ± 0.01; > Team lawful evil = winning battles: 4106; perfect battles: 0; close-call battles: 3337; > Team good = winning battles: 895; perfect battles: 0; close-call battles: 881; ------------------------------------------------- Combattants ------------------------------------------------ kobold #7: {team=lawful evil ; avg hp=1.7410517896420716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.369726054789043; hits/misses (PBA)= 2.204359128174365/1.2139572085582884; rounds (PBA)=3.7694461107778445;} player #2: {team=good; avg hp=-1.184763047390522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8844231153769244; hits/misses (PBA)= 1.4485102979404119/1.584483103379324; rounds (PBA)=3.066786642671466;} kobold #2: {team=lawful evil ; avg hp=1.7164567086582683 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.468306338732253; hits/misses (PBA)= 2.227354529094181/1.2109578084383124; rounds (PBA)=3.7754449110177966;} player #3: {team=good; avg hp=-1.2375524895020995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8260347930413916; hits/misses (PBA)= 1.435112977404519/1.6080783843231354; rounds (PBA)=3.0833833233353327;} player: {team=good; avg hp=-1.2031593681263748 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.822635472905419; hits/misses (PBA)= 1.428114377124575/1.6114777044591082; rounds (PBA)=3.0717856428714256;} kobold #6: {team=lawful evil ; avg hp=1.7520495900819837 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.541891621675665; hits/misses (PBA)= 2.236152769446111/1.1971605678864228; rounds (PBA)=3.7744451109778043;} player #6: {team=good; avg hp=-1.1527694461107778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8194361127774443; hits/misses (PBA)= 1.434113177364527/1.6190761847630475; rounds (PBA)=3.0917816436712657;} kobold #4: {team=lawful evil ; avg hp=1.7406518696260749 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.466506698660268; hits/misses (PBA)= 2.2251549690061987/1.2159568086382724; rounds (PBA)=3.7884423115376924;} kobold #3: {team=lawful evil ; avg hp=1.7036592681463707 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.445510897820435; hits/misses (PBA)= 2.2289542091581684/1.189762047590482; rounds (PBA)=3.7664467106578683;} kobold #5: {team=lawful evil ; avg hp=1.7018596280743852 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.500499900019996; hits/misses (PBA)= 2.2295540891821637/1.1845630873825235; rounds (PBA)=3.7580483903219357;} player #4: {team=good; avg hp=-1.2313537292541492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7828434313137373; hits/misses (PBA)= 1.4121175764847032/1.6256748650269945; rounds (PBA)=3.06998600279944;} kobold: {team=lawful evil ; avg hp=1.685862827434513 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.447310537892422; hits/misses (PBA)= 2.223955208958208/1.1649670065986804; rounds (PBA)=3.7230553889222158;} player #5: {team=good; avg hp=-1.2301539692061587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.823035392921416; hits/misses (PBA)= 1.4259148170365927/1.5962807438512296; rounds (PBA)=3.0527894421115778;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 35.0; crudely normalised: 0% > good= expected rounds to survive: 78.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30238; lawful evil : 0.82 ± 0.01; good: 0.18 ± 0.01; > Team lawful evil = winning battles: 4078; perfect battles: 0; close-call battles: 3329; > Team good = winning battles: 923; perfect battles: 0; close-call battles: 910; ------------------------------------------------- Combattants ------------------------------------------------ player #5: {team=good; avg hp=-1.1801639672065587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.900619876024795; hits/misses (PBA)= 1.4485102979404119/1.6224755048990203; rounds (PBA)=3.105978804239152;} kobold #2: {team=lawful evil ; avg hp=1.6834633073385323 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.35512897420516; hits/misses (PBA)= 2.214157168566287/1.2057588482303538; rounds (PBA)=3.7660467906418718;} player #4: {team=good; avg hp=-1.186762647470506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.787842431513697; hits/misses (PBA)= 1.4213157368526295/1.6280743851229753; rounds (PBA)=3.082983403319336;} kobold #3: {team=lawful evil ; avg hp=1.7356528694261149 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.574885022995401; hits/misses (PBA)= 2.2579484103179364/1.1985602879424115; rounds (PBA)=3.8030393921215757;} kobold #4: {team=lawful evil ; avg hp=1.6212757448510298 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.429714057188562; hits/misses (PBA)= 2.227354529094181/1.203359328134373; rounds (PBA)=3.7774445110977806;} player #3: {team=good; avg hp=-1.2233553289342132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9224155168966206; hits/misses (PBA)= 1.4593081383723254/1.6052789442111577; rounds (PBA)=3.0957808438312338;} player #6: {team=good; avg hp=-1.1675664867026594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8564287142571487; hits/misses (PBA)= 1.444111177764447/1.5972805438912216; rounds (PBA)=3.073985202959408;} kobold #5: {team=lawful evil ; avg hp=1.7254549090181963 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.474305138972205; hits/misses (PBA)= 2.22875424915017/1.203359328134373; rounds (PBA)=3.775844831033793;} player: {team=good; avg hp=-1.2249550089982004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8812237552489504; hits/misses (PBA)= 1.4559088182363527/1.6116776644671065; rounds (PBA)=3.1009798040391923;} kobold #6: {team=lawful evil ; avg hp=1.6322735452909418 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.370525894821036; hits/misses (PBA)= 2.210157968406319/1.1791641671665667; rounds (PBA)=3.729254149170166;} kobold: {team=lawful evil ; avg hp=1.7728454309138173 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.599680063987202; hits/misses (PBA)= 2.256748650269946/1.229754049190162; rounds (PBA)=3.8164367126574685;} player #2: {team=good; avg hp=-1.1713657268546291 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8060387922415515; hits/misses (PBA)= 1.4169166166766647/1.6210757848430315; rounds (PBA)=3.0795840831833634;} kobold #7: {team=lawful evil ; avg hp=1.6744651069786043 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.3499300139972; hits/misses (PBA)= 2.2133573285342933/1.2289542091581684; rounds (PBA)=3.77624475104979;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 52.5; crudely normalised: 0% > good= expected rounds to survive: 52.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17741; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = winning battles: 4995; perfect battles: 0; close-call battles: 2333; > Team good = winning battles: 6; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=3.869626074785043 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.44131173765247; hits/misses (PBA)= 1.5896820635872826/0.8440311937612478; rounds (PBA)=2.888622275544891;} player #3: {team=good; avg hp=-2.0775844831033794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.998000399920016; hits/misses (PBA)= 0.7594481103779244/1.1531693661267746; rounds (PBA)=1.9130173965206958;} kobold #5: {team=lawful evil ; avg hp=3.891821635672865 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.462307538492301; hits/misses (PBA)= 1.5890821835632873/0.8780243951209759; rounds (PBA)=2.9048190361927615;} kobold #6: {team=lawful evil ; avg hp=3.881623675264947 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.494701059788042; hits/misses (PBA)= 1.597880423915217/0.8598280343931214; rounds (PBA)=2.9030193961207758;} player #4: {team=good; avg hp=-2.0483903219356128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.982003599280144; hits/misses (PBA)= 0.7554489102179565/1.1489702059588083; rounds (PBA)=1.9044191161767647;} kobold: {team=lawful evil ; avg hp=3.8598280343931215 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.480103979204159; hits/misses (PBA)= 1.5892821435712858/0.850629874025195; rounds (PBA)=2.880623875224955;} kobold #7: {team=lawful evil ; avg hp=3.8594281143771245 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.431513697260548; hits/misses (PBA)= 1.58248350329934/0.8604279144171165; rounds (PBA)=2.890621875624875;} kobold #3: {team=lawful evil ; avg hp=3.831633673265347 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.365126974605079; hits/misses (PBA)= 1.5682863427314537/0.8794241151769646; rounds (PBA)=2.878224355128974;} player: {team=good; avg hp=-2.0537892421515695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9908018396320737; hits/misses (PBA)= 0.7646470705858828/1.1517696460707858; rounds (PBA)=1.9170165966806638;} player #2: {team=good; avg hp=-2.064587082583483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9902019596080784; hits/misses (PBA)= 0.7596480703859229/1.1495700859828035; rounds (PBA)=1.9094181163767248;} kobold #2: {team=lawful evil ; avg hp=3.84503099380124 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.569286142771445; hits/misses (PBA)= 1.6172765446910617/0.8442311537692462; rounds (PBA)=2.8964207158568285;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 210.0; crudely normalised: 0% > good= expected rounds to survive: 13.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6002; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 27; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #7: {team=lawful evil ; avg hp=4.903419316136772 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8060387922415517; hits/misses (PBA)= 0.383123375324935/0.21375724855028994; rounds (PBA)=0.9088182363527294;} player: {team=good; avg hp=-2.0571885622875423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7192561487702459; hits/misses (PBA)= 0.28274345130973805/0.5078984203159368; rounds (PBA)=0.7906418716256749;} kobold #3: {team=lawful evil ; avg hp=4.9024195160967805 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9164167166566686; hits/misses (PBA)= 0.40211957608478305/0.21555688862227554; rounds (PBA)=0.9194161167766447;} kobold #6: {team=lawful evil ; avg hp=4.892621475704859 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8360327934413117; hits/misses (PBA)= 0.39012197560487905/0.21515696860627875; rounds (PBA)=0.9070185962807439;} kobold #2: {team=lawful evil ; avg hp=4.9112177564487105 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9316136772645471; hits/misses (PBA)= 0.41411717656468705/0.21055788842231554; rounds (PBA)=0.9162167566486703;} kobold: {team=lawful evil ; avg hp=4.888422315536893 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8398320335932814; hits/misses (PBA)= 0.39372125574885025/0.21715656868626274; rounds (PBA)=0.9032193561287742;} kobold #5: {team=lawful evil ; avg hp=4.901019796040792 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.843631273745251; hits/misses (PBA)= 0.3919216156768646/0.21295740851829634; rounds (PBA)=0.9038192361527695;} kobold #4: {team=lawful evil ; avg hp=4.881623675264947 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.883623275344931; hits/misses (PBA)= 0.40111977604479104/0.21095780843831233; rounds (PBA)=0.9114177164567087;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14777044591081784;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14417116576684663;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1365726854629074;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14477104579084182;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13697260547890422;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14317136572685463;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14657068586282743;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1648.07; crudely normalised: 0% > unaligned = expected rounds to survive: 3340.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42974; lawful evil : 0.03 ± 0.0; unaligned : 0.97 ± 0.0; > Team lawful evil = winning battles: 145; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4856; perfect battles: 0; close-call battles: 4574; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=unaligned ; avg hp=14.635272945410918 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.25734853029394; hits/misses (PBA)= 7.510897820435913/11.264547090581884; rounds (PBA)=6.493901219756049;} bone devil: {team=lawful evil ; avg hp=-4.871025794841032 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.41931613677264; hits/misses (PBA)= 15.968006398720256/6.947610477904419; rounds (PBA)=7.6606678664267145;} shield guardian: {team=unaligned ; avg hp=116.93281343731253 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.61367726454709; hits/misses (PBA)= 7.1979604079184165/8.734053189362127; rounds (PBA)=8.447910417916416;} mage: {team=unaligned ; avg hp=-4.987402519496101 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.8768246350729854;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=other; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2439512097580484;} tarrasque: {team=other; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23995200959808038;} tarrasque #3: {team=other; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2631473705258948;} tarrasque #4: {team=other; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2529494101179764;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 346.67; crudely normalised: 0% > lawful evil= expected rounds to survive: 82.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19355; lawful evil : 1.0 ± 0.0; lawful evil: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=12.49750049990002 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.925814837032593; hits/misses (PBA)= 1.5566886622675464/0.8524295140971806; rounds (PBA)=3.5262947410517897;} skeleton #3: {team=lawful evil ; avg hp=12.490501899620076 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.97000599880024; hits/misses (PBA)= 1.5574885022995402/0.8408318336332733; rounds (PBA)=3.5376924615076986;} skeleton #4: {team=lawful evil ; avg hp=12.488302339532094 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.876024795040992; hits/misses (PBA)= 1.5400919816036793/0.8472305538892222; rounds (PBA)=3.5432913417316536;} zalath: {team=lawful evil; avg hp=-2.7156568686262745 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0185962807438513; hits/misses (PBA)= 0.7946410717856429/2.2929414117176563; rounds (PBA)=3.0875824835032994;} skeleton: {team=lawful evil ; avg hp=12.50509898020396 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.943811237752449; hits/misses (PBA)= 1.5520895820835834/0.853629274145171; rounds (PBA)=3.526494701059788;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 425.45; crudely normalised: 0% > other= expected rounds to survive: 47.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14994; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 285; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=11.504699060187962 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.310137972405519; hits/misses (PBA)= 0.9122175564887023/0.6124775044991002; rounds (PBA)=2.6142771445710857;} skeleton #2: {team=lawful evil ; avg hp=11.444711057788442 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.208558288342331; hits/misses (PBA)= 0.8930213957208558/0.5764847030593881; rounds (PBA)=2.6334733053389323;} skeleton #4: {team=lawful evil ; avg hp=11.440511897620476 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2357528494301135; hits/misses (PBA)= 0.8974205158968206/0.5854829034193162; rounds (PBA)=2.623875224955009;} skeleton: {team=other; avg hp=-2.7544491101779642 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6100779844031194; hits/misses (PBA)= 0.8194361127774445/1.3003399320135973; rounds (PBA)=2.119776044791042;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 141.82; crudely normalised: 0% > other= expected rounds to survive: 141.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33311; lawful evil : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team lawful evil = winning battles: 2526; perfect battles: 0; close-call battles: 1323; > Team other = winning battles: 2475; perfect battles: 0; close-call battles: 1307; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=1.3695260947810437 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.805838832233553; hits/misses (PBA)= 2.0387922415516897/1.5130973805238952; rounds (PBA)=4.330133973205359;} skeleton #2: {team=other; avg hp=1.1329734053189362 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.617876424715057; hits/misses (PBA)= 2.013397320535893/1.5150969806038792; rounds (PBA)=4.290541891621675;} skeleton #4: {team=lawful evil ; avg hp=1.2355528894221155 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.817036592681463; hits/misses (PBA)= 2.0411917616476702/1.5310937812437513; rounds (PBA)=4.348330333933213;} skeleton: {team=other; avg hp=1.2441511697660468 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.777044591081784; hits/misses (PBA)= 2.0391921615676867/1.5452909418116376; rounds (PBA)=4.340531893621276;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2525494901019796;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23895220955808838;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2623475304939012;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=230.0 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 4032.0; crudely normalised: 0% > any evil = expected rounds to survive: 2362.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31018; neutral : 1.0 ± 0.0; any evil : 0.0 ± 0.0; > Team neutral = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=79.81743651269745 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.5394921015797; hits/misses (PBA)= 7.079384123175365/3.8298340331933614; rounds (PBA)=6.202159568086382;} lich: {team=any evil ; avg hp=-10.539492101579684 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.18256348730254; hits/misses (PBA)= 4.1425714857028595/1.01999600079984; rounds (PBA)=5.162767446510698;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 45045.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2798.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25578; chaotic evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=371.1163767246551 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.6872625474905; hits/misses (PBA)= 12.680263947210557/0.6670665866826635; rounds (PBA)=5.114577084583083;} storm giant: {team=chaotic good ; avg hp=-9.687262547490501 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.88362327534495; hits/misses (PBA)= 5.531693661267746/2.9534093181363725; rounds (PBA)=4.24255148970206;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 45045.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 2798.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25612; chaotic evil : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=-9.530493901219756 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.19316136772645; hits/misses (PBA)= 5.538292341531694/2.9688062387522494; rounds (PBA)=4.253549290141971;} ancient red dragon: {team=chaotic evil ; avg hp=370.8068386322735 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.53049390121976; hits/misses (PBA)= 12.661867626474706/0.6768646270745851; rounds (PBA)=5.121375724855029;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 12870.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 3091.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24773; chaotic evil : 0.03 ± 0.0; chaotic good : 0.97 ± 0.0; > Team chaotic evil = winning battles: 135; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4866; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-14.712857428514297 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.00739852029594; hits/misses (PBA)= 9.511897620475905/2.382723455308938; rounds (PBA)=3.9836032793441314;} storm giant: {team=chaotic good ; avg hp=88.99260147970406 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.7128574285143; hits/misses (PBA)= 6.696460707858428/1.6894621075784844; rounds (PBA)=4.917816436712657;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ arouk: {team=other; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5396920615876825;} syldun: {team=other; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.356128774245151;} vampire: {team=other; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10417916416716656;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 1986.21; crudely normalised: 0% > other= expected rounds to survive: 960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 82309; evil: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ syldun: {team=other; avg hp=-4.019596080783844 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.804239152169567; hits/misses (PBA)= 5.512697460507899/10.245950809838032; rounds (PBA)=15.758648270345931;} arouk: {team=other; avg hp=-3.8000399920015995 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=8.755648870225954;} vampire: {team=evil; avg hp=128.19576084783043 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.81963607278544; hits/misses (PBA)= 19.683263347330534/11.769046190761848; rounds (PBA)=16.45850829834033;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56519; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; evil: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ arouk: {team=chaotic evil ; avg hp=-3.8738252349530096 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.445510897820434; hits/misses (PBA)= 3.9966006798640272/4.004799040191962; rounds (PBA)=8.00139972005599;} syldun: {team=evil; avg hp=-4.133573285342932 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.612077584483103; hits/misses (PBA)= 3.035592881423715/4.894221155768847; rounds (PBA)=7.929814037192561;} vampire: {team=lawful evil ; avg hp=128.40571885622876 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.54409118176365; hits/misses (PBA)= 15.380923815236953/5.746450709858029; rounds (PBA)=11.301539692061588;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6400.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 453.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35581; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ arouk: {team=chaotic evil ; avg hp=-3.912017596480704 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.64647070585883; hits/misses (PBA)= 3.2325534893021395/3.220155968806239; rounds (PBA)=6.452709458108378;} vampire: {team=lawful evil ; avg hp=111.35352929414117 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.91201759648071; hits/misses (PBA)= 9.550489902019596/3.1969606078784243; rounds (PBA)=7.114777044591082;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6400.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 453.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35421; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ arouk: {team=chaotic evil ; avg hp=-3.9750049990002 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.21035792841432; hits/misses (PBA)= 3.182763447310538/3.2481503699260146; rounds (PBA)=6.4309138172365525;} vampire: {team=lawful evil ; avg hp=111.78964207158569 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.9750049990002; hits/misses (PBA)= 9.54509098180364/3.160367926414717; rounds (PBA)=7.082783443311338;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1959608078384323;} shadow #2: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19616076784643072;} shadow #5: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20475904819036192;} shadow #4: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20055988802239552;} shadow #3: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20255948810237953;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sho: {team=chaotic evil ; avg hp=160.0 (from 160); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 146.67; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30230; unaligned : 0.52 ± 0.01; any : 0.48 ± 0.01; > Team unaligned = winning battles: 2592; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2409; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=1.5318936212757448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.879624075184964; hits/misses (PBA)= 3.775844831033793/0.9588082383523295; rounds (PBA)=5.21635672865427;} gray ooze: {team=unaligned ; avg hp=4.120375924815037 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.468106378724254; hits/misses (PBA)= 1.9140171965606878/2.8890221955608877; rounds (PBA)=5.321335732853429;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -1486.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 314.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16330; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=-34.035192961407716 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7528494301139772; hits/misses (PBA)= 0.08298340331933614/1.4829034193161368; rounds (PBA)=1.7544491101779645;} goblin #3: {team=neutral evil ; avg hp=-33.87662467506499 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7176564687062588; hits/misses (PBA)= 0.07918416316736653/1.5426914617076584; rounds (PBA)=1.8060387922415517;} goblin: {team=neutral evil ; avg hp=-33.897020595880825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7628474305138973; hits/misses (PBA)= 0.08538292341531693/1.4943011397720456; rounds (PBA)=1.7724455108978205;} goblin #2: {team=neutral evil ; avg hp=-33.990401919616076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.68126374725055; hits/misses (PBA)= 0.07618476304739052/1.496500699860028; rounds (PBA)=1.7680463907218555;} Cthulhu: {team=beyond; avg hp=770.4187162567487 (from 774); avg healing spells left=99998.99860027994 (from 99999); damage done (per battle average)= 204.68226354729055; hits/misses (PBA)= 5.0/0.3121375724855029; rounds (PBA)=3.265346930613877;} goblin #4: {team=neutral evil ; avg hp=-33.88302339532093 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7100579884023195; hits/misses (PBA)= 0.07858428314337132/1.4657068586282744; rounds (PBA)=1.754249150169966;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=472.0 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23182; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.958208358328335 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.91641671665667; hits/misses (PBA)= 7.70625874825035/4.08378324335133; rounds (PBA)=3.93001399720056;} tarrasque: {team=unaligned ; avg hp=530.0835832833434 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.9582083583283; hits/misses (PBA)= 18.197960407918416/2.0087982403519296; rounds (PBA)=4.635472905418916;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 31.11; crudely normalised: 0% > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11994; other: 0.01 ± 0.0; neutral evil : 0.99 ± 0.0; > Team other = winning battles: 39; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4962; perfect battles: 0; close-call battles: 506; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=6.048390321935613 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.066786642671466; hits/misses (PBA)= 0.5222955408918216/0.5376924615076984; rounds (PBA)=1.948010397920416;} goblin #3: {team=neutral evil ; avg hp=6.155368926214757 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2579484103179364; hits/misses (PBA)= 0.5552889422115577/0.5482903419316136; rounds (PBA)=1.9744051189762049;} goblin #4: {team=neutral evil ; avg hp=6.087582483503299 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.220155968806239; hits/misses (PBA)= 0.5508898220355929/0.521495700859828; rounds (PBA)=1.956008798240352;} goblin: {team=other; avg hp=-2.544891021795641 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7086582683463307; hits/misses (PBA)= 0.4833033393321336/1.0257948410317936; rounds (PBA)=1.5168966206758647;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #2: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3353329334133173;} assassin #3: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3301339732053589;} assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33453309338132375;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 892.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 4125.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4686; Sum of rounds: 43404; > Team any = winning battles: 185; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4500; perfect battles: 0; close-call battles: 2161; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil #2: {team=lawful evil ; avg hp=46.24733247972684 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.25501493811353; hits/misses (PBA)= 6.916346564233888/5.627187366623986; rounds (PBA)=8.41741357234315;} gladiator: {team=any ; avg hp=-3.3064447289799404 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.66474605207; hits/misses (PBA)= 12.009816474605207/14.038839095177122; rounds (PBA)=8.708493384549723;} barbed devil: {team=lawful evil ; avg hp=48.06252667520273 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.0411865130175; hits/misses (PBA)= 7.245198463508323/5.9432351685872815; rounds (PBA)=8.442808365343577;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 980.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1671.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3767; Sum of rounds: 29155; > Team any = winning battles: 2365; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1401; perfect battles: 0; close-call battles: 1309; ------------------------------------------------- Combattants ------------------------------------------------ bearded devil #3: {team=lawful evil ; avg hp=1.9224847358640829 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.20307937350677; hits/misses (PBA)= 4.037430315901248/3.979559331032652; rounds (PBA)=5.175471197239182;} gladiator: {team=any ; avg hp=15.848685956994956 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.36952482081233; hits/misses (PBA)= 14.145473851871516/6.852933368728431; rounds (PBA)=7.409875232280329;} bearded devil: {team=lawful evil ; avg hp=2.05840191133528 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.51951154765065; hits/misses (PBA)= 3.928324926997611/3.9564640297318823; rounds (PBA)=5.132731616671091;} bearded devil #2: {team=lawful evil ; avg hp=1.622245818954075 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.411468011680384; hits/misses (PBA)= 4.027077249800903/3.931775949031059; rounds (PBA)=5.144411998938147;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25374925014997;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23375324935012998;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2533493301339732;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2591481703659268;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3099.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25532; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=other; avg hp=-7.670865826834633 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.178364327134574; hits/misses (PBA)= 5.120975804839032/7.634873025394921; rounds (PBA)=4.251949610077984;} adult black dragon: {team=chaotic evil ; avg hp=153.82163567286543 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.67086582683464; hits/misses (PBA)= 8.647070585882824/4.677264547090582; rounds (PBA)=5.105378924215157;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25273; any : 0.0 ± 0.0; Good: 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 74; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4927; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fred: {team=Good; avg hp=-4.923615276944611 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.034393121375725; hits/misses (PBA)= 1.8530293941211757/1.6534693061387722; rounds (PBA)=3.5212957408518295;} orc: {team=chaotic evil ; avg hp=11.121775644871025 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.560287942411517; hits/misses (PBA)= 2.6376724655068986/1.410517896420716; rounds (PBA)=5.0333933213357325;} commoner: {team=any ; avg hp=-5.728654269146171 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9358128374325135; hits/misses (PBA)= 0.3313337332533493/0.3789242151569686; rounds (PBA)=0.710257948410318;} ================================================== Encounter ================================================== Rough a priori predictions: > Good= expected rounds to survive: 254.55; crudely normalised: 0% > chaotic evil = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20999; Good: 0.02 ± 0.0; chaotic evil : 0.98 ± 0.0; > Team Good = winning battles: 78; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4923; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fred: {team=Good; avg hp=-5.210557888422316 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6596680663867227; hits/misses (PBA)= 1.3159368126374724/1.3445310937812438; rounds (PBA)=2.6760647870425913;} orc: {team=chaotic evil ; avg hp=11.340331933613278 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.210557888422315; hits/misses (PBA)= 1.9108178364327135/1.2783443311337732; rounds (PBA)=4.173565286942612;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14059; lawful evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fred: {team=Good; avg hp=-3.7830433913217356 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.33873225354929; hits/misses (PBA)= 0.47590481903619275/0.523495300939812; rounds (PBA)=0.9994001199760048;} orc: {team=chaotic evil ; avg hp=-3.375124975004999 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.63507298540292; hits/misses (PBA)= 1.1617676464707059/0.7770445910817837; rounds (PBA)=1.9388122375524894;} manticore: {team=lawful evil ; avg hp=62.13277344531094 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.051589682063586; hits/misses (PBA)= 4.028794241151769/2.4363127374525093; rounds (PBA)=2.81123775244951;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1530.0; crudely normalised: 0% > Good= expected rounds to survive: 61.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9931; lawful evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fred: {team=Good; avg hp=-3.3619276144771044 (from 14); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5080983803239352; hits/misses (PBA)= 0.5508898220355929/0.6598680263947211; rounds (PBA)=1.2107578484303139;} manticore: {team=lawful evil ; avg hp=66.49190161967607 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.361927614477104; hits/misses (PBA)= 2.4033193361327734/1.613877224555089; rounds (PBA)=1.9858028394321137;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 38.96; crudely normalised: 0% > lawful evil = expected rounds to survive: 510.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10578; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless #2: {team=other; avg hp=-3.0459908018396322 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.760247950409918; hits/misses (PBA)= 0.276744651069786/0.34033193361327735; rounds (PBA)=0.9144171165766847;} Nameless: {team=other; avg hp=-3.0955808838232355 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8142371525694861; hits/misses (PBA)= 0.28774245150969807/0.3297340531893621; rounds (PBA)=0.9092181563687263;} manticore: {team=lawful evil ; avg hp=65.69886022795441 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.229554089182162; hits/misses (PBA)= 3.0/1.011997600479904; rounds (PBA)=2.1151769646070786;} r: {team=other; avg hp=-3.087982403519296 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7266546690661868; hits/misses (PBA)= 0.2591481703659268/0.34273145370925817; rounds (PBA)=0.9072185562887423;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 12.99; crudely normalised: 0% > lawful evil = expected rounds to survive: 1530.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5205; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=other; avg hp=-3.5332933413317336 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8098380323935213; hits/misses (PBA)= 0.2969406118776245/0.34093181363727254; rounds (PBA)=0.637872425514897;} manticore: {team=lawful evil ; avg hp=67.19016196760649 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.533293341331734; hits/misses (PBA)= 1.0/0.2523495300939812; rounds (PBA)=1.0407918416316737;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13917216556688664;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14177164567086584;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14477104579084182;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1375724855028994;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14177164567086584;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14977004599080185;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14517096580683864;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sdfsdf: {team=evil; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic good= expected rounds to survive: 5040.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3372; Sum of rounds: 65421; > Team Chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3371; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Jack: {team=Chaotic good; avg hp=-8.202550415183866 (from 200); avg healing spells left=0.0002965599051008304 (from 6); damage done (per battle average)= 14.04300118623962; hits/misses (PBA)= 4.674377224199288/14.024317912218269; rounds (PBA)=18.698991696322658;} adult white dragon: {team=chaotic evil ; avg hp=185.89768683274022 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.13938315539738; hits/misses (PBA)= 14.095788849347569/42.1067615658363; rounds (PBA)=19.40094899169632;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic good= expected rounds to survive: 5040.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2403; Sum of rounds: 46891; > Team Chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2402; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Jack: {team=Chaotic good; avg hp=-8.568039950062422 (from 200); avg healing spells left=0.0 (from 6); damage done (per battle average)= 14.009155222638368; hits/misses (PBA)= 4.700374531835206/14.110694964627548; rounds (PBA)=18.811069496462753;} adult white dragon: {team=chaotic evil ; avg hp=185.9117769454848 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.5659592176446; hits/misses (PBA)= 14.136496046608405/42.41531419059509; rounds (PBA)=19.51352476071577;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic good= expected rounds to survive: 5040.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2101; Sum of rounds: 40805; > Team Chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2100; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=185.92194193241315 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.33174678724416; hits/misses (PBA)= 14.105188005711566/42.18943360304617; rounds (PBA)=19.42170395049976;} Jack: {team=Chaotic good; avg hp=-8.459781056639695 (from 200); avg healing spells left=0.0 (from 6); damage done (per battle average)= 13.989528795811518; hits/misses (PBA)= 4.65159447881961/14.088529271775345; rounds (PBA)=18.740123750594954;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic good= expected rounds to survive: 5040.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9000.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4285; Sum of rounds: 83189; > Team Chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4284; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=185.99113185530922 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 226.3418903150525; hits/misses (PBA)= 14.080746791131855/42.17152858809801; rounds (PBA)=19.414002333722287;} Jack: {team=Chaotic good; avg hp=-8.342123687281214 (from 200); avg healing spells left=0.0004667444574095683 (from 6); damage done (per battle average)= 13.964060676779463; hits/misses (PBA)= 4.672578763127188/14.040606767794632; rounds (PBA)=18.71318553092182;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 58.67; crudely normalised: 0% > unaligned = expected rounds to survive: 16.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18043; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=19.687462507498502 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.120375924815036; hits/misses (PBA)= 3.0/2.7334533093381324; rounds (PBA)=3.607878424315137;} hawk #3: {team=unaligned ; avg hp=-4.715856828634273 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7536492701459708; hits/misses (PBA)= 0.6944611077784443/0.564887022595481; rounds (PBA)=1.6606678664267147;} hawk: {team=unaligned ; avg hp=-4.7056588682263545 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7694461107778444; hits/misses (PBA)= 0.7106578684263147/0.5930813837232554; rounds (PBA)=1.6816636672665466;} hawk #2: {team=unaligned ; avg hp=-4.698860227954409 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7894421115776845; hits/misses (PBA)= 0.7186562687462508/0.5890821835632873; rounds (PBA)=1.6746650669866028;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wraith: {team=neutral evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5052989402119576;} wraith #2: {team=neutral evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4947010597880424;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2547.69; crudely normalised: 0% > other= expected rounds to survive: 871.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38640; chaotic evil : 0.19 ± 0.01; other: 0.81 ± 0.01; > Team chaotic evil = winning battles: 961; perfect battles: 0; close-call battles: 727; > Team other = winning battles: 4040; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghast #2: {team=chaotic evil ; avg hp=-6.2249550089982 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.92361527694461; hits/misses (PBA)= 1.6262747450509898/1.3541291741651669; rounds (PBA)=5.031593681263748;} ghast: {team=chaotic evil ; avg hp=-6.03499300139972 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.10617876424715; hits/misses (PBA)= 1.7360527894421116/1.4475104979004199; rounds (PBA)=5.106378724255149;} wraith: {team=other; avg hp=23.97020595880824 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.25994801039792; hits/misses (PBA)= 3.8644271145770848/2.783243351329734; rounds (PBA)=7.455508898220356;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2547.69; crudely normalised: 0% > neutral evil = expected rounds to survive: 871.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38710; chaotic evil : 0.2 ± 0.01; neutral evil : 0.8 ± 0.01; > Team chaotic evil = winning battles: 982; perfect battles: 0; close-call battles: 720; > Team neutral evil = winning battles: 4019; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wraith: {team=neutral evil ; avg hp=23.03879224155169 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.55408918216357; hits/misses (PBA)= 3.837232553489302/2.8168366326734655; rounds (PBA)=7.457708458308338;} ghast: {team=chaotic evil ; avg hp=-5.792641471705659 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.758448310337933; hits/misses (PBA)= 1.70125974805039/1.3729254149170167; rounds (PBA)=5.103379324135173;} ghast #2: {team=chaotic evil ; avg hp=-5.761447710457908 (from 36); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.202759448110378; hits/misses (PBA)= 1.7324535092981403/1.3837232553489303; rounds (PBA)=5.126774645070986;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.260747850429914;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2421515696860628;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.250749850029994;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2463507298540292;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33167; chaotic evil : 0.13 ± 0.0; lawful evil : 0.87 ± 0.0; > Team chaotic evil = winning battles: 662; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4339; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.45770845830834 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.28434313137373; hits/misses (PBA)= 12.390721855628874/5.349330133973205; rounds (PBA)=6.492101579684063;} adult black dragon: {team=chaotic evil ; avg hp=-3.2843431313737255 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.54229154169167; hits/misses (PBA)= 11.165966806638671/5.976204759048191; rounds (PBA)=5.807038592281543;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 69.23; crudely normalised: 0% > any non-good = expected rounds to survive: 54.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21183; any : 0.13 ± 0.0; any non-good : 0.87 ± 0.0; > Team any = winning battles: 647; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4354; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.4633073385322934 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1851629674065185; hits/misses (PBA)= 1.5390921815636873/1.2799440111977605; rounds (PBA)=2.9484103179364127;} cultist: {team=any non-good ; avg hp=4.8148370325934815 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.463307338532294; hits/misses (PBA)= 2.1993601279744053/0.9466106778644271; rounds (PBA)=4.016596680663867;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2688.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 7542.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38442; neutral evil : 0.87 ± 0.0; lawful evil : 0.13 ± 0.0; > Team neutral evil = winning battles: 4357; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 644; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=-7.616876624675065 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.1997600479904; hits/misses (PBA)= 7.0035992801439715/5.78004399120176; rounds (PBA)=6.491301739652069;} behir: {team=neutral evil ; avg hp=55.8002399520096 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.61687662467506; hits/misses (PBA)= 4.987802439512097/1.663867226554689; rounds (PBA)=7.522895420915817;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hezrou: {team=chaotic evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16136772645470907;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16816636672665466;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16496700659868027;} skeleton #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16776644671065788;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17176564687062587;} skeleton #6: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16596680663867228;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=other; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24155168966206758;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2495500899820036;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2569486102779444;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2519496100779844;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4377; Sum of rounds: 40753; > Team unaligned = winning battles: 4025; perfect battles: 0; close-call battles: 3355; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 351; perfect battles: 0; close-call battles: 351; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=56.55266164039296 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 326.9433401873429; hits/misses (PBA)= 16.21978524103267/0.9152387480009139; rounds (PBA)=9.26502170436372;} thug #8: {team=any non-good ; avg hp=-8.551747772446882 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.9083847384053; hits/misses (PBA)= 4.415581448480695/4.67877541695225; rounds (PBA)=4.702079049577336;} thug: {team=other; avg hp=-5.597212702764451 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.003655471784327; hits/misses (PBA)= 1.234178661183459/0.796435915010281; rounds (PBA)=1.01530728809687;} thug #9: {team=any non-good ; avg hp=-8.498743431574137 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.61274845784784; hits/misses (PBA)= 4.378569796664382/4.532556545579164; rounds (PBA)=4.6287411469042725;} thug #2: {team=other; avg hp=-5.564313456705506 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.084989718985606; hits/misses (PBA)= 1.240347269819511/0.8217957505140507; rounds (PBA)=1.031071510166781;} thug #3: {team=any non-good ; avg hp=-8.558830249029015 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.103724011880285; hits/misses (PBA)= 4.464930317569111/4.56111491889422; rounds (PBA)=4.673063742289239;} thug #7: {team=any non-good ; avg hp=-8.682202421750057 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.02558830249029; hits/misses (PBA)= 4.427461731779758/4.685172492574823; rounds (PBA)=4.707333790267306;} thug #11: {team=unaligned ; avg hp=-2.731094356865433 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.708019191226867; hits/misses (PBA)= 1.3518391592414896/0.8355037697052776; rounds (PBA)=1.0936714644733836;} thug #4: {team=any non-good ; avg hp=-8.33104866346813 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.783870230751656; hits/misses (PBA)= 4.375599725839616/4.600639707562257; rounds (PBA)=4.651130911583277;} thug #10: {team=any non-good ; avg hp=-8.681288553803975 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.615261594699565; hits/misses (PBA)= 4.384738405300434/4.602467443454421; rounds (PBA)=4.658670322138451;} thug #5: {team=any non-good ; avg hp=-8.453050034270047 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.99474525931003; hits/misses (PBA)= 4.444825222755312/4.698423577793009; rounds (PBA)=4.735663696595842;} thug #6: {team=any non-good ; avg hp=-8.650673977610236 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.843728581220013; hits/misses (PBA)= 4.416038382453736/4.61206305688828; rounds (PBA)=4.679460817911812;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 252.0; crudely normalised: 0% > any non-good = expected rounds to survive: 2083.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4415; Sum of rounds: 28582; > Team unaligned = winning battles: 269; perfect battles: 0; close-call battles: 212; > Team any non-good = winning battles: 4145; perfect battles: 0; close-call battles: 4145; ------------------------------------------------- Combattants ------------------------------------------------ thug #4: {team=any non-good ; avg hp=7.942242355605889 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.872933182332957; hits/misses (PBA)= 3.5325028312570783/4.757644394110986; rounds (PBA)=4.330690826727067;} thug #2: {team=any non-good ; avg hp=9.178482446206116 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.080181200453; hits/misses (PBA)= 3.586409966024915/4.816308040770102; rounds (PBA)=4.380067950169876;} thug #6: {team=any non-good ; avg hp=8.584597961494904 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.37100792751982; hits/misses (PBA)= 3.627859569648924/4.706681766704417; rounds (PBA)=4.349716874292186;} thug #10: {team=any non-good ; avg hp=8.986183465458664 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.46885617214043; hits/misses (PBA)= 3.6298980747451868/4.8400906002265005; rounds (PBA)=4.4142695356738395;} thug #9: {team=any non-good ; avg hp=9.121857304643262 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.840317100792753; hits/misses (PBA)= 3.6869762174405434/4.864099660249151; rounds (PBA)=4.443488108720272;} thug #7: {team=any non-good ; avg hp=8.954246885617215 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.434654586636466; hits/misses (PBA)= 3.638731596828992/4.834428086070215; rounds (PBA)=4.415175537938845;} thug: {team=any non-good ; avg hp=8.798640996602492 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.2955832389581; hits/misses (PBA)= 3.617440543601359/4.764665911664779; rounds (PBA)=4.3830124575311435;} thug #11: {team=unaligned ; avg hp=-2.7021517553793886 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.164439411098528; hits/misses (PBA)= 0.5576443941109853/0.4520951302378256; rounds (PBA)=0.5048697621744055;} thug #8: {team=any non-good ; avg hp=8.909626274065685 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.72457531143828; hits/misses (PBA)= 3.6677236693091735/4.749716874292186; rounds (PBA)=4.395922989807475;} thug #3: {team=any non-good ; avg hp=9.091506228765573 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.686749716874292; hits/misses (PBA)= 3.6634201585503963/4.7870894677236695; rounds (PBA)=4.419705549263873;} stone golem: {team=unaligned ; avg hp=-1.669762174405436 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.06795016987542; hits/misses (PBA)= 11.349263873159684/0.6910532276330691; rounds (PBA)=6.067044167610419;} thug #5: {team=any non-good ; avg hp=9.168516421291054 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.586183465458664; hits/misses (PBA)= 3.65118912797282/4.845526613816535; rounds (PBA)=4.431710079275198;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 277.4; crudely normalised: 0% > any non-good = expected rounds to survive: 7781.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4596; Sum of rounds: 21693; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4593; perfect battles: 0; close-call battles: 4591; ------------------------------------------------- Combattants ------------------------------------------------ thug #4: {team=any non-good ; avg hp=17.068973020017406 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.544821583986074; hits/misses (PBA)= 2.781331592689295/4.2221496953872935; rounds (PBA)=3.6677545691906004;} stone golem: {team=unaligned ; avg hp=-2.84094865100087 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 160.66187989556136; hits/misses (PBA)= 8.010443864229766/0.5406875543951262; rounds (PBA)=4.275892080069625;} thug #2: {team=any non-good ; avg hp=16.89490861618799 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.194299390774585; hits/misses (PBA)= 2.718885987815492/4.091601392515231; rounds (PBA)=3.595082680591819;} thug #3: {team=any non-good ; avg hp=17.429721496953874 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.454960835509137; hits/misses (PBA)= 2.7724107919930376/4.2073542210617925; rounds (PBA)=3.661227154046997;} thug #5: {team=any non-good ; avg hp=17.42319408181027 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.321801566579634; hits/misses (PBA)= 2.7639251523063533/4.120757180156658; rounds (PBA)=3.619886858137511;} thug #7: {team=any non-good ; avg hp=17.359442993907745 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.29177545691906; hits/misses (PBA)= 2.746083550913838/4.172323759791123; rounds (PBA)=3.629025239338555;} thug #6: {team=any non-good ; avg hp=17.76327241079199 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.470409051348998; hits/misses (PBA)= 2.7687119234116624/4.142297650130549; rounds (PBA)=3.6366405570060922;} thug #11: {team=any non-good ; avg hp=17.775021758050478 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.69277632724108; hits/misses (PBA)= 2.800696257615318/4.1664490861618795; rounds (PBA)=3.662532637075718;} thug: {team=any non-good ; avg hp=17.25195822454308 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.439730200174065; hits/misses (PBA)= 2.7676240208877285/4.140557006092254; rounds (PBA)=3.63946910356832;} thug #8: {team=any non-good ; avg hp=17.325282854656223 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.431026979982594; hits/misses (PBA)= 2.77023498694517/4.154917319408181; rounds (PBA)=3.6431679721496955;} thug #10: {team=any non-good ; avg hp=17.46953872932985 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.36792863359443; hits/misses (PBA)= 2.759573542210618/4.166666666666667; rounds (PBA)=3.6309834638816363;} thug #9: {team=any non-good ; avg hp=17.518494342906877 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.610095735422107; hits/misses (PBA)= 2.7826370757180157/4.18059181897302; rounds (PBA)=3.6512184508268057;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 277.4; crudely normalised: 0% > any non-good = expected rounds to survive: 7781.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4631; Sum of rounds: 21840; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4629; perfect battles: 0; close-call battles: 4625; ------------------------------------------------- Combattants ------------------------------------------------ thug #7: {team=any non-good ; avg hp=18.076873245519327 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.79831569855323; hits/misses (PBA)= 2.8339451522349384/4.217879507665731; rounds (PBA)=3.692507017922695;} thug #5: {team=any non-good ; avg hp=17.25847549125459 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.400129561649752; hits/misses (PBA)= 2.7585834592960485/4.18678471172533; rounds (PBA)=3.6391708054415894;} thug #2: {team=any non-good ; avg hp=17.227596631397105 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.465558194774346; hits/misses (PBA)= 2.768516519110343/4.13474411574174; rounds (PBA)=3.6249190239689053;} thug #9: {team=any non-good ; avg hp=17.221334484992443 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.43251997408767; hits/misses (PBA)= 2.759879075793565/4.1470524724681495; rounds (PBA)=3.6279421291297775;} thug #8: {team=any non-good ; avg hp=16.82833081407903 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.418700064780825; hits/misses (PBA)= 2.760310947959404/4.112934571366876; rounds (PBA)=3.614338155905852;} thug #3: {team=any non-good ; avg hp=18.209673936514793 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.367523213128912; hits/misses (PBA)= 2.7665730943640683/4.247462751025696; rounds (PBA)=3.684085510688836;} thug #10: {team=any non-good ; avg hp=17.33642841718851 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.49967609587562; hits/misses (PBA)= 2.779313323256316/4.125674800259123; rounds (PBA)=3.632044914705247;} thug #11: {team=any non-good ; avg hp=17.000647808248758 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.298639602677607; hits/misses (PBA)= 2.741524508745411/4.132800690995466; rounds (PBA)=3.617361261066724;} thug #4: {team=any non-good ; avg hp=17.212912977758585 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.38933275750378; hits/misses (PBA)= 2.7557762902180953/4.156769596199525; rounds (PBA)=3.625782768300583;} thug #6: {team=any non-good ; avg hp=17.097603109479593 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.330598142949686; hits/misses (PBA)= 2.7408767004966528/4.152234938458216; rounds (PBA)=3.6240552796372274;} thug: {team=any non-good ; avg hp=17.091988771323688 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.391492118332973; hits/misses (PBA)= 2.7542647376376594/4.166054847765062; rounds (PBA)=3.643273591017059;} stone golem: {team=unaligned ; avg hp=-2.82530770891816 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.36903476570936; hits/misses (PBA)= 8.048369682573957/0.5096091556899158; rounds (PBA)=4.279205355214857;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 610.29; crudely normalised: 0% > any non-good = expected rounds to survive: 3536.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31142; unaligned : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #5: {team=any non-good ; avg hp=-9.410917816436713 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.036992601479705; hits/misses (PBA)= 2.211757648470306/3.294741051789642; rounds (PBA)=2.9708058388322334;} thug #4: {team=any non-good ; avg hp=-9.240551889622076 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.101779644071186; hits/misses (PBA)= 2.20875824835033/3.2869426114777043; rounds (PBA)=2.9674065186962606;} thug #2: {team=any non-good ; avg hp=-9.403319336132773 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.157368526294741; hits/misses (PBA)= 2.210157968406319/3.2915416916616675; rounds (PBA)=2.9694061187762446;} thug #3: {team=any non-good ; avg hp=-9.315936812637473 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.068986202759447; hits/misses (PBA)= 2.211757648470306/3.284743051389722; rounds (PBA)=2.9712057588482303;} stone golem: {team=unaligned ; avg hp=112.09658068386322 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.75764847030595; hits/misses (PBA)= 10.279144171165767/0.6252749450109978; rounds (PBA)=6.227154569086183;} thug: {team=any non-good ; avg hp=-9.386922615476905 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.538292341531694; hits/misses (PBA)= 2.2743451309738054/3.33373325334933; rounds (PBA)=3.006398720255949;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 97.5; crudely normalised: 0% > Good= expected rounds to survive: 128.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25505; lawful evil : 0.96 ± 0.0; Good: 0.04 ± 0.0; > Team lawful evil = winning battles: 4814; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 187; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ David: {team=Good; avg hp=-2.3789242151569687 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.644871025794841; hits/misses (PBA)= 1.675864827034593/2.0337932413517295; rounds (PBA)=3.7470505898820234;} skeleton: {team=lawful evil ; avg hp=8.35512897420516 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.378924215156967; hits/misses (PBA)= 3.0367926414717057/1.033393321335733; rounds (PBA)=5.032793441311737;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 814.37; crudely normalised: 0% > neutral = expected rounds to survive: 158.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3041; Sum of rounds: 12300; lawful evil : 0.61 ± 0.01; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 3041; perfect battles: 0; close-call battles: 3040; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #16: {team=lawful evil ; avg hp=7.421900690562315 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.155869779677738; hits/misses (PBA)= 1.3863860572180204/1.7267346267675108; rounds (PBA)=3.19664584018415;} skeleton #18: {team=lawful evil ; avg hp=7.272607694837225 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.822755672476159; hits/misses (PBA)= 1.3367313383755344/1.7550147977638935; rounds (PBA)=3.1831634330812233;} skeleton #9: {team=lawful evil ; avg hp=7.293982242683328 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.1798750411049; hits/misses (PBA)= 1.381453469253535/1.6961525813877014; rounds (PBA)=3.1670503123972376;} skeleton #17: {team=lawful evil ; avg hp=7.30121670503124 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.98191384413022; hits/misses (PBA)= 1.3370601775731668/1.724432752384084; rounds (PBA)=3.157842814863532;} stone giant: {team=neutral ; avg hp=-2.8714238737257483 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.20453798092733; hits/misses (PBA)= 5.943439658007234/1.2482735942124301; rounds (PBA)=3.5958566261098324;} skeleton #8: {team=lawful evil ; avg hp=7.277211443604077 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.848405129891483; hits/misses (PBA)= 1.3285103584347253/1.7356132851035844; rounds (PBA)=3.1608023676422228;} skeleton #12: {team=lawful evil ; avg hp=7.419269976981256 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.144360407760605; hits/misses (PBA)= 1.3706017757316673/1.7254192699769813; rounds (PBA)=3.1857941466622823;} skeleton #2: {team=neutral ; avg hp=-2.7375863202893784 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0924038145346926; hits/misses (PBA)= 0.19829003617231175/0.2321604735284446; rounds (PBA)=0.4304505097007563;} skeleton #7: {team=lawful evil ; avg hp=7.408089444261756 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.922065110161131; hits/misses (PBA)= 1.3469253535021375/1.7428477474514963; rounds (PBA)=3.1805327195001643;} skeleton #22: {team=lawful evil ; avg hp=7.6109832292009205 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.045708648470898; hits/misses (PBA)= 1.3798092732653733/1.7264057875698784; rounds (PBA)=3.1953304833936205;} skeleton #15: {team=lawful evil ; avg hp=7.225583689575798 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.209470568891811; hits/misses (PBA)= 1.3880302532061821/1.706675435711937; rounds (PBA)=3.190069056231503;} skeleton: {team=neutral ; avg hp=-2.73495560670832 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.076290693850707; hits/misses (PBA)= 0.18678066425517922/0.2305162775402828; rounds (PBA)=0.417296941795462;} skeleton #5: {team=lawful evil ; avg hp=7.26076948372246 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.879644853666557; hits/misses (PBA)= 1.3387043735613284/1.7162117724432753; rounds (PBA)=3.1591581716540613;} skeleton #6: {team=lawful evil ; avg hp=7.171982900361723 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.007563301545543; hits/misses (PBA)= 1.3571193686287406/1.7342979283130548; rounds (PBA)=3.1841499506741204;} skeleton #20: {team=lawful evil ; avg hp=7.539953962512332 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.275238408418284; hits/misses (PBA)= 1.4044722130878/1.7231173955935548; rounds (PBA)=3.219664584018415;} skeleton #10: {team=lawful evil ; avg hp=7.580401183821111 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.830318974021703; hits/misses (PBA)= 1.3268661624465636/1.752712923380467; rounds (PBA)=3.1742847747451495;} skeleton #25: {team=lawful evil ; avg hp=7.404143373890168 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927326537323249; hits/misses (PBA)= 1.3377178559684315/1.7287076619533048; rounds (PBA)=3.164419598816179;} skeleton #23: {team=lawful evil ; avg hp=7.268990463663268 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.919434396580073; hits/misses (PBA)= 1.3544886550476818/1.7277211443604077; rounds (PBA)=3.1723117395593556;} skeleton #13: {team=lawful evil ; avg hp=7.576126274251891 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.041104899704045; hits/misses (PBA)= 1.3564616902334758/1.7218020388030253; rounds (PBA)=3.1686945083853995;} skeleton #24: {team=lawful evil ; avg hp=7.493916474843801 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.892140743176586; hits/misses (PBA)= 1.3334429463992108/1.7461361394278199; rounds (PBA)=3.1732982571522523;} skeleton #3: {team=neutral ; avg hp=-2.710621506083525 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0059191055573824; hits/misses (PBA)= 0.18250575468595856/0.22985859914501808; rounds (PBA)=0.41236435383097664;} skeleton #21: {team=lawful evil ; avg hp=7.1798750411049 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.971062150608352; hits/misses (PBA)= 1.3643538309766525/1.6849720486682012; rounds (PBA)=3.148306478132193;} skeleton #14: {team=lawful evil ; avg hp=7.87865833607366 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.043077934889839; hits/misses (PBA)= 1.3748766853008878/1.7504110489970404; rounds (PBA)=3.2163761920420915;} skeleton #19: {team=lawful evil ; avg hp=7.208812890496548 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.023347583031898; hits/misses (PBA)= 1.3673133837553437/1.7241039131864517; rounds (PBA)=3.1871095034528114;} skeleton #4: {team=lawful evil ; avg hp=7.457744163104242 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.781321933574482; hits/misses (PBA)= 1.3232489312726077/1.749095692206511; rounds (PBA)=3.1631042420256494;} skeleton #11: {team=lawful evil ; avg hp=7.306478132193358 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.116409075961855; hits/misses (PBA)= 1.3765208812890497/1.699440973364025; rounds (PBA)=3.1608023676422228;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4265.62; crudely normalised: 0% > neutral = expected rounds to survive: 172.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3972; Sum of rounds: 11369; > Team lawful evil = winning battles: 3971; perfect battles: 0; close-call battles: 3911; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=-2.818982880161128 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.08434038267875; hits/misses (PBA)= 3.873363544813696/0.8904833836858006; rounds (PBA)=2.3819234642497484;} skeleton #16: {team=lawful evil ; avg hp=9.910624370594158 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.230110775427996; hits/misses (PBA)= 0.8796576032225579/1.2978348439073515; rounds (PBA)=2.2628398791540785;} skeleton #25: {team=lawful evil ; avg hp=9.832074521651561 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2152567975830815; hits/misses (PBA)= 0.8801611278952669/1.296576032225579; rounds (PBA)=2.2593152064451156;} skeleton #22: {team=lawful evil ; avg hp=10.01737160120846 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.147029204431017; hits/misses (PBA)= 0.8665659617321249/1.3129405840886204; rounds (PBA)=2.2628398791540785;} skeleton: {team=lawful evil ; avg hp=9.826283987915408 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.012588116817724; hits/misses (PBA)= 0.845669687814703/1.3275427995971802; rounds (PBA)=2.256294058408862;} skeleton #12: {team=lawful evil ; avg hp=10.036505538771399 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2857502517623365; hits/misses (PBA)= 0.8856998992950654/1.305387713997986; rounds (PBA)=2.27190332326284;} skeleton #20: {team=lawful evil ; avg hp=10.050100704934541 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.172960725075528; hits/misses (PBA)= 0.87134944612286/1.3220040281973817; rounds (PBA)=2.27416918429003;} skeleton #11: {team=lawful evil ; avg hp=10.01737160120846 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.117321248741188; hits/misses (PBA)= 0.8590130916414904/1.3280463242698892; rounds (PBA)=2.272910372608258;} skeleton #8: {team=lawful evil ; avg hp=9.83257804632427 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.216012084592145; hits/misses (PBA)= 0.8761329305135952/1.3063947633434039; rounds (PBA)=2.261077542799597;} skeleton #19: {team=lawful evil ; avg hp=9.64551863041289 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.182527693856999; hits/misses (PBA)= 0.87865055387714/1.308660624370594; rounds (PBA)=2.265105740181269;} skeleton #15: {team=lawful evil ; avg hp=9.930765357502517 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2389224572004025; hits/misses (PBA)= 0.8846928499496476/1.2988418932527694; rounds (PBA)=2.2588116817724067;} skeleton #5: {team=lawful evil ; avg hp=9.8230110775428 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.112789526686807; hits/misses (PBA)= 0.8640483383685801/1.3131923464249748; rounds (PBA)=2.260070493454179;} skeleton #17: {team=lawful evil ; avg hp=10.066465256797583 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.102467270896274; hits/misses (PBA)= 0.8678247734138973/1.31797583081571; rounds (PBA)=2.2593152064451156;} skeleton #18: {team=lawful evil ; avg hp=9.937311178247734 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.038016112789527; hits/misses (PBA)= 0.8517119838872105/1.3247734138972809; rounds (PBA)=2.2547834843907353;} skeleton #7: {team=lawful evil ; avg hp=9.877895266868077 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.302618328298086; hits/misses (PBA)= 0.8894763343403826/1.291289023162135; rounds (PBA)=2.2613293051359515;} skeleton #21: {team=lawful evil ; avg hp=9.71173212487412 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.262588116817724; hits/misses (PBA)= 0.8872104733131924/1.298590130916415; rounds (PBA)=2.265609264853978;} skeleton #3: {team=lawful evil ; avg hp=9.867069486404834 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.09718026183283; hits/misses (PBA)= 0.8668177240684793/1.297583081570997; rounds (PBA)=2.246475327291037;} skeleton #14: {team=lawful evil ; avg hp=9.890483383685801 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.002014098690836; hits/misses (PBA)= 0.8517119838872105/1.3363544813695871; rounds (PBA)=2.270896273917422;} skeleton #23: {team=lawful evil ; avg hp=9.758559919436053 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.233887210473314; hits/misses (PBA)= 0.8778952668680765/1.3036253776435045; rounds (PBA)=2.264098690835851;} skeleton #10: {team=lawful evil ; avg hp=9.761581067472306 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.13595166163142; hits/misses (PBA)= 0.8688318227593153/1.2945619335347431; rounds (PBA)=2.2565458207452167;} skeleton #2: {team=lawful evil ; avg hp=10.007552870090635 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.015609264853978; hits/misses (PBA)= 0.8474320241691843/1.3298086606243706; rounds (PBA)=2.2668680765357503;} skeleton #6: {team=lawful evil ; avg hp=9.842396777442096 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.211480362537764; hits/misses (PBA)= 0.8741188318227593/1.2983383685800605; rounds (PBA)=2.2507552870090635;} skeleton #24: {team=lawful evil ; avg hp=9.838872104733133 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0830815709969785; hits/misses (PBA)= 0.8597683786505539/1.3041289023162135; rounds (PBA)=2.2452165156092647;} skeleton #4: {team=lawful evil ; avg hp=9.84390735146022 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.198136958710977; hits/misses (PBA)= 0.8766364551863042/1.296576032225579; rounds (PBA)=2.261077542799597;} skeleton #9: {team=lawful evil ; avg hp=9.53877139979859 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.143001007049345; hits/misses (PBA)= 0.8685800604229608/1.2905337361530715; rounds (PBA)=2.2527693856998994;} skeleton #13: {team=lawful evil ; avg hp=9.979859013091641 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.044561933534744; hits/misses (PBA)= 0.8524672708962739/1.3300604229607251; rounds (PBA)=2.25956696878147;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 682.5; crudely normalised: 0% > neutral = expected rounds to survive: 1080.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16693; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=114.75504899020196 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.62127574485103; hits/misses (PBA)= 4.151969606078784/0.9514097180563887; rounds (PBA)=3.3379324135172967;} skeleton #4: {team=lawful evil ; avg hp=-7.924415116976605 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7200559888022395; hits/misses (PBA)= 0.45610877824435114/0.7346530693861227; rounds (PBA)=1.4247150569886022;} skeleton #2: {team=lawful evil ; avg hp=-7.862627474505099 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7608478304339132; hits/misses (PBA)= 0.4641071785642871/0.7008598280343932; rounds (PBA)=1.4027194561087784;} skeleton: {team=lawful evil ; avg hp=-8.0125974805039 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8632273545290943; hits/misses (PBA)= 0.483503299340132/0.7238552289542092; rounds (PBA)=1.4263147370525895;} skeleton #3: {team=lawful evil ; avg hp=-7.821635672865427 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9008198360327935; hits/misses (PBA)= 0.4839032193561288/0.7080583883223356; rounds (PBA)=1.4197160567886422;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 425.45; crudely normalised: 0% > other= expected rounds to survive: 47.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15061; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 268; > Team other = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #4: {team=lawful evil ; avg hp=11.450309938012397 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.239152169566087; hits/misses (PBA)= 0.905618876224755/0.5864827034593081; rounds (PBA)=2.64627074585083;} skeleton #3: {team=lawful evil ; avg hp=11.51369726054789 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.279544091181764; hits/misses (PBA)= 0.9210157968406318/0.6166766646670666; rounds (PBA)=2.6400719856028796;} skeleton #2: {team=lawful evil ; avg hp=11.422515496900619 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.208158368326335; hits/misses (PBA)= 0.8986202759448111/0.5890821835632873; rounds (PBA)=2.647870425914817;} skeleton: {team=other; avg hp=-2.726854629074185 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.613477304539092; hits/misses (PBA)= 0.8270345930813837/1.3051389722055589; rounds (PBA)=2.132373525294941;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #3: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34433113377324537;} adult black dragon #2: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3219356128774245;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33373325334933013;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ badger: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 226.83; crudely normalised: 0% > neutral evil = expected rounds to survive: 100.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33516; other: 0.65 ± 0.01; neutral evil : 0.35 ± 0.01; > Team other = winning battles: 3227; perfect battles: 0; close-call battles: 2348; > Team neutral evil = winning battles: 1774; perfect battles: 0; close-call battles: 1109; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=other; avg hp=5.520295940811837 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.766046790641873; hits/misses (PBA)= 3.235352929414117/2.4271145770845832; rounds (PBA)=6.058588282343531;} ghoul: {team=neutral evil ; avg hp=3.190761847630474 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.933413317336534; hits/misses (PBA)= 2.376724655068986/3.2173565286942614; rounds (PBA)=5.865226954609078;} goblin: {team=neutral evil ; avg hp=-1.961607678464307 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.378124375124975; hits/misses (PBA)= 0.7670465906818636/0.6262747450509898; rounds (PBA)=1.9318136372725454;} bandit: {team=other; avg hp=0.5652869426114777 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.004799040191962; hits/misses (PBA)= 1.8692261547690463/1.6820635872825436; rounds (PBA)=3.726654669066187;} giant rat: {team=other; avg hp=-2.397120575884823 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.805238952209558;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 120.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 145.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26657; other: 0.06 ± 0.0; neutral evil : 0.94 ± 0.0; > Team other = winning battles: 312; perfect battles: 0; close-call battles: 203; > Team neutral evil = winning battles: 4689; perfect battles: 0; close-call battles: 1606; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=neutral evil ; avg hp=17.42731453709258 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.920815836832634; hits/misses (PBA)= 2.3825234953009398/2.171365726854629; rounds (PBA)=4.995800839832033;} goblin: {team=neutral evil ; avg hp=1.0567886422715458 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.172365526894621; hits/misses (PBA)= 0.5488902219556089/0.3049390121975605; rounds (PBA)=2.824835032993401;} bandit: {team=other; avg hp=-4.273145370925815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.62247550489902; hits/misses (PBA)= 1.7998400319936012/2.369326134773045; rounds (PBA)=4.211357728454309;} giant rat: {team=other; avg hp=-3.8200359928014396 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8934213157368527; hits/misses (PBA)= 0.40271945610877824/0.39332133573285344; rounds (PBA)=1.352729454109178;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 46.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 276.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13244; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4995; perfect battles: 0; close-call battles: 382; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=4.788842231553689 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.369526094781044;} giant rat: {team=other; avg hp=-4.101379724055189 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4997000599880024; hits/misses (PBA)= 0.5388922215556888/1.0667866426714656; rounds (PBA)=1.606878624275145;} ghoul: {team=neutral evil ; avg hp=21.71145770845831 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.101379724055189; hits/misses (PBA)= 1.144371125774845/0.9618076384723055; rounds (PBA)=2.1969606078784243;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 70.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15890; unaligned : 0.27 ± 0.01; neutral evil : 0.73 ± 0.01; > Team unaligned = winning battles: 1374; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3627; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=unaligned ; avg hp=-0.520495900819836 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.247150569886022; hits/misses (PBA)= 0.8968206358728255/0.8878224355128974; rounds (PBA)=2.059388122375525;} goblin: {team=neutral evil ; avg hp=2.752849430113977 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.520495900819836; hits/misses (PBA)= 1.3087382523495301/0.6978604279144172; rounds (PBA)=2.7318536292741453;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7358528294341132;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2641471705658868;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34865; any : 0.0 ± 0.0; any non-lawful : 0.04 ± 0.0; chaotic evil : 0.96 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 207; perfect battles: 0; close-call battles: 130; > Team chaotic evil = winning battles: 4794; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=17.84623075384923 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.78304339132173; hits/misses (PBA)= 3.3703259348130374/2.5866826634673066; rounds (PBA)=6.915616876624675;} bandit #2: {team=any non-lawful ; avg hp=-4.923615276944611 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.454309138172365; hits/misses (PBA)= 1.52249550089982/1.6650669866026795; rounds (PBA)=4.493301339732054;} acolyte: {team=any ; avg hp=-5.04499100179964 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2595480903819236; hits/misses (PBA)= 0.4579084183163367/0.3739252149570086; rounds (PBA)=0.8318336332733454;} bandit: {team=any non-lawful ; avg hp=-4.77244551089782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.397920415916817; hits/misses (PBA)= 1.5142971405718857/1.6844631073785243; rounds (PBA)=4.4719056188762245;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3395320935812837;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3287342531493701;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2435.59; crudely normalised: 0% > evil= expected rounds to survive: 4485.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27806; unaligned : 0.0 ± 0.0; evil: 1.0 ± 0.0; > Team unaligned = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team evil = winning battles: 4993; perfect battles: 0; close-call battles: 2820; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=-13.68486302739452 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.69666066786642; hits/misses (PBA)= 3.534493101379724/1.0457908418316337; rounds (PBA)=4.581883623275345;} giant crocodile: {team=unaligned ; avg hp=-12.423115376924615 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.381523695260945; hits/misses (PBA)= 1.9138172365526895/0.5280943811237753; rounds (PBA)=1.2449510097980403;} Hill Giant: {team=evil; avg hp=4.220555888822235 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.08358328334333; hits/misses (PBA)= 2.1161767646470704/0.6752649470105979; rounds (PBA)=3.728254349130174;} Frost Giant: {team=evil; avg hp=121.70125974805039 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.0243951209758; hits/misses (PBA)= 8.546890621875624/1.3035392921415716; rounds (PBA)=5.444511097780444;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3477.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4727.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28252; chaotic good : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team chaotic good = winning battles: 41; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4960; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=91.9862027594481 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.4029194161168; hits/misses (PBA)= 11.219756048790241/3.713257348530294; rounds (PBA)=5.638472305538892;} djinni: {team=chaotic good ; avg hp=-7.402919416116776 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.0137972405519; hits/misses (PBA)= 8.59628074385123/5.687062587482504; rounds (PBA)=4.7674465106978605;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5024.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 7039.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 273; Sum of rounds: 9060; neutral evil : 0.0 ± 0.0; lawful evil : 0.05 ± 0.0; > Team neutral evil = winning battles: 9; perfect battles: 0; close-call battles: 9; > Team lawful evil = winning battles: 264; perfect battles: 0; close-call battles: 263; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #25: {team=neutral evil ; avg hp=-8.956043956043956 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.56410256410256; hits/misses (PBA)= 3.468864468864469/10.197802197802197; rounds (PBA)=13.692307692307692;} winter wolf #34: {team=neutral evil ; avg hp=-8.021978021978022 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.13186813186813; hits/misses (PBA)= 3.21978021978022/10.146520146520146; rounds (PBA)=13.380952380952381;} winter wolf #19: {team=neutral evil ; avg hp=-7.5787545787545785 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.01831501831502; hits/misses (PBA)= 3.2454212454212454/9.655677655677655; rounds (PBA)=12.93040293040293;} winter wolf #10: {team=neutral evil ; avg hp=-8.860805860805861 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.663003663003664; hits/misses (PBA)= 3.183150183150183/10.113553113553113; rounds (PBA)=13.326007326007327;} winter wolf #11: {team=neutral evil ; avg hp=-8.31868131868132 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.21245421245421; hits/misses (PBA)= 3.4249084249084247/10.608058608058608; rounds (PBA)=14.058608058608058;} winter wolf #22: {team=neutral evil ; avg hp=-8.267399267399268 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.54578754578755; hits/misses (PBA)= 3.681318681318681/10.542124542124542; rounds (PBA)=14.241758241758241;} ancient blue dragon #5: {team=lawful evil ; avg hp=165.08058608058607 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 734.3333333333334; hits/misses (PBA)= 39.72893772893773/2.0842490842490844; rounds (PBA)=21.076923076923077;} winter wolf #27: {team=neutral evil ; avg hp=-9.461538461538462 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.227106227106226; hits/misses (PBA)= 3.5641025641025643/9.717948717948717; rounds (PBA)=13.31868131868132;} winter wolf #4: {team=neutral evil ; avg hp=-8.32967032967033 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.311355311355314; hits/misses (PBA)= 3.901098901098901/11.010989010989011; rounds (PBA)=14.926739926739927;} winter wolf #18: {team=neutral evil ; avg hp=-8.23076923076923 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.53113553113553; hits/misses (PBA)= 3.8241758241758244/10.974358974358974; rounds (PBA)=14.80952380952381;} winter wolf #24: {team=neutral evil ; avg hp=-9.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.29304029304029; hits/misses (PBA)= 3.347985347985348/10.084249084249084; rounds (PBA)=13.465201465201465;} winter wolf #17: {team=neutral evil ; avg hp=-9.72161172161172 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.02197802197802; hits/misses (PBA)= 3.282051282051282/9.908424908424909; rounds (PBA)=13.205128205128204;} winter wolf #36: {team=neutral evil ; avg hp=-9.175824175824175 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.586080586080584; hits/misses (PBA)= 3.421245421245421/10.263736263736265; rounds (PBA)=13.71062271062271;} winter wolf #38: {team=neutral evil ; avg hp=-9.282051282051283 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.76190476190476; hits/misses (PBA)= 3.131868131868132/9.981684981684982; rounds (PBA)=13.131868131868131;} winter wolf #5: {team=neutral evil ; avg hp=-8.608058608058608 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.285714285714285; hits/misses (PBA)= 3.340659340659341/10.197802197802197; rounds (PBA)=13.567765567765568;} winter wolf #41: {team=neutral evil ; avg hp=-8.395604395604396 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.79120879120879; hits/misses (PBA)= 3.5164835164835164/10.50915750915751; rounds (PBA)=14.051282051282051;} winter wolf #8: {team=neutral evil ; avg hp=-9.02930402930403 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.23809523809524; hits/misses (PBA)= 3.4505494505494507/10.47985347985348; rounds (PBA)=13.952380952380953;} winter wolf #26: {team=neutral evil ; avg hp=-8.827838827838828 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.476190476190474; hits/misses (PBA)= 3.1135531135531136/9.556776556776557; rounds (PBA)=12.688644688644688;} winter wolf #37: {team=neutral evil ; avg hp=-8.663003663003662 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.81684981684982; hits/misses (PBA)= 3.4175824175824174/10.611721611721611; rounds (PBA)=14.043956043956044;} winter wolf #2: {team=neutral evil ; avg hp=-8.853479853479854 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.52014652014652; hits/misses (PBA)= 3.271062271062271/10.04029304029304; rounds (PBA)=13.333333333333334;} winter wolf #15: {team=neutral evil ; avg hp=-8.637362637362637 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.8974358974359; hits/misses (PBA)= 3.4395604395604398/10.45054945054945; rounds (PBA)=13.93040293040293;} winter wolf #16: {team=neutral evil ; avg hp=-9.32967032967033 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.02930402930403; hits/misses (PBA)= 3.326007326007326/10.168498168498168; rounds (PBA)=13.523809523809524;} ancient blue dragon #4: {team=lawful evil ; avg hp=130.74725274725276 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 678.8901098901099; hits/misses (PBA)= 36.857142857142854/2.04029304029304; rounds (PBA)=19.600732600732602;} winter wolf #29: {team=neutral evil ; avg hp=-8.468864468864469 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.2967032967033; hits/misses (PBA)= 2.978021978021978/9.871794871794872; rounds (PBA)=12.868131868131869;} winter wolf #13: {team=neutral evil ; avg hp=-8.241758241758241 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.853479853479854; hits/misses (PBA)= 3.161172161172161/9.868131868131869; rounds (PBA)=13.054945054945055;} ancient blue dragon #2: {team=lawful evil ; avg hp=113.18681318681318 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 650.5934065934066; hits/misses (PBA)= 35.15384615384615/1.8315018315018314; rounds (PBA)=18.593406593406595;} winter wolf #9: {team=neutral evil ; avg hp=-9.10989010989011 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.0; hits/misses (PBA)= 3.498168498168498/10.402930402930403; rounds (PBA)=13.923076923076923;} winter wolf #7: {team=neutral evil ; avg hp=-9.677655677655677 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.32234432234432; hits/misses (PBA)= 3.227106227106227/9.366300366300367; rounds (PBA)=12.633699633699633;} winter wolf #35: {team=neutral evil ; avg hp=-8.648351648351648 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.40659340659341; hits/misses (PBA)= 3.509157509157509/10.912087912087912; rounds (PBA)=14.443223443223443;} winter wolf #20: {team=neutral evil ; avg hp=-8.216117216117215 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.553113553113555; hits/misses (PBA)= 3.304029304029304/10.084249084249084; rounds (PBA)=13.406593406593407;} winter wolf #14: {team=neutral evil ; avg hp=-8.820512820512821 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.21978021978022; hits/misses (PBA)= 3.2857142857142856/9.981684981684982; rounds (PBA)=13.300366300366301;} winter wolf #3: {team=neutral evil ; avg hp=-8.761904761904763 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.1941391941392; hits/misses (PBA)= 3.161172161172161/9.391941391941392; rounds (PBA)=12.586080586080586;} winter wolf: {team=neutral evil ; avg hp=-8.608058608058608 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.81318681318681; hits/misses (PBA)= 3.2747252747252746/10.604395604395604; rounds (PBA)=13.915750915750916;} ancient blue dragon #3: {team=lawful evil ; avg hp=156.91575091575092 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 716.8571428571429; hits/misses (PBA)= 38.84615384615385/1.934065934065934; rounds (PBA)=20.55677655677656;} winter wolf #21: {team=neutral evil ; avg hp=-7.695970695970696 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.014652014652015; hits/misses (PBA)= 3.4725274725274726/10.296703296703297; rounds (PBA)=13.787545787545788;} winter wolf #30: {team=neutral evil ; avg hp=-7.864468864468864 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.83150183150183; hits/misses (PBA)= 3.5457875457875456/9.926739926739927; rounds (PBA)=13.516483516483516;} winter wolf #32: {team=neutral evil ; avg hp=-8.267399267399268 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.794871794871796; hits/misses (PBA)= 3.1904761904761907/10.307692307692308; rounds (PBA)=13.534798534798535;} winter wolf #39: {team=neutral evil ; avg hp=-8.391941391941392 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.87179487179487; hits/misses (PBA)= 3.6446886446886446/10.49084249084249; rounds (PBA)=14.139194139194139;} ancient blue dragon: {team=lawful evil ; avg hp=114.4065934065934 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 651.5970695970695; hits/misses (PBA)= 35.395604395604394/1.7728937728937728; rounds (PBA)=18.721611721611723;} winter wolf #31: {team=neutral evil ; avg hp=-8.802197802197803 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.765567765567766; hits/misses (PBA)= 3.326007326007326/9.860805860805861; rounds (PBA)=13.19047619047619;} winter wolf #12: {team=neutral evil ; avg hp=-8.91941391941392 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.02197802197802; hits/misses (PBA)= 3.2564102564102564/9.805860805860807; rounds (PBA)=13.073260073260073;} winter wolf #28: {team=neutral evil ; avg hp=-8.384615384615385 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.70695970695971; hits/misses (PBA)= 3.3736263736263736/10.728937728937728; rounds (PBA)=14.139194139194139;} winter wolf #6: {team=neutral evil ; avg hp=-8.937728937728938 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.94139194139194; hits/misses (PBA)= 3.3882783882783882/10.483516483516484; rounds (PBA)=13.904761904761905;} winter wolf #33: {team=neutral evil ; avg hp=-8.633699633699633 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.89010989010989; hits/misses (PBA)= 3.608058608058608/10.49084249084249; rounds (PBA)=14.128205128205128;} winter wolf #40: {team=neutral evil ; avg hp=-8.494505494505495 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.7032967032967; hits/misses (PBA)= 3.5714285714285716/10.183150183150182; rounds (PBA)=13.783882783882785;} winter wolf #23: {team=neutral evil ; avg hp=-8.388278388278389 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.2967032967033; hits/misses (PBA)= 3.688644688644689/10.611721611721611; rounds (PBA)=14.326007326007327;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1470.48; crudely normalised: 0% > lawful evil = expected rounds to survive: 24050.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3325; Sum of rounds: 22621; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3324; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon #2: {team=lawful evil ; avg hp=460.1046616541353 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.78105263157894; hits/misses (PBA)= 10.978646616541353/0.6192481203007518; rounds (PBA)=6.418345864661654;} winter wolf #4: {team=neutral evil ; avg hp=-9.129624060150375 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.769924812030075; hits/misses (PBA)= 0.7097744360902256/2.3933834586466167; rounds (PBA)=3.175338345864662;} winter wolf #8: {team=neutral evil ; avg hp=-9.250225563909774 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.9196992481203; hits/misses (PBA)= 0.724812030075188/2.3245112781954886; rounds (PBA)=3.133233082706767;} winter wolf #12: {team=neutral evil ; avg hp=-9.24 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.678496240601504; hits/misses (PBA)= 0.7028571428571428/2.330827067669173; rounds (PBA)=3.1130827067669173;} winter wolf #10: {team=neutral evil ; avg hp=-9.313984962406016 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.950676691729324; hits/misses (PBA)= 0.7242105263157895/2.33203007518797; rounds (PBA)=3.128421052631579;} winter wolf: {team=neutral evil ; avg hp=-9.264962406015037 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.578646616541354; hits/misses (PBA)= 0.6968421052631579/2.304661654135338; rounds (PBA)=3.086917293233083;} ancient blue dragon #5: {team=lawful evil ; avg hp=459.83458646616543 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.16842105263157; hits/misses (PBA)= 10.965714285714286/0.6198496240601504; rounds (PBA)=6.440902255639098;} ancient blue dragon #4: {team=lawful evil ; avg hp=459.0803007518797 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.85233082706768; hits/misses (PBA)= 10.910676691729323/0.606015037593985; rounds (PBA)=6.425864661654136;} winter wolf #2: {team=neutral evil ; avg hp=-9.119097744360902 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.119097744360902; hits/misses (PBA)= 0.7377443609022556/2.3813533834586464; rounds (PBA)=3.1882706766917295;} winter wolf #3: {team=neutral evil ; avg hp=-9.362706766917293 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.797894736842105; hits/misses (PBA)= 0.7215037593984962/2.335639097744361; rounds (PBA)=3.137142857142857;} ancient blue dragon #3: {team=lawful evil ; avg hp=460.4658646616541 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.9990977443609; hits/misses (PBA)= 10.969924812030076/0.6174436090225564; rounds (PBA)=6.405413533834587;} winter wolf #5: {team=neutral evil ; avg hp=-9.262857142857143 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.86406015037594; hits/misses (PBA)= 0.7184962406015037/2.3338345864661654; rounds (PBA)=3.1254135338345863;} winter wolf #7: {team=neutral evil ; avg hp=-9.346766917293234 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.591278195488721; hits/misses (PBA)= 0.6962406015037594/2.3603007518796995; rounds (PBA)=3.1353383458646618;} winter wolf #6: {team=neutral evil ; avg hp=-9.280300751879698 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.022857142857143; hits/misses (PBA)= 0.7287218045112782/2.349172932330827; rounds (PBA)=3.1539849624060152;} ancient blue dragon: {team=lawful evil ; avg hp=458.96210526315787 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.0006015037594; hits/misses (PBA)= 10.95187969924812/0.6045112781954888; rounds (PBA)=6.445413533834587;} winter wolf #11: {team=neutral evil ; avg hp=-9.094135338345865 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.124812030075187; hits/misses (PBA)= 0.7311278195488722/2.3353383458646615; rounds (PBA)=3.1494736842105264;} winter wolf #9: {team=neutral evil ; avg hp=-9.102255639097745 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.437593984962406; hits/misses (PBA)= 0.6748872180451128/2.3260150375939848; rounds (PBA)=3.08390977443609;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1899.53; crudely normalised: 0% > beyond= expected rounds to survive: -13416.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14820; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.271745650869825 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2735452909418115; hits/misses (PBA)= 0.11997600479904019/6.20875824835033; rounds (PBA)=2.1095780843831236;} Cthulhu: {team=beyond; avg hp=772.4795040991802 (from 774); avg healing spells left=99998.99360127974 (from 99999); damage done (per battle average)= 40.750449910018; hits/misses (PBA)= 0.9842031593681264/0.04879024195160968; rounds (PBA)=2.7636472705458908;} cthulhu #2: {team=beyond; avg hp=773.4453109378125 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 121.52129574085183; hits/misses (PBA)= 2.933613277344531/0.15256948610277946; rounds (PBA)=2.355528894221156;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1722.86; crudely normalised: 0% > lawful evil = expected rounds to survive: 1722.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29026; other: 0.49 ± 0.01; lawful evil : 0.51 ± 0.01; > Team other = winning battles: 2465; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2536; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton #2: {team=other; avg hp=6.25874825034993 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.22675464907019; hits/misses (PBA)= 3.3779244151169765/1.1269746050789842; rounds (PBA)=4.997800439912018;} minotaur skeleton: {team=lawful evil ; avg hp=6.773245350929814 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.74125174965007; hits/misses (PBA)= 3.387122575484903/1.1289742051589682; rounds (PBA)=5.023195360927814;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5036992601479704;} minotaur skeleton #2: {team=lawful evil ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4963007398520296;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 656.84; crudely normalised: 0% > other= expected rounds to survive: 832.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10386; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=other; avg hp=152.51709658068387 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.78384323135373; hits/misses (PBA)= 1.0195960807838433/0.05718856228754249; rounds (PBA)=2.076784643071386;} giant badger: {team=unaligned ; avg hp=-10.78384323135373 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.482903419316137; hits/misses (PBA)= 0.7944411117776444/0.5360927814437113; rounds (PBA)=0.6652669466106779;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 10.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 390.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7018; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=other; avg hp=-3.8204359128174366 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3219356128774245; hits/misses (PBA)= 0.2907418516296741/0.35452909418116374; rounds (PBA)=0.6452709458108379;} death dog: {team=neutral evil ; avg hp=38.678064387122575 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8204359128174366; hits/misses (PBA)= 1.0/0.5450909818036392; rounds (PBA)=1.4033193361327734;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5002999400119976;} cat: {team=neutral evil ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4997000599880024;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5742.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16809; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-16.519096180763846 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.45490901819636; hits/misses (PBA)= 0.4165166966606679/8.391521695660868; rounds (PBA)=2.9360127974405117;} Cthulhu: {team=beyond; avg hp=767.3531293741252 (from 774); avg healing spells left=99998.90941811638 (from 99999); damage done (per battle average)= 211.51909618076385; hits/misses (PBA)= 5.136372725454909/0.2741451709658068; rounds (PBA)=3.361127774445111;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -8668.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5742.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16841; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-16.9126174765047 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.04879024195161; hits/misses (PBA)= 0.4427114577084583/8.382123575284943; rounds (PBA)=2.941611677664467;} Cthulhu: {team=beyond; avg hp=767.0939812037592 (from 774); avg healing spells left=99998.89862027594 (from 99999); damage done (per battle average)= 211.9126174765047; hits/misses (PBA)= 5.149170165966806/0.27274545090981805; rounds (PBA)=3.36752649470106;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 468.03; crudely normalised: 0% > other= expected rounds to survive: 2541.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19381; unaligned : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team unaligned = winning battles: 100; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4901; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=other; avg hp=32.050589882023594 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.13077384523095; hits/misses (PBA)= 5.201759648070386/0.947010597880424; rounds (PBA)=3.8384323135372926;} ogre: {team=unaligned ; avg hp=-6.130773845230954 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.949410117976406; hits/misses (PBA)= 1.9756048790241951/0.8790241951609679; rounds (PBA)=2.874625074985003;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5154.44; crudely normalised: 0% > chaotic evil = expected rounds to survive: 539.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20800; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 493; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=-3.7576484703059387 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.9124175164967; hits/misses (PBA)= 5.014597080583883/6.15996800639872; rounds (PBA)=3.724855028994201;} vampire spawn #3: {team=lawful evil ; avg hp=63.40191961607678 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.041591681663668; hits/misses (PBA)= 3.03499300139972/1.6534693061387722; rounds (PBA)=3.8080383923215355;} vampire spawn: {team=lawful evil ; avg hp=64.0365926814637 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.408118376324737; hits/misses (PBA)= 3.081983603279344/1.6776644671065788; rounds (PBA)=3.8120375924815035;} vampire spawn #2: {team=lawful evil ; avg hp=63.649070185962806 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.10757848430314; hits/misses (PBA)= 3.0503899220155968/1.6812637472505498; rounds (PBA)=3.8110377924415118;} vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.2003599280144; hits/misses (PBA)= 5.833433313337332/1.4541091781643671; rounds (PBA)=3.8584283143371327;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2032.94; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1931.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39080; lawful evil : 0.18 ± 0.01; chaotic evil : 0.82 ± 0.01; > Team lawful evil = winning battles: 900; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4101; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=24.26734653069386 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.8004399120176; hits/misses (PBA)= 12.700259948010398/8.489302139572086; rounds (PBA)=7.622275544891022;} vampire: {team=lawful evil ; avg hp=-0.8004399120175965 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.73265346930614; hits/misses (PBA)= 10.875224955008997/2.7214557088582283; rounds (PBA)=6.939012197560488;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1938.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 3552.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27248; lawful good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=107.69446110777844 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.33913217356528; hits/misses (PBA)= 10.107778444311137/4.346530693861228; rounds (PBA)=5.448510297940412;} deva: {team=lawful good ; avg hp=-7.339132173565287 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.305538892221556; hits/misses (PBA)= 5.1449710057988405/4.163167366526695; rounds (PBA)=4.654069186162768;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sukuna: {team=unassigned mercenaries; avg hp=398.0 (from 398); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 308.57; crudely normalised: 0% > other= expected rounds to survive: 660.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52137; lawful evil : 0.63 ± 0.01; other: 0.37 ± 0.01; > Team lawful evil = winning battles: 3145; perfect battles: 0; close-call battles: 896; > Team other = winning battles: 1856; perfect battles: 0; close-call battles: 790; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=other; avg hp=-0.9250149970005999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.70385922815437; hits/misses (PBA)= 2.103979204159168/3.3869226154769048; rounds (PBA)=7.26874625074985;} hobgoblin: {team=other; avg hp=-1.0631873625274946 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.312937412517497; hits/misses (PBA)= 2.033393321335733/3.3219356128774247; rounds (PBA)=7.260947810437912;} bugbear #2: {team=lawful evil ; avg hp=8.459108178364326 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.823035392921415; hits/misses (PBA)= 1.4979004199160169/5.514497100579884; rounds (PBA)=8.028594281143771;} hobgoblin #3: {team=other; avg hp=-1.145370925814837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.077784443111378; hits/misses (PBA)= 1.9826034793041392/3.2385522895420915; rounds (PBA)=7.237752449510098;} bugbear: {team=lawful evil ; avg hp=8.44631073785243 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.310537892421515; hits/misses (PBA)= 1.52749450109978/5.52249550089982; rounds (PBA)=8.06878624275145;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 154.29; crudely normalised: 0% > other= expected rounds to survive: 1320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35274; lawful evil : 0.12 ± 0.0; other: 0.88 ± 0.0; > Team lawful evil = winning battles: 602; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4399; perfect battles: 0; close-call battles: 1200; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=other; avg hp=6.823235352929414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.763447310537892; hits/misses (PBA)= 1.6166766646670665/2.439712057588482; rounds (PBA)=5.891621675664867;} bugbear: {team=lawful evil ; avg hp=-1.5574885022995402 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.708458308338333; hits/misses (PBA)= 1.0847830433913217/4.998400319936013; rounds (PBA)=6.203559288142372;} hobgoblin #3: {team=other; avg hp=6.727054589082184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.36752649470106; hits/misses (PBA)= 1.5474905018996201/2.34373125374925; rounds (PBA)=5.840631873625275;} hobgoblin: {team=other; avg hp=6.74125174965007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.426514697060588; hits/misses (PBA)= 1.5524895020995801/2.3039392121575686; rounds (PBA)=5.872825434913017;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 231.43; crudely normalised: 0% > other= expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52058; lawful evil : 0.47 ± 0.01; other: 0.53 ± 0.01; > Team lawful evil = winning battles: 2334; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2667; perfect battles: 0; close-call battles: 695; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=lawful evil ; avg hp=4.921815636872625 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.83123375324935; hits/misses (PBA)= 1.6176764647070585/7.571685662867426; rounds (PBA)=9.656068786242752;} hobgoblin: {team=other; avg hp=1.5342931413717256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.877624475104978; hits/misses (PBA)= 1.8038392321535692/2.7074585082983402; rounds (PBA)=8.483303339332133;} hobgoblin #2: {team=other; avg hp=1.6344731053789243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.200559888022395; hits/misses (PBA)= 1.8570285942811438/2.740451909618076; rounds (PBA)=8.44391121775645;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 462.86; crudely normalised: 0% > other= expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24029; lawful evil : 0.94 ± 0.0; other: 0.06 ± 0.0; > Team lawful evil = winning battles: 4702; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 299; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=lawful evil ; avg hp=18.921215756848632 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.01719656068786; hits/misses (PBA)= 1.299740051989602/2.4667066586682664; rounds (PBA)=4.706658668266347;} hobgoblin: {team=other; avg hp=-5.017196560687863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.07878424315137; hits/misses (PBA)= 1.3383323335332933/2.0401919616076785; rounds (PBA)=3.4383123375324933;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5588882223555289;} bugbear: {team=lawful evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4411117776444711;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2809.82; crudely normalised: 0% > unaligned = expected rounds to survive: 1464.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13366; any non-good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=119.8240351929614 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.30253949210157; hits/misses (PBA)= 3.210757848430314/0.8162367526494702; rounds (PBA)=2.6726654669066185;} assassin: {team=any non-good ; avg hp=-15.30253949210158 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.175964807038593; hits/misses (PBA)= 2.412117576484703/1.0451909618076385; rounds (PBA)=1.7286542691461708;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2809.82; crudely normalised: 0% > unaligned = expected rounds to survive: 1464.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13255; any non-good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=119.83963207358528 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.08318336332734; hits/misses (PBA)= 3.2031593681263746/0.7868426314737053; rounds (PBA)=2.650469906018796;} assassin: {team=any non-good ; avg hp=-15.083183363327334 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.160367926414718; hits/misses (PBA)= 2.394521095780844/1.0255948810237951; rounds (PBA)=1.7100579884023195;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.35532893421315737;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3129374125174965;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 39.62; crudely normalised: 0% > unaligned = expected rounds to survive: 181.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2846; Sum of rounds: 32434; lawful evil : 0.52 ± 0.01; unaligned : 0.05 ± 0.0; > Team lawful evil = winning battles: 2616; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 230; perfect battles: 0; close-call battles: 230; ------------------------------------------------- Combattants ------------------------------------------------ cat #14: {team=unaligned ; avg hp=-5.578355586788475 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.460997891777934; hits/misses (PBA)= 2.196767392832045/3.3102600140548137; rounds (PBA)=5.606113843991567;} cat #13: {team=unaligned ; avg hp=-5.58608573436402 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.488756148981026; hits/misses (PBA)= 2.2213633169360505/3.3626141953619113; rounds (PBA)=5.670063246661981;} cat #6: {team=unaligned ; avg hp=-5.51194659170766 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.504567814476458; hits/misses (PBA)= 2.237526352775826/3.3959943780744903; rounds (PBA)=5.718200983836964;} cat #8: {team=unaligned ; avg hp=-5.539704848910752 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5084328882642306; hits/misses (PBA)= 2.225579761068166/3.2853127196064653; rounds (PBA)=5.60295151089248;} cat #2: {team=unaligned ; avg hp=-5.635628952916374 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.562543921293043; hits/misses (PBA)= 2.291988756148981/3.375966268446943; rounds (PBA)=5.755797610681658;} cat #5: {team=unaligned ; avg hp=-5.559030217849614 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5130007027406887; hits/misses (PBA)= 2.2333099086437103/3.3468025298664794; rounds (PBA)=5.670063246661981;} cat #9: {team=unaligned ; avg hp=-5.621925509486999 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.504567814476458; hits/misses (PBA)= 2.2115249472944485/3.371047083626142; rounds (PBA)=5.67111735769501;} cat #11: {team=unaligned ; avg hp=-5.586788475052706 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4761068165846805; hits/misses (PBA)= 2.1939564300773013/3.338018271257906; rounds (PBA)=5.6205200281096275;} cat #4: {team=unaligned ; avg hp=-5.560435699226986 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.499297259311314; hits/misses (PBA)= 2.2283907238229093/3.3489107519325367; rounds (PBA)=5.664792691496838;} cat #3: {team=unaligned ; avg hp=-5.592761770906535 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4971890372452563; hits/misses (PBA)= 2.2266338721011945/3.4472944483485595; rounds (PBA)=5.766690091356289;} cat: {team=unaligned ; avg hp=-5.554813773717498 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5527055516514405; hits/misses (PBA)= 2.257554462403373/3.330639494026704; rounds (PBA)=5.678847505270555;} cat #12: {team=unaligned ; avg hp=-5.710822206605762 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.427969079409698; hits/misses (PBA)= 2.157413914265636/3.342234715390021; rounds (PBA)=5.585734364019677;} bearded devil: {team=lawful evil ; avg hp=14.485945186226283 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.00702740688686; hits/misses (PBA)= 14.583274771609275/6.741391426563598; rounds (PBA)=11.352073085031623;} cat #15: {team=unaligned ; avg hp=-5.689388615600843 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.522839072382291; hits/misses (PBA)= 2.2547434996486295/3.354181307097681; rounds (PBA)=5.690794096978215;} cat #7: {team=unaligned ; avg hp=-5.646170063246662 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.500702740688686; hits/misses (PBA)= 2.2122276879831344/3.338369641602249; rounds (PBA)=5.651440618411806;} cat #10: {team=unaligned ; avg hp=-5.609627547434997 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5122979620520027; hits/misses (PBA)= 2.2378777231201687/3.3060435699226987; rounds (PBA)=5.641953619114546;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 6720.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 218.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12748; any : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=105.27594481103779 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.25554889022195; hits/misses (PBA)= 3.3903219356128775/2.2699460107978404; rounds (PBA)=2.5490901819636074;} white dragon wyrmling: {team=chaotic evil ; avg hp=-5.255548890221956 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7240551889622076; hits/misses (PBA)= 0.8350329934013198/0.9968006398720256; rounds (PBA)=1.8318336332733454;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Gesinnungs los: 1.0 ± 0.0; > Team Gesinnungs los = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Tree: {team=Gesinnungs los; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger: {team=unaligned ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 17085.71; crudely normalised: 0% > chaotic good = expected rounds to survive: 852.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3353; Sum of rounds: 8581; > Team any = winning battles: 3352; perfect battles: 0; close-call battles: 2430; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #3: {team=any ; avg hp=48.55860423501342 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.257083209066508; hits/misses (PBA)= 1.1872949597375484/2.74321503131524; rounds (PBA)=2.085594989561587;} knight #18: {team=any ; avg hp=48.272889949299135 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.976140769460185; hits/misses (PBA)= 1.1702952579779302/2.7554428869668954; rounds (PBA)=2.075454816582165;} knight #6: {team=any ; avg hp=48.31673128541605 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.115120787354607; hits/misses (PBA)= 1.1813301521025947/2.7095138681777513; rounds (PBA)=2.079331941544885;} knight: {team=any ; avg hp=48.88338801073665 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.555025350432448; hits/misses (PBA)= 1.213540113331345/2.7640918580375784; rounds (PBA)=2.097524604831494;} knight #5: {team=any ; avg hp=48.67432150313152 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.62451535937966; hits/misses (PBA)= 1.2206978824932897/2.7247241276468834; rounds (PBA)=2.0924545183417833;} knight #23: {team=any ; avg hp=48.590515955860425 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.063525201312258; hits/misses (PBA)= 1.165523411869967/2.751864002385923; rounds (PBA)=2.0751565762004174;} knight #17: {team=any ; avg hp=48.664181330152104 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.916790933492395; hits/misses (PBA)= 1.1538920369818073/2.7724425887265136; rounds (PBA)=2.0817178645988665;} knight #9: {team=any ; avg hp=48.66179540709812 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.060841037876529; hits/misses (PBA)= 1.1747688637041456/2.7456009543692215; rounds (PBA)=2.0763495377274084;} knight #14: {team=any ; avg hp=48.84730092454518 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.303608708619148; hits/misses (PBA)= 1.1822248732478378/2.7247241276468834; rounds (PBA)=2.061437518640024;} knight #2: {team=any ; avg hp=48.79779302117507 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.284819564569043; hits/misses (PBA)= 1.1875932001192961/2.770056665672532; rounds (PBA)=2.089173874142559;} knight #4: {team=any ; avg hp=48.57321801371906 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.968386519534745; hits/misses (PBA)= 1.1694005368326872/2.7360572621532957; rounds (PBA)=2.066805845511482;} knight #21: {team=any ; avg hp=48.76200417536534 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.87623024157471; hits/misses (PBA)= 1.1535937966000596/2.7476886370414553; rounds (PBA)=2.068893528183716;} ancient brass dragon: {team=chaotic good ; avg hp=-5.712198031613481 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.21592603638533; hits/misses (PBA)= 4.688040560691918/1.525797793021175; rounds (PBA)=2.0712794512376975;} knight #7: {team=any ; avg hp=48.724425887265134 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.112436623918878; hits/misses (PBA)= 1.1747688637041456/2.7521622427676706; rounds (PBA)=2.077542499254399;} knight #20: {team=any ; avg hp=48.71070682970474 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.302117506710408; hits/misses (PBA)= 1.1813301521025947/2.782582761705935; rounds (PBA)=2.0882791529973157;} knight #13: {team=any ; avg hp=48.71070682970474 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.031911720847003; hits/misses (PBA)= 1.1667163733969579/2.745899194750969; rounds (PBA)=2.0703847300924547;} knight #11: {team=any ; avg hp=48.93468535639725 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.087384431852072; hits/misses (PBA)= 1.1768565463763794/2.7897405308678795; rounds (PBA)=2.086191470325082;} knight #22: {team=any ; avg hp=48.23411869967194 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.181031911720847; hits/misses (PBA)= 1.1837160751565763/2.693408887563376; rounds (PBA)=2.0721741723829408;} knight #16: {team=any ; avg hp=48.6710408589323 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.399642111541903; hits/misses (PBA)= 1.1917685654637638/2.7366537429167908; rounds (PBA)=2.081419624217119;} knight #10: {team=any ; avg hp=49.035490605427974 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.326871458395466; hits/misses (PBA)= 1.188786161646287/2.7482851178049508; rounds (PBA)=2.0709812108559498;} knight #8: {team=any ; avg hp=49.09215627796004 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.333432746793916; hits/misses (PBA)= 1.190575603936773/2.7590217715478675; rounds (PBA)=2.0802266626901282;} knight #15: {team=any ; avg hp=48.293468535639725 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.045034297643902; hits/misses (PBA)= 1.1682075753056964/2.7524604831494184; rounds (PBA)=2.085296749179839;} knight #12: {team=any ; avg hp=48.10915597971965 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.074560095436922; hits/misses (PBA)= 1.1640322099612288/2.7724425887265136; rounds (PBA)=2.0984193259767374;} knight #19: {team=any ; avg hp=48.33402922755741 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.81419624217119; hits/misses (PBA)= 1.1512078735460782/2.776617954070981; rounds (PBA)=2.0885773933790635;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 17085.71; crudely normalised: 0% > chaotic good = expected rounds to survive: 852.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3474; Sum of rounds: 8824; > Team any = winning battles: 3473; perfect battles: 0; close-call battles: 2538; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #13: {team=any ; avg hp=48.57311456534254 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.157743235463442; hits/misses (PBA)= 1.1793321819228555/2.7484168105929765; rounds (PBA)=2.0820379965457687;} knight: {team=any ; avg hp=48.5944156591825 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.08923431203224; hits/misses (PBA)= 1.1715601611974669/2.724237190558434; rounds (PBA)=2.067069660333909;} knight #9: {team=any ; avg hp=48.713298791019 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.488485895221647; hits/misses (PBA)= 1.201208981001727/2.69314910765688; rounds (PBA)=2.0561312607944733;} knight #17: {team=any ; avg hp=48.51813471502591 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.25762809441566; hits/misses (PBA)= 1.1793321819228555/2.713586643638457; rounds (PBA)=2.0702360391479564;} knight #21: {team=any ; avg hp=48.928324697754746 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.187104202648245; hits/misses (PBA)= 1.174726540011514/2.7587795048934947; rounds (PBA)=2.07915947035118;} knight #12: {team=any ; avg hp=48.76943005181347 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.173862982153137; hits/misses (PBA)= 1.1822107081174438/2.7164651698330453; rounds (PBA)=2.067069660333909;} knight #6: {team=any ; avg hp=49.02245250431779 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.935521013241221; hits/misses (PBA)= 1.167818077144502/2.7481289579735177; rounds (PBA)=2.0659182498560735;} knight #18: {team=any ; avg hp=48.379965457685664 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.966896948762233; hits/misses (PBA)= 1.1560161197466896/2.7222222222222223; rounds (PBA)=2.0590097869890616;} knight #23: {team=any ; avg hp=48.037996545768564 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.068221070811745; hits/misses (PBA)= 1.1672423719055844/2.719631548647093; rounds (PBA)=2.07426597582038;} knight #10: {team=any ; avg hp=48.7426597582038 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.267990788716178; hits/misses (PBA)= 1.1888313183649972/2.7086931491076567; rounds (PBA)=2.064766839378238;} knight #16: {team=any ; avg hp=48.769142199194015 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.31462291306851; hits/misses (PBA)= 1.1934369602763386/2.7409326424870466; rounds (PBA)=2.0765687967760504;} knight #2: {team=any ; avg hp=48.709268854346575 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.377950489349454; hits/misses (PBA)= 1.1850892343120323/2.745250431778929; rounds (PBA)=2.0748416810592976;} knight #7: {team=any ; avg hp=48.53483016695452 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.21790443293034; hits/misses (PBA)= 1.1787564766839378/2.734887737478411; rounds (PBA)=2.0716753022452505;} knight #14: {team=any ; avg hp=48.686816350028785 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.01727115716753; hits/misses (PBA)= 1.1600460564191135/2.752734599884859; rounds (PBA)=2.067645365572827;} knight #15: {team=any ; avg hp=48.52216465169833 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.938975244674726; hits/misses (PBA)= 1.1586067933218192/2.7322970639032813; rounds (PBA)=2.0613126079447324;} knight #20: {team=any ; avg hp=48.83736327000576 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.015256188831318; hits/misses (PBA)= 1.176741508347726/2.7213586643638457; rounds (PBA)=2.0610247553252736;} knight #19: {team=any ; avg hp=48.57109959700633 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.206102475532527; hits/misses (PBA)= 1.1796200345423142/2.723949337938975; rounds (PBA)=2.077720207253886;} knight #8: {team=any ; avg hp=48.50777202072539 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.295336787564766; hits/misses (PBA)= 1.1859527921704087/2.730857800805987; rounds (PBA)=2.0805987334484746;} knight #4: {team=any ; avg hp=49.19055843408175 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.216177317213587; hits/misses (PBA)= 1.1842256764536556/2.7746113989637307; rounds (PBA)=2.079735175590098;} knight #22: {team=any ; avg hp=48.83822682786413 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.392630972941854; hits/misses (PBA)= 1.1971790443293033/2.7363270005757054; rounds (PBA)=2.079447322970639;} knight #3: {team=any ; avg hp=48.52705814622913 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.073114565342545; hits/misses (PBA)= 1.167818077144502/2.7109959700633275; rounds (PBA)=2.0598733448474382;} ancient brass dragon: {team=chaotic good ; avg hp=-5.839378238341969 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.58779504893495; hits/misses (PBA)= 4.65572826712723/1.4936672423719055; rounds (PBA)=2.049798503166379;} knight #5: {team=any ; avg hp=48.454231433506045 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.075993091537134; hits/misses (PBA)= 1.1704087507196315/2.7109959700633275; rounds (PBA)=2.067069660333909;} knight #11: {team=any ; avg hp=48.639608520437534 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.025331030512378; hits/misses (PBA)= 1.1675302245250432/2.719055843408175; rounds (PBA)=2.051237766263673;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 17085.71; crudely normalised: 0% > chaotic good = expected rounds to survive: 852.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3772; Sum of rounds: 9665; > Team any = winning battles: 3771; perfect battles: 0; close-call battles: 2727; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #17: {team=any ; avg hp=48.616383881230114 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.148727465535526; hits/misses (PBA)= 1.1762990455991515/2.7547720042417816; rounds (PBA)=2.0792682926829267;} knight #21: {team=any ; avg hp=48.415694591728524 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.282343584305409; hits/misses (PBA)= 1.188494167550371/2.741781548250265; rounds (PBA)=2.082184517497349;} knight #6: {team=any ; avg hp=48.13918345705196 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.209437963944858; hits/misses (PBA)= 1.1741781548250265/2.722693531283139; rounds (PBA)=2.0742311770943798;} knight #15: {team=any ; avg hp=48.310445387062565 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.327412513255567; hits/misses (PBA)= 1.1866383881230116/2.7584835630965006; rounds (PBA)=2.0898727465535525;} knight #20: {team=any ; avg hp=48.79135737009544 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.048780487804878; hits/misses (PBA)= 1.169406150583245/2.7592788971367974; rounds (PBA)=2.0750265111346766;} knight #5: {team=any ; avg hp=48.61426299045599 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.07184517497349; hits/misses (PBA)= 1.1654294803817604/2.7741251325556733; rounds (PBA)=2.085100742311771;} knight #13: {team=any ; avg hp=48.65535524920467 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.169406150583246; hits/misses (PBA)= 1.17762460233298/2.7449628844114526; rounds (PBA)=2.0721102863202545;} knight #4: {team=any ; avg hp=48.487539766702014 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.117179215270413; hits/misses (PBA)= 1.1662248144220573/2.763520678685048; rounds (PBA)=2.088016967126193;} knight #10: {team=any ; avg hp=48.544803817603395 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.974284199363733; hits/misses (PBA)= 1.1704665959703076/2.7473488865323437; rounds (PBA)=2.0766171792152703;} knight #14: {team=any ; avg hp=49.29135737009544 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.279957582184517; hits/misses (PBA)= 1.193796394485684/2.78101802757158; rounds (PBA)=2.0856309650053024;} ancient brass dragon: {team=chaotic good ; avg hp=-5.7860551431601275 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.98886532343585; hits/misses (PBA)= 4.67948038176034/1.5042417815482503; rounds (PBA)=2.0612407211028634;} knight #9: {team=any ; avg hp=48.69485683987275 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.544273594909862; hits/misses (PBA)= 1.2142099681866383/2.717391304347826; rounds (PBA)=2.0792682926829267;} knight #16: {team=any ; avg hp=48.76802757158006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.189024390243903; hits/misses (PBA)= 1.1829268292682926/2.7346235418875926; rounds (PBA)=2.0819194061505835;} knight #22: {team=any ; avg hp=48.36055143160127 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.307264050901379; hits/misses (PBA)= 1.1784199363732768/2.725609756097561; rounds (PBA)=2.0803287380699893;} knight #11: {team=any ; avg hp=48.679745493107106 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.15694591728526; hits/misses (PBA)= 1.1906150583244963/2.725344644750795; rounds (PBA)=2.081389183457052;} knight #2: {team=any ; avg hp=48.9567868504772 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.89050901378579; hits/misses (PBA)= 1.15084835630965/2.8048780487804876; rounds (PBA)=2.0898727465535525;} knight #18: {team=any ; avg hp=48.76060445387063 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.984358430540826; hits/misses (PBA)= 1.1667550371155886/2.7664369034994696; rounds (PBA)=2.0766171792152703;} knight #23: {team=any ; avg hp=48.74761399787911 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.466861081654296; hits/misses (PBA)= 1.1914103923647932/2.736479321314952; rounds (PBA)=2.0766171792152703;} knight #7: {team=any ; avg hp=48.20466595970308 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.167550371155885; hits/misses (PBA)= 1.1752386002120891/2.718186638388123; rounds (PBA)=2.0819194061505835;} knight #8: {team=any ; avg hp=48.769353128313895 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.089872746553553; hits/misses (PBA)= 1.1747083775185578/2.7486744432661716; rounds (PBA)=2.0763520678685046;} knight #3: {team=any ; avg hp=48.90084835630965 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.740455991516438; hits/misses (PBA)= 1.153234358430541/2.7778366914103922; rounds (PBA)=2.078207847295864;} knight #12: {team=any ; avg hp=48.75689289501591 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.35949098621421; hits/misses (PBA)= 1.1945917285259808/2.7619300106044538; rounds (PBA)=2.0869565217391304;} knight: {team=any ; avg hp=48.65880169671262 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.02677624602333; hits/misses (PBA)= 1.168610816542948/2.77492046659597; rounds (PBA)=2.077147401908802;} knight #19: {team=any ; avg hp=48.58006362672322 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.19406150583245; hits/misses (PBA)= 1.1855779427359492/2.753446447507953; rounds (PBA)=2.0866914103923646;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 17085.71; crudely normalised: 0% > chaotic good = expected rounds to survive: 852.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3819; Sum of rounds: 9802; > Team any = winning battles: 3818; perfect battles: 0; close-call battles: 2859; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=48.74679235401938 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.113904163393558; hits/misses (PBA)= 1.1809374181722965/2.7706205813040063; rounds (PBA)=2.096884001047395;} knight #23: {team=any ; avg hp=48.647289866457186 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.170201623461638; hits/misses (PBA)= 1.1890547263681592/2.7609321811992666; rounds (PBA)=2.0840534171249017;} knight #7: {team=any ; avg hp=48.74914899188269 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.941607750720085; hits/misses (PBA)= 1.1720345640219954/2.8030898140874574; rounds (PBA)=2.0942655145326;} knight #14: {team=any ; avg hp=48.069651741293534 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.346425765907306; hits/misses (PBA)= 1.187745483110762/2.7501963864886094; rounds (PBA)=2.0950510604870387;} knight #3: {team=any ; avg hp=48.770358732652525 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.521340665095575; hits/misses (PBA)= 1.2084315265776382/2.762241424456664; rounds (PBA)=2.0921707253207646;} knight #18: {team=any ; avg hp=48.74103168368683 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.242995548572924; hits/misses (PBA)= 1.1903639696255564/2.7583136946844724; rounds (PBA)=2.0892903901544906;} knight #9: {team=any ; avg hp=48.50562974600681 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.16993977481016; hits/misses (PBA)= 1.1874836344592825/2.7452212621105003; rounds (PBA)=2.0911233307148467;} knight #8: {team=any ; avg hp=48.7643362136685 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.194291699397748; hits/misses (PBA)= 1.176485991097146/2.7677402461377323; rounds (PBA)=2.078292746792354;} knight #10: {team=any ; avg hp=48.3974862529458 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.959413459020686; hits/misses (PBA)= 1.1704634721131186/2.77821419219691; rounds (PBA)=2.0911233307148467;} knight #16: {team=any ; avg hp=48.72034564021995 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.172820109976433; hits/misses (PBA)= 1.1798900235663787/2.757004451427075; rounds (PBA)=2.0809112333071487;} knight #11: {team=any ; avg hp=48.76381251636554 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.05682115737104; hits/misses (PBA)= 1.1673212882953652/2.7829274679235403; rounds (PBA)=2.091647028017806;} knight #17: {team=any ; avg hp=49.03299293008641 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.487562189054726; hits/misses (PBA)= 1.2115737103953914/2.788688138256088; rounds (PBA)=2.095312909138518;} knight #6: {team=any ; avg hp=48.53076721654883 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.096360303744436; hits/misses (PBA)= 1.1686305315527625/2.771144278606965; rounds (PBA)=2.092432573972244;} knight #19: {team=any ; avg hp=48.73317622414245 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.331238544121497; hits/misses (PBA)= 1.1846032992930087/2.7800471327572662; rounds (PBA)=2.0921707253207646;} knight #5: {team=any ; avg hp=48.52186436239853 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.982194291699397; hits/misses (PBA)= 1.1633935585231736/2.7855459544383345; rounds (PBA)=2.092432573972244;} knight #21: {team=any ; avg hp=48.398533647551716 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.191935061534434; hits/misses (PBA)= 1.1869599371563238/2.752814873003404; rounds (PBA)=2.0903377847604085;} ancient brass dragon: {team=chaotic good ; avg hp=-5.826656192720607 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.58758837391987; hits/misses (PBA)= 4.767740246137732/1.4804922754647813; rounds (PBA)=2.0827441738675048;} knight #12: {team=any ; avg hp=48.38046609059963 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.06179628174915; hits/misses (PBA)= 1.1762241424456663/2.763288819062582; rounds (PBA)=2.0903377847604085;} knight #4: {team=any ; avg hp=48.08588635768526 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.044514270751506; hits/misses (PBA)= 1.1639172558261326/2.74993453783713; rounds (PBA)=2.087719298245614;} knight: {team=any ; avg hp=48.57187745483111 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.214454045561665; hits/misses (PBA)= 1.183555904687091/2.8025661167844986; rounds (PBA)=2.1031683686829012;} knight #22: {team=any ; avg hp=48.21471589421314 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.209217072532077; hits/misses (PBA)= 1.1832940560356113/2.749148991882692; rounds (PBA)=2.088242995548573;} knight #13: {team=any ; avg hp=48.671903639696254 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.137994239329668; hits/misses (PBA)= 1.1746530505367898/2.7611940298507465; rounds (PBA)=2.0796019900497513;} knight #20: {team=any ; avg hp=48.94056035611417 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.080911233307148; hits/misses (PBA)= 1.176485991097146/2.807541241162608; rounds (PBA)=2.0974076983503536;} knight #15: {team=any ; avg hp=48.16601204503797 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.087195600942655; hits/misses (PBA)= 1.1681068342498035/2.760408483896308; rounds (PBA)=2.0960984550929562;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 35954.29; crudely normalised: 0% > other= expected rounds to survive: 74.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #14: {team=any ; avg hp=51.92861427714457 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5546890621875624; hits/misses (PBA)= 0.2385522895420916/0.3655268946210758; rounds (PBA)=0.3799240151969606;} knight #20: {team=any ; avg hp=51.936412717456506 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5722855428914215; hits/misses (PBA)= 0.24055188962207558/0.3703259348130374; rounds (PBA)=0.38452309538092383;} knight #12: {team=any ; avg hp=51.91801639672065 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.748650269946011; hits/misses (PBA)= 0.2503499300139972/0.366126774645071; rounds (PBA)=0.3879224155168966;} knight #23: {team=other; avg hp=-5.534893021395721 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3877224555088983; hits/misses (PBA)= 0.13257348530293941/0.5820835832833433; rounds (PBA)=0.3573285342931414;} knight #10: {team=any ; avg hp=51.931613677264544 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.627874425114977; hits/misses (PBA)= 0.24335132973405318/0.36272745450909816; rounds (PBA)=0.384123175364927;} knight #15: {team=any ; avg hp=51.95240951809638 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.697860427914417; hits/misses (PBA)= 0.24595080983803239/0.3629274145170966; rounds (PBA)=0.3757248550289942;} knight #5: {team=any ; avg hp=51.92081583683263 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4275144971005798; hits/misses (PBA)= 0.22115576884623075/0.3619276144771046; rounds (PBA)=0.3683263347330534;} knight #19: {team=any ; avg hp=51.94361127774445 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.643871225754849; hits/misses (PBA)= 0.2425514897020596/0.354129174165167; rounds (PBA)=0.379124175164967;} knight #18: {team=any ; avg hp=51.9252149570086 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6848630273945213; hits/misses (PBA)= 0.2429514097180564/0.366126774645071; rounds (PBA)=0.3869226154769046;} knight #8: {team=any ; avg hp=51.94541091781644 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.642871425714857; hits/misses (PBA)= 0.2421515696860628/0.3463307338532294; rounds (PBA)=0.3749250149970006;} knight #4: {team=any ; avg hp=51.92421515696861 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5286942611477703; hits/misses (PBA)= 0.23335332933413316/0.3509298140371926; rounds (PBA)=0.37252549490101977;} knight: {team=any ; avg hp=51.92341531693661 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.652269546090782; hits/misses (PBA)= 0.2401519696060788/0.36532693461307736; rounds (PBA)=0.3857228554289142;} knight #17: {team=any ; avg hp=51.947810437912416 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4703059388122375; hits/misses (PBA)= 0.23035392921415718/0.34773045390921814; rounds (PBA)=0.3695260947810438;} knight #3: {team=any ; avg hp=51.944011197760446 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5956808638272344; hits/misses (PBA)= 0.2411517696460708/0.3603279344131174; rounds (PBA)=0.3789242151569686;} knight #16: {team=any ; avg hp=51.94441111777645 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.750649870025995; hits/misses (PBA)= 0.2539492101579684/0.35072985402919415; rounds (PBA)=0.3843231353729254;} knight #21: {team=any ; avg hp=51.9246150769846 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.601879624075185; hits/misses (PBA)= 0.2385522895420916/0.3317336532693461; rounds (PBA)=0.36532693461307736;} knight #2: {team=any ; avg hp=51.93321335732853 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4703059388122375; hits/misses (PBA)= 0.22935412917416517/0.354129174165167; rounds (PBA)=0.3723255348930214;} knight #22: {team=any ; avg hp=51.94001199760048 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.772645470905819; hits/misses (PBA)= 0.25374925014997/0.3783243351329734; rounds (PBA)=0.394121175764847;} knight #9: {team=any ; avg hp=51.95080983803239 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.653869226154769; hits/misses (PBA)= 0.24155168966206758/0.3609278144371126; rounds (PBA)=0.3783243351329734;} knight #13: {team=any ; avg hp=51.94861027794441 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.512897420515897; hits/misses (PBA)= 0.22995400919816036/0.3679264147170566; rounds (PBA)=0.3827234553089382;} knight #7: {team=any ; avg hp=51.93621275744851 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7130573885222957; hits/misses (PBA)= 0.2461507698460308/0.3795240951809638; rounds (PBA)=0.393121375724855;} knight #6: {team=any ; avg hp=51.9502099580084 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.571485702859428; hits/misses (PBA)= 0.23615276944611077/0.3593281343731254; rounds (PBA)=0.3783243351329734;} knight #11: {team=any ; avg hp=51.94261147770446 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.640671865626875; hits/misses (PBA)= 0.2419516096780644/0.3629274145170966; rounds (PBA)=0.381123775244951;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ killer whale: {team=unaligned ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5144971005798841;} sahuagin #2: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.485502899420116;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 92.87; crudely normalised: 0% > beyond= expected rounds to survive: -5953.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5257; any non-lawful : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-27.10617876424715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3919216156768646; hits/misses (PBA)= 0.04879024195160968/0.8438312337532493; rounds (PBA)=0.8926214757048591;} Cthulhu: {team=beyond; avg hp=773.6080783843231 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.10617876424715; hits/misses (PBA)= 1.0/0.05358928214357129; rounds (PBA)=1.0511897620475905;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 41.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: -110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17978; unassigned mercenaries: 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=unassigned mercenaries; avg hp=-2.460107978404319 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.595880823835233; hits/misses (PBA)= 0.4453109378124375/2.4375124975005; rounds (PBA)=2.8828234353129374;} bandit: {team=any non-lawful ; avg hp=11.210957808438312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.177964407118576; hits/misses (PBA)= 0.8488302339532093/1.038392321535693; rounds (PBA)=3.2189562087582484;} bandit #3: {team=any non-lawful ; avg hp=11.195360927814438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1481703659268145; hits/misses (PBA)= 0.8448310337932413/1.0235952809438111; rounds (PBA)=3.2173565286942614;} bandit #2: {team=any non-lawful ; avg hp=11.189562087582484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.133973205358928; hits/misses (PBA)= 0.8380323935212958/1.0471905618876225; rounds (PBA)=3.2071585682863426;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4287; Sum of rounds: 62861; > Team chaotic evil = winning battles: 4193; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 93; perfect battles: 0; close-call battles: 93; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider #4: {team=unaligned ; avg hp=-3.6717984604618614 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.274084441334267; hits/misses (PBA)= 1.7609050618147888/3.3258689059948683; rounds (PBA)=5.865640307907627;} giant spider #2: {team=unaligned ; avg hp=-3.673664567296478 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.74271052017728; hits/misses (PBA)= 1.815255423372988/3.3358992302309307; rounds (PBA)=5.879169582458596;} Nameless: {team=unassigned mercenaries; avg hp=-4.130160951714486 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.530440867739678; hits/misses (PBA)= 2.0039654770235598/4.575693958479123; rounds (PBA)=6.579659435502682;} giant spider: {team=unaligned ; avg hp=-3.748075577326802 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.889199906694659; hits/misses (PBA)= 1.834616281782132/3.378119897364124; rounds (PBA)=5.934219734079776;} drider: {team=chaotic evil ; avg hp=77.6678329834383 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.71541870772103; hits/misses (PBA)= 25.193841847445768/16.759505481688826; rounds (PBA)=14.637975274084441;} phase spider: {team=unaligned ; avg hp=-3.429904362024726 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.439234896197807; hits/misses (PBA)= 3.7305808257522743/8.822486587357126; rounds (PBA)=12.56333100069979;} phase spider #2: {team=unaligned ; avg hp=-3.345696291112666 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.54840214602286; hits/misses (PBA)= 3.742943783531607/8.829717751341263; rounds (PBA)=12.581059015628645;} giant spider #3: {team=unaligned ; avg hp=-3.6482388616748307 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.799860041987404; hits/misses (PBA)= 1.8042920457196174/3.240261254956846; rounds (PBA)=5.81665500349895;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 264.0; crudely normalised: 0% > Neutral Good= expected rounds to survive: 90.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24506; any non-lawful : 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 89; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=10.151969606078785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.747650469906019; hits/misses (PBA)= 0.9392121575684863/2.245750849830034; rounds (PBA)=4.543291341731654;} Noet: {team=Neutral Good; avg hp=-2.3239352129574087 (from 18); avg healing spells left=0.6230753849230154 (from 3); damage done (per battle average)= 3.388122375524895; hits/misses (PBA)= 1.3359328134373125/2.832633473305339; rounds (PBA)=4.168566286742651;} bandit: {team=any non-lawful ; avg hp=10.161367726454708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.659868026394721; hits/misses (PBA)= 0.9220155968806238/2.2565486902619476; rounds (PBA)=4.540491901619676;} bandit #3: {team=any non-lawful ; avg hp=10.135372925414917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.779044191161768; hits/misses (PBA)= 0.9392121575684863/2.2151569686062786; rounds (PBA)=4.538892221555689;} bandit #4: {team=any non-lawful ; avg hp=10.163167366526695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.929614077184563; hits/misses (PBA)= 0.9706058788242351/2.1835632873425315; rounds (PBA)=4.537692461507699;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 505.83; crudely normalised: 0% > other= expected rounds to survive: 225.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13414; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1586; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog: {team=unaligned ; avg hp=4.659668066386723 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7010597880423914; hits/misses (PBA)= 0.35172965406918616/0.6246750649870026; rounds (PBA)=1.6438712257548491;} giant badger: {team=other; avg hp=-9.389522095580883 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.370125974805038; hits/misses (PBA)= 2.222755448910218/1.7648470305938813; rounds (PBA)=1.9938012397520495;} giant crocodile: {team=unaligned ; avg hp=82.29754049190161 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.50989802039592; hits/misses (PBA)= 3.0639872025594883/1.2055588882223556; rounds (PBA)=2.618476304739052;} goblin: {team=other; avg hp=-12.024195160967807 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7800439912017596; hits/misses (PBA)= 0.3119376124775045/0.17116576684663068; rounds (PBA)=0.8868226354729054;} goblin #2: {team=other; avg hp=-11.797240551889622 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.892621475704859; hits/misses (PBA)= 0.3255348930213957/0.17116576684663068; rounds (PBA)=0.8788242351529694;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1044.44; crudely normalised: 0% > other= expected rounds to survive: 113.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5216; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 6; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant badger: {team=other; avg hp=-9.927814437112577 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5146970605878822; hits/misses (PBA)= 0.47310537892421517/0.5838832233553289; rounds (PBA)=0.528494301139772;} giant frog: {team=unaligned ; avg hp=15.485302939412117 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5296940611877624;} giant crocodile: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.927814437112577; hits/misses (PBA)= 1.0461907618476305/0.049590081983603276; rounds (PBA)=1.0181963607278544;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3183363327334533;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34253149370125974;} acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33913217356528697;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 13.33; crudely normalised: 0% > unaligned = expected rounds to survive: 6.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22674; other: 0.78 ± 0.01; unaligned : 0.22 ± 0.01; > Team other = winning battles: 3878; perfect battles: 0; close-call battles: 81; > Team unaligned = winning battles: 1123; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=0.22435512897420515 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2895420915816838; hits/misses (PBA)= 1.2015596880623876/2.0545890821835635; rounds (PBA)=3.4807038592281545;} frog: {team=other; avg hp=0.33353329334133175 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.1889622075584882;} crab: {team=other; avg hp=1.3769246150769845 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7756448710257948; hits/misses (PBA)= 1.6046790641871627/2.005998800239952; rounds (PBA)=4.023195360927814;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8.89; crudely normalised: 0% > unaligned = expected rounds to survive: 10.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19144; other: 0.47 ± 0.01; unaligned : 0.53 ± 0.01; > Team other = winning battles: 2356; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2645; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=other; avg hp=0.6226754649070186 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2875424915016997; hits/misses (PBA)= 1.1571685662867426/1.4107178564287142; rounds (PBA)=3.038992201559688;} cat: {team=unaligned ; avg hp=0.7124575084983004 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3773245350929815; hits/misses (PBA)= 1.247750449910018/1.2617476504699061; rounds (PBA)=3.0383923215356927;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 42.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 316.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10915; evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereraven #4: {team=evil; avg hp=-3.4351129774045193 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2635472905418916; hits/misses (PBA)= 0.4579084183163367/0.3313337332533493; rounds (PBA)=0.9248150369926015;} wereraven #3: {team=evil; avg hp=-3.459108178364327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1845630873825235; hits/misses (PBA)= 0.4409118176364727/0.33813237352529496; rounds (PBA)=0.9132173565286943;} werewolf #2: {team=chaotic evil ; avg hp=55.510497900419914 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.926614677064586; hits/misses (PBA)= 2.1341731653669265/0.8028394321135773; rounds (PBA)=1.9488102379524095;} wereraven #5: {team=evil; avg hp=-3.4769046190761848 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2055588882223556; hits/misses (PBA)= 0.44571085782843434/0.34853029394121177; rounds (PBA)=0.9190161967606478;} werewolf: {team=chaotic evil ; avg hp=55.53089382123575 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.934013197360528; hits/misses (PBA)= 2.1267746450709857/0.8272345530893821; rounds (PBA)=1.9488102379524095;} wereraven #2: {team=evil; avg hp=-3.471905618876225 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.257748450309938; hits/misses (PBA)= 0.46770645870825833/0.3275344931013797; rounds (PBA)=0.9134173165366927;} werewolf #3: {team=chaotic evil ; avg hp=55.609678064387126 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.936612677464508; hits/misses (PBA)= 2.117376524695061/0.8360327934413118; rounds (PBA)=1.949010197960408;} wereraven #6: {team=evil; avg hp=-3.466106778644271 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2425514897020595; hits/misses (PBA)= 0.45610877824435114/0.32893421315736854; rounds (PBA)=0.9156168766246751;} Commoner: {team=evil; avg hp=-3.4881023795240953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1949610077984403; hits/misses (PBA)= 0.4501099780043991/0.33313337332533494; rounds (PBA)=0.9156168766246751;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 204.62; crudely normalised: 0% > unaligned = expected rounds to survive: 204.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13649; other: 0.51 ± 0.01; unaligned : 0.49 ± 0.01; > Team other = winning battles: 2558; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2443; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape #2: {team=other; avg hp=2.661867626474705 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.415916816636674; hits/misses (PBA)= 2.4299140171965607/1.0527894421115778; rounds (PBA)=2.1321735652869425;} ape: {team=unaligned ; avg hp=2.5840831833633273 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.338132373525294; hits/misses (PBA)= 2.4271145770845832/1.041391721655669; rounds (PBA)=2.107378524295141;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 442.62; crudely normalised: 0% > unaligned = expected rounds to survive: 656.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 250; Sum of rounds: 5491; > Team lawful evil = winning battles: 249; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=126.52 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 959.06; hits/misses (PBA)= 60.792/3.128; rounds (PBA)=21.964;} cat #45: {team=unaligned ; avg hp=-13.464 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.592; hits/misses (PBA)= 1.06/9.26; rounds (PBA)=10.344;} cat #20: {team=unaligned ; avg hp=-13.608 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.444; hits/misses (PBA)= 0.94/9.02; rounds (PBA)=9.98;} cat #11: {team=unaligned ; avg hp=-14.104 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.548; hits/misses (PBA)= 1.02/9.412; rounds (PBA)=10.46;} cat #59: {team=unaligned ; avg hp=-13.468 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.428; hits/misses (PBA)= 0.972/9.816; rounds (PBA)=10.796;} cat #58: {team=unaligned ; avg hp=-14.028 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.62; hits/misses (PBA)= 1.064/9.524; rounds (PBA)=10.604;} cat #12: {team=unaligned ; avg hp=-13.42 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.568; hits/misses (PBA)= 1.036/9.392; rounds (PBA)=10.456;} cat #18: {team=unaligned ; avg hp=-13.884 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.548; hits/misses (PBA)= 1.044/9.3; rounds (PBA)=10.356;} cat #40: {team=unaligned ; avg hp=-14.128 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.332; hits/misses (PBA)= 0.852/9.04; rounds (PBA)=9.908;} cat #8: {team=unaligned ; avg hp=-13.676 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.568; hits/misses (PBA)= 1.04/9.588; rounds (PBA)=10.652;} cat #5: {team=unaligned ; avg hp=-13.316 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.316; hits/misses (PBA)= 0.86/9.428; rounds (PBA)=10.3;} cat #23: {team=unaligned ; avg hp=-13.572 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.484; hits/misses (PBA)= 0.988/9.544; rounds (PBA)=10.548;} cat #33: {team=unaligned ; avg hp=-14.232 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.512; hits/misses (PBA)= 0.972/9.132; rounds (PBA)=10.132;} cat #37: {team=unaligned ; avg hp=-13.416 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.664; hits/misses (PBA)= 1.092/8.968; rounds (PBA)=10.076;} cat #13: {team=unaligned ; avg hp=-13.572 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.648; hits/misses (PBA)= 1.092/9.724; rounds (PBA)=10.84;} cat #14: {team=unaligned ; avg hp=-13.652 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.512; hits/misses (PBA)= 1.004/9.412; rounds (PBA)=10.428;} cat #44: {team=unaligned ; avg hp=-14.116 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.672; hits/misses (PBA)= 1.12/9.96; rounds (PBA)=11.088;} cat #43: {team=unaligned ; avg hp=-13.752 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.628; hits/misses (PBA)= 1.04/9.652; rounds (PBA)=10.704;} cat #28: {team=unaligned ; avg hp=-13.552 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.888; hits/misses (PBA)= 1.224/9.784; rounds (PBA)=11.008;} cat #36: {team=unaligned ; avg hp=-13.38 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.62; hits/misses (PBA)= 1.056/9.264; rounds (PBA)=10.332;} cat #31: {team=unaligned ; avg hp=-14.168 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.644; hits/misses (PBA)= 1.072/9.596; rounds (PBA)=10.676;} cat #17: {team=unaligned ; avg hp=-13.988 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.668; hits/misses (PBA)= 1.1/9.596; rounds (PBA)=10.7;} cat #47: {team=unaligned ; avg hp=-14.092 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.628; hits/misses (PBA)= 1.064/9.556; rounds (PBA)=10.636;} cat #30: {team=unaligned ; avg hp=-13.568 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.584; hits/misses (PBA)= 1.096/9.704; rounds (PBA)=10.824;} cat #6: {team=unaligned ; avg hp=-13.82 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.584; hits/misses (PBA)= 1.084/9.188; rounds (PBA)=10.284;} cat #22: {team=unaligned ; avg hp=-13.668 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.712; hits/misses (PBA)= 1.156/10.052; rounds (PBA)=11.216;} cat #27: {team=unaligned ; avg hp=-13.508 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.468; hits/misses (PBA)= 0.996/9.68; rounds (PBA)=10.676;} cat #35: {team=unaligned ; avg hp=-13.5 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.64; hits/misses (PBA)= 1.104/9.576; rounds (PBA)=10.696;} cat #52: {team=unaligned ; avg hp=-13.864 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.576; hits/misses (PBA)= 1.084/9.868; rounds (PBA)=10.968;} cat #57: {team=unaligned ; avg hp=-13.7 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.736; hits/misses (PBA)= 1.156/10.044; rounds (PBA)=11.216;} cat #42: {team=unaligned ; avg hp=-13.636 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.72; hits/misses (PBA)= 1.112/9.348; rounds (PBA)=10.476;} cat #3: {team=unaligned ; avg hp=-14.072 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.568; hits/misses (PBA)= 1.036/9.728; rounds (PBA)=10.78;} cat #19: {team=unaligned ; avg hp=-13.88 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.568; hits/misses (PBA)= 1.076/9.932; rounds (PBA)=11.02;} cat #15: {team=unaligned ; avg hp=-13.784 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.74; hits/misses (PBA)= 1.152/9.376; rounds (PBA)=10.54;} cat #25: {team=unaligned ; avg hp=-13.536 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.564; hits/misses (PBA)= 1.068/9.296; rounds (PBA)=10.392;} cat #26: {team=unaligned ; avg hp=-13.592 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.52; hits/misses (PBA)= 1.024/9.496; rounds (PBA)=10.536;} cat #41: {team=unaligned ; avg hp=-13.232 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.524; hits/misses (PBA)= 0.988/9.304; rounds (PBA)=10.3;} cat #51: {team=unaligned ; avg hp=-13.992 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.552; hits/misses (PBA)= 1.06/9.748; rounds (PBA)=10.824;} cat: {team=unaligned ; avg hp=-13.416 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.588; hits/misses (PBA)= 1.056/9.28; rounds (PBA)=10.344;} cat #2: {team=unaligned ; avg hp=-13.692 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9; hits/misses (PBA)= 1.272/10.244; rounds (PBA)=11.532;} cat #32: {team=unaligned ; avg hp=-13.632 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.484; hits/misses (PBA)= 1.012/9.256; rounds (PBA)=10.28;} cat #9: {team=unaligned ; avg hp=-13.816 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6; hits/misses (PBA)= 1.044/9.772; rounds (PBA)=10.82;} cat #48: {team=unaligned ; avg hp=-13.608 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.744; hits/misses (PBA)= 1.18/9.852; rounds (PBA)=11.048;} cat #46: {team=unaligned ; avg hp=-13.584 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.504; hits/misses (PBA)= 1.036/9.736; rounds (PBA)=10.784;} cat #21: {team=unaligned ; avg hp=-13.452 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.588; hits/misses (PBA)= 1.084/9.348; rounds (PBA)=10.452;} cat #53: {team=unaligned ; avg hp=-13.628 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.472; hits/misses (PBA)= 0.988/9.6; rounds (PBA)=10.612;} cat #24: {team=unaligned ; avg hp=-13.892 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.836; hits/misses (PBA)= 1.208/9.972; rounds (PBA)=11.196;} cat #4: {team=unaligned ; avg hp=-13.78 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.604; hits/misses (PBA)= 1.036/9.356; rounds (PBA)=10.42;} cat #55: {team=unaligned ; avg hp=-13.812 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.848; hits/misses (PBA)= 1.232/9.94; rounds (PBA)=11.2;} cat #38: {team=unaligned ; avg hp=-13.932 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6; hits/misses (PBA)= 1.056/9.516; rounds (PBA)=10.596;} cat #50: {team=unaligned ; avg hp=-13.7 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.512; hits/misses (PBA)= 1.032/9.632; rounds (PBA)=10.68;} cat #16: {team=unaligned ; avg hp=-13.652 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.788; hits/misses (PBA)= 1.196/9.892; rounds (PBA)=11.12;} cat #61: {team=unaligned ; avg hp=-13.832 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.604; hits/misses (PBA)= 1.064/9.848; rounds (PBA)=10.924;} cat #56: {team=unaligned ; avg hp=-13.964 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.568; hits/misses (PBA)= 1.036/9.564; rounds (PBA)=10.62;} cat #60: {team=unaligned ; avg hp=-13.608 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.512; hits/misses (PBA)= 0.98/9.148; rounds (PBA)=10.144;} cat #54: {team=unaligned ; avg hp=-13.928 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.636; hits/misses (PBA)= 1.064/9.08; rounds (PBA)=10.156;} cat #10: {team=unaligned ; avg hp=-13.812 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.644; hits/misses (PBA)= 1.064/8.852; rounds (PBA)=9.924;} cat #34: {team=unaligned ; avg hp=-13.672 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.584; hits/misses (PBA)= 1.068/9.644; rounds (PBA)=10.724;} cat #49: {team=unaligned ; avg hp=-13.68 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.616; hits/misses (PBA)= 1.028/8.932; rounds (PBA)=9.98;} cat #39: {team=unaligned ; avg hp=-13.852 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.608; hits/misses (PBA)= 1.076/9.808; rounds (PBA)=10.9;} cat #29: {team=unaligned ; avg hp=-13.6 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.612; hits/misses (PBA)= 1.088/9.496; rounds (PBA)=10.596;} cat #7: {team=unaligned ; avg hp=-13.5 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.616; hits/misses (PBA)= 1.096/9.68; rounds (PBA)=10.788;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2201.09; crudely normalised: 0% > unaligned = expected rounds to survive: 431.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4906; Sum of rounds: 16176; > Team lawful evil = winning battles: 4905; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #13: {team=unaligned ; avg hp=-5.727680391357522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.815124337545862; hits/misses (PBA)= 0.35242560130452505/1.047085201793722; rounds (PBA)=1.4408887077048511;} boar #23: {team=unaligned ; avg hp=-5.793314309009376 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8703628210354668; hits/misses (PBA)= 0.35487158581328987/1.084997961679576; rounds (PBA)=1.4775784753363228;} boar #5: {team=unaligned ; avg hp=-5.770688952303302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.79514879739095; hits/misses (PBA)= 0.3481451284141867/1.072360375050958; rounds (PBA)=1.4569914390542194;} adult blue dragon #3: {team=lawful evil ; avg hp=210.7225845902976 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.07195271096617; hits/misses (PBA)= 8.161027313493681/0.43966571545046884; rounds (PBA)=3.128821850794945;} boar #21: {team=unaligned ; avg hp=-5.8328577252344065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8414186710150835; hits/misses (PBA)= 0.35181410517733386/1.0635955972278843; rounds (PBA)=1.45556461475744;} boar: {team=unaligned ; avg hp=-5.844883815735834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8691398287810843; hits/misses (PBA)= 0.3575214023644517/1.0699143905421933; rounds (PBA)=1.465348552792499;} boar #14: {team=unaligned ; avg hp=-5.826946596004892 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8420301671422747; hits/misses (PBA)= 0.3544639217284957/1.0743986954749287; rounds (PBA)=1.4624949041989401;} boar #16: {team=unaligned ; avg hp=-5.821035466775377 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.811251528740318; hits/misses (PBA)= 0.3397880146759071/1.0644109253974725; rounds (PBA)=1.4453730126375866;} boar #7: {team=unaligned ; avg hp=-5.758255197717081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7841418671015083; hits/misses (PBA)= 0.34610680799021604/1.0491235222176927; rounds (PBA)=1.4366082348145128;} boar #8: {team=unaligned ; avg hp=-5.792498980839788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8597635548308193; hits/misses (PBA)= 0.3605788830004077/1.0552384834896045; rounds (PBA)=1.452710966163881;} boar #2: {team=unaligned ; avg hp=-5.870974317162658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8181818181818181; hits/misses (PBA)= 0.34773746432939256/1.0678760701182226; rounds (PBA)=1.4545454545454546;} boar #20: {team=unaligned ; avg hp=-5.743375458622095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9474113330615572; hits/misses (PBA)= 0.3701589889930697/1.050754178556869; rounds (PBA)=1.4604565837749695;} boar #22: {team=unaligned ; avg hp=-5.674072564207093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8232776192417448; hits/misses (PBA)= 0.3540562576437016/1.0548308194048104; rounds (PBA)=1.4504688136975132;} boar #17: {team=unaligned ; avg hp=-5.723399918467183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8291887484712597; hits/misses (PBA)= 0.35181410517733386/1.0650224215246638; rounds (PBA)=1.4565837749694253;} boar #6: {team=unaligned ; avg hp=-5.774765593151243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.776600081532817; hits/misses (PBA)= 0.34610680799021604/1.0796983285772523; rounds (PBA)=1.4655523848348961;} boar #9: {team=unaligned ; avg hp=-5.738687321646963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8599673868732165; hits/misses (PBA)= 0.3579290664492458/1.081736649001223; rounds (PBA)=1.4737056665307786;} boar #15: {team=unaligned ; avg hp=-5.7364451691805955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8210354667753772; hits/misses (PBA)= 0.34631064003261314/1.0635955972278843; rounds (PBA)=1.4545454545454546;} boar #19: {team=unaligned ; avg hp=-5.771911944557685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8736241337138198; hits/misses (PBA)= 0.3597635548308194/1.0772523440684876; rounds (PBA)=1.4722788422339992;} boar #11: {team=unaligned ; avg hp=-5.725234406848757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9523033020790868; hits/misses (PBA)= 0.36995515695067266/1.0743986954749287; rounds (PBA)=1.4785976355483081;} boar #4: {team=unaligned ; avg hp=-5.860171218915614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7274765593151242; hits/misses (PBA)= 0.33693436608234817/1.0715450468813696; rounds (PBA)=1.4484304932735426;} boar #18: {team=unaligned ; avg hp=-5.865267019975541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8658785161027314; hits/misses (PBA)= 0.3591520587036282/1.0607419486343252; rounds (PBA)=1.45902975947819;} boar #3: {team=unaligned ; avg hp=-5.757236037505096 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9015491235222177; hits/misses (PBA)= 0.35731757032205463/1.0682837342030167; rounds (PBA)=1.4665715450468815;} boar #12: {team=unaligned ; avg hp=-5.779657562168773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8440684875662454; hits/misses (PBA)= 0.3562984101100693/1.0666530778638401; rounds (PBA)=1.4569914390542194;} adult blue dragon: {team=lawful evil ; avg hp=210.4936812066857 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.91948634325317; hits/misses (PBA)= 8.14716673461068/0.4355890746025275; rounds (PBA)=3.129433346922136;} boar #10: {team=unaligned ; avg hp=-5.774154097024052 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8685283326538933; hits/misses (PBA)= 0.36628618018752546/1.049735018344884; rounds (PBA)=1.452507134121484;} adult blue dragon #2: {team=lawful evil ; avg hp=211.25479005299633 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.00815328169588; hits/misses (PBA)= 8.105177333876885/0.465552384834896; rounds (PBA)=3.128618018752548;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 18.78; crudely normalised: 0% > lawful evil = expected rounds to survive: 50625.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon #3: {team=lawful evil ; avg hp=224.91801639672065 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.052389522095581; hits/misses (PBA)= 0.33373325334933013/0.015196960607878424; rounds (PBA)=0.669866026794641;} boar: {team=other; avg hp=-7.7490501899620075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2591481703659268; hits/misses (PBA)= 0.05398920215956809/0.44471105778844233; rounds (PBA)=0.49870025994801037;} adult blue dragon: {team=lawful evil ; avg hp=224.9006198760248 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.390321935612877; hits/misses (PBA)= 0.35032993401319734/0.015796840631873626; rounds (PBA)=0.6768646270745851;} adult blue dragon #2: {team=lawful evil ; avg hp=224.92221555688863 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.30633873225355; hits/misses (PBA)= 0.34553089382123575/0.020995800839832032; rounds (PBA)=0.6592681463707258;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon #3: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3291341731653669;} adult blue dragon #2: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33813237352529496;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: -6438.1; crudely normalised: 0% > unaligned = expected rounds to survive: 2881.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1979; Sum of rounds: 14879; other: 0.4 ± 0.01; unaligned : 0.0 ± 0.0; > Team other = winning battles: 1979; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #6: {team=unaligned ; avg hp=-12.319858514401213 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.336533602829712; hits/misses (PBA)= 0.1667508842849924/3.278423446184942; rounds (PBA)=3.482566953006569;} swarm of rats #19: {team=unaligned ; avg hp=-11.801414855987872 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5118746841839314; hits/misses (PBA)= 0.17887822132390097/3.3602829711975746; rounds (PBA)=3.5679636179888834;} swarm of rats #8: {team=unaligned ; avg hp=-12.119757453259222 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2981303688731685; hits/misses (PBA)= 0.1616978271854472/3.343607882769075; rounds (PBA)=3.542698332491157;} swarm of rats #14: {team=unaligned ; avg hp=-12.133906013137949 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.715512885295604; hits/misses (PBA)= 0.18999494694290045/3.2647801920161696; rounds (PBA)=3.489135927235978;} swarm of rats #11: {team=unaligned ; avg hp=-11.954017180394139 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2647801920161696; hits/misses (PBA)= 0.16422435573521982/3.2046488125315817; rounds (PBA)=3.4022233451238;} swarm of rats: {team=unaligned ; avg hp=-12.056594239514906 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2961091460333503; hits/misses (PBA)= 0.1667508842849924/3.33855482566953; rounds (PBA)=3.536634663971703;} swarm of rats #24: {team=unaligned ; avg hp=-12.284487114704396 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4153612935826176; hits/misses (PBA)= 0.17180394138453764/3.3734209196563922; rounds (PBA)=3.5775644264780193;} swarm of rats #16: {team=unaligned ; avg hp=-12.632137443153107 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.420414350682163; hits/misses (PBA)= 0.1687721071248105/3.3117736230419403; rounds (PBA)=3.520464881253158;} swarm of rats #12: {team=unaligned ; avg hp=-11.978271854471956 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.234967155128853; hits/misses (PBA)= 0.16018191005558363/3.2986356745831227; rounds (PBA)=3.494188984335523;} swarm of rats #5: {team=unaligned ; avg hp=-11.579585649317837 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6053562405255177; hits/misses (PBA)= 0.18746841839312783/3.3370389085396663; rounds (PBA)=3.5553309752400204;} swarm of rats #18: {team=unaligned ; avg hp=-12.063163213744316 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1253158160687216; hits/misses (PBA)= 0.15613946437594745/3.2430520464881254; rounds (PBA)=3.429509853461344;} tarrasque: {team=other; avg hp=607.822132390096 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1011.167256189995; hits/misses (PBA)= 32.93986862051541/1.8029307731177362; rounds (PBA)=7.51844365841334;} swarm of rats #7: {team=unaligned ; avg hp=-11.933804951995958 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4143506821627083; hits/misses (PBA)= 0.1707933299646286/3.312278928751895; rounds (PBA)=3.5189489641232945;} swarm of rats #21: {team=unaligned ; avg hp=-12.515411824153613 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7074279939363315; hits/misses (PBA)= 0.18797372410308236/3.4027286508337546; rounds (PBA)=3.6240525517938353;} swarm of rats #4: {team=unaligned ; avg hp=-12.145022738756948 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2693279434057603; hits/misses (PBA)= 0.16018191005558363/3.239009600808489; rounds (PBA)=3.438100050530571;} swarm of rats #10: {team=unaligned ; avg hp=-11.939868620515412 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3284487114704397; hits/misses (PBA)= 0.16523496715512886/3.3087417887822133; rounds (PBA)=3.505811015664477;} swarm of rats #15: {team=unaligned ; avg hp=-11.817584638706418 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.438100050530571; hits/misses (PBA)= 0.17635169277412835/3.2809499747347144; rounds (PBA)=3.4936836786255685;} swarm of rats #28: {team=unaligned ; avg hp=-11.854977261243052 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5315816068721575; hits/misses (PBA)= 0.17635169277412835/3.350176856998484; rounds (PBA)=3.557857503789793;} swarm of rats #13: {team=unaligned ; avg hp=-11.93633148054573 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.814047498736736; hits/misses (PBA)= 0.20161697827185449/3.3966649823143; rounds (PBA)=3.6240525517938353;} swarm of rats #3: {team=unaligned ; avg hp=-11.877716018191006 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4108135421930266; hits/misses (PBA)= 0.17180394138453764/3.3804951995957553; rounds (PBA)=3.591207680646791;} swarm of rats #9: {team=unaligned ; avg hp=-12.239009600808489 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6058615462354724; hits/misses (PBA)= 0.18342597271349168/3.293077311773623; rounds (PBA)=3.5149065184436585;} swarm of rats #2: {team=unaligned ; avg hp=-12.1788782213239 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.371399696816574; hits/misses (PBA)= 0.17635169277412835/3.3041940373926226; rounds (PBA)=3.5169277412834763;} swarm of rats #22: {team=unaligned ; avg hp=-12.204648812531582 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5891864578069734; hits/misses (PBA)= 0.1819100555836281/3.3203638201111674; rounds (PBA)=3.5346134411318846;} swarm of rats #26: {team=unaligned ; avg hp=-12.589691763516928 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.449722081859525; hits/misses (PBA)= 0.17230924709449216/3.316321374431531; rounds (PBA)=3.528044466902476;} swarm of rats #20: {team=unaligned ; avg hp=-12.217281455280444 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4365841334007072; hits/misses (PBA)= 0.17382516422435573/3.2860030318342597; rounds (PBA)=3.488630621526023;} swarm of rats #25: {team=unaligned ; avg hp=-12.331985851440121 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0798383021728144; hits/misses (PBA)= 0.14957049014653864/3.3117736230419403; rounds (PBA)=3.4967155128852956;} swarm of rats #17: {team=unaligned ; avg hp=-12.161192521475492 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3582617483577564; hits/misses (PBA)= 0.17382516422435573/3.3329964628600304; rounds (PBA)=3.5361293582617486;} swarm of rats #27: {team=unaligned ; avg hp=-11.919151086407277 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6574027286508337; hits/misses (PBA)= 0.19151086407276402/3.3304699343102575; rounds (PBA)=3.559878726629611;} swarm of rats #23: {team=unaligned ; avg hp=-12.057604850934815 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.532086912582112; hits/misses (PBA)= 0.18089944416371906/3.3304699343102575; rounds (PBA)=3.5457301667508845;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3283; Sum of rounds: 18505; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3282; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-15.847091075236065 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.20925982333232; hits/misses (PBA)= 5.337191593055133/4.298812062138288; rounds (PBA)=3.212001218397807;} ancient red dragon #3: {team=chaotic evil ; avg hp=-15.929942126104173 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.4063356685958; hits/misses (PBA)= 5.405421870240634/4.27170271093512; rounds (PBA)=3.2257081937252514;} tarrasque #3: {team=unaligned ; avg hp=576.3326226012794 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 563.3786171184892; hits/misses (PBA)= 18.294547669814193/2.047822113920195; rounds (PBA)=5.423088638440451;} ancient red dragon #2: {team=chaotic evil ; avg hp=-16.108742004264393 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.26743831861103; hits/misses (PBA)= 5.395370088333841/4.38592750533049; rounds (PBA)=3.260432531221444;} tarrasque #2: {team=unaligned ; avg hp=573.8562290587877 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.0347243374962; hits/misses (PBA)= 18.241851964666463/2.001218397806884; rounds (PBA)=5.434054218702406;} tarrasque: {team=unaligned ; avg hp=574.3478525738653 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 560.1940298507462; hits/misses (PBA)= 18.21961620469083/1.9954310082241853; rounds (PBA)=5.427657630216266;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2815; Sum of rounds: 15913; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2814; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon #3: {team=chaotic evil ; avg hp=-15.99538188277087 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.91047957371225; hits/misses (PBA)= 5.366607460035524/4.392184724689165; rounds (PBA)=3.252930728241563;} tarrasque #3: {team=unaligned ; avg hp=575.2749555950267 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.0; hits/misses (PBA)= 18.2753108348135/2.043694493783304; rounds (PBA)=5.427708703374778;} ancient red dragon #2: {team=chaotic evil ; avg hp=-16.126465364120783 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.18827708703375; hits/misses (PBA)= 5.339253996447602/4.243694493783304; rounds (PBA)=3.194316163410302;} tarrasque: {team=unaligned ; avg hp=574.074245115453 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.4095914742451; hits/misses (PBA)= 18.22841918294849/1.992184724689165; rounds (PBA)=5.438365896980462;} tarrasque #2: {team=unaligned ; avg hp=575.422380106572 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.5563055062167; hits/misses (PBA)= 18.256483126110123/2.0625222024866785; rounds (PBA)=5.450799289520426;} ancient red dragon: {team=chaotic evil ; avg hp=-16.007815275310836 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.50337477797514; hits/misses (PBA)= 5.400710479573712/4.394316163410302; rounds (PBA)=3.2650088809946713;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4632; Sum of rounds: 26198; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4631; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=unaligned ; avg hp=574.6988341968912 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 560.9818652849741; hits/misses (PBA)= 18.232512953367877/2.0248272884283245; rounds (PBA)=5.445379965457685;} ancient red dragon: {team=chaotic evil ; avg hp=-16.196891191709845 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.35082037996546; hits/misses (PBA)= 5.416666666666667/4.286701208981002; rounds (PBA)=3.2344559585492227;} ancient red dragon #3: {team=chaotic evil ; avg hp=-15.947107081174439 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.83570811744387; hits/misses (PBA)= 5.33052677029361/4.339162348877375; rounds (PBA)=3.2232297063903284;} ancient red dragon #2: {team=chaotic evil ; avg hp=-16.185233160621763 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.86420552677029; hits/misses (PBA)= 5.424222797927461/4.274611398963731; rounds (PBA)=3.2329447322970637;} tarrasque: {team=unaligned ; avg hp=575.1409758203799 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 563.5956390328151; hits/misses (PBA)= 18.330310880829014/2.032167530224525; rounds (PBA)=5.439766839378239;} tarrasque #3: {team=unaligned ; avg hp=574.7156735751296 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.5300086355786; hits/misses (PBA)= 18.262305699481864/2.0300086355785836; rounds (PBA)=5.440630397236615;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 82.22; crudely normalised: 0% > other= expected rounds to survive: 1344.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23974; any : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team any = winning battles: 60; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4941; perfect battles: 0; close-call battles: 1808; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=other; avg hp=8.303339332133573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.676464707058588; hits/misses (PBA)= 1.5766846630673865/1.5850829834033193; rounds (PBA)=4.072985402919416;} guard #5: {team=other; avg hp=8.398320335932814 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.887222555488902; hits/misses (PBA)= 1.6216756648670265/1.6094781043791242; rounds (PBA)=4.098180363927215;} dire wolf: {team=any ; avg hp=-2.2519496100779843 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.048190361927615; hits/misses (PBA)= 1.254749050189962/2.8084383123375325; rounds (PBA)=4.075184963007398;} guard: {team=other; avg hp=8.489702059588083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.991401719656069; hits/misses (PBA)= 1.6270745850829833/1.5832833433313338; rounds (PBA)=4.09618076384723;} guard #3: {team=other; avg hp=8.3499300139972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.79384123175365; hits/misses (PBA)= 1.6096780643871225/1.6006798640271946; rounds (PBA)=4.058588282343531;} guard #4: {team=other; avg hp=8.410517896420716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.903019396120776; hits/misses (PBA)= 1.6272745450909818/1.5962807438512296; rounds (PBA)=4.0895820835832835;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 102.78; crudely normalised: 0% > other= expected rounds to survive: 1075.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32163; any : 0.09 ± 0.0; other: 0.91 ± 0.0; > Team any = winning battles: 459; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4542; perfect battles: 0; close-call battles: 2107; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=other; avg hp=6.210957808438312 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.493501299740052; hits/misses (PBA)= 1.9618076384723055/1.9864027194561087; rounds (PBA)=5.1499700059988;} guard #4: {team=other; avg hp=6.010397920415917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.593281343731254; hits/misses (PBA)= 1.961007798440312/1.9438112377524495; rounds (PBA)=5.158368326334733;} guard: {team=other; avg hp=6.196760647870426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.575684863027394; hits/misses (PBA)= 1.9654069186162768/1.9680063987202558; rounds (PBA)=5.145970805838832;} guard #3: {team=other; avg hp=6.1625674865027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.604079184163167; hits/misses (PBA)= 1.9796040791841631/1.989002199560088; rounds (PBA)=5.1787642471505695;} dire wolf: {team=any ; avg hp=-1.2665466906618676 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.419316136772647; hits/misses (PBA)= 1.8642271545690863/3.7218556288742253; rounds (PBA)=5.677864427114577;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1075.56; crudely normalised: 0% > unaligned = expected rounds to survive: 102.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32248; any : 0.91 ± 0.0; unaligned : 0.09 ± 0.0; > Team any = winning battles: 4533; perfect battles: 0; close-call battles: 2081; > Team unaligned = winning battles: 468; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=6.0541891621675665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.469706058788242; hits/misses (PBA)= 1.9514097180563887/1.9702059588082383; rounds (PBA)=5.173365326934613;} guard: {team=any ; avg hp=6.168566286742651 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.684263147370526; hits/misses (PBA)= 1.9904019196160767/1.9798040391921616; rounds (PBA)=5.156768646270746;} guard #4: {team=any ; avg hp=6.324735052989402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.696060787842432; hits/misses (PBA)= 1.9906018796240752/1.978004399120176; rounds (PBA)=5.1891621675664865;} dire wolf: {team=unaligned ; avg hp=-1.198360327934413 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.392121575684865; hits/misses (PBA)= 1.8724255148970206/3.7250549890022; rounds (PBA)=5.691061787642472;} guard #3: {team=any ; avg hp=6.060387922415517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.348330333933214; hits/misses (PBA)= 1.9258148370325934/1.9938012397520495; rounds (PBA)=5.162367526494701;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1075.56; crudely normalised: 0% > unaligned = expected rounds to survive: 102.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32342; any : 0.9 ± 0.0; unaligned : 0.1 ± 0.0; > Team any = winning battles: 4525; perfect battles: 0; close-call battles: 2019; > Team unaligned = winning battles: 476; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=6.136972605478904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.479304139172166; hits/misses (PBA)= 1.9494101179764047/1.9262147570485904; rounds (PBA)=5.182163567286542;} guard #2: {team=any ; avg hp=6.159368126374725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.396320735852829; hits/misses (PBA)= 1.9402119576084782/1.9484103179364127; rounds (PBA)=5.1337732453509295;} guard #3: {team=any ; avg hp=6.311937612477505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.72005598880224; hits/misses (PBA)= 2.0057988402319538/1.9806038792241552; rounds (PBA)=5.170565886822636;} guard: {team=any ; avg hp=6.264347130573885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.634673065386922; hits/misses (PBA)= 1.9812037592481504/2.0551889622075583; rounds (PBA)=5.17996400719856;} dire wolf: {team=unaligned ; avg hp=-1.2303539292141572 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.127374525094982; hits/misses (PBA)= 1.845630873825235/3.7620475904819037; rounds (PBA)=5.702859428114377;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2481503699260148;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2521495700859828;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25414917016596683;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2455508898220356;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ red dragon wyrmling: {team=chaotic evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33353329334133175;} red dragon wyrmling #3: {team=chaotic evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33473305338932213;} red dragon wyrmling #2: {team=chaotic evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=other; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ efreeti: {team=lawful evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Neutral= expected rounds to survive: 145.71; crudely normalised: 0% > chaotic evil= expected rounds to survive: 65.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44169; Chaotic Neutral: 0.92 ± 0.0; chaotic evil: 0.08 ± 0.0; > Team Chaotic Neutral = winning battles: 4612; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 389; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Goblin: {team=chaotic evil; avg hp=-0.8274345130973805 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.18996200759848; hits/misses (PBA)= 2.923015396920616/4.3875224955009; rounds (PBA)=7.3883223355328935;} The Dwarf: {team=Chaotic Neutral; avg hp=8.81003799240152 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.82743451309738; hits/misses (PBA)= 5.132773445310938/2.656468706258748; rounds (PBA)=8.711457708458308;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic neutral= expected rounds to survive: 226.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30685; Chaotic neutral: 0.47 ± 0.01; neutral evil : 0.53 ± 0.01; > Team Chaotic neutral = winning battles: 2332; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2669; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.5282943411317735 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.478104379124176; hits/misses (PBA)= 2.4727054589082185/2.3903219356128775; rounds (PBA)=5.396720655868826;} Dwarf: {team=Chaotic neutral; avg hp=2.5218956208758248 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.471705658868227; hits/misses (PBA)= 1.9386122775444912/2.9378124375124974; rounds (PBA)=5.342731453709258;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28628; lawful evil : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-4.699460107978404 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.874225154969006; hits/misses (PBA)= 1.4897020595880823/1.4049190161967606; rounds (PBA)=1.4473105378924216;} boar: {team=unaligned ; avg hp=-5.0493901219756046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.125974805038992; hits/misses (PBA)= 0.4359128174365127/0.3339332133573285; rounds (PBA)=0.7698460307938413;} assassin: {team=any non-good ; avg hp=-5.542691461707658 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.63407318536293; hits/misses (PBA)= 4.90741851629674/4.685862827434513; rounds (PBA)=4.796640671865627;} bandit: {team=any non-lawful ; avg hp=-4.114777044591082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6140771845630875; hits/misses (PBA)= 0.33993201359728054/0.17476504699060189; rounds (PBA)=0.5146970605878824;} bone devil: {team=lawful evil ; avg hp=122.78404319136173 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.25274945010997; hits/misses (PBA)= 11.371125774845032/3.650869826034793; rounds (PBA)=5.724455108978204;} crab: {team=unaligned ; avg hp=-5.051389722055589 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17256548690261947; hits/misses (PBA)= 0.15876824635072986/0.1959608078384323; rounds (PBA)=0.40931813637272546;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 5111.11; crudely normalised: 0% > other= expected rounds to survive: 5111.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38319; neutral good (50%) or neutral evil (50%) : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2555; perfect battles: 0; close-call battles: 2451; > Team other = winning battles: 2446; perfect battles: 0; close-call battles: 2357; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=6.781643671265747 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.98160367926414; hits/misses (PBA)= 8.715256948610278/0.46090781843631273; rounds (PBA)=4.875624875024995;} cloud giant #4: {team=other; avg hp=5.401719656068786 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.15936812637472; hits/misses (PBA)= 8.571685662867427/0.4487102579484103; rounds (PBA)=4.789242151569686;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=6.220755848830234 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.07238552289542; hits/misses (PBA)= 8.746450709858028/0.47530493901219756; rounds (PBA)=4.912617476504699;} cloud giant #3: {team=other; avg hp=6.544291141771645 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.8382323535293; hits/misses (PBA)= 8.870825834833033/0.4657068586282743; rounds (PBA)=4.951209758048391;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 411.0; crudely normalised: 0% > any = expected rounds to survive: 378.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25382; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3842; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #6: {team=unaligned ; avg hp=-2.0815836832633474 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0183963207358526; hits/misses (PBA)= 0.4301139772045591/0.24075184963007398; rounds (PBA)=0.6714657068586283;} boar #2: {team=any ; avg hp=-11.209758048390322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5834833033393325; hits/misses (PBA)= 1.5586882623475304/1.3415316936612678; rounds (PBA)=2.9002199560087982;} boar #4: {team=any ; avg hp=-11.079184163167367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.550489902019596; hits/misses (PBA)= 1.5610877824435112/1.3289342131573685; rounds (PBA)=2.89002199560088;} boar: {team=any ; avg hp=-11.180163967206559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6260747850429915; hits/misses (PBA)= 1.5862827434513098/1.3223355328934212; rounds (PBA)=2.9086182763447312;} cloud giant: {team=unaligned ; avg hp=172.5220955808838 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.23395320935813; hits/misses (PBA)= 7.988602279544091/0.4579084183163367; rounds (PBA)=5.075384923015397;} acolyte #2: {team=any ; avg hp=-13.45510897820436 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9022195560887822; hits/misses (PBA)= 0.32473505298940214/0.3125374925014997; rounds (PBA)=0.8904219156168767;} boar #3: {team=any ; avg hp=-11.147170565886823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.539892021595681; hits/misses (PBA)= 1.5582883423315337/1.337132573485303; rounds (PBA)=2.8954209158168367;} acolyte #3: {team=any ; avg hp=-13.519696060787842 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8692261547690462; hits/misses (PBA)= 0.3149370125974805/0.3069386122775445; rounds (PBA)=0.8884223155368927;} acolyte: {team=any ; avg hp=-13.510497900419915 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9108178364327134; hits/misses (PBA)= 0.33353329334133175/0.3179364127174565; rounds (PBA)=0.8928214357128574;} boar #5: {team=any ; avg hp=-11.150769846030794 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.577284543091381; hits/misses (PBA)= 1.575884823035393/1.3339332133573285; rounds (PBA)=2.9098180363927213;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 411.0; crudely normalised: 0% > any = expected rounds to survive: 378.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25393; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3894; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=unaligned ; avg hp=172.6882623475305 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.65686862627476; hits/misses (PBA)= 7.99000199960008/0.4641071785642871; rounds (PBA)=5.077584483103379;} acolyte: {team=any ; avg hp=-13.48990201959608 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9448110377924415; hits/misses (PBA)= 0.34293141371725655/0.3165366926614677; rounds (PBA)=0.8964207158568286;} boar #5: {team=any ; avg hp=-11.239752049590082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.455908818236352; hits/misses (PBA)= 1.5448910217956409/1.3393321335732853; rounds (PBA)=2.884223155368926;} boar: {team=any ; avg hp=-11.129374125174966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.571685662867426; hits/misses (PBA)= 1.561887622475505/1.3337332533493302; rounds (PBA)=2.895620875824835;} boar #4: {team=any ; avg hp=-11.235552889422115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.501699660067986; hits/misses (PBA)= 1.5490901819636074/1.3609278144371126; rounds (PBA)=2.91001799640072;} boar #2: {team=any ; avg hp=-11.075984803039391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6582683463307335; hits/misses (PBA)= 1.5882823435312938/1.3129374125174964; rounds (PBA)=2.9012197560487905;} acolyte #3: {team=any ; avg hp=-13.560487902419515 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8904219156168767; hits/misses (PBA)= 0.3215356928614277/0.3017396520695861; rounds (PBA)=0.8724255148970206;} boar #3: {team=any ; avg hp=-11.338332333533293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.535692861427714; hits/misses (PBA)= 1.5580883823235352/1.3493301339732053; rounds (PBA)=2.9074185162967408;} acolyte #2: {team=any ; avg hp=-13.57388522295541 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9108178364327134; hits/misses (PBA)= 0.32273545290941813/0.2897420515896821; rounds (PBA)=0.8788242351529694;} boar #6: {team=unaligned ; avg hp=-2.1575684863027393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9864027194561087; hits/misses (PBA)= 0.4261147770445911/0.24935012997400519; rounds (PBA)=0.6756648670265947;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 448.94; crudely normalised: 0% > any = expected rounds to survive: 207.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21090; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4530; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #5: {team=unaligned ; avg hp=-1.3635272945410917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.11497700459908; hits/misses (PBA)= 0.8672265546890622/0.4963007398520296; rounds (PBA)=1.4203159368126375;} cloud giant: {team=unaligned ; avg hp=192.05578884223155 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.36532693461308; hits/misses (PBA)= 6.808638272345531/0.4029194161167766; rounds (PBA)=4.195760847830434;} boar #2: {team=any ; avg hp=-11.649470105978804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.541091781643671; hits/misses (PBA)= 1.5626874625074985/1.0007998400319935; rounds (PBA)=2.563487302539492;} boar #3: {team=any ; avg hp=-11.59628074385123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.336732653469306; hits/misses (PBA)= 1.5326934613077385/1.0215956808638271; rounds (PBA)=2.554289142171566;} acolyte #2: {team=any ; avg hp=-13.840431913617277 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9578084383123375; hits/misses (PBA)= 0.352129574085183/0.2471505698860228; rounds (PBA)=0.846630673865227;} acolyte #3: {team=any ; avg hp=-13.637072585482903 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9616076784643072; hits/misses (PBA)= 0.35272945410917816/0.23995200959808038; rounds (PBA)=0.8308338332333534;} acolyte: {team=any ; avg hp=-13.86862627474505 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9478104379124175; hits/misses (PBA)= 0.3479304139172166/0.24155168966206758; rounds (PBA)=0.8422315536892622;} boar #4: {team=any ; avg hp=-11.54109178164367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.536292741451709; hits/misses (PBA)= 1.5600879824035192/1.0087982403519296; rounds (PBA)=2.5688862227554488;} boar #6: {team=unaligned ; avg hp=-1.3935212957408518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.176164767046591; hits/misses (PBA)= 0.8772245550889822/0.4979004199160168; rounds (PBA)=1.4325134973005398;} boar: {team=any ; avg hp=-11.523495300939812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.41991601679664; hits/misses (PBA)= 1.558888222355529/1.0141971605678863; rounds (PBA)=2.5730853829234155;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18889; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 721; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #2: {team=unaligned ; avg hp=9.727054589082183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.116776644671067; hits/misses (PBA)= 1.7074585082983402/0.8146370725854829; rounds (PBA)=3.3725254949010197;} boar #3: {team=unaligned ; avg hp=9.66626674665067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.192961407718457; hits/misses (PBA)= 1.7196560687862428/0.7874425114977005; rounds (PBA)=3.3599280143971204;} boar #5: {team=unaligned ; avg hp=9.776444711057788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.220155968806239; hits/misses (PBA)= 1.7294541091781643/0.8186362727454509; rounds (PBA)=3.3709258148370327;} boar: {team=other; avg hp=-2.2369526094781045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.855428914217157; hits/misses (PBA)= 1.6734653069386123/1.2089582083583283; rounds (PBA)=2.8824235152969404;} acolyte #2: {team=any ; avg hp=-2.327734453109378 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5736852629474105; hits/misses (PBA)= 0.6012797440511898/0.8610277944411118; rounds (PBA)=1.4623075384923014;} acolyte: {team=any ; avg hp=-2.2819436112777445 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5616876624675065; hits/misses (PBA)= 0.6090781843631273/0.8458308338332333; rounds (PBA)=1.4549090181963606;} acolyte #3: {team=any ; avg hp=-2.2957408518296343 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6126774645070985; hits/misses (PBA)= 0.6114777044591082/0.853629274145171; rounds (PBA)=1.4651069786042792;} boar #4: {team=unaligned ; avg hp=9.707658468306338 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.226754649070186; hits/misses (PBA)= 1.7276544691061788/0.7990401919616077; rounds (PBA)=3.3667266546690664;} boar #6: {team=unaligned ; avg hp=9.721855628874225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.182963407318537; hits/misses (PBA)= 1.7266546690661868/0.8010397920415917; rounds (PBA)=3.3627274545090984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ water elemental: {team=other; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5012997400519896;} archmage: {team=other; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49870025994801037;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2565.0; crudely normalised: 0% > lawful good= expected rounds to survive: 436.97; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26290; neutral : 1.0 ± 0.0; lawful good: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=108.47310537892422 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.30653869226155; hits/misses (PBA)= 5.57128574285143/8.191561687662468; rounds (PBA)=5.256948610277944;} Flamrajil: {team=lawful good; avg hp=-5.306538692261547 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.526894621075785; hits/misses (PBA)= 1.9942011597680465/2.48250349930014; rounds (PBA)=4.4767046590681865;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 145.83; crudely normalised: 0% > chaotic evil = expected rounds to survive: 69.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22262; lawful evil : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team lawful evil = winning battles: 4846; perfect battles: 0; close-call battles: 3522; > Team chaotic evil = winning battles: 155; perfect battles: 0; close-call battles: 105; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=2.892221555688862 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.754249150169966; hits/misses (PBA)= 1.423115376924615/1.426514697060588; rounds (PBA)=3.249550089982004;} kobold: {team=lawful evil ; avg hp=3.003599280143971 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.887622475504899; hits/misses (PBA)= 1.4467106578684263/1.4415116976604678; rounds (PBA)=3.2605478904219156;} gnoll: {team=chaotic evil ; avg hp=-1.9058188362327535 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.148370325934813; hits/misses (PBA)= 1.5378924215156968/1.3071385722855429; rounds (PBA)=2.866026794641072;} gnoll #2: {team=chaotic evil ; avg hp=-1.8868226354729054 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.212157568486303; hits/misses (PBA)= 1.5626874625074985/1.2643471305738851; rounds (PBA)=2.8460307938412317;} kobold #5: {team=lawful evil ; avg hp=2.9362127574485104 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.974805038992201; hits/misses (PBA)= 1.4681063787242552/1.4563087382523496; rounds (PBA)=3.2949410117976403;} kobold #7: {team=lawful evil ; avg hp=2.96000799840032 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.778644271145771; hits/misses (PBA)= 1.42251549690062/1.4287142571485703; rounds (PBA)=3.2675464907018594;} kobold #4: {team=lawful evil ; avg hp=2.951009798040392 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8624275144971; hits/misses (PBA)= 1.4395120975804838/1.4257148570285942; rounds (PBA)=3.264747050589882;} kobold #6: {team=lawful evil ; avg hp=2.9102179564087183 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7714457108578285; hits/misses (PBA)= 1.4289142171565687/1.4253149370125975; rounds (PBA)=3.255348930213957;} kobold #3: {team=lawful evil ; avg hp=2.98620275944811 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7634473105378925; hits/misses (PBA)= 1.432113577284543/1.4677064587082584; rounds (PBA)=3.2979404119176166;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 145.83; crudely normalised: 0% > chaotic evil = expected rounds to survive: 69.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22215; lawful evil : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team lawful evil = winning battles: 4830; perfect battles: 0; close-call battles: 3557; > Team chaotic evil = winning battles: 171; perfect battles: 0; close-call battles: 122; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #2: {team=chaotic evil ; avg hp=-1.8070385922815437 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.26374725054989; hits/misses (PBA)= 1.5682863427314537/1.271145770845831; rounds (PBA)=2.8624275144971008;} kobold #4: {team=lawful evil ; avg hp=2.928014397120576 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.844431113777245; hits/misses (PBA)= 1.4373125374925015/1.425114977004599; rounds (PBA)=3.2609478104379126;} kobold #3: {team=lawful evil ; avg hp=2.908018396320736 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.767046590681864; hits/misses (PBA)= 1.4273145370925815/1.4157168566286742; rounds (PBA)=3.2505498900219956;} kobold #6: {team=lawful evil ; avg hp=2.9938012397520497 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.719456108778244; hits/misses (PBA)= 1.4169166166766647/1.439112177564487; rounds (PBA)=3.245150969806039;} kobold #7: {team=lawful evil ; avg hp=3.0081983603279343 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.942211557688462; hits/misses (PBA)= 1.4631073785242952/1.4495100979804039; rounds (PBA)=3.290341931613677;} kobold #2: {team=lawful evil ; avg hp=2.8948210357928414 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.786042791441711; hits/misses (PBA)= 1.4223155368926215/1.4393121375724856; rounds (PBA)=3.2309538092381525;} kobold #5: {team=lawful evil ; avg hp=2.9222155568886223 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.71005798840232; hits/misses (PBA)= 1.4157168566286742/1.4541091781643671; rounds (PBA)=3.2619476104779044;} gnoll: {team=chaotic evil ; avg hp=-1.81123775244951 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.133973205358928; hits/misses (PBA)= 1.5512897420515896/1.2753449310137972; rounds (PBA)=2.844231153769246;} kobold: {team=lawful evil ; avg hp=2.9472105578884222 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.849030193961208; hits/misses (PBA)= 1.436112777444511/1.4027194561087784; rounds (PBA)=3.230153969206159;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 531.82; crudely normalised: 0% > neutral = expected rounds to survive: 2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16824; lawful neutral : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ azer: {team=lawful neutral ; avg hp=-7.525894821035793 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.126974605078985; hits/misses (PBA)= 1.409518096380724/1.147370525894821; rounds (PBA)=2.5568886222755447;} air elemental: {team=neutral ; avg hp=78.87302539492102 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.52589482103579; hits/misses (PBA)= 3.1485702859428115/2.0991801639672065; rounds (PBA)=3.364127174565087;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 531.82; crudely normalised: 0% > neutral = expected rounds to survive: 2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16695; lawful neutral : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=78.88942211557688 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.362927414517095; hits/misses (PBA)= 3.1463707258548292/2.0503899220155968; rounds (PBA)=3.3383323335332933;} azer: {team=lawful neutral ; avg hp=-7.362927414517096 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.110577884423115; hits/misses (PBA)= 1.3915216956608678/1.1419716056788642; rounds (PBA)=2.5334933013397323;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26682; any : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-20.892221555688863 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.54189162167566; hits/misses (PBA)= 5.160967806438713/8.962007598480303; rounds (PBA)=4.707658468306339;} guard #2: {team=any ; avg hp=-9.881623675264947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6236752649470106; hits/misses (PBA)= 0.1281743651269746/0.25774845030993804; rounds (PBA)=0.3859228154369126;} giant wasp: {team=unaligned ; avg hp=-18.165766846630675 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8680263947210558; hits/misses (PBA)= 0.3145370925814837/0.5540891821635673; rounds (PBA)=0.8686262747450509;} giant wasp #3: {team=unaligned ; avg hp=-18.837032593481304 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.905618876224755; hits/misses (PBA)= 0.3147370525894821/0.5454909018196361; rounds (PBA)=0.8602279544091181;} giant spider: {team=unaligned ; avg hp=-11.265146970605878 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.291741651669666; hits/misses (PBA)= 0.52749450109978/0.8470305938812237; rounds (PBA)=1.3745250949810037;} guard: {team=unaligned ; avg hp=-9.218156368726255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4313137372525495;} Cthulhu: {team=beyond; avg hp=766.8600279944011 (from 774); avg healing spells left=99998.87442511498 (from 99999); damage done (per battle average)= 359.4115176964607; hits/misses (PBA)= 8.674465106978603/0.4699060187962408; rounds (PBA)=5.3353329334133175;} giant wasp #2: {team=unaligned ; avg hp=-18.379724055188962 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.02999400119976; hits/misses (PBA)= 0.32893421315736854/0.5390921815636872; rounds (PBA)=0.8680263947210558;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18377; any : 0.0 ± 0.0; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=unaligned ; avg hp=-30.335732853429313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9474105178964207;} giant wasp #2: {team=unaligned ; avg hp=-28.650669866026796 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.699860027994401; hits/misses (PBA)= 0.42451509698060386/1.574885022995401; rounds (PBA)=1.9994001199760048;} giant spider: {team=unaligned ; avg hp=-15.711857628474306 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.394321135772845; hits/misses (PBA)= 0.4959008198360328/2.542291541691662; rounds (PBA)=3.0381923615276945;} guard #2: {team=any ; avg hp=-18.560287942411517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.084383123375325; hits/misses (PBA)= 0.23195360927814437/0.5060987802439512; rounds (PBA)=0.7380523895220956;} Cthulhu: {team=beyond; avg hp=770.9772045590881 (from 774); avg healing spells left=99998.99960007999 (from 99999); damage done (per battle average)= 227.1365726854629; hits/misses (PBA)= 5.510697860427914/0.3379324135172965; rounds (PBA)=3.6746650669866026;} giant wasp: {team=unaligned ; avg hp=-28.528294341131772 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.537892421515697; hits/misses (PBA)= 0.4065186962607478/1.597880423915217; rounds (PBA)=2.004399120175965;} giant wasp #3: {team=unaligned ; avg hp=-28.663267346530695 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.632273545290942; hits/misses (PBA)= 0.41151769646070785/1.6010797840431914; rounds (PBA)=2.0125974805038993;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19616076784643072;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1983603279344131;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21135772845430914;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20035992801439712;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19376124775044992;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Ilya: {team=evil; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=other; avg hp=297.0 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4953009398120376;} ancient brass dragon #2: {team=other; avg hp=297.0 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5046990601879624;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34153169366126773;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3157368526294741;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34273145370925817;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 13087.8; crudely normalised: 0% > other= expected rounds to survive: 10873.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1423; Sum of rounds: 11532; > Team neutral = winning battles: 949; perfect battles: 0; close-call battles: 949; > Team other = winning battles: 473; perfect battles: 0; close-call battles: 473; ------------------------------------------------- Combattants ------------------------------------------------ rhinoceros: {team=other; avg hp=-16.791286015460294 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5186226282501756; hits/misses (PBA)= 0.17287420941672524/0.049191848208011243; rounds (PBA)=0.4005621925509487;} tarrasque #2: {team=other; avg hp=21.704146170063247 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 918.449754040759; hits/misses (PBA)= 29.721714687280393/6.978917779339424; rounds (PBA)=7.542515811665496;} earth elemental: {team=other; avg hp=-15.905130007027408 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.994378074490513; hits/misses (PBA)= 1.2459592410400562/0.45186226282501757; rounds (PBA)=0.8489107519325368;} giant owl: {team=neutral ; avg hp=-14.503162333099086 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.825720309205903; hits/misses (PBA)= 0.09346451159522136/0.03724525650035137; rounds (PBA)=0.22909346451159524;} tarrasque: {team=neutral ; avg hp=93.68376669009136 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 911.5340829234012; hits/misses (PBA)= 29.500351370344344/7.326071679550246; rounds (PBA)=7.761770906535489;} storm giant: {team=neutral ; avg hp=-16.27758257203092 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.32115249472945; hits/misses (PBA)= 3.5179198875614897/0.8208011243851019; rounds (PBA)=2.169360505973296;} air elemental: {team=neutral ; avg hp=-14.1194659170766 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.917076598735067; hits/misses (PBA)= 0.5481377371749825/0.16444132115249474; rounds (PBA)=0.35628952916373857;} giant ape: {team=other; avg hp=-15.637385804638088 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.02881236823612; hits/misses (PBA)= 1.1384399156711174/0.49262122276879833; rounds (PBA)=1.6310611384399156;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 13087.8; crudely normalised: 0% > other= expected rounds to survive: 10873.68; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 631; Sum of rounds: 5082; > Team neutral = winning battles: 428; perfect battles: 0; close-call battles: 428; > Team other = winning battles: 202; perfect battles: 0; close-call battles: 202; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=other; avg hp=-16.454833597464344 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.09350237717908; hits/misses (PBA)= 1.2345483359746434/0.45166402535657685; rounds (PBA)=0.8431061806656102;} tarrasque: {team=neutral ; avg hp=91.57052297939778 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 913.7733755942947; hits/misses (PBA)= 29.534072900158478/7.259904912836767; rounds (PBA)=7.736925515055468;} giant owl: {team=neutral ; avg hp=-14.748019017432647 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6957210776545166; hits/misses (PBA)= 0.07765451664025357/0.04754358161648178; rounds (PBA)=0.21394611727416799;} tarrasque #2: {team=other; avg hp=21.4310618066561 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 918.1679873217116; hits/misses (PBA)= 29.671949286846274/6.80190174326466; rounds (PBA)=7.489698890649763;} storm giant: {team=neutral ; avg hp=-15.702060221870047 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.5324881141046; hits/misses (PBA)= 3.462757527733756/0.8700475435816165; rounds (PBA)=2.1664025356576864;} giant ape: {team=other; avg hp=-15.898573692551505 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.961965134706816; hits/misses (PBA)= 1.1458003169572109/0.48019017432646594; rounds (PBA)=1.6275752773375594;} air elemental: {team=neutral ; avg hp=-13.45958795562599 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.933438985736926; hits/misses (PBA)= 0.5467511885895404/0.1600633914421553; rounds (PBA)=0.35340729001584786;} rhinoceros: {team=other; avg hp=-16.60380348652932 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.73851030110935; hits/misses (PBA)= 0.19334389857369255/0.04120443740095087; rounds (PBA)=0.40570522979397783;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2552; Sum of rounds: 16343; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 2551; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wasp #3: {team=unaligned ; avg hp=-2.8706896551724137 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.327978056426332; hits/misses (PBA)= 1.972962382445141/1.0384012539184952; rounds (PBA)=3.3530564263322886;} giant wasp: {team=unaligned ; avg hp=-2.968260188087774 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.161442006269592; hits/misses (PBA)= 1.92358934169279/1.0325235109717867; rounds (PBA)=3.320924764890282;} acolyte: {team=any ; avg hp=-3.320924764890282 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8675548589341693; hits/misses (PBA)= 0.3091692789968652/0.2699843260188088; rounds (PBA)=0.579153605015674;} druid: {team=any ; avg hp=-3.061912225705329 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.94435736677116; hits/misses (PBA)= 1.8115203761755485/1.8522727272727273; rounds (PBA)=3.6641849529780566;} assassin: {team=any non-good ; avg hp=70.35266457680251 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.24294670846395; hits/misses (PBA)= 8.365203761755486/2.936128526645768; rounds (PBA)=6.403996865203761;} giant wasp #2: {team=unaligned ; avg hp=-2.94435736677116 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.216300940438872; hits/misses (PBA)= 1.941614420062696/1.0336990595611286; rounds (PBA)=3.3275862068965516;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3166; Sum of rounds: 20496; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 3165; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wasp #2: {team=unaligned ; avg hp=-2.888502842703727 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.401452937460517; hits/misses (PBA)= 1.9813644977890081/1.0811749842072016; rounds (PBA)=3.417561591914087;} acolyte: {team=any ; avg hp=-3.275110549589387 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8439671509791535; hits/misses (PBA)= 0.3111181301326595/0.26121288692356287; rounds (PBA)=0.5723310170562224;} giant wasp #3: {team=unaligned ; avg hp=-2.9554643082754266 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.356285533796589; hits/misses (PBA)= 1.9718888186986734/1.0192672141503474; rounds (PBA)=3.372710044219836;} giant wasp: {team=unaligned ; avg hp=-2.901768793430196 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.327858496525584; hits/misses (PBA)= 1.961465571699305/1.0322173089071383; rounds (PBA)=3.3673404927353126;} druid: {team=any ; avg hp=-3.0609602021478204 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.614971572962729; hits/misses (PBA)= 1.7713202779532533/1.8783954516740367; rounds (PBA)=3.6497157296272897;} assassin: {team=any non-good ; avg hp=70.1282375236892 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.37871130764371; hits/misses (PBA)= 8.424510423247/3.0104232469993684; rounds (PBA)=6.47378395451674;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3242.11; crudely normalised: 0% > unaligned = expected rounds to survive: 2720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14905; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=91.48850229954009 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.6998600279944; hits/misses (PBA)= 3.637872425514897/0.9364127174565087; rounds (PBA)=2.9778044391121776;} air elemental: {team=neutral ; avg hp=-14.6998600279944 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.511497700459906; hits/misses (PBA)= 3.0477904419116175/0.7498500299940012; rounds (PBA)=1.9002199560087982;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1050.0; crudely normalised: 0% > neutral = expected rounds to survive: 110.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1345; Sum of rounds: 11311; > Team any = winning battles: 64; perfect battles: 0; close-call battles: 64; > Team neutral = winning battles: 1280; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-5.976951672862453 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.528624535315985; hits/misses (PBA)= 1.582899628252788/2.4230483271375465; rounds (PBA)=4.084758364312267;} acolyte #10: {team=any ; avg hp=-5.9546468401486985 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.434944237918216; hits/misses (PBA)= 1.58364312267658/2.3836431226765797; rounds (PBA)=4.0565055762081785;} acolyte #8: {team=any ; avg hp=-6.034200743494424 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.462453531598513; hits/misses (PBA)= 1.595539033457249/2.4156133828996285; rounds (PBA)=4.0825278810408925;} acolyte #9: {team=any ; avg hp=-5.745724907063197 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.53457249070632; hits/misses (PBA)= 1.641635687732342/2.4230483271375465; rounds (PBA)=4.139033457249071;} acolyte: {team=any ; avg hp=-6.027509293680297 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7598513011152415; hits/misses (PBA)= 1.6780669144981413/2.4185873605947954; rounds (PBA)=4.165055762081784;} acolyte #13: {team=any ; avg hp=-5.910780669144981 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.378438661710037; hits/misses (PBA)= 1.5732342007434945/2.4029739776951673; rounds (PBA)=4.058736059479554;} acolyte #2: {team=any ; avg hp=-6.014126394052044 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4944237918215615; hits/misses (PBA)= 1.6029739776951673/2.371003717472119; rounds (PBA)=4.052044609665428;} acolyte #4: {team=any ; avg hp=-5.860223048327137 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.643866171003718; hits/misses (PBA)= 1.6386617100371748/2.3858736059479555; rounds (PBA)=4.107063197026022;} acolyte #11: {team=any ; avg hp=-5.762825278810409 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.48996282527881; hits/misses (PBA)= 1.5576208178438662/2.3516728624535315; rounds (PBA)=3.9985130111524163;} air elemental: {team=neutral ; avg hp=26.275836431226764 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.77918215613383; hits/misses (PBA)= 14.426765799256506/0.8252788104089219; rounds (PBA)=8.35539033457249;} acolyte #12: {team=any ; avg hp=-5.810408921933085 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.584386617100372; hits/misses (PBA)= 1.6260223048327138/2.466171003717472; rounds (PBA)=4.150185873605948;} acolyte #14: {team=any ; avg hp=-5.974721189591078 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6855018587360595; hits/misses (PBA)= 1.6527881040892194/2.483271375464684; rounds (PBA)=4.197026022304833;} acolyte #6: {team=any ; avg hp=-5.75910780669145 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6408921933085505; hits/misses (PBA)= 1.6438661710037175/2.479553903345725; rounds (PBA)=4.182899628252788;} acolyte #7: {team=any ; avg hp=-6.076579925650558 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.444609665427509; hits/misses (PBA)= 1.58364312267658/2.475092936802974; rounds (PBA)=4.1345724907063195;} acolyte #5: {team=any ; avg hp=-5.8802973977695165 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.602973977695167; hits/misses (PBA)= 1.633457249070632/2.3576208178438662; rounds (PBA)=4.067657992565056;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3251349730053989;} adult blue dragon #3: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} adult blue dragon #2: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3453309338132374;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon #3: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34233153369326136;} adult blue dragon #2: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3167366526694661;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34093181363727254;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.508498300339932;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49150169966006796;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3212.31; crudely normalised: 0% > chaotic good = expected rounds to survive: 966.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63162; any : 0.12 ± 0.0; chaotic good : 0.88 ± 0.0; > Team any = winning battles: 598; perfect battles: 0; close-call battles: 590; > Team chaotic good = winning battles: 4403; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=-6.101779644071185 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.480903819236154; hits/misses (PBA)= 3.729254149170166/3.0061987602479503; rounds (PBA)=7.762447510497901;} veteran: {team=any ; avg hp=-6.112977404519096 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.114377124575086; hits/misses (PBA)= 3.6716656668666268/3.0561887622475505; rounds (PBA)=7.745650869826035;} veteran #3: {team=any ; avg hp=-6.458508298340332 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.617276544691062; hits/misses (PBA)= 3.744451109778044/3.0081983603279343; rounds (PBA)=7.782443511297741;} treant: {team=chaotic good ; avg hp=36.43231353729254 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.7642471505699; hits/misses (PBA)= 15.052189562087582/8.635872825434912; rounds (PBA)=12.501299740051989;} veteran #2: {team=any ; avg hp=-6.090981803639272 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.355128974205158; hits/misses (PBA)= 3.7210557888422318/3.0013997200559888; rounds (PBA)=7.778844231153769;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 7453.66; crudely normalised: 0% > unaligned = expected rounds to survive: 647.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21729; any chaotic : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any chaotic = winning battles: 4999; perfect battles: 0; close-call battles: 4872; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=41.54289142171566 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.205958808238353; hits/misses (PBA)= 2.0307938412317537/1.0889822035592882; rounds (PBA)=3.5372925414917016;} tyrannosaurus rex: {team=unaligned ; avg hp=-5.356128774245151 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.8242351529694; hits/misses (PBA)= 6.554889022195561/1.0635872825434913; rounds (PBA)=3.8094381123775243;} berserker #4: {team=any chaotic ; avg hp=42.037392521495704 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.283343331333732; hits/misses (PBA)= 2.0297940411917614/1.074385122975405; rounds (PBA)=3.5192961407718455;} berserker #7: {team=any chaotic ; avg hp=41.42231553689262 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.513297340531892; hits/misses (PBA)= 2.0447910417916417/1.0771845630873824; rounds (PBA)=3.52249550089982;} berserker #5: {team=any chaotic ; avg hp=41.538292341531694 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.389522095580883; hits/misses (PBA)= 2.0183963207358526/1.0695860827834434; rounds (PBA)=3.513497300539892;} berserker #3: {team=any chaotic ; avg hp=40.309338132373526 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.93001399720056; hits/misses (PBA)= 1.992001599680064/1.087382523495301; rounds (PBA)=3.5112977404519095;} berserker #6: {team=any chaotic ; avg hp=41.991001799640074 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.9252149570086; hits/misses (PBA)= 2.007398520295941/1.0671865626874626; rounds (PBA)=3.512897420515897;} berserker #2: {team=any chaotic ; avg hp=40.334533093381324 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.10877824435113; hits/misses (PBA)= 2.000399920015997/1.0615876824635073; rounds (PBA)=3.5058988202359527;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 6388.85; crudely normalised: 0% > unaligned = expected rounds to survive: 755.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27467; any chaotic : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team any chaotic = winning battles: 4812; perfect battles: 0; close-call battles: 4761; > Team unaligned = winning battles: 189; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=28.599080183963206 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.271745650869825; hits/misses (PBA)= 2.3115376924615076/1.2669466106778644; rounds (PBA)=4.0887822435512895;} berserker #2: {team=any chaotic ; avg hp=28.020795840831834 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.291941611677665; hits/misses (PBA)= 2.3407318536292743/1.2539492101579683; rounds (PBA)=4.075384923015397;} berserker #5: {team=any chaotic ; avg hp=27.65346930613877 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.367126574685063; hits/misses (PBA)= 2.3235352929414117/1.255348930213957; rounds (PBA)=4.0831833633273344;} berserker #6: {team=any chaotic ; avg hp=28.587282543491302 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.407918416316736; hits/misses (PBA)= 2.3429314137172566/1.2399520095980803; rounds (PBA)=4.068986202759448;} berserker #4: {team=any chaotic ; avg hp=28.543091381723656 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.800239952009598; hits/misses (PBA)= 2.3733253349330132/1.2551489702059588; rounds (PBA)=4.105778844231153;} berserker #3: {team=any chaotic ; avg hp=27.376124775044993 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.34353129374125; hits/misses (PBA)= 2.344131173765247/1.215756848630274; rounds (PBA)=4.036992601479704;} tyrannosaurus rex: {team=unaligned ; avg hp=-4.48250349930014 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.22015596880624; hits/misses (PBA)= 8.478904219156169/1.2623475304939011; rounds (PBA)=4.897820435912817;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 5324.05; crudely normalised: 0% > unaligned = expected rounds to survive: 906.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36987; any chaotic : 0.59 ± 0.01; unaligned : 0.41 ± 0.01; > Team any chaotic = winning battles: 2930; perfect battles: 0; close-call battles: 2923; > Team unaligned = winning battles: 2071; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #3: {team=any chaotic ; avg hp=2.9204159168166366 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.538292341531694; hits/misses (PBA)= 2.5688862227554488/1.402119576084783; rounds (PBA)=4.464907018596281;} berserker #5: {team=any chaotic ; avg hp=2.6554689062187564 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.812237552489503; hits/misses (PBA)= 2.5696860627874427/1.3785242951409717; rounds (PBA)=4.458108378324335;} berserker #2: {team=any chaotic ; avg hp=2.6096780643871225 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.74765046990602; hits/misses (PBA)= 2.5804839032193563/1.3955208958208358; rounds (PBA)=4.4727054589082185;} berserker: {team=any chaotic ; avg hp=3.0311937612477506 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.8246350729854; hits/misses (PBA)= 2.58128374325135/1.3909218156368726; rounds (PBA)=4.48130373925215;} tyrannosaurus rex: {team=unaligned ; avg hp=7.213157368526295 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 321.9146170765847; hits/misses (PBA)= 11.627274545090982/1.5672865426914617; rounds (PBA)=6.893821235752849;} berserker #4: {team=any chaotic ; avg hp=1.868626274745051 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.86402719456109; hits/misses (PBA)= 2.5962807438512296/1.3803239352129575; rounds (PBA)=4.476504699060188;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 4259.24; crudely normalised: 0% > unaligned = expected rounds to survive: 1133.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37005; any chaotic : 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team any chaotic = winning battles: 324; perfect battles: 0; close-call battles: 324; > Team unaligned = winning battles: 4677; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #3: {team=any chaotic ; avg hp=-14.13377324535093 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.089582083583284; hits/misses (PBA)= 2.2937412517496503/1.2539492101579683; rounds (PBA)=4.032393521295741;} berserker: {team=any chaotic ; avg hp=-14.107378524295141 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.789242151569685; hits/misses (PBA)= 2.263347330533893/1.2335532893421315; rounds (PBA)=4.000599880023995;} berserker #2: {team=any chaotic ; avg hp=-13.857228554289142 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.772645470905818; hits/misses (PBA)= 2.2863427314537095/1.2493501299740053; rounds (PBA)=4.022395520895821;} tyrannosaurus rex: {team=unaligned ; avg hp=44.36112777444511 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 324.72085582883426; hits/misses (PBA)= 11.674465106978603/1.6150769846030795; rounds (PBA)=7.320535892821436;} berserker #4: {team=any chaotic ; avg hp=-14.62247550489902 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.9874025194961; hits/misses (PBA)= 2.298340331933613/1.2265546890621875; rounds (PBA)=4.019596080783844;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 906.67; crudely normalised: 0% > any chaotic = expected rounds to survive: 5324.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37092; unaligned : 0.41 ± 0.01; any chaotic : 0.59 ± 0.01; > Team unaligned = winning battles: 2043; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 2958; perfect battles: 0; close-call battles: 2947; ------------------------------------------------- Combattants ------------------------------------------------ berserker #2: {team=any chaotic ; avg hp=3.2335532893421317 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.746450709858028; hits/misses (PBA)= 2.5716856628674267/1.3929214157168566; rounds (PBA)=4.472305538892222;} berserker #5: {team=any chaotic ; avg hp=2.2541491701659666 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.112377524495102; hits/misses (PBA)= 2.6140771845630875/1.3675264947010597; rounds (PBA)=4.474705058988202;} berserker #3: {team=any chaotic ; avg hp=2.802239552089582 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.73645270945811; hits/misses (PBA)= 2.5662867426514695/1.3943211357728453; rounds (PBA)=4.477104579084183;} tyrannosaurus rex: {team=unaligned ; avg hp=6.524495100979804 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 321.50509898020397; hits/misses (PBA)= 11.604279144171166/1.6144771045790842; rounds (PBA)=6.905818836232753;} berserker #4: {team=any chaotic ; avg hp=2.3283343331333732 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.098380323935213; hits/misses (PBA)= 2.599480103979204/1.4025194961007799; rounds (PBA)=4.492901419716056;} berserker: {team=any chaotic ; avg hp=2.876624675064987 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.781843631273745; hits/misses (PBA)= 2.579284143171366/1.3713257348530294; rounds (PBA)=4.455108978204359;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 10648.09; crudely normalised: 0% > unaligned = expected rounds to survive: 453.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14908; any chaotic : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 4200; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #4: {team=any chaotic ; avg hp=56.00219956008798 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.342131573685263; hits/misses (PBA)= 1.4257148570285942/0.75124975004999; rounds (PBA)=2.463907218556289;} berserker #6: {team=any chaotic ; avg hp=55.271145770845834 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.999400119976006; hits/misses (PBA)= 1.3973205358928213/0.745250949810038; rounds (PBA)=2.455908818236353;} tyrannosaurus rex: {team=unaligned ; avg hp=-5.2935412917416516 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.19276144771045; hits/misses (PBA)= 4.137972405518896/0.7706458708258348; rounds (PBA)=2.4543091381723654;} berserker #2: {team=any chaotic ; avg hp=55.397320535892824 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.205758848230355; hits/misses (PBA)= 1.4187162567486502/0.7468506298740252; rounds (PBA)=2.4543091381723654;} berserker #10: {team=any chaotic ; avg hp=55.952809438112375 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.154369126174766; hits/misses (PBA)= 1.4141171765646872/0.7504499100179964; rounds (PBA)=2.4573085382923416;} berserker #7: {team=any chaotic ; avg hp=55.975204959008195 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.265546890621875; hits/misses (PBA)= 1.4209158168366327/0.7496500699860028; rounds (PBA)=2.4707058588282345;} berserker #3: {team=any chaotic ; avg hp=55.85902819436113 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.955208958208358; hits/misses (PBA)= 1.4091181763647271/0.74625074985003; rounds (PBA)=2.456508698260348;} berserker #5: {team=any chaotic ; avg hp=55.46430713857229 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.054789042191562; hits/misses (PBA)= 1.3983203359328134/0.7536492701459708; rounds (PBA)=2.4463107378524294;} berserker #8: {team=any chaotic ; avg hp=55.49330133973206 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.173565286942612; hits/misses (PBA)= 1.4047190561887621/0.750249950009998; rounds (PBA)=2.451909618076385;} berserker: {team=any chaotic ; avg hp=56.345930813837235 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.097780443911217; hits/misses (PBA)= 1.4139172165566887/0.7564487102579485; rounds (PBA)=2.4593081383723256;} berserker #9: {team=any chaotic ; avg hp=56.04599080183963 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.04499100179964; hits/misses (PBA)= 1.4017196560687863/0.7640471905618876; rounds (PBA)=2.459908018396321;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1835.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 13922.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1167; Sum of rounds: 5620; chaotic evil : 0.0 ± 0.0; any chaotic : 0.23 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 1167; perfect battles: 0; close-call battles: 1156; ------------------------------------------------- Combattants ------------------------------------------------ berserker #35: {team=any chaotic ; avg hp=62.3299057412168 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.154241645244216; hits/misses (PBA)= 0.8217652099400171/3.360754070265638; rounds (PBA)=4.251071122536418;} berserker #3: {team=any chaotic ; avg hp=61.89974293059126 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.095972579263067; hits/misses (PBA)= 0.8269065981148244/3.363324764353042; rounds (PBA)=4.263067694944302;} berserker #9: {team=any chaotic ; avg hp=62.382176520994 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.263067694944302; hits/misses (PBA)= 0.8346186803770351/3.377892030848329; rounds (PBA)=4.280205655526992;} berserker #37: {team=any chaotic ; avg hp=61.405312767780636 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.282776349614396; hits/misses (PBA)= 0.8371893744644388/3.329905741216795; rounds (PBA)=4.245929734361611;} berserker #18: {team=any chaotic ; avg hp=62.326478149100254 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.361610968294773; hits/misses (PBA)= 0.8363324764353042/3.3710368466152527; rounds (PBA)=4.262210796915167;} berserker #28: {team=any chaotic ; avg hp=62.19023136246787 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.713796058269066; hits/misses (PBA)= 0.8800342759211653/3.2887746358183376; rounds (PBA)=4.254498714652956;} berserker #38: {team=any chaotic ; avg hp=61.80634104541559 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.475578406169666; hits/misses (PBA)= 0.8628963153384748/3.3187660668380463; rounds (PBA)=4.27592116538132;} ancient black dragon: {team=chaotic evil ; avg hp=-5.923736075407026 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.33419023136247; hits/misses (PBA)= 11.947729220222794/0.844044558697515; rounds (PBA)=4.263924592973436;} berserker #19: {team=any chaotic ; avg hp=61.80548414738646 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.224507283633248; hits/misses (PBA)= 0.844044558697515/3.322193658954584; rounds (PBA)=4.259640102827763;} berserker #34: {team=any chaotic ; avg hp=61.87232219365895 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.627249357326479; hits/misses (PBA)= 0.8466152527849186/3.335904027420737; rounds (PBA)=4.253641816623822;} berserker #31: {team=any chaotic ; avg hp=62.46015424164524 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.453299057412169; hits/misses (PBA)= 0.829477292202228/3.3701799485861184; rounds (PBA)=4.283633247643531;} berserker #8: {team=any chaotic ; avg hp=62.246786632390744 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.403598971722365; hits/misses (PBA)= 0.8491859468723222/3.323050556983719; rounds (PBA)=4.250214224507284;} berserker #17: {team=any chaotic ; avg hp=63.144815766923735 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.738646101113968; hits/misses (PBA)= 0.8431876606683805/3.341902313624679; rounds (PBA)=4.256212510711225;} berserker #5: {team=any chaotic ; avg hp=61.963153384747216 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.103684661525278; hits/misses (PBA)= 0.81662382176521/3.3967437874892887; rounds (PBA)=4.269065981148243;} berserker #16: {team=any chaotic ; avg hp=61.95372750642674 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.742073693230505; hits/misses (PBA)= 0.8817480719794345/3.3067694944301627; rounds (PBA)=4.267352185089974;} berserker #23: {team=any chaotic ; avg hp=61.9751499571551 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.251071122536418; hits/misses (PBA)= 0.8200514138817481/3.368466152527849; rounds (PBA)=4.278491859468724;} berserker #36: {team=any chaotic ; avg hp=60.985432733504716 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.764353041988004; hits/misses (PBA)= 0.7934875749785776/3.3624678663239074; rounds (PBA)=4.246786632390745;} berserker #27: {team=any chaotic ; avg hp=61.399314481576695 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.839760068551842; hits/misses (PBA)= 0.7857754927163667/3.3770351328191945; rounds (PBA)=4.253641816623822;} berserker #12: {team=any chaotic ; avg hp=62.65981148243359 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.034275921165381; hits/misses (PBA)= 0.8200514138817481/3.38560411311054; rounds (PBA)=4.26649528706084;} berserker #26: {team=any chaotic ; avg hp=61.94858611825193 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.34961439588689; hits/misses (PBA)= 0.8389031705227078/3.322193658954584; rounds (PBA)=4.263924592973436;} berserker #4: {team=any chaotic ; avg hp=62.20394173093402 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.190231362467866; hits/misses (PBA)= 0.8174807197943444/3.3770351328191945; rounds (PBA)=4.254498714652956;} berserker #2: {team=any chaotic ; avg hp=62.30934018851757 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.655526992287918; hits/misses (PBA)= 0.794344473007712/3.377892030848329; rounds (PBA)=4.241645244215938;} berserker #21: {team=any chaotic ; avg hp=63.04541559554413 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.315338474721509; hits/misses (PBA)= 0.8286203941730934/3.381319622964867; rounds (PBA)=4.274207369323051;} berserker #20: {team=any chaotic ; avg hp=62.19880034275921 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.233933161953727; hits/misses (PBA)= 0.8251928020565553/3.36675235646958; rounds (PBA)=4.263067694944302;} berserker #30: {team=any chaotic ; avg hp=62.150814053127675 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.511568123393316; hits/misses (PBA)= 0.8491859468723222/3.3710368466152527; rounds (PBA)=4.274207369323051;} berserker #33: {team=any chaotic ; avg hp=62.50214224507284 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.23650385604113; hits/misses (PBA)= 0.829477292202228/3.3367609254498714; rounds (PBA)=4.246786632390745;} berserker #24: {team=any chaotic ; avg hp=61.317052270779776 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.188517566409597; hits/misses (PBA)= 0.8320479862896315/3.3436161096829475; rounds (PBA)=4.249357326478149;} berserker #7: {team=any chaotic ; avg hp=61.44987146529563 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.953727506426736; hits/misses (PBA)= 0.8089117395029991/3.3624678663239074; rounds (PBA)=4.257926306769495;} berserker #22: {team=any chaotic ; avg hp=61.10454155955441 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.52956298200514; hits/misses (PBA)= 0.8371893744644388/3.299057412167952; rounds (PBA)=4.239074550128534;} berserker #40: {team=any chaotic ; avg hp=61.994858611825194 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.077977720651242; hits/misses (PBA)= 0.805484147386461/3.374464438731791; rounds (PBA)=4.256212510711225;} berserker #25: {team=any chaotic ; avg hp=61.87832047986289 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.305055698371893; hits/misses (PBA)= 0.8106255355612683/3.353898886032562; rounds (PBA)=4.2399314481576695;} berserker #39: {team=any chaotic ; avg hp=62.43787489288775 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.263924592973437; hits/misses (PBA)= 0.8320479862896315/3.341045415595544; rounds (PBA)=4.251071122536418;} berserker: {team=any chaotic ; avg hp=62.24764353041988 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.968294772922022; hits/misses (PBA)= 0.8886032562125107/3.2870608397600685; rounds (PBA)=4.2527849185946875;} berserker #14: {team=any chaotic ; avg hp=61.784918594687234 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.962296486718081; hits/misses (PBA)= 0.7986289631533847/3.360754070265638; rounds (PBA)=4.24764353041988;} berserker #11: {team=any chaotic ; avg hp=62.58611825192802 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.68808911739503; hits/misses (PBA)= 0.8603256212510711/3.361610968294773; rounds (PBA)=4.281919451585261;} berserker #29: {team=any chaotic ; avg hp=62.23736075407027 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.544987146529563; hits/misses (PBA)= 0.856898029134533/3.3324764353041987; rounds (PBA)=4.26478149100257;} berserker #6: {team=any chaotic ; avg hp=61.660668380462724 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.839760068551842; hits/misses (PBA)= 0.87146529562982/3.284490145672665; rounds (PBA)=4.235646958011997;} berserker #15: {team=any chaotic ; avg hp=62.161096829477295 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.312767780634104; hits/misses (PBA)= 0.8354755784061697/3.361610968294773; rounds (PBA)=4.275064267352185;} berserker #13: {team=any chaotic ; avg hp=61.98886032562125 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.51413881748072; hits/misses (PBA)= 0.8474721508140531/3.3384747215081405; rounds (PBA)=4.258783204798629;} berserker #32: {team=any chaotic ; avg hp=62.057412167952016 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.29305912596401; hits/misses (PBA)= 0.8551842330762639/3.304198800342759; rounds (PBA)=4.239074550128534;} berserker #10: {team=any chaotic ; avg hp=61.63239074550128 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.50471293916024; hits/misses (PBA)= 0.8466152527849186/3.329048843187661; rounds (PBA)=4.253641816623822;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3670.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 6961.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1460; Sum of rounds: 15096; chaotic evil : 0.0 ± 0.0; any chaotic : 0.29 ± 0.01; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 1460; perfect battles: 0; close-call battles: 1460; ------------------------------------------------- Combattants ------------------------------------------------ berserker #12: {team=any chaotic ; avg hp=42.886986301369866 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.586986301369862; hits/misses (PBA)= 1.6534246575342466/6.642465753424657; rounds (PBA)=8.465753424657533;} berserker #14: {team=any chaotic ; avg hp=43.54931506849315 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.3; hits/misses (PBA)= 1.7205479452054795/6.678082191780822; rounds (PBA)=8.554109589041095;} berserker #3: {team=any chaotic ; avg hp=42.25 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.415753424657535; hits/misses (PBA)= 1.5890410958904109/6.832191780821918; rounds (PBA)=8.561643835616438;} berserker #20: {team=any chaotic ; avg hp=46.06301369863014 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.53698630136986; hits/misses (PBA)= 1.7506849315068493/6.8; rounds (PBA)=8.710958904109589;} berserker #19: {team=any chaotic ; avg hp=43.81164383561644 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.94041095890411; hits/misses (PBA)= 1.7047945205479451/6.78013698630137; rounds (PBA)=8.61986301369863;} berserker #4: {team=any chaotic ; avg hp=44.175342465753424 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.704794520547946; hits/misses (PBA)= 1.6965753424657535/6.744520547945205; rounds (PBA)=8.601369863013698;} ancient black dragon: {team=chaotic evil ; avg hp=-6.239726027397261 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 466.6191780821918; hits/misses (PBA)= 27.932876712328767/1.652054794520548; rounds (PBA)=9.861643835616439;} berserker #10: {team=any chaotic ; avg hp=43.31780821917808 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.472602739726028; hits/misses (PBA)= 1.676027397260274/6.642465753424657; rounds (PBA)=8.494520547945205;} berserker: {team=any chaotic ; avg hp=44.51780821917808 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.197260273972603; hits/misses (PBA)= 1.7178082191780821/6.7684931506849315; rounds (PBA)=8.62945205479452;} berserker #16: {team=any chaotic ; avg hp=43.78904109589041 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.643150684931506; hits/misses (PBA)= 1.6609589041095891/6.780821917808219; rounds (PBA)=8.58972602739726;} berserker #7: {team=any chaotic ; avg hp=44.521232876712325 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.694520547945206; hits/misses (PBA)= 1.6821917808219178/6.748630136986302; rounds (PBA)=8.576712328767123;} berserker #18: {team=any chaotic ; avg hp=46.713013698630135 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.388356164383563; hits/misses (PBA)= 1.723972602739726/6.823972602739726; rounds (PBA)=8.686301369863013;} berserker #13: {team=any chaotic ; avg hp=43.71643835616438 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.69178082191781; hits/misses (PBA)= 1.6993150684931506/6.6657534246575345; rounds (PBA)=8.521917808219179;} berserker #11: {team=any chaotic ; avg hp=42.8472602739726 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.304794520547944; hits/misses (PBA)= 1.6321917808219177/6.75958904109589; rounds (PBA)=8.536986301369863;} berserker #2: {team=any chaotic ; avg hp=43.223287671232875 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.886301369863013; hits/misses (PBA)= 1.6856164383561645/6.7904109589041095; rounds (PBA)=8.621917808219179;} berserker #8: {team=any chaotic ; avg hp=42.84315068493151 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.84315068493151; hits/misses (PBA)= 1.6815068493150684/6.682191780821918; rounds (PBA)=8.508219178082191;} berserker #6: {team=any chaotic ; avg hp=43.21917808219178 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.35753424657534; hits/misses (PBA)= 1.6404109589041096/6.703424657534247; rounds (PBA)=8.501369863013698;} berserker #17: {team=any chaotic ; avg hp=44.15821917808219 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.554794520547944; hits/misses (PBA)= 1.6534246575342466/6.795205479452055; rounds (PBA)=8.582191780821917;} berserker #15: {team=any chaotic ; avg hp=42.56575342465754 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.983561643835618; hits/misses (PBA)= 1.615068493150685/6.655479452054794; rounds (PBA)=8.431506849315069;} berserker #5: {team=any chaotic ; avg hp=42.86986301369863 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.445890410958903; hits/misses (PBA)= 1.6835616438356165/6.754794520547946; rounds (PBA)=8.584931506849315;} berserker #9: {team=any chaotic ; avg hp=42.48698630136986 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.37945205479452; hits/misses (PBA)= 1.6417808219178083/6.615068493150685; rounds (PBA)=8.426027397260274;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 5473.46; crudely normalised: 0% > lawful evil = expected rounds to survive: 6413.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2166; Sum of rounds: 48607; > Team any chaotic = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team lawful evil = winning battles: 2164; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=225.63527239150508 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 759.0558633425669; hits/misses (PBA)= 41.078947368421055/2.3651892890120036; rounds (PBA)=22.440443213296398;} berserker #4: {team=any chaotic ; avg hp=-8.808402585410896 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.032779316712833; hits/misses (PBA)= 2.3397968605724837/9.31763619575254; rounds (PBA)=11.861495844875346;} berserker: {team=any chaotic ; avg hp=-9.016620498614959 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.246999076638964; hits/misses (PBA)= 2.2825484764542936/9.174515235457063; rounds (PBA)=11.68005540166205;} berserker #9: {team=any chaotic ; avg hp=-9.136657433056325 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.69298245614035; hits/misses (PBA)= 2.3074792243767313/9.142197599261312; rounds (PBA)=11.673591874422899;} berserker #8: {team=any chaotic ; avg hp=-9.030009233610341 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.382733148661128; hits/misses (PBA)= 2.2857802400738687/9.320867959372114; rounds (PBA)=11.843028624192058;} berserker #10: {team=any chaotic ; avg hp=-8.806094182825484 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.199907663896585; hits/misses (PBA)= 2.260849492151431/9.268236380424746; rounds (PBA)=11.776546629732225;} berserker #5: {team=any chaotic ; avg hp=-9.032317636195753 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.504616805170823; hits/misses (PBA)= 2.3028624192059097/9.183287165281625; rounds (PBA)=11.710526315789474;} berserker #6: {team=any chaotic ; avg hp=-8.924746075715605 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.38965835641736; hits/misses (PBA)= 2.275161588180979/9.229916897506925; rounds (PBA)=11.736380424746075;} berserker #2: {team=any chaotic ; avg hp=-8.797322253000923 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.00230840258541; hits/misses (PBA)= 2.2483841181902124/8.996306555863342; rounds (PBA)=11.486149584487535;} berserker #7: {team=any chaotic ; avg hp=-8.835180055401661 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.742382271468145; hits/misses (PBA)= 2.299630655586334/9.01892890120037; rounds (PBA)=11.588180978762697;} berserker #3: {team=any chaotic ; avg hp=-8.887811634349031 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.010156971375807; hits/misses (PBA)= 2.339335180055402/9.269621421975993; rounds (PBA)=11.838411819021237;} ================================================== Encounter ================================================== Rough a priori predictions: > un= expected rounds to survive: 3600.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 357.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1209; Sum of rounds: 85427; > Team un = winning battles: 166; perfect battles: 0; close-call battles: 128; > Team any chaotic = winning battles: 1042; perfect battles: 0; close-call battles: 288; ------------------------------------------------- Combattants ------------------------------------------------ h1: {team=un; avg hp=-2.099255583126551 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.005789909015714; hits/misses (PBA)= 11.229114971050455/28.934656741108356; rounds (PBA)=53.15550041356493;} h3: {team=un; avg hp=-1.4937965260545907 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.746898263027294; hits/misses (PBA)= 11.54590570719603/29.774193548387096; rounds (PBA)=53.25392886683209;} berserker #2: {team=any chaotic ; avg hp=28.87262200165426 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.89495450785773; hits/misses (PBA)= 8.951199338296112/46.18527708850289; rounds (PBA)=61.31182795698925;} h2: {team=un; avg hp=-1.8130686517783292 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.4590570719603; hits/misses (PBA)= 10.972704714640198/27.951199338296114; rounds (PBA)=52.84863523573201;} berserker: {team=any chaotic ; avg hp=29.835401157981803 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.40033085194375; hits/misses (PBA)= 9.031430934656742/46.19272125723739; rounds (PBA)=61.26964433416046;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; un: 1.0 ± 0.0; > Team un = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ h1: {team=un; avg hp=60.0 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1450.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 721.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2039; Sum of rounds: 46707; any : 0.14 ± 0.0; any chaotic : 0.27 ± 0.01; > Team any = winning battles: 697; perfect battles: 0; close-call battles: 691; > Team any chaotic = winning battles: 1342; perfect battles: 0; close-call battles: 1336; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=any ; avg hp=1.5340853359489945 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.57381069151545; hits/misses (PBA)= 8.371750858263855/3.6924963217263365; rounds (PBA)=12.232957332025503;} veteran #6: {team=any ; avg hp=1.262873957822462 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.97302599313389; hits/misses (PBA)= 7.719960765080922/3.4183423246689553; rounds (PBA)=11.27709661598823;} berserker #3: {team=any chaotic ; avg hp=12.34526728788622 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.79499754781756; hits/misses (PBA)= 5.45708680725846/6.7479156449239825; rounds (PBA)=12.424227562530652;} berserker #6: {team=any chaotic ; avg hp=12.809220205983324 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.9087788131437; hits/misses (PBA)= 5.667484060814124/6.886709171162335; rounds (PBA)=12.778322707209416;} veteran #5: {team=any ; avg hp=1.3702795487984305 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.64443354585581; hits/misses (PBA)= 8.241785188818048/3.6194212849436; rounds (PBA)=12.004904364884748;} veteran #2: {team=any ; avg hp=2.0617949975478176 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.17214320745463; hits/misses (PBA)= 8.004413928396273/3.56253065228053; rounds (PBA)=11.727807748896518;} berserker #5: {team=any chaotic ; avg hp=12.54487493869544 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.30701324178519; hits/misses (PBA)= 5.61010299166258/7.075036782736635; rounds (PBA)=12.881314369789113;} berserker #2: {team=any chaotic ; avg hp=12.639038744482589 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.975478175576264; hits/misses (PBA)= 5.566454144188327/7.073565473271211; rounds (PBA)=12.880333496812163;} veteran #4: {team=any ; avg hp=1.1741049534085335 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.50416871015204; hits/misses (PBA)= 8.097106424718/3.6208925944090242; rounds (PBA)=11.882295242766062;} veteran: {team=any ; avg hp=1.7802844531633153 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.81069151544875; hits/misses (PBA)= 8.128003923491908/3.615007356547327; rounds (PBA)=11.886218734673859;} berserker: {team=any chaotic ; avg hp=11.681706718979893 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.64982834722903; hits/misses (PBA)= 5.448258950465915/6.830799411476214; rounds (PBA)=12.481118195193723;} berserker #4: {team=any chaotic ; avg hp=12.356056890632663 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.24717999019127; hits/misses (PBA)= 5.4011770475723395/7.057381069151545; rounds (PBA)=12.64933791074056;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1450.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 721.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 65507; any : 0.4 ± 0.01; any chaotic : 0.6 ± 0.01; > Team any = winning battles: 2003; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 2998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=3.530093981203759 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.92401519696061; hits/misses (PBA)= 8.283143371325735/3.530093981203759; rounds (PBA)=12.21375724855029;} berserker: {team=any chaotic ; avg hp=11.075984803039391 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.46990601879624; hits/misses (PBA)= 5.32993401319736/6.535092981403719; rounds (PBA)=12.464507098580285;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14755; lawful evil : 0.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 347; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-2.7744451109778043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3465306938612278; hits/misses (PBA)= 0.23275344931013797/0.7216556688662268; rounds (PBA)=0.9544091181763648;} goblin: {team=neutral evil ; avg hp=6.836032793441312 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.984003199360128; hits/misses (PBA)= 0.8420315936812638/1.2221555688862227; rounds (PBA)=2.5234953009398122;} goblin #4: {team=neutral evil ; avg hp=6.833833233353329 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.019796040791841; hits/misses (PBA)= 0.8444311137772446/1.2325534893021395; rounds (PBA)=2.5302939412117578;} goblin #6: {team=neutral evil ; avg hp=6.819236152769446 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.113577284543092; hits/misses (PBA)= 0.8678264347130574/1.2089582083583283; rounds (PBA)=2.538892221555689;} goblin #8: {team=neutral evil ; avg hp=6.823835232953409 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.010797840431914; hits/misses (PBA)= 0.8440311937612478/1.2399520095980803; rounds (PBA)=2.520495900819836;} goblin #5: {team=neutral evil ; avg hp=6.842031593681264 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9972005598880225; hits/misses (PBA)= 0.8510297940411917/1.2077584483103379; rounds (PBA)=2.522895420915817;} goblin #3: {team=neutral evil ; avg hp=6.850229954009198 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0749850029994; hits/misses (PBA)= 0.8570285942811438/1.2523495300939813; rounds (PBA)=2.545890821835633;} goblin #2: {team=neutral evil ; avg hp=6.848430313937213 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.205558888222355; hits/misses (PBA)= 0.875624875024995/1.2191561687662467; rounds (PBA)=2.539492101579684;} Monk: {team=unassigned mercenaries; avg hp=-2.8102379524095182 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.019396120775844832; hits/misses (PBA)= 0.1279744051189762/2.1889622075584882; rounds (PBA)=2.3169366126774644;} goblin #7: {team=neutral evil ; avg hp=6.814637072585483 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.144571085782843; hits/misses (PBA)= 0.8622275544891022/1.2173565286942611; rounds (PBA)=2.5256948610277945;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 135.5; crudely normalised: 0% > neutral evil = expected rounds to survive: 703.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13099; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 4701; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=4.426114777044591 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.531493701259748; hits/misses (PBA)= 1.1315736852629474/0.7324535092981403; rounds (PBA)=1.9776044791041791;} goblin #13: {team=neutral evil ; avg hp=4.457308538292342 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.4847030593881225; hits/misses (PBA)= 1.111977604479104/0.7534493101379725; rounds (PBA)=1.9720055988802239;} goblin #11: {team=neutral evil ; avg hp=4.459108178364327 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.551489702059588; hits/misses (PBA)= 1.1269746050789842/0.74125174965007; rounds (PBA)=1.9786042791441711;} goblin #6: {team=neutral evil ; avg hp=4.569486102779444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.548290341931613; hits/misses (PBA)= 1.1305738852229554/0.7530493901219756; rounds (PBA)=1.9784043191361729;} goblin: {team=neutral evil ; avg hp=4.67006598680264 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.515696860627874; hits/misses (PBA)= 1.126774645070986/0.7644471105778844; rounds (PBA)=1.9874025194961007;} goblin #15: {team=neutral evil ; avg hp=4.503699260147971 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.514697060587882; hits/misses (PBA)= 1.1249750049990002/0.7464507098580284; rounds (PBA)=1.9678064387122576;} goblin #12: {team=neutral evil ; avg hp=4.4421115776844635 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.45630873825235; hits/misses (PBA)= 1.113977204559088/0.7470505898820236; rounds (PBA)=1.9704059188162368;} goblin #18: {team=neutral evil ; avg hp=4.366926614677064 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.464707058588282; hits/misses (PBA)= 1.111977604479104/0.7530493901219756; rounds (PBA)=1.9712057588482303;} owlbear: {team=unaligned ; avg hp=-2.7264547090581885 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.00519896020796; hits/misses (PBA)= 1.892021595680864/1.3529294141171766; rounds (PBA)=1.6224755048990203;} goblin #10: {team=neutral evil ; avg hp=4.68126374725055 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.519896020795841; hits/misses (PBA)= 1.12877424515097/0.7444511097780444; rounds (PBA)=1.9764047190561889;} goblin #2: {team=neutral evil ; avg hp=4.580883823235353 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.490301939612078; hits/misses (PBA)= 1.1295740851829634/0.7400519896020796; rounds (PBA)=1.9766046790641871;} goblin #16: {team=neutral evil ; avg hp=4.52249550089982 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.490301939612078; hits/misses (PBA)= 1.1155768846230754/0.7550489902019596; rounds (PBA)=1.9726054789042191;} owlbear #2: {team=unaligned ; avg hp=-2.752849430113977 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.774445110977805; hits/misses (PBA)= 1.8728254349130173/1.358128374325135; rounds (PBA)=1.6154769046190762;} goblin #3: {team=neutral evil ; avg hp=4.368326334733053 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.434513097380524; hits/misses (PBA)= 1.1183763247350529/0.74625074985003; rounds (PBA)=1.9704059188162368;} goblin #4: {team=neutral evil ; avg hp=4.553289342131574 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.490901819636073; hits/misses (PBA)= 1.1197760447910419/0.758248350329934; rounds (PBA)=1.9838032393521297;} goblin #9: {team=neutral evil ; avg hp=4.296340731853629 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.38252349530094; hits/misses (PBA)= 1.110977804439112/0.75124975004999; rounds (PBA)=1.964607078584283;} goblin #14: {team=neutral evil ; avg hp=4.513497300539892 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.558488302339532; hits/misses (PBA)= 1.126374725054989/0.7538492301539692; rounds (PBA)=1.9784043191361729;} goblin #7: {team=neutral evil ; avg hp=4.451109778044391 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.504699060187963; hits/misses (PBA)= 1.111977604479104/0.75124975004999; rounds (PBA)=1.9764047190561889;} goblin #19: {team=neutral evil ; avg hp=4.445710857828434 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.400119976004799; hits/misses (PBA)= 1.1171765646870626/0.7526494701059788; rounds (PBA)=1.9784043191361729;} goblin #17: {team=neutral evil ; avg hp=4.5280943811237755 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.595680863827234; hits/misses (PBA)= 1.1219756048790241/0.7538492301539692; rounds (PBA)=1.9842031593681264;} goblin #8: {team=neutral evil ; avg hp=4.384523095380924 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.544491101779644; hits/misses (PBA)= 1.127374525094981/0.7454509098180364; rounds (PBA)=1.9766046790641871;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 41.52; crudely normalised: 0% > neutral evil = expected rounds to survive: 2295.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3875; Sum of rounds: 3875; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3874; perfect battles: 0; close-call battles: 1949; ------------------------------------------------- Combattants ------------------------------------------------ goblin #31: {team=neutral evil ; avg hp=6.7698064516129035 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.00541935483871; hits/misses (PBA)= 0.3512258064516129/0.22916129032258065; rounds (PBA)=0.6100645161290322;} goblin #44: {team=neutral evil ; avg hp=6.849548387096775 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.071483870967742; hits/misses (PBA)= 0.35458064516129034/0.2095483870967742; rounds (PBA)=0.5886451612903226;} goblin #47: {team=neutral evil ; avg hp=6.760516129032258 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0838709677419356; hits/misses (PBA)= 0.3610322580645161/0.21806451612903227; rounds (PBA)=0.6064516129032258;} goblin #27: {team=neutral evil ; avg hp=6.815225806451613 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0469677419354837; hits/misses (PBA)= 0.35251612903225804/0.21574193548387097; rounds (PBA)=0.6010322580645161;} goblin #36: {team=neutral evil ; avg hp=6.7538064516129035 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9633548387096775; hits/misses (PBA)= 0.33806451612903227/0.23587096774193547; rounds (PBA)=0.607225806451613;} goblin #23: {team=neutral evil ; avg hp=6.796387096774193 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.944258064516129; hits/misses (PBA)= 0.3409032258064516/0.22425806451612904; rounds (PBA)=0.5940645161290322;} goblin #10: {team=neutral evil ; avg hp=6.760258064516129 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8784516129032258; hits/misses (PBA)= 0.3251612903225806/0.22864516129032258; rounds (PBA)=0.5852903225806452;} goblin #17: {team=neutral evil ; avg hp=6.76 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9992258064516129; hits/misses (PBA)= 0.35174193548387095/0.22864516129032258; rounds (PBA)=0.6116129032258064;} goblin #55: {team=neutral evil ; avg hp=6.779612903225806 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9507096774193549; hits/misses (PBA)= 0.3344516129032258/0.22838709677419355; rounds (PBA)=0.5981935483870968;} goblin #54: {team=neutral evil ; avg hp=6.779354838709677 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9909677419354839; hits/misses (PBA)= 0.34296774193548385/0.23509677419354838; rounds (PBA)=0.6087741935483871;} goblin #58: {team=neutral evil ; avg hp=6.768258064516129 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9383225806451614; hits/misses (PBA)= 0.33341935483870966/0.22812903225806452; rounds (PBA)=0.5938064516129032;} goblin #49: {team=neutral evil ; avg hp=6.8348387096774195 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9870967741935484; hits/misses (PBA)= 0.3447741935483871/0.22812903225806452; rounds (PBA)=0.6069677419354839;} goblin #25: {team=neutral evil ; avg hp=6.803870967741935 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0438709677419356; hits/misses (PBA)= 0.3494193548387097/0.23587096774193547; rounds (PBA)=0.6126451612903225;} goblin #42: {team=neutral evil ; avg hp=6.791225806451613 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9708387096774194; hits/misses (PBA)= 0.344/0.22761290322580646; rounds (PBA)=0.6002580645161291;} goblin #29: {team=neutral evil ; avg hp=6.7615483870967745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.998709677419355; hits/misses (PBA)= 0.34658064516129033/0.23741935483870968; rounds (PBA)=0.6123870967741936;} goblin #2: {team=neutral evil ; avg hp=6.785290322580646 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8985806451612903; hits/misses (PBA)= 0.3331612903225806/0.23225806451612904; rounds (PBA)=0.5966451612903226;} goblin #18: {team=neutral evil ; avg hp=6.718709677419355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.056; hits/misses (PBA)= 0.35638709677419356/0.2265806451612903; rounds (PBA)=0.6136774193548387;} goblin #50: {team=neutral evil ; avg hp=6.816 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.055741935483871; hits/misses (PBA)= 0.3548387096774194/0.2304516129032258; rounds (PBA)=0.6147096774193549;} goblin #32: {team=neutral evil ; avg hp=6.7372903225806455 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9383225806451614; hits/misses (PBA)= 0.336/0.22916129032258065; rounds (PBA)=0.5984516129032258;} goblin #39: {team=neutral evil ; avg hp=6.812129032258064 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0069677419354837; hits/misses (PBA)= 0.34580645161290324/0.22838709677419355; rounds (PBA)=0.6064516129032258;} goblin #62: {team=neutral evil ; avg hp=6.7855483870967745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9736774193548388; hits/misses (PBA)= 0.33703225806451614/0.23329032258064517; rounds (PBA)=0.6002580645161291;} goblin #53: {team=neutral evil ; avg hp=6.796903225806451 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9899354838709677; hits/misses (PBA)= 0.3416774193548387/0.24025806451612902; rounds (PBA)=0.6105806451612903;} goblin #51: {team=neutral evil ; avg hp=6.792 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9780645161290322; hits/misses (PBA)= 0.34580645161290324/0.2247741935483871; rounds (PBA)=0.6028387096774194;} goblin #21: {team=neutral evil ; avg hp=6.8268387096774195 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.039483870967742; hits/misses (PBA)= 0.3478709677419355/0.23509677419354838; rounds (PBA)=0.615225806451613;} goblin #5: {team=neutral evil ; avg hp=6.747096774193548 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9078709677419354; hits/misses (PBA)= 0.33238709677419354/0.24051612903225805; rounds (PBA)=0.6041290322580645;} goblin #40: {team=neutral evil ; avg hp=6.7943225806451615 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9550967741935483; hits/misses (PBA)= 0.34141935483870967/0.2430967741935484; rounds (PBA)=0.615225806451613;} owlbear: {team=unaligned ; avg hp=-2.7303225806451614 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.487483870967742; hits/misses (PBA)= 0.5107096774193548/0.4978064516129032; rounds (PBA)=0.504258064516129;} goblin #52: {team=neutral evil ; avg hp=6.787612903225806 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.063741935483871; hits/misses (PBA)= 0.3550967741935484/0.2327741935483871; rounds (PBA)=0.6183225806451613;} goblin #57: {team=neutral evil ; avg hp=6.796903225806451 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0147096774193547; hits/misses (PBA)= 0.34503225806451615/0.22270967741935485; rounds (PBA)=0.5961290322580645;} goblin #6: {team=neutral evil ; avg hp=6.785032258064516 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.083096774193548; hits/misses (PBA)= 0.3607741935483871/0.22993548387096774; rounds (PBA)=0.6196129032258064;} goblin: {team=neutral evil ; avg hp=6.7865806451612904 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0061935483870967; hits/misses (PBA)= 0.3434838709677419/0.2296774193548387; rounds (PBA)=0.6030967741935483;} goblin #24: {team=neutral evil ; avg hp=6.791741935483871 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9736774193548388; hits/misses (PBA)= 0.3401290322580645/0.2278709677419355; rounds (PBA)=0.6012903225806452;} goblin #4: {team=neutral evil ; avg hp=6.798193548387097 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.112516129032258; hits/misses (PBA)= 0.36/0.22064516129032258; rounds (PBA)=0.6108387096774194;} goblin #56: {team=neutral evil ; avg hp=6.749677419354839 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.896; hits/misses (PBA)= 0.327741935483871/0.2278709677419355; rounds (PBA)=0.592516129032258;} owlbear #2: {team=unaligned ; avg hp=-2.702709677419355 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.62658064516129; hits/misses (PBA)= 0.5228387096774193/0.4696774193548387; rounds (PBA)=0.496258064516129;} goblin #30: {team=neutral evil ; avg hp=6.7855483870967745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.968258064516129; hits/misses (PBA)= 0.34141935483870967/0.23019354838709677; rounds (PBA)=0.6020645161290322;} goblin #11: {team=neutral evil ; avg hp=6.806451612903226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.029935483870968; hits/misses (PBA)= 0.35019354838709676/0.22916129032258065; rounds (PBA)=0.6123870967741936;} goblin #46: {team=neutral evil ; avg hp=6.763612903225806 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9380645161290322; hits/misses (PBA)= 0.3390967741935484/0.23458064516129032; rounds (PBA)=0.6054193548387097;} goblin #8: {team=neutral evil ; avg hp=6.779612903225806 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.976258064516129; hits/misses (PBA)= 0.3390967741935484/0.232; rounds (PBA)=0.6030967741935483;} goblin #19: {team=neutral evil ; avg hp=6.84541935483871 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9765161290322582; hits/misses (PBA)= 0.3452903225806452/0.22890322580645162; rounds (PBA)=0.6012903225806452;} goblin #26: {team=neutral evil ; avg hp=6.758709677419355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.01341935483871; hits/misses (PBA)= 0.3434838709677419/0.23174193548387098; rounds (PBA)=0.608516129032258;} goblin #43: {team=neutral evil ; avg hp=6.773677419354839 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.928774193548387; hits/misses (PBA)= 0.33703225806451614/0.24258064516129033; rounds (PBA)=0.608;} goblin #15: {team=neutral evil ; avg hp=6.788387096774193 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.959741935483871; hits/misses (PBA)= 0.3383225806451613/0.2449032258064516; rounds (PBA)=0.6149677419354839;} goblin #37: {team=neutral evil ; avg hp=6.776774193548387 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9076129032258065; hits/misses (PBA)= 0.3367741935483871/0.24129032258064517; rounds (PBA)=0.6049032258064516;} goblin #59: {team=neutral evil ; avg hp=6.783741935483871 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9901935483870967; hits/misses (PBA)= 0.3401290322580645/0.23251612903225807; rounds (PBA)=0.6051612903225806;} goblin #38: {team=neutral evil ; avg hp=6.844903225806451 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0036129032258065; hits/misses (PBA)= 0.33883870967741936/0.23174193548387098; rounds (PBA)=0.5992258064516129;} goblin #20: {team=neutral evil ; avg hp=6.84 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0363870967741935; hits/misses (PBA)= 0.3489032258064516/0.22890322580645162; rounds (PBA)=0.6049032258064516;} goblin #28: {team=neutral evil ; avg hp=6.730838709677419 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9718709677419355; hits/misses (PBA)= 0.3367741935483871/0.23638709677419356; rounds (PBA)=0.6041290322580645;} goblin #45: {team=neutral evil ; avg hp=6.852645161290322 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9881290322580645; hits/misses (PBA)= 0.34425806451612906/0.23767741935483871; rounds (PBA)=0.6098064516129033;} goblin #22: {team=neutral evil ; avg hp=6.78141935483871 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9718709677419355; hits/misses (PBA)= 0.33961290322580645/0.22219354838709676; rounds (PBA)=0.5945806451612903;} goblin #13: {team=neutral evil ; avg hp=6.748387096774193 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.959741935483871; hits/misses (PBA)= 0.3427096774193548/0.22761290322580646; rounds (PBA)=0.6020645161290322;} goblin #16: {team=neutral evil ; avg hp=6.859354838709677 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0069677419354837; hits/misses (PBA)= 0.3455483870967742/0.2296774193548387; rounds (PBA)=0.6033548387096774;} goblin #35: {team=neutral evil ; avg hp=6.7375483870967745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.927225806451613; hits/misses (PBA)= 0.3318709677419355/0.23509677419354838; rounds (PBA)=0.6;} goblin #33: {team=neutral evil ; avg hp=6.778838709677419 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0307096774193547; hits/misses (PBA)= 0.35019354838709676/0.22941935483870968; rounds (PBA)=0.607741935483871;} goblin #60: {team=neutral evil ; avg hp=6.744 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0149677419354837; hits/misses (PBA)= 0.3507096774193548/0.23251612903225807; rounds (PBA)=0.6126451612903225;} goblin #9: {team=neutral evil ; avg hp=6.805677419354839 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.959483870967742; hits/misses (PBA)= 0.3452903225806452/0.2224516129032258; rounds (PBA)=0.5971612903225807;} goblin #34: {team=neutral evil ; avg hp=6.799483870967742 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0658064516129033; hits/misses (PBA)= 0.3561290322580645/0.23483870967741935; rounds (PBA)=0.6247741935483871;} goblin #12: {team=neutral evil ; avg hp=6.80541935483871 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9649032258064516; hits/misses (PBA)= 0.33703225806451614/0.2343225806451613; rounds (PBA)=0.6036129032258064;} goblin #48: {team=neutral evil ; avg hp=6.78941935483871 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0596129032258066; hits/misses (PBA)= 0.3594838709677419/0.2232258064516129; rounds (PBA)=0.6110967741935484;} goblin #3: {team=neutral evil ; avg hp=6.780387096774193 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9870967741935484; hits/misses (PBA)= 0.34425806451612906/0.22916129032258065; rounds (PBA)=0.6036129032258064;} goblin #14: {team=neutral evil ; avg hp=6.820387096774193 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.974451612903226; hits/misses (PBA)= 0.3463225806451613/0.23458064516129032; rounds (PBA)=0.6149677419354839;} goblin #61: {team=neutral evil ; avg hp=6.771096774193548 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9731612903225806; hits/misses (PBA)= 0.33780645161290324/0.24051612903225805; rounds (PBA)=0.6129032258064516;} goblin #41: {team=neutral evil ; avg hp=6.830709677419355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0147096774193547; hits/misses (PBA)= 0.3470967741935484/0.22735483870967743; rounds (PBA)=0.6069677419354839;} goblin #7: {team=neutral evil ; avg hp=6.739096774193548 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9891612903225806; hits/misses (PBA)= 0.34838709677419355/0.2265806451612903; rounds (PBA)=0.6038709677419355;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11731.68; crudely normalised: 0% > lawful evil = expected rounds to survive: 9161.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 57734; chaotic evil : 0.03 ± 0.0; lawful evil : 0.97 ± 0.0; > Team chaotic evil = winning battles: 138; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4863; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=130.25694861027793 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 341.4353129374125; hits/misses (PBA)= 18.380723855228954/3.231353729254149; rounds (PBA)=11.510897820435913;} ancient white dragon: {team=chaotic evil ; avg hp=-8.435312937412517 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 350.74305138972204; hits/misses (PBA)= 20.681463707258548/11.086982603479305; rounds (PBA)=10.60867826434713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2426.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 259.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44362; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 47; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=neutral evil ; avg hp=-4.073185362927415 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.25254949010198; hits/misses (PBA)= 3.400119976004799/4.514497100579884; rounds (PBA)=7.914617076584683;} bearded devil: {team=lawful evil ; avg hp=41.07638472305539 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.66566686662667; hits/misses (PBA)= 4.5088982203559285/3.7280543891221756; rounds (PBA)=8.567086582683464;} bearded devil #2: {team=lawful evil ; avg hp=40.67106578684263 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.40751849630074; hits/misses (PBA)= 4.349130173965207/3.5880823835232953; rounds (PBA)=8.585882823435313;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=neutral evil ; avg hp=66.0 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=other; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 256.67; crudely normalised: 0% > other= expected rounds to survive: 79.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28744; any non-lawful : 0.89 ± 0.0; other: 0.11 ± 0.0; > Team any non-lawful = winning battles: 4457; perfect battles: 0; close-call battles: 3048; > Team other = winning battles: 544; perfect battles: 0; close-call battles: 385; ------------------------------------------------- Combattants ------------------------------------------------ axe beak #2: {team=other; avg hp=-1.476504699060188 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.496100779844031; hits/misses (PBA)= 1.867626474705059/1.7226554689062188; rounds (PBA)=3.6700659868026393;} bandit #2: {team=any non-lawful ; avg hp=4.67006598680264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.15236952609478; hits/misses (PBA)= 2.1355728854229152/1.1479704059188163; rounds (PBA)=4.205358928214357;} bandit #3: {team=any non-lawful ; avg hp=4.8526294741051785 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.352929414117176; hits/misses (PBA)= 2.164367126574685/1.1509698060387923; rounds (PBA)=4.209958008398321;} bandit #4: {team=any non-lawful ; avg hp=4.67626474705059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.195360927814438; hits/misses (PBA)= 2.1423715256948612/1.1457708458308338; rounds (PBA)=4.154169166166767;} bandit: {team=any non-lawful ; avg hp=4.694061187762448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.3249350129974; hits/misses (PBA)= 2.1657668466306736/1.1457708458308338; rounds (PBA)=4.183363327334533;} axe beak: {team=other; avg hp=-1.5490901819636074 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.610877824435113; hits/misses (PBA)= 1.8852229554089182/1.718256348730254; rounds (PBA)=3.688862227554489;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 256.67; crudely normalised: 0% > other= expected rounds to survive: 79.17; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28974; any non-lawful : 0.89 ± 0.0; other: 0.11 ± 0.0; > Team any non-lawful = winning battles: 4427; perfect battles: 0; close-call battles: 3074; > Team other = winning battles: 574; perfect battles: 0; close-call battles: 401; ------------------------------------------------- Combattants ------------------------------------------------ axe beak: {team=other; avg hp=-1.378124375124975 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.876824635072985; hits/misses (PBA)= 1.9202159568086383/1.743651269746051; rounds (PBA)=3.7456508698260347;} bandit #4: {team=any non-lawful ; avg hp=4.649870025994801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.330533893221356; hits/misses (PBA)= 2.170365926814637/1.175764847030594; rounds (PBA)=4.210957808438312;} bandit #3: {team=any non-lawful ; avg hp=4.545290941811638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.175964807038593; hits/misses (PBA)= 2.1321735652869425/1.1733653269346132; rounds (PBA)=4.200559888022395;} axe beak #2: {team=other; avg hp=-1.5792841431713658 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.697860427914417; hits/misses (PBA)= 1.8894221155768847/1.6916616676664666; rounds (PBA)=3.675864827034593;} bandit #2: {team=any non-lawful ; avg hp=4.648470305938813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.40631873625275; hits/misses (PBA)= 2.1679664067186564/1.1765646870625874; rounds (PBA)=4.226754649070186;} bandit: {team=any non-lawful ; avg hp=4.581683663267347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.044591081783643; hits/misses (PBA)= 2.116376724655069/1.1575684863027393; rounds (PBA)=4.176164767046591;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=133.0 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 540.0; crudely normalised: 0% > unaligned = expected rounds to survive: 627.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27401; chaotic evil : 0.72 ± 0.01; unaligned : 0.28 ± 0.01; > Team chaotic evil = winning battles: 3603; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1398; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-0.6414717056588682 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.57628474305139; hits/misses (PBA)= 2.0911817636472705/2.064787042591482; rounds (PBA)=4.435512897420516;} bugbear: {team=chaotic evil ; avg hp=8.42371525694861 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.641471705658866; hits/misses (PBA)= 2.9874025194961007/1.2939412117576485; rounds (PBA)=5.001799640071986;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 3510.0; crudely normalised: 0% > unaligned = expected rounds to survive: 107.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16122; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=52.411517696460706 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.95460907818436; hits/misses (PBA)= 5.766446710657869/1.9374125174965007; rounds (PBA)=3.22375524895021;} brown bear: {team=unaligned ; avg hp=-2.954609078184363 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.588482303539292; hits/misses (PBA)= 1.4093181363727254/1.1281743651269747; rounds (PBA)=2.5374925014997;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2910.0; crudely normalised: 0% > unaligned = expected rounds to survive: 360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29238; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-4.029194161167767 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.543491301739651; hits/misses (PBA)= 1.591481703659268/2.951009798040392; rounds (PBA)=4.54249150169966;} couatl: {team=lawful good ; avg hp=82.45650869826035 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.029194161167766; hits/misses (PBA)= 4.367926414717057/0.47850429914017195; rounds (PBA)=5.846430713857228;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 30.0; crudely normalised: 0% > other= expected rounds to survive: 407.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9477; neutral : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 113; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=neutral ; avg hp=-2.5166966606678662 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3103379324135174; hits/misses (PBA)= 0.27734453109378127/0.27894421115776846; rounds (PBA)=0.638872225554889;} kobold #6: {team=neutral ; avg hp=-2.555488902219556 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3173365326934614; hits/misses (PBA)= 0.27534493101379726/0.28754249150169964; rounds (PBA)=0.6356728654269146;} kobold #5: {team=neutral ; avg hp=-2.5490901819636074 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2909418116376725; hits/misses (PBA)= 0.27274545090981805/0.28234353129374123; rounds (PBA)=0.6364727054589082;} lizardfolk #5: {team=other; avg hp=20.406718656268747 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.960407918416317; hits/misses (PBA)= 1.5646870625874825/0.9330133973205359; rounds (PBA)=1.5436912617476504;} kobold: {team=neutral ; avg hp=-2.5166966606678662 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2735452909418117; hits/misses (PBA)= 0.26974605078984204/0.27974405118976203; rounds (PBA)=0.624875024995001;} lizardfolk #2: {team=other; avg hp=20.381923615276946 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.061987602479505; hits/misses (PBA)= 1.560887822435513/0.9490101979604079; rounds (PBA)=1.5440911817636473;} lizardfolk #3: {team=other; avg hp=20.54889022195561 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.163567286542692; hits/misses (PBA)= 1.589482103579284/0.9340131973605279; rounds (PBA)=1.5370925814837033;} kobold #3: {team=neutral ; avg hp=-2.5306938612277543 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2223555288942212; hits/misses (PBA)= 0.2615476904619076/0.28434313137372524; rounds (PBA)=0.6234753049390122;} lizardfolk #4: {team=other; avg hp=20.428514297140573 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.995600879824035; hits/misses (PBA)= 1.5650869826034792/0.9374125174965007; rounds (PBA)=1.5486902619476104;} kobold #4: {team=neutral ; avg hp=-2.5836832633473303 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3015396920615876; hits/misses (PBA)= 0.27014597080583885/0.28334333133373324; rounds (PBA)=0.6282743451309738;} lizardfolk: {team=other; avg hp=20.517896420715857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.070785842831434; hits/misses (PBA)= 1.5874825034993/0.9156168766246751; rounds (PBA)=1.5440911817636473;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 407.41; crudely normalised: 0% > lawful evil = expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9561; neutral : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 119; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=lawful evil ; avg hp=-2.542891421715657 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3205358928214357; hits/misses (PBA)= 0.27954409118176365/0.27554489102179563; rounds (PBA)=0.6344731053789242;} lizardfolk #2: {team=neutral ; avg hp=20.478104379124176 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.974005198960208; hits/misses (PBA)= 1.5606878624275144/0.9648070385922816; rounds (PBA)=1.5522895420915817;} kobold #2: {team=lawful evil ; avg hp=-2.5314937012597483 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2783443311337732; hits/misses (PBA)= 0.26874625074985004/0.2793441311737652; rounds (PBA)=0.6216756648670266;} kobold: {team=lawful evil ; avg hp=-2.532893421315737 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2855428914217157; hits/misses (PBA)= 0.26914617076584685/0.3001399720055989; rounds (PBA)=0.644871025794841;} lizardfolk #4: {team=neutral ; avg hp=20.413517296540693 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.08118376324735; hits/misses (PBA)= 1.5760847830433913/0.9468106378724255; rounds (PBA)=1.5592881423715257;} lizardfolk: {team=neutral ; avg hp=20.376524695060986 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.943011397720456; hits/misses (PBA)= 1.5560887822435512/0.9494101179764047; rounds (PBA)=1.5462907418516296;} kobold #6: {team=lawful evil ; avg hp=-2.555888822235553 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3055388922215556; hits/misses (PBA)= 0.27754449110177964/0.28094381123775247; rounds (PBA)=0.6376724655068986;} lizardfolk #5: {team=neutral ; avg hp=20.54129174165167 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.116776644671067; hits/misses (PBA)= 1.5856828634273146/0.9508098380323935; rounds (PBA)=1.5526894621075784;} lizardfolk #3: {team=neutral ; avg hp=20.482303539292143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.14117176564687; hits/misses (PBA)= 1.5828834233153368/0.9492101579684064; rounds (PBA)=1.5582883423315337;} kobold #3: {team=lawful evil ; avg hp=-2.5532893421315737 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2573485302939411; hits/misses (PBA)= 0.264747050589882/0.29054189162167565; rounds (PBA)=0.6334733053389322;} kobold #4: {team=lawful evil ; avg hp=-2.5396920615876826 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2609478104379124; hits/misses (PBA)= 0.265746850629874/0.28074385122975404; rounds (PBA)=0.6226754649070186;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09818036392721456;} kobold #9: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09698060387922415;} kobold #10: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10377924415116976;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09738052389522095;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10177964407118577;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09378124375124974;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10977804439112178;} kobold #8: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10557888422315537;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10297940411917617;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08978204359128174;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Wolverine: {team=unassigned mercenaries; avg hp=140.0 (from 140); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.46870625874825034;} Blade: {team=unassigned mercenaries; avg hp=140.0 (from 140); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5312937412517497;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3543.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ dretch #5: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9576084783043392; hits/misses (PBA)= 0.20815836832633472/0.21595680863827235; rounds (PBA)=0.28954209158168365;} dretch #10: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9396120775844831; hits/misses (PBA)= 0.20515896820635873/0.1957608478304339; rounds (PBA)=0.27014597080583885;} dretch #7: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0081983603279343; hits/misses (PBA)= 0.21635672865426914/0.2019596080783843; rounds (PBA)=0.28434313137372524;} dretch #9: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9676064787042592; hits/misses (PBA)= 0.21175764847030593/0.20295940811837632; rounds (PBA)=0.28414317136572687;} quasit #3: {team=other; avg hp=-2.6086782643471307 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2589482103579284; hits/misses (PBA)= 0.04579084183163367/0.0615876824635073; rounds (PBA)=0.10737852429514097;} dretch #8: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9476104779044191; hits/misses (PBA)= 0.21195760847830433/0.20475904819036192; rounds (PBA)=0.28214357128574286;} dretch #3: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9384123175364927; hits/misses (PBA)= 0.20475904819036192/0.19356128774245152; rounds (PBA)=0.27534493101379726;} quasit: {team=chaotic evil ; avg hp=6.867226554689062 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.041191761647670466; hits/misses (PBA)= 0.006998600279944011/0.005398920215956809; rounds (PBA)=0.1311737652469506;} dretch: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.968006398720256; hits/misses (PBA)= 0.21475704859028194/0.20955808838232354; rounds (PBA)=0.28794241151769645;} dretch #6: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9528094381123775; hits/misses (PBA)= 0.20935812837432513/0.20595880823835233; rounds (PBA)=0.28154369126174766;} dretch #2: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9514097180563887; hits/misses (PBA)= 0.20955808838232354/0.1975604879024195; rounds (PBA)=0.27734453109378127;} quasit #2: {team=chaotic evil ; avg hp=6.873825234953009 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.03239352129574085; hits/misses (PBA)= 0.0057988402319536095/0.004399120175964807; rounds (PBA)=0.13737252549490103;} dretch #4: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9038192361527695; hits/misses (PBA)= 0.1967606478704259/0.20275944811037794; rounds (PBA)=0.27714457108578283;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > good= expected rounds to survive: 192.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10077; lawful evil : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.18356328734254 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.781443711257747; hits/misses (PBA)= 2.0357928414317135/2.0579884023195363; rounds (PBA)=2.01499700059988;} steve: {team=good; avg hp=-5.781443711257748 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8164367126574685; hits/misses (PBA)= 0.28654269146170763/0.6918616276744651; rounds (PBA)=0.9784043191361728;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; good: 1.0 ± 0.0; > Team good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ steve: {team=good; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 339.49; crudely normalised: 0% > any = expected rounds to survive: 1045.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 305; Sum of rounds: 2317; any non-good : 0.0 ± 0.0; any : 0.06 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 305; perfect battles: 0; close-call battles: 305; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-3.413114754098361 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9934426229508196; hits/misses (PBA)= 0.36065573770491804/0.45901639344262296; rounds (PBA)=0.8885245901639345;} veteran #2: {team=any non-good ; avg hp=-3.865573770491803 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.537704918032787; hits/misses (PBA)= 2.00327868852459/0.8327868852459016; rounds (PBA)=2.8360655737704916;} guard #36: {team=any ; avg hp=3.0262295081967214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.124590163934426; hits/misses (PBA)= 2.088524590163934/3.124590163934426; rounds (PBA)=5.226229508196721;} gladiator #2: {team=any non-good ; avg hp=-4.691803278688525 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.29180327868852; hits/misses (PBA)= 13.40655737704918/6.81639344262295; rounds (PBA)=6.740983606557377;} veteran #8: {team=any non-good ; avg hp=-3.980327868852459 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.360655737704919; hits/misses (PBA)= 1.9475409836065574/0.8622950819672132; rounds (PBA)=2.8098360655737706;} guard #20: {team=any ; avg hp=3.360655737704918 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.088524590163935; hits/misses (PBA)= 2.0262295081967214/3.2852459016393443; rounds (PBA)=5.3180327868852455;} guard #9: {team=any ; avg hp=3.0655737704918034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.091803278688525; hits/misses (PBA)= 2.00327868852459/3.2918032786885245; rounds (PBA)=5.304918032786885;} acolyte #2: {team=any ; avg hp=-3.580327868852459 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9540983606557377; hits/misses (PBA)= 0.3180327868852459/0.5344262295081967; rounds (PBA)=0.8950819672131147;} veteran #4: {team=any non-good ; avg hp=-4.321311475409836 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.662295081967214; hits/misses (PBA)= 2.0/0.8459016393442623; rounds (PBA)=2.8459016393442624;} guard #39: {team=any ; avg hp=3.0655737704918034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.468852459016393; hits/misses (PBA)= 2.134426229508197/3.265573770491803; rounds (PBA)=5.406557377049181;} veteran #6: {team=any non-good ; avg hp=-4.4852459016393444 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.524590163934427; hits/misses (PBA)= 1.9737704918032788/0.8327868852459016; rounds (PBA)=2.8065573770491805;} guard #15: {team=any ; avg hp=3.1114754098360655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.252459016393443; hits/misses (PBA)= 2.1147540983606556/3.180327868852459; rounds (PBA)=5.308196721311475;} guard #37: {team=any ; avg hp=3.0655737704918034 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.947540983606558; hits/misses (PBA)= 2.1737704918032787/3.160655737704918; rounds (PBA)=5.334426229508197;} veteran #7: {team=any non-good ; avg hp=-4.275409836065574 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.291803278688525; hits/misses (PBA)= 1.9836065573770492/0.9573770491803278; rounds (PBA)=2.940983606557377;} acolyte #11: {team=any ; avg hp=-3.5278688524590165 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9016393442622951; hits/misses (PBA)= 0.3377049180327869/0.5180327868852459; rounds (PBA)=0.9147540983606557;} guard #14: {team=any ; avg hp=3.2885245901639344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.931147540983607; hits/misses (PBA)= 2.1737704918032787/3.2721311475409838; rounds (PBA)=5.459016393442623;} guard #24: {team=any ; avg hp=3.4262295081967213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.580327868852459; hits/misses (PBA)= 2.1180327868852458/3.2950819672131146; rounds (PBA)=5.419672131147541;} Urban Ranger #2: {team=any non-good ; avg hp=-3.9737704918032786 (from 52); avg healing spells left=0.6491803278688525 (from 1); damage done (per battle average)= -0.1180327868852459; hits/misses (PBA)= 0.12786885245901639/0.26885245901639343; rounds (PBA)=0.39672131147540984;} knight #7: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.54754098360655; hits/misses (PBA)= 7.19344262295082/7.229508196721311; rounds (PBA)=7.262295081967213;} guard #19: {team=any ; avg hp=2.6262295081967215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.504918032786886; hits/misses (PBA)= 2.1081967213114754/3.1901639344262294; rounds (PBA)=5.311475409836065;} acolyte #6: {team=any ; avg hp=-3.6295081967213116 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7377049180327869; hits/misses (PBA)= 0.26557377049180325/0.5573770491803278; rounds (PBA)=0.8754098360655738;} acolyte #13: {team=any ; avg hp=-3.9278688524590164 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8754098360655738; hits/misses (PBA)= 0.32131147540983607/0.5377049180327869; rounds (PBA)=0.9081967213114754;} acolyte #8: {team=any ; avg hp=-3.8131147540983608 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9606557377049181; hits/misses (PBA)= 0.3377049180327869/0.5147540983606558; rounds (PBA)=0.8950819672131147;} guard #12: {team=any ; avg hp=3.2983606557377048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.957377049180328; hits/misses (PBA)= 2.0524590163934424/3.377049180327869; rounds (PBA)=5.442622950819672;} mage: {team=any non-good ; avg hp=-3.9934426229508198 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23934426229508196; hits/misses (PBA)= 0.05245901639344262/0.019672131147540985; rounds (PBA)=0.07213114754098361;} guard #7: {team=any ; avg hp=2.9377049180327868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.078688524590165; hits/misses (PBA)= 2.0721311475409836/3.232786885245902; rounds (PBA)=5.308196721311475;} guard #40: {team=any ; avg hp=3.2852459016393443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.524590163934427; hits/misses (PBA)= 2.121311475409836/3.2557377049180327; rounds (PBA)=5.386885245901639;} guard #35: {team=any ; avg hp=2.2983606557377048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.170491803278688; hits/misses (PBA)= 2.0163934426229506/3.439344262295082; rounds (PBA)=5.478688524590164;} guard #25: {team=any ; avg hp=3.7967213114754097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.881967213114754; hits/misses (PBA)= 2.160655737704918/3.2557377049180327; rounds (PBA)=5.4295081967213115;} guard #8: {team=any ; avg hp=2.901639344262295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.127868852459017; hits/misses (PBA)= 2.00327868852459/3.281967213114754; rounds (PBA)=5.298360655737705;} veteran #5: {team=any non-good ; avg hp=-4.304918032786885 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.078688524590165; hits/misses (PBA)= 1.9540983606557376/0.8885245901639345; rounds (PBA)=2.8426229508196723;} knight #2: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.52459016393442; hits/misses (PBA)= 6.960655737704918/7.534426229508196; rounds (PBA)=7.278688524590164;} acolyte #12: {team=any ; avg hp=-3.540983606557377 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9016393442622951; hits/misses (PBA)= 0.32131147540983607/0.6032786885245902; rounds (PBA)=0.9639344262295082;} veteran #9: {team=any non-good ; avg hp=-4.478688524590164 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.534426229508197; hits/misses (PBA)= 1.9704918032786884/0.8360655737704918; rounds (PBA)=2.8065573770491805;} guard #33: {team=any ; avg hp=4.00327868852459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.950819672131148; hits/misses (PBA)= 2.19672131147541/3.3704918032786884; rounds (PBA)=5.577049180327869;} acolyte #7: {team=any ; avg hp=-3.718032786885246 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9311475409836065; hits/misses (PBA)= 0.31475409836065577/0.5606557377049181; rounds (PBA)=0.898360655737705;} guard #17: {team=any ; avg hp=3.0262295081967214 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.455737704918032; hits/misses (PBA)= 2.140983606557377/3.281967213114754; rounds (PBA)=5.442622950819672;} assassin #2: {team=any non-good ; avg hp=-4.786885245901639 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.06885245901639; hits/misses (PBA)= 6.554098360655738/4.029508196721311; rounds (PBA)=5.2918032786885245;} guard #23: {team=any ; avg hp=3.239344262295082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.37377049180328; hits/misses (PBA)= 2.091803278688525/3.360655737704918; rounds (PBA)=5.462295081967213;} guard #27: {team=any ; avg hp=3.481967213114754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.662295081967214; hits/misses (PBA)= 2.137704918032787/3.098360655737705; rounds (PBA)=5.245901639344262;} acolyte #4: {team=any ; avg hp=-3.718032786885246 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9114754098360656; hits/misses (PBA)= 0.3475409836065574/0.5016393442622951; rounds (PBA)=0.9147540983606557;} guard #5: {team=any ; avg hp=3.101639344262295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.38032786885246; hits/misses (PBA)= 2.144262295081967/3.301639344262295; rounds (PBA)=5.468852459016394;} guard #31: {team=any ; avg hp=2.734426229508197 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.98032786885246; hits/misses (PBA)= 2.0524590163934424/3.219672131147541; rounds (PBA)=5.281967213114754;} guard #3: {team=any ; avg hp=3.0721311475409836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.01311475409836; hits/misses (PBA)= 2.0262295081967214/3.321311475409836; rounds (PBA)=5.360655737704918;} acolyte #9: {team=any ; avg hp=-3.721311475409836 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9836065573770492; hits/misses (PBA)= 0.33114754098360655/0.5016393442622951; rounds (PBA)=0.8786885245901639;} guard #18: {team=any ; avg hp=2.3508196721311476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.475409836065573; hits/misses (PBA)= 2.1114754098360655/3.2; rounds (PBA)=5.324590163934427;} Urban Ranger: {team=any non-good ; avg hp=-3.622950819672131 (from 52); avg healing spells left=0.6426229508196721 (from 1); damage done (per battle average)= 0.7016393442622951; hits/misses (PBA)= 0.25901639344262295/0.13442622950819672; rounds (PBA)=0.39344262295081966;} knight #9: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.88852459016394; hits/misses (PBA)= 7.104918032786885/7.422950819672131; rounds (PBA)=7.304918032786885;} acolyte #14: {team=any ; avg hp=-4.00983606557377 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229508196721311; hits/misses (PBA)= 0.28852459016393445/0.5278688524590164; rounds (PBA)=0.8852459016393442;} knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.12131147540984; hits/misses (PBA)= 6.9573770491803275/7.465573770491804; rounds (PBA)=7.255737704918033;} veteran: {team=any non-good ; avg hp=-4.590163934426229 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.308196721311475; hits/misses (PBA)= 1.9639344262295082/0.819672131147541; rounds (PBA)=2.783606557377049;} knight #3: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.0; hits/misses (PBA)= 7.131147540983607/7.340983606557377; rounds (PBA)=7.2655737704918035;} veteran #10: {team=any non-good ; avg hp=-4.036065573770492 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.79672131147541; hits/misses (PBA)= 1.9245901639344263/0.8918032786885246; rounds (PBA)=2.816393442622951;} acolyte: {team=any ; avg hp=-3.5672131147540984 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9344262295081968; hits/misses (PBA)= 0.32131147540983607/0.4918032786885246; rounds (PBA)=0.8819672131147541;} guard #2: {team=any ; avg hp=2.908196721311475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.478688524590163; hits/misses (PBA)= 2.0491803278688523/3.504918032786885; rounds (PBA)=5.563934426229508;} guard #26: {team=any ; avg hp=2.60327868852459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.19672131147541; hits/misses (PBA)= 2.2295081967213113/3.160655737704918; rounds (PBA)=5.39344262295082;} knight #6: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.58360655737705; hits/misses (PBA)= 6.9573770491803275/7.4032786885245905; rounds (PBA)=7.239344262295082;} guard #4: {team=any ; avg hp=3.2950819672131146 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.78688524590164; hits/misses (PBA)= 2.1639344262295084/3.3114754098360657; rounds (PBA)=5.478688524590164;} guard #34: {team=any ; avg hp=2.59672131147541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.38360655737705; hits/misses (PBA)= 2.039344262295082/3.19672131147541; rounds (PBA)=5.242622950819672;} knight #4: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.2; hits/misses (PBA)= 7.0131147540983605/7.406557377049181; rounds (PBA)=7.242622950819672;} knight #8: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.44590163934426; hits/misses (PBA)= 7.081967213114754/7.4295081967213115; rounds (PBA)=7.301639344262295;} guard #32: {team=any ; avg hp=2.59344262295082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.79344262295082; hits/misses (PBA)= 1.957377049180328/3.2557377049180327; rounds (PBA)=5.229508196721311;} guard #30: {team=any ; avg hp=3.363934426229508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.20327868852459; hits/misses (PBA)= 2.036065573770492/3.439344262295082; rounds (PBA)=5.481967213114754;} guard #6: {team=any ; avg hp=3.6163934426229507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.918032786885245; hits/misses (PBA)= 2.0098360655737704/3.5311475409836066; rounds (PBA)=5.550819672131148;} acolyte #5: {team=any ; avg hp=-3.554098360655738 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0131147540983607; hits/misses (PBA)= 0.3442622950819672/0.5016393442622951; rounds (PBA)=0.9081967213114754;} guard #13: {team=any ; avg hp=3.226229508196721 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.475409836065573; hits/misses (PBA)= 2.1147540983606556/3.2918032786885245; rounds (PBA)=5.416393442622951;} veteran #3: {team=any non-good ; avg hp=-4.504918032786885 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.337704918032786; hits/misses (PBA)= 1.960655737704918/0.8524590163934426; rounds (PBA)=2.8131147540983608;} acolyte #15: {team=any ; avg hp=-3.6918032786885244 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9147540983606557; hits/misses (PBA)= 0.3081967213114754/0.5475409836065573; rounds (PBA)=0.9114754098360656;} guard #11: {team=any ; avg hp=3.0491803278688523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.055737704918032; hits/misses (PBA)= 2.0/3.314754098360656; rounds (PBA)=5.324590163934427;} guard #10: {team=any ; avg hp=2.918032786885246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.429508196721311; hits/misses (PBA)= 2.140983606557377/3.278688524590164; rounds (PBA)=5.4295081967213115;} acolyte #10: {team=any ; avg hp=-3.6557377049180326 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9081967213114754; hits/misses (PBA)= 0.32459016393442625/0.5377049180327869; rounds (PBA)=0.9114754098360656;} knight #10: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.4327868852459; hits/misses (PBA)= 7.078688524590164/7.367213114754098; rounds (PBA)=7.252459016393443;} guard #38: {team=any ; avg hp=3.0065573770491802 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.97704918032787; hits/misses (PBA)= 2.078688524590164/3.3114754098360657; rounds (PBA)=5.4;} knight #5: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.15081967213115; hits/misses (PBA)= 6.842622950819672/7.560655737704918; rounds (PBA)=7.249180327868852;} assassin: {team=any non-good ; avg hp=-4.524590163934426 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.90819672131148; hits/misses (PBA)= 6.5147540983606556/4.0688524590163935; rounds (PBA)=5.2918032786885245;} gladiator: {team=any non-good ; avg hp=-4.655737704918033 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.58032786885246; hits/misses (PBA)= 13.147540983606557/7.026229508196721; rounds (PBA)=6.724590163934426;} guard #28: {team=any ; avg hp=3.554098360655738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.167213114754098; hits/misses (PBA)= 2.042622950819672/3.3868852459016394; rounds (PBA)=5.439344262295082;} guard #16: {team=any ; avg hp=2.773770491803279 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.01967213114754; hits/misses (PBA)= 1.9934426229508198/3.2131147540983607; rounds (PBA)=5.219672131147541;} guard #22: {team=any ; avg hp=3.1704918032786886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.059016393442622; hits/misses (PBA)= 2.160655737704918/3.177049180327869; rounds (PBA)=5.344262295081967;} guard #21: {team=any ; avg hp=2.777049180327869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.557377049180328; hits/misses (PBA)= 2.134426229508197/3.1672131147540985; rounds (PBA)=5.304918032786885;} guard: {team=any ; avg hp=3.091803278688525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.570491803278689; hits/misses (PBA)= 2.1311475409836067/3.3278688524590163; rounds (PBA)=5.468852459016394;} guard #29: {team=any ; avg hp=2.2295081967213113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.193442622950819; hits/misses (PBA)= 2.0262295081967214/3.1672131147540985; rounds (PBA)=5.2;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 28980.0; crudely normalised: 0% > unaligned = expected rounds to survive: 403.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13208; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=188.5378924215157 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.10417916416716; hits/misses (PBA)= 5.561087782443511/0.277744451109778; rounds (PBA)=2.6410717856428714;} elephant: {team=unaligned ; avg hp=-7.104179164167166 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.462107578484304; hits/misses (PBA)= 0.8780243951209759/0.9012197560487902; rounds (PBA)=1.779244151169766;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 28980.0; crudely normalised: 0% > unaligned = expected rounds to survive: 403.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13154; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-7.158168366326735 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.50129974005199; hits/misses (PBA)= 0.8904219156168767/0.885622875424915; rounds (PBA)=1.7760447910417916;} adult green dragon: {team=lawful evil ; avg hp=188.498700259948 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.15816836632673; hits/misses (PBA)= 5.545290941811638/0.2939412117576485; rounds (PBA)=2.630273945210958;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2910.77; crudely normalised: 0% > unaligned = expected rounds to survive: 2910.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24514; other: 0.5 ± 0.01; unaligned : 0.5 ± 0.01; > Team other = winning battles: 2498; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2503; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=14.953409318136373 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.93601279744053; hits/misses (PBA)= 14.501699660067986/6.152769446110778; rounds (PBA)=4.4285142971405715;} hydra #2: {team=other; avg hp=14.063987202559488 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 157.04659068186362; hits/misses (PBA)= 14.430313937212558/6.209758048390322; rounds (PBA)=4.431113777244551;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mastiff #3: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2455508898220356;} mastiff #2: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2523495300939812;} mastiff: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.249750049990002;} mastiff #4: {team=unaligned ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2523495300939812;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2471505698860228;} cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2425514897020596;} cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26134773045390924;} cultist #4: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2489502099580084;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2471505698860228;} cultist #3: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2533493301339732;} cultist #2: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2469506098780244;} cultist #4: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2525494901019796;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 462.86; crudely normalised: 0% > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23659; chaotic evil : 0.94 ± 0.0; lawful evil : 0.06 ± 0.0; > Team chaotic evil = winning battles: 4713; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 288; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=18.908018396320735 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.080983803239352; hits/misses (PBA)= 1.3093381323735254/2.3853229354129173; rounds (PBA)=4.637072585482904;} hobgoblin: {team=lawful evil ; avg hp=-5.080983803239352 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.091981603679264; hits/misses (PBA)= 1.3339332133573285/1.9648070385922816; rounds (PBA)=3.3563287342531494;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1784.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 353.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21257; lawful evil : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team lawful evil = winning battles: 4848; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 153; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp: {team=chaotic evil ; avg hp=-4.939812037592482 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.85982803439312; hits/misses (PBA)= 2.0501899620075985/0.8778244351129774; rounds (PBA)=2.958608278344331;} mummy: {team=lawful evil ; avg hp=38.14017196560688 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.939812037592482; hits/misses (PBA)= 2.628274345130974/4.3249350129974005; rounds (PBA)=4.211557688462308;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 220.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1991; Sum of rounds: 13076; > Team chaotic evil = winning battles: 1304; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 686; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp: {team=chaotic evil ; avg hp=5.931190356604721 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.939226519337016; hits/misses (PBA)= 3.2867905575087897/2.1562029131089906; rounds (PBA)=6.098442993470618;} cult fanatic: {team=any non-good ; avg hp=1.0597689603214464 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.06177800100452; hits/misses (PBA)= 3.2847815168257157/7.653942742340532; rounds (PBA)=5.735811150175791;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4949010197960408;} cat #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5050989802039592;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4983003399320136;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5016996600679864;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} knight: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=other; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3213357328534293;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34013197360527897;} acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3385322935412917;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 80.0; crudely normalised: 0% > any = expected rounds to survive: 249.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29281; neutral evil : 0.31 ± 0.01; any : 0.69 ± 0.01; > Team neutral evil = winning battles: 1526; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3475; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=9.021995600879825 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.409518096380724; hits/misses (PBA)= 1.8840231953609279/2.8100379924015195; rounds (PBA)=5.388922215556889;} goblin: {team=neutral evil ; avg hp=-0.40951809638072384 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.978004399120177; hits/misses (PBA)= 3.131773645270946/1.3179364127174564; rounds (PBA)=4.754849030193961;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 157.14; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29074; other: 0.5 ± 0.01; any : 0.5 ± 0.01; > Team other = winning battles: 2478; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2523; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=2.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.890421915616876; hits/misses (PBA)= 1.814637072585483/2.7210557888422318; rounds (PBA)=5.03119376124775;} guard #2: {team=any ; avg hp=2.1095780843831236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.0; hits/misses (PBA)= 1.8234353129374126/2.7160567886422715; rounds (PBA)=5.043991201759648;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 152.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 544.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4709; Sum of rounds: 29402; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4708; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab #14: {team=unaligned ; avg hp=-10.901465279252495 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5731577829687832; hits/misses (PBA)= 0.42939052877468675/2.4499893820344023; rounds (PBA)=2.952431514121894;} crab: {team=unaligned ; avg hp=-10.645784667657678 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5595667870036101; hits/misses (PBA)= 0.42620513909534935/2.420471437672542; rounds (PBA)=2.916967509025271;} crab #11: {team=unaligned ; avg hp=-10.875345083881928 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5901465279252496; hits/misses (PBA)= 0.44149500955616905/2.4313017625822892; rounds (PBA)=2.940751751964324;} crab #7: {team=unaligned ; avg hp=-10.797196857082183 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5568061159481843; hits/misses (PBA)= 0.4202590783605861/2.4572095986409006; rounds (PBA)=2.9496708430664684;} crab #13: {team=unaligned ; avg hp=-10.835421533234232 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5737948609046507; hits/misses (PBA)= 0.43385007432575917/2.436610745381185; rounds (PBA)=2.941813548524103;} crab #2: {team=unaligned ; avg hp=-10.922488851136123 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5888723720535145; hits/misses (PBA)= 0.4372478233170525/2.4446803992355064; rounds (PBA)=2.9532809513697176;} young black dragon: {team=chaotic evil ; avg hp=118.87683159906562 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.77022722446378; hits/misses (PBA)= 13.99745168825653/2.6973879804629433; rounds (PBA)=6.243788490125292;} crab #12: {team=unaligned ; avg hp=-10.850923763007009 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5774049692078997; hits/misses (PBA)= 0.43193884051815673/2.4814185602038648; rounds (PBA)=2.9768528349968144;} crab #5: {team=unaligned ; avg hp=-10.880654066680824 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5856869823741772; hits/misses (PBA)= 0.44085793162030157/2.4406455723083456; rounds (PBA)=2.9537056699936293;} crab #10: {team=unaligned ; avg hp=-10.794223826714802 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6003397748991294; hits/misses (PBA)= 0.44871522616266724/2.474198343597367; rounds (PBA)=2.987895519218518;} crab #8: {team=unaligned ; avg hp=-10.734550860055213 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.587173497557868; hits/misses (PBA)= 0.4419197281800807/2.496283712040773; rounds (PBA)=3.0057337014228076;} crab #3: {team=unaligned ; avg hp=-10.892121469526439 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5839881078785305; hits/misses (PBA)= 0.43852197918878744/2.4582713952006796; rounds (PBA)=2.9653854321511997;} crab #9: {team=unaligned ; avg hp=-10.831811424930983 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5788914843915905; hits/misses (PBA)= 0.43448715226162665/2.4487152261626672; rounds (PBA)=2.9619876831599066;} crab #6: {team=unaligned ; avg hp=-10.907198980675302 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5616903801231684; hits/misses (PBA)= 0.4215332342323211/2.433000637077936; rounds (PBA)=2.933956253981737;} crab #4: {team=unaligned ; avg hp=-10.902527075812275 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5795285623274581; hits/misses (PBA)= 0.4332129963898917/2.4225950307921003; rounds (PBA)=2.9299214270545764;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 152.73; crudely normalised: 0% > chaotic evil = expected rounds to survive: 544.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4962; Sum of rounds: 30914; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4961; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab #10: {team=unaligned ; avg hp=-10.815800080612656 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5844417573559049; hits/misses (PBA)= 0.43349455864570735/2.4748085449415558; rounds (PBA)=2.9758162031438937;} crab #12: {team=unaligned ; avg hp=-10.846432889963724 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5713422007255139; hits/misses (PBA)= 0.4268440145102781/2.45223700120919; rounds (PBA)=2.953244659411528;} crab #4: {team=unaligned ; avg hp=-10.84018540910923 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5840386940749698; hits/misses (PBA)= 0.43671906489318824/2.45223700120919; rounds (PBA)=2.9554615074566706;} crab #3: {team=unaligned ; avg hp=-10.82365981459089 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.561870213623539; hits/misses (PBA)= 0.4181781539701733/2.4298669891172913; rounds (PBA)=2.9218057234985895;} young black dragon: {team=chaotic evil ; avg hp=118.95143087464731 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.92059653365578; hits/misses (PBA)= 13.997178557033454/2.6644498186215237; rounds (PBA)=6.229947601773478;} crab #9: {team=unaligned ; avg hp=-10.790608625554212 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5822249093107618; hits/misses (PBA)= 0.43752519145505847/2.418782748891576; rounds (PBA)=2.9274486094316807;} crab: {team=unaligned ; avg hp=-10.883514711809754 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5661023780733575; hits/misses (PBA)= 0.426440951229343/2.4677549375251915; rounds (PBA)=2.9609028617492945;} crab #5: {team=unaligned ; avg hp=-10.850261991132609 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5872632003224506; hits/misses (PBA)= 0.4349052801289803/2.4298669891172913; rounds (PBA)=2.937323659814591;} crab #13: {team=unaligned ; avg hp=-10.8714228133817 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5556227327690447; hits/misses (PBA)= 0.41233373639661425/2.449012494961709; rounds (PBA)=2.9361144699717854;} crab #14: {team=unaligned ; avg hp=-10.847440548166063 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5785973397823458; hits/misses (PBA)= 0.435912938331318/2.44316807738815; rounds (PBA)=2.952438532849657;} crab #8: {team=unaligned ; avg hp=-10.918178153970173 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5846432889963724; hits/misses (PBA)= 0.4343006852075776/2.4484079000403063; rounds (PBA)=2.9496170898831116;} crab #11: {team=unaligned ; avg hp=-10.892583635630794 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5550181378476421; hits/misses (PBA)= 0.41455058444175735/2.423619508262797; rounds (PBA)=2.912938331318017;} crab #6: {team=unaligned ; avg hp=-10.854292623941959 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5741636436920596; hits/misses (PBA)= 0.43309149536477226/2.467956469165659; rounds (PBA)=2.969367190648932;} crab #7: {team=unaligned ; avg hp=-10.818218460298267 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5743651753325272; hits/misses (PBA)= 0.4332930270052398/2.419185812172511; rounds (PBA)=2.923821039903265;} crab #2: {team=unaligned ; avg hp=-10.873639661426845 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5632809351068118; hits/misses (PBA)= 0.4274486094316808/2.4558645707376057; rounds (PBA)=2.9562676340185408;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24315136972605478;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2429514097180564;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25374925014997;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2601479704059188;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4266.67; crudely normalised: 0% > other= expected rounds to survive: 489.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17107; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=other; avg hp=-7.002399520095981 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.666666666666667; hits/misses (PBA)= 0.4533093381323735/0.8242351529694061; rounds (PBA)=1.4263147370525895;} adult red dragon: {team=chaotic evil ; avg hp=227.6594681063787 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.18456308738251; hits/misses (PBA)= 7.779844031193761/0.4751049790041992; rounds (PBA)=3.420715856828634;} orc #2: {team=other; avg hp=-6.873225354929014 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.848030393921216; hits/misses (PBA)= 0.4615076984603079/0.8452309538092382; rounds (PBA)=1.4387122575484903;} orc #5: {team=other; avg hp=-6.847830433913217 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.705258948210358; hits/misses (PBA)= 0.44991001799640074/0.8446310737852429; rounds (PBA)=1.4243151369726055;} orc: {team=other; avg hp=-6.8526294741051785 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7200559888022395; hits/misses (PBA)= 0.4495100979804039/0.8502299540091982; rounds (PBA)=1.4343131373725255;} orc #4: {team=other; avg hp=-6.8004399120175965 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.669866026794641; hits/misses (PBA)= 0.4517096580683863/0.8424315136972605; rounds (PBA)=1.4277144571085782;} orc #6: {team=other; avg hp=-6.808038392321536 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.730653869226154; hits/misses (PBA)= 0.4539092181563687/0.8342331533693261; rounds (PBA)=1.4229154169166167;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -11794.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 7539.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21249; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-22.16516696660668 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.147970405918816; hits/misses (PBA)= 0.5708858228354329/10.62767446510698; rounds (PBA)=3.732853429314137;} Cthulhu: {team=beyond; avg hp=765.4185162967407 (from 774); avg healing spells left=99998.82043591281 (from 99999); damage done (per battle average)= 278.1651669666067; hits/misses (PBA)= 6.725454909018197/0.356128774245151; rounds (PBA)=4.248950209958008;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 365.45; crudely normalised: 0% > neutral evil = expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35670; any chaotic : 0.91 ± 0.0; neutral evil : 0.09 ± 0.0; > Team any chaotic = winning battles: 4554; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 447; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ death dog: {team=neutral evil ; avg hp=-3.8564287142571487 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.060387922415515; hits/misses (PBA)= 6.744051189762048/4.508298340331933; rounds (PBA)=5.693861227754449;} berserker: {team=any chaotic ; avg hp=27.93961207758448 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.85642871425715; hits/misses (PBA)= 4.286742651469706/1.8354329134173166; rounds (PBA)=7.032793441311737;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roper: {team=neutral evil ; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3031393721255749;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23295340931813638;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22715456908618276;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.236752649470106;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3501.13; crudely normalised: 0% > chaotic evil = expected rounds to survive: 886.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16262; beyond: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=-25.29374125174965 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7828434313137372; hits/misses (PBA)= 0.04979004199160168/0.9050189962007599; rounds (PBA)=1.2775444911017797;} ogre: {team=chaotic evil ; avg hp=-23.926814637072585 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.314137172565487; hits/misses (PBA)= 0.14917016596680663/2.7714457108578285; rounds (PBA)=2.920615876824635;} orc #2: {team=chaotic evil ; avg hp=-25.45250949810038 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7962407518496301; hits/misses (PBA)= 0.05038992201559688/0.8952209558088382; rounds (PBA)=1.2685462907418517;} orc: {team=chaotic evil ; avg hp=-25.638272345530893 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.75124975004999; hits/misses (PBA)= 0.046390721855628876/0.9084183163367326; rounds (PBA)=1.2715456908618277;} Cthulhu: {team=beyond; avg hp=769.2295540891822 (from 774); avg healing spells left=99998.97180563887 (from 99999); damage done (per battle average)= 204.3113377324535; hits/misses (PBA)= 4.984003199360128/0.29154169166166766; rounds (PBA)=3.251749650069986;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1360.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 609.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29062; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-3.4733053389322137 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.76784643071386; hits/misses (PBA)= 4.954009198160368/4.9554089182163565; rounds (PBA)=4.958408318336333;} vampire spawn: {team=neutral evil ; avg hp=46.23215356928614 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.473305338932214; hits/misses (PBA)= 8.136572685462907/2.0247950409918016; rounds (PBA)=5.804639072185563;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 298.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4118; Sum of rounds: 13767; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4117; perfect battles: 0; close-call battles: 216; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #8: {team=chaotic evil ; avg hp=53.70325400679942 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.31665857212239; hits/misses (PBA)= 2.229723166585721/2.7651772705196698; rounds (PBA)=2.942447790189412;} werewolf #5: {team=chaotic evil ; avg hp=53.936619718309856 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.628460417678486; hits/misses (PBA)= 2.2782904322486646/2.770276833414279; rounds (PBA)=2.949732880038854;} werewolf: {team=chaotic evil ; avg hp=53.48761534725595 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.333899951432734; hits/misses (PBA)= 2.2464788732394365/2.7644487615347257; rounds (PBA)=2.9638173870811073;} werewolf #6: {team=chaotic evil ; avg hp=53.436862554638175 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.24866440019427; hits/misses (PBA)= 2.244293346284604/2.745264691597863; rounds (PBA)=2.9596891694997574;} werewolf #3: {team=chaotic evil ; avg hp=53.759349198640116 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.438076736279747; hits/misses (PBA)= 2.254006799417193/2.774405050995629; rounds (PBA)=2.9431762991743566;} vampire: {team=lawful evil ; avg hp=-3.6636716852841187 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.14278776104905; hits/misses (PBA)= 4.869111219038368/0.5276833414278777; rounds (PBA)=2.698397280233123;} werewolf #7: {team=chaotic evil ; avg hp=53.8664400194269 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.6287032540068; hits/misses (PBA)= 2.2824186498300145/2.7722195240407963; rounds (PBA)=2.950461389023798;} werewolf #2: {team=chaotic evil ; avg hp=53.60879067508499 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.596163186012628; hits/misses (PBA)= 2.274405050995629/2.7365225837785334; rounds (PBA)=2.9526469159786304;} werewolf #9: {team=chaotic evil ; avg hp=53.32904322486644 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.23215152986887; hits/misses (PBA)= 2.2379796017484215/2.727294803302574; rounds (PBA)=2.9550752792617776;} werewolf #4: {team=chaotic evil ; avg hp=53.60247693054881 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.211267605633804; hits/misses (PBA)= 2.228266148615833/2.747207382224381; rounds (PBA)=2.9465760077707626;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 298.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2583; Sum of rounds: 8640; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2582; perfect battles: 0; close-call battles: 138; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #8: {team=chaotic evil ; avg hp=53.83778552071235 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.53503677893922; hits/misses (PBA)= 2.2717770034843205/2.773519163763066; rounds (PBA)=2.9504452187379018;} werewolf #7: {team=chaotic evil ; avg hp=53.713511420828496 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.42663569492838; hits/misses (PBA)= 2.267131242740999/2.7653890824622533; rounds (PBA)=2.956639566395664;} werewolf #6: {team=chaotic evil ; avg hp=53.47735191637631 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.257452574525747; hits/misses (PBA)= 2.2361595044521874/2.751064653503678; rounds (PBA)=2.9423151374370886;} vampire: {team=lawful evil ; avg hp=-3.56755710414247 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.31707317073171; hits/misses (PBA)= 4.897793263646922/0.4905149051490515; rounds (PBA)=2.694154084397987;} werewolf #3: {team=chaotic evil ; avg hp=53.56174990321332 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.34843205574913; hits/misses (PBA)= 2.24274099883856/2.748741773132017; rounds (PBA)=2.9415408439798685;} werewolf #2: {team=chaotic evil ; avg hp=53.424312814556714 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.317460317460316; hits/misses (PBA)= 2.2439024390243905/2.745257452574526; rounds (PBA)=2.962059620596206;} werewolf: {team=chaotic evil ; avg hp=53.81378242353852 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.49167634533488; hits/misses (PBA)= 2.267905536198219/2.7924893534649633; rounds (PBA)=2.962059620596206;} werewolf #9: {team=chaotic evil ; avg hp=53.53852109949671 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.50793650793651; hits/misses (PBA)= 2.275648470770422/2.7537746806039487; rounds (PBA)=2.9667053813395277;} werewolf #4: {team=chaotic evil ; avg hp=53.64150212930701 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.473867595818817; hits/misses (PBA)= 2.2613240418118465/2.7409988385598143; rounds (PBA)=2.9558652729384436;} werewolf #5: {team=chaotic evil ; avg hp=53.48703058459156 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.175764614789006; hits/misses (PBA)= 2.2315137437088657/2.7576461478900502; rounds (PBA)=2.951606658923732;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 298.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1980; Sum of rounds: 6588; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1979; perfect battles: 0; close-call battles: 90; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #9: {team=chaotic evil ; avg hp=54.034343434343434 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.526262626262625; hits/misses (PBA)= 2.269191919191919/2.761111111111111; rounds (PBA)=2.9237373737373735;} werewolf #5: {team=chaotic evil ; avg hp=53.731818181818184 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.427777777777777; hits/misses (PBA)= 2.244949494949495/2.7333333333333334; rounds (PBA)=2.938888888888889;} werewolf: {team=chaotic evil ; avg hp=54.0479797979798 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.812626262626264; hits/misses (PBA)= 2.306060606060606/2.717171717171717; rounds (PBA)=2.9272727272727272;} werewolf #3: {team=chaotic evil ; avg hp=54.06565656565657 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.364646464646466; hits/misses (PBA)= 2.230808080808081/2.805050505050505; rounds (PBA)=2.925757575757576;} werewolf #6: {team=chaotic evil ; avg hp=53.522222222222226 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.383838383838384; hits/misses (PBA)= 2.2474747474747474/2.7; rounds (PBA)=2.941919191919192;} werewolf #4: {team=chaotic evil ; avg hp=53.33131313131313 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.363636363636363; hits/misses (PBA)= 2.228282828282828/2.7126262626262627; rounds (PBA)=2.938888888888889;} werewolf #2: {team=chaotic evil ; avg hp=53.343939393939394 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.186363636363637; hits/misses (PBA)= 2.2106060606060605/2.7414141414141415; rounds (PBA)=2.9454545454545453;} werewolf #7: {team=chaotic evil ; avg hp=53.69747474747475 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.287373737373738; hits/misses (PBA)= 2.2292929292929293/2.753030303030303; rounds (PBA)=2.93989898989899;} werewolf #8: {team=chaotic evil ; avg hp=53.21818181818182 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.255050505050505; hits/misses (PBA)= 2.2267676767676767/2.72020202020202; rounds (PBA)=2.9444444444444446;} vampire: {team=lawful evil ; avg hp=-3.608080808080808 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.7540404040404; hits/misses (PBA)= 4.841414141414141/0.48383838383838385; rounds (PBA)=2.6626262626262625;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 298.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1510; Sum of rounds: 5069; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1509; perfect battles: 0; close-call battles: 75; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #9: {team=chaotic evil ; avg hp=53.505960264900665 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.528476821192054; hits/misses (PBA)= 2.2701986754966885/2.7701986754966885; rounds (PBA)=2.964900662251656;} werewolf #5: {team=chaotic evil ; avg hp=53.3682119205298 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.07748344370861; hits/misses (PBA)= 2.209271523178808/2.795364238410596; rounds (PBA)=2.9768211920529803;} vampire: {team=lawful evil ; avg hp=-3.6496688741721854 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.50397350993377; hits/misses (PBA)= 4.9311258278145695/0.49801324503311256; rounds (PBA)=2.714569536423841;} werewolf #6: {team=chaotic evil ; avg hp=53.702649006622515 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.06158940397351; hits/misses (PBA)= 2.2165562913907286/2.823841059602649; rounds (PBA)=2.962251655629139;} werewolf #4: {team=chaotic evil ; avg hp=54.07880794701987 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.29139072847682; hits/misses (PBA)= 2.233774834437086/2.8450331125827812; rounds (PBA)=2.9536423841059603;} werewolf #7: {team=chaotic evil ; avg hp=53.09735099337748 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.277483443708608; hits/misses (PBA)= 2.233774834437086/2.7105960264900664; rounds (PBA)=2.952317880794702;} werewolf: {team=chaotic evil ; avg hp=53.190066225165566 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.129139072847682; hits/misses (PBA)= 2.2158940397350992/2.8019867549668875; rounds (PBA)=2.986092715231788;} werewolf #2: {team=chaotic evil ; avg hp=53.93377483443709 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.10993377483444; hits/misses (PBA)= 2.3496688741721856/2.766887417218543; rounds (PBA)=2.9748344370860926;} werewolf #3: {team=chaotic evil ; avg hp=53.65165562913907 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.474172185430465; hits/misses (PBA)= 2.285430463576159/2.7847682119205297; rounds (PBA)=2.976158940397351;} werewolf #8: {team=chaotic evil ; avg hp=53.6317880794702 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.65364238410596; hits/misses (PBA)= 2.2801324503311258/2.7357615894039733; rounds (PBA)=2.9529801324503313;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 298.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1905; Sum of rounds: 6329; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1904; perfect battles: 0; close-call battles: 95; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #9: {team=chaotic evil ; avg hp=53.97742782152231 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.131758530183728; hits/misses (PBA)= 2.2236220472440946/2.8041994750656167; rounds (PBA)=2.930708661417323;} werewolf #4: {team=chaotic evil ; avg hp=53.596850393700784 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.301837270341206; hits/misses (PBA)= 2.232020997375328/2.7433070866141733; rounds (PBA)=2.9349081364829397;} werewolf #7: {team=chaotic evil ; avg hp=53.67349081364829 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.579002624671915; hits/misses (PBA)= 2.274540682414698/2.6619422572178477; rounds (PBA)=2.9191601049868767;} werewolf #6: {team=chaotic evil ; avg hp=53.07349081364829 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.016797900262468; hits/misses (PBA)= 2.2083989501312336/2.6860892388451445; rounds (PBA)=2.940157480314961;} werewolf: {team=chaotic evil ; avg hp=53.5244094488189 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.318110236220473; hits/misses (PBA)= 2.215748031496063/2.746456692913386; rounds (PBA)=2.9280839895013124;} werewolf #3: {team=chaotic evil ; avg hp=54.020997375328086 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.84041994750656; hits/misses (PBA)= 2.293963254593176/2.7175853018372704; rounds (PBA)=2.9196850393700786;} werewolf #8: {team=chaotic evil ; avg hp=53.729133858267716 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.253018372703412; hits/misses (PBA)= 2.2383202099737534/2.7217847769028873; rounds (PBA)=2.9238845144356955;} werewolf #2: {team=chaotic evil ; avg hp=53.871391076115486 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.58215223097113; hits/misses (PBA)= 2.2866141732283465/2.716535433070866; rounds (PBA)=2.9254593175853016;} vampire: {team=lawful evil ; avg hp=-3.6094488188976377 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.81732283464567; hits/misses (PBA)= 4.824146981627297/0.5207349081364829; rounds (PBA)=2.6724409448818895;} werewolf #5: {team=chaotic evil ; avg hp=53.46771653543307 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.559055118110237; hits/misses (PBA)= 2.282939632545932/2.651443569553806; rounds (PBA)=2.931233595800525;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 298.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1492; Sum of rounds: 4983; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1491; perfect battles: 0; close-call battles: 72; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=-3.5294906166219837 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.857238605898125; hits/misses (PBA)= 4.825737265415549/0.5402144772117963; rounds (PBA)=2.683646112600536;} werewolf #7: {team=chaotic evil ; avg hp=53.81836461126005 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.737935656836463; hits/misses (PBA)= 2.284182305630027/2.7084450402144773; rounds (PBA)=2.939008042895442;} werewolf #2: {team=chaotic evil ; avg hp=53.43230563002681 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.291554959785522; hits/misses (PBA)= 2.2272117962466487/2.7285522788203753; rounds (PBA)=2.9571045576407506;} werewolf #3: {team=chaotic evil ; avg hp=53.392761394101875 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.910187667560322; hits/misses (PBA)= 2.1990616621983916/2.710455764075067; rounds (PBA)=2.913538873994638;} werewolf: {team=chaotic evil ; avg hp=54.056970509383376 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.115281501340483; hits/misses (PBA)= 2.3304289544235925/2.7258713136729225; rounds (PBA)=2.9369973190348526;} werewolf #9: {team=chaotic evil ; avg hp=53.85790884718499 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.246648793565683; hits/misses (PBA)= 2.247319034852547/2.764745308310992; rounds (PBA)=2.937667560321716;} werewolf #6: {team=chaotic evil ; avg hp=53.406836461126005 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.055630026809652; hits/misses (PBA)= 2.222520107238606/2.717828418230563; rounds (PBA)=2.9262734584450403;} werewolf #5: {team=chaotic evil ; avg hp=54.02613941018767 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.697721179624665; hits/misses (PBA)= 2.2714477211796247/2.8002680965147455; rounds (PBA)=2.933646112600536;} werewolf #4: {team=chaotic evil ; avg hp=53.48994638069705 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.86260053619303; hits/misses (PBA)= 2.1983914209115283/2.7305630026809653; rounds (PBA)=2.92828418230563;} werewolf #8: {team=chaotic evil ; avg hp=53.311662198391424 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.537533512064343; hits/misses (PBA)= 2.278820375335121/2.6561662198391423; rounds (PBA)=2.9490616621983916;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 298.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1785; Sum of rounds: 5941; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1784; perfect battles: 0; close-call battles: 92; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #5: {team=chaotic evil ; avg hp=54.036414565826334 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.621288515406164; hits/misses (PBA)= 2.2857142857142856/2.7708683473389355; rounds (PBA)=2.9366946778711482;} werewolf #3: {team=chaotic evil ; avg hp=53.75686274509804 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.648179271708685; hits/misses (PBA)= 2.2627450980392156/2.6991596638655464; rounds (PBA)=2.919327731092437;} werewolf #6: {team=chaotic evil ; avg hp=53.700280112044815 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.16358543417367; hits/misses (PBA)= 2.2095238095238097/2.7675070028011204; rounds (PBA)=2.9204481792717085;} werewolf #9: {team=chaotic evil ; avg hp=53.38375350140056 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.280112044817926; hits/misses (PBA)= 2.242577030812325/2.6369747899159663; rounds (PBA)=2.9243697478991595;} vampire: {team=lawful evil ; avg hp=-3.5142857142857142 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.82128851540616; hits/misses (PBA)= 4.830252100840336/0.5142857142857142; rounds (PBA)=2.672268907563025;} werewolf #2: {team=chaotic evil ; avg hp=53.49523809523809 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.343417366946777; hits/misses (PBA)= 2.2296918767507004/2.70140056022409; rounds (PBA)=2.915406162464986;} werewolf #4: {team=chaotic evil ; avg hp=53.67170868347339 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.503081232493; hits/misses (PBA)= 2.2633053221288515/2.7058823529411766; rounds (PBA)=2.9361344537815124;} werewolf #8: {team=chaotic evil ; avg hp=53.56694677871148 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.15798319327731; hits/misses (PBA)= 2.2324929971988796/2.750140056022409; rounds (PBA)=2.940056022408964;} werewolf #7: {team=chaotic evil ; avg hp=53.8218487394958 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.487955182072827; hits/misses (PBA)= 2.26890756302521/2.723249299719888; rounds (PBA)=2.9288515406162463;} werewolf: {team=chaotic evil ; avg hp=53.45322128851541 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.23921568627451; hits/misses (PBA)= 2.235294117647059/2.7338935574229692; rounds (PBA)=2.9310924369747897;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 298.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3105; Sum of rounds: 10390; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3104; perfect battles: 0; close-call battles: 165; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #8: {team=chaotic evil ; avg hp=53.77004830917874 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.597745571658614; hits/misses (PBA)= 2.271175523349436/2.7587761674718196; rounds (PBA)=2.9478260869565216;} werewolf #3: {team=chaotic evil ; avg hp=53.725603864734296 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.179710144927537; hits/misses (PBA)= 2.2138486312399355/2.768438003220612; rounds (PBA)=2.9439613526570048;} werewolf #5: {team=chaotic evil ; avg hp=54.080837359098226 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.693075684380034; hits/misses (PBA)= 2.310144927536232/2.763607085346216; rounds (PBA)=2.9452495974235107;} werewolf #4: {team=chaotic evil ; avg hp=53.615780998389695 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.611272141706923; hits/misses (PBA)= 2.2824476650563605/2.7162640901771335; rounds (PBA)=2.9581320450885666;} werewolf #7: {team=chaotic evil ; avg hp=53.429951690821255 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.373590982286636; hits/misses (PBA)= 2.2563607085346216/2.7178743961352656; rounds (PBA)=2.9523349436392916;} werewolf #9: {team=chaotic evil ; avg hp=53.54331723027375 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.263446054750403; hits/misses (PBA)= 2.238647342995169/2.7452495974235105; rounds (PBA)=2.9420289855072466;} werewolf #6: {team=chaotic evil ; avg hp=53.77133655394525 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.44734299516908; hits/misses (PBA)= 2.253462157809984/2.752012882447665; rounds (PBA)=2.9452495974235107;} werewolf: {team=chaotic evil ; avg hp=53.03671497584541 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.04219001610306; hits/misses (PBA)= 2.2090177133655393/2.7082125603864733; rounds (PBA)=2.9545893719806764;} werewolf #2: {team=chaotic evil ; avg hp=53.93494363929147 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.331078904991948; hits/misses (PBA)= 2.263768115942029/2.7797101449275363; rounds (PBA)=2.9352657004830918;} vampire: {team=lawful evil ; avg hp=-3.573268921095008 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.92334943639291; hits/misses (PBA)= 4.851207729468599/0.5285024154589372; rounds (PBA)=2.689855072463768;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 298.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4912.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3465; Sum of rounds: 11539; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3464; perfect battles: 0; close-call battles: 153; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #3: {team=chaotic evil ; avg hp=54.006926406926404 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.385858585858585; hits/misses (PBA)= 2.2658008658008657/2.774025974025974; rounds (PBA)=2.934199134199134;} werewolf #9: {team=chaotic evil ; avg hp=53.7033189033189 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.36132756132756; hits/misses (PBA)= 2.2545454545454544/2.7177489177489176; rounds (PBA)=2.933910533910534;} werewolf #6: {team=chaotic evil ; avg hp=53.42106782106782 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.068686868686868; hits/misses (PBA)= 2.208080808080808/2.710822510822511; rounds (PBA)=2.9238095238095236;} werewolf #7: {team=chaotic evil ; avg hp=53.03607503607503 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.05743145743146; hits/misses (PBA)= 2.2040404040404042/2.6920634920634923; rounds (PBA)=2.9463203463203462;} werewolf #2: {team=chaotic evil ; avg hp=53.28658008658009 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.51746031746032; hits/misses (PBA)= 2.2756132756132756/2.662914862914863; rounds (PBA)=2.935930735930736;} werewolf #5: {team=chaotic evil ; avg hp=54.02337662337662 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.6017316017316; hits/misses (PBA)= 2.2808080808080806/2.7344877344877343; rounds (PBA)=2.935642135642136;} werewolf #4: {team=chaotic evil ; avg hp=53.89523809523809 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.454256854256855; hits/misses (PBA)= 2.271861471861472/2.7448773448773447; rounds (PBA)=2.9376623376623376;} werewolf #8: {team=chaotic evil ; avg hp=54.045598845598846 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.623665223665224; hits/misses (PBA)= 2.288023088023088/2.731024531024531; rounds (PBA)=2.9255411255411254;} werewolf: {team=chaotic evil ; avg hp=53.81558441558442 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.440692640692642; hits/misses (PBA)= 2.24992784992785/2.7264069264069266; rounds (PBA)=2.9206349206349205;} vampire: {team=lawful evil ; avg hp=-3.516883116883117 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.62366522366522; hits/misses (PBA)= 4.807503607503608/0.5206349206349207; rounds (PBA)=2.6640692640692643;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1344.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1091.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44758; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #2: {team=chaotic evil ; avg hp=-3.884623075384923 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.229354129174165; hits/misses (PBA)= 3.611877624475105/4.38252349530094; rounds (PBA)=6.143971205758848;} werewolf: {team=chaotic evil ; avg hp=-3.805638872225555 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.73345330933813; hits/misses (PBA)= 3.528494301139772/4.3907218556288745; rounds (PBA)=6.12377524495101;} vampire: {team=lawful evil ; avg hp=92.0371925614877 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.69026194761048; hits/misses (PBA)= 15.2249550089982/1.201359728054389; rounds (PBA)=8.949810037992401;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1344.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1091.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44705; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #2: {team=chaotic evil ; avg hp=-3.868626274745051 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.16516696660668; hits/misses (PBA)= 3.600879824035193/4.366726654669066; rounds (PBA)=6.132973405318936;} vampire: {team=lawful evil ; avg hp=91.63687262547491 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.77824435112977; hits/misses (PBA)= 15.20495900819836/1.1997600479904018; rounds (PBA)=8.939212157568486;} werewolf: {team=chaotic evil ; avg hp=-3.909618076384723 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.197960407918416; hits/misses (PBA)= 3.582883423315337/4.359528094381123; rounds (PBA)=6.1055788842231555;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2688.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 545.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23377; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=118.84283143371326 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.89802039592082; hits/misses (PBA)= 7.498500299940012/0.40831833633273346; rounds (PBA)=4.674465106978604;} werewolf: {team=chaotic evil ; avg hp=-3.898020395920816 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.157168566286742; hits/misses (PBA)= 3.473505298940212/4.286142771445711; rounds (PBA)=3.8798240351929616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6324735052989402;} vampire: {team=chaotic evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3675264947010598;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2212.5; crudely normalised: 0% > chaotic evil = expected rounds to survive: 850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18458; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 2332; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #4: {team=other; avg hp=43.082183563287344 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.698060387922414; hits/misses (PBA)= 1.673865226954609/0.5722855428914218; rounds (PBA)=3.230153969206159;} ogre #2: {team=other; avg hp=43.71885622875425 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.145170965806837; hits/misses (PBA)= 1.7016596680663867/0.5734853029394121; rounds (PBA)=3.216756648670266;} ettin: {team=chaotic evil ; avg hp=-6.874625074985003 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.291941611677665; hits/misses (PBA)= 4.403119376124775/1.5220955808838232; rounds (PBA)=2.9628074385122973;} ogre #3: {team=other; avg hp=43.38272345530894 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.07398520295941; hits/misses (PBA)= 1.6970605878824234/0.5592881423715257; rounds (PBA)=3.2231553689262147;} ogre: {team=other; avg hp=43.52429514097181 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.95740851829634; hits/misses (PBA)= 1.6902619476104779/0.5810837832433513; rounds (PBA)=3.217756448710258;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 5866.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 285.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19233; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 4977; perfect battles: 0; close-call battles: 4302; > Team chaotic evil = winning battles: 24; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettercap #4: {team=neutral evil ; avg hp=25.420515896820636 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.62367526494701; hits/misses (PBA)= 3.0091981603679265/1.9974005198960207; rounds (PBA)=3.0941811637672467;} ettercap: {team=neutral evil ; avg hp=25.551489702059587 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.68026394721056; hits/misses (PBA)= 3.047390521895621/2.0025994801039793; rounds (PBA)=3.0931813637272545;} ettercap #2: {team=neutral evil ; avg hp=25.584083183363326 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.931013797240553; hits/misses (PBA)= 3.0555888822235553/1.9966006798640272; rounds (PBA)=3.0989802039592083;} ettercap #3: {team=neutral evil ; avg hp=25.683263347330534 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.54009198160368; hits/misses (PBA)= 3.023395320935813/2.0617876424715056; rounds (PBA)=3.1051789642071586;} hill giant: {team=chaotic evil ; avg hp=-3.417116576684663 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.99160167966407; hits/misses (PBA)= 4.8494301139772045/1.924615076984603; rounds (PBA)=3.390921815636873;} ettercap #5: {team=neutral evil ; avg hp=25.76904619076185 (from 44); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.642071585682864; hits/misses (PBA)= 3.0251949610077986/2.002999400119976; rounds (PBA)=3.102379524095181;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1931613677264547;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19616076784643072;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19976004799040192;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21095780843831233;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 81.82; crudely normalised: 0% > any = expected rounds to survive: 1344.44; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24471; unaligned : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team unaligned = winning battles: 52; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4949; perfect battles: 0; close-call battles: 1947; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=8.258348330333932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.442911417716457; hits/misses (PBA)= 1.9688062387522496/1.3209358128374324; rounds (PBA)=4.184763047390522;} giant hyena: {team=unaligned ; avg hp=-2.23875224955009 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.70265946810638; hits/misses (PBA)= 1.3189362127574484/2.847230553889222; rounds (PBA)=4.176564687062587;} guard #2: {team=any ; avg hp=8.244151169766047 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.513097380523895; hits/misses (PBA)= 1.9642071585682863/1.3183363327334534; rounds (PBA)=4.16116776644671;} guard: {team=any ; avg hp=8.224155168966206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.48250349930014; hits/misses (PBA)= 1.9738052389522096/1.3111377724455109; rounds (PBA)=4.156168766246751;} guard #4: {team=any ; avg hp=8.322735452909418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.491701659668067; hits/misses (PBA)= 1.9778044391121776/1.3299340131973605; rounds (PBA)=4.1827634473105375;} guard #5: {team=any ; avg hp=8.247950409918017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.308538292341531; hits/misses (PBA)= 1.9548090381923615/1.325134973005399; rounds (PBA)=4.1883623275344934;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1268.56; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1352.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3552; Sum of rounds: 39299; > Team neutral evil = winning battles: 981; perfect battles: 0; close-call battles: 981; > Team chaotic evil = winning battles: 2570; perfect battles: 0; close-call battles: 2513; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=-7.066441441441442 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.34740990990991; hits/misses (PBA)= 0.5737612612612613/0.5740427927927928; rounds (PBA)=1.2756193693693694;} vrock #2: {team=chaotic evil ; avg hp=22.052364864864863 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.10388513513513; hits/misses (PBA)= 7.238175675675675/6.344594594594595; rounds (PBA)=7.091497747747748;} air elemental: {team=neutral evil ; avg hp=12.821227477477477 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.65850225225225; hits/misses (PBA)= 14.163006756756756/6.366835585585585; rounds (PBA)=10.434966216216216;} drow #3: {team=neutral evil ; avg hp=-7.174268018018018 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4197635135135136; hits/misses (PBA)= 0.5819256756756757/0.571509009009009; rounds (PBA)=1.2865990990990992;} drow #5: {team=neutral evil ; avg hp=-7.195664414414415 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.43384009009009; hits/misses (PBA)= 0.5903716216216216/0.5605292792792793; rounds (PBA)=1.2820945945945945;} vrock #4: {team=chaotic evil ; avg hp=23.800394144144143 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.64780405405405; hits/misses (PBA)= 7.237331081081081/6.302083333333333; rounds (PBA)=7.08445945945946;} green hag #2: {team=neutral evil ; avg hp=-4.122466216216216 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.587556306306304; hits/misses (PBA)= 3.6052927927927927/2.5425112612612613; rounds (PBA)=6.167792792792793;} vrock #3: {team=chaotic evil ; avg hp=22.45945945945946 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.33502252252252; hits/misses (PBA)= 7.248592342342342/6.28688063063063; rounds (PBA)=7.065878378378378;} drow #6: {team=neutral evil ; avg hp=-7.268018018018018 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2744932432432434; hits/misses (PBA)= 0.5520833333333334/0.5791103603603603; rounds (PBA)=1.2713963963963963;} green hag: {team=neutral evil ; avg hp=-4.079391891891892 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.75929054054054; hits/misses (PBA)= 3.560810810810811/2.5625; rounds (PBA)=6.15061936936937;} vrock: {team=chaotic evil ; avg hp=22.3856981981982 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.17286036036036; hits/misses (PBA)= 7.288288288288288/6.276745495495495; rounds (PBA)=7.097691441441442;} drow #2: {team=neutral evil ; avg hp=-7.1894707207207205 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.429054054054054; hits/misses (PBA)= 0.5807995495495496/0.5768581081081081; rounds (PBA)=1.2860360360360361;} drow #4: {team=neutral evil ; avg hp=-7.056587837837838 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.29222972972973; hits/misses (PBA)= 0.5560247747747747/0.5771396396396397; rounds (PBA)=1.2688626126126126;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1268.56; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1352.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3557; Sum of rounds: 39466; > Team neutral evil = winning battles: 969; perfect battles: 0; close-call battles: 969; > Team chaotic evil = winning battles: 2587; perfect battles: 0; close-call battles: 2539; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=-4.069159403992129 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.09727298285072; hits/misses (PBA)= 3.6038796738824854/2.529097554118639; rounds (PBA)=6.155468091087996;} vrock: {team=chaotic evil ; avg hp=21.901883609783525 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.94686533595727; hits/misses (PBA)= 7.192859150969919/6.263424233904976; rounds (PBA)=7.046949676693843;} vrock #3: {team=chaotic evil ; avg hp=21.982850716896262 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.09783525442789; hits/misses (PBA)= 7.341579983131853/6.366601068315997; rounds (PBA)=7.149283103739106;} drow #6: {team=neutral evil ; avg hp=-7.09980320494799 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.347764970480742; hits/misses (PBA)= 0.5827944897385438/0.5825133539499578; rounds (PBA)=1.3092493674444756;} drow #5: {team=neutral evil ; avg hp=-7.0202417767781835 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.524318245712679; hits/misses (PBA)= 0.5909474276075345/0.5892606128760192; rounds (PBA)=1.3089682316558897;} air elemental: {team=neutral evil ; avg hp=12.418330053415799 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.87348889513635; hits/misses (PBA)= 14.284790553837503/6.335676131571549; rounds (PBA)=10.47989879111611;} drow #2: {team=neutral evil ; avg hp=-7.027270171492831 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2890075906662917; hits/misses (PBA)= 0.5633961203261175/0.5926342423390497; rounds (PBA)=1.303626651672758;} drow: {team=neutral evil ; avg hp=-7.015181332583638 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.389935338768625; hits/misses (PBA)= 0.5763283666010683/0.5940399212819792; rounds (PBA)=1.3022209727298284;} vrock #2: {team=chaotic evil ; avg hp=22.0238965420298 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.17402305313466; hits/misses (PBA)= 7.228001124543154/6.323025021085184; rounds (PBA)=7.087714366038797;} vrock #4: {team=chaotic evil ; avg hp=22.397526005060445 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.86168119201574; hits/misses (PBA)= 7.226033174023053/6.276356480179927; rounds (PBA)=7.054821478774248;} drow #3: {team=neutral evil ; avg hp=-7.092493674444757 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4124262018554963; hits/misses (PBA)= 0.5791397244869272/0.581951082372786; rounds (PBA)=1.29322462749508;} green hag #2: {team=neutral evil ; avg hp=-4.00815293786899 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.294349170649426; hits/misses (PBA)= 3.5957267360134946/2.569018836097835; rounds (PBA)=6.186393027832443;} drow #4: {team=neutral evil ; avg hp=-7.201574360416081 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4267641270733766; hits/misses (PBA)= 0.5799831318526848/0.5681754287320776; rounds (PBA)=1.2904132696092212;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vrock #2: {team=chaotic evil ; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.265746850629874;} vrock #3: {team=chaotic evil ; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24235152969406118;} vrock: {team=chaotic evil ; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2491501699660068;} vrock #4: {team=chaotic evil ; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.242751449710058;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 140.0; crudely normalised: 0% > any = expected rounds to survive: 2750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4151; Sum of rounds: 15129; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4150; perfect battles: 0; close-call battles: 3931; ------------------------------------------------- Combattants ------------------------------------------------ guard #9: {team=any ; avg hp=6.282100698626837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.144302577692122; hits/misses (PBA)= 1.4772344013490726/1.2356058781016623; rounds (PBA)=2.8701517706576727;} guard #13: {team=any ; avg hp=5.989400144543484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3235364972295836; hits/misses (PBA)= 1.499638641291255/1.187906528547338; rounds (PBA)=2.8494338713563;} guard: {team=any ; avg hp=6.321127439171284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.124307395808239; hits/misses (PBA)= 1.472416285232474/1.2339195374608527; rounds (PBA)=2.8559383281137074;} guard #12: {team=any ; avg hp=5.90869669959046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.039508552156107; hits/misses (PBA)= 1.4651891110575765/1.2257287400626355; rounds (PBA)=2.8383522042881233;} guard #4: {team=any ; avg hp=6.337027222356059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.992772825825102; hits/misses (PBA)= 1.4716935678149843/1.2257287400626355; rounds (PBA)=2.8436521320163815;} guard #15: {team=any ; avg hp=6.056612864370031 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1329800048181164; hits/misses (PBA)= 1.4728980968441339/1.1932064562755962; rounds (PBA)=2.8337749939773547;} guard #10: {team=any ; avg hp=6.359672368104071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.170079498915924; hits/misses (PBA)= 1.4945796193688268/1.1804384485666104; rounds (PBA)=2.833052276559865;} guard #5: {team=any ; avg hp=6.3888219706094915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1402071789930135; hits/misses (PBA)= 1.4873524451939293/1.2074198988195615; rounds (PBA)=2.84750662490966;} guard #11: {team=any ; avg hp=6.216333413635269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.198506384003855; hits/misses (PBA)= 1.488316068417249/1.2115152975186703; rounds (PBA)=2.8578655745603467;} guard #7: {team=any ; avg hp=6.199229101421344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.185015658877379; hits/misses (PBA)= 1.4745844374849433/1.2225969645868466; rounds (PBA)=2.8465430016863404;} guard #2: {team=any ; avg hp=6.026258732835461 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.026258732835461; hits/misses (PBA)= 1.4630209588051073/1.2344013490725128; rounds (PBA)=2.8465430016863404;} guard #6: {team=any ; avg hp=6.395567333172729 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.351722476511684; hits/misses (PBA)= 1.5022886051553843/1.1956155143338953; rounds (PBA)=2.851842929414599;} hill giant: {team=chaotic evil ; avg hp=-2.3004095398699107 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.03999036376777; hits/misses (PBA)= 3.72729462780053/2.6740544447121177; rounds (PBA)=3.2006745362563236;} guard #3: {team=any ; avg hp=6.39364008672609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.232233196820044; hits/misses (PBA)= 1.500120452902915/1.2011563478679836; rounds (PBA)=2.8650927487352447;} guard #8: {team=any ; avg hp=5.90845579378463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.065044567574079; hits/misses (PBA)= 1.4642254878342569/1.2112743917128403; rounds (PBA)=2.8226933269091785;} guard #14: {team=any ; avg hp=6.142375331245483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.171765839556733; hits/misses (PBA)= 1.4854251987472897/1.2141652613827993; rounds (PBA)=2.859792821006986;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 140.0; crudely normalised: 0% > any = expected rounds to survive: 2750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4203; Sum of rounds: 15382; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4200; perfect battles: 0; close-call battles: 3964; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=-2.28217939566976 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.26314537235308; hits/misses (PBA)= 3.698786581013562/2.7454199381394244; rounds (PBA)=3.2224601475136807;} guard #6: {team=any ; avg hp=6.327147275755412 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.050916012372115; hits/misses (PBA)= 1.4637163930525814/1.2355460385438972; rounds (PBA)=2.8581965262907447;} guard #2: {team=any ; avg hp=6.331429931001665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.294551510825601; hits/misses (PBA)= 1.510349750178444/1.2143706876040923; rounds (PBA)=2.8729478943611704;} guard #3: {team=any ; avg hp=6.257197240066619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.130858910302165; hits/misses (PBA)= 1.491077801570307/1.2193671187247204; rounds (PBA)=2.8534380204615752;} guard #7: {team=any ; avg hp=6.130383059719248 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.108256007613609; hits/misses (PBA)= 1.4758505829169641/1.220556745182013; rounds (PBA)=2.8489174399238637;} guard #12: {team=any ; avg hp=6.320961218177493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.204139900071378; hits/misses (PBA)= 1.4863192957411373/1.2284082798001428; rounds (PBA)=2.8762788484415895;} guard #11: {team=any ; avg hp=6.214846538187009 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.143706876040923; hits/misses (PBA)= 1.4939329050678087/1.2174637163930526; rounds (PBA)=2.8660480609088745;} guard #9: {team=any ; avg hp=6.131334760885082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0739947656435875; hits/misses (PBA)= 1.4734713300023792/1.2129431358553415; rounds (PBA)=2.8446347846776114;} guard #14: {team=any ; avg hp=6.236497739709731 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.234594337378064; hits/misses (PBA)= 1.4941708303592671/1.2134189864382583; rounds (PBA)=2.865810135617416;} guard #13: {team=any ; avg hp=6.124672852724244 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.116583392814656; hits/misses (PBA)= 1.4775160599571735/1.2143706876040923; rounds (PBA)=2.8467761123007373;} guard #10: {team=any ; avg hp=6.186771353794908 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1506067094932195; hits/misses (PBA)= 1.484653818700928/1.2019985724482511; rounds (PBA)=2.850344991672615;} guard: {team=any ; avg hp=6.339043540328337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.141803473709255; hits/misses (PBA)= 1.4777539852486319/1.2303116821318105; rounds (PBA)=2.860337853913871;} guard #8: {team=any ; avg hp=6.150368784201761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.179395669759695; hits/misses (PBA)= 1.4789436117059243/1.2193671187247204; rounds (PBA)=2.8572448251249107;} guard #4: {team=any ; avg hp=6.415179633595051 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.125624553890079; hits/misses (PBA)= 1.4739471805852962/1.240780394955984; rounds (PBA)=2.8600999286224127;} guard #15: {team=any ; avg hp=6.324292172257911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.112300737568403; hits/misses (PBA)= 1.4834641922436356/1.218177492267428; rounds (PBA)=2.8708065667380445;} guard #5: {team=any ; avg hp=6.2131810611468 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.192005710206995; hits/misses (PBA)= 1.4908398762788484/1.217701641684511; rounds (PBA)=2.8650963597430406;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33180; lawful evil : 0.88 ± 0.0; chaotic evil : 0.12 ± 0.0; > Team lawful evil = winning battles: 4395; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 606; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-3.939412117576485 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.67666466706658; hits/misses (PBA)= 11.130573885222955/5.980603879224155; rounds (PBA)=5.789642071585683;} adult blue dragon: {team=lawful evil ; avg hp=58.32333533293341 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.9394121175765; hits/misses (PBA)= 12.447310537892422/5.299540091981604; rounds (PBA)=6.505698860227954;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil= expected rounds to survive: 1960.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 86234; chaotic evil: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=53.562887422515495 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.36792641471706; hits/misses (PBA)= 9.76764647070586/6.475704859028195; rounds (PBA)=17.243351329734054;} Berbalang: {team=chaotic evil; avg hp=-5.367926414717057 (from 98); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.562887422515497; hits/misses (PBA)= 0.7880423915216956/14.856428714257149; rounds (PBA)=15.644471105778845;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3482.18; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3694.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32104; other: 0.47 ± 0.01; chaotic evil : 0.53 ± 0.01; > Team other = winning battles: 2336; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2665; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=other; avg hp=12.270945810837832 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.83083383323336; hits/misses (PBA)= 8.467106578684263/8.491901619676065; rounds (PBA)=5.97240551889622;} young black dragon: {team=chaotic evil ; avg hp=15.169166166766647 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.72905418916217; hits/misses (PBA)= 9.187162567486503/7.570885822835433; rounds (PBA)=5.944811037792442;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42767; any evil : 0.0 ± 0.0; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=162.78504299140172 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 295.6118776244751; hits/misses (PBA)= 19.876424715056988/3.7814437112577486; rounds (PBA)=8.551689662067586;} mage: {team=any evil ; avg hp=-7.3393321335732855 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.415516896620676; hits/misses (PBA)= 1.5912817436512698/0.6786642671465707; rounds (PBA)=2.2699460107978404;} magma mephit #2: {team=any evil ; avg hp=-7.459708058388323 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2269546090781844; hits/misses (PBA)= 0.3359328134373125/0.22395520895820836; rounds (PBA)=0.9242151569686062;} magma mephit: {team=any evil ; avg hp=-7.44251149770046 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2269546090781844; hits/misses (PBA)= 0.33413317336532694/0.21455708858228353; rounds (PBA)=0.9192161567686463;} archmage: {team=any ; avg hp=-7.0895820835832835 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.14237152569486; hits/misses (PBA)= 2.3797240551889622/1.2097580483903219; rounds (PBA)=3.589482103579284;} lich: {team=any evil ; avg hp=-7.555088982203559 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.47750449910018; hits/misses (PBA)= 6.321935612877424/1.3897220555888823; rounds (PBA)=7.711657668466307;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 698.45; crudely normalised: 0% > any = expected rounds to survive: 1947.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35543; any evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 287; ------------------------------------------------- Combattants ------------------------------------------------ magma mephit: {team=any evil ; avg hp=-7.487702459508099 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1789642071585682; hits/misses (PBA)= 0.3143371325734853/0.2549490101979604; rounds (PBA)=0.9420115976804639;} mage: {team=any evil ; avg hp=-7.544891021795641 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.059788042391522; hits/misses (PBA)= 1.5196960607878425/0.7536492701459708; rounds (PBA)=2.273345330933813;} adult black dragon: {team=any ; avg hp=194.79444111177764 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.11797640471906; hits/misses (PBA)= 16.177964407118576/3.5850829834033195; rounds (PBA)=6.962007598480304;} archmage: {team=any ; avg hp=26.51989602079584 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.009798040391921; hits/misses (PBA)= 1.7276544691061788/0.5574885022995401; rounds (PBA)=6.698260347930414;} magma mephit #2: {team=any evil ; avg hp=-7.554289142171566 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.082383523295341; hits/misses (PBA)= 0.30033993201359727/0.25774845030993804; rounds (PBA)=0.9310137972405519;} lich: {team=any evil ; avg hp=-7.540891821635673 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.364527094581085; hits/misses (PBA)= 5.888422315536893/0.5056988602279544; rounds (PBA)=6.394121175764847;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23809; any evil : 0.0 ± 0.0; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 4130; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=98.94601079784043 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.495500899820035; hits/misses (PBA)= 2.228154369126175/1.9404119176164767; rounds (PBA)=4.32633473305339;} mage: {team=any ; avg hp=27.407918416316736 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.367326534693062; hits/misses (PBA)= 1.9738052389522096/2.1555688862227553; rounds (PBA)=4.2871425714857025;} magma mephit #2: {team=any ; avg hp=-4.155368926214757 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.515496900619876;} adult black dragon: {team=any ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.56988602279543; hits/misses (PBA)= 9.888422315536893/2.8910217956408717; rounds (PBA)=4.635672865426915;} lich: {team=any evil ; avg hp=-6.926814637072585 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.686862627474504; hits/misses (PBA)= 3.7730453909218156/0.3041391721655669; rounds (PBA)=4.077184563087383;} magma mephit: {team=other; avg hp=-7.4735052989402115 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0821835632873424; hits/misses (PBA)= 0.29474105178964205/0.23815236952609478; rounds (PBA)=0.5328934213157368;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4257; Sum of rounds: 81419; > Team any evil = winning battles: 4256; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-5.844491425886774 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.299036880432226; hits/misses (PBA)= 9.362226920366455/8.306319003993423; rounds (PBA)=17.668780831571528;} lich: {team=any evil ; avg hp=84.44350481559783 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.7815362931642; hits/misses (PBA)= 17.100775193798448/1.0251350716466996; rounds (PBA)=19.125675358233497;} magma mephit: {team=other; avg hp=-3.9981207423067886 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1374207188160677; hits/misses (PBA)= 0.8693915903218229/0.8292224571294339; rounds (PBA)=1.6986140474512568;} magma mephit #2: {team=any ; avg hp=-5.012684989429175 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.1982616866337796;} mage: {team=any ; avg hp=-5.732910500352361 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.911674888419075; hits/misses (PBA)= 3.9849659384543106/3.696264975334743; rounds (PBA)=7.6812309137890535;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3443; Sum of rounds: 65788; > Team any evil = winning battles: 3442; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-5.6993900668022075 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.901539355213476; hits/misses (PBA)= 3.9805402265466165/3.707522509439442; rounds (PBA)=7.688062735986058;} archmage: {team=any ; avg hp=-5.802788266047052 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.117049085100206; hits/misses (PBA)= 9.312808597153644/8.345338367702585; rounds (PBA)=17.65814696485623;} magma mephit #2: {team=any ; avg hp=-4.95817600929422 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.2079581760092943;} lich: {team=any evil ; avg hp=84.60731919837352 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.66773162939296; hits/misses (PBA)= 17.085681092070867/1.022073772872495; rounds (PBA)=19.107754864943363;} magma mephit: {team=other; avg hp=-4.027301771710717 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.142027301771711; hits/misses (PBA)= 0.8698809178042405/0.8324135927969794; rounds (PBA)=1.70229451060122;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3854; Sum of rounds: 73848; > Team any evil = winning battles: 3853; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-5.729631551634665 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.46341463414634; hits/misses (PBA)= 9.383238194084068/8.326414115204981; rounds (PBA)=17.70965230928905;} lich: {team=any evil ; avg hp=84.10716139076284 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.88738972496108; hits/misses (PBA)= 17.112091333679295/1.0492994291645044; rounds (PBA)=19.161390762843798;} mage: {team=any ; avg hp=-5.813959522573949 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.06772184743124; hits/misses (PBA)= 4.021795537104307/3.6741048261546445; rounds (PBA)=7.695900363258952;} magma mephit: {team=other; avg hp=-4.0819927348209655 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0804359107420862; hits/misses (PBA)= 0.8523611831862999/0.8256357031655422; rounds (PBA)=1.6779968863518422;} magma mephit #2: {team=any ; avg hp=-5.037882719252725 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.2283341982355993;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 794.12; crudely normalised: 0% > any = expected rounds to survive: 1668.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 78482; any evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=101.19776044791041 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.75284943011397; hits/misses (PBA)= 13.760247950409918/0.9330133973205359; rounds (PBA)=15.693261347730454;} mage: {team=any ; avg hp=-5.15996800639872 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.249950009998001;} archmage: {team=any ; avg hp=-5.592881423715257 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.80223955208958; hits/misses (PBA)= 7.127774445110978/7.1125774845031; rounds (PBA)=14.240351929614077;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 794.12; crudely normalised: 0% > any = expected rounds to survive: 1668.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 78374; any evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-5.697460507898421 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.72185562887422; hits/misses (PBA)= 7.099380123975205/7.108178364327134; rounds (PBA)=14.20755848830234;} mage: {team=any ; avg hp=-5.288142371525695 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.271745650869826;} lich: {team=any evil ; avg hp=101.27814437112578 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.9856028794241; hits/misses (PBA)= 13.747650469906018/0.9240151969606079; rounds (PBA)=15.671665666866627;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1500.0; crudely normalised: 0% > any = expected rounds to survive: 1188.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54842; any evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ archmage: {team=any ; avg hp=-5.62867426514697 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.61627674465107; hits/misses (PBA)= 4.7626474705058985/4.754449110177965; rounds (PBA)=9.517096580683864;} lich: {team=any evil ; avg hp=112.38372325534893 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.62867426514697; hits/misses (PBA)= 9.461107778444312/0.5050989802039592; rounds (PBA)=10.966206758648271;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2437.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 37.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8093; other: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=other; avg hp=62.97660467906419 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.02379524095181; hits/misses (PBA)= 2.140971805638872/0.9246150769846031; rounds (PBA)=1.6182763447310538;} bandit: {team=any non-lawful ; avg hp=-3.02379524095181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.023395320935813; hits/misses (PBA)= 0.41391721655668867/0.5048990201959608; rounds (PBA)=0.9188162367526495;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 100.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22638; other: 0.5 ± 0.01; any non-lawful : 0.5 ± 0.01; > Team other = winning battles: 2521; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2480; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=other; avg hp=1.8614277144571085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.270945810837832; hits/misses (PBA)= 1.9436112777444512/1.2951409718056388; rounds (PBA)=3.742851429714057;} bandit: {team=any non-lawful ; avg hp=1.7290541891621676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.13857228554289; hits/misses (PBA)= 1.912617476504699/1.3279344131173765; rounds (PBA)=3.7364527094581086;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 19.37; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6232; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 1084; ------------------------------------------------- Combattants ------------------------------------------------ bandit #9: {team=any non-lawful ; avg hp=10.645870825834834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1165766846630674; hits/misses (PBA)= 0.4405118976204759/0.3743251349730054; rounds (PBA)=0.9162167566486703;} bandit #3: {team=any non-lawful ; avg hp=10.660867826434712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.204359128174365; hits/misses (PBA)= 0.4579084183163367/0.36732653469306137; rounds (PBA)=0.9190161967606478;} bandit #11: {team=any non-lawful ; avg hp=10.698060387922416 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1625674865026996; hits/misses (PBA)= 0.4495100979804039/0.370125974805039; rounds (PBA)=0.913617276544691;} bandit #14: {team=any non-lawful ; avg hp=10.67626474705059 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1657668466306736; hits/misses (PBA)= 0.44631073785242953/0.368126374725055; rounds (PBA)=0.9166166766646671;} bandit #13: {team=any non-lawful ; avg hp=10.68886222755449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1909618076384723; hits/misses (PBA)= 0.46190761847630474/0.35692861427714456; rounds (PBA)=0.9060187962407519;} bandit #16: {team=any non-lawful ; avg hp=10.681063787242552 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.165166966606679; hits/misses (PBA)= 0.4521095780843831/0.3739252149570086; rounds (PBA)=0.9224155168966207;} bandit #7: {team=any non-lawful ; avg hp=10.698260347930415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.149770045990802; hits/misses (PBA)= 0.4475104979004199/0.375124975004999; rounds (PBA)=0.9154169166166767;} wolf #3: {team=unaligned ; avg hp=-2.4743051389722055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6104779044191162; hits/misses (PBA)= 0.22435512897420515/0.28774245150969807; rounds (PBA)=0.5120975804839032;} wolf #4: {team=unaligned ; avg hp=-2.396920615876825 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6466706658668266; hits/misses (PBA)= 0.23555288942211558/0.26354729054189163; rounds (PBA)=0.4991001799640072;} bandit #17: {team=any non-lawful ; avg hp=10.735252949410118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2085582883423314; hits/misses (PBA)= 0.45450909818036395/0.3719256148770246; rounds (PBA)=0.9164167166566687;} wolf #2: {team=unaligned ; avg hp=-2.4199160167966407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5822835432913418; hits/misses (PBA)= 0.22475504899020196/0.26854629074185166; rounds (PBA)=0.4933013397320536;} bandit #12: {team=any non-lawful ; avg hp=10.642471505698861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1565686862627476; hits/misses (PBA)= 0.4439112177564487/0.3635272945410918; rounds (PBA)=0.9094181163767247;} bandit #8: {team=any non-lawful ; avg hp=10.664267146570685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.107778444311138; hits/misses (PBA)= 0.4371125774845031/0.3727254549090182; rounds (PBA)=0.9104179164167167;} bandit #19: {team=any non-lawful ; avg hp=10.704459108178364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1399720055988802; hits/misses (PBA)= 0.44731053789242153/0.3677264547090582; rounds (PBA)=0.907618476304739;} bandit #15: {team=any non-lawful ; avg hp=10.67886422715457 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1859628074385125; hits/misses (PBA)= 0.4523095380923815/0.36012797440511896; rounds (PBA)=0.9088182363527294;} bandit #20: {team=any non-lawful ; avg hp=10.741851629674064 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1739652069586084; hits/misses (PBA)= 0.45150969806038793/0.3683263347330534; rounds (PBA)=0.9094181163767247;} bandit #2: {team=any non-lawful ; avg hp=10.631473705258948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.200159968006399; hits/misses (PBA)= 0.4505098980203959/0.3787242551489702; rounds (PBA)=0.9200159968006398;} bandit #10: {team=any non-lawful ; avg hp=10.651869626074784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.204759048190362; hits/misses (PBA)= 0.45250949810037994/0.3665266946610678; rounds (PBA)=0.9148170365926814;} bandit: {team=any non-lawful ; avg hp=10.647670465906819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0957808438312338; hits/misses (PBA)= 0.4393121375724855/0.3735252949410118; rounds (PBA)=0.9138172365526894;} bandit #5: {team=any non-lawful ; avg hp=10.691861627674465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2051589682063586; hits/misses (PBA)= 0.45710857828434315/0.3667266546690662; rounds (PBA)=0.9134173165366927;} bandit #6: {team=any non-lawful ; avg hp=10.671865626874625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.161167766446711; hits/misses (PBA)= 0.4495100979804039/0.36732653469306137; rounds (PBA)=0.9148170365926814;} wolf: {team=unaligned ; avg hp=-2.469906018796241 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6216756648670265; hits/misses (PBA)= 0.22815436912617476/0.27554489102179563; rounds (PBA)=0.5036992601479704;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.39372125574885; hits/misses (PBA)= 1.6142771445710857/0.8482303539292142; rounds (PBA)=0.9334133173365327;} bandit #18: {team=any non-lawful ; avg hp=10.647870425914817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1821635672865427; hits/misses (PBA)= 0.4559088182363527/0.35792841431713657; rounds (PBA)=0.9140171965606879;} bandit #4: {team=any non-lawful ; avg hp=10.679864027194562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1901619676064787; hits/misses (PBA)= 0.4559088182363527/0.3593281343731254; rounds (PBA)=0.913617276544691;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -246.67; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 204.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17161; unaligned : 1.0 ± 0.0; Lawful Neutral: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=37.32673465306939 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.008598280343932; hits/misses (PBA)= 1.8198360327934413/0.6116776644671066; rounds (PBA)=3.431513697260548;} Tieas: {team=Lawful Neutral; avg hp=-5.251749650069986 (from 13); avg healing spells left=0.8848230353929214 (from 1); damage done (per battle average)= -0.32673465306938615; hits/misses (PBA)= 0.3873225354929014/1.5892821435712858; rounds (PBA)=1.9766046790641871;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -246.67; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 204.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17185; unaligned : 1.0 ± 0.0; Lawful Neutral: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Tieas: {team=Lawful Neutral; avg hp=-5.246150769846031 (from 13); avg healing spells left=0.8802239552089582 (from 1); damage done (per battle average)= -0.3499300139972006; hits/misses (PBA)= 0.39732053589282146/1.5992801439712057; rounds (PBA)=1.9966006798640272;} dire wolf: {team=unaligned ; avg hp=37.3499300139972 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.031993601279744; hits/misses (PBA)= 1.8164367126574685/0.619876024795041; rounds (PBA)=3.4363127374525093;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat #2: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34433113377324537;} giant rat #3: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3245350929814037;} giant rat: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3311337732453509;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1276.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48004; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=141.55828834233154 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.76124775044991; hits/misses (PBA)= 10.602279544091182/7.09378124375125; rounds (PBA)=9.59888022395521;} jj: {team=unassigned mercenaries; avg hp=-5.76124775044991 (from 117); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4417116576684663; hits/misses (PBA)= 0.4339132173565287/8.33993201359728; rounds (PBA)=8.773845230953809;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ jj: {team=unassigned mercenaries; avg hp=117.0 (from 117); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 114.29; crudely normalised: 0% > unaligned = expected rounds to survive: 29.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26790; any : 0.29 ± 0.01; unaligned : 0.71 ± 0.01; > Team any = winning battles: 1451; perfect battles: 0; close-call battles: 1440; > Team unaligned = winning battles: 3550; perfect battles: 0; close-call battles: 2704; ------------------------------------------------- Combattants ------------------------------------------------ commoner #8: {team=any ; avg hp=-2.4125174965007 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3191361727654467; hits/misses (PBA)= 1.2049590081983603/1.194361127774445; rounds (PBA)=2.520495900819836;} commoner: {team=any ; avg hp=-2.3459308138372323 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.226354729054189; hits/misses (PBA)= 1.1823635272945412/1.1951609678064388; rounds (PBA)=2.5020995800839834;} commoner #6: {team=any ; avg hp=-2.3367326534693063 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2365526894621075; hits/misses (PBA)= 1.174765046990602/1.1751649670065987; rounds (PBA)=2.481503699260148;} commoner #4: {team=any ; avg hp=-2.361727654469106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.263147370525895; hits/misses (PBA)= 1.193361327734453/1.1839632073585282; rounds (PBA)=2.494501099780044;} commoner #3: {team=any ; avg hp=-2.3723255348930214 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.291141771645671; hits/misses (PBA)= 1.1949610077984403/1.1829634073185362; rounds (PBA)=2.5022995400919816;} commoner #7: {team=any ; avg hp=-2.290741851629674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3115376924615076; hits/misses (PBA)= 1.1945610877824435/1.210357928414317; rounds (PBA)=2.5212957408518295;} commoner #2: {team=any ; avg hp=-2.381523695260948 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2679464107178564; hits/misses (PBA)= 1.1783643271345732/1.1639672065586883; rounds (PBA)=2.469506098780244;} commoner #10: {team=any ; avg hp=-2.334133173365327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2995400919816036; hits/misses (PBA)= 1.1895620875824835/1.176764647070586; rounds (PBA)=2.4783043391321735;} commoner #5: {team=any ; avg hp=-2.35372925414917 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1933613277344532; hits/misses (PBA)= 1.1735652869426114/1.1729654069186162; rounds (PBA)=2.4649070185962807;} wolf #2: {team=unaligned ; avg hp=2.778044391121776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.884023195360928; hits/misses (PBA)= 2.1655668866226754/0.8206358728254349; rounds (PBA)=3.172965406918616;} wolf #3: {team=unaligned ; avg hp=2.873625274945011 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.919616076784642; hits/misses (PBA)= 2.180963807238552/0.8082383523295341; rounds (PBA)=3.178364327134573;} wolf #4: {team=unaligned ; avg hp=2.785842831433713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.967606478704258; hits/misses (PBA)= 2.1859628074385125/0.8062387522495501; rounds (PBA)=3.184363127374525;} commoner #9: {team=any ; avg hp=-2.3327334533093382 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.294741051789642; hits/misses (PBA)= 1.2007598480303938/1.198360327934413; rounds (PBA)=2.5206958608278343;} wolf: {team=unaligned ; avg hp=2.859028194361128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.750849830033994; hits/misses (PBA)= 2.1659668066386724/0.8346330733853229; rounds (PBA)=3.1885622875424917;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 68.57; crudely normalised: 0% > unaligned = expected rounds to survive: 48.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15377; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 9; perfect battles: 0; close-call battles: 8; > Team unaligned = winning battles: 4992; perfect battles: 0; close-call battles: 1061; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=8.69746050789842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.052989402119577; hits/misses (PBA)= 1.510897820435913/0.5794841031793642; rounds (PBA)=2.540891821635673;} commoner #3: {team=any ; avg hp=-3.2919416116776645 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5432913417316536; hits/misses (PBA)= 0.5632873425314937/0.6394721055788842; rounds (PBA)=1.3557288542291541;} commoner #2: {team=any ; avg hp=-3.3219356128774247 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.615876824635073; hits/misses (PBA)= 0.593881223755249/0.6416716656668666; rounds (PBA)=1.3685262947410517;} commoner #5: {team=any ; avg hp=-3.2865426914617077 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5690861827634472; hits/misses (PBA)= 0.5788842231553689/0.6380723855228955; rounds (PBA)=1.3639272145570887;} commoner #4: {team=any ; avg hp=-3.364127174565087 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5622875424915017; hits/misses (PBA)= 0.5734853029394121/0.6514697060587883; rounds (PBA)=1.367126574685063;} wolf #4: {team=unaligned ; avg hp=8.649070185962808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.999000199960008; hits/misses (PBA)= 1.5056988602279544/0.594881023795241; rounds (PBA)=2.5596880623875227;} commoner #6: {team=any ; avg hp=-3.2937412517496503 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6554689062187562; hits/misses (PBA)= 0.6014797040591882/0.6476704659068186; rounds (PBA)=1.3829234153169365;} wolf #3: {team=unaligned ; avg hp=8.664667066586683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.133373325334933; hits/misses (PBA)= 1.5200959808038392/0.5720855828834233; rounds (PBA)=2.5572885422915417;} commoner: {team=any ; avg hp=-3.306538692261548 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.568886222755449; hits/misses (PBA)= 0.5768846230753849/0.6756648670265947; rounds (PBA)=1.3855228954209158;} wolf: {team=unaligned ; avg hp=8.473905218956208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.679464107178564; hits/misses (PBA)= 1.4593081383723254/0.5976804639072185; rounds (PBA)=2.544291141771646;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag #3: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3323335332933413;} night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34273145370925817;} night hag #2: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3249350129974005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28451; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 11; perfect battles: 0; close-call battles: 11; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=111.1377724455109 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.99340131973605; hits/misses (PBA)= 11.060187962407518/3.980403919216157; rounds (PBA)=5.686662667466507;} draft horse: {team=other; avg hp=-7.095580883823235 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.058388322335533; hits/misses (PBA)= 0.32833433313337335/0.10757848430313938; rounds (PBA)=0.6460707858428314;} giant rat: {team=unaligned ; avg hp=-7.2533493301339735 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8558288342331534; hits/misses (PBA)= 0.1861627674465107/0.0631873625274945; rounds (PBA)=0.24935012997400519;} young black dragon: {team=other; avg hp=-7.563887222555489 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.86742651469706; hits/misses (PBA)= 6.683463307338532/7.919016196760648; rounds (PBA)=4.869026194761048;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 4280.12; crudely normalised: 0% > chaotic good = expected rounds to survive: 4280.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31066; other: 0.49 ± 0.01; chaotic good : 0.51 ± 0.01; > Team other = winning battles: 2454; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 2547; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=other; avg hp=14.397320535892822 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.85242951409717; hits/misses (PBA)= 11.28494301139772/4.8454309138172365; rounds (PBA)=5.7104579084183165;} adult copper dragon #2: {team=chaotic good ; avg hp=15.14757048590282 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.60267946410718; hits/misses (PBA)= 11.301139772045591/4.846430713857228; rounds (PBA)=5.72625474905019;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ merrow #2: {team=chaotic evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4991001799640072;} merrow: {team=chaotic evil ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5008998200359928;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 908.11; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 183.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37287; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.46350729854029; hits/misses (PBA)= 3.793241351729654/3.2349530093981205; rounds (PBA)=7.117376524695061;} harpy #2: {team=chaotic evil ; avg hp=35.47750449910018 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.463507298540293; hits/misses (PBA)= 3.932613477304539/5.090781843631274; rounds (PBA)=7.151369726054789;} harpy #3: {team=chaotic evil ; avg hp=35.6002799440112 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.077784443111376; hits/misses (PBA)= 4.0581883623275345/5.139372125574885; rounds (PBA)=7.150969806038792;} harpy: {team=chaotic evil ; avg hp=35.342131573685265 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.223355328934215; hits/misses (PBA)= 3.892221555688862/5.014397120575885; rounds (PBA)=7.152769446110778;} 1: {team=unassigned mercenaries; avg hp=-3.657868426314737 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.474905018996201; hits/misses (PBA)= 2.1601679664067186/4.742651469706058; rounds (PBA)=6.902819436112777;} 2: {team=unassigned mercenaries; avg hp=-3.5702859428114375 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1051789642071586; hits/misses (PBA)= 0.8262347530493901/1.7716456708658268; rounds (PBA)=2.597880423915217;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 908.11; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 183.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37487; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ 2: {team=unassigned mercenaries; avg hp=-3.616876624675065 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1989602079584083; hits/misses (PBA)= 0.8548290341931614/1.7806438712257548; rounds (PBA)=2.6354729054189163;} harpy #3: {team=chaotic evil ; avg hp=35.45430913817236 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.73505298940212; hits/misses (PBA)= 3.9638072385522896/5.125974805038992; rounds (PBA)=7.1891621675664865;} harpy #2: {team=chaotic evil ; avg hp=35.43031393721256 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.466706658668265; hits/misses (PBA)= 3.9458108378324335/5.142371525694861; rounds (PBA)=7.187762447510498;} harpy: {team=chaotic evil ; avg hp=35.5120975804839 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.812037592481502; hits/misses (PBA)= 4.0003999200159965/5.1079784043191365; rounds (PBA)=7.194761047790442;} 1: {team=unassigned mercenaries; avg hp=-3.671465706858628 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.404319136172766; hits/misses (PBA)= 2.1349730053989204/4.78364327134573; rounds (PBA)=6.918616276744651;} sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.2745450909818; hits/misses (PBA)= 3.794041191761648/3.2783443311337734; rounds (PBA)=7.1545690861827635;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1816.22; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 121.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24278; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ 1: {team=unassigned mercenaries; avg hp=-3.7814437112577486 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3739252149570085; hits/misses (PBA)= 1.3337332533493302/2.962607478504299; rounds (PBA)=4.296340731853629;} harpy #2: {team=chaotic evil ; avg hp=36.90721855628874 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.681063787242552; hits/misses (PBA)= 2.236152769446111/3.4079184163167366; rounds (PBA)=4.559288142371526;} sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.965606878624275; hits/misses (PBA)= 2.2215556888622277/2.231353729254149; rounds (PBA)=4.535092981403719;} harpy #3: {team=chaotic evil ; avg hp=36.82343531293741 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.48630273945211; hits/misses (PBA)= 2.1941611677664468/3.277744451109778; rounds (PBA)=4.557088582283543;} harpy: {team=chaotic evil ; avg hp=36.895420915816835 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.648470305938812; hits/misses (PBA)= 2.2185562887422514/3.3783243351329735; rounds (PBA)=4.552089582083584;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2443511297740452;} harpy #2: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2473505298940212;} harpy #3: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2465506898620276;} sea hag: {team=chaotic evil ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.261747650469906;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2832.35; crudely normalised: 0% > any non-good = expected rounds to survive: 200.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10049; chaotic evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #6: {team=any non-good ; avg hp=-11.432113577284543 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3737252549490102; hits/misses (PBA)= 0.28074385122975404/0.38652269546090784; rounds (PBA)=0.767246550689862;} cultist #7: {team=any non-good ; avg hp=-11.35132973405319 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.388122375524895; hits/misses (PBA)= 0.28494301139772044/0.3817236552689462; rounds (PBA)=0.7590481903619276;} cultist #4: {team=any non-good ; avg hp=-11.396520695860827 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4075184963007399; hits/misses (PBA)= 0.28734253149370126/0.3883223355328934; rounds (PBA)=0.763247350529894;} nalfeshnee: {team=chaotic evil ; avg hp=184.0 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.30373925214957; hits/misses (PBA)= 4.055988802239552/0.24315136972605478; rounds (PBA)=1.8326334733053389;} vrock: {team=chaotic evil ; avg hp=93.04299140171966 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.90141971605679; hits/misses (PBA)= 1.5928814237152569/0.6274745050989802; rounds (PBA)=1.4541091781643671;} cultist #5: {team=any non-good ; avg hp=-11.443311337732453 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.347730453909218; hits/misses (PBA)= 0.2751449710057988/0.393121375724855; rounds (PBA)=0.7588482303539292;} cultist: {team=any non-good ; avg hp=-11.405518896220755 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3745250949810037; hits/misses (PBA)= 0.28474305138972206/0.381123775244951; rounds (PBA)=0.760247950409918;} cultist #3: {team=any non-good ; avg hp=-11.419516096780644 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.34373125374925; hits/misses (PBA)= 0.27814437112577484/0.396120775844831; rounds (PBA)=0.7696460707858428;} cultist #2: {team=any non-good ; avg hp=-11.205758848230355 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3303339332133572; hits/misses (PBA)= 0.27234553089382124/0.39892021595680865; rounds (PBA)=0.767246550689862;} cultist #8: {team=any non-good ; avg hp=-11.371525694861027 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3913217356528693; hits/misses (PBA)= 0.2871425714857029/0.39852029594081184; rounds (PBA)=0.7804439112177565;} balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.82043591281744; hits/misses (PBA)= 2.6354729054189163/0.15156968606278745; rounds (PBA)=1.5392921415716856;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4033.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21727; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sea hag: {team=chaotic evil ; avg hp=-5.708258348330334 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.509298140371925; hits/misses (PBA)= 2.14377124575085/1.152369526094781; rounds (PBA)=3.296140771845631;} wyvern: {team=unaligned ; avg hp=87.49070185962807 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.70825834833033; hits/misses (PBA)= 5.01499700059988/2.1757648470305937; rounds (PBA)=4.344531093781244;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34813037392521495;} ancient black dragon #3: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32693461307738453;} ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3249350129974005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2563487302539492;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2513497300539892;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1626.5; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2566.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30274; other: 0.59 ± 0.01; neutral good (50%) or neutral evil (50%) : 0.41 ± 0.01; > Team other = winning battles: 2931; perfect battles: 0; close-call battles: 2710; > Team neutral good (50%) or neutral evil (50%) = winning battles: 2070; perfect battles: 0; close-call battles: 2070; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=other; avg hp=-7.944611077784443 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7890421915616876; hits/misses (PBA)= 0.22975404919016196/0.09778044391121776; rounds (PBA)=0.5164967006598681;} cloud giant: {team=other; avg hp=17.28094381123775 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.2853429314137; hits/misses (PBA)= 9.538292341531694/0.5056988602279544; rounds (PBA)=5.488502299540092;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=5.740451909618076 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.5270945810838; hits/misses (PBA)= 9.443111377724454/0.5126974605078984; rounds (PBA)=5.311737652469506;} crab: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-16.81483703259348 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1365726854629074; hits/misses (PBA)= 0.1227754449110178/0.14477104579084182; rounds (PBA)=0.40451909618076387;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 95.0; crudely normalised: 0% > unaligned = expected rounds to survive: 24.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12101; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=other; avg hp=18.539492101579683 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.891421715656868; hits/misses (PBA)= 1.0/0.41971605678864227; rounds (PBA)=2.4197160567886424;} crab: {team=unaligned ; avg hp=-5.891421715656868 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4605078984203159; hits/misses (PBA)= 0.41471705658868224/0.495500899820036; rounds (PBA)=0.9102179564087183;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crocodile: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2571.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13631.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18235; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.130373925214958 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.39432113577285; hits/misses (PBA)= 3.4369126174765046/5.101179764047191; rounds (PBA)=2.8460307938412317;} ancient black dragon: {team=chaotic evil ; avg hp=322.6056788642272 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.13037392521497; hits/misses (PBA)= 8.451509698060388/0.4445110977804439; rounds (PBA)=3.64627074585083;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg: {team=unaligned ; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 5493.46; crudely normalised: 0% > other= expected rounds to survive: 6620.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 55034; any evil : 0.57 ± 0.01; other: 0.43 ± 0.01; > Team any evil = winning battles: 2855; perfect battles: 0; close-call battles: 2747; > Team other = winning battles: 2146; perfect battles: 0; close-call battles: 2034; ------------------------------------------------- Combattants ------------------------------------------------ planetar: {team=other; avg hp=5.508698260347931 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.30653869226154; hits/misses (PBA)= 8.216756648670266/4.131173765246951; rounds (PBA)=7.878624275144971;} solar: {team=any evil ; avg hp=25.370925814837033 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 372.42031593681264; hits/misses (PBA)= 16.46150769846031/3.785842831433713; rounds (PBA)=10.5624875024995;} planetar #2: {team=other; avg hp=6.146970605878824 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.4255148970206; hits/misses (PBA)= 8.284343131373726/4.143571285742851; rounds (PBA)=7.9048190361927615;} lich: {team=any evil ; avg hp=-11.102979404119177 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.924015196960609; hits/misses (PBA)= 1.42251549690062/0.6150769846030794; rounds (PBA)=2.0385922815436914;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 5493.46; crudely normalised: 0% > other= expected rounds to survive: 6620.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54776; any evil : 0.57 ± 0.01; other: 0.43 ± 0.01; > Team any evil = winning battles: 2863; perfect battles: 0; close-call battles: 2741; > Team other = winning battles: 2138; perfect battles: 0; close-call battles: 2031; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-11.0125974805039 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.27714457108578; hits/misses (PBA)= 1.4517096580683864/0.5972805438912218; rounds (PBA)=2.0499900019996002;} planetar #2: {team=other; avg hp=5.043591281743652 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.54049190161967; hits/misses (PBA)= 8.19376124775045/4.041991601679664; rounds (PBA)=7.852429514097181;} solar: {team=any evil ; avg hp=25.77764447110578 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 373.04339132173567; hits/misses (PBA)= 16.47110577884423/3.716856628674265; rounds (PBA)=10.52749450109978;} planetar: {team=other; avg hp=5.635872825434913 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.69446110777844; hits/misses (PBA)= 8.295540891821636/4.208958208358328; rounds (PBA)=7.888822235552889;} ================================================== Encounter ================================================== Rough a priori predictions: > any evil = expected rounds to survive: 1800.0; crudely normalised: 0% > lawful good = expected rounds to survive: 10603.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20737; any evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=any evil ; avg hp=-11.49250149970006 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.2249550089982; hits/misses (PBA)= 1.9462107578484302/1.3227354529094182; rounds (PBA)=3.2689462107578486;} solar: {team=lawful good ; avg hp=220.7750449910018 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.49250149970007; hits/misses (PBA)= 6.435312937412517/0.3473305338932214; rounds (PBA)=4.1465706858628275;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4543.81; crudely normalised: 0% > lawful evil = expected rounds to survive: 7714.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49296; chaotic evil : 0.99 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4972; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 29; perfect battles: 0; close-call battles: 29; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-8.32893421315737 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.53069386122776; hits/misses (PBA)= 6.097980403919216/9.19896020795841; rounds (PBA)=6.182363527294541;} aboleth: {team=lawful evil ; avg hp=-8.136172765446911 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.13377324535092; hits/misses (PBA)= 6.055388922215557/9.062787442511498; rounds (PBA)=6.163567286542691;} ancient black dragon: {team=chaotic evil ; avg hp=134.44151169766047 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 429.87862427514494; hits/misses (PBA)= 25.760447910417916/1.837632473505299; rounds (PBA)=9.851629674065187;} aboleth #3: {team=lawful evil ; avg hp=-8.413517296540691 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.89402119576084; hits/misses (PBA)= 5.892821435712857/8.93361327734453; rounds (PBA)=6.087782443511298;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52904; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.33 ± 0.01; lawful good : 0.66 ± 0.01; neutral evil : 0.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 16; perfect battles: 0; close-call battles: 13; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1669; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3316; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-9.175964807038593 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.73525294941012; hits/misses (PBA)= 4.215956808638272/1.7270545890821836; rounds (PBA)=1.9814037192561487;} frost giant: {team=neutral evil ; avg hp=-7.552289542091581 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.07718456308739; hits/misses (PBA)= 2.7080583883223355/1.5410917816436713; rounds (PBA)=2.1245750849830034;} horned devil: {team=lawful evil ; avg hp=-8.13117376524695 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.12877424515096; hits/misses (PBA)= 10.514697060587883/3.3155368926214757; rounds (PBA)=4.612077584483103;} hydra: {team=unaligned ; avg hp=-8.641871625674865 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.07238552289542; hits/misses (PBA)= 15.116376724655069/10.25754849030194; rounds (PBA)=5.074785042991402;} stone golem: {team=other; avg hp=14.4123175364927 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.85562887422515; hits/misses (PBA)= 13.741451709658069/6.077584483103379; rounds (PBA)=10.168566286742651;} young gold dragon: {team=lawful good ; avg hp=46.61547690461908 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 315.14097180563886; hits/misses (PBA)= 21.10137972405519/8.446510697860427; rounds (PBA)=10.295140971805639;} stone giant: {team=neutral ; avg hp=-8.629074185162967 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.09238152369526; hits/misses (PBA)= 0.9752049590081984/0.496500699860028; rounds (PBA)=0.7358528294341132;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49311; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.33 ± 0.01; lawful good : 0.67 ± 0.01; neutral evil : 0.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1670; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3328; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=-8.084783043391322 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.84203159368127; hits/misses (PBA)= 7.210157968406318/2.1245750849830034; rounds (PBA)=3.1115776844631076;} hydra: {team=unaligned ; avg hp=-8.732653469306138 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.1479704059188; hits/misses (PBA)= 15.066986602679464/10.297740451909618; rounds (PBA)=5.073385322935413;} frost giant: {team=neutral evil ; avg hp=-7.539492101579684 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.94101179764047; hits/misses (PBA)= 2.138972205558888/1.2635472905418916; rounds (PBA)=1.70125974805039;} young gold dragon: {team=lawful good ; avg hp=46.507098580283945 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 297.08058388322337; hits/misses (PBA)= 19.895420915816835/7.633873225354929; rounds (PBA)=9.62387522495501;} stone giant: {team=neutral ; avg hp=-8.708458308338333 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.90601879624075; hits/misses (PBA)= 1.3149370125974804/0.48470305938812236; rounds (PBA)=0.8998200359928015;} stone golem: {team=other; avg hp=14.108578284343132 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.53209358128373; hits/misses (PBA)= 12.928614277144572/5.534493101379724; rounds (PBA)=9.490101979604079;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34969; lawful evil : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; neutral : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 705; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4289; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-6.422315536892621 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.1135772845431; hits/misses (PBA)= 3.345730853829234/2.0311937612477506; rounds (PBA)=2.689662067586483;} stone giant: {team=neutral ; avg hp=-8.664667066586683 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.14617076584683; hits/misses (PBA)= 2.263347330533893/0.8640271945610878; rounds (PBA)=1.5636872625474905;} hydra: {team=unaligned ; avg hp=57.8126374725055 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.47770445910817; hits/misses (PBA)= 18.937012597480503/12.91501699660068; rounds (PBA)=6.883423315336932;} horned devil: {team=lawful evil ; avg hp=-1.6106778644271145 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.14757048590283; hits/misses (PBA)= 14.253549290141972/4.086582683463307; rounds (PBA)=6.20615876824635;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26064; lawful evil : 0.92 ± 0.0; neutral : 0.01 ± 0.0; neutral evil : 0.07 ± 0.0; > Team lawful evil = winning battles: 4609; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 42; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 350; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=72.73605278944211 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.0367926414717; hits/misses (PBA)= 10.27374525094981/3.320735852829434; rounds (PBA)=5.107378524295141;} frost giant: {team=neutral evil ; avg hp=-5.517896420715857 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.28374325134973; hits/misses (PBA)= 4.9706058788242355/2.9728054389122174; rounds (PBA)=4.02999400119976;} stone giant: {team=neutral ; avg hp=-9.772845430913817 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.23415316936612; hits/misses (PBA)= 3.6808638272345533/1.42251549690062; rounds (PBA)=2.5586882623475304;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5670.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 4140.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22602; neutral : 0.26 ± 0.01; neutral evil : 0.74 ± 0.01; > Team neutral = winning battles: 1324; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3677; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=-1.958608278344331 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.31993601279744; hits/misses (PBA)= 5.125374925014997/1.7376524695060989; rounds (PBA)=3.640871825634873;} frost giant: {team=neutral evil ; avg hp=33.68006398720256 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.95860827834433; hits/misses (PBA)= 4.735252949410118/2.5490901819636074; rounds (PBA)=4.206958608278344;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43741; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=-13.662667466506699 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.83103379324135; hits/misses (PBA)= 8.888022395520895/3.509098180363927; rounds (PBA)=6.198560287942412;} stone giant: {team=neutral ; avg hp=-10.800839832033594 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.71745650869826; hits/misses (PBA)= 0.9692061587682463/0.35172965406918616; rounds (PBA)=0.6604679064187162;} frost giant: {team=neutral evil ; avg hp=-10.318936212757448 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.98480303939212; hits/misses (PBA)= 1.6636672665466907/0.9326134773045391; rounds (PBA)=1.2981403719256148;} young gold dragon: {team=lawful good ; avg hp=-15.062187562487502 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.83343331333734; hits/misses (PBA)= 14.856428714257149/5.451909618076384; rounds (PBA)=6.769646070785843;} storm giant: {team=chaotic good ; avg hp=147.55308938212357 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 444.0945810837832; hits/misses (PBA)= 14.246750649870027/1.7544491101779645; rounds (PBA)=8.74625074985003;} hydra: {team=other; avg hp=-11.739652069586082 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.65826834633073; hits/misses (PBA)= 10.37372525494901/6.937812437512497; rounds (PBA)=3.4623075384923014;} horned devil: {team=lawful evil ; avg hp=-10.970805838832234 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.88242351529694; hits/misses (PBA)= 4.997800439912018/1.4857028594281143; rounds (PBA)=2.161167766446711;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41109; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4998; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young gold dragon: {team=lawful good ; avg hp=-15.00139972005599 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.24055188962208; hits/misses (PBA)= 13.637272545490902/5.2249550089982; rounds (PBA)=6.2879424115176965;} stone golem: {team=unaligned ; avg hp=-14.0623875224955 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.71005798840233; hits/misses (PBA)= 8.0/3.3313337332533495; rounds (PBA)=5.665666866626674;} stone giant: {team=neutral ; avg hp=-10.49370125974805 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.8626274745051; hits/misses (PBA)= 0.9118176364727054/0.5642871425714857; rounds (PBA)=0.7380523895220956;} storm giant: {team=chaotic good ; avg hp=149.45550889822036 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.64687062587484; hits/misses (PBA)= 13.230153969206158/1.7140571885622875; rounds (PBA)=8.219756048790241;} horned devil: {team=lawful evil ; avg hp=-10.655868826234753 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.24675064987002; hits/misses (PBA)= 3.807238552289542/1.2221555688862227; rounds (PBA)=1.6764647070585883;} hydra: {team=other; avg hp=-11.75764847030594 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.80863827234553; hits/misses (PBA)= 8.467106578684263/6.21995600879824; rounds (PBA)=2.937412517496501;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42558; lawful evil : 0.0 ± 0.0; unaligned : 0.01 ± 0.0; lawful good : 0.0 ± 0.0; chaotic good : 0.99 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 61; perfect battles: 0; close-call battles: 61; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4940; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=unaligned ; avg hp=-14.964807038592282 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.7644471105779; hits/misses (PBA)= 10.40131973605279/4.60867826434713; rounds (PBA)=7.514697060587882;} stone giant: {team=neutral ; avg hp=-10.378524295140972 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.999000199960008; hits/misses (PBA)= 0.9272145570885822/0.5696860627874425; rounds (PBA)=0.7484503099380124;} hydra: {team=unaligned ; avg hp=-13.04619076184763 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.94301139772045; hits/misses (PBA)= 9.19896020795841/7.149770045990802; rounds (PBA)=3.597080583883223;} young gold dragon: {team=lawful good ; avg hp=-13.762647470505899 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.001199760048; hits/misses (PBA)= 9.589682063587283/3.689262147570486; rounds (PBA)=4.426314737052589;} horned devil: {team=lawful evil ; avg hp=-10.63627274545091 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.543091381723656; hits/misses (PBA)= 3.6890621875624876/1.1819636072785442; rounds (PBA)=1.6236752649470105;} storm giant: {team=chaotic good ; avg hp=135.87322535492902 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 431.6644671065787; hits/misses (PBA)= 13.862227554489102/1.6310737852429513; rounds (PBA)=8.496500699860029;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44527; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5000; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=neutral ; avg hp=-11.205158968206359 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.56028794241152; hits/misses (PBA)= 4.520295940811837/2.3963207358528296; rounds (PBA)=2.3055388922215556;} hydra: {team=other; avg hp=-11.801639672065587 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.23615276944611; hits/misses (PBA)= 10.317736452709457/7.418716256748651; rounds (PBA)=3.5472905418916216;} storm giant: {team=chaotic good ; avg hp=147.58068386322736 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 450.2013597280544; hits/misses (PBA)= 14.438512297540491/1.859628074385123; rounds (PBA)=8.903619276144772;} stone giant: {team=neutral ; avg hp=-10.566686662667466 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.43251349730054; hits/misses (PBA)= 1.0407918416316737/0.6296740651869626; rounds (PBA)=0.8352329534093181;} stone golem: {team=unaligned ; avg hp=-14.005598880223955 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.93981203759247; hits/misses (PBA)= 8.87982403519296/3.7080583883223355; rounds (PBA)=6.293941211757648;} young gold dragon: {team=lawful good ; avg hp=-15.219556088782243 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.29454109178164; hits/misses (PBA)= 15.053989202159569/5.762247550489902; rounds (PBA)=6.938812237552489;} horned devil: {team=lawful evil ; avg hp=-10.645270945810838 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.19856028794241; hits/misses (PBA)= 3.226754649070186/1.2885422915416918; rounds (PBA)=1.5050989802039592;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44184; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4999; perfect battles: 0; close-call battles: 4664; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone golem: {team=neutral ; avg hp=-14.041591681663668 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.31633673265347; hits/misses (PBA)= 8.74865026994601/3.740451909618076; rounds (PBA)=6.2445510897820435;} young gold dragon: {team=lawful good ; avg hp=-15.0249950009998 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.93601279744053; hits/misses (PBA)= 14.986002799440111/5.723855228954209; rounds (PBA)=6.903619276144771;} horned devil: {team=lawful evil ; avg hp=-10.841831633673266 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.8870225954809; hits/misses (PBA)= 4.914617076584683/1.7716456708658268; rounds (PBA)=2.22875424915017;} stone giant: {team=chaotic good ; avg hp=-7.618476304739052 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.85122975404919; hits/misses (PBA)= 1.5038992201559689/0.8396320735852829; rounds (PBA)=1.1719656068786242;} hydra: {team=unaligned ; avg hp=-11.673265346930615 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.26874625074986; hits/misses (PBA)= 10.330333933213357/7.467106578684263; rounds (PBA)=3.559488102379524;} aboleth: {team=other; avg hp=-9.115776844631073 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.96000799840032; hits/misses (PBA)= 2.154769046190762/1.2195560887822436; rounds (PBA)=1.124775044991002;} storm giant: {team=chaotic good ; avg hp=146.99060187962408 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 446.10597880423916; hits/misses (PBA)= 14.307138572285544/1.878624275144971; rounds (PBA)=8.834633073385323;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44187; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 4998; perfect battles: 0; close-call battles: 4631; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=-8.921615676864628 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.888022395520895; hits/misses (PBA)= 2.1463707258548292/1.235752849430114; rounds (PBA)=1.127374525094981;} storm giant: {team=chaotic good ; avg hp=146.84483103379324 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 445.88322335532894; hits/misses (PBA)= 14.297740451909618/1.869626074785043; rounds (PBA)=8.83503299340132;} hydra: {team=unaligned ; avg hp=-11.955408918216357 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.88202359528094; hits/misses (PBA)= 10.359128174365127/7.497300539892022; rounds (PBA)=3.5712857428514297;} stone giant: {team=chaotic good ; avg hp=-7.529294141171766 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.688862227554488; hits/misses (PBA)= 1.493501299740052/0.849630073985203; rounds (PBA)=1.17376524695061;} young gold dragon: {team=lawful good ; avg hp=-15.194361127774446 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.99780043991203; hits/misses (PBA)= 14.934813037392521/5.705458908218357; rounds (PBA)=6.880423915216957;} horned devil: {team=lawful evil ; avg hp=-10.549090181963606 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.16936612677465; hits/misses (PBA)= 4.859628074385123/1.749250149970006; rounds (PBA)=2.2029594081183763;} stone golem: {team=neutral ; avg hp=-13.784243151369726 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.57988402319535; hits/misses (PBA)= 8.772245550889822/3.70125974805039; rounds (PBA)=6.236752649470106;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50111; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful good : 0.67 ± 0.01; neutral : 0.33 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3365; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 1635; perfect battles: 0; close-call battles: 1510; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=-8.884423115376924 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.0995800839832; hits/misses (PBA)= 15.25374925014997/11.086982603479305; rounds (PBA)=5.268346330733853;} stone golem: {team=neutral ; avg hp=13.561087782443511 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.19476104779045; hits/misses (PBA)= 13.000199960007999/5.755248950209958; rounds (PBA)=9.629674065186963;} aboleth: {team=other; avg hp=-7.77124575084983 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.594481103779245; hits/misses (PBA)= 2.831033793241352/1.6260747850429913; rounds (PBA)=1.4857028594281143;} young gold dragon: {team=lawful good ; avg hp=47.007998400319934 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 298.13377324535094; hits/misses (PBA)= 19.960807838432313/8.063387322535492; rounds (PBA)=9.794241151769645;} stone giant: {team=neutral ; avg hp=-6.648070385922815 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.35052989402119; hits/misses (PBA)= 1.9592081583683263/1.1361727654469107; rounds (PBA)=1.552889422115577;} horned devil: {team=lawful evil ; avg hp=-7.957408518296341 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.31893621275745; hits/misses (PBA)= 7.151169766046791/2.512897420515897; rounds (PBA)=3.221355728854229;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44951; lawful evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; other: 0.33 ± 0.01; lawful good : 0.67 ± 0.01; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1657; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3340; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.960607878424315 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.97700459908018; hits/misses (PBA)= 4.635672865426915/2.0061987602479503; rounds (PBA)=2.213957208558288;} hydra: {team=unaligned ; avg hp=-8.836432713457308 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.3123375324935; hits/misses (PBA)= 13.442311537692461/9.311737652469507; rounds (PBA)=4.551489702059588;} stone golem: {team=other; avg hp=15.030593881223755 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.79264147170565; hits/misses (PBA)= 11.736852629474106/4.938412317536493; rounds (PBA)=8.594281143771246;} young gold dragon: {team=lawful good ; avg hp=49.986002799440115 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.6080783843231; hits/misses (PBA)= 18.096580683863227/6.793641271745651; rounds (PBA)=8.746450709858028;} stone giant: {team=neutral ; avg hp=-7.5874825034993005 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.67786442711458; hits/misses (PBA)= 1.5922815436912618/0.8304339132173565; rounds (PBA)=1.2113577284543091;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37419; lawful evil : 0.0 ± 0.0; unaligned : 0.05 ± 0.0; neutral : 0.0 ± 0.0; lawful good : 0.95 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 270; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4731; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-6.892621475704859 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.78544291141772; hits/misses (PBA)= 5.906818636272745/2.5856828634273143; rounds (PBA)=2.830833833233353;} stone giant: {team=neutral ; avg hp=-6.442911417716457 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.6372725454909; hits/misses (PBA)= 2.230153969206159/1.1319736052789442; rounds (PBA)=1.6810637872425516;} hydra: {team=unaligned ; avg hp=-6.051389722055589 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.6626674665067; hits/misses (PBA)= 19.22615476904619/14.385922815436913; rounds (PBA)=6.756448710257948;} young gold dragon: {team=lawful good ; avg hp=69.67326534693062 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 230.62827434513096; hits/misses (PBA)= 15.428314337132573/4.955208958208359; rounds (PBA)=7.429114177164567;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36434; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic good = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=-10.245950809838032 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.498100379924015; hits/misses (PBA)= 0.5400919816036792/0.5382923415316937; rounds (PBA)=1.2959408118376325;} storm giant: {team=chaotic good ; avg hp=131.4621075784843 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 360.9856028794241; hits/misses (PBA)= 11.606878624275145/1.469506098780244; rounds (PBA)=7.2847430513897224;} ogre #3: {team=chaotic evil ; avg hp=-10.132973405318936 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3625274945011; hits/misses (PBA)= 0.5340931813637273/0.5386922615476905; rounds (PBA)=1.2883423315336933;} ogre: {team=chaotic evil ; avg hp=-10.276944611077784 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.460107978404319; hits/misses (PBA)= 0.5344931013797241/0.5426914617076585; rounds (PBA)=1.290741851629674;} young gold dragon: {team=lawful good ; avg hp=-15.846630673865228 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 224.0863827234553; hits/misses (PBA)= 15.127174565086982/3.7550489902019595; rounds (PBA)=6.294741051789642;} ogre #4: {team=chaotic evil ; avg hp=-10.163367326534694 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.415916816636672; hits/misses (PBA)= 0.5338932213557288/0.5240951809638073; rounds (PBA)=1.285742851429714;} aboleth: {team=lawful evil ; avg hp=-12.780243951209759 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.1753649270146; hits/misses (PBA)= 8.241951609678065/1.941011797640472; rounds (PBA)=3.3943211357728456;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46736; lawful evil : 0.02 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.92 ± 0.0; neutral evil : 0.05 ± 0.0; > Team lawful evil = winning battles: 124; perfect battles: 0; close-call battles: 106; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 4; > Team unaligned = winning battles: 4604; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 268; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-10.422115576884623 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.41411717656469; hits/misses (PBA)= 7.764847030593881/4.409518096380724; rounds (PBA)=4.110777844431114;} stone golem: {team=unaligned ; avg hp=84.11537692461508 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.49670065986803; hits/misses (PBA)= 12.207958408318337/4.918416316736653; rounds (PBA)=9.2625474905019;} aboleth #2: {team=lawful evil ; avg hp=-10.706658668266346 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.39512097580484; hits/misses (PBA)= 7.838032393521296/4.430313937212557; rounds (PBA)=4.1465706858628275;} young black dragon #2: {team=chaotic evil ; avg hp=-10.55128974205159 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.334533093381324; hits/misses (PBA)= 4.143571285742851/3.316736652669466; rounds (PBA)=2.490901819636073;} frost giant: {team=neutral evil ; avg hp=-8.197760447910419 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.60347930413917; hits/misses (PBA)= 9.300339932013598/5.377724455108978; rounds (PBA)=7.3835232953409315;} young black dragon: {team=chaotic evil ; avg hp=-10.559688062387522 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.07818436312738; hits/misses (PBA)= 4.215156968606279/3.3355328934213158; rounds (PBA)=2.5200959808038395;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46542; lawful evil : 0.02 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.92 ± 0.0; neutral evil : 0.06 ± 0.0; > Team lawful evil = winning battles: 114; perfect battles: 0; close-call battles: 103; > Team chaotic evil = winning battles: 6; perfect battles: 0; close-call battles: 4; > Team unaligned = winning battles: 4578; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 303; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-10.338132373525294 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.05638872225555; hits/misses (PBA)= 7.746450709858029/4.3369326134773045; rounds (PBA)=4.07998400319936;} aboleth: {team=lawful evil ; avg hp=-10.47130573885223 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.91701659668067; hits/misses (PBA)= 7.732653469306139/4.338132373525295; rounds (PBA)=4.079784043191362;} young black dragon #2: {team=chaotic evil ; avg hp=-10.435312937412517 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.363327334533096; hits/misses (PBA)= 4.217156568686263/3.3789242151569687; rounds (PBA)=2.534293141371726;} young black dragon: {team=chaotic evil ; avg hp=-10.39872025594881 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.068386322735456; hits/misses (PBA)= 4.201359728054389/3.3533293341331736; rounds (PBA)=2.522095580883823;} stone golem: {team=unaligned ; avg hp=82.8872225554889 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.52869426114776; hits/misses (PBA)= 12.216956608678265/4.834433113377324; rounds (PBA)=9.216356728654269;} frost giant: {team=neutral evil ; avg hp=-7.778844231153769 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 252.6012797440512; hits/misses (PBA)= 9.354529094181164/5.293341331733653; rounds (PBA)=7.37372525494901;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46841; lawful evil : 0.02 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.92 ± 0.0; neutral evil : 0.06 ± 0.0; > Team lawful evil = winning battles: 116; perfect battles: 0; close-call battles: 106; > Team chaotic evil = winning battles: 7; perfect battles: 0; close-call battles: 6; > Team unaligned = winning battles: 4599; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 279; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-10.223155368926214 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.56888622275545; hits/misses (PBA)= 7.766846630673865/4.454109178164367; rounds (PBA)=4.120175964807038;} aboleth #2: {team=lawful evil ; avg hp=-10.481703659268147 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.55248950209958; hits/misses (PBA)= 7.762847430513897/4.366726654669066; rounds (PBA)=4.1055788842231555;} frost giant: {team=neutral evil ; avg hp=-8.089382123575286 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.75584883023396; hits/misses (PBA)= 9.292141571685663/5.419316136772646; rounds (PBA)=7.401319736052789;} young black dragon: {team=chaotic evil ; avg hp=-10.281943611277745 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.32333533293341; hits/misses (PBA)= 4.2373525294941015/3.3703259348130374; rounds (PBA)=2.540491901619676;} young black dragon #2: {team=chaotic evil ; avg hp=-10.286542691461708 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.42211557688462; hits/misses (PBA)= 4.249550089982003/3.355128974205159; rounds (PBA)=2.539892021595681;} stone golem: {team=unaligned ; avg hp=82.5628874225155 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.17716456708658; hits/misses (PBA)= 12.204559088182364/4.974205158968206; rounds (PBA)=9.283543291341731;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44102; lawful evil : 0.0 ± 0.0; chaotic evil : 0.06 ± 0.0; unaligned : 0.9 ± 0.0; neutral evil : 0.04 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 308; perfect battles: 0; close-call battles: 262; > Team unaligned = winning battles: 4476; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 217; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon #2: {team=chaotic evil ; avg hp=-9.12257548490302 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.32993401319736; hits/misses (PBA)= 6.986602679464107/5.01879624075185; rounds (PBA)=4.197760447910418;} aboleth: {team=lawful evil ; avg hp=-10.57008598280344 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.40791841631674; hits/misses (PBA)= 3.929214157168566/2.591481703659268; rounds (PBA)=2.1735652869426114;} young black dragon: {team=chaotic evil ; avg hp=-8.992001599680064 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.39972005598881; hits/misses (PBA)= 7.065786842631474/5.015996800639872; rounds (PBA)=4.211357728454309;} stone golem: {team=unaligned ; avg hp=81.99660067986403 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 227.4501099780044; hits/misses (PBA)= 11.13997200559888/4.944611077784443; rounds (PBA)=8.720855828834233;} frost giant: {team=neutral evil ; avg hp=-8.294141171765647 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.39452109578085; hits/misses (PBA)= 7.3763247350529895/4.565286942611477; rounds (PBA)=6.006998600279944;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36424; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.92 ± 0.0; neutral evil : 0.08 ± 0.0; > Team lawful evil = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4612; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 387; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=-7.6100779844031194 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.2103579284143; hits/misses (PBA)= 7.742651469706058/4.416116776644671; rounds (PBA)=6.142971405718856;} young black dragon: {team=chaotic evil ; avg hp=-11.13997200559888 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.87062587482504; hits/misses (PBA)= 3.0443911217756447/2.369526094781044; rounds (PBA)=1.804639072185563;} aboleth: {team=lawful evil ; avg hp=-12.06498700259948 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.32773445310937; hits/misses (PBA)= 6.649870025994801/3.275744851029794; rounds (PBA)=3.3089382123575284;} stone golem: {team=unaligned ; avg hp=82.45250949810038 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.95380923815236; hits/misses (PBA)= 9.502899420115977/3.4927014597080586; rounds (PBA)=7.193561287742451;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30509; lawful evil : 0.06 ± 0.0; chaotic evil : 0.01 ± 0.0; neutral evil : 0.92 ± 0.0; > Team lawful evil = winning battles: 322; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 65; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4614; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-11.203359328134374 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.4869026194761; hits/misses (PBA)= 9.122775444911017/4.463707258548291; rounds (PBA)=4.574285142971406;} frost giant: {team=neutral evil ; avg hp=62.61727654469106 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.65246950609878; hits/misses (PBA)= 6.7016596680663865/3.9498100379924015; rounds (PBA)=6.024395120975805;} young black dragon: {team=chaotic evil ; avg hp=-11.158168366326734 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.604879024195164; hits/misses (PBA)= 4.875224955008998/3.6526694661067785; rounds (PBA)=2.8516296740651867;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3534.55; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3001.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30577; lawful evil : 0.65 ± 0.01; chaotic evil : 0.35 ± 0.01; > Team lawful evil = winning battles: 3238; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1763; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=22.697260547890423 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.20975804839033; hits/misses (PBA)= 9.632873425314937/6.440911817636473; rounds (PBA)=5.7980403919216155;} young black dragon: {team=chaotic evil ; avg hp=5.790241951609678 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.30273945210958; hits/misses (PBA)= 8.553089382123575/7.0605878824235155; rounds (PBA)=5.440511897620476;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34061; lawful evil : 0.84 ± 0.01; chaotic evil : 0.0 ± 0.0; other: 0.16 ± 0.01; > Team lawful evil = winning battles: 4191; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 786; perfect battles: 0; close-call battles: 700; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=59.900419916016794 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.39592081583683; hits/misses (PBA)= 14.055388922215556/4.1441711657668465; rounds (PBA)=6.625074985003;} hill giant: {team=other; avg hp=-2.4643071385722854 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.78324335132973; hits/misses (PBA)= 4.205158968206359/3.2169566086782644; rounds (PBA)=4.106978604279144;} young black dragon: {team=chaotic evil ; avg hp=-7.940611877624475 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.39872025594882; hits/misses (PBA)= 6.365726854629075/2.3345330933813235; rounds (PBA)=2.9034193161367727;} hill giant #2: {team=other; avg hp=-1.8108378324335133 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.7374525094981; hits/misses (PBA)= 4.305538892221556/3.2503499300139973; rounds (PBA)=4.143171365726855;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3415.65; crudely normalised: 0% > other= expected rounds to survive: 1330.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1888; Sum of rounds: 17511; chaotic evil : 0.24 ± 0.01; other: 0.14 ± 0.0; > Team chaotic evil = winning battles: 1204; perfect battles: 0; close-call battles: 1204; > Team other = winning battles: 684; perfect battles: 0; close-call battles: 684; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #3: {team=other; avg hp=1.1604872881355932 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.24788135593221; hits/misses (PBA)= 3.4661016949152543/3.273834745762712; rounds (PBA)=3.386122881355932;} aboleth: {team=other; avg hp=39.1583686440678 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.45338983050848; hits/misses (PBA)= 15.380296610169491/11.05031779661017; rounds (PBA)=8.954449152542374;} hill giant #2: {team=other; avg hp=0.5354872881355932 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.70974576271186; hits/misses (PBA)= 3.4014830508474576/3.3167372881355934; rounds (PBA)=3.374470338983051;} knight #7: {team=chaotic evil ; avg hp=0.3146186440677966 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.74417372881356; hits/misses (PBA)= 4.535487288135593/2.7346398305084745; rounds (PBA)=3.7346398305084745;} knight: {team=chaotic evil ; avg hp=0.4661016949152542 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.909957627118644; hits/misses (PBA)= 4.420550847457627/2.707627118644068; rounds (PBA)=3.6811440677966103;} knight #8: {team=chaotic evil ; avg hp=1.2409957627118644 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.940677966101696; hits/misses (PBA)= 4.702330508474576/2.871822033898305; rounds (PBA)=3.898834745762712;} knight #2: {team=chaotic evil ; avg hp=1.5243644067796611 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.15572033898305; hits/misses (PBA)= 4.765889830508475/2.7786016949152543; rounds (PBA)=3.882415254237288;} hill giant #4: {team=other; avg hp=0.558792372881356 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.08050847457628; hits/misses (PBA)= 3.3109110169491527/3.246822033898305; rounds (PBA)=3.2934322033898304;} knight #9: {team=chaotic evil ; avg hp=0.9231991525423728 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.11228813559322; hits/misses (PBA)= 4.638241525423729/2.8241525423728815; rounds (PBA)=3.832627118644068;} knight #11: {team=chaotic evil ; avg hp=0.5259533898305084 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.345338983050844; hits/misses (PBA)= 4.651483050847458/2.8448093220338984; rounds (PBA)=3.8389830508474576;} hill giant #6: {team=other; avg hp=1.7743644067796611 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.73411016949153; hits/misses (PBA)= 3.4957627118644066/3.2584745762711864; rounds (PBA)=3.395656779661017;} knight #6: {team=chaotic evil ; avg hp=1.0153601694915255 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.630296610169495; hits/misses (PBA)= 4.719279661016949/2.823093220338983; rounds (PBA)=3.871292372881356;} young black dragon: {team=chaotic evil ; avg hp=73.12817796610169 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.31197033898306; hits/misses (PBA)= 18.4073093220339/7.74364406779661; rounds (PBA)=8.908898305084746;} knight #5: {team=chaotic evil ; avg hp=1.3257415254237288 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.49258474576271; hits/misses (PBA)= 4.778072033898305/2.7854872881355934; rounds (PBA)=3.891419491525424;} hill giant #5: {team=other; avg hp=0.7796610169491526 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.37817796610169; hits/misses (PBA)= 3.4766949152542375/3.270656779661017; rounds (PBA)=3.3903601694915255;} knight #4: {team=chaotic evil ; avg hp=0.8167372881355932 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.677436440677965; hits/misses (PBA)= 4.59957627118644/2.7695974576271185; rounds (PBA)=3.78125;} hill giant: {team=other; avg hp=1.0979872881355932 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.29608050847457; hits/misses (PBA)= 3.530720338983051/3.3522245762711864; rounds (PBA)=3.4602754237288136;} knight #3: {team=chaotic evil ; avg hp=1.0789194915254237 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.54184322033898; hits/misses (PBA)= 4.6054025423728815/2.79396186440678; rounds (PBA)=3.8098516949152543;} hill giant #7: {team=other; avg hp=0.5413135593220338 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.44703389830508; hits/misses (PBA)= 3.436970338983051/3.2966101694915255; rounds (PBA)=3.3813559322033897;} knight #12: {team=chaotic evil ; avg hp=0.6822033898305084 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.87076271186441; hits/misses (PBA)= 4.423199152542373/2.7542372881355934; rounds (PBA)=3.7065677966101696;} knight #10: {team=chaotic evil ; avg hp=0.8003177966101694 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.86917372881356; hits/misses (PBA)= 4.648834745762712/2.7341101694915255; rounds (PBA)=3.799258474576271;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1762; Sum of rounds: 20915; chaotic evil : 0.01 ± 0.0; any : 0.02 ± 0.0; lawful evil : 0.17 ± 0.01; other: 0.15 ± 0.01; > Team chaotic evil = winning battles: 72; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 77; perfect battles: 0; close-call battles: 77; > Team lawful evil = winning battles: 867; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 746; perfect battles: 0; close-call battles: 746; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=-6.392167990919409 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.0505107832009; hits/misses (PBA)= 15.751986379114642/11.975595913734393; rounds (PBA)=9.270715096481272;} aboleth: {team=lawful evil ; avg hp=29.23439273552781 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 284.54767309875143; hits/misses (PBA)= 22.775822928490353/11.153234960272417; rounds (PBA)=11.631101021566401;} knight #8: {team=any ; avg hp=-8.141316685584563 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.74290578887628; hits/misses (PBA)= 3.9404086265607265/2.23950056753689; rounds (PBA)=3.1753688989784337;} knight #9: {team=any ; avg hp=-8.214528944381385 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.38422247446084; hits/misses (PBA)= 4.009080590238366/2.362088535754824; rounds (PBA)=3.263904653802497;} hill giant #5: {team=other; avg hp=6.322928490351873 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.93586833144154; hits/misses (PBA)= 4.614642451759364/4.149262202043133; rounds (PBA)=4.428490351872871;} hill giant #7: {team=other; avg hp=7.873439273552781 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.36549375709421; hits/misses (PBA)= 4.803064699205448/4.2162315550510785; rounds (PBA)=4.556186152099887;} knight #4: {team=any ; avg hp=-7.76844494892168 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.29909194097616; hits/misses (PBA)= 4.105561861520999/2.4080590238365494; rounds (PBA)=3.3246311010215663;} knight #3: {team=any ; avg hp=-7.661180476730988 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.33314415437003; hits/misses (PBA)= 4.027241770715096/2.2763904653802496; rounds (PBA)=3.2508513053348467;} hill giant #3: {team=other; avg hp=7.923950056753689 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.35527809307605; hits/misses (PBA)= 4.663450624290579/4.188422247446084; rounds (PBA)=4.470488081725312;} hill giant #4: {team=other; avg hp=6.62372304199773 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.98921679909193; hits/misses (PBA)= 4.675368898978434/4.150964812712826; rounds (PBA)=4.4557321225879685;} knight #7: {team=any ; avg hp=-7.8308740068104425 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.88479001135074; hits/misses (PBA)= 4.053916004540295/2.322928490351873; rounds (PBA)=3.286038592508513;} hill giant #2: {team=other; avg hp=6.722474460839955 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.83371169125994; hits/misses (PBA)= 4.5862656072644725/4.167423382519864; rounds (PBA)=4.417707150964813;} knight #6: {team=any ; avg hp=-7.952326901248581 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.503405221339385; hits/misses (PBA)= 3.960839954597049/2.2780930760499434; rounds (PBA)=3.203178206583428;} hill giant #6: {team=other; avg hp=7.279795686719637 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.59137343927355; hits/misses (PBA)= 4.822928490351873/4.2627695800227015; rounds (PBA)=4.59477866061294;} knight #11: {team=any ; avg hp=-8.024971623155505 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.456299659477864; hits/misses (PBA)= 3.949489216799092/2.343927355278093; rounds (PBA)=3.2383654937570943;} knight #12: {team=any ; avg hp=-7.850737797956867 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.541430192962544; hits/misses (PBA)= 3.9642451759364357/2.2565266742338252; rounds (PBA)=3.1901248581157775;} knight #2: {team=any ; avg hp=-7.844494892167991 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.24006810442679; hits/misses (PBA)= 4.085698070374574/2.410329171396141; rounds (PBA)=3.3251986379114644;} knight #10: {team=any ; avg hp=-8.319523269012485 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.14812712826334; hits/misses (PBA)= 4.079455164585698/2.3490351872871735; rounds (PBA)=3.2911464245175934;} hill giant: {team=other; avg hp=6.816118047673099 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.41316685584563; hits/misses (PBA)= 4.670261066969353/4.207718501702611; rounds (PBA)=4.477866061293984;} knight #5: {team=any ; avg hp=-7.902383654937571 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.911464245175935; hits/misses (PBA)= 4.144154370034053/2.3893303064699207; rounds (PBA)=3.3541430192962545;} knight: {team=any ; avg hp=-8.061861520998866 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.64074914869467; hits/misses (PBA)= 4.051645856980704/2.4052213393870603; rounds (PBA)=3.322928490351873;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1708; Sum of rounds: 20296; > Team chaotic evil = winning battles: 73; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 82; perfect battles: 0; close-call battles: 82; > Team lawful evil = winning battles: 815; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 737; perfect battles: 0; close-call battles: 737; ------------------------------------------------- Combattants ------------------------------------------------ knight #8: {team=any ; avg hp=-7.820257611241217 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.717213114754095; hits/misses (PBA)= 4.1223653395784545/2.3870023419203745; rounds (PBA)=3.3378220140515222;} hill giant #4: {team=other; avg hp=6.463114754098361 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.27459016393442; hits/misses (PBA)= 4.683255269320843/4.252927400468384; rounds (PBA)=4.510538641686183;} knight #12: {team=any ; avg hp=-7.916861826697892 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.917447306791566; hits/misses (PBA)= 4.072014051522248/2.313231850117096; rounds (PBA)=3.2851288056206087;} knight #9: {team=any ; avg hp=-7.93559718969555 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.14871194379391; hits/misses (PBA)= 4.077868852459017/2.3951990632318503; rounds (PBA)=3.309718969555035;} knight #3: {team=any ; avg hp=-7.992974238875878 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.74355971896956; hits/misses (PBA)= 4.1510538641686185/2.313231850117096; rounds (PBA)=3.319672131147541;} knight #10: {team=any ; avg hp=-7.819086651053865 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.38290398126464; hits/misses (PBA)= 4.095433255269321/2.36768149882904; rounds (PBA)=3.319086651053864;} knight #11: {team=any ; avg hp=-8.08430913348946 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.327283372365336; hits/misses (PBA)= 4.012295081967213/2.372950819672131; rounds (PBA)=3.2704918032786887;} hill giant #7: {team=other; avg hp=6.8969555035128804 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.3384074941452; hits/misses (PBA)= 4.543325526932084/4.1469555035128804; rounds (PBA)=4.387587822014051;} hill giant #3: {team=other; avg hp=7.192037470725995 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.35772833723654; hits/misses (PBA)= 4.540398126463701/4.044496487119438; rounds (PBA)=4.341334894613583;} knight #5: {team=any ; avg hp=-7.637587822014051 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.82903981264637; hits/misses (PBA)= 4.05327868852459/2.398126463700234; rounds (PBA)=3.3185011709601873;} knight: {team=any ; avg hp=-8.058548009367682 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.80093676814988; hits/misses (PBA)= 4.172131147540983/2.3946135831381734; rounds (PBA)=3.354215456674473;} aboleth: {team=lawful evil ; avg hp=27.59016393442623 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.2775175644028; hits/misses (PBA)= 22.807962529274004/11.0884074941452; rounds (PBA)=11.625878220140516;} hill giant #2: {team=other; avg hp=5.808548009367682 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.59133489461358; hits/misses (PBA)= 4.60480093676815/4.209601873536299; rounds (PBA)=4.453161592505855;} hill giant #6: {team=other; avg hp=8.34016393442623 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.60480093676814; hits/misses (PBA)= 4.764051522248243/4.210772833723653; rounds (PBA)=4.541569086651054;} knight #4: {team=any ; avg hp=-7.936768149882904 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.68735362997658; hits/misses (PBA)= 4.048594847775176/2.357728337236534; rounds (PBA)=3.2933255269320845;} knight #2: {team=any ; avg hp=-8.22248243559719 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.95550351288056; hits/misses (PBA)= 3.9701405152224822/2.309718969555035; rounds (PBA)=3.234192037470726;} knight #6: {team=any ; avg hp=-7.427985948477752 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.76229508196721; hits/misses (PBA)= 4.051522248243559/2.4414519906323187; rounds (PBA)=3.3255269320843093;} hill giant #5: {team=other; avg hp=6.813817330210773 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.50292740046838; hits/misses (PBA)= 4.649297423887588/4.23536299765808; rounds (PBA)=4.490046838407494;} young black dragon: {team=chaotic evil ; avg hp=-6.552107728337236 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.86241217798596; hits/misses (PBA)= 15.795667447306792/11.870608899297423; rounds (PBA)=9.253512880562061;} hill giant: {team=other; avg hp=7.1656908665105385 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.49707259953162; hits/misses (PBA)= 4.692622950819672/4.201405152224824; rounds (PBA)=4.487704918032787;} knight #7: {team=any ; avg hp=-7.92271662763466 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.22950819672131; hits/misses (PBA)= 4.01463700234192/2.289227166276347; rounds (PBA)=3.243559718969555;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1843; Sum of rounds: 19707; chaotic evil : 0.1 ± 0.0; any : 0.11 ± 0.0; other: 0.17 ± 0.01; > Team chaotic evil = winning battles: 480; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 529; perfect battles: 0; close-call battles: 529; > Team other = winning battles: 834; perfect battles: 0; close-call battles: 834; ------------------------------------------------- Combattants ------------------------------------------------ knight #12: {team=any ; avg hp=-3.583288117200217 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.71079761258817; hits/misses (PBA)= 4.786218122626153/2.9723277265328267; rounds (PBA)=4.0;} knight #7: {team=any ; avg hp=-3.9294628323385785 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.75094953879544; hits/misses (PBA)= 4.894194248507867/2.9706999457406402; rounds (PBA)=4.031470428648942;} knight #3: {team=any ; avg hp=-2.9669017905588713 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.6098752034726; hits/misses (PBA)= 5.080846446011937/3.158437330439501; rounds (PBA)=4.218665219750407;} knight #8: {team=any ; avg hp=-4.085187194791102 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.21432447097124; hits/misses (PBA)= 4.945198046663049/3.067824199674444; rounds (PBA)=4.104720564297342;} knight #11: {team=any ; avg hp=-4.026587086272382 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.59468258274553; hits/misses (PBA)= 4.793814432989691/2.9229517091698316; rounds (PBA)=3.9907759088442756;} hill giant #6: {team=other; avg hp=8.32664134563212 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.1215409658166; hits/misses (PBA)= 4.293000542593598/4.081389039609332; rounds (PBA)=4.232772653282692;} hill giant: {team=other; avg hp=9.449267498643517 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.63809007053717; hits/misses (PBA)= 4.529028757460662/4.183939229517092; rounds (PBA)=4.417254476397178;} hill giant #4: {team=other; avg hp=9.34997287032013 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.03689636462289; hits/misses (PBA)= 4.475854584915898/4.144872490504612; rounds (PBA)=4.363537710255019;} young black dragon: {team=chaotic evil ; avg hp=10.557786218122626 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.511665762344; hits/misses (PBA)= 17.260444926749866/13.096039066739012; rounds (PBA)=10.29028757460662;} hill giant #3: {team=other; avg hp=10.109061313076506 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.561041779707; hits/misses (PBA)= 4.449267498643516/4.1427021161150295; rounds (PBA)=4.343461747151384;} knight: {team=any ; avg hp=-3.5767769940314706 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.077590884427565; hits/misses (PBA)= 5.008138903960933/3.013564839934889; rounds (PBA)=4.115029842647857;} knight #9: {team=any ; avg hp=-3.4812805208898534 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.767227346717306; hits/misses (PBA)= 5.0048833423765595/3.0488334237655996; rounds (PBA)=4.123711340206185;} knight #10: {team=any ; avg hp=-3.7107976125881716 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.02333152468801; hits/misses (PBA)= 4.914270211611503/2.9050461204557787; rounds (PBA)=4.008138903960933;} knight #5: {team=any ; avg hp=-3.491589799240369 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.26044492674986; hits/misses (PBA)= 5.052088985349973/3.1128594682582746; rounds (PBA)=4.187194791101465;} hill giant #2: {team=other; avg hp=8.524145415084101 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.78893109061313; hits/misses (PBA)= 4.3944655453065655/4.132392837764514; rounds (PBA)=4.308735756918068;} hill giant #5: {team=other; avg hp=8.136733586543679 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.21215409658166; hits/misses (PBA)= 4.262072707542051/3.9837221920781336; rounds (PBA)=4.169289202387412;} knight #2: {team=any ; avg hp=-3.6918068366793273 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.5604991861096; hits/misses (PBA)= 4.98046663049376/2.9934888768312535; rounds (PBA)=4.092240911557243;} knight #4: {team=any ; avg hp=-3.450352685838307 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.79381443298969; hits/misses (PBA)= 4.985349972870321/3.011937059142702; rounds (PBA)=4.115029842647857;} hill giant #7: {team=other; avg hp=7.508952794357026 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.22626153011394; hits/misses (PBA)= 4.323928377645144/4.032013022246337; rounds (PBA)=4.22192078133478;} knight #6: {team=any ; avg hp=-3.485621269669018 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.50678241996744; hits/misses (PBA)= 4.983179598480738/3.0645686380900705; rounds (PBA)=4.119370591427021;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1817; Sum of rounds: 19515; > Team chaotic evil = winning battles: 500; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 545; perfect battles: 0; close-call battles: 545; > Team other = winning battles: 771; perfect battles: 0; close-call battles: 770; ------------------------------------------------- Combattants ------------------------------------------------ knight #9: {team=any ; avg hp=-4.042927903137039 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.78095762245459; hits/misses (PBA)= 4.904237754540452/2.8772702256466705; rounds (PBA)=3.996697853604843;} knight #11: {team=any ; avg hp=-3.5833791964777104 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.85085305448541; hits/misses (PBA)= 5.019262520638415/3.039075399009356; rounds (PBA)=4.137039075399009;} hill giant #5: {team=other; avg hp=6.4100165107319755 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.4083654375344; hits/misses (PBA)= 4.211887727022565/3.977435332966428; rounds (PBA)=4.142542652724271;} knight #6: {team=any ; avg hp=-3.28673637864612 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.15960374243258; hits/misses (PBA)= 5.013758943313154/3.011557512383049; rounds (PBA)=4.114474408365438;} knight #5: {team=any ; avg hp=-3.598238855255916 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.3852504127683; hits/misses (PBA)= 4.886626307099615/3.050082553659879; rounds (PBA)=4.078701155751238;} knight #12: {team=any ; avg hp=-3.2586681342872867 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.0715465052284; hits/misses (PBA)= 4.917446340121079/3.0126582278481013; rounds (PBA)=4.090258668134287;} knight: {team=any ; avg hp=-3.2113373692900384 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.15024766097964; hits/misses (PBA)= 5.011007154650523/3.0787011557512383; rounds (PBA)=4.144193725921849;} hill giant #2: {team=other; avg hp=6.789212988442488 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.46009906439185; hits/misses (PBA)= 4.45789763346175/4.113373692900385; rounds (PBA)=4.328563566318107;} hill giant: {team=other; avg hp=9.029168959823885 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.23995597138139; hits/misses (PBA)= 4.433131535498074/4.112823335167859; rounds (PBA)=4.325811777655476;} hill giant #7: {team=other; avg hp=7.450742982938911 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.4127682993946; hits/misses (PBA)= 4.2025316455696204/3.9983489268024215; rounds (PBA)=4.149697303247111;} knight #3: {team=any ; avg hp=-3.254815630159604 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.448541552008805; hits/misses (PBA)= 5.141441937259218/3.085855806274078; rounds (PBA)=4.217391304347826;} knight #7: {team=any ; avg hp=-2.979636763896533 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.016510731975785; hits/misses (PBA)= 5.015960374243258/3.03137039075399; rounds (PBA)=4.134287286736378;} knight #4: {team=any ; avg hp=-3.2746285085305447 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.60264171711613; hits/misses (PBA)= 5.063291139240507/3.082553659878921; rounds (PBA)=4.1711612548156305;} knight #10: {team=any ; avg hp=-3.6763896532746285 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.39735828288387; hits/misses (PBA)= 5.056686846450193/3.0440286186020913; rounds (PBA)=4.164006604292791;} knight #8: {team=any ; avg hp=-3.2350027517886626 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.913593835993396; hits/misses (PBA)= 5.168959823885525/3.150798018712163; rounds (PBA)=4.249312052834342;} hill giant #4: {team=other; avg hp=6.645019262520639 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.73087506879472; hits/misses (PBA)= 4.376444689047881/4.201430930104568; rounds (PBA)=4.328563566318107;} knight #2: {team=any ; avg hp=-3.457347275729224 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.483214089157954; hits/misses (PBA)= 4.889378095762245/2.941662080352229; rounds (PBA)=4.019812878370941;} hill giant #3: {team=other; avg hp=9.117776554760594 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.9873417721519; hits/misses (PBA)= 4.581728123280132/4.106219042377545; rounds (PBA)=4.391304347826087;} hill giant #6: {team=other; avg hp=8.189873417721518 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.48541552008805; hits/misses (PBA)= 4.383048981838195/4.051733626857457; rounds (PBA)=4.259218492019813;} young black dragon: {team=chaotic evil ; avg hp=12.80022014309301 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.28508530544855; hits/misses (PBA)= 17.096312603192075/13.372592184920197; rounds (PBA)=10.33791964777105;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1972; Sum of rounds: 21274; chaotic evil : 0.11 ± 0.0; any : 0.12 ± 0.0; other: 0.17 ± 0.01; > Team chaotic evil = winning battles: 553; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 586; perfect battles: 0; close-call battles: 586; > Team other = winning battles: 833; perfect battles: 0; close-call battles: 833; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=12.812373225152129 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.95182555780934; hits/misses (PBA)= 17.29158215010142/13.316430020283976; rounds (PBA)=10.391987829614605;} knight #8: {team=any ; avg hp=-3.467545638945233 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.33874239350913; hits/misses (PBA)= 5.043610547667343/3.0588235294117645; rounds (PBA)=4.155679513184584;} hill giant #2: {team=other; avg hp=7.984787018255578 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.49695740365111; hits/misses (PBA)= 4.340770791075051/4.101926977687627; rounds (PBA)=4.265720081135902;} knight #7: {team=any ; avg hp=-3.3073022312373226 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.08519269776876; hits/misses (PBA)= 5.029411764705882/3.1029411764705883; rounds (PBA)=4.157200811359027;} hill giant #3: {team=other; avg hp=7.012170385395538 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.24847870182556; hits/misses (PBA)= 4.186612576064909/4.084685598377282; rounds (PBA)=4.176470588235294;} knight #12: {team=any ; avg hp=-3.4482758620689653 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.621703853955374; hits/misses (PBA)= 5.067444219066937/3.024340770791075; rounds (PBA)=4.155172413793103;} knight #11: {team=any ; avg hp=-3.8504056795131847 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.677991886409735; hits/misses (PBA)= 4.880324543610548/3.038032454361055; rounds (PBA)=4.0654158215010145;} knight #5: {team=any ; avg hp=-3.624239350912779 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.593813387423936; hits/misses (PBA)= 4.9695740365111565/2.9766734279918863; rounds (PBA)=4.086206896551724;} hill giant: {team=other; avg hp=6.363083164300203 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.0684584178499; hits/misses (PBA)= 4.330121703853956/4.120689655172414; rounds (PBA)=4.268762677484787;} knight #6: {team=any ; avg hp=-3.601419878296146 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.6105476673428; hits/misses (PBA)= 4.985294117647059/2.9213995943204867; rounds (PBA)=4.0654158215010145;} hill giant #5: {team=other; avg hp=9.610040567951318 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.6080121703854; hits/misses (PBA)= 4.431034482758621/4.253549695740365; rounds (PBA)=4.393002028397566;} hill giant #4: {team=other; avg hp=7.169878296146044 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.0025354969574; hits/misses (PBA)= 4.407200811359027/4.0912778904665315; rounds (PBA)=4.29868154158215;} knight #4: {team=any ; avg hp=-3.364604462474645 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.538539553752535; hits/misses (PBA)= 4.968052738336714/3.0709939148073024; rounds (PBA)=4.130324543610548;} hill giant #7: {team=other; avg hp=8.023326572008113 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.0025354969574; hits/misses (PBA)= 4.47920892494929/4.105476673427992; rounds (PBA)=4.344320486815416;} knight #2: {team=any ; avg hp=-3.1516227180527383 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.88793103448276; hits/misses (PBA)= 5.109533468559838/3.0552738336713996; rounds (PBA)=4.181034482758621;} knight #3: {team=any ; avg hp=-3.9011156186612577 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.935091277890464; hits/misses (PBA)= 5.003549695740365/2.992393509127789; rounds (PBA)=4.103448275862069;} hill giant #6: {team=other; avg hp=6.2155172413793105 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.12829614604462; hits/misses (PBA)= 4.42342799188641/4.141480730223123; rounds (PBA)=4.320993914807302;} knight #9: {team=any ; avg hp=-3.0253549695740367 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.45638945233266; hits/misses (PBA)= 5.064401622718052/3.1450304259634887; rounds (PBA)=4.214503042596349;} knight #10: {team=any ; avg hp=-3.817444219066937 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.85851926977688; hits/misses (PBA)= 5.005070993914807/3.0065922920892496; rounds (PBA)=4.11105476673428;} knight: {team=any ; avg hp=-3.238336713995943 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.06541582150101; hits/misses (PBA)= 5.102434077079107/3.0836713995943206; rounds (PBA)=4.204361054766735;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2057; Sum of rounds: 21886; chaotic evil : 0.13 ± 0.0; any : 0.2 ± 0.01; other: 0.08 ± 0.0; > Team chaotic evil = winning battles: 648; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 987; perfect battles: 0; close-call battles: 987; > Team other = winning battles: 422; perfect battles: 0; close-call battles: 422; ------------------------------------------------- Combattants ------------------------------------------------ knight #7: {team=any ; avg hp=1.874574623237725 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.49538162372387; hits/misses (PBA)= 5.4171122994652405/3.434127369956247; rounds (PBA)=4.563928050559067;} hill giant #3: {team=other; avg hp=-0.5415653864851726 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.1696645600389; hits/misses (PBA)= 3.7384540593096744/3.680602819640253; rounds (PBA)=3.7369956246961595;} knight: {team=any ; avg hp=1.4073894020418085 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.09965969859018; hits/misses (PBA)= 5.403500243072435/3.4370442391832765; rounds (PBA)=4.557608167233836;} knight #8: {team=any ; avg hp=1.4122508507535245 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.65192027224113; hits/misses (PBA)= 5.391832766164317/3.40787554691298; rounds (PBA)=4.550802139037433;} hill giant: {team=other; avg hp=-0.07146329606222654 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.17501215362178; hits/misses (PBA)= 3.803111327175498/3.7938745746232376; rounds (PBA)=3.8264462809917354;} hill giant #6: {team=other; avg hp=-0.48128342245989303 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.73213417598444; hits/misses (PBA)= 3.9246475449684004/3.7243558580456977; rounds (PBA)=3.8492950899368013;} knight #9: {team=any ; avg hp=1.7880408361691784 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.51774428779776; hits/misses (PBA)= 5.328633932912008/3.463782207097715; rounds (PBA)=4.531356344190569;} knight #5: {team=any ; avg hp=1.3821098687408848 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.73213417598444; hits/misses (PBA)= 5.37773456490034/3.4705882352941178; rounds (PBA)=4.565872630043753;} knight #3: {team=any ; avg hp=1.7253281477880409 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.18035974720467; hits/misses (PBA)= 5.390374331550802/3.5838599902771024; rounds (PBA)=4.618376276130287;} hill giant #2: {team=other; avg hp=0.12007778317938746 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.31891103548858; hits/misses (PBA)= 3.941662615459407/3.754982984929509; rounds (PBA)=3.8765192027224114;} knight #4: {team=any ; avg hp=1.6771998055420516 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.11716091395236; hits/misses (PBA)= 5.590666018473505/3.608167233835683; rounds (PBA)=4.729703451628585;} knight #2: {team=any ; avg hp=2.0719494409333983 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.67185221195916; hits/misses (PBA)= 5.385026737967914/3.482255712202236; rounds (PBA)=4.568789499270783;} knight #11: {team=any ; avg hp=1.7316480311132718 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.084103062712686; hits/misses (PBA)= 5.39280505590666/3.513855128828391; rounds (PBA)=4.596013612056392;} hill giant #4: {team=other; avg hp=-0.360719494409334 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.36071949440934; hits/misses (PBA)= 3.8410306271268837/3.7929022848808946; rounds (PBA)=3.8390860476421973;} knight #10: {team=any ; avg hp=1.2771025765678172 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.51385512882839; hits/misses (PBA)= 5.339815264948955/3.50753524550316; rounds (PBA)=4.558094312105007;} hill giant #5: {team=other; avg hp=-0.17841516771998056 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.85123966942149; hits/misses (PBA)= 3.683033543996111/3.7442877977637337; rounds (PBA)=3.7394263490520174;} young black dragon: {team=chaotic evil ; avg hp=17.212445308701994 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.75546912980067; hits/misses (PBA)= 16.64608653378707/13.514341273699563; rounds (PBA)=10.2654350996597;} knight #6: {team=any ; avg hp=2.0233349538162373 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.715119105493436; hits/misses (PBA)= 5.455517744287798/3.5512882839086046; rounds (PBA)=4.6402527953330095;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2134; Sum of rounds: 22428; chaotic evil : 0.14 ± 0.0; any : 0.24 ± 0.01; other: 0.04 ± 0.0; > Team chaotic evil = winning battles: 723; perfect battles: 0; close-call battles: 596; > Team any = winning battles: 1220; perfect battles: 0; close-call battles: 1217; > Team other = winning battles: 191; perfect battles: 0; close-call battles: 191; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #5: {team=other; avg hp=-4.076382380506092 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.4526710402999; hits/misses (PBA)= 3.647610121836926/3.455951265229616; rounds (PBA)=3.562792877225867;} knight #11: {team=any ; avg hp=4.6283973758200565 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.917994376757264; hits/misses (PBA)= 5.646672914714152/3.8003748828491095; rounds (PBA)=4.866916588566073;} knight #9: {team=any ; avg hp=4.7347703842549205 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.45735707591378; hits/misses (PBA)= 5.555295220243674/3.6865042174320526; rounds (PBA)=4.768509840674789;} hill giant: {team=other; avg hp=-3.393158388003749 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.77179006560449; hits/misses (PBA)= 3.6082474226804124/3.509840674789128; rounds (PBA)=3.5749765698219305;} hill giant #3: {team=other; avg hp=-3.803186504217432 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.40112464854732; hits/misses (PBA)= 3.5852858481724463/3.4343955014058105; rounds (PBA)=3.522961574507966;} hill giant #2: {team=other; avg hp=-3.7422680412371134 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.67947516401125; hits/misses (PBA)= 3.668228678537957/3.5346766635426428; rounds (PBA)=3.614339268978444;} knight: {team=any ; avg hp=4.762886597938144 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.64667291471415; hits/misses (PBA)= 5.444236176194939/3.6883786316776006; rounds (PBA)=4.716963448922212;} knight #4: {team=any ; avg hp=4.221180880974695 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.1883786316776; hits/misses (PBA)= 5.517806935332708/3.676194939081537; rounds (PBA)=4.755388940955951;} knight #10: {team=any ; avg hp=4.16776007497657 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.200093720712275; hits/misses (PBA)= 5.602624179943768/3.732427366447985; rounds (PBA)=4.815838800374883;} knight #6: {team=any ; avg hp=4.2689784442361765 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.459231490159326; hits/misses (PBA)= 5.447985004686036/3.7127460168697284; rounds (PBA)=4.71883786316776;} young black dragon: {team=chaotic evil ; avg hp=22.298031865042173 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.98641049671977; hits/misses (PBA)= 15.85941893158388/13.968603561387066; rounds (PBA)=10.155107778819119;} knight #2: {team=any ; avg hp=4.034208059981256 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.31771321462043; hits/misses (PBA)= 5.534208059981256/3.654639175257732; rounds (PBA)=4.755388940955951;} hill giant #6: {team=chaotic evil ; avg hp=-4.9761012183692594 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.57357075913777; hits/misses (PBA)= 3.6677600749765698/3.022024367385192; rounds (PBA)=3.516401124648547;} knight #3: {team=any ; avg hp=5.1930646672914715 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.843017806935336; hits/misses (PBA)= 5.644329896907217/3.8894095595126523; rounds (PBA)=4.907216494845361;} knight #5: {team=any ; avg hp=4.6738519212746015 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.788191190253045; hits/misses (PBA)= 5.638238050609185/3.8598875351452673; rounds (PBA)=4.89456419868791;} knight #7: {team=any ; avg hp=3.7872539831302716 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.63448922211809; hits/misses (PBA)= 5.4611059044048735/3.580131208997188; rounds (PBA)=4.655107778819119;} knight #8: {team=any ; avg hp=4.327085285848172 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.07029053420806; hits/misses (PBA)= 5.662136832239925/3.760543580131209; rounds (PBA)=4.847703842549203;} hill giant #4: {team=other; avg hp=-3.38659793814433 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.89878163074039; hits/misses (PBA)= 3.605904404873477/3.493439550140581; rounds (PBA)=3.5641986879100283;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2594; Sum of rounds: 25225; > Team chaotic evil = winning battles: 607; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1839; perfect battles: 0; close-call battles: 1835; > Team other = winning battles: 147; perfect battles: 0; close-call battles: 147; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #2: {team=other; avg hp=-4.021202775636083 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.23207401696222; hits/misses (PBA)= 3.144178874325366/3.3107170393215113; rounds (PBA)=3.2378565921356977;} knight: {team=any ; avg hp=8.564764841942946 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.25790285273708; hits/misses (PBA)= 5.67964533538936/3.936006168080185; rounds (PBA)=4.98804934464148;} knight #9: {team=any ; avg hp=8.9236700077101 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.91981495759445; hits/misses (PBA)= 5.664610639938319/3.8685427910562837; rounds (PBA)=4.93639167309175;} knight #7: {team=any ; avg hp=8.986121819583655 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.5165767154973; hits/misses (PBA)= 5.602929838087896/3.946800308404009; rounds (PBA)=4.956437933693138;} knight #8: {team=any ; avg hp=8.482652274479568 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.25096376252891; hits/misses (PBA)= 5.573245952197379/3.930994602929838; rounds (PBA)=4.922513492675405;} knight #5: {team=any ; avg hp=10.000771010023131 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.68427139552814; hits/misses (PBA)= 5.6418658442559755/4.004626060138782; rounds (PBA)=5.001927525057826;} hill giant #5: {team=other; avg hp=-4.356206630686199 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.698149575944484; hits/misses (PBA)= 3.151503469545104/3.254047802621434; rounds (PBA)=3.210100231303007;} young black dragon: {team=chaotic evil ; avg hp=11.047802621434078 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.60639938319198; hits/misses (PBA)= 14.597918272937548/12.833461835003854; rounds (PBA)=9.303006939090208;} knight #3: {team=any ; avg hp=9.21549730146492 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.01117964533539; hits/misses (PBA)= 5.576715497301465/3.954124903623747; rounds (PBA)=4.954510408635312;} hill giant #4: {team=other; avg hp=-4.114880493446415 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.162683114880494; hits/misses (PBA)= 3.2289899768696992/3.277563608326908; rounds (PBA)=3.2625289128758674;} knight #2: {team=any ; avg hp=9.110254433307633 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.46646106399383; hits/misses (PBA)= 5.688511950655358/4.00077101002313; rounds (PBA)=5.035080956052429;} knight #6: {team=any ; avg hp=9.146106399383193 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.10138781804164; hits/misses (PBA)= 5.570932922127987/3.9626060138781805; rounds (PBA)=4.94757131842714;} hill giant: {team=other; avg hp=-4.185427910562837 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.51426368542791; hits/misses (PBA)= 3.048188126445644/3.2316885119506553; rounds (PBA)=3.149190439475713;} knight #10: {team=any ; avg hp=8.674248265227448 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.40555127216654; hits/misses (PBA)= 5.5069390902081725/3.8292212798766383; rounds (PBA)=4.857363145720894;} knight #4: {team=any ; avg hp=8.629144178874325 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.67077872012336; hits/misses (PBA)= 5.51195065535852/3.80763299922899; rounds (PBA)=4.847725520431766;} hill giant #3: {team=other; avg hp=-4.343870470316114 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.36276021588281; hits/misses (PBA)= 3.081727062451812/3.2779491133384733; rounds (PBA)=3.1877409406322283;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3230; Sum of rounds: 31180; > Team chaotic evil = winning battles: 970; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 333; perfect battles: 0; close-call battles: 331; > Team other = winning battles: 1926; perfect battles: 0; close-call battles: 1918; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #3: {team=other; avg hp=15.790712074303405 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.46377708978328; hits/misses (PBA)= 4.670278637770898/4.476470588235294; rounds (PBA)=4.671207430340557;} knight: {team=any ; avg hp=-7.069969040247678 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.085139318885446; hits/misses (PBA)= 4.278018575851394/2.503715170278638; rounds (PBA)=3.5408668730650157;} knight #4: {team=any ; avg hp=-6.91609907120743 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.0092879256966; hits/misses (PBA)= 4.254489164086687/2.495046439628483; rounds (PBA)=3.541176470588235;} knight #5: {team=any ; avg hp=-6.985448916408669 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.44953560371517; hits/misses (PBA)= 4.2139318885448915/2.488235294117647; rounds (PBA)=3.511764705882353;} knight #3: {team=any ; avg hp=-7.130030959752322 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.89659442724458; hits/misses (PBA)= 4.16594427244582/2.428482972136223; rounds (PBA)=3.4647058823529413;} hill giant: {team=other; avg hp=16.012074303405573 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.89473684210526; hits/misses (PBA)= 4.734984520123839/4.515170278637771; rounds (PBA)=4.713312693498452;} knight #6: {team=any ; avg hp=-6.978637770897833 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.627244582043346; hits/misses (PBA)= 4.164396284829722/2.5061919504643964; rounds (PBA)=3.503715170278638;} knight #7: {team=any ; avg hp=-6.569040247678019 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.8938080495356; hits/misses (PBA)= 4.251702786377709/2.48297213622291; rounds (PBA)=3.5241486068111456;} hill giant #4: {team=other; avg hp=16.256346749226005 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.44953560371518; hits/misses (PBA)= 4.770588235294118/4.485758513931889; rounds (PBA)=4.709907120743034;} hill giant #5: {team=other; avg hp=16.819504643962848 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.671826625387; hits/misses (PBA)= 4.762229102167183/4.589473684210526; rounds (PBA)=4.768111455108359;} knight #2: {team=any ; avg hp=-7.0551083591331265 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.343653250774; hits/misses (PBA)= 4.196284829721362/2.461300309597523; rounds (PBA)=3.484520123839009;} knight #8: {team=any ; avg hp=-6.871517027863777 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.51176470588236; hits/misses (PBA)= 4.320433436532507/2.567801857585139; rounds (PBA)=3.6021671826625385;} hill giant #2: {team=other; avg hp=16.36439628482972 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.34396284829721; hits/misses (PBA)= 4.792879256965945/4.504643962848297; rounds (PBA)=4.740866873065015;} young black dragon: {team=chaotic evil ; avg hp=13.939009287925696 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.60123839009287; hits/misses (PBA)= 15.789473684210526/11.187925696594426; rounds (PBA)=9.197213622291022;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3037; Sum of rounds: 30158; > Team chaotic evil = winning battles: 1131; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1696; perfect battles: 0; close-call battles: 1679; > Team other = winning battles: 209; perfect battles: 0; close-call battles: 208; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #4: {team=other; avg hp=-4.299308528152783 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.25222258808034; hits/misses (PBA)= 3.1949292064537373/3.496213368455713; rounds (PBA)=3.357589726703984;} knight #8: {team=any ; avg hp=5.950609153770168 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.17912413566019; hits/misses (PBA)= 5.4774448468883765/3.963450773789924; rounds (PBA)=4.962792229173527;} knight #6: {team=any ; avg hp=6.348040829766217 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.7942048073757; hits/misses (PBA)= 5.445505432993086/3.953243332235759; rounds (PBA)=4.922291735265064;} knight #7: {team=any ; avg hp=5.950938426078367 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.59565360553177; hits/misses (PBA)= 5.429041817583141/3.879157062891011; rounds (PBA)=4.889693776753375;} knight #2: {team=any ; avg hp=6.526835693118208 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.42607836680935; hits/misses (PBA)= 5.4912742838327295/3.9262430029634507; rounds (PBA)=4.936450444517616;} knight #3: {team=any ; avg hp=5.507408626934475 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.57359236088245; hits/misses (PBA)= 5.432663812973329/3.8300954889693775; rounds (PBA)=4.87652288442542;} knight #4: {team=any ; avg hp=5.700362199539018 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.97991438919987; hits/misses (PBA)= 5.473822851498189/3.87059598287784; rounds (PBA)=4.904181758314126;} knight: {team=any ; avg hp=5.435627263747119 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.83207112281857; hits/misses (PBA)= 5.371419163648337/3.895949950609154; rounds (PBA)=4.89101086598617;} hill giant: {team=other; avg hp=-3.9733289430358907 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.31445505432993; hits/misses (PBA)= 3.2696740204148833/3.534408956206783; rounds (PBA)=3.4155416529469873;} hill giant #2: {team=other; avg hp=-3.924925913730655 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.75403358577544; hits/misses (PBA)= 3.215344089562068/3.5186038854132367; rounds (PBA)=3.380309515969707;} young black dragon: {team=chaotic evil ; avg hp=21.283503457359235 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.0632202831742; hits/misses (PBA)= 14.76127757655581/13.098123147843266; rounds (PBA)=9.533421139282186;} hill giant #3: {team=other; avg hp=-4.188673032597959 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.5903852486006; hits/misses (PBA)= 3.35594336516299/3.562397102403688; rounds (PBA)=3.47349357918999;} knight #5: {team=any ; avg hp=5.604543957853145 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.43529799143892; hits/misses (PBA)= 5.502469542311491/3.923279552189661; rounds (PBA)=4.9463286137635825;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3122; Sum of rounds: 31037; > Team chaotic evil = winning battles: 1145; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1737; perfect battles: 0; close-call battles: 1724; > Team other = winning battles: 239; perfect battles: 0; close-call battles: 239; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=5.93818065342729 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.78539397821909; hits/misses (PBA)= 5.568866111467008/4.010249839846252; rounds (PBA)=5.022741832158872;} knight #7: {team=any ; avg hp=5.670723894939141 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.737668161434975; hits/misses (PBA)= 5.4436258808456115/3.9730941704035874; rounds (PBA)=4.927290198590647;} hill giant #2: {team=other; avg hp=-3.7969250480461243 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.21716848174248; hits/misses (PBA)= 3.3235105701473415/3.5243433696348494; rounds (PBA)=3.437219730941704;} knight #4: {team=any ; avg hp=5.496796925048046 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.145419602818706; hits/misses (PBA)= 5.311338885329917/3.797565663036515; rounds (PBA)=4.8132607303010895;} young black dragon: {team=chaotic evil ; avg hp=20.26809737347854 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.03811659192826; hits/misses (PBA)= 14.887251761691223/13.020499679692504; rounds (PBA)=9.54580397181294;} knight #2: {team=any ; avg hp=5.64029468289558 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.45355541319667; hits/misses (PBA)= 5.496796925048046/3.8971812940422805; rounds (PBA)=4.9196028187059575;} knight: {team=any ; avg hp=4.905509288917361 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.09577194106342; hits/misses (PBA)= 5.401345291479821/3.8263933376040997; rounds (PBA)=4.8372837924407435;} knight #8: {team=any ; avg hp=5.792120435618194 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.612748238308775; hits/misses (PBA)= 5.4433055733504165/3.89237668161435; rounds (PBA)=4.890775144138373;} knight #6: {team=any ; avg hp=5.316143497757848 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.00064061499039; hits/misses (PBA)= 5.397821909032672/3.7812299807815504; rounds (PBA)=4.836322869955157;} hill giant #3: {team=other; avg hp=-4.172325432415119 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.30365150544523; hits/misses (PBA)= 3.299167200512492/3.4468289557975655; rounds (PBA)=3.3846893017296606;} hill giant #4: {team=other; avg hp=-4.155349135169763 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.85938500960923; hits/misses (PBA)= 3.270980140935298/3.505765534913517; rounds (PBA)=3.402306213965407;} hill giant: {team=other; avg hp=-3.3978219090326713 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.71748878923766; hits/misses (PBA)= 3.3103779628443304/3.518257527226137; rounds (PBA)=3.432094811018578;} knight #3: {team=any ; avg hp=5.36739269698911 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.87027546444587; hits/misses (PBA)= 5.446188340807175/4.021460602178091; rounds (PBA)=4.974695707879564;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4466; Sum of rounds: 41964; > Team chaotic evil = winning battles: 2630; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 295; perfect battles: 0; close-call battles: 279; > Team other = winning battles: 1540; perfect battles: 0; close-call battles: 1452; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=-7.159202866099418 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.67666815942678; hits/misses (PBA)= 4.037169726824899/2.436632333184057; rounds (PBA)=3.5584415584415585;} knight: {team=any ; avg hp=-7.281683833407971 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.069189431258394; hits/misses (PBA)= 3.979399910434393/2.4993282579489478; rounds (PBA)=3.5915808329601435;} knight #2: {team=any ; avg hp=-7.4935064935064934 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.228392297357814; hits/misses (PBA)= 3.9753694581280787/2.4579041648007167; rounds (PBA)=3.564935064935065;} knight #3: {team=any ; avg hp=-7.480743394536498 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.7704881325571; hits/misses (PBA)= 4.050604567845947/2.4628302731751006; rounds (PBA)=3.5868786386027764;} hill giant: {team=other; avg hp=6.169502910882221 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.37774294670847; hits/misses (PBA)= 4.77115987460815/4.894088669950739; rounds (PBA)=4.951634572324227;} hill giant #2: {team=other; avg hp=5.175324675324675 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.17935512763098; hits/misses (PBA)= 4.764666368114644/4.891401701746529; rounds (PBA)=4.95141065830721;} hill giant #3: {team=other; avg hp=4.969323779668607 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.46730855351545; hits/misses (PBA)= 4.720555306762203/4.8441558441558445; rounds (PBA)=4.901477832512315;} young black dragon: {team=chaotic evil ; avg hp=37.0141065830721 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.794894760412; hits/misses (PBA)= 14.798253470667264/11.203313927451859; rounds (PBA)=9.060680698611733;} knight #4: {team=any ; avg hp=-7.127407075682938 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.65629198387819; hits/misses (PBA)= 4.128526645768025/2.5369458128078817; rounds (PBA)=3.6518137035378415;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4614; Sum of rounds: 42890; > Team chaotic evil = winning battles: 3885; perfect battles: 0; close-call battles: 2532; > Team any = winning battles: 367; perfect battles: 0; close-call battles: 353; > Team other = winning battles: 361; perfect battles: 0; close-call battles: 287; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=-6.911140008669268 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.97009102730819; hits/misses (PBA)= 4.252058951018639/2.719549198092761; rounds (PBA)=3.8333333333333335;} knight #4: {team=any ; avg hp=-6.928261811876896 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.40788903337668; hits/misses (PBA)= 4.394668400520156/2.7908539228435196; rounds (PBA)=3.9278283485045513;} hill giant: {team=other; avg hp=-4.007368877329865 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.02665799739923; hits/misses (PBA)= 4.613784135240572/4.495448634590377; rounds (PBA)=4.716081491114001;} knight #5: {team=any ; avg hp=-6.643042912873862 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.17100130039012; hits/misses (PBA)= 4.2873862158647595/2.7481577806675337; rounds (PBA)=3.8812310359774598;} knight: {team=any ; avg hp=-6.877329865626354 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.69852622453403; hits/misses (PBA)= 4.229085392284352/2.670134373645427; rounds (PBA)=3.813827481577807;} knight #3: {team=any ; avg hp=-6.778283485045514 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.075639358474206; hits/misses (PBA)= 4.355656697009103/2.7327698309492847; rounds (PBA)=3.8840485478977027;} hill giant #2: {team=other; avg hp=-4.435630689206762 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.70156046814044; hits/misses (PBA)= 4.648677936714348/4.476376246207195; rounds (PBA)=4.733420026007803;} hill giant #3: {team=chaotic evil ; avg hp=7.331599479843953 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.45123537061119; hits/misses (PBA)= 3.674035543996532/3.6033810143042913; rounds (PBA)=4.493498049414825;} young black dragon: {team=chaotic evil ; avg hp=76.7121803207629 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.95058517555267; hits/misses (PBA)= 13.869960988296489/12.055049848287819; rounds (PBA)=9.130255743389684;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3825; Sum of rounds: 35858; > Team chaotic evil = winning battles: 1787; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2031; perfect battles: 0; close-call battles: 1868; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=other; avg hp=-5.836339869281046 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.15660130718954; hits/misses (PBA)= 2.5364705882352943/3.473986928104575; rounds (PBA)=3.0075816993464053;} knight #5: {team=any ; avg hp=6.476862745098039 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.27137254901961; hits/misses (PBA)= 5.37281045751634/4.559477124183006; rounds (PBA)=5.526535947712419;} knight #4: {team=any ; avg hp=6.957908496732026 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.141176470588235; hits/misses (PBA)= 5.3443137254901965/4.499084967320261; rounds (PBA)=5.496993464052288;} knight #2: {team=any ; avg hp=7.116078431372549 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.17254901960784; hits/misses (PBA)= 5.364967320261438/4.5858823529411765; rounds (PBA)=5.550849673202614;} young black dragon: {team=chaotic evil ; avg hp=26.64156862745098 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.7835294117647; hits/misses (PBA)= 12.51686274509804/13.566013071895425; rounds (PBA)=9.005751633986929;} knight #3: {team=any ; avg hp=6.806013071895425 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.55686274509804; hits/misses (PBA)= 5.408627450980392/4.5979084967320265; rounds (PBA)=5.534901960784314;} hill giant #2: {team=other; avg hp=-5.94875816993464 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.451764705882354; hits/misses (PBA)= 2.5040522875816995/3.438954248366013; rounds (PBA)=2.973333333333333;} knight: {team=any ; avg hp=6.874248366013072 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.29960784313725; hits/misses (PBA)= 5.363137254901961/4.58954248366013; rounds (PBA)=5.545620915032679;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3766; Sum of rounds: 35446; > Team chaotic evil = winning battles: 1814; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1949; perfect battles: 0; close-call battles: 1769; > Team other = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ knight #4: {team=any ; avg hp=6.857673924588423 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.35395645246946; hits/misses (PBA)= 5.287838555496548/4.545406266595858; rounds (PBA)=5.507700477960701;} knight #5: {team=any ; avg hp=6.330855018587361 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.349176845459375; hits/misses (PBA)= 5.3860860329261815/4.598513011152416; rounds (PBA)=5.549920339883165;} hill giant #2: {team=other; avg hp=-5.878120021242697 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.80323951141795; hits/misses (PBA)= 2.5262878385554965/3.4636218799787573; rounds (PBA)=2.9965480616038236;} knight #2: {team=any ; avg hp=6.377588953797132 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.968401486988846; hits/misses (PBA)= 5.340945300053106/4.5653212958045675; rounds (PBA)=5.522304832713755;} knight: {team=any ; avg hp=6.3077535847052575 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.27827934147637; hits/misses (PBA)= 5.310143388210303/4.573287307488051; rounds (PBA)=5.484333510355815;} young black dragon: {team=chaotic evil ; avg hp=28.526022304832715 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 164.02708443972384; hits/misses (PBA)= 12.57886351566649/13.592936802973977; rounds (PBA)=9.045937334041422;} knight #3: {team=any ; avg hp=7.325278810408922 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.17711099309612; hits/misses (PBA)= 5.37360594795539/4.558682952734998; rounds (PBA)=5.4984067976633035;} hill giant: {team=other; avg hp=-5.932288900690388 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.96946362187998; hits/misses (PBA)= 2.5995751460435477/3.4774296335634625; rounds (PBA)=3.0392989909718535;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32265; chaotic evil : 0.02 ± 0.0; any : 0.98 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 123; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4878; perfect battles: 0; close-call battles: 3157; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant: {team=other; avg hp=-5.788042391521696 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.429314137172565; hits/misses (PBA)= 1.2383523295340932/2.3809238152369527; rounds (PBA)=1.809638072385523;} knight #2: {team=any ; avg hp=32.5250949810038 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.90781843631274; hits/misses (PBA)= 4.280943811237752/4.628874225154969; rounds (PBA)=5.363927214557089;} young black dragon: {team=chaotic evil ; avg hp=-4.5400919816036795 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.39612077584484; hits/misses (PBA)= 6.728654269146171/10.702059588082383; rounds (PBA)=5.826834633073386;} knight: {team=any ; avg hp=32.853229354129176 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.23255348930214; hits/misses (PBA)= 4.3007398520295945/4.692261547690462; rounds (PBA)=5.402919416116776;} knight #5: {team=any ; avg hp=32.74585082983403 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.983403319336134; hits/misses (PBA)= 4.293941211757648/4.585482903419316; rounds (PBA)=5.35872825434913;} knight #3: {team=any ; avg hp=32.43271345730854 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.433313337332535; hits/misses (PBA)= 4.232353529294141/4.5320935812837435; rounds (PBA)=5.338332333533294;} knight #4: {team=any ; avg hp=32.7376524695061 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.65106978604279; hits/misses (PBA)= 4.259148170365926/4.6606678664267145; rounds (PBA)=5.3787242551489705;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1064; Sum of rounds: 14670; > Team lawful evil = winning battles: 551; perfect battles: 0; close-call battles: 300; > Team any = winning battles: 190; perfect battles: 0; close-call battles: 190; > Team unaligned = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team neutral evil = winning battles: 320; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #11: {team=any ; avg hp=-6.317669172932331 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.7359022556391; hits/misses (PBA)= 5.50093984962406/3.047932330827068; rounds (PBA)=4.286654135338346;} griffon #2: {team=unaligned ; avg hp=-6.829887218045113 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.148496240601503; hits/misses (PBA)= 2.3223684210526314/2.781015037593985; rounds (PBA)=2.5516917293233083;} griffon #11: {team=unaligned ; avg hp=-7.413533834586466 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.44830827067669; hits/misses (PBA)= 2.2603383458646618/2.829887218045113; rounds (PBA)=2.545112781954887;} knight #3: {team=any ; avg hp=-6.034774436090226 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.295112781954884; hits/misses (PBA)= 5.419172932330827/3.036654135338346; rounds (PBA)=4.234962406015038;} knight #14: {team=any ; avg hp=-5.727443609022556 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.40413533834587; hits/misses (PBA)= 5.445488721804511/3.017857142857143; rounds (PBA)=4.2406015037593985;} griffon #12: {team=unaligned ; avg hp=-6.804511278195489 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.747180451127818; hits/misses (PBA)= 2.2913533834586466/2.806390977443609; rounds (PBA)=2.5488721804511276;} griffon: {team=unaligned ; avg hp=-6.989661654135339 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.80075187969925; hits/misses (PBA)= 2.3721804511278197/2.7969924812030076; rounds (PBA)=2.5845864661654137;} knight #4: {team=any ; avg hp=-5.859962406015038 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.20206766917293; hits/misses (PBA)= 5.359022556390977/2.975563909774436; rounds (PBA)=4.172932330827067;} knight #7: {team=any ; avg hp=-6.463345864661654 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.60526315789474; hits/misses (PBA)= 5.50093984962406/2.9896616541353382; rounds (PBA)=4.253759398496241;} knight #8: {team=any ; avg hp=-5.787593984962406 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.275375939849624; hits/misses (PBA)= 5.631578947368421/3.107142857142857; rounds (PBA)=4.379699248120301;} griffon #4: {team=unaligned ; avg hp=-7.091165413533835 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.138157894736842; hits/misses (PBA)= 2.330827067669173/2.919172932330827; rounds (PBA)=2.625;} griffon #6: {team=unaligned ; avg hp=-6.658834586466165 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.788533834586467; hits/misses (PBA)= 2.262218045112782/2.7565789473684212; rounds (PBA)=2.5103383458646618;} aboleth #2: {team=lawful evil ; avg hp=24.575187969924812 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.7058270676692; hits/misses (PBA)= 20.787593984962406/9.38063909774436; rounds (PBA)=11.19266917293233;} knight #6: {team=any ; avg hp=-6.724624060150376 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.587406015037594; hits/misses (PBA)= 5.5281954887218046/2.9671052631578947; rounds (PBA)=4.254699248120301;} knight #10: {team=any ; avg hp=-5.609962406015038 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.81484962406015; hits/misses (PBA)= 5.589285714285714/3.069548872180451; rounds (PBA)=4.339285714285714;} frost giant: {team=neutral evil ; avg hp=15.737781954887218 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 446.29793233082705; hits/misses (PBA)= 16.645676691729324/9.643796992481203; rounds (PBA)=13.37312030075188;} griffon #5: {team=unaligned ; avg hp=-7.1231203007518795 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.00187969924812; hits/misses (PBA)= 2.3176691729323307/2.819548872180451; rounds (PBA)=2.568609022556391;} griffon #8: {team=unaligned ; avg hp=-7.088345864661654 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.17763157894737; hits/misses (PBA)= 2.337406015037594/2.9934210526315788; rounds (PBA)=2.6654135338345863;} griffon #10: {team=unaligned ; avg hp=-6.6381578947368425 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.203007518796994; hits/misses (PBA)= 2.361842105263158/2.875; rounds (PBA)=2.6184210526315788;} griffon #13: {team=unaligned ; avg hp=-6.7406015037593985 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.37406015037594; hits/misses (PBA)= 2.2462406015037595/2.8778195488721803; rounds (PBA)=2.56203007518797;} knight #5: {team=any ; avg hp=-5.852443609022556 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.20018796992481; hits/misses (PBA)= 5.56484962406015/3.045112781954887; rounds (PBA)=4.317669172932331;} knight #9: {team=any ; avg hp=-5.5131578947368425 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.221804511278194; hits/misses (PBA)= 5.651315789473684/2.962406015037594; rounds (PBA)=4.317669172932331;} griffon #7: {team=unaligned ; avg hp=-7.140977443609023 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.458646616541355; hits/misses (PBA)= 2.1898496240601504/2.757518796992481; rounds (PBA)=2.4746240601503757;} griffon #3: {team=unaligned ; avg hp=-6.662593984962406 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.61372180451128; hits/misses (PBA)= 2.156954887218045/2.7528195488721803; rounds (PBA)=2.454887218045113;} knight #12: {team=any ; avg hp=-5.6193609022556394 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.453007518796994; hits/misses (PBA)= 5.737781954887218/3.0704887218045114; rounds (PBA)=4.413533834586466;} knight #2: {team=any ; avg hp=-5.605263157894737 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.141917293233085; hits/misses (PBA)= 5.510338345864661/2.943609022556391; rounds (PBA)=4.2330827067669174;} griffon #15: {team=unaligned ; avg hp=-6.963345864661654 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.75657894736842; hits/misses (PBA)= 2.2725563909774436/2.7274436090225564; rounds (PBA)=2.5;} knight #15: {team=any ; avg hp=-5.7368421052631575 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.109022556390975; hits/misses (PBA)= 5.43703007518797/2.808270676691729; rounds (PBA)=4.135338345864661;} knight: {team=any ; avg hp=-5.411654135338346 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.87312030075188; hits/misses (PBA)= 5.366541353383458/3.0357142857142856; rounds (PBA)=4.2105263157894735;} griffon #9: {team=unaligned ; avg hp=-6.982142857142857 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.377819548872182; hits/misses (PBA)= 2.3402255639097747/2.8947368421052633; rounds (PBA)=2.617481203007519;} griffon #14: {team=unaligned ; avg hp=-6.760338345864661 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.155075187969924; hits/misses (PBA)= 2.332706766917293/2.7537593984962405; rounds (PBA)=2.543233082706767;} aboleth: {team=lawful evil ; avg hp=23.647556390977442 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.5394736842105; hits/misses (PBA)= 20.910714285714285/9.361842105263158; rounds (PBA)=11.223684210526315;} knight #13: {team=any ; avg hp=-4.80827067669173 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.61278195488722; hits/misses (PBA)= 5.642857142857143/3.1973684210526314; rounds (PBA)=4.431390977443609;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1870; Sum of rounds: 23317; lawful evil : 0.29 ± 0.01; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.08 ± 0.0; > Team lawful evil = winning battles: 1464; perfect battles: 0; close-call battles: 754; > Team any = winning battles: 20; perfect battles: 0; close-call battles: 20; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 386; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #6: {team=any ; avg hp=-7.94331550802139 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.22352941176471; hits/misses (PBA)= 4.284491978609625/2.175935828877005; rounds (PBA)=3.2310160427807486;} griffon #5: {team=unaligned ; avg hp=-7.806417112299465 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.8620320855615; hits/misses (PBA)= 2.1983957219251336/2.6786096256684493; rounds (PBA)=2.4385026737967914;} knight #7: {team=any ; avg hp=-8.11283422459893 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.624598930481284; hits/misses (PBA)= 4.422994652406417/2.2609625668449196; rounds (PBA)=3.3427807486631016;} knight #9: {team=any ; avg hp=-8.259893048128342 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.2427807486631; hits/misses (PBA)= 4.381283422459893/2.176470588235294; rounds (PBA)=3.279144385026738;} griffon: {team=unaligned ; avg hp=-7.7128342245989305 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.509090909090908; hits/misses (PBA)= 2.2491978609625667/2.7529411764705882; rounds (PBA)=2.5010695187165775;} aboleth #2: {team=lawful evil ; avg hp=45.629946524064174 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.17326203208557; hits/misses (PBA)= 19.867379679144385/8.081283422459894; rounds (PBA)=11.031550802139037;} griffon #7: {team=unaligned ; avg hp=-7.584491978609626 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.406951871657753; hits/misses (PBA)= 2.267379679144385/2.825668449197861; rounds (PBA)=2.546524064171123;} griffon #2: {team=unaligned ; avg hp=-7.681818181818182 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.29090909090909; hits/misses (PBA)= 2.2240641711229947/2.707486631016043; rounds (PBA)=2.4657754010695188;} aboleth: {team=lawful evil ; avg hp=43.27005347593583 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.9288770053476; hits/misses (PBA)= 19.828877005347593/8.152941176470588; rounds (PBA)=11.108021390374331;} knight #3: {team=any ; avg hp=-8.463636363636363 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.85454545454545; hits/misses (PBA)= 4.379144385026738/2.2112299465240643; rounds (PBA)=3.2951871657754013;} knight #4: {team=any ; avg hp=-8.740641711229946 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.71978609625668; hits/misses (PBA)= 4.4363636363636365/2.160427807486631; rounds (PBA)=3.3;} knight #10: {team=any ; avg hp=-8.373262032085561 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.66256684491979; hits/misses (PBA)= 4.428342245989305/2.2385026737967912; rounds (PBA)=3.3347593582887702;} griffon #3: {team=unaligned ; avg hp=-7.86096256684492 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.67754010695187; hits/misses (PBA)= 2.1919786096256684/2.616577540106952; rounds (PBA)=2.40427807486631;} griffon #10: {team=unaligned ; avg hp=-7.551336898395722 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.931550802139036; hits/misses (PBA)= 2.2962566844919787/2.700534759358289; rounds (PBA)=2.498395721925134;} griffon #8: {team=unaligned ; avg hp=-7.705882352941177 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.60909090909091; hits/misses (PBA)= 2.158288770053476/2.687700534759358; rounds (PBA)=2.422994652406417;} knight #8: {team=any ; avg hp=-8.027807486631016 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.414973262032085; hits/misses (PBA)= 4.329411764705882/2.1941176470588237; rounds (PBA)=3.2620320855614975;} frost giant: {team=neutral evil ; avg hp=6.760427807486631 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 393.2176470588235; hits/misses (PBA)= 14.763636363636364/8.792513368983958; rounds (PBA)=11.936363636363636;} griffon #6: {team=unaligned ; avg hp=-7.967379679144385 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.427807486631018; hits/misses (PBA)= 2.2433155080213902/2.7128342245989305; rounds (PBA)=2.4780748663101604;} knight: {team=any ; avg hp=-8.000534759358288 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.20427807486631; hits/misses (PBA)= 4.371657754010696/2.1689839572192513; rounds (PBA)=3.271657754010695;} griffon #9: {team=unaligned ; avg hp=-7.809625668449198 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.926737967914438; hits/misses (PBA)= 2.218716577540107/2.7470588235294118; rounds (PBA)=2.4828877005347594;} knight #2: {team=any ; avg hp=-8.306417112299465 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.33529411764706; hits/misses (PBA)= 4.320320855614973/2.2176470588235295; rounds (PBA)=3.270053475935829;} griffon #4: {team=unaligned ; avg hp=-7.454545454545454 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.854010695187167; hits/misses (PBA)= 2.211764705882353/2.6449197860962568; rounds (PBA)=2.4283422459893047;} knight #5: {team=any ; avg hp=-8.222994652406417 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.168983957219254; hits/misses (PBA)= 4.4770053475935825/2.2721925133689838; rounds (PBA)=3.3759358288770054;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4230; Sum of rounds: 42143; > Team lawful evil = winning battles: 4098; perfect battles: 0; close-call battles: 1715; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 131; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=64.67612293144208 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.90921985815604; hits/misses (PBA)= 15.280378250591017/5.768321513002364; rounds (PBA)=9.350591016548464;} knight #5: {team=any ; avg hp=-8.666666666666666 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.338770685579195; hits/misses (PBA)= 2.8900709219858154/1.366193853427896; rounds (PBA)=2.128132387706856;} aboleth #2: {team=lawful evil ; avg hp=64.75555555555556 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.3340425531915; hits/misses (PBA)= 15.328841607565012/5.715602836879433; rounds (PBA)=9.335697399527186;} frost giant: {team=neutral evil ; avg hp=-5.052955082742317 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.86713947990546; hits/misses (PBA)= 11.002836879432625/7.546572104018913; rounds (PBA)=9.300709219858156;} griffon #4: {team=unaligned ; avg hp=-8.46903073286052 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.30496453900709; hits/misses (PBA)= 1.8628841607565012/2.216548463356974; rounds (PBA)=2.0397163120567376;} griffon #5: {team=unaligned ; avg hp=-8.70354609929078 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.457919621749408; hits/misses (PBA)= 1.8732860520094563/2.2231678486997635; rounds (PBA)=2.0482269503546098;} knight: {team=any ; avg hp=-8.517966903073287 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.259574468085106; hits/misses (PBA)= 2.967139479905437/1.413002364066194; rounds (PBA)=2.190780141843972;} knight #4: {team=any ; avg hp=-8.724113475177305 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.985106382978724; hits/misses (PBA)= 2.9342789598108747/1.4226950354609929; rounds (PBA)=2.17919621749409;} griffon #2: {team=unaligned ; avg hp=-8.657210401891254 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.07659574468085; hits/misses (PBA)= 1.841371158392435/2.213002364066194; rounds (PBA)=2.0274231678486996;} knight #3: {team=any ; avg hp=-8.682033096926714 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.554609929078016; hits/misses (PBA)= 2.8973995271867614/1.4226950354609929; rounds (PBA)=2.160520094562648;} griffon #3: {team=unaligned ; avg hp=-8.55177304964539 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.36501182033097; hits/misses (PBA)= 1.8652482269503545/2.240189125295508; rounds (PBA)=2.0527186761229315;} griffon: {team=unaligned ; avg hp=-8.946099290780142 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.08534278959811; hits/misses (PBA)= 1.8418439716312056/2.1964539007092196; rounds (PBA)=2.019148936170213;} knight #2: {team=any ; avg hp=-8.8096926713948 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.747990543735224; hits/misses (PBA)= 2.914657210401891/1.3846335697399528; rounds (PBA)=2.150827423167849;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4242; Sum of rounds: 42258; > Team lawful evil = winning battles: 4084; perfect battles: 0; close-call battles: 1682; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 157; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=63.80645921735031 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 188.61645450259311; hits/misses (PBA)= 15.118340405469118/5.717114568599717; rounds (PBA)=9.345120226308346;} aboleth: {team=lawful evil ; avg hp=66.47006129184346 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.7963224893918; hits/misses (PBA)= 15.432578972182933/5.7897218293257895; rounds (PBA)=9.348420556341349;} griffon #2: {team=unaligned ; avg hp=-8.44059405940594 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.924799622819425; hits/misses (PBA)= 1.829090051862329/2.2024988213107024; rounds (PBA)=2.015794436586516;} griffon #4: {team=unaligned ; avg hp=-8.696133899104197 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.05917020273456; hits/misses (PBA)= 1.8295615275813295/2.1982555398396983; rounds (PBA)=2.013908533710514;} frost giant: {team=neutral evil ; avg hp=-4.896275341819896 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.13248467703914; hits/misses (PBA)= 10.976190476190476/7.617868929750118; rounds (PBA)=9.327204148986327;} knight #3: {team=any ; avg hp=-8.664309288071664 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.01107967939651; hits/misses (PBA)= 2.930928807166431/1.3750589344648751; rounds (PBA)=2.154644035832155;} knight #4: {team=any ; avg hp=-8.843705799151344 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.181989627534183; hits/misses (PBA)= 2.963224893917963/1.3856671381423857; rounds (PBA)=2.174917491749175;} knight #2: {team=any ; avg hp=-8.789486091466289 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.766148043375765; hits/misses (PBA)= 2.912069778406412/1.449080622347949; rounds (PBA)=2.180810938236681;} griffon: {team=unaligned ; avg hp=-8.583451202263083 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.671381423856673; hits/misses (PBA)= 1.7946723243752947/2.1775106082036775; rounds (PBA)=1.9860914662894862;} knight #5: {team=any ; avg hp=-9.063177746346064 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.766148043375765; hits/misses (PBA)= 3.0002357378595/1.4066478076379068; rounds (PBA)=2.2043847241867045;} knight: {team=any ; avg hp=-8.688590287600189 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.922677982083922; hits/misses (PBA)= 2.9396511079679395/1.4073550212164074; rounds (PBA)=2.1735030645921736;} griffon #3: {team=unaligned ; avg hp=-8.424328147100425 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.243988684582742; hits/misses (PBA)= 1.8493635077793493/2.1817538896746815; rounds (PBA)=2.0155586987270158;} griffon #5: {team=unaligned ; avg hp=-8.562706270627062 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.07001414427157; hits/misses (PBA)= 1.837105139085337/2.205799151343706; rounds (PBA)=2.0214521452145213;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2550; Sum of rounds: 25000; > Team lawful evil = winning battles: 2168; perfect battles: 0; close-call battles: 1214; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 381; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=-9.301960784313726 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.131764705882354; hits/misses (PBA)= 3.107843137254902/2.103921568627451; rounds (PBA)=2.6454901960784314;} frost giant: {team=neutral evil ; avg hp=1.0929411764705883 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.62549019607843; hits/misses (PBA)= 10.547843137254901/7.705882352941177; rounds (PBA)=9.247843137254902;} griffon #2: {team=unaligned ; avg hp=-8.081960784313726 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.726666666666667; hits/misses (PBA)= 1.032156862745098/1.271372549019608; rounds (PBA)=1.151764705882353;} aboleth #2: {team=lawful evil ; avg hp=46.49372549019608 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.59882352941176; hits/misses (PBA)= 13.877254901960784/6.476862745098039; rounds (PBA)=8.647843137254903;} griffon #3: {team=unaligned ; avg hp=-8.141960784313726 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.672941176470589; hits/misses (PBA)= 1.0349019607843137/1.2458823529411764; rounds (PBA)=1.140392156862745;} knight: {team=any ; avg hp=-9.518039215686274 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.21764705882353; hits/misses (PBA)= 3.0698039215686275/2.036862745098039; rounds (PBA)=2.596862745098039;} knight #3: {team=any ; avg hp=-9.525882352941176 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.476470588235294; hits/misses (PBA)= 3.16/1.9811764705882353; rounds (PBA)=2.6137254901960785;} knight #2: {team=any ; avg hp=-9.606666666666667 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.15764705882353; hits/misses (PBA)= 3.1301960784313727/2.066666666666667; rounds (PBA)=2.6388235294117646;} knight #4: {team=any ; avg hp=-9.731372549019607 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.641960784313724; hits/misses (PBA)= 3.087450980392157/2.009019607843137; rounds (PBA)=2.6015686274509804;} aboleth: {team=lawful evil ; avg hp=46.165882352941175 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.33764705882353; hits/misses (PBA)= 13.821176470588235/6.5239215686274505; rounds (PBA)=8.686274509803921;} griffon: {team=unaligned ; avg hp=-7.936470588235294 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.367450980392157; hits/misses (PBA)= 0.9929411764705882/1.2509803921568627; rounds (PBA)=1.1219607843137256;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1771; Sum of rounds: 17294; > Team lawful evil = winning battles: 1502; perfect battles: 0; close-call battles: 837; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 267; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=1.9570863918690005 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.55731225296444; hits/misses (PBA)= 10.51552795031056/7.636928289102202; rounds (PBA)=9.193111236589498;} knight #5: {team=any ; avg hp=-9.738565782044043 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.759457933370975; hits/misses (PBA)= 3.0965556182947487/2.0237154150197627; rounds (PBA)=2.6154714850367022;} knight #2: {team=any ; avg hp=-9.524562394127612 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.74647092038396; hits/misses (PBA)= 3.0965556182947487/2.0067758328627896; rounds (PBA)=2.5957086391869;} knight #3: {team=any ; avg hp=-9.387351778656127 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.11010728402033; hits/misses (PBA)= 3.1405985319028797/2.0835686053077356; rounds (PBA)=2.656126482213439;} aboleth: {team=lawful evil ; avg hp=45.705815923207226 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.97741389045737; hits/misses (PBA)= 13.883681535855448/6.407114624505929; rounds (PBA)=8.616600790513834;} griffon #3: {team=unaligned ; avg hp=-7.944099378881988 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.822699040090344; hits/misses (PBA)= 1.0474308300395256/1.2608695652173914; rounds (PBA)=1.1541501976284585;} griffon: {team=unaligned ; avg hp=-8.312252964426877 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.756070016939582; hits/misses (PBA)= 1.0248447204968945/1.258610954263128; rounds (PBA)=1.1417278373800113;} knight #4: {team=any ; avg hp=-9.36928289102202 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.71654432523998; hits/misses (PBA)= 3.05081874647092/2.0299265951439867; rounds (PBA)=2.587803500846979;} knight: {team=any ; avg hp=-9.642010163749294 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.520045172219085; hits/misses (PBA)= 3.0824392998306043/2.0976849237718804; rounds (PBA)=2.6261998870694523;} aboleth #2: {team=lawful evil ; avg hp=46.53585544889893 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.65782044042913; hits/misses (PBA)= 13.836815358554489/6.41501976284585; rounds (PBA)=8.59288537549407;} griffon #2: {team=unaligned ; avg hp=-8.248447204968944 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.003387916431395; hits/misses (PBA)= 1.0581592320722755/1.2275550536420101; rounds (PBA)=1.1428571428571428;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2018; Sum of rounds: 19703; > Team lawful evil = winning battles: 1720; perfect battles: 0; close-call battles: 942; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 296; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=45.62140733399406 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 171.26362735381565; hits/misses (PBA)= 13.739345887016848/6.2799801783944496; rounds (PBA)=8.590683845391476;} knight: {team=any ; avg hp=-9.505450941526263 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.261645193260655; hits/misses (PBA)= 3.0386521308225967/1.9871159563924679; rounds (PBA)=2.5698711595639248;} frost giant: {team=neutral evil ; avg hp=0.7512388503468781 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.39494549058475; hits/misses (PBA)= 10.471258671952429/7.6283448959365705; rounds (PBA)=9.165510406342914;} knight #3: {team=any ; avg hp=-9.448959365708623 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.27205153617443; hits/misses (PBA)= 3.1422200198216057/2.0688800792864224; rounds (PBA)=2.6427155599603567;} griffon: {team=unaligned ; avg hp=-8.041129831516352 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.438553022794846; hits/misses (PBA)= 1.0128840436075321/1.246778989098117; rounds (PBA)=1.1303270564915757;} knight #4: {team=any ; avg hp=-9.246778989098116 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.80723488602577; hits/misses (PBA)= 3.1090188305252724/2.010901883052527; rounds (PBA)=2.5986124876114967;} knight #2: {team=any ; avg hp=-9.339444995044598 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.26461843409316; hits/misses (PBA)= 3.0569871159563924/1.9950445986124876; rounds (PBA)=2.572348860257681;} aboleth: {team=lawful evil ; avg hp=47.67145688800793 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.9757185332012; hits/misses (PBA)= 14.057482656095143/6.445986124876115; rounds (PBA)=8.670465807730427;} knight #5: {team=any ; avg hp=-9.111000991080278 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.361744301288404; hits/misses (PBA)= 3.06392467789891/2.027254707631318; rounds (PBA)=2.591179385530228;} griffon #3: {team=unaligned ; avg hp=-8.200693756194251 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.03617443012884; hits/misses (PBA)= 1.0584737363726462/1.2844400396432112; rounds (PBA)=1.1714568880079286;} griffon #2: {team=unaligned ; avg hp=-8.097621407333994 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.45193260654113; hits/misses (PBA)= 1.0054509415262636/1.236372646184341; rounds (PBA)=1.1209117938553024;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4465; Sum of rounds: 43605; > Team lawful evil = winning battles: 3842; perfect battles: 0; close-call battles: 2134; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 622; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #5: {team=any ; avg hp=-9.499216125419933 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.55162374020157; hits/misses (PBA)= 3.072788353863382/2.0326987681970885; rounds (PBA)=2.593505039193729;} knight #3: {team=any ; avg hp=-9.335274356103023 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.18701007838746; hits/misses (PBA)= 3.0580067189249722/2.034938409854423; rounds (PBA)=2.59036954087346;} griffon: {team=unaligned ; avg hp=-8.132362821948488 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.841881298992162; hits/misses (PBA)= 1.0412094064949609/1.2503919372900336; rounds (PBA)=1.1458006718924971;} griffon #2: {team=unaligned ; avg hp=-8.020380739081746 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.648600223964166; hits/misses (PBA)= 1.0304591265397536/1.2432250839865622; rounds (PBA)=1.1368421052631579;} frost giant: {team=neutral evil ; avg hp=0.6828667413213886 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 278.9545352743561; hits/misses (PBA)= 10.456215005599104/7.680179171332587; rounds (PBA)=9.176931690929452;} griffon #3: {team=unaligned ; avg hp=-8.08040313549832 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.915565509518476; hits/misses (PBA)= 1.0423292273236282/1.2685330347144457; rounds (PBA)=1.155431131019037;} aboleth #2: {team=lawful evil ; avg hp=47.58387458006719 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.76819708846585; hits/misses (PBA)= 13.834938409854423/6.419484882418813; rounds (PBA)=8.619036954087345;} knight #4: {team=any ; avg hp=-9.423516237402016 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.653303471444566; hits/misses (PBA)= 3.078387458006719/2.0114221724524075; rounds (PBA)=2.587458006718925;} aboleth: {team=lawful evil ; avg hp=47.25867861142217 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.99686450167974; hits/misses (PBA)= 13.903695408734603/6.433594624860023; rounds (PBA)=8.704367301231803;} knight #2: {team=any ; avg hp=-9.397760358342666 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.62396416573348; hits/misses (PBA)= 3.0819708846584546/2.060246360582307; rounds (PBA)=2.6076147816349384;} knight: {team=any ; avg hp=-9.607166853303472 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.74221724524076; hits/misses (PBA)= 3.101679731243001/2.032922732362822; rounds (PBA)=2.6071668533034713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 750; Sum of rounds: 9610; lawful evil : 0.0 ± 0.0; any : 0.0 ± 0.0; beyond: 0.15 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 750; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-10.42 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9733333333333334; hits/misses (PBA)= 0.33866666666666667/0.8653333333333333; rounds (PBA)=1.2546666666666666;} knight #4: {team=any ; avg hp=-26.537333333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.356; hits/misses (PBA)= 3.876/11.542666666666667; rounds (PBA)=7.709333333333333;} acolyte #9: {team=any ; avg hp=-10.725333333333333 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0466666666666666; hits/misses (PBA)= 0.3546666666666667/0.8893333333333333; rounds (PBA)=1.2786666666666666;} knight #9: {team=any ; avg hp=-26.317333333333334 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.73733333333333; hits/misses (PBA)= 3.7706666666666666/11.154666666666667; rounds (PBA)=7.462666666666666;} knight #6: {team=any ; avg hp=-25.809333333333335 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.693333333333335; hits/misses (PBA)= 3.748/11.22; rounds (PBA)=7.484;} knight: {team=any ; avg hp=-25.701333333333334 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.944; hits/misses (PBA)= 3.936/10.986666666666666; rounds (PBA)=7.461333333333333;} acolyte #13: {team=any ; avg hp=-10.106666666666667 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0773333333333333; hits/misses (PBA)= 0.372/0.8826666666666667; rounds (PBA)=1.2866666666666666;} acolyte #19: {team=any ; avg hp=-9.777333333333333 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9546666666666667; hits/misses (PBA)= 0.34933333333333333/0.8586666666666667; rounds (PBA)=1.2733333333333334;} acolyte #11: {team=any ; avg hp=-10.341333333333333 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0826666666666667; hits/misses (PBA)= 0.3626666666666667/0.8693333333333333; rounds (PBA)=1.2733333333333334;} aboleth: {team=lawful evil ; avg hp=-10.002666666666666 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.96133333333333; hits/misses (PBA)= 6.894666666666667/1.0493333333333332; rounds (PBA)=2.648;} acolyte #6: {team=any ; avg hp=-10.026666666666667 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.036; hits/misses (PBA)= 0.3466666666666667/0.8613333333333333; rounds (PBA)=1.248;} acolyte #17: {team=any ; avg hp=-9.853333333333333 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.076; hits/misses (PBA)= 0.372/0.8493333333333334; rounds (PBA)=1.2706666666666666;} acolyte #15: {team=any ; avg hp=-10.262666666666666 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9666666666666667; hits/misses (PBA)= 0.3453333333333333/0.8626666666666667; rounds (PBA)=1.2373333333333334;} knight #5: {team=any ; avg hp=-26.490666666666666 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.385333333333335; hits/misses (PBA)= 3.8306666666666667/11.388; rounds (PBA)=7.609333333333334;} acolyte #4: {team=any ; avg hp=-10.258666666666667 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.092; hits/misses (PBA)= 0.368/0.8466666666666667; rounds (PBA)=1.256;} acolyte #10: {team=any ; avg hp=-9.762666666666666 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1533333333333333; hits/misses (PBA)= 0.39066666666666666/0.8493333333333334; rounds (PBA)=1.2826666666666666;} knight #8: {team=any ; avg hp=-26.22533333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.71066666666667; hits/misses (PBA)= 3.8546666666666667/11.161333333333333; rounds (PBA)=7.508;} knight #10: {team=any ; avg hp=-26.222666666666665 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.42666666666667; hits/misses (PBA)= 3.8213333333333335/11.224; rounds (PBA)=7.522666666666667;} acolyte #8: {team=any ; avg hp=-9.870666666666667 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.028; hits/misses (PBA)= 0.3506666666666667/0.84; rounds (PBA)=1.2346666666666666;} acolyte #16: {team=any ; avg hp=-10.109333333333334 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1413333333333333; hits/misses (PBA)= 0.392/0.8626666666666667; rounds (PBA)=1.2973333333333332;} acolyte #14: {team=any ; avg hp=-9.162666666666667 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9653333333333334; hits/misses (PBA)= 0.35333333333333333/0.8253333333333334; rounds (PBA)=1.2266666666666666;} acolyte #2: {team=any ; avg hp=-10.473333333333333 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.164; hits/misses (PBA)= 0.392/0.856; rounds (PBA)=1.2826666666666666;} acolyte #20: {team=any ; avg hp=-10.078666666666667 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.096; hits/misses (PBA)= 0.36666666666666664/0.9066666666666666; rounds (PBA)=1.3053333333333332;} knight #7: {team=any ; avg hp=-26.402666666666665 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.632; hits/misses (PBA)= 3.8266666666666667/11.549333333333333; rounds (PBA)=7.688;} acolyte #5: {team=any ; avg hp=-10.172 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1186666666666667; hits/misses (PBA)= 0.37066666666666664/0.8573333333333333; rounds (PBA)=1.2666666666666666;} acolyte #7: {team=any ; avg hp=-10.004 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0506666666666666; hits/misses (PBA)= 0.36666666666666664/0.848; rounds (PBA)=1.252;} acolyte #12: {team=any ; avg hp=-9.658666666666667 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0413333333333334; hits/misses (PBA)= 0.35333333333333333/0.8666666666666667; rounds (PBA)=1.2786666666666666;} acolyte #18: {team=any ; avg hp=-10.557333333333334 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.04; hits/misses (PBA)= 0.36666666666666664/0.868; rounds (PBA)=1.2773333333333334;} acolyte: {team=any ; avg hp=-10.189333333333334 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9986666666666667; hits/misses (PBA)= 0.36666666666666664/0.8626666666666667; rounds (PBA)=1.2733333333333334;} knight #2: {team=any ; avg hp=-26.765333333333334 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.82666666666667; hits/misses (PBA)= 3.7746666666666666/11.406666666666666; rounds (PBA)=7.5906666666666665;} aboleth #3: {team=lawful evil ; avg hp=-10.348 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.55733333333333; hits/misses (PBA)= 6.793333333333333/1.0266666666666666; rounds (PBA)=2.6066666666666665;} knight #3: {team=any ; avg hp=-26.422666666666668 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.781333333333336; hits/misses (PBA)= 3.8746666666666667/11.517333333333333; rounds (PBA)=7.696;} aboleth #2: {team=lawful evil ; avg hp=-11.106666666666667 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.39333333333333; hits/misses (PBA)= 7.024/1.176; rounds (PBA)=2.7333333333333334;} Cthulhu: {team=beyond; avg hp=759.4306666666666 (from 774); avg healing spells left=99997.504 (from 99999); damage done (per battle average)= 948.888; hits/misses (PBA)= 22.822666666666667/1.1866666666666668; rounds (PBA)=12.813333333333333;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 643; Sum of rounds: 8240; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 642; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #13: {team=any ; avg hp=-10.438569206842924 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.166407465007776; hits/misses (PBA)= 0.3810264385692068/0.8506998444790047; rounds (PBA)=1.2721617418351479;} knight #6: {team=any ; avg hp=-26.206842923794714 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.35147744945568; hits/misses (PBA)= 3.8475894245723175/11.045101088646968; rounds (PBA)=7.446345256609642;} acolyte #20: {team=any ; avg hp=-10.600311041990668 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1026438569206842; hits/misses (PBA)= 0.37325038880248834/0.8569206842923794; rounds (PBA)=1.2752721617418352;} acolyte: {team=any ; avg hp=-10.007776049766719 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1850699844479005; hits/misses (PBA)= 0.36858475894245724/0.8102643856920684; rounds (PBA)=1.234836702954899;} acolyte #18: {team=any ; avg hp=-10.682737169517885 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.104199066874028; hits/misses (PBA)= 0.38413685847589424/0.7931570762052877; rounds (PBA)=1.2208398133748055;} knight #2: {team=any ; avg hp=-26.65163297045101 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.461897356143076; hits/misses (PBA)= 3.9051321928460343/11.451010886469673; rounds (PBA)=7.678071539657854;} acolyte #19: {team=any ; avg hp=-9.360808709175739 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0824261275272162; hits/misses (PBA)= 0.39191290824261277/0.8180404354587869; rounds (PBA)=1.2519440124416796;} acolyte #2: {team=any ; avg hp=-10.301710730948678 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0637636080870918; hits/misses (PBA)= 0.359253499222395/0.864696734059098; rounds (PBA)=1.2752721617418352;} knight #9: {team=any ; avg hp=-26.670295489891135 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.53188180404354; hits/misses (PBA)= 3.9051321928460343/11.279937791601867; rounds (PBA)=7.592534992223951;} acolyte #8: {team=any ; avg hp=-9.87402799377916 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9922239502332815; hits/misses (PBA)= 0.3561430793157076/0.8398133748055988; rounds (PBA)=1.2379471228615864;} acolyte #7: {team=any ; avg hp=-9.653188180404355 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0388802488335926; hits/misses (PBA)= 0.36702954898911355/0.8289269051321928; rounds (PBA)=1.2410575427682737;} acolyte #14: {team=any ; avg hp=-9.933125972006222 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0839813374805598; hits/misses (PBA)= 0.39191290824261277/0.8911353032659409; rounds (PBA)=1.32348367029549;} knight #10: {team=any ; avg hp=-26.541213063763607 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.46034214618974; hits/misses (PBA)= 3.805598755832037/11.273716951788492; rounds (PBA)=7.539657853810264;} acolyte #3: {team=any ; avg hp=-10.003110419906687 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0326594090202177; hits/misses (PBA)= 0.3561430793157076/0.8615863141524106; rounds (PBA)=1.2752721617418352;} knight #7: {team=any ; avg hp=-26.699844479004664 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.19751166407465; hits/misses (PBA)= 3.8615863141524107/11.115085536547435; rounds (PBA)=7.488335925349922;} aboleth #3: {team=lawful evil ; avg hp=-10.56765163297045 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.74183514774495; hits/misses (PBA)= 6.765163297045101/1.119751166407465; rounds (PBA)=2.6283048211508553;} acolyte #10: {team=any ; avg hp=-9.625194401244167 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9253499222395023; hits/misses (PBA)= 0.3328149300155521/0.8584758942457231; rounds (PBA)=1.245723172628305;} knight: {team=any ; avg hp=-26.614307931570764 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.43856920684292; hits/misses (PBA)= 3.875583203732504/11.331259720062208; rounds (PBA)=7.603421461897356;} aboleth: {team=lawful evil ; avg hp=-10.617418351477449 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.87247278382581; hits/misses (PBA)= 6.984447900466563/1.1617418351477449; rounds (PBA)=2.7153965785381025;} knight #4: {team=any ; avg hp=-26.05909797822706 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.26905132192846; hits/misses (PBA)= 3.8506998444790046/11.511664074650078; rounds (PBA)=7.681181959564541;} acolyte #12: {team=any ; avg hp=-9.381026438569206 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9844479004665629; hits/misses (PBA)= 0.3545878693623639/0.8304821150855366; rounds (PBA)=1.2223950233281493;} acolyte #15: {team=any ; avg hp=-9.656298600311041 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1166407465007777; hits/misses (PBA)= 0.38724727838258166/0.8693623639191291; rounds (PBA)=1.2877138413685847;} acolyte #11: {team=any ; avg hp=-10.03732503888025 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0186625194401244; hits/misses (PBA)= 0.3483670295489891/0.9331259720062208; rounds (PBA)=1.317262830482115;} knight #3: {team=any ; avg hp=-26.900466562986004 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.61586314152411; hits/misses (PBA)= 3.776049766718507/11.110419906687403; rounds (PBA)=7.444790046656299;} knight #5: {team=any ; avg hp=-26.390357698289268 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.922239502332815; hits/misses (PBA)= 3.9346811819595646/11.356143079315707; rounds (PBA)=7.645412130637636;} acolyte #4: {team=any ; avg hp=-9.880248833592535 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9968895800933126; hits/misses (PBA)= 0.36236391912908245/0.8289269051321928; rounds (PBA)=1.2317262830482114;} acolyte #17: {team=any ; avg hp=-10.13841368584759 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0559875583203733; hits/misses (PBA)= 0.3810264385692068/0.8678071539657853; rounds (PBA)=1.290824261275272;} Cthulhu: {team=beyond; avg hp=757.0979782270607 (from 774); avg healing spells left=99841.9797822706 (from 99999); damage done (per battle average)= 949.0777604976672; hits/misses (PBA)= 22.819595645412132/1.1835147744945567; rounds (PBA)=12.813374805598755;} acolyte #16: {team=any ; avg hp=-10.56765163297045 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0699844479004665; hits/misses (PBA)= 0.374805598755832/0.8693623639191291; rounds (PBA)=1.270606531881804;} aboleth #2: {team=lawful evil ; avg hp=-10.872472783825817 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.82426127527216; hits/misses (PBA)= 6.897356143079316/1.0995334370139969; rounds (PBA)=2.665629860031104;} acolyte #5: {team=any ; avg hp=-9.827371695178849 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1632970451010887; hits/misses (PBA)= 0.39191290824261277/0.838258164852255; rounds (PBA)=1.2892690513219285;} acolyte #9: {team=any ; avg hp=-10.396578538102643 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1275272161741836; hits/misses (PBA)= 0.37169517884914466/0.8258164852255054; rounds (PBA)=1.2363919129082426;} acolyte #6: {team=any ; avg hp=-9.74805598755832 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9844479004665629; hits/misses (PBA)= 0.32192846034214617/0.8926905132192846; rounds (PBA)=1.2581648522550544;} knight #8: {team=any ; avg hp=-26.73405909797823 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.74183514774494; hits/misses (PBA)= 3.8149300155520995/11.115085536547435; rounds (PBA)=7.465007776049767;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1254; Sum of rounds: 16184; lawful evil : 0.0 ± 0.0; any : 0.0 ± 0.0; beyond: 0.25 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 1254; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-9.54066985645933 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9864433811802232; hits/misses (PBA)= 0.3572567783094099/0.8556618819776715; rounds (PBA)=1.2575757575757576;} acolyte #3: {team=any ; avg hp=-10.311004784688995 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1483253588516746; hits/misses (PBA)= 0.39553429027113235/0.8604465709728868; rounds (PBA)=1.2942583732057416;} knight #2: {team=any ; avg hp=-26.85725677830941 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.88277511961722; hits/misses (PBA)= 3.8341307814992027/11.657097288676235; rounds (PBA)=7.745614035087719;} acolyte #11: {team=any ; avg hp=-10.253588516746412 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.079744816586922; hits/misses (PBA)= 0.3660287081339713/0.8604465709728868; rounds (PBA)=1.2751196172248804;} knight #6: {team=any ; avg hp=-26.677033492822968 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.70175438596491; hits/misses (PBA)= 3.923444976076555/11.216905901116428; rounds (PBA)=7.5701754385964914;} knight #3: {team=any ; avg hp=-26.62200956937799 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.302232854864435; hits/misses (PBA)= 3.834928229665072/11.372408293460925; rounds (PBA)=7.603668261562999;} acolyte #15: {team=any ; avg hp=-9.996012759170654 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1499202551834131; hits/misses (PBA)= 0.3803827751196172/0.8572567783094099; rounds (PBA)=1.2830940988835726;} aboleth #2: {team=lawful evil ; avg hp=-10.435406698564593 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.32695374800637; hits/misses (PBA)= 6.870015948963317/1.0677830940988835; rounds (PBA)=2.645933014354067;} acolyte #7: {team=any ; avg hp=-10.4066985645933 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.025518341307815; hits/misses (PBA)= 0.3572567783094099/0.879585326953748; rounds (PBA)=1.2830940988835726;} knight #4: {team=any ; avg hp=-26.719298245614034 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.792663476874004; hits/misses (PBA)= 3.854066985645933/11.117224880382775; rounds (PBA)=7.485645933014354;} acolyte #16: {team=any ; avg hp=-9.926634768740032 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.10207336523126; hits/misses (PBA)= 0.3660287081339713/0.854066985645933; rounds (PBA)=1.2583732057416268;} knight #5: {team=any ; avg hp=-26.914673046251995 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.846092503987244; hits/misses (PBA)= 3.8628389154704945/11.322169059011165; rounds (PBA)=7.592503987240829;} aboleth #3: {team=lawful evil ; avg hp=-10.094896331738436 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.42105263157895; hits/misses (PBA)= 6.892344497607655/1.138755980861244; rounds (PBA)=2.6770334928229667;} acolyte #6: {team=any ; avg hp=-10.289473684210526 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0350877192982457; hits/misses (PBA)= 0.35964912280701755/0.8692185007974481; rounds (PBA)=1.270334928229665;} acolyte #20: {team=any ; avg hp=-10.461722488038278 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0390749601275917; hits/misses (PBA)= 0.36044657097288674/0.8803827751196173; rounds (PBA)=1.2791068580542264;} knight #7: {team=any ; avg hp=-26.58133971291866 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.85885167464115; hits/misses (PBA)= 3.9250398724082936/11.467304625199363; rounds (PBA)=7.696172248803828;} acolyte #10: {team=any ; avg hp=-10.594896331738436 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1108452950558214; hits/misses (PBA)= 0.36921850079744817/0.868421052631579; rounds (PBA)=1.2751196172248804;} acolyte #4: {team=any ; avg hp=-10.065390749601276 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.141945773524721; hits/misses (PBA)= 0.3883572567783094/0.8644338118022329; rounds (PBA)=1.2910685805422648;} acolyte #12: {team=any ; avg hp=-10.009569377990431 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1467304625199362; hits/misses (PBA)= 0.38118022328548645/0.8644338118022329; rounds (PBA)=1.288676236044657;} acolyte #13: {team=any ; avg hp=-9.553429027113237 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0007974481658692; hits/misses (PBA)= 0.3628389154704944/0.8389154704944178; rounds (PBA)=1.2352472089314195;} knight #10: {team=any ; avg hp=-26.875598086124402 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.66188197767145; hits/misses (PBA)= 3.9027113237639552/11.668261562998405; rounds (PBA)=7.78548644338118;} acolyte #17: {team=any ; avg hp=-9.5 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0645933014354068; hits/misses (PBA)= 0.36363636363636365/0.868421052631579; rounds (PBA)=1.2838915470494419;} knight: {team=any ; avg hp=-27.216108452950557 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.6786283891547; hits/misses (PBA)= 3.893141945773525/11.564593301435407; rounds (PBA)=7.728867623604466;} acolyte #9: {team=any ; avg hp=-9.821371610845295 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0996810207336523; hits/misses (PBA)= 0.3700159489633174/0.9011164274322169; rounds (PBA)=1.303030303030303;} acolyte #19: {team=any ; avg hp=-10.230462519936204 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.032695374800638; hits/misses (PBA)= 0.3588516746411483/0.8859649122807017; rounds (PBA)=1.2838915470494419;} acolyte #8: {team=any ; avg hp=-10.542264752791068 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.025518341307815; hits/misses (PBA)= 0.361244019138756/0.8644338118022329; rounds (PBA)=1.2783094098883572;} acolyte #18: {team=any ; avg hp=-10.372408293460925 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0645933014354068; hits/misses (PBA)= 0.3628389154704944/0.84688995215311; rounds (PBA)=1.2575757575757576;} acolyte #2: {team=any ; avg hp=-9.338915470494419 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.025518341307815; hits/misses (PBA)= 0.3548644338118022/0.8508771929824561; rounds (PBA)=1.2567783094098883;} aboleth: {team=lawful evil ; avg hp=-9.905901116427433 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.85885167464114; hits/misses (PBA)= 6.739234449760765/1.0167464114832536; rounds (PBA)=2.5853269537480066;} acolyte #5: {team=any ; avg hp=-10.41786283891547 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1555023923444976; hits/misses (PBA)= 0.39074960127591707/0.8763955342902712; rounds (PBA)=1.310207336523126;} knight #8: {team=any ; avg hp=-26.343700159489632 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.952950558213715; hits/misses (PBA)= 3.88755980861244/11.053429027113237; rounds (PBA)=7.470494417862839;} knight #9: {team=any ; avg hp=-26.874800637958533 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.85805422647528; hits/misses (PBA)= 3.8484848484848486/11.220095693779903; rounds (PBA)=7.5342902711323765;} acolyte #14: {team=any ; avg hp=-10.330940988835726 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9130781499202552; hits/misses (PBA)= 0.3157894736842105/0.9346092503987241; rounds (PBA)=1.2926634768740033;} Cthulhu: {team=beyond; avg hp=759.0111642743221 (from 774); avg healing spells left=99997.34768740032 (from 99999); damage done (per battle average)= 954.6570972886763; hits/misses (PBA)= 22.953748006379584/1.2304625199362043; rounds (PBA)=12.905901116427433;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1829; Sum of rounds: 20171; lawful evil : 0.0 ± 0.0; any : 0.0 ± 0.0; beyond: 0.37 ± 0.01; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 1829; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #18: {team=any ; avg hp=-7.210497539639147 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5341716785128485; hits/misses (PBA)= 0.1722252597047567/0.5533078184800437; rounds (PBA)=0.7616183706943686;} acolyte #12: {team=any ; avg hp=-6.937124111536359 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5735374521596501; hits/misses (PBA)= 0.18808091853471842/0.5505740841990159; rounds (PBA)=0.7736468015308912;} knight #5: {team=other; avg hp=-11.785675232367414 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.05139420448332; hits/misses (PBA)= 3.10880262438491/2.414434117003827; rounds (PBA)=2.7616183706943684;} acolyte #2: {team=any ; avg hp=-7.0831055221432475 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.558228540185894; hits/misses (PBA)= 0.17987971569163477/0.5511208310552215; rounds (PBA)=0.7654455986878076;} acolyte #7: {team=any ; avg hp=-6.807545106615637 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5609622744669218; hits/misses (PBA)= 0.18972115910333515/0.544013121924549; rounds (PBA)=0.7714598141060689;} acolyte #17: {team=any ; avg hp=-6.774193548387097 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5615090213231274; hits/misses (PBA)= 0.1815199562602515/0.5647895024603609; rounds (PBA)=0.7752870420995079;} acolyte #11: {team=any ; avg hp=-6.839803171131766 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.49699289229086935; hits/misses (PBA)= 0.17277200656096228/0.5713504647348278; rounds (PBA)=0.7741935483870968;} knight #9: {team=any ; avg hp=-12.129579004920721 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.797703663203936; hits/misses (PBA)= 2.1984691088026245/3.264625478403499; rounds (PBA)=2.731547293603062;} acolyte #20: {team=any ; avg hp=-6.981957353745216 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.555494805904866; hits/misses (PBA)= 0.18917441224712958/0.5522143247676325; rounds (PBA)=0.7676325861126299;} acolyte #15: {team=any ; avg hp=-7.264078731547293 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6063422635319847; hits/misses (PBA)= 0.19901585565882995/0.5636960087479497; rounds (PBA)=0.7922361946418808;} knight #7: {team=any ; avg hp=-12.316566429743029 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.171131765992346; hits/misses (PBA)= 2.1350464734827774/3.329141607435757; rounds (PBA)=2.7320940404592675;} acolyte #4: {team=any ; avg hp=-7.259704756697649 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4658283214871515; hits/misses (PBA)= 0.16129032258064516/0.5713504647348278; rounds (PBA)=0.7681793329688354;} acolyte #14: {team=any ; avg hp=-6.975943138326954 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6014215418261345; hits/misses (PBA)= 0.19628212137780207/0.5467468562055768; rounds (PBA)=0.7845817386550027;} acolyte #6: {team=any ; avg hp=-6.565336249316567 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.541279387643521; hits/misses (PBA)= 0.18042646254784034/0.5565882996172772; rounds (PBA)=0.7741935483870968;} knight: {team=other; avg hp=-12.19409513395298 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.386003280481134; hits/misses (PBA)= 3.153635866593767/2.325861126298524; rounds (PBA)=2.7397484964461456;} aboleth #2: {team=lawful evil ; avg hp=-25.405686167304538 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.09075997813012; hits/misses (PBA)= 9.525423728813559/13.31164570803718; rounds (PBA)=8.308365226899946;} aboleth: {team=lawful evil ; avg hp=-25.545653362493166 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.74630945872062; hits/misses (PBA)= 9.568069983597594/13.059048660470202; rounds (PBA)=8.261344997266265;} acolyte #5: {team=any ; avg hp=-7.0410060142154185 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5669764898851831; hits/misses (PBA)= 0.18862766539092402/0.5544013121924549; rounds (PBA)=0.7802077638053582;} acolyte: {team=any ; avg hp=-7.144887916894477 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5691634773100055; hits/misses (PBA)= 0.1935483870967742/0.5467468562055768; rounds (PBA)=0.7763805358119191;} acolyte #8: {team=any ; avg hp=-6.872607982504101 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5729907053034445; hits/misses (PBA)= 0.18972115910333515/0.5587752870420996; rounds (PBA)=0.7905959540732641;} acolyte #16: {team=any ; avg hp=-6.840349917987972 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5691634773100055; hits/misses (PBA)= 0.1858939311098961/0.5396391470749043; rounds (PBA)=0.7632586112629852;} knight #10: {team=any ; avg hp=-12.221979223619464 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.511208310552213; hits/misses (PBA)= 2.173318753417168/3.264625478403499; rounds (PBA)=2.7189721159103337;} acolyte #3: {team=any ; avg hp=-6.849644614543466 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5544013121924549; hits/misses (PBA)= 0.19026790595954074/0.5636960087479497; rounds (PBA)=0.7834882449425916;} acolyte #13: {team=any ; avg hp=-6.819026790595954 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5571350464734828; hits/misses (PBA)= 0.18370694368507381/0.5522143247676325; rounds (PBA)=0.7703663203936577;} knight #2: {team=other; avg hp=-12.320393657736467 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.154182613449976; hits/misses (PBA)= 3.1180973209404046/2.4630945872061236; rounds (PBA)=2.790595954073264;} knight #4: {team=other; avg hp=-12.511208310552215 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.613996719518866; hits/misses (PBA)= 3.156369600874795/2.480590486604702; rounds (PBA)=2.8184800437397484;} aboleth #3: {team=lawful evil ; avg hp=-24.56150902132313 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.30125751776927; hits/misses (PBA)= 9.535811919081466/13.099507927829414; rounds (PBA)=8.257517769272827;} acolyte #9: {team=any ; avg hp=-7.135046473482777 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5768179332968836; hits/misses (PBA)= 0.1935483870967742/0.5587752870420996; rounds (PBA)=0.7922361946418808;} acolyte #19: {team=any ; avg hp=-6.8671405139420445 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.551667577911427; hits/misses (PBA)= 0.18425369054127938/0.5604155276107162; rounds (PBA)=0.7785675232367414;} knight #3: {team=other; avg hp=-12.46965554948059 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.32695462001094; hits/misses (PBA)= 3.139420448332422/2.368507381082559; rounds (PBA)=2.7539639147074904;} knight #8: {team=any ; avg hp=-12.57463094587206 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.906506287588847; hits/misses (PBA)= 2.2148715144887916/3.2897758337889558; rounds (PBA)=2.7523236741388737;} knight #6: {team=other; avg hp=-12.679059595407326 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.04100601421542; hits/misses (PBA)= 3.1224712957900493/2.338436303991252; rounds (PBA)=2.730453799890651;} Cthulhu: {team=beyond; avg hp=761.8791689447786 (from 774); avg healing spells left=99998.51831601968 (from 99999); damage done (per battle average)= 798.3504647348278; hits/misses (PBA)= 19.258611262985237/1.1853471842536905; rounds (PBA)=11.02843083652269;} acolyte #10: {team=any ; avg hp=-6.843083652269 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5992345544013122; hits/misses (PBA)= 0.1951886276653909/0.5434663750683434; rounds (PBA)=0.7840349917987972;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 924.44; crudely normalised: 0% > neutral evil = expected rounds to survive: 173.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3841; Sum of rounds: 11543; > Team any = winning battles: 3840; perfect battles: 0; close-call battles: 92; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-4.357198646185889 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.351470971101276; hits/misses (PBA)= 0.38818016141629785/0.7675084613381932; rounds (PBA)=1.2278052590471231;} goblin #6: {team=neutral evil ; avg hp=-4.517052850820099 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.241343400156209; hits/misses (PBA)= 0.3782869044519656/0.7612600885186149; rounds (PBA)=1.21244467586566;} goblin #2: {team=neutral evil ; avg hp=-4.364748763342879 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3678729497526687; hits/misses (PBA)= 0.3957302785732882/0.780265555844832; rounds (PBA)=1.246029679770893;} knight #4: {team=any ; avg hp=46.81645404842489 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.543348086435824; hits/misses (PBA)= 2.4004165581879717/2.280395730278573; rounds (PBA)=2.71674043217912;} goblin #3: {team=neutral evil ; avg hp=-4.4691486592033325 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.434261910960687; hits/misses (PBA)= 0.4004165581879719/0.7693309034105702; rounds (PBA)=1.2481124707107525;} knight #2: {team=any ; avg hp=46.52720645665191 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.634730538922156; hits/misses (PBA)= 2.412652954959646/2.2567039833376725; rounds (PBA)=2.710752408227024;} knight: {team=any ; avg hp=46.554282738870086 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.66102577453788; hits/misses (PBA)= 2.423066909658943/2.2340536318667015; rounds (PBA)=2.7164800833116374;} goblin #4: {team=neutral evil ; avg hp=-4.407185628742515 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3715178338974225; hits/misses (PBA)= 0.3949492319708409/0.7729757875553241; rounds (PBA)=1.2392606092163498;} knight #3: {team=any ; avg hp=46.74121322572247 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.86592033324655; hits/misses (PBA)= 2.438427492840406/2.269721426711794; rounds (PBA)=2.7214267117938036;} goblin #7: {team=neutral evil ; avg hp=-4.3759437646446235 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5045561051809426; hits/misses (PBA)= 0.41109086175475135/0.729497526685759; rounds (PBA)=1.2127050247331423;} goblin #5: {team=neutral evil ; avg hp=-4.412392606092164 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.398594116115595; hits/misses (PBA)= 0.405363186670138/0.7578755532413434; rounds (PBA)=1.2259828169747462;} goblin #9: {team=neutral evil ; avg hp=-4.4300963290809685 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3624056235355377; hits/misses (PBA)= 0.3889612080187451/0.7589169487112731; rounds (PBA)=1.2207758396250976;} goblin #8: {team=neutral evil ; avg hp=-4.385316323873991 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2754491017964074; hits/misses (PBA)= 0.38922155688622756/0.7617807862535798; rounds (PBA)=1.2309294454569122;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 924.44; crudely normalised: 0% > neutral evil = expected rounds to survive: 173.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2431; Sum of rounds: 7317; > Team any = winning battles: 2430; perfect battles: 0; close-call battles: 43; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=47.01974496092143 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.81365693130399; hits/misses (PBA)= 2.4310983134512547/2.2402303578774165; rounds (PBA)=2.709173179761415;} goblin #9: {team=neutral evil ; avg hp=-4.459893048128342 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.495269436445907; hits/misses (PBA)= 0.4076511723570547/0.751131221719457; rounds (PBA)=1.2237762237762237;} goblin #3: {team=neutral evil ; avg hp=-4.4520773344302755 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3924310983134514; hits/misses (PBA)= 0.40559440559440557/0.7429041546688605; rounds (PBA)=1.2315919374742905;} goblin: {team=neutral evil ; avg hp=-4.3076923076923075 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4129987659399426; hits/misses (PBA)= 0.40189222542163716/0.7589469354175237; rounds (PBA)=1.2373508844097079;} goblin #8: {team=neutral evil ; avg hp=-4.453722747840395 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.305224187577129; hits/misses (PBA)= 0.3932538050185109/0.7778691896338955; rounds (PBA)=1.2422871246400657;} goblin #2: {team=neutral evil ; avg hp=-4.311394487865076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.428218839983546; hits/misses (PBA)= 0.41011929247223367/0.7330316742081447; rounds (PBA)=1.2134923899629781;} goblin #7: {team=neutral evil ; avg hp=-4.430275606746195 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3249691484985604; hits/misses (PBA)= 0.38749485808309336/0.7457836281365693; rounds (PBA)=1.2077334430275606;} knight #2: {team=any ; avg hp=46.576717400246814 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.67503085150144; hits/misses (PBA)= 2.423282599753188/2.2435211846976553; rounds (PBA)=2.7124640065816537;} goblin #6: {team=neutral evil ; avg hp=-4.3780337309749076 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3475935828877006; hits/misses (PBA)= 0.3899629781982723/0.7498971616618676; rounds (PBA)=1.2155491567256274;} goblin #4: {team=neutral evil ; avg hp=-4.473056355409296 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2402303578774165; hits/misses (PBA)= 0.38338132455779517/0.793089263677499; rounds (PBA)=1.2402303578774168;} knight #3: {team=any ; avg hp=46.34718222953517 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.612916495269438; hits/misses (PBA)= 2.429864253393665/2.227889757301522; rounds (PBA)=2.7099958864664746;} knight #4: {team=any ; avg hp=46.77828054298642 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.537638831756478; hits/misses (PBA)= 2.411353352529823/2.2665569724393255; rounds (PBA)=2.7067050596462363;} goblin #5: {team=neutral evil ; avg hp=-4.3944878650761 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.246812011517894; hits/misses (PBA)= 0.3809132044426162/0.7745783628136569; rounds (PBA)=1.2262443438914028;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 924.44; crudely normalised: 0% > neutral evil = expected rounds to survive: 173.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3821; Sum of rounds: 11414; > Team any = winning battles: 3820; perfect battles: 0; close-call battles: 55; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=46.714734362732266 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.044752682543837; hits/misses (PBA)= 2.450929076158074/2.190002617115938; rounds (PBA)=2.695367704789322;} goblin: {team=neutral evil ; avg hp=-4.351740382098927 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4239727819942423; hits/misses (PBA)= 0.39937189217482333/0.7490185815231615; rounds (PBA)=1.216173776498299;} goblin #9: {team=neutral evil ; avg hp=-4.464799790630725 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.358544883538341; hits/misses (PBA)= 0.3878565820465847/0.762627584401989; rounds (PBA)=1.2122481025909448;} knight: {team=any ; avg hp=47.137922009945044 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.980633342057054; hits/misses (PBA)= 2.4344412457471867/2.216697199685946; rounds (PBA)=2.6951059931954986;} goblin #5: {team=neutral evil ; avg hp=-4.306464276367443 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.319811567652447; hits/misses (PBA)= 0.3841926197330542/0.7484951583355143; rounds (PBA)=1.2101544098403558;} goblin #2: {team=neutral evil ; avg hp=-4.399633603768647 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2965192358021462; hits/misses (PBA)= 0.3802669458257001/0.752682543836692; rounds (PBA)=1.2036116199947657;} knight #3: {team=any ; avg hp=46.80895053650877 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.092384192619733; hits/misses (PBA)= 2.384454331326878/2.2669458257000783; rounds (PBA)=2.700078513478147;} goblin #8: {team=neutral evil ; avg hp=-4.453022768908663 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2821250981418477; hits/misses (PBA)= 0.3891651400157027/0.7529442554305156; rounds (PBA)=1.2064904475268254;} goblin #4: {team=neutral evil ; avg hp=-4.486783564511908 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2965192358021462; hits/misses (PBA)= 0.3773881182936404/0.7474483119602199; rounds (PBA)=1.2023030620256476;} goblin #7: {team=neutral evil ; avg hp=-4.347814708191573 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3004449097095003; hits/misses (PBA)= 0.38236063857628894/0.7602721800575766; rounds (PBA)=1.2057053127453545;} knight #4: {team=any ; avg hp=46.48966239204397 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.596440722323997; hits/misses (PBA)= 2.432347552996598/2.2203611619994765; rounds (PBA)=2.713949227950798;} goblin #6: {team=neutral evil ; avg hp=-4.461659251504842 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2462706097880134; hits/misses (PBA)= 0.37895838785658204/0.7547762365872808; rounds (PBA)=1.2096309866527086;} goblin #3: {team=neutral evil ; avg hp=-4.432870976184245 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2781994242344936; hits/misses (PBA)= 0.37817325307511124/0.7817325307511123; rounds (PBA)=1.2295210677833028;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker: {team=neutral ; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hydra: {team=unaligned ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3715.2; crudely normalised: 0% > unaligned = expected rounds to survive: 633.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5683; beyond: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=-9.135172965406918 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8820235952809438; hits/misses (PBA)= 0.09878024395120975/1.6960607878424314; rounds (PBA)=0.8974205158968206;} Cthulhu: {team=beyond; avg hp=773.117976404719 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 42.135172965406916; hits/misses (PBA)= 1.088382323535293/0.05398920215956809; rounds (PBA)=1.136372725454909;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 344.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 129.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31702; other: 0.96 ± 0.0; any non-lawful : 0.04 ± 0.0; > Team other = winning battles: 4790; perfect battles: 0; close-call battles: 2044; > Team any non-lawful = winning battles: 211; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any non-lawful ; avg hp=-2.2855428914217155 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.283343331333734; hits/misses (PBA)= 2.9054189162167567/2.527894421115777; rounds (PBA)=5.475504899020196;} bandit: {team=other; avg hp=0.8510297940411917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.393521295740852;} scout: {team=other; avg hp=12.865626874625075 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.28554289142171; hits/misses (PBA)= 7.339532093581283/3.970405918816237; rounds (PBA)=6.147970405918816;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3705258948210358;} scout: {team=any non-lawful ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.31853629274145173;} mage: {team=any non-lawful ; avg hp=40.0 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3109378124375125;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > Lawful Good= expected rounds to survive: 32.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5252; beyond: 1.0 ± 0.0; Lawful Good: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Lawful Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=773.7630473905219 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.17376524695061; hits/misses (PBA)= 1.0/0.052789442111577684; rounds (PBA)=1.0501899620075985;} Garen: {team=Lawful Good; avg hp=-34.17376524695061 (from 4); avg healing spells left=6.0 (from 6); damage done (per battle average)= 0.23695260947810437; hits/misses (PBA)= 0.047390521895620874/0.8500299940011997; rounds (PBA)=0.8974205158968206;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1984.5; crudely normalised: 0% > any = expected rounds to survive: 423.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32074; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1388; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-3.5996800639872024 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23075384923015396; hits/misses (PBA)= 0.08158368326334733/0.4365126974605079; rounds (PBA)=0.5180963807238552;} veteran: {team=other; avg hp=33.18116376724655 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.892221555688863; hits/misses (PBA)= 1.9072185562887423/0.968006398720256; rounds (PBA)=5.763847230553889;} veteran #2: {team=other; avg hp=33.20955808838232 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.839032193561287; hits/misses (PBA)= 1.9008198360327935/0.9588082383523295; rounds (PBA)=5.751449710057988;} bandit captain: {team=other; avg hp=64.66006798640272 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.000399920016; hits/misses (PBA)= 10.569486102779445/6.724455108978204; rounds (PBA)=6.149570085982804;} berserker: {team=other; avg hp=66.98020395920815 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.59588082383523; hits/misses (PBA)= 3.658268346330734/2.255148970205959; rounds (PBA)=6.0605878824235155;} water elemental: {team=any ; avg hp=-3.7278544291141773 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.73825234953009; hits/misses (PBA)= 3.7688462307538493/7.696460707858428; rounds (PBA)=5.732653469306139;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 577.89; crudely normalised: 0% > any = expected rounds to survive: 798.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44639; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 202; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=other; avg hp=66.98020395920815 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.40091981603679; hits/misses (PBA)= 4.8124375124975005/3.461907618476305; rounds (PBA)=8.57368526294741;} acolyte: {team=any ; avg hp=-4.5176964607078585 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3079384123175365; hits/misses (PBA)= 0.11257748450309939/0.6994601079784043; rounds (PBA)=0.8120375924815036;} veteran #2: {team=other; avg hp=42.780643871225756 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.585882823435313; hits/misses (PBA)= 2.585282943411318/1.5526894621075784; rounds (PBA)=8.499700059988003;} veteran: {team=other; avg hp=41.992001599680066 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.885622875424914; hits/misses (PBA)= 2.485102979404119/1.4771045790841832; rounds (PBA)=8.498900219956008;} bandit captain: {team=any ; avg hp=-4.354729054189162 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.939212157568488; hits/misses (PBA)= 4.950809838032393/18.744451109778044; rounds (PBA)=7.8984203159368125;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 81037; any non-lawful : 0.03 ± 0.0; any : 0.43 ± 0.01; any chaotic : 0.54 ± 0.01; > Team any non-lawful = winning battles: 167; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2142; perfect battles: 0; close-call battles: 2017; > Team any chaotic = winning battles: 2692; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=6.346930613877224 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.85242951409718; hits/misses (PBA)= 6.923415316936612/3.8180363927214556; rounds (PBA)=10.960607878424316;} bandit captain: {team=any non-lawful ; avg hp=-3.8354329134173164 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.86622675464908; hits/misses (PBA)= 10.137772445510898/10.8876224755049; rounds (PBA)=7.030393921215757;} acolyte: {team=any ; avg hp=-3.3759248150369925 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6026794641071785;} veteran #2: {team=any ; avg hp=6.465506898620276 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.377124575084984; hits/misses (PBA)= 7.00879824035193/3.859028194361128; rounds (PBA)=11.076984603079383;} berserker: {team=any chaotic ; avg hp=16.479704059188162 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.8234353129374; hits/misses (PBA)= 7.368126374725055/7.705058988202359; rounds (PBA)=15.611477704459109;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16716656668666266;} ogre #5: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1825634873025395;} troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12337532493501299;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1809638072385523;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16616676664667065;} ogre #4: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17976404719056188;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ water elemental: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4969006198760248;} water elemental #2: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5030993801239753;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 795; Sum of rounds: 14609; chaotic evil : 0.1 ± 0.0; neutral evil : 0.04 ± 0.0; any : 0.03 ± 0.0; > Team chaotic evil = winning battles: 479; perfect battles: 0; close-call battles: 386; > Team neutral evil = winning battles: 177; perfect battles: 0; close-call battles: 177; > Team any = winning battles: 139; perfect battles: 0; close-call battles: 139; ------------------------------------------------- Combattants ------------------------------------------------ drow #15: {team=neutral evil ; avg hp=-5.477987421383648 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.441509433962264; hits/misses (PBA)= 0.9119496855345912/1.391194968553459; rounds (PBA)=2.348427672955975;} drow #6: {team=neutral evil ; avg hp=-5.441509433962264 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.291823899371069; hits/misses (PBA)= 0.8742138364779874/1.3584905660377358; rounds (PBA)=2.2830188679245285;} drow #5: {team=neutral evil ; avg hp=-5.659119496855346 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.173584905660378; hits/misses (PBA)= 0.8905660377358491/1.4364779874213836; rounds (PBA)=2.3748427672955974;} ogre #3: {team=chaotic evil ; avg hp=16.436477987421384 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.91446540880503; hits/misses (PBA)= 6.838993710691824/3.920754716981132; rounds (PBA)=11.072955974842767;} drow #13: {team=neutral evil ; avg hp=-5.314465408805032 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.725786163522012; hits/misses (PBA)= 0.9647798742138365/1.3635220125786163; rounds (PBA)=2.378616352201258;} drow: {team=neutral evil ; avg hp=-5.549685534591195 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.10188679245283; hits/misses (PBA)= 0.8867924528301887/1.330817610062893; rounds (PBA)=2.2540880503144654;} drow #4: {team=neutral evil ; avg hp=-5.723270440251572 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.339622641509434; hits/misses (PBA)= 0.8918238993710692/1.4037735849056603; rounds (PBA)=2.3446540880503144;} drow #7: {team=neutral evil ; avg hp=-5.8125786163522015 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.420125786163522; hits/misses (PBA)= 0.9119496855345912/1.3421383647798741; rounds (PBA)=2.3031446540880505;} ogre #2: {team=chaotic evil ; avg hp=16.50188679245283 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.28176100628932; hits/misses (PBA)= 6.9647798742138365/3.9761006289308174; rounds (PBA)=11.276729559748428;} drow #11: {team=neutral evil ; avg hp=-5.666666666666667 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.723270440251572; hits/misses (PBA)= 0.9761006289308176/1.361006289308176; rounds (PBA)=2.3911949685534593;} drow #14: {team=neutral evil ; avg hp=-5.474213836477987 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.122012578616352; hits/misses (PBA)= 0.8729559748427673/1.4339622641509433; rounds (PBA)=2.3459119496855347;} drow #10: {team=neutral evil ; avg hp=-5.627672955974843 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150943396226415; hits/misses (PBA)= 0.8729559748427673/1.3723270440251572; rounds (PBA)=2.2968553459119496;} dire wolf: {team=neutral evil ; avg hp=0.189937106918239 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.57861635220126; hits/misses (PBA)= 5.670440251572327/3.779874213836478; rounds (PBA)=9.49308176100629;} ogre #5: {team=chaotic evil ; avg hp=16.649056603773584 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.40503144654087; hits/misses (PBA)= 6.909433962264151/3.8641509433962264; rounds (PBA)=11.020125786163522;} drow #2: {team=neutral evil ; avg hp=-5.865408805031446 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.262893081761006; hits/misses (PBA)= 0.8805031446540881/1.381132075471698; rounds (PBA)=2.319496855345912;} drow #9: {team=neutral evil ; avg hp=-5.861635220125786 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4; hits/misses (PBA)= 0.8830188679245283/1.3345911949685534; rounds (PBA)=2.270440251572327;} knight #3: {team=any ; avg hp=-5.90691823899371 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.015094339622642; hits/misses (PBA)= 2.9056603773584904/2.4075471698113207; rounds (PBA)=2.6566037735849055;} ogre #4: {team=chaotic evil ; avg hp=16.51572327044025 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.97358490566037; hits/misses (PBA)= 6.930817610062893/3.871698113207547; rounds (PBA)=11.09937106918239;} dire wolf #5: {team=neutral evil ; avg hp=0.820125786163522 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.82641509433962; hits/misses (PBA)= 5.59874213836478/3.890566037735849; rounds (PBA)=9.542138364779873;} archmage #2: {team=any ; avg hp=4.428930817610063 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.081761006289305; hits/misses (PBA)= 10.50691823899371/5.184905660377359; rounds (PBA)=15.759748427672957;} archmage: {team=any ; avg hp=5.359748427672956 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.442767295597484; hits/misses (PBA)= 10.711949685534591/5.1257861635220126; rounds (PBA)=15.944654088050314;} knight: {team=any ; avg hp=-6.010062893081761 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.29559748427673; hits/misses (PBA)= 2.7547169811320753/2.4075471698113207; rounds (PBA)=2.581132075471698;} dire wolf #2: {team=neutral evil ; avg hp=0.3786163522012579 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.79874213836478; hits/misses (PBA)= 5.538364779874214/3.7937106918238994; rounds (PBA)=9.377358490566039;} dire wolf #4: {team=neutral evil ; avg hp=-0.14339622641509434 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.646540880503146; hits/misses (PBA)= 5.342138364779874/3.811320754716981; rounds (PBA)=9.184905660377359;} drow #8: {team=neutral evil ; avg hp=-5.554716981132075 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9446540880503145; hits/misses (PBA)= 0.9849056603773585/1.361006289308176; rounds (PBA)=2.389937106918239;} ogre: {team=chaotic evil ; avg hp=17.656603773584905 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.49937106918239; hits/misses (PBA)= 6.845283018867924/4.182389937106918; rounds (PBA)=11.342138364779874;} drow #3: {team=neutral evil ; avg hp=-5.725786163522012 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.511949685534591; hits/misses (PBA)= 0.9270440251572327/1.3735849056603773; rounds (PBA)=2.348427672955975;} drow #12: {team=neutral evil ; avg hp=-5.620125786163522 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.683018867924528; hits/misses (PBA)= 0.9773584905660377/1.4062893081761005; rounds (PBA)=2.4213836477987423;} knight #2: {team=any ; avg hp=-5.836477987421383 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.09811320754717; hits/misses (PBA)= 2.8339622641509434/2.569811320754717; rounds (PBA)=2.70188679245283;} dire wolf #3: {team=neutral evil ; avg hp=0.19874213836477989 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.16603773584906; hits/misses (PBA)= 5.412578616352201/3.7672955974842766; rounds (PBA)=9.218867924528302;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 767; Sum of rounds: 14447; > Team chaotic evil = winning battles: 464; perfect battles: 0; close-call battles: 369; > Team neutral evil = winning battles: 167; perfect battles: 0; close-call battles: 167; > Team any = winning battles: 135; perfect battles: 0; close-call battles: 135; ------------------------------------------------- Combattants ------------------------------------------------ drow #15: {team=neutral evil ; avg hp=-5.44980443285528 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.357235984354628; hits/misses (PBA)= 0.9126466753585397/1.4172099087353325; rounds (PBA)=2.3872229465449806;} knight #3: {team=any ; avg hp=-5.921773142112126 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.870925684485005; hits/misses (PBA)= 2.9621903520208606/2.5501955671447196; rounds (PBA)=2.75619295958279;} knight #2: {team=any ; avg hp=-5.840938722294655 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.26857887874837; hits/misses (PBA)= 2.847457627118644/2.623207301173403; rounds (PBA)=2.7353324641460235;} drow #6: {team=neutral evil ; avg hp=-5.681877444589309 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.298565840938722; hits/misses (PBA)= 0.8800521512385919/1.4471968709256844; rounds (PBA)=2.36245110821382;} drow #13: {team=neutral evil ; avg hp=-5.8474576271186445 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.359843546284225; hits/misses (PBA)= 0.9204693611473272/1.36245110821382; rounds (PBA)=2.332464146023468;} ogre: {team=chaotic evil ; avg hp=15.913950456323338 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.44719687092568; hits/misses (PBA)= 7.020860495436767/4.067796610169491; rounds (PBA)=11.465449804432856;} archmage: {team=any ; avg hp=4.650586701434159 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.186440677966104; hits/misses (PBA)= 10.926988265971318/5.185136897001303; rounds (PBA)=16.215123859191657;} dire wolf: {team=neutral evil ; avg hp=0.46153846153846156 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.23337679269883; hits/misses (PBA)= 5.599739243807041/3.833116036505867; rounds (PBA)=9.478487614080834;} drow: {team=neutral evil ; avg hp=-5.834419817470665 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.953063885267275; hits/misses (PBA)= 0.8383311603650587/1.4002607561929596; rounds (PBA)=2.2816166883963493;} drow #11: {team=neutral evil ; avg hp=-5.650586701434159 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1199478487614085; hits/misses (PBA)= 0.8513689700130378/1.3807040417209908; rounds (PBA)=2.2816166883963493;} ogre #2: {team=chaotic evil ; avg hp=15.992177314211213 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.44589308996089; hits/misses (PBA)= 6.88135593220339/3.8891786179921772; rounds (PBA)=11.029986962190351;} drow #9: {team=neutral evil ; avg hp=-5.809647979139505 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.66883963494133; hits/misses (PBA)= 0.954367666232073/1.3441981747066494; rounds (PBA)=2.3428943937418514;} dire wolf #3: {team=neutral evil ; avg hp=0.17209908735332463 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.27509778357236; hits/misses (PBA)= 5.498044328552803/3.8526727509778356; rounds (PBA)=9.384615384615385;} dire wolf #5: {team=neutral evil ; avg hp=0.05736636245110821 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.77053455019557; hits/misses (PBA)= 5.646675358539765/3.831812255541069; rounds (PBA)=9.528031290743154;} dire wolf #2: {team=neutral evil ; avg hp=0.23468057366362452 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.64667535853977; hits/misses (PBA)= 5.441981747066492/3.91264667535854; rounds (PBA)=9.40026075619296;} knight: {team=any ; avg hp=-5.685788787483703 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.73142112125163; hits/misses (PBA)= 2.7027379400260756/2.379400260756193; rounds (PBA)=2.5410691003911343;} archmage #2: {team=any ; avg hp=5.501955671447197 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.52411994784876; hits/misses (PBA)= 11.001303780964799/5.159061277705345; rounds (PBA)=16.233376792698827;} ogre #3: {team=chaotic evil ; avg hp=14.7496740547588 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.65710560625814; hits/misses (PBA)= 6.882659713168188/3.9322033898305087; rounds (PBA)=11.112125162972621;} drow #8: {team=neutral evil ; avg hp=-5.529335071707953 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.092568448500652; hits/misses (PBA)= 0.8657105606258149/1.3468057366362451; rounds (PBA)=2.255541069100391;} drow #7: {team=neutral evil ; avg hp=-5.8578878748370276 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.389830508474576; hits/misses (PBA)= 0.8917861799217731/1.3741851368970013; rounds (PBA)=2.301173402868318;} ogre #5: {team=chaotic evil ; avg hp=16.3767926988266 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.34159061277705; hits/misses (PBA)= 7.0560625814863105/4.089960886571056; rounds (PBA)=11.469361147327248;} drow #12: {team=neutral evil ; avg hp=-6.009126466753585 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.981747066492829; hits/misses (PBA)= 0.848761408083442/1.348109517601043; rounds (PBA)=2.24380704041721;} dire wolf #4: {team=neutral evil ; avg hp=-0.23989569752281617 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.16297262059974; hits/misses (PBA)= 5.48761408083442/3.696219035202086; rounds (PBA)=9.215123859191657;} drow #5: {team=neutral evil ; avg hp=-5.941329856584094 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.011734028683181; hits/misses (PBA)= 0.848761408083442/1.3754889178617993; rounds (PBA)=2.2685788787483703;} drow #2: {team=neutral evil ; avg hp=-5.547588005215124 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.565840938722294; hits/misses (PBA)= 0.9348109517601043/1.318122555410691; rounds (PBA)=2.2998696219035204;} drow #10: {team=neutral evil ; avg hp=-5.664928292046936 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.17470664928292; hits/misses (PBA)= 0.8722294654498044/1.36245110821382; rounds (PBA)=2.2777053455019556;} ogre #4: {team=chaotic evil ; avg hp=16.569752281616687 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.45762711864407; hits/misses (PBA)= 6.955671447196871/4.044328552803129; rounds (PBA)=11.26205997392438;} drow #3: {team=neutral evil ; avg hp=-5.265971316818774 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.409387222946545; hits/misses (PBA)= 0.9048239895697523/1.3585397653194264; rounds (PBA)=2.2959582790091266;} drow #4: {team=neutral evil ; avg hp=-5.314211212516297 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.380704041720991; hits/misses (PBA)= 0.9061277705345502/1.3546284224250327; rounds (PBA)=2.305084745762712;} drow #14: {team=neutral evil ; avg hp=-5.577574967405476 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.173402868318123; hits/misses (PBA)= 0.8683181225554107/1.4080834419817472; rounds (PBA)=2.320730117340287;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1275; Sum of rounds: 14719; chaotic evil : 0.0 ± 0.0; neutral evil : 0.25 ± 0.01; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team neutral evil = winning battles: 1231; perfect battles: 0; close-call battles: 1231; > Team any = winning battles: 39; perfect battles: 0; close-call battles: 39; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=-4.105882352941176 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.287058823529414; hits/misses (PBA)= 2.71921568627451/2.070588235294118; rounds (PBA)=4.792941176470588;} drow #3: {team=neutral evil ; avg hp=-1.283921568627451 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.749019607843136; hits/misses (PBA)= 2.1866666666666665/1.8745098039215686; rounds (PBA)=4.140392156862745;} drow #11: {team=neutral evil ; avg hp=-1.0329411764705883 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.635294117647058; hits/misses (PBA)= 2.334901960784314/1.8972549019607843; rounds (PBA)=4.310588235294118;} knight: {team=any ; avg hp=-5.143529411764706 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.171764705882353; hits/misses (PBA)= 1.7184313725490197/1.795294117647059; rounds (PBA)=1.7568627450980392;} drow #10: {team=neutral evil ; avg hp=-1.4368627450980391 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.430588235294117; hits/misses (PBA)= 2.1349019607843136/1.8227450980392157; rounds (PBA)=4.041568627450981;} drow: {team=neutral evil ; avg hp=-1.0250980392156863 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.71607843137255; hits/misses (PBA)= 2.348235294117647/1.8870588235294117; rounds (PBA)=4.305098039215686;} ogre #3: {team=chaotic evil ; avg hp=-3.9952941176470587 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.15607843137255; hits/misses (PBA)= 2.7788235294117647/2.076862745098039; rounds (PBA)=4.855686274509804;} drow #2: {team=neutral evil ; avg hp=-1.3929411764705881 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.816470588235294; hits/misses (PBA)= 2.2211764705882353/1.864313725490196; rounds (PBA)=4.1607843137254905;} knight #2: {team=any ; avg hp=-5.254901960784314 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.47686274509804; hits/misses (PBA)= 1.7443137254901961/1.7631372549019608; rounds (PBA)=1.7537254901960784;} drow #13: {team=neutral evil ; avg hp=-0.7035294117647058 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.11921568627451; hits/misses (PBA)= 2.2580392156862743/1.872156862745098; rounds (PBA)=4.209411764705882;} drow #8: {team=neutral evil ; avg hp=-1.052549019607843 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.395294117647058; hits/misses (PBA)= 2.2901960784313724/1.9168627450980391; rounds (PBA)=4.276078431372549;} drow #6: {team=neutral evil ; avg hp=-0.8847058823529412 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.054117647058824; hits/misses (PBA)= 2.2376470588235295/1.855686274509804; rounds (PBA)=4.16235294117647;} archmage: {team=any ; avg hp=-2.847058823529412 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.216470588235293; hits/misses (PBA)= 6.04/3.764705882352941; rounds (PBA)=9.819607843137256;} drow #14: {team=neutral evil ; avg hp=-1.532549019607843 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.704313725490197; hits/misses (PBA)= 2.1827450980392156/1.7835294117647058; rounds (PBA)=4.047058823529412;} dire wolf: {team=neutral evil ; avg hp=33.49490196078431 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.84156862745098; hits/misses (PBA)= 6.811764705882353/3.563921568627451; rounds (PBA)=10.507450980392157;} dire wolf #3: {team=neutral evil ; avg hp=33.13803921568628 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.29019607843138; hits/misses (PBA)= 6.658039215686275/3.675294117647059; rounds (PBA)=10.449411764705882;} drow #7: {team=neutral evil ; avg hp=-1.083921568627451 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.308235294117647; hits/misses (PBA)= 2.288627450980392/1.9341176470588235; rounds (PBA)=4.2964705882352945;} archmage #2: {team=any ; avg hp=-2.7529411764705882 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.4321568627451; hits/misses (PBA)= 6.0329411764705885/3.8329411764705883; rounds (PBA)=9.88156862745098;} ogre: {team=chaotic evil ; avg hp=-3.883137254901961 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.4964705882353; hits/misses (PBA)= 2.7937254901960786/2.051764705882353; rounds (PBA)=4.847058823529411;} drow #4: {team=neutral evil ; avg hp=-1.2603921568627452 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.774901960784314; hits/misses (PBA)= 2.191372549019608/1.8619607843137256; rounds (PBA)=4.138039215686274;} dire wolf #5: {team=neutral evil ; avg hp=33.34980392156863 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.59058823529412; hits/misses (PBA)= 6.806274509803922/3.549019607843137; rounds (PBA)=10.481568627450981;} drow #15: {team=neutral evil ; avg hp=-0.6164705882352941 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.700392156862746; hits/misses (PBA)= 2.1733333333333333/1.9498039215686274; rounds (PBA)=4.193725490196078;} dire wolf #2: {team=neutral evil ; avg hp=32.97803921568627 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.02980392156863; hits/misses (PBA)= 6.744313725490196/3.549019607843137; rounds (PBA)=10.414901960784313;} drow #12: {team=neutral evil ; avg hp=-0.5552941176470588 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.76392156862745; hits/misses (PBA)= 2.3905882352941177/1.895686274509804; rounds (PBA)=4.348235294117647;} drow #5: {team=neutral evil ; avg hp=-1.0745098039215686 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.40470588235294; hits/misses (PBA)= 2.307450980392157/1.8313725490196078; rounds (PBA)=4.214901960784314;} ogre #4: {team=chaotic evil ; avg hp=-4.020392156862745 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.762352941176474; hits/misses (PBA)= 2.8141176470588234/2.024313725490196; rounds (PBA)=4.83843137254902;} dire wolf #4: {team=neutral evil ; avg hp=33.316078431372546 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.26117647058824; hits/misses (PBA)= 6.8392156862745095/3.5341176470588236; rounds (PBA)=10.509803921568627;} drow #9: {team=neutral evil ; avg hp=-0.8188235294117647 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.31764705882353; hits/misses (PBA)= 2.2776470588235296/1.8988235294117648; rounds (PBA)=4.243137254901961;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1421; Sum of rounds: 16666; chaotic evil : 0.0 ± 0.0; neutral evil : 0.27 ± 0.01; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 13; perfect battles: 0; close-call battles: 12; > Team neutral evil = winning battles: 1367; perfect battles: 0; close-call battles: 1366; > Team any = winning battles: 41; perfect battles: 0; close-call battles: 41; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #5: {team=neutral evil ; avg hp=32.95918367346939 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.24560168895144; hits/misses (PBA)= 6.810696692470091/3.705840957072484; rounds (PBA)=10.652357494722027;} drow #2: {team=neutral evil ; avg hp=-1.76917663617171 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.385643912737509; hits/misses (PBA)= 2.1372273047149895/1.8557353976073188; rounds (PBA)=4.060520760028149;} dire wolf #4: {team=neutral evil ; avg hp=32.94088669950739 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.24771287825475; hits/misses (PBA)= 6.844475721323012/3.6368754398311047; rounds (PBA)=10.601688951442647;} drow: {team=neutral evil ; avg hp=-1.211118930330753 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.363124560168895; hits/misses (PBA)= 2.2730471498944405/1.8620689655172413; rounds (PBA)=4.215341308937368;} drow #6: {team=neutral evil ; avg hp=-1.1259676284306825 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.173117522871218; hits/misses (PBA)= 2.2568613652357494/1.816326530612245; rounds (PBA)=4.139338494018297;} ogre #3: {team=chaotic evil ; avg hp=-3.904292751583392 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.21956368754398; hits/misses (PBA)= 2.8796622097114706/2.0781140042223787; rounds (PBA)=4.959183673469388;} drow #7: {team=neutral evil ; avg hp=-1.4018296973962 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.019704433497537; hits/misses (PBA)= 2.2364532019704435/1.8740323715693175; rounds (PBA)=4.177339901477833;} drow #5: {team=neutral evil ; avg hp=-1.0978184377199156 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.961294862772695; hits/misses (PBA)= 2.2399718508092894/1.8944405348346236; rounds (PBA)=4.2047853624208305;} drow #4: {team=neutral evil ; avg hp=-0.9873328641801549 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.994370161857846; hits/misses (PBA)= 2.2280084447572133/1.8740323715693175; rounds (PBA)=4.174524982406756;} knight #2: {team=any ; avg hp=-5.387755102040816 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.57494722026742; hits/misses (PBA)= 1.7600281491907108/1.7670654468684026; rounds (PBA)=1.7635467980295567;} drow #13: {team=neutral evil ; avg hp=-1.6748768472906403 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.448979591836734; hits/misses (PBA)= 2.142857142857143/1.7712878254750175; rounds (PBA)=4.004926108374384;} dire wolf: {team=neutral evil ; avg hp=32.88951442646024 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.09500351864884; hits/misses (PBA)= 6.772695285010556/3.6699507389162562; rounds (PBA)=10.57283603096411;} drow #3: {team=neutral evil ; avg hp=-1.1738212526389866 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.738212526389866; hits/misses (PBA)= 2.1885995777621394/1.9007741027445462; rounds (PBA)=4.161154116819142;} archmage #2: {team=any ; avg hp=-2.4982406755805773 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.953553835327234; hits/misses (PBA)= 6.144968332160451/3.7726952850105557; rounds (PBA)=9.934553131597466;} ogre #2: {team=chaotic evil ; avg hp=-3.677691766361717 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.995073891625616; hits/misses (PBA)= 2.8402533427163967/2.1182266009852215; rounds (PBA)=4.961294862772696;} ogre #4: {team=chaotic evil ; avg hp=-3.8177339901477834 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.683321604503874; hits/misses (PBA)= 2.82899366643209/2.075299085151302; rounds (PBA)=4.910626319493314;} drow #12: {team=neutral evil ; avg hp=-1.363124560168895 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.981703026038002; hits/misses (PBA)= 2.22237860661506/1.8937368050668544; rounds (PBA)=4.183673469387755;} knight: {team=any ; avg hp=-5.144264602392681 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.098522167487683; hits/misses (PBA)= 1.8008444757213231/1.776917663617171; rounds (PBA)=1.788881069669247;} ogre: {team=chaotic evil ; avg hp=-3.8508092892329344 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.75299085151302; hits/misses (PBA)= 2.841660802251935/2.0577058409570723; rounds (PBA)=4.906403940886699;} drow #8: {team=neutral evil ; avg hp=-1.3103448275862069 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.04292751583392; hits/misses (PBA)= 2.2287121745249823/1.9134412385643913; rounds (PBA)=4.211822660098522;} drow #9: {team=neutral evil ; avg hp=-1.2040816326530612 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.560168895144265; hits/misses (PBA)= 2.151301900070373/1.8472906403940887; rounds (PBA)=4.089373680506686;} archmage: {team=any ; avg hp=-2.9542575650950034 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.062631949331458; hits/misses (PBA)= 6.187192118226601/3.8430682617874736; rounds (PBA)=10.04222378606615;} dire wolf #2: {team=neutral evil ; avg hp=33.10063335679099 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.66361717100634; hits/misses (PBA)= 6.792399718508093/3.642505277973258; rounds (PBA)=10.556650246305418;} drow #14: {team=neutral evil ; avg hp=-1.0767065446868402 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.031667839549613; hits/misses (PBA)= 2.2624912033779028/1.904996481351161; rounds (PBA)=4.255453905700211;} drow #11: {team=neutral evil ; avg hp=-0.7220267417311752 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.097114707952146; hits/misses (PBA)= 2.251231527093596/1.9619985925404644; rounds (PBA)=4.275158339197748;} drow #15: {team=neutral evil ; avg hp=-1.7114707952146375 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.77902885292048; hits/misses (PBA)= 2.0246305418719213/1.7987332864180154; rounds (PBA)=3.9049964813511613;} drow #10: {team=neutral evil ; avg hp=-0.9894440534834623 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.080225193525687; hits/misses (PBA)= 2.2793807178043632/1.8311048557353975; rounds (PBA)=4.181562280084448;} dire wolf #3: {team=neutral evil ; avg hp=33.12737508796622 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.78676988036594; hits/misses (PBA)= 6.8831808585503165/3.6206896551724137; rounds (PBA)=10.635467980295566;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1454; Sum of rounds: 13017; chaotic evil : 0.0 ± 0.0; neutral evil : 0.29 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1450; perfect battles: 0; close-call battles: 1449; > Team any = winning battles: 4; perfect battles: 0; close-call battles: 4; ------------------------------------------------- Combattants ------------------------------------------------ drow #4: {team=neutral evil ; avg hp=1.7475928473177442 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.405777166437414; hits/misses (PBA)= 2.4752407152682254/1.983493810178817; rounds (PBA)=4.544704264099037;} ogre #3: {team=chaotic evil ; avg hp=-3.7888583218707015 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.170563961485556; hits/misses (PBA)= 2.2744154057771664/1.8363136176066024; rounds (PBA)=4.110729023383769;} knight: {team=any ; avg hp=-4.9071526822558456 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.850068775790923; hits/misses (PBA)= 1.7895460797799174/1.7372764786795047; rounds (PBA)=1.7634112792297112;} drow #6: {team=neutral evil ; avg hp=1.672627235213205 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.699449793672628; hits/misses (PBA)= 2.3507565337001375/2.0261348005502064; rounds (PBA)=4.461485557083907;} drow #8: {team=neutral evil ; avg hp=2.237964236588721 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.139614855570839; hits/misses (PBA)= 2.6011004126547457/2.107977991746905; rounds (PBA)=4.797799174690509;} dire wolf #2: {team=neutral evil ; avg hp=36.50137551581843 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.59078404401651; hits/misses (PBA)= 5.333562585969739/3.1203576341127923; rounds (PBA)=8.56121045392022;} drow #9: {team=neutral evil ; avg hp=2.3892709766162312 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.748968363136177; hits/misses (PBA)= 2.546079779917469/2.0742778541953233; rounds (PBA)=4.702888583218707;} drow #10: {team=neutral evil ; avg hp=2.3507565337001375 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.504814305364512; hits/misses (PBA)= 2.501375515818432/2.1574965612104537; rounds (PBA)=4.731774415405777;} ogre #2: {team=chaotic evil ; avg hp=-3.9346629986244843 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.27716643741403; hits/misses (PBA)= 2.3521320495185694/1.7572214580467675; rounds (PBA)=4.109353507565337;} drow #3: {team=neutral evil ; avg hp=1.640990371389271 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.124484181568087; hits/misses (PBA)= 2.409215955983494/2.0103163686382395; rounds (PBA)=4.504814305364512;} drow #11: {team=neutral evil ; avg hp=2.1588720770288856 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.975928473177442; hits/misses (PBA)= 2.5495185694635487/2.068775790921596; rounds (PBA)=4.700137551581843;} drow #2: {team=neutral evil ; avg hp=2.27716643741403 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.098349381017881; hits/misses (PBA)= 2.4291609353507564/2.12585969738652; rounds (PBA)=4.643053645116919;} ogre: {team=chaotic evil ; avg hp=-4.0880330123796425 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.526822558459422; hits/misses (PBA)= 2.298486932599725/1.8191196698762035; rounds (PBA)=4.117606602475928;} knight #2: {team=any ; avg hp=-4.784731774415405 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.42159559834938; hits/misses (PBA)= 1.7420907840440165/1.748968363136176; rounds (PBA)=1.7455295735900962;} archmage #2: {team=any ; avg hp=-4.146492434662998 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.20426409903714; hits/misses (PBA)= 4.506189821182944/3.033012379642366; rounds (PBA)=7.541265474552957;} dire wolf #4: {team=neutral evil ; avg hp=36.535075653370015 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.89133425034388; hits/misses (PBA)= 5.394085281980743/3.0811554332874826; rounds (PBA)=8.568775790921595;} dire wolf: {team=neutral evil ; avg hp=36.41678129298487 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.90646492434663; hits/misses (PBA)= 5.376203576341128/3.076341127922971; rounds (PBA)=8.55777166437414;} drow: {team=neutral evil ; avg hp=2.4869325997248968 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.759284731774416; hits/misses (PBA)= 2.5440165061898212/2.0735900962861074; rounds (PBA)=4.71595598349381;} drow #13: {team=neutral evil ; avg hp=2.1354883081155434 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.295048143053645; hits/misses (PBA)= 2.4793672627235215/2.03232462173315; rounds (PBA)=4.609353507565337;} archmage: {team=any ; avg hp=-4.158872077028886 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.352819807427785; hits/misses (PBA)= 4.537138927097661/3.0701513067400277; rounds (PBA)=7.607977991746905;} drow #14: {team=neutral evil ; avg hp=2.109353507565337 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.376203576341128; hits/misses (PBA)= 2.454607977991747/2.1107290233837688; rounds (PBA)=4.654057771664374;} drow #12: {team=neutral evil ; avg hp=2.1650618982118295 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.330811554332875; hits/misses (PBA)= 2.4594222833562585/2.090784044016506; rounds (PBA)=4.645804676753783;} drow #15: {team=neutral evil ; avg hp=2.328060522696011 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.091471801925723; hits/misses (PBA)= 2.5729023383768914/2.0123796423658873; rounds (PBA)=4.665061898211829;} dire wolf #5: {team=neutral evil ; avg hp=36.47317744154058 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.422283356258596; hits/misses (PBA)= 5.343191196698762/3.129986244841816; rounds (PBA)=8.570839064649244;} drow #5: {team=neutral evil ; avg hp=2.3060522696011003 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.25515818431912; hits/misses (PBA)= 2.452544704264099/2.1733149931224207; rounds (PBA)=4.733149931224209;} dire wolf #3: {team=neutral evil ; avg hp=36.55226960110041 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.87757909215956; hits/misses (PBA)= 5.295735900962861/3.1657496561210454; rounds (PBA)=8.57977991746905;} drow #7: {team=neutral evil ; avg hp=1.954607977991747 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.112104539202202; hits/misses (PBA)= 2.422971114167813/2.1011004126547457; rounds (PBA)=4.612104539202201;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1526; Sum of rounds: 13660; chaotic evil : 0.0 ± 0.0; neutral evil : 0.3 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team neutral evil = winning battles: 1524; perfect battles: 0; close-call battles: 1523; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow #8: {team=neutral evil ; avg hp=2.3525557011795546 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.857142857142858; hits/misses (PBA)= 2.5288335517693317/2.1068152031454783; rounds (PBA)=4.72608125819135;} drow #7: {team=neutral evil ; avg hp=2.209043250327654 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.565530799475754; hits/misses (PBA)= 2.5052424639580604/2.041939711664482; rounds (PBA)=4.6435124508519;} drow #13: {team=neutral evil ; avg hp=1.4174311926605505 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.844036697247706; hits/misses (PBA)= 2.363040629095675/1.9960681520314547; rounds (PBA)=4.448885976408913;} drow #15: {team=neutral evil ; avg hp=2.446264744429882 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.811926605504587; hits/misses (PBA)= 2.538007863695937/2.083224115334207; rounds (PBA)=4.713630406290957;} ogre #3: {team=chaotic evil ; avg hp=-3.915465268676278 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.993446920052424; hits/misses (PBA)= 2.323722149410223/1.8256880733944953; rounds (PBA)=4.152686762778506;} dire wolf #5: {team=neutral evil ; avg hp=36.492791612057665 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.30733944954128; hits/misses (PBA)= 5.349279161205767/3.103538663171691; rounds (PBA)=8.555045871559633;} drow #9: {team=neutral evil ; avg hp=2.1533420707732636 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.416775884665793; hits/misses (PBA)= 2.471821756225426/2.0812581913499346; rounds (PBA)=4.6290956749672345;} knight: {team=any ; avg hp=-4.941022280471822 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.777195281782436; hits/misses (PBA)= 1.7876802096985582/1.796854521625164; rounds (PBA)=1.792267365661861;} drow #10: {team=neutral evil ; avg hp=1.7280471821756225 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.984272608125819; hits/misses (PBA)= 2.4017038007863696/2.039318479685452; rounds (PBA)=4.535386631716907;} drow #11: {team=neutral evil ; avg hp=1.7463958060288336 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.13040629095675; hits/misses (PBA)= 2.4429882044560944/2.0471821756225426; rounds (PBA)=4.568807339449541;} drow #5: {team=neutral evil ; avg hp=2.0144167758846656 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.036041939711664; hits/misses (PBA)= 2.4115334207077326/2.060943643512451; rounds (PBA)=4.581913499344692;} archmage: {team=any ; avg hp=-4.466579292267365 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.571428571428573; hits/misses (PBA)= 4.574049803407601/2.9469200524246397; rounds (PBA)=7.5209698558322415;} knight #2: {team=any ; avg hp=-5.18348623853211 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.475098296199214; hits/misses (PBA)= 1.745740498034076/1.8243774574049803; rounds (PBA)=1.7850589777195283;} drow #2: {team=neutral evil ; avg hp=2.2942332896461335 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.663826998689384; hits/misses (PBA)= 2.512450851900393/2.100262123197903; rounds (PBA)=4.695281782437745;} dire wolf #4: {team=neutral evil ; avg hp=36.51769331585845 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.142857142857146; hits/misses (PBA)= 5.427260812581913/3.009829619921363; rounds (PBA)=8.532765399737876;} ogre #2: {team=chaotic evil ; avg hp=-3.9220183486238533 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.965923984272607; hits/misses (PBA)= 2.3309305373525557/1.7785058977719528; rounds (PBA)=4.110747051114023;} drow #4: {team=neutral evil ; avg hp=2.3211009174311927 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.629095674967235; hits/misses (PBA)= 2.5006553079947573/2.0779816513761467; rounds (PBA)=4.666448230668414;} drow #12: {team=neutral evil ; avg hp=2.0137614678899083 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.302096985583225; hits/misses (PBA)= 2.467889908256881/2.0583224115334207; rounds (PBA)=4.6290956749672345;} archmage #2: {team=any ; avg hp=-4.418086500655308 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.40170380078637; hits/misses (PBA)= 4.543250327653998/3.083224115334207; rounds (PBA)=7.626474442988204;} drow #14: {team=neutral evil ; avg hp=2.2732634338138924 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.657273918741808; hits/misses (PBA)= 2.5288335517693317/2.1585845347313235; rounds (PBA)=4.773263433813892;} drow: {team=neutral evil ; avg hp=2.418086500655308 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.500655307994757; hits/misses (PBA)= 2.4895150720838792/2.0589777195281784; rounds (PBA)=4.6422018348623855;} ogre: {team=chaotic evil ; avg hp=-3.8689384010484926 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.36435124508519; hits/misses (PBA)= 2.272608125819135/1.8296199213630406; rounds (PBA)=4.102228047182176;} dire wolf #3: {team=neutral evil ; avg hp=36.48754914809961 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.84862385321101; hits/misses (PBA)= 5.365661861074705/3.1120576671035387; rounds (PBA)=8.57208387942333;} drow #3: {team=neutral evil ; avg hp=2.2771952817824377 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.530799475753604; hits/misses (PBA)= 2.479030144167759/2.0694626474442988; rounds (PBA)=4.6422018348623855;} drow #6: {team=neutral evil ; avg hp=2.501310615989515 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.693315858453474; hits/misses (PBA)= 2.5157273918741807/2.0956749672346002; rounds (PBA)=4.714285714285714;} dire wolf #2: {team=neutral evil ; avg hp=36.35976408912189 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.726736566186105; hits/misses (PBA)= 5.368283093053735/3.0681520314547837; rounds (PBA)=8.524901703800786;} dire wolf: {team=neutral evil ; avg hp=36.58584534731324 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.30537352555701; hits/misses (PBA)= 5.314547837483618/3.146788990825688; rounds (PBA)=8.559633027522937;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1822; Sum of rounds: 13098; chaotic evil : 0.0 ± 0.0; neutral evil : 0.36 ± 0.01; any : 0.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1822; perfect battles: 0; close-call battles: 1805; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=neutral evil ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.752469813391876; hits/misses (PBA)= 4.144895718990121/2.615257958287596; rounds (PBA)=6.832601536772777;} knight: {team=any ; avg hp=-4.431942919868277 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.538968166849617; hits/misses (PBA)= 1.6619099890230515/1.8035126234906695; rounds (PBA)=1.7327113062568607;} ogre #2: {team=chaotic evil ; avg hp=-3.7711306256860593 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.441273326015367; hits/misses (PBA)= 1.8693743139407244/1.5993413830954994; rounds (PBA)=3.468715697036224;} drow #4: {team=neutral evil ; avg hp=5.423161361141602 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.390779363336993; hits/misses (PBA)= 2.473655323819978/2.1690450054884742; rounds (PBA)=4.739846322722284;} drow #6: {team=neutral evil ; avg hp=5.278814489571899 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.275521405049396; hits/misses (PBA)= 2.4527991218441274/2.1174533479692648; rounds (PBA)=4.703622392974753;} archmage: {team=other; avg hp=-3.9149286498353457 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.182217343578486; hits/misses (PBA)= 3.442919868276619/2.548847420417124; rounds (PBA)=5.991767288693743;} drow #11: {team=neutral evil ; avg hp=5.337541163556531 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.756311745334797; hits/misses (PBA)= 2.530186608122942/2.066410537870472; rounds (PBA)=4.699231613611416;} drow #12: {team=neutral evil ; avg hp=5.647091108671789 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.053787047200878; hits/misses (PBA)= 2.574094401756312/2.102634467618002; rounds (PBA)=4.777716794731065;} dire wolf #5: {team=neutral evil ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.54829857299671; hits/misses (PBA)= 4.126783754116356/2.625137211855104; rounds (PBA)=6.833699231613611;} drow #2: {team=neutral evil ; avg hp=5.709110867178924 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.51317233809001; hits/misses (PBA)= 2.494511525795829/2.1652030735455545; rounds (PBA)=4.7683863885839735;} knight #2: {team=any ; avg hp=-4.432491767288694 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.712952799121844; hits/misses (PBA)= 1.6767288693743139/1.774423710208562; rounds (PBA)=1.725576289791438;} drow #3: {team=neutral evil ; avg hp=5.633918770581778 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.767837541163557; hits/misses (PBA)= 2.54006586169045/2.142151481888035; rounds (PBA)=4.7815587266739845;} drow #14: {team=neutral evil ; avg hp=5.644895718990121 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.802414928649835; hits/misses (PBA)= 2.540614709110867/2.1470911086717894; rounds (PBA)=4.7881448957189905;} drow #7: {team=neutral evil ; avg hp=5.376509330406147 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.703073545554336; hits/misses (PBA)= 2.5192096597145994/2.0987925356750825; rounds (PBA)=4.732162458836443;} drow #8: {team=neutral evil ; avg hp=5.1619099890230515 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.465971459934138; hits/misses (PBA)= 2.491218441273326/2.075192096597146; rounds (PBA)=4.683863885839736;} archmage #2: {team=other; avg hp=-4.054884742041712 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.960482985729968; hits/misses (PBA)= 3.4006586169045003/2.562019758507135; rounds (PBA)=5.9626783754116355;} dire wolf #3: {team=neutral evil ; avg hp=37.0 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.82436882546652; hits/misses (PBA)= 4.128430296377607/2.628430296377607; rounds (PBA)=6.830954994511526;} drow #15: {team=neutral evil ; avg hp=5.580680570801317 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.517563117453347; hits/misses (PBA)= 2.4895718990120748/2.1695938529088914; rounds (PBA)=4.767837541163557;} drow #9: {team=neutral evil ; avg hp=5.388583973655324 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.323271130625686; hits/misses (PBA)= 2.4588364434687158/2.1926454445664105; rounds (PBA)=4.756860592755214;} ogre: {team=chaotic evil ; avg hp=-3.7974753018660814 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.321075740944018; hits/misses (PBA)= 1.9308452250274424/1.5675082327113063; rounds (PBA)=3.4983534577387485;} dire wolf: {team=neutral evil ; avg hp=36.98188803512623 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.915477497255765; hits/misses (PBA)= 4.146542261251372/2.630076838638858; rounds (PBA)=6.852360043907794;} drow: {team=neutral evil ; avg hp=5.5801317233809 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.214050493962679; hits/misses (PBA)= 2.479143798024149/2.1800219538968166; rounds (PBA)=4.774972557628979;} drow #5: {team=neutral evil ; avg hp=5.841931942919868 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.621295279912184; hits/misses (PBA)= 2.5214050493962676/2.1525795828759606; rounds (PBA)=4.795279912184412;} drow #13: {team=neutral evil ; avg hp=5.736553238199781 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.695938529088913; hits/misses (PBA)= 2.5373216245883645/2.186059275521405; rounds (PBA)=4.818331503841932;} drow #10: {team=neutral evil ; avg hp=5.538419319429199 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.753567508232711; hits/misses (PBA)= 2.5417124039517014/2.0954994511525795; rounds (PBA)=4.732162458836443;} dire wolf #4: {team=neutral evil ; avg hp=36.99780461031833 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.64324917672887; hits/misses (PBA)= 4.120197585071351/2.6218441273326016; rounds (PBA)=6.827661909989023;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1721; Sum of rounds: 32561; chaotic evil : 0.03 ± 0.0; neutral evil : 0.0 ± 0.0; other: 0.04 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.27 ± 0.01; > Team chaotic evil = winning battles: 160; perfect battles: 0; close-call battles: 98; > Team neutral evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 190; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1370; perfect battles: 0; close-call battles: 584; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=17.481115630447416 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.69262056943637; hits/misses (PBA)= 16.642068564787913/9.458454386984311; rounds (PBA)=14.722835560720512;} dire wolf #3: {team=unaligned ; avg hp=-5.056943637420105 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.668216153399186; hits/misses (PBA)= 1.7699012202208018/1.7565368971528181; rounds (PBA)=3.52643811737362;} drow #2: {team=neutral evil ; avg hp=-5.838466008134805 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.243463102847182; hits/misses (PBA)= 1.4241719930273098/1.2184776292852992; rounds (PBA)=2.697269029633934;} dire wolf: {team=unaligned ; avg hp=-5.0708890180127835 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.11272515979082; hits/misses (PBA)= 1.7106333527019175/1.6804183614177803; rounds (PBA)=3.3910517141196976;} dire wolf #2: {team=unaligned ; avg hp=-4.948866937826845 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.95177222545032; hits/misses (PBA)= 1.7112144102266125/1.716443927948867; rounds (PBA)=3.4276583381754793;} ogre: {team=chaotic evil ; avg hp=-2.7629285299244626 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.74259151656014; hits/misses (PBA)= 5.9233004067402675/4.524694944799535; rounds (PBA)=10.735037768739105;} drow #15: {team=neutral evil ; avg hp=-5.722835560720512 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.187681580476466; hits/misses (PBA)= 1.4137129575828007/1.1452643811737362; rounds (PBA)=2.6147588611272514;} drow #7: {team=neutral evil ; avg hp=-5.624055781522371 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.721673445671122; hits/misses (PBA)= 1.496223126089483/1.1934921557234166; rounds (PBA)=2.735037768739105;} drow #14: {team=neutral evil ; avg hp=-5.836141778036025 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.2068564787914; hits/misses (PBA)= 1.422428820453225/1.199883788495061; rounds (PBA)=2.6780941313190008;} drow #12: {team=neutral evil ; avg hp=-5.930854154561302 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.696106914584544; hits/misses (PBA)= 1.5002905287623474/1.1731551423590936; rounds (PBA)=2.7245787332945963;} drow #10: {team=neutral evil ; avg hp=-5.729808251016851 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.072051133062173; hits/misses (PBA)= 1.390470656595003/1.167344567112144; rounds (PBA)=2.621150493898896;} drow #6: {team=neutral evil ; avg hp=-5.546194073213248 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.377687391051714; hits/misses (PBA)= 1.4259151656013946/1.169087739686229; rounds (PBA)=2.656595002905288;} drow #3: {team=neutral evil ; avg hp=-5.774549680418361 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.438117373619988; hits/misses (PBA)= 1.441603718768158/1.2190586868099942; rounds (PBA)=2.7077280650784425;} drow #8: {team=neutral evil ; avg hp=-5.6571760604299826 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.514816966879721; hits/misses (PBA)= 1.4584543869843114/1.21034282393957; rounds (PBA)=2.7298082510168507;} drow #9: {team=neutral evil ; avg hp=-5.977338756536897 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.268448576409064; hits/misses (PBA)= 1.409064497385241/1.1754793724578734; rounds (PBA)=2.6455549099360836;} drow #13: {team=neutral evil ; avg hp=-5.766995932597327 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.134805345729227; hits/misses (PBA)= 1.3910517141196979/1.2109238814642649; rounds (PBA)=2.656595002905288;} dire wolf #5: {team=unaligned ; avg hp=-4.916908773968623 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.71179546775131; hits/misses (PBA)= 1.6746077861708308/1.6397443346891343; rounds (PBA)=3.314352120859965;} ogre #2: {team=chaotic evil ; avg hp=-1.968041836141778 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.78617083091225; hits/misses (PBA)= 6.030214991284137/4.625217896571761; rounds (PBA)=10.880302149912842;} drow #11: {team=neutral evil ; avg hp=-5.705403834979663 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.285880302149913; hits/misses (PBA)= 1.42300987797792/1.1946542707728065; rounds (PBA)=2.672864613596746;} dire wolf #4: {team=unaligned ; avg hp=-4.8030214991284135 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.0801859384079; hits/misses (PBA)= 1.7844276583381755/1.6943637420104591; rounds (PBA)=3.4787914003486344;} archmage: {team=other; avg hp=0.3451481696687972 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.03660662405578; hits/misses (PBA)= 9.605461940732132/8.32655432887856; rounds (PBA)=18.04241719930273;} knight #2: {team=any ; avg hp=18.17024985473562 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.98489250435793; hits/misses (PBA)= 17.036025566531087/9.567112144102266; rounds (PBA)=15.055781522370715;} drow: {team=neutral evil ; avg hp=-5.648460197559558 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.436374201045904; hits/misses (PBA)= 1.4392794886693783/1.1812899477048229; rounds (PBA)=2.676932016269611;} drow #4: {team=neutral evil ; avg hp=-5.747821034282394 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.383497966298664; hits/misses (PBA)= 1.4201045903544451/1.2295177222545033; rounds (PBA)=2.705403834979663;} drow #5: {team=neutral evil ; avg hp=-5.717024985473562 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.43114468332365; hits/misses (PBA)= 1.4462521789657177/1.2277745496804184; rounds (PBA)=2.7385241138872747;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1886; Sum of rounds: 35522; chaotic evil : 0.04 ± 0.0; neutral evil : 0.0 ± 0.0; other: 0.04 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.31 ± 0.01; > Team chaotic evil = winning battles: 179; perfect battles: 0; close-call battles: 108; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 176; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1531; perfect battles: 0; close-call battles: 670; ------------------------------------------------- Combattants ------------------------------------------------ drow #10: {team=neutral evil ; avg hp=-5.968716861081655 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.311240721102862; hits/misses (PBA)= 1.4432661717921527/1.205726405090138; rounds (PBA)=2.703605514316013;} dire wolf #4: {team=unaligned ; avg hp=-5.072640509013786 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.07370095440085; hits/misses (PBA)= 1.6961823966065748/1.7226935312831388; rounds (PBA)=3.418875927889714;} knight #2: {team=any ; avg hp=18.503711558854718 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.0121951219512; hits/misses (PBA)= 17.035524920466596/9.60286320254507; rounds (PBA)=15.1203605514316;} drow #7: {team=neutral evil ; avg hp=-5.663308589607635 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.518027571580063; hits/misses (PBA)= 1.4575821845174974/1.2168610816542949; rounds (PBA)=2.7274655355249204;} drow #8: {team=neutral evil ; avg hp=-5.66967126193001 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.289501590668081; hits/misses (PBA)= 1.4178154825026512/1.232237539766702; rounds (PBA)=2.7030752916224814;} drow #15: {team=neutral evil ; avg hp=-5.8244962884411455 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.283138918345704; hits/misses (PBA)= 1.4432661717921527/1.196712619300106; rounds (PBA)=2.685577942735949;} ogre #2: {team=chaotic evil ; avg hp=-2.256627783669141 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.90084835630965; hits/misses (PBA)= 5.933191940615059/4.56203605514316; rounds (PBA)=10.725344644750795;} dire wolf #3: {team=unaligned ; avg hp=-4.938494167550371 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.098621420996817; hits/misses (PBA)= 1.7120890774125133/1.6882290562036055; rounds (PBA)=3.4003181336161186;} drow: {team=neutral evil ; avg hp=-5.653234358430541 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.269883351007422; hits/misses (PBA)= 1.4342523860021208/1.1548250265111346; rounds (PBA)=2.6431601272534464;} drow #3: {team=neutral evil ; avg hp=-5.723753976670202 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.293743372216332; hits/misses (PBA)= 1.4310710498409331/1.1861081654294803; rounds (PBA)=2.6845174973488866;} ogre: {team=chaotic evil ; avg hp=-2.4098621420996817 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.23435843054082; hits/misses (PBA)= 5.890774125132555/4.642099681866384; rounds (PBA)=10.819194061505833;} drow #4: {team=neutral evil ; avg hp=-5.558324496288441 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.229586426299045; hits/misses (PBA)= 1.4247083775185578/1.1728525980911984; rounds (PBA)=2.6495227995758217;} dire wolf: {team=unaligned ; avg hp=-5.193001060445387 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.23541887592789; hits/misses (PBA)= 1.7168610816542949/1.6558854718981972; rounds (PBA)=3.372746553552492;} dire wolf #5: {team=unaligned ; avg hp=-5.179745493107105 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.312831389183458; hits/misses (PBA)= 1.730646871686108/1.7200424178154825; rounds (PBA)=3.450689289501591;} drow #11: {team=neutral evil ; avg hp=-5.748674443266172 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.292682926829269; hits/misses (PBA)= 1.4262990455991515/1.1924708377518558; rounds (PBA)=2.671792152704136;} drow #2: {team=neutral evil ; avg hp=-5.661717921527042 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.21474019088017; hits/misses (PBA)= 1.4252386002120891/1.1983032873806998; rounds (PBA)=2.671792152704136;} drow #13: {team=neutral evil ; avg hp=-5.8600212089077415 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.470307529162248; hits/misses (PBA)= 1.443796394485684/1.196712619300106; rounds (PBA)=2.700424178154825;} knight: {team=any ; avg hp=17.953340402969246 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.22799575821844; hits/misses (PBA)= 16.724284199363733/9.514846235418876; rounds (PBA)=14.847826086956522;} drow #5: {team=neutral evil ; avg hp=-5.724814422057264 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.279957582184517; hits/misses (PBA)= 1.4188759278897136/1.1733828207847297; rounds (PBA)=2.643690349946978;} drow #9: {team=neutral evil ; avg hp=-5.687168610816543 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.406150583244964; hits/misses (PBA)= 1.4321314952279958/1.1675503711558854; rounds (PBA)=2.6569459172852596;} dire wolf #2: {team=unaligned ; avg hp=-5.025980911983033 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.942735949098623; hits/misses (PBA)= 1.7826086956521738/1.6325556733828208; rounds (PBA)=3.415164369034995;} archmage: {team=other; avg hp=-0.022269353128313893 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.0254506892895; hits/misses (PBA)= 9.384941675503711/8.472428419936373; rounds (PBA)=17.95068928950159;} drow #6: {team=neutral evil ; avg hp=-5.706786850477201 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50371155885472; hits/misses (PBA)= 1.4634146341463414/1.1627783669141039; rounds (PBA)=2.676033934252386;} drow #14: {team=neutral evil ; avg hp=-5.897667020148463 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.71474019088017; hits/misses (PBA)= 1.4724284199363733/1.2110286320254506; rounds (PBA)=2.73541887592789;} drow #12: {team=neutral evil ; avg hp=-5.841993637327677 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.431071049840932; hits/misses (PBA)= 1.4490986214209969/1.2311770943796394; rounds (PBA)=2.725344644750795;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2195; Sum of rounds: 30817; chaotic evil : 0.05 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.39 ± 0.01; > Team chaotic evil = winning battles: 246; perfect battles: 0; close-call battles: 130; > Team neutral evil = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1944; perfect battles: 0; close-call battles: 678; ------------------------------------------------- Combattants ------------------------------------------------ drow #10: {team=neutral evil ; avg hp=-6.187699316628701 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.031890660592255; hits/misses (PBA)= 1.5635535307517083/1.3216400911161732; rounds (PBA)=2.9457858769931664;} drow #14: {team=neutral evil ; avg hp=-6.210478359908884 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.93895216400911; hits/misses (PBA)= 1.5416856492027335/1.3157175398633258; rounds (PBA)=2.9129840546697037;} dire wolf #3: {team=unaligned ; avg hp=-5.050113895216401 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.444646924829158; hits/misses (PBA)= 1.7284738041002279/1.6779043280182233; rounds (PBA)=3.406378132118451;} drow #2: {team=neutral evil ; avg hp=-6.227334851936218 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.823234624145785; hits/misses (PBA)= 1.5216400911161732/1.3148063781321184; rounds (PBA)=2.8979498861047834;} drow #9: {team=neutral evil ; avg hp=-6.0738041002277905 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.918906605922551; hits/misses (PBA)= 1.524373576309795/1.332118451025057; rounds (PBA)=2.914350797266515;} dire wolf: {team=unaligned ; avg hp=-5.176309794988611 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.84373576309795; hits/misses (PBA)= 1.7749430523917995/1.6829157175398632; rounds (PBA)=3.4578587699316627;} ogre #2: {team=chaotic evil ; avg hp=-1.90751708428246 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.37767653758542; hits/misses (PBA)= 5.769931662870159/5.186788154897494; rounds (PBA)=11.391343963553531;} drow #6: {team=neutral evil ; avg hp=-6.153530751708428 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.051936218678815; hits/misses (PBA)= 1.54624145785877/1.3143507972665147; rounds (PBA)=2.9225512528473803;} drow #12: {team=neutral evil ; avg hp=-6.28246013667426 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.43371298405467; hits/misses (PBA)= 1.6177676537585421/1.2984054669703873; rounds (PBA)=2.964464692482916;} drow #4: {team=neutral evil ; avg hp=-6.270615034168565 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.974031890660592; hits/misses (PBA)= 1.5416856492027335/1.3425968109339408; rounds (PBA)=2.940774487471526;} drow #7: {team=neutral evil ; avg hp=-6.125284738041002 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.161731207289295; hits/misses (PBA)= 1.5667425968109339/1.3202733485193623; rounds (PBA)=2.9403189066059228;} dire wolf #5: {team=unaligned ; avg hp=-5.05740318906606 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.69749430523918; hits/misses (PBA)= 1.752619589977221/1.6760820045558087; rounds (PBA)=3.4287015945330297;} drow #5: {team=neutral evil ; avg hp=-6.084738041002278 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.128473804100228; hits/misses (PBA)= 1.5671981776765376/1.3193621867881549; rounds (PBA)=2.9480637813211845;} dire wolf #4: {team=unaligned ; avg hp=-5.233257403189066 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.77995444191344; hits/misses (PBA)= 1.7840546697038724/1.721640091116173; rounds (PBA)=3.5056947608200457;} dire wolf #2: {team=unaligned ; avg hp=-5.147152619589977 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.441002277904328; hits/misses (PBA)= 1.817767653758542/1.6783599088838268; rounds (PBA)=3.496127562642369;} drow #15: {team=neutral evil ; avg hp=-6.160820045558086 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.817312072892939; hits/misses (PBA)= 1.5316628701594532/1.3052391799544418; rounds (PBA)=2.8892938496583143;} drow #8: {team=neutral evil ; avg hp=-6.12255125284738 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.093849658314351; hits/misses (PBA)= 1.560364464692483/1.3070615034168565; rounds (PBA)=2.9175398633257403;} ogre: {team=chaotic evil ; avg hp=-1.7476082004555809 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.59635535307517; hits/misses (PBA)= 5.862870159453303/5.269248291571754; rounds (PBA)=11.515261958997723;} drow #13: {team=neutral evil ; avg hp=-6.035990888382688 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.942141230068337; hits/misses (PBA)= 1.5298405466970386/1.3061503416856493; rounds (PBA)=2.896127562642369;} knight: {team=any ; avg hp=24.52710706150342 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.89612756264236; hits/misses (PBA)= 13.764464692482916/8.51116173120729; rounds (PBA)=12.487015945330295;} drow: {team=neutral evil ; avg hp=-6.291571753986332 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.036446469248292; hits/misses (PBA)= 1.5530751708428245/1.3822323462414579; rounds (PBA)=2.9881548974943053;} drow #3: {team=neutral evil ; avg hp=-6.164920273348519 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.973120728929384; hits/misses (PBA)= 1.547608200455581/1.3175398633257402; rounds (PBA)=2.920728929384966;} drow #11: {team=neutral evil ; avg hp=-6.119817767653759 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.049202733485194; hits/misses (PBA)= 1.5630979498861048/1.3503416856492028; rounds (PBA)=2.9671981776765377;} knight #2: {team=any ; avg hp=22.71025056947608 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.1489749430524; hits/misses (PBA)= 13.470615034168565/8.497038724373576; rounds (PBA)=12.514350797266514;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3109; Sum of rounds: 44778; > Team chaotic evil = winning battles: 1299; perfect battles: 0; close-call battles: 582; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 41; perfect battles: 0; close-call battles: 40; > Team any = winning battles: 1768; perfect battles: 0; close-call battles: 982; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=8.92280476037311 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.69057574782889; hits/misses (PBA)= 6.007076230299131/5.001929880990672; rounds (PBA)=12.383724670311997;} dire wolf #2: {team=unaligned ; avg hp=-5.733033129623673 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.150852364104214; hits/misses (PBA)= 2.2640720488903185/2.389835960115793; rounds (PBA)=4.6664522354454805;} ogre: {team=chaotic evil ; avg hp=8.871019620456739 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.0347378578321; hits/misses (PBA)= 5.982309424252171/4.97523319395304; rounds (PBA)=12.322933419105821;} dire wolf #5: {team=unaligned ; avg hp=-5.751688645866838 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.14152460598263; hits/misses (PBA)= 2.2508845287873913/2.448697330331296; rounds (PBA)=4.7114827918944995;} dire wolf #3: {team=unaligned ; avg hp=-5.804438726278546 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.474750723705373; hits/misses (PBA)= 2.20649726600193/2.3988420714055967; rounds (PBA)=4.622386619491798;} drow #8: {team=neutral evil ; avg hp=-6.083306529430685 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.469282727565133; hits/misses (PBA)= 0.9427468639433901/0.7159858475394018; rounds (PBA)=1.7439691219041493;} drow: {team=neutral evil ; avg hp=-6.100032164683178 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.413316178835639; hits/misses (PBA)= 0.9282727565133484/0.7616596976519782; rounds (PBA)=1.7635895786426503;} drow #6: {team=neutral evil ; avg hp=-6.085558057253136 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.343518816339659; hits/misses (PBA)= 0.9073657124477323/0.779350273399807; rounds (PBA)=1.7632679318108717;} knight: {team=any ; avg hp=8.15213895143133 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.40366677388228; hits/misses (PBA)= 12.155998713412673/7.817947893213252; rounds (PBA)=10.679318108716629;} drow #2: {team=neutral evil ; avg hp=-6.141524605982631 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.354776455451914; hits/misses (PBA)= 0.9118687680926343/0.7613380508201995; rounds (PBA)=1.7558700546799615;} drow #5: {team=neutral evil ; avg hp=-6.138951431328401 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.296880025731746; hits/misses (PBA)= 0.9112254744290769/0.7854615632036025; rounds (PBA)=1.7632679318108717;} dire wolf #4: {team=unaligned ; avg hp=-5.689289160501769 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.29559343840463; hits/misses (PBA)= 2.1781923448054035/2.3927307816018013; rounds (PBA)=4.580894178192345;} drow #4: {team=neutral evil ; avg hp=-6.1791572853007395 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.38308137664844; hits/misses (PBA)= 0.9234480540366677/0.7742039240913478; rounds (PBA)=1.7713091026053394;} knight #2: {team=any ; avg hp=8.493727886780315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.36667738822773; hits/misses (PBA)= 12.136699903505951/7.745577356063043; rounds (PBA)=10.602766162753296;} drow #3: {team=neutral evil ; avg hp=-6.078481826954005 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.309745899002895; hits/misses (PBA)= 0.9166934705693149/0.7693792216146671; rounds (PBA)=1.7619813444837569;} drow #9: {team=neutral evil ; avg hp=-6.063686072692184 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.494049533612094; hits/misses (PBA)= 0.9443550981022837/0.7516886458668383; rounds (PBA)=1.7677709874557737;} dire wolf: {team=unaligned ; avg hp=-5.778385332904471 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.81505307172724; hits/misses (PBA)= 2.242843357992924/2.3869411386297843; rounds (PBA)=4.639755548407848;} drow #10: {team=neutral evil ; avg hp=-6.133161788356385 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.512061756191701; hits/misses (PBA)= 0.9430685107751688/0.7571566420070762; rounds (PBA)=1.7822450948858153;} drow #7: {team=neutral evil ; avg hp=-6.276294628497909 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.521067867481506; hits/misses (PBA)= 0.9488581537471856/0.7568349951752975; rounds (PBA)=1.779350273399807;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2923; Sum of rounds: 42107; > Team chaotic evil = winning battles: 1195; perfect battles: 0; close-call battles: 547; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 32; perfect battles: 0; close-call battles: 32; > Team any = winning battles: 1695; perfect battles: 0; close-call battles: 896; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=8.29182346903866 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.52172425590147; hits/misses (PBA)= 5.913787204926446/5.020184741703729; rounds (PBA)=12.289428669175505;} dire wolf #3: {team=unaligned ; avg hp=-5.795757783099555 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.725966472801915; hits/misses (PBA)= 2.2326377009921314/2.375983578515224; rounds (PBA)=4.616489907629148;} drow #6: {team=neutral evil ; avg hp=-6.115292507697571 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.57680465275402; hits/misses (PBA)= 0.9483407458091002/0.7495723571672939; rounds (PBA)=1.7707834416695176;} drow: {team=neutral evil ; avg hp=-6.199110502907971 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.265138556277797; hits/misses (PBA)= 0.9069449196031475/0.7540198426274376; rounds (PBA)=1.7399931577146768;} knight: {team=any ; avg hp=8.918576804652753 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.8977078344167; hits/misses (PBA)= 12.279507355456722/7.8734177215189876; rounds (PBA)=10.821074238795758;} drow #8: {team=neutral evil ; avg hp=-6.257954156688334 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.451932945603832; hits/misses (PBA)= 0.9367088607594937/0.7581252138214164; rounds (PBA)=1.7642832706123845;} drow #3: {team=neutral evil ; avg hp=-6.3164556962025316 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.377352035579884; hits/misses (PBA)= 0.9141293191926103/0.7820732124529592; rounds (PBA)=1.7687307560725283;} dire wolf: {team=unaligned ; avg hp=-5.531645569620253 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.365035921997947; hits/misses (PBA)= 2.179609989736572/2.427300718439959; rounds (PBA)=4.617858364693808;} drow #4: {team=neutral evil ; avg hp=-6.139240506329114 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.515566199110503; hits/misses (PBA)= 0.9343140608963394/0.7475196715703045; rounds (PBA)=1.7570988710229216;} drow #10: {team=neutral evil ; avg hp=-6.160793705097502 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.331850838179952; hits/misses (PBA)= 0.9134450906602806/0.7420458433116661; rounds (PBA)=1.725282244269586;} ogre #2: {team=chaotic evil ; avg hp=8.415668833390352 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.51967157030448; hits/misses (PBA)= 5.919603147451249/5.060554225111187; rounds (PBA)=12.28429695518303;} dire wolf #5: {team=unaligned ; avg hp=-5.609305508039685 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.609305508039686; hits/misses (PBA)= 2.217584673280876/2.3855627779678414; rounds (PBA)=4.6110160793705095;} drow #2: {team=neutral evil ; avg hp=-6.245638043106397 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.297639411563463; hits/misses (PBA)= 0.9093397194663018/0.7752309271296614; rounds (PBA)=1.7564146424905918;} dire wolf #2: {team=unaligned ; avg hp=-5.691070817653096 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.849469722887445; hits/misses (PBA)= 2.2192952446117005/2.335956209373931; rounds (PBA)=4.568251796099897;} drow #7: {team=neutral evil ; avg hp=-6.115634621963736 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.33732466643859; hits/misses (PBA)= 0.9182346903865891/0.7608621279507356; rounds (PBA)=1.7502565856996237;} drow #5: {team=neutral evil ; avg hp=-6.119739993157714 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.244611700307903; hits/misses (PBA)= 0.9042080054738283/0.7495723571672939; rounds (PBA)=1.7396510434485117;} knight #2: {team=any ; avg hp=9.449196031474512 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.02702702702703; hits/misses (PBA)= 12.171399247348614/7.760177899418406; rounds (PBA)=10.709887102292166;} drow #9: {team=neutral evil ; avg hp=-6.310639753677728 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.397536777283613; hits/misses (PBA)= 0.9298665754361957/0.7393089291823469; rounds (PBA)=1.7413616147793363;} dire wolf #4: {team=unaligned ; avg hp=-5.783783783783784 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.925761204242217; hits/misses (PBA)= 2.2435853575094082/2.321587410195005; rounds (PBA)=4.5754361956893606;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3647; Sum of rounds: 44015; > Team chaotic evil = winning battles: 178; perfect battles: 0; close-call battles: 139; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3468; perfect battles: 0; close-call battles: 1022; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=-4.233068275294763 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.02029064984919; hits/misses (PBA)= 4.658349328214971/4.6062517137373185; rounds (PBA)=9.431861804222649;} drow #5: {team=neutral evil ; avg hp=-6.132711817932547 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.697011242116808; hits/misses (PBA)= 1.164244584590074/0.9939676446394297; rounds (PBA)=2.237455442829723;} ogre: {team=chaotic evil ; avg hp=-4.308746915272827 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.55305730737592; hits/misses (PBA)= 4.622977789964354/4.501233890869208; rounds (PBA)=9.304633945708801;} knight: {team=any ; avg hp=27.968741431313408 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.54181519056759; hits/misses (PBA)= 11.933644091033726/6.970935015080888; rounds (PBA)=11.056210584041677;} knight #2: {team=any ; avg hp=27.62051000822594 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.91609542089388; hits/misses (PBA)= 11.775706059775157/6.947353989580477; rounds (PBA)=11.042774883465862;} drow #10: {team=neutral evil ; avg hp=-6.164518782561009 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.820400329037565; hits/misses (PBA)= 1.1779544831368247/0.9893062791335344; rounds (PBA)=2.2495201535508635;} drow #2: {team=neutral evil ; avg hp=-6.021661639703866 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.840416780915821; hits/misses (PBA)= 1.1741157115437346/1.0150808884014257; rounds (PBA)=2.2747463668768853;} dire wolf #2: {team=unaligned ; avg hp=-5.378667397861256 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.88236907046888; hits/misses (PBA)= 1.5009596928982725/1.5165889772415684; rounds (PBA)=3.017548670139841;} drow: {team=neutral evil ; avg hp=-6.201535508637236 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.670688236907047; hits/misses (PBA)= 1.1524540718398684/0.9657252536331231; rounds (PBA)=2.2083904579106113;} dire wolf #3: {team=unaligned ; avg hp=-5.452426652042775 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.23005209761448; hits/misses (PBA)= 1.5387990128873046/1.563202632300521; rounds (PBA)=3.1020016451878254;} drow #9: {team=neutral evil ; avg hp=-6.073210858239649 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9531121469701125; hits/misses (PBA)= 1.181793254729915/0.999725802029065; rounds (PBA)=2.2646010419522895;} drow #7: {team=neutral evil ; avg hp=-6.336989306279134 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.791883740060324; hits/misses (PBA)= 1.1713737318343844/1.0315327666575267; rounds (PBA)=2.2780367425281054;} drow #6: {team=neutral evil ; avg hp=-6.250068549492734 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.820400329037565; hits/misses (PBA)= 1.18097066081711/0.9945160405812997; rounds (PBA)=2.259117082533589;} drow #8: {team=neutral evil ; avg hp=-6.175212503427475 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8522072936660265; hits/misses (PBA)= 1.183986838497395/0.9958870304359748; rounds (PBA)=2.2667946257197698;} dire wolf: {team=unaligned ; avg hp=-5.530847271730189 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.680833561831644; hits/misses (PBA)= 1.5755415409925966/1.5409925966547848; rounds (PBA)=3.1165341376473816;} drow #3: {team=neutral evil ; avg hp=-6.3866191390183715 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.936386070743077; hits/misses (PBA)= 1.1828900466136552/0.9821771318892241; rounds (PBA)=2.2508911434055388;} drow #4: {team=neutral evil ; avg hp=-6.265149437894159 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.021113243761996; hits/misses (PBA)= 1.201809706608171/1.018371264052646; rounds (PBA)=2.2942144228132713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58288; chaotic evil : 0.2 ± 0.01; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.8 ± 0.01; > Team chaotic evil = winning battles: 1025; perfect battles: 0; close-call battles: 606; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3976; perfect battles: 0; close-call battles: 1828; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=-6.05118976204759 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.810437912417516; hits/misses (PBA)= 1.5646870625874825/1.7134573085382923; rounds (PBA)=3.2781443711257747;} drow #2: {team=neutral evil ; avg hp=-6.121775644871025 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.888022395520896; hits/misses (PBA)= 0.499500099980004/0.4003199360127974; rounds (PBA)=0.8998200359928015;} drow #5: {team=neutral evil ; avg hp=-6.186362727454509 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.915216956608678; hits/misses (PBA)= 0.5052989402119576/0.40151969606078786; rounds (PBA)=0.9068186362727455;} drow #4: {team=neutral evil ; avg hp=-6.181363727254549 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8964207158568285; hits/misses (PBA)= 0.4981003799240152/0.41111777644471104; rounds (PBA)=0.9092181563687263;} knight: {team=any ; avg hp=17.038592281543693 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.83423315336933; hits/misses (PBA)= 10.844031193761248/5.885622875424915; rounds (PBA)=9.486902619476105;} drow: {team=neutral evil ; avg hp=-6.062187562487503 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8540291941611677; hits/misses (PBA)= 0.4859028194361128/0.41311737652469505; rounds (PBA)=0.8990201959608078;} knight #2: {team=any ; avg hp=17.269346130773844 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.3387322535493; hits/misses (PBA)= 10.69126174765047/5.877624475104979; rounds (PBA)=9.37872425514897;} dire wolf #2: {team=unaligned ; avg hp=-6.080183963207358 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.44891021795641; hits/misses (PBA)= 1.5392921415716856/1.7350529894021196; rounds (PBA)=3.2743451309738054;} ogre: {team=chaotic evil ; avg hp=0.2435512897420516 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.412117576484704; hits/misses (PBA)= 4.375924815036993/4.058588282343531; rounds (PBA)=9.21755648870226;} dire wolf #3: {team=unaligned ; avg hp=-6.027394521095781 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.70645870825835; hits/misses (PBA)= 1.5484903019396121/1.7250549890021996; rounds (PBA)=3.2735452909418115;} ogre #2: {team=chaotic evil ; avg hp=0.6356728654269146 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.7250549890022; hits/misses (PBA)= 4.3899220155968806/4.026594681063787; rounds (PBA)=9.188162367526495;} drow #3: {team=neutral evil ; avg hp=-6.219756048790242 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.913417316536693; hits/misses (PBA)= 0.5032993401319736/0.39832033593281346; rounds (PBA)=0.901619676064787;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58606; chaotic evil : 0.21 ± 0.01; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.79 ± 0.01; > Team chaotic evil = winning battles: 1037; perfect battles: 0; close-call battles: 615; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team any = winning battles: 3963; perfect battles: 0; close-call battles: 1839; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=unaligned ; avg hp=-5.877224555088982 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.645470905818836; hits/misses (PBA)= 1.5624875024995002/1.7148570285942812; rounds (PBA)=3.277744451109778;} dire wolf #3: {team=unaligned ; avg hp=-6.038392321535693 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.87102579484103; hits/misses (PBA)= 1.570485902819436/1.7224555088982203; rounds (PBA)=3.2929414117176563;} ogre #2: {team=chaotic evil ; avg hp=0.8206358728254349 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.702659468106376; hits/misses (PBA)= 4.39252149570086/4.081583683263347; rounds (PBA)=9.261547690461908;} knight #2: {team=any ; avg hp=16.791641671665666 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.08438312337532; hits/misses (PBA)= 10.774445110977805/5.837832433513297; rounds (PBA)=9.42371525694861;} drow: {team=neutral evil ; avg hp=-6.10997800439912 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.917016596680664; hits/misses (PBA)= 0.506498700259948/0.40751849630073983; rounds (PBA)=0.9140171965606879;} knight: {team=any ; avg hp=17.106578684263148 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.9112177564487; hits/misses (PBA)= 10.773045390921816/5.966406718656269; rounds (PBA)=9.482703459308139;} drow #2: {team=neutral evil ; avg hp=-6.235152969406119 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.881623675264947; hits/misses (PBA)= 0.4983003399320136/0.4191161767646471; rounds (PBA)=0.9174165166966607;} drow #3: {team=neutral evil ; avg hp=-6.194561087782444 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9794041191761647; hits/misses (PBA)= 0.508498300339932/0.4205158968206359; rounds (PBA)=0.9290141971605679;} drow #5: {team=neutral evil ; avg hp=-6.274945010997801 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.934613077384523; hits/misses (PBA)= 0.5058988202359528/0.41451709658068386; rounds (PBA)=0.9204159168166367;} ogre: {team=chaotic evil ; avg hp=0.5108978204359128 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.04539092181564; hits/misses (PBA)= 4.347730453909218/4.059188162367526; rounds (PBA)=9.228954209158168;} dire wolf: {team=unaligned ; avg hp=-5.988002399520096 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.69526094781044; hits/misses (PBA)= 1.5572885422915417/1.6866626674665066; rounds (PBA)=3.244151169766047;} drow #4: {team=neutral evil ; avg hp=-6.1095780843831236 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.93001399720056; hits/misses (PBA)= 0.5022995400919816/0.41151769646070785; rounds (PBA)=0.9138172365526894;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50192; chaotic evil : 0.06 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 0.94 ± 0.0; > Team chaotic evil = winning battles: 302; perfect battles: 0; close-call battles: 227; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4699; perfect battles: 0; close-call battles: 1578; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=unaligned ; avg hp=-6.025194961007799 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.455708858228354; hits/misses (PBA)= 1.2525494901019796/1.3319336132773445; rounds (PBA)=2.5844831033793243;} ogre: {team=chaotic evil ; avg hp=-3.8244351129774046 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.96100779844031; hits/misses (PBA)= 3.5660867826434712/3.5842831433713256; rounds (PBA)=7.37132573485303;} knight: {team=any ; avg hp=25.629474105178964 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.58508298340332; hits/misses (PBA)= 9.757048590281943/4.849630073985203; rounds (PBA)=8.845430913817237;} drow #4: {team=neutral evil ; avg hp=-6.106778644271146 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6480703859228156; hits/misses (PBA)= 0.4539092181563687/0.3619276144771046; rounds (PBA)=0.8158368326334733;} knight #2: {team=any ; avg hp=25.959608078384324 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.14817036592682; hits/misses (PBA)= 9.808638272345531/4.884023195360927; rounds (PBA)=8.885822835432913;} ogre #2: {team=chaotic evil ; avg hp=-3.782043591281744 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.51389722055589; hits/misses (PBA)= 3.5332933413317336/3.5846830633873226; rounds (PBA)=7.362927414517096;} drow #2: {team=neutral evil ; avg hp=-6.233353329334133 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6470705858828234; hits/misses (PBA)= 0.4533093381323735/0.3629274145170966; rounds (PBA)=0.8162367526494702;} drow: {team=neutral evil ; avg hp=-6.1345730853829235 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.608878224355129; hits/misses (PBA)= 0.4453109378124375/0.36892621475704857; rounds (PBA)=0.8142371525694861;} drow #3: {team=neutral evil ; avg hp=-6.201359728054389 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6370725854829034; hits/misses (PBA)= 0.45030993801239755/0.369126174765047; rounds (PBA)=0.8194361127774445;} dire wolf: {team=unaligned ; avg hp=-5.981003799240152 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.494701059788042; hits/misses (PBA)= 1.2513497300539893/1.3317336532693462; rounds (PBA)=2.5830833833233355;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34526; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 35; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf #2: {team=unaligned ; avg hp=-5.229354129174165 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.844431113777244; hits/misses (PBA)= 1.8568286342731453/2.556088782243551; rounds (PBA)=4.413317336532693;} knight #2: {team=any ; avg hp=44.45510897820436 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.897620475904816; hits/misses (PBA)= 5.654469106178764/4.112777444511098; rounds (PBA)=6.635672865426915;} knight: {team=any ; avg hp=44.82103579284143 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.885622875424914; hits/misses (PBA)= 5.652069586082783/4.149770045990802; rounds (PBA)=6.647670465906819;} drow: {team=neutral evil ; avg hp=-5.920215956808638 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9208158368326336; hits/misses (PBA)= 0.6784643071385723/0.5568886222755449; rounds (PBA)=1.2353529294141172;} drow #3: {team=neutral evil ; avg hp=-5.927214557088583 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9678064387122576; hits/misses (PBA)= 0.6736652669466107/0.5614877024595081; rounds (PBA)=1.2359528094381125;} drow #4: {team=neutral evil ; avg hp=-5.8984203159368125 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.831633673265347; hits/misses (PBA)= 0.6668666266746651/0.5694861027794441; rounds (PBA)=1.236752649470106;} dire wolf: {team=unaligned ; avg hp=-5.306138772245551 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.52649470105979; hits/misses (PBA)= 1.8290341931613676/2.593281343731254; rounds (PBA)=4.422315536892621;} drow #2: {team=neutral evil ; avg hp=-5.931813637272546 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.062587482503499; hits/misses (PBA)= 0.6974605078984203/0.5470905818836233; rounds (PBA)=1.244751049790042;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31515; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5000; perfect battles: 0; close-call battles: 77; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=42.28334333133373 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.93881223755249; hits/misses (PBA)= 5.000599880023995/3.508498300339932; rounds (PBA)=6.031393721255749;} drow: {team=neutral evil ; avg hp=-5.93621275744851 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2153569286142774; hits/misses (PBA)= 0.38032393521295743/0.30193961207758446; rounds (PBA)=0.6822635472905418;} dire wolf #2: {team=unaligned ; avg hp=-5.200959808038393 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.55368926214757; hits/misses (PBA)= 1.4563087382523496/2.3913217356528693; rounds (PBA)=3.8500299940011997;} knight #2: {team=any ; avg hp=42.689062187562484 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.16056788642272; hits/misses (PBA)= 5.01999600079984/3.511097780443911; rounds (PBA)=6.021395720855828;} dire wolf: {team=unaligned ; avg hp=-5.295340931813637 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.35372925414917; hits/misses (PBA)= 1.4363127374525095/2.4603079384123174; rounds (PBA)=3.8988202359528095;} drow #2: {team=neutral evil ; avg hp=-5.91001799640072 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1479704059188163; hits/misses (PBA)= 0.368126374725055/0.29834033193361326; rounds (PBA)=0.6664667066586683;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 544.33; crudely normalised: 0% > any = expected rounds to survive: 353.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40745; any non-lawful : 0.21 ± 0.01; any : 0.79 ± 0.01; > Team any non-lawful = winning battles: 1046; perfect battles: 0; close-call battles: 1045; > Team any = winning battles: 3955; perfect battles: 0; close-call battles: 3826; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-2.105978804239152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.779844031193761; hits/misses (PBA)= 1.1919616076784643/0.9988002399520096; rounds (PBA)=2.4783043391321735;} knight: {team=any ; avg hp=24.443911217756447 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.60347930413917; hits/misses (PBA)= 8.839032193561287/5.989402119576085; rounds (PBA)=7.956408718256348;} bandit #2: {team=any non-lawful ; avg hp=-4.518296340731854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4223155368926217; hits/misses (PBA)= 0.4879024195160968/0.8408318336332733; rounds (PBA)=1.3719256148770247;} bandit #3: {team=any non-lawful ; avg hp=-4.477104579084183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5176964607078585; hits/misses (PBA)= 0.5058988202359528/0.8274345130973805; rounds (PBA)=1.3729254149170167;} guard #3: {team=any ; avg hp=-2.196360727854429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.648870225954809; hits/misses (PBA)= 1.1741651669666067/1.021995600879824; rounds (PBA)=2.473505298940212;} guard: {team=any ; avg hp=-2.14877024595081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.836632673465307; hits/misses (PBA)= 1.2041591681663668/1.0337932413517297; rounds (PBA)=2.5046990601879626;} bandit captain: {team=any non-lawful ; avg hp=0.5186962607478505 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.67746450709858; hits/misses (PBA)= 9.157168566286742/12.212357528494302; rounds (PBA)=7.258148370325935;} bandit: {team=any non-lawful ; avg hp=-4.392121575684863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3897220555888823; hits/misses (PBA)= 0.48670265946810637/0.8172365526894622; rounds (PBA)=1.3501299740051989;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 508.43; crudely normalised: 0% > unaligned = expected rounds to survive: 168.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21817; any non-lawful : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any non-lawful = winning battles: 4966; perfect battles: 0; close-call battles: 4603; > Team unaligned = winning battles: 35; perfect battles: 0; close-call battles: 33; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-0.8404319136172765 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.640871825634873; hits/misses (PBA)= 0.760247950409918/0.4309138172365527; rounds (PBA)=1.5952809438112379;} black bear: {team=unaligned ; avg hp=-2.7768446310737853 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.489502099580085; hits/misses (PBA)= 2.3527294541091783/2.3689262147570487; rounds (PBA)=2.4219156168766247;} black bear #2: {team=unaligned ; avg hp=-2.744851029794041 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.504699060187962; hits/misses (PBA)= 2.359328134373125/2.37872425514897; rounds (PBA)=2.4243151369726057;} bandit: {team=any non-lawful ; avg hp=-0.790241951609678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.697660467906419; hits/misses (PBA)= 0.77124575084983/0.4479104179164167; rounds (PBA)=1.5954809038192361;} bandit #2: {team=any non-lawful ; avg hp=-0.8104379124175165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7556488702259547; hits/misses (PBA)= 0.793241351729654/0.4341131773645271; rounds (PBA)=1.6064787042591482;} black bear #3: {team=unaligned ; avg hp=-2.770245950809838 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.679664067186563; hits/misses (PBA)= 2.378124375124975/2.36752649470106; rounds (PBA)=2.4329134173165365;} bandit captain: {team=any non-lawful ; avg hp=53.76724655068986 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.19776044791042; hits/misses (PBA)= 8.451709658068387/2.866626674665067; rounds (PBA)=4.312137572485503;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 762.65; crudely normalised: 0% > unaligned = expected rounds to survive: 112.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13849; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 3177; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=64.32953409318137 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.0741851629674; hits/misses (PBA)= 4.98880223955209/1.7026594681063787; rounds (PBA)=2.638272345530894;} bandit #3: {team=any non-lawful ; avg hp=4.461707658468306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.75124975004999; hits/misses (PBA)= 0.7928414317136573/0.4185162967406519; rounds (PBA)=1.7818436312737453;} bandit #2: {team=any non-lawful ; avg hp=4.375124975004999 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7894421115776846; hits/misses (PBA)= 0.7908418316336733/0.4279144171165767; rounds (PBA)=1.7818436312737453;} black bear: {team=unaligned ; avg hp=-2.74245150969806 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.162367526494702; hits/misses (PBA)= 1.5634873025394922/1.7126574685062987; rounds (PBA)=1.6396720655868826;} bandit: {team=any non-lawful ; avg hp=4.451509698060388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8714257148570286; hits/misses (PBA)= 0.8100379924015197/0.4365126974605079; rounds (PBA)=1.7826434713057389;} black bear #2: {team=unaligned ; avg hp=-2.7438512297540494 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.219756048790241; hits/misses (PBA)= 1.574485102979404/1.727254549090182; rounds (PBA)=1.652869426114777;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 102.86; crudely normalised: 0% > unaligned = expected rounds to survive: 211.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22967; any non-lawful : 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team any non-lawful = winning battles: 311; perfect battles: 0; close-call battles: 245; > Team unaligned = winning battles: 4690; perfect battles: 0; close-call battles: 1062; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-2.6470705858828234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.680463907218556; hits/misses (PBA)= 1.1979604079184163/0.6978604279144172; rounds (PBA)=2.393121375724855;} black bear: {team=unaligned ; avg hp=10.667466506698661 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.40911817636473; hits/misses (PBA)= 3.1541691661667666/3.0007998400319935; rounds (PBA)=3.8538292341531695;} bandit: {team=any non-lawful ; avg hp=-2.711657668466307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.640671865626874; hits/misses (PBA)= 1.1855628874225155/0.6906618676264747; rounds (PBA)=2.3663267346530694;} black bear #2: {team=unaligned ; avg hp=10.499900019996002 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.62727454509098; hits/misses (PBA)= 3.1799640071985604/2.9524095180963807; rounds (PBA)=3.8690261947610476;} bandit #2: {team=any non-lawful ; avg hp=-2.677664467106579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.511497700459908; hits/misses (PBA)= 1.1527694461107778/0.6706658668266346; rounds (PBA)=2.3343331333733253;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 800.0; crudely normalised: 0% > other= expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18620; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=unaligned ; avg hp=118.8878224355129 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.40651869626075; hits/misses (PBA)= 3.860627874425115/2.0777844431113777; rounds (PBA)=3.723255348930214;} rat: {team=other; avg hp=-12.17876424715057 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5394921015796841;} white dragon wyrmling: {team=other; avg hp=-7.227754449110178 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.1121775644871; hits/misses (PBA)= 2.0551889622075583/0.6674665066986603; rounds (PBA)=2.722655468906219;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3097.14; crudely normalised: 0% > other= expected rounds to survive: 179.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15244; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3926; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ white dragon wyrmling: {team=other; avg hp=-7.21635672865427 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.230753849230155; hits/misses (PBA)= 1.441111777644471/0.6842631473705258; rounds (PBA)=2.125374925014997;} rat: {team=unaligned ; avg hp=-5.044191161767646 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0087982403519296;} werebear: {team=unaligned ; avg hp=129.8134373125375 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.21635672865427; hits/misses (PBA)= 2.8544291141771647/1.887622475504899; rounds (PBA)=2.992401519696061;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=unaligned ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33253349330133974;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3241351729654069;} white dragon wyrmling: {team=unaligned ; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34333133373325336;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werebear: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5026994601079784;} white dragon wyrmling: {team=other; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4973005398920216;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ white dragon wyrmling: {team=other; avg hp=32.0 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5051; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.3699260147970405 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4435112977404519; hits/misses (PBA)= 0.15116976604679064/0.3505298940211958; rounds (PBA)=0.5016996600679864;} aboleth: {team=lawful evil ; avg hp=134.55648870225954 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.369926014797041; hits/misses (PBA)= 1.0809838032393522/0.05878824235152969; rounds (PBA)=1.00999800039992;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7254549090181963;} cthulhu #2: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27454509098180363;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32373525294941013;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33873225354929015;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 201.6; crudely normalised: 0% > lawful evil = expected rounds to survive: 7245.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5392; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-6.868826234753049 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.210357928414317; hits/misses (PBA)= 0.3197360527894421/0.5964807038592281; rounds (PBA)=0.45810837832433515;} adult green dragon: {team=lawful evil ; avg hp=204.7896420715857 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.86882623475305; hits/misses (PBA)= 1.6356728654269146/0.08118376324735053; rounds (PBA)=1.0781843631273744;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 118.18; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38015; unaligned : 0.52 ± 0.01; any : 0.48 ± 0.01; > Team unaligned = winning battles: 2578; perfect battles: 0; close-call battles: 1221; > Team any = winning battles: 2423; perfect battles: 0; close-call battles: 1013; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=1.0857828434313137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.298140371925616; hits/misses (PBA)= 2.361127774445111/1.8226354729054188; rounds (PBA)=5.127774445110978;} guard #2: {team=any ; avg hp=1.0047990401919615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.265746850629874; hits/misses (PBA)= 2.3789242151569687/1.8150369926014798; rounds (PBA)=5.112177564487102;} giant wasp: {team=unaligned ; avg hp=1.7306538692261548 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.942811437712457; hits/misses (PBA)= 1.7044591081783644/2.4273145370925815; rounds (PBA)=5.072385522895421;} giant wasp #2: {team=unaligned ; avg hp=1.7054589082183564 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.966606678664267; hits/misses (PBA)= 1.6950609878024394/2.453909218156369; rounds (PBA)=5.076384723055389;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 59.09; crudely normalised: 0% > any = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31159; unaligned : 0.05 ± 0.0; any : 0.95 ± 0.0; > Team unaligned = winning battles: 232; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4769; perfect battles: 0; close-call battles: 633; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=7.692661467706459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.50249950009998; hits/misses (PBA)= 1.5580883823235352/1.035392921415717; rounds (PBA)=5.435112977404519;} guard: {team=any ; avg hp=7.640271945610878 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.497900419916017; hits/misses (PBA)= 1.5666866626674665/1.032393521295741; rounds (PBA)=5.4269146170765845;} giant wasp: {team=unaligned ; avg hp=-2.000399920015997 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6670665866826635; hits/misses (PBA)= 1.179764047190562/3.678264347130574; rounds (PBA)=4.904419116176765;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 531.82; crudely normalised: 0% > any = expected rounds to survive: 950.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2623; Sum of rounds: 22374; chaotic evil : 0.52 ± 0.01; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 2623; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #19: {team=any ; avg hp=-6.1822340831109415 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5493709492947008; hits/misses (PBA)= 0.8101410598551277/3.222645825390774; rounds (PBA)=4.07586732748761;} acolyte #14: {team=any ; avg hp=-6.145253526496378 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.504765535646207; hits/misses (PBA)= 0.8147159740754861/3.172703011818528; rounds (PBA)=4.030499428135722;} acolyte #18: {team=any ; avg hp=-5.894776972931758 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.425085779641632; hits/misses (PBA)= 0.7735417460922608/3.175371711780404; rounds (PBA)=3.992375142966069;} acolyte #17: {team=any ; avg hp=-6.165078154784598 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.452154022112085; hits/misses (PBA)= 0.7838353030880671/3.219977125428898; rounds (PBA)=4.044986656500191;} acolyte #8: {team=any ; avg hp=-6.113229126953869 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3881052230270683; hits/misses (PBA)= 0.7640106747998475/3.237133053755242; rounds (PBA)=4.05604269919939;} acolyte #7: {team=any ; avg hp=-5.9794128860083875 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6507815478459777; hits/misses (PBA)= 0.839115516584064/3.1231414410979794; rounds (PBA)=4.001906214258483;} acolyte #11: {team=any ; avg hp=-6.122760198246283 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5219214639725505; hits/misses (PBA)= 0.8089973313000381/3.215020968356843; rounds (PBA)=4.065955013343499;} acolyte #10: {team=any ; avg hp=-6.097598170034312 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5390773922988945; hits/misses (PBA)= 0.8215783454060236/3.237895539458635; rounds (PBA)=4.1002668699961875;} acolyte #6: {team=any ; avg hp=-6.184902783072817 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5341212352268396; hits/misses (PBA)= 0.8021349599695006/3.293175752954632; rounds (PBA)=4.13305375524209;} acolyte: {team=any ; avg hp=-5.914982844071674 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.525733892489516; hits/misses (PBA)= 0.8021349599695006/3.2375142966069386; rounds (PBA)=4.082729698818147;} acolyte #15: {team=any ; avg hp=-6.181852840259245 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4685474647350363; hits/misses (PBA)= 0.8028974456728937/3.1570720548989706; rounds (PBA)=4.012962256957682;} acolyte #20: {team=any ; avg hp=-6.1807091117041555 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4296606938619902; hits/misses (PBA)= 0.7853602744948532/3.1841402973694244; rounds (PBA)=4.014487228364469;} acolyte #5: {team=any ; avg hp=-6.086923370186809 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4544414792222646; hits/misses (PBA)= 0.7865040030499428/3.2661075104841784; rounds (PBA)=4.096835684330919;} acolyte #4: {team=any ; avg hp=-6.119710255432711 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.557377049180328; hits/misses (PBA)= 0.8150972169271826/3.160884483415936; rounds (PBA)=4.029355699580633;} acolyte #16: {team=any ; avg hp=-6.077773541746092 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.553183377811666; hits/misses (PBA)= 0.8192908882958444/3.183759054517728; rounds (PBA)=4.049180327868853;} acolyte #22: {team=any ; avg hp=-6.154403354937095 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.511627906976744; hits/misses (PBA)= 0.8131910026686999/3.296606938619901; rounds (PBA)=4.145253526496378;} acolyte #9: {team=any ; avg hp=-6.156309569195577 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.572626763248189; hits/misses (PBA)= 0.820434616850934/3.161646969119329; rounds (PBA)=4.030499428135722;} acolyte #2: {team=any ; avg hp=-6.214258482653451 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.547845977887915; hits/misses (PBA)= 0.8116660312619138/3.1814715974075485; rounds (PBA)=4.03736179946626;} acolyte #12: {team=any ; avg hp=-6.1025543271063665 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5066717499046893; hits/misses (PBA)= 0.7983225314525353/3.309569195577583; rounds (PBA)=4.150209683568433;} adult black dragon: {team=chaotic evil ; avg hp=139.93290125810142 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 332.5604269919939; hits/misses (PBA)= 22.449104079298515/1.211208539839878; rounds (PBA)=8.529927563858177;} acolyte #3: {team=any ; avg hp=-6.127716355318338 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.463210064811285; hits/misses (PBA)= 0.79451010293557/3.221883339687381; rounds (PBA)=4.0598551277163555;} acolyte #13: {team=any ; avg hp=-6.194052611513534 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.416698436904308; hits/misses (PBA)= 0.7937476172321769/3.2222645825390774; rounds (PBA)=4.065955013343499;} acolyte #21: {team=any ; avg hp=-6.097598170034312 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.504765535646207; hits/misses (PBA)= 0.8036599313762867/3.1833778116660314; rounds (PBA)=4.035455585207777;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038792241551689664;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03579284143171366;} zombie #21: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03659268146370726;} zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04039192161567687;} zombie #14: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03979204159168166;} zombie #10: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03739252149570086;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03579284143171366;} zombie #18: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.036392721455708855;} zombie #8: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041791641671665665;} zombie #24: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033793241351729654;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04079184163167367;} zombie #16: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04359128174365127;} zombie #25: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03519296140771846;} zombie #19: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033393321335732855;} zombie #26: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.039192161567686463;} zombie #9: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} zombie #15: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04299140171965607;} zombie #13: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038592281543691265;} zombie #12: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} zombie #23: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03459308138372325;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04039192161567687;} zombie #20: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03939212157568486;} zombie #17: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.036192761447710456;} zombie #11: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} zombie #22: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04319136172765447;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15502; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ awakened tree: {team=unaligned ; avg hp=-6.832633473305339 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.404319136172765; hits/misses (PBA)= 0.6760647870425914/0.5560887822435513; rounds (PBA)=1.2321535692861427;} ancient brass dragon: {team=chaotic good ; avg hp=289.0107978404319 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.5638872225555; hits/misses (PBA)= 6.959208158368327/0.36632673465306936; rounds (PBA)=3.0997800439912018;} bandit captain: {team=other; avg hp=-8.229354129174165 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.082983403319336; hits/misses (PBA)= 2.758248350329934/3.255548890221956; rounds (PBA)=2.0045990801839633;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4582.31; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 1598.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43949; chaotic evil : 0.11 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.89 ± 0.0; > Team chaotic evil = winning battles: 537; perfect battles: 0; close-call battles: 520; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4464; perfect battles: 0; close-call battles: 4464; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=-6.5578884223155365 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.72605478904217; hits/misses (PBA)= 21.7624475104979/1.7174565086982603; rounds (PBA)=7.90121975604879;} ogre #4: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-6.140571885622875 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.815636872625475; hits/misses (PBA)= 1.4287142571485703/1.3709258148370327; rounds (PBA)=3.1845630873825237;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=104.64407118576285 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.4039192161568; hits/misses (PBA)= 12.5874825034993/3.4819036192761446; rounds (PBA)=8.65386922615477;} vampire: {team=chaotic evil ; avg hp=-9.998000399920016 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.2999400119976; hits/misses (PBA)= 4.349530093981204/0.33193361327734455; rounds (PBA)=2.3467306538692263;} ogre: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-6.041591681663667 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.676864627074586; hits/misses (PBA)= 1.4139172165566887/1.3637272545490902; rounds (PBA)=3.161167766446711;} ogre #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-6.296940611877624 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.275144971005798; hits/misses (PBA)= 1.4593081383723254/1.368126374725055; rounds (PBA)=3.208158368326335;} ogre #3: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-6.190961807638472 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.384323135372924; hits/misses (PBA)= 1.398120375924815/1.3551289742051589; rounds (PBA)=3.155368926214757;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3145.8; crudely normalised: 0% > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 4334.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34638; chaotic evil : 0.01 ± 0.0; neutral good (50%) or neutral evil (50%) : 0.99 ± 0.0; > Team chaotic evil = winning battles: 43; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 4958; perfect battles: 0; close-call battles: 3274; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=156.54329134173165 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.05298940211958; hits/misses (PBA)= 9.431113777244551/3.1657668466306736; rounds (PBA)=6.87002599480104;} vampire: {team=neutral good (50%) or neutral evil (50%) ; avg hp=2.679864027194561 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.841431713657268;} adult white dragon: {team=chaotic evil ; avg hp=-11.052989402119577 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 184.77684463107377; hits/misses (PBA)= 12.746050789842032/5.381323735252949; rounds (PBA)=6.048990201959608;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42206; chaotic evil : 0.65 ± 0.01; neutral good (50%) or neutral evil (50%) : 0.35 ± 0.01; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 3241; perfect battles: 0; close-call battles: 0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1760; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=54.465506898620276 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 293.8524295140972; hits/misses (PBA)= 19.75964807038592/3.532293541291742; rounds (PBA)=8.199560087982404;} vampire: {team=lawful evil ; avg hp=-9.381523695260947 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.62987402519496; hits/misses (PBA)= 4.190161967606478/1.806638672265547; rounds (PBA)=2.998400319936013;} vampire #2: {team=lawful evil ; avg hp=-9.604279144171166 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.18256348730254; hits/misses (PBA)= 4.126774645070986/1.789642071585683; rounds (PBA)=2.9582083583283345;} cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=15.457708458308339 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.3977204559088; hits/misses (PBA)= 12.293941211757648/2.9514097180563885; rounds (PBA)=7.899420115976804;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ harpy: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3313337332533493;} harpy #2: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3285342931413717;} harpy #3: {team=chaotic evil ; avg hp=38.0 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34013197360527897;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 416.67; crudely normalised: 0% > lawful evil = expected rounds to survive: 280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1666; Sum of rounds: 15962; any : 0.01 ± 0.0; lawful evil : 0.32 ± 0.01; > Team any = winning battles: 68; perfect battles: 0; close-call battles: 68; > Team lawful evil = winning battles: 1598; perfect battles: 0; close-call battles: 1565; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #14: {team=lawful evil ; avg hp=5.159663865546219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.007202881152462; hits/misses (PBA)= 2.832533013205282/3.82953181272509; rounds (PBA)=6.840336134453781;} guard #7: {team=any ; avg hp=-3.23109243697479 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6668667466986795; hits/misses (PBA)= 0.3277310924369748/1.4981992797118848; rounds (PBA)=1.8259303721488596;} hobgoblin #7: {team=lawful evil ; avg hp=4.945978391356543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.56122448979592; hits/misses (PBA)= 2.7611044417767108/3.8505402160864346; rounds (PBA)=6.8181272509003605;} hobgoblin #2: {team=lawful evil ; avg hp=5.108643457382954 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.112244897959183; hits/misses (PBA)= 2.845738295318127/3.7623049219687874; rounds (PBA)=6.814525810324129;} hobgoblin #15: {team=lawful evil ; avg hp=4.975390156062425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.32172869147659; hits/misses (PBA)= 2.8793517406962783/3.8751500600240094; rounds (PBA)=6.921368547418967;} hobgoblin #6: {team=lawful evil ; avg hp=5.324129651860744 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.489795918367346; hits/misses (PBA)= 2.9159663865546217/3.8763505402160865; rounds (PBA)=6.990396158463385;} hobgoblin #16: {team=lawful evil ; avg hp=5.317527010804322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.133853541416567; hits/misses (PBA)= 2.8415366146458583/3.7496998799519807; rounds (PBA)=6.801920768307323;} hobgoblin #8: {team=lawful evil ; avg hp=5.30672268907563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.282713085234093; hits/misses (PBA)= 2.8529411764705883/3.8475390156062423; rounds (PBA)=6.8871548619447776;} hobgoblin #3: {team=lawful evil ; avg hp=5.221488595438175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.10984393757503; hits/misses (PBA)= 2.8433373349339734/3.7635054021608645; rounds (PBA)=6.803721488595438;} hobgoblin #4: {team=lawful evil ; avg hp=5.353541416566626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.36314525810324; hits/misses (PBA)= 2.9021608643457384/3.798919567827131; rounds (PBA)=6.879951980792317;} guard: {team=any ; avg hp=-3.237094837935174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6998799519807923; hits/misses (PBA)= 0.3433373349339736/1.524609843937575; rounds (PBA)=1.8679471788715487;} assassin: {team=any ; avg hp=-2.0366146458583434 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.454981992797116; hits/misses (PBA)= 5.893757503001201/8.97719087635054; rounds (PBA)=7.450180072028812;} guard #8: {team=any ; avg hp=-3.1494597839135654 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6122448979591837; hits/misses (PBA)= 0.33913565426170467/1.5264105642256902; rounds (PBA)=1.8661464585834333;} guard #3: {team=any ; avg hp=-3.323529411764706 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.584033613445378; hits/misses (PBA)= 0.3277310924369748/1.503001200480192; rounds (PBA)=1.8307322929171668;} guard #5: {team=any ; avg hp=-3.2893157262905164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6518607442977191; hits/misses (PBA)= 0.33433373349339734/1.5270108043217288; rounds (PBA)=1.861344537815126;} hobgoblin: {team=lawful evil ; avg hp=5.025810324129652 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.396758703481392; hits/misses (PBA)= 2.8607442977190876/3.7160864345738296; rounds (PBA)=6.758703481392557;} hobgoblin #9: {team=lawful evil ; avg hp=4.866146458583433 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.324729891956782; hits/misses (PBA)= 2.8415366146458583/3.7334933973589437; rounds (PBA)=6.770708283313326;} hobgoblin #11: {team=lawful evil ; avg hp=5.106842737094838 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.084033613445378; hits/misses (PBA)= 2.819327731092437/3.812124849939976; rounds (PBA)=6.824729891956783;} assassin #2: {team=any ; avg hp=-1.6956782713085234 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.45558223289316; hits/misses (PBA)= 5.9033613445378155/9.103241296518608; rounds (PBA)=7.517406962785114;} hobgoblin #12: {team=lawful evil ; avg hp=5.154861944777911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.953181272509003; hits/misses (PBA)= 2.8373349339735894/3.765906362545018; rounds (PBA)=6.783913565426171;} hobgoblin #13: {team=lawful evil ; avg hp=5.142857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.22388955582233; hits/misses (PBA)= 2.8877551020408165/3.748499399759904; rounds (PBA)=6.839135654261705;} guard #4: {team=any ; avg hp=-3.2725090036014404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.648859543817527; hits/misses (PBA)= 0.3397358943577431/1.5114045618247298; rounds (PBA)=1.851140456182473;} guard #6: {team=any ; avg hp=-3.234093637454982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5210084033613445; hits/misses (PBA)= 0.3127250900360144/1.5228091236494599; rounds (PBA)=1.8355342136854742;} hobgoblin #5: {team=lawful evil ; avg hp=4.906962785114046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.503001200480192; hits/misses (PBA)= 2.748499399759904/3.7394957983193278; rounds (PBA)=6.669867947178871;} hobgoblin #10: {team=lawful evil ; avg hp=5.238295318127251 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.948979591836736; hits/misses (PBA)= 2.7983193277310923/3.848139255702281; rounds (PBA)=6.841536614645858;} guard #2: {team=any ; avg hp=-3.2304921968787514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.628451380552221; hits/misses (PBA)= 0.33313325330132054/1.5408163265306123; rounds (PBA)=1.8739495798319328;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 94.29; crudely normalised: 0% > lawful evil = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3770; Sum of rounds: 13855; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3769; perfect battles: 0; close-call battles: 698; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.292307692307692 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0021220159151194; hits/misses (PBA)= 0.21273209549071617/1.5684350132625995; rounds (PBA)=1.7811671087533156;} hobgoblin #16: {team=lawful evil ; avg hp=10.513527851458885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.262864721485411; hits/misses (PBA)= 1.1938992042440317/1.742705570291777; rounds (PBA)=3.1824933687002654;} hobgoblin #6: {team=lawful evil ; avg hp=10.524668435013263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.207692307692308; hits/misses (PBA)= 1.1896551724137931/1.7591511936339523; rounds (PBA)=3.206631299734748;} hobgoblin #10: {team=lawful evil ; avg hp=10.453050397877984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.051193633952255; hits/misses (PBA)= 1.1594164456233422/1.7546419098143236; rounds (PBA)=3.1880636604774537;} hobgoblin #12: {team=lawful evil ; avg hp=10.53129973474801 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.320689655172414; hits/misses (PBA)= 1.2063660477453582/1.7618037135278515; rounds (PBA)=3.2;} hobgoblin #15: {team=lawful evil ; avg hp=10.472679045092837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.188328912466844; hits/misses (PBA)= 1.1811671087533155/1.7557029177718833; rounds (PBA)=3.2050397877984085;} hobgoblin #9: {team=lawful evil ; avg hp=10.484880636604775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.157559681697613; hits/misses (PBA)= 1.176923076923077/1.7445623342175067; rounds (PBA)=3.2015915119363396;} hobgoblin #2: {team=lawful evil ; avg hp=10.428116710875331 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.009814323607427; hits/misses (PBA)= 1.162864721485411/1.76657824933687; rounds (PBA)=3.196816976127321;} hobgoblin #8: {team=lawful evil ; avg hp=10.463660477453582 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.270557029177719; hits/misses (PBA)= 1.1877984084880637/1.750397877984085; rounds (PBA)=3.2002652519893897;} guard #4: {team=any ; avg hp=-3.316710875331565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9811671087533157; hits/misses (PBA)= 0.20822281167108753/1.556763925729443; rounds (PBA)=1.7649867374005306;} hobgoblin #7: {team=lawful evil ; avg hp=10.505039787798408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.120689655172414; hits/misses (PBA)= 1.16710875331565/1.7586206896551724; rounds (PBA)=3.1984084880636603;} hobgoblin #13: {team=lawful evil ; avg hp=10.526259946949603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.182493368700265; hits/misses (PBA)= 1.1710875331564987/1.7689655172413794; rounds (PBA)=3.1981432360742708;} guard #2: {team=any ; avg hp=-3.2859416445623344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9644562334217507; hits/misses (PBA)= 0.20291777188328913/1.5753315649867374; rounds (PBA)=1.7782493368700265;} guard #7: {team=any ; avg hp=-3.2472148541114056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.030503978779841; hits/misses (PBA)= 0.2153846153846154/1.5517241379310345; rounds (PBA)=1.7671087533156498;} hobgoblin #3: {team=lawful evil ; avg hp=10.438461538461539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.084880636604774; hits/misses (PBA)= 1.169761273209549/1.7700265251989389; rounds (PBA)=3.1872679045092838;} hobgoblin #14: {team=lawful evil ; avg hp=10.49973474801061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.759151193633953; hits/misses (PBA)= 1.1259946949602122/1.783554376657825; rounds (PBA)=3.1851458885941644;} guard #3: {team=any ; avg hp=-3.202387267904509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0368700265251989; hits/misses (PBA)= 0.21220159151193635/1.5859416445623342; rounds (PBA)=1.7981432360742706;} hobgoblin: {team=lawful evil ; avg hp=10.564721485411141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.185676392572944; hits/misses (PBA)= 1.1907161803713529/1.7710875331564986; rounds (PBA)=3.192838196286472;} hobgoblin #11: {team=lawful evil ; avg hp=10.489655172413793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.187533156498674; hits/misses (PBA)= 1.1822281167108752/1.7586206896551724; rounds (PBA)=3.184084880636605;} guard #8: {team=any ; avg hp=-3.2419098143236074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9549071618037135; hits/misses (PBA)= 0.1989389920424403/1.5716180371352786; rounds (PBA)=1.7705570291777188;} guard #6: {team=any ; avg hp=-3.2710875331564986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.016445623342175; hits/misses (PBA)= 0.21405835543766577/1.5588859416445624; rounds (PBA)=1.7729442970822282;} hobgoblin #4: {team=lawful evil ; avg hp=10.53501326259947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.084615384615384; hits/misses (PBA)= 1.1745358090185676/1.780371352785146; rounds (PBA)=3.203978779840849;} hobgoblin #5: {team=lawful evil ; avg hp=10.481432360742705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0570291777188325; hits/misses (PBA)= 1.1612732095490716/1.7740053050397877; rounds (PBA)=3.1877984084880637;} guard #5: {team=any ; avg hp=-3.296551724137931 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0546419098143236; hits/misses (PBA)= 0.22281167108753316/1.573209549071618; rounds (PBA)=1.7960212201591512;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 47.14; crudely normalised: 0% > lawful evil = expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10654; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 87; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #6: {team=lawful evil ; avg hp=10.86622675464907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5432913417316536; hits/misses (PBA)= 0.5838832233553289/0.8966206758648271; rounds (PBA)=1.6792641471705658;} hobgoblin #12: {team=lawful evil ; avg hp=10.89242151569686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5182963407318537; hits/misses (PBA)= 0.5820835832833433/0.9038192361527695; rounds (PBA)=1.6730653869226155;} guard #3: {team=any ; avg hp=-3.2367526494701058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47470505898820237; hits/misses (PBA)= 0.10137972405518897/0.912617476504699; rounds (PBA)=1.013997200559888;} hobgoblin #14: {team=lawful evil ; avg hp=10.87742451509698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5636872625474907; hits/misses (PBA)= 0.5890821835632873/0.8870225954809038; rounds (PBA)=1.660867826434713;} hobgoblin #2: {team=lawful evil ; avg hp=10.88242351529694 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5586882623475304; hits/misses (PBA)= 0.5810837832433513/0.8990201959608078; rounds (PBA)=1.6654669066186762;} hobgoblin #16: {team=lawful evil ; avg hp=10.897820435912818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6394721055788843; hits/misses (PBA)= 0.6050789842031594/0.8898220355928814; rounds (PBA)=1.669866026794641;} guard #4: {team=any ; avg hp=-3.300139972005599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5156968606278745; hits/misses (PBA)= 0.10937812437512498/0.9060187962407519; rounds (PBA)=1.0153969206158768;} hobgoblin #9: {team=lawful evil ; avg hp=10.89382123575285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6226754649070187; hits/misses (PBA)= 0.5914817036592681/0.8890221955608878; rounds (PBA)=1.66126774645071;} hobgoblin #10: {team=lawful evil ; avg hp=10.857228554289142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.564087182563487; hits/misses (PBA)= 0.5850829834033193/0.8918216356728654; rounds (PBA)=1.670865826834633;} hobgoblin #15: {team=lawful evil ; avg hp=10.858428314337132 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.508498300339932; hits/misses (PBA)= 0.5822835432913417/0.8932213557288542; rounds (PBA)=1.6764647070585883;} hobgoblin #13: {team=lawful evil ; avg hp=10.875824835032994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.625874825034993; hits/misses (PBA)= 0.5862827434513097/0.9092181563687263; rounds (PBA)=1.6772645470905818;} hobgoblin #11: {team=lawful evil ; avg hp=10.886022795440912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.481503699260148; hits/misses (PBA)= 0.5744851029794041/0.907618476304739; rounds (PBA)=1.6696660667866428;} hobgoblin #5: {team=lawful evil ; avg hp=10.861827634473105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6616676664667067; hits/misses (PBA)= 0.6056788642271546/0.8750249950009998; rounds (PBA)=1.669866026794641;} guard: {team=any ; avg hp=-3.2669466106778646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.503499300139972; hits/misses (PBA)= 0.10837832433513298/0.8986202759448111; rounds (PBA)=1.006998600279944;} hobgoblin #3: {team=lawful evil ; avg hp=10.885222955408919 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5760847830433913; hits/misses (PBA)= 0.5900819836032793/0.8914217156568687; rounds (PBA)=1.669866026794641;} hobgoblin #8: {team=lawful evil ; avg hp=10.874225154969006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.589082183563287; hits/misses (PBA)= 0.590881823635273/0.883623275344931; rounds (PBA)=1.6670665866826635;} hobgoblin: {team=lawful evil ; avg hp=10.896620675864828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.439512097580484; hits/misses (PBA)= 0.5714857028594281/0.8964207158568286; rounds (PBA)=1.6650669866026795;} hobgoblin #4: {team=lawful evil ; avg hp=10.84383123375325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6844631073785243; hits/misses (PBA)= 0.6052789442111578/0.8632273545290942; rounds (PBA)=1.664867026594681;} guard #2: {team=any ; avg hp=-3.2949410117976403 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.49090181963607277; hits/misses (PBA)= 0.10637872425514897/0.9090181963607279; rounds (PBA)=1.0153969206158768;} hobgoblin #7: {team=lawful evil ; avg hp=10.865826834633074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5218956208758248; hits/misses (PBA)= 0.5872825434913017/0.8824235152969406; rounds (PBA)=1.670865826834633;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #4: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0633873225354929;} hobgoblin #13: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0649870025994801;} hobgoblin #6: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.059988002399520096;} hobgoblin #9: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05838832233553289;} hobgoblin #7: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} hobgoblin #3: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0661867626474705;} hobgoblin #14: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0609878024395121;} hobgoblin #5: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} hobgoblin #12: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0631873625274945;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0625874825034993;} hobgoblin #10: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0611877624475105;} hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0639872025594881;} hobgoblin #11: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060787842431513694;} hobgoblin #16: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06798640271945611;} hobgoblin #8: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.054989002199560086;} hobgoblin #15: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0597880423915217;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5002999400119976;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4997000599880024;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: 100528.94; crudely normalised: 0% > other= expected rounds to survive: 25132.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2313; Sum of rounds: 86177; beyond: 0.46 ± 0.01; other: 0.0 ± 0.0; > Team beyond = winning battles: 2313; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=754.3778642455685 (from 774); avg healing spells left=99977.89234760051 (from 99999); damage done (per battle average)= 564.1059230436663; hits/misses (PBA)= 13.471681798530048/5.699956766104626; rounds (PBA)=37.0021616947687;} cthulhu #3: {team=beyond; avg hp=767.7501080847385 (from 774); avg healing spells left=99979.05490704713 (from 99999); damage done (per battle average)= 1570.4297449200174; hits/misses (PBA)= 37.49200172935581/15.889321227842629; rounds (PBA)=36.55079982706442;} cthulhu #2: {team=other; avg hp=-19.475572849113703 (from 774); avg healing spells left=99964.17812364895 (from 99999); damage done (per battle average)= 1448.5654993514916; hits/misses (PBA)= 35.26156506701254/36.45222654561176; rounds (PBA)=35.856895806312146;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 564.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 794.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3417; Sum of rounds: 46749; > Team any non-good = winning battles: 510; perfect battles: 0; close-call battles: 510; > Team chaotic evil = winning battles: 2906; perfect battles: 0; close-call battles: 2898; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=-8.07843137254902 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.34708808896693; hits/misses (PBA)= 0.9212759730757974/0.9394205443371378; rounds (PBA)=0.9443956687152473;} shadow: {team=any non-good ; avg hp=-6.541995902838748 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.961954931226222; hits/misses (PBA)= 0.7348551360842844/0.46707638279192276; rounds (PBA)=1.20222417325139;} night hag #2: {team=chaotic evil ; avg hp=40.77846063798654 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.4348844015218; hits/misses (PBA)= 7.44161545215101/3.0330699443956686; rounds (PBA)=10.888206028680129;} night hag: {team=chaotic evil ; avg hp=41.69329821480831 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.6593503072871; hits/misses (PBA)= 7.606965174129353/3.0989171788118233; rounds (PBA)=11.14281533508926;} dretch: {team=chaotic evil ; avg hp=-8.206028680128767 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.444834650278022; hits/misses (PBA)= 0.9546385718466491/0.9288849868305531; rounds (PBA)=0.9622475856014048;} specter: {team=any non-good ; avg hp=-6.70822358794264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.462101258413814; hits/misses (PBA)= 1.3424056189640035/1.109160081943225; rounds (PBA)=2.4515657009072287;} quasit: {team=any non-good ; avg hp=-6.559555165349722 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.35937957272461224;} assassin: {team=any non-good ; avg hp=1.4577114427860696 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.21656423763535; hits/misses (PBA)= 13.204565408252853/11.801287679250805; rounds (PBA)=12.617208077260756;} wraith: {team=any non-good ; avg hp=-5.5782850453614286 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.09599063505999; hits/misses (PBA)= 3.5937957272461225/2.839625402399766; rounds (PBA)=6.440444834650278;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 564.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 794.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3760; Sum of rounds: 51544; > Team any non-good = winning battles: 550; perfect battles: 0; close-call battles: 550; > Team chaotic evil = winning battles: 3209; perfect battles: 0; close-call battles: 3206; ------------------------------------------------- Combattants ------------------------------------------------ dretch #2: {team=chaotic evil ; avg hp=-8.092287234042553 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.324202127659574; hits/misses (PBA)= 0.9398936170212766/0.9202127659574468; rounds (PBA)=0.9502659574468085;} night hag: {team=chaotic evil ; avg hp=41.55691489361702 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.68484042553192; hits/misses (PBA)= 7.524468085106383/3.023936170212766; rounds (PBA)=10.966755319148936;} dretch: {team=chaotic evil ; avg hp=-8.428723404255319 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4; hits/misses (PBA)= 0.9590425531914893/0.9215425531914894; rounds (PBA)=0.9571808510638298;} night hag #2: {team=chaotic evil ; avg hp=40.706382978723404 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.44202127659574; hits/misses (PBA)= 7.524468085106383/3.0375; rounds (PBA)=10.997074468085106;} wraith: {team=any non-good ; avg hp=-5.6444148936170215 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.11276595744681; hits/misses (PBA)= 3.589627659574468/2.768617021276596; rounds (PBA)=6.366755319148936;} quasit: {team=any non-good ; avg hp=-6.463031914893617 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3606382978723404;} specter: {team=any non-good ; avg hp=-6.711702127659574 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.443882978723405; hits/misses (PBA)= 1.3457446808510638/1.1148936170212767; rounds (PBA)=2.4606382978723405;} assassin: {team=any non-good ; avg hp=1.4444148936170214 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.46515957446809; hits/misses (PBA)= 13.260904255319149/11.814893617021276; rounds (PBA)=12.645744680851063;} shadow: {team=any non-good ; avg hp=-6.51968085106383 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.172606382978723; hits/misses (PBA)= 0.752127659574468/0.44361702127659575; rounds (PBA)=1.195744680851064;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1128.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 397.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31838; any non-good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any non-good = winning battles: 4996; perfect battles: 0; close-call battles: 4874; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=77.68126374725055 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.56568686262747; hits/misses (PBA)= 5.943011397720456/5.285342931413718; rounds (PBA)=6.147770445910818;} night hag: {team=chaotic evil ; avg hp=-8.153169366126775 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.36872625474905; hits/misses (PBA)= 4.168366326734653/1.3855228954209158; rounds (PBA)=5.554889022195561;} wraith: {team=any non-good ; avg hp=58.667666466706656 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.38712257548491; hits/misses (PBA)= 3.0695860827834434/2.677264547090582; rounds (PBA)=5.925214957008598;} dretch: {team=chaotic evil ; avg hp=-7.839632073585283 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6650669866026795; hits/misses (PBA)= 0.5588882223555289/0.6536692661467707; rounds (PBA)=0.6062787442511498;} specter: {team=any non-good ; avg hp=5.769446110777844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.295340931813637; hits/misses (PBA)= 2.005598880223955/2.5716856628674267; rounds (PBA)=4.741851629674065;} quasit: {team=any non-good ; avg hp=-6.596080783843231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9174165166966607;} shadow: {team=any non-good ; avg hp=-4.556088782243552 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.744651069786043; hits/misses (PBA)= 1.3063387322535494/1.5100979804039192; rounds (PBA)=2.8498300339932015;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1128.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 397.3; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31782; any non-good : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any non-good = winning battles: 4996; perfect battles: 0; close-call battles: 4872; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ specter: {team=any non-good ; avg hp=5.581283743251349 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.101179764047192; hits/misses (PBA)= 1.9766046790641871/2.5700859828034393; rounds (PBA)=4.7056588682263545;} quasit: {team=any non-good ; avg hp=-6.477704459108178 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.8994201159768046;} wraith: {team=any non-good ; avg hp=58.56368726254749 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.86922615476905; hits/misses (PBA)= 3.0755848830233954/2.678264347130574; rounds (PBA)=5.923215356928615;} assassin: {team=any non-good ; avg hp=77.68266346730654 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.5250949810038; hits/misses (PBA)= 5.926614677064587/5.277744451109778; rounds (PBA)=6.145170965806838;} dretch: {team=chaotic evil ; avg hp=-7.97240551889622 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.60127974405119; hits/misses (PBA)= 0.5584883023395321/0.6352729454109178; rounds (PBA)=0.596880623875225;} night hag: {team=chaotic evil ; avg hp=-8.251949610077984 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.66866626674665; hits/misses (PBA)= 4.199360127974405/1.3649270145970807; rounds (PBA)=5.565286942611477;} shadow: {team=any non-good ; avg hp=-4.619876024795041 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.72885422915417; hits/misses (PBA)= 1.3025394921015796/1.4991001799640071; rounds (PBA)=2.836832633473305;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1075.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 630.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16117; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch: {team=chaotic evil ; avg hp=-7.615076984603079 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.42871425714857; hits/misses (PBA)= 1.0967806438712258/2.546490701859628; rounds (PBA)=1.8216356728654268;} night hag: {team=neutral evil ; avg hp=106.57128574285143 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.61507698460308; hits/misses (PBA)= 1.8948210357928414/0.32793441311737653; rounds (PBA)=3.222755448910218;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4125.0; crudely normalised: 0% > other= expected rounds to survive: 232.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10857; chaotic good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young brass dragon: {team=chaotic good ; avg hp=107.28394321135772 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.86082783443312; hits/misses (PBA)= 3.55248950209958/0.884623075384923; rounds (PBA)=2.170965806838632;} mage: {team=other; avg hp=-6.860827834433113 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7160567886422715; hits/misses (PBA)= 0.5658868226354729/0.7016596680663867; rounds (PBA)=1.2675464907018597;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4125.0; crudely normalised: 0% > any = expected rounds to survive: 232.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10784; chaotic good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-6.839832033593281 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6706658668266345; hits/misses (PBA)= 0.5576884623075385/0.6910617876424715; rounds (PBA)=1.24875024995001;} young brass dragon: {team=chaotic good ; avg hp=107.32933413317336 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.83983203359328; hits/misses (PBA)= 3.532893421315737/0.8494301139772046; rounds (PBA)=2.156368726254749;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid #2: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19016196760647872;} druid #4: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20775844831033793;} druid #3: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21095780843831233;} druid #5: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1917616476704659;} druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1993601279744051;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2815.17; crudely normalised: 0% > lawful evil= expected rounds to survive: 1265.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15851; chaotic evil : 1.0 ± 0.0; lawful evil: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 9; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Black Abishai: {team=lawful evil; avg hp=-6.607078584283143 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.28494301139772; hits/misses (PBA)= 3.1267746450709857/3.8654269146170765; rounds (PBA)=2.3325334933013395;} young black dragon: {team=chaotic evil ; avg hp=92.71505698860229 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.60707858428314; hits/misses (PBA)= 4.886022795440912/2.638672265546891; rounds (PBA)=3.1659668066386724;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 80.77; crudely normalised: 0% > neutral evil = expected rounds to survive: 198.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31109; other: 0.53 ± 0.01; neutral evil : 0.47 ± 0.01; > Team other = winning battles: 2634; perfect battles: 0; close-call battles: 1269; > Team neutral evil = winning battles: 2367; perfect battles: 0; close-call battles: 1380; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=neutral evil ; avg hp=5.929414117176565 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.98360327934413; hits/misses (PBA)= 3.5212957408518295/7.282943411317737; rounds (PBA)=5.690261947610478;} goblin #2: {team=other; avg hp=1.03499300139972 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.930213957208558; hits/misses (PBA)= 2.0777844431113777/1.0083983203359328; rounds (PBA)=4.271945610877824;} goblin: {team=other; avg hp=1.0715856828634274 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.642471505698861; hits/misses (PBA)= 2.027594481103779/1.0097980403919216; rounds (PBA)=4.20755848830234;} goblin #3: {team=other; avg hp=0.9854029194161168 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.886622675464906; hits/misses (PBA)= 2.0503899220155968/1.0071985602879423; rounds (PBA)=4.252949410117976;} giant frog: {team=neutral evil ; avg hp=-1.3887222555488903 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9244151169766046; hits/misses (PBA)= 0.621875624875025/1.6448710257948411; rounds (PBA)=2.6900619876024794;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 80.77; crudely normalised: 0% > neutral evil = expected rounds to survive: 198.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31088; other: 0.52 ± 0.01; neutral evil : 0.48 ± 0.01; > Team other = winning battles: 2589; perfect battles: 0; close-call battles: 1244; > Team neutral evil = winning battles: 2412; perfect battles: 0; close-call battles: 1431; ------------------------------------------------- Combattants ------------------------------------------------ giant frog: {team=neutral evil ; avg hp=-1.3907218556288743 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.082383523295341; hits/misses (PBA)= 0.6542691461707658/1.6160767846430715; rounds (PBA)=2.707258548290342;} goblin: {team=other; avg hp=0.937612477504499 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.715456908618277; hits/misses (PBA)= 2.0317936412717454/0.9858028394321136; rounds (PBA)=4.187362527494501;} goblin #2: {team=other; avg hp=1.0021995600879825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.762647470505899; hits/misses (PBA)= 2.0425914817036595/0.9864027194561088; rounds (PBA)=4.215156968606279;} sahuagin: {team=neutral evil ; avg hp=6.106178764247151 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.975404919016198; hits/misses (PBA)= 3.532893421315737/7.250349930013997; rounds (PBA)=5.69006198760248;} goblin #3: {team=other; avg hp=1.0023995200959808 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.806438712257549; hits/misses (PBA)= 2.0459908018396322/1.0361927614477104; rounds (PBA)=4.218956208758248;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 116.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20852; other: 0.92 ± 0.0; neutral evil : 0.08 ± 0.0; > Team other = winning battles: 4601; perfect battles: 0; close-call battles: 1232; > Team neutral evil = winning battles: 400; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=neutral evil ; avg hp=-2.0021995600879823 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.832033593281344; hits/misses (PBA)= 1.8570285942811438/4.789242151569686; rounds (PBA)=3.390721855628874;} goblin: {team=other; avg hp=4.376924615076985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.986402719456109; hits/misses (PBA)= 1.3815236952609478/0.750249950009998; rounds (PBA)=3.337132573485303;} goblin #3: {team=other; avg hp=4.399120175964807 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.065186962607479; hits/misses (PBA)= 1.4025194961007799/0.74625074985003; rounds (PBA)=3.3487302539492103;} goblin #2: {team=other; avg hp=4.391921615676865 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9506098780243954; hits/misses (PBA)= 1.3795240951809637/0.7308538292341532; rounds (PBA)=3.3339332133573287;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 291.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 54.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24470; other: 0.85 ± 0.01; neutral evil : 0.15 ± 0.01; > Team other = winning battles: 4237; perfect battles: 0; close-call battles: 1850; > Team neutral evil = winning battles: 764; perfect battles: 0; close-call battles: 324; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=other; avg hp=14.443511297740452 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.071985602879424; hits/misses (PBA)= 3.294141171765647/4.983403319336133; rounds (PBA)=4.594281143771246;} goblin: {team=other; avg hp=0.1861627674465107 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.537892421515697; hits/misses (PBA)= 0.4389122175564887/0.4469106178764247; rounds (PBA)=1.891621675664867;} goblin #3: {team=neutral evil ; avg hp=-1.320135972805439 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1811637672465505; hits/misses (PBA)= 1.2459508098380323/1.1833633273345332; rounds (PBA)=2.9440111977604477;} goblin #2: {team=neutral evil ; avg hp=-1.289742051589682 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1891621675664865; hits/misses (PBA)= 1.2469506098780243/1.1077784443111378; rounds (PBA)=2.9384123175364927;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 291.43; crudely normalised: 0% > neutral evil = expected rounds to survive: 54.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24276; other: 0.85 ± 0.01; neutral evil : 0.15 ± 0.01; > Team other = winning battles: 4251; perfect battles: 0; close-call battles: 1867; > Team neutral evil = winning battles: 750; perfect battles: 0; close-call battles: 307; ------------------------------------------------- Combattants ------------------------------------------------ sahuagin: {team=other; avg hp=14.584683063387322 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.10377924415117; hits/misses (PBA)= 3.274745050989802/4.954009198160368; rounds (PBA)=4.558088382323535;} goblin #2: {team=neutral evil ; avg hp=-1.347730453909218 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.195960807838432; hits/misses (PBA)= 1.2499500099980003/1.116376724655069; rounds (PBA)=2.883623275344931;} goblin #3: {team=neutral evil ; avg hp=-1.3561287742451509 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.031593681263748; hits/misses (PBA)= 1.2229554089182164/1.1371725654869027; rounds (PBA)=2.892221555688862;} goblin: {team=other; avg hp=0.1877624475104979 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6000799840031994; hits/misses (PBA)= 0.4361127774445111/0.4407118576284743; rounds (PBA)=1.8954209158168367;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 146.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 116.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20717; other: 0.07 ± 0.0; neutral evil : 0.93 ± 0.0; > Team other = winning battles: 361; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4640; perfect battles: 0; close-call battles: 1207; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=4.441111777644471 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.970805838832233; hits/misses (PBA)= 1.377124575084983/0.7160567886422715; rounds (PBA)=3.3387322535492903;} goblin #2: {team=neutral evil ; avg hp=4.544691061787643 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.088382323535292; hits/misses (PBA)= 1.3987202559488103/0.7524495100979804; rounds (PBA)=3.355728854229154;} sahuagin: {team=other; avg hp=-2.0559888022395523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5240951809638075; hits/misses (PBA)= 1.7982403519296142/4.8250349930014; rounds (PBA)=3.3703259348130374;} goblin #3: {team=neutral evil ; avg hp=4.490101979604079 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.996800639872026; hits/misses (PBA)= 1.3893221355728855/0.7486502699460108; rounds (PBA)=3.354129174165167;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 293.33; crudely normalised: 0% > other= expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4302; Sum of rounds: 26345; > Team neutral = winning battles: 2189; perfect battles: 0; close-call battles: 1162; > Team other = winning battles: 2112; perfect battles: 0; close-call battles: 1114; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=2.906322640632264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.422129242212925; hits/misses (PBA)= 3.3203161320316132/3.7545327754532773; rounds (PBA)=4.205253370525337;} lizardfolk #4: {team=other; avg hp=2.4746629474662947 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.01022780102278; hits/misses (PBA)= 3.2501162250116225/3.687354718735472; rounds (PBA)=4.115295211529521;} lizardfolk #2: {team=neutral ; avg hp=2.704556020455602 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.46373779637378; hits/misses (PBA)= 3.3417015341701535/3.734077173407717; rounds (PBA)=4.249651324965132;} lizardfolk #3: {team=other; avg hp=2.6306369130636913 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.37122268712227; hits/misses (PBA)= 3.3263598326359833/3.801720130172013; rounds (PBA)=4.199442119944212;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2520.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9591; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=other; avg hp=109.57348530293942 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.331933613277343; hits/misses (PBA)= 2.0659868026394723/1.7864427114577084; rounds (PBA)=1.9178164367126576;} goblin: {team=neutral evil ; avg hp=-4.170565886822636 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2363527294541092; hits/misses (PBA)= 0.21075784843031395/0.2551489702059588; rounds (PBA)=0.8912217556488702;} goblin #2: {team=neutral evil ; avg hp=-4.161367726454709 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1901619676064787; hits/misses (PBA)= 0.20135972805438912/0.25154969006198763; rounds (PBA)=0.9000199960007998;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22933; other: 0.5 ± 0.01; neutral evil : 0.5 ± 0.01; > Team other = winning battles: 2499; perfect battles: 0; close-call battles: 1454; > Team neutral evil = winning battles: 2502; perfect battles: 0; close-call battles: 1426; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=0.39072185562887424 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.407918416316737; hits/misses (PBA)= 1.098380323935213/1.2133573285342931; rounds (PBA)=2.6736652669466108;} goblin #4: {team=other; avg hp=0.44311137772445514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.542091581683663; hits/misses (PBA)= 1.1237752449510099/1.2281543691261747; rounds (PBA)=2.709658068386323;} goblin: {team=neutral evil ; avg hp=0.5236952609478105 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.554489102179564; hits/misses (PBA)= 1.127374525094981/1.2385522895420915; rounds (PBA)=2.7082583483303337;} goblin #5: {team=other; avg hp=0.4411117776444711 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.493901219756049; hits/misses (PBA)= 1.1191761647670466/1.2301539692061587; rounds (PBA)=2.7044591081783644;} goblin #2: {team=neutral evil ; avg hp=0.5060987802439512 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.706658668266347; hits/misses (PBA)= 1.1455708858228355/1.2303539292141572; rounds (PBA)=2.744851029794041;} goblin #6: {team=other; avg hp=0.44671065786842634 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.543491301739652; hits/misses (PBA)= 1.124775044991002/1.2343531293741252; rounds (PBA)=2.7146570685862828;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3813; Sum of rounds: 17486; > Team other = winning battles: 1894; perfect battles: 0; close-call battles: 1099; > Team neutral evil = winning battles: 1918; perfect battles: 0; close-call battles: 1104; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=other; avg hp=0.3430369787568843 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.388932599003409; hits/misses (PBA)= 1.0938893259900342/1.2263309729871492; rounds (PBA)=2.6734854445318645;} goblin #5: {team=other; avg hp=0.4996066089693155 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.520325203252033; hits/misses (PBA)= 1.1292945187516392/1.2208234985575661; rounds (PBA)=2.7143981117230527;} goblin #2: {team=neutral evil ; avg hp=0.5384211906635196 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.515079989509572; hits/misses (PBA)= 1.113558877524259/1.2258064516129032; rounds (PBA)=2.7020718594282718;} goblin #3: {team=neutral evil ; avg hp=0.42538683451350645 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.51744033569368; hits/misses (PBA)= 1.1198531340152111/1.2105953317597693; rounds (PBA)=2.6792551796485706;} goblin #6: {team=other; avg hp=0.4909520062942565 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.627852084972463; hits/misses (PBA)= 1.1434565958562812/1.2155782848151062; rounds (PBA)=2.707317073170732;} goblin: {team=neutral evil ; avg hp=0.4982953055337005 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6309992132179385; hits/misses (PBA)= 1.1303435615001312/1.2381327039076842; rounds (PBA)=2.73511670600577;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33673265346930614;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3311337732453509;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33213357328534293;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 5254.02; crudely normalised: 0% > beyond= expected rounds to survive: -950.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20417; any non-lawful : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #3: {team=any non-lawful ; avg hp=-17.65246950609878 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3199360127974407; hits/misses (PBA)= 0.2479504099180164/4.9500099980004; rounds (PBA)=2.1201759648070384;} bandit captain #2: {team=any non-lawful ; avg hp=-17.748650269946012 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4487102579484104; hits/misses (PBA)= 0.2623475304939012/5.027394521095781; rounds (PBA)=2.137772445510898;} bandit captain: {team=any non-lawful ; avg hp=-17.604479104179163 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5186962607478502; hits/misses (PBA)= 0.26714657068586284/5.047190561887622; rounds (PBA)=2.145770845830834;} Cthulhu: {team=beyond; avg hp=767.0907818436312 (from 774); avg healing spells left=99998.98780243951 (from 99999); damage done (per battle average)= 248.00559888022394; hits/misses (PBA)= 6.001399720055989/0.4287142571485703; rounds (PBA)=4.082583483303339;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1931613677264547;} skeleton #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20955808838232354;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20555888822235552;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20375924815036991;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1879624075184963;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25213; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-7.121575684863028 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.151969606078784; hits/misses (PBA)= 1.053989202159568/0.7938412317536493; rounds (PBA)=1.8478304339132174;} green hag: {team=neutral evil ; avg hp=-7.126774645070986 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.07698460307938; hits/misses (PBA)= 2.304539092181564/2.1269746050789844; rounds (PBA)=4.431513697260548;} glabrezu: {team=chaotic evil ; avg hp=139.5976804639072 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.0379924015197; hits/misses (PBA)= 11.64127174565087/6.023795240951809; rounds (PBA)=5.041591681663667;} hyena: {team=unaligned ; avg hp=-8.011997600479903 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3957208558288342; hits/misses (PBA)= 0.09158168366326734/0.21835632873425315; rounds (PBA)=0.3099380123975205;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54602; unaligned : 0.0 ± 0.0; neutral evil : 0.99 ± 0.0; other: 0.01 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4972; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 29; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=51.87062587482504 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.98920215956808; hits/misses (PBA)= 5.161967606478704/4.754049190161967; rounds (PBA)=10.910217956408719;} hyena: {team=unaligned ; avg hp=-5.943611277744451 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.526494701059788; hits/misses (PBA)= 0.133373325334933/0.3179364127174565; rounds (PBA)=0.4513097380523895;} veteran: {team=other; avg hp=-7.266546690661867 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.82383523295341; hits/misses (PBA)= 4.938412317536493/4.5312937412517496; rounds (PBA)=9.475504899020196;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 46.67; crudely normalised: 0% > other= expected rounds to survive: 928.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12231; unaligned : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=56.98300339932013 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.719456108778244; hits/misses (PBA)= 1.163367326534693/0.28234353129374123; rounds (PBA)=2.445710857828434;} hyena: {team=unaligned ; avg hp=-2.7194561087782443 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.016996600679864; hits/misses (PBA)= 0.2505498900219956/0.644871025794841; rounds (PBA)=0.8954209158168366;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5406918616276745;} hell hound: {team=other; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.45930813837232554;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 3900.0; crudely normalised: 0% > any chaotic = expected rounds to survive: 246.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31148; any non-lawful : 0.98 ± 0.0; any chaotic : 0.02 ± 0.0; > Team any non-lawful = winning battles: 4891; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 110; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=34.395120975804836 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.69646070785844; hits/misses (PBA)= 10.8500299940012/5.815636872625475; rounds (PBA)=6.189762047590482;} berserker: {team=any chaotic ; avg hp=-2.6964607078584284 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.60487902419516; hits/misses (PBA)= 3.0383923215356927/2.481503699260148; rounds (PBA)=5.541891621675665;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26139; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-7.399720055988802 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4309138172365525; hits/misses (PBA)= 0.8874225154969007/0.8752249550089982; rounds (PBA)=1.7626474705058988;} bearded devil: {team=lawful evil ; avg hp=-8.504099180163967 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.620675864827035; hits/misses (PBA)= 5.528894221155769/2.7178564287142573; rounds (PBA)=4.123375324935013;} clay golem: {team=unaligned ; avg hp=114.79924015196961 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.10777844431114; hits/misses (PBA)= 7.501899620075985/1.455508898220356; rounds (PBA)=5.226754649070186;} druid #2: {team=any ; avg hp=-7.38252349530094 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4369126174765046; hits/misses (PBA)= 0.8818236352729454/0.8764247150569886; rounds (PBA)=1.758248350329934;} blink dog: {team=lawful good ; avg hp=-7.684663067386523 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.575484903019396; hits/misses (PBA)= 0.3301339732053589/0.17096580683863227; rounds (PBA)=0.5010997800439912;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #20: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05058988202359528;} kobold #12: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04859028194361128;} kobold #8: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04559088182363527;} kobold #14: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05018996200759848;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05078984203159368;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04999000199960008;} kobold #16: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05358928214357129;} kobold #15: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05078984203159368;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046390721855628876;} kobold #11: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047190561887622474;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04839032193561288;} kobold #9: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04619076184763048;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04939012197560488;} kobold #17: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.049590081983603276;} kobold #13: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05338932213557288;} kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.05638872225554889;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.052589482103579284;} kobold #18: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04839032193561288;} kobold #19: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.055188962207558485;} kobold #10: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046790641871625675;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 18000.0; crudely normalised: 0% > lawful good = expected rounds to survive: 3772.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25671; lawful evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team lawful evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=138.4245150969806 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.56028794241152; hits/misses (PBA)= 12.433113377324535/5.38872225554889; rounds (PBA)=5.126574685062987;} solar: {team=lawful good ; avg hp=-10.560287942411518 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.5754849030194; hits/misses (PBA)= 7.067186562687462/1.249750049990002; rounds (PBA)=4.162167566486703;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11275.55; crudely normalised: 0% > lawful good = expected rounds to survive: 6750.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59409; chaotic evil : 0.4 ± 0.01; lawful good : 0.6 ± 0.01; > Team chaotic evil = winning battles: 2018; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2983; perfect battles: 0; close-call battles: 2797; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=13.011597680463908 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 411.26774645070986; hits/misses (PBA)= 24.69006198760248/8.496900619876024; rounds (PBA)=11.332733453309338;} solar: {team=lawful good ; avg hp=39.816836632673464 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.9884023195361; hits/misses (PBA)= 15.39012197560488/6.560687862427515; rounds (PBA)=11.433113377324535;} planetar: {team=lawful good ; avg hp=-8.084583083383324 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.409118176364727;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11275.55; crudely normalised: 0% > lawful good = expected rounds to survive: 6750.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59367; chaotic evil : 0.39 ± 0.01; lawful good : 0.61 ± 0.01; > Team chaotic evil = winning battles: 1953; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 3048; perfect battles: 0; close-call battles: 2867; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=lawful good ; avg hp=42.41071785642871 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 354.2755448910218; hits/misses (PBA)= 15.39872025594881/6.54629074185163; rounds (PBA)=11.440511897620476;} ancient black dragon: {team=chaotic evil ; avg hp=12.724455108978205 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.4699060187962; hits/misses (PBA)= 24.547090581883623/8.548290341931613; rounds (PBA)=11.296540691861628;} planetar: {team=lawful good ; avg hp=-7.880623875224955 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.445910817836433;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 20326.15; crudely normalised: 0% > lawful good = expected rounds to survive: 3967.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36170; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=164.65466906618676 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.44211157768447; hits/misses (PBA)= 14.79264147170566/4.900419916016797; rounds (PBA)=7.225954809038193;} solar: {team=lawful good ; avg hp=-8.442111577684463 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.34533093381324; hits/misses (PBA)= 8.801639672065587/3.7224555088982205; rounds (PBA)=6.265946810637873;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8775.0; crudely normalised: 0% > lawful good = expected rounds to survive: 4898.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30371; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 20; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4981; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-11.427914417116577 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.62307538492303; hits/misses (PBA)= 8.645270945810838/7.0501899620075985; rounds (PBA)=5.2341531693661265;} solar: {team=lawful good ; avg hp=112.37692461507699 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.42791441711657; hits/misses (PBA)= 9.033593281343732/1.6110777844431114; rounds (PBA)=6.068186362727454;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5866.67; crudely normalised: 0% > unaligned = expected rounds to survive: 4567.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15247; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=233.75784843031394 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.17056588682263; hits/misses (PBA)= 8.971605678864227/0.4683063387322535; rounds (PBA)=3.0487902419516097;} hydra: {team=unaligned ; avg hp=-10.170565886822635 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.24215156968606; hits/misses (PBA)= 5.989802039592082/6.041791641671666; rounds (PBA)=2.4063187362527496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 81.68; crudely normalised: 0% > any = expected rounds to survive: 1783.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13886; lawful evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 669; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=9.641671665666866 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1779644071185764; hits/misses (PBA)= 0.6466706658668266/0.9542091581683664; rounds (PBA)=2.2979404119176166;} guard #3: {team=any ; avg hp=9.601479704059189 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0443911217756447; hits/misses (PBA)= 0.6266746650669867/0.9666066786642672; rounds (PBA)=2.2915416916616675;} scout #2: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.56868626274745; hits/misses (PBA)= 1.9848030393921217/2.4263147370525893; rounds (PBA)=2.3587282543491304;} berserker #2: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.803239352129575; hits/misses (PBA)= 1.1655668866226754/1.1525694861027795; rounds (PBA)=2.4103179364127176;} duergar: {team=lawful evil ; avg hp=-3.6670665866826635 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.643871225754849; hits/misses (PBA)= 0.39392121575684863/1.3125374925014996; rounds (PBA)=1.7064587082583482;} guard: {team=any ; avg hp=9.716056788642272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.208358328334333; hits/misses (PBA)= 0.6520695860827834/0.9644071185762847; rounds (PBA)=2.3009398120375923;} guard #2: {team=any ; avg hp=9.684663067386523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.094381123775245; hits/misses (PBA)= 0.6326734653069386/0.9908018396320736; rounds (PBA)=2.287142571485703;} duergar #2: {team=lawful evil ; avg hp=-3.8082383523295342 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7122575484903018; hits/misses (PBA)= 0.4055188962207559/1.27374525094981; rounds (PBA)=1.6792641471705658;} berserker: {team=any ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.736452709458108; hits/misses (PBA)= 1.1581683663267346/1.1451709658068385; rounds (PBA)=2.3957208558288343;} scout: {team=any ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.841831633673266; hits/misses (PBA)= 2.012997400519896/2.4113177364527094; rounds (PBA)=2.371325734853029;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 90.91; crudely normalised: 0% > unaligned = expected rounds to survive: 64.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16280; lawful evil : 0.8 ± 0.01; unaligned : 0.2 ± 0.01; > Team lawful evil = winning battles: 4008; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=unaligned ; avg hp=-1.4073185362927414 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.23995200959808; hits/misses (PBA)= 1.1095780843831233/0.7500499900019996; rounds (PBA)=2.0581883623275345;} imp: {team=lawful evil ; avg hp=4.76004799040192 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.407318536292742; hits/misses (PBA)= 1.4811037792441513/0.6320735852829434; rounds (PBA)=2.9146170765846833;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 129.23; crudely normalised: 0% > lawful evil = expected rounds to survive: 45.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23657; unaligned : 0.7 ± 0.01; lawful evil : 0.3 ± 0.01; > Team unaligned = winning battles: 3487; perfect battles: 0; close-call battles: 1312; > Team lawful evil = winning battles: 1514; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk #2: {team=unaligned ; avg hp=1.5692861427714457 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.971005798840232; hits/misses (PBA)= 1.0487902419516097/0.6778644271145771; rounds (PBA)=3.3583283343331334;} blood hawk: {team=unaligned ; avg hp=1.6332733453309338 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.026394721055789; hits/misses (PBA)= 1.0653869226154769/0.7220555888822235; rounds (PBA)=3.3665266946610677;} imp: {team=lawful evil ; avg hp=0.002599480103979204 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.797440511897621; hits/misses (PBA)= 1.9336132773445311/1.503499300139972; rounds (PBA)=3.7398520295940814;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1422.58; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2808.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 902; Sum of rounds: 11718; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 901; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-11.701773835920177 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.057649667405765; hits/misses (PBA)= 0.9068736141906873/4.927937915742794; rounds (PBA)=5.862527716186253;} goblin #4: {team=neutral evil ; avg hp=-11.89911308203991 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.749445676274944; hits/misses (PBA)= 0.8614190687361419/5.023281596452328; rounds (PBA)=5.913525498891352;} goblin #26: {team=neutral evil ; avg hp=-11.784922394678492 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.856984478935699; hits/misses (PBA)= 0.8902439024390244/5.0842572062084255; rounds (PBA)=6.003325942350332;} goblin #6: {team=neutral evil ; avg hp=-11.982261640798226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.177383592017739; hits/misses (PBA)= 0.9246119733924612/5.16740576496674; rounds (PBA)=6.130820399113082;} goblin #21: {team=neutral evil ; avg hp=-11.728381374722838 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.722838137472284; hits/misses (PBA)= 0.8569844789356984/4.964523281596453; rounds (PBA)=5.851441241685144;} goblin #20: {team=neutral evil ; avg hp=-11.722838137472284 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.463414634146342; hits/misses (PBA)= 0.8181818181818182/5.078713968957872; rounds (PBA)=5.92239467849224;} goblin #30: {team=neutral evil ; avg hp=-11.770509977827052 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.144124168514413; hits/misses (PBA)= 0.9124168514412417/5.096452328159645; rounds (PBA)=6.034368070953437;} goblin #31: {team=neutral evil ; avg hp=-11.717294900221729 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.100886917960088; hits/misses (PBA)= 0.9246119733924612/5.094235033259423; rounds (PBA)=6.047671840354767;} goblin #33: {team=neutral evil ; avg hp=-11.932372505543237 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.103104212860311; hits/misses (PBA)= 0.9401330376940134/5.128603104212861; rounds (PBA)=6.097560975609756;} goblin #18: {team=neutral evil ; avg hp=-11.970066518847007 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.986696230598669; hits/misses (PBA)= 0.9201773835920177/5.098669623059867; rounds (PBA)=6.042128603104213;} goblin #17: {team=neutral evil ; avg hp=-11.855875831485587 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8547671840354765; hits/misses (PBA)= 0.8702882483370288/5.3791574279379155; rounds (PBA)=6.266075388026607;} goblin #27: {team=neutral evil ; avg hp=-11.583148558758316 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.118625277161862; hits/misses (PBA)= 0.9157427937915743/5.131929046563193; rounds (PBA)=6.066518847006652;} goblin #29: {team=neutral evil ; avg hp=-11.866962305986696 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20509977827051; hits/misses (PBA)= 0.9323725055432373/5.228381374722838; rounds (PBA)=6.189578713968958;} goblin: {team=neutral evil ; avg hp=-11.80931263858093 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.417960088691796; hits/misses (PBA)= 0.9445676274944568/5.392461197339246; rounds (PBA)=6.356984478935699;} goblin #15: {team=neutral evil ; avg hp=-11.943458980044346 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.639689578713969; hits/misses (PBA)= 0.8592017738359202/5.06430155210643; rounds (PBA)=5.954545454545454;} goblin #28: {team=neutral evil ; avg hp=-11.462305986696231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9368070953436805; hits/misses (PBA)= 0.8658536585365854/5.225055432372505; rounds (PBA)=6.111973392461198;} goblin #19: {team=neutral evil ; avg hp=-11.651884700665189 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.916851441241685; hits/misses (PBA)= 0.8913525498891353/5.1862527716186255; rounds (PBA)=6.1042128603104215;} goblin #12: {team=neutral evil ; avg hp=-11.813747228381375 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.068736141906873; hits/misses (PBA)= 0.9190687361419069/5.065410199556541; rounds (PBA)=6.022172949002218;} goblin #8: {team=neutral evil ; avg hp=-11.74390243902439 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.917960088691796; hits/misses (PBA)= 0.8835920177383592/5.239467849223947; rounds (PBA)=6.148558758314856;} goblin #13: {team=neutral evil ; avg hp=-11.707317073170731 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.689578713968958; hits/misses (PBA)= 0.991130820399113/5.287139689578714; rounds (PBA)=6.302660753880266;} goblin #2: {team=neutral evil ; avg hp=-11.901330376940132 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6862527716186255; hits/misses (PBA)= 0.8414634146341463/5.005543237250555; rounds (PBA)=5.864745011086474;} goblin #22: {team=neutral evil ; avg hp=-11.759423503325943 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.103104212860311; hits/misses (PBA)= 0.9113082039911308/5.069844789356985; rounds (PBA)=6.012195121951219;} goblin #7: {team=neutral evil ; avg hp=-11.900221729490022 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.853658536585366; hits/misses (PBA)= 0.8791574279379157/5.236141906873614; rounds (PBA)=6.14079822616408;} goblin #24: {team=neutral evil ; avg hp=-11.680709534368072 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.907982261640798; hits/misses (PBA)= 0.9024390243902439/5.229490022172949; rounds (PBA)=6.155210643015521;} goblin #25: {team=neutral evil ; avg hp=-11.635254988913525 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.069844789356985; hits/misses (PBA)= 0.9124168514412417/5.279379157427938; rounds (PBA)=6.213968957871397;} goblin #14: {team=neutral evil ; avg hp=-11.83370288248337 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.477827050997782; hits/misses (PBA)= 0.9534368070953437/5.273835920177383; rounds (PBA)=6.253880266075388;} goblin #35: {team=neutral evil ; avg hp=-11.759423503325943 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.147450110864745; hits/misses (PBA)= 0.9157427937915743/5.098669623059867; rounds (PBA)=6.041019955654102;} goblin #32: {team=neutral evil ; avg hp=-11.574279379157428 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.180709534368071; hits/misses (PBA)= 0.9246119733924612/5.085365853658536; rounds (PBA)=6.034368070953437;} goblin #23: {team=neutral evil ; avg hp=-11.972283813747229 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.032150776053215; hits/misses (PBA)= 0.9223946784922394/5.126385809312638; rounds (PBA)=6.076496674057649;} goblin #34: {team=neutral evil ; avg hp=-11.669623059866963 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.878048780487805; hits/misses (PBA)= 0.8968957871396895/5.086474501108648; rounds (PBA)=6.016629711751663;} ancient red dragon: {team=chaotic evil ; avg hp=335.0864745011086 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 657.5787139689579; hits/misses (PBA)= 34.994456762749444/1.9257206208425721; rounds (PBA)=12.991130820399112;} goblin #11: {team=neutral evil ; avg hp=-11.651884700665189 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.512195121951219; hits/misses (PBA)= 0.8414634146341463/5.130820399113082; rounds (PBA)=5.998891352549889;} goblin #16: {team=neutral evil ; avg hp=-11.861419068736142 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.481152993348116; hits/misses (PBA)= 0.9778270509977827/5.208425720620842; rounds (PBA)=6.211751662971175;} goblin #5: {team=neutral evil ; avg hp=-11.793791574279378 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.211751662971175; hits/misses (PBA)= 0.9279379157427938/5.1086474501108645; rounds (PBA)=6.06430155210643;} goblin #9: {team=neutral evil ; avg hp=-11.83481152993348 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.766075388026607; hits/misses (PBA)= 0.8802660753880266/5.286031042128603; rounds (PBA)=6.187361419068736;} goblin #10: {team=neutral evil ; avg hp=-11.758314855875831 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.070953436807096; hits/misses (PBA)= 0.9024390243902439/5.176274944567628; rounds (PBA)=6.100886917960088;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1422.58; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2808.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 918; Sum of rounds: 11910; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 917; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #22: {team=neutral evil ; avg hp=-11.660130718954248 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.06318082788671; hits/misses (PBA)= 0.9139433551198257/5.045751633986928; rounds (PBA)=5.990196078431373;} goblin #25: {team=neutral evil ; avg hp=-11.905228758169935 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.126361655773421; hits/misses (PBA)= 0.9400871459694989/5.171023965141612; rounds (PBA)=6.131808278867102;} goblin #12: {team=neutral evil ; avg hp=-11.654684095860567 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442265795206971; hits/misses (PBA)= 0.9553376906318083/5.112200435729847; rounds (PBA)=6.095860566448802;} goblin #35: {team=neutral evil ; avg hp=-11.666666666666666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850762527233115; hits/misses (PBA)= 0.8769063180827886/5.237472766884531; rounds (PBA)=6.133986928104576;} goblin #23: {team=neutral evil ; avg hp=-11.826797385620916 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.251633986928105; hits/misses (PBA)= 0.9368191721132898/5.303921568627451; rounds (PBA)=6.254901960784314;} goblin #5: {team=neutral evil ; avg hp=-11.809368191721132 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.072984749455338; hits/misses (PBA)= 0.8986928104575164/5.172113289760349; rounds (PBA)=6.105664488017429;} goblin #21: {team=neutral evil ; avg hp=-11.736383442265796 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.082788671023965; hits/misses (PBA)= 0.8997821350762527/5.142701525054466; rounds (PBA)=6.074074074074074;} goblin #19: {team=neutral evil ; avg hp=-11.898692810457517 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.254901960784314; hits/misses (PBA)= 0.9466230936819172/5.290849673202614; rounds (PBA)=6.260348583877995;} goblin #26: {team=neutral evil ; avg hp=-11.92156862745098 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8540305010893245; hits/misses (PBA)= 0.9019607843137255/5.041394335511982; rounds (PBA)=5.970588235294118;} goblin #24: {team=neutral evil ; avg hp=-11.637254901960784 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.178649237472767; hits/misses (PBA)= 0.9422657952069716/5.218954248366013; rounds (PBA)=6.17755991285403;} goblin #31: {team=neutral evil ; avg hp=-11.957516339869281 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.840958605664488; hits/misses (PBA)= 0.8845315904139434/5.185185185185185; rounds (PBA)=6.092592592592593;} ancient red dragon: {team=chaotic evil ; avg hp=331.60348583877993 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 656.8692810457517; hits/misses (PBA)= 34.96514161220043/1.9248366013071896; rounds (PBA)=12.973856209150327;} goblin #28: {team=neutral evil ; avg hp=-11.734204793028322 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.088235294117647; hits/misses (PBA)= 0.9357298474945533/5.193899782135076; rounds (PBA)=6.152505446623094;} goblin #27: {team=neutral evil ; avg hp=-11.913943355119825 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.237472766884531; hits/misses (PBA)= 0.9444444444444444/5.314814814814815; rounds (PBA)=6.285403050108933;} goblin #11: {team=neutral evil ; avg hp=-11.60893246187364 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.030501089324619; hits/misses (PBA)= 0.8965141612200436/5.157952069716775; rounds (PBA)=6.087145969498911;} goblin #14: {team=neutral evil ; avg hp=-11.866013071895425 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9640522875816995; hits/misses (PBA)= 0.9128540305010894/5.026143790849673; rounds (PBA)=5.959694989106754;} goblin #30: {team=neutral evil ; avg hp=-11.4880174291939 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0359477124183005; hits/misses (PBA)= 0.8976034858387799/5.32244008714597; rounds (PBA)=6.247276688453159;} goblin #32: {team=neutral evil ; avg hp=-11.958605664488017 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.144880174291939; hits/misses (PBA)= 0.9139433551198257/5.216775599128541; rounds (PBA)=6.157952069716775;} goblin #33: {team=neutral evil ; avg hp=-11.84640522875817 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.851851851851852; hits/misses (PBA)= 0.8703703703703703/4.8387799564270155; rounds (PBA)=5.750544662309368;} goblin #15: {team=neutral evil ; avg hp=-11.620915032679738 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442265795206971; hits/misses (PBA)= 0.94880174291939/5.057734204793029; rounds (PBA)=6.037037037037037;} goblin #29: {team=neutral evil ; avg hp=-11.782135076252723 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.667755991285403; hits/misses (PBA)= 0.8420479302832244/5.037037037037037; rounds (PBA)=5.90958605664488;} goblin #16: {team=neutral evil ; avg hp=-11.904139433551197 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.152505446623094; hits/misses (PBA)= 0.9291938997821351/5.124183006535947; rounds (PBA)=6.084967320261438;} goblin #18: {team=neutral evil ; avg hp=-11.823529411764707 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.015250544662309; hits/misses (PBA)= 0.9052287581699346/5.015250544662309; rounds (PBA)=5.955337690631808;} goblin #10: {team=neutral evil ; avg hp=-11.800653594771243 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.983660130718954; hits/misses (PBA)= 0.8921568627450981/5.06318082788671; rounds (PBA)=5.980392156862745;} goblin #3: {team=neutral evil ; avg hp=-11.619825708061002 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.132897603485839; hits/misses (PBA)= 0.9215686274509803/5.223311546840959; rounds (PBA)=6.16557734204793;} goblin #7: {team=neutral evil ; avg hp=-11.869281045751634 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.215686274509804; hits/misses (PBA)= 0.9422657952069716/5.1949891067538125; rounds (PBA)=6.16557734204793;} goblin: {team=neutral evil ; avg hp=-11.83115468409586 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.632897603485839; hits/misses (PBA)= 1.0054466230936818/4.892156862745098; rounds (PBA)=5.9335511982570806;} goblin #9: {team=neutral evil ; avg hp=-11.912854030501089 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.062091503267974; hits/misses (PBA)= 0.9117647058823529/5.068627450980392; rounds (PBA)=6.001089324618737;} goblin #34: {team=neutral evil ; avg hp=-11.898692810457517 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.088235294117647; hits/misses (PBA)= 0.8986928104575164/4.950980392156863; rounds (PBA)=5.8769063180827885;} goblin #6: {team=neutral evil ; avg hp=-11.671023965141613 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.428104575163399; hits/misses (PBA)= 0.9684095860566448/5.430283224400871; rounds (PBA)=6.4183006535947715;} goblin #8: {team=neutral evil ; avg hp=-11.802832244008714 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.455337690631808; hits/misses (PBA)= 0.9825708061002179/5.241830065359477; rounds (PBA)=6.246187363834423;} goblin #17: {team=neutral evil ; avg hp=-11.584967320261438 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.131808278867102; hits/misses (PBA)= 0.9248366013071896/5.143790849673203; rounds (PBA)=6.089324618736383;} goblin #13: {team=neutral evil ; avg hp=-11.764705882352942 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.969498910675381; hits/misses (PBA)= 0.8965141612200436/4.996732026143791; rounds (PBA)=5.927015250544662;} goblin #4: {team=neutral evil ; avg hp=-11.632897603485839 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.802832244008715; hits/misses (PBA)= 0.883442265795207/4.962962962962963; rounds (PBA)=5.8769063180827885;} goblin #20: {team=neutral evil ; avg hp=-11.690631808278868 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.120915032679738; hits/misses (PBA)= 0.9291938997821351/5.311546840958606; rounds (PBA)=6.26797385620915;} goblin #2: {team=neutral evil ; avg hp=-11.776688453159041 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.152505446623094; hits/misses (PBA)= 0.954248366013072/5.377995642701525; rounds (PBA)=6.355119825708061;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 40.65; crudely normalised: 0% > chaotic evil = expected rounds to survive: 98280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5015; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-14.415716856628674 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4487102579484103; hits/misses (PBA)= 0.0669866026794641/0.34233153369326136; rounds (PBA)=0.40931813637272546;} ancient red dragon: {team=chaotic evil ; avg hp=545.5512897420516 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.415716856628674; hits/misses (PBA)= 1.0/0.05298940211957608; rounds (PBA)=1.0027994401119775;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 24000.0; crudely normalised: 0% > other= expected rounds to survive: 156.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5071; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=299.74165166966606 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.398320335932816; hits/misses (PBA)= 1.9098180363927215/0.09978004399120176; rounds (PBA)=1.013997200559888;} Nameless: {team=other; avg hp=-10.398320335932814 (from 28); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25834833033393323; hits/misses (PBA)= 0.08178364327134573/0.3333333333333333; rounds (PBA)=0.41511697660467906;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23176; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=530.5946810637872 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 561.8624275144971; hits/misses (PBA)= 18.17876424715057/2.0277944411117774; rounds (PBA)=4.634273145370925;} ancient red dragon: {team=chaotic evil ; avg hp=-15.862427514497101 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.40531893621275; hits/misses (PBA)= 7.669666066786642/4.1449710057988405; rounds (PBA)=3.9382123575284944;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11980.04; crudely normalised: 0% > unaligned = expected rounds to survive: 35980.65; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23134; chaotic evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=529.2993401319736 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 562.1509698060388; hits/misses (PBA)= 18.160967806438713/2.035592881423715; rounds (PBA)=4.625874825034993;} ancient red dragon: {team=chaotic evil ; avg hp=-16.15096980603879 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.7006598680264; hits/misses (PBA)= 7.738852229554089/4.117176564687062; rounds (PBA)=3.9520095980803838;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 53.57; crudely normalised: 0% > unaligned = expected rounds to survive: 820.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16484; chaotic evil : 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team chaotic evil = winning battles: 275; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4726; perfect battles: 0; close-call battles: 2697; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=-2.5396920615876826 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6644671065786842;} ape: {team=unaligned ; avg hp=15.537692461507698 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.570485902819435; hits/misses (PBA)= 3.644271145770846/1.5410917816436713; rounds (PBA)=3.0873825234953007;} ghoul: {team=chaotic evil ; avg hp=-2.5704859028194362 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.001999600079984; hits/misses (PBA)= 0.9502099580083984/1.42251549690062; rounds (PBA)=2.4277144571085785;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23897; chaotic evil : 0.9 ± 0.0; neutral evil : 0.1 ± 0.0; > Team chaotic evil = winning battles: 4486; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 515; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=12.442911417716457 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.823035392921415; hits/misses (PBA)= 1.8718256348730253/1.8438312337532494; rounds (PBA)=4.612677464507098;} goblin: {team=neutral evil ; avg hp=-1.8230353929214158 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.557088582283543; hits/misses (PBA)= 1.6352729454109178/1.6462707458508299; rounds (PBA)=3.3845230953809238;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24196; chaotic evil : 0.89 ± 0.0; neutral evil : 0.11 ± 0.0; > Team chaotic evil = winning battles: 4458; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 543; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-1.8510297940411917 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.781043791241752; hits/misses (PBA)= 1.6714657068586283/1.6584683063387322; rounds (PBA)=3.438512297540492;} gnoll: {team=chaotic evil ; avg hp=12.218956208758248 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.851029794041192; hits/misses (PBA)= 1.8618276344731053/1.9144171165766846; rounds (PBA)=4.667666466706659;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 4697.37; crudely normalised: 0% > lawful evil = expected rounds to survive: 769.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 286; Sum of rounds: 2159; neutral evil : 0.06 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 286; perfect battles: 0; close-call battles: 286; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-3.2167832167832167 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 251.67132867132867; hits/misses (PBA)= 13.65034965034965/0.7272727272727273; rounds (PBA)=7.188811188811189;} goblin #27: {team=neutral evil ; avg hp=3.4125874125874125 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.066433566433567; hits/misses (PBA)= 0.9230769230769231/5.465034965034965; rounds (PBA)=6.416083916083916;} goblin #62: {team=neutral evil ; avg hp=2.632867132867133 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.615384615384615; hits/misses (PBA)= 0.986013986013986/5.2272727272727275; rounds (PBA)=6.248251748251748;} goblin #13: {team=neutral evil ; avg hp=3.8111888111888113 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.496503496503497; hits/misses (PBA)= 0.9895104895104895/5.451048951048951; rounds (PBA)=6.465034965034965;} goblin #26: {team=neutral evil ; avg hp=3.4195804195804196 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70979020979021; hits/misses (PBA)= 0.9965034965034965/5.244755244755245; rounds (PBA)=6.269230769230769;} goblin #14: {team=neutral evil ; avg hp=2.86013986013986 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.286713286713287; hits/misses (PBA)= 0.9335664335664335/5.384615384615385; rounds (PBA)=6.339160839160839;} goblin #30: {team=neutral evil ; avg hp=3.395104895104895 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.496503496503497; hits/misses (PBA)= 0.951048951048951/5.513986013986014; rounds (PBA)=6.4825174825174825;} goblin #28: {team=neutral evil ; avg hp=3.9475524475524475 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7972027972027975; hits/misses (PBA)= 0.8776223776223776/5.479020979020979; rounds (PBA)=6.395104895104895;} goblin #44: {team=neutral evil ; avg hp=4.241258741258742 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.185314685314685; hits/misses (PBA)= 0.9335664335664335/5.479020979020979; rounds (PBA)=6.444055944055944;} goblin #60: {team=neutral evil ; avg hp=2.979020979020979 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.604895104895105; hits/misses (PBA)= 0.9755244755244755/5.444055944055944; rounds (PBA)=6.426573426573427;} goblin #32: {team=neutral evil ; avg hp=3.5 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.905594405594406; hits/misses (PBA)= 1.0104895104895104/5.479020979020979; rounds (PBA)=6.510489510489511;} goblin #18: {team=neutral evil ; avg hp=3.2482517482517483 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.286713286713287; hits/misses (PBA)= 0.9475524475524476/5.353146853146853; rounds (PBA)=6.346153846153846;} goblin #11: {team=neutral evil ; avg hp=3.013986013986014 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.531468531468532; hits/misses (PBA)= 0.965034965034965/5.3671328671328675; rounds (PBA)=6.36013986013986;} goblin #37: {team=neutral evil ; avg hp=3.8076923076923075 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.741258741258742; hits/misses (PBA)= 0.9895104895104895/5.398601398601398; rounds (PBA)=6.416083916083916;} goblin #22: {team=neutral evil ; avg hp=3.3426573426573425 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.513986013986014; hits/misses (PBA)= 0.9685314685314685/5.440559440559441; rounds (PBA)=6.426573426573427;} goblin #41: {team=neutral evil ; avg hp=4.0979020979020975 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625874125874126; hits/misses (PBA)= 0.9825174825174825/5.5524475524475525; rounds (PBA)=6.562937062937063;} goblin #23: {team=neutral evil ; avg hp=3.7412587412587412 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.43006993006993; hits/misses (PBA)= 0.9825174825174825/5.520979020979021; rounds (PBA)=6.527972027972028;} goblin #39: {team=neutral evil ; avg hp=3.5244755244755246 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.328671328671328; hits/misses (PBA)= 0.9405594405594405/5.36013986013986; rounds (PBA)=6.325174825174825;} goblin #46: {team=neutral evil ; avg hp=4.2727272727272725 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.171328671328672; hits/misses (PBA)= 1.0174825174825175/5.458041958041958; rounds (PBA)=6.510489510489511;} goblin #35: {team=neutral evil ; avg hp=3.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.723776223776224; hits/misses (PBA)= 1.013986013986014/5.248251748251748; rounds (PBA)=6.293706293706293;} goblin #67: {team=neutral evil ; avg hp=4.56993006993007 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.251748251748252; hits/misses (PBA)= 1.097902097902098/5.4475524475524475; rounds (PBA)=6.562937062937063;} goblin #65: {team=neutral evil ; avg hp=3.727272727272727 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.258741258741258; hits/misses (PBA)= 0.9615384615384616/5.472027972027972; rounds (PBA)=6.465034965034965;} goblin #31: {team=neutral evil ; avg hp=3.5804195804195804 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.115384615384615; hits/misses (PBA)= 0.972027972027972/5.5; rounds (PBA)=6.493006993006993;} goblin #17: {team=neutral evil ; avg hp=3.867132867132867 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.853146853146853; hits/misses (PBA)= 0.8951048951048951/5.506993006993007; rounds (PBA)=6.423076923076923;} goblin #52: {team=neutral evil ; avg hp=4.045454545454546 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.276223776223776; hits/misses (PBA)= 0.986013986013986/5.566433566433567; rounds (PBA)=6.580419580419581;} goblin #72: {team=neutral evil ; avg hp=2.9895104895104896 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.79020979020979; hits/misses (PBA)= 0.9055944055944056/5.300699300699301; rounds (PBA)=6.223776223776224;} goblin #8: {team=neutral evil ; avg hp=3.1923076923076925 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.101398601398602; hits/misses (PBA)= 0.9055944055944056/5.426573426573427; rounds (PBA)=6.363636363636363;} goblin #54: {team=neutral evil ; avg hp=4.304195804195804 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.524475524475524; hits/misses (PBA)= 1.027972027972028/5.4825174825174825; rounds (PBA)=6.534965034965035;} goblin #12: {team=neutral evil ; avg hp=3.4965034965034967 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.325174825174825; hits/misses (PBA)= 0.993006993006993/5.531468531468532; rounds (PBA)=6.541958041958042;} goblin: {team=neutral evil ; avg hp=3.772727272727273 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.643356643356643; hits/misses (PBA)= 1.0034965034965035/5.346153846153846; rounds (PBA)=6.384615384615385;} goblin #47: {team=neutral evil ; avg hp=4.2027972027972025 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3776223776223775; hits/misses (PBA)= 0.965034965034965/5.545454545454546; rounds (PBA)=6.538461538461538;} goblin #6: {team=neutral evil ; avg hp=3.3986013986013988 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.776223776223776; hits/misses (PBA)= 0.9790209790209791/5.2972027972027975; rounds (PBA)=6.311188811188811;} goblin #4: {team=neutral evil ; avg hp=3.870629370629371 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.580419580419581; hits/misses (PBA)= 0.986013986013986/5.506993006993007; rounds (PBA)=6.520979020979021;} goblin #9: {team=neutral evil ; avg hp=4.545454545454546 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.660839160839161; hits/misses (PBA)= 0.9685314685314685/5.562937062937063; rounds (PBA)=6.559440559440559;} goblin #75: {team=neutral evil ; avg hp=3.965034965034965 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.038461538461538; hits/misses (PBA)= 1.0419580419580419/5.433566433566433; rounds (PBA)=6.489510489510489;} goblin #29: {team=neutral evil ; avg hp=3.993006993006993 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.503496503496503; hits/misses (PBA)= 0.986013986013986/5.573426573426573; rounds (PBA)=6.56993006993007;} goblin #24: {team=neutral evil ; avg hp=3.132867132867133 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.629370629370629; hits/misses (PBA)= 1.0104895104895104/5.374125874125874; rounds (PBA)=6.405594405594406;} goblin #21: {team=neutral evil ; avg hp=4.534965034965035 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8671328671328675; hits/misses (PBA)= 1.0384615384615385/5.510489510489511; rounds (PBA)=6.566433566433567;} goblin #15: {team=neutral evil ; avg hp=2.8636363636363638 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.244755244755245; hits/misses (PBA)= 0.972027972027972/5.416083916083916; rounds (PBA)=6.419580419580419;} goblin #63: {team=neutral evil ; avg hp=3.5174825174825175 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.713286713286713; hits/misses (PBA)= 1.0314685314685315/5.311188811188811; rounds (PBA)=6.370629370629371;} goblin #51: {team=neutral evil ; avg hp=3.9405594405594404 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.944055944055944; hits/misses (PBA)= 0.9300699300699301/5.594405594405594; rounds (PBA)=6.534965034965035;} goblin #58: {team=neutral evil ; avg hp=4.129370629370629 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.503496503496503; hits/misses (PBA)= 0.986013986013986/5.531468531468532; rounds (PBA)=6.548951048951049;} goblin #3: {team=neutral evil ; avg hp=3.0734265734265733 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.520979020979021; hits/misses (PBA)= 0.9790209790209791/5.440559440559441; rounds (PBA)=6.4475524475524475;} goblin #42: {team=neutral evil ; avg hp=3.762237762237762 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.510489510489511; hits/misses (PBA)= 0.965034965034965/5.5; rounds (PBA)=6.486013986013986;} goblin #45: {team=neutral evil ; avg hp=4.0174825174825175 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.576923076923077; hits/misses (PBA)= 0.951048951048951/5.472027972027972; rounds (PBA)=6.461538461538462;} goblin #48: {team=neutral evil ; avg hp=3.041958041958042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.356643356643357; hits/misses (PBA)= 0.965034965034965/5.29020979020979; rounds (PBA)=6.29020979020979;} goblin #40: {team=neutral evil ; avg hp=3.230769230769231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.444055944055944; hits/misses (PBA)= 0.9825174825174825/5.2972027972027975; rounds (PBA)=6.3076923076923075;} goblin #33: {team=neutral evil ; avg hp=4.3426573426573425 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.300699300699301; hits/misses (PBA)= 0.951048951048951/5.601398601398602; rounds (PBA)=6.576923076923077;} goblin #70: {team=neutral evil ; avg hp=3.1538461538461537 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.234265734265734; hits/misses (PBA)= 0.9755244755244755/5.325174825174825; rounds (PBA)=6.339160839160839;} goblin #57: {team=neutral evil ; avg hp=3.7412587412587412 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.388111888111888; hits/misses (PBA)= 0.958041958041958/5.496503496503497; rounds (PBA)=6.475524475524476;} goblin #20: {team=neutral evil ; avg hp=3.4195804195804196 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.898601398601398; hits/misses (PBA)= 1.048951048951049/5.34965034965035; rounds (PBA)=6.426573426573427;} goblin #53: {team=neutral evil ; avg hp=3.2902097902097904 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.576923076923077; hits/misses (PBA)= 0.986013986013986/5.3076923076923075; rounds (PBA)=6.328671328671328;} goblin #55: {team=neutral evil ; avg hp=3.5034965034965033 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3321678321678325; hits/misses (PBA)= 0.9440559440559441/5.451048951048951; rounds (PBA)=6.419580419580419;} goblin #64: {team=neutral evil ; avg hp=4.20979020979021 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.86013986013986; hits/misses (PBA)= 1.0384615384615385/5.3776223776223775; rounds (PBA)=6.437062937062937;} goblin #68: {team=neutral evil ; avg hp=3.6433566433566433 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20979020979021; hits/misses (PBA)= 0.9090909090909091/5.444055944055944; rounds (PBA)=6.3776223776223775;} goblin #19: {team=neutral evil ; avg hp=3.4545454545454546 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.496503496503497; hits/misses (PBA)= 0.9370629370629371/5.461538461538462; rounds (PBA)=6.437062937062937;} goblin #10: {team=neutral evil ; avg hp=3.8916083916083917 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.15034965034965; hits/misses (PBA)= 0.9475524475524476/5.458041958041958; rounds (PBA)=6.43006993006993;} goblin #66: {team=neutral evil ; avg hp=3.339160839160839 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0874125874125875; hits/misses (PBA)= 0.8916083916083916/5.409090909090909; rounds (PBA)=6.325174825174825;} goblin #34: {team=neutral evil ; avg hp=4.118881118881119 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1923076923076925; hits/misses (PBA)= 0.9475524475524476/5.548951048951049; rounds (PBA)=6.520979020979021;} goblin #73: {team=neutral evil ; avg hp=3.7902097902097904 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.444055944055944; hits/misses (PBA)= 0.972027972027972/5.496503496503497; rounds (PBA)=6.493006993006993;} goblin #49: {team=neutral evil ; avg hp=4.006993006993007 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.300699300699301; hits/misses (PBA)= 0.986013986013986/5.43006993006993; rounds (PBA)=6.454545454545454;} goblin #69: {team=neutral evil ; avg hp=3.7762237762237763 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.825174825174825; hits/misses (PBA)= 0.8951048951048951/5.465034965034965; rounds (PBA)=6.388111888111888;} goblin #38: {team=neutral evil ; avg hp=3.0314685314685317 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2972027972027975; hits/misses (PBA)= 0.9405594405594405/5.384615384615385; rounds (PBA)=6.346153846153846;} goblin #50: {team=neutral evil ; avg hp=3.527972027972028 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.811188811188811; hits/misses (PBA)= 0.8881118881118881/5.573426573426573; rounds (PBA)=6.489510489510489;} goblin #2: {team=neutral evil ; avg hp=3.6223776223776225 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1678321678321675; hits/misses (PBA)= 1.06993006993007/5.3776223776223775; rounds (PBA)=6.465034965034965;} goblin #16: {team=neutral evil ; avg hp=4.027972027972028 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.734265734265734; hits/misses (PBA)= 0.8986013986013986/5.43006993006993; rounds (PBA)=6.34965034965035;} goblin #43: {team=neutral evil ; avg hp=3.541958041958042 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.143356643356643; hits/misses (PBA)= 1.0909090909090908/5.2727272727272725; rounds (PBA)=6.384615384615385;} goblin #74: {team=neutral evil ; avg hp=2.9055944055944054 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.080419580419581; hits/misses (PBA)= 0.9090909090909091/5.384615384615385; rounds (PBA)=6.335664335664336;} goblin #59: {team=neutral evil ; avg hp=2.8286713286713288 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.472027972027972; hits/misses (PBA)= 0.9825174825174825/5.391608391608392; rounds (PBA)=6.398601398601398;} goblin #56: {team=neutral evil ; avg hp=3.167832167832168 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.36013986013986; hits/misses (PBA)= 0.951048951048951/5.370629370629371; rounds (PBA)=6.363636363636363;} goblin #5: {team=neutral evil ; avg hp=3.730769230769231 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.223776223776224; hits/misses (PBA)= 0.9685314685314685/5.493006993006993; rounds (PBA)=6.475524475524476;} goblin #61: {team=neutral evil ; avg hp=4.153846153846154 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.70979020979021; hits/misses (PBA)= 1.0244755244755244/5.4475524475524475; rounds (PBA)=6.5;} goblin #36: {team=neutral evil ; avg hp=4.2972027972027975 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5; hits/misses (PBA)= 0.965034965034965/5.601398601398602; rounds (PBA)=6.594405594405594;} goblin #25: {team=neutral evil ; avg hp=4.080419580419581 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.311188811188811; hits/misses (PBA)= 0.9545454545454546/5.625874125874126; rounds (PBA)=6.5874125874125875;} goblin #7: {team=neutral evil ; avg hp=3.8111888111888113 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.363636363636363; hits/misses (PBA)= 0.9615384615384616/5.5; rounds (PBA)=6.493006993006993;} goblin #71: {team=neutral evil ; avg hp=2.9510489510489513 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.468531468531468; hits/misses (PBA)= 0.9790209790209791/5.2622377622377625; rounds (PBA)=6.2622377622377625;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1753.68; crudely normalised: 0% > lawful evil = expected rounds to survive: 2061.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1066; Sum of rounds: 16504; neutral evil : 0.0 ± 0.0; lawful evil : 0.21 ± 0.01; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 1066; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #22: {team=neutral evil ; avg hp=-11.76547842401501 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.235459662288931; hits/misses (PBA)= 1.103189493433396/6.26078799249531; rounds (PBA)=7.407129455909944;} goblin #7: {team=neutral evil ; avg hp=-11.48874296435272 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.197936210131332; hits/misses (PBA)= 1.0844277673545966/6.24953095684803; rounds (PBA)=7.3639774859287055;} goblin #19: {team=neutral evil ; avg hp=-11.590056285178237 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.962476547842401; hits/misses (PBA)= 1.0628517823639776/6.209193245778612; rounds (PBA)=7.301125703564728;} ancient blue dragon: {team=lawful evil ; avg hp=276.3255159474672 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 516.9821763602251; hits/misses (PBA)= 28.0093808630394/1.4183864915572233; rounds (PBA)=15.482176360225141;} goblin #12: {team=neutral evil ; avg hp=-11.432457786116323 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4202626641651035; hits/misses (PBA)= 1.1144465290806753/6.1923076923076925; rounds (PBA)=7.3395872420262664;} goblin #2: {team=neutral evil ; avg hp=-11.333958724202626 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.439024390243903; hits/misses (PBA)= 1.1125703564727956/5.976547842401501; rounds (PBA)=7.117260787992495;} goblin #18: {team=neutral evil ; avg hp=-11.363039399624766 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.75797373358349; hits/misses (PBA)= 1.1585365853658536/6.2560975609756095; rounds (PBA)=7.440900562851782;} goblin #17: {team=neutral evil ; avg hp=-11.543151969981238 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.028142589118199; hits/misses (PBA)= 1.0375234521575984/6.085365853658536; rounds (PBA)=7.164165103189493;} goblin #4: {team=neutral evil ; avg hp=-11.579737335834897 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1313320825515945; hits/misses (PBA)= 1.0712945590994372/6.030018761726079; rounds (PBA)=7.142589118198874;} goblin #13: {team=neutral evil ; avg hp=-11.457786116322701 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.326454033771107; hits/misses (PBA)= 1.0787992495309568/5.878048780487805; rounds (PBA)=6.99812382739212;} goblin #24: {team=neutral evil ; avg hp=-11.475609756097562 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.385553470919325; hits/misses (PBA)= 1.122889305816135/6.2242026266416515; rounds (PBA)=7.367729831144465;} goblin #10: {team=neutral evil ; avg hp=-11.349906191369605 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.314258911819888; hits/misses (PBA)= 1.0956848030018762/6.070356472795497; rounds (PBA)=7.203564727954972;} goblin #3: {team=neutral evil ; avg hp=-11.276735459662289 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.317073170731708; hits/misses (PBA)= 1.0891181988742964/5.8836772983114445; rounds (PBA)=7.0046904315197;} goblin #23: {team=neutral evil ; avg hp=-11.439962476547842 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2757973733583485; hits/misses (PBA)= 1.103189493433396/6.193245778611632; rounds (PBA)=7.328330206378987;} goblin #9: {team=neutral evil ; avg hp=-11.357410881801126 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.472795497185741; hits/misses (PBA)= 1.1088180112570356/6.062851782363977; rounds (PBA)=7.215759849906191;} goblin #5: {team=neutral evil ; avg hp=-11.273921200750468 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.417448405253284; hits/misses (PBA)= 1.1163227016885553/6.1557223264540335; rounds (PBA)=7.306754221388368;} goblin #28: {team=neutral evil ; avg hp=-11.171669793621014 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9840525328330205; hits/misses (PBA)= 1.0553470919324577/6.026266416510319; rounds (PBA)=7.099437148217636;} goblin #14: {team=neutral evil ; avg hp=-11.456848030018762 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.308630393996248; hits/misses (PBA)= 1.0909943714821764/6.149155722326454; rounds (PBA)=7.2757973733583485;} goblin: {team=neutral evil ; avg hp=-11.686679174484052 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.701688555347092; hits/misses (PBA)= 1.1491557223264541/6.081613508442777; rounds (PBA)=7.272983114446529;} goblin #16: {team=neutral evil ; avg hp=-11.51969981238274 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.310506566604127; hits/misses (PBA)= 1.0956848030018762/6.1876172607879925; rounds (PBA)=7.3198874296435275;} goblin #21: {team=neutral evil ; avg hp=-11.518761726078798 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2636022514071295; hits/misses (PBA)= 1.0900562851782365/6.136960600375234; rounds (PBA)=7.261726078799249;} goblin #6: {team=neutral evil ; avg hp=-11.451219512195122 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.0553470919324575; hits/misses (PBA)= 1.048780487804878/6.150093808630394; rounds (PBA)=7.228893058161351;} goblin #27: {team=neutral evil ; avg hp=-11.647279549718574 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.166979362101313; hits/misses (PBA)= 1.0675422138836772/6.229831144465291; rounds (PBA)=7.328330206378987;} goblin #26: {team=neutral evil ; avg hp=-11.367729831144466 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.972795497185741; hits/misses (PBA)= 1.0403377110694183/6.313320825515947; rounds (PBA)=7.392120075046904;} goblin #15: {team=neutral evil ; avg hp=-11.377110694183864 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.290806754221388; hits/misses (PBA)= 1.077861163227017/6.24015009380863; rounds (PBA)=7.338649155722327;} goblin #11: {team=neutral evil ; avg hp=-11.665103189493433 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.24671669793621; hits/misses (PBA)= 1.1069418386491556/6.300187617260788; rounds (PBA)=7.431519699812383;} goblin #25: {team=neutral evil ; avg hp=-11.326454033771107 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.794559099437148; hits/misses (PBA)= 1.1641651031894935/6.282363977485929; rounds (PBA)=7.471857410881801;} goblin #8: {team=neutral evil ; avg hp=-11.454971857410882 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.696998123827392; hits/misses (PBA)= 1.1397748592870545/6.480300187617261; rounds (PBA)=7.654784240150094;} goblin #20: {team=neutral evil ; avg hp=-11.443714821763603 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.343339587242026; hits/misses (PBA)= 1.1172607879924954/6.3198874296435275; rounds (PBA)=7.4596622889305815;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 62.63; crudely normalised: 0% > lawful evil = expected rounds to survive: 57720.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5264; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=480.59448110377923 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.41651669666067; hits/misses (PBA)= 1.0/0.05438912217556489; rounds (PBA)=1.0525894821035793;} goblin: {team=neutral evil ; avg hp=-13.416516696660668 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4055188962207559; hits/misses (PBA)= 0.0611877624475105/0.34873025394921014; rounds (PBA)=0.40991801639672065;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 14776.58; crudely normalised: 0% > lawful evil = expected rounds to survive: 8457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 67246; chaotic evil : 0.43 ± 0.01; lawful evil : 0.57 ± 0.01; > Team chaotic evil = winning battles: 2170; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2831; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=35.375124975005 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 352.5792841431714; hits/misses (PBA)= 18.939012197560487/6.402319536092781; rounds (PBA)=13.08858228354329;} ancient black dragon: {team=chaotic evil ; avg hp=14.420715856828634 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 445.624875024995; hits/misses (PBA)= 26.285342931413716/11.191761647670466; rounds (PBA)=12.785842831433714;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 11840.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 4821.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30357; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-8.47250549890022 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.35392921415718; hits/misses (PBA)= 8.839632073585284/7.196960607878425; rounds (PBA)=5.345530893821236;} ancient black dragon: {team=chaotic evil ; avg hp=224.64607078584282 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.47250549890023; hits/misses (PBA)= 13.779044191161768/2.4291141771645672; rounds (PBA)=6.070185962807439;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31073; neutral : 0.04 ± 0.0; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.96 ± 0.0; lawful good : 0.0 ± 0.0; > Team neutral = winning battles: 193; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4808; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant: {team=neutral evil ; avg hp=66.14537092581483 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.24835032993403; hits/misses (PBA)= 8.072785442911417/2.8160367926414716; rounds (PBA)=6.170565886822636;} earth elemental: {team=neutral ; avg hp=-12.716056788642272 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.1743651269746; hits/misses (PBA)= 7.886222755448911/2.532893421315737; rounds (PBA)=5.241751649670066;} druid: {team=any ; avg hp=-10.520695860827834 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1609678064387123; hits/misses (PBA)= 0.3099380123975205/0.1891621675664867; rounds (PBA)=0.4991001799640072;} draft horse: {team=unaligned ; avg hp=-9.444311137772445 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4469106178764246; hits/misses (PBA)= 0.26374725054989/0.05858828234353129; rounds (PBA)=0.3223355328934213;} unicorn: {team=lawful good ; avg hp=-11.983203359328135 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.488302339532094; hits/misses (PBA)= 1.9958008398320335/1.0591881623675266; rounds (PBA)=1.52749450109978;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3188.57; crudely normalised: 0% > unaligned = expected rounds to survive: 1320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4270; Sum of rounds: 138223; > Team neutral evil = winning battles: 2539; perfect battles: 0; close-call battles: 1374; > Team unaligned = winning battles: 1730; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roper: {team=neutral evil ; avg hp=19.6096018735363 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.204918032786885; hits/misses (PBA)= 8.797892271662764/7.177751756440281; rounds (PBA)=28.63887587822014;} wyvern: {team=unaligned ; avg hp=7.977283372365339 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.53629976580797; hits/misses (PBA)= 13.03911007025761/49.46252927400469; rounds (PBA)=31.56112412177986;} roper #2: {team=neutral evil ; avg hp=17.81288056206089 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.792037470725994; hits/misses (PBA)= 8.418735362997658/6.879625292740047; rounds (PBA)=28.596252927400467;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3188.57; crudely normalised: 0% > unaligned = expected rounds to survive: 1320.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4196; Sum of rounds: 136961; > Team neutral evil = winning battles: 2494; perfect battles: 0; close-call battles: 1402; > Team unaligned = winning battles: 1701; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roper #2: {team=neutral evil ; avg hp=18.926358436606293 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.850333651096285; hits/misses (PBA)= 8.784080076263107/7.162297426120114; rounds (PBA)=28.889895138226883;} wyvern: {team=unaligned ; avg hp=7.545757864632984 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.73379408960915; hits/misses (PBA)= 13.046949475691134/49.9873689227836; rounds (PBA)=31.824594852240228;} roper: {team=neutral evil ; avg hp=18.330314585319353 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.598188751191614; hits/misses (PBA)= 8.566491897044804/7.042183031458532; rounds (PBA)=28.813155386081984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roper: {team=other; avg hp=93.0 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4967006598680264;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5032993401319736;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2080.0; crudely normalised: 0% > unaligned = expected rounds to survive: 246.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23915; neutral : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team neutral = winning battles: 4788; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 213; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ doppelganger: {team=neutral ; avg hp=27.12897420515897 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.14637072585483; hits/misses (PBA)= 5.164367126574685/2.8048390321935615; rounds (PBA)=4.706858628274345;} dire wolf: {team=unaligned ; avg hp=-3.1463707258548292 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.87102579484103; hits/misses (PBA)= 2.3433313337332535/1.5124975004999; rounds (PBA)=3.8984203159368125;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 9576.61; crudely normalised: 0% > chaotic evil = expected rounds to survive: 11136.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58308; lawful good : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful good = winning battles: 4958; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 43; perfect battles: 0; close-call battles: 39; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=-9.068386322735453 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 386.1593681263747; hits/misses (PBA)= 22.79524095180964/9.771845630873825; rounds (PBA)=10.862227554489102;} ancient gold dragon: {team=lawful good ; avg hp=159.84063187362528 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 512.0639872025595; hits/misses (PBA)= 27.25894821035793/5.725254949010198; rounds (PBA)=11.647670465906819;} young black dragon: {team=chaotic evil ; avg hp=-8.995600879824035 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.589882023595281;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2483503299340132;} veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24675064987002598;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2569486102779444;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2479504099180164;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 740.34; crudely normalised: 0% > any = expected rounds to survive: 118.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2232; Sum of rounds: 8655; lawful evil : 0.45 ± 0.01; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 2232; perfect battles: 0; close-call battles: 430; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #15: {team=lawful evil ; avg hp=25.122759856630825 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.187275985663083; hits/misses (PBA)= 1.613799283154122/1.5761648745519714; rounds (PBA)=3.39336917562724;} duergar #14: {team=lawful evil ; avg hp=25.162634408602152 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.186379928315413; hits/misses (PBA)= 1.6155913978494623/1.571236559139785; rounds (PBA)=3.3915770609319;} duergar #9: {team=lawful evil ; avg hp=25.13127240143369 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.162186379928315; hits/misses (PBA)= 1.6187275985663083/1.5703405017921146; rounds (PBA)=3.3969534050179213;} duergar #21: {team=lawful evil ; avg hp=25.1415770609319 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.332885304659499; hits/misses (PBA)= 1.6379928315412187/1.5443548387096775; rounds (PBA)=3.3960573476702507;} duergar #4: {team=lawful evil ; avg hp=25.2997311827957 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.417562724014337; hits/misses (PBA)= 1.6438172043010753/1.5766129032258065; rounds (PBA)=3.389784946236559;} veteran: {team=any ; avg hp=-3.6872759856630823 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.319444444444445; hits/misses (PBA)= 0.9601254480286738/1.9162186379928314; rounds (PBA)=2.8763440860215055;} duergar #7: {team=lawful evil ; avg hp=25.218189964157705 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.378136200716845; hits/misses (PBA)= 1.6411290322580645/1.57078853046595; rounds (PBA)=3.381720430107527;} duergar #18: {team=lawful evil ; avg hp=25.2078853046595 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.32347670250896; hits/misses (PBA)= 1.6169354838709677/1.574820788530466; rounds (PBA)=3.375;} tribal warrior #7: {team=any ; avg hp=-3.7800179211469533 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7078853046594982; hits/misses (PBA)= 0.15367383512544802/0.7450716845878136; rounds (PBA)=0.8987455197132617;} duergar #11: {team=lawful evil ; avg hp=25.31272401433692 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.262096774193548; hits/misses (PBA)= 1.6267921146953406/1.596326164874552; rounds (PBA)=3.392921146953405;} tribal warrior #5: {team=any ; avg hp=-3.902329749103943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7092293906810035; hits/misses (PBA)= 0.1532258064516129/0.7396953405017921; rounds (PBA)=0.892921146953405;} duergar #19: {team=lawful evil ; avg hp=25.26836917562724 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.349014336917563; hits/misses (PBA)= 1.6312724014336917/1.5833333333333333; rounds (PBA)=3.388888888888889;} duergar #3: {team=lawful evil ; avg hp=25.09722222222222 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.426075268817204; hits/misses (PBA)= 1.639336917562724/1.5421146953405018; rounds (PBA)=3.385752688172043;} duergar #10: {team=lawful evil ; avg hp=25.255824372759857 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.620967741935484; hits/misses (PBA)= 1.6433691756272402/1.5918458781362008; rounds (PBA)=3.4009856630824373;} tribal warrior #10: {team=any ; avg hp=-3.814516129032258 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6653225806451613; hits/misses (PBA)= 0.14829749103942652/0.7423835125448028; rounds (PBA)=0.8906810035842294;} duergar #16: {team=lawful evil ; avg hp=25.109767025089607 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.40636200716846; hits/misses (PBA)= 1.636200716845878/1.5698924731182795; rounds (PBA)=3.3853046594982077;} duergar #24: {team=lawful evil ; avg hp=25.26926523297491 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.08378136200717; hits/misses (PBA)= 1.6205197132616487/1.6017025089605734; rounds (PBA)=3.379928315412186;} tribal warrior #3: {team=any ; avg hp=-3.836021505376344 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6693548387096774; hits/misses (PBA)= 0.15188172043010753/0.7352150537634409; rounds (PBA)=0.8870967741935484;} duergar #2: {team=lawful evil ; avg hp=25.21326164874552 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.308243727598565; hits/misses (PBA)= 1.617831541218638/1.586021505376344; rounds (PBA)=3.392921146953405;} tribal warrior #8: {team=any ; avg hp=-3.931899641577061 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7007168458781362; hits/misses (PBA)= 0.14650537634408603/0.7423835125448028; rounds (PBA)=0.8888888888888888;} duergar #17: {team=lawful evil ; avg hp=25.215501792114697 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.084677419354838; hits/misses (PBA)= 1.6079749103942653/1.6111111111111112; rounds (PBA)=3.399641577060932;} duergar #22: {team=lawful evil ; avg hp=25.086917562724015 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.28494623655914; hits/misses (PBA)= 1.6232078853046594/1.5779569892473118; rounds (PBA)=3.39247311827957;} veteran #2: {team=any ; avg hp=-3.6232078853046596 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.259408602150538; hits/misses (PBA)= 0.9413082437275986/1.9162186379928314; rounds (PBA)=2.85752688172043;} duergar: {team=lawful evil ; avg hp=25.238799283154123 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.34274193548387; hits/misses (PBA)= 1.6129032258064515/1.5985663082437276; rounds (PBA)=3.39336917562724;} duergar #8: {team=lawful evil ; avg hp=25.143817204301076 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.452956989247312; hits/misses (PBA)= 1.6482974910394266/1.5465949820788532; rounds (PBA)=3.370967741935484;} duergar #6: {team=lawful evil ; avg hp=25.121863799283155 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.289426523297491; hits/misses (PBA)= 1.632168458781362/1.5694444444444444; rounds (PBA)=3.3875448028673834;} tribal warrior: {team=any ; avg hp=-3.7795698924731185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7150537634408602; hits/misses (PBA)= 0.15456989247311828/0.7405913978494624; rounds (PBA)=0.8951612903225806;} duergar #13: {team=lawful evil ; avg hp=25.107526881720432 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.137992831541219; hits/misses (PBA)= 1.6160394265232976/1.5797491039426523; rounds (PBA)=3.400537634408602;} duergar #23: {team=lawful evil ; avg hp=25.06451612903226 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.36021505376344; hits/misses (PBA)= 1.6397849462365592/1.5622759856630823; rounds (PBA)=3.3987455197132617;} tribal warrior #9: {team=any ; avg hp=-3.776433691756272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7047491039426523; hits/misses (PBA)= 0.15412186379928317/0.7289426523297491; rounds (PBA)=0.8830645161290323;} duergar #5: {team=lawful evil ; avg hp=25.209229390681003 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.495967741935484; hits/misses (PBA)= 1.6603942652329748/1.5448028673835126; rounds (PBA)=3.3915770609319;} duergar #20: {team=lawful evil ; avg hp=25.307347670250895 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.426971326164875; hits/misses (PBA)= 1.6397849462365592/1.5869175627240144; rounds (PBA)=3.3960573476702507;} tribal warrior #2: {team=any ; avg hp=-3.853494623655914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6881720430107527; hits/misses (PBA)= 0.15143369175627241/0.739247311827957; rounds (PBA)=0.8906810035842294;} duergar #12: {team=lawful evil ; avg hp=25.19937275985663 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.365591397849462; hits/misses (PBA)= 1.6447132616487454/1.5654121863799284; rounds (PBA)=3.3938172043010755;} tribal warrior #6: {team=any ; avg hp=-3.818548387096774 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6895161290322581; hits/misses (PBA)= 0.15098566308243727/0.7383512544802867; rounds (PBA)=0.889336917562724;} tribal warrior #4: {team=any ; avg hp=-3.8234767025089607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6706989247311828; hits/misses (PBA)= 0.14157706093189965/0.7473118279569892; rounds (PBA)=0.8888888888888888;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 891.43; crudely normalised: 0% > any = expected rounds to survive: 53.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4762; Sum of rounds: 9563; > Team lawful evil = winning battles: 4761; perfect battles: 0; close-call battles: 22; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #23: {team=lawful evil ; avg hp=25.680386392272155 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.164846703065939; hits/misses (PBA)= 0.9025619487610248/0.48215035699286013; rounds (PBA)=1.513859722805544;} tribal warrior #9: {team=any ; avg hp=-3.8252834943301135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6747165056698866; hits/misses (PBA)= 0.1476270474590508/0.749055018899622; rounds (PBA)=0.8966820663586729;} duergar #18: {team=lawful evil ; avg hp=25.69214615707686 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.122637547249055; hits/misses (PBA)= 0.9038219235615288/0.4861402771944561; rounds (PBA)=1.5073498530029399;} duergar #3: {team=lawful evil ; avg hp=25.747165056698865 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.26837463250735; hits/misses (PBA)= 0.9168416631667367/0.4752204955900882; rounds (PBA)=1.5111297774044519;} duergar #24: {team=lawful evil ; avg hp=25.726165476690465 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.194036119277614; hits/misses (PBA)= 0.8998320033599329/0.49370012599748003; rounds (PBA)=1.51154976900462;} duergar #15: {team=lawful evil ; avg hp=25.706845863082737 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2637547249055014; hits/misses (PBA)= 0.9141117177656447/0.4834103317933641; rounds (PBA)=1.517639647207056;} duergar #20: {team=lawful evil ; avg hp=25.722805543889123 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.196766064678706; hits/misses (PBA)= 0.9090718185636287/0.4827803443931121; rounds (PBA)=1.51259974800504;} duergar #5: {team=lawful evil ; avg hp=25.66547669046619 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20222595548089; hits/misses (PBA)= 0.9103317933641327/0.47039059218815626; rounds (PBA)=1.503779924401512;} tribal warrior #5: {team=any ; avg hp=-3.8378832423351534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6780764384712306; hits/misses (PBA)= 0.1469970600587988/0.7549349013019739; rounds (PBA)=0.9019319613607728;} duergar #22: {team=lawful evil ; avg hp=25.671986560268795 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.102897942041159; hits/misses (PBA)= 0.8943721125577488/0.4834103317933641; rounds (PBA)=1.5073498530029399;} duergar: {team=lawful evil ; avg hp=25.72637547249055 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1875262494750105; hits/misses (PBA)= 0.9021419571608568/0.4882402351952961; rounds (PBA)=1.5159596808063838;} duergar #14: {team=lawful evil ; avg hp=25.70117597648047 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.173456530869383; hits/misses (PBA)= 0.9002519949601008/0.48320033599328016; rounds (PBA)=1.51154976900462;} tribal warrior #8: {team=any ; avg hp=-3.8477530449391013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7221755564888702; hits/misses (PBA)= 0.15560688786224275/0.7354052918941621; rounds (PBA)=0.8910121797564049;} duergar #12: {team=lawful evil ; avg hp=25.714615707685848 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.102897942041159; hits/misses (PBA)= 0.8941621167576649/0.49412011759764807; rounds (PBA)=1.518269634607308;} tribal warrior #7: {team=any ; avg hp=-3.866652666946661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7070558588828223; hits/misses (PBA)= 0.15413691726165477/0.747585048299034; rounds (PBA)=0.9017219655606887;} duergar #10: {team=lawful evil ; avg hp=25.685846283074337 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.169046619067618; hits/misses (PBA)= 0.9023519529609407/0.4853002939941201; rounds (PBA)=1.5165896682066358;} tribal warrior #3: {team=any ; avg hp=-3.8248635027299454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6682066358672827; hits/misses (PBA)= 0.14447711045779085/0.758504829903402; rounds (PBA)=0.9029819403611927;} duergar #17: {team=lawful evil ; avg hp=25.697816043679126 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.187736245275095; hits/misses (PBA)= 0.9105417891642167/0.4876102477950441; rounds (PBA)=1.5184796304073918;} duergar #19: {team=lawful evil ; avg hp=25.71104577908442 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.20642587148257; hits/misses (PBA)= 0.9055018899622007/0.47984040319193616; rounds (PBA)=1.5073498530029399;} tribal warrior #4: {team=any ; avg hp=-3.791684166316674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7106257874842503; hits/misses (PBA)= 0.15371692566148676/0.7393952120957581; rounds (PBA)=0.8931121377572449;} duergar #11: {team=lawful evil ; avg hp=25.72742545149097 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2053758924821505; hits/misses (PBA)= 0.9010919781604368/0.49118017639647205; rounds (PBA)=1.5092398152036959;} duergar #2: {team=lawful evil ; avg hp=25.6942461150777 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.137547249055019; hits/misses (PBA)= 0.8956320873582528/0.4869802603947921; rounds (PBA)=1.515119697606048;} duergar #7: {team=lawful evil ; avg hp=25.71860562788744 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.107727845443091; hits/misses (PBA)= 0.8939521209575808/0.5067198656026879; rounds (PBA)=1.5159596808063838;} duergar #21: {team=lawful evil ; avg hp=25.70852582948341 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.124107517849643; hits/misses (PBA)= 0.9013019739605208/0.4853002939941201; rounds (PBA)=1.509029819403612;} duergar #13: {team=lawful evil ; avg hp=25.709155816883662 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.120747585048299; hits/misses (PBA)= 0.8939521209575808/0.48425031499370014; rounds (PBA)=1.505039899202016;} tribal warrior: {team=any ; avg hp=-3.75052498950021 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7137757244855103; hits/misses (PBA)= 0.15203695926081479/0.7330953380932381; rounds (PBA)=0.885132297354053;} tribal warrior #2: {team=any ; avg hp=-3.8158336833263333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7232255354892902; hits/misses (PBA)= 0.16064678706425872/0.743595128097438; rounds (PBA)=0.9042419151616967;} duergar #9: {team=lawful evil ; avg hp=25.71167576648467 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2362452750944986; hits/misses (PBA)= 0.9136917261654767/0.48131037379252417; rounds (PBA)=1.5212095758084838;} duergar #6: {team=lawful evil ; avg hp=25.628517429651406 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1543469130617385; hits/misses (PBA)= 0.8975220495590088/0.47984040319193616; rounds (PBA)=1.513229735405292;} duergar #4: {team=lawful evil ; avg hp=25.698236035279294 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.21167576648467; hits/misses (PBA)= 0.9013019739605208/0.4857202855942881; rounds (PBA)=1.511969760604788;} tribal warrior #10: {team=any ; avg hp=-3.8252834943301135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7360352792944141; hits/misses (PBA)= 0.15812683746325074/0.7417051658966821; rounds (PBA)=0.8998320033599329;} duergar #16: {team=lawful evil ; avg hp=25.702015959680807 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.091138177236456; hits/misses (PBA)= 0.8979420411591769/0.4758504829903402; rounds (PBA)=1.500629987400252;} tribal warrior #6: {team=any ; avg hp=-3.876102477950441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6852162956740865; hits/misses (PBA)= 0.1488870222595548/0.751784964300714; rounds (PBA)=0.9006719865602688;} duergar #8: {team=lawful evil ; avg hp=25.70159596808064 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.315413691726166; hits/misses (PBA)= 0.9124317513649727/0.48194036119277617; rounds (PBA)=1.5256194876102478;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 195.0; crudely normalised: 0% > unaligned = expected rounds to survive: 91.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14911; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Durg: {team=unaligned ; avg hp=-3.5426914617076584 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9326134773045391; hits/misses (PBA)= 0.6978604279144172/0.8670265946810638; rounds (PBA)=1.564887022595481;} giant spider: {team=other; avg hp=24.06738652269546 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.542691461707658; hits/misses (PBA)= 1.474505098980204/0.5070985802839432; rounds (PBA)=2.9816036792641474;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 91.43; crudely normalised: 0% > unaligned = expected rounds to survive: 195.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14931; evil: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant spider: {team=unaligned ; avg hp=24.030793841231752 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.544291141771646; hits/misses (PBA)= 1.4783043391321735/0.5070985802839432; rounds (PBA)=2.9852029594081184;} Durg: {team=evil; avg hp=-3.544291141771646 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9692061587682463; hits/misses (PBA)= 0.7210557888422315/0.8470305938812237; rounds (PBA)=1.5682863427314537;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 177.78; crudely normalised: 0% > any non-lawful = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30839; any non-good : 0.32 ± 0.01; any non-lawful : 0.68 ± 0.01; > Team any non-good = winning battles: 1589; perfect battles: 0; close-call battles: 1040; > Team any non-lawful = winning battles: 3412; perfect battles: 0; close-call battles: 3137; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=2.163367326534693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.216556688662267; hits/misses (PBA)= 2.1451709658068387/1.1527694461107778; rounds (PBA)=3.6764647070585883;} bandit #4: {team=any non-lawful ; avg hp=2.1095780843831236 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.185562887422515; hits/misses (PBA)= 2.1321735652869425/1.1545690861827635; rounds (PBA)=3.6540691861627677;} thug #2: {team=any non-good ; avg hp=1.220755848830234 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.572085582883425; hits/misses (PBA)= 4.648270345930814/3.2789442111577682; rounds (PBA)=4.122775444911018;} thug: {team=any non-good ; avg hp=1.2239552089582084 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.44591081783643; hits/misses (PBA)= 4.634073185362928/3.2999400119976006; rounds (PBA)=4.122575484903019;} bandit #3: {team=any non-lawful ; avg hp=2.1861627674465107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.34253149370126; hits/misses (PBA)= 2.154769046190762/1.1485702859428115; rounds (PBA)=3.684263147370526;} bandit #5: {team=any non-lawful ; avg hp=2.2051589682063586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.209558088382323; hits/misses (PBA)= 2.141371725654869/1.1635672865426914; rounds (PBA)=3.679264147170566;} bandit #2: {team=any non-lawful ; avg hp=2.1427714457108578 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.341931613677264; hits/misses (PBA)= 2.161167766446711/1.144371125774845; rounds (PBA)=3.67746450709858;} bandit #6: {team=any non-lawful ; avg hp=2.1749650069986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.259148170365927; hits/misses (PBA)= 2.160967806438712/1.1407718456308737; rounds (PBA)=3.6670665866826635;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 693.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 231.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20518; any : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 4996; perfect battles: 0; close-call battles: 85; > Team neutral evil = winning battles: 5; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-4.323135372925415 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3623275344931014; hits/misses (PBA)= 0.563887222555489/1.1037792441511698; rounds (PBA)=1.8320335932813436;} goblin: {team=neutral evil ; avg hp=-4.384923015396921 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3293341331733655; hits/misses (PBA)= 0.5570885822835433/1.0847830433913217; rounds (PBA)=1.8070385922815437;} goblin #6: {team=neutral evil ; avg hp=-4.3755248950209955 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.324335132973405; hits/misses (PBA)= 0.5546890621875625/1.1185762847430514; rounds (PBA)=1.8258348330333933;} knight: {team=any ; avg hp=42.06178764247151 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.107978404319134; hits/misses (PBA)= 3.225954809038192/3.201759648070386; rounds (PBA)=3.872625474905019;} goblin #2: {team=neutral evil ; avg hp=-4.382323535292941 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4115176964607077; hits/misses (PBA)= 0.5636872625474905/1.0875824835032994; rounds (PBA)=1.8088382323535293;} goblin #3: {team=neutral evil ; avg hp=-4.319536092781444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3283343331333732; hits/misses (PBA)= 0.5556888622275545/1.0997800439912018; rounds (PBA)=1.820235952809438;} knight #2: {team=any ; avg hp=41.72145570885823 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.0131973605279; hits/misses (PBA)= 3.2173565286942614/3.1985602879424113; rounds (PBA)=3.884223155368926;} goblin #5: {team=neutral evil ; avg hp=-4.335732853429314 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4609078184363127; hits/misses (PBA)= 0.5774845030993802/1.090381923615277; rounds (PBA)=1.8178364327134573;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16102.8; crudely normalised: 0% > other= expected rounds to survive: 1729.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19961; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.00579884023195; hits/misses (PBA)= 7.378924215156968/3.1301739652069585; rounds (PBA)=3.7980403919216155;} adult green dragon #3: {team=lawful evil ; avg hp=175.50609878024395 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.22395520895821; hits/misses (PBA)= 3.2719456108778244/1.7160567886422715; rounds (PBA)=3.649870025994801;} adult green dragon #2: {team=other; avg hp=-7.950809838032393 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.95740851829634; hits/misses (PBA)= 4.431913617276544/5.755248950209958; rounds (PBA)=3.3957208558288343;} adult green dragon: {team=lawful evil ; avg hp=174.5364927014597 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.72105578884223; hits/misses (PBA)= 3.1679664067186564/1.7250549890021996; rounds (PBA)=3.656468706258748;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon #3: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2393521295740852;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2959408118376325;} adult green dragon #2: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23175364927014597;} adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23295340931813638;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23195360927814437;} adult green dragon #3: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23635272945410918;} adult green dragon #2: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23295340931813638;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.29874025194961007;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5137.45; crudely normalised: 0% > other= expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34679; lawful evil : 0.17 ± 0.01; other: 0.83 ± 0.01; > Team lawful evil = winning battles: 861; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4140; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=48.9624075184963 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.5270945810838; hits/misses (PBA)= 13.05118976204759/5.535892821435713; rounds (PBA)=6.749850029994001;} adult green dragon: {team=lawful evil ; avg hp=-1.5270945810837833 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.0375924815037; hits/misses (PBA)= 11.755648870225954/6.406718656268747; rounds (PBA)=6.174365126974605;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10774.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6465.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34052; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-9.297740451909618 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.60467906418717; hits/misses (PBA)= 8.676064787042591/8.6874625074985; rounds (PBA)=5.787842431513697;} ancient blue dragon: {team=lawful evil ; avg hp=349.39532093581283 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.29774045190962; hits/misses (PBA)= 10.980203959208158/1.2067586482703458; rounds (PBA)=6.809038192361528;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 270.0; crudely normalised: 0% > other= expected rounds to survive: 360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22315; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4993; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Monk: {team=other; avg hp=-5.7980403919216155 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8758248350329936; hits/misses (PBA)= 1.0143971205758848/1.8548290341931615; rounds (PBA)=2.8708258348330333;} bugbear: {team=chaotic evil ; avg hp=24.124175164967006 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.798040391921615; hits/misses (PBA)= 1.195760847830434/2.2655468906218754; rounds (PBA)=4.459708058388323;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Lawful Good: 1.0 ± 0.0; > Team Lawful Good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ David: {team=Lawful Good; avg hp=4500.0 (from 4500); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #8: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} black bear #44: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01859628074385123;} black bear #15: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021195760847830435;} black bear #19: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021195760847830435;} black bear #21: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016596680663867228;} black bear #5: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.022795440911817635;} black bear #47: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019596080783843232;} black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.022395520895820836;} black bear #41: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01779644071185763;} black bear #46: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01919616076784643;} black bear #16: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.022195560887822437;} black bear #20: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017196560687862426;} black bear #34: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01859628074385123;} black bear #43: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020995800839832032;} black bear #10: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01859628074385123;} black bear #4: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021395720855828835;} black bear #14: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01739652069586083;} black bear #45: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023795240951809637;} black bear #22: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023595280943811237;} black bear #29: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017996400719856028;} black bear #9: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019596080783843232;} black bear #11: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} black bear #48: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020395920815836834;} black bear #37: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01999600079984003;} black bear #49: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023595280943811237;} black bear #30: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.017196560687862426;} black bear #31: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020795840831833633;} black bear #23: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01839632073585283;} black bear #3: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} black bear #32: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01879624075184963;} black bear #27: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020795840831833633;} black bear #6: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01919616076784643;} black bear #28: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021595680863827234;} black bear #25: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016396720655868825;} black bear #33: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.021795640871825634;} black bear #26: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01779644071185763;} black bear #24: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020795840831833633;} black bear #12: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.02439512097580484;} black bear #42: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01979604079184163;} black bear #7: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01899620075984803;} black bear #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019596080783843232;} black bear #18: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.019596080783843232;} black bear #50: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01979604079184163;} black bear #40: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.023595280943811237;} black bear #38: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.020595880823835233;} black bear #36: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.022195560887822437;} black bear #35: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016996600679864027;} black bear #13: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.016796640671865627;} black bear #39: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01839632073585283;} black bear #17: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01919616076784643;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 540; Sum of rounds: 6930; lawful good : 0.0 ± 0.0; any non-lawful : 0.11 ± 0.0; other: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 540; perfect battles: 0; close-call battles: 540; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #4: {team=any non-lawful ; avg hp=14.618518518518519 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.30740740740741; hits/misses (PBA)= 4.966666666666667/17.987037037037037; rounds (PBA)=7.67037037037037;} bandit captain #21: {team=any non-lawful ; avg hp=14.25 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.30555555555556; hits/misses (PBA)= 4.9907407407407405/17.85; rounds (PBA)=7.62037037037037;} bandit captain #8: {team=any non-lawful ; avg hp=18.203703703703702 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.88333333333333; hits/misses (PBA)= 5.359259259259259/18.474074074074075; rounds (PBA)=7.957407407407407;} bandit #10: {team=any non-lawful ; avg hp=-7.357407407407408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5777777777777777; hits/misses (PBA)= 0.10925925925925926/0.26296296296296295; rounds (PBA)=0.42592592592592593;} bandit #4: {team=any non-lawful ; avg hp=-7.364814814814815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5259259259259259; hits/misses (PBA)= 0.1037037037037037/0.29444444444444445; rounds (PBA)=0.45;} young red dragon: {team=any non-lawful ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.67962962962963; hits/misses (PBA)= 17.26851851851852/20.118518518518517; rounds (PBA)=12.577777777777778;} young red dragon #2: {team=any non-lawful ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 265.34444444444443; hits/misses (PBA)= 17.42962962962963/20.02962962962963; rounds (PBA)=12.594444444444445;} bandit #8: {team=any non-lawful ; avg hp=-7.1537037037037035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4351851851851852; hits/misses (PBA)= 0.08518518518518518/0.28703703703703703; rounds (PBA)=0.43703703703703706;} bandit captain #6: {team=any non-lawful ; avg hp=19.877777777777776 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.79814814814815; hits/misses (PBA)= 5.451851851851852/19.55185185185185; rounds (PBA)=8.346296296296297;} ancient silver dragon #2: {team=lawful good ; avg hp=-6.479629629629629 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 320.55925925925925; hits/misses (PBA)= 17.066666666666666/0.95; rounds (PBA)=6.0055555555555555;} ancient silver dragon: {team=other; avg hp=-7.311111111111111 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 310.7148148148148; hits/misses (PBA)= 16.572222222222223/0.9277777777777778; rounds (PBA)=5.833333333333333;} bandit captain #15: {team=any non-lawful ; avg hp=18.003703703703703 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.083333333333336; hits/misses (PBA)= 5.088888888888889/18.287037037037038; rounds (PBA)=7.8;} bandit captain #5: {team=any non-lawful ; avg hp=18.151851851851852 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.0462962962963; hits/misses (PBA)= 5.409259259259259/18.97037037037037; rounds (PBA)=8.142592592592592;} bandit captain #19: {team=any non-lawful ; avg hp=17.987037037037037 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.81296296296296; hits/misses (PBA)= 5.311111111111111/18.872222222222224; rounds (PBA)=8.074074074074074;} bandit captain #13: {team=any non-lawful ; avg hp=16.331481481481482 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.86666666666667; hits/misses (PBA)= 4.968518518518518/18.57777777777778; rounds (PBA)=7.862962962962963;} bandit captain #2: {team=any non-lawful ; avg hp=19.401851851851852 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.75555555555555; hits/misses (PBA)= 5.353703703703704/19.418518518518518; rounds (PBA)=8.266666666666667;} bandit captain #9: {team=any non-lawful ; avg hp=17.07037037037037 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.13148148148148; hits/misses (PBA)= 5.211111111111111/18.45925925925926; rounds (PBA)=7.901851851851852;} bandit captain #18: {team=any non-lawful ; avg hp=17.05 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.964814814814815; hits/misses (PBA)= 5.396296296296296/18.516666666666666; rounds (PBA)=7.981481481481482;} ancient gold dragon: {team=lawful good ; avg hp=-6.911111111111111 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 654.4703703703703; hits/misses (PBA)= 34.93518518518518/2.053703703703704; rounds (PBA)=12.329629629629629;} bandit #7: {team=any non-lawful ; avg hp=-7.3462962962962965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.43148148148148147; hits/misses (PBA)= 0.08703703703703704/0.29444444444444445; rounds (PBA)=0.4351851851851852;} bandit: {team=any non-lawful ; avg hp=-7.618518518518519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4166666666666667; hits/misses (PBA)= 0.09814814814814815/0.2962962962962963; rounds (PBA)=0.45555555555555555;} bandit #6: {team=any non-lawful ; avg hp=-7.646296296296296 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5703703703703704; hits/misses (PBA)= 0.10555555555555556/0.25925925925925924; rounds (PBA)=0.43148148148148147;} bandit captain #22: {team=any non-lawful ; avg hp=19.55185185185185 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.85; hits/misses (PBA)= 5.312962962962963/19.312962962962963; rounds (PBA)=8.225925925925926;} adult red dragon: {team=chaotic evil ; avg hp=-6.62962962962963 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.24814814814815; hits/misses (PBA)= 2.8925925925925924/0.14629629629629629; rounds (PBA)=1.012962962962963;} bandit captain #16: {team=any non-lawful ; avg hp=17.25925925925926 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.30925925925926; hits/misses (PBA)= 5.12037037037037/18.42037037037037; rounds (PBA)=7.857407407407408;} adult red dragon #2: {team=any non-lawful ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 417.18518518518516; hits/misses (PBA)= 24.583333333333332/12.868518518518519; rounds (PBA)=12.614814814814816;} bandit captain #17: {team=any non-lawful ; avg hp=16.17037037037037 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.89074074074074; hits/misses (PBA)= 5.235185185185185/18.18888888888889; rounds (PBA)=7.824074074074074;} bandit #2: {team=any non-lawful ; avg hp=-7.766666666666667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42962962962962964; hits/misses (PBA)= 0.08703703703703704/0.2962962962962963; rounds (PBA)=0.44814814814814813;} bandit #3: {team=any non-lawful ; avg hp=-7.366666666666666 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4888888888888889; hits/misses (PBA)= 0.10185185185185185/0.2851851851851852; rounds (PBA)=0.4462962962962963;} bandit captain #12: {team=any non-lawful ; avg hp=16.257407407407406 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.43333333333333; hits/misses (PBA)= 4.807407407407408/17.762962962962963; rounds (PBA)=7.535185185185185;} bandit #9: {team=any non-lawful ; avg hp=-7.551851851851852 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4425925925925926; hits/misses (PBA)= 0.09814814814814815/0.3037037037037037; rounds (PBA)=0.46111111111111114;} bandit captain: {team=any non-lawful ; avg hp=17.30185185185185 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.25925925925926; hits/misses (PBA)= 5.137037037037037/18.492592592592594; rounds (PBA)=7.894444444444445;} bandit #11: {team=any non-lawful ; avg hp=-7.4222222222222225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.674074074074074; hits/misses (PBA)= 0.11851851851851852/0.25925925925925924; rounds (PBA)=0.43148148148148147;} bandit captain #3: {team=any non-lawful ; avg hp=15.075925925925926 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.172222222222224; hits/misses (PBA)= 5.083333333333333/18.075925925925926; rounds (PBA)=7.733333333333333;} bandit captain #11: {team=any non-lawful ; avg hp=15.975925925925926 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.11296296296296; hits/misses (PBA)= 5.224074074074074/18.659259259259258; rounds (PBA)=7.974074074074074;} bandit captain #7: {team=any non-lawful ; avg hp=19.933333333333334 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.51481481481481; hits/misses (PBA)= 5.437037037037037/19.15; rounds (PBA)=8.209259259259259;} bandit captain #20: {team=any non-lawful ; avg hp=17.144444444444446 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.82222222222222; hits/misses (PBA)= 5.014814814814815/18.483333333333334; rounds (PBA)=7.8462962962962965;} bandit captain #23: {team=any non-lawful ; avg hp=18.675925925925927 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.06296296296296; hits/misses (PBA)= 5.198148148148148/18.76851851851852; rounds (PBA)=8.003703703703703;} bandit captain #10: {team=any non-lawful ; avg hp=17.753703703703703 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.6037037037037; hits/misses (PBA)= 5.296296296296297/18.762962962962963; rounds (PBA)=8.033333333333333;} bandit captain #14: {team=any non-lawful ; avg hp=15.246296296296297 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.5462962962963; hits/misses (PBA)= 5.027777777777778/18.13888888888889; rounds (PBA)=7.725925925925926;} bandit #5: {team=any non-lawful ; avg hp=-7.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3425925925925926; hits/misses (PBA)= 0.07592592592592592/0.29259259259259257; rounds (PBA)=0.42407407407407405;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 547; Sum of rounds: 12131; > Team lawful good = winning battles: 386; perfect battles: 0; close-call battles: 350; > Team any non-lawful = winning battles: 160; perfect battles: 0; close-call battles: 160; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-6.912248628884826 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.285191956124315; hits/misses (PBA)= 3.627056672760512/0.1956124314442413; rounds (PBA)=1.2742230347349177;} bandit: {team=any non-lawful ; avg hp=-7.170018281535649 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.43327239488117003; hits/misses (PBA)= 0.08957952468007313/0.3235831809872029; rounds (PBA)=0.4643510054844607;} bandit captain: {team=any non-lawful ; avg hp=-8.90310786106033 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.425959780621575; hits/misses (PBA)= 5.126142595978062/18.63254113345521; rounds (PBA)=7.9195612431444244;} bandit captain #12: {team=any non-lawful ; avg hp=-8.3308957952468 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.608775137111515; hits/misses (PBA)= 5.577696526508227/19.56855575868373; rounds (PBA)=8.383912248628885;} bandit captain #7: {team=any non-lawful ; avg hp=-8.981718464351005 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.26325411334552; hits/misses (PBA)= 5.451553930530165/18.882998171846435; rounds (PBA)=8.113345521023765;} bandit captain #18: {team=any non-lawful ; avg hp=-8.162705667276052 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.88665447897623; hits/misses (PBA)= 5.140767824497257/17.851919561243143; rounds (PBA)=7.6654478976234;} bandit captain #11: {team=any non-lawful ; avg hp=-8.552102376599635 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.60329067641682; hits/misses (PBA)= 5.630712979890311/19.579524680073128; rounds (PBA)=8.405850091407679;} bandit captain #17: {team=any non-lawful ; avg hp=-8.722120658135283 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.05850091407678; hits/misses (PBA)= 5.107861060329068/17.636197440585008; rounds (PBA)=7.581352833638026;} bandit captain #13: {team=any non-lawful ; avg hp=-8.53382084095064 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.30164533820841; hits/misses (PBA)= 5.184643510054845/18.308957952468006; rounds (PBA)=7.83363802559415;} bandit captain #4: {team=any non-lawful ; avg hp=-8.568555758683729 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.93235831809872; hits/misses (PBA)= 5.349177330895795/19.16636197440585; rounds (PBA)=8.177330895795247;} bandit captain #6: {team=any non-lawful ; avg hp=-8.39853747714808 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.96343692870201; hits/misses (PBA)= 5.188299817184643/18.83546617915905; rounds (PBA)=8.009140767824498;} adult red dragon #2: {team=any non-lawful ; avg hp=43.703839122486286 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 718.0658135283364; hits/misses (PBA)= 42.45338208409506/21.987202925045704; rounds (PBA)=21.63436928702011;} bandit #2: {team=any non-lawful ; avg hp=-7.283363802559415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5886654478976234; hits/misses (PBA)= 0.10603290676416818/0.3053016453382084; rounds (PBA)=0.48811700182815354;} bandit #3: {team=any non-lawful ; avg hp=-7.510054844606947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5904936014625228; hits/misses (PBA)= 0.10420475319926874/0.340036563071298; rounds (PBA)=0.48628884826325414;} bandit captain #2: {team=any non-lawful ; avg hp=-8.747714808043876 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.57952468007313; hits/misses (PBA)= 5.243144424131627/18.424131627056674; rounds (PBA)=7.890310786106033;} bandit #4: {team=any non-lawful ; avg hp=-7.427787934186472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.43875685557586835; hits/misses (PBA)= 0.08775137111517367/0.31992687385740404; rounds (PBA)=0.46617915904936014;} ancient silver dragon: {team=other; avg hp=-8.206581352833638 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.15173674588664; hits/misses (PBA)= 25.86106032906764/1.4734917733089579; rounds (PBA)=9.111517367458866;} bandit #11: {team=any non-lawful ; avg hp=-7.058500914076783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5356489945155393; hits/misses (PBA)= 0.10237659963436929/0.31078610603290674; rounds (PBA)=0.4606946983546618;} bandit captain #19: {team=any non-lawful ; avg hp=-8.193784277879342 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.159049360146255; hits/misses (PBA)= 5.407678244972578/18.86106032906764; rounds (PBA)=8.089579524680072;} bandit captain #15: {team=any non-lawful ; avg hp=-8.49908592321755 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.29981718464351; hits/misses (PBA)= 5.10054844606947/18.16453382084095; rounds (PBA)=7.755027422303473;} bandit #9: {team=any non-lawful ; avg hp=-7.530164533820841 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.453382084095064; hits/misses (PBA)= 0.09689213893967093/0.3327239488117002; rounds (PBA)=0.47714808043875684;} bandit captain #8: {team=any non-lawful ; avg hp=-8.694698354661792 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.93784277879342; hits/misses (PBA)= 5.358318098720292/18.36745886654479; rounds (PBA)=7.908592321755028;} bandit captain #9: {team=any non-lawful ; avg hp=-8.224862888482633 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.47714808043876; hits/misses (PBA)= 5.356489945155393/18.325411334552104; rounds (PBA)=7.897623400365631;} ancient gold dragon: {team=lawful good ; avg hp=173.0402193784278 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1144.945155393053; hits/misses (PBA)= 60.93967093235832/3.4680073126142594; rounds (PBA)=21.943327239488116;} bandit captain #21: {team=any non-lawful ; avg hp=-8.550274223034735 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.844606946983546; hits/misses (PBA)= 5.16636197440585/17.884826325411336; rounds (PBA)=7.6855575868372945;} bandit captain #22: {team=any non-lawful ; avg hp=-8.727605118829981 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.0091407678245; hits/misses (PBA)= 5.36745886654479/18.83729433272395; rounds (PBA)=8.06946983546618;} bandit captain #5: {team=any non-lawful ; avg hp=-8.488117001828154 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.04753199268738; hits/misses (PBA)= 5.239488117001828/18.491773308957953; rounds (PBA)=7.915904936014625;} bandit #10: {team=any non-lawful ; avg hp=-6.970749542961609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5996343692870201; hits/misses (PBA)= 0.11517367458866545/0.31992687385740404; rounds (PBA)=0.4844606946983547;} ancient silver dragon #2: {team=lawful good ; avg hp=-5.638025594149909 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 474.18464351005485; hits/misses (PBA)= 25.27787934186472/1.4862888482632541; rounds (PBA)=9.10054844606947;} bandit #5: {team=any non-lawful ; avg hp=-7.16819012797075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4789762340036563; hits/misses (PBA)= 0.09506398537477148/0.2943327239488117; rounds (PBA)=0.4606946983546618;} bandit captain #10: {team=any non-lawful ; avg hp=-8.36928702010969 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.46252285191956; hits/misses (PBA)= 5.0548446069469835/17.47531992687386; rounds (PBA)=7.510054844606947;} bandit captain #16: {team=any non-lawful ; avg hp=-8.402193784277879 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.411334552102375; hits/misses (PBA)= 5.137111517367459/18.310786106032907; rounds (PBA)=7.819012797074954;} bandit #6: {team=any non-lawful ; avg hp=-7.707495429616087 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5173674588665448; hits/misses (PBA)= 0.11151736745886655/0.2906764168190128; rounds (PBA)=0.4625228519195612;} bandit captain #20: {team=any non-lawful ; avg hp=-7.775137111517368 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.063985374771484; hits/misses (PBA)= 5.4881170018281535/19.080438756855575; rounds (PBA)=8.193784277879342;} bandit captain #3: {team=any non-lawful ; avg hp=-8.886654478976235 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.53382084095064; hits/misses (PBA)= 5.301645338208409/18.550274223034734; rounds (PBA)=7.950639853747715;} bandit #7: {team=any non-lawful ; avg hp=-7.2778793418647165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5904936014625228; hits/misses (PBA)= 0.10420475319926874/0.3217550274223035; rounds (PBA)=0.489945155393053;} bandit #8: {team=any non-lawful ; avg hp=-7.5118829981718465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45886654478976235; hits/misses (PBA)= 0.09140767824497258/0.3162705667276051; rounds (PBA)=0.48080438756855576;} bandit captain #14: {team=any non-lawful ; avg hp=-8.005484460694698 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.69835466179159; hits/misses (PBA)= 5.0548446069469835/17.804387568555757; rounds (PBA)=7.6234003656307125;} bandit captain #23: {team=any non-lawful ; avg hp=-8.959780621572213 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.20109689213894; hits/misses (PBA)= 5.10054844606947/18.312614259597805; rounds (PBA)=7.804387568555759;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 464; Sum of rounds: 5403; > Team lawful good = winning battles: 463; perfect battles: 0; close-call battles: 1; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=-6.959051724137931 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.35775862068965; hits/misses (PBA)= 7.267241379310345/0.34913793103448276; rounds (PBA)=2.538793103448276;} ancient silver dragon: {team=lawful good ; avg hp=351.19181034482756 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 563.5948275862069; hits/misses (PBA)= 30.088362068965516/1.6228448275862069; rounds (PBA)=11.390086206896552;} bandit captain #8: {team=any non-lawful ; avg hp=-9.349137931034482 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.385775862068964; hits/misses (PBA)= 4.629310344827586/11.967672413793103; rounds (PBA)=5.532327586206897;} bandit captain #4: {team=any non-lawful ; avg hp=-9.200431034482758 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.71551724137931; hits/misses (PBA)= 4.851293103448276/12.89655172413793; rounds (PBA)=5.915948275862069;} bandit captain #18: {team=any non-lawful ; avg hp=-9.293103448275861 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.112068965517242; hits/misses (PBA)= 4.605603448275862/12.120689655172415; rounds (PBA)=5.575431034482759;} bandit #11: {team=any non-lawful ; avg hp=-7.066810344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.32112068965517243; hits/misses (PBA)= 0.05818965517241379/0.21336206896551724; rounds (PBA)=0.3232758620689655;} bandit #4: {team=any non-lawful ; avg hp=-7.129310344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3168103448275862; hits/misses (PBA)= 0.0625/0.1896551724137931; rounds (PBA)=0.3017241379310345;} bandit captain #14: {team=any non-lawful ; avg hp=-9.122844827586206 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.689655172413794; hits/misses (PBA)= 4.702586206896552/12.256465517241379; rounds (PBA)=5.6530172413793105;} bandit captain #17: {team=any non-lawful ; avg hp=-9.120689655172415 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.90948275862069; hits/misses (PBA)= 4.601293103448276/12.144396551724139; rounds (PBA)=5.581896551724138;} ancient silver dragon #2: {team=lawful good ; avg hp=365.01508620689657 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 568.0797413793103; hits/misses (PBA)= 30.209051724137932/1.6293103448275863; rounds (PBA)=11.383620689655173;} bandit captain #6: {team=any non-lawful ; avg hp=-9.349137931034482 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.69612068965517; hits/misses (PBA)= 4.573275862068965/12.35344827586207; rounds (PBA)=5.642241379310345;} bandit: {team=any non-lawful ; avg hp=-7.047413793103448 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2952586206896552; hits/misses (PBA)= 0.0625/0.20689655172413793; rounds (PBA)=0.31896551724137934;} bandit #2: {team=any non-lawful ; avg hp=-7.306034482758621 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.41594827586206895; hits/misses (PBA)= 0.07327586206896551/0.20043103448275862; rounds (PBA)=0.33405172413793105;} bandit #10: {team=any non-lawful ; avg hp=-6.8469827586206895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39655172413793105; hits/misses (PBA)= 0.07974137931034483/0.17672413793103448; rounds (PBA)=0.3232758620689655;} bandit captain #16: {team=any non-lawful ; avg hp=-9.568965517241379 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.295258620689655; hits/misses (PBA)= 4.635775862068965/11.935344827586206; rounds (PBA)=5.523706896551724;} bandit #5: {team=any non-lawful ; avg hp=-7.103448275862069 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3642241379310345; hits/misses (PBA)= 0.0668103448275862/0.18318965517241378; rounds (PBA)=0.3017241379310345;} adult red dragon #2: {team=chaotic evil ; avg hp=-6.349137931034483 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.7478448275862; hits/misses (PBA)= 7.060344827586207/0.3879310344827586; rounds (PBA)=2.4827586206896552;} bandit captain #9: {team=any non-lawful ; avg hp=-9.329741379310345 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.22198275862069; hits/misses (PBA)= 4.661637931034483/11.793103448275861; rounds (PBA)=5.484913793103448;} bandit #7: {team=any non-lawful ; avg hp=-7.308189655172414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38362068965517243; hits/misses (PBA)= 0.07758620689655173/0.1724137931034483; rounds (PBA)=0.30387931034482757;} bandit captain #19: {team=any non-lawful ; avg hp=-9.301724137931034 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.59051724137931; hits/misses (PBA)= 4.793103448275862/12.16594827586207; rounds (PBA)=5.6530172413793105;} bandit captain #22: {team=any non-lawful ; avg hp=-9.443965517241379 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.63146551724138; hits/misses (PBA)= 4.5969827586206895/12.614224137931034; rounds (PBA)=5.737068965517241;} bandit #6: {team=any non-lawful ; avg hp=-7.004310344827586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2672413793103448; hits/misses (PBA)= 0.05387931034482758/0.1853448275862069; rounds (PBA)=0.2974137931034483;} bandit captain #20: {team=any non-lawful ; avg hp=-9.362068965517242 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.40948275862069; hits/misses (PBA)= 4.650862068965517/11.797413793103448; rounds (PBA)=5.482758620689655;} bandit captain: {team=any non-lawful ; avg hp=-9.612068965517242 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.122844827586206; hits/misses (PBA)= 4.478448275862069/11.698275862068966; rounds (PBA)=5.392241379310345;} bandit captain #10: {team=any non-lawful ; avg hp=-9.668103448275861 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.61422413793103; hits/misses (PBA)= 4.816810344827586/12.737068965517242; rounds (PBA)=5.851293103448276;} bandit #3: {team=any non-lawful ; avg hp=-6.933189655172414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34051724137931033; hits/misses (PBA)= 0.0625/0.21551724137931033; rounds (PBA)=0.33189655172413796;} bandit #9: {team=any non-lawful ; avg hp=-7.073275862068965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.375; hits/misses (PBA)= 0.07327586206896551/0.17456896551724138; rounds (PBA)=0.3146551724137931;} bandit captain #15: {team=any non-lawful ; avg hp=-9.349137931034482 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.06896551724138; hits/misses (PBA)= 4.592672413793103/11.95905172413793; rounds (PBA)=5.519396551724138;} bandit captain #5: {team=any non-lawful ; avg hp=-9.517241379310345 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.85560344827586; hits/misses (PBA)= 4.618534482758621/11.881465517241379; rounds (PBA)=5.5;} bandit captain #3: {team=any non-lawful ; avg hp=-9.515086206896552 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.433189655172413; hits/misses (PBA)= 4.491379310344827/12.086206896551724; rounds (PBA)=5.525862068965517;} bandit #8: {team=any non-lawful ; avg hp=-7.258620689655173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.36637931034482757; hits/misses (PBA)= 0.06465517241379311/0.20905172413793102; rounds (PBA)=0.3448275862068966;} bandit captain #7: {team=any non-lawful ; avg hp=-9.329741379310345 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.810344827586206; hits/misses (PBA)= 4.594827586206897/11.84051724137931; rounds (PBA)=5.478448275862069;} ancient gold dragon: {team=lawful good ; avg hp=544.823275862069 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 594.5323275862069; hits/misses (PBA)= 31.657327586206897/1.5646551724137931; rounds (PBA)=11.318965517241379;} bandit captain #23: {team=any non-lawful ; avg hp=-9.508620689655173 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.564655172413794; hits/misses (PBA)= 4.683189655172414/12.262931034482758; rounds (PBA)=5.648706896551724;} bandit captain #2: {team=any non-lawful ; avg hp=-9.586206896551724 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.974137931034484; hits/misses (PBA)= 4.601293103448276/11.743534482758621; rounds (PBA)=5.448275862068965;} bandit captain #13: {team=any non-lawful ; avg hp=-9.33405172413793 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.29094827586207; hits/misses (PBA)= 4.825431034482759/12.767241379310345; rounds (PBA)=5.864224137931035;} bandit captain #21: {team=any non-lawful ; avg hp=-9.260775862068966 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.663793103448278; hits/misses (PBA)= 4.668103448275862/12.303879310344827; rounds (PBA)=5.657327586206897;} bandit captain #12: {team=any non-lawful ; avg hp=-9.418103448275861 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.36206896551724; hits/misses (PBA)= 4.851293103448276/12.547413793103448; rounds (PBA)=5.799568965517241;} bandit captain #11: {team=any non-lawful ; avg hp=-9.239224137931034 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.467672413793103; hits/misses (PBA)= 4.383620689655173/11.683189655172415; rounds (PBA)=5.355603448275862;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 477; Sum of rounds: 5541; lawful good : 0.1 ± 0.0; any non-lawful : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful good = winning battles: 477; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #2: {team=chaotic evil ; avg hp=-6.446540880503145 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.07337526205451; hits/misses (PBA)= 7.159329140461216/0.3941299790356394; rounds (PBA)=2.5178197064989516;} bandit captain #16: {team=any non-lawful ; avg hp=-9.840670859538784 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.532494758909852; hits/misses (PBA)= 4.662473794549266/11.953878406708595; rounds (PBA)=5.538784067085954;} bandit captain #18: {team=any non-lawful ; avg hp=-9.966457023060796 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.0041928721174; hits/misses (PBA)= 4.758909853249476/12.341719077568134; rounds (PBA)=5.70020964360587;} bandit captain #14: {team=any non-lawful ; avg hp=-8.744234800838575 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.041928721174003; hits/misses (PBA)= 4.614255765199162/12.083857442348009; rounds (PBA)=5.566037735849057;} bandit #7: {team=any non-lawful ; avg hp=-7.184486373165618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24109014675052412; hits/misses (PBA)= 0.04821802935010482/0.18238993710691823; rounds (PBA)=0.28721174004192873;} ancient silver dragon #2: {team=lawful good ; avg hp=357.55136268343813 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 569.3417190775681; hits/misses (PBA)= 30.251572327044027/1.578616352201258; rounds (PBA)=11.39412997903564;} bandit captain #9: {team=any non-lawful ; avg hp=-9.417190775681341 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.467505241090144; hits/misses (PBA)= 4.911949685534591/12.10691823899371; rounds (PBA)=5.672955974842767;} bandit #8: {team=any non-lawful ; avg hp=-7.872117400419287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3081761006289308; hits/misses (PBA)= 0.05450733752620545/0.1928721174004193; rounds (PBA)=0.29979035639413;} adult red dragon: {team=chaotic evil ; avg hp=-6.949685534591195 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.61215932914047; hits/misses (PBA)= 7.266247379454927/0.38784067085953877; rounds (PBA)=2.551362683438155;} bandit captain #12: {team=any non-lawful ; avg hp=-9.471698113207546 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.631027253668762; hits/misses (PBA)= 4.649895178197065/12.123689727463312; rounds (PBA)=5.591194968553459;} bandit captain #15: {team=any non-lawful ; avg hp=-9.023060796645701 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.81551362683438; hits/misses (PBA)= 4.813417190775682/12.356394129979035; rounds (PBA)=5.723270440251572;} ancient silver dragon: {team=lawful good ; avg hp=359.2368972746331 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 568.2893081761006; hits/misses (PBA)= 30.138364779874212/1.578616352201258; rounds (PBA)=11.371069182389936;} bandit #2: {team=any non-lawful ; avg hp=-7.027253668763103 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.27044025157232704; hits/misses (PBA)= 0.05870020964360587/0.16981132075471697; rounds (PBA)=0.2976939203354298;} bandit captain #5: {team=any non-lawful ; avg hp=-9.19077568134172 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.559748427672957; hits/misses (PBA)= 4.651991614255765/11.631027253668764; rounds (PBA)=5.427672955974843;} bandit captain #22: {team=any non-lawful ; avg hp=-9.362683438155136 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.18867924528302; hits/misses (PBA)= 4.662473794549266/12.016771488469601; rounds (PBA)=5.559748427672956;} bandit #6: {team=any non-lawful ; avg hp=-6.989517819706499 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22851153039832284; hits/misses (PBA)= 0.050314465408805034/0.1761006289308176; rounds (PBA)=0.3039832285115304;} bandit #9: {team=any non-lawful ; avg hp=-7.280922431865828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3689727463312369; hits/misses (PBA)= 0.07337526205450734/0.1719077568134172; rounds (PBA)=0.2893081761006289;} bandit captain #3: {team=any non-lawful ; avg hp=-9.425576519916143 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.70440251572327; hits/misses (PBA)= 4.559748427672956/11.874213836477987; rounds (PBA)=5.477987421383648;} bandit captain #20: {team=any non-lawful ; avg hp=-9.983228511530399 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.559748427672957; hits/misses (PBA)= 4.639412997903564/12.046121593291405; rounds (PBA)=5.561844863731656;} bandit captain #8: {team=any non-lawful ; avg hp=-9.555555555555555 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.42348008385744; hits/misses (PBA)= 4.660377358490566/12.18867924528302; rounds (PBA)=5.616352201257862;} bandit captain #2: {team=any non-lawful ; avg hp=-9.433962264150944 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.9979035639413; hits/misses (PBA)= 4.4926624737945495/11.331236897274634; rounds (PBA)=5.2746331236897275;} bandit #4: {team=any non-lawful ; avg hp=-7.058700209643606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31236897274633124; hits/misses (PBA)= 0.05870020964360587/0.18029350104821804; rounds (PBA)=0.2830188679245283;} bandit #5: {team=any non-lawful ; avg hp=-7.088050314465409 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.350104821802935; hits/misses (PBA)= 0.0649895178197065/0.16981132075471697; rounds (PBA)=0.2893081761006289;} bandit captain #7: {team=any non-lawful ; avg hp=-10.041928721174004 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.72117400419287; hits/misses (PBA)= 4.591194968553459/11.855345911949685; rounds (PBA)=5.482180293501048;} bandit captain #19: {team=any non-lawful ; avg hp=-9.259958071278826 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.071278825995805; hits/misses (PBA)= 4.8071278825995805/12.255765199161425; rounds (PBA)=5.687631027253669;} bandit captain #4: {team=any non-lawful ; avg hp=-9.876310272536688 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.555555555555557; hits/misses (PBA)= 4.679245283018868/11.823899371069182; rounds (PBA)=5.50104821802935;} bandit captain #21: {team=any non-lawful ; avg hp=-9.469601677148846 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.641509433962263; hits/misses (PBA)= 4.530398322851153/12.0041928721174; rounds (PBA)=5.511530398322851;} bandit: {team=any non-lawful ; avg hp=-7.354297693920335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1509433962264151; hits/misses (PBA)= 0.03773584905660377/0.19077568134171907; rounds (PBA)=0.27044025157232704;} bandit #11: {team=any non-lawful ; avg hp=-7.234800838574423 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2914046121593291; hits/misses (PBA)= 0.05660377358490566/0.17819706498951782; rounds (PBA)=0.27672955974842767;} bandit #10: {team=any non-lawful ; avg hp=-7.329140461215933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2893081761006289; hits/misses (PBA)= 0.05870020964360587/0.1949685534591195; rounds (PBA)=0.3039832285115304;} bandit captain #10: {team=any non-lawful ; avg hp=-9.754716981132075 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.0482180293501; hits/misses (PBA)= 4.849056603773585/12.169811320754716; rounds (PBA)=5.672955974842767;} bandit captain #6: {team=any non-lawful ; avg hp=-9.069182389937106 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.769392033542978; hits/misses (PBA)= 4.679245283018868/12.49056603773585; rounds (PBA)=5.723270440251572;} bandit captain #13: {team=any non-lawful ; avg hp=-9.19287211740042 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.138364779874212; hits/misses (PBA)= 4.448637316561845/11.727463312368974; rounds (PBA)=5.3920335429769395;} bandit captain #23: {team=any non-lawful ; avg hp=-9.425576519916143 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.0083857442348; hits/misses (PBA)= 4.587002096436058/11.872117400419286; rounds (PBA)=5.486373165618448;} bandit captain #11: {team=any non-lawful ; avg hp=-9.331236897274634 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.17610062893082; hits/misses (PBA)= 4.524109014675052/11.670859538784066; rounds (PBA)=5.39832285115304;} bandit captain: {team=any non-lawful ; avg hp=-8.49685534591195 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.471698113207548; hits/misses (PBA)= 4.6918238993710695/12.138364779874214; rounds (PBA)=5.610062893081761;} bandit captain #17: {team=any non-lawful ; avg hp=-9.719077568134171 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.740041928721176; hits/misses (PBA)= 4.79874213836478/12.471698113207546; rounds (PBA)=5.756813417190775;} bandit #3: {team=any non-lawful ; avg hp=-7.052410901467505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4444444444444444; hits/misses (PBA)= 0.08176100628930817/0.16981132075471697; rounds (PBA)=0.31027253668763105;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 590.2012578616352; hits/misses (PBA)= 31.37735849056604/1.7044025157232705; rounds (PBA)=11.29769392033543;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 2729.37; crudely normalised: 0% > any non-lawful = expected rounds to survive: 8538.16; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 651; Sum of rounds: 10008; lawful good : 0.13 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team lawful good = winning battles: 651; perfect battles: 0; close-call battles: 543; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-8.10752688172043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48847926267281105; hits/misses (PBA)= 0.07373271889400922/0.6021505376344086; rounds (PBA)=0.7542242703533026;} bandit captain #2: {team=any non-lawful ; avg hp=-9.546850998463901 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.061443932411674; hits/misses (PBA)= 4.490015360983103/17.97542242703533; rounds (PBA)=7.488479262672811;} bandit #7: {team=any non-lawful ; avg hp=-8.013824884792626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.402457757296467; hits/misses (PBA)= 0.07373271889400922/0.5883256528417818; rounds (PBA)=0.7127496159754224;} bandit captain #7: {team=any non-lawful ; avg hp=-9.125960061443932 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.714285714285715; hits/misses (PBA)= 4.563748079877112/17.86943164362519; rounds (PBA)=7.477726574500768;} bandit captain #9: {team=any non-lawful ; avg hp=-9.674347158218126 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.00153609831029; hits/misses (PBA)= 4.582181259600614/18.09984639016897; rounds (PBA)=7.560675883256528;} bandit #6: {team=any non-lawful ; avg hp=-7.829493087557604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42089093701996927; hits/misses (PBA)= 0.06451612903225806/0.576036866359447; rounds (PBA)=0.7204301075268817;} bandit captain #11: {team=any non-lawful ; avg hp=-9.806451612903226 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.31336405529954; hits/misses (PBA)= 4.357910906298003/17.443932411674346; rounds (PBA)=7.267281105990784;} bandit captain #4: {team=any non-lawful ; avg hp=-9.344086021505376 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.987711213517667; hits/misses (PBA)= 4.602150537634409/18.761904761904763; rounds (PBA)=7.788018433179723;} bandit captain #18: {team=any non-lawful ; avg hp=-9.898617511520737 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.095238095238095; hits/misses (PBA)= 4.466973886328725/17.72657450076805; rounds (PBA)=7.397849462365591;} bandit #10: {team=any non-lawful ; avg hp=-7.798771121351766 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4470046082949309; hits/misses (PBA)= 0.06605222734254992/0.6175115207373272; rounds (PBA)=0.7603686635944701;} bandit captain #10: {team=any non-lawful ; avg hp=-9.459293394777266 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.02150537634409; hits/misses (PBA)= 4.580645161290323/18.253456221198157; rounds (PBA)=7.61136712749616;} bandit captain: {team=any non-lawful ; avg hp=-9.072196620583718 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.15668202764977; hits/misses (PBA)= 4.763440860215054/18.434715821812595; rounds (PBA)=7.732718894009216;} bandit: {team=any non-lawful ; avg hp=-7.483870967741935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4823348694316436; hits/misses (PBA)= 0.07680491551459294/0.5729646697388633; rounds (PBA)=0.717357910906298;} bandit #2: {team=any non-lawful ; avg hp=-7.65284178187404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3932411674347158; hits/misses (PBA)= 0.06605222734254992/0.5698924731182796; rounds (PBA)=0.7004608294930875;} ancient gold dragon: {team=lawful good ; avg hp=545.3164362519201 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 794.5898617511521; hits/misses (PBA)= 42.276497695852534/2.2780337941628264; rounds (PBA)=15.19815668202765;} bandit captain #14: {team=any non-lawful ; avg hp=-9.709677419354838 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.68509984639017; hits/misses (PBA)= 4.551459293394777/18.886328725038403; rounds (PBA)=7.8125960061443935;} bandit captain #8: {team=any non-lawful ; avg hp=-9.42089093701997 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.632872503840247; hits/misses (PBA)= 4.566820276497696/18.442396313364057; rounds (PBA)=7.66973886328725;} bandit captain #21: {team=any non-lawful ; avg hp=-9.69431643625192 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.798771121351766; hits/misses (PBA)= 4.588325652841782/18.116743471582183; rounds (PBA)=7.568356374807988;} bandit captain #23: {team=any non-lawful ; avg hp=-9.210445468509985 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.14746543778802; hits/misses (PBA)= 4.579109062980031/18.877112135176652; rounds (PBA)=7.818740399385561;} bandit #8: {team=any non-lawful ; avg hp=-8.056835637480798 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5468509984639017; hits/misses (PBA)= 0.08602150537634409/0.6036866359447005; rounds (PBA)=0.7511520737327189;} bandit captain #17: {team=any non-lawful ; avg hp=-9.317972350230415 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.05222734254993; hits/misses (PBA)= 4.6036866359447/18.092165898617512; rounds (PBA)=7.565284178187404;} bandit captain #3: {team=any non-lawful ; avg hp=-9.534562211981568 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.374807987711215; hits/misses (PBA)= 4.400921658986175/18.13364055299539; rounds (PBA)=7.511520737327189;} bandit #9: {team=any non-lawful ; avg hp=-7.660522273425499 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44086021505376344; hits/misses (PBA)= 0.06758832565284179/0.5944700460829493; rounds (PBA)=0.7250384024577573;} bandit captain #12: {team=any non-lawful ; avg hp=-9.357910906298002 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.57757296466974; hits/misses (PBA)= 4.66973886328725/18.09062980030722; rounds (PBA)=7.58678955453149;} bandit #4: {team=any non-lawful ; avg hp=-7.414746543778802 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.48540706605222733; hits/misses (PBA)= 0.07526881720430108/0.6021505376344086; rounds (PBA)=0.7434715821812596;} bandit captain #22: {team=any non-lawful ; avg hp=-9.583717357910906 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.76958525345622; hits/misses (PBA)= 4.459293394777266/17.978494623655912; rounds (PBA)=7.47926267281106;} ancient silver dragon #2: {team=lawful good ; avg hp=119.21966205837174 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 563.2534562211981; hits/misses (PBA)= 29.989247311827956/1.5314900153609832; rounds (PBA)=10.68509984639017;} bandit #5: {team=any non-lawful ; avg hp=-8.006144393241167 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.39631336405529954; hits/misses (PBA)= 0.0629800307219662/0.5698924731182796; rounds (PBA)=0.7096774193548387;} ancient silver dragon: {team=lawful good ; avg hp=124.98463901689708 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 565.2887864823349; hits/misses (PBA)= 30.138248847926267/1.631336405529954; rounds (PBA)=10.76036866359447;} bandit #11: {team=any non-lawful ; avg hp=-7.803379416282642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5299539170506913; hits/misses (PBA)= 0.07987711213517665/0.5944700460829493; rounds (PBA)=0.7465437788018433;} bandit captain #20: {team=any non-lawful ; avg hp=-9.42242703533026 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.40552995391705; hits/misses (PBA)= 4.643625192012289/18.301075268817204; rounds (PBA)=7.648233486943164;} bandit captain #13: {team=any non-lawful ; avg hp=-9.56221198156682 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.617511520737327; hits/misses (PBA)= 4.414746543778802/17.92626728110599; rounds (PBA)=7.447004608294931;} bandit captain #15: {team=any non-lawful ; avg hp=-9.565284178187405 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.493087557603687; hits/misses (PBA)= 4.525345622119816/18.37327188940092; rounds (PBA)=7.632872503840246;} bandit captain #6: {team=any non-lawful ; avg hp=-9.324116743471583 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.317972350230416; hits/misses (PBA)= 4.534562211981567/18.119815668202765; rounds (PBA)=7.551459293394777;} bandit captain #19: {team=any non-lawful ; avg hp=-9.596006144393241 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.714285714285715; hits/misses (PBA)= 4.571428571428571/18.023041474654377; rounds (PBA)=7.531490015360983;} bandit captain #5: {team=any non-lawful ; avg hp=-9.755760368663594 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.70199692780338; hits/misses (PBA)= 4.394777265745008/17.752688172043012; rounds (PBA)=7.382488479262673;} bandit captain #16: {team=any non-lawful ; avg hp=-9.71889400921659 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.99078341013825; hits/misses (PBA)= 4.585253456221198/17.87557603686636; rounds (PBA)=7.486943164362519;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1854.9; crudely normalised: 0% > any non-lawful = expected rounds to survive: 12807.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 542; Sum of rounds: 7892; lawful good : 0.0 ± 0.0; any non-lawful : 0.11 ± 0.0; > Team lawful good = winning battles: 3; perfect battles: 0; close-call battles: 2; > Team any non-lawful = winning battles: 539; perfect battles: 0; close-call battles: 539; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-7.771217712177122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6494464944649446; hits/misses (PBA)= 0.0959409594095941/0.7896678966789668; rounds (PBA)=0.9612546125461254;} bandit: {team=any non-lawful ; avg hp=-7.942804428044281 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7988929889298892; hits/misses (PBA)= 0.11254612546125461/0.7841328413284133; rounds (PBA)=0.992619926199262;} bandit captain #7: {team=any non-lawful ; avg hp=29.72140221402214 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.74169741697417; hits/misses (PBA)= 6.551660516605166/25.970479704797047; rounds (PBA)=10.867158671586715;} bandit #9: {team=any non-lawful ; avg hp=-7.8099630996309966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7435424354243543; hits/misses (PBA)= 0.11254612546125461/0.8044280442804428; rounds (PBA)=0.988929889298893;} bandit #11: {team=any non-lawful ; avg hp=-7.571955719557195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5756457564575646; hits/misses (PBA)= 0.08671586715867159/0.8154981549815498; rounds (PBA)=0.9760147601476015;} bandit #5: {team=any non-lawful ; avg hp=-7.666051660516605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5682656826568265; hits/misses (PBA)= 0.09040590405904059/0.8228782287822878; rounds (PBA)=0.977859778597786;} bandit #6: {team=any non-lawful ; avg hp=-7.942804428044281 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5977859778597786; hits/misses (PBA)= 0.0940959409594096/0.8191881918819188; rounds (PBA)=0.9907749077490775;} bandit captain #5: {team=any non-lawful ; avg hp=28.95387453874539 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.10516605166052; hits/misses (PBA)= 6.479704797047971/25.71217712177122; rounds (PBA)=10.75830258302583;} bandit #3: {team=any non-lawful ; avg hp=-7.666051660516605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5571955719557196; hits/misses (PBA)= 0.09778597785977859/0.8062730627306273; rounds (PBA)=0.9686346863468634;} bandit captain #13: {team=any non-lawful ; avg hp=32.45571955719557 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.359778597785976; hits/misses (PBA)= 6.669741697416974/27.29151291512915; rounds (PBA)=11.354243542435425;} ancient silver dragon: {team=lawful good ; avg hp=-3.4391143911439115 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 295.99446494464945; hits/misses (PBA)= 15.826568265682656/0.8726937269372693; rounds (PBA)=5.5664206642066425;} bandit captain: {team=any non-lawful ; avg hp=26.760147601476014 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.595940959409596; hits/misses (PBA)= 6.599630996309963/25.863468634686345; rounds (PBA)=10.850553505535055;} bandit captain #15: {team=any non-lawful ; avg hp=27.555350553505534 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.37084870848709; hits/misses (PBA)= 6.204797047970479/25.387453874538746; rounds (PBA)=10.546125461254613;} bandit captain #4: {team=any non-lawful ; avg hp=27.129151291512915 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.699261992619924; hits/misses (PBA)= 6.455719557195572/25.95018450184502; rounds (PBA)=10.833948339483396;} bandit #4: {team=any non-lawful ; avg hp=-7.588560885608856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5129151291512916; hits/misses (PBA)= 0.09225092250922509/0.8136531365313653; rounds (PBA)=1.007380073800738;} bandit captain #8: {team=any non-lawful ; avg hp=28.891143911439116 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.81549815498155; hits/misses (PBA)= 6.453874538745388/26.297047970479706; rounds (PBA)=10.940959409594097;} bandit captain #18: {team=any non-lawful ; avg hp=27.077490774907748 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.16420664206642; hits/misses (PBA)= 6.319188191881919/25.15129151291513; rounds (PBA)=10.511070110701107;} bandit captain #14: {team=any non-lawful ; avg hp=26.96309963099631 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.452029520295206; hits/misses (PBA)= 6.431734317343174/25.494464944649447; rounds (PBA)=10.673431734317344;} bandit #7: {team=any non-lawful ; avg hp=-7.715867158671586 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.540590405904059; hits/misses (PBA)= 0.0996309963099631/0.8339483394833949; rounds (PBA)=1.0092250922509225;} bandit captain #9: {team=any non-lawful ; avg hp=27.878228782287824 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.08856088560886; hits/misses (PBA)= 6.345018450184502/25.461254612546124; rounds (PBA)=10.634686346863468;} bandit #10: {team=any non-lawful ; avg hp=-7.527675276752768 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6642066420664207; hits/misses (PBA)= 0.1070110701107011/0.7804428044280443; rounds (PBA)=0.9686346863468634;} bandit captain #22: {team=any non-lawful ; avg hp=25.54428044280443 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.00922509225092; hits/misses (PBA)= 6.134686346863469/25.136531365313655; rounds (PBA)=10.46309963099631;} bandit captain #16: {team=any non-lawful ; avg hp=27.56088560885609 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.547970479704794; hits/misses (PBA)= 6.2619926199261995/25.428044280442805; rounds (PBA)=10.588560885608857;} bandit captain #10: {team=any non-lawful ; avg hp=25.619926199261993 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.269372693726936; hits/misses (PBA)= 6.601476014760148/25.10332103321033; rounds (PBA)=10.588560885608857;} ancient gold dragon: {team=lawful good ; avg hp=-2.981549815498155 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 765.0239852398524; hits/misses (PBA)= 40.73431734317343/2.190036900369004; rounds (PBA)=14.311808118081181;} bandit captain #11: {team=any non-lawful ; avg hp=29.321033210332104 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.08487084870849; hits/misses (PBA)= 6.5055350553505535/26.228782287822877; rounds (PBA)=10.939114391143912;} bandit #8: {team=any non-lawful ; avg hp=-7.693726937269373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4833948339483395; hits/misses (PBA)= 0.07564575645756458/0.8929889298892989; rounds (PBA)=1.0166051660516606;} bandit captain #2: {team=any non-lawful ; avg hp=28.175276752767527 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.82472324723247; hits/misses (PBA)= 6.6881918819188195/25.636531365313655; rounds (PBA)=10.806273062730627;} bandit captain #21: {team=any non-lawful ; avg hp=27.217712177121772 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.095940959409596; hits/misses (PBA)= 6.7749077490774905/26.03690036900369; rounds (PBA)=10.974169741697416;} bandit captain #17: {team=any non-lawful ; avg hp=28.922509225092252 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.01476014760148; hits/misses (PBA)= 6.555350553505535/25.994464944649447; rounds (PBA)=10.880073800738007;} bandit captain #12: {team=any non-lawful ; avg hp=30.367158671586715 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.95571955719557; hits/misses (PBA)= 6.440959409594096/26.5; rounds (PBA)=11.01660516605166;} bandit captain #3: {team=any non-lawful ; avg hp=26.837638376383765 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.808118081180815; hits/misses (PBA)= 6.372693726937269/25.452029520295202; rounds (PBA)=10.629151291512915;} bandit captain #6: {team=any non-lawful ; avg hp=27.821033210332104 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.56273062730627; hits/misses (PBA)= 6.608856088560886/26.112546125461254; rounds (PBA)=10.937269372693727;} bandit captain #19: {team=any non-lawful ; avg hp=28.850553505535057 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.36346863468635; hits/misses (PBA)= 6.247232472324724/25.653136531365313; rounds (PBA)=10.660516605166052;} bandit captain #20: {team=any non-lawful ; avg hp=24.819188191881917 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.29520295202952; hits/misses (PBA)= 6.345018450184502/25.404059040590408; rounds (PBA)=10.614391143911439;} bandit captain #23: {team=any non-lawful ; avg hp=27.099630996309962 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.247232472324725; hits/misses (PBA)= 6.46309963099631/25.309963099630995; rounds (PBA)=10.621771217712178;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 980.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 25614.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 651; Sum of rounds: 3953; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 650; perfect battles: 0; close-call battles: 650; ------------------------------------------------- Combattants ------------------------------------------------ bandit #9: {team=any non-lawful ; avg hp=-8.033794162826421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2442396313364055; hits/misses (PBA)= 0.19508448540706605/1.663594470046083; rounds (PBA)=1.9646697388632872;} bandit captain #6: {team=any non-lawful ; avg hp=59.93087557603687 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.54531490015361; hits/misses (PBA)= 3.230414746543779/13.319508448540706; rounds (PBA)=5.548387096774194;} bandit captain #9: {team=any non-lawful ; avg hp=60.49615975422427 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.072196620583718; hits/misses (PBA)= 3.302611367127496/13.353302611367127; rounds (PBA)=5.579109062980031;} bandit captain #23: {team=any non-lawful ; avg hp=61.964669738863286 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.602150537634408; hits/misses (PBA)= 3.3794162826420893/13.279569892473118; rounds (PBA)=5.579109062980031;} bandit #5: {team=any non-lawful ; avg hp=-7.940092165898617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1459293394777266; hits/misses (PBA)= 0.18740399385560677/1.7342549923195085; rounds (PBA)=2.0199692780337943;} bandit captain #16: {team=any non-lawful ; avg hp=61.56989247311828 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.8678955453149; hits/misses (PBA)= 3.30568356374808/13.30568356374808; rounds (PBA)=5.563748079877112;} bandit captain #15: {team=any non-lawful ; avg hp=59.60983102918587 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.746543778801843; hits/misses (PBA)= 3.367127496159754/13.271889400921658; rounds (PBA)=5.580645161290323;} bandit captain #3: {team=any non-lawful ; avg hp=59.91244239631337 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.508448540706606; hits/misses (PBA)= 3.3686635944700463/13.293394777265744; rounds (PBA)=5.576036866359447;} bandit captain #8: {team=any non-lawful ; avg hp=60.85253456221198 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.38095238095238; hits/misses (PBA)= 3.3579109062980033/13.34715821812596; rounds (PBA)=5.591397849462366;} bandit #3: {team=any non-lawful ; avg hp=-7.668202764976958 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1474654377880185; hits/misses (PBA)= 0.1966205837173579/1.7803379416282643; rounds (PBA)=2.064516129032258;} bandit captain #11: {team=any non-lawful ; avg hp=61.65284178187404 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.864823348694316; hits/misses (PBA)= 3.294930875576037/13.390168970814132; rounds (PBA)=5.583717357910906;} bandit #7: {team=any non-lawful ; avg hp=-7.732718894009216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1566820276497696; hits/misses (PBA)= 0.1858678955453149/1.7434715821812596; rounds (PBA)=2.0122887864823347;} bandit captain #21: {team=any non-lawful ; avg hp=60.69278033794163 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.01536098310292; hits/misses (PBA)= 3.1705069124423964/13.443932411674346; rounds (PBA)=5.56989247311828;} bandit captain #10: {team=any non-lawful ; avg hp=60.1505376344086 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.14592933947773; hits/misses (PBA)= 3.348694316436252/13.336405529953916; rounds (PBA)=5.589861751152074;} bandit captain #2: {team=any non-lawful ; avg hp=60.50691244239631 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.637480798771122; hits/misses (PBA)= 3.345622119815668/13.331797235023041; rounds (PBA)=5.582181259600614;} bandit #2: {team=any non-lawful ; avg hp=-7.861751152073733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0844854070660521; hits/misses (PBA)= 0.16436251920122888/1.7726574500768049; rounds (PBA)=2.0261136712749614;} bandit captain #22: {team=any non-lawful ; avg hp=61.20122887864823 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.771121351766514; hits/misses (PBA)= 3.3855606758832564/13.254992319508448; rounds (PBA)=5.571428571428571;} bandit captain #12: {team=any non-lawful ; avg hp=60.224270353302614 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.50537634408602; hits/misses (PBA)= 3.348694316436252/13.279569892473118; rounds (PBA)=5.571428571428571;} bandit: {team=any non-lawful ; avg hp=-7.536098310291859 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.096774193548387; hits/misses (PBA)= 0.16436251920122888/1.7403993855606759; rounds (PBA)=1.9815668202764978;} bandit captain #4: {team=any non-lawful ; avg hp=61.85253456221198 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.632872503840247; hits/misses (PBA)= 3.4009216589861753/13.267281105990783; rounds (PBA)=5.585253456221198;} bandit captain #20: {team=any non-lawful ; avg hp=60.35637480798771 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.761904761904763; hits/misses (PBA)= 3.4331797235023043/13.262672811059907; rounds (PBA)=5.585253456221198;} bandit captain #7: {team=any non-lawful ; avg hp=60.82795698924731 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.023041474654377; hits/misses (PBA)= 3.270353302611367/13.35483870967742; rounds (PBA)=5.565284178187404;} bandit captain #17: {team=any non-lawful ; avg hp=62.00921658986175 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.046082949308754; hits/misses (PBA)= 3.3333333333333335/13.254992319508448; rounds (PBA)=5.571428571428571;} bandit #11: {team=any non-lawful ; avg hp=-7.800307219662058 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.196620583717358; hits/misses (PBA)= 0.19508448540706605/1.758832565284178; rounds (PBA)=2.0399385560675882;} bandit captain #13: {team=any non-lawful ; avg hp=60.76804915514593 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.80952380952381; hits/misses (PBA)= 3.2672811059907834/13.350230414746544; rounds (PBA)=5.560675883256528;} bandit captain: {team=any non-lawful ; avg hp=61.70353302611367 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.176651305683563; hits/misses (PBA)= 3.3010752688172045/13.334869431643625; rounds (PBA)=5.574500768049155;} bandit #6: {team=any non-lawful ; avg hp=-7.71121351766513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.262672811059908; hits/misses (PBA)= 0.20430107526881722/1.7219662058371736; rounds (PBA)=2.0076804915514592;} bandit #8: {team=any non-lawful ; avg hp=-8.012288786482335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2196620583717357; hits/misses (PBA)= 0.19508448540706605/1.748079877112135; rounds (PBA)=2.0368663594470044;} ancient gold dragon: {team=lawful good ; avg hp=-3.3410138248847927 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 299.94930875576034; hits/misses (PBA)= 16.00614439324117/0.8417818740399385; rounds (PBA)=5.615975422427035;} bandit #10: {team=any non-lawful ; avg hp=-7.528417818740399 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4930875576036866; hits/misses (PBA)= 0.2227342549923195/1.7803379416282643; rounds (PBA)=2.075268817204301;} bandit captain #18: {team=any non-lawful ; avg hp=60.90168970814132 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.450076804915515; hits/misses (PBA)= 3.270353302611367/13.357910906298002; rounds (PBA)=5.566820276497696;} bandit captain #19: {team=any non-lawful ; avg hp=61.21198156682028 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.40399385560676; hits/misses (PBA)= 3.380952380952381/13.253456221198157; rounds (PBA)=5.588325652841782;} bandit captain #5: {team=any non-lawful ; avg hp=61.76190476190476 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.929339477726575; hits/misses (PBA)= 3.4009216589861753/13.164362519201228; rounds (PBA)=5.556067588325653;} bandit #4: {team=any non-lawful ; avg hp=-7.7158218125960065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2672811059907834; hits/misses (PBA)= 0.20276497695852536/1.8525345622119815; rounds (PBA)=2.1351766513056836;} bandit captain #14: {team=any non-lawful ; avg hp=59.03379416282642 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.440860215053764; hits/misses (PBA)= 3.500768049155146/13.21505376344086; rounds (PBA)=5.600614439324117;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 980.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 25614.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 445; Sum of rounds: 2720; lawful good : 0.0 ± 0.0; any non-lawful : 0.09 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 445; perfect battles: 0; close-call battles: 445; ------------------------------------------------- Combattants ------------------------------------------------ bandit #10: {team=any non-lawful ; avg hp=-7.752808988764045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1910112359550562; hits/misses (PBA)= 0.19550561797752808/1.698876404494382; rounds (PBA)=1.9910112359550562;} bandit captain #22: {team=any non-lawful ; avg hp=60.438202247191015 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.6; hits/misses (PBA)= 3.3955056179775283/13.415730337078651; rounds (PBA)=5.631460674157303;} bandit captain #18: {team=any non-lawful ; avg hp=59.87865168539326 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.27640449438202; hits/misses (PBA)= 3.3707865168539324/13.474157303370786; rounds (PBA)=5.6359550561797755;} bandit #6: {team=any non-lawful ; avg hp=-7.431460674157304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1707865168539326; hits/misses (PBA)= 0.1797752808988764/1.8112359550561798; rounds (PBA)=2.067415730337079;} bandit #3: {team=any non-lawful ; avg hp=-8.184269662921348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2; hits/misses (PBA)= 0.18876404494382024/1.7370786516853933; rounds (PBA)=2.0269662921348313;} bandit captain #3: {team=any non-lawful ; avg hp=60.480898876404495 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.44943820224719; hits/misses (PBA)= 3.215730337078652/13.703370786516855; rounds (PBA)=5.667415730337079;} bandit captain #15: {team=any non-lawful ; avg hp=60.714606741573036 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.876404494382022; hits/misses (PBA)= 3.253932584269663/13.6; rounds (PBA)=5.642696629213483;} bandit captain #13: {team=any non-lawful ; avg hp=60.18651685393258 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.56629213483146; hits/misses (PBA)= 3.4089887640449437/13.58876404494382; rounds (PBA)=5.683146067415731;} bandit captain #7: {team=any non-lawful ; avg hp=60.34606741573034 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.570786516853932; hits/misses (PBA)= 3.404494382022472/13.404494382022472; rounds (PBA)=5.640449438202247;} bandit captain #17: {team=any non-lawful ; avg hp=60.168539325842694 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.04943820224719; hits/misses (PBA)= 3.30561797752809/13.570786516853932; rounds (PBA)=5.656179775280899;} bandit captain #8: {team=any non-lawful ; avg hp=61.26741573033708 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.537078651685395; hits/misses (PBA)= 3.5235955056179775/13.289887640449438; rounds (PBA)=5.626966292134831;} bandit captain #11: {team=any non-lawful ; avg hp=61.18651685393258 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.303370786516854; hits/misses (PBA)= 3.298876404494382/13.546067415730336; rounds (PBA)=5.651685393258427;} bandit captain #23: {team=any non-lawful ; avg hp=60.2561797752809 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.608988764044945; hits/misses (PBA)= 3.417977528089888/13.370786516853933; rounds (PBA)=5.629213483146067;} bandit #11: {team=any non-lawful ; avg hp=-7.698876404494382 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9842696629213483; hits/misses (PBA)= 0.15056179775280898/1.7483146067415731; rounds (PBA)=1.9820224719101123;} bandit #2: {team=any non-lawful ; avg hp=-7.968539325842697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3460674157303372; hits/misses (PBA)= 0.23146067415730337/1.7101123595505618; rounds (PBA)=2.0292134831460675;} bandit captain #4: {team=any non-lawful ; avg hp=59.71685393258427 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.031460674157305; hits/misses (PBA)= 3.41123595505618/13.370786516853933; rounds (PBA)=5.626966292134831;} bandit captain #20: {team=any non-lawful ; avg hp=60.58876404494382 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.914606741573035; hits/misses (PBA)= 3.152808988764045/13.519101123595506; rounds (PBA)=5.575280898876405;} bandit #8: {team=any non-lawful ; avg hp=-7.786516853932584 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1797752808988764; hits/misses (PBA)= 0.17752808988764046/1.8741573033707866; rounds (PBA)=2.1393258426966293;} bandit captain #21: {team=any non-lawful ; avg hp=61.42471910112359 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.141573033707864; hits/misses (PBA)= 3.4629213483146066/13.247191011235955; rounds (PBA)=5.584269662921348;} bandit captain #14: {team=any non-lawful ; avg hp=62.41573033707865 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.8561797752809; hits/misses (PBA)= 3.4337078651685395/13.341573033707865; rounds (PBA)=5.626966292134831;} bandit captain #9: {team=any non-lawful ; avg hp=60.262921348314606 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.247191011235955; hits/misses (PBA)= 3.2202247191011235/13.447191011235955; rounds (PBA)=5.579775280898876;} bandit captain #16: {team=any non-lawful ; avg hp=62.235955056179776 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.253932584269663; hits/misses (PBA)= 3.4719101123595504/13.29438202247191; rounds (PBA)=5.620224719101124;} bandit captain #6: {team=any non-lawful ; avg hp=61.37078651685393 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.141573033707864; hits/misses (PBA)= 3.343820224719101/13.330337078651686; rounds (PBA)=5.5887640449438205;} bandit #7: {team=any non-lawful ; avg hp=-7.937078651685393 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1573033707865168; hits/misses (PBA)= 0.19101123595505617/1.7707865168539325; rounds (PBA)=2.040449438202247;} bandit captain: {team=any non-lawful ; avg hp=61.20224719101124 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.92359550561798; hits/misses (PBA)= 3.3617977528089886/13.530337078651685; rounds (PBA)=5.642696629213483;} bandit captain #12: {team=any non-lawful ; avg hp=60.608988764044945 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.456179775280898; hits/misses (PBA)= 3.393258426966292/13.420224719101123; rounds (PBA)=5.63370786516854;} ancient gold dragon: {team=lawful good ; avg hp=-3.2202247191011235 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 302.1056179775281; hits/misses (PBA)= 16.123595505617978/0.898876404494382; rounds (PBA)=5.674157303370786;} bandit #5: {team=any non-lawful ; avg hp=-7.7325842696629215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9348314606741573; hits/misses (PBA)= 0.15955056179775282/1.7752808988764044; rounds (PBA)=2.002247191011236;} bandit #9: {team=any non-lawful ; avg hp=-7.939325842696629 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.152808988764045; hits/misses (PBA)= 0.1842696629213483/1.7393258426966292; rounds (PBA)=2.006741573033708;} bandit captain #2: {team=any non-lawful ; avg hp=61.52808988764045 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.921348314606742; hits/misses (PBA)= 3.30561797752809/13.519101123595506; rounds (PBA)=5.640449438202247;} bandit: {team=any non-lawful ; avg hp=-7.919101123595506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7213483146067415; hits/misses (PBA)= 0.12134831460674157/1.8674157303370786; rounds (PBA)=2.0808988764044942;} bandit #4: {team=any non-lawful ; avg hp=-7.885393258426967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9932584269662922; hits/misses (PBA)= 0.16853932584269662/1.7011235955056179; rounds (PBA)=1.9573033707865168;} bandit captain #10: {team=any non-lawful ; avg hp=60.87640449438202 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.213483146067414; hits/misses (PBA)= 3.1730337078651685/13.591011235955056; rounds (PBA)=5.620224719101124;} bandit captain #19: {team=any non-lawful ; avg hp=60.348314606741575 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.343820224719103; hits/misses (PBA)= 3.5303370786516854/13.204494382022473; rounds (PBA)=5.61123595505618;} bandit captain #5: {team=any non-lawful ; avg hp=62.725842696629215 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.10112359550562; hits/misses (PBA)= 3.4337078651685395/13.438202247191011; rounds (PBA)=5.649438202247191;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 980.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 25614.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 541; Sum of rounds: 3306; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 540; perfect battles: 0; close-call battles: 540; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain #8: {team=any non-lawful ; avg hp=61.64879852125693 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.855822550831792; hits/misses (PBA)= 3.266173752310536/13.365988909426987; rounds (PBA)=5.573012939001848;} bandit captain #21: {team=any non-lawful ; avg hp=61.01478743068392 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.399260628465804; hits/misses (PBA)= 3.3382624768946396/13.330868761552681; rounds (PBA)=5.576709796672828;} bandit captain #6: {team=any non-lawful ; avg hp=62.02218114602588 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.57301293900185; hits/misses (PBA)= 3.401109057301294/13.356746765249538; rounds (PBA)=5.615526802218114;} bandit #9: {team=any non-lawful ; avg hp=-7.6377079482439925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1349353049907578; hits/misses (PBA)= 0.18114602587800369/1.7153419593345656; rounds (PBA)=2.0;} bandit captain #3: {team=any non-lawful ; avg hp=61.2365988909427 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.617375231053604; hits/misses (PBA)= 3.3807763401109057/13.34011090573013; rounds (PBA)=5.598890942698706;} bandit #3: {team=any non-lawful ; avg hp=-7.789279112754159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1090573012939002; hits/misses (PBA)= 0.17005545286506468/1.7929759704251387; rounds (PBA)=2.0462107208872458;} bandit captain #2: {team=any non-lawful ; avg hp=60.44547134935305 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.504621072088725; hits/misses (PBA)= 3.378927911275416/13.303142329020332; rounds (PBA)=5.6044362292051755;} bandit captain: {team=any non-lawful ; avg hp=60.521256931608136 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.066543438077634; hits/misses (PBA)= 3.3068391866913123/13.412199630314232; rounds (PBA)=5.608133086876156;} bandit #10: {team=any non-lawful ; avg hp=-7.839186691312385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1182994454713493; hits/misses (PBA)= 0.18853974121996303/1.7966728280961184; rounds (PBA)=2.0591497227356745;} bandit captain #7: {team=any non-lawful ; avg hp=60.21072088724584 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.038817005545287; hits/misses (PBA)= 3.412199630314233/13.325323475046211; rounds (PBA)=5.606284658040665;} bandit captain #12: {team=any non-lawful ; avg hp=61.64879852125693 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.304990757855823; hits/misses (PBA)= 3.353049907578558/13.282809611829945; rounds (PBA)=5.578558225508318;} bandit #2: {team=any non-lawful ; avg hp=-7.77634011090573 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3160813308687616; hits/misses (PBA)= 0.21072088724584104/1.7190388170055453; rounds (PBA)=2.033271719038817;} bandit captain #19: {team=any non-lawful ; avg hp=60.65804066543438 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.33641404805915; hits/misses (PBA)= 3.377079482439926/13.33456561922366; rounds (PBA)=5.597042513863216;} bandit captain #5: {team=any non-lawful ; avg hp=60.66543438077634 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.077634011090574; hits/misses (PBA)= 3.297597042513863/13.351201478743068; rounds (PBA)=5.585951940850277;} bandit captain #10: {team=any non-lawful ; avg hp=61.42329020332717 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.43807763401109; hits/misses (PBA)= 3.3937153419593344/13.330868761552681; rounds (PBA)=5.593345656192237;} bandit #5: {team=any non-lawful ; avg hp=-7.517560073937154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1386321626617375; hits/misses (PBA)= 0.1922365988909427/1.765249537892791; rounds (PBA)=2.033271719038817;} bandit #4: {team=any non-lawful ; avg hp=-7.852125693160813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3475046210720887; hits/misses (PBA)= 0.21072088724584104/1.7134935304990757; rounds (PBA)=2.014787430683919;} bandit captain #13: {team=any non-lawful ; avg hp=61.35859519408503 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.157116451016638; hits/misses (PBA)= 3.4861367837338264/13.236598890942698; rounds (PBA)=5.606284658040665;} bandit captain #16: {team=any non-lawful ; avg hp=61.32902033271719 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.707948243992607; hits/misses (PBA)= 3.3659889094269873/13.399260628465804; rounds (PBA)=5.621072088724584;} bandit #11: {team=any non-lawful ; avg hp=-7.66913123844732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3974121996303142; hits/misses (PBA)= 0.22365988909426987/1.7707948243992606; rounds (PBA)=2.0702402957486137;} bandit captain #20: {team=any non-lawful ; avg hp=59.69500924214418 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.994454713493532; hits/misses (PBA)= 3.2957486136783736/13.45286506469501; rounds (PBA)=5.611829944547135;} bandit captain #4: {team=any non-lawful ; avg hp=60.54898336414048 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.34011090573013; hits/misses (PBA)= 3.364140480591497/13.360443622920517; rounds (PBA)=5.602587800369686;} bandit captain #17: {team=any non-lawful ; avg hp=61.081330868761555 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.99260628465804; hits/misses (PBA)= 3.297597042513863/13.434380776340111; rounds (PBA)=5.609981515711645;} bandit #7: {team=any non-lawful ; avg hp=-7.767097966728281 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.232902033271719; hits/misses (PBA)= 0.1866913123844732/1.7707948243992606; rounds (PBA)=2.0388170055452863;} bandit: {team=any non-lawful ; avg hp=-7.951940850277264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3733826247689465; hits/misses (PBA)= 0.20517560073937152/1.6802218114602587; rounds (PBA)=1.975970425138632;} bandit captain #11: {team=any non-lawful ; avg hp=61.530499075785585 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.029574861367838; hits/misses (PBA)= 3.1940850277264325/13.506469500924215; rounds (PBA)=5.580406654343808;} ancient gold dragon: {team=lawful good ; avg hp=-3.2125693160813307 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 298.5841035120148; hits/misses (PBA)= 15.970425138632162/0.8539741219963032; rounds (PBA)=5.608133086876156;} bandit #6: {team=any non-lawful ; avg hp=-7.382624768946395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.077634011090573; hits/misses (PBA)= 0.1756007393715342/1.7264325323475047; rounds (PBA)=1.988909426987061;} bandit captain #14: {team=any non-lawful ; avg hp=60.23844731977819 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.20517560073937; hits/misses (PBA)= 3.3512014787430684/13.286506469500925; rounds (PBA)=5.578558225508318;} bandit captain #18: {team=any non-lawful ; avg hp=59.314232902033275 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.504621072088725; hits/misses (PBA)= 3.21996303142329/13.428835489833642; rounds (PBA)=5.573012939001848;} bandit captain #9: {team=any non-lawful ; avg hp=60.80221811460259 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.292051756007393; hits/misses (PBA)= 3.3401109057301293/13.353049907578558; rounds (PBA)=5.595194085027726;} bandit captain #15: {team=any non-lawful ; avg hp=59.75231053604436 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.524953789279113; hits/misses (PBA)= 3.391866913123845/13.32162661737523; rounds (PBA)=5.598890942698706;} bandit #8: {team=any non-lawful ; avg hp=-8.033271719038817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2717190388170057; hits/misses (PBA)= 0.19593345656192238/1.8170055452865064; rounds (PBA)=2.099815157116451;} bandit captain #23: {team=any non-lawful ; avg hp=61.34011090573013 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.65804066543438; hits/misses (PBA)= 3.4269870609981514/13.201478743068392; rounds (PBA)=5.569316081330869;} bandit captain #22: {team=any non-lawful ; avg hp=61.364140480591495 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.47134935304991; hits/misses (PBA)= 3.234750462107209/13.356746765249538; rounds (PBA)=5.55452865064695;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08458308338332333;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08218356328734253;} bandit #9: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08738252349530094;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08078384323135374;} bandit #10: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08298340331933614;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08518296340731854;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08978204359128174;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07478504299140172;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08418316336732654;} bandit #11: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08858228354329134;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08338332333533294;} bandit captain #2: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04019196160767846;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30.0; crudely normalised: 0% > any non-good = expected rounds to survive: 520.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11505; unaligned : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ baboon: {team=unaligned ; avg hp=-3.6880623875224954 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34553089382123575; hits/misses (PBA)= 0.1821635672865427/0.33293341331733656; rounds (PBA)=0.9708058388322336;} baboon #2: {team=unaligned ; avg hp=-3.6466706658668264 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33193361327734455; hits/misses (PBA)= 0.1825634873025395/0.35532893421315737; rounds (PBA)=0.9704059188162367;} assassin: {team=any non-good ; avg hp=77.32253549290142 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.334733053389321; hits/misses (PBA)= 2.0/0.9716056788642271; rounds (PBA)=2.300539892021596;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=152.0 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=152.0 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 10.26; crudely normalised: 0% > neutral evil = expected rounds to survive: 282.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8176; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=21.593281343731253 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.070585882823435; hits/misses (PBA)= 0.4415116976604679/0.2001599680063987; rounds (PBA)=1.3863227354529095;} zombie: {team=neutral evil ; avg hp=21.542091581683664 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.092781443711258; hits/misses (PBA)= 0.4409118176364727/0.1863627274545091; rounds (PBA)=1.3957208558288343;} mario: {team=other; avg hp=-2.2383523295340932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.313137372525495; hits/misses (PBA)= 0.5154969006198761/0.34653069386122776; rounds (PBA)=0.8620275944811038;} zombie #3: {team=neutral evil ; avg hp=21.551489702059587 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0749850029994; hits/misses (PBA)= 0.4387122575484903/0.19736052789442113; rounds (PBA)=1.393121375724855;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; LAWFUL GOOD: 1.0 ± 0.0; > Team LAWFUL GOOD = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ FAJA AKBAL: {team=LAWFUL GOOD; avg hp=70.0 (from 70); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 396.0; crudely normalised: 0% > other= expected rounds to survive: 234.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25767; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel #2: {team=other; avg hp=-4.102379524095181 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7224555088982205; hits/misses (PBA)= 1.3763247350529895/1.1245750849830034; rounds (PBA)=2.7400519896020796;} camel #3: {team=other; avg hp=-4.0003999200159965 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.862227554489102; hits/misses (PBA)= 1.4127174565086982/1.1395720855828835; rounds (PBA)=2.7684463107378523;} barbed devil: {team=lawful evil ; avg hp=91.1123775244951 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.08438312337532; hits/misses (PBA)= 11.903219356128774/1.5576884623075384; rounds (PBA)=5.152369526094781;} camel #5: {team=other; avg hp=-3.9974005198960207 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8552289542091582; hits/misses (PBA)= 1.4013197360527894/1.1377724455108977; rounds (PBA)=2.7584483103379323;} camel: {team=other; avg hp=-3.982203559288142 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7270545890821833; hits/misses (PBA)= 1.3609278144371126/1.1299740051989602; rounds (PBA)=2.7318536292741453;} camel #4: {team=other; avg hp=-4.001999600079984 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.720655868826235; hits/misses (PBA)= 1.3655268946210757/1.1017796440711858; rounds (PBA)=2.7142571485702858;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 396.0; crudely normalised: 0% > other= expected rounds to survive: 234.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25767; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=other; avg hp=-4.0549890021995605 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7670465906818635; hits/misses (PBA)= 1.3699260147970407/1.1285742851429714; rounds (PBA)=2.732853429314137;} camel #4: {team=other; avg hp=-3.980203959208158 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6986602679464107; hits/misses (PBA)= 1.3511297740451909/1.1275744851029794; rounds (PBA)=2.714857028594281;} camel #3: {team=other; avg hp=-4.008998200359928 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.748650269946011; hits/misses (PBA)= 1.3733253349330135/1.1207758448310339; rounds (PBA)=2.720855828834233;} camel #5: {team=other; avg hp=-4.086982603479304 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7126574685062987; hits/misses (PBA)= 1.360127974405119/1.1407718456308737; rounds (PBA)=2.7374525094981004;} camel #2: {team=other; avg hp=-4.036592681463707 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7866426714657067; hits/misses (PBA)= 1.3979204159168166/1.1375724855028995; rounds (PBA)=2.75624875024995;} barbed devil: {team=lawful evil ; avg hp=91.28634273145371 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.16776644671066; hits/misses (PBA)= 11.909018196360728/1.5544891021795642; rounds (PBA)=5.152369526094781;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ camel: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1869626074785043;} camel #4: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20215956808638272;} camel #2: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21235752849430115;} camel #3: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1947610477904419;} camel #5: {team=unaligned ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20375924815036991;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3339332133573285;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3251349730053989;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34093181363727254;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 38628.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8052.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16344; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=604.75124975005 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 382.6018796240752; hits/misses (PBA)= 12.313337332533493/1.375124975004999; rounds (PBA)=3.2681463707258547;} ancient black dragon: {team=chaotic evil ; avg hp=-15.601879624075185 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.24875024995; hits/misses (PBA)= 4.171565686862627/3.43251349730054; rounds (PBA)=2.5346930613877223;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1733.33; crudely normalised: 0% > other= expected rounds to survive: 35.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8449; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=other; avg hp=-2.9364127174565087 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8912217556488702; hits/misses (PBA)= 0.40091981603679266/0.4201159768046391; rounds (PBA)=0.8210357928414317;} assassin: {team=unaligned ; avg hp=76.10877824435113 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.93641271745651; hits/misses (PBA)= 1.4751049790041992/0.483503299340132; rounds (PBA)=1.6894621075784844;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.55248950209958;} assassin: {team=unaligned ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4475104979004199;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 322.22; crudely normalised: 0% > any non-lawful = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3790; Sum of rounds: 44399; > Team any = winning battles: 3696; perfect battles: 0; close-call battles: 839; > Team any non-lawful = winning battles: 93; perfect battles: 0; close-call battles: 93; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=-3.1575197889182056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.896306068601582; hits/misses (PBA)= 1.7815303430079155/3.3955145118733507; rounds (PBA)=5.4952506596306065;} bandit: {team=any non-lawful ; avg hp=-3.1018469656992083 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.030606860158311; hits/misses (PBA)= 1.799736147757256/3.4345646437994723; rounds (PBA)=5.565435356200528;} bandit #3: {team=any non-lawful ; avg hp=-3.171240105540897 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.596569920844328; hits/misses (PBA)= 1.736939313984169/3.3480211081794193; rounds (PBA)=5.434564643799472;} bandit #4: {team=any non-lawful ; avg hp=-3.0654353562005277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.852770448548812; hits/misses (PBA)= 1.7722955145118733/3.399472295514512; rounds (PBA)=5.5116094986807385;} bandit #5: {team=any non-lawful ; avg hp=-3.136939313984169 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.097361477572559; hits/misses (PBA)= 1.8221635883905014/3.4931398416886545; rounds (PBA)=5.597889182058047;} veteran #2: {team=any ; avg hp=30.88100263852243 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.12612137203166; hits/misses (PBA)= 6.294722955145119/2.544854881266491; rounds (PBA)=10.148812664907652;} veteran: {team=any ; avg hp=31.411345646437994 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.59182058047493; hits/misses (PBA)= 6.3369393139841685/2.5393139841688654; rounds (PBA)=10.150923482849604;} bandit #2: {team=any non-lawful ; avg hp=-3.0897097625329817 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.225593667546175; hits/misses (PBA)= 1.8472295514511874/3.4981530343007914; rounds (PBA)=5.66490765171504;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 322.22; crudely normalised: 0% > any non-lawful = expected rounds to survive: 330.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3669; Sum of rounds: 42823; > Team any = winning battles: 3567; perfect battles: 0; close-call battles: 828; > Team any non-lawful = winning battles: 101; perfect battles: 0; close-call battles: 100; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=-3.185336603979286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.985009539384029; hits/misses (PBA)= 1.8056691196511312/3.4434450804033796; rounds (PBA)=5.572090487871354;} bandit #3: {team=any non-lawful ; avg hp=-3.078495502861815 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.860452439356774; hits/misses (PBA)= 1.7699645680021805/3.3992913600436085; rounds (PBA)=5.48732624693377;} bandit #4: {team=any non-lawful ; avg hp=-3.1261924230035434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.020168983374216; hits/misses (PBA)= 1.7906786590351595/3.4099209593894795; rounds (PBA)=5.5333878440992095;} bandit #2: {team=any non-lawful ; avg hp=-3.092668301989643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.16107931316435; hits/misses (PBA)= 1.8192968111201961/3.4696102480239848; rounds (PBA)=5.600708639956391;} bandit #6: {team=any non-lawful ; avg hp=-3.053693104388117 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.751703461433634; hits/misses (PBA)= 1.7628781684382666/3.3793949304987736; rounds (PBA)=5.472063232488416;} bandit: {team=any non-lawful ; avg hp=-3.064050149904606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.973289724720633; hits/misses (PBA)= 1.7977650585990732/3.4625238484600707; rounds (PBA)=5.578359225947125;} veteran: {team=any ; avg hp=30.857181793404198 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.126737530662304; hits/misses (PBA)= 6.285908967020987/2.4974107386208777; rounds (PBA)=10.058871627146361;} veteran #2: {team=any ; avg hp=31.36413191605342 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.470427909512125; hits/misses (PBA)= 6.3346961024802395/2.5650040883074405; rounds (PBA)=10.18424638866176;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 966.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19318; any : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=any ; avg hp=54.04799040191961 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.329534093181364; hits/misses (PBA)= 2.1247750449910017/0.7380523895220956; rounds (PBA)=3.8628274345130973;} bandit: {team=any non-lawful ; avg hp=-3.3295340931813637 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9520095980803838; hits/misses (PBA)= 0.8016396720655868/1.5146970605878824; rounds (PBA)=2.316336732653469;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 180.0; crudely normalised: 0% > other= expected rounds to survive: 231.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21234; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=24.899220155968806 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.750049990002; hits/misses (PBA)= 1.809238152369526/0.8208358328334333; rounds (PBA)=3.764647070585883;} acolyte #2: {team=other; avg hp=-5.016796640671866 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.342731453709258; hits/misses (PBA)= 0.47550489902019594/0.9994001199760048; rounds (PBA)=1.8678264347130573;} bugbear: {team=chaotic evil ; avg hp=25.071385722855428 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.260547890421915; hits/misses (PBA)= 1.8548290341931615/0.8488302339532093; rounds (PBA)=3.727254549090182;} acolyte #3: {team=other; avg hp=-4.915816836632674 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3233353329334132; hits/misses (PBA)= 0.47590481903619275/1.0071985602879423; rounds (PBA)=1.8550289942011597;} acolyte: {team=other; avg hp=-5.077984403119376 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3633273345330934; hits/misses (PBA)= 0.4761047790441912/1.0307938412317537; rounds (PBA)=1.8858228354329134;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11340.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2419.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33666; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 24; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-8.062787442511498 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.5376924615077; hits/misses (PBA)= 7.682063587282544/10.293941211757648; rounds (PBA)=5.992001599680064;} adult blue dragon #2: {team=lawful evil ; avg hp=169.15616876624676 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.36412717456508; hits/misses (PBA)= 6.273345330933814/2.734853029394121; rounds (PBA)=6.584683063387322;} adult blue dragon: {team=lawful evil ; avg hp=170.30613877224556 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.69866026794641; hits/misses (PBA)= 6.4309138172365525/2.7616476704659068; rounds (PBA)=6.5730853829234155;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41184; any non-good : 0.0 ± 0.0; unaligned : 0.33 ± 0.01; neutral : 0.0 ± 0.0; lawful evil : 0.67 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1641; perfect battles: 0; close-call battles: 1504; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3360; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gelatinous cube: {team=unaligned ; avg hp=-5.756448710257948 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.469106178764247; hits/misses (PBA)= 0.6506698660267947/0.48050389922015596; rounds (PBA)=3.625274945010998;} bulette: {team=unaligned ; avg hp=7.924615076984603 (from 94); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.84683063387322; hits/misses (PBA)= 4.272345530893821/3.0495900819836033; rounds (PBA)=7.647070585882823;} grick: {team=neutral ; avg hp=-9.250349930013996 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.161967606478704; hits/misses (PBA)= 0.5434913017396521/0.3059388122375525; rounds (PBA)=0.4247150569886023;} cult fanatic: {team=any non-good ; avg hp=-10.24235152969406 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.73865226954609; hits/misses (PBA)= 1.4473105378924216/0.3835232953409318; rounds (PBA)=0.9154169166166767;} aboleth: {team=lawful evil ; avg hp=26.239552089582084 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.86842631473706; hits/misses (PBA)= 16.855228954209156/4.971005798840232; rounds (PBA)=7.730653869226154;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28062; chaotic good : 0.99 ± 0.0; unaligned : 0.0 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic good = winning battles: 4961; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 40; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.3321335732853425 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.29714057188562; hits/misses (PBA)= 9.279744051189763/5.123575284943011; rounds (PBA)=4.807238552289542;} awakened tree: {team=unaligned ; avg hp=-6.449510097980404 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.790841831633673; hits/misses (PBA)= 0.3733253349330134/0.3667266546690662; rounds (PBA)=0.7400519896020796;} adult brass dragon: {team=chaotic good ; avg hp=83.00819836032794 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.68546290741853; hits/misses (PBA)= 11.680463907218556/3.131373725254949; rounds (PBA)=5.601479704059188;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Taylor: {team=unassigned mercenaries; avg hp=100.0 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 246.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31091; any chaotic : 0.02 ± 0.0; any non-lawful : 0.98 ± 0.0; > Team any chaotic = winning battles: 104; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4897; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.6676664667066587 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.165766846630675; hits/misses (PBA)= 3.011397720455909/2.4767046590681865; rounds (PBA)=5.5088982203559285;} bandit captain: {team=any non-lawful ; avg hp=34.834233153369325 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.66766646670666; hits/misses (PBA)= 10.800039992001599/5.830233953209358; rounds (PBA)=6.179764047190562;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 246.84; crudely normalised: 0% > any non-lawful = expected rounds to survive: 3900.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31166; any chaotic : 0.02 ± 0.0; any non-lawful : 0.98 ± 0.0; > Team any chaotic = winning battles: 107; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 4894; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=-2.7214557088582283 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.660867826434714; hits/misses (PBA)= 3.04499100179964/2.4727054589082185; rounds (PBA)=5.539092181563687;} bandit captain: {team=any non-lawful ; avg hp=34.33913217356529 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.72145570885823; hits/misses (PBA)= 10.83123375324935/5.846030793841232; rounds (PBA)=6.192561487702459;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34172; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4991; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=146.30313937212557 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 256.29414117176566; hits/misses (PBA)= 15.145570885822835/3.3303339332133572; rounds (PBA)=6.831433713257349;} adult bronze dragon: {team=lawful good ; avg hp=-8.295340931813637 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.29074185162966; hits/misses (PBA)= 11.976004799040192/4.546690661867626; rounds (PBA)=5.5088982203559285;} adult white dragon: {team=other; avg hp=-8.350129974005199 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.75744851029793; hits/misses (PBA)= 6.1385722855428915/3.2819436112777445; rounds (PBA)=3.1401719656068785;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 10898.11; crudely normalised: 0% > lawful good = expected rounds to survive: 2540.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29696; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 357; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=62.61507698460308 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.501499700059988;} adult red dragon: {team=chaotic evil ; avg hp=254.5106978604279 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 220.5616876624675; hits/misses (PBA)= 13.018996200759847/3.2569486102779446; rounds (PBA)=5.802239552089582;} adult bronze dragon: {team=lawful good ; avg hp=-8.561687662467506 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.874225154969; hits/misses (PBA)= 9.030393921215756/6.840631873625275; rounds (PBA)=5.2903419316136775;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 136.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 440.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3025; Sum of rounds: 25529; > Team other = winning battles: 2490; perfect battles: 0; close-call battles: 2483; > Team chaotic evil = winning battles: 534; perfect battles: 0; close-call battles: 534; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=other; avg hp=4.273719008264463 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.973553719008265; hits/misses (PBA)= 2.5768595041322313/2.1272727272727274; rounds (PBA)=4.798677685950413;} gnoll #10: {team=chaotic evil ; avg hp=-3.5421487603305786 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.8300826446281; hits/misses (PBA)= 2.296528925619835/1.4958677685950412; rounds (PBA)=3.8188429752066115;} orc: {team=other; avg hp=4.2095867768595046 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.198347107438018; hits/misses (PBA)= 2.5077685950413224/2.129586776859504; rounds (PBA)=4.726280991735537;} gnoll #3: {team=chaotic evil ; avg hp=-3.884297520661157 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.761652892561983; hits/misses (PBA)= 2.28297520661157/1.4634710743801653; rounds (PBA)=3.767603305785124;} orc #2: {team=other; avg hp=4.326942148760331 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.163305785123967; hits/misses (PBA)= 2.594710743801653/2.130909090909091; rounds (PBA)=4.816859504132231;} gnoll #2: {team=chaotic evil ; avg hp=-3.8958677685950414 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.5500826446281; hits/misses (PBA)= 2.242314049586777/1.5533884297520661; rounds (PBA)=3.819504132231405;} orc #8: {team=other; avg hp=4.07404958677686 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.786776859504133; hits/misses (PBA)= 2.556363636363636/2.0793388429752064; rounds (PBA)=4.703801652892562;} gnoll #7: {team=chaotic evil ; avg hp=-3.646280991735537 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.846611570247934; hits/misses (PBA)= 2.3143801652892564/1.5550413223140496; rounds (PBA)=3.8892561983471072;} orc #6: {team=other; avg hp=4.110743801652893 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.789752066115703; hits/misses (PBA)= 2.541818181818182/2.0806611570247933; rounds (PBA)=4.705123966942149;} gnoll #4: {team=chaotic evil ; avg hp=-3.768595041322314 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.801652892561984; hits/misses (PBA)= 2.2902479338842974/1.5471074380165288; rounds (PBA)=3.855206611570248;} gnoll #9: {team=chaotic evil ; avg hp=-3.8257851239669423 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.469090909090909; hits/misses (PBA)= 2.211900826446281/1.5603305785123966; rounds (PBA)=3.788429752066116;} orc #5: {team=other; avg hp=4.36694214876033 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.002644628099173; hits/misses (PBA)= 2.588099173553719/2.178181818181818; rounds (PBA)=4.865123966942149;} orc #9: {team=other; avg hp=4.172892561983471 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.43074380165289; hits/misses (PBA)= 2.5229752066115703/2.100495867768595; rounds (PBA)=4.704793388429752;} gnoll: {team=chaotic evil ; avg hp=-3.738512396694215 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.165619834710744; hits/misses (PBA)= 2.380495867768595/1.5586776859504132; rounds (PBA)=3.96;} gnoll #5: {team=chaotic evil ; avg hp=-3.9583471074380165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575206611570248; hits/misses (PBA)= 2.2416528925619836/1.5196694214876032; rounds (PBA)=3.779504132231405;} gnoll #6: {team=chaotic evil ; avg hp=-3.7788429752066115 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.887272727272727; hits/misses (PBA)= 2.3183471074380164/1.5180165289256198; rounds (PBA)=3.8595041322314048;} orc #7: {team=other; avg hp=4.3606611570247935 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.93388429752066; hits/misses (PBA)= 2.5586776859504132/2.1530578512396694; rounds (PBA)=4.8026446280991735;} orc #3: {team=other; avg hp=4.160661157024793 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.121322314049586; hits/misses (PBA)= 2.5768595041322313/2.0598347107438015; rounds (PBA)=4.72099173553719;} gnoll #8: {team=chaotic evil ; avg hp=-3.685289256198347 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.967933884297521; hits/misses (PBA)= 2.334876033057851/1.5302479338842976; rounds (PBA)=3.8833057851239667;} orc #10: {team=other; avg hp=4.067107438016529 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.335537190082643; hits/misses (PBA)= 2.5120661157024795/2.0942148760330577; rounds (PBA)=4.697851239669421;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 0.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 932.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15861; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #12: {team=chaotic evil ; avg hp=-15.547690461907619 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.033393321335733; hits/misses (PBA)= 0.0649870025994801/1.2439512097580483; rounds (PBA)=1.373125374925015;} tarrasque: {team=unaligned ; avg hp=662.620875824835 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 400.1833633273345; hits/misses (PBA)= 13.00259948010398/0.7288542291541692; rounds (PBA)=3.1715656868626274;} orc #6: {team=chaotic evil ; avg hp=-15.746050789842032 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0917816436712657; hits/misses (PBA)= 0.06798640271945611/1.2299540091981604; rounds (PBA)=1.3645270945810837;} orc #8: {team=chaotic evil ; avg hp=-15.78864227154569 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0021995600879825; hits/misses (PBA)= 0.06418716256748651/1.2235552889422117; rounds (PBA)=1.3537292541491701;} orc #7: {team=chaotic evil ; avg hp=-15.815836832633474 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9802039592081584; hits/misses (PBA)= 0.060787842431513694/1.2519496100779843; rounds (PBA)=1.378124375124975;} orc #5: {team=chaotic evil ; avg hp=-15.776844631073786 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0145970805838833; hits/misses (PBA)= 0.0637872425514897/1.246750649870026; rounds (PBA)=1.3797240551889622;} orc #10: {team=chaotic evil ; avg hp=-15.910217956408719 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0523895220955808; hits/misses (PBA)= 0.0649870025994801/1.2445510897820435; rounds (PBA)=1.382123575284943;} orc #9: {team=chaotic evil ; avg hp=-15.727254549090182 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0861827634473105; hits/misses (PBA)= 0.06898620275944811/1.2375524895020995; rounds (PBA)=1.3717256548690262;} orc #13: {team=chaotic evil ; avg hp=-15.938212357528494 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9792041591681664; hits/misses (PBA)= 0.0629874025194961/1.2331533693261347; rounds (PBA)=1.3655268946210757;} orc #3: {team=chaotic evil ; avg hp=-15.727654469106179 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0407918416316737; hits/misses (PBA)= 0.0653869226154769/1.2225554889022197; rounds (PBA)=1.3643271345730854;} orc #4: {team=chaotic evil ; avg hp=-15.799440111977605 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0259948010397921; hits/misses (PBA)= 0.0635872825434913/1.236752649470106; rounds (PBA)=1.3707258548290342;} orc #2: {team=chaotic evil ; avg hp=-15.871425714857029 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.048990201959608; hits/misses (PBA)= 0.06418716256748651/1.2509498100379923; rounds (PBA)=1.3823235352929415;} orc #11: {team=chaotic evil ; avg hp=-15.659468106378725 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0441911617676465; hits/misses (PBA)= 0.0633873225354929/1.2351529694061187; rounds (PBA)=1.3685262947410517;} orc: {team=chaotic evil ; avg hp=-15.874625074985003 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9792041591681664; hits/misses (PBA)= 0.0625874825034993/1.2243551289742052; rounds (PBA)=1.3565286942611479;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.366126774645071;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.633873225354929;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5028994201159768;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4971005798840232;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic neutral = expected rounds to survive: 1872.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 500.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44743; chaotic neutral : 0.82 ± 0.01; chaotic evil : 0.18 ± 0.01; > Team chaotic neutral = winning battles: 4114; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 887; perfect battles: 0; close-call battles: 549; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-2.0571885622875423 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.073585282943412; hits/misses (PBA)= 2.1147770445910816/1.7554489102179565; rounds (PBA)=6.67626474705059;} cloaker: {team=chaotic neutral ; avg hp=27.189362127574483 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.078984203159365; hits/misses (PBA)= 6.405318936212757/9.779644071185762; rounds (PBA)=8.68886222755449;} bugbear #2: {team=chaotic evil ; avg hp=-2.021795640871826 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.737052589482104; hits/misses (PBA)= 2.186362727454509/1.7758448310337933; rounds (PBA)=6.68626274745051;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9598; lawful evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=-7.558888222355529 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.647870425914817; hits/misses (PBA)= 0.27274545090981805/0.20135972805438912; rounds (PBA)=0.4741051789642072;} minotaur skeleton: {team=lawful evil ; avg hp=63.18556288742251 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.498500299940012; hits/misses (PBA)= 0.473505298940212/0.15956808638272346; rounds (PBA)=1.6164767046590682;} brown bear: {team=unaligned ; avg hp=-7.122975404919016 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.374525094981004; hits/misses (PBA)= 0.8418316336732653/0.5008998200359928; rounds (PBA)=1.342731453709258;} horned devil: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.9754049190162; hits/misses (PBA)= 3.9128174365126975/0.20055988802239552; rounds (PBA)=1.727854429114177;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31136; neutral good : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=181.84343131373726 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.86362727454508; hits/misses (PBA)= 12.53249350129974/4.175164967006599; rounds (PBA)=6.225954809038193;} chain devil: {team=lawful evil ; avg hp=-7.004199160167967 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.34193161367727; hits/misses (PBA)= 3.400119976004799/2.4723055388922215; rounds (PBA)=2.9362127574485104;} centaur: {team=neutral good ; avg hp=-6.0951809638072385 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.165966806638672; hits/misses (PBA)= 0.6616676664667066/0.528494301139772; rounds (PBA)=0.5950809838032394;} couatl: {team=lawful good ; avg hp=-7.59628074385123 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.480703859228154; hits/misses (PBA)= 3.0191961607678466/2.078384323135373; rounds (PBA)=5.0975804839032195;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4033.39; crudely normalised: 0% > neutral = expected rounds to survive: 8922.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28740; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 4621; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-11.137372525494902 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.71645670865826; hits/misses (PBA)= 11.105578884223155/3.8524295140971807; rounds (PBA)=4.986002799440112;} dragon turtle: {team=neutral ; avg hp=263.7998400319936 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.1373725254949; hits/misses (PBA)= 11.456508698260349/3.787242551489702; rounds (PBA)=5.746050789842031;} air elemental: {team=neutral ; avg hp=-7.516296740651869 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.1269746050789844;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6287.67; crudely normalised: 0% > neutral = expected rounds to survive: 9168.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28753; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful evil = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=186.04779044191162 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.2135572885423; hits/misses (PBA)= 11.425714857028595/3.7984403119376124; rounds (PBA)=5.749450109978004;} adult blue dragon: {team=lawful evil ; avg hp=-11.213557288542292 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.95220955808838; hits/misses (PBA)= 9.683863227354529/5.216756648670266; rounds (PBA)=4.967006598680264;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6287.67; crudely normalised: 0% > neutral = expected rounds to survive: 9168.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28744; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful evil = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=185.89022195560887 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.35512897420517; hits/misses (PBA)= 11.447910417916416/3.7864427114577084; rounds (PBA)=5.747250549890022;} adult blue dragon: {team=lawful evil ; avg hp=-11.35512897420516 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.10977804439113; hits/misses (PBA)= 9.713257348530293/5.188162367526495; rounds (PBA)=4.967406518696261;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5702.52; crudely normalised: 0% > neutral = expected rounds to survive: 24027.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 69359; lawful evil : 0.0 ± 0.0; neutral : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 2423; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle #2: {team=neutral ; avg hp=166.08058388322337 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.13197360527894; hits/misses (PBA)= 11.939612077584483/7.894221155768847; rounds (PBA)=13.111777644471106;} ancient blue dragon: {team=lawful evil ; avg hp=-11.370525894821036 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 351.3269346130774; hits/misses (PBA)= 19.44231153769246/7.082783443311338; rounds (PBA)=13.2625474905019;} dragon turtle: {team=neutral ; avg hp=164.59248150369925 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.2385522895421; hits/misses (PBA)= 11.855628874225156/7.915816836632674; rounds (PBA)=13.15636872625475;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11405.03; crudely normalised: 0% > neutral = expected rounds to survive: 12013.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58229; lawful evil : 0.83 ± 0.01; neutral : 0.17 ± 0.01; > Team lawful evil = winning battles: 4170; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 831; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=84.55608878224355 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.8402319536093; hits/misses (PBA)= 18.448110377924415/3.2725454909018197; rounds (PBA)=11.47250549890022;} dragon turtle: {team=neutral ; avg hp=-1.8402319536092782 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 396.44391121775647; hits/misses (PBA)= 19.283543291341733/12.806038792241552; rounds (PBA)=10.810837832433513;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11405.03; crudely normalised: 0% > neutral = expected rounds to survive: 12013.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 58153; lawful evil : 0.83 ± 0.01; neutral : 0.17 ± 0.01; > Team lawful evil = winning battles: 4175; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 826; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=85.56368726254749 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.9602079584083; hits/misses (PBA)= 18.46150769846031/3.2481503699260146; rounds (PBA)=11.464507098580285;} dragon turtle: {team=neutral ; avg hp=-1.9602079584083183 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 395.4363127374525; hits/misses (PBA)= 19.23615276944611/12.811437712457508; rounds (PBA)=10.794841031793641;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33807; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2384; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2617; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=18.317736452709457 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.2265546890622; hits/misses (PBA)= 14.261747650469905/3.5744851029794042; rounds (PBA)=6.300139972005599;} adult gold dragon: {team=lawful good ; avg hp=14.773445310937813 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.68226354729055; hits/misses (PBA)= 14.086782643471306/3.465506898620276; rounds (PBA)=6.1795640871825634;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25083; unaligned : 0.0 ± 0.0; Good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear #2: {team=unaligned ; avg hp=-7.2381523695260945 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.30093981203759; hits/misses (PBA)= 3.4603079384123174/2.2801439712057587; rounds (PBA)=3.28374325134973;} owlbear: {team=unaligned ; avg hp=-7.389122175564887 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.195760847830435; hits/misses (PBA)= 3.448510297940412/2.2175564887022596; rounds (PBA)=3.2659468106378724;} adult white dragon: {team=chaotic evil ; avg hp=167.66466706658667 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.02839432113578; hits/misses (PBA)= 12.056988602279544/0.9714057188562287; rounds (PBA)=5.0155968806238755;} Maxwell: {team=Good; avg hp=-7.032793441311737 (from 61); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3509298140371926; hits/misses (PBA)= 0.8524295140971806/0.8448310337932413; rounds (PBA)=1.697260547890422;} Han: {team=Good; avg hp=-7.186962607478504 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3063387322535493; hits/misses (PBA)= 0.11437712457508498/0.11197760447910418; rounds (PBA)=0.22635472905418916;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23027; unaligned : 0.0 ± 0.0; Good: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=167.65746850629873 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.13957208558287; hits/misses (PBA)= 10.862427514497101/0.9428114377124575; rounds (PBA)=4.604479104179164;} Maxwell: {team=Good; avg hp=-7.014197160567886 (from 61); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6976604679064187; hits/misses (PBA)= 0.6040791841631674/0.6012797440511898; rounds (PBA)=1.205358928214357;} owlbear: {team=unaligned ; avg hp=-7.354529094181164 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.93521295740852; hits/misses (PBA)= 2.7142571485702858/2.0207958408318336; rounds (PBA)=2.8618276344731055;} owlbear #2: {team=unaligned ; avg hp=-7.3369326134773045 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.27574485102979; hits/misses (PBA)= 2.7314537092581483/2.037992401519696; rounds (PBA)=2.872425514897021;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 321.82; crudely normalised: 0% > unaligned = expected rounds to survive: 1861.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34177; other: 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team other = winning battles: 696; perfect battles: 0; close-call battles: 643; > Team unaligned = winning battles: 4305; perfect battles: 0; close-call battles: 3742; ------------------------------------------------- Combattants ------------------------------------------------ animated armor #3: {team=unaligned ; avg hp=13.266546690661867 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.259548090381923; hits/misses (PBA)= 5.059188162367526/3.3883223355328935; rounds (PBA)=4.757248550289942;} animated armor #2: {team=unaligned ; avg hp=13.488102379524095 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.875424915016996; hits/misses (PBA)= 5.152369526094781/3.410117976404719; rounds (PBA)=4.817836432713458;} animated armor #4: {team=unaligned ; avg hp=12.99000199960008 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.478104379124176; hits/misses (PBA)= 5.095780843831234/3.375124975004999; rounds (PBA)=4.767646470705859;} animated armor #6: {team=unaligned ; avg hp=13.467306538692261 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.354329134173167; hits/misses (PBA)= 5.232353529294141/3.4799040191961605; rounds (PBA)=4.848830233953209;} owlbear: {team=other; avg hp=-0.364127174565087 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.98240351929614; hits/misses (PBA)= 3.1215756848630276/4.947810437912418; rounds (PBA)=4.07618476304739;} animated armor: {team=unaligned ; avg hp=13.255348930213957 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.55248950209958; hits/misses (PBA)= 5.121775644871025/3.4203159368126377; rounds (PBA)=4.808038392321536;} animated armor #5: {team=unaligned ; avg hp=13.256948610277945 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.44251149770046; hits/misses (PBA)= 5.0967806438712255/3.4235152969406117; rounds (PBA)=4.811037792441511;} owlbear #3: {team=other; avg hp=-0.44931013797240554 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.529094181163764; hits/misses (PBA)= 3.011997600479904/4.819836032793441; rounds (PBA)=3.9534093181363725;} owlbear #2: {team=other; avg hp=-0.14897020595880825 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.76424715056989; hits/misses (PBA)= 3.0935812837432515/4.890821835632873; rounds (PBA)=4.029794041191762;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 321.82; crudely normalised: 0% > unaligned = expected rounds to survive: 1861.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34030; other: 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team other = winning battles: 676; perfect battles: 0; close-call battles: 619; > Team unaligned = winning battles: 4325; perfect battles: 0; close-call battles: 3753; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=other; avg hp=-0.22855428914217157 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.75124975004999; hits/misses (PBA)= 3.1021795640871828/4.915816836632674; rounds (PBA)=4.0493901219756046;} animated armor: {team=unaligned ; avg hp=13.305138972205558 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.576684663067386; hits/misses (PBA)= 5.104579084183164/3.408518296340732; rounds (PBA)=4.806438712257549;} animated armor #4: {team=unaligned ; avg hp=13.484903019396121 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.600879824035193; hits/misses (PBA)= 5.099580083983203/3.3817236552689462; rounds (PBA)=4.774845030993801;} owlbear #2: {team=other; avg hp=-0.40251949610077986 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.995400919816035; hits/misses (PBA)= 3.0535892821435713/4.86502699460108; rounds (PBA)=3.997600479904019;} animated armor #5: {team=unaligned ; avg hp=13.55628874225155 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.96640671865627; hits/misses (PBA)= 5.1545690861827635/3.3959208158368326; rounds (PBA)=4.788642271545691;} owlbear #3: {team=other; avg hp=-0.628874225154969 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.526694661067786; hits/misses (PBA)= 3.0065986802639473/4.782243551289742; rounds (PBA)=3.929414117176565;} animated armor #3: {team=unaligned ; avg hp=13.538292341531694 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.67226554689062; hits/misses (PBA)= 5.122175564887023/3.376724655068986; rounds (PBA)=4.799240151969606;} animated armor #6: {team=unaligned ; avg hp=13.440111977604479 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.75724855028994; hits/misses (PBA)= 5.12877424515097/3.3703259348130374; rounds (PBA)=4.78004399120176;} animated armor #2: {team=unaligned ; avg hp=13.401919616076786 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.686462707458507; hits/misses (PBA)= 5.131573685262947/3.3837232553489303; rounds (PBA)=4.790041991601679;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% > chaotic good = expected rounds to survive: 8580.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19085; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=239.99140171965607 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.41091781643672; hits/misses (PBA)= 8.46750649870026/0.9372125574885023; rounds (PBA)=3.8162367526494703;} aboleth: {team=lawful evil ; avg hp=-8.410917816436713 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.00859828034393; hits/misses (PBA)= 4.489102179564087/4.4293141371725655; rounds (PBA)=2.9728054389122174;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 248.67; crudely normalised: 0% > unaligned = expected rounds to survive: -202800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.6766646670666 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.67666466706659; hits/misses (PBA)= 1.095380923815237/0.05298940211957608; rounds (PBA)=1.0;} spy: {team=any ; avg hp=-12.676664667066587 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3233353329334133; hits/misses (PBA)= 0.03659268146370726/0.7908418316336733; rounds (PBA)=0.41371725654869024;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39692.31; crudely normalised: 0% > unaligned = expected rounds to survive: 1404.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32624; chaotic evil : 0.67 ± 0.01; unaligned : 0.33 ± 0.01; > Team chaotic evil = winning battles: 3364; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1637; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=34.89382123575285 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.35412917416517; hits/misses (PBA)= 12.519096180763848/4.1465706858628275; rounds (PBA)=6.004799040191962;} remorhaz: {team=unaligned ; avg hp=7.645870825834833 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.10617876424715; hits/misses (PBA)= 3.9018196360727853/1.6644671065786842; rounds (PBA)=5.893621275744851;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39692.31; crudely normalised: 0% > unaligned = expected rounds to survive: 1404.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32776; chaotic evil : 0.68 ± 0.01; unaligned : 0.33 ± 0.01; > Team chaotic evil = winning battles: 3375; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1626; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=7.759248150369926 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.37912417516497; hits/misses (PBA)= 3.905618876224755/1.6742651469706058; rounds (PBA)=5.90501899620076;} adult white dragon: {team=chaotic evil ; avg hp=34.62087582483503 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.24075184963007; hits/misses (PBA)= 12.531693661267747/4.1875624875024995; rounds (PBA)=6.03119376124775;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 39692.31; crudely normalised: 0% > unaligned = expected rounds to survive: 1404.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32715; chaotic evil : 0.68 ± 0.01; unaligned : 0.32 ± 0.01; > Team chaotic evil = winning battles: 3389; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1612; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ remorhaz: {team=unaligned ; avg hp=7.771645670865827 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.55588882223554; hits/misses (PBA)= 3.9070185962807438/1.6764647070585883; rounds (PBA)=5.905818836232753;} adult white dragon: {team=chaotic evil ; avg hp=34.44411117776445 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.22835432913416; hits/misses (PBA)= 12.535892821435713/4.1771645670865825; rounds (PBA)=6.028394321135773;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 587.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3305; Sum of rounds: 22022; > Team unaligned = winning battles: 381; perfect battles: 0; close-call battles: 381; > Team chaotic evil = winning battles: 2923; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #9: {team=unaligned ; avg hp=-4.325869894099848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.765204236006052; hits/misses (PBA)= 1.5921331316187595/1.561875945537065; rounds (PBA)=3.249621785173979;} boar #10: {team=unaligned ; avg hp=-4.143721633888048 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.656883509833586; hits/misses (PBA)= 1.583055975794251/1.551588502269289; rounds (PBA)=3.2341906202723147;} boar #2: {team=unaligned ; avg hp=-4.331316187594553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.550075642965204; hits/misses (PBA)= 1.551891074130106/1.5328290468986385; rounds (PBA)=3.184266263237519;} boar #8: {team=unaligned ; avg hp=-4.341301059001513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.298638426626324; hits/misses (PBA)= 1.4931921331316187/1.572768532526475; rounds (PBA)=3.17125567322239;} chimera: {team=chaotic evil ; avg hp=31.07655068078669 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.4732223903177; hits/misses (PBA)= 15.03661119515885/2.8723146747352497; rounds (PBA)=6.575491679273828;} boar #11: {team=unaligned ; avg hp=-4.498940998487141 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5028744326777606; hits/misses (PBA)= 1.534947049924357/1.5425113464447806; rounds (PBA)=3.1818456883509834;} boar #4: {team=unaligned ; avg hp=-4.394553706505295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.465052950075643; hits/misses (PBA)= 1.5419062027231467/1.567019667170953; rounds (PBA)=3.2114977307110437;} boar: {team=unaligned ; avg hp=-4.31195158850227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.337367624810892; hits/misses (PBA)= 1.5322239031770046/1.5697428139183056; rounds (PBA)=3.2033282904689866;} boar #3: {team=unaligned ; avg hp=-4.216338880484115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.628139183055976; hits/misses (PBA)= 1.573676248108926/1.5990922844175492; rounds (PBA)=3.270499243570348;} boar #7: {team=unaligned ; avg hp=-4.34251134644478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.420877458396369; hits/misses (PBA)= 1.534341906202723/1.567624810892587; rounds (PBA)=3.2069591527987895;} boar #5: {team=unaligned ; avg hp=-4.338275340393343 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7043872919818455; hits/misses (PBA)= 1.5969742813918306/1.552193645990923; rounds (PBA)=3.249016641452345;} boar #6: {team=unaligned ; avg hp=-4.216641452344932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.584568835098336; hits/misses (PBA)= 1.5739788199697429/1.5485627836611195; rounds (PBA)=3.2305597579425114;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 587.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3500; Sum of rounds: 23250; > Team unaligned = winning battles: 462; perfect battles: 0; close-call battles: 462; > Team chaotic evil = winning battles: 3037; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=chaotic evil ; avg hp=30.064 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.17314285714286; hits/misses (PBA)= 14.932857142857143/2.8874285714285715; rounds (PBA)=6.540571428571429;} boar #4: {team=unaligned ; avg hp=-4.135142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.573428571428572; hits/misses (PBA)= 1.5594285714285714/1.5825714285714285; rounds (PBA)=3.2414285714285715;} boar #7: {team=unaligned ; avg hp=-4.096571428571429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.450571428571428; hits/misses (PBA)= 1.5417142857142858/1.5517142857142858; rounds (PBA)=3.196;} boar #9: {team=unaligned ; avg hp=-4.23 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.614285714285714; hits/misses (PBA)= 1.5722857142857143/1.5531428571428572; rounds (PBA)=3.222;} boar #6: {team=unaligned ; avg hp=-4.166857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.67; hits/misses (PBA)= 1.5851428571428572/1.5351428571428571; rounds (PBA)=3.232;} boar #3: {team=unaligned ; avg hp=-4.294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.488571428571428; hits/misses (PBA)= 1.5422857142857143/1.5357142857142858; rounds (PBA)=3.181142857142857;} boar #5: {team=unaligned ; avg hp=-4.319714285714285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.563428571428571; hits/misses (PBA)= 1.5605714285714285/1.5562857142857143; rounds (PBA)=3.2185714285714284;} boar #11: {team=unaligned ; avg hp=-4.216857142857143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6571428571428575; hits/misses (PBA)= 1.5742857142857143/1.514; rounds (PBA)=3.1905714285714284;} boar: {team=unaligned ; avg hp=-4.161428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.847714285714286; hits/misses (PBA)= 1.6174285714285714/1.550857142857143; rounds (PBA)=3.2682857142857142;} boar #8: {team=unaligned ; avg hp=-4.281142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.558285714285715; hits/misses (PBA)= 1.5554285714285714/1.5474285714285714; rounds (PBA)=3.213142857142857;} boar #2: {team=unaligned ; avg hp=-4.084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.806; hits/misses (PBA)= 1.596/1.5705714285714285; rounds (PBA)=3.2634285714285713;} boar #10: {team=unaligned ; avg hp=-4.214571428571428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.677714285714286; hits/misses (PBA)= 1.5785714285714285/1.530857142857143; rounds (PBA)=3.2182857142857144;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 587.21; crudely normalised: 0% > chaotic evil = expected rounds to survive: 345.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4605; Sum of rounds: 30572; > Team unaligned = winning battles: 551; perfect battles: 0; close-call battles: 551; > Team chaotic evil = winning battles: 4053; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #8: {team=unaligned ; avg hp=-4.312703583061889 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.520955483170467; hits/misses (PBA)= 1.5509229098805646/1.5834961997828447; rounds (PBA)=3.2397394136807818;} boar #10: {team=unaligned ; avg hp=-4.23213897937025 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.579804560260587; hits/misses (PBA)= 1.5563517915309446/1.5465798045602606; rounds (PBA)=3.207383279044517;} boar #6: {team=unaligned ; avg hp=-4.226927252985885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.739413680781759; hits/misses (PBA)= 1.6019543973941368/1.5463626492942455; rounds (PBA)=3.2427795874049945;} boar #5: {team=unaligned ; avg hp=-4.276221498371336 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.451248642779587; hits/misses (PBA)= 1.5391965255157438/1.5472312703583062; rounds (PBA)=3.1950054288816503;} boar #2: {team=unaligned ; avg hp=-4.348099891422367 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.577633007600435; hits/misses (PBA)= 1.556786102062975/1.5396308360477742; rounds (PBA)=3.197611292073833;} boar #3: {team=unaligned ; avg hp=-4.217806731813247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.550054288816503; hits/misses (PBA)= 1.5628664495114006/1.596742671009772; rounds (PBA)=3.2553745928338764;} boar #4: {team=unaligned ; avg hp=-4.302931596091205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.563300760043431; hits/misses (PBA)= 1.570901194353963/1.5711183496199783; rounds (PBA)=3.2469055374592832;} chimera: {team=chaotic evil ; avg hp=30.98154180238871 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.02041259500544; hits/misses (PBA)= 14.98827361563518/2.8523344191096633; rounds (PBA)=6.545494028230185;} boar: {team=unaligned ; avg hp=-4.387839305103149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.445168295331162; hits/misses (PBA)= 1.5346362649294245/1.5494028230184582; rounds (PBA)=3.1832790445168295;} boar #9: {team=unaligned ; avg hp=-4.236047774158523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.614983713355048; hits/misses (PBA)= 1.565472312703583/1.5680781758957654; rounds (PBA)=3.2364820846905538;} boar #11: {team=unaligned ; avg hp=-4.248208469055375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.519218241042346; hits/misses (PBA)= 1.5424538545059718/1.5433224755700325; rounds (PBA)=3.1874049945711183;} boar #7: {team=unaligned ; avg hp=-4.2449511400651465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.446036916395222; hits/misses (PBA)= 1.5409337676438655/1.5472312703583062; rounds (PBA)=3.1941368078175896;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 373.68; crudely normalised: 0% > chaotic evil = expected rounds to survive: 542.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23392; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #3: {team=unaligned ; avg hp=-4.8968206358728255 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0249950009998; hits/misses (PBA)= 1.0391921615676865/0.9936012797440512; rounds (PBA)=2.167166566686663;} boar #7: {team=unaligned ; avg hp=-4.87122575484903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.846030793841232; hits/misses (PBA)= 1.0113977204559088/1.0035992801439713; rounds (PBA)=2.1515696860627873;} boar #5: {team=unaligned ; avg hp=-4.975204959008198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.918616276744651; hits/misses (PBA)= 1.011997600479904/0.9932013597280543; rounds (PBA)=2.1445710857828435;} boar #2: {team=unaligned ; avg hp=-4.931413717256548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.916416716656669; hits/misses (PBA)= 1.0133973205358928/1.0391921615676865; rounds (PBA)=2.185362927414517;} boar #4: {team=unaligned ; avg hp=-4.922015596880624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.998000399920016; hits/misses (PBA)= 1.0229954009198161/1.0077984403119375; rounds (PBA)=2.166966606678664;} boar: {team=unaligned ; avg hp=-4.991001799640072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.911617676464707; hits/misses (PBA)= 1.0065986802639473/0.9912017596480703; rounds (PBA)=2.1381723655268945;} chimera: {team=chaotic evil ; avg hp=79.4751049790042 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.48270345930814; hits/misses (PBA)= 9.957008598280344/2.030993801239752; rounds (PBA)=4.677264547090582;} boar #6: {team=unaligned ; avg hp=-4.89502099580084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.909218156368726; hits/misses (PBA)= 1.0133973205358928/0.9938012397520496; rounds (PBA)=2.1405718856228755;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 213.53; crudely normalised: 0% > chaotic evil = expected rounds to survive: 950.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14955; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #3: {team=unaligned ; avg hp=-4.89122175564887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.69126174765047; hits/misses (PBA)= 0.5468906218756249/0.5338932213557288; rounds (PBA)=1.3165366926614677;} chimera: {team=chaotic evil ; avg hp=103.20435912817436 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.548090381923615; hits/misses (PBA)= 5.699660067986403/1.2389522095580885; rounds (PBA)=2.990401919616077;} boar #2: {team=unaligned ; avg hp=-4.875224955008998 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7544491101779642; hits/misses (PBA)= 0.562887422515497/0.5694861027794441; rounds (PBA)=1.341131773645271;} boar: {team=unaligned ; avg hp=-4.852029594081184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6890621875624876; hits/misses (PBA)= 0.5504899020195961/0.5610877824435113; rounds (PBA)=1.3259348130373925;} boar #4: {team=unaligned ; avg hp=-4.929614077184563 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.660867826434713; hits/misses (PBA)= 0.5542891421715657/0.5538892221555689; rounds (PBA)=1.3293341331733652;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2471505698860228;} boar #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2485502899420116;} boar: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2443511297740452;} boar #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2599480103979204;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1650.94; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4377.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29742; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=other; avg hp=-7.54129174165167 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.95580883823235; hits/misses (PBA)= 4.0453909218156365/6.104179164167166; rounds (PBA)=5.074785042991402;} adult black dragon: {team=chaotic evil ; avg hp=151.04419116176766 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.622875424915; hits/misses (PBA)= 14.689462107578484/1.1027794441111778; rounds (PBA)=5.947210557888423;} archmage: {team=other; avg hp=-7.081583683263347 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5606878624275144;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 366.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25698; other: 0.17 ± 0.01; chaotic evil : 0.83 ± 0.01; > Team other = winning battles: 848; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4153; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul: {team=chaotic evil ; avg hp=11.159568086382723 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.242951409718057; hits/misses (PBA)= 1.4209158168366327/2.6130773845230952; rounds (PBA)=4.864427114577085;} guard: {team=other; avg hp=-3.2429514097180565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.840431913617277; hits/misses (PBA)= 2.257748450309938/1.496500699860028; rounds (PBA)=3.9238152369526094;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38221; lawful evil : 0.97 ± 0.0; other: 0.02 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful evil = winning battles: 4873; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 79; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 49; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-7.441911617676465 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.43171365726855; hits/misses (PBA)= 8.855228954209158/4.087382523495301; rounds (PBA)=4.321335732853429;} adult white dragon: {team=other; avg hp=-7.124575084983003 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.49610077984403; hits/misses (PBA)= 11.312937412517497/6.025194961007799; rounds (PBA)=5.79124175164967;} adult green dragon: {team=lawful evil ; avg hp=103.38392321535693 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.25474905018996; hits/misses (PBA)= 14.055788842231554/6.822635472905419; rounds (PBA)=7.612677464507098;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 165.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21218; other: 0.63 ± 0.01; neutral evil : 0.37 ± 0.01; > Team other = winning battles: 3148; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1853; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=other; avg hp=3.5436912617476506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.688662267546491; hits/misses (PBA)= 1.3755248950209957/1.667866426714657; rounds (PBA)=3.6728654269146173;} goblin: {team=neutral evil ; avg hp=0.3113377324535093 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.45630873825235; hits/misses (PBA)= 1.2623475304939011/1.605878824235153; rounds (PBA)=3.23875224955009;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3799.06; crudely normalised: 0% > beyond= expected rounds to survive: -6708.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14854; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-27.78644271145771 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.850629874025195; hits/misses (PBA)= 0.3085382923415317/5.890621875624875; rounds (PBA)=2.066386722655469;} Cthulhu: {team=beyond; avg hp=769.128774245151 (from 774); avg healing spells left=99998.96840631873 (from 99999); damage done (per battle average)= 162.7864427114577; hits/misses (PBA)= 3.924615076984603/0.21255748850229955; rounds (PBA)=2.9702059588082386;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1564.0; crudely normalised: 0% > unaligned = expected rounds to survive: 8187.1; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32108; neutral evil : 0.46 ± 0.01; unaligned : 0.54 ± 0.01; > Team neutral evil = winning battles: 2292; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2709; perfect battles: 0; close-call battles: 2523; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=unaligned ; avg hp=25.898220355928814 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.69446110777844; hits/misses (PBA)= 7.656868626274745/3.244751049790042; rounds (PBA)=5.856028794241152;} fire elemental: {team=unaligned ; avg hp=-12.247350529894021 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5688862227554488;} frost giant: {team=neutral evil ; avg hp=9.305538892221556 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 221.3491301739652; hits/misses (PBA)= 8.439512097580485/2.467906418716257; rounds (PBA)=5.813037392521496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26829; neutral : 0.0 ± 0.0; neutral evil : 0.98 ± 0.0; unaligned : 0.02 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4917; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 84; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=neutral ; avg hp=-12.177164567086583 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.43391321735653; hits/misses (PBA)= 1.7564487102579485/0.9354129174165167; rounds (PBA)=1.3459308138372326;} frost giant: {team=neutral evil ; avg hp=71.37692461507699 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 201.45770845830833; hits/misses (PBA)= 7.543491301739652/1.6716656668666268; rounds (PBA)=5.343131373725255;} clay golem: {team=unaligned ; avg hp=-13.570485902819437 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.47910417916417; hits/misses (PBA)= 6.423115376924615/2.305738852229554; rounds (PBA)=4.379324135172966;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -220.51; crudely normalised: 0% > neutral evil = expected rounds to survive: 4643.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1075; Sum of rounds: 16077; > Team beyond = winning battles: 1074; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #22: {team=neutral evil ; avg hp=-19.49767441860465 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8353488372093025; hits/misses (PBA)= 0.3553488372093023/7.184186046511628; rounds (PBA)=7.575813953488372;} zombie #14: {team=neutral evil ; avg hp=-19.5553488372093 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8995348837209303; hits/misses (PBA)= 0.3581395348837209/6.927441860465116; rounds (PBA)=7.333023255813954;} zombie #12: {team=neutral evil ; avg hp=-19.643720930232558 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.393488372093023; hits/misses (PBA)= 0.41953488372093023/7.153488372093023; rounds (PBA)=7.604651162790698;} zombie #16: {team=neutral evil ; avg hp=-19.621395348837208 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9404651162790696; hits/misses (PBA)= 0.37116279069767444/7.06046511627907; rounds (PBA)=7.464186046511628;} zombie #11: {team=neutral evil ; avg hp=-19.52186046511628 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.16; hits/misses (PBA)= 0.3944186046511628/6.951627906976745; rounds (PBA)=7.3786046511627905;} zombie #15: {team=neutral evil ; avg hp=-19.50139534883721 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0967441860465117; hits/misses (PBA)= 0.3758139534883721/7.261395348837209; rounds (PBA)=7.674418604651163;} zombie #24: {team=neutral evil ; avg hp=-19.29953488372093 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.867906976744186; hits/misses (PBA)= 0.36465116279069765/6.92; rounds (PBA)=7.32;} zombie #6: {team=neutral evil ; avg hp=-19.57488372093023 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.813953488372093; hits/misses (PBA)= 0.3497674418604651/7.015813953488372; rounds (PBA)=7.408372093023256;} zombie #17: {team=neutral evil ; avg hp=-19.434418604651164 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3172093023255815; hits/misses (PBA)= 0.413953488372093/7.3172093023255815; rounds (PBA)=7.766511627906977;} zombie #23: {team=neutral evil ; avg hp=-19.707906976744187 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125581395348837; hits/misses (PBA)= 0.4027906976744186/7.314418604651163; rounds (PBA)=7.73953488372093;} zombie #3: {team=neutral evil ; avg hp=-19.564651162790696 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.912558139534884; hits/misses (PBA)= 0.36/7.145116279069767; rounds (PBA)=7.54046511627907;} zombie #21: {team=neutral evil ; avg hp=-19.65860465116279 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.084651162790698; hits/misses (PBA)= 0.3776744186046512/7.170232558139535; rounds (PBA)=7.586976744186047;} zombie #18: {team=neutral evil ; avg hp=-19.671627906976745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7953488372093025; hits/misses (PBA)= 0.35627906976744184/7.217674418604651; rounds (PBA)=7.614883720930233;} zombie #2: {team=neutral evil ; avg hp=-19.391627906976744 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1562790697674417; hits/misses (PBA)= 0.39069767441860465/7.213023255813954; rounds (PBA)=7.64;} zombie #4: {team=neutral evil ; avg hp=-19.672558139534885 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0632558139534884; hits/misses (PBA)= 0.3841860465116279/7.055813953488372; rounds (PBA)=7.48093023255814;} zombie: {team=neutral evil ; avg hp=-19.697674418604652 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0586046511627907; hits/misses (PBA)= 0.3683720930232558/7.137674418604651; rounds (PBA)=7.546046511627907;} zombie #19: {team=neutral evil ; avg hp=-19.691162790697675 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8232558139534882; hits/misses (PBA)= 0.3581395348837209/7.011162790697674; rounds (PBA)=7.4111627906976745;} zombie #25: {team=neutral evil ; avg hp=-19.47906976744186 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.813953488372093; hits/misses (PBA)= 0.35255813953488374/7.2986046511627904; rounds (PBA)=7.691162790697675;} zombie #7: {team=neutral evil ; avg hp=-19.527441860465117 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9972093023255812; hits/misses (PBA)= 0.3786046511627907/6.85953488372093; rounds (PBA)=7.278139534883721;} zombie #27: {team=neutral evil ; avg hp=-19.626976744186045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9330232558139535; hits/misses (PBA)= 0.3665116279069767/7.299534883720931; rounds (PBA)=7.698604651162791;} zombie #8: {team=neutral evil ; avg hp=-19.593488372093024 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0251162790697674; hits/misses (PBA)= 0.3730232558139535/7.425116279069767; rounds (PBA)=7.8241860465116275;} zombie #26: {team=neutral evil ; avg hp=-19.95813953488372 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.001860465116279; hits/misses (PBA)= 0.3767441860465116/7.312558139534883; rounds (PBA)=7.72;} zombie #9: {team=neutral evil ; avg hp=-19.692093023255815 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1227906976744184; hits/misses (PBA)= 0.3925581395348837/7.066046511627907; rounds (PBA)=7.498604651162791;} Cthulhu: {team=beyond; avg hp=757.4148837209302 (from 774); avg healing spells left=99903.86418604651 (from 99999); damage done (per battle average)= 1123.2883720930233; hits/misses (PBA)= 26.989767441860465/1.455813953488372; rounds (PBA)=14.955348837209302;} zombie #10: {team=neutral evil ; avg hp=-19.486511627906978 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.883720930232558; hits/misses (PBA)= 0.36093023255813955/6.868837209302326; rounds (PBA)=7.283720930232558;} zombie #5: {team=neutral evil ; avg hp=-19.643720930232558 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.950697674418605; hits/misses (PBA)= 0.37488372093023253/7.097674418604651; rounds (PBA)=7.507906976744186;} zombie #13: {team=neutral evil ; avg hp=-19.53395348837209 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.303255813953488; hits/misses (PBA)= 0.4130232558139535/7.141395348837209; rounds (PBA)=7.586046511627907;} zombie #20: {team=neutral evil ; avg hp=-19.96093023255814 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.053953488372093; hits/misses (PBA)= 0.38790697674418606/7.040930232558139; rounds (PBA)=7.468837209302325;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5098980203959208;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4901019796040792;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 455.53; crudely normalised: 0% > any = expected rounds to survive: 650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3430; Sum of rounds: 19260; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3429; perfect battles: 0; close-call battles: 1754; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=any ; avg hp=40.09795918367347 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.47813411078717; hits/misses (PBA)= 8.351020408163265/1.0206997084548104; rounds (PBA)=4.940816326530612;} zombie #5: {team=neutral evil ; avg hp=-5.086880466472303 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7524781341107873; hits/misses (PBA)= 0.7434402332361516/1.7513119533527697; rounds (PBA)=2.5521865889212827;} zombie #6: {team=neutral evil ; avg hp=-5.1466472303207 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.93731778425656; hits/misses (PBA)= 0.7629737609329446/1.7271137026239067; rounds (PBA)=2.550728862973761;} zombie #15: {team=neutral evil ; avg hp=-5.143731778425656 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.887463556851312; hits/misses (PBA)= 0.7551020408163265/1.7854227405247813; rounds (PBA)=2.5965014577259473;} zombie #11: {team=neutral evil ; avg hp=-5.134402332361516 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8559766763848398; hits/misses (PBA)= 0.7600583090379008/1.7440233236151603; rounds (PBA)=2.564139941690962;} zombie #8: {team=neutral evil ; avg hp=-5.044314868804665 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.909912536443149; hits/misses (PBA)= 0.7728862973760933/1.7530612244897958; rounds (PBA)=2.580758017492711;} knight #5: {team=any ; avg hp=39.88309037900875 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.84431486880466; hits/misses (PBA)= 8.379300291545189/0.9909620991253645; rounds (PBA)=4.916326530612245;} zombie #14: {team=neutral evil ; avg hp=-5.059183673469388 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7393586005830906; hits/misses (PBA)= 0.743731778425656/1.764139941690962; rounds (PBA)=2.564723032069971;} zombie #10: {team=neutral evil ; avg hp=-5.029737609329446 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.78600583090379; hits/misses (PBA)= 0.739067055393586/1.7755102040816326; rounds (PBA)=2.5766763848396503;} zombie #7: {team=neutral evil ; avg hp=-5.1011661807580175 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.74198250728863; hits/misses (PBA)= 0.7580174927113703/1.7772594752186588; rounds (PBA)=2.589212827988338;} knight #4: {team=any ; avg hp=38.91486880466472 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.46239067055393; hits/misses (PBA)= 8.338775510204082/0.9760932944606414; rounds (PBA)=4.904081632653061;} zombie #13: {team=neutral evil ; avg hp=-5.162973760932944 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7778425655976675; hits/misses (PBA)= 0.749271137026239/1.7510204081632652; rounds (PBA)=2.5527696793002916;} knight: {team=any ; avg hp=39.96763848396501 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.47172011661807; hits/misses (PBA)= 8.35801749271137/0.9822157434402332; rounds (PBA)=4.906122448979592;} knight #3: {team=any ; avg hp=40.084839650145774 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.466472303207; hits/misses (PBA)= 8.39795918367347/0.9959183673469387; rounds (PBA)=4.941690962099125;} zombie #12: {team=neutral evil ; avg hp=-5.048979591836734 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7221574344023325; hits/misses (PBA)= 0.7335276967930029/1.760058309037901; rounds (PBA)=2.5495626822157433;} zombie #9: {team=neutral evil ; avg hp=-5.074052478134111 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.741399416909621; hits/misses (PBA)= 0.7384839650145772/1.7504373177842565; rounds (PBA)=2.5393586005830904;} zombie #4: {team=neutral evil ; avg hp=-5.131778425655977 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7696793002915454; hits/misses (PBA)= 0.7501457725947522/1.7807580174927113; rounds (PBA)=2.5801749271137027;} zombie: {team=neutral evil ; avg hp=-5.119241982507289 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.753644314868805; hits/misses (PBA)= 0.7478134110787172/1.746064139941691; rounds (PBA)=2.553061224489796;} zombie #16: {team=neutral evil ; avg hp=-5.168513119533528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9026239067055393; hits/misses (PBA)= 0.7626822157434402/1.7845481049562681; rounds (PBA)=2.5982507288629737;} zombie #2: {team=neutral evil ; avg hp=-5.074344023323615 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.897084548104956; hits/misses (PBA)= 0.7597667638483965/1.7527696793002916; rounds (PBA)=2.570553935860058;} zombie #3: {team=neutral evil ; avg hp=-5.229446064139942 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.815743440233236; hits/misses (PBA)= 0.7641399416909621/1.7527696793002916; rounds (PBA)=2.5737609329446065;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 513.33; crudely normalised: 0% > any = expected rounds to survive: 322.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1420; Sum of rounds: 28500; neutral evil : 0.07 ± 0.0; any : 0.21 ± 0.01; > Team neutral evil = winning battles: 357; perfect battles: 0; close-call battles: 357; > Team any = winning battles: 1063; perfect battles: 0; close-call battles: 1047; ------------------------------------------------- Combattants ------------------------------------------------ zombie #8: {team=neutral evil ; avg hp=-1.5161971830985916 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.432394366197183; hits/misses (PBA)= 3.104225352112676/5.707746478873239; rounds (PBA)=8.892957746478872;} veteran: {team=any ; avg hp=12.646478873239436 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.83943661971831; hits/misses (PBA)= 10.584507042253522/0.5964788732394366; rounds (PBA)=11.32887323943662;} zombie #15: {team=neutral evil ; avg hp=-1.3204225352112675 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.838028169014084; hits/misses (PBA)= 3.1795774647887325/5.8147887323943666; rounds (PBA)=9.08380281690141;} zombie #9: {team=neutral evil ; avg hp=-1.537323943661972 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.383802816901408; hits/misses (PBA)= 3.1056338028169015/5.57887323943662; rounds (PBA)=8.775352112676057;} veteran #2: {team=any ; avg hp=11.780281690140844 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.61619718309859; hits/misses (PBA)= 10.61056338028169/0.5838028169014085; rounds (PBA)=11.349295774647887;} zombie #11: {team=neutral evil ; avg hp=-1.3880281690140845 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.859859154929577; hits/misses (PBA)= 3.1316901408450706/5.680281690140845; rounds (PBA)=8.901408450704226;} zombie #12: {team=neutral evil ; avg hp=-1.452112676056338 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.946478873239437; hits/misses (PBA)= 2.9767605633802816/5.588028169014085; rounds (PBA)=8.657042253521126;} zombie #4: {team=neutral evil ; avg hp=-1.4908450704225351 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.746478873239436; hits/misses (PBA)= 3.1380281690140843/5.740845070422536; rounds (PBA)=8.95774647887324;} zombie #6: {team=neutral evil ; avg hp=-1.3366197183098592 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.04718309859155; hits/misses (PBA)= 2.9901408450704223/5.756338028169014; rounds (PBA)=8.82887323943662;} zombie #5: {team=neutral evil ; avg hp=-1.5464788732394366 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.238028169014084; hits/misses (PBA)= 3.073239436619718/5.628169014084507; rounds (PBA)=8.787323943661972;} zombie #14: {team=neutral evil ; avg hp=-1.4105633802816901 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.919718309859155; hits/misses (PBA)= 2.965492957746479/5.602112676056338; rounds (PBA)=8.669718309859155;} zombie #13: {team=neutral evil ; avg hp=-1.3992957746478873 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.282394366197183; hits/misses (PBA)= 3.0866197183098594/5.747887323943662; rounds (PBA)=8.923239436619719;} zombie #7: {team=neutral evil ; avg hp=-1.6042253521126761 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.45; hits/misses (PBA)= 3.0697183098591547/5.645774647887324; rounds (PBA)=8.815492957746478;} zombie: {team=neutral evil ; avg hp=-1.4401408450704225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.9; hits/misses (PBA)= 3.195774647887324/5.823943661971831; rounds (PBA)=9.102112676056338;} zombie #2: {team=neutral evil ; avg hp=-1.5964788732394366 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.940140845070422; hits/misses (PBA)= 3.0140845070422535/5.590845070422535; rounds (PBA)=8.700704225352112;} zombie #10: {team=neutral evil ; avg hp=-1.4971830985915493 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.224647887323943; hits/misses (PBA)= 3.046478873239437/5.624647887323944; rounds (PBA)=8.759154929577464;} veteran #5: {team=any ; avg hp=10.835211267605635 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.09577464788732; hits/misses (PBA)= 10.317605633802817/0.5633802816901409; rounds (PBA)=11.02605633802817;} zombie #3: {team=neutral evil ; avg hp=-1.078169014084507 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.837323943661971; hits/misses (PBA)= 3.1535211267605634/5.880281690140845; rounds (PBA)=9.111267605633802;} veteran #3: {team=any ; avg hp=12.105633802816902 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.2330985915493; hits/misses (PBA)= 10.512676056338028/0.573943661971831; rounds (PBA)=11.240140845070423;} veteran #4: {team=any ; avg hp=11.716901408450704 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.94788732394366; hits/misses (PBA)= 10.653521126760563/0.6049295774647887; rounds (PBA)=11.4056338028169;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19736052789442113;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15876824635072986;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20255948810237953;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16156768646270747;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16656668666266747;} goblin: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11317736452709458;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 30.62; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1657.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5545; neutral evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.973205358928214; hits/misses (PBA)= 0.35912817436512695/0.23315336932613479; rounds (PBA)=0.785242951409718;} orc #3: {team=chaotic evil ; avg hp=14.721455708858228 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2229554089182164; hits/misses (PBA)= 0.12037592481503699/0.10137972405518897; rounds (PBA)=0.6730653869226155;} goblin: {team=neutral evil ; avg hp=-6.635072985402919 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8062387522495501; hits/misses (PBA)= 0.14297140571885622/0.22835432913417317; rounds (PBA)=0.3713257348530294;} orc: {team=chaotic evil ; avg hp=14.748250349930014 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2773445310937812; hits/misses (PBA)= 0.1239752049590082/0.10277944411117776; rounds (PBA)=0.6658668266346731;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.898820235952809; hits/misses (PBA)= 0.3547290541891622/0.235752849430114; rounds (PBA)=0.785242951409718;} orc #2: {team=chaotic evil ; avg hp=14.724055188962208 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2627474505098981; hits/misses (PBA)= 0.1249750049990002/0.09498100379924015; rounds (PBA)=0.6654669066186762;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.91; crudely normalised: 0% > any = expected rounds to survive: 51.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43403; other: 0.98 ± 0.0; any : 0.02 ± 0.0; > Team other = winning battles: 4900; perfect battles: 0; close-call battles: 2215; > Team any = winning battles: 101; perfect battles: 0; close-call battles: 70; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.7138572285542892 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.498500299940012; hits/misses (PBA)= 2.8006398720255947/1.9062187562487503; rounds (PBA)=5.260547890421916;} acolyte #3: {team=other; avg hp=0.08718256348730254 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4303139372125573; hits/misses (PBA)= 1.2793441311737652/0.6860627874425115; rounds (PBA)=3.6750649870025995;} acolyte #2: {team=any ; avg hp=-1.720855828834233 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.441111777644471; hits/misses (PBA)= 2.776044791041792/1.8442311537692462; rounds (PBA)=5.16996600679864;} druid: {team=other; avg hp=20.973205358928215 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.004399120175965; hits/misses (PBA)= 4.8036392721455705/2.9838032393521297; rounds (PBA)=8.512097580483903;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 49.09; crudely normalised: 0% > any = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48823; other: 0.16 ± 0.01; any : 0.84 ± 0.01; > Team other = winning battles: 823; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4178; perfect battles: 0; close-call battles: 2127; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=3.635872825434913 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.94881023795241; hits/misses (PBA)= 3.2973405318936213/2.235352929414117; rounds (PBA)=7.777244551089782;} druid: {team=other; avg hp=0.03939212157568486 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.951009798040392; hits/misses (PBA)= 4.390521895620876/4.344931013797241; rounds (PBA)=8.9000199960008;} acolyte: {team=any ; avg hp=3.7122575484903018 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.041591681663668; hits/misses (PBA)= 3.3403319336132773/2.1905618876224757; rounds (PBA)=7.757248550289942;} acolyte #2: {team=any ; avg hp=3.700859828034393 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.970205958808238; hits/misses (PBA)= 3.3195360927814437/2.200359928014397; rounds (PBA)=7.765446910617876;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 73.64; crudely normalised: 0% > any = expected rounds to survive: 120.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59593; other: 0.84 ± 0.01; any : 0.16 ± 0.01; > Team other = winning battles: 4208; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 793; perfect battles: 0; close-call battles: 443; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=-1.0681863627274546 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.410317936412717; hits/misses (PBA)= 3.0977804439112178/2.062987402519496; rounds (PBA)=8.564087182563487;} acolyte: {team=any ; avg hp=-1.0703859228154369 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.571085782843431; hits/misses (PBA)= 3.1505698860227955/2.071985602879424; rounds (PBA)=8.610477904419117;} druid: {team=other; avg hp=10.018596280743852 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.138572285542892; hits/misses (PBA)= 5.509898020395921/5.335532893421315; rounds (PBA)=11.686862627474506;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 147.27; crudely normalised: 0% > any = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27207; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 11; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=other; avg hp=20.59608078384323 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.874425114977004; hits/misses (PBA)= 2.8924215156968605/1.5470905818836234; rounds (PBA)=5.4373125374925015;} acolyte: {team=any ; avg hp=-1.8744251149770046 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.403919216156769; hits/misses (PBA)= 2.3999200159968006/1.5962807438512296; rounds (PBA)=3.998400319936013;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 18580.65; crudely normalised: 0% > lawful evil = expected rounds to survive: 293.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18193; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1952; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mummy lord: {team=lawful evil ; avg hp=-5.53869226154769 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.59268146370726; hits/misses (PBA)= 2.4987002599480106/0.5692861427714457; rounds (PBA)=3.0679864027194563;} hydra: {team=other; avg hp=169.90301939612078 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.5386922615477; hits/misses (PBA)= 9.3499300139972/6.194561087782444; rounds (PBA)=3.574885022995401;} mage: {team=other; avg hp=5.504299140171965 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.744251149770046;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16996600679864027;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2425514897020596;} assassin #3: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16856628674265148;} assassin #2: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} archmage #2: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2509498100379924;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1871625674865027;} archmage #2: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22015596880623875;} assassin #3: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1757648470305939;} archmage: {team=any ; avg hp=99.0 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23195360927814437;} assassin #2: {team=any ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.18496300739852028;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 330.0; crudely normalised: 0% > any non-good = expected rounds to survive: 2127.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53622; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #3: {team=any non-good ; avg hp=69.69886022795441 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.44131173765247; hits/misses (PBA)= 10.176164767046592/3.3705258948210357; rounds (PBA)=10.474905018996202;} archmage: {team=any ; avg hp=-3.1135772845430916 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.715256948610278; hits/misses (PBA)= 2.8138372325534893/4.873025394921016; rounds (PBA)=7.686862627474505;} archmage #2: {team=any ; avg hp=-3.1405718856228755 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.536692661467706; hits/misses (PBA)= 2.764247150569886/4.789842031593682; rounds (PBA)=7.554089182163567;} assassin #2: {team=any non-good ; avg hp=69.6754649070186 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.40951809638072; hits/misses (PBA)= 10.147170565886823/3.3299340131973607; rounds (PBA)=10.471105778844231;} assassin: {team=any non-good ; avg hp=69.37372525494901 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.40331933613277; hits/misses (PBA)= 10.032793441311737/3.341531693661268; rounds (PBA)=10.47870425914817;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1325.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 127.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20018; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4987; perfect battles: 0; close-call battles: 2315; > Team chaotic evil = winning battles: 14; perfect battles: 0; close-call battles: 14; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=-3.2913417316536693 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.899820035992802; hits/misses (PBA)= 1.29874025194961/0.4947010597880424; rounds (PBA)=2.0267946410717856;} werewolf #3: {team=other; avg hp=40.79684063187363 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.645470905818836; hits/misses (PBA)= 3.1917616476704658/2.6614677064587084; rounds (PBA)=3.4083183363327336;} werewolf #2: {team=other; avg hp=41.8874225154969 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.10257948410318; hits/misses (PBA)= 3.259548090381924/2.6534693061387724; rounds (PBA)=3.4391121775644873;} werewolf #4: {team=other; avg hp=41.831633673265344 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.769246150769845; hits/misses (PBA)= 3.2205558888222354/2.69746050789842; rounds (PBA)=3.41871625674865;} orc: {team=chaotic evil ; avg hp=-3.2739452109578084 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.223555288942212; hits/misses (PBA)= 1.3365326934613078/0.49610077984403117; rounds (PBA)=2.041991601679664;} orc #2: {team=chaotic evil ; avg hp=-3.371325734853029 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.755248950209959; hits/misses (PBA)= 1.3011397720455908/0.5062987402519497; rounds (PBA)=2.0245950809838034;} werewolf: {team=other; avg hp=42.349330133973204 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.0747850429914; hits/misses (PBA)= 3.2599480103979204/2.650269946010798; rounds (PBA)=3.4143171365726857;} orc #5: {team=chaotic evil ; avg hp=-3.301739652069586 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.924615076984603; hits/misses (PBA)= 1.3075384923015396/0.5196960607878425; rounds (PBA)=2.03499300139972;} orc #4: {team=chaotic evil ; avg hp=-3.35372925414917 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.331533693261347; hits/misses (PBA)= 1.3503299340131973/0.5026994601079784; rounds (PBA)=2.064387122575485;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7.62; crudely normalised: 0% > unaligned = expected rounds to survive: 3360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ wolf #14: {team=unaligned ; avg hp=10.967206558688263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6832633473305338; hits/misses (PBA)= 0.09118176364727054/0.0691861627674465; rounds (PBA)=0.260747850429914;} wolf #20: {team=unaligned ; avg hp=10.973605278944211 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7234553089382123; hits/misses (PBA)= 0.09578084383123375/0.060587882423515295; rounds (PBA)=0.2533493301339732;} wolf #13: {team=unaligned ; avg hp=10.967806438712257 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7386522695460908; hits/misses (PBA)= 0.09778044391121776/0.0669866026794641; rounds (PBA)=0.2643471305738852;} wolf #5: {team=unaligned ; avg hp=10.981603679264147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6952609478104379; hits/misses (PBA)= 0.09378124375124974/0.0653869226154769; rounds (PBA)=0.2569486102779444;} wolf #22: {team=unaligned ; avg hp=10.974405118976204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6330733853229354; hits/misses (PBA)= 0.08518296340731854/0.06458708258348331; rounds (PBA)=0.2485502899420116;} wolf #8: {team=unaligned ; avg hp=10.980803839232154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6766646670665867; hits/misses (PBA)= 0.09238152369526095/0.06638672265546891; rounds (PBA)=0.2579484103179364;} wolf #12: {team=unaligned ; avg hp=10.961607678464308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7670465906818636; hits/misses (PBA)= 0.10317936412717456/0.0611877624475105; rounds (PBA)=0.2605478904219156;} wolf #19: {team=unaligned ; avg hp=10.974405118976204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.710257948410318; hits/misses (PBA)= 0.09438112377524495/0.0613877224555089; rounds (PBA)=0.2469506098780244;} wolf #4: {team=unaligned ; avg hp=10.97120575884823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6152769446110777; hits/misses (PBA)= 0.08378324335132974/0.07138572285542892; rounds (PBA)=0.2555488902219556;} wolf #10: {team=unaligned ; avg hp=10.968606278744252 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6940611877624475; hits/misses (PBA)= 0.09298140371925614/0.06418716256748651; rounds (PBA)=0.2519496100779844;} wolf #7: {team=unaligned ; avg hp=10.97640471905619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.709258148370326; hits/misses (PBA)= 0.09498100379924015/0.0617876424715057; rounds (PBA)=0.2401519696060788;} wolf #18: {team=unaligned ; avg hp=10.977204559088182 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7520495900819836; hits/misses (PBA)= 0.09878024395120975/0.0637872425514897; rounds (PBA)=0.249750049990002;} wolf #16: {team=unaligned ; avg hp=10.974005198960208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.704259148170366; hits/misses (PBA)= 0.09298140371925614/0.0591881623675265; rounds (PBA)=0.2483503299340132;} wolf #6: {team=unaligned ; avg hp=10.97760447910418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7414517096580684; hits/misses (PBA)= 0.09998000399920016/0.059988002399520096; rounds (PBA)=0.2539492101579684;} wolf #21: {team=unaligned ; avg hp=10.971005798840231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7124575084983004; hits/misses (PBA)= 0.09638072385522896/0.0635872825434913; rounds (PBA)=0.2551489702059588;} wolf #17: {team=unaligned ; avg hp=10.971005798840231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7300539892021596; hits/misses (PBA)= 0.09658068386322735/0.060187962407518496; rounds (PBA)=0.2503499300139972;} wolf #2: {team=unaligned ; avg hp=10.977804439112177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6928614277144571; hits/misses (PBA)= 0.09458108378324336/0.06678664267146571; rounds (PBA)=0.25574885022995403;} wolf #9: {team=unaligned ; avg hp=10.981003799240153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7228554289142172; hits/misses (PBA)= 0.09718056388722256/0.0595880823835233; rounds (PBA)=0.244751049790042;} wolf #15: {team=unaligned ; avg hp=10.971805638872226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6640671865626875; hits/misses (PBA)= 0.08878224355128975/0.0621875624875025; rounds (PBA)=0.2503499300139972;} wolf #11: {team=unaligned ; avg hp=10.969206158768246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7038592281543691; hits/misses (PBA)= 0.09318136372725455/0.060387922415516895; rounds (PBA)=0.2451509698060388;} wolf: {team=other; avg hp=-3.785242951409718 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5664867026594681; hits/misses (PBA)= 0.07818436312737452/0.11897620475904819; rounds (PBA)=0.19716056788642272;} wolf #3: {team=unaligned ; avg hp=10.96520695860828 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7150569886022795; hits/misses (PBA)= 0.09638072385522896/0.0611877624475105; rounds (PBA)=0.2569486102779444;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7.62; crudely normalised: 0% > unaligned = expected rounds to survive: 3360.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ wolf #7: {team=unaligned ; avg hp=10.972005598880225 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7346530693861227; hits/misses (PBA)= 0.09978004399120176/0.0651869626074785; rounds (PBA)=0.26394721055788845;} wolf #2: {team=unaligned ; avg hp=10.964407118576284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6686662667466506; hits/misses (PBA)= 0.09158168366326734/0.0647870425914817; rounds (PBA)=0.2521495700859828;} wolf: {team=other; avg hp=-3.732853429314137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5716856628674265; hits/misses (PBA)= 0.07858428314337132/0.118376324735053; rounds (PBA)=0.19696060787842432;} wolf #4: {team=unaligned ; avg hp=10.972605478904219 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6944611077784443; hits/misses (PBA)= 0.09498100379924015/0.06598680263947211; rounds (PBA)=0.2505498900219956;} wolf #6: {team=unaligned ; avg hp=10.981603679264147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6784643071385723; hits/misses (PBA)= 0.09098180363927215/0.06818636272745451; rounds (PBA)=0.25154969006198763;} wolf #13: {team=unaligned ; avg hp=10.971405718856229 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7030593881223756; hits/misses (PBA)= 0.09478104379124175/0.0617876424715057; rounds (PBA)=0.2545490901819636;} wolf #11: {team=unaligned ; avg hp=10.975404919016198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7290541891621676; hits/misses (PBA)= 0.09878024395120975/0.0629874025194961; rounds (PBA)=0.249750049990002;} wolf #22: {team=unaligned ; avg hp=10.971405718856229 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6830633873225355; hits/misses (PBA)= 0.09078184363127374/0.0609878024395121; rounds (PBA)=0.249750049990002;} wolf #16: {team=unaligned ; avg hp=10.965806838632274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7180563887222555; hits/misses (PBA)= 0.09718056388722256/0.06418716256748651; rounds (PBA)=0.2519496100779844;} wolf #17: {team=unaligned ; avg hp=10.968006398720256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7398520295940811; hits/misses (PBA)= 0.09838032393521295/0.0595880823835233; rounds (PBA)=0.251749650069986;} wolf #15: {team=unaligned ; avg hp=10.978004399120175 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7036592681463707; hits/misses (PBA)= 0.09538092381523695/0.0661867626474705; rounds (PBA)=0.2545490901819636;} wolf #12: {team=unaligned ; avg hp=10.974605078984203 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7172565486902619; hits/misses (PBA)= 0.09498100379924015/0.0673865226954609; rounds (PBA)=0.254749050189962;} wolf #8: {team=unaligned ; avg hp=10.963607278544291 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6910617876424715; hits/misses (PBA)= 0.09178164367126575/0.05598880223955209; rounds (PBA)=0.2509498100379924;} wolf #10: {team=unaligned ; avg hp=10.97640471905619 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6786642671465707; hits/misses (PBA)= 0.09278144371125775/0.05858828234353129; rounds (PBA)=0.24135172965406917;} wolf #20: {team=unaligned ; avg hp=10.971005798840231 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7356528694261147; hits/misses (PBA)= 0.09778044391121776/0.05318936212757448; rounds (PBA)=0.2453509298140372;} wolf #9: {team=unaligned ; avg hp=10.979604079184163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7206558688262348; hits/misses (PBA)= 0.09738052389522095/0.06638672265546891; rounds (PBA)=0.2519496100779844;} wolf #19: {team=unaligned ; avg hp=10.980803839232154 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7278544291141772; hits/misses (PBA)= 0.09678064387122576/0.0611877624475105; rounds (PBA)=0.2585482903419316;} wolf #3: {team=unaligned ; avg hp=10.977404519096181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7004599080183963; hits/misses (PBA)= 0.09458108378324336/0.059988002399520096; rounds (PBA)=0.2491501699660068;} wolf #21: {team=unaligned ; avg hp=10.981403719256148 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6552689462107578; hits/misses (PBA)= 0.08938212357528494/0.060387922415516895; rounds (PBA)=0.2403519296140772;} wolf #18: {team=unaligned ; avg hp=10.967406518696261 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6602679464107178; hits/misses (PBA)= 0.08998200359928014/0.05678864227154569; rounds (PBA)=0.2575484903019396;} wolf #5: {team=unaligned ; avg hp=10.970405918816237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7060587882423516; hits/misses (PBA)= 0.09598080383923216/0.06458708258348331; rounds (PBA)=0.2539492101579684;} wolf #14: {team=unaligned ; avg hp=10.96500699860028 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6866626674665067; hits/misses (PBA)= 0.09238152369526095/0.0625874825034993; rounds (PBA)=0.2565486902619476;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=other; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 25440.0; crudely normalised: 0% > any = expected rounds to survive: 22.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5009; lawful good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=211.91881623675266 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.154569086182763; hits/misses (PBA)= 0.499500099980004/0.02399520095980804; rounds (PBA)=1.000999800039992;} acolyte: {team=any ; avg hp=-9.381123775244951 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15856828634273146; hits/misses (PBA)= 0.054789042191561686/0.6116776644671066; rounds (PBA)=0.6664667066586683;} adult bronze dragon #2: {team=lawful good ; avg hp=211.9226154769046 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.226554689062187; hits/misses (PBA)= 0.500499900019996/0.023595280943811237; rounds (PBA)=1.0011997600479905;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12720.0; crudely normalised: 0% > any = expected rounds to survive: 44.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5017; lawful good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-9.559688062387522 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3023395320935813; hits/misses (PBA)= 0.09658068386322735/0.39372125574885025; rounds (PBA)=0.4903019396120776;} adult bronze dragon: {team=lawful good ; avg hp=211.69766046790642 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.559688062387522; hits/misses (PBA)= 1.0/0.05338932213557288; rounds (PBA)=1.0031993601279745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4342.86; crudely normalised: 0% > lawful good = expected rounds to survive: 2441.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2193; Sum of rounds: 17903; > Team chaotic evil = winning battles: 2171; perfect battles: 0; close-call battles: 2171; > Team lawful good = winning battles: 21; perfect battles: 0; close-call battles: 21; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon #3: {team=chaotic evil ; avg hp=123.20246238030096 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.59735522115824; hits/misses (PBA)= 15.618787049703602/3.9192886456908345; rounds (PBA)=6.722754217966256;} baboon #5: {team=chaotic evil ; avg hp=-13.859097127222983 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24943000455996353; hits/misses (PBA)= 0.10487916096671226/0.5526675786593708; rounds (PBA)=0.7309621523027816;} adult red dragon #2: {team=chaotic evil ; avg hp=120.25125398996808 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.5909712722298; hits/misses (PBA)= 15.579115367077064/3.8905608755129957; rounds (PBA)=6.705426356589148;} baboon #6: {team=chaotic evil ; avg hp=-13.789785681714546 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2416780665754674; hits/misses (PBA)= 0.10305517555859553/0.5567715458276333; rounds (PBA)=0.7336981304149567;} baboon: {team=chaotic evil ; avg hp=-13.742362061103512 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21249430004559963; hits/misses (PBA)= 0.0870953032375741/0.5813953488372093; rounds (PBA)=0.7409940720474236;} adult red dragon: {team=chaotic evil ; avg hp=119.97264021887825 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.047423620611; hits/misses (PBA)= 15.617419060647515/3.8969448244414044; rounds (PBA)=6.732330141358869;} baboon #2: {team=chaotic evil ; avg hp=-13.839945280437757 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20155038759689922; hits/misses (PBA)= 0.0898312813497492/0.5850433196534428; rounds (PBA)=0.7450980392156863;} baboon #4: {team=chaotic evil ; avg hp=-13.722298221614228 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18969448244414044; hits/misses (PBA)= 0.08618331053351573/0.5859553123575011; rounds (PBA)=0.7359781121751026;} adult gold dragon: {team=lawful good ; avg hp=-7.975832193342454 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.54628362973097; hits/misses (PBA)= 11.683994528043776/2.2407660738714092; rounds (PBA)=4.6447788417692655;} baboon #7: {team=chaotic evil ; avg hp=-13.920656634746923 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23529411764705882; hits/misses (PBA)= 0.09712722298221614/0.5722754217966256; rounds (PBA)=0.7460100319197447;} baboon #8: {team=chaotic evil ; avg hp=-13.815321477428181 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2507979936160511; hits/misses (PBA)= 0.10077519379844961/0.5727314181486548; rounds (PBA)=0.7450980392156863;} baboon #3: {team=chaotic evil ; avg hp=-13.763793889648882 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.22070223438212494; hits/misses (PBA)= 0.09484724122207022/0.5663474692202463; rounds (PBA)=0.7346101231190151;} adult gold dragon #3: {team=lawful good ; avg hp=-8.549019607843137 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.6908344733242; hits/misses (PBA)= 11.582763337893297/2.1928864569083446; rounds (PBA)=4.595531235750114;} adult gold dragon #2: {team=lawful good ; avg hp=-8.319197446420429 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.02690378476973; hits/misses (PBA)= 11.792521659826722/2.2567259461924305; rounds (PBA)=4.684906520747834;} baboon #9: {team=chaotic evil ; avg hp=-13.719106247150023 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2302781577747378; hits/misses (PBA)= 0.09347925216598267/0.5581395348837209; rounds (PBA)=0.7273141814865481;} baboon #10: {team=chaotic evil ; avg hp=-13.909256725946193 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21979024167806657; hits/misses (PBA)= 0.09986320109439124/0.5663474692202463; rounds (PBA)=0.7327861377108983;} baboon #11: {team=chaotic evil ; avg hp=-13.800729594163247 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20975832193342453; hits/misses (PBA)= 0.09211126310989512/0.5786593707250342; rounds (PBA)=0.7332421340629275;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4342.86; crudely normalised: 0% > lawful good = expected rounds to survive: 2441.32; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2627; Sum of rounds: 21608; > Team chaotic evil = winning battles: 2597; perfect battles: 0; close-call battles: 2597; > Team lawful good = winning battles: 29; perfect battles: 0; close-call battles: 29; ------------------------------------------------- Combattants ------------------------------------------------ baboon #5: {team=chaotic evil ; avg hp=-13.752188808526837 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2546631138180434; hits/misses (PBA)= 0.11229539398553483/0.5740388275599543; rounds (PBA)=0.75371145793681;} adult gold dragon #3: {team=lawful good ; avg hp=-8.153787590407308 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.09897221164826; hits/misses (PBA)= 11.647887323943662/2.132470498667682; rounds (PBA)=4.5976398934145415;} baboon #2: {team=chaotic evil ; avg hp=-13.74571754853445 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2169775409212029; hits/misses (PBA)= 0.09173962695089456/0.575942139322421; rounds (PBA)=0.7403882755995432;} baboon #9: {team=chaotic evil ; avg hp=-13.786067757898744 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23562999619337646; hits/misses (PBA)= 0.09364293871336125/0.5668062428625809; rounds (PBA)=0.7403882755995432;} baboon #7: {team=chaotic evil ; avg hp=-13.745336886181956 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25009516558812334; hits/misses (PBA)= 0.11077274457556148/0.5755614769699277; rounds (PBA)=0.7495241720593834;} baboon #6: {team=chaotic evil ; avg hp=-13.830605253140465 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2299200609059764; hits/misses (PBA)= 0.09821088694328131/0.5805100875523411; rounds (PBA)=0.74800152264941;} adult gold dragon #2: {team=lawful good ; avg hp=-8.296916634944804 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.86029691663495; hits/misses (PBA)= 11.862580890749905/2.2866387514274837; rounds (PBA)=4.718690521507423;} adult red dragon #2: {team=chaotic evil ; avg hp=119.89798248953178 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.83555386372285; hits/misses (PBA)= 15.566425580510087/3.966121050628093; rounds (PBA)=6.7403882755995435;} baboon #10: {team=chaotic evil ; avg hp=-13.729349067377237 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.19870574800152266; hits/misses (PBA)= 0.09135896459840122/0.5687095546250476; rounds (PBA)=0.7297297297297297;} baboon #8: {team=chaotic evil ; avg hp=-13.835553863722877 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21583555386372288; hits/misses (PBA)= 0.09097830224590787/0.5633802816901409; rounds (PBA)=0.7247811191473164;} adult red dragon #3: {team=chaotic evil ; avg hp=116.13437381043015 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.15492957746477; hits/misses (PBA)= 15.588884659307194/3.9170156071564524; rounds (PBA)=6.723258469737343;} adult red dragon: {team=chaotic evil ; avg hp=122.6973734297678 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.12752188808525; hits/misses (PBA)= 15.645222687476208/3.968405024743053; rounds (PBA)=6.74800152264941;} baboon #3: {team=chaotic evil ; avg hp=-14.00685192234488 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.21164826798629616; hits/misses (PBA)= 0.0902169775409212/0.5774647887323944; rounds (PBA)=0.7453368861819566;} baboon #11: {team=chaotic evil ; avg hp=-13.73543966501713 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24133993148077656; hits/misses (PBA)= 0.09897221164826799/0.5846973734297678; rounds (PBA)=0.74685953559193;} adult gold dragon: {team=lawful good ; avg hp=-8.274076893795204 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 197.91358964598402; hits/misses (PBA)= 11.794061667301104/2.2775028549676435; rounds (PBA)=4.692805481537876;} baboon: {team=chaotic evil ; avg hp=-13.880091358964599 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.24324324324324326; hits/misses (PBA)= 0.10315949752569471/0.570232204035021; rounds (PBA)=0.7407689379520366;} baboon #4: {team=chaotic evil ; avg hp=-13.723639132089836 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23829463266082984; hits/misses (PBA)= 0.09821088694328131/0.5664255805100875; rounds (PBA)=0.7434335744194899;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5851.43; crudely normalised: 0% > lawful good = expected rounds to survive: 5851.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 52468; chaotic evil : 0.57 ± 0.01; lawful good : 0.43 ± 0.01; > Team chaotic evil = winning battles: 2868; perfect battles: 0; close-call battles: 2836; > Team lawful good = winning battles: 2133; perfect battles: 0; close-call battles: 2107; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=10.74125174965007 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.08058388322337; hits/misses (PBA)= 13.842631473705259/3.566486702659468; rounds (PBA)=5.9706058788242355;} adult red dragon: {team=chaotic evil ; avg hp=22.661867626474706 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.56768646270746; hits/misses (PBA)= 14.671665666866627/3.700859828034393; rounds (PBA)=6.348330333933213;} adult gold dragon #3: {team=lawful good ; avg hp=12.5124975004999 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.18536292741453; hits/misses (PBA)= 13.943011397720456/3.53249350129974; rounds (PBA)=5.990601879624075;} adult gold dragon #2: {team=lawful good ; avg hp=11.38872225554889 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.1751649670066; hits/misses (PBA)= 13.828034393121376/3.5686862627474505; rounds (PBA)=5.971605678864227;} adult red dragon #3: {team=chaotic evil ; avg hp=21.149570085982802 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.5250949810038; hits/misses (PBA)= 14.21755648870226/3.5862827434513096; rounds (PBA)=6.158368326334733;} adult red dragon #2: {team=chaotic evil ; avg hp=22.74745050989802 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.26474705058988; hits/misses (PBA)= 14.604279144171166/3.6840631873625274; rounds (PBA)=6.317136572685463;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -9013.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 2797.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 283; Sum of rounds: 2849; > Team unaligned = winning battles: 282; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #6: {team=lawful evil ; avg hp=-17.18374558303887 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9575971731448762; hits/misses (PBA)= 0.21201413427561838/4.095406360424028; rounds (PBA)=4.3356890459363955;} skeleton #5: {team=lawful evil ; avg hp=-17.424028268551236 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6007067137809188; hits/misses (PBA)= 0.18021201413427562/4.392226148409894; rounds (PBA)=4.604240282685512;} skeleton #38: {team=lawful evil ; avg hp=-17.374558303886925 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8409893992932862; hits/misses (PBA)= 0.2049469964664311/4.286219081272085; rounds (PBA)=4.530035335689046;} skeleton #11: {team=lawful evil ; avg hp=-17.703180212014136 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8939929328621907; hits/misses (PBA)= 0.2226148409893993/4.342756183745583; rounds (PBA)=4.597173144876325;} skeleton #33: {team=lawful evil ; avg hp=-18.17314487632509 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1095406360424027; hits/misses (PBA)= 0.22614840989399293/4.512367491166078; rounds (PBA)=4.756183745583039;} skeleton #40: {team=lawful evil ; avg hp=-17.219081272084807 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2614840989399294; hits/misses (PBA)= 0.24028268551236748/4.579505300353357; rounds (PBA)=4.833922261484099;} skeleton #19: {team=lawful evil ; avg hp=-17.890459363957596 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9540636042402826; hits/misses (PBA)= 0.21908127208480566/4.604240282685512; rounds (PBA)=4.837455830388692;} skeleton #25: {team=lawful evil ; avg hp=-17.770318021201412 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7703180212014133; hits/misses (PBA)= 0.2049469964664311/4.169611307420495; rounds (PBA)=4.392226148409894;} skeleton #23: {team=lawful evil ; avg hp=-17.30388692579505 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2579505300353357; hits/misses (PBA)= 0.26148409893992935/4.4522968197879855; rounds (PBA)=4.734982332155477;} skeleton #4: {team=lawful evil ; avg hp=-16.830388692579504 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.402826855123675; hits/misses (PBA)= 0.26501766784452296/4.4416961130742045; rounds (PBA)=4.731448763250883;} skeleton #2: {team=lawful evil ; avg hp=-18.395759717314487 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5936395759717317; hits/misses (PBA)= 0.2862190812720848/4.568904593639576; rounds (PBA)=4.862190812720848;} skeleton #39: {team=lawful evil ; avg hp=-17.127208480565372 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8515901060070672; hits/misses (PBA)= 0.21201413427561838/4.3462897526501765; rounds (PBA)=4.572438162544169;} skeleton #22: {team=lawful evil ; avg hp=-18.34982332155477 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.23321554770318; hits/misses (PBA)= 0.24028268551236748/4.512367491166078; rounds (PBA)=4.773851590106007;} skeleton #9: {team=lawful evil ; avg hp=-18.10600706713781 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.360424028268551; hits/misses (PBA)= 0.254416961130742/4.381625441696113; rounds (PBA)=4.657243816254417;} skeleton #20: {team=lawful evil ; avg hp=-17.79858657243816 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2862190812720846; hits/misses (PBA)= 0.254416961130742/4.431095406360424; rounds (PBA)=4.689045936395759;} skeleton #14: {team=lawful evil ; avg hp=-17.176678445229683 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6607773851590104; hits/misses (PBA)= 0.29328621908127206/4.328621908127208; rounds (PBA)=4.6431095406360425;} skeleton #35: {team=lawful evil ; avg hp=-17.300353356890458 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2261484098939928; hits/misses (PBA)= 0.24028268551236748/4.321554770318021; rounds (PBA)=4.579505300353357;} skeleton #43: {team=lawful evil ; avg hp=-17.346289752650176 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1837455830388692; hits/misses (PBA)= 0.23674911660777384/4.371024734982332; rounds (PBA)=4.618374558303887;} skeleton #12: {team=lawful evil ; avg hp=-17.314487632508833 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.03886925795053; hits/misses (PBA)= 0.23674911660777384/4.3250883392226145; rounds (PBA)=4.6007067137809186;} skeleton #16: {team=lawful evil ; avg hp=-16.93286219081272 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9187279151943464; hits/misses (PBA)= 0.2226148409893993/4.374558303886926; rounds (PBA)=4.607773851590106;} skeleton #18: {team=lawful evil ; avg hp=-17.79858657243816 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0035335689045937; hits/misses (PBA)= 0.24028268551236748/4.491166077738516; rounds (PBA)=4.770318021201414;} skeleton #7: {team=lawful evil ; avg hp=-16.833922261484098 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1731448763250882; hits/misses (PBA)= 0.24381625441696114/4.590106007067138; rounds (PBA)=4.848056537102473;} skeleton #3: {team=lawful evil ; avg hp=-17.33922261484099 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1413427561837457; hits/misses (PBA)= 0.24381625441696114/4.162544169611308; rounds (PBA)=4.420494699646643;} skeleton #32: {team=lawful evil ; avg hp=-17.840989399293285 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5724381625441697; hits/misses (PBA)= 0.2862190812720848/4.303886925795053; rounds (PBA)=4.607773851590106;} skeleton #42: {team=lawful evil ; avg hp=-17.96113074204947 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6678445229681977; hits/misses (PBA)= 0.28975265017667845/4.869257950530035; rounds (PBA)=5.166077738515901;} skeleton #44: {team=lawful evil ; avg hp=-18.7773851590106 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.056537102473498; hits/misses (PBA)= 0.22968197879858657/4.568904593639576; rounds (PBA)=4.819787985865724;} skeleton #10: {team=lawful evil ; avg hp=-18.127208480565372 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8445229681978799; hits/misses (PBA)= 0.20848056537102475/4.240282685512367; rounds (PBA)=4.4734982332155475;} skeleton #34: {team=lawful evil ; avg hp=-17.597173144876326 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.392226148409894; hits/misses (PBA)= 0.26855123674911663/4.392226148409894; rounds (PBA)=4.692579505300353;} skeleton #21: {team=lawful evil ; avg hp=-17.848056537102472 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.03886925795053; hits/misses (PBA)= 0.24028268551236748/4.501766784452297; rounds (PBA)=4.770318021201414;} skeleton #8: {team=lawful evil ; avg hp=-18.33922261484099 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0530035335689045; hits/misses (PBA)= 0.22614840989399293/4.392226148409894; rounds (PBA)=4.639575971731449;} skeleton #30: {team=lawful evil ; avg hp=-17.98939929328622 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1236749116607774; hits/misses (PBA)= 0.21908127208480566/4.275618374558304; rounds (PBA)=4.530035335689046;} skeleton #24: {team=lawful evil ; avg hp=-17.498233215547703 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.137809187279152; hits/misses (PBA)= 0.24028268551236748/4.3462897526501765; rounds (PBA)=4.604240282685512;} skeleton #28: {team=lawful evil ; avg hp=-17.879858657243815 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.462897526501767; hits/misses (PBA)= 0.2756183745583039/4.551236749116608; rounds (PBA)=4.84452296819788;} skeleton #26: {team=lawful evil ; avg hp=-17.159010600706715 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1307420494699647; hits/misses (PBA)= 0.22614840989399293/4.4840989399293285; rounds (PBA)=4.72791519434629;} skeleton #31: {team=lawful evil ; avg hp=-18.67844522968198 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9363957597173145; hits/misses (PBA)= 0.21554770318021202/4.445229681978798; rounds (PBA)=4.6855123674911665;} skeleton: {team=lawful evil ; avg hp=-17.823321554770317 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6219081272084805; hits/misses (PBA)= 0.18374558303886926/4.498233215547703; rounds (PBA)=4.717314487632509;} skeleton #13: {team=lawful evil ; avg hp=-17.381625441696112 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.197879858657244; hits/misses (PBA)= 0.23674911660777384/4.275618374558304; rounds (PBA)=4.540636042402827;} skeleton #45: {team=lawful evil ; avg hp=-17.823321554770317 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.204946996466431; hits/misses (PBA)= 0.24028268551236748/4.5265017667844525; rounds (PBA)=4.780918727915195;} skeleton #41: {team=lawful evil ; avg hp=-17.180212014134277 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1519434628975267; hits/misses (PBA)= 0.23674911660777384/4.689045936395759; rounds (PBA)=4.939929328621908;} skeleton #27: {team=lawful evil ; avg hp=-17.07773851590106 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4593639575971733; hits/misses (PBA)= 0.2756183745583039/4.448763250883392; rounds (PBA)=4.745583038869258;} skeleton #15: {team=lawful evil ; avg hp=-17.625441696113075 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7208480565371025; hits/misses (PBA)= 0.1872791519434629/4.268551236749117; rounds (PBA)=4.4840989399293285;} tarrasque: {team=unaligned ; avg hp=578.5724381625441 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1374.9893992932862; hits/misses (PBA)= 44.840989399293285/2.4381625441696113; rounds (PBA)=10.06713780918728;} skeleton #36: {team=lawful evil ; avg hp=-16.791519434628974 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6713780918727916; hits/misses (PBA)= 0.19434628975265017/4.6113074204946995; rounds (PBA)=4.830388692579505;} skeleton #29: {team=lawful evil ; avg hp=-17.60070671378092 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9293286219081272; hits/misses (PBA)= 0.21908127208480566/4.565371024734982; rounds (PBA)=4.8021201413427566;} skeleton #37: {team=lawful evil ; avg hp=-17.25441696113074 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0424028268551235; hits/misses (PBA)= 0.23674911660777384/4.554770318021202; rounds (PBA)=4.8021201413427566;} skeleton #17: {team=lawful evil ; avg hp=-17.109540636042404 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0070671378091873; hits/misses (PBA)= 0.2226148409893993/4.265017667844523; rounds (PBA)=4.522968197879859;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=other; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4947010597880424;} iron golem #2: {team=other; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5052989402119576;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 88.24; crudely normalised: 0% > lawful evil = expected rounds to survive: 1070.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13551; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=lawful evil ; avg hp=51.63027394521096 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.37132573485303; hits/misses (PBA)= 2.3195360927814437/1.5408918216356728; rounds (PBA)=2.709658068386323;} skeleton: {team=other; avg hp=-3.371325734853029 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.369726054789043; hits/misses (PBA)= 1.114377124575085/0.4929014197160568; rounds (PBA)=1.6072785442911417;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1070.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 88.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13437; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=51.70985802839432 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.361127774445112; hits/misses (PBA)= 2.300339932013597/1.513497300539892; rounds (PBA)=2.686862627474505;} skeleton: {team=lawful evil ; avg hp=-3.361127774445111 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.290141971605679; hits/misses (PBA)= 1.094381123775245/0.47230553889222154; rounds (PBA)=1.5666866626674665;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 48.75; crudely normalised: 0% > neutral evil = expected rounds to survive: 19680.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7436; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn #5: {team=neutral evil ; avg hp=81.29514097180564 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.289742051589682; hits/misses (PBA)= 1.2313537292541492/0.39372125574885025; rounds (PBA)=1.1455708858228355;} vampire spawn #6: {team=neutral evil ; avg hp=81.26514697060588 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.219756048790241; hits/misses (PBA)= 1.2085582883423316/0.41111777644471104; rounds (PBA)=1.1611677664467106;} vampire spawn #2: {team=neutral evil ; avg hp=81.27534493101379 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.252349530093982; hits/misses (PBA)= 1.2203559288142372/0.4055188962207559; rounds (PBA)=1.1625674865026994;} vampire spawn #4: {team=neutral evil ; avg hp=81.28934213157369 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.249550089982003; hits/misses (PBA)= 1.2175564887022596/0.41351729654069186; rounds (PBA)=1.153369326134773;} vampire spawn #3: {team=neutral evil ; avg hp=81.2631473705259 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.354329134173165; hits/misses (PBA)= 1.2385522895420915/0.4039192161567686; rounds (PBA)=1.1527694461107778;} vampire spawn: {team=neutral evil ; avg hp=81.22855428914217 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.173165366926614; hits/misses (PBA)= 1.2035592881423716/0.4149170165966807; rounds (PBA)=1.161367726454709;} saber-toothed tiger: {team=unaligned ; avg hp=-3.538892221555689 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.383323335332934; hits/misses (PBA)= 0.4117176564687063/0.6048790241951609; rounds (PBA)=1.0165966806638673;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 977.78; crudely normalised: 0% > neutral = expected rounds to survive: 105.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30017; any : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team any = winning battles: 4980; perfect battles: 0; close-call battles: 1721; > Team neutral = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #3: {team=any ; avg hp=8.601679664067186 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.067386522695461; hits/misses (PBA)= 2.513097380523895/1.7070585882823435; rounds (PBA)=5.356128774245151;} guard #2: {team=any ; avg hp=8.512697460507898 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.815436912617477; hits/misses (PBA)= 2.477904419116177/1.7064587082583482; rounds (PBA)=5.315736852629474;} mimic: {team=neutral ; avg hp=-2.334133173365327 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.296540691861628; hits/misses (PBA)= 1.6052789442111577/3.718856228754249; rounds (PBA)=5.328334333133373;} guard: {team=any ; avg hp=8.512097580483903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.165566886622676; hits/misses (PBA)= 2.5550889822035594/1.664867026594681; rounds (PBA)=5.310737852429514;} guard #5: {team=any ; avg hp=8.448510297940413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.060987802439513; hits/misses (PBA)= 2.520895820835833/1.680863827234553; rounds (PBA)=5.300539892021596;} guard #4: {team=any ; avg hp=8.628474305138973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.224755048990202; hits/misses (PBA)= 2.544891021795641/1.7044591081783644; rounds (PBA)=5.338132373525295;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 391.11; crudely normalised: 0% > neutral = expected rounds to survive: 263.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59194; any : 0.09 ± 0.0; neutral : 0.91 ± 0.0; > Team any = winning battles: 456; perfect battles: 0; close-call battles: 281; > Team neutral = winning battles: 4545; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.1839632073585284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.805638872225554; hits/misses (PBA)= 3.062987402519496/2.005998800239952; rounds (PBA)=8.638472305538892;} mimic: {team=neutral ; avg hp=28.255548890221956 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.435912817436513; hits/misses (PBA)= 3.6680663867226553/7.132573485302939; rounds (PBA)=11.709458108378325;} guard #2: {team=any ; avg hp=-3.2519496100779843 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.93881223755249; hits/misses (PBA)= 3.100379924015197/2.0575884823035393; rounds (PBA)=8.655268946210757;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9679.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9679.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2530; Sum of rounds: 26518; > Team other = winning battles: 1238; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1291; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=chaotic evil ; avg hp=23.68616600790514 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 345.61739130434785; hits/misses (PBA)= 20.360474308300397/8.647430830039525; rounds (PBA)=10.015415019762846;} ancient black dragon: {team=other; avg hp=21.358498023715416 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 343.2695652173913; hits/misses (PBA)= 20.222529644268775/8.765217391304347; rounds (PBA)=9.99090909090909;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon #2: {team=other; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4983003399320136;} ancient black dragon: {team=other; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5016996600679864;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=other; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.496500699860028;} ancient black dragon #2: {team=other; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.503499300139972;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} ancient black dragon #2: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.250749850029994;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2559488102379524;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.244751049790042;} veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2485502899420116;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1903619276144771;} goblin #4: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20575884823035392;} goblin #3: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20395920815836832;} goblin: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 746.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 101.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23807; neutral evil : 0.88 ± 0.0; chaotic evil : 0.12 ± 0.0; > Team neutral evil = winning battles: 4389; perfect battles: 0; close-call battles: 2309; > Team chaotic evil = winning battles: 612; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-1.4877024595080983 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.812637472505498; hits/misses (PBA)= 1.364127174565087/2.5636872625474907; rounds (PBA)=4.0501899620075985;} goblin: {team=neutral evil ; avg hp=3.078984203159368 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1473705258948215; hits/misses (PBA)= 1.2005598880223955/1.455508898220356; rounds (PBA)=3.522095580883823;} goblin #2: {team=neutral evil ; avg hp=3.1401719656068785 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.218956208758248; hits/misses (PBA)= 1.2221555688862227/1.478504299140172; rounds (PBA)=3.5334933013397323;} goblin #3: {team=neutral evil ; avg hp=2.898020395920816 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.012997400519896; hits/misses (PBA)= 1.1981603679264148/1.449110177964407; rounds (PBA)=3.5100979804039194;} goblin #4: {team=neutral evil ; avg hp=3.0701859628074386 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.108378324335133; hits/misses (PBA)= 1.2049590081983603/1.4841031793641273; rounds (PBA)=3.539892021595681;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1026.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 520.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 980; Sum of rounds: 9278; > Team chaotic evil = winning battles: 481; perfect battles: 0; close-call battles: 479; > Team neutral evil = winning battles: 498; perfect battles: 0; close-call battles: 467; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie: {team=neutral evil ; avg hp=10.692857142857143 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.78265306122449; hits/misses (PBA)= 4.076530612244898/1.6010204081632653; rounds (PBA)=5.853061224489796;} ghoul #4: {team=chaotic evil ; avg hp=-0.7969387755102041 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.00918367346939; hits/misses (PBA)= 3.369387755102041/1.1551020408163266; rounds (PBA)=4.788775510204082;} ghoul #7: {team=chaotic evil ; avg hp=-1.2316326530612245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.78265306122449; hits/misses (PBA)= 3.370408163265306/1.1193877551020408; rounds (PBA)=4.748979591836735;} ghoul #3: {team=chaotic evil ; avg hp=-0.29897959183673467 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.77142857142857; hits/misses (PBA)= 3.546938775510204/1.1826530612244899; rounds (PBA)=4.979591836734694;} ghoul #5: {team=chaotic evil ; avg hp=-0.8591836734693877 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.56224489795918; hits/misses (PBA)= 3.4346938775510205/1.120408163265306; rounds (PBA)=4.792857142857143;} ghoul: {team=chaotic evil ; avg hp=-1.7061224489795919 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.84591836734694; hits/misses (PBA)= 3.406122448979592/1.0948979591836734; rounds (PBA)=4.746938775510204;} ogre zombie #3: {team=neutral evil ; avg hp=8.661224489795918 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.37244897959184; hits/misses (PBA)= 4.021428571428571/1.6173469387755102; rounds (PBA)=5.812244897959184;} ghoul #6: {team=chaotic evil ; avg hp=-0.8326530612244898 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.08469387755102; hits/misses (PBA)= 3.4081632653061225/1.1316326530612244; rounds (PBA)=4.828571428571428;} ghoul #2: {team=chaotic evil ; avg hp=-1.1857142857142857 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.823469387755104; hits/misses (PBA)= 3.3714285714285714/1.1826530612244899; rounds (PBA)=4.825510204081633;} ogre zombie #2: {team=neutral evil ; avg hp=9.51530612244898 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.63367346938775; hits/misses (PBA)= 3.7877551020408164/1.5826530612244898; rounds (PBA)=5.543877551020408;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1026.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 520.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1402; Sum of rounds: 13332; > Team chaotic evil = winning battles: 673; perfect battles: 0; close-call battles: 671; > Team neutral evil = winning battles: 728; perfect battles: 0; close-call battles: 688; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #6: {team=chaotic evil ; avg hp=-1.4457917261055635 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.60485021398003; hits/misses (PBA)= 3.320970042796006/1.1134094151212552; rounds (PBA)=4.695435092724679;} ghoul #4: {team=chaotic evil ; avg hp=-1.4008559201141226 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.60912981455064; hits/misses (PBA)= 3.426533523537803/1.1398002853067046; rounds (PBA)=4.845934379457917;} ghoul #7: {team=chaotic evil ; avg hp=-1.427246790299572 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.907275320970044; hits/misses (PBA)= 3.3708987161198287/1.1069900142653353; rounds (PBA)=4.735378031383737;} ghoul #3: {team=chaotic evil ; avg hp=-1.195435092724679 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.477175463623396; hits/misses (PBA)= 3.3373751783166905/1.1840228245363766; rounds (PBA)=4.781027104136947;} ogre zombie #2: {team=neutral evil ; avg hp=9.115549215406562 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.2360912981455; hits/misses (PBA)= 3.9942938659058487/1.5691868758915835; rounds (PBA)=5.728958630527817;} ghoul #2: {team=chaotic evil ; avg hp=-1.6925820256776034 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.892296718972897; hits/misses (PBA)= 3.3737517831669046/1.094864479315264; rounds (PBA)=4.70756062767475;} ogre zombie #3: {team=neutral evil ; avg hp=10.48716119828816 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.023537803138375; hits/misses (PBA)= 4.009985734664765/1.6219686162624822; rounds (PBA)=5.81811697574893;} ghoul: {team=chaotic evil ; avg hp=-1.2503566333808844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.32168330955778; hits/misses (PBA)= 3.4308131241084165/1.2011412268188302; rounds (PBA)=4.878744650499287;} ghoul #5: {team=chaotic evil ; avg hp=-0.9001426533523538 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.1583452211127; hits/misses (PBA)= 3.4914407988587732/1.2054208273894436; rounds (PBA)=4.973609129814551;} ogre zombie: {team=neutral evil ; avg hp=10.287446504992868 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.99215406562054; hits/misses (PBA)= 4.087731811697575/1.5684736091298146; rounds (PBA)=5.835235378031384;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1026.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 520.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 407; Sum of rounds: 3866; > Team chaotic evil = winning battles: 195; perfect battles: 0; close-call battles: 194; > Team neutral evil = winning battles: 211; perfect battles: 0; close-call battles: 199; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #5: {team=chaotic evil ; avg hp=-1.7002457002457003 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.67321867321867; hits/misses (PBA)= 3.43980343980344/1.2260442260442261; rounds (PBA)=4.899262899262899;} ogre zombie #3: {team=neutral evil ; avg hp=8.788697788697789 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.894348894348894; hits/misses (PBA)= 3.936117936117936/1.6732186732186731; rounds (PBA)=5.781326781326781;} ghoul #6: {team=chaotic evil ; avg hp=-1.28009828009828 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.78378378378378; hits/misses (PBA)= 3.407862407862408/1.1081081081081081; rounds (PBA)=4.803439803439804;} ghoul #7: {team=chaotic evil ; avg hp=-0.7002457002457002 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.87960687960688; hits/misses (PBA)= 3.461916461916462/1.1154791154791155; rounds (PBA)=4.835380835380835;} ghoul #2: {team=chaotic evil ; avg hp=-1.5921375921375922 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.1007371007371; hits/misses (PBA)= 3.4103194103194103/1.1842751842751842; rounds (PBA)=4.867321867321867;} ghoul #3: {team=chaotic evil ; avg hp=-1.221130221130221 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.21621621621622; hits/misses (PBA)= 3.4054054054054053/1.1867321867321867; rounds (PBA)=4.88943488943489;} ghoul #4: {team=chaotic evil ; avg hp=-1.6437346437346438 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.71990171990172; hits/misses (PBA)= 3.2457002457002457/1.1302211302211302; rounds (PBA)=4.619164619164619;} ogre zombie: {team=neutral evil ; avg hp=11.535626535626536 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.23095823095823; hits/misses (PBA)= 4.100737100737101/1.520884520884521; rounds (PBA)=5.815724815724816;} ogre zombie #2: {team=neutral evil ; avg hp=8.368550368550368 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.535626535626534; hits/misses (PBA)= 3.923832923832924/1.5307125307125307; rounds (PBA)=5.6339066339066335;} ghoul: {team=chaotic evil ; avg hp=-0.6142506142506142 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.65356265356265; hits/misses (PBA)= 3.4152334152334154/1.1105651105651106; rounds (PBA)=4.7862407862407865;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1026.67; crudely normalised: 0% > other= expected rounds to survive: 520.41; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1092; Sum of rounds: 10380; > Team chaotic evil = winning battles: 537; perfect battles: 0; close-call battles: 537; > Team other = winning battles: 554; perfect battles: 0; close-call battles: 519; ------------------------------------------------- Combattants ------------------------------------------------ ogre zombie #2: {team=other; avg hp=9.04029304029304 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.08424908424909; hits/misses (PBA)= 3.93040293040293/1.5283882783882783; rounds (PBA)=5.641941391941392;} ghoul #7: {team=chaotic evil ; avg hp=-2.118131868131868 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.89194139194139; hits/misses (PBA)= 3.26007326007326/1.1391941391941391; rounds (PBA)=4.6822344322344325;} ogre zombie: {team=other; avg hp=10.006410256410257 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.40201465201465; hits/misses (PBA)= 4.021978021978022/1.5705128205128205; rounds (PBA)=5.77014652014652;} ogre zombie #3: {team=other; avg hp=10.008241758241759 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.010989010989015; hits/misses (PBA)= 4.064102564102564/1.630952380952381; rounds (PBA)=5.866300366300366;} ghoul #2: {team=chaotic evil ; avg hp=-1.6043956043956045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.582417582417584; hits/misses (PBA)= 3.2426739926739927/1.0705128205128205; rounds (PBA)=4.586080586080586;} ghoul #3: {team=chaotic evil ; avg hp=-0.674908424908425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.01739926739927; hits/misses (PBA)= 3.3736263736263736/1.1886446886446886; rounds (PBA)=4.826007326007326;} ghoul #6: {team=chaotic evil ; avg hp=-0.9807692307692307 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.7032967032967; hits/misses (PBA)= 3.5366300366300365/1.163003663003663; rounds (PBA)=4.944139194139194;} ghoul: {team=chaotic evil ; avg hp=-1.0228937728937728 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.1941391941392; hits/misses (PBA)= 3.5036630036630036/1.2426739926739927; rounds (PBA)=4.9945054945054945;} ghoul #5: {team=chaotic evil ; avg hp=-0.8937728937728938 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.96886446886447; hits/misses (PBA)= 3.48992673992674/1.1776556776556777; rounds (PBA)=4.906593406593407;} ghoul #4: {team=chaotic evil ; avg hp=-1.2582417582417582 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.42399267399267; hits/misses (PBA)= 3.41025641025641/1.1327838827838828; rounds (PBA)=4.826923076923077;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34293141371725655;} ogre #2: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3297340531893621;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32733453309338134;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -39107.37; crudely normalised: 0% > neutral evil = expected rounds to survive: 1575.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15833; beyond: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ behir: {team=neutral evil ; avg hp=-21.560287942411517 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.728654269146171; hits/misses (PBA)= 0.12037592481503699/2.4143171365726857; rounds (PBA)=2.5346930613877223;} Cthulhu: {team=beyond; avg hp=772.364527094581 (from 774); avg healing spells left=99998.900219956 (from 99999); damage done (per battle average)= 189.56028794241152; hits/misses (PBA)= 4.59628074385123/0.24375124975005; rounds (PBA)=3.1659668066386724;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24329; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 7; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.557288542291542 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.49010197960408; hits/misses (PBA)= 6.842231553689262/5.624275144971006; rounds (PBA)=4.156368726254749;} adult black dragon: {team=chaotic evil ; avg hp=108.50989802039592 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.55728854229153; hits/misses (PBA)= 9.494501099780043/3.1005798840231953; rounds (PBA)=4.863027394521096;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1707.14; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 100.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20192; any non-lawful : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 10; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Вап: {team=unassigned mercenaries; avg hp=-2.7156568686262745 (from 74); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.324335132973405; hits/misses (PBA)= 0.9164167166566687/2.6214757048590283; rounds (PBA)=3.537892421515697;} bandit #3: {team=any non-lawful ; avg hp=10.391921615676864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.376524695060988; hits/misses (PBA)= 1.5390921815636873/1.0223955208958209; rounds (PBA)=3.660267946410718;} bandit: {team=any non-lawful ; avg hp=10.438112377524495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.460307938412318; hits/misses (PBA)= 1.5710857828434313/1.04499100179964; rounds (PBA)=3.665866826634673;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.968606278744254; hits/misses (PBA)= 7.3337332533493305/3.111377724455109; rounds (PBA)=3.8004399120175965;} bandit #2: {team=any non-lawful ; avg hp=10.439312137572486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.49370125974805; hits/misses (PBA)= 1.5596880623875224/1.03499300139972; rounds (PBA)=3.657868426314737;} bandit #4: {team=any non-lawful ; avg hp=10.40631873625275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4165166966606675; hits/misses (PBA)= 1.545490901819636/1.0493901219756048; rounds (PBA)=3.6688662267546492;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1707.14; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 100.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20200; any non-lawful : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 8; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=10.443311337732453 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.398920215956808; hits/misses (PBA)= 1.5446910617876424/1.053989202159568; rounds (PBA)=3.6592681463707257;} bandit #4: {team=any non-lawful ; avg hp=10.4123175364927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.456908618276345; hits/misses (PBA)= 1.5630873825234952/1.0493901219756048; rounds (PBA)=3.6686662667466505;} bandit #3: {team=any non-lawful ; avg hp=10.414317136572686 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4791041791641675; hits/misses (PBA)= 1.554889022195561/1.0301939612077584; rounds (PBA)=3.6680663867226553;} bandit: {team=any non-lawful ; avg hp=10.355328934213157 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.441111777644471; hits/misses (PBA)= 1.5464907018596281/1.020995800839832; rounds (PBA)=3.659868026394721;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.89002199560088; hits/misses (PBA)= 7.322735452909418/3.141771645670866; rounds (PBA)=3.795240951809638;} Вап: {team=unassigned mercenaries; avg hp=-2.6660667866426713 (from 74); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.374725054989002; hits/misses (PBA)= 0.9306138772245551/2.5986802639472106; rounds (PBA)=3.5292941411717655;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22375524895020996;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21615676864627076;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1265746850629874;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21495700859828035;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21855628874225155;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1690.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 8748.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2892; Sum of rounds: 15592; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2891; perfect battles: 0; close-call battles: 804; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #3: {team=lawful evil ; avg hp=93.76728907330568 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.33125864453665; hits/misses (PBA)= 5.247579529737206/4.26521438450899; rounds (PBA)=5.071576763485477;} adult black dragon: {team=chaotic evil ; avg hp=-6.242738589211618 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.06777316735823; hits/misses (PBA)= 8.307053941908714/5.940871369294606; rounds (PBA)=4.749308437067773;} aboleth: {team=lawful evil ; avg hp=95.23098201936376 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.31258644536653; hits/misses (PBA)= 5.334370677731673/4.351313969571231; rounds (PBA)=5.043222683264177;} aboleth #2: {team=lawful evil ; avg hp=95.81708160442601 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.5618948824343; hits/misses (PBA)= 5.363070539419087/4.355463347164592; rounds (PBA)=5.0629322268326415;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33161; lawful evil : 0.87 ± 0.0; chaotic evil : 0.13 ± 0.0; > Team lawful evil = winning battles: 4354; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 647; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=58.319736052789445 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.60847830433914; hits/misses (PBA)= 12.415316936612678/5.324735052989402; rounds (PBA)=6.497300539892022;} adult black dragon: {team=chaotic evil ; avg hp=-3.608478304339132 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.68026394721056; hits/misses (PBA)= 11.111577684463107/6.052989402119576; rounds (PBA)=5.813037392521496;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 182.0; crudely normalised: 0% > chaotic neutral = expected rounds to survive: 372.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27202; other: 0.06 ± 0.0; chaotic neutral : 0.94 ± 0.0; > Team other = winning battles: 285; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 4716; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ satyr: {team=chaotic neutral ; avg hp=18.1375724855029 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.57368526294741; hits/misses (PBA)= 2.404919016196761/1.9956008798240352; rounds (PBA)=5.343531293741251;} skeleton: {team=other; avg hp=-2.5736852629474107 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.862427514497101; hits/misses (PBA)= 2.2025594881023793/1.809238152369526; rounds (PBA)=4.068786242751449;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 5519.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 434.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3392; Sum of rounds: 7668; > Team neutral = winning battles: 3391; perfect battles: 0; close-call battles: 1656; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tiger: {team=neutral ; avg hp=36.98909198113208 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.91686320754717; hits/misses (PBA)= 0.8764740566037735/0.902122641509434; rounds (PBA)=1.8475825471698113;} earth elemental: {team=neutral ; avg hp=125.96285377358491 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.40713443396226; hits/misses (PBA)= 2.482311320754717/1.3010023584905661; rounds (PBA)=2.0085495283018866;} water elemental: {team=neutral ; avg hp=113.96639150943396 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.181603773584907; hits/misses (PBA)= 2.1942806603773586/1.4221698113207548; rounds (PBA)=1.9268867924528301;} air elemental: {team=neutral ; avg hp=89.97346698113208 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.7936320754717; hits/misses (PBA)= 2.1627358490566038/1.1538915094339623; rounds (PBA)=1.7933372641509433;} fire elemental: {team=neutral ; avg hp=101.96992924528301 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.683962264150942; hits/misses (PBA)= 1.9363207547169812/1.5418632075471699; rounds (PBA)=1.8508254716981132;} crocodile: {team=neutral ; avg hp=6.73997641509434 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.61998820754717; hits/misses (PBA)= 0.32134433962264153/0.37765330188679247; rounds (PBA)=1.680129716981132;} ape: {team=neutral ; avg hp=9.11998820754717 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.168042452830188; hits/misses (PBA)= 0.9077240566037735/0.9268867924528302; rounds (PBA)=1.663620283018868;} giant eagle: {team=neutral ; avg hp=25.917158018867923 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.79805424528302; hits/misses (PBA)= 1.6942806603773586/1.7741745283018868; rounds (PBA)=1.830188679245283;} vampire: {team=lawful evil ; avg hp=-6.581957547169812 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.212264150943398; hits/misses (PBA)= 2.7556014150943398/0.5639740566037735; rounds (PBA)=1.6597877358490567;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 195.0; crudely normalised: 0% > other= expected rounds to survive: 44.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10956; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ankheg #3: {team=unaligned ; avg hp=38.668266346730654 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.43251349730054; hits/misses (PBA)= 0.9986002799440112/0.2483503299340132; rounds (PBA)=1.7440511897620476;} badger #2: {team=other; avg hp=-7.435912817436512 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.34033193361327735; hits/misses (PBA)= 0.3063387322535493/0.4097180563887223; rounds (PBA)=0.7160567886422715;} badger: {team=other; avg hp=-7.434713057388523 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33373325334933013; hits/misses (PBA)= 0.3043391321735653/0.4225154969006199; rounds (PBA)=0.7268546290741852;} ankheg #2: {team=unaligned ; avg hp=38.639672065586886 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.396120775844832; hits/misses (PBA)= 0.9956008798240352/0.23795240951809637; rounds (PBA)=1.760247950409918;} badger #3: {team=other; avg hp=-7.442311537692461 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.33153369326134774; hits/misses (PBA)= 0.29934013197360526/0.41091781643671266; rounds (PBA)=0.710257948410318;} ankheg: {team=unaligned ; avg hp=38.68646270745851 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.484303139372125; hits/misses (PBA)= 1.0057988402319535/0.2425514897020596; rounds (PBA)=1.7454509098180364;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #4: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1951609678064387;} brown bear #3: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2019596080783843;} brown bear: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19796040791841632;} werebear: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20335932813437313;} brown bear #2: {team=other; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20155968806238753;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2463507298540292;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2545490901819636;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2503499300139972;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 5400.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5065.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21012; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2060; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #3: {team=unaligned ; avg hp=130.86122775444912 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.94741051789642; hits/misses (PBA)= 1.6714657068586283/1.3235352929414117; rounds (PBA)=3.767846430713857;} giant ape #4: {team=unaligned ; avg hp=131.33533293341333 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.374525094981; hits/misses (PBA)= 1.650269946010798/1.3613277344531094; rounds (PBA)=3.755848830233953;} adult blue dragon: {team=lawful evil ; avg hp=-12.60127974405119 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.79384123175365; hits/misses (PBA)= 9.974605078984203/0.9894021195760848; rounds (PBA)=3.6546690661867625;} giant ape: {team=unaligned ; avg hp=130.37372525494902 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.65086982603479; hits/misses (PBA)= 1.650269946010798/1.3175364927014597; rounds (PBA)=3.759848030393921;} giant ape #5: {team=unaligned ; avg hp=132.5504899020196 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.21775644871026; hits/misses (PBA)= 1.6780643871225756/1.3449310137972406; rounds (PBA)=3.770645870825835;} giant ape #2: {team=unaligned ; avg hp=132.33053389322134 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.69186162767446; hits/misses (PBA)= 1.651869626074785/1.3525294941011798; rounds (PBA)=3.7600479904019197;} giant ape #6: {team=unaligned ; avg hp=130.75484903019395 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.71885622875425; hits/misses (PBA)= 1.6220755848830235/1.3531293741251749; rounds (PBA)=3.7654469106178765;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4221.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25639; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3453; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-12.483503299340132 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 193.2103579284143; hits/misses (PBA)= 12.522895420915816/1.1741651669666067; rounds (PBA)=4.565686862627475;} giant ape: {team=unaligned ; avg hp=118.50069986002799 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.46770645870826; hits/misses (PBA)= 1.9872025594881024/1.621875624875025; rounds (PBA)=4.582683463307339;} giant ape #4: {team=unaligned ; avg hp=117.46690661867626 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.8498300339932; hits/misses (PBA)= 1.952009598080384/1.6296740651869626; rounds (PBA)=4.5762847430513895;} giant ape #2: {team=unaligned ; avg hp=120.19416116776645 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.519696060787844; hits/misses (PBA)= 2.0183963207358526/1.6300739852029593; rounds (PBA)=4.563487302539492;} giant ape #5: {team=unaligned ; avg hp=118.50589882023596 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.800839832033596; hits/misses (PBA)= 2.0001999600079983/1.6036792641471707; rounds (PBA)=4.58008398320336;} giant ape #3: {team=unaligned ; avg hp=117.12197560487903 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.84543091381724; hits/misses (PBA)= 1.9404119176164767/1.6040791841631674; rounds (PBA)=4.555288942211558;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3376.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33812; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 14; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4987; perfect battles: 0; close-call battles: 4405; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-12.267146570685863 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 261.8504299140172; hits/misses (PBA)= 16.85982803439312/1.433113377324535; rounds (PBA)=6.099580083983203;} giant ape #3: {team=unaligned ; avg hp=92.40751849630074 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.48930213957208; hits/misses (PBA)= 2.4667066586682664/2.0147970405918816; rounds (PBA)=5.702659468106379;} giant ape #2: {team=unaligned ; avg hp=91.24755048990203 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.725654869026194; hits/misses (PBA)= 2.4783043391321735/2.0005998800239952; rounds (PBA)=5.722255548890222;} giant ape #4: {team=unaligned ; avg hp=90.28454309138172 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.625474905019; hits/misses (PBA)= 2.447910417916417/1.9938012397520495; rounds (PBA)=5.700059988002399;} giant ape: {team=unaligned ; avg hp=92.20995800839832 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.42671465706859; hits/misses (PBA)= 2.4783043391321735/2.0125974805038993; rounds (PBA)=5.725454909018197;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8100.0; crudely normalised: 0% > unaligned = expected rounds to survive: 3376.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34155; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 17; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4984; perfect battles: 0; close-call battles: 4451; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #3: {team=unaligned ; avg hp=92.37572485502899 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.389122175564886; hits/misses (PBA)= 2.5172965406918615/2.025394921015797; rounds (PBA)=5.772845430913817;} adult blue dragon: {team=lawful evil ; avg hp=-12.229154169166167 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.0849830033993; hits/misses (PBA)= 16.999600079984003/1.4521095780843831; rounds (PBA)=6.1529694061187765;} giant ape: {team=unaligned ; avg hp=89.57388522295541 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.16436712657468; hits/misses (PBA)= 2.4323135372925413/2.027594481103779; rounds (PBA)=5.756648670265947;} giant ape #4: {team=unaligned ; avg hp=91.22975404919016 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.55548890221956; hits/misses (PBA)= 2.4853029394121178/2.0679864027194563; rounds (PBA)=5.7618476304739055;} giant ape #2: {team=unaligned ; avg hp=90.73565286942612 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.12017596480704; hits/misses (PBA)= 2.4773045390921817/2.0681863627274546; rounds (PBA)=5.776844631073785;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51122; lawful evil : 0.41 ± 0.01; unaligned : 0.59 ± 0.01; > Team lawful evil = winning battles: 2073; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2928; perfect battles: 0; close-call battles: 2827; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #2: {team=unaligned ; avg hp=20.66606678664267 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.16716656668666; hits/misses (PBA)= 3.00499900019996/2.426114777044591; rounds (PBA)=6.936412717456509;} adult blue dragon: {team=lawful evil ; avg hp=10.007798440311937 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 406.9618076384723; hits/misses (PBA)= 26.05378924215157/1.883623275344931; rounds (PBA)=9.591481703659268;} giant ape #3: {team=unaligned ; avg hp=21.76864627074585 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.5868826234753; hits/misses (PBA)= 2.9408118376324737/2.430513897220556; rounds (PBA)=6.88382323535293;} giant ape: {team=unaligned ; avg hp=21.60347930413917 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.23815236952609; hits/misses (PBA)= 3.000999800039992/2.4451109778044393; rounds (PBA)=6.929014197160568;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3446.81; crudely normalised: 0% > unaligned = expected rounds to survive: 5925.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15706; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 5001; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #7: {team=unaligned ; avg hp=143.14517096580684 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.85762847430514; hits/misses (PBA)= 1.4059188162367526/1.1557688462307538; rounds (PBA)=2.703859228154369;} giant ape #4: {team=unaligned ; avg hp=142.53129374125174 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.20575884823035; hits/misses (PBA)= 1.420515896820636/1.1551689662067586; rounds (PBA)=2.7126574685062987;} giant ape #6: {team=unaligned ; avg hp=143.21535692861428 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.634273145370926; hits/misses (PBA)= 1.3935212957408518/1.1765646870625874; rounds (PBA)=2.705458908218356;} giant ape #3: {team=unaligned ; avg hp=142.6488702259548 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.90901819636073; hits/misses (PBA)= 1.4111177764447111/1.1661667666466706; rounds (PBA)=2.728654269146171;} giant ape: {team=unaligned ; avg hp=143.2255548890222 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.14157168566287; hits/misses (PBA)= 1.4229154169166167/1.161367726454709; rounds (PBA)=2.7236552689462106;} giant ape #5: {team=unaligned ; avg hp=142.91561687662468 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.80603879224155; hits/misses (PBA)= 1.4063187362527494/1.1601679664067186; rounds (PBA)=2.7142571485702858;} giant ape #2: {team=unaligned ; avg hp=143.58028394321136 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.12337532493501; hits/misses (PBA)= 1.4257148570285942/1.1391721655668867; rounds (PBA)=2.7118576284743052;} eagle: {team=unaligned ; avg hp=-15.051389722055589 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40691861627674464;} adult blue dragon: {team=lawful evil ; avg hp=-12.67766446710658 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.78924215156968; hits/misses (PBA)= 7.360527894421116/0.4175164967006599; rounds (PBA)=2.5926814637072586;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2586.77; crudely normalised: 0% > lawful good = expected rounds to survive: 20280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16279; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-9.105178964207159 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.754449110177966; hits/misses (PBA)= 3.1745650869826036/4.787042591481704; rounds (PBA)=2.653869226154769;} ancient gold dragon: {team=lawful good ; avg hp=505.245550889822 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.10517896420717; hits/misses (PBA)= 7.587082583483303/0.40011997600479904; rounds (PBA)=3.255148970205959;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3446.81; crudely normalised: 0% > unaligned = expected rounds to survive: 5925.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15746; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 5001; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #7: {team=unaligned ; avg hp=142.53109378124375 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.68226354729054; hits/misses (PBA)= 1.4047190561887621/1.1645670865826834; rounds (PBA)=2.7160567886422715;} giant ape #4: {team=unaligned ; avg hp=142.88882223555288 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.00179964007199; hits/misses (PBA)= 1.4159168166366727/1.1693661267746451; rounds (PBA)=2.7204559088182365;} giant ape #2: {team=unaligned ; avg hp=143.09218156368726 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.99780043991202; hits/misses (PBA)= 1.41751649670066/1.162367526494701; rounds (PBA)=2.7164567086582685;} adult blue dragon: {team=lawful evil ; avg hp=-12.545890821835632 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.26914617076585; hits/misses (PBA)= 7.387122575484903/0.4143171365726855; rounds (PBA)=2.6004799040191964;} giant ape #6: {team=unaligned ; avg hp=143.2875424915017 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.232953409318135; hits/misses (PBA)= 1.4229154169166167/1.1501699660067985; rounds (PBA)=2.71625674865027;} giant ape: {team=unaligned ; avg hp=143.125974805039 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.8624275144971; hits/misses (PBA)= 1.4033193361327734/1.1617676464707059; rounds (PBA)=2.7164567086582685;} giant ape #5: {team=unaligned ; avg hp=142.41711657668466 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.6498700259948; hits/misses (PBA)= 1.4023195360927814/1.1731653669266147; rounds (PBA)=2.7200559888022395;} eagle: {team=unaligned ; avg hp=-14.959608078384322 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41391721655668867;} giant ape #3: {team=unaligned ; avg hp=143.3477304539092 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.11877624475105; hits/misses (PBA)= 1.4169166166766647/1.153369326134773; rounds (PBA)=2.7126574685062987;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4628.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5909.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17978; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 1038; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=137.47890421915616 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.050989802039595; hits/misses (PBA)= 1.3743251349730055/1.1805638872225555; rounds (PBA)=3.204359128174365;} giant ape #3: {team=unaligned ; avg hp=138.39792041591681 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.4001199760048; hits/misses (PBA)= 1.3899220155968806/1.1685662867426514; rounds (PBA)=3.182763447310538;} giant ape #7: {team=unaligned ; avg hp=140.41951609678065 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.83363327334533; hits/misses (PBA)= 1.4593081383723254/1.1653669266146771; rounds (PBA)=3.1849630073985202;} adult blue dragon: {team=lawful evil ; avg hp=-12.345730853829235 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.99160167966406; hits/misses (PBA)= 8.381523695260947/0.8674265146970606; rounds (PBA)=3.082983403319336;} giant ape #4: {team=unaligned ; avg hp=137.4123175364927 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.504299140171966; hits/misses (PBA)= 1.4049190161967606/1.145370925814837; rounds (PBA)=3.1915616876624675;} giant ape #5: {team=unaligned ; avg hp=138.34553089382123 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.17416516696661; hits/misses (PBA)= 1.4297140571885623/1.1521695660867826; rounds (PBA)=3.1931613677264545;} giant ape #2: {team=unaligned ; avg hp=138.7356528694261 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.10817836432714; hits/misses (PBA)= 1.418116376724655/1.1799640071985602; rounds (PBA)=3.1993601279744053;} giant ape #6: {team=unaligned ; avg hp=139.21855628874226 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.274345130973806; hits/misses (PBA)= 1.433113377324535/1.1569686062787443; rounds (PBA)=3.187362527494501;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4221.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25651; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3431; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-12.561487702459509 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.4249150169966; hits/misses (PBA)= 12.469106178764248/1.188362327534493; rounds (PBA)=4.55248950209958;} giant ape #5: {team=unaligned ; avg hp=118.25294941011798 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.48430313937212; hits/misses (PBA)= 1.9672065586882623/1.6504699060187962; rounds (PBA)=4.585282943411317;} giant ape #2: {team=unaligned ; avg hp=119.8004399120176 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.46530693861228; hits/misses (PBA)= 2.00999800039992/1.6196760647870425; rounds (PBA)=4.5730853829234155;} giant ape: {team=unaligned ; avg hp=118.75684863027395 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.265146970605876; hits/misses (PBA)= 1.9660067986402718/1.6290741851629673; rounds (PBA)=4.56748650269946;} giant ape #3: {team=unaligned ; avg hp=116.86742651469706 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.9502099580084; hits/misses (PBA)= 1.9602079584083183/1.601879624075185; rounds (PBA)=4.571685662867426;} giant ape #4: {team=unaligned ; avg hp=118.89742051589683 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.39652069586083; hits/misses (PBA)= 1.9752049590081984/1.6166766646670665; rounds (PBA)=4.571685662867426;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4221.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25577; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3406; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #2: {team=unaligned ; avg hp=118.67066586682664 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.20215956808638; hits/misses (PBA)= 1.9664067186562688/1.6222755448910218; rounds (PBA)=4.557088582283543;} giant ape: {team=unaligned ; avg hp=117.96040791841632 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.51789642071586; hits/misses (PBA)= 1.983003399320136/1.5930813837232554; rounds (PBA)=4.5562887422515495;} giant ape #4: {team=unaligned ; avg hp=118.70925814837032 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.64167166566687; hits/misses (PBA)= 1.9882023595280944/1.599880023995201; rounds (PBA)=4.563087382523495;} giant ape #3: {team=unaligned ; avg hp=120.64547090581884 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.14897020595881; hits/misses (PBA)= 2.0127974405118976/1.6342731453709258; rounds (PBA)=4.575884823035393;} giant ape #5: {team=unaligned ; avg hp=116.69686062787443 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.932013597280545; hits/misses (PBA)= 1.9598080383923215/1.5642871425714857; rounds (PBA)=4.541891621675665;} adult blue dragon: {team=lawful evil ; avg hp=-12.442711457708459 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 192.31733653269347; hits/misses (PBA)= 12.450909818036394/1.1537692461507698; rounds (PBA)=4.534893021395721;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51242; lawful evil : 0.42 ± 0.01; unaligned : 0.58 ± 0.01; > Team lawful evil = winning battles: 2076; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2925; perfect battles: 0; close-call battles: 2836; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #3: {team=unaligned ; avg hp=20.638872225554888 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.94781043791242; hits/misses (PBA)= 2.9738052389522096/2.415116976604679; rounds (PBA)=6.895620875824835;} giant ape: {team=unaligned ; avg hp=21.984003199360128 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.6006798640272; hits/misses (PBA)= 2.98000399920016/2.4669066186762647; rounds (PBA)=6.964407118576284;} giant ape #2: {team=unaligned ; avg hp=20.573085382923416 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.01399720055988; hits/misses (PBA)= 2.9978004399120177/2.451509698060388; rounds (PBA)=6.940211957608478;} adult blue dragon: {team=lawful evil ; avg hp=10.4375124975005 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 407.80403919216155; hits/misses (PBA)= 26.099780043991203/1.8868226354729054; rounds (PBA)=9.61387722455509;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4777; Sum of rounds: 48926; > Team lawful evil = winning battles: 2033; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2743; perfect battles: 0; close-call battles: 2668; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #3: {team=unaligned ; avg hp=19.73665480427046 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.7165585095248; hits/misses (PBA)= 2.9070546368013397/2.407577977810341; rounds (PBA)=6.855557881515596;} adult blue dragon: {team=lawful evil ; avg hp=10.984090433326356 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.65040820598705; hits/misses (PBA)= 26.11157630311911/1.8934477705673016; rounds (PBA)=9.619426418254134;} giant ape: {team=unaligned ; avg hp=21.49277789407578 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.98555578815156; hits/misses (PBA)= 2.984927778940758/2.4726815993301234; rounds (PBA)=6.9336403600586145;} giant ape #2: {team=unaligned ; avg hp=21.087711953108645 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.31253925057568; hits/misses (PBA)= 3.0079547833368223/2.50366338706301; rounds (PBA)=6.994557253506385;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51376; lawful evil : 0.42 ± 0.01; unaligned : 0.58 ± 0.01; > Team lawful evil = winning battles: 2101; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2900; perfect battles: 0; close-call battles: 2802; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=10.624675064987002 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.74305138972204; hits/misses (PBA)= 26.13497300539892/1.9260147970405919; rounds (PBA)=9.640271945610877;} giant ape #2: {team=unaligned ; avg hp=20.542891421715655 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.00279944011197; hits/misses (PBA)= 2.968406318736253/2.4299140171965607; rounds (PBA)=6.912217556488702;} giant ape: {team=unaligned ; avg hp=20.20855828834233 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.86922615476905; hits/misses (PBA)= 2.9512097580483903/2.4389122175564886; rounds (PBA)=6.917416516696661;} giant ape #3: {team=unaligned ; avg hp=21.505498900219955 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.50329934013197; hits/misses (PBA)= 3.0247950409918016/2.4847030593881225; rounds (PBA)=6.966406718656269;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 16200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1688.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41217; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=-7.684263147370526 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.62767446510698; hits/misses (PBA)= 1.9474105178964207/1.6114777044591082; rounds (PBA)=5.494101179764047;} adult blue dragon: {team=lawful evil ; avg hp=130.80123975204958 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 329.3259348130374; hits/misses (PBA)= 21.059188162367526/1.6376724655068986; rounds (PBA)=8.240751849630074;} giant ape #2: {team=unaligned ; avg hp=-7.641671665666867 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.57108578284343; hits/misses (PBA)= 1.9774045190961809/1.6404719056188761; rounds (PBA)=5.516496700659868;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6480.0; crudely normalised: 0% > unaligned = expected rounds to survive: 4221.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25709; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 3448; ------------------------------------------------- Combattants ------------------------------------------------ giant ape: {team=unaligned ; avg hp=117.85722855428914 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.98380323935213; hits/misses (PBA)= 2.0001999600079983/1.6212757448510298; rounds (PBA)=4.598080383923215;} giant ape #4: {team=unaligned ; avg hp=118.06058788242352 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.230753849230155; hits/misses (PBA)= 1.9708058388322336/1.6458708258348331; rounds (PBA)=4.574885022995401;} giant ape #3: {team=unaligned ; avg hp=117.57668466306738 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.354129174165166; hits/misses (PBA)= 1.9710057988402319/1.6290741851629673; rounds (PBA)=4.581483703259348;} adult blue dragon: {team=lawful evil ; avg hp=-12.371325734853029 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.07998400319937; hits/misses (PBA)= 12.562287542491502/1.1545690861827635; rounds (PBA)=4.5722855428914215;} giant ape #2: {team=unaligned ; avg hp=119.0875824835033 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.75924815036993; hits/misses (PBA)= 1.9958008398320335/1.6200759848030395; rounds (PBA)=4.572885422915417;} giant ape #5: {team=unaligned ; avg hp=118.3379324135173 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.043391321735655; hits/misses (PBA)= 1.9658068386322736/1.641871625674865; rounds (PBA)=4.586482703459308;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4628.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5909.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17947; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 994; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #6: {team=unaligned ; avg hp=139.60847830433914 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.13857228554289; hits/misses (PBA)= 1.4249150169966007/1.171765646870626; rounds (PBA)=3.180763847230554;} giant ape: {team=unaligned ; avg hp=138.4899020195961 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.71005798840232; hits/misses (PBA)= 1.4041191761647671/1.1599680063987203; rounds (PBA)=3.1811637672465505;} giant ape #2: {team=unaligned ; avg hp=137.74265146970606 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.40091981603679; hits/misses (PBA)= 1.3955208958208358/1.150369926014797; rounds (PBA)=3.1861627674465107;} giant ape #4: {team=unaligned ; avg hp=138.97260547890423 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.45610877824435; hits/misses (PBA)= 1.4385122975404918/1.1495700859828035; rounds (PBA)=3.1939612077584485;} giant ape #5: {team=unaligned ; avg hp=137.8110377924415 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.80483903219356; hits/misses (PBA)= 1.4097180563887222/1.1547690461907618; rounds (PBA)=3.187362527494501;} adult blue dragon: {team=lawful evil ; avg hp=-12.534693061387722 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.66526694661067; hits/misses (PBA)= 8.371125774845032/0.8622275544891022; rounds (PBA)=3.0777844431113777;} giant ape #7: {team=unaligned ; avg hp=138.12097580483902 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.84623075384923; hits/misses (PBA)= 1.409518096380724/1.1601679664067186; rounds (PBA)=3.204759048190362;} giant ape #3: {team=unaligned ; avg hp=139.58908218356328 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.17796440711857; hits/misses (PBA)= 1.4263147370525895/1.1719656068786242; rounds (PBA)=3.181363727254549;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5065.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 5400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4812; Sum of rounds: 20238; > Team unaligned = winning battles: 4811; perfect battles: 0; close-call battles: 1985; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-12.659393183707397 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.9334995843724; hits/misses (PBA)= 9.990232751454696/1.0031172069825436; rounds (PBA)=3.6645885286783044;} giant ape #3: {team=unaligned ; avg hp=132.24522028262678 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.65980881130507; hits/misses (PBA)= 1.6623025768911055/1.350997506234414; rounds (PBA)=3.7743142144638404;} giant ape: {team=unaligned ; avg hp=131.1496259351621 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.40108063175395; hits/misses (PBA)= 1.637988362427265/1.365544472152951; rounds (PBA)=3.7622610141313384;} giant ape #6: {team=unaligned ; avg hp=130.86803823773897 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.418952618453865; hits/misses (PBA)= 1.639650872817955/1.3403990024937655; rounds (PBA)=3.7603906899418122;} giant ape #2: {team=unaligned ; avg hp=131.44409808811304 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.02369077306733; hits/misses (PBA)= 1.6693682460515378/1.3520365752285952; rounds (PBA)=3.785120532003325;} giant ape #5: {team=unaligned ; avg hp=132.0945552784705 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.61845386533666; hits/misses (PBA)= 1.6568994181213632/1.3632585203657523; rounds (PBA)=3.768911055694098;} giant ape #4: {team=unaligned ; avg hp=130.09123025768912 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.52493765586035; hits/misses (PBA)= 1.647339983374896/1.331463009143807; rounds (PBA)=3.772236076475478;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5065.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 5400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20987; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2047; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #2: {team=unaligned ; avg hp=132.67166566686663 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.89682063587283; hits/misses (PBA)= 1.664267146570686/1.3617276544691062; rounds (PBA)=3.7554489102179565;} giant ape: {team=unaligned ; avg hp=131.51669666066786 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.36992601479704; hits/misses (PBA)= 1.6468706258748251/1.3643271345730854; rounds (PBA)=3.778044391121776;} adult blue dragon: {team=lawful evil ; avg hp=-12.379324135172965 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.85782843431315; hits/misses (PBA)= 10.005398920215956/0.9736052789442111; rounds (PBA)=3.6596680663867227;} giant ape #3: {team=unaligned ; avg hp=130.3009398120376 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.90341931613677; hits/misses (PBA)= 1.6162767446510697/1.345130973805239; rounds (PBA)=3.7660467906418718;} giant ape #6: {team=unaligned ; avg hp=130.28554289142173 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.14577084583083; hits/misses (PBA)= 1.629874025194961/1.344731053789242; rounds (PBA)=3.7680463907218558;} giant ape #5: {team=unaligned ; avg hp=130.4107178564287 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.958208358328335; hits/misses (PBA)= 1.6620675864827035/1.3253349330133972; rounds (PBA)=3.7744451109778043;} giant ape #4: {team=unaligned ; avg hp=132.95660867826436 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.105178964207155; hits/misses (PBA)= 1.6784643071385723/1.3615276944611079; rounds (PBA)=3.772045590881824;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 5065.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 5400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20993; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 2065; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant ape #5: {team=unaligned ; avg hp=131.43911217756448 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.509298140371925; hits/misses (PBA)= 1.6446710657868426/1.3633273345330934; rounds (PBA)=3.780643871225755;} giant ape #2: {team=unaligned ; avg hp=132.0989802039592 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.907418516296744; hits/misses (PBA)= 1.6634673065386922/1.3589282143571286; rounds (PBA)=3.7664467106578683;} giant ape #6: {team=unaligned ; avg hp=130.32913417316536 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.5252949410118; hits/misses (PBA)= 1.6460707858428314/1.3299340131973605; rounds (PBA)=3.7734453109378125;} giant ape #4: {team=unaligned ; avg hp=131.3867226554689 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.42871425714857; hits/misses (PBA)= 1.6478704259148171/1.3449310137972406; rounds (PBA)=3.775244951009798;} adult blue dragon: {team=lawful evil ; avg hp=-12.476704659068186 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.83103379324135; hits/misses (PBA)= 9.978604279144172/1.0141971605678863; rounds (PBA)=3.664267146570686;} giant ape: {team=unaligned ; avg hp=130.7732453509298 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.265146970605876; hits/misses (PBA)= 1.6370725854829034/1.3405318936212758; rounds (PBA)=3.76624675064987;} giant ape #3: {team=unaligned ; avg hp=132.14177164567087 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.840831833633274; hits/misses (PBA)= 1.655268946210758/1.384123175364927; rounds (PBA)=3.774045190961808;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51152; unaligned : 0.59 ± 0.01; lawful evil : 0.41 ± 0.01; > Team unaligned = winning battles: 2949; perfect battles: 0; close-call battles: 2859; > Team lawful evil = winning battles: 2052; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=9.799040191961607 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.0623875224955; hits/misses (PBA)= 26.076584683063388/1.8750249950009998; rounds (PBA)=9.593281343731254;} giant ape: {team=unaligned ; avg hp=21.61507698460308 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.3503299340132; hits/misses (PBA)= 3.0165966806638673/2.417116576684663; rounds (PBA)=6.932813437312538;} giant ape #2: {team=unaligned ; avg hp=21.101779644071186 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.85462907418517; hits/misses (PBA)= 2.9942011597680462/2.4511097780443913; rounds (PBA)=6.9474105178964205;} giant ape #3: {team=unaligned ; avg hp=20.220755848830233 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.99600079984003; hits/misses (PBA)= 2.9636072785442913/2.420115976804639; rounds (PBA)=6.880223955208958;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51123; unaligned : 0.59 ± 0.01; lawful evil : 0.41 ± 0.01; > Team unaligned = winning battles: 2943; perfect battles: 0; close-call battles: 2844; > Team lawful evil = winning battles: 2058; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=9.990201959608079 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 407.4387122575485; hits/misses (PBA)= 26.076784643071385/1.8924215156968607; rounds (PBA)=9.599280143971205;} giant ape: {team=unaligned ; avg hp=21.251749650069986 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.24495100979804; hits/misses (PBA)= 3.012997400519896/2.4649070185962807; rounds (PBA)=6.942811437712457;} giant ape #2: {team=unaligned ; avg hp=20.714057188562286 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.00499900019996; hits/misses (PBA)= 2.963007398520296/2.4103179364127176; rounds (PBA)=6.902219556088783;} giant ape #3: {team=unaligned ; avg hp=21.595480903819237 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.75984803039393; hits/misses (PBA)= 2.990601879624075/2.4267146570685862; rounds (PBA)=6.939612077584483;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2532.74; crudely normalised: 0% > lawful evil = expected rounds to survive: 10800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 51234; unaligned : 0.58 ± 0.01; lawful evil : 0.42 ± 0.01; > Team unaligned = winning battles: 2900; perfect battles: 0; close-call battles: 2826; > Team lawful evil = winning battles: 2101; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=10.446510697860427 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.3573285342931; hits/misses (PBA)= 26.115376924615077/1.9144171165766846; rounds (PBA)=9.629074185162967;} giant ape #3: {team=unaligned ; avg hp=20.377124575084984 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.41991601679663; hits/misses (PBA)= 2.9888022395520895/2.4339132173565288; rounds (PBA)=6.920615876824635;} giant ape: {team=unaligned ; avg hp=20.588882223555288 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.11677664467106; hits/misses (PBA)= 2.962607478504299/2.4115176964607077; rounds (PBA)=6.888422315536893;} giant ape #2: {team=unaligned ; avg hp=21.676664667066586 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.01679664067187; hits/misses (PBA)= 3.006998600279944/2.473105378924215; rounds (PBA)=6.959608078384323;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} skeleton #11: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.035992801439712056;} skeleton #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03519296140771846;} skeleton #18: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033993201359728054;} skeleton #25: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03259348130373925;} skeleton #24: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03799240151969606;} skeleton #9: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033793241351729654;} skeleton #26: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03459308138372325;} skeleton #19: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03579284143171366;} skeleton #12: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033993201359728054;} skeleton #7: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04059188162367527;} skeleton #17: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03939212157568486;} skeleton #20: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04019196160767846;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03999200159968006;} skeleton #23: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038792241551689664;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03579284143171366;} skeleton #22: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.033793241351729654;} skeleton #8: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.038792241551689664;} skeleton #10: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04479104179164167;} skeleton #15: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041791641671665665;} skeleton #27: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03439312137572485;} skeleton #14: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03439312137572485;} skeleton #16: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03839232153569286;} skeleton #6: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03779244151169766;} skeleton #13: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.036392721455708855;} skeleton #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03439312137572485;} skeleton #21: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03839232153569286;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > other= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22469; any non-lawful : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team any non-lawful = winning battles: 2545; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2456; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=1.8690261947610478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.183363327334533; hits/misses (PBA)= 1.9244151169766046/1.2861427714457108; rounds (PBA)=3.7194561087782443;} bandit #2: {team=other; avg hp=1.8166366726654668 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.130973805238952; hits/misses (PBA)= 1.9112177564487103/1.2915416916616678; rounds (PBA)=3.693861227754449;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 147.27; crudely normalised: 0% > neutral evil = expected rounds to survive: 362.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33907; chaotic evil : 0.66 ± 0.01; neutral evil : 0.34 ± 0.01; > Team chaotic evil = winning battles: 3320; perfect battles: 0; close-call battles: 1354; > Team neutral evil = winning battles: 1681; perfect battles: 0; close-call battles: 1589; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=7.3313337332533495 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.789642071585682; hits/misses (PBA)= 2.166766646670666/2.15496900619876; rounds (PBA)=4.918616276744651;} bat: {team=neutral evil ; avg hp=-10.235952809438112 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7998400319936013;} bugbear #2: {team=chaotic evil ; avg hp=7.365126974605079 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.95980803839232; hits/misses (PBA)= 2.1949610077984403/2.1615676864627074; rounds (PBA)=4.97240551889622;} goblin #2: {team=neutral evil ; avg hp=-3.050989802039592 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.006198760247951; hits/misses (PBA)= 1.6960607878424314/2.1147770445910816; rounds (PBA)=3.8888222355528894;} goblin #4: {team=neutral evil ; avg hp=-3.1917616476704658 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.731053789242152; hits/misses (PBA)= 1.6566686662667467/2.0911817636472705; rounds (PBA)=3.8280343931213756;} goblin: {team=neutral evil ; avg hp=-3.0611877624475103 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.888222355528894; hits/misses (PBA)= 1.6906618676264746/2.0885822835432912; rounds (PBA)=3.8628274345130973;} goblin #3: {team=neutral evil ; avg hp=-3.2095580883823236 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.678064387122575; hits/misses (PBA)= 1.6490701859628074/2.101979604079184; rounds (PBA)=3.8404319136172766;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 176.79; crudely normalised: 0% > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31248; chaotic evil : 0.82 ± 0.01; neutral evil : 0.18 ± 0.01; > Team chaotic evil = winning battles: 4114; perfect battles: 0; close-call battles: 4078; > Team neutral evil = winning battles: 887; perfect battles: 0; close-call battles: 612; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=-4.178564287142572 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.286942611477704; hits/misses (PBA)= 1.4171165766846632/1.5730853829234153; rounds (PBA)=3.5846830633873226;} goblin #2: {team=neutral evil ; avg hp=-4.2509498100379925 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.292141571685663; hits/misses (PBA)= 1.430113977204559/1.604879024195161; rounds (PBA)=3.6060787842431514;} bugbear #2: {team=chaotic evil ; avg hp=13.362927414517097 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.363127374525096; hits/misses (PBA)= 1.909618076384723/2.7710457908418316; rounds (PBA)=5.087582483503299;} bugbear: {team=chaotic evil ; avg hp=13.136372725454908 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.35752849430114; hits/misses (PBA)= 1.9162167566486703/2.7804439112177564; rounds (PBA)=5.106978604279144;} bat: {team=chaotic evil ; avg hp=-4.678064387122576 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10577884423115377; hits/misses (PBA)= 0.09158168366326734/0.4283143371325735; rounds (PBA)=0.5570885822835433;} goblin #4: {team=neutral evil ; avg hp=-4.176164767046591 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.387122575484902; hits/misses (PBA)= 1.433113377324535/1.5692861427714457; rounds (PBA)=3.552289542091582;} goblin: {team=neutral evil ; avg hp=-4.220755848830234 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.2125574885023; hits/misses (PBA)= 1.3977204559088183/1.5840831833633273; rounds (PBA)=3.5672865426914617;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 84.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 172.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26756; chaotic evil : 0.18 ± 0.01; neutral evil : 0.82 ± 0.01; > Team chaotic evil = winning battles: 911; perfect battles: 0; close-call battles: 911; > Team neutral evil = winning battles: 4090; perfect battles: 0; close-call battles: 2280; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=2.1559688062387523 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.297940411917617; hits/misses (PBA)= 1.4077184563087382/1.5096980603879224; rounds (PBA)=3.8394321135772844;} bat: {team=chaotic evil ; avg hp=-4.8036392721455705 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11337732453509299; hits/misses (PBA)= 0.10157968406318736/0.4253149370125975; rounds (PBA)=0.5268946210757849;} goblin #2: {team=neutral evil ; avg hp=2.2905418916216758 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.352329534093181; hits/misses (PBA)= 1.421115776844631/1.573885222955409; rounds (PBA)=3.8712257548490303;} goblin #4: {team=neutral evil ; avg hp=2.31373725254949 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.330333933213357; hits/misses (PBA)= 1.4187162567486502/1.5546890621875624; rounds (PBA)=3.836632673465307;} bugbear: {team=chaotic evil ; avg hp=-0.5010997800439912 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.853229354129173; hits/misses (PBA)= 1.6270745850829833/2.873625274945011; rounds (PBA)=4.682863427314537;} goblin: {team=neutral evil ; avg hp=2.273145370925815 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.324135172965407; hits/misses (PBA)= 1.4173165366926614/1.561887622475505; rounds (PBA)=3.845630873825235;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 73.64; crudely normalised: 0% > neutral evil = expected rounds to survive: 725.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18305; chaotic evil : 0.03 ± 0.0; neutral evil : 0.97 ± 0.0; > Team chaotic evil = winning battles: 158; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4843; perfect battles: 0; close-call battles: 3674; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=5.040591881623675 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2855428914217155; hits/misses (PBA)= 1.236752649470106/1.5066986602679464; rounds (PBA)=2.972005598880224;} bugbear: {team=chaotic evil ; avg hp=-2.5092981403719254 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.342931413717256; hits/misses (PBA)= 1.4159168166366727/1.4691061787642472; rounds (PBA)=2.9166166766646673;} goblin: {team=neutral evil ; avg hp=5.061187762447511 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.603479304139172; hits/misses (PBA)= 1.2853429314137172/1.4649070185962807; rounds (PBA)=2.9718056388722256;} bat: {team=neutral evil ; avg hp=-7.646470705858828 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.271745650869826;} goblin #3: {team=neutral evil ; avg hp=5.143571285742851 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.445510897820436; hits/misses (PBA)= 1.252749450109978/1.5192961407718457; rounds (PBA)=3.0005998800239952;} goblin #4: {team=neutral evil ; avg hp=5.0581883623275345 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1747650469906015; hits/misses (PBA)= 1.2305538892221555/1.5250949810037993; rounds (PBA)=2.978604279144171;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 101.25; crudely normalised: 0% > neutral evil = expected rounds to survive: 746.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24105; chaotic evil : 0.13 ± 0.0; neutral evil : 0.87 ± 0.0; > Team chaotic evil = winning battles: 673; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4328; perfect battles: 0; close-call battles: 2320; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=2.968406318736253 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.13997200559888; hits/misses (PBA)= 1.2071585682863428/1.4783043391321735; rounds (PBA)=3.555488902219556;} goblin #3: {team=neutral evil ; avg hp=2.9572085582883423 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.113577284543092; hits/misses (PBA)= 1.198360327934413/1.490501899620076; rounds (PBA)=3.5326934613077383;} bugbear: {team=chaotic evil ; avg hp=-1.345730853829234 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.439112177564486; hits/misses (PBA)= 1.420515896820636/2.555488902219556; rounds (PBA)=4.110577884423115;} goblin #4: {team=neutral evil ; avg hp=2.724655068986203 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.028794241151769; hits/misses (PBA)= 1.1831633673265347/1.4801039792041593; rounds (PBA)=3.4973005398920214;} goblin #2: {team=neutral evil ; avg hp=2.9106178764247153 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.063387322535493; hits/misses (PBA)= 1.1949610077984403/1.5130973805238952; rounds (PBA)=3.5410917816436713;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2535492901419716;} assassin #4: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24935012997400519;} assassin #2: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2539492101579684;} assassin #3: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24315136972605478;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; evil: 1.0 ± 0.0; > Team evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=evil; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 453.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 916.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3687; Sum of rounds: 20869; > Team lawful evil = winning battles: 447; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3239; perfect battles: 0; close-call battles: 3224; ------------------------------------------------- Combattants ------------------------------------------------ goblin #14: {team=neutral evil ; avg hp=0.22864117168429618 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.637103336045565; hits/misses (PBA)= 1.2652563059397886/2.302685109845403; rounds (PBA)=3.6910767561703284;} goblin #10: {team=neutral evil ; avg hp=0.14212096555465148 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.582045023053974; hits/misses (PBA)= 1.265798752373203/2.3544887442365066; rounds (PBA)=3.7382695958774073;} goblin #13: {team=neutral evil ; avg hp=-0.024410089503661515 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.652834282614592; hits/misses (PBA)= 1.2682397613235692/2.3604556550040683; rounds (PBA)=3.724979658258747;} goblin #12: {team=neutral evil ; avg hp=0.05098996474098183 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.622457282343369; hits/misses (PBA)= 1.2668836452400325/2.3444534852183345; rounds (PBA)=3.7165717385408192;} goblin #7: {team=neutral evil ; avg hp=0.11879576891781937 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.454570111201519; hits/misses (PBA)= 1.2427447789530783/2.2948196365608897; rounds (PBA)=3.6593436398155683;} goblin #2: {team=neutral evil ; avg hp=0.17439652834282615 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.518036343911039; hits/misses (PBA)= 1.2652563059397886/2.3696772443721184; rounds (PBA)=3.758340113913751;} goblin #16: {team=neutral evil ; avg hp=-0.10523460808245186 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.671548684567399; hits/misses (PBA)= 1.275834011391375/2.3037700027122323; rounds (PBA)=3.686194738269596;} goblin: {team=neutral evil ; avg hp=0.10767561703281801 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.58448603200434; hits/misses (PBA)= 1.2582045023053974/2.3829671819907783; rounds (PBA)=3.7455926227285055;} goblin #9: {team=neutral evil ; avg hp=0.12394901003525902 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.790073230268511; hits/misses (PBA)= 1.2915649579604014/2.348250610252238; rounds (PBA)=3.7564415513967995;} young green dragon: {team=lawful evil ; avg hp=-0.2422023325196637 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.74993219419582; hits/misses (PBA)= 9.649308380797397/5.9666395443449955; rounds (PBA)=5.285055600759425;} goblin #6: {team=neutral evil ; avg hp=0.06156767019256849 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4998643883916465; hits/misses (PBA)= 1.2544073772714945/2.317602386764307; rounds (PBA)=3.6772443721182535;} goblin #17: {team=neutral evil ; avg hp=0.061025223759153785 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.467317602386764; hits/misses (PBA)= 1.257119609438568/2.324654190398698; rounds (PBA)=3.7005695687550855;} goblin #18: {team=neutral evil ; avg hp=-0.1044209384323298 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.539734201247627; hits/misses (PBA)= 1.2535937076213723/2.3219419582316245; rounds (PBA)=3.6940602115541092;} goblin #8: {team=neutral evil ; avg hp=-0.06726335774342283 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.534852183346895; hits/misses (PBA)= 1.2582045023053974/2.313805261730404; rounds (PBA)=3.692432872253865;} goblin #11: {team=neutral evil ; avg hp=0.021969080553295363 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.63764578247898; hits/misses (PBA)= 1.2554922701383238/2.3303498779495526; rounds (PBA)=3.6832112828858152;} goblin #4: {team=neutral evil ; avg hp=0.14998643883916463 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4559262272850555; hits/misses (PBA)= 1.2381339842690535/2.381882289123949; rounds (PBA)=3.732031461893138;} goblin #5: {team=neutral evil ; avg hp=-0.04068348250610252 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.425006780580418; hits/misses (PBA)= 1.238676430702468/2.326823976132357; rounds (PBA)=3.6810414971521563;} goblin #15: {team=neutral evil ; avg hp=0.3143477081638188 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.705994033089232; hits/misses (PBA)= 1.281258475725522/2.326823976132357; rounds (PBA)=3.7217249796582585;} goblin #3: {team=neutral evil ; avg hp=0.0024410089503661514 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.42582045023054; hits/misses (PBA)= 1.2435584486032005/2.336859235150529; rounds (PBA)=3.689449416870084;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 72.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17600; unaligned : 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team unaligned = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4977; perfect battles: 0; close-call battles: 894; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=6.01999600079984 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.92881423715257; hits/misses (PBA)= 0.8322335532893421/1.2513497300539893; rounds (PBA)=2.999000199960008;} goblin #2: {team=neutral evil ; avg hp=6.042791441711658 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.094181163767247; hits/misses (PBA)= 0.8604279144171165/1.2589482103579284; rounds (PBA)=3.0141971605678863;} goblin #3: {team=neutral evil ; avg hp=6.01119776044791 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875024995001; hits/misses (PBA)= 0.8208358328334333/1.2389522095580885; rounds (PBA)=3.0201959608078384;} flying sword: {team=unaligned ; avg hp=-2.879624075184963 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8540291941611677; hits/misses (PBA)= 0.6770645870825834/2.0929814037192562; rounds (PBA)=2.7748450309938013;} goblin #4: {team=neutral evil ; avg hp=6.071985602879424 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.981603679264147; hits/misses (PBA)= 0.8392321535692862/1.276144771045791; rounds (PBA)=3.0297940411917614;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24495100979804038;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.25574885022995403;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2553489302139572;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2439512097580484;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 20083.37; crudely normalised: 0% > unaligned = expected rounds to survive: 18366.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40495; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle #2: {team=neutral ; avg hp=-15.552289542091582 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.29314137172565; hits/misses (PBA)= 5.4743051389722055/6.67366526694661; rounds (PBA)=4.994601079784043;} dragon turtle: {team=neutral ; avg hp=-15.404119176164768 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.96460707858428; hits/misses (PBA)= 5.382323535292941/6.685462907418517; rounds (PBA)=4.974405118976205;} tarrasque: {team=unaligned ; avg hp=333.19376124775044 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1069.2759448110378; hits/misses (PBA)= 35.08618276344731/2.440511897620476; rounds (PBA)=8.096780643871226;} dragon turtle #3: {team=neutral ; avg hp=-15.319536092781444 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.54849030193961; hits/misses (PBA)= 5.56628674265147/6.696460707858428; rounds (PBA)=5.000999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 20083.37; crudely normalised: 0% > unaligned = expected rounds to survive: 18366.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40561; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle #3: {team=neutral ; avg hp=-15.47730453909218 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.5632873425315; hits/misses (PBA)= 5.441111777644471/6.653069386122776; rounds (PBA)=4.969406118776245;} tarrasque: {team=unaligned ; avg hp=333.46790641871627 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1069.7166566686662; hits/misses (PBA)= 35.131973605278944/2.446510697860428; rounds (PBA)=8.110577884423115;} dragon turtle #2: {team=neutral ; avg hp=-15.456908618276344 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.86002799440112; hits/misses (PBA)= 5.546890621875625/6.7530493901219755; rounds (PBA)=5.021195760847831;} dragon turtle: {team=neutral ; avg hp=-15.78244351129774 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.10877824435113; hits/misses (PBA)= 5.429114177164567/6.683063387322536; rounds (PBA)=4.979604079184163;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6694.46; crudely normalised: 0% > unaligned = expected rounds to survive: 55098.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15109; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=-15.783243351329734 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.26934613077384; hits/misses (PBA)= 3.347130573885223/4.027194561087782; rounds (PBA)=2.458108378324335;} tarrasque: {team=unaligned ; avg hp=605.7306538692261 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.78324335132976; hits/misses (PBA)= 11.495700859828034/0.5940811837632474; rounds (PBA)=3.0211957608478306;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19016196760647872;} goblin #4: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17216556688662268;} ettin: {team=chaotic evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2907418516296741;} goblin #2: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17096580683863227;} goblin: {team=chaotic evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17596480703859227;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 30690.0; crudely normalised: 0% > Good= expected rounds to survive: 521.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10582; neutral : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=340.3299340131974 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.40911817636473; hits/misses (PBA)= 3.3579284143171364/0.8410317936412718; rounds (PBA)=2.115976804639072;} Eris: {team=Good; avg hp=-11.409118176364727 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6700659868026395; hits/misses (PBA)= 0.20815836832633472/1.2339532093581285; rounds (PBA)=1.442111577684463;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 30690.0; crudely normalised: 0% > GOOD= expected rounds to survive: 521.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10583; neutral : 1.0 ± 0.0; GOOD: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team GOOD = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=340.34593081383724 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.60247950409918; hits/misses (PBA)= 3.3583283343331334/0.8412317536492702; rounds (PBA)=2.1161767646470704;} Eris: {team=GOOD; avg hp=-11.60247950409918 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6540691861627674; hits/misses (PBA)= 0.19816036792641473/1.0879824035192962; rounds (PBA)=1.2861427714457108;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 30690.0; crudely normalised: 0% > GOOD= expected rounds to survive: 521.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10573; neutral : 1.0 ± 0.0; GOOD: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team GOOD = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=340.371925614877 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.61987602479505; hits/misses (PBA)= 3.361327734453109/0.8166366726654669; rounds (PBA)=2.1141771645670864;} Eris: {team=GOOD; avg hp=-11.61987602479504 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6280743851229754; hits/misses (PBA)= 0.1911617676464707/1.0725854829034194; rounds (PBA)=1.2637472505498901;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 2481.82; crudely normalised: 0% > any = expected rounds to survive: 320.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37858; any non-lawful : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team any non-lawful = winning battles: 4973; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 28; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=36.964207158568286 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.0503899220156; hits/misses (PBA)= 9.351729654069187/11.389322135572886; rounds (PBA)=7.560487902419516;} veteran: {team=any ; avg hp=-3.0503899220155968 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.035792841431714; hits/misses (PBA)= 4.1321735652869425/2.776044791041792; rounds (PBA)=6.913817236552689;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16316736652669467;} hobgoblin #6: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} hobgoblin #5: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16076784643071385;} hobgoblin #2: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16676664667066587;} hobgoblin #4: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17096580683863227;} hobgoblin #3: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ solar: {team=other; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1000.0; crudely normalised: 0% > any = expected rounds to survive: 11289.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18226; chaotic evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 1111; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #3: {team=any ; avg hp=93.92781443711257 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.485302939412115; hits/misses (PBA)= 3.7654469106178765/3.7214557088582283; rounds (PBA)=3.2917416516696663;} gladiator: {team=any ; avg hp=93.74465106978604 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.33033393321336; hits/misses (PBA)= 3.7630473905218955/3.6990601879624077; rounds (PBA)=3.300739852029594;} gladiator #5: {team=any ; avg hp=93.03939212157569 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.770845830833835; hits/misses (PBA)= 3.7136572685462905/3.744451109778044; rounds (PBA)=3.3033393321335733;} adult white dragon: {team=chaotic evil ; avg hp=-5.330333933213358 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.24595080983804; hits/misses (PBA)= 6.391721655668866/3.345530893821236; rounds (PBA)=3.245750849830034;} gladiator #4: {team=any ; avg hp=94.23475304939012 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.332333533293344; hits/misses (PBA)= 3.7700459908018398/3.7514497100579884; rounds (PBA)=3.281743651269746;} gladiator #2: {team=any ; avg hp=92.80743851229754 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.411517696460706; hits/misses (PBA)= 3.678264347130574/3.722655468906219; rounds (PBA)=3.2939412117576485;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6656.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19030; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=194.00379924015198 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.34693061387722; hits/misses (PBA)= 8.455308938212358/0.9456108778244351; rounds (PBA)=3.805238952209558;} aboleth: {team=lawful evil ; avg hp=-8.346930613877225 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.99620075984803; hits/misses (PBA)= 4.897620475904819/3.9998000399920017; rounds (PBA)=2.9658068386322736;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17285.72; crudely normalised: 0% > beyond= expected rounds to survive: -16478.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39937; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=-21.56748650269946 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.21755648870226; hits/misses (PBA)= 1.0967806438712258/20.81383723255349; rounds (PBA)=7.303539292141572;} Cthulhu: {team=beyond; avg hp=760.7132573485303 (from 774); avg healing spells left=99998.48610277944 (from 99999); damage done (per battle average)= 567.5674865026995; hits/misses (PBA)= 13.661467706458708/0.7264547090581883; rounds (PBA)=7.985802839432114;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 11405.68; crudely normalised: 0% > other= expected rounds to survive: 10622.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1887; Sum of rounds: 42020; chaotic good : 0.24 ± 0.01; other: 0.13 ± 0.0; > Team chaotic good = winning battles: 1220; perfect battles: 0; close-call battles: 1220; > Team other = winning battles: 667; perfect battles: 0; close-call battles: 667; ------------------------------------------------- Combattants ------------------------------------------------ ancient brass dragon: {team=chaotic good ; avg hp=-9.877053524112348 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.04504504504504; hits/misses (PBA)= 3.1515633280339164/1.051934287228405; rounds (PBA)=1.4546899841017489;} ancient copper dragon: {team=chaotic good ; avg hp=-9.657127715951246 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.11340752517222; hits/misses (PBA)= 8.011128775834658/2.731319554848967; rounds (PBA)=3.580816110227875;} ancient red dragon: {team=other; avg hp=75.57869634340223 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 990.7387387387388; hits/misses (PBA)= 52.528351881293055/12.133015368309486; rounds (PBA)=21.784843667196608;} ancient blue dragon: {team=other; avg hp=-6.146263910969793 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 377.9644939056704; hits/misses (PBA)= 20.383147853736087/6.231584525702173; rounds (PBA)=13.316905140434551;} ancient silver dragon: {team=chaotic good ; avg hp=4.66295707472178 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 673.670906200318; hits/misses (PBA)= 35.7413884472708/7.688924218335983; rounds (PBA)=14.524642289348172;} ancient white dragon: {team=other; avg hp=-9.006359300476948 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.40063593004769; hits/misses (PBA)= 3.2326444091149975/1.0423953365129837; rounds (PBA)=1.647588765235824;} ancient bronze dragon: {team=chaotic good ; avg hp=-9.648118706942236 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.75675675675674; hits/misses (PBA)= 11.733439321674616/3.1759406465288818; rounds (PBA)=7.454689984101749;} ancient green dragon: {team=other; avg hp=-9.286168521462638 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 361.3015368309486; hits/misses (PBA)= 16.502914679385267/5.989931107578166; rounds (PBA)=7.497615262321145;} ancient gold dragon: {team=chaotic good ; avg hp=202.60148383677796 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 991.1022787493375; hits/misses (PBA)= 52.534181240063596/11.90302066772655; rounds (PBA)=21.86592474827769;} ancient black dragon: {team=other; avg hp=-9.500794912559618 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.83889772125067; hits/misses (PBA)= 9.589825119236885/3.055643879173291; rounds (PBA)=4.215156332803391;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1471.78; crudely normalised: 0% > unaligned = expected rounds to survive: 4767.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1708; Sum of rounds: 16122; > Team lawful good = winning battles: 703; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1004; perfect battles: 0; close-call battles: 1004; ------------------------------------------------- Combattants ------------------------------------------------ giant eagle: {team=unaligned ; avg hp=-8.787470725995316 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.298009367681498; hits/misses (PBA)= 0.9250585480093677/1.8149882903981265; rounds (PBA)=1.370023419203747;} cat: {team=unaligned ; avg hp=-17.028103044496486 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40807962529274006;} green dragon wyrmling: {team=unaligned ; avg hp=-9.415105386416862 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.673887587822014; hits/misses (PBA)= 1.0146370023419204/2.323185011709602; rounds (PBA)=3.338407494145199;} adult silver dragon: {team=lawful good ; avg hp=11.014051522248243 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 391.1791569086651; hits/misses (PBA)= 23.31967213114754/2.7137002341920375; rounds (PBA)=8.958430913348947;} assassin: {team=unaligned ; avg hp=-2.392271662763466 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.61299765807963; hits/misses (PBA)= 4.992388758782202/7.405737704918033; rounds (PBA)=6.236533957845433;} cult fanatic: {team=unaligned ; avg hp=-10.227166276346605 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.556206088992974; hits/misses (PBA)= 1.334894613583138/3.0995316159250588; rounds (PBA)=2.2172131147540983;} young green dragon: {team=unaligned ; avg hp=44.74414519906323 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.91803278688525; hits/misses (PBA)= 11.734777517564403/14.238290398126464; rounds (PBA)=9.012295081967213;} eagle: {team=unaligned ; avg hp=-12.391686182669789 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6276346604215457; hits/misses (PBA)= 0.13466042154566746/0.303864168618267; rounds (PBA)=0.4385245901639344;} basilisk: {team=unaligned ; avg hp=-7.727751756440281 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.234192037470727; hits/misses (PBA)= 1.5831381733021077/2.9730679156908666; rounds (PBA)=4.5603044496487115;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1471.78; crudely normalised: 0% > unaligned = expected rounds to survive: 4767.79; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 706; Sum of rounds: 6692; > Team lawful good = winning battles: 307; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 398; perfect battles: 0; close-call battles: 398; ------------------------------------------------- Combattants ------------------------------------------------ giant eagle: {team=unaligned ; avg hp=-8.737960339943342 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.31728045325779; hits/misses (PBA)= 1.0325779036827196/1.706798866855524; rounds (PBA)=1.3696883852691217;} green dragon wyrmling: {team=unaligned ; avg hp=-9.75070821529745 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.932011331444759; hits/misses (PBA)= 0.9645892351274787/2.3441926345609065; rounds (PBA)=3.308781869688385;} young green dragon: {team=unaligned ; avg hp=42.86260623229462 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 154.90934844192634; hits/misses (PBA)= 11.609065155807366/14.388101983002834; rounds (PBA)=9.011331444759207;} adult silver dragon: {team=lawful good ; avg hp=11.86685552407932 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 394.64872521246457; hits/misses (PBA)= 23.439093484419264/2.71671388101983; rounds (PBA)=9.019830028328611;} eagle: {team=unaligned ; avg hp=-12.392351274787535 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5963172804532578; hits/misses (PBA)= 0.1274787535410765/0.2847025495750708; rounds (PBA)=0.4121813031161473;} cat: {team=unaligned ; avg hp=-17.26770538243626 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3937677053824363;} assassin: {team=unaligned ; avg hp=-3.0042492917847023 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.97308781869688; hits/misses (PBA)= 4.886685552407932/7.4405099150141645; rounds (PBA)=6.194050991501417;} basilisk: {team=unaligned ; avg hp=-8.252124645892351 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.610481586402265; hits/misses (PBA)= 1.6218130311614731/2.915014164305949; rounds (PBA)=4.539660056657223;} cult fanatic: {team=unaligned ; avg hp=-10.305949008498583 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.555240793201133; hits/misses (PBA)= 1.3470254957507082/3.0977337110481584; rounds (PBA)=2.2223796033994336;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1806.01; crudely normalised: 0% > unaligned = expected rounds to survive: 2202.99; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3678; Sum of rounds: 26364; > Team lawful good = winning battles: 3677; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=-8.239532354540511 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.51495377922784; hits/misses (PBA)= 1.592441544317564/2.968189233278956; rounds (PBA)=4.56063077759652;} assassin: {team=unaligned ; avg hp=-8.33442088091354 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.68705818379554; hits/misses (PBA)= 5.0005437737901035/7.4872213159325725; rounds (PBA)=6.24415443175639;} cat: {team=unaligned ; avg hp=-17.000543773790103 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4094616639477977;} green dragon wyrmling: {team=unaligned ; avg hp=-9.518488308863512 (from 38); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.398858075040783; hits/misses (PBA)= 0.9948341489940185/2.3156606851549757; rounds (PBA)=3.310494834148994;} eagle: {team=unaligned ; avg hp=-12.377922784121806 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5938009787928222; hits/misses (PBA)= 0.12207721587819467/0.29581294181620443; rounds (PBA)=0.41789015769439913;} adult silver dragon: {team=lawful good ; avg hp=166.71343121261555 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.23355084284935; hits/misses (PBA)= 18.161772702555737/1.32952691680261; rounds (PBA)=7.168026101141925;} cult fanatic: {team=unaligned ; avg hp=-10.145731375747689 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.498640565524742; hits/misses (PBA)= 1.3189233278955954/3.1117455138662318; rounds (PBA)=2.2153344208809136;} giant eagle: {team=unaligned ; avg hp=-8.650081566068515 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.530179445350734; hits/misses (PBA)= 0.9635671560630777/1.759651984774334; rounds (PBA)=1.361609570418706;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 4860.0; crudely normalised: 0% > unaligned = expected rounds to survive: 931.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14898; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ eagle: {team=unaligned ; avg hp=-16.128374325134974 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4003199360127974;} adult silver dragon: {team=lawful good ; avg hp=232.61787642471506 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.875624875025; hits/misses (PBA)= 6.250349930013997/0.3463307338532294; rounds (PBA)=2.979004199160168;} assassin: {team=unaligned ; avg hp=-8.747250549890023 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.382123575284943; hits/misses (PBA)= 1.4961007798440311/2.2755448910217955; rounds (PBA)=1.8858228354329134;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13724; lawful good : 1.0 ± 0.0; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=234.74365126974604 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.25734853029394; hits/misses (PBA)= 5.792241551689662/0.3033393321335733; rounds (PBA)=2.744251149770046;} eagle: {team=unaligned ; avg hp=-12.006598680263947 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6844631073785243; hits/misses (PBA)= 0.14637072585482905/0.15376924615076984; rounds (PBA)=0.3001399720055989;} assassin: {team=other; avg hp=-8.231753649270146 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.552889422115577; hits/misses (PBA)= 1.5312937412517496/1.8832233553289341; rounds (PBA)=1.707258548290342;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6381.82; crudely normalised: 0% > other= expected rounds to survive: 3163.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26104; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4986; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 15; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=other; avg hp=-7.646470705858828 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.18576284743051; hits/misses (PBA)= 6.02999400119976/7.367326534693062; rounds (PBA)=4.4679064187162565;} adult black dragon: {team=chaotic evil ; avg hp=114.81423715256949 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.64647070585883; hits/misses (PBA)= 9.550689862027594/4.078184363127375; rounds (PBA)=5.216156768646271;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crab: {team=unaligned ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon #2: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.498500299940012;} adult bronze dragon: {team=lawful good ; avg hp=212.0 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.501499700059988;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > Chaotic Evil= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32016; chaotic evil : 0.07 ± 0.0; Chaotic Evil: 0.94 ± 0.0; > Team chaotic evil = winning battles: 325; perfect battles: 0; close-call battles: 325; > Team Chaotic Evil = winning battles: 4676; perfect battles: 0; close-call battles: 4153; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=Chaotic Evil; avg hp=3.55248950209958 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.32733453309338; hits/misses (PBA)= 2.0477904419116175/0.8990201959608078; rounds (PBA)=3.2935412917416516;} ghoul: {team=chaotic evil ; avg hp=-5.0485902819436115 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.515096980603879; hits/misses (PBA)= 1.1975604879024195/1.636872625474905; rounds (PBA)=2.8464307138572287;} ogre: {team=Chaotic Evil; avg hp=53.02739452109578 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.23555288942212; hits/misses (PBA)= 4.4373125374925015/1.4851029794041193; rounds (PBA)=6.126574685062987;} orc: {team=Chaotic Evil; avg hp=3.5720855828834233 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.026594681063788; hits/misses (PBA)= 2.027394521095781/0.8672265546890622; rounds (PBA)=3.267146570685863;} orc #2: {team=Chaotic Evil; avg hp=3.3509298140371926 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.129574085182963; hits/misses (PBA)= 2.027394521095781/0.8712257548490302; rounds (PBA)=3.245750849830034;} orc #5: {team=Chaotic Evil; avg hp=3.4703059388122375 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.071985602879423; hits/misses (PBA)= 2.0241951609678064/0.9028194361127775; rounds (PBA)=3.275144971005799;} ghoul #6: {team=chaotic evil ; avg hp=-5.002999400119976 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.606878624275145; hits/misses (PBA)= 1.2201559688062387/1.6400719856028794; rounds (PBA)=2.8690261947610476;} BAB: {team=Chaotic Evil; avg hp=24.220955808838234 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.733253349330134; hits/misses (PBA)= 2.838232353529294/2.346130773845231; rounds (PBA)=5.436912617476505;} orc #6: {team=Chaotic Evil; avg hp=3.5862827434513096 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.30393921215757; hits/misses (PBA)= 2.0495900819836033/0.8988202359528095; rounds (PBA)=3.322735452909418;} ghoul #2: {team=chaotic evil ; avg hp=-4.920215956808638 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.38492301539692; hits/misses (PBA)= 1.196760647870426/1.6414717056588681; rounds (PBA)=2.846830633873225;} ghoul #7: {team=chaotic evil ; avg hp=-5.003999200159968 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.745850829834033; hits/misses (PBA)= 1.2353529294141172/1.647270545890822; rounds (PBA)=2.8930213957208557;} ghoul #3: {team=chaotic evil ; avg hp=-5.069386122775445 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.30253949210158; hits/misses (PBA)= 1.1795640871825634/1.641871625674865; rounds (PBA)=2.8318336332733454;} ghoul #4: {team=chaotic evil ; avg hp=-5.104579084183164 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.308538292341531; hits/misses (PBA)= 1.1851629674065187/1.639872025594881; rounds (PBA)=2.8338332333533294;} orc #3: {team=Chaotic Evil; avg hp=3.665866826634673 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.35632873425315; hits/misses (PBA)= 2.0525894821035795/0.8700259948010398; rounds (PBA)=3.269146170765847;} ghoul #5: {team=chaotic evil ; avg hp=-5.034793041391722 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.689862027594481; hits/misses (PBA)= 1.2185562887422516/1.6650669866026795; rounds (PBA)=2.8958208358328332;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 304.95; crudely normalised: 0% > other= expected rounds to survive: 506.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25513; chaotic evil : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team chaotic evil = winning battles: 155; perfect battles: 0; close-call battles: 155; > Team other = winning battles: 4846; perfect battles: 0; close-call battles: 4123; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=56.093181363727254 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.350929814037194; hits/misses (PBA)= 3.4747050589882025/1.1793641271745652; rounds (PBA)=4.860827834433113;} ghoul #5: {team=chaotic evil ; avg hp=-5.401919616076785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.980603879224155; hits/misses (PBA)= 0.937612477504499/1.4131173765246952; rounds (PBA)=2.3559288142371524;} orc #4: {team=other; avg hp=6.39632073585283 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.146570685862827; hits/misses (PBA)= 2.01999600079984/0.8754249150169966; rounds (PBA)=3.25374925014997;} ghoul #6: {team=chaotic evil ; avg hp=-5.281943611277744 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.597080583883223; hits/misses (PBA)= 0.8970205958808238/1.4157168566286742; rounds (PBA)=2.316336732653469;} orc: {team=other; avg hp=6.7288542291541695 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.848230353929214; hits/misses (PBA)= 2.07998400319936/0.8902219556088782; rounds (PBA)=3.3075384923015396;} ghoul: {team=chaotic evil ; avg hp=-5.360727854429114 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.837432513497301; hits/misses (PBA)= 0.9216156768646271/1.4017196560687863; rounds (PBA)=2.3295340931813637;} ghoul #3: {team=chaotic evil ; avg hp=-5.176764647070586 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.120975804839032; hits/misses (PBA)= 0.9558088382323535/1.410517896420716; rounds (PBA)=2.369526094781044;} ghoul #7: {team=chaotic evil ; avg hp=-5.251949610077984 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.65746850629874; hits/misses (PBA)= 0.9160167966406718/1.3669266146770647; rounds (PBA)=2.2895420915816835;} orc #7: {team=other; avg hp=6.652069586082783 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.50129974005199; hits/misses (PBA)= 2.064387122575485/0.8854229154169166; rounds (PBA)=3.308538292341532;} orc #3: {team=other; avg hp=6.6500699860028 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.54269146170766; hits/misses (PBA)= 2.059388122375525/0.8832233553289343; rounds (PBA)=3.2741451709658067;} orc #6: {team=other; avg hp=6.593481303739252 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.38132373525295; hits/misses (PBA)= 2.0535892821435713/0.8890221955608878; rounds (PBA)=3.2897420515896822;} orc #5: {team=other; avg hp=6.470705858828234 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.412917416516695; hits/misses (PBA)= 2.0479904019196162/0.8924215156968607; rounds (PBA)=3.2949410117976403;} ghoul #4: {team=chaotic evil ; avg hp=-5.310937812437513 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.673865226954609; hits/misses (PBA)= 0.9174165166966607/1.3999200159968006; rounds (PBA)=2.3229354129174165;} orc #2: {team=other; avg hp=6.774045190961807 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.811837632473505; hits/misses (PBA)= 2.0811837632473504/0.8668266346730654; rounds (PBA)=3.309138172365527;} ghoul #2: {team=chaotic evil ; avg hp=-5.211557688462308 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.773845230953809; hits/misses (PBA)= 0.9228154369126175/1.4209158168366327; rounds (PBA)=2.3487302539492103;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 552.9; crudely normalised: 0% > other= expected rounds to survive: 253.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31485; chaotic evil : 0.94 ± 0.0; other: 0.06 ± 0.0; > Team chaotic evil = winning battles: 4684; perfect battles: 0; close-call battles: 4195; > Team other = winning battles: 317; perfect battles: 0; close-call battles: 316; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=53.483103379324135 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.80883823235353; hits/misses (PBA)= 4.380123975204959/1.4357128574285143; rounds (PBA)=6.014597080583883;} BAB: {team=chaotic evil ; avg hp=24.676864627074586 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.753849230153969; hits/misses (PBA)= 2.8500299940011997/2.324735052989402; rounds (PBA)=5.44131173765247;} ghoul #6: {team=other; avg hp=-5.017596480703859 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.153969206158768; hits/misses (PBA)= 1.1699660067986404/1.6510697860427914; rounds (PBA)=2.831033793241352;} ghoul #4: {team=other; avg hp=-5.0935812837432515 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.15116976604679; hits/misses (PBA)= 1.1639672065586883/1.6450709858028394; rounds (PBA)=2.8180363927214556;} orc: {team=chaotic evil ; avg hp=3.7340531893621276 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.212957408518296; hits/misses (PBA)= 2.0287942411517697/0.8914217156568687; rounds (PBA)=3.2853429314137172;} orc #3: {team=chaotic evil ; avg hp=3.4783043391321735 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.167166566686664; hits/misses (PBA)= 2.0205958808238353/0.8494301139772046; rounds (PBA)=3.226354729054189;} orc #2: {team=chaotic evil ; avg hp=3.941411717656469 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.693261347730456; hits/misses (PBA)= 2.0835832833433314/0.8704259148170366; rounds (PBA)=3.294541091781644;} orc #5: {team=chaotic evil ; avg hp=3.7844431113777244 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.17376524695061; hits/misses (PBA)= 2.0267946410717856/0.8778244351129774; rounds (PBA)=3.2529494101179766;} orc #4: {team=chaotic evil ; avg hp=3.728254349130174 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.298540291941613; hits/misses (PBA)= 2.0451909618076383/0.8722255548890222; rounds (PBA)=3.255148970205959;} ghoul: {team=other; avg hp=-4.966806638672265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.254549090181964; hits/misses (PBA)= 1.1745650869826034/1.6304739052189563; rounds (PBA)=2.814637072585483;} ghoul #7: {team=other; avg hp=-5.067386522695461 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.351529694061188; hits/misses (PBA)= 1.1845630873825235/1.6476704659068186; rounds (PBA)=2.8434313137372524;} ghoul #2: {team=other; avg hp=-5.131173765246951 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.959408118376325; hits/misses (PBA)= 1.1497700459908018/1.6360727854429113; rounds (PBA)=2.793641271745651;} ghoul #3: {team=other; avg hp=-5.0445910817836435 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.496500699860029; hits/misses (PBA)= 1.1951609678064388/1.6340731853629273; rounds (PBA)=2.843031393721256;} orc #6: {team=chaotic evil ; avg hp=3.650869826034793 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.21635672865427; hits/misses (PBA)= 2.0225954809038194/0.871625674865027; rounds (PBA)=3.2499500099980003;} ghoul #5: {team=other; avg hp=-5.0035992801439715 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.155568886222756; hits/misses (PBA)= 1.1725654869026194/1.6490701859628074; rounds (PBA)=2.8318336332733454;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 552.9; crudely normalised: 0% > other= expected rounds to survive: 253.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31720; chaotic evil : 0.93 ± 0.0; other: 0.07 ± 0.0; > Team chaotic evil = winning battles: 4654; perfect battles: 0; close-call battles: 4150; > Team other = winning battles: 347; perfect battles: 0; close-call battles: 347; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=chaotic evil ; avg hp=3.6220755848830235 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.90601879624075; hits/misses (PBA)= 2.0025994801039793/0.906618676264747; rounds (PBA)=3.2521495700859826;} BAB: {team=chaotic evil ; avg hp=24.188162367526495 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.708858228354329; hits/misses (PBA)= 2.846630673865227/2.3493301339732056; rounds (PBA)=5.451909618076384;} ghoul: {team=other; avg hp=-4.979404119176165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.45890821835633; hits/misses (PBA)= 1.1919616076784643/1.648270345930814; rounds (PBA)=2.849030193961208;} ghoul #3: {team=other; avg hp=-4.956808638272346 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.61987602479504; hits/misses (PBA)= 1.2127574485102979/1.6290741851629673; rounds (PBA)=2.8528294341131772;} ogre: {team=chaotic evil ; avg hp=52.93341331733653 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.60387922415517; hits/misses (PBA)= 4.387922415516897/1.4639072185562887; rounds (PBA)=6.060987802439512;} ghoul #4: {team=other; avg hp=-4.804039192161568 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.339732053589282; hits/misses (PBA)= 1.194361127774445/1.636872625474905; rounds (PBA)=2.843031393721256;} ghoul #6: {team=other; avg hp=-4.940611877624475 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.325334933013398; hits/misses (PBA)= 1.171765646870626/1.609878024395121; rounds (PBA)=2.7926414717056587;} ghoul #5: {team=other; avg hp=-5.002399520095981 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.196560687862428; hits/misses (PBA)= 1.1779644071185762/1.6344731053789243; rounds (PBA)=2.8238352329534093;} orc #2: {team=chaotic evil ; avg hp=3.6614677064587084 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.187162567486503; hits/misses (PBA)= 2.0305938812237554/0.8740251949610078; rounds (PBA)=3.2485502899420116;} orc #5: {team=chaotic evil ; avg hp=3.513497300539892 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.314737052589482; hits/misses (PBA)= 2.0385922815436914/0.8562287542491501; rounds (PBA)=3.2459508098380323;} orc: {team=chaotic evil ; avg hp=3.702859428114377 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.264547090581882; hits/misses (PBA)= 2.045390921815637/0.8588282343531294; rounds (PBA)=3.260747850429914;} orc #3: {team=chaotic evil ; avg hp=3.5180963807238554 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.268146370725855; hits/misses (PBA)= 2.0457908418316335/0.8552289542091581; rounds (PBA)=3.265746850629874;} ghoul #2: {team=other; avg hp=-4.901819636072785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.784243151369726; hits/misses (PBA)= 1.2265546890621875/1.6540691861627674; rounds (PBA)=2.893821235752849;} ghoul #7: {team=other; avg hp=-4.909018196360728 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.539692061587683; hits/misses (PBA)= 1.2017596480703858/1.6384723055388921; rounds (PBA)=2.8528294341131772;} orc #6: {team=chaotic evil ; avg hp=3.5960807838432314 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.240751849630072; hits/misses (PBA)= 2.037392521495701/0.8798240351929614; rounds (PBA)=3.263347330533893;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 552.9; crudely normalised: 0% > other= expected rounds to survive: 253.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4890; Sum of rounds: 31102; > Team chaotic evil = winning battles: 4535; perfect battles: 0; close-call battles: 4043; > Team other = winning battles: 354; perfect battles: 0; close-call battles: 354; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=3.4656441717791413 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.207157464212678; hits/misses (PBA)= 2.022290388548057/0.8719836400817996; rounds (PBA)=3.2392638036809815;} ghoul: {team=other; avg hp=-5.056441717791411 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.404703476482618; hits/misses (PBA)= 1.1867075664621678/1.6316973415132925; rounds (PBA)=2.829243353783231;} ghoul #2: {team=other; avg hp=-4.766666666666667 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.592229038854805; hits/misses (PBA)= 1.211042944785276/1.6155419222903886; rounds (PBA)=2.839672801635992;} orc #4: {team=chaotic evil ; avg hp=3.4337423312883435 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.03271983640082; hits/misses (PBA)= 2.023517382413088/0.869120654396728; rounds (PBA)=3.2376278118609405;} ogre: {team=chaotic evil ; avg hp=52.66359918200409 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.731492842535786; hits/misses (PBA)= 4.391002044989775/1.4830265848670756; rounds (PBA)=6.08118609406953;} ghoul #6: {team=other; avg hp=-4.774846625766871 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.939672801635991; hits/misses (PBA)= 1.2498977505112474/1.647239263803681; rounds (PBA)=2.910633946830266;} orc: {team=chaotic evil ; avg hp=3.431288343558282 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.1719836400818; hits/misses (PBA)= 2.014110429447853/0.8648261758691207; rounds (PBA)=3.232719836400818;} ghoul #4: {team=other; avg hp=-4.991411042944785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.64437627811861; hits/misses (PBA)= 1.214519427402863/1.6359918200408998; rounds (PBA)=2.863394683026585;} BAB: {team=chaotic evil ; avg hp=24.078527607361963 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.6950920245398775; hits/misses (PBA)= 2.8302658486707566/2.328425357873211; rounds (PBA)=5.4132924335378325;} ghoul #3: {team=other; avg hp=-4.833537832310839 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.621063394683027; hits/misses (PBA)= 1.2061349693251533/1.601635991820041; rounds (PBA)=2.818609406952965;} orc #2: {team=chaotic evil ; avg hp=3.5394683026584866 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.943762781186095; hits/misses (PBA)= 1.9971370143149285/0.8570552147239264; rounds (PBA)=3.2157464212678937;} orc #6: {team=chaotic evil ; avg hp=3.5869120654396727 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.4159509202454; hits/misses (PBA)= 2.043558282208589/0.8609406952965235; rounds (PBA)=3.2609406952965236;} ghoul #7: {team=other; avg hp=-4.869120654396728 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.45521472392638; hits/misses (PBA)= 1.1995910020449898/1.6570552147239264; rounds (PBA)=2.8683026584867077;} orc #5: {team=chaotic evil ; avg hp=3.5069529652351736 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.004703476482618; hits/misses (PBA)= 2.0122699386503067/0.881799591002045; rounds (PBA)=3.240286298568507;} ghoul #5: {team=other; avg hp=-4.937014314928425 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.6; hits/misses (PBA)= 1.2087934560327198/1.6247443762781186; rounds (PBA)=2.8441717791411043;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07298540291941612;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07258548290341932;} ghoul #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04839032193561288;} ghoul #7: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046990601879624075;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046390721855628876;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.047190561887622474;} BAB: {team=chaotic evil ; avg hp=30.0 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11437712457508498;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08338332333533294;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.041991601679664065;} orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08138372325534893;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07318536292741452;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04779044191161767;} ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10817836432713457;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07738452309538092;} ghoul #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.03779244151169766;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > other= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31495; chaotic evil : 0.06 ± 0.0; other: 0.94 ± 0.0; > Team chaotic evil = winning battles: 312; perfect battles: 0; close-call battles: 312; > Team other = winning battles: 4689; perfect battles: 0; close-call battles: 4168; ------------------------------------------------- Combattants ------------------------------------------------ orc #4: {team=other; avg hp=3.6434713057388524 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.907018596280743; hits/misses (PBA)= 2.0051989602079585/0.8674265146970606; rounds (PBA)=3.2415516896620677;} orc #3: {team=other; avg hp=3.84623075384923 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.324535092981403; hits/misses (PBA)= 2.0415916816636672/0.8924215156968607; rounds (PBA)=3.2825434913017397;} ghoul #6: {team=chaotic evil ; avg hp=-4.9490101979604075 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.342931413717256; hits/misses (PBA)= 1.1915616876624675/1.624875024995001; rounds (PBA)=2.828634273145371;} ghoul #7: {team=chaotic evil ; avg hp=-4.977404519096181 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.000199960007999; hits/misses (PBA)= 1.1507698460307938/1.6606678664267147; rounds (PBA)=2.8202359528094383;} ghoul: {team=chaotic evil ; avg hp=-5.070985802839432 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.240551889622076; hits/misses (PBA)= 1.1745650869826034/1.625874825034993; rounds (PBA)=2.8114377124575083;} orc #2: {team=other; avg hp=3.585882823435313 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.15996800639872; hits/misses (PBA)= 2.0277944411117774/0.8904219156168767; rounds (PBA)=3.2665466906618676;} orc: {team=other; avg hp=3.7874425114977006 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.751649670065987; hits/misses (PBA)= 2.0761847630473906/0.876624675064987; rounds (PBA)=3.296340731853629;} ogre: {team=other; avg hp=53.33033393321336 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.35292941411718; hits/misses (PBA)= 4.362327534493101/1.443111377724455; rounds (PBA)=6.005998800239952;} ghoul #5: {team=chaotic evil ; avg hp=-5.087982403519296 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.040791841631673; hits/misses (PBA)= 1.160367926414717/1.6316736652669466; rounds (PBA)=2.803639272145571;} ghoul #3: {team=chaotic evil ; avg hp=-4.8678264347130575 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.229754049190163; hits/misses (PBA)= 1.1765646870625874/1.6270745850829833; rounds (PBA)=2.8162367526494703;} orc #5: {team=other; avg hp=3.9224155168966206 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.835232953409317; hits/misses (PBA)= 2.082383523295341/0.911617676464707; rounds (PBA)=3.3385322935412916;} ghoul #4: {team=chaotic evil ; avg hp=-5.092981403719256 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.179364127174566; hits/misses (PBA)= 1.17376524695061/1.6302739452109578; rounds (PBA)=2.813237352529494;} BAB: {team=other; avg hp=24.765646870625876 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.699860027994401; hits/misses (PBA)= 2.825634873025395/2.3153369326134774; rounds (PBA)=5.406318736252749;} ghoul #2: {team=chaotic evil ; avg hp=-5.2373525294941015 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.500899820035993; hits/misses (PBA)= 1.2039592081583683/1.6596680663867227; rounds (PBA)=2.870625874825035;} orc #6: {team=other; avg hp=3.5840831833633273 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.25234953009398; hits/misses (PBA)= 2.035392921415717/0.8604279144171165; rounds (PBA)=3.2669466106778646;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > other= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31582; chaotic evil : 0.06 ± 0.0; other: 0.94 ± 0.0; > Team chaotic evil = winning battles: 317; perfect battles: 0; close-call battles: 317; > Team other = winning battles: 4684; perfect battles: 0; close-call battles: 4156; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=other; avg hp=53.21915616876625 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.99600079984003; hits/misses (PBA)= 4.399120175964807/1.439112177564487; rounds (PBA)=6.043191361727654;} orc #2: {team=other; avg hp=3.6336732653469306 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.16976604679064; hits/misses (PBA)= 2.030993801239752/0.8532293541291741; rounds (PBA)=3.242151569686063;} orc #5: {team=other; avg hp=3.870425914817037 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.613077384523095; hits/misses (PBA)= 2.0581883623275345/0.8748250349930013; rounds (PBA)=3.281143771245751;} orc #3: {team=other; avg hp=3.566486702659468 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.710857828434314; hits/misses (PBA)= 1.997000599880024/0.8724255148970206; rounds (PBA)=3.2475504899020198;} ghoul: {team=chaotic evil ; avg hp=-5.062587482503499 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.250149970006; hits/misses (PBA)= 1.1775644871025794/1.6190761847630475; rounds (PBA)=2.8048390321935615;} ghoul #6: {team=chaotic evil ; avg hp=-4.932213557288542 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.414717056588682; hits/misses (PBA)= 1.1839632073585282/1.619876024795041; rounds (PBA)=2.814637072585483;} orc: {team=other; avg hp=3.919216156768646 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.52349530093981; hits/misses (PBA)= 2.0571885622875423/0.8680263947210558; rounds (PBA)=3.2761447710457907;} ghoul #5: {team=chaotic evil ; avg hp=-5.013997200559888 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.251549690061987; hits/misses (PBA)= 1.175764847030594/1.6344731053789243; rounds (PBA)=2.82123575284943;} orc #6: {team=other; avg hp=3.5018996200759847 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.054789042191562; hits/misses (PBA)= 2.0203959208158366/0.8760247950409918; rounds (PBA)=3.2545490901819636;} orc #4: {team=other; avg hp=3.6646670665866825 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.303539292141572; hits/misses (PBA)= 2.035592881423715/0.8824235152969406; rounds (PBA)=3.2603479304139174;} BAB: {team=other; avg hp=24.38112377524495 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.694061187762448; hits/misses (PBA)= 2.8440311937612477/2.3375324935012998; rounds (PBA)=5.440711857628474;} ghoul #2: {team=chaotic evil ; avg hp=-5.020395920815837 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.347930413917217; hits/misses (PBA)= 1.182763447310538/1.656868626274745; rounds (PBA)=2.85122975404919;} ghoul #3: {team=chaotic evil ; avg hp=-4.967606478704259 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.417916416716656; hits/misses (PBA)= 1.1901619676064787/1.6226754649070185; rounds (PBA)=2.825634873025395;} ghoul #4: {team=chaotic evil ; avg hp=-5.049190161967607 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.134373125374925; hits/misses (PBA)= 1.1663667266546691/1.6454709058188361; rounds (PBA)=2.822635472905419;} ghoul #7: {team=chaotic evil ; avg hp=-5.019596080783844 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.426714657068587; hits/misses (PBA)= 1.1979604079184163/1.6364727054589083; rounds (PBA)=2.8444311137772447;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > other= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4125; Sum of rounds: 25890; > Team chaotic evil = winning battles: 263; perfect battles: 0; close-call battles: 262; > Team other = winning battles: 3861; perfect battles: 0; close-call battles: 3432; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #2: {team=chaotic evil ; avg hp=-5.078060606060606 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.458666666666666; hits/misses (PBA)= 1.190060606060606/1.631030303030303; rounds (PBA)=2.8310303030303032;} ogre: {team=other; avg hp=53.30690909090909 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.833939393939396; hits/misses (PBA)= 4.328/1.4732121212121212; rounds (PBA)=6.002666666666666;} orc #4: {team=other; avg hp=3.6 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.144969696969696; hits/misses (PBA)= 2.019878787878788/0.8736969696969697; rounds (PBA)=3.2555151515151515;} ghoul #4: {team=chaotic evil ; avg hp=-5.025454545454545 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.155151515151514; hits/misses (PBA)= 1.1726060606060607/1.588121212121212; rounds (PBA)=2.769939393939394;} orc #2: {team=other; avg hp=3.769939393939394 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.55030303030303; hits/misses (PBA)= 2.060848484848485/0.8412121212121212; rounds (PBA)=3.243878787878788;} orc: {team=other; avg hp=3.482181818181818 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.438060606060606; hits/misses (PBA)= 2.048969696969697/0.8603636363636363; rounds (PBA)=3.267878787878788;} orc #6: {team=other; avg hp=3.7876363636363637 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.272727272727273; hits/misses (PBA)= 2.0441212121212122/0.8761212121212121; rounds (PBA)=3.257939393939394;} BAB: {team=other; avg hp=24.652363636363635 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.704969696969697; hits/misses (PBA)= 2.8465454545454545/2.3044848484848486; rounds (PBA)=5.407272727272727;} ghoul: {team=chaotic evil ; avg hp=-5.040484848484849 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.294060606060606; hits/misses (PBA)= 1.1818181818181819/1.6094545454545455; rounds (PBA)=2.8021818181818183;} orc #3: {team=other; avg hp=3.6383030303030304 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.35660606060606; hits/misses (PBA)= 2.0535757575757576/0.8913939393939394; rounds (PBA)=3.2913939393939393;} ghoul #6: {team=chaotic evil ; avg hp=-4.916848484848485 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.050666666666666; hits/misses (PBA)= 1.1522424242424243/1.6586666666666667; rounds (PBA)=2.8196363636363637;} orc #5: {team=other; avg hp=3.743757575757576 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.465454545454545; hits/misses (PBA)= 2.037818181818182/0.8814545454545455; rounds (PBA)=3.2833939393939393;} ghoul #7: {team=chaotic evil ; avg hp=-4.895515151515151 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.09309090909091; hits/misses (PBA)= 1.1646060606060606/1.6523636363636363; rounds (PBA)=2.8264242424242423;} ghoul #3: {team=chaotic evil ; avg hp=-4.788363636363636 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.62569696969697; hits/misses (PBA)= 1.2104242424242424/1.6147878787878789; rounds (PBA)=2.83830303030303;} ghoul #5: {team=chaotic evil ; avg hp=-5.0501818181818185 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.301818181818183; hits/misses (PBA)= 1.1856969696969697/1.6186666666666667; rounds (PBA)=2.8145454545454545;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > other= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2622; Sum of rounds: 16558; > Team chaotic evil = winning battles: 163; perfect battles: 0; close-call battles: 163; > Team other = winning battles: 2458; perfect battles: 0; close-call battles: 2186; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=other; avg hp=3.6327231121281462 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.363463005339437; hits/misses (PBA)= 2.053394355453852/0.864607170099161; rounds (PBA)=3.2730739893211287;} orc #5: {team=other; avg hp=3.927154843630816 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.85011441647597; hits/misses (PBA)= 2.0942028985507246/0.8844393592677345; rounds (PBA)=3.307398932112891;} ghoul #6: {team=chaotic evil ; avg hp=-5.053775743707094 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.472540045766591; hits/misses (PBA)= 1.2013729977116705/1.6647597254004576; rounds (PBA)=2.8790999237223494;} ghoul #7: {team=chaotic evil ; avg hp=-5.048436308161708 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.77116704805492; hits/misses (PBA)= 1.2246376811594204/1.6502669717772693; rounds (PBA)=2.885202135774218;} ogre: {team=other; avg hp=53.173150266971774 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.21967963386728; hits/misses (PBA)= 4.350495804729214/1.4900839054157131; rounds (PBA)=6.045003813882532;} ghoul: {team=chaotic evil ; avg hp=-5.016781083142639 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.288329519450802; hits/misses (PBA)= 1.1712433257055683/1.6536994660564455; rounds (PBA)=2.8348588863463005;} ghoul #5: {team=chaotic evil ; avg hp=-5.0141113653699465 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.271548436308162; hits/misses (PBA)= 1.1823035850495804/1.6418764302059496; rounds (PBA)=2.8348588863463005;} ghoul #3: {team=chaotic evil ; avg hp=-4.998093058733791 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.041571319603356; hits/misses (PBA)= 1.1529366895499618/1.6109839816933638; rounds (PBA)=2.772692601067887;} orc: {team=other; avg hp=3.794050343249428 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.494660564454616; hits/misses (PBA)= 2.0717009916094584/0.898932112890923; rounds (PBA)=3.316170861937452;} BAB: {team=other; avg hp=24.64340198321892 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.789092295957285; hits/misses (PBA)= 2.8684210526315788/2.29023646071701; rounds (PBA)=5.420671243325706;} orc #2: {team=other; avg hp=3.546147978642258 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.95575896262395; hits/misses (PBA)= 2.003813882532418/0.8596491228070176; rounds (PBA)=3.2070938215102975;} ghoul #4: {team=chaotic evil ; avg hp=-5.007246376811594 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.812738367658277; hits/misses (PBA)= 1.1174675819984745/1.6403508771929824; rounds (PBA)=2.7684973302822273;} orc #3: {team=other; avg hp=3.595728451563692 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.00381388253242; hits/misses (PBA)= 2.013348588863463/0.868421052631579; rounds (PBA)=3.2841342486651413;} ghoul #2: {team=chaotic evil ; avg hp=-4.926392067124333 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.199466056445461; hits/misses (PBA)= 1.183447749809306/1.6563691838291381; rounds (PBA)=2.8485888634630054;} orc #4: {team=other; avg hp=3.769641495041953 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.354309687261633; hits/misses (PBA)= 2.0434782608695654/0.8752860411899314; rounds (PBA)=3.2711670480549198;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 253.85; crudely normalised: 0% > other= expected rounds to survive: 552.9; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4387; Sum of rounds: 27655; > Team chaotic evil = winning battles: 296; perfect battles: 0; close-call battles: 296; > Team other = winning battles: 4090; perfect battles: 0; close-call battles: 3635; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=other; avg hp=3.7419648962844767 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.257123318896742; hits/misses (PBA)= 2.0442215637109644/0.8791885115112833; rounds (PBA)=3.2762708000911784;} ghoul #6: {team=chaotic evil ; avg hp=-5.098244814223843 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.498518349669478; hits/misses (PBA)= 1.20264417597447/1.612491452017324; rounds (PBA)=2.824025529974926;} orc #6: {team=other; avg hp=3.599042625940278 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.157054935035333; hits/misses (PBA)= 2.042625940278094/0.8698427171187599; rounds (PBA)=3.2564394802826535;} orc #4: {team=other; avg hp=3.661271939822202 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.399817643036243; hits/misses (PBA)= 2.036243446546615/0.8582174606792797; rounds (PBA)=3.252108502393435;} ghoul #4: {team=chaotic evil ; avg hp=-5.004786870298609 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.10531114656941; hits/misses (PBA)= 1.1572828812400273/1.6779120127649874; rounds (PBA)=2.845452473216321;} ogre: {team=other; avg hp=53.11853202644176 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.48438568497834; hits/misses (PBA)= 4.3674492819694555/1.4476863460223388; rounds (PBA)=6.023478459083656;} orc #3: {team=other; avg hp=3.6482790061545476 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.571689081376796; hits/misses (PBA)= 2.0542511967175745/0.8436289035787554; rounds (PBA)=3.265329382265785;} ghoul #2: {team=chaotic evil ; avg hp=-4.989286528379303 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.253020287212218; hits/misses (PBA)= 1.1803054479142923/1.6651470253020286; rounds (PBA)=2.8568497834511057;} ghoul #3: {team=chaotic evil ; avg hp=-5.023250512878961 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.114201048552541; hits/misses (PBA)= 1.1611579667198542/1.642124458627764; rounds (PBA)=2.8153635741964895;} BAB: {team=other; avg hp=24.444039206747206 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.75290631410987; hits/misses (PBA)= 2.827672669250057/2.3391839525871894; rounds (PBA)=5.420788693868247;} orc #5: {team=other; avg hp=3.6238887622521085 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.32847048096649; hits/misses (PBA)= 2.0330521996808755/0.8926373375883292; rounds (PBA)=3.2532482334169135;} ghoul: {team=chaotic evil ; avg hp=-4.946204695691817 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.36403008889902; hits/misses (PBA)= 1.1969455208570778/1.654661499886027; rounds (PBA)=2.8636881695919763;} ghoul #7: {team=chaotic evil ; avg hp=-4.8552541600182355 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.779576020059267; hits/misses (PBA)= 1.2265785274675176/1.6218372464098472; rounds (PBA)=2.8598130841121496;} orc: {team=other; avg hp=3.7207658992477777 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.03214041486209; hits/misses (PBA)= 2.0170959653521767/0.8744016412126738; rounds (PBA)=3.2518805561887394;} ghoul #5: {team=chaotic evil ; avg hp=-5.1016640072942785 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.28789605653066; hits/misses (PBA)= 1.1793936630955095/1.6286756325507181; rounds (PBA)=2.8194666058810123;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=59.0 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11057788442311538;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07598480303939212;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07778444311137772;} orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06938612277544491;} ghoul #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.046590681863627276;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07718456308738253;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08298340331933614;} ghoul #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04559088182363527;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04479104179164167;} BAB: {team=chaotic evil ; avg hp=30.0 (from 30); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11037792441511697;} ghoul #7: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04519096180763847;} ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04279144171165767;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07618476304739052;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04559088182363527;} ghoul #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.04899020195960808;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ghoul #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3333333333333333;} ghoul: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3375324935012997;} ghoul #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3291341731653669;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33993201359728054;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3317336532693461;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32833433313337335;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34181; any non-good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant elk: {team=unaligned ; avg hp=32.97000599880024 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.9628074385123; hits/misses (PBA)= 3.6240751849630075/2.210157968406319; rounds (PBA)=6.833233353329335;} cultist: {team=any non-good ; avg hp=-5.398520295940812 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.290741851629674; hits/misses (PBA)= 0.6684663067386523/0.8120375924815036; rounds (PBA)=1.480503899220156;} gnoll: {team=chaotic evil ; avg hp=-5.615276944611078 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.303339332133573; hits/misses (PBA)= 3.0291941611677666/2.3997200559888023; rounds (PBA)=5.429914017196561;} goblin: {team=neutral evil ; avg hp=-5.284143171365727 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7710457908418316; hits/misses (PBA)= 0.6560687862427514/0.4429114177164567; rounds (PBA)=1.0989802039592083;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30050; unaligned : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 4993; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 8; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=-5.6156768646270745 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.51629674065187; hits/misses (PBA)= 2.449710057988402/2.1391721655668867; rounds (PBA)=4.590481903619276;} goblin: {team=neutral evil ; avg hp=-5.869426114777045 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.226154769046191; hits/misses (PBA)= 0.5500899820035993/0.5378924215156968; rounds (PBA)=1.0879824035192962;} giant elk: {team=unaligned ; avg hp=33.28074385122975 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.4619076184763; hits/misses (PBA)= 2.9654069186162766/2.0421915616876625; rounds (PBA)=6.005998800239952;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23999; neutral evil : 0.11 ± 0.0; chaotic evil : 0.89 ± 0.0; > Team neutral evil = winning battles: 543; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4458; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=12.137772445510898 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.817836432713458; hits/misses (PBA)= 1.8652269546090783/1.87122575484903; rounds (PBA)=4.627874425114977;} goblin: {team=neutral evil ; avg hp=-1.8178364327134573 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.862227554489102; hits/misses (PBA)= 1.6826634673065386/1.6174765046990602; rounds (PBA)=3.40871825634873;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 32.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21610; any : 0.22 ± 0.01; unaligned : 0.78 ± 0.01; > Team any = winning battles: 1093; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3908; perfect battles: 0; close-call battles: 1628; ------------------------------------------------- Combattants ------------------------------------------------ crab #3: {team=unaligned ; avg hp=0.6470705858828234 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2325534893021395; hits/misses (PBA)= 1.1289742051589682/0.9158168366326734; rounds (PBA)=2.9982003599280143;} crab #2: {team=unaligned ; avg hp=0.6402719456108779 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.217756448710258; hits/misses (PBA)= 1.1155768846230754/0.8926214757048591; rounds (PBA)=2.9988002399520095;} commoner: {team=any ; avg hp=0.3215356928614277 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.073985202959408; hits/misses (PBA)= 1.5370925814837033/1.7944411117776444; rounds (PBA)=3.550089982003599;} crab: {team=unaligned ; avg hp=0.6386722655468906 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2281543691261747; hits/misses (PBA)= 1.1279744051189762/0.8980203959208158; rounds (PBA)=2.990601879624075;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 32.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21774; any : 0.22 ± 0.01; unaligned : 0.78 ± 0.01; > Team any = winning battles: 1082; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3919; perfect battles: 0; close-call battles: 1681; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=0.3119376124775045 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1257748450309935; hits/misses (PBA)= 1.5630873825234952/1.7764447110577883; rounds (PBA)=3.555888822235553;} crab #2: {team=unaligned ; avg hp=0.6186762647470506 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.227754449110178; hits/misses (PBA)= 1.124775044991002/0.9282143571285743; rounds (PBA)=3.0191961607678466;} crab: {team=unaligned ; avg hp=0.5896820635872826 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1905618876224755; hits/misses (PBA)= 1.0945810837832433/0.9050189962007599; rounds (PBA)=3.011797640471906;} crab #3: {team=unaligned ; avg hp=0.6658668266346731 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.269746050789842; hits/misses (PBA)= 1.159368126374725/0.9416116776644671; rounds (PBA)=3.0505898820235955;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 32.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21790; any : 0.22 ± 0.01; unaligned : 0.78 ± 0.01; > Team any = winning battles: 1092; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3909; perfect battles: 0; close-call battles: 1669; ------------------------------------------------- Combattants ------------------------------------------------ crab #3: {team=unaligned ; avg hp=0.6406718656268746 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2283543291341732; hits/misses (PBA)= 1.1271745650869827/0.9304139172165566; rounds (PBA)=3.01999600079984;} crab: {team=unaligned ; avg hp=0.6260747850429914 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2215556888622277; hits/misses (PBA)= 1.1271745650869827/0.911617676464707; rounds (PBA)=3.0351929614077187;} commoner: {team=any ; avg hp=0.31593681263747253 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.114377124575085; hits/misses (PBA)= 1.555888822235553/1.7980403919216157; rounds (PBA)=3.5722855428914215;} crab #2: {team=unaligned ; avg hp=0.618876224755049 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2341531693661267; hits/misses (PBA)= 1.1311737652469507/0.9236152769446111; rounds (PBA)=3.015796840631874;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 32.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21658; any : 0.21 ± 0.01; unaligned : 0.79 ± 0.01; > Team any = winning battles: 1050; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3951; perfect battles: 0; close-call battles: 1637; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=0.6608678264347131 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2483503299340133; hits/misses (PBA)= 1.1461707658468305/0.9234153169366127; rounds (PBA)=3.0287942411517697;} commoner: {team=any ; avg hp=0.2975404919016197 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.022395520895821; hits/misses (PBA)= 1.5412917416516696/1.7846430713857229; rounds (PBA)=3.535892821435713;} crab #2: {team=unaligned ; avg hp=0.6754649070185963 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.237752449510098; hits/misses (PBA)= 1.1319736052789442/0.9208158368326335; rounds (PBA)=3.0147970405918816;} crab #3: {team=unaligned ; avg hp=0.6412717456508699 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2163567286542691; hits/misses (PBA)= 1.1155768846230754/0.8972205558888222; rounds (PBA)=3.008398320335933;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8.0; crudely normalised: 0% > unaligned = expected rounds to survive: 21.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26790; any : 0.71 ± 0.01; unaligned : 0.29 ± 0.01; > Team any = winning battles: 3546; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1455; perfect battles: 0; close-call battles: 539; ------------------------------------------------- Combattants ------------------------------------------------ crab #2: {team=unaligned ; avg hp=-0.5580883823235353 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.175764847030594; hits/misses (PBA)= 1.078384323135373/0.8740251949610078; rounds (PBA)=3.361127774445111;} commoner: {team=any ; avg hp=1.6796640671865626 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.139572085582883; hits/misses (PBA)= 1.968606278744251/2.2561487702459506; rounds (PBA)=4.933813237352529;} crab: {team=unaligned ; avg hp=-0.5814837032593482 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1445710857828435; hits/misses (PBA)= 1.048990201959608/0.8522295540891822; rounds (PBA)=3.312337532493501;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10.67; crudely normalised: 0% > unaligned = expected rounds to survive: 6.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14504; any : 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team any = winning battles: 4684; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 317; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=2.8932213557288544 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.583283343331334; hits/misses (PBA)= 0.936612677464507/0.9282143571285743; rounds (PBA)=2.8014397120575887;} weasel: {team=unaligned ; avg hp=-1.5832833433313338 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1067786442711458; hits/misses (PBA)= 1.0375924815036992/0.265746850629874; rounds (PBA)=1.3667266546690662;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 73.85; crudely normalised: 0% > unaligned = expected rounds to survive: 132.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12087; any : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-6.722855428914217 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.468506298740252; hits/misses (PBA)= 0.5354929014197161/0.43071385722855426; rounds (PBA)=0.9664067186562687;} swarm of insects: {team=unaligned ; avg hp=20.53149370125975 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.722855428914217; hits/misses (PBA)= 0.9998000399920016/0.41711657668466307; rounds (PBA)=2.416716656668666;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 12.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15934; any : 0.95 ± 0.0; unaligned : 0.05 ± 0.0; > Team any = winning battles: 4758; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 243; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-1.1881623675264947 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9774045190961808; hits/misses (PBA)= 0.8932213557288542/0.7194561087782444; rounds (PBA)=1.66126774645071;} commoner: {team=any ; avg hp=3.0225954809038194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1881623675264947; hits/misses (PBA)= 1.1665666866626674/0.9928014397120576; rounds (PBA)=3.1107778444311136;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 10.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15105; any : 0.96 ± 0.0; unaligned : 0.04 ± 0.0; > Team any = winning battles: 4825; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 176; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=3.0801839632073587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2191561687662467; hits/misses (PBA)= 1.2017596480703858/0.7938412317536493; rounds (PBA)=2.960407918416317;} crab: {team=unaligned ; avg hp=-1.2191561687662467 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9198160367926415; hits/misses (PBA)= 0.8434313137372526/0.6876624675064987; rounds (PBA)=1.5662867426514697;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2731453709258148;} cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17076584683063387;} crab: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2709458108378324;} rat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28514297140571887;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 5.33; crudely normalised: 0% > unaligned = expected rounds to survive: 27.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21748; any : 0.27 ± 0.01; unaligned : 0.73 ± 0.01; > Team any = winning battles: 1341; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3660; perfect battles: 0; close-call battles: 2225; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=0.6830633873225355 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7738452309538093; hits/misses (PBA)= 1.6284743051389723/1.300739852029594; rounds (PBA)=3.229754049190162;} cat: {team=unaligned ; avg hp=0.8132373525294941 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.806638672265547; hits/misses (PBA)= 1.6594681063787242/1.344731053789242; rounds (PBA)=3.3349330133973205;} commoner: {team=any ; avg hp=0.4195160967806439 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.6164767046590685; hits/misses (PBA)= 1.7382523495300939/1.5616876624675065; rounds (PBA)=3.5680863827234552;} rat: {team=unaligned ; avg hp=-1.1127774445110978 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.392121575684863;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 10320.0; crudely normalised: 0% > any non-good = expected rounds to survive: 47.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5021; chaotic good : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-8.484103179364126 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7084583083383323; hits/misses (PBA)= 0.14077184563087383/0.3057388522295541; rounds (PBA)=0.4465106978604279;} adult brass dragon: {team=chaotic good ; avg hp=171.29154169166168 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.484103179364126; hits/misses (PBA)= 1.0097980403919216/0.05358928214357129; rounds (PBA)=1.003999200159968;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 2371.76; crudely normalised: 0% > chaotic good = expected rounds to survive: 9068.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28644; neutral good (50%) or neutral evil (50%) : 0.38 ± 0.01; chaotic good : 0.62 ± 0.01; > Team neutral good (50%) or neutral evil (50%) = winning battles: 1890; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 3111; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=8.200759848030394 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.00919816036793; hits/misses (PBA)= 7.267346530693861/2.4119176164767047; rounds (PBA)=5.1441711657668465;} adult copper dragon: {team=chaotic good ; avg hp=20.990801839632073 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 191.7992401519696; hits/misses (PBA)= 12.906618676264747/1.441111777644471; rounds (PBA)=5.207358528294341;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.118376324735053;} guard #2: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0665866826634673;} guard #6: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06858628274345131;} guard #4: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07038592281543692;} veteran #3: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.118376324735053;} veteran #2: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11657668466306739;} veteran: {team=any ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10377924415116976;} guard #7: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07018596280743851;} guard #8: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0649870025994801;} guard #3: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06998600279944012;} guard #5: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06638672265546891;} guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0657868426314737;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=other; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 137.5; crudely normalised: 0% > any = expected rounds to survive: 880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38789; chaotic evil : 0.05 ± 0.0; any : 0.95 ± 0.0; > Team chaotic evil = winning battles: 266; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 4735; perfect battles: 0; close-call battles: 1688; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=7.435112977404519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.856828634273146; hits/misses (PBA)= 1.7666466706658668/3.310337932413517; rounds (PBA)=6.618676264747051;} guard #2: {team=any ; avg hp=7.4341131773645275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.807838432313538; hits/misses (PBA)= 1.774245150969806/3.287142571485703; rounds (PBA)=6.593481303739252;} black dragon wyrmling: {team=chaotic evil ; avg hp=-1.8450309938012397 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.546090781843631; hits/misses (PBA)= 1.863627274545091/5.065786842631474; rounds (PBA)=6.98260347930414;} guard #3: {team=any ; avg hp=7.358128374325135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.565086982603479; hits/misses (PBA)= 1.7170565886822635/3.2229554089182164; rounds (PBA)=6.593681263747251;} guard #4: {team=any ; avg hp=7.226554689062188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.615276944611077; hits/misses (PBA)= 1.7174565086982603/3.207958408318336; rounds (PBA)=6.578884223155369;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 550.0; crudely normalised: 0% > any = expected rounds to survive: 220.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25526; chaotic evil : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4970; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 31; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=-3.9808038392321534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.38252349530094; hits/misses (PBA)= 1.271745650869826/2.376124775044991; rounds (PBA)=3.6540691861627677;} black dragon wyrmling: {team=chaotic evil ; avg hp=26.61747650469906 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.980803839232154; hits/misses (PBA)= 1.849630073985203/2.251749650069986; rounds (PBA)=5.0951809638072385;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5032993401319736;} knight #2: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4967006598680264;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 157.14; crudely normalised: 0% > any chaotic = expected rounds to survive: 670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15674; unaligned : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=-4.791441711657669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.507698460307938; hits/misses (PBA)= 0.9332133573285343/0.7440511897620475; rounds (PBA)=1.6772645470905818;} berserker: {team=any chaotic ; avg hp=62.492301539692065 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.791441711657669; hits/misses (PBA)= 1.5960807838432314/0.5380923815236952; rounds (PBA)=3.1341731653669265;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45725; other: 0.0 ± 0.0; neutral : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4999; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Kramer: {team=other; avg hp=-7.205358928214357 (from 80); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3719256148770245; hits/misses (PBA)= 0.8662267546490702/0.969006198760248; rounds (PBA)=1.8352329534093181;} crocodile: {team=unaligned ; avg hp=-7.727654469106179 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3019396120775846; hits/misses (PBA)= 0.15936812637472506/0.2975404919016197; rounds (PBA)=0.4569086182763447;} water elemental: {team=neutral ; avg hp=-7.262547490501899 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.63647270545891; hits/misses (PBA)= 5.45250949810038/4.807838432313537; rounds (PBA)=6.684063187362527;} adult white dragon: {team=chaotic evil ; avg hp=111.40271945610878 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 314.8888222355529; hits/misses (PBA)= 21.40531893621276/4.006398720255949; rounds (PBA)=9.142771445710858;} water elemental #2: {team=neutral ; avg hp=-7.269346130773846 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.10157968406318; hits/misses (PBA)= 5.490901819636073/4.917416516696661; rounds (PBA)=6.731453709258148;} crocodile #2: {team=unaligned ; avg hp=-7.58368326334733 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.345130973805239; hits/misses (PBA)= 0.16216756648670266/0.3091381723655269; rounds (PBA)=0.47130573885222954;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45693; evil: 0.0 ± 0.0; neutral : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=111.87942411517696 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 314.8496300739852; hits/misses (PBA)= 21.379124175164968/4.032393521295741; rounds (PBA)=9.136772645470906;} Kramer: {team=evil; avg hp=-7.350729854029194 (from 80); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.398520295940812; hits/misses (PBA)= 0.8710257948410318/0.9812037592481504; rounds (PBA)=1.8522295540891822;} water elemental: {team=neutral ; avg hp=-7.341131773645271 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.91201759648071; hits/misses (PBA)= 5.409318136372725/4.888222355528894; rounds (PBA)=6.707658468306339;} crocodile #2: {team=unaligned ; avg hp=-7.629074185162968 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.382123575284943; hits/misses (PBA)= 0.16656668666266747/0.29254149170165966; rounds (PBA)=0.45910817836432716;} crocodile: {team=unaligned ; avg hp=-7.530293941211758 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3623275344931014; hits/misses (PBA)= 0.16376724655068986/0.29834033193361326; rounds (PBA)=0.4621075784843031;} water elemental #2: {team=neutral ; avg hp=-7.232953409318136 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.3001399720056; hits/misses (PBA)= 5.508098380323935/4.869026194761048; rounds (PBA)=6.725254949010198;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38428; neutral : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=109.4619076184763 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.07998400319934; hits/misses (PBA)= 18.359528094381123/2.6990601879624077; rounds (PBA)=7.684063187362527;} water elemental: {team=neutral ; avg hp=-7.279344131173765 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.03879224155169; hits/misses (PBA)= 4.04759048190362/3.4513097380523896; rounds (PBA)=5.274345130973805;} crocodile #2: {team=unaligned ; avg hp=-7.593881223755249 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0301939612077584; hits/misses (PBA)= 0.2539492101579684/0.19696060787842432; rounds (PBA)=0.45090981803639274;} crocodile: {team=unaligned ; avg hp=-7.651469706058788 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9378124375124974; hits/misses (PBA)= 0.24155168966206758/0.20135972805438912; rounds (PBA)=0.4429114177164567;} water elemental #2: {team=neutral ; avg hp=-7.517096580683863 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.49310137972405; hits/misses (PBA)= 4.067186562687462/3.4015196960607876; rounds (PBA)=5.273145370925815;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 342.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 198.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28781; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4831; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=other; avg hp=40.62927414517097 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.97820435912817; hits/misses (PBA)= 9.087982403519296/1.1281743651269747; rounds (PBA)=5.4783043391321735;} zombie #3: {team=neutral evil ; avg hp=-5.100579884023196 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.118376324735053; hits/misses (PBA)= 1.0273945210957809/1.664267146570686; rounds (PBA)=2.825234953009398;} zombie: {team=neutral evil ; avg hp=-5.0991801639672065 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.961407718456309; hits/misses (PBA)= 0.9996000799840032/1.6402719456108779; rounds (PBA)=2.7870425914817036;} zombie #7: {team=neutral evil ; avg hp=-5.0999800039992005 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.075784843031394; hits/misses (PBA)= 1.0171965606878624/1.6934613077384524; rounds (PBA)=2.846630673865227;} knight: {team=other; avg hp=40.28414317136573 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.11017796440711; hits/misses (PBA)= 9.091781643671267/1.1319736052789442; rounds (PBA)=5.488102379524095;} zombie #5: {team=neutral evil ; avg hp=-5.1457708458308336 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.175564887022595; hits/misses (PBA)= 1.0415916816636672/1.6606678664267147; rounds (PBA)=2.8250349930014;} commoner: {team=other; avg hp=-2.2489502099580085 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240351929614077; hits/misses (PBA)= 0.3197360527894421/0.16416716656668667; rounds (PBA)=0.4839032193561288;} zombie #6: {team=neutral evil ; avg hp=-5.081983603279344 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.105378924215157; hits/misses (PBA)= 1.0255948810237951/1.6176764647070585; rounds (PBA)=2.7944411117776444;} commoner #2: {team=other; avg hp=-2.232753449310138 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8072385522895421; hits/misses (PBA)= 0.30813837232553487/0.15496900619876025; rounds (PBA)=0.4631073785242951;} zombie #2: {team=neutral evil ; avg hp=-5.032393521295741 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0605878824235155; hits/misses (PBA)= 1.0163967206558688/1.6600679864027195; rounds (PBA)=2.8120375924815035;} zombie #4: {team=neutral evil ; avg hp=-5.159768046390722 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.07118576284743; hits/misses (PBA)= 1.0237952409518096/1.6136772645470905; rounds (PBA)=2.7834433113377326;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 342.86; crudely normalised: 0% > neutral evil = expected rounds to survive: 198.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28768; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4830; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=neutral evil ; avg hp=-5.023795240951809 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.048390321935613; hits/misses (PBA)= 1.010997800439912/1.654869026194761; rounds (PBA)=2.807238552289542;} zombie: {team=neutral evil ; avg hp=-5.07618476304739 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.022795440911818; hits/misses (PBA)= 1.0095980803839233/1.6744651069786043; rounds (PBA)=2.824635072985403;} commoner: {team=other; avg hp=-2.2049590081983603 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8464307138572286; hits/misses (PBA)= 0.3205358928214357/0.15096980603879223; rounds (PBA)=0.47170565886822635;} zombie #2: {team=neutral evil ; avg hp=-5.021595680863827 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.103579284143171; hits/misses (PBA)= 1.0233953209358129/1.6670665866826635; rounds (PBA)=2.823635272945411;} zombie #6: {team=neutral evil ; avg hp=-5.088182363527294 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9884023195360925; hits/misses (PBA)= 1.0063987202559488/1.6670665866826635; rounds (PBA)=2.8182363527294543;} knight #2: {team=other; avg hp=40.25754849030194 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.0505898820236; hits/misses (PBA)= 9.088982203559288/1.1405718856228755; rounds (PBA)=5.494101179764047;} zombie #4: {team=neutral evil ; avg hp=-5.05618876224755 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0397920415916815; hits/misses (PBA)= 1.0031993601279745/1.6796640671865626; rounds (PBA)=2.8184363127374525;} commoner #2: {team=other; avg hp=-2.2171565686862627 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8100379924015197; hits/misses (PBA)= 0.3141371725654869/0.17136572685462909; rounds (PBA)=0.485502899420116;} zombie #7: {team=neutral evil ; avg hp=-5.108178364327134 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.026994601079784; hits/misses (PBA)= 1.0097980403919216/1.668866226754649; rounds (PBA)=2.813637272545491;} zombie #3: {team=neutral evil ; avg hp=-5.065786842631474 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.932613477304539; hits/misses (PBA)= 0.9956008798240352/1.6444711057788441; rounds (PBA)=2.7846430713857226;} knight: {team=other; avg hp=41.001999600079984 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.73285342931413; hits/misses (PBA)= 9.055388922215556/1.1351729654069187; rounds (PBA)=5.467706458708259;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #5: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1365726854629074;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14497100579884023;} zombie #3: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14717056588682265;} zombie #4: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14757048590281943;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14337132573485303;} zombie #6: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1375724855028994;} zombie #7: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14277144571085784;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 187.04; crudely normalised: 0% > other= expected rounds to survive: 487.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31036; any non-lawful : 0.03 ± 0.0; other: 0.97 ± 0.0; > Team any non-lawful = winning battles: 136; perfect battles: 0; close-call battles: 134; > Team other = winning battles: 4865; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-2.7050589882023597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.009398120375925; hits/misses (PBA)= 1.42751449710058/1.728854229154169; rounds (PBA)=3.475904819036193;} bandit #5: {team=any non-lawful ; avg hp=-2.7276544691061786 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7690461907618475; hits/misses (PBA)= 1.382123575284943/1.720855828834233; rounds (PBA)=3.4533093381323736;} bandit captain: {team=other; avg hp=30.934213157368525 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.69766046790642; hits/misses (PBA)= 10.780243951209759/5.826034793041392; rounds (PBA)=6.174565086982604;} bandit #3: {team=any non-lawful ; avg hp=-2.775644871025795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.606478704259148; hits/misses (PBA)= 1.350729854029194/1.6966606678664267; rounds (PBA)=3.4057188562287544;} bandit #4: {team=any non-lawful ; avg hp=-2.752849430113977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.809038192361528; hits/misses (PBA)= 1.3955208958208358/1.717256548690262; rounds (PBA)=3.4547090581883624;} bandit #2: {team=any non-lawful ; avg hp=-2.7364527094581086 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.871825634873026; hits/misses (PBA)= 1.4039192161567686/1.7398520295940811; rounds (PBA)=3.473905218956209;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #3: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33253349330133974;} black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3395320935812837;} black bear #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32793441311737653;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1103.53; crudely normalised: 0% > neutral evil = expected rounds to survive: 6560.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35005; neutral : 0.05 ± 0.0; neutral evil : 0.95 ± 0.0; > Team neutral = winning battles: 260; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 4741; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag: {team=neutral evil ; avg hp=48.345530893821234 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.52689462107578; hits/misses (PBA)= 5.370125974805039/0.5910817836432714; rounds (PBA)=6.909218156368726;} gibbering mouther: {team=neutral ; avg hp=-5.526894621075785 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.654469106178766; hits/misses (PBA)= 1.653269346130774/3.9118176364727053; rounds (PBA)=5.617076584683064;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33208; chaotic evil : 0.12 ± 0.0; lawful evil : 0.88 ± 0.0; > Team chaotic evil = winning battles: 602; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4399; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=57.3871225754849 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.79944011197762; hits/misses (PBA)= 12.451709658068387/5.321135772845431; rounds (PBA)=6.513297340531894;} adult black dragon: {team=chaotic evil ; avg hp=-3.7994401119776047 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.6128774245151; hits/misses (PBA)= 11.189362127574485/5.944011197760448; rounds (PBA)=5.796040791841632;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zombie Clot: {team=unassigned mercenaries; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zombie Clot: {team=unassigned mercenaries; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Zombie Clot: {team=unassigned mercenaries; avg hp=104.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 86.4; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5913; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-6.330733853229354 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13817236552689463; hits/misses (PBA)= 0.04459108178364327/0.1907618476304739; rounds (PBA)=0.6116776644671066;} acolyte #2: {team=any ; avg hp=-6.369726054789043 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13257348530293941; hits/misses (PBA)= 0.044191161767646474/0.18236352729454108; rounds (PBA)=0.6048790241951609;} adult black dragon: {team=chaotic evil ; avg hp=194.72925414917017 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.700459908018395; hits/misses (PBA)= 2.038992201559688/0.17556488702259548; rounds (PBA)=1.1823635272945412;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 340.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 733.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 805; Sum of rounds: 6093; lawful good : 0.0 ± 0.0; any non-lawful : 0.16 ± 0.01; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 805; perfect battles: 0; close-call battles: 805; ------------------------------------------------- Combattants ------------------------------------------------ bandit #34: {team=any non-lawful ; avg hp=6.571428571428571 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.145341614906833; hits/misses (PBA)= 2.0335403726708075/3.8770186335403727; rounds (PBA)=5.972670807453416;} bandit #25: {team=any non-lawful ; avg hp=6.474534161490683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.003726708074534; hits/misses (PBA)= 1.9875776397515528/3.804968944099379; rounds (PBA)=5.8472049689441;} bandit #15: {team=any non-lawful ; avg hp=6.737888198757764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.351552795031056; hits/misses (PBA)= 2.098136645962733/3.822360248447205; rounds (PBA)=5.972670807453416;} bandit #9: {team=any non-lawful ; avg hp=6.640993788819876 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.511801242236025; hits/misses (PBA)= 2.101863354037267/3.8086956521739133; rounds (PBA)=5.9540372670807455;} bandit #8: {team=any non-lawful ; avg hp=7.057142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.506832298136645; hits/misses (PBA)= 2.093167701863354/3.9304347826086956; rounds (PBA)=6.06583850931677;} bandit #26: {team=any non-lawful ; avg hp=6.655900621118012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.767701863354038; hits/misses (PBA)= 2.1354037267080743/3.73416149068323; rounds (PBA)=5.915527950310559;} bandit #17: {team=any non-lawful ; avg hp=6.932919254658385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.701863354037267; hits/misses (PBA)= 2.125465838509317/3.924223602484472; rounds (PBA)=6.083229813664596;} bandit #33: {team=any non-lawful ; avg hp=6.587577639751553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.881987577639752; hits/misses (PBA)= 1.9788819875776398/3.901863354037267; rounds (PBA)=5.935403726708074;} bandit #13: {team=any non-lawful ; avg hp=6.715527950310559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.614906832298137; hits/misses (PBA)= 2.1043478260869564/3.8819875776397517; rounds (PBA)=6.038509316770186;} bandit #37: {team=any non-lawful ; avg hp=6.6124223602484475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.322981366459627; hits/misses (PBA)= 2.0695652173913044/3.7850931677018633; rounds (PBA)=5.909316770186336;} bandit #2: {team=any non-lawful ; avg hp=6.706832298136646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.678260869565218; hits/misses (PBA)= 2.1416149068322983/3.896894409937888; rounds (PBA)=6.079503105590062;} bandit #32: {team=any non-lawful ; avg hp=6.658385093167702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575155279503106; hits/misses (PBA)= 2.0968944099378883/3.8819875776397517; rounds (PBA)=6.0285714285714285;} bandit: {team=any non-lawful ; avg hp=6.718012422360249 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.539130434782608; hits/misses (PBA)= 2.103105590062112/3.8360248447204968; rounds (PBA)=5.992546583850932;} deva #3: {team=lawful good ; avg hp=-2.462111801242236 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.55031055900621; hits/misses (PBA)= 7.626086956521739/1.462111801242236; rounds (PBA)=4.544099378881987;} bandit #23: {team=any non-lawful ; avg hp=6.3453416149068325 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.300621118012423; hits/misses (PBA)= 2.049689440993789/3.7863354037267083; rounds (PBA)=5.886956521739131;} bandit #14: {team=any non-lawful ; avg hp=6.770186335403727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.4472049689441; hits/misses (PBA)= 2.0919254658385094/3.8211180124223603; rounds (PBA)=5.973913043478261;} bandit #31: {team=any non-lawful ; avg hp=7.299378881987578 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.519254658385092; hits/misses (PBA)= 2.0695652173913044/3.9801242236024845; rounds (PBA)=6.093167701863354;} bandit #35: {team=any non-lawful ; avg hp=6.485714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.967701863354037; hits/misses (PBA)= 1.9763975155279503/3.9527950310559006; rounds (PBA)=5.9813664596273295;} bandit #19: {team=any non-lawful ; avg hp=6.898136645962733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.501863354037267; hits/misses (PBA)= 2.1105590062111803/3.919254658385093; rounds (PBA)=6.081987577639752;} bandit #6: {team=any non-lawful ; avg hp=6.778881987577639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.283229813664596; hits/misses (PBA)= 2.077018633540373/3.8521739130434782; rounds (PBA)=5.9838509316770185;} bandit #30: {team=any non-lawful ; avg hp=6.6173913043478265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.850931677018634; hits/misses (PBA)= 2.1875776397515527/3.7540372670807454; rounds (PBA)=5.992546583850932;} bandit #38: {team=any non-lawful ; avg hp=6.6670807453416145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.64472049689441; hits/misses (PBA)= 2.111801242236025/3.8285714285714287; rounds (PBA)=5.9937888198757765;} bandit #28: {team=any non-lawful ; avg hp=6.895652173913043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.813664596273291; hits/misses (PBA)= 2.1590062111801243/3.874534161490683; rounds (PBA)=6.074534161490683;} bandit #27: {team=any non-lawful ; avg hp=6.24472049689441 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.867080745341616; hits/misses (PBA)= 1.963975155279503/3.8559006211180122; rounds (PBA)=5.868322981366459;} bandit #11: {team=any non-lawful ; avg hp=6.868322981366459 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.248447204968944; hits/misses (PBA)= 2.0869565217391304/3.920496894409938; rounds (PBA)=6.0583850931677015;} deva #2: {team=lawful good ; avg hp=-2.5229813664596272 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.80621118012422; hits/misses (PBA)= 7.3627329192546584/1.5043478260869565; rounds (PBA)=4.433540372670808;} bandit #22: {team=any non-lawful ; avg hp=6.75527950310559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.253416149068324; hits/misses (PBA)= 2.0509316770186334/3.8161490683229813; rounds (PBA)=5.926708074534162;} bandit #10: {team=any non-lawful ; avg hp=6.306832298136646 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.940372670807454; hits/misses (PBA)= 1.9925465838509318/3.8236024844720498; rounds (PBA)=5.872049689440994;} bandit #4: {team=any non-lawful ; avg hp=7.346583850931677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.390062111801242; hits/misses (PBA)= 2.0285714285714285/4.048447204968944; rounds (PBA)=6.120496894409938;} deva: {team=lawful good ; avg hp=-2.3763975155279504 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.97142857142857; hits/misses (PBA)= 7.3055900621118015/1.4298136645962733; rounds (PBA)=4.367701863354037;} bandit #39: {team=any non-lawful ; avg hp=6.782608695652174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.499378881987578; hits/misses (PBA)= 2.08944099378882/3.9031055900621117; rounds (PBA)=6.039751552795031;} bandit #40: {team=any non-lawful ; avg hp=6.393788819875776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.01863354037267; hits/misses (PBA)= 1.9788819875776398/3.9267080745341616; rounds (PBA)=5.962732919254658;} bandit #24: {team=any non-lawful ; avg hp=6.479503105590062 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.15776397515528; hits/misses (PBA)= 2.0248447204968945/3.8459627329192547; rounds (PBA)=5.922981366459627;} bandit #16: {team=any non-lawful ; avg hp=6.987577639751553 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.669565217391304; hits/misses (PBA)= 2.1440993788819878/3.8472049689440992; rounds (PBA)=6.0459627329192545;} bandit #36: {team=any non-lawful ; avg hp=6.501863354037267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.53664596273292; hits/misses (PBA)= 2.0745341614906834/3.792546583850932; rounds (PBA)=5.920496894409938;} bandit #12: {team=any non-lawful ; avg hp=6.885714285714286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.462111801242235; hits/misses (PBA)= 2.0819875776397514/3.8124223602484473; rounds (PBA)=5.95527950310559;} bandit #5: {team=any non-lawful ; avg hp=6.863354037267081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.603726708074534; hits/misses (PBA)= 2.13416149068323/3.8720496894409937; rounds (PBA)=6.049689440993789;} bandit #18: {team=any non-lawful ; avg hp=6.556521739130435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.527950310559007; hits/misses (PBA)= 2.085714285714286/3.7714285714285714; rounds (PBA)=5.900621118012422;} bandit #21: {team=any non-lawful ; avg hp=7.233540372670808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.347826086956522; hits/misses (PBA)= 2.1142857142857143/3.995031055900621; rounds (PBA)=6.161490683229814;} bandit #3: {team=any non-lawful ; avg hp=6.732919254658385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.083229813664596; hits/misses (PBA)= 2.049689440993789/3.9031055900621117; rounds (PBA)=6.0062111801242235;} bandit #20: {team=any non-lawful ; avg hp=6.48944099378882 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.316770186335404; hits/misses (PBA)= 2.0658385093167704/3.8248447204968943; rounds (PBA)=5.93416149068323;} bandit #29: {team=any non-lawful ; avg hp=6.770186335403727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.53416149068323; hits/misses (PBA)= 2.053416149068323/3.9316770186335406; rounds (PBA)=6.029813664596273;} bandit #7: {team=any non-lawful ; avg hp=6.832298136645963 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.433540372670807; hits/misses (PBA)= 2.1105590062111803/3.8869565217391306; rounds (PBA)=6.037267080745342;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 566; Sum of rounds: 8145; > Team lawful good = winning battles: 68; perfect battles: 0; close-call battles: 58; > Team any non-lawful = winning battles: 497; perfect battles: 0; close-call battles: 497; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #23: {team=any non-lawful ; avg hp=0.7579505300353356 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.134275618374557; hits/misses (PBA)= 2.627208480565371/4.943462897526501; rounds (PBA)=7.625441696113074;} bandit #35: {team=any non-lawful ; avg hp=0.892226148409894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.613074204946997; hits/misses (PBA)= 2.7314487632508833/5.15017667844523; rounds (PBA)=7.92226148409894;} bandit #13: {team=any non-lawful ; avg hp=0.9452296819787986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.952296819787986; hits/misses (PBA)= 2.5547703180212014/5.007067137809187; rounds (PBA)=7.602473498233215;} bandit #16: {team=any non-lawful ; avg hp=0.3003533568904594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.234982332155477; hits/misses (PBA)= 2.6413427561837457/4.931095406360424; rounds (PBA)=7.614840989399293;} aboleth: {team=other; avg hp=-2.8409893992932864 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.73321554770318; hits/misses (PBA)= 5.911660777385159/0.7137809187279152; rounds (PBA)=2.208480565371025;} bandit #2: {team=any non-lawful ; avg hp=0.42579505300353354 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.056537102473499; hits/misses (PBA)= 2.636042402826855/4.745583038869258; rounds (PBA)=7.411660777385159;} bandit #26: {team=any non-lawful ; avg hp=0.2137809187279152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.975265017667844; hits/misses (PBA)= 2.6607773851590104/4.851590106007067; rounds (PBA)=7.53886925795053;} bandit #9: {team=any non-lawful ; avg hp=0.411660777385159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.881625441696112; hits/misses (PBA)= 2.597173144876325/4.821554770318021; rounds (PBA)=7.471731448763251;} bandit #21: {team=any non-lawful ; avg hp=0.8869257950530035 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.212014134275618; hits/misses (PBA)= 2.6625441696113072/5.017667844522968; rounds (PBA)=7.73321554770318;} bandit #20: {team=any non-lawful ; avg hp=0.40636042402826855 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.279151943462898; hits/misses (PBA)= 2.6607773851590104/4.823321554770318; rounds (PBA)=7.531802120141343;} bandit #32: {team=any non-lawful ; avg hp=0.9028268551236749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.6113074204947; hits/misses (PBA)= 2.7897526501766783/5.081272084805653; rounds (PBA)=7.911660777385159;} bandit #18: {team=any non-lawful ; avg hp=0.22614840989399293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.69964664310954; hits/misses (PBA)= 2.537102473498233/4.73321554770318; rounds (PBA)=7.3144876325088335;} bandit #37: {team=any non-lawful ; avg hp=1.273851590106007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.335689045936396; hits/misses (PBA)= 2.6696113074204946/4.975265017667844; rounds (PBA)=7.69434628975265;} bandit #6: {team=any non-lawful ; avg hp=0.6943462897526502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.275618374558304; hits/misses (PBA)= 2.6537102473498235/4.8568904593639575; rounds (PBA)=7.563604240282685;} bandit #5: {team=any non-lawful ; avg hp=0.6784452296819788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.411660777385158; hits/misses (PBA)= 2.6925795053003534/5.003533568904594; rounds (PBA)=7.742049469964664;} deva: {team=lawful good ; avg hp=1.362190812720848 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.14487632508833; hits/misses (PBA)= 15.556537102473499/3.0265017667844525; rounds (PBA)=9.323321554770319;} bandit #10: {team=any non-lawful ; avg hp=0.7985865724381626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.413427561837455; hits/misses (PBA)= 2.6943462897526502/4.749116607773852; rounds (PBA)=7.485865724381625;} bandit #29: {team=any non-lawful ; avg hp=0.6519434628975265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.837455830388693; hits/misses (PBA)= 2.5724381625441697/4.719081272084805; rounds (PBA)=7.339222614840989;} bandit #7: {team=any non-lawful ; avg hp=0.6537102473498233 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.293286219081272; hits/misses (PBA)= 2.6696113074204946/4.954063604240282; rounds (PBA)=7.6643109540636045;} bandit #25: {team=any non-lawful ; avg hp=0.36395759717314485 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.736749116607774; hits/misses (PBA)= 2.6996466431095407/4.892226148409894; rounds (PBA)=7.627208480565371;} bandit #41: {team=any non-lawful ; avg hp=0.07950530035335689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.337455830388693; hits/misses (PBA)= 2.4752650176678443/4.745583038869258; rounds (PBA)=7.257950530035336;} bandit #39: {team=any non-lawful ; avg hp=0.5 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.26678445229682; hits/misses (PBA)= 2.6413427561837457/4.96643109540636; rounds (PBA)=7.659010600706714;} bandit #40: {team=any non-lawful ; avg hp=0.47703180212014135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.823321554770319; hits/misses (PBA)= 2.5653710247349824/4.687279151943463; rounds (PBA)=7.309187279151944;} deva #3: {team=lawful good ; avg hp=1.7385159010600706 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.36042402826855; hits/misses (PBA)= 15.667844522968197/2.8445229681978796; rounds (PBA)=9.279151943462898;} bandit #34: {team=any non-lawful ; avg hp=0.012367491166077738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.80565371024735; hits/misses (PBA)= 2.57773851590106/4.821554770318021; rounds (PBA)=7.448763250883392;} bandit #33: {team=any non-lawful ; avg hp=0.30565371024734983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.96113074204947; hits/misses (PBA)= 2.439929328621908/4.651943462897527; rounds (PBA)=7.141342756183746;} bandit #19: {team=any non-lawful ; avg hp=0.4169611307420495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.908127208480565; hits/misses (PBA)= 2.7367491166077738/4.943462897526501; rounds (PBA)=7.722614840989399;} bandit #24: {team=any non-lawful ; avg hp=0.4929328621908127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.134275618374557; hits/misses (PBA)= 2.6130742049469964/5.008833922261484; rounds (PBA)=7.673144876325089;} bandit #17: {team=any non-lawful ; avg hp=0.5247349823321554 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.249116607773852; hits/misses (PBA)= 2.491166077738516/4.863957597173145; rounds (PBA)=7.401060070671378;} bandit #15: {team=any non-lawful ; avg hp=0.784452296819788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.621908127208481; hits/misses (PBA)= 2.7102473498233217/4.565371024734982; rounds (PBA)=7.312720848056537;} bandit #38: {team=any non-lawful ; avg hp=0.6166077738515902 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.19434628975265; hits/misses (PBA)= 2.6625441696113072/4.943462897526501; rounds (PBA)=7.651943462897527;} bandit #28: {team=any non-lawful ; avg hp=0.43109540636042404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.031802120141343; hits/misses (PBA)= 2.5989399293286217/5.171378091872792; rounds (PBA)=7.807420494699647;} bandit #12: {team=any non-lawful ; avg hp=0.2950530035335689 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.136042402826854; hits/misses (PBA)= 2.628975265017668/4.8356890459363955; rounds (PBA)=7.5;} bandit #14: {team=any non-lawful ; avg hp=0.9787985865724381 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.706713780918728; hits/misses (PBA)= 2.7314487632508833/4.934628975265018; rounds (PBA)=7.713780918727915;} bandit #36: {team=any non-lawful ; avg hp=0.27385159010600707 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.280918727915195; hits/misses (PBA)= 2.4840989399293285/4.795053003533569; rounds (PBA)=7.328621908127208;} bandit #11: {team=any non-lawful ; avg hp=0.254416961130742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.89399293286219; hits/misses (PBA)= 2.5618374558303887/4.848056537102473; rounds (PBA)=7.4522968197879855;} bandit #30: {team=any non-lawful ; avg hp=0.8568904593639576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.620141342756185; hits/misses (PBA)= 2.754416961130742/5.130742049469965; rounds (PBA)=7.939929328621908;} bandit #22: {team=any non-lawful ; avg hp=-0.0017667844522968198 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.542402826855124; hits/misses (PBA)= 2.5035335689045937/4.80565371024735; rounds (PBA)=7.358657243816254;} bandit #8: {team=any non-lawful ; avg hp=0.6731448763250883 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.378091872791519; hits/misses (PBA)= 2.6325088339222615/5.03356890459364; rounds (PBA)=7.701413427561837;} bandit: {team=any non-lawful ; avg hp=0.6307420494699647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.113074204946997; hits/misses (PBA)= 2.646643109540636/4.964664310954063; rounds (PBA)=7.648409893992933;} bandit #3: {team=any non-lawful ; avg hp=0.3568904593639576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.812720848056538; hits/misses (PBA)= 2.5176678445229683/4.9416961130742045; rounds (PBA)=7.496466431095406;} bandit #31: {team=any non-lawful ; avg hp=0.666077738515901 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.395759717314487; hits/misses (PBA)= 2.676678445229682/4.996466431095406; rounds (PBA)=7.724381625441696;} bandit #4: {team=any non-lawful ; avg hp=0.568904593639576 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.998233215547703; hits/misses (PBA)= 2.5989399293286217/4.945229681978798; rounds (PBA)=7.597173144876325;} deva #2: {team=lawful good ; avg hp=1.127208480565371 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.34275618374558; hits/misses (PBA)= 15.332155477031803/2.872791519434629; rounds (PBA)=9.13250883392226;} bandit #27: {team=any non-lawful ; avg hp=0.8286219081272085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.8339222614841; hits/misses (PBA)= 2.7491166077738516/4.950530035335689; rounds (PBA)=7.729681978798586;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 164.63; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2299.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2120; Sum of rounds: 5298; lawful evil : 0.0 ± 0.0; any non-lawful : 0.42 ± 0.01; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2120; perfect battles: 0; close-call battles: 2102; ------------------------------------------------- Combattants ------------------------------------------------ bandit #12: {team=any non-lawful ; avg hp=9.284433962264151 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.396698113207547; hits/misses (PBA)= 0.6716981132075471/1.2481132075471697; rounds (PBA)=1.975;} bandit #8: {team=any non-lawful ; avg hp=9.375 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3245283018867924; hits/misses (PBA)= 0.6688679245283019/1.2367924528301886; rounds (PBA)=1.9570754716981131;} bandit #23: {team=any non-lawful ; avg hp=9.377830188679246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3207547169811322; hits/misses (PBA)= 0.6726415094339623/1.2504716981132076; rounds (PBA)=1.9764150943396226;} bandit #35: {team=any non-lawful ; avg hp=9.416509433962265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.578301886792453; hits/misses (PBA)= 0.725/1.1976415094339623; rounds (PBA)=1.9745283018867925;} bandit #33: {team=any non-lawful ; avg hp=9.393867924528301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.245754716981132; hits/misses (PBA)= 0.6438679245283019/1.2825471698113207; rounds (PBA)=1.9726415094339622;} bandit #29: {team=any non-lawful ; avg hp=9.325943396226416 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4721698113207546; hits/misses (PBA)= 0.6820754716981132/1.2429245283018868; rounds (PBA)=1.9792452830188678;} bandit #6: {team=any non-lawful ; avg hp=9.382547169811321 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4589622641509434; hits/misses (PBA)= 0.7070754716981132/1.230188679245283; rounds (PBA)=1.990566037735849;} bandit #27: {team=any non-lawful ; avg hp=9.166981132075472 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.360377358490566; hits/misses (PBA)= 0.659433962264151/1.260377358490566; rounds (PBA)=1.9665094339622642;} bandit #32: {team=any non-lawful ; avg hp=9.618396226415094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4113207547169813; hits/misses (PBA)= 0.6806603773584906/1.2429245283018868; rounds (PBA)=1.971698113207547;} bandit #11: {team=any non-lawful ; avg hp=9.483490566037736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.331132075471698; hits/misses (PBA)= 0.6735849056603773/1.2528301886792452; rounds (PBA)=1.9726415094339622;} bandit #14: {team=any non-lawful ; avg hp=9.497641509433961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.334433962264151; hits/misses (PBA)= 0.6712264150943397/1.2391509433962264; rounds (PBA)=1.9599056603773586;} bandit #3: {team=any non-lawful ; avg hp=9.354716981132075 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2438679245283017; hits/misses (PBA)= 0.6485849056603774/1.2778301886792454; rounds (PBA)=1.975943396226415;} bandit #20: {team=any non-lawful ; avg hp=9.318396226415095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357075471698113; hits/misses (PBA)= 0.6716981132075471/1.255188679245283; rounds (PBA)=1.9674528301886793;} bandit #31: {team=any non-lawful ; avg hp=9.262264150943397 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.400943396226415; hits/misses (PBA)= 0.6735849056603773/1.2471698113207548; rounds (PBA)=1.9627358490566038;} bandit #15: {team=any non-lawful ; avg hp=9.289150943396226 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.288679245283019; hits/misses (PBA)= 0.6533018867924528/1.2778301886792454; rounds (PBA)=1.9778301886792453;} bandit #39: {team=any non-lawful ; avg hp=9.239622641509435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.289622641509434; hits/misses (PBA)= 0.6669811320754717/1.2556603773584907; rounds (PBA)=1.978301886792453;} bandit #38: {team=any non-lawful ; avg hp=9.230188679245282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4754716981132074; hits/misses (PBA)= 0.6943396226415094/1.2349056603773585; rounds (PBA)=1.9825471698113208;} bandit #4: {team=any non-lawful ; avg hp=9.347169811320756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.288679245283019; hits/misses (PBA)= 0.6452830188679245/1.2853773584905661; rounds (PBA)=1.9721698113207546;} bandit #16: {team=any non-lawful ; avg hp=9.400471698113208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2514150943396225; hits/misses (PBA)= 0.655188679245283/1.274056603773585; rounds (PBA)=1.9764150943396226;} bandit #10: {team=any non-lawful ; avg hp=9.545283018867925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.190566037735849; hits/misses (PBA)= 0.6462264150943396/1.2712264150943395; rounds (PBA)=1.969811320754717;} bandit #36: {team=any non-lawful ; avg hp=9.155188679245283 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.356132075471698; hits/misses (PBA)= 0.6580188679245284/1.2707547169811322; rounds (PBA)=1.975943396226415;} bandit #21: {team=any non-lawful ; avg hp=9.249056603773585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.477830188679245; hits/misses (PBA)= 0.6834905660377358/1.2278301886792453; rounds (PBA)=1.9584905660377359;} aboleth: {team=lawful evil ; avg hp=-2.542452830188679 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.46509433962264; hits/misses (PBA)= 5.475471698113208/0.7778301886792452; rounds (PBA)=2.084433962264151;} bandit #25: {team=any non-lawful ; avg hp=9.316981132075473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.327358490566038; hits/misses (PBA)= 0.680188679245283/1.2632075471698114; rounds (PBA)=1.984433962264151;} bandit #5: {team=any non-lawful ; avg hp=9.39622641509434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.355188679245283; hits/misses (PBA)= 0.684433962264151/1.2547169811320755; rounds (PBA)=1.9721698113207546;} bandit #22: {team=any non-lawful ; avg hp=9.388207547169811 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3849056603773584; hits/misses (PBA)= 0.6882075471698114/1.2599056603773584; rounds (PBA)=1.9966981132075472;} bandit #34: {team=any non-lawful ; avg hp=9.414622641509434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3216981132075474; hits/misses (PBA)= 0.6589622641509434/1.25; rounds (PBA)=1.959433962264151;} bandit #40: {team=any non-lawful ; avg hp=9.288207547169812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3632075471698113; hits/misses (PBA)= 0.6811320754716981/1.2452830188679245; rounds (PBA)=1.969811320754717;} bandit #30: {team=any non-lawful ; avg hp=9.403301886792454 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.264622641509434; hits/misses (PBA)= 0.6731132075471699/1.2570754716981132; rounds (PBA)=1.9834905660377358;} bandit #7: {team=any non-lawful ; avg hp=9.232075471698113 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.352830188679245; hits/misses (PBA)= 0.6726415094339623/1.2514150943396227; rounds (PBA)=1.974056603773585;} bandit #26: {team=any non-lawful ; avg hp=9.368396226415094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5415094339622644; hits/misses (PBA)= 0.6929245283018868/1.2391509433962264; rounds (PBA)=1.9834905660377358;} bandit #13: {team=any non-lawful ; avg hp=9.223584905660378 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2816037735849055; hits/misses (PBA)= 0.6698113207547169/1.2462264150943396; rounds (PBA)=1.9683962264150943;} bandit #9: {team=any non-lawful ; avg hp=9.347169811320756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.44811320754717; hits/misses (PBA)= 0.6759433962264151/1.2433962264150944; rounds (PBA)=1.9632075471698114;} bandit: {team=any non-lawful ; avg hp=9.336320754716981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3141509433962266; hits/misses (PBA)= 0.6641509433962264/1.2462264150943396; rounds (PBA)=1.9561320754716982;} bandit #41: {team=any non-lawful ; avg hp=9.397641509433962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.577358490566038; hits/misses (PBA)= 0.725/1.2084905660377359; rounds (PBA)=1.9830188679245282;} bandit #19: {team=any non-lawful ; avg hp=9.556132075471698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3683962264150944; hits/misses (PBA)= 0.6783018867924528/1.2589622641509435; rounds (PBA)=1.9867924528301886;} bandit #24: {team=any non-lawful ; avg hp=9.431603773584905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3075471698113206; hits/misses (PBA)= 0.659433962264151/1.2712264150943395; rounds (PBA)=1.9726415094339622;} bandit #37: {team=any non-lawful ; avg hp=9.28679245283019 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.357075471698113; hits/misses (PBA)= 0.6834905660377358/1.219811320754717; rounds (PBA)=1.9575471698113207;} bandit #2: {team=any non-lawful ; avg hp=9.356132075471699 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.241509433962264; hits/misses (PBA)= 0.6452830188679245/1.2665094339622642; rounds (PBA)=1.959433962264151;} bandit #18: {team=any non-lawful ; avg hp=9.310377358490566 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3042452830188678; hits/misses (PBA)= 0.6523584905660378/1.2650943396226415; rounds (PBA)=1.965566037735849;} bandit #17: {team=any non-lawful ; avg hp=9.137735849056604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.193396226415094; hits/misses (PBA)= 0.6405660377358491/1.2778301886792454; rounds (PBA)=1.9702830188679246;} bandit #28: {team=any non-lawful ; avg hp=9.622169811320754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3410377358490564; hits/misses (PBA)= 0.6702830188679245/1.2617924528301887; rounds (PBA)=1.9778301886792453;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 164.63; crudely normalised: 0% > any non-lawful = expected rounds to survive: 2299.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2213; Sum of rounds: 5481; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2212; perfect battles: 0; close-call battles: 2182; ------------------------------------------------- Combattants ------------------------------------------------ bandit #37: {team=any non-lawful ; avg hp=9.502485314053322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.366470854044284; hits/misses (PBA)= 0.6728422955264347/1.2476276547672842; rounds (PBA)=1.9615906009941255;} bandit #18: {team=any non-lawful ; avg hp=9.425666516041572 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.323542702214189; hits/misses (PBA)= 0.6674197921373701/1.2575689109805694; rounds (PBA)=1.9715318572074108;} bandit #27: {team=any non-lawful ; avg hp=9.192950745594215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4541346588341617; hits/misses (PBA)= 0.6895616809760506/1.2295526434704023; rounds (PBA)=1.964301852688658;} bandit #38: {team=any non-lawful ; avg hp=9.401265250790782 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.353818346136466; hits/misses (PBA)= 0.6863985539990962/1.2146407591504744; rounds (PBA)=1.9516493447808405;} bandit #33: {team=any non-lawful ; avg hp=9.263895164934478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.333483958427474; hits/misses (PBA)= 0.6484410302756439/1.246272028920018; rounds (PBA)=1.9412562132851332;} bandit #41: {team=any non-lawful ; avg hp=9.447356529597831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.394938996836873; hits/misses (PBA)= 0.676005422503389/1.2390420244012652; rounds (PBA)=1.9629462268413918;} bandit #40: {team=any non-lawful ; avg hp=9.144148215092635 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.298689561680976; hits/misses (PBA)= 0.6570266606416629/1.2232263895164934; rounds (PBA)=1.9267962042476277;} bandit #2: {team=any non-lawful ; avg hp=9.406235878897425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3944871215544508; hits/misses (PBA)= 0.6606416629010393/1.244916403072752; rounds (PBA)=1.9516493447808405;} bandit #26: {team=any non-lawful ; avg hp=9.23994577496611 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4157252598282875; hits/misses (PBA)= 0.6741979213737008/1.236782647989155; rounds (PBA)=1.9611387257117037;} bandit #9: {team=any non-lawful ; avg hp=9.489380930863081 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3203795752372347; hits/misses (PBA)= 0.6823316764572978/1.2498870311793946; rounds (PBA)=1.972435607772255;} bandit #39: {team=any non-lawful ; avg hp=9.25530953456846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.345684591052869; hits/misses (PBA)= 0.666516041572526/1.2403976502485314; rounds (PBA)=1.9588793492995933;} bandit #30: {team=any non-lawful ; avg hp=9.166741979213738 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3642114776321734; hits/misses (PBA)= 0.6597379123361952/1.2227745142340714; rounds (PBA)=1.9376412110257568;} bandit #3: {team=any non-lawful ; avg hp=9.377315860822414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4274740171712605; hits/misses (PBA)= 0.6809760506100316/1.228197017623136; rounds (PBA)=1.956168097605061;} bandit #28: {team=any non-lawful ; avg hp=9.368730230456395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3804789877993673; hits/misses (PBA)= 0.6651604157252599/1.2300045187528241; rounds (PBA)=1.9516493447808405;} bandit #10: {team=any non-lawful ; avg hp=9.353818346136466 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.278807049254406; hits/misses (PBA)= 0.6547672842295527/1.24672390420244; rounds (PBA)=1.9493899683687301;} bandit #14: {team=any non-lawful ; avg hp=9.55038409399006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3831902394938997; hits/misses (PBA)= 0.6710347943967465/1.2336195210122007; rounds (PBA)=1.94713059195662;} bandit #36: {team=any non-lawful ; avg hp=9.382286488929056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.121554450971532; hits/misses (PBA)= 0.6384997740623588/1.2661545413465884; rounds (PBA)=1.9534568459105286;} bandit #12: {team=any non-lawful ; avg hp=9.47356529597831 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3443289652056034; hits/misses (PBA)= 0.6570266606416629/1.2476276547672842; rounds (PBA)=1.955716222322639;} bandit #23: {team=any non-lawful ; avg hp=9.486217803886127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3434252146407593; hits/misses (PBA)= 0.675101671938545/1.2516945323090827; rounds (PBA)=1.9692724807953006;} bandit #11: {team=any non-lawful ; avg hp=9.41165838228649 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3366470854044286; hits/misses (PBA)= 0.6597379123361952/1.24672390420244; rounds (PBA)=1.9588793492995933;} bandit #8: {team=any non-lawful ; avg hp=9.31947582467239 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3727971079981924; hits/misses (PBA)= 0.6746497966561229/1.2182557614098508; rounds (PBA)=1.9457749661093537;} bandit #25: {team=any non-lawful ; avg hp=9.314505196565747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4256665160415727; hits/misses (PBA)= 0.6859466787166743/1.2263895164934477; rounds (PBA)=1.964301852688658;} bandit: {team=any non-lawful ; avg hp=9.42702214188884 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.325350203343877; hits/misses (PBA)= 0.6647085404428378/1.2417532760957977; rounds (PBA)=1.9588793492995933;} aboleth: {team=lawful evil ; avg hp=-2.5033890646181653 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.3709896068685; hits/misses (PBA)= 5.472209670131043/0.7609579755987348; rounds (PBA)=2.0777225485765927;} bandit #5: {team=any non-lawful ; avg hp=9.26615454134659 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.366922729326706; hits/misses (PBA)= 0.675553547220967/1.2205151378219612; rounds (PBA)=1.9534568459105286;} bandit #31: {team=any non-lawful ; avg hp=9.21780388612743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.379123361952101; hits/misses (PBA)= 0.6687754179846362/1.2164482602801627; rounds (PBA)=1.9326705829191144;} bandit #13: {team=any non-lawful ; avg hp=9.410754631721645 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2476276547672844; hits/misses (PBA)= 0.6466335291459557/1.255309534568459; rounds (PBA)=1.9516493447808405;} bandit #20: {team=any non-lawful ; avg hp=9.39222774514234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4428377767736107; hits/misses (PBA)= 0.6791685494803434/1.2458201536375961; rounds (PBA)=1.973791233619521;} bandit #35: {team=any non-lawful ; avg hp=9.462720289200181 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5752372345232715; hits/misses (PBA)= 0.7026660641662901/1.2164482602801627; rounds (PBA)=1.963849977406236;} bandit #22: {team=any non-lawful ; avg hp=9.454586534116585 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.308178942611839; hits/misses (PBA)= 0.6683235427022142/1.2431089019430637; rounds (PBA)=1.9611387257117037;} bandit #34: {team=any non-lawful ; avg hp=9.406687754179845 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4089471305919568; hits/misses (PBA)= 0.6945323090826931/1.1988251242657026; rounds (PBA)=1.9394487121554451;} bandit #6: {team=any non-lawful ; avg hp=9.41165838228649 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3352914595571623; hits/misses (PBA)= 0.6647085404428378/1.244916403072752; rounds (PBA)=1.9539087211929507;} bandit #24: {team=any non-lawful ; avg hp=9.351558969724357 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.262991414369634; hits/misses (PBA)= 0.6624491640307275/1.2376863985539992; rounds (PBA)=1.9448712155445098;} bandit #7: {team=any non-lawful ; avg hp=9.388612742882964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3474920921825575; hits/misses (PBA)= 0.6723904202440126/1.2417532760957977; rounds (PBA)=1.9588793492995933;} bandit #19: {team=any non-lawful ; avg hp=9.46452779032987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.393583370989607; hits/misses (PBA)= 0.6701310438319024/1.2340713962946226; rounds (PBA)=1.9597830998644374;} bandit #21: {team=any non-lawful ; avg hp=9.309534568459105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2837776773610483; hits/misses (PBA)= 0.6723904202440126/1.219159511974695; rounds (PBA)=1.9421599638499774;} bandit #4: {team=any non-lawful ; avg hp=9.28829643018527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.394938996836873; hits/misses (PBA)= 0.6818798011748758/1.219611387257117; rounds (PBA)=1.9444193402620877;} bandit #15: {team=any non-lawful ; avg hp=9.225485765928603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2751920469950293; hits/misses (PBA)= 0.6484410302756439/1.2507907817442385; rounds (PBA)=1.9399005874378672;} bandit #32: {team=any non-lawful ; avg hp=9.338454586534116 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3190239493899685; hits/misses (PBA)= 0.675101671938545/1.2236782647989155; rounds (PBA)=1.9439674649796657;} bandit #29: {team=any non-lawful ; avg hp=9.117487573429733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.429733393583371; hits/misses (PBA)= 0.6674197921373701/1.244916403072752; rounds (PBA)=1.9652056032535021;} bandit #17: {team=any non-lawful ; avg hp=9.243560777225486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3651152281970176; hits/misses (PBA)= 0.666967916854948/1.2485314053321284; rounds (PBA)=1.9624943515589697;} bandit #16: {team=any non-lawful ; avg hp=9.305467690917308 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2503389064618164; hits/misses (PBA)= 0.6484410302756439/1.263895164934478; rounds (PBA)=1.9588793492995933;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3454; Sum of rounds: 32216; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3453; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #6: {team=any ; avg hp=-4.99189345686161 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6103068905616675; hits/misses (PBA)= 0.5787492762015055/0.27735958309206715; rounds (PBA)=0.8561088592935727;} zombie: {team=neutral evil ; avg hp=-9.019108280254777 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.969889982628836; hits/misses (PBA)= 1.1320208453966416/3.671974522292994; rounds (PBA)=4.930515344528083;} tribal warrior: {team=any ; avg hp=-5.31644470179502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.761436016213086; hits/misses (PBA)= 0.6059640995946728/0.26404169079328316; rounds (PBA)=0.870005790387956;} zombie #2: {team=neutral evil ; avg hp=-9.178343949044587 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.942675159235669; hits/misses (PBA)= 1.1346265199768384/3.6589461493920092; rounds (PBA)=4.908801389693109;} zombie #6: {team=neutral evil ; avg hp=-9.276201505500868 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.00810654313839; hits/misses (PBA)= 1.1398378691372322/3.720034742327736; rounds (PBA)=4.981760277938622;} zombie #10: {team=neutral evil ; avg hp=-9.24174869716271 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.837579617834395; hits/misses (PBA)= 1.1152287203242617/3.7017950202663576; rounds (PBA)=4.940069484655472;} tribal warrior #2: {team=any ; avg hp=-5.225535610885929 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.651418645049218; hits/misses (PBA)= 0.575854082223509/0.2753329473074696; rounds (PBA)=0.8511870295309786;} zombie #11: {team=neutral evil ; avg hp=-9.337579617834395 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.848291835552982; hits/misses (PBA)= 1.1169658367110595/3.656050955414013; rounds (PBA)=4.8949044585987265;} zombie #3: {team=neutral evil ; avg hp=-9.346844238563984 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8419224088013895; hits/misses (PBA)= 1.1236247828604518/3.7038216560509554; rounds (PBA)=4.952229299363057;} zombie #12: {team=neutral evil ; avg hp=-9.228141285466126 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.766357845975681; hits/misses (PBA)= 1.1053850607990736/3.620150550086856; rounds (PBA)=4.863636363636363;} zombie #5: {team=neutral evil ; avg hp=-9.19224088013897 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.724088013896931; hits/misses (PBA)= 1.1019108280254777/3.7446438911407065; rounds (PBA)=4.9774174869716274;} zombie #9: {team=neutral evil ; avg hp=-9.34192240880139 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.881007527504343; hits/misses (PBA)= 1.115807759119861/3.765199768384482; rounds (PBA)=4.998841922408801;} zombie #4: {team=neutral evil ; avg hp=-9.257672264041691 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.885060799073538; hits/misses (PBA)= 1.1160972785176606/3.6352055587724377; rounds (PBA)=4.8896931094383325;} tribal warrior #3: {team=any ; avg hp=-5.1980312680949625 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.602489866821077; hits/misses (PBA)= 0.5723798494499132/0.2744643891140706; rounds (PBA)=0.8468442385639838;} zombie #7: {team=neutral evil ; avg hp=-9.204400694846555 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.86711059640996; hits/misses (PBA)= 1.1195715112912565/3.609438332368269; rounds (PBA)=4.857266936884772;} tribal warrior #4: {team=any ; avg hp=-5.245222929936306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5926462072958887; hits/misses (PBA)= 0.5642733063115228/0.2796757382744644; rounds (PBA)=0.8439490445859873;} ancient black dragon: {team=chaotic evil ; avg hp=340.7756224667053 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.1056745801969; hits/misses (PBA)= 24.518818760856977/1.3468442385639838; rounds (PBA)=9.327156919513607;} zombie #8: {team=neutral evil ; avg hp=-9.306022003474233 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.768384481760278; hits/misses (PBA)= 1.1007527504342791/3.657498552403011; rounds (PBA)=4.893167342211928;} tribal warrior #5: {team=any ; avg hp=-5.231615518239722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6013317892298784; hits/misses (PBA)= 0.5726693688477128/0.2747539085118703; rounds (PBA)=0.8474232773595831;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28419; lawful good : 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team lawful good = winning battles: 4976; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 25; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=113.62907418516296 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.37312537492502; hits/misses (PBA)= 11.996000799840033/3.0291941611677666; rounds (PBA)=5.674865026994601;} adult black dragon: {team=chaotic evil ; avg hp=-8.373125374925015 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.37092581483702; hits/misses (PBA)= 9.508098380323935/5.118176364727055; rounds (PBA)=4.879224155168966;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 496.36; crudely normalised: 0% > any non-good = expected rounds to survive: 1985.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4733; Sum of rounds: 50669; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 4732; perfect battles: 0; close-call battles: 211; ------------------------------------------------- Combattants ------------------------------------------------ assassin #3: {team=any non-good ; avg hp=53.6063807310374 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.40587365307416; hits/misses (PBA)= 5.791464187618846/3.8227339953517854; rounds (PBA)=10.416649059792944;} assassin #2: {team=other; avg hp=-3.2518487217409677 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.453623494612295; hits/misses (PBA)= 7.2567082188886545/12.455525036974436; rounds (PBA)=9.856116627931545;} assassin: {team=any non-good ; avg hp=54.911895203887596 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.837735051764206; hits/misses (PBA)= 6.159306993450243/4.132896682864991; rounds (PBA)=10.391717726600465;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 520.0; crudely normalised: 0% > neutral= expected rounds to survive: 11.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5276; lawful evil : 1.0 ± 0.0; neutral: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Warrior: {team=neutral; avg hp=-2.7804439112177564 (from 8); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7778444311137772; hits/misses (PBA)= 0.29254149170165966/0.5142971405718856; rounds (PBA)=0.8068386322735452;} skeleton #5: {team=lawful evil ; avg hp=12.86742651469706 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7204559088182363; hits/misses (PBA)= 0.30193961207758446/0.10277944411117776; rounds (PBA)=0.7498500299940012;} skeleton #2: {team=lawful evil ; avg hp=12.884423115376924 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.814237152569486; hits/misses (PBA)= 0.3181363727254549/0.10637872425514897; rounds (PBA)=0.7510497900419916;} skeleton: {team=lawful evil ; avg hp=12.859228154369125 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8414317136572687; hits/misses (PBA)= 0.3239352129574085/0.10297940411917617; rounds (PBA)=0.7578484303139372;} skeleton #4: {team=lawful evil ; avg hp=12.86002799440112 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8030393921215757; hits/misses (PBA)= 0.3157368526294741/0.10237952409518096; rounds (PBA)=0.748250349930014;} skeleton #3: {team=lawful evil ; avg hp=12.872225554889022 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.764247150569886; hits/misses (PBA)= 0.3059388122375525/0.09918016396720655; rounds (PBA)=0.7510497900419916;} skeleton #6: {team=lawful evil ; avg hp=12.878824235152969 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8370325934813037; hits/misses (PBA)= 0.3205358928214357/0.10317936412717456; rounds (PBA)=0.7616476704659069;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49550; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; any chaotic : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-7.971605678864227 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.199760047990402; hits/misses (PBA)= 1.5852829434113178/0.5106978604279144; rounds (PBA)=4.6614677064587084;} berserker: {team=any chaotic ; avg hp=-6.9500099980004 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.493101379724055; hits/misses (PBA)= 0.2391521695660868/0.43331333733253347; rounds (PBA)=0.6724655068986203;} efreeti: {team=lawful evil ; avg hp=-8.412917416516697 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.59188162367528; hits/misses (PBA)= 9.707658468306338/8.531493701259748; rounds (PBA)=9.119576084783043;} ancient copper dragon: {team=chaotic good ; avg hp=234.4741051789642 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 396.5756848630274; hits/misses (PBA)= 23.765446910617875/3.982003599280144; rounds (PBA)=9.908018396320736;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 10216.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 3042.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20727; chaotic good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient copper dragon: {team=chaotic good ; avg hp=308.67906418716257 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.35592881423716; hits/misses (PBA)= 8.863427314537093/1.5310937812437513; rounds (PBA)=4.144571085782843;} bone devil: {team=lawful evil ; avg hp=-8.355928814237153 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.32093581283743; hits/misses (PBA)= 3.850629874025195/5.817036592681464; rounds (PBA)=3.2225554889022194;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1726.15; crudely normalised: 0% > neutral = expected rounds to survive: 1726.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36514; other: 0.5 ± 0.01; neutral : 0.5 ± 0.01; > Team other = winning battles: 2511; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2490; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=other; avg hp=8.656468706258748 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.30593881223756; hits/misses (PBA)= 8.888222355528894/3.804239152169566; rounds (PBA)=6.735252949410118;} fire elemental #2: {team=neutral ; avg hp=8.694061187762447 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.34353129374125; hits/misses (PBA)= 8.874025194961007/3.8060387922415515; rounds (PBA)=6.7240551889622076;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ green hag #2: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3259348130373925;} green hag: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} green hag #3: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34133173365326935;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37932; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4990; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 11; perfect battles: 0; close-call battles: 11; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-8.258348330333932 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.99080183963207; hits/misses (PBA)= 6.601879624075185/4.564487102579484; rounds (PBA)=5.2863427314537095;} death dog: {team=neutral evil ; avg hp=-7.778644271145771 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5372925414917016; hits/misses (PBA)= 0.2653469306138772/0.4329134173165367; rounds (PBA)=0.34913017396520696;} adult gold dragon: {team=lawful good ; avg hp=119.2749450109978 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 300.79344131173764; hits/misses (PBA)= 18.00519896020796/2.7534493101379725; rounds (PBA)=7.583883223355329;} aboleth: {team=lawful evil ; avg hp=-8.150169966006798 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.59068186362727; hits/misses (PBA)= 6.720255948810238/4.646070785842832; rounds (PBA)=5.307338532293541;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3328.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5445.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36900; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-8.318136372725455 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.96060787842431; hits/misses (PBA)= 5.280343931213757/4.392721455708858; rounds (PBA)=5.071985602879424;} adult gold dragon: {team=lawful good ; avg hp=120.9634073185363 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.50329934013195; hits/misses (PBA)= 17.208358328334334/2.915616876624675; rounds (PBA)=7.3763247350529895;} aboleth: {team=lawful evil ; avg hp=-8.18516296740652 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.07598480303939; hits/misses (PBA)= 5.376924615076985/4.43991201759648; rounds (PBA)=5.095780843831234;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6656.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2722.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19030; lawful good : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-8.374325134973006 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.61107778444311; hits/misses (PBA)= 5.0357928414317135/4.09618076384723; rounds (PBA)=3.043991201759648;} adult gold dragon: {team=lawful good ; avg hp=192.38892221555687 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.374325134973; hits/misses (PBA)= 8.462307538492302/0.9364127174565087; rounds (PBA)=3.805238952209558;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.504499100179964;} bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.495500899820036;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > any = expected rounds to survive: 41.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5056; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.56708658268346 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.315336932613477; hits/misses (PBA)= 1.080383923215357/0.05678864227154569; rounds (PBA)=1.010997800439912;} acolyte: {team=any ; avg hp=-4.315336932613477 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4329134173165367; hits/misses (PBA)= 0.14837032593481303/0.3535292941411718; rounds (PBA)=0.5018996200759848;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=other; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4957008598280344;} aboleth: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5042991401719656;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 24.14; crudely normalised: 0% > neutral evil = expected rounds to survive: 1638.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5762; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 870; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=6.830633873225355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7928414317136574; hits/misses (PBA)= 0.4877024595080984/0.21515696860627875; rounds (PBA)=0.8630273945210958;} goblin: {team=neutral evil ; avg hp=6.828234353129374 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8314337132573484; hits/misses (PBA)= 0.49510097980403917/0.21075784843031395; rounds (PBA)=0.856628674265147;} goblin #10: {team=neutral evil ; avg hp=6.823235352929414 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9106178764247153; hits/misses (PBA)= 0.5048990201959608/0.20955808838232354; rounds (PBA)=0.861627674465107;} goblin #4: {team=neutral evil ; avg hp=6.828034393121376 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.833633273345331; hits/misses (PBA)= 0.4949010197960408/0.21275744851029793; rounds (PBA)=0.859628074385123;} goblin #3: {team=neutral evil ; avg hp=6.7940411917616474 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.798240351929614; hits/misses (PBA)= 0.4891021795640872/0.21195760847830433; rounds (PBA)=0.8524295140971806;} goblin #7: {team=neutral evil ; avg hp=6.8124375124975005 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8488302339532092; hits/misses (PBA)= 0.49750049990002/0.20235952809438112; rounds (PBA)=0.8570285942811438;} goblin #11: {team=neutral evil ; avg hp=6.8028394321135774 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8244351129774046; hits/misses (PBA)= 0.4939012197560488/0.20455908818236354; rounds (PBA)=0.8538292341531694;} goblin #9: {team=neutral evil ; avg hp=6.819036192761447 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.811637672465507; hits/misses (PBA)= 0.4947010597880424/0.22115576884623075; rounds (PBA)=0.8664267146570686;} goblin #8: {team=neutral evil ; avg hp=6.85622875424915 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8082383523295342; hits/misses (PBA)= 0.49150169966006796/0.21075784843031395; rounds (PBA)=0.8558288342331534;} goblin #12: {team=neutral evil ; avg hp=6.809838032393522 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7344531093781246; hits/misses (PBA)= 0.4777044591081784/0.21335732853429315; rounds (PBA)=0.8600279944011198;} goblin #6: {team=neutral evil ; avg hp=6.778444311137773 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.787842431513697; hits/misses (PBA)= 0.48210357928414316/0.21395720855828834; rounds (PBA)=0.8508298340331933;} brown bear: {team=other; avg hp=-2.6668666266746652 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4135172965406917; hits/misses (PBA)= 0.28074385122975404/0.5496900619876025; rounds (PBA)=0.8304339132173565;} goblin #2: {team=neutral evil ; avg hp=6.8044391121775645 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.793241351729654; hits/misses (PBA)= 0.488502299540092/0.21355728854229153; rounds (PBA)=0.8574285142971406;} goblin #13: {team=neutral evil ; avg hp=6.799040191961607 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8914217156568687; hits/misses (PBA)= 0.5000999800039992/0.21195760847830433; rounds (PBA)=0.8640271945610878;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07638472305538892;} goblin #12: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07558488302339532;} goblin #8: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08058388322335533;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07478504299140172;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07718456308738253;} goblin #11: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06958608278344332;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08198360327934413;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07798440311937613;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07818436312737452;} goblin #9: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07518496300739852;} goblin #10: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07598480303939212;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07958408318336332;} goblin #13: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07698460307938412;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 864.58; crudely normalised: 0% > any = expected rounds to survive: 333.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46120; any non-good : 0.72 ± 0.01; any : 0.28 ± 0.01; > Team any non-good = winning battles: 3611; perfect battles: 0; close-call battles: 3491; > Team any = winning battles: 1390; perfect battles: 0; close-call battles: 1367; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=-3.886022795440912 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.983403319336134; hits/misses (PBA)= 2.0283943211357727/3.0475904819036193; rounds (PBA)=3.1309738052389524;} guard: {team=any ; avg hp=-3.020995800839832 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.591081783643271; hits/misses (PBA)= 0.7530493901219756/0.45350929814037194; rounds (PBA)=1.245750849830034;} thug: {team=any non-good ; avg hp=-3.7070585882823437 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.09258148370326; hits/misses (PBA)= 2.042991401719656/2.9908018396320735; rounds (PBA)=3.1167766446710656;} knight: {team=any ; avg hp=1.835632873425315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.87882423515298; hits/misses (PBA)= 10.569486102779445/6.169166166766646; rounds (PBA)=8.581483703259348;} guard #2: {team=any ; avg hp=-2.9516096780643872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.611477704459108; hits/misses (PBA)= 0.7508498300339932/0.45410917816436713; rounds (PBA)=1.2401519696060788;} assassin: {team=any non-good ; avg hp=31.511697660467906 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.06098780243951; hits/misses (PBA)= 7.868226354729054/8.840231953609278; rounds (PBA)=8.850829834033194;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1280.33; crudely normalised: 0% > any = expected rounds to survive: 317.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40732; any non-good : 0.87 ± 0.0; any : 0.13 ± 0.0; > Team any non-good = winning battles: 4357; perfect battles: 0; close-call battles: 4032; > Team any = winning battles: 644; perfect battles: 0; close-call battles: 558; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-1.3015396920615876 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.48090381923615; hits/misses (PBA)= 9.097580483903219/5.564487102579484; rounds (PBA)=7.4309138172365525;} thug #2: {team=any non-good ; avg hp=-1.7950409918016397 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.110177964407118; hits/misses (PBA)= 1.6980603879224154/2.8254349130173964; rounds (PBA)=3.713257348530294;} guard: {team=any ; avg hp=-3.076984603079384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.463107378524295; hits/misses (PBA)= 0.5276944611077784/0.528494301139772; rounds (PBA)=1.0645870825834833;} thug: {team=any non-good ; avg hp=-1.6830633873225356 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.012997400519897; hits/misses (PBA)= 1.6740651869626075/2.7888422315536894; rounds (PBA)=3.6890621875624876;} assassin: {team=any non-good ; avg hp=48.53409318136373 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.255348930213955; hits/misses (PBA)= 6.877424515096981/7.842831433713258; rounds (PBA)=7.904419116176765;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 2466.32; crudely normalised: 0% > any = expected rounds to survive: 330.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32847; any non-good : 0.96 ± 0.0; any : 0.04 ± 0.0; > Team any non-good = winning battles: 4800; perfect battles: 0; close-call battles: 4059; > Team any = winning battles: 201; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug: {team=any non-good ; avg hp=2.074785042991402 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.033793241351729; hits/misses (PBA)= 1.5010997800439911/2.7610477904419115; rounds (PBA)=3.703259348130374;} assassin: {team=any non-good ; avg hp=62.738652269546094 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.68626274745051; hits/misses (PBA)= 5.307338532293541/6.462907418516297; rounds (PBA)=6.397320535892821;} thug #2: {team=any non-good ; avg hp=2.0701859628074386 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.989802039592082; hits/misses (PBA)= 1.4997000599880024/2.819036192761448; rounds (PBA)=3.7338532293541293;} knight: {team=any ; avg hp=-2.709858028394321 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.11637672465507; hits/misses (PBA)= 7.273145370925815/4.3835232953409315; rounds (PBA)=5.859428114377125;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1716.0; crudely normalised: 0% > any = expected rounds to survive: 910.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36794; any non-good : 0.26 ± 0.01; any : 0.74 ± 0.01; > Team any non-good = winning battles: 1310; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3691; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=1.0057988402319535 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.709258148370324; hits/misses (PBA)= 5.647070585882823/6.905218956208758; rounds (PBA)=6.478904219156169;} knight: {team=any ; avg hp=13.290741851629674 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.99420115976805; hits/misses (PBA)= 7.233353329334133/5.824835032993401; rounds (PBA)=7.09258148370326;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1600.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 88.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10661; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 663; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=10.460707858428314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2915416916616675; hits/misses (PBA)= 0.41811637672465507/0.9532093581283744; rounds (PBA)=1.7110577884423115;} wolf #2: {team=unaligned ; avg hp=10.509698060387922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2579484103179364; hits/misses (PBA)= 0.41031793641271747/0.9624075184963007; rounds (PBA)=1.7118576284743052;} wolf #5: {team=unaligned ; avg hp=10.467906418716257 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2675464907018594; hits/misses (PBA)= 0.41771645670865826/0.9574085182963408; rounds (PBA)=1.7230553889222155;} wolf #8: {team=unaligned ; avg hp=10.43251349730054 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3099380123975206; hits/misses (PBA)= 0.4233153369326135/0.9484103179364127; rounds (PBA)=1.7260547890421916;} wolf #4: {team=unaligned ; avg hp=10.430313937212558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2093581283743253; hits/misses (PBA)= 0.4133173365326935/0.9380123975204959; rounds (PBA)=1.715256948610278;} wolf #6: {team=unaligned ; avg hp=10.45370925814837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.226154769046191; hits/misses (PBA)= 0.41291741651669667/0.9646070785842832; rounds (PBA)=1.7234553089382123;} will-o-wisp: {team=chaotic evil ; avg hp=-3.8174365126974603 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.399520095980804; hits/misses (PBA)= 0.4833033393321336/0.770245950809838; rounds (PBA)=1.2535492901419716;} wolf: {team=unaligned ; avg hp=10.430313937212558 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1761647670465907; hits/misses (PBA)= 0.40351929614077187/0.9558088382323535; rounds (PBA)=1.7140571885622875;} wolf #7: {team=unaligned ; avg hp=10.415316936612678 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.07878424315137; hits/misses (PBA)= 0.39472105578884226/0.9736052789442111; rounds (PBA)=1.7146570685862828;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.124375124975005;} wolf #8: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12377524495100979;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1245750849830034;} wolf #7: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1235752849430114;} wolf #6: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1331733653269346;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1245750849830034;} wolf #5: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1275744851029794;} wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.118376324735053;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -2638.64; crudely normalised: 0% > any = expected rounds to survive: 6166.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20811; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #2: {team=any ; avg hp=-14.383923215356928 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.98000399920016; hits/misses (PBA)= 0.23775244951009797/4.6212757448510295; rounds (PBA)=2.6452709458108377;} gladiator: {team=any ; avg hp=-14.362727454509098 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.09498100379924; hits/misses (PBA)= 0.24755048990201958/4.791441711657669; rounds (PBA)=2.6780643871225753;} Cthulhu: {team=beyond; avg hp=767.877624475105 (from 774); avg healing spells left=99998.93701259748 (from 99999); damage done (per battle average)= 252.74665066986603; hits/misses (PBA)= 6.141371725654869/0.5078984203159368; rounds (PBA)=4.161367726454709;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 1986.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3183.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4573; Sum of rounds: 45407; > Team lawful good = winning battles: 3399; perfect battles: 0; close-call battles: 3386; > Team chaotic evil = winning battles: 1173; perfect battles: 0; close-call battles: 1173; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=lawful good ; avg hp=84.29586704570303 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 388.6107588016619; hits/misses (PBA)= 23.060354253225455/4.689700415482178; rounds (PBA)=9.736278154384431;} wolf #9: {team=chaotic evil ; avg hp=-6.208397113492237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.270938115022961; hits/misses (PBA)= 0.28733872731248633/0.5650557620817844; rounds (PBA)=0.9125300677891974;} wolf #2: {team=chaotic evil ; avg hp=-6.384649026897004 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1919965012027114; hits/misses (PBA)= 0.2851519790072163/0.5663678110649464; rounds (PBA)=0.9151541657555216;} wolf #5: {team=chaotic evil ; avg hp=-6.279903783074568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1979007216269406; hits/misses (PBA)= 0.2827465558714192/0.5720533566586485; rounds (PBA)=0.9243385086376558;} wolf #12: {team=chaotic evil ; avg hp=-6.1690356439973755 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.237262191121802; hits/misses (PBA)= 0.29127487426197246/0.5539033457249071; rounds (PBA)=0.9151541657555216;} wolf: {team=chaotic evil ; avg hp=-6.157664552809972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1911218018806036; hits/misses (PBA)= 0.2834025803630002/0.5565274436912312; rounds (PBA)=0.9101246446534004;} wolf #7: {team=chaotic evil ; avg hp=-6.209490487644872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.176470588235294; hits/misses (PBA)= 0.2866827028209053/0.5633063634375683; rounds (PBA)=0.9136234419418325;} wolf #3: {team=chaotic evil ; avg hp=-6.123769954078286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2965230701946204; hits/misses (PBA)= 0.2934616225672425/0.550623223267002; rounds (PBA)=0.9103433194839274;} adult silver dragon: {team=lawful good ; avg hp=-6.533785261316423 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 182.29083752460093; hits/misses (PBA)= 10.846271594139514/2.045047015088563; rounds (PBA)=4.308331511043079;} wolf #8: {team=chaotic evil ; avg hp=-6.273562212989285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.321014651213645; hits/misses (PBA)= 0.2993658429914717/0.5394708069101246; rounds (PBA)=0.9013776514323202;} wolf #10: {team=chaotic evil ; avg hp=-6.193527225016401 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.242291712223923; hits/misses (PBA)= 0.28449595451563525/0.55149792258911; rounds (PBA)=0.895692105838618;} adult black dragon: {team=chaotic evil ; avg hp=3.7504920183686856 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.2608790728187; hits/misses (PBA)= 13.744806472774984/7.144544062978351; rounds (PBA)=7.050951235512793;} wolf #6: {team=chaotic evil ; avg hp=-6.258910999343976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.266345943581894; hits/misses (PBA)= 0.2928055980756615/0.5370653837743276; rounds (PBA)=0.899846927618631;} wolf #11: {team=lawful good ; avg hp=-7.094467526787667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0065602449158102; hits/misses (PBA)= 0.13710911874043297/0.12136453094248852; rounds (PBA)=0.25847364968292147;} wolf #4: {team=chaotic evil ; avg hp=-6.147386835775202 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2302645965449375; hits/misses (PBA)= 0.2897441504482834/0.5589328668270283; rounds (PBA)=0.9149354909249945;} adult black dragon #2: {team=chaotic evil ; avg hp=3.754428165318172 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.4404111086814; hits/misses (PBA)= 13.892193308550185/7.259785698666083; rounds (PBA)=7.135359720096217;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 3061.8; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9551.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 45952; lawful good : 0.05 ± 0.0; chaotic evil : 0.95 ± 0.0; > Team lawful good = winning battles: 242; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4759; perfect battles: 0; close-call battles: 3512; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-6.0541891621675665 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 260.40611877624474; hits/misses (PBA)= 15.773245350929814/10.0623875224955; rounds (PBA)=8.645070985802839;} adult black dragon #2: {team=chaotic evil ; avg hp=65.06798640271946 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.14137172565486; hits/misses (PBA)= 8.332933413317337/4.447910417916416; rounds (PBA)=8.001799640071985;} adult black dragon: {team=chaotic evil ; avg hp=64.52589482103579 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.9128174365127; hits/misses (PBA)= 8.236152769446111/4.457708458308338; rounds (PBA)=7.995400919816037;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6123.6; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4775.51; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30013; lawful good : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team lawful good = winning battles: 4879; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 122; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-7.713057388522295 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.22395520895822; hits/misses (PBA)= 9.977204559088182/5.355728854229154; rounds (PBA)=5.128574285142971;} adult silver dragon: {team=lawful good ; avg hp=93.7760447910418 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.7130573885223; hits/misses (PBA)= 11.929614077184564/4.035192961407718; rounds (PBA)=5.972205558888223;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2400.3; crudely normalised: 0% > chaotic good = expected rounds to survive: 2764.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21086; lawful evil : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=149.80463907218555 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 134.5388922215557; hits/misses (PBA)= 9.014197160567887/1.576884623075385; rounds (PBA)=4.21635672865427;} medusa: {team=lawful evil ; avg hp=-7.538892221555689 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.195360927814438; hits/misses (PBA)= 3.9878024395120977/5.8622275544891025; rounds (PBA)=3.2833433313337332;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 17285.72; crudely normalised: 0% > beyond= expected rounds to survive: -16478.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39838; chaotic evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=760.5512897420516 (from 774); avg healing spells left=99998.48550289942 (from 99999); damage done (per battle average)= 567.4463107378524; hits/misses (PBA)= 13.66386722655469/0.6930613877224555; rounds (PBA)=7.966006798640272;} ancient red dragon: {team=chaotic evil ; avg hp=-21.44631073785243 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.398120375924815; hits/misses (PBA)= 1.1045790841831633/20.75864827034593; rounds (PBA)=7.287742451509698;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1145.45; crudely normalised: 0% > neutral evil = expected rounds to survive: 215.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12058; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-12.16756648670266 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7396520695860829; hits/misses (PBA)= 0.3031393721255749/0.21235752849430115; rounds (PBA)=0.9280143971205759;} hill giant: {team=chaotic evil ; avg hp=101.37712457508498 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.32673465306939; hits/misses (PBA)= 2.0/1.2165566886622676; rounds (PBA)=2.411117776444711;} goblin: {team=neutral evil ; avg hp=-12.159168166366726 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8832233553289341; hits/misses (PBA)= 0.3233353329334133/0.21335732853429315; rounds (PBA)=0.9346130773845231;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 45.45; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22389; unaligned : 0.12 ± 0.0; any non-lawful : 0.88 ± 0.0; > Team unaligned = winning battles: 620; perfect battles: 0; close-call battles: 339; > Team any non-lawful = winning battles: 4381; perfect battles: 0; close-call battles: 1025; ------------------------------------------------- Combattants ------------------------------------------------ mastiff: {team=unaligned ; avg hp=-1.5446910617876424 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.23875224955009; hits/misses (PBA)= 1.0979804039192163/0.8882223555288942; rounds (PBA)=2.1935612877424515;} bandit: {team=any non-lawful ; avg hp=5.821435712857428 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.564687062587483; hits/misses (PBA)= 1.3713257348530294/0.9858028394321136; rounds (PBA)=3.3753249350129972;} bandit #2: {team=any non-lawful ; avg hp=5.778444311137773 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.597280543891221; hits/misses (PBA)= 1.3755248950209957/0.971005798840232; rounds (PBA)=3.355728854229154;} mastiff #2: {team=unaligned ; avg hp=-1.6172765446910617 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.161367726454709; hits/misses (PBA)= 1.0775844831033794/0.9060187962407519; rounds (PBA)=2.192361527694461;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 23.08; crudely normalised: 0% > other= expected rounds to survive: 40.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8035; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 10; perfect battles: 0; close-call battles: 10; > Team other = winning battles: 4991; perfect battles: 0; close-call battles: 3267; ------------------------------------------------- Combattants ------------------------------------------------ kobold #3: {team=lawful evil ; avg hp=-2.012997400519896 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6200759848030395; hits/misses (PBA)= 0.34453109378124375/0.4081183763247351; rounds (PBA)=0.753249350129974;} stirge #8: {team=other; avg hp=1.2115576884623076 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4685062987402517; hits/misses (PBA)= 0.6062787442511498/0.2663467306538692; rounds (PBA)=1.1017796440711858;} kobold #2: {team=lawful evil ; avg hp=-1.9934013197360527 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5742851429714058; hits/misses (PBA)= 0.33833233353329334/0.41551689662067587; rounds (PBA)=0.754249150169966;} stirge #7: {team=other; avg hp=1.2375524895020995 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4687062587482504; hits/misses (PBA)= 0.6130773845230953/0.2693461307738452; rounds (PBA)=1.099380123975205;} kobold #4: {team=lawful evil ; avg hp=-1.9740051989602079 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.470505898820236; hits/misses (PBA)= 0.3163367326534693/0.4303139372125575; rounds (PBA)=0.7468506298740252;} stirge #3: {team=other; avg hp=1.2133573285342931 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.489502099580084; hits/misses (PBA)= 0.6172765446910617/0.26654669066186765; rounds (PBA)=1.1095780843831233;} stirge #5: {team=other; avg hp=1.2439512097580483 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.485502899420116; hits/misses (PBA)= 0.6150769846030794/0.259748050389922; rounds (PBA)=1.1015796840631873;} stirge #2: {team=other; avg hp=1.2363527294541092 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5612877424515097; hits/misses (PBA)= 0.6230753849230154/0.2519496100779844; rounds (PBA)=1.0987802439512098;} stirge #4: {team=other; avg hp=1.227754449110178 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.55628874225155; hits/misses (PBA)= 0.6264747050589882/0.2571485702859428; rounds (PBA)=1.108378324335133;} stirge #6: {team=other; avg hp=1.2205558888222356 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.411117776444711; hits/misses (PBA)= 0.6032793441311738/0.2625474905018996; rounds (PBA)=1.096380723855229;} stirge: {team=other; avg hp=1.1975604879024195 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.501099780043991; hits/misses (PBA)= 0.6122775444911018/0.2533493301339732; rounds (PBA)=1.0875824835032994;} kobold: {team=lawful evil ; avg hp=-1.961607678464307 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5464907018596281; hits/misses (PBA)= 0.33373325334933013/0.40751849630073983; rounds (PBA)=0.7420515896820636;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 605.94; crudely normalised: 0% > any non-good = expected rounds to survive: 1059.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29989; any non-lawful : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 4403; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=any non-lawful ; avg hp=92.85742851429714 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.89202159568086; hits/misses (PBA)= 7.837032593481304/2.6606678664267145; rounds (PBA)=5.996000799840032;} ape: {team=any non-good ; avg hp=-8.49750049990002 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.045790841831634; hits/misses (PBA)= 1.6354729054189163/0.8768246350729854; rounds (PBA)=1.2561487702459508;} boar: {team=any non-good ; avg hp=-7.43991201759648 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5368926214757048;} assassin: {team=any non-good ; avg hp=-8.577484503099381 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.245950809838035; hits/misses (PBA)= 6.406918616276744/3.3115376924615076; rounds (PBA)=4.859228154369126;} bandit: {team=any non-lawful ; avg hp=-3.1491701659668068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.622875424915017; hits/misses (PBA)= 0.3385322935412917/0.24415116976604678; rounds (PBA)=0.7814437112577485;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31815; unaligned : 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team unaligned = winning battles: 4999; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=any non-good ; avg hp=-7.543091381723655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6534693061387723;} ape: {team=any non-good ; avg hp=-9.005598880223955 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.718256348730254; hits/misses (PBA)= 2.025994801039792/1.1965606878624275; rounds (PBA)=1.6112777444511097;} clay golem: {team=unaligned ; avg hp=80.54449110177964 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.24455108978205; hits/misses (PBA)= 8.46750649870026/2.7590481903619275; rounds (PBA)=6.361327734453109;} assassin: {team=any non-good ; avg hp=-8.629074185162967 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.65386922615477; hits/misses (PBA)= 6.899620075984803/3.579484103179364; rounds (PBA)=5.23995200959808;} bandit: {team=any non-lawful ; avg hp=-6.067386522695461 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0839832033593282; hits/misses (PBA)= 0.23215356928614278/0.17556488702259548; rounds (PBA)=0.40771845630873826;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 22.19; crudely normalised: 0% > any non-good = expected rounds to survive: 1983.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6070; any non-lawful : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 5; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=any non-good ; avg hp=9.702059588082383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9368126374725055;} assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.134773045390922; hits/misses (PBA)= 1.0607878424315138/0.3597280543891222; rounds (PBA)=0.99500099980004;} bandit: {team=any non-lawful ; avg hp=-3.269146170765847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2979404119176166; hits/misses (PBA)= 0.28754249150169964/0.35692861427714456; rounds (PBA)=0.6444711057788443;} ape: {team=any non-good ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.134373125374925; hits/misses (PBA)= 1.0557888422315538/0.45910817836432716; rounds (PBA)=1.0285942811437712;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 28.52; crudely normalised: 0% > any non-good = expected rounds to survive: 2042.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9702; any non-lawful : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-3.2913417316536693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3075384923015396; hits/misses (PBA)= 0.5008998200359928/0.6888622275544891; rounds (PBA)=1.189762047590482;} assassin: {team=any non-good ; avg hp=78.0 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.291341731653668; hits/misses (PBA)= 2.112377524495101/0.7056588682263547; rounds (PBA)=1.6006798640271946;} ape: {team=any non-good ; avg hp=16.69246150769846 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.76124775044991;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 55.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1950.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11148; any non-lawful : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-3.2785442911417717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.677664467106579; hits/misses (PBA)= 0.5396920615876825/0.6632673465306939; rounds (PBA)=1.2029594081183763;} assassin: {team=any non-good ; avg hp=75.32233553289342 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.278544291141772; hits/misses (PBA)= 2.110377924415117/0.7360527894421116; rounds (PBA)=2.2291541691661667;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19086; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ axe beak: {team=unaligned ; avg hp=-7.410317936412717 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8180363927214558; hits/misses (PBA)= 0.2683463307338532/0.09378124375124974; rounds (PBA)=0.36212757448510297;} adult gold dragon: {team=lawful good ; avg hp=214.94861027794443 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 152.19436112777444; hits/misses (PBA)= 9.002999400119975/0.47530493901219756; rounds (PBA)=3.8164367126574685;} chimera: {team=chaotic evil ; avg hp=-8.326134773045391 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.69686062787442; hits/misses (PBA)= 4.763047390521896/4.541091781643671; rounds (PBA)=3.101379724055189;} acolyte: {team=chaotic evil ; avg hp=-10.536892621475705 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6154769046190762; hits/misses (PBA)= 0.22995400919816036/0.15016996600679863; rounds (PBA)=0.5560887822435513;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3567.87; crudely normalised: 0% > unaligned = expected rounds to survive: -2816.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 423; Sum of rounds: 5582; any : 0.0 ± 0.0; unaligned : 0.08 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 423; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #22: {team=any ; avg hp=-19.148936170212767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.347517730496454; hits/misses (PBA)= 0.2978723404255319/6.002364066193853; rounds (PBA)=6.307328605200945;} tarrasque: {team=unaligned ; avg hp=526.0212765957447 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1839.1962174940898; hits/misses (PBA)= 59.9645390070922/3.120567375886525; rounds (PBA)=13.196217494089835;} guard #15: {team=any ; avg hp=-19.11820330969267 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2529550827423166; hits/misses (PBA)= 0.2860520094562648/5.9361702127659575; rounds (PBA)=6.238770685579196;} guard #44: {team=any ; avg hp=-19.955082742316783 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6501182033096926; hits/misses (PBA)= 0.32387706855791965/5.777777777777778; rounds (PBA)=6.118203309692672;} guard #21: {team=any ; avg hp=-20.217494089834517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.690307328605201; hits/misses (PBA)= 0.34278959810874704/6.0638297872340425; rounds (PBA)=6.42080378250591;} guard #27: {team=any ; avg hp=-19.56028368794326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1843971631205674; hits/misses (PBA)= 0.29314420803782504/6.139479905437352; rounds (PBA)=6.456264775413712;} guard #57: {team=any ; avg hp=-19.900709219858157 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4609929078014185; hits/misses (PBA)= 0.3144208037825059/6.016548463356974; rounds (PBA)=6.342789598108747;} guard #54: {team=any ; avg hp=-19.80851063829787 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.475177304964539; hits/misses (PBA)= 0.3120567375886525/6.042553191489362; rounds (PBA)=6.373522458628842;} guard #4: {team=any ; avg hp=-19.95981087470449 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5602836879432624; hits/misses (PBA)= 0.3144208037825059/5.858156028368795; rounds (PBA)=6.196217494089835;} guard #59: {team=any ; avg hp=-19.588652482269502 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5721040189125297; hits/misses (PBA)= 0.3191489361702128/5.652482269503546; rounds (PBA)=5.99290780141844;} guard #41: {team=any ; avg hp=-19.68321513002364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.884160756501182; hits/misses (PBA)= 0.34988179669030733/5.907801418439717; rounds (PBA)=6.2695035460992905;} guard #48: {team=any ; avg hp=-20.087470449172578 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4018912529550827; hits/misses (PBA)= 0.3120567375886525/6.108747044917258; rounds (PBA)=6.439716312056738;} guard #30: {team=any ; avg hp=-19.7919621749409 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.723404255319149; hits/misses (PBA)= 0.3546099290780142/6.092198581560283; rounds (PBA)=6.460992907801418;} guard #11: {team=any ; avg hp=-20.177304964539008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1678486997635935; hits/misses (PBA)= 0.27423167848699764/6.243498817966903; rounds (PBA)=6.529550827423168;} guard #5: {team=any ; avg hp=-19.65011820330969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.678486997635934; hits/misses (PBA)= 0.3262411347517731/5.865248226950355; rounds (PBA)=6.210401891252955;} guard #17: {team=any ; avg hp=-19.505910165484632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1678486997635935; hits/misses (PBA)= 0.26713947990543735/5.732860520094563; rounds (PBA)=6.01418439716312;} guard: {team=any ; avg hp=-19.78486997635934 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7494089834515365; hits/misses (PBA)= 0.3546099290780142/5.8534278959810875; rounds (PBA)=6.224586288416075;} guard #2: {team=any ; avg hp=-19.16548463356974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4184397163120566; hits/misses (PBA)= 0.2907801418439716/5.93144208037825; rounds (PBA)=6.23404255319149;} guard #40: {team=any ; avg hp=-19.43498817966903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.380614657210402; hits/misses (PBA)= 0.30969267139479906/6.087470449172577; rounds (PBA)=6.411347517730497;} guard #6: {team=any ; avg hp=-19.8983451536643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4468085106382977; hits/misses (PBA)= 0.31678486997635935/6.198581560283688; rounds (PBA)=6.527186761229315;} guard #18: {team=any ; avg hp=-19.182033096926713 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2884160756501184; hits/misses (PBA)= 0.2860520094562648/5.82033096926714; rounds (PBA)=6.125295508274232;} guard #32: {team=any ; avg hp=-19.430260047281322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5059101654846336; hits/misses (PBA)= 0.3073286052009456/5.761229314420804; rounds (PBA)=6.080378250591017;} guard #35: {team=any ; avg hp=-19.893617021276597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7470449172576834; hits/misses (PBA)= 0.34278959810874704/6.070921985815603; rounds (PBA)=6.432624113475177;} guard #19: {team=any ; avg hp=-19.47754137115839 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.534278959810875; hits/misses (PBA)= 0.3144208037825059/5.98581560283688; rounds (PBA)=6.321513002364066;} guard #10: {team=any ; avg hp=-19.706855791962173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3356973995271866; hits/misses (PBA)= 0.28132387706855794/5.921985815602837; rounds (PBA)=6.217494089834515;} guard #47: {team=any ; avg hp=-19.15130023640662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.548463356973995; hits/misses (PBA)= 0.32387706855791965/6.035460992907802; rounds (PBA)=6.371158392434988;} guard #60: {team=any ; avg hp=-19.86997635933806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.15839243498818; hits/misses (PBA)= 0.2647754137115839/5.83451536643026; rounds (PBA)=6.115839243498818;} guard #52: {team=any ; avg hp=-18.57210401891253 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8250591016548463; hits/misses (PBA)= 0.34515366430260047/6.300236406619385; rounds (PBA)=6.652482269503546;} guard #28: {team=any ; avg hp=-19.4468085106383 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.57919621749409; hits/misses (PBA)= 0.3262411347517731/5.988179669030733; rounds (PBA)=6.32387706855792;} guard #46: {team=any ; avg hp=-19.31678486997636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.534278959810875; hits/misses (PBA)= 0.3120567375886525/5.67612293144208; rounds (PBA)=6.002364066193853;} guard #13: {team=any ; avg hp=-19.86997635933806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4633569739952716; hits/misses (PBA)= 0.31678486997635935/6.07565011820331; rounds (PBA)=6.404255319148936;} guard #9: {team=any ; avg hp=-20.120567375886523 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2576832151300237; hits/misses (PBA)= 0.27423167848699764/5.9408983451536646; rounds (PBA)=6.222222222222222;} guard #23: {team=any ; avg hp=-19.45626477541371 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.534278959810875; hits/misses (PBA)= 0.30969267139479906/5.843971631205674; rounds (PBA)=6.170212765957447;} guard #51: {team=any ; avg hp=-20.177304964539008 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6973995271867612; hits/misses (PBA)= 0.3191489361702128/5.91016548463357; rounds (PBA)=6.243498817966903;} guard #8: {team=any ; avg hp=-19.80614657210402 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.375886524822695; hits/misses (PBA)= 0.30260047281323876/5.912529550827423; rounds (PBA)=6.226950354609929;} guard #43: {team=any ; avg hp=-20.011820330969268 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4468085106382977; hits/misses (PBA)= 0.3049645390070922/5.784869976359338; rounds (PBA)=6.113475177304965;} guard #7: {team=any ; avg hp=-19.13947990543735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.730496453900709; hits/misses (PBA)= 0.3404255319148936/6.054373522458629; rounds (PBA)=6.401891252955083;} guard #39: {team=any ; avg hp=-19.62174940898345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.888888888888889; hits/misses (PBA)= 0.3640661938534279/6.0; rounds (PBA)=6.380614657210402;} guard #20: {team=any ; avg hp=-19.498817966903072 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.685579196217494; hits/misses (PBA)= 0.3333333333333333/5.777777777777778; rounds (PBA)=6.127659574468085;} guard #26: {team=any ; avg hp=-19.94562647754137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4609929078014185; hits/misses (PBA)= 0.30260047281323876/5.9408983451536646; rounds (PBA)=6.257683215130023;} guard #31: {team=any ; avg hp=-20.08274231678487 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2293144208037825; hits/misses (PBA)= 0.26713947990543735/5.626477541371158; rounds (PBA)=5.91725768321513;} guard #45: {team=any ; avg hp=-19.624113475177303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.475177304964539; hits/misses (PBA)= 0.3191489361702128/5.73758865248227; rounds (PBA)=6.061465721040189;} guard #50: {team=any ; avg hp=-19.48463356973995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6382978723404253; hits/misses (PBA)= 0.3262411347517731/5.82033096926714; rounds (PBA)=6.153664302600473;} guard #55: {team=any ; avg hp=-19.534278959810873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.231678486997636; hits/misses (PBA)= 0.26713947990543735/5.9763593380614655; rounds (PBA)=6.2695035460992905;} guard #16: {team=any ; avg hp=-20.43971631205674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.300236406619385; hits/misses (PBA)= 0.28368794326241137/6.153664302600473; rounds (PBA)=6.458628841607565;} guard #38: {team=any ; avg hp=-20.004728132387708 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9054373522458627; hits/misses (PBA)= 0.35224586288416077/6.066193853427896; rounds (PBA)=6.4349881796690305;} guard #56: {team=any ; avg hp=-19.84869976359338 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.513002364066194; hits/misses (PBA)= 0.32860520094562645/6.238770685579196; rounds (PBA)=6.59338061465721;} guard #29: {team=any ; avg hp=-20.1016548463357 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.50354609929078; hits/misses (PBA)= 0.3144208037825059/5.973995271867612; rounds (PBA)=6.319148936170213;} guard #14: {team=any ; avg hp=-19.86761229314421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2505910165484635; hits/misses (PBA)= 0.2907801418439716/5.846335697399527; rounds (PBA)=6.15130023640662;} guard #42: {team=any ; avg hp=-20.03309692671395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.00709219858156; hits/misses (PBA)= 0.3735224586288416/5.945626477541371; rounds (PBA)=6.328605200945627;} guard #25: {team=any ; avg hp=-19.41371158392435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6761229314420802; hits/misses (PBA)= 0.3380614657210402/5.739952718676123; rounds (PBA)=6.08983451536643;} guard #58: {team=any ; avg hp=-19.28841607565012 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.430260047281324; hits/misses (PBA)= 0.30969267139479906/6.06855791962175; rounds (PBA)=6.385342789598108;} guard #53: {team=any ; avg hp=-19.88416075650118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2624113475177303; hits/misses (PBA)= 0.2860520094562648/5.91725768321513; rounds (PBA)=6.215130023640662;} guard #24: {team=any ; avg hp=-19.314420803782507 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.851063829787234; hits/misses (PBA)= 0.34515366430260047/6.00709219858156; rounds (PBA)=6.366430260047282;} guard #34: {team=any ; avg hp=-18.940898345153663 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.479905437352246; hits/misses (PBA)= 0.3120567375886525/6.132387706855792; rounds (PBA)=6.460992907801418;} guard #3: {team=any ; avg hp=-19.699763593380613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.49645390070922; hits/misses (PBA)= 0.3049645390070922/6.061465721040189; rounds (PBA)=6.382978723404255;} guard #36: {team=any ; avg hp=-19.728132387706857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4633569739952716; hits/misses (PBA)= 0.30260047281323876/5.825059101654847; rounds (PBA)=6.148936170212766;} guard #12: {team=any ; avg hp=-19.886524822695037 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.25531914893617; hits/misses (PBA)= 0.2860520094562648/5.678486997635934; rounds (PBA)=5.983451536643026;} guard #49: {team=any ; avg hp=-19.54609929078014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6099290780141846; hits/misses (PBA)= 0.3215130023640662/6.056737588652482; rounds (PBA)=6.392434988179669;} guard #33: {team=any ; avg hp=-19.93853427895981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.58628841607565; hits/misses (PBA)= 0.3262411347517731/5.773049645390071; rounds (PBA)=6.132387706855792;} guard #37: {team=any ; avg hp=-19.581560283687942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9267139479905437; hits/misses (PBA)= 0.2458628841607565/6.035460992907802; rounds (PBA)=6.300236406619385;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2854.3; crudely normalised: 0% > unaligned = expected rounds to survive: -3520.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 721; Sum of rounds: 7746; any : 0.0 ± 0.0; unaligned : 0.14 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 721; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=-19.54368932038835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.884882108183079; hits/misses (PBA)= 0.23578363384188628/4.667128987517337; rounds (PBA)=4.929264909847434;} guard #18: {team=any ; avg hp=-19.88626907073509 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0; hits/misses (PBA)= 0.2538141470180305/4.694868238557559; rounds (PBA)=4.966712898751734;} guard #26: {team=any ; avg hp=-20.134535367545077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0762829403606102; hits/misses (PBA)= 0.2593619972260749/4.748959778085991; rounds (PBA)=5.026352288488211;} guard #24: {team=any ; avg hp=-19.108183079056865 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9889042995839112; hits/misses (PBA)= 0.24965325936199723/4.697642163661581; rounds (PBA)=4.9639389736477115;} guard #47: {team=any ; avg hp=-19.439667128987516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.041608876560333; hits/misses (PBA)= 0.2565880721220527/4.527045769764216; rounds (PBA)=4.8099861303744795;} guard #22: {team=any ; avg hp=-19.901525658807213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.099861303744799; hits/misses (PBA)= 0.2552011095700416/4.73370319001387; rounds (PBA)=5.005547850208044;} guard #4: {team=any ; avg hp=-19.421636615811373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9375866851595007; hits/misses (PBA)= 0.24410540915395285/4.5839112343966715; rounds (PBA)=4.84882108183079;} guard #30: {team=any ; avg hp=-19.68377253814147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.119278779472954; hits/misses (PBA)= 0.27184466019417475/4.743411927877947; rounds (PBA)=5.029126213592233;} guard #27: {team=any ; avg hp=-19.460471567267685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.796116504854369; hits/misses (PBA)= 0.2260748959778086/4.857142857142857; rounds (PBA)=5.099861303744799;} guard #45: {team=any ; avg hp=-19.62135922330097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0332871012482663; hits/misses (PBA)= 0.2552011095700416/4.737864077669903; rounds (PBA)=5.009708737864078;} guard #2: {team=any ; avg hp=-19.63384188626907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1858529819694867; hits/misses (PBA)= 0.26907073509015256/4.829403606102635; rounds (PBA)=5.108183079056865;} guard #37: {team=any ; avg hp=-19.85159500693481 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.044382801664355; hits/misses (PBA)= 0.2510402219140083/4.961165048543689; rounds (PBA)=5.230235783633842;} guard #35: {team=any ; avg hp=-19.787794729542302 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3120665742024964; hits/misses (PBA)= 0.2871012482662968/4.877947295423024; rounds (PBA)=5.171983356449376;} guard #6: {team=any ; avg hp=-19.945908460471568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.192787794729542; hits/misses (PBA)= 0.27045769764216365/4.742024965325936; rounds (PBA)=5.0374479889043;} guard #40: {team=any ; avg hp=-19.692094313453538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1844660194174756; hits/misses (PBA)= 0.2829403606102635/4.778085991678225; rounds (PBA)=5.083217753120666;} guard #7: {team=any ; avg hp=-20.546463245492372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8183079056865465; hits/misses (PBA)= 0.23300970873786409/4.872399445214979; rounds (PBA)=5.127600554785021;} guard #39: {team=any ; avg hp=-19.244105409153953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2274618585298196; hits/misses (PBA)= 0.2815533980582524/4.711511789181692; rounds (PBA)=5.0124826629681;} guard #36: {team=any ; avg hp=-19.893203883495147 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.912621359223301; hits/misses (PBA)= 0.23578363384188628/4.769764216366158; rounds (PBA)=5.023578363384189;} guard #9: {team=any ; avg hp=-19.421636615811373 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9625520110957004; hits/misses (PBA)= 0.23578363384188628/4.804438280166435; rounds (PBA)=5.070735090152566;} guard #15: {team=any ; avg hp=-19.38002773925104 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.20249653259362; hits/misses (PBA)= 0.2801664355062413/4.812760055478502; rounds (PBA)=5.110957004160888;} guard #8: {team=any ; avg hp=-19.59639389736477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0665742024965326; hits/misses (PBA)= 0.2593619972260749/4.883495145631068; rounds (PBA)=5.159500693481276;} guard #21: {team=any ; avg hp=-19.30235783633842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0471567267683772; hits/misses (PBA)= 0.24687933425797504/4.846047156726768; rounds (PBA)=5.104022191400833;} guard #14: {team=any ; avg hp=-19.589459084604716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8002773925104023; hits/misses (PBA)= 0.21497919556171982/4.790568654646324; rounds (PBA)=5.0374479889043;} guard #46: {team=any ; avg hp=-19.267683772538142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9542302357836339; hits/misses (PBA)= 0.24410540915395285/4.783633841886269; rounds (PBA)=5.049930651872399;} guard #48: {team=any ; avg hp=-19.565880721220527 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.897364771151179; hits/misses (PBA)= 0.23578363384188628/4.871012482662968; rounds (PBA)=5.133148404993065;} guard #20: {team=any ; avg hp=-19.730929264909847 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1095700416088765; hits/misses (PBA)= 0.2565880721220527/4.60748959778086; rounds (PBA)=4.891816920943135;} guard #25: {team=any ; avg hp=-19.486823855755894 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.940360610263523; hits/misses (PBA)= 0.2593619972260749/4.804438280166435; rounds (PBA)=5.084604715672677;} guard #32: {team=any ; avg hp=-20.529819694868237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.957004160887656; hits/misses (PBA)= 0.24687933425797504/4.624133148404993; rounds (PBA)=4.889042995839112;} guard #12: {team=any ; avg hp=-19.687933425797503 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7794729542302359; hits/misses (PBA)= 0.2274618585298197/4.819694868238558; rounds (PBA)=5.0624133148405;} guard #38: {team=any ; avg hp=-20.055478502080444 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8072122052704578; hits/misses (PBA)= 0.231622746185853/4.657420249653259; rounds (PBA)=4.916782246879334;} guard: {team=any ; avg hp=-19.667128987517337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0346740638002774; hits/misses (PBA)= 0.2510402219140083/4.8238557558945905; rounds (PBA)=5.091539528432732;} guard #23: {team=any ; avg hp=-19.73509015256588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.117891816920943; hits/misses (PBA)= 0.2635228848821082/4.794729542302358; rounds (PBA)=5.079056865464633;} guard #31: {team=any ; avg hp=-20.41747572815534 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.377253814147018; hits/misses (PBA)= 0.29680998613037446/4.728155339805825; rounds (PBA)=5.042995839112344;} guard #3: {team=any ; avg hp=-19.270457697642165 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.998613037447989; hits/misses (PBA)= 0.260748959778086/4.830790568654646; rounds (PBA)=5.106796116504855;} guard #28: {team=any ; avg hp=-19.522884882108183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7877947295423025; hits/misses (PBA)= 0.22191400832177532/4.8030513176144245; rounds (PBA)=5.042995839112344;} guard #33: {team=any ; avg hp=-19.95145631067961 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2385575589459084; hits/misses (PBA)= 0.2801664355062413/4.944521497919556; rounds (PBA)=5.2413314840499305;} guard #13: {team=any ; avg hp=-19.804438280166437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9500693481276006; hits/misses (PBA)= 0.24133148404993066/4.6352288488210815; rounds (PBA)=4.901525658807212;} guard #29: {team=any ; avg hp=-19.825242718446603 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.072122052704577; hits/misses (PBA)= 0.26907073509015256/4.694868238557559; rounds (PBA)=4.981969486823855;} guard #17: {team=any ; avg hp=-19.360610263522886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.042995839112344; hits/misses (PBA)= 0.24271844660194175/4.8099861303744795; rounds (PBA)=5.0735090152565885;} guard #11: {team=any ; avg hp=-19.386962552011095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.998613037447989; hits/misses (PBA)= 0.24549237170596394/4.995839112343966; rounds (PBA)=5.252427184466019;} tarrasque: {team=unaligned ; avg hp=578.9583911234397 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1473.2260748959777; hits/misses (PBA)= 48.03190013869626/2.561719833564494; rounds (PBA)=10.743411927877947;} guard #34: {team=any ; avg hp=-20.02912621359223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8557558945908461; hits/misses (PBA)= 0.23578363384188628/4.613037447988904; rounds (PBA)=4.877947295423024;} guard #19: {team=any ; avg hp=-19.377253814147018 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0083217753120666; hits/misses (PBA)= 0.2510402219140083/4.915395284327323; rounds (PBA)=5.180305131761442;} guard #43: {team=any ; avg hp=-19.33841886269071 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0762829403606102; hits/misses (PBA)= 0.2538141470180305/4.610263522884882; rounds (PBA)=4.88626907073509;} guard #41: {team=any ; avg hp=-19.553398058252426 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.20249653259362; hits/misses (PBA)= 0.2579750346740638/4.808599167822469; rounds (PBA)=5.0804438280166435;} guard #44: {team=any ; avg hp=-19.84604715672677 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9500693481276006; hits/misses (PBA)= 0.24826629680998613/4.778085991678225; rounds (PBA)=5.041608876560333;} guard #42: {team=any ; avg hp=-19.56726768377254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0818307905686546; hits/misses (PBA)= 0.2579750346740638/4.859916782246879; rounds (PBA)=5.145631067961165;} guard #16: {team=any ; avg hp=-19.21775312066574 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0388349514563107; hits/misses (PBA)= 0.260748959778086/4.773925104022191; rounds (PBA)=5.058252427184466;} guard #5: {team=any ; avg hp=-20.02912621359223 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8765603328710125; hits/misses (PBA)= 0.231622746185853/4.804438280166435; rounds (PBA)=5.058252427184466;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1783.94; crudely normalised: 0% > unaligned = expected rounds to survive: -5633.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1348; Sum of rounds: 9475; any : 0.0 ± 0.0; unaligned : 0.27 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1348; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #25: {team=any ; avg hp=-19.606824925816024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3657270029673592; hits/misses (PBA)= 0.16543026706231453/2.986646884272997; rounds (PBA)=3.18026706231454;} guard #21: {team=any ; avg hp=-19.902818991097924 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1787833827893175; hits/misses (PBA)= 0.14985163204747776/2.9458456973293767; rounds (PBA)=3.123145400593472;} guard #18: {team=any ; avg hp=-20.01854599406528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0007418397626113; hits/misses (PBA)= 0.1261127596439169/2.9540059347181007; rounds (PBA)=3.115727002967359;} guard #4: {team=any ; avg hp=-19.537833827893174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3405044510385757; hits/misses (PBA)= 0.163946587537092/2.972551928783383; rounds (PBA)=3.1617210682492582;} guard #26: {team=any ; avg hp=-19.5459940652819 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1186943620178043; hits/misses (PBA)= 0.14020771513353117/2.9324925816023737; rounds (PBA)=3.105341246290801;} guard #23: {team=any ; avg hp=-19.770771513353115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1951038575667656; hits/misses (PBA)= 0.14836795252225518/2.97106824925816; rounds (PBA)=3.1535608308605343;} guard #7: {team=any ; avg hp=-20.13353115727003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2321958456973294; hits/misses (PBA)= 0.15652818991097922/2.927299703264095; rounds (PBA)=3.120919881305638;} guard #15: {team=any ; avg hp=-20.126854599406528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.209940652818991; hits/misses (PBA)= 0.1513353115727003/2.919881305637982; rounds (PBA)=3.10459940652819;} guard #28: {team=any ; avg hp=-19.390949554896142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1387240356083086; hits/misses (PBA)= 0.14614243323442136/2.8961424332344214; rounds (PBA)=3.071958456973294;} guard #30: {team=any ; avg hp=-19.53486646884273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.333086053412463; hits/misses (PBA)= 0.16246290801186944/2.899851632047478; rounds (PBA)=3.0890207715133533;} guard #9: {team=any ; avg hp=-19.58160237388724 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.231454005934718; hits/misses (PBA)= 0.1572700296735905/2.9547477744807122; rounds (PBA)=3.148367952522255;} guard #6: {team=any ; avg hp=-19.5986646884273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.247032640949555; hits/misses (PBA)= 0.1572700296735905/2.9888724035608307; rounds (PBA)=3.1676557863501484;} guard #17: {team=any ; avg hp=-19.876854599406528 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2077151335311573; hits/misses (PBA)= 0.15207715133531158/2.978486646884273; rounds (PBA)=3.1617210682492582;} guard #2: {team=any ; avg hp=-19.66394658753709 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2010385756676558; hits/misses (PBA)= 0.14688427299703263/2.9035608308605343; rounds (PBA)=3.083086053412463;} tarrasque: {team=unaligned ; avg hp=639.2129080118694 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 920.683234421365; hits/misses (PBA)= 30.0/1.5652818991097923; rounds (PBA)=7.028931750741839;} guard #19: {team=any ; avg hp=-19.728486646884274 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.357566765578635; hits/misses (PBA)= 0.16839762611275966/2.9458456973293767; rounds (PBA)=3.1387240356083086;} guard #11: {team=any ; avg hp=-19.647626112759642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2047477744807122; hits/misses (PBA)= 0.14836795252225518/2.894658753709199; rounds (PBA)=3.077151335311573;} guard: {team=any ; avg hp=-19.694362017804153 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1491097922848665; hits/misses (PBA)= 0.1394658753709199/2.9310089020771515; rounds (PBA)=3.1060830860534123;} guard #27: {team=any ; avg hp=-19.502225519287833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1008902077151335; hits/misses (PBA)= 0.14094955489614244/2.935459940652819; rounds (PBA)=3.1142433234421363;} guard #20: {team=any ; avg hp=-19.30637982195846 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2551928783382789; hits/misses (PBA)= 0.163946587537092/3.0029673590504453; rounds (PBA)=3.191394658753709;} guard #16: {team=any ; avg hp=-19.812314540059347 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0897626112759644; hits/misses (PBA)= 0.13353115727002968/2.978486646884273; rounds (PBA)=3.1513353115727;} guard #29: {team=any ; avg hp=-19.823442136498517 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.327893175074184; hits/misses (PBA)= 0.163946587537092/2.9473293768545994; rounds (PBA)=3.1387240356083086;} guard #5: {team=any ; avg hp=-19.543026706231455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.339020771513353; hits/misses (PBA)= 0.163946587537092/2.979228486646884; rounds (PBA)=3.163946587537092;} guard #8: {team=any ; avg hp=-19.856824925816024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2574183976261128; hits/misses (PBA)= 0.15356083086053413/2.9369436201780417; rounds (PBA)=3.1186943620178043;} guard #22: {team=any ; avg hp=-19.744807121661722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2188427299703264; hits/misses (PBA)= 0.15059347181008903/3.000741839762611; rounds (PBA)=3.1743323442136497;} guard #10: {team=any ; avg hp=-19.91394658753709 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1706231454005935; hits/misses (PBA)= 0.14169139465875372/2.8775964391691393; rounds (PBA)=3.0556379821958455;} guard #12: {team=any ; avg hp=-19.521513353115726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1951038575667656; hits/misses (PBA)= 0.15356083086053413/2.921364985163205; rounds (PBA)=3.1090504451038576;} guard #14: {team=any ; avg hp=-19.545252225519288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1261127596439169; hits/misses (PBA)= 0.14910979228486648/2.951780415430267; rounds (PBA)=3.1313056379821957;} guard #24: {team=any ; avg hp=-19.439910979228486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.405786350148368; hits/misses (PBA)= 0.1728486646884273/2.9399109792284865; rounds (PBA)=3.1468842729970326;} guard #13: {team=any ; avg hp=-19.522255192878337 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3123145400593472; hits/misses (PBA)= 0.1661721068249258/2.906528189910979; rounds (PBA)=3.1038575667655786;} guard #3: {team=any ; avg hp=-19.79080118694362 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2759643916913948; hits/misses (PBA)= 0.15875370919881307/2.9532640949554896; rounds (PBA)=3.143175074183976;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1783.94; crudely normalised: 0% > unaligned = expected rounds to survive: -5633.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1414; Sum of rounds: 9933; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1413; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=637.8394625176803 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 920.7248939179632; hits/misses (PBA)= 29.97878359264498/1.6824611032531824; rounds (PBA)=7.024045261669024;} guard #2: {team=any ; avg hp=-19.23196605374823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4469589816124468; hits/misses (PBA)= 0.18033946251768035/2.9002828854314004; rounds (PBA)=3.113154172560113;} guard #6: {team=any ; avg hp=-19.67043847241867 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0862800565770863; hits/misses (PBA)= 0.13507779349363508/2.9115983026874117; rounds (PBA)=3.082743988684583;} guard #3: {team=any ; avg hp=-19.664073550212166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4115983026874115; hits/misses (PBA)= 0.17114568599717114/2.9193776520509194; rounds (PBA)=3.1223479490806225;} guard #9: {team=any ; avg hp=-19.625176803394623 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1937765205091937; hits/misses (PBA)= 0.15205091937765206/2.9985855728429986; rounds (PBA)=3.176803394625177;} guard #10: {team=any ; avg hp=-19.605374823196605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2715700141442716; hits/misses (PBA)= 0.1676096181046676/2.954738330975955; rounds (PBA)=3.149222065063649;} guard #8: {team=any ; avg hp=-19.56789250353607 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2475247524752475; hits/misses (PBA)= 0.15558698727015557/2.9214992927864216; rounds (PBA)=3.1074964639321077;} guard #30: {team=any ; avg hp=-19.915134370579914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.224186704384724; hits/misses (PBA)= 0.15487977369165487/2.9101838755304104; rounds (PBA)=3.096888260254597;} guard #26: {team=any ; avg hp=-19.85855728429986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2998585572842998; hits/misses (PBA)= 0.15983026874115983/3.0127298444130126; rounds (PBA)=3.207920792079208;} guard #18: {team=any ; avg hp=-19.586280056577085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1272984441301273; hits/misses (PBA)= 0.1456859971711457/2.9816124469589815; rounds (PBA)=3.154879773691655;} guard #13: {team=any ; avg hp=-19.888260254596887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1421499292786421; hits/misses (PBA)= 0.144978783592645/2.9356435643564356; rounds (PBA)=3.1124469589816126;} guard #4: {team=any ; avg hp=-19.385431400282886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4582743988684583; hits/misses (PBA)= 0.18104667609618105/2.886138613861386; rounds (PBA)=3.098302687411598;} guard #14: {team=any ; avg hp=-19.867751060820368 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2574257425742574; hits/misses (PBA)= 0.15487977369165487/2.987977369165488; rounds (PBA)=3.16973125884017;} guard #11: {team=any ; avg hp=-19.86916548797737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2913719943422914; hits/misses (PBA)= 0.16124469589816123/2.951909476661952; rounds (PBA)=3.144271570014144;} guard #19: {team=any ; avg hp=-19.64073550212164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1428571428571428; hits/misses (PBA)= 0.14356435643564355/2.905940594059406; rounds (PBA)=3.077793493635078;} guard #29: {team=any ; avg hp=-19.461810466760962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.115983026874116; hits/misses (PBA)= 0.13861386138613863/2.9335219236209333; rounds (PBA)=3.113154172560113;} guard #16: {team=any ; avg hp=-19.707920792079207 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1746817538896748; hits/misses (PBA)= 0.1492220650636492/2.8366336633663365; rounds (PBA)=3.024045261669024;} guard #17: {team=any ; avg hp=-20.091937765205092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.335926449787836; hits/misses (PBA)= 0.16973125884016974/2.9695898161244694; rounds (PBA)=3.1633663366336635;} guard #25: {team=any ; avg hp=-19.54950495049505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.128005657708628; hits/misses (PBA)= 0.14427157001414428/2.973125884016973; rounds (PBA)=3.144271570014144;} guard #7: {team=any ; avg hp=-20.088401697312587 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1732673267326732; hits/misses (PBA)= 0.1471004243281471/2.963224893917963; rounds (PBA)=3.137906647807638;} guard #5: {team=any ; avg hp=-19.628712871287128 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3684582743988685; hits/misses (PBA)= 0.17256011315417255/2.92998585572843; rounds (PBA)=3.1322489391796324;} guard #12: {team=any ; avg hp=-19.867043847241867 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2142857142857142; hits/misses (PBA)= 0.14992927864214992/2.927864214992928; rounds (PBA)=3.1145685997171144;} guard #28: {team=any ; avg hp=-19.824611032531823 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3967468175388968; hits/misses (PBA)= 0.17043847241867044/2.9236209335219234; rounds (PBA)=3.132956152758133;} guard: {team=any ; avg hp=-19.45968882602546 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2977369165487977; hits/misses (PBA)= 0.1562942008486563/2.864922206506365; rounds (PBA)=3.0565770862800568;} guard #15: {team=any ; avg hp=-19.633663366336634 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2157001414427158; hits/misses (PBA)= 0.15417256011315417/2.9702970297029703; rounds (PBA)=3.142857142857143;} guard #23: {team=any ; avg hp=-19.817538896746818 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2637906647807637; hits/misses (PBA)= 0.15983026874115983/2.8953323903818955; rounds (PBA)=3.0862800565770865;} guard #21: {team=any ; avg hp=-19.88967468175389 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1994342291371993; hits/misses (PBA)= 0.1471004243281471/2.9702970297029703; rounds (PBA)=3.149222065063649;} guard #24: {team=any ; avg hp=-19.214285714285715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2263083451202264; hits/misses (PBA)= 0.15205091937765206/2.951909476661952; rounds (PBA)=3.1272984441301275;} guard #27: {team=any ; avg hp=-19.741867043847243 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.400990099009901; hits/misses (PBA)= 0.1746817538896747/2.9200848656294203; rounds (PBA)=3.1272984441301275;} guard #22: {team=any ; avg hp=-19.813295615275813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2128712871287128; hits/misses (PBA)= 0.15417256011315417/2.973833097595474; rounds (PBA)=3.1577086280056577;} guard #20: {team=any ; avg hp=-19.983026874115982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3606789250353606; hits/misses (PBA)= 0.17043847241867044/2.8536067892503536; rounds (PBA)=3.062234794908062;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1248.76; crudely normalised: 0% > unaligned = expected rounds to survive: -8047.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4519; Sum of rounds: 22749; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4518; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #4: {team=any ; avg hp=-19.840008851515822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.939367116618721; hits/misses (PBA)= 0.11728258464262005/2.0327506085417126; rounds (PBA)=2.1953972117725162;} guard #10: {team=any ; avg hp=-19.983403407833592 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9046249170170392; hits/misses (PBA)= 0.11352069041823412/2.0338570480194735; rounds (PBA)=2.1925204691303386;} guard #13: {team=any ; avg hp=-19.894666961717196 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8982075680460279; hits/misses (PBA)= 0.11484841779154681/2.064616065501217; rounds (PBA)=2.220402743969905;} guard #2: {team=any ; avg hp=-19.78535074131445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8435494578446558; hits/misses (PBA)= 0.1064394777605665/2.0493472007081213; rounds (PBA)=2.2002655454746627;} guard #6: {team=any ; avg hp=-19.820092940916133 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9114848417791547; hits/misses (PBA)= 0.1115290993582651/2.0230139411374197; rounds (PBA)=2.1770303164416904;} guard #14: {team=any ; avg hp=-19.65213542819208 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8878070369550786; hits/misses (PBA)= 0.11175038725381721/2.052887807036955; rounds (PBA)=2.2119938039389244;} guard #9: {team=any ; avg hp=-19.88891347643284 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9196724939145828; hits/misses (PBA)= 0.11440584200044257/2.0714759902633326; rounds (PBA)=2.2334587298074795;} tarrasque: {team=unaligned ; avg hp=657.64527550343 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 647.3812790440363; hits/misses (PBA)= 20.99867227262669/1.1473777384377075; rounds (PBA)=5.034078335915026;} guard #20: {team=any ; avg hp=-19.784023013941137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8703252932064616; hits/misses (PBA)= 0.1079884930294313/2.030980305377296; rounds (PBA)=2.183668953308254;} guard #5: {team=any ; avg hp=-19.763885815445896 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.808585970347422; hits/misses (PBA)= 0.10179243195397211/2.0772294755476874; rounds (PBA)=2.2197388802832485;} guard #3: {team=any ; avg hp=-19.78424430183669 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7919893781810134; hits/misses (PBA)= 0.10157114405842001/2.0502323522903296; rounds (PBA)=2.197167514936933;} guard #12: {team=any ; avg hp=-19.863465368444345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8141181677362248; hits/misses (PBA)= 0.10223500774507635/2.109537508298296; rounds (PBA)=2.252268200929409;} guard #18: {team=any ; avg hp=-19.80548793980969 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8422217304713432; hits/misses (PBA)= 0.10400531090949325/2.0298738658995354; rounds (PBA)=2.1847753927860145;} guard #7: {team=any ; avg hp=-20.001549015268864 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583757468466475; hits/misses (PBA)= 0.10621818986501438/2.074131445009958; rounds (PBA)=2.220402743969905;} guard #15: {team=any ; avg hp=-19.76410710334145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8231909714538614; hits/misses (PBA)= 0.10422659880504537/2.045364018588183; rounds (PBA)=2.193848196503651;} guard #19: {team=any ; avg hp=-19.611197167514938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8251825625138305; hits/misses (PBA)= 0.10444788670059747/2.0710334144722284; rounds (PBA)=2.2164195618499667;} guard #11: {team=any ; avg hp=-19.9477760566497 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8838238548351405; hits/misses (PBA)= 0.11020137198495242/2.033193184332817; rounds (PBA)=2.18743084753264;} guard: {team=any ; avg hp=-19.690418234122593 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583757468466475; hits/misses (PBA)= 0.10843106882053552/2.066386368665634; rounds (PBA)=2.2161982739544146;} guard #8: {team=any ; avg hp=-19.694622704138084 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8778490816552335; hits/misses (PBA)= 0.10887364461163974/2.089400309803054; rounds (PBA)=2.2396547908829385;} guard #16: {team=any ; avg hp=-19.938039389245407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8796193848196504; hits/misses (PBA)= 0.11219296304492145/2.066607656561186; rounds (PBA)=2.2252710776720512;} guard #17: {team=any ; avg hp=-19.914582872316885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8767426421774729; hits/misses (PBA)= 0.10754591723832706/2.0674928081433945; rounds (PBA)=2.2197388802832485;} guard #21: {team=any ; avg hp=-19.903961053330384 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8915689311794645; hits/misses (PBA)= 0.10887364461163974/2.0555432617835803; rounds (PBA)=2.2082319097145384;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 832.0; crudely normalised: 0% > unaligned = expected rounds to survive: 151.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17369; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cockatrice: {team=unaligned ; avg hp=-4.045990801839632 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.041991601679664; hits/misses (PBA)= 1.3459308138372326/1.1295740851829634; rounds (PBA)=2.475504899020196;} bearded devil: {team=lawful evil ; avg hp=46.95800839832034 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.045990801839633; hits/misses (PBA)= 4.026994601079784/1.3549290141971606; rounds (PBA)=3.473105378924215;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4609.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32103; chaotic evil : 0.1 ± 0.0; lawful evil : 0.9 ± 0.0; > Team chaotic evil = winning battles: 501; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4500; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=61.0245950809838 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.63327334533093; hits/misses (PBA)= 12.817236552689462/4.2839432113577285; rounds (PBA)=6.301339732053589;} adult white dragon: {team=chaotic evil ; avg hp=-4.633273345330934 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.9754049190162; hits/misses (PBA)= 10.932013597280545/5.823635272945411; rounds (PBA)=5.65626874625075;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: -1950.0; crudely normalised: 0% > other= expected rounds to survive: 271.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59433; any non-lawful : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Dabis: {team=other; avg hp=-2.7874425114977006 (from 43); avg healing spells left=1.2209558088382324 (from 9); damage done (per battle average)= -1.05998800239952; hits/misses (PBA)= 1.6264747050589883/9.411717656468706; rounds (PBA)=11.038192361527695;} bandit captain: {team=any non-lawful ; avg hp=66.05998800239952 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.54469106178765; hits/misses (PBA)= 13.459108178364326/20.210957808438312; rounds (PBA)=11.884223155368927;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: -1950.0; crudely normalised: 0% > other= expected rounds to survive: 271.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 59113; any non-lawful : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=66.11717656468706 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.29514097180564; hits/misses (PBA)= 13.420715856828634/20.041391721655668; rounds (PBA)=11.820235952809439;} Dabis: {team=other; avg hp=-2.720655868826235 (from 43); avg healing spells left=1.269746050789842 (from 9); damage done (per battle average)= -1.1171765646870626; hits/misses (PBA)= 1.6386722655468906/9.317736452709457; rounds (PBA)=10.956408718256348;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Dabis: {team=other; avg hp=43.0 (from 43); avg healing spells left=9.0 (from 9); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unassigned mercenaries: 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Dabis: {team=unassigned mercenaries; avg hp=43.0 (from 43); avg healing spells left=9.0 (from 9); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 778.38; crudely normalised: 0% > unaligned = expected rounds to survive: 2170.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 49342; chaotic evil : 0.62 ± 0.01; unaligned : 0.38 ± 0.01; > Team chaotic evil = winning battles: 3108; perfect battles: 0; close-call battles: 2781; > Team unaligned = winning battles: 1893; perfect battles: 0; close-call battles: 1679; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=19.156768646270745 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.66526694661067; hits/misses (PBA)= 6.05118976204759/2.6574685062987404; rounds (PBA)=9.30733853229354;} plesiosaurus: {team=unaligned ; avg hp=6.659668066386723 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.34833033393322; hits/misses (PBA)= 5.863427314537093/2.640271945610878; rounds (PBA)=8.854429114177165;} griffon: {team=unaligned ; avg hp=-8.168366326734652 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.7000599880024; hits/misses (PBA)= 3.2369526094781045/0.8326334733053389; rounds (PBA)=3.339732053589282;} ogre: {team=chaotic evil ; avg hp=-6.205158968206359 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.843431313737252; hits/misses (PBA)= 1.5356928614277146/0.500499900019996; rounds (PBA)=2.6552689462107577;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 823.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34273; chaotic evil : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team chaotic evil = winning battles: 4975; perfect battles: 0; close-call battles: 1673; > Team unaligned = winning battles: 26; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=11.396520695860827 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.575684863027394;} minotaur: {team=chaotic evil ; avg hp=70.54689062187562 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.41351729654069; hits/misses (PBA)= 4.315936812637473/1.8544291141771645; rounds (PBA)=6.539092181563687;} plesiosaurus: {team=unaligned ; avg hp=-9.413517296540691 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.056588682263545; hits/misses (PBA)= 3.614877024595081/1.962007598480304; rounds (PBA)=5.582083583283343;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 200.0; crudely normalised: 0% > unaligned = expected rounds to survive: 400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20680; chaotic evil : 0.35 ± 0.01; unaligned : 0.65 ± 0.01; > Team chaotic evil = winning battles: 1729; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3272; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=0.1775644871025795 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.091581683663268; hits/misses (PBA)= 1.932013597280544/0.8648270345930814; rounds (PBA)=3.1425714857028595;} lion: {team=unaligned ; avg hp=6.908418316336733 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.822435512897421; hits/misses (PBA)= 1.8948210357928414/1.0115976804639073; rounds (PBA)=3.5606878624275144;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -338000.0; crudely normalised: 0% > any = expected rounds to survive: 25.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque #2: {team=unaligned ; avg hp=675.9698060387923 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.75624875024995; hits/misses (PBA)= 0.5078984203159368/0.026194761047790442; rounds (PBA)=1.0;} tribal warrior: {team=any ; avg hp=-26.040591881623676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05458908218356329; hits/misses (PBA)= 0.006798640271945611/0.6616676664667066; rounds (PBA)=0.6684663067386523;} tarrasque: {team=unaligned ; avg hp=675.9756048790242 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.284343131373724; hits/misses (PBA)= 0.4921015796840632/0.022595480903819236; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 37180.0; crudely normalised: 0% > neutral = expected rounds to survive: 10344.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3962; Sum of rounds: 35229; > Team unaligned = winning battles: 3961; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ invisible stalker #4: {team=neutral ; avg hp=-16.117364967188287 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.35537607269056; hits/misses (PBA)= 0.8402322059565875/7.460625946491671; rounds (PBA)=4.237758707723372;} invisible stalker #7: {team=neutral ; avg hp=-15.913932357395256 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.781928319030792; hits/misses (PBA)= 0.870015143866734/7.551993942453306; rounds (PBA)=4.291014639071176;} invisible stalker #6: {team=neutral ; avg hp=-15.967693084300858 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.392730943967694; hits/misses (PBA)= 0.8538616860171631/7.6055022715800105; rounds (PBA)=4.319030792529026;} tarrasque: {team=unaligned ; avg hp=562.231196365472 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1199.5080767289248; hits/misses (PBA)= 39.1102978293791/2.232710752145381; rounds (PBA)=8.891468955073195;} invisible stalker: {team=neutral ; avg hp=-16.051489146895506 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.83846542150429; hits/misses (PBA)= 0.8084300858152448/7.5928823826350325; rounds (PBA)=4.285209490156487;} invisible stalker #3: {team=neutral ; avg hp=-15.624936900555275 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.450530035335689; hits/misses (PBA)= 0.8384654215042907/7.559818273599192; rounds (PBA)=4.282937910146391;} invisible stalker #5: {team=neutral ; avg hp=-15.834679454820797 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.090863200403836; hits/misses (PBA)= 0.8253407370015143/7.589601211509339; rounds (PBA)=4.293033821302372;} invisible stalker #2: {team=neutral ; avg hp=-16.037102473498233 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.371781928319031; hits/misses (PBA)= 0.837203432609793/7.540383644623927; rounds (PBA)=4.275113579000505;} invisible stalker #9: {team=neutral ; avg hp=-16.149671882887432 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.313478041393235; hits/misses (PBA)= 0.8392226148409894/7.613074204946996; rounds (PBA)=4.308177688036345;} invisible stalker #8: {team=neutral ; avg hp=-16.05073195355881 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.386168601716305; hits/misses (PBA)= 0.8412417970721857/7.540383644623927; rounds (PBA)=4.284452296819788;} invisible stalker #10: {team=neutral ; avg hp=-15.98838970217062 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.619636547198384; hits/misses (PBA)= 0.8669863705199394/7.616102978293791; rounds (PBA)=4.323826350328117;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 74360.0; crudely normalised: 0% > neutral = expected rounds to survive: 5172.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24044; unaligned : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=647.4061187762447 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 600.2129574085183; hits/misses (PBA)= 19.55868826234753/1.1673665266946611; rounds (PBA)=4.807838432313537;} invisible stalker #5: {team=neutral ; avg hp=-15.840631873625275 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.839832033593281; hits/misses (PBA)= 0.4319136172765447/3.7636472705458908; rounds (PBA)=2.2415516896620677;} invisible stalker #2: {team=neutral ; avg hp=-15.875424915016996 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.807038592281543; hits/misses (PBA)= 0.42911417716456707/3.739252149570086; rounds (PBA)=2.2325534893021395;} invisible stalker #4: {team=neutral ; avg hp=-16.114777044591083 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.570085982803439; hits/misses (PBA)= 0.41831633673265345/3.7480503899220157; rounds (PBA)=2.231353729254149;} invisible stalker #3: {team=neutral ; avg hp=-16.291941611677665 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.780643871225755; hits/misses (PBA)= 0.4295140971805639/3.733253349330134; rounds (PBA)=2.233353329334133;} invisible stalker: {team=neutral ; avg hp=-16.09018196360728 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.59628074385123; hits/misses (PBA)= 0.41871625674865026/3.7216556688662266; rounds (PBA)=2.21875624875025;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 371800.0; crudely normalised: 0% > neutral = expected rounds to survive: 1034.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5843; unaligned : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=674.9384123175365 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.2251549690062; hits/misses (PBA)= 3.820635872825435/0.1977604479104179; rounds (PBA)=1.1683663267346531;} invisible stalker: {team=neutral ; avg hp=-17.225154969006198 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0615876824635073; hits/misses (PBA)= 0.07958408318336332/0.6814637072585483; rounds (PBA)=0.3805238952209558;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2218.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 562.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 579; Sum of rounds: 5565; > Team any = winning battles: 405; perfect battles: 0; close-call battles: 405; > Team lawful evil = winning battles: 173; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #24: {team=any ; avg hp=-1.4835924006908463 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7927461139896375; hits/misses (PBA)= 1.464594127806563/3.9844559585492227; rounds (PBA)=5.51986183074266;} guard #22: {team=any ; avg hp=-1.5872193436960276 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.354058721934369; hits/misses (PBA)= 1.4231433506044906/4.13126079447323; rounds (PBA)=5.606217616580311;} guard #27: {team=any ; avg hp=-0.9481865284974094 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.013816925734024; hits/misses (PBA)= 1.3454231433506045/4.108808290155441; rounds (PBA)=5.507772020725389;} guard #13: {team=any ; avg hp=-1.1675302245250432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.671848013816926; hits/misses (PBA)= 1.471502590673575/4.217616580310881; rounds (PBA)=5.740932642487047;} guard #7: {team=any ; avg hp=-1.2901554404145077 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.357512953367876; hits/misses (PBA)= 1.4300518134715026/4.060449050086356; rounds (PBA)=5.5405872193436965;} guard #10: {team=any ; avg hp=-1.3713298791018997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.03454231433506; hits/misses (PBA)= 1.3713298791018997/4.077720207253886; rounds (PBA)=5.499136442141624;} adult blue dragon: {team=lawful evil ; avg hp=6.813471502590674 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 367.92573402417963; hits/misses (PBA)= 23.20034542314335/4.362694300518135; rounds (PBA)=9.395509499136443;} guard #28: {team=any ; avg hp=-1.450777202072539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.350604490500864; hits/misses (PBA)= 1.4162348877374784/3.9740932642487046; rounds (PBA)=5.454231433506045;} guard #5: {team=any ; avg hp=-1.4956822107081174 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.946459412780657; hits/misses (PBA)= 1.309153713298791/4.143350604490501; rounds (PBA)=5.526770293609672;} guard #19: {team=any ; avg hp=-1.7426597582037997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.155440414507772; hits/misses (PBA)= 1.383419689119171/3.929188255613126; rounds (PBA)=5.3644214162348876;} guard #30: {team=any ; avg hp=-1.150259067357513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.086355785837651; hits/misses (PBA)= 1.374784110535406/4.203799654576857; rounds (PBA)=5.630397236614853;} guard #4: {team=any ; avg hp=-0.770293609671848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7167530224525045; hits/misses (PBA)= 1.4974093264248705/4.160621761658031; rounds (PBA)=5.696027633851468;} guard #3: {team=any ; avg hp=-1.1796200345423142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2072538860103625; hits/misses (PBA)= 1.4075993091537133/4.253886010362694; rounds (PBA)=5.702936096718481;} guard #2: {team=any ; avg hp=-0.689119170984456 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1070811744386875; hits/misses (PBA)= 1.381692573402418/4.164075993091537; rounds (PBA)=5.61139896373057;} guard #18: {team=any ; avg hp=-1.2435233160621761 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.367875647668394; hits/misses (PBA)= 1.4335060449050085/4.193436960276339; rounds (PBA)=5.678756476683938;} guard #25: {team=any ; avg hp=-1.2141623488773747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.495682210708117; hits/misses (PBA)= 1.4576856649395509/4.1692573402417965; rounds (PBA)=5.6735751295336785;} guard #11: {team=any ; avg hp=-0.9879101899827288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.512953367875648; hits/misses (PBA)= 1.4162348877374784/4.122625215889465; rounds (PBA)=5.595854922279793;} guard #26: {team=any ; avg hp=-1.2746113989637307 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.051813471502591; hits/misses (PBA)= 1.3644214162348878/4.164075993091537; rounds (PBA)=5.580310880829016;} guard #15: {team=any ; avg hp=-1.1088082901554404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.003454231433506; hits/misses (PBA)= 1.3419689119170986/4.03454231433506; rounds (PBA)=5.435233160621761;} guard #23: {team=any ; avg hp=-1.758203799654577 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.179620034542315; hits/misses (PBA)= 1.381692573402418/3.9499136442141625; rounds (PBA)=5.386873920552677;} guard #14: {team=any ; avg hp=-1.150259067357513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.286701208981002; hits/misses (PBA)= 1.4075993091537133/4.09153713298791; rounds (PBA)=5.549222797927461;} guard #9: {team=any ; avg hp=-1.2573402417962003 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.569948186528498; hits/misses (PBA)= 1.3989637305699483/3.934369602763385; rounds (PBA)=5.409326424870466;} guard: {team=any ; avg hp=-1.3488773747841105 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.92573402417962; hits/misses (PBA)= 1.3333333333333333/4.2072538860103625; rounds (PBA)=5.588946459412781;} guard #17: {team=any ; avg hp=-1.7478411053540588 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.734024179620034; hits/misses (PBA)= 1.3160621761658031/4.112262521588947; rounds (PBA)=5.4835924006908465;} guard #6: {team=any ; avg hp=-1.378238341968912 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.953367875647668; hits/misses (PBA)= 1.3264248704663213/4.138169257340242; rounds (PBA)=5.523316062176166;} guard #16: {team=any ; avg hp=-1.5561312607944733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.913644214162349; hits/misses (PBA)= 1.3436960276338514/4.134715025906735; rounds (PBA)=5.544041450777202;} guard #20: {team=any ; avg hp=-0.9775474956822107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.464594127806563; hits/misses (PBA)= 1.4231433506044906/4.324697754749568; rounds (PBA)=5.804835924006908;} guard #29: {team=any ; avg hp=-1.4335060449050085 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.609671848013817; hits/misses (PBA)= 1.4749568221070812/4.174438687392056; rounds (PBA)=5.701208981001727;} guard #8: {team=any ; avg hp=-1.3281519861830742 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.357512953367876; hits/misses (PBA)= 1.4196891191709844/4.164075993091537; rounds (PBA)=5.6407599309153715;} guard #21: {team=any ; avg hp=-1.0604490500863557 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.42832469775475; hits/misses (PBA)= 1.4335060449050085/4.329879101899827; rounds (PBA)=5.808290155440415;} guard #12: {team=any ; avg hp=-1.3436960276338514 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1692573402417965; hits/misses (PBA)= 1.378238341968912/4.0; rounds (PBA)=5.42832469775475;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1478.77; crudely normalised: 0% > lawful evil = expected rounds to survive: 843.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 995; Sum of rounds: 8989; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 994; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #10: {team=any ; avg hp=-5.673366834170854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3738693467336685; hits/misses (PBA)= 1.0361809045226131/3.170854271356784; rounds (PBA)=4.253266331658291;} guard #8: {team=any ; avg hp=-5.798994974874372 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8291457286432165; hits/misses (PBA)= 1.120603015075377/3.0884422110552765; rounds (PBA)=4.252261306532663;} adult blue dragon: {team=lawful evil ; avg hp=116.23015075376884 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.1457286432161; hits/misses (PBA)= 21.187939698492464/3.893467336683417; rounds (PBA)=9.033165829145728;} guard: {team=any ; avg hp=-5.852261306532664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.555778894472362; hits/misses (PBA)= 1.0603015075376885/3.1798994974874373; rounds (PBA)=4.289447236180904;} guard #2: {team=any ; avg hp=-5.80502512562814 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6271356783919595; hits/misses (PBA)= 1.0934673366834171/3.1175879396984927; rounds (PBA)=4.250251256281407;} guard #15: {team=any ; avg hp=-5.6512562814070355 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.571859296482412; hits/misses (PBA)= 1.078391959798995/3.238190954773869; rounds (PBA)=4.362814070351758;} guard #9: {team=any ; avg hp=-5.830150753768844 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.393969849246231; hits/misses (PBA)= 1.0442211055276382/3.1758793969849246; rounds (PBA)=4.271356783919598;} guard #5: {team=any ; avg hp=-5.906532663316583 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.481407035175879; hits/misses (PBA)= 1.0834170854271357/3.14070351758794; rounds (PBA)=4.271356783919598;} guard #11: {team=any ; avg hp=-5.770854271356784 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.937688442211055; hits/misses (PBA)= 0.9758793969849247/3.135678391959799; rounds (PBA)=4.151758793969849;} guard #14: {team=any ; avg hp=-5.862311557788945 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.301507537688442; hits/misses (PBA)= 1.020100502512563/3.2160804020100504; rounds (PBA)=4.28140703517588;} guard #19: {team=any ; avg hp=-5.9557788944723615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264321608040201; hits/misses (PBA)= 1.007035175879397/2.9819095477386934; rounds (PBA)=4.0442211055276385;} guard #17: {team=any ; avg hp=-5.730653266331658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.428140703517588; hits/misses (PBA)= 1.0562814070351758/3.1155778894472363; rounds (PBA)=4.219095477386935;} guard #20: {team=any ; avg hp=-5.746733668341709 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.452261306532663; hits/misses (PBA)= 1.0291457286432162/3.2030150753768845; rounds (PBA)=4.27537688442211;} guard #3: {team=any ; avg hp=-5.84321608040201 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.541708542713568; hits/misses (PBA)= 1.065326633165829/3.0683417085427136; rounds (PBA)=4.1969849246231155;} guard #16: {team=any ; avg hp=-5.941708542713568 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.115577889447236; hits/misses (PBA)= 1.0120603015075378/3.2884422110552762; rounds (PBA)=4.345728643216081;} guard #4: {team=any ; avg hp=-5.650251256281407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.370854271356784; hits/misses (PBA)= 1.0321608040201005/3.1115577889447237; rounds (PBA)=4.206030150753769;} guard #18: {team=any ; avg hp=-5.717587939698492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.465326633165829; hits/misses (PBA)= 1.0452261306532664/3.150753768844221; rounds (PBA)=4.24321608040201;} guard #7: {team=any ; avg hp=-5.876381909547739 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.622110552763819; hits/misses (PBA)= 1.1015075376884422/3.056281407035176; rounds (PBA)=4.198994974874372;} guard #13: {team=any ; avg hp=-5.944723618090452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.543718592964824; hits/misses (PBA)= 1.064321608040201/3.1899497487437185; rounds (PBA)=4.299497487437186;} guard #12: {team=any ; avg hp=-5.6773869346733665 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4110552763819095; hits/misses (PBA)= 1.04321608040201/3.201005025125628; rounds (PBA)=4.287437185929648;} guard #6: {team=any ; avg hp=-6.131658291457287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.264321608040201; hits/misses (PBA)= 1.0341708542713568/3.142713567839196; rounds (PBA)=4.220100502512563;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 739.39; crudely normalised: 0% > lawful evil = expected rounds to survive: 1687.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3269; Sum of rounds: 15941; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3268; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard #5: {team=any ; avg hp=-5.836341388803915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5230957479351486; hits/misses (PBA)= 0.482104619149587/1.5564392780666871; rounds (PBA)=2.1336800244723158;} guard #9: {team=any ; avg hp=-5.878862037320282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.759865402263689; hits/misses (PBA)= 0.5206485163658611/1.5442031202202509; rounds (PBA)=2.151116549403487;} guard #6: {team=any ; avg hp=-6.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.847659834811869; hits/misses (PBA)= 0.5374732334047109/1.5136127256041603; rounds (PBA)=2.1471397981033955;} guard #3: {team=any ; avg hp=-5.815234016518813 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.718262465585806; hits/misses (PBA)= 0.5172835729580911/1.531049250535332; rounds (PBA)=2.1376567757724074;} adult blue dragon: {team=lawful evil ; avg hp=197.83297644539616 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.53227286631997; hits/misses (PBA)= 10.615784643621902/2.063933924747629; rounds (PBA)=4.876414805750994;} guard #10: {team=any ; avg hp=-5.796267971856837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.643927806668706; hits/misses (PBA)= 0.5117773019271948/1.5396145610278373; rounds (PBA)=2.14530437442643;} guard #7: {team=any ; avg hp=-5.876720709697155 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.852248394004283; hits/misses (PBA)= 0.543591312327929/1.5646986846130315; rounds (PBA)=2.185071887427348;} guard: {team=any ; avg hp=-5.792903028449067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.69593147751606; hits/misses (PBA)= 0.5157540532272866/1.5448149281125727; rounds (PBA)=2.151116549403487;} guard #2: {team=any ; avg hp=-5.830223309880697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.696543285408382; hits/misses (PBA)= 0.5157540532272866/1.5169776690119303; rounds (PBA)=2.1193025390027533;} guard #8: {team=any ; avg hp=-5.947078617314164 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.624349954114408; hits/misses (PBA)= 0.5151422453349648/1.5665341082899968; rounds (PBA)=2.1703884980116244;} guard #4: {team=any ; avg hp=-5.781584582441114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7363107984092996; hits/misses (PBA)= 0.5246252676659529/1.5616396451514225; rounds (PBA)=2.1758947690425208;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6366; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-11.12257548490302 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0141971605678863; hits/misses (PBA)= 0.17096580683863227/0.21195760847830433; rounds (PBA)=0.38292341531693663;} adult blue dragon: {team=lawful evil ; avg hp=224.9268146370726 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.03639272145571; hits/misses (PBA)= 2.009398120375925/0.2903419316136773; rounds (PBA)=1.2729454109178164;} guard: {team=any ; avg hp=-5.921015796840632 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0661867626474706; hits/misses (PBA)= 0.22155568886222757/0.27874425114977003; rounds (PBA)=0.5002999400119976;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3679.14; crudely normalised: 0% > any = expected rounds to survive: 2426.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30125; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chimera: {team=any ; avg hp=-8.427314537092581 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.375124975005; hits/misses (PBA)= 7.022795440911818/8.55368926214757; rounds (PBA)=5.192161567686463;} archmage: {team=any ; avg hp=-7.901419716056789 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.891621675664867; hits/misses (PBA)= 1.0275944811037792/1.5172965406918617; rounds (PBA)=2.544891021795641;} adult red dragon: {team=unaligned ; avg hp=169.73325334933014 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 255.78164367126575; hits/misses (PBA)= 15.191361727654469/0.8288342331533693; rounds (PBA)=6.023795240951809;} axe beak: {team=any ; avg hp=-7.452909418116377 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.46270745850829836;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20351; any non-good : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=-7.435512897420516 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.098180363927213; hits/misses (PBA)= 3.0757848430313937/3.072585482903419; rounds (PBA)=3.0741851629674066;} bandit captain: {team=any non-lawful ; avg hp=-7.110777844431114 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.664267146570687; hits/misses (PBA)= 2.5652869426114777/2.2085582883423314; rounds (PBA)=1.5912817436512698;} adult black dragon: {team=chaotic evil ; avg hp=185.19936012797442 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.5844831033793; hits/misses (PBA)= 8.652269546090782/1.5188962207558487; rounds (PBA)=4.069386122775445;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 619.57; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1139.03; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36411; any : 0.25 ± 0.01; chaotic evil : 0.75 ± 0.01; > Team any = winning battles: 1265; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3736; perfect battles: 0; close-call battles: 1802; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=chaotic evil ; avg hp=0.8968206358728255 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=4.5136972605478904;} spy: {team=chaotic evil ; avg hp=14.80243951209758 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.226754649070187; hits/misses (PBA)= 4.190561887622476/7.654869026194761; rounds (PBA)=6.259348130373925;} knight: {team=any ; avg hp=0.4373125374925015 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.22115576884623; hits/misses (PBA)= 4.743051389722056/8.214757048590283; rounds (PBA)=6.670665866826635;} bugbear: {team=chaotic evil ; avg hp=15.079584083183363 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.335932813437314; hits/misses (PBA)= 2.15876824635073/4.070985802839432; rounds (PBA)=6.41131773645271;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 588.88; crudely normalised: 0% > other= expected rounds to survive: 2876.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27667; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 8; perfect battles: 0; close-call battles: 8; > Team other = winning battles: 4993; perfect battles: 0; close-call battles: 576; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-4.916616676664667 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.454309138172366; hits/misses (PBA)= 2.487102579484103/7.131373725254949; rounds (PBA)=4.810637872425515;} xorn: {team=other; avg hp=71.04219156168766 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.00899820035993; hits/misses (PBA)= 10.19256148770246/9.882023595280943; rounds (PBA)=5.356128774245151;} wight: {team=any ; avg hp=-4.958408318336333 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5280943811237755; hits/misses (PBA)= 0.7786442711457708/1.7176564687062588; rounds (PBA)=1.2609478104379124;} knight #2: {team=other; avg hp=21.975404919016196 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.866026794641073; hits/misses (PBA)= 1.77624475104979/1.2575484903019396; rounds (PBA)=4.877624475104979;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 588.88; crudely normalised: 0% > other= expected rounds to survive: 2876.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27796; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 542; ------------------------------------------------- Combattants ------------------------------------------------ xorn: {team=other; avg hp=71.28334333133374 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.125374925015; hits/misses (PBA)= 10.225554889022195/9.925814837032593; rounds (PBA)=5.37252549490102;} wight: {team=any ; avg hp=-4.9394121175764845 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.485502899420116; hits/misses (PBA)= 0.7792441511697661/1.6998600279944012; rounds (PBA)=1.2463507298540293;} knight #2: {team=other; avg hp=21.987002599480103 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.877024595080982; hits/misses (PBA)= 1.7820435912817436/1.251749650069986; rounds (PBA)=4.933813237352529;} knight: {team=any ; avg hp=-5.0629874025194965 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.244151169766045; hits/misses (PBA)= 2.480503899220156/7.162767446510698; rounds (PBA)=4.821835632873426;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 397.35; crudely normalised: 0% > other= expected rounds to survive: 6701.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20656; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 11; ------------------------------------------------- Combattants ------------------------------------------------ knight #2: {team=other; avg hp=39.92961407718456 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.84123175364927;} knight: {team=any ; avg hp=-5.0293941211757645 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.09378124375125; hits/misses (PBA)= 1.185362927414517/5.640471905618877; rounds (PBA)=3.4129174165166964;} xorn: {team=other; avg hp=72.97660467906418 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.02939412117576; hits/misses (PBA)= 6.5706858628274345/7.919616076784643; rounds (PBA)=3.907618476304739;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 397.35; crudely normalised: 0% > other= expected rounds to survive: 6701.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20683; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 19; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=-5.105378924215157 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.175964807038593; hits/misses (PBA)= 1.1987602479504098/5.647070585882823; rounds (PBA)=3.4229154169166165;} xorn: {team=other; avg hp=72.99320135972805 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.10537892421516; hits/misses (PBA)= 6.539492101579684/7.967206558688263; rounds (PBA)=3.922015596880624;} knight #2: {team=other; avg hp=39.830833833233356 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.843031393721256;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5032993401319736;} knight #2: {team=any ; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4967006598680264;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 633.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 13.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7288; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=18.09118176364727 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9340131973605277; hits/misses (PBA)= 0.5820835832833433/0.2375524895020996; rounds (PBA)=1.3087382523495301;} ape #2: {team=unaligned ; avg hp=18.07258548290342 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7964407118576284; hits/misses (PBA)= 0.5612877424515097/0.2391521695660868; rounds (PBA)=1.3113377324535094;} kobold: {team=lawful evil ; avg hp=-2.7304539092181566 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8362327534493101; hits/misses (PBA)= 0.39912017596480703/0.4309138172365527; rounds (PBA)=0.8300339932013597;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 7740.0; crudely normalised: 0% > neutral = expected rounds to survive: 1134.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16160; chaotic good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=135.57108578284343 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.71905618876225; hits/misses (PBA)= 6.492101579684063/1.1571685662867426; rounds (PBA)=3.231353729254149;} air elemental: {team=neutral ; avg hp=-7.719056188762248 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.42891421715657; hits/misses (PBA)= 2.4471105778844233/1.9976004799040192; rounds (PBA)=2.222355528894221;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ otyugh: {team=neutral ; avg hp=114.0 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; Chaotic Good: 1.0 ± 0.0; > Team Chaotic Good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=Chaotic Good; avg hp=39.0 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5022995400919816;} zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4977004599080184;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 61.11; crudely normalised: 0% > any non-good = expected rounds to survive: 180.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27336; unaligned : 0.4 ± 0.01; any non-good : 0.6 ± 0.01; > Team unaligned = winning battles: 1993; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 3008; perfect battles: 0; close-call battles: 1761; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=0.4549090181963607 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225954809038193; hits/misses (PBA)= 1.0761847630473904/1.0491901619676065; rounds (PBA)=3.8474305138972205;} giant poisonous snake: {team=unaligned ; avg hp=0.7738452309538092 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.19116176764647; hits/misses (PBA)= 2.6154769046190762/1.5422915416916616; rounds (PBA)=4.5562887422515495;} cultist: {team=any non-good ; avg hp=0.35392921415716855 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.000199960007999; hits/misses (PBA)= 1.0421915616876625/1.0587882423515298; rounds (PBA)=3.870225954809038;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ eagle: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ eagle: {team=unaligned ; avg hp=3.0 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4949010197960408;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5050989802039592;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 5386.32; crudely normalised: 0% > lawful evil = expected rounds to survive: 10774.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29360; chaotic good : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=369.5264947010598 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.20775844831033; hits/misses (PBA)= 9.758248350329934/0.5218956208758249; rounds (PBA)=5.870825834833034;} adult brass dragon: {team=chaotic good ; avg hp=-9.207758448310338 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.47350529894021; hits/misses (PBA)= 7.348330333933213/7.3763247350529895; rounds (PBA)=4.908218356328734;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 7374.11; crudely normalised: 0% > lawful evil = expected rounds to survive: 11178.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31697; neutral : 0.26 ± 0.01; lawful evil : 0.74 ± 0.01; > Team neutral = winning battles: 1323; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3678; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=46.17596480703859 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 336.23675264947013; hits/misses (PBA)= 16.535692861427716/5.537292541491702; rounds (PBA)=6.025994801039792;} dragon turtle: {team=neutral ; avg hp=4.763247350529894 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 253.82403519296142; hits/misses (PBA)= 12.457108578284343/4.145570885822836; rounds (PBA)=5.715456908618276;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 191533.33; crudely normalised: 0% > other= expected rounds to survive: 1322.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8646; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ clay golem: {team=other; avg hp=-14.98620275944811 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.495900819836033; hits/misses (PBA)= 0.2913417316536693/1.1719656068786242; rounds (PBA)=0.7316536692661467;} tarrasque: {team=unaligned ; avg hp=670.504099180164 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 147.9862027594481; hits/misses (PBA)= 4.743451309738052/0.2633473305338932; rounds (PBA)=1.728854229154169;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #9: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09438112377524495;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09818036392721456;} bandit #7: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10797840431913618;} bandit #10: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10497900419916016;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10557888422315537;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09638072385522896;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10177964407118577;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.10417916416716656;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09238152369526095;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09418116376724656;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 216.67; crudely normalised: 0% > npc= expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56514; pc: 1.0 ± 0.0; npc: 0.0 ± 0.0; > Team pc = winning battles: 5001; perfect battles: 0; close-call battles: 12; > Team npc = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Brandon: {team=pc; avg hp=6.5200959808038395 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.002999400119976005; hits/misses (PBA)= 0.0007998400319936012/0.0005998800239952009; rounds (PBA)=10.789042191561688;} Roy: {team=pc; avg hp=16.953009398120376 (from 17); avg healing spells left=2.8794241151769646 (from 3); damage done (per battle average)= 26.428314337132573; hits/misses (PBA)= 5.348130373925215/5.45250949810038; rounds (PBA)=11.026794641071787;} Tre: {team=pc; avg hp=16.977204559088182 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.432713457308537; hits/misses (PBA)= 5.316736652669466/5.319936012797441; rounds (PBA)=10.877824435112977;} fume2: {team=npc; avg hp=-2.5216956608678265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7700459908018396; hits/misses (PBA)= 0.6852629474105179/6.261547690461907; rounds (PBA)=6.946810637872425;} fume3: {team=npc; avg hp=-2.5642871425714855 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.763247350529894; hits/misses (PBA)= 0.6776644671065787/6.265146970605879; rounds (PBA)=6.942811437712457;} fume1: {team=npc; avg hp=-2.5192961407718455 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8060387922415517; hits/misses (PBA)= 0.6956608678264347/6.329534093181364; rounds (PBA)=7.025194961007799;} PJ: {team=pc; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.74125174965007; hits/misses (PBA)= 5.380523895220956/5.342931413717256; rounds (PBA)=10.937412517496501;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 361.11; crudely normalised: 0% > npc= expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4174; Sum of rounds: 47642; > Team pc = winning battles: 4156; perfect battles: 0; close-call battles: 204; > Team npc = winning battles: 17; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ fume1: {team=npc; avg hp=-2.5419262098706277 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8483469094393867; hits/misses (PBA)= 0.8100143747005271/6.209870627695256; rounds (PBA)=7.024436990896023;} fume2: {team=npc; avg hp=-2.5445615716339245 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.860565404887398; hits/misses (PBA)= 0.8090560613320555/6.174652611403929; rounds (PBA)=6.9944896981312885;} fume3: {team=npc; avg hp=-2.505510301868711 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9084810733109725; hits/misses (PBA)= 0.8107331097268807/6.206516530905606; rounds (PBA)=7.028749401054145;} Tre: {team=pc; avg hp=16.322472448490657 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.276952563488262; hits/misses (PBA)= 5.280546238620029/5.286056540488739; rounds (PBA)=10.802347867752756;} Brandon: {team=pc; avg hp=5.217057977958793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06947771921418304; hits/misses (PBA)= 0.020364159080019165/0.01772879731672257; rounds (PBA)=10.237422137038811;} Roy: {team=pc; avg hp=16.059894585529467 (from 17); avg healing spells left=2.373981792045999 (from 3); damage done (per battle average)= 26.219693339722088; hits/misses (PBA)= 5.280546238620029/5.349065644465741; rounds (PBA)=10.861284139913751;} PJ: {team=pc; avg hp=19.844274077623382 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.025634882606614; hits/misses (PBA)= 5.4386679444178245/5.393866794441783; rounds (PBA)=11.059175850503115;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 361.11; crudely normalised: 0% > npc= expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4300; Sum of rounds: 48979; > Team pc = winning battles: 4280; perfect battles: 0; close-call battles: 191; > Team npc = winning battles: 19; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ Roy: {team=pc; avg hp=16.08906976744186 (from 17); avg healing spells left=2.391627906976744 (from 3); damage done (per battle average)= 26.48720930232558; hits/misses (PBA)= 5.344418604651163/5.324883720930233; rounds (PBA)=10.903953488372093;} fume2: {team=npc; avg hp=-2.5290697674418605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7246511627906975; hits/misses (PBA)= 0.786046511627907/6.156279069767442; rounds (PBA)=6.953023255813953;} fume3: {team=npc; avg hp=-2.4253488372093024 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.795581395348837; hits/misses (PBA)= 0.7911627906976744/6.24139534883721; rounds (PBA)=7.0455813953488375;} Tre: {team=pc; avg hp=16.398604651162792 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.198139534883722; hits/misses (PBA)= 5.28/5.279302325581395; rounds (PBA)=10.795581395348837;} PJ: {team=pc; avg hp=19.836279069767443 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.718372093023255; hits/misses (PBA)= 5.3967441860465115/5.406279069767442; rounds (PBA)=11.032790697674418;} Brandon: {team=pc; avg hp=5.30046511627907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0572093023255814; hits/misses (PBA)= 0.014651162790697675/0.01674418604651163; rounds (PBA)=10.283953488372093;} fume1: {team=npc; avg hp=-2.5213953488372094 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.771627906976744; hits/misses (PBA)= 0.7967441860465116/6.19093023255814; rounds (PBA)=7.003953488372093;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 361.11; crudely normalised: 0% > npc= expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56947; pc: 1.0 ± 0.0; npc: 0.0 ± 0.0; > Team pc = winning battles: 4979; perfect battles: 0; close-call battles: 201; > Team npc = winning battles: 22; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ fume3: {team=npc; avg hp=-2.513497300539892 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.787642471505699; hits/misses (PBA)= 0.7960407918416317/6.159768046390722; rounds (PBA)=6.971405718856229;} fume1: {team=npc; avg hp=-2.4757048590281943 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7198560287942413; hits/misses (PBA)= 0.7830433913217356/6.259348130373925; rounds (PBA)=7.051989602079584;} Tre: {team=pc; avg hp=16.44011197760448 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.371925614877025; hits/misses (PBA)= 5.276144771045791/5.295740851829634; rounds (PBA)=10.81883623275345;} fume2: {team=npc; avg hp=-2.4583083383323334 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7654469106178765; hits/misses (PBA)= 0.7906418716256749/6.214757048590282; rounds (PBA)=7.010797840431914;} Roy: {team=pc; avg hp=16.121975604879026 (from 17); avg healing spells left=2.3897220555888823 (from 3); damage done (per battle average)= 26.396920615876823; hits/misses (PBA)= 5.322335532893422/5.35252949410118; rounds (PBA)=10.902019596080784;} Brandon: {team=pc; avg hp=5.273945210957809 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.046790641871625675; hits/misses (PBA)= 0.01259748050389922/0.015196960607878424; rounds (PBA)=10.278344331133773;} PJ: {team=pc; avg hp=19.839032193561287 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.631873625274945; hits/misses (PBA)= 5.379324135172966/5.415716856628674; rounds (PBA)=11.025794841031793;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 288.89; crudely normalised: 0% > npc= expected rounds to survive: 162.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56345; pc: 1.0 ± 0.0; npc: 0.0 ± 0.0; > Team pc = winning battles: 4999; perfect battles: 0; close-call battles: 66; > Team npc = winning battles: 2; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ Roy: {team=pc; avg hp=16.672865426914615 (from 17); avg healing spells left=2.644271145770846 (from 3); damage done (per battle average)= 26.576684663067386; hits/misses (PBA)= 5.355728854229154/5.359928014397121; rounds (PBA)=10.9376124775045;} Brandon: {team=pc; avg hp=6.002399520095981 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.028994201159768047; hits/misses (PBA)= 0.007398520295940812/0.007998400319936013; rounds (PBA)=10.552289542091582;} Tre: {team=pc; avg hp=16.809038192361527 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.322335532893423; hits/misses (PBA)= 5.284543091381724/5.272745450909818; rounds (PBA)=10.803439312137572;} fume3: {team=npc; avg hp=-2.50749850029994 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.608478304339132; hits/misses (PBA)= 0.709258148370326/6.201559688062387; rounds (PBA)=6.911417716456708;} PJ: {team=pc; avg hp=19.977804439112177 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.61747650469906; hits/misses (PBA)= 5.38252349530094/5.305738852229554; rounds (PBA)=10.899220155968806;} fume1: {team=npc; avg hp=-2.530893821235753 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5826834633073386; hits/misses (PBA)= 0.7046590681863627/6.267746450709858; rounds (PBA)=6.972605478904219;} fume2: {team=npc; avg hp=-2.507098580283943 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.638872225554889; hits/misses (PBA)= 0.7214557088582284/6.210157968406318; rounds (PBA)=6.932013597280544;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 936.0; crudely normalised: 0% > other= expected rounds to survive: 534.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29866; unaligned : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team unaligned = winning battles: 4876; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 125; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=other; avg hp=-4.912617476504699 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.919016196760648; hits/misses (PBA)= 2.467706458708258/2.0127974405118976; rounds (PBA)=4.505498900219956;} basilisk: {team=unaligned ; avg hp=30.080983803239352 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.9126174765047; hits/misses (PBA)= 3.7300539892021596/1.2219556088782244; rounds (PBA)=5.927014597080584;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 7300.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 49.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8607; neutral : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ xorn: {team=neutral ; avg hp=72.24775044991001 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.091781643671265; hits/misses (PBA)= 3.597080583883223/0.19016196760647872; rounds (PBA)=1.7210557888422315;} zombie: {team=neutral evil ; avg hp=-7.091781643671266 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.752249550089982; hits/misses (PBA)= 0.14337132573485303/0.4149170165966807; rounds (PBA)=0.5582883423315337;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 6353.56; crudely normalised: 0% > lawful evil = expected rounds to survive: 5142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44999; lawful good : 0.97 ± 0.0; lawful evil : 0.03 ± 0.0; > Team lawful good = winning battles: 4866; perfect battles: 0; close-call battles: 3964; > Team lawful evil = winning battles: 135; perfect battles: 0; close-call battles: 126; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon #2: {team=lawful good ; avg hp=77.97880423915217 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 232.2967406518696; hits/misses (PBA)= 13.739652069586082/3.5020995800839834; rounds (PBA)=7.239152169566087;} adult blue dragon: {team=lawful evil ; avg hp=-7.824635072985403 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.48250349930015; hits/misses (PBA)= 11.266746650669866/5.764647070585883; rounds (PBA)=5.709058188362327;} adult blue dragon #2: {team=lawful evil ; avg hp=-7.886022795440912 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.48190361927615; hits/misses (PBA)= 11.206358728254349/5.733853229354129; rounds (PBA)=5.676664667066587;} adult gold dragon: {team=lawful good ; avg hp=78.05678864227154 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 233.41391721655668; hits/misses (PBA)= 13.81863627274545/3.4507098580283944; rounds (PBA)=7.274545090981803;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2080.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11498; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-5.631473705258948 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.244151169766047; hits/misses (PBA)= 0.9336132773445311/0.23355328934213157; rounds (PBA)=1.1671665666866626;} wereboar: {team=neutral evil ; avg hp=68.75584883023396 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.631473705258948; hits/misses (PBA)= 1.959008198360328/1.0633873225354928; rounds (PBA)=2.299140171965607;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2080.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11449; neutral evil : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-5.642671465706859 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.28234353129374; hits/misses (PBA)= 0.9378124375124975/0.23395320935812838; rounds (PBA)=1.171765646870626;} wereboar: {team=neutral evil ; avg hp=68.71765646870625 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.642671465706858; hits/misses (PBA)= 1.9524095180963807/1.050989802039592; rounds (PBA)=2.2893421315736853;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4207.27; crudely normalised: 0% > lawful evil = expected rounds to survive: 3140.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25956; chaotic evil : 0.98 ± 0.0; lawful evil : 0.02 ± 0.0; > Team chaotic evil = winning battles: 4901; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 100; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.135772845430914 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.39252149570086; hits/misses (PBA)= 7.896620675864827/5.243951209758048; rounds (PBA)=4.395320935812838;} young red dragon: {team=chaotic evil ; avg hp=78.60747850429914 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.13577284543092; hits/misses (PBA)= 9.447110577884423/4.078384323135373; rounds (PBA)=5.162367526494701;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 317.31; crudely normalised: 0% > unaligned = expected rounds to survive: 1475.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15545; pc: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team pc = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=54.61927614477104 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.807038592281543; hits/misses (PBA)= 2.082983403319336/2.548490301939612; rounds (PBA)=3.108378324335133;} PJ: {team=pc; avg hp=-6.807038592281543 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.380723855228954; hits/misses (PBA)= 0.8804239152169566/1.092381523695261; rounds (PBA)=1.9728054389122176;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39232; pc: 0.0 ± 0.0; spider: 0.0 ± 0.0; owlbear: 1.0 ± 0.0; > Team pc = winning battles: 12; perfect battles: 0; close-call battles: 11; > Team spider = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team owlbear = winning battles: 4989; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=owlbear; avg hp=48.34693061387723 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.9368126374725; hits/misses (PBA)= 8.482103579284143/5.627874425114977; rounds (PBA)=7.842831433713258;} Tre: {team=pc; avg hp=-6.4799040191961605 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.784843031393721; hits/misses (PBA)= 1.4857028594281143/2.027994401119776; rounds (PBA)=3.5140971805638874;} Roy: {team=pc; avg hp=-6.294941011797641 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.92001599680064; hits/misses (PBA)= 1.3827234553089383/1.8622275544891023; rounds (PBA)=3.245350929814037;} spider0: {team=spider; avg hp=-7.490701859628074 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16036792641471706; hits/misses (PBA)= 0.14717056588682265/0.1903619276144771; rounds (PBA)=0.3375324935012997;} Brandon: {team=pc; avg hp=-5.808638272345531 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5366926614677064; hits/misses (PBA)= 0.13937212557488501/0.13737252549490103; rounds (PBA)=1.5906818636272746;} giant spider: {team=spider; avg hp=-6.092181563687262 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.674465106978603; hits/misses (PBA)= 1.8688262347530493/1.9678064387122576; rounds (PBA)=3.836632673465307;} spider1: {team=spider; avg hp=-7.690861827634473 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16856628674265148; hits/misses (PBA)= 0.15196960607878424/0.1881623675264947; rounds (PBA)=0.34013197360527897;} PJ: {team=pc; avg hp=-6.658868226354729 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.9874025194961; hits/misses (PBA)= 2.7730453909218156/3.629274145170966; rounds (PBA)=6.403919216156769;} ================================================== Encounter ================================================== Rough a priori predictions: > pc= expected rounds to survive: 61.49; crudely normalised: 0% > unaligned = expected rounds to survive: 386.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24447; pc: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team pc = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 4468; ------------------------------------------------- Combattants ------------------------------------------------ spider #2: {team=unaligned ; avg hp=-2.3253349330133974 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8712257548490302; hits/misses (PBA)= 0.785242951409718/0.8014397120575885; rounds (PBA)=1.9286142771445711;} spider: {team=unaligned ; avg hp=-2.3749250149970007 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8600279944011198; hits/misses (PBA)= 0.7778444311137772/0.8014397120575885; rounds (PBA)=1.9154169166166766;} spider #3: {team=unaligned ; avg hp=-2.3075384923015396 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8610277944411118; hits/misses (PBA)= 0.7776444711057788/0.8056388722255549; rounds (PBA)=1.9182163567286543;} Roy: {team=pc; avg hp=-5.807238552289542 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8322335532893423; hits/misses (PBA)= 0.7786442711457708/1.0989802039592083; rounds (PBA)=1.877624475104979;} owlbear: {team=unaligned ; avg hp=58.94661067786443 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.39132173565287; hits/misses (PBA)= 5.349130173965207/3.512697460507898; rounds (PBA)=4.733253349330134;} Tre: {team=pc; avg hp=-5.8968206358728255 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1877624475104978; hits/misses (PBA)= 0.8420315936812638/1.2007598480303938; rounds (PBA)=2.0427914417116577;} PJ: {team=pc; avg hp=-6.2895420915816835 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.59488102379524; hits/misses (PBA)= 1.7410517896420716/2.401119776044791; rounds (PBA)=4.142171565686863;} Brandon: {team=pc; avg hp=-5.5786842631473705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9254149170165967; hits/misses (PBA)= 0.23975204959008198/0.36212757448510297; rounds (PBA)=0.6750649870025994;} giant spider: {team=unaligned ; avg hp=22.874825034993002 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.751049790041993; hits/misses (PBA)= 2.110377924415117/2.0551889622075583; rounds (PBA)=4.497700459908018;} spider #4: {team=unaligned ; avg hp=-2.3539292141571684 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376324735052989; hits/misses (PBA)= 0.7646470705858828/0.8160367926414717; rounds (PBA)=1.9344131173765247;} ================================================== Encounter ================================================== Rough a priori predictions: > g= expected rounds to survive: 533.33; crudely normalised: 0% > unaligned = expected rounds to survive: 371.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43505; g: 0.2 ± 0.01; unaligned : 0.8 ± 0.01; > Team g = winning battles: 1009; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3992; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pj: {team=g; avg hp=-1.584483103379324 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.913417316536693; hits/misses (PBA)= 2.937212557488502/4.39632073585283; rounds (PBA)=7.535292941411718;} giant spider: {team=unaligned ; avg hp=11.086582683463307 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.584483103379323; hits/misses (PBA)= 2.6454709058188364/4.933613277344531; rounds (PBA)=8.377324535092981;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -590.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 317.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15504; unaligned : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ pj: {team=unassigned mercenaries; avg hp=-6.729254149170166 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.4771045790841832; hits/misses (PBA)= 0.49750049990002/1.4609078184363127; rounds (PBA)=1.9584083183363328;} owlbear: {team=unaligned ; avg hp=59.477104579084184 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.729254149170167; hits/misses (PBA)= 2.073985202959408/2.5390921815636873; rounds (PBA)=3.1001799640071988;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3325; Sum of rounds: 31163; > Team chaotic good = winning battles: 2875; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 449; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dust mephit: {team=neutral evil ; avg hp=-6.7816541353383455 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6348872180451128; hits/misses (PBA)= 0.3506766917293233/0.2087218045112782; rounds (PBA)=0.5593984962406015;} djinni: {team=chaotic good ; avg hp=48.11338345864662 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.0403007518797; hits/misses (PBA)= 17.0806015037594/8.9196992481203; rounds (PBA)=9.24842105263158;} druid: {team=any ; avg hp=-5.64812030075188 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8821052631578947; hits/misses (PBA)= 0.4679699248120301/0.7810526315789473; rounds (PBA)=1.2490225563909774;} flying snake: {team=unaligned ; avg hp=-8.100751879699247 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12180451127819548; hits/misses (PBA)= 0.11518796992481203/0.037894736842105266; rounds (PBA)=0.1530827067669173;} dust mephit #2: {team=neutral evil ; avg hp=-6.681203007518797 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.635187969924812; hits/misses (PBA)= 0.35037593984962406/0.2219548872180451; rounds (PBA)=0.5723308270676691;} elephant: {team=any ; avg hp=-5.688421052631579 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.30315789473684; hits/misses (PBA)= 1.5705263157894738/1.0535338345864662; rounds (PBA)=2.6240601503759398;} bone devil: {team=lawful evil ; avg hp=-2.5314285714285716 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.57503759398497; hits/misses (PBA)= 17.335037593984964/8.19187969924812; rounds (PBA)=8.609022556390977;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3383; Sum of rounds: 31661; > Team chaotic good = winning battles: 2962; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 420; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-2.678391959798995 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.43245639964528; hits/misses (PBA)= 17.20248300325155/8.25332545078333; rounds (PBA)=8.580254212237659;} djinni: {team=chaotic good ; avg hp=49.42211055276382 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.77032219923146; hits/misses (PBA)= 17.119420632574638/8.857818504286136; rounds (PBA)=9.240023647650014;} elephant: {team=any ; avg hp=-5.729825598581141 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.29204847768253; hits/misses (PBA)= 1.5631096659769435/1.0437481525273427; rounds (PBA)=2.6068578185042863;} druid: {team=any ; avg hp=-5.937629323086019 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7582027785988767; hits/misses (PBA)= 0.4460537984037836/0.7791900679869938; rounds (PBA)=1.2252438663907774;} flying snake: {team=unaligned ; avg hp=-8.08779190067987 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10523204256577003; hits/misses (PBA)= 0.10109370381318357/0.036949453148093406; rounds (PBA)=0.13804315696127697;} dust mephit: {team=neutral evil ; avg hp=-6.83624002364765 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5864617203665385; hits/misses (PBA)= 0.3402305645876441/0.19804906887378068; rounds (PBA)=0.5382796334614248;} dust mephit #2: {team=neutral evil ; avg hp=-6.754064439846291 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5956251847472658; hits/misses (PBA)= 0.33845699083653563/0.19804906887378068; rounds (PBA)=0.5365060597103163;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1520; Sum of rounds: 14307; > Team chaotic good = winning battles: 1317; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 202; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-5.931578947368421 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9335526315789473; hits/misses (PBA)= 0.4842105263157895/0.7421052631578947; rounds (PBA)=1.2263157894736842;} dust mephit: {team=neutral evil ; avg hp=-6.791447368421053 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6236842105263158; hits/misses (PBA)= 0.3480263157894737/0.19276315789473683; rounds (PBA)=0.5407894736842105;} bone devil: {team=lawful evil ; avg hp=-2.668421052631579 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.12302631578947; hits/misses (PBA)= 17.248684210526317/8.330263157894738; rounds (PBA)=8.626973684210526;} djinni: {team=chaotic good ; avg hp=49.242105263157896 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.225; hits/misses (PBA)= 17.157236842105263/8.933552631578948; rounds (PBA)=9.286842105263158;} flying snake: {team=unaligned ; avg hp=-8.06842105263158 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11447368421052631; hits/misses (PBA)= 0.10789473684210527/0.03355263157894737; rounds (PBA)=0.14144736842105263;} elephant: {team=any ; avg hp=-5.732236842105263 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.190131578947366; hits/misses (PBA)= 1.561842105263158/1.0289473684210526; rounds (PBA)=2.5907894736842105;} dust mephit #2: {team=neutral evil ; avg hp=-6.8881578947368425 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5743421052631579; hits/misses (PBA)= 0.32960526315789473/0.19342105263157894; rounds (PBA)=0.5230263157894737;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2703; Sum of rounds: 25443; > Team chaotic good = winning battles: 2342; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 360; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-5.873473917869035 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8431372549019607; hits/misses (PBA)= 0.46614872364039955/0.7713651498335183; rounds (PBA)=1.237513873473918;} elephant: {team=any ; avg hp=-5.717721050684425 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.837217906030336; hits/misses (PBA)= 1.5386607473177951/1.0769515353311137; rounds (PBA)=2.6156122826489088;} dust mephit: {team=neutral evil ; avg hp=-6.740658527561968 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6363300036995931; hits/misses (PBA)= 0.3462819089900111/0.20199778024417314; rounds (PBA)=0.5482796892341842;} flying snake: {team=unaligned ; avg hp=-8.087680355160932 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11061783203847576; hits/misses (PBA)= 0.10432852386237514/0.032926378098409176; rounds (PBA)=0.13725490196078433;} djinni: {team=chaotic good ; avg hp=47.95227524972253 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.55160932297449; hits/misses (PBA)= 17.154273029966703/8.951535331113577; rounds (PBA)=9.277099519052904;} dust mephit #2: {team=neutral evil ; avg hp=-6.757306696263411 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7103218645948945; hits/misses (PBA)= 0.36256011838697744/0.19163891971883093; rounds (PBA)=0.5541990381058084;} bone devil: {team=lawful evil ; avg hp=-2.6533481317055125 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.16019237883833; hits/misses (PBA)= 17.376618571957085/8.226415094339623; rounds (PBA)=8.638549759526452;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1559; Sum of rounds: 14865; > Team chaotic good = winning battles: 1328; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 230; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-1.6850545221295703 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.98460551635665; hits/misses (PBA)= 17.436818473380374/8.558050032071842; rounds (PBA)=8.773572803078897;} flying snake: {team=unaligned ; avg hp=-4.982681205901219 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17382937780628607; hits/misses (PBA)= 0.163566388710712/0.04682488774855677; rounds (PBA)=0.21039127645926875;} dust mephit: {team=neutral evil ; avg hp=-6.600384862091084 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2777421423989737; hits/misses (PBA)= 0.26363053239255935/0.19114817190506736; rounds (PBA)=0.4547787042976267;} druid: {team=any ; avg hp=-7.033354714560616 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.039127645926876; hits/misses (PBA)= 0.5388069275176395/0.522771007055805; rounds (PBA)=1.0615779345734446;} elephant: {team=unaligned ; avg hp=-5.844130853110968 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.337395766517; hits/misses (PBA)= 1.6818473380372034/0.8114175753688262; rounds (PBA)=2.4932649134060294;} dust mephit #2: {team=neutral evil ; avg hp=-6.512508017960231 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3919178960872354; hits/misses (PBA)= 0.2937780628608082/0.16164207825529187; rounds (PBA)=0.4554201411161001;} djinni: {team=chaotic good ; avg hp=44.04554201411161 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.35792174470814; hits/misses (PBA)= 16.996792815907632/9.4650416933932; rounds (PBA)=9.399615137908915;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2023; Sum of rounds: 19141; > Team chaotic good = winning battles: 1714; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 308; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dust mephit: {team=neutral evil ; avg hp=-6.700939199209095 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3455264458724667; hits/misses (PBA)= 0.28027681660899656/0.1962432031636184; rounds (PBA)=0.47652001977261493;} dust mephit #2: {team=neutral evil ; avg hp=-6.744438952051409 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3499752842313395; hits/misses (PBA)= 0.2911517548195749/0.18388531883341572; rounds (PBA)=0.4750370736529906;} djinni: {team=chaotic good ; avg hp=43.71230845279288 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.55412753336628; hits/misses (PBA)= 17.01285219970341/9.222936233316856; rounds (PBA)=9.315373208106772;} druid: {team=any ; avg hp=-7.193771626297578 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.125556104794859; hits/misses (PBA)= 0.5620365793376174/0.5279288185862581; rounds (PBA)=1.0899653979238755;} bone devil: {team=lawful evil ; avg hp=-1.5496786950074148 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.9090459713297; hits/misses (PBA)= 17.32377656945131/8.44389520514088; rounds (PBA)=8.707859614434009;} flying snake: {team=unaligned ; avg hp=-5.32377656945131 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1670785961443401; hits/misses (PBA)= 0.1537320810677212/0.05536332179930796; rounds (PBA)=0.20909540286702916;} elephant: {team=unaligned ; avg hp=-5.882847256549678 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.174493326742464; hits/misses (PBA)= 1.7192288680177954/0.8136431043005438; rounds (PBA)=2.5328719723183393;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2038; Sum of rounds: 19268; > Team chaotic good = winning battles: 1733; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 304; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=45.77428851815505 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.93670264965652; hits/misses (PBA)= 17.0441609421001/9.12953876349362; rounds (PBA)=9.301766437684003;} bone devil: {team=lawful evil ; avg hp=-1.7654563297350343 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 178.6668302257115; hits/misses (PBA)= 17.15161923454367/8.470559371933268; rounds (PBA)=8.656526005888125;} flying snake: {team=unaligned ; avg hp=-5.383709519136408 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17075564278704614; hits/misses (PBA)= 0.15947006869479882/0.06575073601570167; rounds (PBA)=0.2252208047105005;} druid: {team=any ; avg hp=-7.292443572129539 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1305201177625124; hits/misses (PBA)= 0.5618253189401374/0.507360157016683; rounds (PBA)=1.0691854759568205;} dust mephit #2: {team=neutral evil ; avg hp=-6.741903827281648 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3768400392541709; hits/misses (PBA)= 0.29244357212953875/0.18498527968596665; rounds (PBA)=0.4774288518155054;} dust mephit: {team=neutral evil ; avg hp=-6.60549558390579 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3189401373895977; hits/misses (PBA)= 0.28508341511285573/0.17419038272816487; rounds (PBA)=0.4592737978410206;} elephant: {team=unaligned ; avg hp=-5.711972522080471 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.123650637880274; hits/misses (PBA)= 1.7188420019627086/0.8179587831207066; rounds (PBA)=2.536800785083415;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1903; Sum of rounds: 17965; > Team chaotic good = winning battles: 1628; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 274; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=-5.835522858644246 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.840252233315816; hits/misses (PBA)= 1.697320021019443/0.8244876510772464; rounds (PBA)=2.5218076720966893;} bone devil: {team=lawful evil ; avg hp=-2.1324224908039935 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.2233315817131; hits/misses (PBA)= 17.15028901734104/8.551760378349973; rounds (PBA)=8.676826064109301;} dust mephit #2: {team=neutral evil ; avg hp=-6.671045717288492 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2459274829217026; hits/misses (PBA)= 0.27115081450341566/0.16815554387808723; rounds (PBA)=0.4393063583815029;} djinni: {team=chaotic good ; avg hp=45.95638465580662 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.91592222806096; hits/misses (PBA)= 17.057277982133474/9.111928533893852; rounds (PBA)=9.299527062532842;} flying snake: {team=unaligned ; avg hp=-5.368891224382554 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17183394640042038; hits/misses (PBA)= 0.16395165528113506/0.05097214923804519; rounds (PBA)=0.21492380451918025;} druid: {team=any ; avg hp=-7.378875459800315 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1313715186547557; hits/misses (PBA)= 0.5617446137677351/0.5244351024697845; rounds (PBA)=1.0861797162375197;} dust mephit: {team=neutral evil ; avg hp=-6.645822385706778 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3289542827115082; hits/misses (PBA)= 0.2816605359957961/0.1697320021019443; rounds (PBA)=0.45139253809774044;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2912; Sum of rounds: 27503; > Team chaotic good = winning battles: 2479; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 432; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-2.200892857142857 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.05494505494505; hits/misses (PBA)= 17.26717032967033/8.472184065934066; rounds (PBA)=8.695054945054945;} flying snake: {team=unaligned ; avg hp=-5.305975274725275 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.18372252747252749; hits/misses (PBA)= 0.1717032967032967/0.042925824175824176; rounds (PBA)=0.21462912087912087;} dust mephit: {team=neutral evil ; avg hp=-6.711195054945055 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3207417582417582; hits/misses (PBA)= 0.2805631868131868/0.18818681318681318; rounds (PBA)=0.46875;} elephant: {team=unaligned ; avg hp=-5.706730769230769 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.28949175824176; hits/misses (PBA)= 1.7225274725274726/0.8118131868131868; rounds (PBA)=2.534340659340659;} djinni: {team=chaotic good ; avg hp=44.833104395604394 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.62396978021977; hits/misses (PBA)= 16.994505494505493/9.210851648351648; rounds (PBA)=9.302884615384615;} dust mephit #2: {team=neutral evil ; avg hp=-6.653846153846154 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2881181318681318; hits/misses (PBA)= 0.2771291208791209/0.18646978021978022; rounds (PBA)=0.4635989010989011;} druid: {team=any ; avg hp=-7.121565934065934 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0679945054945055; hits/misses (PBA)= 0.5453296703296703/0.529532967032967; rounds (PBA)=1.0748626373626373;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 4316; Sum of rounds: 40760; > Team chaotic good = winning battles: 3708; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 607; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bone devil: {team=lawful evil ; avg hp=-2.2618164967562557 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.67307692307693; hits/misses (PBA)= 17.228683966635774/8.479610750695088; rounds (PBA)=8.676088971269694;} flying snake: {team=unaligned ; avg hp=-5.280583873957368 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17377201112140872; hits/misses (PBA)= 0.1633456904541242/0.05120481927710843; rounds (PBA)=0.21455050973123263;} druid: {team=any ; avg hp=-6.859128822984244 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.157321594068582; hits/misses (PBA)= 0.5556070435588508/0.5129749768303985; rounds (PBA)=1.0685820203892493;} djinni: {team=chaotic good ; avg hp=45.143883225208526 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.26992585727527; hits/misses (PBA)= 17.01876737720111/9.212696941612604; rounds (PBA)=9.314411492122336;} elephant: {team=unaligned ; avg hp=-5.742585727525486 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.25857275254866; hits/misses (PBA)= 1.721501390176089/0.79935125115848; rounds (PBA)=2.520852641334569;} dust mephit: {team=neutral evil ; avg hp=-6.660565338276181 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3148748841519926; hits/misses (PBA)= 0.2782669138090825/0.18419833178869324; rounds (PBA)=0.46246524559777574;} dust mephit #2: {team=neutral evil ; avg hp=-6.588971269694161 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3577386468952735; hits/misses (PBA)= 0.2847544022242817/0.18327154772937906; rounds (PBA)=0.4680259499536608;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9204; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ djinni: {team=chaotic good ; avg hp=160.45490901819636 (from 161); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.354129174165166; hits/misses (PBA)= 2.7724455108978203/0.4403119376124775; rounds (PBA)=1.8404319136172766;} dust mephit: {team=neutral evil ; avg hp=-7.139572085582883 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.852629474105179; hits/misses (PBA)= 0.3883223355328934/0.40871825634873027; rounds (PBA)=0.7970405918816237;} flying snake: {team=unaligned ; avg hp=-6.813037392521496 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29094181163767247; hits/misses (PBA)= 0.27074585082983404/0.09538092381523695; rounds (PBA)=0.366126774645071;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26744; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3900; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1101; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.282743451309738 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.21915616876625; hits/misses (PBA)= 5.554089182163567/2.358128374325135; rounds (PBA)=4.13497300539892;} elephant: {team=unaligned ; avg hp=17.780843831233753 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.28274345130974; hits/misses (PBA)= 4.067986402719456/0.20355928814237154; rounds (PBA)=5.051389722055589;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26765; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3899; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1102; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=18.00739852029594 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.05998800239952; hits/misses (PBA)= 4.054589082183563/0.21195760847830433; rounds (PBA)=5.0461907618476305;} wereboar: {team=neutral evil ; avg hp=-4.05998800239952 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.99260147970406; hits/misses (PBA)= 5.5208958208358325/2.370125974805039; rounds (PBA)=4.125574885022996;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26857; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3883; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1118; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.808038392321535 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.86902619476105; hits/misses (PBA)= 4.057988402319536/0.22875424915016995; rounds (PBA)=5.063187362527494;} wereboar: {team=neutral evil ; avg hp=-3.8690261947610476 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.191961607678465; hits/misses (PBA)= 5.550089982003599/2.3939212157568486; rounds (PBA)=4.152169566086783;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26803; neutral evil : 0.22 ± 0.01; unaligned : 0.78 ± 0.01; > Team neutral evil = winning battles: 1114; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3887; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.640471905618877 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.30173965206959; hits/misses (PBA)= 4.064787042591481/0.21775644871025795; rounds (PBA)=5.059788042391522;} wereboar: {team=neutral evil ; avg hp=-4.301739652069586 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.359528094381126; hits/misses (PBA)= 5.555488902219556/2.375124975004999; rounds (PBA)=4.146370725854829;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 550.0; crudely normalised: 0% > unaligned = expected rounds to survive: 336.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29881; chaotic evil : 0.82 ± 0.01; unaligned : 0.18 ± 0.01; > Team chaotic evil = winning battles: 4121; perfect battles: 0; close-call battles: 3058; > Team unaligned = winning battles: 880; perfect battles: 0; close-call battles: 657; ------------------------------------------------- Combattants ------------------------------------------------ dire wolf: {team=unaligned ; avg hp=-2.4633073385322937 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.153969206158767; hits/misses (PBA)= 1.9492101579684062/1.7294541091781643; rounds (PBA)=3.8222355528894223;} orc #3: {team=chaotic evil ; avg hp=4.982003599280144 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.678464307138572; hits/misses (PBA)= 1.9740051989602079/1.3207358528294342; rounds (PBA)=4.1625674865027;} dire wolf #2: {team=unaligned ; avg hp=-2.772045590881824 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.99160167966407; hits/misses (PBA)= 1.9358128374325134/1.7576484703059387; rounds (PBA)=3.8304339132173566;} orc #4: {team=chaotic evil ; avg hp=4.852029594081184 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.77364527094581; hits/misses (PBA)= 1.9782043591281744/1.3333333333333333; rounds (PBA)=4.130573885222955;} orc: {team=chaotic evil ; avg hp=5.102579484103179 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.93001399720056; hits/misses (PBA)= 1.9806038792241552/1.347130573885223; rounds (PBA)=4.146770645870826;} orc #2: {team=chaotic evil ; avg hp=4.917816436712657 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.853229354129173; hits/misses (PBA)= 1.9818036392721456/1.3593281343731254; rounds (PBA)=4.1915616876624675;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 550.0; crudely normalised: 0% > unaligned = expected rounds to survive: 336.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2426; Sum of rounds: 12273; chaotic evil : 0.48 ± 0.01; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 2420; perfect battles: 0; close-call battles: 2418; > Team unaligned = winning battles: 6; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ orc #8: {team=chaotic evil ; avg hp=7.617889530090684 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.738252267106347; hits/misses (PBA)= 2.0704863973619125/1.4435284418796372; rounds (PBA)=3.613355317394889;} orc #3: {team=chaotic evil ; avg hp=7.535449299258038 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.30461665292663; hits/misses (PBA)= 2.1088211046990932/1.3903544929925804; rounds (PBA)=3.601813685078318;} orc #16: {team=chaotic evil ; avg hp=7.483511953833471 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.81121187139324; hits/misses (PBA)= 2.074608408903545/1.4192085737840066; rounds (PBA)=3.6030502885408078;} orc #14: {team=chaotic evil ; avg hp=7.555234954657873 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.432811211871392; hits/misses (PBA)= 2.131904369332234/1.3680956306677658; rounds (PBA)=3.6088211046990932;} orc #6: {team=chaotic evil ; avg hp=7.4464138499587795 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.37633965375103; hits/misses (PBA)= 2.1323165704863976/1.375515251442704; rounds (PBA)=3.60840890354493;} dire wolf #4: {team=unaligned ; avg hp=-5.2967848309975265 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.679719703215168; hits/misses (PBA)= 1.4018961253091509/0.8961253091508656; rounds (PBA)=2.2984336356141797;} dire wolf #3: {team=unaligned ; avg hp=-5.370568837592745 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.376751854905194; hits/misses (PBA)= 1.3858202802967847/0.9113767518549052; rounds (PBA)=2.29719703215169;} orc #18: {team=chaotic evil ; avg hp=7.551112943116241 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.930750206100576; hits/misses (PBA)= 2.0935696619950535/1.4175597691673536; rounds (PBA)=3.610057708161583;} orc #13: {team=chaotic evil ; avg hp=7.592333058532564 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.288953009068425; hits/misses (PBA)= 2.1162407254740314/1.4068425391591097; rounds (PBA)=3.6129431162407255;} orc #11: {team=chaotic evil ; avg hp=7.599340478153339 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.216405605935698; hits/misses (PBA)= 2.1150041220115416/1.410964550700742; rounds (PBA)=3.615416323165705;} dire wolf: {team=unaligned ; avg hp=-5.293075020610058 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.469909315746085; hits/misses (PBA)= 1.4666117065127782/0.8849958779884584; rounds (PBA)=2.3520197856553997;} orc #15: {team=chaotic evil ; avg hp=7.858202802967848 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.384583676834296; hits/misses (PBA)= 2.1220115416323164/1.380461665292663; rounds (PBA)=3.6009892827699916;} orc #9: {team=chaotic evil ; avg hp=7.4406430338004945 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.84460016488046; hits/misses (PBA)= 2.074196207749382/1.403957131079967; rounds (PBA)=3.585325638911789;} dire wolf #10: {team=unaligned ; avg hp=-5.235366859027205 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.440230832646332; hits/misses (PBA)= 1.3845836768342952/0.8961253091508656; rounds (PBA)=2.280708985985161;} dire wolf #9: {team=unaligned ; avg hp=-5.3112118713932395 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.591920857378401; hits/misses (PBA)= 1.4010717230008245/0.9460016488046167; rounds (PBA)=2.3478977741137674;} orc #10: {team=chaotic evil ; avg hp=7.961665292662819 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.349134377576256; hits/misses (PBA)= 2.1306677658697444/1.414262159934048; rounds (PBA)=3.6413849958779885;} orc #17: {team=chaotic evil ; avg hp=7.516488046166529 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.281121187139323; hits/misses (PBA)= 2.0952184666117066/1.4122011541632316; rounds (PBA)=3.612530915086562;} dire wolf #7: {team=unaligned ; avg hp=-5.43239901071723 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.046166529266282; hits/misses (PBA)= 1.4266281945589447/0.8961253091508656; rounds (PBA)=2.3227535037098104;} dire wolf #2: {team=unaligned ; avg hp=-5.353668590272052 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.619126133553173; hits/misses (PBA)= 1.3953009068425393/0.8998351195383347; rounds (PBA)=2.295548227535037;} orc #20: {team=chaotic evil ; avg hp=7.592333058532564 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.1323165704864; hits/misses (PBA)= 2.1030502885408078/1.4101401483924154; rounds (PBA)=3.615416323165705;} orc #12: {team=chaotic evil ; avg hp=7.697444352844188 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.977741137675185; hits/misses (PBA)= 2.099752679307502/1.412613355317395; rounds (PBA)=3.6108821104699094;} orc #7: {team=chaotic evil ; avg hp=7.452184666117065 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.825638911788953; hits/misses (PBA)= 2.0865622423742787/1.407666941467436; rounds (PBA)=3.5902720527617475;} dire wolf #5: {team=unaligned ; avg hp=-5.328524319868095 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.4439406430338; hits/misses (PBA)= 1.373454245671888/0.9130255564715581; rounds (PBA)=2.286479802143446;} orc: {team=chaotic evil ; avg hp=7.684666117065127 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.372629843363562; hits/misses (PBA)= 2.1228359439406432/1.412613355317395; rounds (PBA)=3.651277823577906;} dire wolf #6: {team=unaligned ; avg hp=-5.247320692497939 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.630667765869745; hits/misses (PBA)= 1.3940643033800495/0.9171475680131904; rounds (PBA)=2.31121187139324;} dire wolf #8: {team=unaligned ; avg hp=-5.2823577906018135 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.175185490519373; hits/misses (PBA)= 1.4480626545754327/0.8800494641384996; rounds (PBA)=2.328524319868096;} orc #5: {team=chaotic evil ; avg hp=7.59563066776587 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.009892827699918; hits/misses (PBA)= 2.101813685078318/1.4258037922506184; rounds (PBA)=3.6215993404781535;} orc #4: {team=chaotic evil ; avg hp=7.814097279472382 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.51401483924155; hits/misses (PBA)= 2.1624072547403133/1.3948887056883759; rounds (PBA)=3.640972794723825;} orc #2: {team=chaotic evil ; avg hp=8.016075845012367 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.664056059356966; hits/misses (PBA)= 2.137675185490519/1.436108821104699; rounds (PBA)=3.6788953009068424;} orc #19: {team=chaotic evil ; avg hp=7.559769167353669 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.828524319868094; hits/misses (PBA)= 2.076669414674361/1.4315746084089036; rounds (PBA)=3.613355317394889;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 172.86; crudely normalised: 0% > any = expected rounds to survive: 1664.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12398; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=50.35812837432513 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.148170365926816; hits/misses (PBA)= 2.595280943811238/0.8528294341131774; rounds (PBA)=2.479104179164167;} magma mephit: {team=neutral evil ; avg hp=-5.1481703659268145 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.641871625674865; hits/misses (PBA)= 0.42091581683663265/0.9878024395120976; rounds (PBA)=1.4087182563487302;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 175.0; crudely normalised: 0% > any = expected rounds to survive: 82.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21399; neutral evil : 0.97 ± 0.0; any : 0.03 ± 0.0; > Team neutral evil = winning battles: 4871; perfect battles: 0; close-call battles: 1124; > Team any = winning battles: 130; perfect battles: 0; close-call battles: 86; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=5.283343331333733 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.805838832233554; hits/misses (PBA)= 1.1497700459908018/1.410517896420716; rounds (PBA)=3.5236952609478105;} guard #2: {team=any ; avg hp=-2.60747850429914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4003199360127976; hits/misses (PBA)= 0.7196560687862428/1.9358128374325134; rounds (PBA)=2.685862827434513;} guard: {team=any ; avg hp=-2.5686862627474505 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4289142171565685; hits/misses (PBA)= 0.7314537092581483/1.9140171965606878; rounds (PBA)=2.675264947010598;} goblin #4: {team=neutral evil ; avg hp=5.312737452509498 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.949410117976405; hits/misses (PBA)= 1.187362527494501/1.4183163367326534; rounds (PBA)=3.529894021195761;} goblin: {team=neutral evil ; avg hp=5.322735452909418 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.774845030993801; hits/misses (PBA)= 1.1501699660067985/1.3989202159568086; rounds (PBA)=3.5386922615476903;} goblin #3: {team=neutral evil ; avg hp=5.251949610077984 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.646070785842832; hits/misses (PBA)= 1.1355728854229155/1.3715256948610277; rounds (PBA)=3.517096580683863;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 9.96; crudely normalised: 0% > lawful evil = expected rounds to survive: 1885.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5128; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=109.71565686862627 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.885622875424914; hits/misses (PBA)= 1.0/0.18056388722255548; rounds (PBA)=1.0253949210157969;} badger: {team=unaligned ; avg hp=-6.885622875424915 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.28434313137372524; hits/misses (PBA)= 0.2533493301339732/0.39132173565286943; rounds (PBA)=0.6446710657868426;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2038; Sum of rounds: 15438; neutral evil : 0.0 ± 0.0; other: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral good : 0.41 ± 0.01; neutral : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 2038; perfect battles: 0; close-call battles: 755; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-5.545142296368989 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.09028459273798; hits/misses (PBA)= 2.6177625122669284/2.881746810598626; rounds (PBA)=5.500981354268891;} lizardfolk #5: {team=neutral ; avg hp=-5.357212953876349 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.809126594700688; hits/misses (PBA)= 2.002944062806673/2.3768400392541706; rounds (PBA)=2.189892051030422;} hobgoblin #2: {team=other; avg hp=-4.814033366045142 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8410206084396465; hits/misses (PBA)= 0.486261040235525/0.5049067713444554; rounds (PBA)=0.9911678115799804;} lizardfolk #3: {team=neutral ; avg hp=-5.299313052011776 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.556918547595682; hits/misses (PBA)= 1.9823356231599607/2.4210009813542688; rounds (PBA)=2.2016683022571146;} duergar #4: {team=lawful evil ; avg hp=-5.6501472031403335 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.877821393523062; hits/misses (PBA)= 1.5647693817468107/1.7286555446516192; rounds (PBA)=3.29342492639843;} bugbear #5: {team=chaotic evil ; avg hp=-5.55937193326791 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.828263002944063; hits/misses (PBA)= 2.697252208047105/2.8444553483807655; rounds (PBA)=5.542198233562316;} centaur #5: {team=neutral good ; avg hp=36.63444553483808 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.40677134445535; hits/misses (PBA)= 7.349362119725221/5.819921491658489; rounds (PBA)=7.081452404317959;} duergar #2: {team=lawful evil ; avg hp=-5.500981354268891 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.853287536800785; hits/misses (PBA)= 1.549558390578999/1.7178606476938174; rounds (PBA)=3.2674190382728163;} duergar #5: {team=lawful evil ; avg hp=-5.74288518155054 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.706084396467125; hits/misses (PBA)= 1.5269872423945043/1.7482826300294407; rounds (PBA)=3.275269872423945;} duergar #3: {team=lawful evil ; avg hp=-5.6383709519136405 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.918056918547595; hits/misses (PBA)= 1.5431795878312071/1.7026496565260059; rounds (PBA)=3.2458292443572128;} goblin #4: {team=neutral evil ; avg hp=-4.431305201177625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8910696761530913; hits/misses (PBA)= 0.15014720314033367/0.2909715407262022; rounds (PBA)=0.4411187438665358;} lizardfolk #4: {team=neutral ; avg hp=-5.408243375858685 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.690873405299312; hits/misses (PBA)= 1.9828263002944062/2.42639842983317; rounds (PBA)=2.204612365063788;} duergar: {team=lawful evil ; avg hp=-5.615309126594701 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.693817468105987; hits/misses (PBA)= 1.5264965652600588/1.7566241413150148; rounds (PBA)=3.283120706575074;} goblin #2: {team=neutral evil ; avg hp=-4.426889106967615 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9911678115799804; hits/misses (PBA)= 0.1604514229636899/0.2801766437684004; rounds (PBA)=0.44062806673209026;} kobold #2: {team=neutral evil ; avg hp=-4.3302257114818445 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06820412168792934; hits/misses (PBA)= 0.01521099116781158/0.03042198233562316; rounds (PBA)=0.04563297350343474;} bugbear #2: {team=chaotic evil ; avg hp=-5.42639842983317 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.70804710500491; hits/misses (PBA)= 2.735034347399411/2.8115799803729145; rounds (PBA)=5.546614327772326;} hobgoblin #5: {team=other; avg hp=-4.778213935230618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9254170755642788; hits/misses (PBA)= 0.4896957801766438/0.5; rounds (PBA)=0.9896957801766437;} goblin #5: {team=neutral evil ; avg hp=-4.4779195289499505 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8895976447497547; hits/misses (PBA)= 0.1467124631992149/0.28949950932286556; rounds (PBA)=0.4362119725220805;} bugbear #3: {team=chaotic evil ; avg hp=-5.545632973503435 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.34838076545633; hits/misses (PBA)= 2.648675171736997/2.8022571148184494; rounds (PBA)=5.450932286555447;} kobold #4: {team=neutral evil ; avg hp=-4.410696761530913 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07360157016683022; hits/misses (PBA)= 0.015701668302257114/0.0323846908734053; rounds (PBA)=0.04808635917566242;} lizardfolk #2: {team=neutral ; avg hp=-5.37585868498528 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.843473994111875; hits/misses (PBA)= 2.0088321884200195/2.380765456329735; rounds (PBA)=2.194798822374877;} hobgoblin #4: {team=other; avg hp=-4.888125613346418 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9062806673209027; hits/misses (PBA)= 0.4857703631010795/0.5068694798822375; rounds (PBA)=0.992639842983317;} centaur #3: {team=neutral good ; avg hp=35.746810598626105 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.36898920510305; hits/misses (PBA)= 7.243375858684986/5.8380765456329735; rounds (PBA)=7.068694798822375;} kobold #5: {team=neutral evil ; avg hp=-4.370461236506379 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09911678115799803; hits/misses (PBA)= 0.019136408243375858/0.03680078508341511; rounds (PBA)=0.05593719332679097;} bugbear #4: {team=chaotic evil ; avg hp=-5.453385672227674 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.783120706575072; hits/misses (PBA)= 2.664376840039254/2.805201177625123; rounds (PBA)=5.470068694798822;} hobgoblin #3: {team=other; avg hp=-4.924926398429833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0402355250245336; hits/misses (PBA)= 0.4985279685966634/0.4955839057899902; rounds (PBA)=0.9941118743866536;} kobold: {team=neutral evil ; avg hp=-4.331697742885182 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09371933267909716; hits/misses (PBA)= 0.020117762512266928/0.04121687929342493; rounds (PBA)=0.061334641805691856;} goblin #3: {team=neutral evil ; avg hp=-4.4779195289499505 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9474975466143277; hits/misses (PBA)= 0.15799803729146222/0.28508341511285573; rounds (PBA)=0.44308145240431795;} lizardfolk: {team=neutral ; avg hp=-5.377330716388617 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.721786064769383; hits/misses (PBA)= 2.0225711481844946/2.370951913640824; rounds (PBA)=2.1967615309126596;} centaur #4: {team=neutral good ; avg hp=35.81452404317959 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.47791952894995; hits/misses (PBA)= 7.1756624141315015/5.85279685966634; rounds (PBA)=7.053974484789009;} hobgoblin: {team=other; avg hp=-4.8213935230618254 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9754661432777234; hits/misses (PBA)= 0.49656526005888124/0.4921491658488714; rounds (PBA)=0.9887144259077527;} goblin: {team=neutral evil ; avg hp=-4.56820412168793 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9877330716388616; hits/misses (PBA)= 0.16830225711481844/0.2757605495583906; rounds (PBA)=0.444062806673209;} centaur: {team=neutral good ; avg hp=36.33954857703631 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.17958783120707; hits/misses (PBA)= 7.325809617271835/5.799313052011776; rounds (PBA)=7.077526987242394;} kobold #3: {team=neutral evil ; avg hp=-4.376840039254171 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09911678115799803; hits/misses (PBA)= 0.021099116781157997/0.033856722276741906; rounds (PBA)=0.0549558390578999;} centaur #2: {team=neutral good ; avg hp=36.386162904808636 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.53925417075564; hits/misses (PBA)= 7.353778213935231/5.796368989205103; rounds (PBA)=7.07801766437684;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2021; Sum of rounds: 15298; neutral evil : 0.0 ± 0.0; other: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; neutral good : 0.4 ± 0.01; neutral : 0.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 2021; perfect battles: 0; close-call battles: 758; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=-4.319148936170213 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9960415635823849; hits/misses (PBA)= 0.165264720435428/0.2909450766947056; rounds (PBA)=0.4562097971301336;} hobgoblin: {team=other; avg hp=-4.93171697179614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8560118753092527; hits/misses (PBA)= 0.483424047501237/0.5096486887679367; rounds (PBA)=0.9930727362691737;} goblin #2: {team=neutral evil ; avg hp=-4.453735774369124 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9683325086590797; hits/misses (PBA)= 0.15982187036120732/0.29143988124690745; rounds (PBA)=0.45126175160811477;} duergar #2: {team=lawful evil ; avg hp=-5.695695200395844 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.785749628896586; hits/misses (PBA)= 1.5437902028698665/1.7169717961405244; rounds (PBA)=3.260761999010391;} bugbear #3: {team=chaotic evil ; avg hp=-5.6665017318159325 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.464621474517564; hits/misses (PBA)= 2.6476991588322614/2.845620979713013; rounds (PBA)=5.4943097476496785;} goblin: {team=neutral evil ; avg hp=-4.593765462642256 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9505195447798119; hits/misses (PBA)= 0.15338941118258287/0.28896585848589806; rounds (PBA)=0.44235526966848093;} duergar: {team=lawful evil ; avg hp=-5.666006927263731 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.796635329045028; hits/misses (PBA)= 1.5447798119742702/1.7209302325581395; rounds (PBA)=3.2657100445324097;} lizardfolk #2: {team=neutral ; avg hp=-5.327065809005443 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.672439386442356; hits/misses (PBA)= 1.9950519544779812/2.3701138050470063; rounds (PBA)=2.182582879762494;} hobgoblin #2: {team=other; avg hp=-4.76051459673429 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.780801583374567; hits/misses (PBA)= 0.46412666996536367/0.5121227115289461; rounds (PBA)=0.9762493814943097;} hobgoblin #3: {team=other; avg hp=-5.092528451261751 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.904502721425037; hits/misses (PBA)= 0.47996041563582387/0.5061850569025235; rounds (PBA)=0.9861454725383474;} bugbear #5: {team=chaotic evil ; avg hp=-5.423552696684809 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.499257793171697; hits/misses (PBA)= 2.6600692726373083/2.8406729341909944; rounds (PBA)=5.501731815932707;} duergar #3: {team=lawful evil ; avg hp=-5.757545769421078 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.65017318159327; hits/misses (PBA)= 1.52894606630381/1.7159821870361207; rounds (PBA)=3.2449282533399306;} kobold #4: {team=neutral evil ; avg hp=-4.316180108857002 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08213755566551212; hits/misses (PBA)= 0.017318159327065808/0.0326571004453241; rounds (PBA)=0.0499752597723899;} centaur #3: {team=neutral good ; avg hp=36.26571004453241 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.66501731815933; hits/misses (PBA)= 7.285502226620485/5.811974270163286; rounds (PBA)=7.073231073725879;} centaur #5: {team=neutral good ; avg hp=35.73824839188521 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.0519544779812; hits/misses (PBA)= 7.292429490351311/5.67639782285997; rounds (PBA)=7.052944087085601;} kobold #2: {team=neutral evil ; avg hp=-4.212765957446808 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09302325581395349; hits/misses (PBA)= 0.01880257298367145/0.03414151410192974; rounds (PBA)=0.05294408708560119;} bugbear: {team=chaotic evil ; avg hp=-5.447798119742702 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.869866402770906; hits/misses (PBA)= 2.6882731321128155/2.8080158337456704; rounds (PBA)=5.496783770410688;} lizardfolk: {team=neutral ; avg hp=-5.1385452746165265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.670954972785749; hits/misses (PBA)= 1.9861454725383474/2.4126669965363683; rounds (PBA)=2.1994062345373577;} kobold #3: {team=neutral evil ; avg hp=-4.280554181098466 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09945571499257794; hits/misses (PBA)= 0.02078179119247897/0.035625927758535375; rounds (PBA)=0.056407718951014346;} duergar #4: {team=lawful evil ; avg hp=-5.635329045027214 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.67639782285997; hits/misses (PBA)= 1.516575952498763/1.7090549233052945; rounds (PBA)=3.2256308758040575;} goblin #5: {team=neutral evil ; avg hp=-4.522513607125186 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8891637803067788; hits/misses (PBA)= 0.14695695200395845/0.281048985650668; rounds (PBA)=0.4280059376546264;} hobgoblin #5: {team=other; avg hp=-4.725878278080159 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9401286491835723; hits/misses (PBA)= 0.4888668975754577/0.5116279069767442; rounds (PBA)=1.000494804552202;} bugbear #4: {team=chaotic evil ; avg hp=-5.5586343394359226 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.19396338446314; hits/misses (PBA)= 2.632855022266205/2.858485898070262; rounds (PBA)=5.491835724888669;} goblin #3: {team=neutral evil ; avg hp=-4.465116279069767 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9356754082137556; hits/misses (PBA)= 0.15338941118258287/0.28203859475507176; rounds (PBA)=0.4354280059376546;} lizardfolk #3: {team=neutral ; avg hp=-5.356754082137556 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.535873330034637; hits/misses (PBA)= 1.9549727857496288/2.4477981197427017; rounds (PBA)=2.201385452746165;} duergar #5: {team=lawful evil ; avg hp=-5.543790202869866 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.667986145472538; hits/misses (PBA)= 1.5319148936170213/1.731321128154379; rounds (PBA)=3.2632360217714003;} hobgoblin #4: {team=other; avg hp=-4.703117268678872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8070262246412665; hits/misses (PBA)= 0.45967342899554675/0.5309252845126176; rounds (PBA)=0.9905987135081643;} kobold: {team=neutral evil ; avg hp=-4.371598218703612 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09945571499257794; hits/misses (PBA)= 0.02127659574468085/0.033151904997525974; rounds (PBA)=0.05442850074220683;} centaur: {team=neutral good ; avg hp=36.35428005937655 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.26620484908462; hits/misses (PBA)= 7.390895596239486/5.771895101434933; rounds (PBA)=7.05541810984661;} kobold #5: {team=neutral evil ; avg hp=-4.293419099455715 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09945571499257794; hits/misses (PBA)= 0.01880257298367145/0.0400791687283523; rounds (PBA)=0.058881741712023754;} centaur #4: {team=neutral good ; avg hp=36.32310737258783 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.72785749628896; hits/misses (PBA)= 7.272637308263236/5.8075210291934685; rounds (PBA)=7.0524492825333995;} centaur #2: {team=neutral good ; avg hp=36.03414151410193 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.99901039089559; hits/misses (PBA)= 7.329539831766453/5.785254824344384; rounds (PBA)=7.062345373577437;} lizardfolk #5: {team=neutral ; avg hp=-5.1954477981197424 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.712518555170707; hits/misses (PBA)= 1.9742701632855022/2.438396833250866; rounds (PBA)=2.206333498268184;} lizardfolk #4: {team=neutral ; avg hp=-5.385452746165265 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.958931222167244; hits/misses (PBA)= 2.032657100445324/2.3948540326571006; rounds (PBA)=2.213755566551212;} bugbear #2: {team=chaotic evil ; avg hp=-5.51311232063335 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.5254824344384; hits/misses (PBA)= 2.637803067788224/2.851063829787234; rounds (PBA)=5.488866897575457;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1173.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36715; neutral : 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; > Team neutral = winning battles: 1496; perfect battles: 0; close-call battles: 1404; > Team chaotic evil = winning battles: 3505; perfect battles: 0; close-call battles: 3081; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #3: {team=neutral ; avg hp=-2.4013197360527894 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.48490301939612; hits/misses (PBA)= 3.310537892421516/4.298940211957609; rounds (PBA)=3.912017596480704;} lizardfolk #4: {team=neutral ; avg hp=-2.3917216556688663 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.365926814637074; hits/misses (PBA)= 3.2905418916216758/4.292341531693661; rounds (PBA)=3.9054189162167567;} lizardfolk #5: {team=neutral ; avg hp=-2.171165766846631 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.710457908418316; hits/misses (PBA)= 3.3427314537092583/4.349330133973205; rounds (PBA)=3.956608678264347;} bugbear #4: {team=chaotic evil ; avg hp=7.47870425914817 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.700259948010398; hits/misses (PBA)= 2.0757848430313937/2.152969406118776; rounds (PBA)=4.4735052989402115;} lizardfolk #2: {team=neutral ; avg hp=-2.3623275344931014 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.68406318736253; hits/misses (PBA)= 3.351529694061188/4.3795240951809635; rounds (PBA)=3.9838032393521297;} bugbear #3: {team=chaotic evil ; avg hp=7.469706058788242 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.352129574085183; hits/misses (PBA)= 2.0457908418316335/2.1565686862627476; rounds (PBA)=4.460907818436313;} bugbear: {team=chaotic evil ; avg hp=7.757248550289942 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.614277144571087; hits/misses (PBA)= 2.0701859628074386/2.1265746850629874; rounds (PBA)=4.473105378924215;} lizardfolk: {team=neutral ; avg hp=-2.4289142171565685 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.45250949810038; hits/misses (PBA)= 3.2953409318136373/4.373525294941012; rounds (PBA)=3.9418116376724655;} bugbear #2: {team=chaotic evil ; avg hp=7.255348930213957 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.99340131973605; hits/misses (PBA)= 2.01379724055189/2.1405718856228755; rounds (PBA)=4.41991601679664;} bugbear #5: {team=chaotic evil ; avg hp=7.341131773645271 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.095380923815238; hits/misses (PBA)= 2.0351929614077187/2.129574085182963; rounds (PBA)=4.43251349730054;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1173.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4664; Sum of rounds: 34222; > Team neutral = winning battles: 1359; perfect battles: 0; close-call battles: 1273; > Team chaotic evil = winning battles: 3304; perfect battles: 0; close-call battles: 2899; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=7.878001715265866 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.6295025728988; hits/misses (PBA)= 2.080188679245283/2.137221269296741; rounds (PBA)=4.4888507718696395;} bugbear #5: {team=chaotic evil ; avg hp=7.221483704974271 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.09541166380789; hits/misses (PBA)= 2.034090909090909/2.1241423670668955; rounds (PBA)=4.43246140651801;} lizardfolk #4: {team=neutral ; avg hp=-2.4599056603773586 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.68632075471698; hits/misses (PBA)= 3.3419811320754715/4.398156089193825; rounds (PBA)=3.9789879931389365;} bugbear #3: {team=chaotic evil ; avg hp=7.943825042881647 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.514150943396228; hits/misses (PBA)= 2.07590051457976/2.1638078902229845; rounds (PBA)=4.506003430531733;} bugbear #4: {team=chaotic evil ; avg hp=7.813250428816467 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.796097770154375; hits/misses (PBA)= 2.0872641509433962/2.137221269296741; rounds (PBA)=4.482418524871355;} lizardfolk #3: {team=neutral ; avg hp=-2.390008576329331 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.35205831903945; hits/misses (PBA)= 3.3076758147512866/4.310677530017153; rounds (PBA)=3.9131646655231562;} lizardfolk #2: {team=neutral ; avg hp=-2.4133790737564325 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.13679245283019; hits/misses (PBA)= 3.26114922813036/4.3923670668953685; rounds (PBA)=3.9418953687821614;} lizardfolk: {team=neutral ; avg hp=-2.4532590051457976 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.522084048027445; hits/misses (PBA)= 3.3207547169811322/4.312392795883362; rounds (PBA)=3.92131217838765;} bugbear #2: {team=chaotic evil ; avg hp=7.313464837049743 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.103987993138936; hits/misses (PBA)= 2.0295883361921097/2.1014150943396226; rounds (PBA)=4.412521440823328;} lizardfolk #5: {team=neutral ; avg hp=-2.4412521440823327 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.125214408233276; hits/misses (PBA)= 3.256861063464837/4.332761578044597; rounds (PBA)=3.9071612349914235;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1173.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36580; neutral : 0.3 ± 0.01; chaotic evil : 0.7 ± 0.01; > Team neutral = winning battles: 1500; perfect battles: 0; close-call battles: 1410; > Team chaotic evil = winning battles: 3501; perfect battles: 0; close-call battles: 3125; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=7.133573285342932 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.75864827034593; hits/misses (PBA)= 2.0025994801039793/2.0897820435912817; rounds (PBA)=4.357328534293141;} lizardfolk: {team=neutral ; avg hp=-2.373525294941012 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.307338532293542; hits/misses (PBA)= 3.2933413317336533/4.347930413917217; rounds (PBA)=3.94501099780044;} lizardfolk #4: {team=neutral ; avg hp=-2.1971605678864226 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.649070185962806; hits/misses (PBA)= 3.337132573485303/4.265346930613878; rounds (PBA)=3.9188162367526496;} lizardfolk #2: {team=neutral ; avg hp=-2.2849430113977203 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.525294941011797; hits/misses (PBA)= 3.311137772445511/4.3265346930613875; rounds (PBA)=3.9324135172965407;} lizardfolk #3: {team=neutral ; avg hp=-2.091981603679264 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.6624675064987; hits/misses (PBA)= 3.3387322535492903/4.365126974605079; rounds (PBA)=3.962407518496301;} lizardfolk #5: {team=neutral ; avg hp=-2.082383523295341 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.702859428114376; hits/misses (PBA)= 3.357128574285143/4.451709658068387; rounds (PBA)=3.9998000399920017;} bugbear: {team=chaotic evil ; avg hp=7.624675064987002 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.470505898820235; hits/misses (PBA)= 2.0557888422315536/2.174765046990602; rounds (PBA)=4.488302339532094;} bugbear #5: {team=chaotic evil ; avg hp=7.218356328734253 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.969006198760248; hits/misses (PBA)= 2.0243951209758047/2.0977804439112178; rounds (PBA)=4.389322135572885;} bugbear #4: {team=chaotic evil ; avg hp=7.617676464707059 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.638272345530893; hits/misses (PBA)= 2.086582683463307/2.1305738852229554; rounds (PBA)=4.476904619076185;} bugbear #3: {team=chaotic evil ; avg hp=7.55868826234753 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.19356128774245; hits/misses (PBA)= 2.0341931613677264/2.11377724455109; rounds (PBA)=4.396120775844831;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 880.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19094; neutral : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team neutral = winning battles: 4883; perfect battles: 0; close-call battles: 3727; > Team chaotic evil = winning battles: 118; perfect battles: 0; close-call battles: 115; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk #5: {team=neutral ; avg hp=12.411717656468706 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.445510897820437; hits/misses (PBA)= 3.027594481103779/2.038992201559688; rounds (PBA)=2.8028394321135774;} lizardfolk #4: {team=neutral ; avg hp=12.760047990401919 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.671865626874624; hits/misses (PBA)= 3.050989802039592/2.0251949610077986; rounds (PBA)=2.7886422715456907;} orc: {team=chaotic evil ; avg hp=-2.628674265146971 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.294341131773646; hits/misses (PBA)= 0.9194161167766447/0.8542291541691661; rounds (PBA)=1.7836432713457309;} lizardfolk #3: {team=neutral ; avg hp=12.449510097980404 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.514097180563887; hits/misses (PBA)= 3.0227954409118176/2.0345930813837234; rounds (PBA)=2.7928414317136574;} lizardfolk: {team=neutral ; avg hp=12.510897820435913 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.8250349930014; hits/misses (PBA)= 3.064387122575485/2.0631873625274944; rounds (PBA)=2.8384323135372926;} orc #4: {team=chaotic evil ; avg hp=-2.6886622675464906 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.874025194961007; hits/misses (PBA)= 0.9748050389922016/0.8364327134573085; rounds (PBA)=1.8174365126974605;} orc #2: {team=chaotic evil ; avg hp=-2.5884823035392923 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.528094381123775; hits/misses (PBA)= 0.9394121175764847/0.8328334333133374; rounds (PBA)=1.7798440311937613;} lizardfolk #2: {team=neutral ; avg hp=12.521095780843831 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.646470705858828; hits/misses (PBA)= 3.0465906818636275/2.033593281343731; rounds (PBA)=2.812637472505499;} orc #3: {team=chaotic evil ; avg hp=-2.6136772645470905 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.290941811637673; hits/misses (PBA)= 0.9266146770645871/0.826634673065387; rounds (PBA)=1.7588482303539292;} orc #5: {team=chaotic evil ; avg hp=-2.583483303339332 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.359328134373126; hits/misses (PBA)= 0.9378124375124975/0.8554289142171566; rounds (PBA)=1.8020395920815837;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 880.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18970; neutral : 0.98 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team neutral = winning battles: 4894; perfect battles: 0; close-call battles: 3706; > Team chaotic evil = winning battles: 107; perfect battles: 0; close-call battles: 104; ------------------------------------------------- Combattants ------------------------------------------------ orc #5: {team=chaotic evil ; avg hp=-2.6704659068186363 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.297740451909618; hits/misses (PBA)= 0.9168166366726654/0.8438312337532493; rounds (PBA)=1.7670465906818635;} orc #4: {team=chaotic evil ; avg hp=-2.623875224955009 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.184163167366526; hits/misses (PBA)= 0.9164167166566687/0.8360327934413118; rounds (PBA)=1.7600479904019197;} lizardfolk #4: {team=neutral ; avg hp=12.717056588682263 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.72285542891422; hits/misses (PBA)= 3.0477904419116175/2.0287942411517697; rounds (PBA)=2.799840031993601;} orc #2: {team=chaotic evil ; avg hp=-2.630273945210958 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.282943411317737; hits/misses (PBA)= 0.9234153169366127/0.8408318336332733; rounds (PBA)=1.7706458708258348;} orc: {team=chaotic evil ; avg hp=-2.593881223755249 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.428514297140572; hits/misses (PBA)= 0.9316136772645471/0.8358328334333134; rounds (PBA)=1.773245350929814;} lizardfolk: {team=neutral ; avg hp=12.822835432913417 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.832233553289342; hits/misses (PBA)= 3.0777844431113777/2.0343931213757247; rounds (PBA)=2.8138372325534893;} orc #3: {team=chaotic evil ; avg hp=-2.632673465306939 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.493301339732053; hits/misses (PBA)= 0.9442111577684463/0.8272345530893821; rounds (PBA)=1.7786442711457708;} lizardfolk #2: {team=neutral ; avg hp=12.383523295340932 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.52729454109178; hits/misses (PBA)= 3.01999600079984/2.008398320335933; rounds (PBA)=2.7826434713057386;} lizardfolk #5: {team=neutral ; avg hp=12.79644071185763 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.4877024595081; hits/misses (PBA)= 3.0383923215356927/2.0321935612877424; rounds (PBA)=2.811637672465507;} lizardfolk #3: {team=neutral ; avg hp=12.593481303739253 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.58108378324335; hits/misses (PBA)= 3.0343931213757247/2.0331933613277346; rounds (PBA)=2.8058388322335532;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 880.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 81.82; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19140; neutral : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team neutral = winning battles: 4844; perfect battles: 0; close-call battles: 3635; > Team chaotic evil = winning battles: 157; perfect battles: 0; close-call battles: 155; ------------------------------------------------- Combattants ------------------------------------------------ lizardfolk: {team=neutral ; avg hp=12.624675064987002 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.50509898020396; hits/misses (PBA)= 3.02379524095181/2.043991201759648; rounds (PBA)=2.789642071585683;} lizardfolk #3: {team=neutral ; avg hp=12.366926614677064 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.55728854229154; hits/misses (PBA)= 3.031993601279744/2.0749850029994; rounds (PBA)=2.814637072585483;} orc: {team=chaotic evil ; avg hp=-2.5038992201559687 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.583283343331333; hits/misses (PBA)= 0.9614077184563088/0.8402319536092782; rounds (PBA)=1.8110377924415118;} lizardfolk #4: {team=neutral ; avg hp=12.453109378124376 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.66626674665067; hits/misses (PBA)= 3.042991401719656/2.0285942811437714; rounds (PBA)=2.80123975204959;} orc #2: {team=chaotic evil ; avg hp=-2.6414717056588684 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.633873225354929; hits/misses (PBA)= 0.9490101979604079/0.8440311937612478; rounds (PBA)=1.8012397520495902;} orc #3: {team=chaotic evil ; avg hp=-2.5702859428114375 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.633473305338931; hits/misses (PBA)= 0.9374125174965007/0.8172365526894622; rounds (PBA)=1.7644471105778845;} lizardfolk #2: {team=neutral ; avg hp=12.317736452709457 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.444511097780445; hits/misses (PBA)= 2.9998000399920017/2.017796440711858; rounds (PBA)=2.784043191361728;} orc #4: {team=chaotic evil ; avg hp=-2.534493101379724 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.50249950009998; hits/misses (PBA)= 0.9432113577284543/0.849630073985203; rounds (PBA)=1.8040391921615677;} lizardfolk #5: {team=neutral ; avg hp=12.423915216956608 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.647870425914817; hits/misses (PBA)= 3.057388522295541/2.0181963607278544; rounds (PBA)=2.8024395120975805;} orc #5: {team=chaotic evil ; avg hp=-2.5708858228354328 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.460507898420316; hits/misses (PBA)= 0.9388122375524895/0.8258348330333933; rounds (PBA)=1.7738452309538093;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4419116176764647;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5580883823235353;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good (50%) or neutral evil (50%) : 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 75.0; crudely normalised: 0% > any = expected rounds to survive: 488.89; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3558; Sum of rounds: 16695; > Team chaotic evil = winning battles: 30; perfect battles: 0; close-call battles: 30; > Team any = winning battles: 3527; perfect battles: 0; close-call battles: 3341; ------------------------------------------------- Combattants ------------------------------------------------ guard #12: {team=any ; avg hp=6.299606520517145 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.752107925801011; hits/misses (PBA)= 1.822372119168072/1.4901630129286116; rounds (PBA)=3.446318156267566;} guard #13: {team=any ; avg hp=6.13575042158516 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.676222596964587; hits/misses (PBA)= 1.8004496908375491/1.4946599213041034; rounds (PBA)=3.4302979201798762;} guard #5: {team=any ; avg hp=5.976672287802136 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.467678471051153; hits/misses (PBA)= 1.7776840921866217/1.477796514896009; rounds (PBA)=3.38982574480045;} guard #6: {team=any ; avg hp=6.159359190556493 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.645025295109612; hits/misses (PBA)= 1.802698145025295/1.4491287240022483; rounds (PBA)=3.385609893198426;} orc #7: {team=chaotic evil ; avg hp=-2.3173130972456435 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.670039347948286; hits/misses (PBA)= 0.9654300168634065/1.2892074198988195; rounds (PBA)=2.256042720629567;} guard: {team=any ; avg hp=6.141090500281057 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.692523889825745; hits/misses (PBA)= 1.7976391231028668/1.4679595278246205; rounds (PBA)=3.40893760539629;} guard #3: {team=any ; avg hp=6.105115233277122 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.474704890387859; hits/misses (PBA)= 1.773468240584598/1.4688026981450253; rounds (PBA)=3.3940415964024733;} guard #7: {team=any ; avg hp=6.090219224283305 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.583192804946599; hits/misses (PBA)= 1.7858347386172007/1.480326025857223; rounds (PBA)=3.4117481731309725;} guard #2: {team=any ; avg hp=6.208825182686903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.628442945474985; hits/misses (PBA)= 1.7866779089376055/1.4758291174817313; rounds (PBA)=3.407813378302417;} guard #10: {team=any ; avg hp=6.178471051152333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.605115233277122; hits/misses (PBA)= 1.7889263631253514/1.4738617200674535; rounds (PBA)=3.3991006183249017;} guard #9: {team=any ; avg hp=6.294828555368184 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.849915682967959; hits/misses (PBA)= 1.8178752107925802/1.4783586284429455; rounds (PBA)=3.4224283305227656;} orc #4: {team=chaotic evil ; avg hp=-2.3066329398538503 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.65654862282181; hits/misses (PBA)= 0.9682405845980888/1.2785272625070265; rounds (PBA)=2.2481731309724564;} orc #6: {team=chaotic evil ; avg hp=-2.306070826306914 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.419336706014615; hits/misses (PBA)= 0.9418212478920742/1.2706576728499157; rounds (PBA)=2.212759977515458;} guard #15: {team=any ; avg hp=6.131815626756604 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.689713322091063; hits/misses (PBA)= 1.809443507588533/1.460370994940978; rounds (PBA)=3.4080944350758853;} orc #5: {team=chaotic evil ; avg hp=-2.289488476672288 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.697582911748173; hits/misses (PBA)= 0.9659921304103429/1.2633501967397414; rounds (PBA)=2.231028667790894;} orc: {team=chaotic evil ; avg hp=-2.362282181000562 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.53204047217538; hits/misses (PBA)= 0.9550309162450815/1.283867341202923; rounds (PBA)=2.2400224845418775;} guard #8: {team=any ; avg hp=6.108206857785273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.671725688589095; hits/misses (PBA)= 1.8004496908375491/1.4783586284429455; rounds (PBA)=3.4176503653738055;} guard #11: {team=any ; avg hp=6.2521079258010115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.49353569421023; hits/misses (PBA)= 1.7644744238336143/1.4910061832490162; rounds (PBA)=3.397414277684092;} orc #2: {team=chaotic evil ; avg hp=-2.345699831365936 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.708263069139965; hits/misses (PBA)= 0.9617762788083193/1.2709387296233838; rounds (PBA)=2.232715008431703;} guard #4: {team=any ; avg hp=6.305789769533446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.801292861157954; hits/misses (PBA)= 1.8240584598088814/1.4710511523327712; rounds (PBA)=3.4381675098369873;} guard #16: {team=any ; avg hp=6.269533445756043 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.713041034288926; hits/misses (PBA)= 1.822372119168072/1.4794828555368185; rounds (PBA)=3.446037099494098;} orc #8: {team=chaotic evil ; avg hp=-2.274311410905003 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.781337830241709; hits/misses (PBA)= 0.9612141652613828/1.2982012366498032; rounds (PBA)=2.2605396290050592;} orc #3: {team=chaotic evil ; avg hp=-2.3251826869027545 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.719224283305227; hits/misses (PBA)= 0.9643057897695334/1.3105677346824058; rounds (PBA)=2.2762788083192804;} guard #14: {team=any ; avg hp=6.111017425519955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.762507026419337; hits/misses (PBA)= 1.8043844856661047/1.498875772906127; rounds (PBA)=3.4370432827431143;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26125; chaotic good : 0.98 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team chaotic good = winning battles: 4885; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 116; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-14.880823835232954 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.99280143971205; hits/misses (PBA)= 10.198560287942412/2.4857028594281143; rounds (PBA)=4.245950809838033;} storm giant: {team=chaotic good ; avg hp=86.85802839432114 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.08498300339932; hits/misses (PBA)= 7.196760647870426/1.7280543891221756; rounds (PBA)=5.197760447910418;} scorpion: {team=unaligned ; avg hp=-23.164767046590683 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10977804439112178; hits/misses (PBA)= 0.08938212357528494/0.33453309338132375; rounds (PBA)=0.42391521695660866;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26042; chaotic good : 0.98 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.02 ± 0.0; > Team chaotic good = winning battles: 4891; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 110; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scorpion: {team=unaligned ; avg hp=-23.291941611677665 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10857828434313137; hits/misses (PBA)= 0.08738252349530094/0.33993201359728054; rounds (PBA)=0.4273145370925815;} storm giant: {team=chaotic good ; avg hp=88.21095780843831 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.73585282943412; hits/misses (PBA)= 7.202759448110378/1.6904619076184764; rounds (PBA)=5.185362927414517;} adult black dragon: {team=chaotic evil ; avg hp=-15.090781843631273 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 150.3273345330934; hits/misses (PBA)= 10.127174565086982/2.460107978404319; rounds (PBA)=4.211557688462308;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3548; Sum of rounds: 18465; > Team chaotic good = winning battles: 3468; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 79; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ scorpion: {team=unaligned ; avg hp=-23.424746335963924 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.11133032694475761; hits/misses (PBA)= 0.09103720405862457/0.3320180383314543; rounds (PBA)=0.4230552423900789;} adult black dragon: {team=chaotic evil ; avg hp=-15.206595264937993 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.98252536640362; hits/misses (PBA)= 10.204340473506202/2.423337091319053; rounds (PBA)=4.224633596392334;} storm giant: {team=chaotic good ; avg hp=86.7533821871477 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.77113866967306; hits/misses (PBA)= 7.196730552423901/1.7026493799323563; rounds (PBA)=5.182356257046223;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 12870.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24660; chaotic good : 0.97 ± 0.0; chaotic evil : 0.03 ± 0.0; > Team chaotic good = winning battles: 4849; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 152; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=90.08018396320736 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.71965606878624; hits/misses (PBA)= 6.685262947410518/1.6352729454109178; rounds (PBA)=4.8920215956808635;} adult black dragon: {team=chaotic evil ; avg hp=-14.719656068786243 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.91981603679264; hits/misses (PBA)= 9.406518696260747/2.3489302139572086; rounds (PBA)=3.941011797640472;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=126.0 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4080.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 2618.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36095; lawful evil : 0.16 ± 0.01; chaotic evil : 0.84 ± 0.01; > Team lawful evil = winning battles: 785; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4216; perfect battles: 0; close-call battles: 2669; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=-4.658868226354729 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.60767846430713; hits/misses (PBA)= 11.681463707258548/7.311937612477505; rounds (PBA)=6.441511697660468;} hill giant: {team=chaotic evil ; avg hp=32.75364927014597 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.24675064987002; hits/misses (PBA)= 3.6434713057388524/2.9034193161367727; rounds (PBA)=6.005398920215957;} hill giant #2: {team=chaotic evil ; avg hp=30.63867226554689 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.4121175764847; hits/misses (PBA)= 3.4747050589882025/2.770645870825835; rounds (PBA)=5.9932013597280545;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 154.29; crudely normalised: 0% > any= expected rounds to survive: 0.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; any: 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} druid: {team=other; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any= expected rounds to survive: 0.0; crudely normalised: 0% > any = expected rounds to survive: 154.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ half-red dragon veteran: {team=any; avg hp=0.0 (from 0); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} druid: {team=any ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2535.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 5832.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47823; chaotic evil : 0.46 ± 0.01; lawful evil : 0.54 ± 0.01; > Team chaotic evil = winning battles: 2280; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2721; perfect battles: 0; close-call battles: 2363; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=12.427914417116577 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.30513897220555; hits/misses (PBA)= 7.062587482503499/5.8060387922415515; rounds (PBA)=7.410717856428715;} adult black dragon: {team=chaotic evil ; avg hp=12.823635272945412 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.89582083583284; hits/misses (PBA)= 16.745850829834033/9.594081183763247; rounds (PBA)=9.083983203359328;} aboleth #2: {team=lawful evil ; avg hp=12.67626474705059 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.87122575484904; hits/misses (PBA)= 7.34253149370126/6.016196760647871; rounds (PBA)=7.506098780243951;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5786842631473705;} adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.42131573685262946;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24579; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4988; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 13; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=107.55308938212357 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.68186362727454; hits/misses (PBA)= 9.52009598080384/3.207958408318336; rounds (PBA)=4.911017796440712;} aboleth: {team=lawful evil ; avg hp=-7.681863627274545 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.44691061787643; hits/misses (PBA)= 6.9088182363527295/5.70245950809838; rounds (PBA)=4.205558888222355;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 5070.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2916.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24469; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4991; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 10; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=-7.528494301139772 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.1759648070386; hits/misses (PBA)= 6.902819436112777/5.69626074785043; rounds (PBA)=4.201159768046391;} adult black dragon: {team=chaotic evil ; avg hp=107.8240351929614 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.52849430113977; hits/misses (PBA)= 9.512697460507898/3.1675664867026594; rounds (PBA)=4.889822035592881;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -75.0; crudely normalised: 0% > cn= expected rounds to survive: 1200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 63602; chaotic evil : 1.0 ± 0.0; cn: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team cn = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nameless: {team=cn; avg hp=-5.35492901419716 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.8358328334333134; hits/misses (PBA)= 2.7810437912417516/8.389722055588882; rounds (PBA)=11.170765846830633;} orc: {team=chaotic evil ; avg hp=17.83583283343331 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 65.35492901419715; hits/misses (PBA)= 6.463107378524295/5.254749050189962; rounds (PBA)=12.717856428714256;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 264.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 114.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38470; any non-good : 0.69 ± 0.01; any non-lawful : 0.31 ± 0.01; > Team any non-good = winning battles: 3438; perfect battles: 0; close-call battles: 1793; > Team any non-lawful = winning battles: 1563; perfect battles: 0; close-call battles: 1476; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-0.3639272145570886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.834633073385323; hits/misses (PBA)= 2.0595880823835233/1.700259948010398; rounds (PBA)=4.2043591281743655;} bandit #5: {team=any non-lawful ; avg hp=-0.3281343731253749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.331533693261347; hits/misses (PBA)= 2.15496900619876/1.7332533493301339; rounds (PBA)=4.306538692261547;} bandit #3: {team=any non-lawful ; avg hp=-0.2997400519896021 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.06758648270346; hits/misses (PBA)= 2.0901819636072787/1.7324535092981403; rounds (PBA)=4.285142971405719;} cult fanatic #2: {team=any non-good ; avg hp=7.603279344131174 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.279744051189763; hits/misses (PBA)= 6.090781843631274/4.274945010997801; rounds (PBA)=5.644471105778845;} bandit #4: {team=any non-lawful ; avg hp=-0.3869226154769046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.166966606678665; hits/misses (PBA)= 2.1111777644471106/1.7254549090181963; rounds (PBA)=4.277144571085783;} cult fanatic: {team=any non-good ; avg hp=7.965406918616277 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.409318136372725; hits/misses (PBA)= 6.106578684263147/4.30873825234953; rounds (PBA)=5.6622675464907015;} bandit: {team=any non-lawful ; avg hp=-0.3103379324135173 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.030593881223755; hits/misses (PBA)= 2.084783043391322/1.7556488702259547; rounds (PBA)=4.2875424915017;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 165.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 183.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23410; any non-good : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any non-good = winning battles: 21; perfect battles: 0; close-call battles: 15; > Team any non-lawful = winning battles: 4980; perfect battles: 0; close-call battles: 4015; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=-2.343531293741252 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.609078184363128; hits/misses (PBA)= 3.1621675664867026/2.7814437112577486; rounds (PBA)=2.974205158968206;} bandit #3: {team=any non-lawful ; avg hp=7.267746450709858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.624475104979004; hits/misses (PBA)= 1.7878424315136972/1.5096980603879224; rounds (PBA)=3.694861027794441;} bandit: {team=any non-lawful ; avg hp=7.410717856428715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.875424915016996; hits/misses (PBA)= 1.8520295940811837/1.5040991801639672; rounds (PBA)=3.7290541891621674;} bandit #8: {team=any non-lawful ; avg hp=7.376724655068986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.975804839032193; hits/misses (PBA)= 1.8490301939612077/1.4997000599880024; rounds (PBA)=3.723255348930214;} bandit #4: {team=any non-lawful ; avg hp=7.210357928414317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.801639672065587; hits/misses (PBA)= 1.8290341931613676/1.4717056588682265; rounds (PBA)=3.6870625874825036;} bandit #6: {team=any non-lawful ; avg hp=7.27874425114977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.896620675864828; hits/misses (PBA)= 1.8460307938412317/1.510497900419916; rounds (PBA)=3.7250549890022;} bandit #7: {team=any non-lawful ; avg hp=7.416116776644671 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.773845230953809; hits/misses (PBA)= 1.8240351929614078/1.495500899820036; rounds (PBA)=3.722655468906219;} bandit #5: {team=any non-lawful ; avg hp=7.431113777244551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.899020195960809; hits/misses (PBA)= 1.8542291541691662/1.493501299740052; rounds (PBA)=3.734653069386123;} cult fanatic #2: {team=any non-good ; avg hp=-2.3095380923815236 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.630473905218956; hits/misses (PBA)= 3.173365326934613/2.7568486302739452; rounds (PBA)=2.9668066386722654;} bandit #2: {team=any non-lawful ; avg hp=7.368926214757049 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.80623875224955; hits/misses (PBA)= 1.8330333933213356/1.509898020395921; rounds (PBA)=3.724855028994201;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 165.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 183.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23494; any non-good : 0.01 ± 0.0; any non-lawful : 0.99 ± 0.0; > Team any non-good = winning battles: 31; perfect battles: 0; close-call battles: 27; > Team any non-lawful = winning battles: 4970; perfect battles: 0; close-call battles: 4063; ------------------------------------------------- Combattants ------------------------------------------------ cult fanatic: {team=any non-good ; avg hp=-2.2979404119176166 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.50229954009198; hits/misses (PBA)= 3.146970605878824/2.738852229554089; rounds (PBA)=2.9458108378324335;} bandit #6: {team=any non-lawful ; avg hp=7.28374325134973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.649070185962808; hits/misses (PBA)= 1.799640071985603/1.507898420315937; rounds (PBA)=3.7042591481703657;} bandit #4: {team=any non-lawful ; avg hp=7.2509498100379925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.856028794241151; hits/misses (PBA)= 1.8358328334333134/1.503499300139972; rounds (PBA)=3.728854229154169;} bandit #7: {team=any non-lawful ; avg hp=7.304139172165567 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.742051589682063; hits/misses (PBA)= 1.8214357128574286/1.5060987802439512; rounds (PBA)=3.702859428114377;} bandit #3: {team=any non-lawful ; avg hp=7.2815436912617475 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.868426314737052; hits/misses (PBA)= 1.8370325934813037/1.5148970205958807; rounds (PBA)=3.7316536692661466;} bandit: {team=any non-lawful ; avg hp=7.250549890021996 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.932013597280545; hits/misses (PBA)= 1.8478304339132174/1.4927014597080583; rounds (PBA)=3.725254949010198;} bandit #2: {team=any non-lawful ; avg hp=7.2887422515496905 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.85622875424915; hits/misses (PBA)= 1.8454309138172365/1.498500299940012; rounds (PBA)=3.7166566686662668;} bandit #5: {team=any non-lawful ; avg hp=7.358128374325135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82863427314537; hits/misses (PBA)= 1.8300339932013596/1.5246950609878025; rounds (PBA)=3.7184563087382525;} bandit #8: {team=any non-lawful ; avg hp=7.402919416116776 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.857028594281143; hits/misses (PBA)= 1.8318336332733454/1.4943011397720456; rounds (PBA)=3.715256948610278;} cult fanatic #2: {team=any non-good ; avg hp=-2.2915416916616675 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.076984603079383; hits/misses (PBA)= 3.247750449910018/2.7652469506098782; rounds (PBA)=3.0081983603279343;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 165.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 183.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23289; any non-good : 0.01 ± 0.0; any non-lawful : 0.99 ± 0.0; > Team any non-good = winning battles: 34; perfect battles: 0; close-call battles: 29; > Team any non-lawful = winning battles: 4967; perfect battles: 0; close-call battles: 4027; ------------------------------------------------- Combattants ------------------------------------------------ bandit #8: {team=any non-lawful ; avg hp=7.349530093981204 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.795440911817636; hits/misses (PBA)= 1.8158368326334733/1.49750049990002; rounds (PBA)=3.683463307338532;} bandit #7: {team=any non-lawful ; avg hp=7.363127374525095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.740251949610078; hits/misses (PBA)= 1.81123775244951/1.4979004199160169; rounds (PBA)=3.6890621875624876;} bandit #4: {team=any non-lawful ; avg hp=7.405318936212757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.773845230953809; hits/misses (PBA)= 1.8154369126174765/1.496500699860028; rounds (PBA)=3.6966606678664267;} bandit: {team=any non-lawful ; avg hp=7.389322135572885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.886822635472905; hits/misses (PBA)= 1.8492301539692062/1.4731053789242152; rounds (PBA)=3.69626074785043;} bandit #5: {team=any non-lawful ; avg hp=7.415716856628674 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.839232153569286; hits/misses (PBA)= 1.8370325934813037/1.4897020595880823; rounds (PBA)=3.705258948210358;} bandit #3: {team=any non-lawful ; avg hp=7.297740451909618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.929214157168566; hits/misses (PBA)= 1.8392321535692862/1.4701059788042392; rounds (PBA)=3.6904619076184764;} cult fanatic #2: {team=any non-good ; avg hp=-2.3159368126374726 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.501499700059988; hits/misses (PBA)= 3.142971405718856/2.732853429314137; rounds (PBA)=2.940611877624475;} cult fanatic: {team=any non-good ; avg hp=-2.2957408518296343 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.624275144971007; hits/misses (PBA)= 3.1585682863427316/2.728254349130174; rounds (PBA)=2.9464107178564287;} bandit #6: {team=any non-lawful ; avg hp=7.312337532493501 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.769646070785843; hits/misses (PBA)= 1.8274345130973806/1.4919016196760648; rounds (PBA)=3.699660067986403;} bandit #2: {team=any non-lawful ; avg hp=7.341131773645271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.877224555088983; hits/misses (PBA)= 1.8474305138972205/1.4687062587482504; rounds (PBA)=3.693861227754449;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1260.0; crudely normalised: 0% > unaligned = expected rounds to survive: 356.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9699; neutral : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-8.196760647870425 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.756848630273945; hits/misses (PBA)= 0.9880023995200959/0.8232353529294141; rounds (PBA)=0.905618876224755;} air elemental: {team=neutral ; avg hp=83.24315136972605 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.196760647870427; hits/misses (PBA)= 1.874625074985003/0.33613277344531095; rounds (PBA)=1.9394121175764847;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.48830233953209357;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5116976604679064;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 210.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33114; lawful evil : 0.28 ± 0.01; neutral evil : 0.72 ± 0.01; > Team lawful evil = winning battles: 1387; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3614; perfect battles: 0; close-call battles: 840; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=2.8080383923215355 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.69246150769846; hits/misses (PBA)= 0.9472105578884223/1.8274345130973806; rounds (PBA)=5.208158368326335;} hobgoblin: {team=lawful evil ; avg hp=-0.2673465306938612 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.392721455708859; hits/misses (PBA)= 1.4495100979804039/3.9488102379524097; rounds (PBA)=5.675664867026595;} goblin: {team=neutral evil ; avg hp=2.799240151969606 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.574885022995401; hits/misses (PBA)= 0.9298140371925615/1.699260147970406; rounds (PBA)=5.168566286742651;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3543.75; crudely normalised: 0% > neutral evil = expected rounds to survive: 1015.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18971; lawful evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=113.18436312737452 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.18816236752649; hits/misses (PBA)= 7.081383723255349/2.3279344131173767; rounds (PBA)=3.7934413117376526;} vampire spawn: {team=neutral evil ; avg hp=-6.188162367526495 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.815636872625475; hits/misses (PBA)= 2.8578284343131375/2.8774245150969806; rounds (PBA)=2.867626474705059;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41821; other: 0.49 ± 0.01; any : 0.51 ± 0.01; > Team other = winning battles: 2439; perfect battles: 0; close-call battles: 1526; > Team any = winning battles: 2562; perfect battles: 0; close-call battles: 1671; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #4: {team=other; avg hp=1.0533893221355728 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.974005198960208; hits/misses (PBA)= 2.9718056388722256/1.7424515096980604; rounds (PBA)=5.135172965406919;} acolyte #3: {team=any ; avg hp=1.1673665266946611 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.100579884023196; hits/misses (PBA)= 3.0241951609678064/1.7070585882823435; rounds (PBA)=5.183363327334533;} acolyte #2: {team=any ; avg hp=1.0949810037992402 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.843231353729254; hits/misses (PBA)= 2.924615076984603/1.7326534693061388; rounds (PBA)=5.102979404119176;} acolyte: {team=any ; avg hp=1.0637872425514896 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.003199360127974; hits/misses (PBA)= 2.9854029194161167/1.7200559888022395; rounds (PBA)=5.1569686062787445;} acolyte #5: {team=other; avg hp=1.0137972405518896 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.880823835232953; hits/misses (PBA)= 2.948610277944411/1.733853229354129; rounds (PBA)=5.127774445110978;} acolyte #6: {team=other; avg hp=0.9858028394321136 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.819036192761447; hits/misses (PBA)= 2.9258148370325934/1.730253949210158; rounds (PBA)=5.093181363727255;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42106; other: 0.49 ± 0.01; any : 0.51 ± 0.01; > Team other = winning battles: 2460; perfect battles: 0; close-call battles: 1571; > Team any = winning battles: 2541; perfect battles: 0; close-call battles: 1674; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=any ; avg hp=1.0577884423115378 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.912617476504699; hits/misses (PBA)= 2.959008198360328/1.726854629074185; rounds (PBA)=5.132573485302939;} acolyte #6: {team=other; avg hp=1.0291941611677664 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.864427114577085; hits/misses (PBA)= 2.949010197960408/1.72125574885023; rounds (PBA)=5.085782843431314;} acolyte #5: {team=other; avg hp=1.0125974805038993 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927614477104579; hits/misses (PBA)= 2.9694061187762446/1.7604479104179165; rounds (PBA)=5.166366726654669;} acolyte #3: {team=any ; avg hp=1.1107778444311138 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.963607278544291; hits/misses (PBA)= 2.9654069186162766/1.709258148370326; rounds (PBA)=5.125174965006998;} acolyte #4: {team=other; avg hp=0.901619676064787 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9192161567686465; hits/misses (PBA)= 2.9504099180163967/1.7486502699460107; rounds (PBA)=5.129374125174965;} acolyte: {team=any ; avg hp=1.1201759648070386 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.180363927214557; hits/misses (PBA)= 3.032993401319736/1.7644471105778845; rounds (PBA)=5.233553289342131;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 45.0; crudely normalised: 0% > any = expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41770; other: 0.48 ± 0.01; any : 0.52 ± 0.01; > Team other = winning battles: 2400; perfect battles: 0; close-call battles: 1554; > Team any = winning battles: 2601; perfect battles: 0; close-call battles: 1732; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=1.1183763247350529 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.908218356328734; hits/misses (PBA)= 2.93501299740052/1.7524495100979804; rounds (PBA)=5.1345730853829235;} acolyte #4: {team=other; avg hp=0.9828034393121375 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.975604879024195; hits/misses (PBA)= 2.972405518896221/1.732253549290142; rounds (PBA)=5.120775844831034;} acolyte #2: {team=any ; avg hp=1.1179764047190561 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.095780843831234; hits/misses (PBA)= 3.011397720455909/1.6940611877624474; rounds (PBA)=5.17376524695061;} acolyte #6: {team=other; avg hp=0.9664067186562687 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927014597080584; hits/misses (PBA)= 2.941011797640472/1.7550489902019597; rounds (PBA)=5.119776044791042;} acolyte #5: {team=other; avg hp=0.9774045190961808 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.755648870225955; hits/misses (PBA)= 2.9028194361127775/1.7098580283943212; rounds (PBA)=5.031793641271745;} acolyte #3: {team=any ; avg hp=1.105378924215157 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.069386122775445; hits/misses (PBA)= 2.98620275944811/1.7466506698660267; rounds (PBA)=5.166966606678664;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 972.0; crudely normalised: 0% > other= expected rounds to survive: 205.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12624; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #2: {team=other; avg hp=-4.249950009998001 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.757248550289942; hits/misses (PBA)= 0.25674865026994603/0.5886822635472906; rounds (PBA)=1.0105978804239153;} acolyte #3: {team=other; avg hp=-4.237152569486103 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7438512297540492; hits/misses (PBA)= 0.2569486102779444/0.6006798640271945; rounds (PBA)=1.0217956408718256;} aboleth: {team=lawful evil ; avg hp=131.23355328934213 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.45230953809238; hits/misses (PBA)= 5.401119776044791/0.33893221355728853; rounds (PBA)=2.5242951409718057;} acolyte #5: {team=other; avg hp=-4.3787242551489705 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7804439112177565; hits/misses (PBA)= 0.2709458108378324/0.5884823035392921; rounds (PBA)=1.0259948010397921;} acolyte #4: {team=other; avg hp=-4.327934413117377 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7380523895220956; hits/misses (PBA)= 0.2579484103179364/0.610877824435113; rounds (PBA)=1.0253949210157969;} acolyte: {team=other; avg hp=-4.258548290341932 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7468506298740252; hits/misses (PBA)= 0.250749850029994/0.5972805438912218; rounds (PBA)=1.0225954809038191;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 567.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 660.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24635; neutral evil : 0.33 ± 0.01; chaotic evil : 0.67 ± 0.01; > Team neutral evil = winning battles: 1661; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3340; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=7.773445310937812 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.215556888622274; hits/misses (PBA)= 2.2351529694061187/1.4747050589882023; rounds (PBA)=4.377724455108978;} worg: {team=neutral evil ; avg hp=-0.21555688862227554 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.226554689062187; hits/misses (PBA)= 1.803639272145571/1.7898420315936812; rounds (PBA)=3.925614877024595;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 13500.0; crudely normalised: 0% > Neutral Good= expected rounds to survive: 1597.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40473; lawful evil : 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=220.4253149370126 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.11757648470305; hits/misses (PBA)= 8.880423915216957/13.376724655068987; rounds (PBA)=8.092981403719255;} S: {team=Neutral Good; avg hp=-7.633473305338932 (from 104); avg healing spells left=0.6924615076984603 (from 6); damage done (per battle average)= 4.5746850629874025; hits/misses (PBA)= 1.4607078584283144/5.804639072185563; rounds (PBA)=7.265346930613878;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2428.57; crudely normalised: 0% > neutral evil = expected rounds to survive: 132.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10264; other: 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=other; avg hp=82.95740851829635 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.206558688262348; hits/misses (PBA)= 2.3849230153969208/0.124375124975005; rounds (PBA)=2.052389522095581;} zombie: {team=neutral evil ; avg hp=-5.206558688262348 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0425914817036595; hits/misses (PBA)= 0.41211757648470304/0.6202759448110378; rounds (PBA)=1.032393521295741;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ chain devil: {team=lawful evil ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -12876.19; crudely normalised: 0% > chaotic evil = expected rounds to survive: 9195.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 262; Sum of rounds: 4645; unaligned : 0.04 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team unaligned = winning battles: 219; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 43; perfect battles: 0; close-call battles: 43; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #38: {team=chaotic evil ; avg hp=-12.603053435114504 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.751908396946565; hits/misses (PBA)= 0.42748091603053434/8.301526717557252; rounds (PBA)=8.744274809160306;} bugbear #35: {team=chaotic evil ; avg hp=-12.095419847328245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50381679389313; hits/misses (PBA)= 0.42366412213740456/8.885496183206106; rounds (PBA)=9.335877862595419;} bugbear #53: {team=chaotic evil ; avg hp=-14.316793893129772 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.16793893129771; hits/misses (PBA)= 0.44274809160305345/8.34732824427481; rounds (PBA)=8.805343511450381;} bugbear #34: {team=chaotic evil ; avg hp=-12.488549618320612 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8320610687022905; hits/misses (PBA)= 0.3969465648854962/8.286259541984732; rounds (PBA)=8.694656488549619;} bugbear #20: {team=chaotic evil ; avg hp=-12.48091603053435 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.057251908396946; hits/misses (PBA)= 0.44274809160305345/8.461832061068701; rounds (PBA)=8.912213740458014;} bugbear #50: {team=chaotic evil ; avg hp=-13.095419847328245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.637404580152672; hits/misses (PBA)= 0.38549618320610685/8.687022900763358; rounds (PBA)=9.083969465648854;} bugbear #47: {team=chaotic evil ; avg hp=-13.187022900763358 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.187022900763358; hits/misses (PBA)= 0.4541984732824427/8.416030534351146; rounds (PBA)=8.893129770992367;} bugbear #4: {team=chaotic evil ; avg hp=-13.648854961832061 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.477099236641221; hits/misses (PBA)= 0.4312977099236641/8.038167938931299; rounds (PBA)=8.477099236641221;} tarrasque: {team=unaligned ; avg hp=117.80152671755725 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2511.8320610687024; hits/misses (PBA)= 82.03053435114504/4.076335877862595; rounds (PBA)=17.68702290076336;} bugbear #14: {team=chaotic evil ; avg hp=-14.49618320610687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.293893129770993; hits/misses (PBA)= 0.4770992366412214/8.583969465648854; rounds (PBA)=9.072519083969466;} bugbear #3: {team=chaotic evil ; avg hp=-12.751908396946565 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.973282442748092; hits/misses (PBA)= 0.3931297709923664/8.770992366412214; rounds (PBA)=9.16793893129771;} bugbear #39: {team=chaotic evil ; avg hp=-13.053435114503817 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.282442748091603; hits/misses (PBA)= 0.41603053435114506/8.15267175572519; rounds (PBA)=8.572519083969466;} bugbear #54: {team=chaotic evil ; avg hp=-11.49618320610687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.366412213740459; hits/misses (PBA)= 0.4770992366412214/8.358778625954198; rounds (PBA)=8.858778625954198;} bugbear #45: {team=chaotic evil ; avg hp=-12.774809160305344 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.851145038167939; hits/misses (PBA)= 0.37786259541984735/8.396946564885496; rounds (PBA)=8.80916030534351;} bugbear #12: {team=chaotic evil ; avg hp=-13.358778625954198 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.198473282442748; hits/misses (PBA)= 0.36259541984732824/7.988549618320611; rounds (PBA)=8.36259541984733;} bugbear #28: {team=chaotic evil ; avg hp=-13.095419847328245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.064885496183207; hits/misses (PBA)= 0.44656488549618323/8.603053435114504; rounds (PBA)=9.057251908396946;} bugbear #46: {team=chaotic evil ; avg hp=-14.240458015267176 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.683206106870228; hits/misses (PBA)= 0.4351145038167939/8.286259541984732; rounds (PBA)=8.740458015267176;} bugbear #55: {team=chaotic evil ; avg hp=-13.416030534351146 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.49618320610687; hits/misses (PBA)= 0.4847328244274809/8.454198473282442; rounds (PBA)=8.954198473282442;} bugbear #19: {team=chaotic evil ; avg hp=-13.286259541984732 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.50381679389313; hits/misses (PBA)= 0.4389312977099237/8.114503816793894; rounds (PBA)=8.561068702290076;} bugbear #52: {team=chaotic evil ; avg hp=-12.641221374045802 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.84351145038168; hits/misses (PBA)= 0.4312977099236641/8.141221374045802; rounds (PBA)=8.599236641221374;} bugbear #6: {team=chaotic evil ; avg hp=-13.732824427480915 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.583969465648854; hits/misses (PBA)= 0.48091603053435117/8.15648854961832; rounds (PBA)=8.648854961832061;} bugbear #11: {team=chaotic evil ; avg hp=-12.36259541984733 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.068702290076336; hits/misses (PBA)= 0.3969465648854962/8.851145038167939; rounds (PBA)=9.259541984732824;} bugbear #37: {team=chaotic evil ; avg hp=-14.15648854961832 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.145038167938932; hits/misses (PBA)= 0.3473282442748092/8.164122137404581; rounds (PBA)=8.549618320610687;} bugbear #36: {team=chaotic evil ; avg hp=-12.65648854961832 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.603053435114504; hits/misses (PBA)= 0.4732824427480916/8.885496183206106; rounds (PBA)=9.374045801526718;} bugbear #51: {team=chaotic evil ; avg hp=-14.293893129770993 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.133587786259541; hits/misses (PBA)= 0.4122137404580153/8.408396946564885; rounds (PBA)=8.82824427480916;} bugbear #26: {team=chaotic evil ; avg hp=-14.423664122137405 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.080152671755725; hits/misses (PBA)= 0.44274809160305345/8.374045801526718; rounds (PBA)=8.82442748091603;} bugbear #25: {team=chaotic evil ; avg hp=-13.923664122137405 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.954198473282442; hits/misses (PBA)= 0.4847328244274809/8.69083969465649; rounds (PBA)=9.202290076335878;} bugbear #9: {team=chaotic evil ; avg hp=-12.98473282442748 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.194656488549619; hits/misses (PBA)= 0.5419847328244275/9.007633587786259; rounds (PBA)=9.557251908396946;} bugbear #18: {team=chaotic evil ; avg hp=-12.229007633587786 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.683206106870228; hits/misses (PBA)= 0.5458015267175572/8.374045801526718; rounds (PBA)=8.935114503816793;} bugbear #2: {team=chaotic evil ; avg hp=-11.961832061068701 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.248091603053435; hits/misses (PBA)= 0.3893129770992366/9.007633587786259; rounds (PBA)=9.408396946564885;} bugbear #23: {team=chaotic evil ; avg hp=-12.209923664122137 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.576335877862595; hits/misses (PBA)= 0.42748091603053434/8.061068702290076; rounds (PBA)=8.51526717557252;} bugbear #57: {team=chaotic evil ; avg hp=-13.935114503816793 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.778625954198473; hits/misses (PBA)= 0.4961832061068702/8.206106870229007; rounds (PBA)=8.717557251908397;} bugbear #41: {team=chaotic evil ; avg hp=-11.748091603053435 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.629770992366412; hits/misses (PBA)= 0.48091603053435117/8.442748091603054; rounds (PBA)=8.942748091603054;} bugbear #58: {team=chaotic evil ; avg hp=-13.576335877862595 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.438931297709924; hits/misses (PBA)= 0.4732824427480916/7.6183206106870225; rounds (PBA)=8.103053435114504;} bugbear #15: {team=chaotic evil ; avg hp=-12.049618320610687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.633587786259541; hits/misses (PBA)= 0.4312977099236641/8.553435114503817; rounds (PBA)=9.007633587786259;} bugbear #27: {team=chaotic evil ; avg hp=-11.759541984732824 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.603053435114504; hits/misses (PBA)= 0.42366412213740456/8.17175572519084; rounds (PBA)=8.629770992366412;} bugbear #32: {team=chaotic evil ; avg hp=-13.038167938931299 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.33969465648855; hits/misses (PBA)= 0.46564885496183206/8.267175572519085; rounds (PBA)=8.755725190839694;} bugbear #16: {team=chaotic evil ; avg hp=-13.19083969465649 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.942748091603054; hits/misses (PBA)= 0.4541984732824427/8.34732824427481; rounds (PBA)=8.812977099236642;} bugbear #13: {team=chaotic evil ; avg hp=-13.65648854961832 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.114503816793894; hits/misses (PBA)= 0.5/8.461832061068701; rounds (PBA)=8.973282442748092;} bugbear #31: {team=chaotic evil ; avg hp=-12.603053435114504 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.885496183206106; hits/misses (PBA)= 0.45038167938931295/8.599236641221374; rounds (PBA)=9.068702290076336;} bugbear #43: {team=chaotic evil ; avg hp=-12.335877862595419 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.255725190839694; hits/misses (PBA)= 0.41603053435114506/8.507633587786259; rounds (PBA)=8.938931297709924;} bugbear #21: {team=chaotic evil ; avg hp=-13.958015267175572 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82824427480916; hits/misses (PBA)= 0.42748091603053434/7.965648854961832; rounds (PBA)=8.423664122137405;} bugbear #5: {team=chaotic evil ; avg hp=-12.755725190839694 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.080152671755725; hits/misses (PBA)= 0.44274809160305345/8.465648854961833; rounds (PBA)=8.919847328244275;} bugbear #24: {team=chaotic evil ; avg hp=-14.419847328244275 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.889312977099237; hits/misses (PBA)= 0.45038167938931295/8.17557251908397; rounds (PBA)=8.65267175572519;} bugbear: {team=chaotic evil ; avg hp=-12.599236641221374 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.049618320610687; hits/misses (PBA)= 0.44656488549618323/8.49618320610687; rounds (PBA)=8.958015267175572;} bugbear #59: {team=chaotic evil ; avg hp=-12.442748091603054 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.683206106870228; hits/misses (PBA)= 0.4351145038167939/8.103053435114504; rounds (PBA)=8.557251908396946;} bugbear #7: {team=chaotic evil ; avg hp=-12.419847328244275 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00381679389313; hits/misses (PBA)= 0.46564885496183206/8.301526717557252; rounds (PBA)=8.778625954198473;} bugbear #61: {team=chaotic evil ; avg hp=-12.958015267175572 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.740458015267176; hits/misses (PBA)= 0.5076335877862596/8.603053435114504; rounds (PBA)=9.129770992366412;} bugbear #56: {team=chaotic evil ; avg hp=-13.580152671755725 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.751908396946565; hits/misses (PBA)= 0.40076335877862596/8.534351145038167; rounds (PBA)=8.958015267175572;} bugbear #30: {team=chaotic evil ; avg hp=-11.5 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.564885496183207; hits/misses (PBA)= 0.48854961832061067/8.908396946564885; rounds (PBA)=9.408396946564885;} bugbear #42: {team=chaotic evil ; avg hp=-12.904580152671755 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.316793893129772; hits/misses (PBA)= 0.4580152671755725/8.729007633587786; rounds (PBA)=9.209923664122137;} bugbear #10: {team=chaotic evil ; avg hp=-13.583969465648854 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.687022900763358; hits/misses (PBA)= 0.42366412213740456/8.286259541984732; rounds (PBA)=8.717557251908397;} bugbear #8: {team=chaotic evil ; avg hp=-13.213740458015268 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.847328244274809; hits/misses (PBA)= 0.38549618320610685/8.454198473282442; rounds (PBA)=8.858778625954198;} bugbear #48: {team=chaotic evil ; avg hp=-11.904580152671755 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.793893129770993; hits/misses (PBA)= 0.42366412213740456/8.545801526717558; rounds (PBA)=8.98473282442748;} bugbear #33: {team=chaotic evil ; avg hp=-13.770992366412214 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.393129770992367; hits/misses (PBA)= 0.40076335877862596/8.354961832061068; rounds (PBA)=8.763358778625955;} bugbear #63: {team=chaotic evil ; avg hp=-12.141221374045802 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.709923664122137; hits/misses (PBA)= 0.44274809160305345/8.206106870229007; rounds (PBA)=8.679389312977099;} bugbear #60: {team=chaotic evil ; avg hp=-13.187022900763358 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.973282442748092; hits/misses (PBA)= 0.35877862595419846/7.843511450381679; rounds (PBA)=8.217557251908397;} bugbear #44: {team=chaotic evil ; avg hp=-13.072519083969466 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.603053435114504; hits/misses (PBA)= 0.5190839694656488/8.408396946564885; rounds (PBA)=8.935114503816793;} bugbear #29: {team=chaotic evil ; avg hp=-11.858778625954198 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.16030534351145; hits/misses (PBA)= 0.4541984732824427/8.064885496183207; rounds (PBA)=8.553435114503817;} bugbear #62: {team=chaotic evil ; avg hp=-14.450381679389313 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.209923664122137; hits/misses (PBA)= 0.41603053435114506/8.213740458015268; rounds (PBA)=8.66793893129771;} bugbear #17: {team=chaotic evil ; avg hp=-14.083969465648854 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8396946564885495; hits/misses (PBA)= 0.3969465648854962/8.095419847328245; rounds (PBA)=8.522900763358779;} bugbear #40: {team=chaotic evil ; avg hp=-12.129770992366412 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.557251908396946; hits/misses (PBA)= 0.4770992366412214/8.755725190839694; rounds (PBA)=9.255725190839694;} bugbear #49: {team=chaotic evil ; avg hp=-13.064885496183207 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.687022900763358; hits/misses (PBA)= 0.4351145038167939/8.221374045801527; rounds (PBA)=8.679389312977099;} bugbear #22: {team=chaotic evil ; avg hp=-12.507633587786259 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.973282442748092; hits/misses (PBA)= 0.4083969465648855/8.229007633587786; rounds (PBA)=8.65267175572519;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -24581.82; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4816.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1208; Sum of rounds: 12119; > Team unaligned = winning battles: 1207; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #9: {team=chaotic evil ; avg hp=-14.961092715231787 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.404801324503311; hits/misses (PBA)= 0.22185430463576158/4.548013245033113; rounds (PBA)=4.798013245033113;} tarrasque: {team=unaligned ; avg hp=518.5397350993378 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1381.3650662251655; hits/misses (PBA)= 45.056291390728475/2.3427152317880795; rounds (PBA)=10.032284768211921;} bugbear #7: {team=chaotic evil ; avg hp=-15.267384105960264 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985927152317881; hits/misses (PBA)= 0.2458609271523179/4.486754966887418; rounds (PBA)=4.756622516556291;} bugbear #23: {team=chaotic evil ; avg hp=-14.994205298013245 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.783940397350993; hits/misses (PBA)= 0.2433774834437086/4.3509933774834435; rounds (PBA)=4.626655629139073;} bugbear #12: {team=chaotic evil ; avg hp=-14.721026490066226 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.982615894039735; hits/misses (PBA)= 0.25/4.446192052980132; rounds (PBA)=4.7218543046357615;} bugbear #2: {team=chaotic evil ; avg hp=-15.009933774834437 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.958609271523179; hits/misses (PBA)= 0.2541390728476821/4.554635761589404; rounds (PBA)=4.836920529801325;} bugbear #31: {team=chaotic evil ; avg hp=-14.730960264900663 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.875827814569536; hits/misses (PBA)= 0.23344370860927152/4.389900662251655; rounds (PBA)=4.649834437086093;} bugbear #19: {team=chaotic evil ; avg hp=-14.870860927152318 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.489238410596027; hits/misses (PBA)= 0.222682119205298/4.587748344370861; rounds (PBA)=4.828642384105961;} bugbear #8: {team=chaotic evil ; avg hp=-15.111754966887418 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.719370860927152; hits/misses (PBA)= 0.23344370860927152/4.408112582781457; rounds (PBA)=4.668046357615894;} bugbear #21: {team=chaotic evil ; avg hp=-14.54635761589404 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.183774834437086; hits/misses (PBA)= 0.25579470198675497/4.232615894039735; rounds (PBA)=4.525662251655629;} bugbear #15: {team=chaotic evil ; avg hp=-14.490066225165563 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.827814569536423; hits/misses (PBA)= 0.24503311258278146/4.352649006622516; rounds (PBA)=4.620860927152318;} bugbear #17: {team=chaotic evil ; avg hp=-14.711920529801324 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.593543046357616; hits/misses (PBA)= 0.23344370860927152/4.395695364238411; rounds (PBA)=4.660596026490066;} bugbear #5: {team=chaotic evil ; avg hp=-15.25 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.969370860927152; hits/misses (PBA)= 0.25165562913907286/4.408112582781457; rounds (PBA)=4.685430463576159;} bugbear #22: {team=chaotic evil ; avg hp=-15.197847682119205 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2342715231788075; hits/misses (PBA)= 0.2582781456953642/4.320364238410596; rounds (PBA)=4.6158940397351;} bugbear #32: {team=chaotic evil ; avg hp=-14.98841059602649 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.29387417218543; hits/misses (PBA)= 0.2144039735099338/4.426324503311259; rounds (PBA)=4.671357615894039;} bugbear #18: {team=chaotic evil ; avg hp=-14.692880794701987 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.4031456953642385; hits/misses (PBA)= 0.2185430463576159/4.430463576158941; rounds (PBA)=4.675496688741722;} bugbear #30: {team=chaotic evil ; avg hp=-14.519039735099337 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.056291390728477; hits/misses (PBA)= 0.2508278145695364/4.5091059602649; rounds (PBA)=4.781456953642384;} bugbear #28: {team=chaotic evil ; avg hp=-14.153145695364238 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.348509933774834; hits/misses (PBA)= 0.26241721854304634/4.3344370860927155; rounds (PBA)=4.628311258278146;} bugbear #10: {team=chaotic evil ; avg hp=-14.9908940397351 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.30794701986755; hits/misses (PBA)= 0.2144039735099338/4.437913907284768; rounds (PBA)=4.675496688741722;} bugbear #13: {team=chaotic evil ; avg hp=-14.861754966887418 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.470198675496689; hits/misses (PBA)= 0.2293046357615894/4.486754966887418; rounds (PBA)=4.741721854304636;} bugbear #26: {team=chaotic evil ; avg hp=-14.916390728476822 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.754139072847682; hits/misses (PBA)= 0.2392384105960265/4.671357615894039; rounds (PBA)=4.940397350993377;} bugbear #20: {team=chaotic evil ; avg hp=-15.402317880794701 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.349337748344371; hits/misses (PBA)= 0.26241721854304634/4.644039735099338; rounds (PBA)=4.925496688741722;} bugbear #3: {team=chaotic evil ; avg hp=-14.533112582781458 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.460264900662252; hits/misses (PBA)= 0.22682119205298013/4.458609271523179; rounds (PBA)=4.7218543046357615;} bugbear #27: {team=chaotic evil ; avg hp=-15.207781456953642 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.125827814569536; hits/misses (PBA)= 0.2119205298013245/4.51158940397351; rounds (PBA)=4.753311258278146;} bugbear #29: {team=chaotic evil ; avg hp=-15.050496688741722 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.72682119205298; hits/misses (PBA)= 0.2392384105960265/4.518211920529802; rounds (PBA)=4.780629139072848;} bugbear #11: {team=chaotic evil ; avg hp=-14.735927152317881 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.079470198675497; hits/misses (PBA)= 0.2541390728476821/4.564569536423841; rounds (PBA)=4.8427152317880795;} bugbear #25: {team=chaotic evil ; avg hp=-14.9817880794702 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.278973509933775; hits/misses (PBA)= 0.22102649006622516/4.496688741721854; rounds (PBA)=4.743377483443709;} bugbear #4: {team=chaotic evil ; avg hp=-14.96274834437086 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.870033112582782; hits/misses (PBA)= 0.24420529801324503/4.405629139072848; rounds (PBA)=4.692880794701987;} bugbear #16: {team=chaotic evil ; avg hp=-14.307119205298013 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.46523178807947; hits/misses (PBA)= 0.22350993377483444/4.572847682119205; rounds (PBA)=4.822847682119205;} bugbear #33: {team=chaotic evil ; avg hp=-14.429635761589404 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.66887417218543; hits/misses (PBA)= 0.23427152317880795/4.564569536423841; rounds (PBA)=4.825331125827814;} bugbear #24: {team=chaotic evil ; avg hp=-15.077814569536423 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.596026490066225; hits/misses (PBA)= 0.23013245033112584/4.35182119205298; rounds (PBA)=4.610927152317881;} bugbear #14: {team=chaotic evil ; avg hp=-15.702814569536423 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.485927152317881; hits/misses (PBA)= 0.222682119205298/4.377483443708609; rounds (PBA)=4.637417218543046;} bugbear: {team=chaotic evil ; avg hp=-14.949503311258278 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.998344370860927; hits/misses (PBA)= 0.2508278145695364/4.430463576158941; rounds (PBA)=4.708609271523179;} bugbear #6: {team=chaotic evil ; avg hp=-14.460264900662251 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.152317880794702; hits/misses (PBA)= 0.2582781456953642/4.3841059602649; rounds (PBA)=4.672185430463577;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -31200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3794.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1776; Sum of rounds: 14291; unaligned : 0.35 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 1776; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #24: {team=chaotic evil ; avg hp=-14.926801801801801 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.466779279279279; hits/misses (PBA)= 0.1751126126126126/3.4718468468468466; rounds (PBA)=3.685810810810811;} bugbear #3: {team=chaotic evil ; avg hp=-14.712274774774775 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8029279279279278; hits/misses (PBA)= 0.1891891891891892/3.6013513513513513; rounds (PBA)=3.824324324324324;} bugbear #12: {team=chaotic evil ; avg hp=-14.726914414414415 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4234234234234235; hits/misses (PBA)= 0.16835585585585586/3.6041666666666665; rounds (PBA)=3.8079954954954953;} bugbear #9: {team=chaotic evil ; avg hp=-15.170045045045045 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0816441441441444; hits/misses (PBA)= 0.19594594594594594/3.536036036036036; rounds (PBA)=3.766328828828829;} bugbear #26: {team=chaotic evil ; avg hp=-14.914977477477477 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.748310810810811; hits/misses (PBA)= 0.18637387387387389/3.488175675675676; rounds (PBA)=3.7083333333333335;} bugbear #22: {team=chaotic evil ; avg hp=-15.03322072072072 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8338963963963963; hits/misses (PBA)= 0.19200450450450451/3.4938063063063063; rounds (PBA)=3.7179054054054053;} bugbear #15: {team=chaotic evil ; avg hp=-14.932995495495495 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.068693693693693; hits/misses (PBA)= 0.20270270270270271/3.5287162162162162; rounds (PBA)=3.7697072072072073;} tarrasque: {team=unaligned ; avg hp=578.6447072072073 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1089.7027027027027; hits/misses (PBA)= 35.48536036036036/1.9797297297297298; rounds (PBA)=8.046734234234235;} bugbear #8: {team=chaotic evil ; avg hp=-15.201576576576576 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6936936936936937; hits/misses (PBA)= 0.18412162162162163/3.6097972972972974; rounds (PBA)=3.8265765765765765;} bugbear #17: {team=chaotic evil ; avg hp=-14.787162162162161 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.578265765765766; hits/misses (PBA)= 0.17792792792792791/3.554054054054054; rounds (PBA)=3.760135135135135;} bugbear #10: {team=chaotic evil ; avg hp=-14.815315315315315 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.803490990990991; hits/misses (PBA)= 0.18862612612612611/3.5748873873873874; rounds (PBA)=3.795045045045045;} bugbear #21: {team=chaotic evil ; avg hp=-14.976914414414415 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.564189189189189; hits/misses (PBA)= 0.18130630630630631/3.466779279279279; rounds (PBA)=3.6796171171171173;} bugbear #23: {team=chaotic evil ; avg hp=-15.376126126126126 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7094594594594597; hits/misses (PBA)= 0.18637387387387389/3.5557432432432434; rounds (PBA)=3.7736486486486487;} bugbear #6: {team=chaotic evil ; avg hp=-14.576013513513514 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.911599099099099; hits/misses (PBA)= 0.19594594594594594/3.5546171171171173; rounds (PBA)=3.7871621621621623;} bugbear #25: {team=chaotic evil ; avg hp=-14.80518018018018 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5394144144144146; hits/misses (PBA)= 0.17905405405405406/3.511824324324324; rounds (PBA)=3.7291666666666665;} bugbear #4: {team=chaotic evil ; avg hp=-14.390765765765765 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.61768018018018; hits/misses (PBA)= 0.17961711711711711/3.47240990990991; rounds (PBA)=3.69481981981982;} bugbear #11: {team=chaotic evil ; avg hp=-15.219594594594595 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8085585585585586; hits/misses (PBA)= 0.19087837837837837/3.519144144144144; rounds (PBA)=3.748873873873874;} bugbear #20: {team=chaotic evil ; avg hp=-14.529842342342342 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0016891891891895; hits/misses (PBA)= 0.20213963963963963/3.600225225225225; rounds (PBA)=3.8355855855855854;} bugbear #14: {team=chaotic evil ; avg hp=-14.943693693693694 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.938626126126126; hits/misses (PBA)= 0.19763513513513514/3.5230855855855854; rounds (PBA)=3.751689189189189;} bugbear: {team=chaotic evil ; avg hp=-14.81813063063063 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6807432432432434; hits/misses (PBA)= 0.18243243243243243/3.5050675675675675; rounds (PBA)=3.723536036036036;} bugbear #7: {team=chaotic evil ; avg hp=-15.14527027027027 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6126126126126126; hits/misses (PBA)= 0.18412162162162163/3.4802927927927927; rounds (PBA)=3.6970720720720722;} bugbear #16: {team=chaotic evil ; avg hp=-15.242117117117116 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.408220720720721; hits/misses (PBA)= 0.17286036036036037/3.4307432432432434; rounds (PBA)=3.643018018018018;} bugbear #13: {team=chaotic evil ; avg hp=-14.57150900900901 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.84740990990991; hits/misses (PBA)= 0.19144144144144143/3.52759009009009; rounds (PBA)=3.75731981981982;} bugbear #2: {team=chaotic evil ; avg hp=-15.025337837837839 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7027027027027026; hits/misses (PBA)= 0.18468468468468469/3.4397522522522523; rounds (PBA)=3.6621621621621623;} bugbear #18: {team=chaotic evil ; avg hp=-14.461711711711711 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.741554054054054; hits/misses (PBA)= 0.19031531531531531/3.510135135135135; rounds (PBA)=3.734234234234234;} bugbear #19: {team=chaotic evil ; avg hp=-15.026463963963964 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8789414414414414; hits/misses (PBA)= 0.19425675675675674/3.5591216216216215; rounds (PBA)=3.7815315315315314;} bugbear #5: {team=chaotic evil ; avg hp=-15.134572072072071 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.901463963963964; hits/misses (PBA)= 0.18975225225225226/3.5298423423423424; rounds (PBA)=3.761824324324324;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -31200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3794.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 972; Sum of rounds: 7813; unaligned : 0.19 ± 0.01; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 972; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #15: {team=chaotic evil ; avg hp=-15.75925925925926 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.051440329218107; hits/misses (PBA)= 0.15329218106995884/3.4516460905349793; rounds (PBA)=3.6512345679012346;} bugbear #13: {team=chaotic evil ; avg hp=-15.360082304526749 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4876543209876543; hits/misses (PBA)= 0.17695473251028807/3.5401234567901234; rounds (PBA)=3.7520576131687244;} bugbear #12: {team=chaotic evil ; avg hp=-14.844650205761317 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5102880658436213; hits/misses (PBA)= 0.17695473251028807/3.5329218106995883; rounds (PBA)=3.7541152263374484;} bugbear #26: {team=chaotic evil ; avg hp=-14.844650205761317 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.684156378600823; hits/misses (PBA)= 0.1882716049382716/3.5401234567901234; rounds (PBA)=3.7674897119341564;} bugbear #2: {team=chaotic evil ; avg hp=-14.657407407407407 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2674897119341564; hits/misses (PBA)= 0.17078189300411523/3.538065843621399; rounds (PBA)=3.743827160493827;} bugbear #21: {team=chaotic evil ; avg hp=-14.860082304526749 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9166666666666665; hits/misses (PBA)= 0.19547325102880658/3.5051440329218106; rounds (PBA)=3.740740740740741;} tarrasque: {team=unaligned ; avg hp=581.1347736625514 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1091.351851851852; hits/misses (PBA)= 35.54012345679013/1.9197530864197532; rounds (PBA)=8.0380658436214;} bugbear #11: {team=chaotic evil ; avg hp=-15.382716049382717 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.054526748971194; hits/misses (PBA)= 0.205761316872428/3.6141975308641974; rounds (PBA)=3.8549382716049383;} bugbear #3: {team=chaotic evil ; avg hp=-14.910493827160494 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.674897119341564; hits/misses (PBA)= 0.18724279835390947/3.4650205761316872; rounds (PBA)=3.698559670781893;} bugbear #19: {team=chaotic evil ; avg hp=-15.812757201646091 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.685185185185185; hits/misses (PBA)= 0.1831275720164609/3.566872427983539; rounds (PBA)=3.7767489711934155;} bugbear #16: {team=chaotic evil ; avg hp=-14.451646090534979 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8004115226337447; hits/misses (PBA)= 0.18930041152263374/3.564814814814815; rounds (PBA)=3.788065843621399;} bugbear #20: {team=chaotic evil ; avg hp=-14.988683127572017 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6862139917695473; hits/misses (PBA)= 0.1800411522633745/3.52880658436214; rounds (PBA)=3.7397119341563787;} bugbear #10: {team=chaotic evil ; avg hp=-14.297325102880658 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7962962962962963; hits/misses (PBA)= 0.18930041152263374/3.39917695473251; rounds (PBA)=3.6275720164609053;} bugbear #18: {team=chaotic evil ; avg hp=-15.020576131687243 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.772633744855967; hits/misses (PBA)= 0.1882716049382716/3.493827160493827; rounds (PBA)=3.7170781893004117;} bugbear #14: {team=chaotic evil ; avg hp=-14.69238683127572 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.369341563786008; hits/misses (PBA)= 0.16666666666666666/3.522633744855967; rounds (PBA)=3.7253086419753085;} bugbear #23: {team=chaotic evil ; avg hp=-14.950617283950617 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.771604938271605; hits/misses (PBA)= 0.18724279835390947/3.4681069958847734; rounds (PBA)=3.6862139917695473;} bugbear: {team=chaotic evil ; avg hp=-14.662551440329219 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.743827160493827; hits/misses (PBA)= 0.18724279835390947/3.4290123456790123; rounds (PBA)=3.6512345679012346;} bugbear #8: {team=chaotic evil ; avg hp=-14.87962962962963 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3323045267489713; hits/misses (PBA)= 0.16152263374485595/3.6430041152263373; rounds (PBA)=3.8353909465020575;} bugbear #7: {team=chaotic evil ; avg hp=-14.602880658436215 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.564814814814815; hits/misses (PBA)= 0.1800411522633745/3.4588477366255144; rounds (PBA)=3.668724279835391;} bugbear #5: {team=chaotic evil ; avg hp=-15.427983539094651 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7222222222222223; hits/misses (PBA)= 0.18621399176954734/3.4886831275720165; rounds (PBA)=3.7026748971193415;} bugbear #9: {team=chaotic evil ; avg hp=-15.215020576131687 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.027777777777778; hits/misses (PBA)= 0.20267489711934156/3.575102880658436; rounds (PBA)=3.817901234567901;} bugbear #4: {team=chaotic evil ; avg hp=-15.209876543209877 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8878600823045266; hits/misses (PBA)= 0.19444444444444445/3.564814814814815; rounds (PBA)=3.79320987654321;} bugbear #6: {team=chaotic evil ; avg hp=-14.83230452674897 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7962962962962963; hits/misses (PBA)= 0.19238683127572018/3.5411522633744856; rounds (PBA)=3.7551440329218106;} bugbear #25: {team=chaotic evil ; avg hp=-15.406378600823045 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6121399176954734; hits/misses (PBA)= 0.18415637860082304/3.3981481481481484; rounds (PBA)=3.617283950617284;} bugbear #22: {team=chaotic evil ; avg hp=-14.708847736625515 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.462962962962963; hits/misses (PBA)= 0.17078189300411523/3.483539094650206; rounds (PBA)=3.6934156378600824;} bugbear #17: {team=chaotic evil ; avg hp=-14.991769547325102 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7911522633744856; hits/misses (PBA)= 0.18415637860082304/3.5545267489711936; rounds (PBA)=3.7736625514403292;} bugbear #24: {team=chaotic evil ; avg hp=-15.166666666666666 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4176954732510287; hits/misses (PBA)= 0.17592592592592593/3.537037037037037; rounds (PBA)=3.742798353909465;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -31200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 3794.92; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1183; Sum of rounds: 9481; > Team unaligned = winning battles: 1182; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #18: {team=chaotic evil ; avg hp=-14.459002535925613 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.447168216398986; hits/misses (PBA)= 0.16906170752324598/3.476754015215554; rounds (PBA)=3.69061707523246;} tarrasque: {team=unaligned ; avg hp=577.7700760777684 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1087.050718512257; hits/misses (PBA)= 35.41589180050718/1.9433643279797126; rounds (PBA)=8.01352493660186;} bugbear #7: {team=chaotic evil ; avg hp=-14.444632290786137 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8579881656804735; hits/misses (PBA)= 0.19273034657650043/3.5198647506339813; rounds (PBA)=3.7455621301775146;} bugbear #9: {team=chaotic evil ; avg hp=-15.195266272189349 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.062552831783601; hits/misses (PBA)= 0.2003381234150465/3.371935756551141; rounds (PBA)=3.612848689771767;} bugbear #8: {team=chaotic evil ; avg hp=-14.579036348267117 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.369399830938293; hits/misses (PBA)= 0.2172442941673711/3.455621301775148; rounds (PBA)=3.716821639898563;} bugbear #3: {team=chaotic evil ; avg hp=-14.616229923922232 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.203719357565512; hits/misses (PBA)= 0.20540997464074387/3.5131022823330516; rounds (PBA)=3.7480980557903636;} bugbear #2: {team=chaotic evil ; avg hp=-14.72442941673711 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.555367709213863; hits/misses (PBA)= 0.17413355874894337/3.5088757396449703; rounds (PBA)=3.709213863060017;} bugbear #26: {team=chaotic evil ; avg hp=-15.707523245984785 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.769230769230769; hits/misses (PBA)= 0.18681318681318682/3.5198647506339813; rounds (PBA)=3.741335587489434;} bugbear #17: {team=chaotic evil ; avg hp=-15.812341504649197 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8774302620456464; hits/misses (PBA)= 0.20118343195266272/3.480980557903635; rounds (PBA)=3.7176669484361793;} bugbear #14: {team=chaotic evil ; avg hp=-14.862214708368555 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2764158918005073; hits/misses (PBA)= 0.16483516483516483/3.5156382079459; rounds (PBA)=3.7185122569737956;} bugbear #4: {team=chaotic evil ; avg hp=-15.268808114961962 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6965342349957733; hits/misses (PBA)= 0.1834319526627219/3.5798816568047336; rounds (PBA)=3.7954353338968723;} bugbear #24: {team=chaotic evil ; avg hp=-14.687235841081995 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5460693153000844; hits/misses (PBA)= 0.17751479289940827/3.5274725274725274; rounds (PBA)=3.7480980557903636;} bugbear #21: {team=chaotic evil ; avg hp=-14.803888419273035 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5984784446322906; hits/misses (PBA)= 0.17920540997464074/3.506339814032122; rounds (PBA)=3.721048182586644;} bugbear #23: {team=chaotic evil ; avg hp=-15.229078613693998 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7328825021132714; hits/misses (PBA)= 0.1834319526627219/3.5748098055790365; rounds (PBA)=3.7996618765849535;} bugbear #12: {team=chaotic evil ; avg hp=-14.97548605240913 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.868131868131868; hits/misses (PBA)= 0.19357565511411665/3.3584108199492815; rounds (PBA)=3.5908706677937445;} bugbear #19: {team=chaotic evil ; avg hp=-14.787827557058327 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.668639053254438; hits/misses (PBA)= 0.1834319526627219/3.495350803043111; rounds (PBA)=3.7159763313609466;} bugbear #22: {team=chaotic evil ; avg hp=-14.936601859678783 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.008453085376162; hits/misses (PBA)= 0.19864750633981404/3.5967878275570584; rounds (PBA)=3.815722738799662;} bugbear #25: {team=chaotic evil ; avg hp=-14.87912087912088 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5781910397295014; hits/misses (PBA)= 0.1808960270498732/3.452240067624683; rounds (PBA)=3.6711749788672865;} bugbear #16: {team=chaotic evil ; avg hp=-14.48858833474218 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.808114961961116; hits/misses (PBA)= 0.18850380388841928/3.4497041420118344; rounds (PBA)=3.6754015215553677;} bugbear #5: {team=chaotic evil ; avg hp=-15.003381234150465 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7641589180050716; hits/misses (PBA)= 0.18765849535080303/3.5815722738799662; rounds (PBA)=3.8038884192730347;} bugbear #15: {team=chaotic evil ; avg hp=-14.146238377007608 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5934065934065935; hits/misses (PBA)= 0.17582417582417584/3.5452240067624685; rounds (PBA)=3.7472527472527473;} bugbear #11: {team=chaotic evil ; avg hp=-14.596787827557058 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320371935756551; hits/misses (PBA)= 0.21132713440405748/3.5021132713440406; rounds (PBA)=3.746407438715131;} bugbear: {team=chaotic evil ; avg hp=-14.725274725274724 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4691462383770078; hits/misses (PBA)= 0.1749788672865596/3.58072696534235; rounds (PBA)=3.779374471682164;} bugbear #6: {team=chaotic evil ; avg hp=-14.71513102282333 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.020287404902789; hits/misses (PBA)= 0.2003381234150465/3.514792899408284; rounds (PBA)=3.7514792899408285;} bugbear #20: {team=chaotic evil ; avg hp=-14.685545224006763 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.599323753169907; hits/misses (PBA)= 0.17751479289940827/3.4606931530008453; rounds (PBA)=3.676246830092984;} bugbear #13: {team=chaotic evil ; avg hp=-14.136939983093828 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.78698224852071; hits/misses (PBA)= 0.18765849535080303/3.4463229078613695; rounds (PBA)=3.6745562130177514;} bugbear #10: {team=chaotic evil ; avg hp=-15.177514792899409 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.180050718512257; hits/misses (PBA)= 0.16229923922231615/3.5748098055790365; rounds (PBA)=3.7641589180050716;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -811200.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 145.96; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=-12.723455308938213 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4071185762847431; hits/misses (PBA)= 0.019596080783843232/0.3815236952609478; rounds (PBA)=0.40111977604479104;} tarrasque: {team=unaligned ; avg hp=675.5928814237153 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.72345530893821; hits/misses (PBA)= 1.093381323735253/0.052389522095580884; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 320.0; crudely normalised: 0% > other= expected rounds to survive: 942.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18601; unaligned : 0.01 ± 0.0; other: 0.99 ± 0.0; > Team unaligned = winning battles: 62; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4939; perfect battles: 0; close-call battles: 4646; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=other; avg hp=5.808038392321536 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.126774645070986; hits/misses (PBA)= 1.5010997800439911/1.0231953609278144; rounds (PBA)=2.754849030193961;} wolf #4: {team=other; avg hp=5.7570485902819435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.474105178964207; hits/misses (PBA)= 1.5406918616276746/0.9996000799840032; rounds (PBA)=2.7670465906818635;} wolf #8: {team=other; avg hp=5.805638872225555 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.253349330133974; hits/misses (PBA)= 1.5126974605078984/1.0071985602879423; rounds (PBA)=2.746450709858028;} wolf: {team=other; avg hp=5.834233153369326 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.377724455108979; hits/misses (PBA)= 1.5336932613477305/0.9878024395120976; rounds (PBA)=2.7510497900419915;} wolf #5: {team=other; avg hp=6.010797840431914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.50889822035593; hits/misses (PBA)= 1.5476904619076184/0.9884023195360928; rounds (PBA)=2.7608478304339132;} wolf #6: {team=other; avg hp=5.940411917616477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.285742851429713; hits/misses (PBA)= 1.5172965406918617/1.035392921415717; rounds (PBA)=2.7904419116176764;} wolf #10: {team=other; avg hp=5.8510297940411915 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.325934813037392; hits/misses (PBA)= 1.524495100979804/1.0151969606078783; rounds (PBA)=2.767246550689862;} wyvern: {team=unaligned ; avg hp=-3.335132973405319 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.50749850029994; hits/misses (PBA)= 4.548890221955609/2.0067986402719455; rounds (PBA)=3.287142571485703;} wolf #9: {team=other; avg hp=5.756648670265947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.349330133973206; hits/misses (PBA)= 1.5332933413317336/1.0227954409118176; rounds (PBA)=2.782043591281744;} wolf #3: {team=other; avg hp=5.945610877824435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.460307938412317; hits/misses (PBA)= 1.534493101379724/1.0207958408318336; rounds (PBA)=2.78124375124975;} wolf #7: {team=other; avg hp=5.783043391321736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.172965406918616; hits/misses (PBA)= 1.505898820235953/1.0225954809038191; rounds (PBA)=2.764247150569886;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 812.31; crudely normalised: 0% > neutral = expected rounds to survive: 263.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36937; lawful evil : 0.17 ± 0.01; neutral : 0.83 ± 0.01; > Team lawful evil = winning battles: 863; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4138; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat: {team=lawful evil ; avg hp=-1.859628074385123 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.345530893821234; hits/misses (PBA)= 7.714057188562288/4.15756848630274; rounds (PBA)=6.074785042991402;} mimic: {team=neutral ; avg hp=17.654469106178766 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.85962807438512; hits/misses (PBA)= 4.456108778244351/1.895620875824835; rounds (PBA)=7.179164167166567;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful neutral = expected rounds to survive: 780.0; crudely normalised: 0% > neutral = expected rounds to survive: 713.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53592; lawful neutral : 0.53 ± 0.01; neutral : 0.47 ± 0.01; > Team lawful neutral = winning battles: 2653; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 2348; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ azer: {team=lawful neutral ; avg hp=5.379724055188962 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.618076384723054; hits/misses (PBA)= 6.61127774445111/2.8464307138572287; rounds (PBA)=9.988202359528094;} mimic: {team=neutral ; avg hp=6.3819236152769445 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.62027594481104; hits/misses (PBA)= 4.195360927814437/5.229354129174165; rounds (PBA)=9.894221155768847;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 812.31; crudely normalised: 0% > neutral = expected rounds to survive: 263.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36823; lawful evil : 0.17 ± 0.01; neutral : 0.83 ± 0.01; > Team lawful evil = winning battles: 860; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4141; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=18.04619076184763 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.76884623075385; hits/misses (PBA)= 4.440511897620476/1.8902219556088782; rounds (PBA)=7.15876824635073;} wererat: {team=lawful evil ; avg hp=-1.7688462307538493 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.95380923815237; hits/misses (PBA)= 7.637272545490902/4.204159168166367; rounds (PBA)=6.060387922415517;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 812.31; crudely normalised: 0% > neutral = expected rounds to survive: 263.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36951; lawful evil : 0.18 ± 0.01; neutral : 0.82 ± 0.01; > Team lawful evil = winning battles: 910; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4091; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=17.376524695060986 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.65766846630674; hits/misses (PBA)= 4.4357128574285145/1.9144171165766846; rounds (PBA)=7.168166366726655;} wererat: {team=lawful evil ; avg hp=-1.6576684663067387 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.623475304939014; hits/misses (PBA)= 7.760447910417916/4.148570285942811; rounds (PBA)=6.104579084183164;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 812.31; crudely normalised: 0% > neutral = expected rounds to survive: 263.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37144; lawful evil : 0.18 ± 0.01; neutral : 0.82 ± 0.01; > Team lawful evil = winning battles: 895; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4106; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wererat: {team=lawful evil ; avg hp=-1.65126974605079 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.71485702859428; hits/misses (PBA)= 7.777244551089782/4.212357528494302; rounds (PBA)=6.1385722855428915;} mimic: {team=neutral ; avg hp=17.28514297140572 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.65126974605079; hits/misses (PBA)= 4.443511297740452/1.94501099780044; rounds (PBA)=7.209558088382323;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1160.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 674.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36335; neutral : 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team neutral = winning battles: 295; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4706; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=-5.720255948810238 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.69466106778644; hits/misses (PBA)= 4.324735052989402/1.416516696660668; rounds (PBA)=5.800239952009598;} ogre: {team=chaotic evil ; avg hp=25.30533893221356 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.72025594881024; hits/misses (PBA)= 4.675264947010598/1.5522895420915817; rounds (PBA)=7.168566286742651;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1160.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 674.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36660; neutral : 0.06 ± 0.0; chaotic evil : 0.94 ± 0.0; > Team neutral = winning battles: 302; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4699; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=25.051989602079583 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.74625074985003; hits/misses (PBA)= 4.69626074785043/1.5944811037792441; rounds (PBA)=7.230353929214157;} mimic: {team=neutral ; avg hp=-5.74625074985003 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.94801039792041; hits/misses (PBA)= 4.338332333533294/1.456508698260348; rounds (PBA)=5.855228954209158;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 580.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1348.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36765; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 55; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=46.19396120775845 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.97000599880024; hits/misses (PBA)= 2.4293141371725655/0.7966406718656269; rounds (PBA)=6.832833433313337;} ogre: {team=chaotic evil ; avg hp=45.89802039592082 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.899620075984803; hits/misses (PBA)= 2.3463307338532293/0.7792441511697661; rounds (PBA)=6.852429514097181;} mimic: {team=neutral ; avg hp=-6.869626074785043 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.908018396320735; hits/misses (PBA)= 3.4299140171965607/2.54249150169966; rounds (PBA)=5.97240551889622;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 437.1; crudely normalised: 0% > unaligned = expected rounds to survive: 1033.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21982; neutral : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team neutral = winning battles: 69; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4932; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=23.900619876024795 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.34513097380524; hits/misses (PBA)= 5.740251949610078/1.4543091381723656; rounds (PBA)=4.3699260147970405;} mimic: {team=neutral ; avg hp=-5.345130973805239 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.099380123975205; hits/misses (PBA)= 2.312737452509498/0.9692061587682463; rounds (PBA)=3.2957408518296343;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 437.1; crudely normalised: 0% > unaligned = expected rounds to survive: 1033.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21945; neutral : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team neutral = winning battles: 61; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4940; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ polar bear: {team=unaligned ; avg hp=24.057788442311537 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.37412517496501; hits/misses (PBA)= 5.747050589882024/1.4389122175564888; rounds (PBA)=4.365726854629075;} mimic: {team=neutral ; avg hp=-5.374125174965007 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.942211557688463; hits/misses (PBA)= 2.296340731853629/0.9826034793041392; rounds (PBA)=3.291141771645671;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 327.27; crudely normalised: 0% > neutral good = expected rounds to survive: 1523.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18700; unaligned : 0.03 ± 0.0; neutral good : 0.97 ± 0.0; > Team unaligned = winning battles: 160; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4841; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=24.584283143371326 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.77284543091382; hits/misses (PBA)= 4.40751849630074/1.4497100579884024; rounds (PBA)=3.678264347130574;} giant boar: {team=unaligned ; avg hp=-4.772845430913817 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.415716856628674; hits/misses (PBA)= 1.944011197760448/0.8216356728654269; rounds (PBA)=2.797640471905619;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 327.27; crudely normalised: 0% > neutral good = expected rounds to survive: 1523.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18829; unaligned : 0.03 ± 0.0; neutral good : 0.97 ± 0.0; > Team unaligned = winning battles: 152; perfect battles: 0; close-call battles: 0; > Team neutral good = winning battles: 4849; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant boar: {team=unaligned ; avg hp=-4.84003199360128 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.549290141971607; hits/misses (PBA)= 1.9568086382723455/0.8352329534093181; rounds (PBA)=2.8224355128974206;} centaur: {team=neutral good ; avg hp=24.450709858028393 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.84003199360128; hits/misses (PBA)= 4.4237152569486105/1.4787042591481703; rounds (PBA)=3.7080583883223355;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1294.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 434.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23784; unaligned : 0.94 ± 0.0; chaotic evil : 0.06 ± 0.0; > Team unaligned = winning battles: 4725; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 276; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=24.28094381123775 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.876824635072985; hits/misses (PBA)= 8.502099580083984/3.5836832633473303; rounds (PBA)=4.677264547090582;} werewolf: {team=chaotic evil ; avg hp=-2.8768246350729854 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.71905618876225; hits/misses (PBA)= 3.842231553689262/3.8888222355528894; rounds (PBA)=3.9118176364727053;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1294.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 434.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23852; unaligned : 0.94 ± 0.0; chaotic evil : 0.06 ± 0.0; > Team unaligned = winning battles: 4701; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 300; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ werewolf: {team=chaotic evil ; avg hp=-2.7714457108578285 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.194761047790443; hits/misses (PBA)= 3.8978204359128172/3.8624275144971008; rounds (PBA)=3.9302139572085584;} giant scorpion: {team=unaligned ; avg hp=23.805238952209557 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 60.771445710857826; hits/misses (PBA)= 8.453909218156369/3.6526694661067785; rounds (PBA)=4.685262947410518;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26883; unaligned : 0.77 ± 0.01; neutral evil : 0.23 ± 0.01; > Team unaligned = winning battles: 3844; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1157; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.186962607478504 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.36912617476505; hits/misses (PBA)= 5.5602879424115175/2.4037192561487704; rounds (PBA)=4.168566286742651;} elephant: {team=unaligned ; avg hp=17.630873825234954 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.1869626074785; hits/misses (PBA)= 4.063987202559488/0.23075384923015396; rounds (PBA)=5.063387322535493;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1068.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41473; any : 0.67 ± 0.01; unaligned : 0.33 ± 0.01; > Team any = winning battles: 3334; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1667; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gorgon: {team=unaligned ; avg hp=5.332733453309338 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.46450709858028; hits/misses (PBA)= 4.830833833233354/2.6174765046990602; rounds (PBA)=7.781643671265747;} gladiator: {team=any ; avg hp=20.535492901419715 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.66726654669066; hits/misses (PBA)= 9.822835432913417/12.066986602679464; rounds (PBA)=7.729854029194161;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1068.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41501; any : 0.66 ± 0.01; unaligned : 0.34 ± 0.01; > Team any = winning battles: 3293; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1708; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=any ; avg hp=20.193361327734454 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.38912217556489; hits/misses (PBA)= 9.816036792641471/12.06638672265547; rounds (PBA)=7.723455308938212;} gorgon: {team=unaligned ; avg hp=5.610877824435113 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.80663867226555; hits/misses (PBA)= 4.831833633273345/2.6190761847630473; rounds (PBA)=7.79244151169766;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 20655.56; crudely normalised: 0% > chaotic evil = expected rounds to survive: 16767.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37647; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken #2: {team=chaotic evil ; avg hp=-15.405918816236753 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.00739852029594; hits/misses (PBA)= 6.5650869826034794/3.550089982003599; rounds (PBA)=5.228154369126175;} tarrasque: {team=unaligned ; avg hp=397.06758648270346 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 974.8470305938812; hits/misses (PBA)= 32.180563887222554/2.559888022395521; rounds (PBA)=7.527894421115777;} kraken: {team=chaotic evil ; avg hp=-15.44111177764447 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.9250149970006; hits/misses (PBA)= 6.519896020795841/3.4843031393721255; rounds (PBA)=5.208958208358328;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 41311.11; crudely normalised: 0% > chaotic evil = expected rounds to survive: 8383.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19866; unaligned : 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-16.410517896420714 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.43171365726855; hits/misses (PBA)= 6.494701059788042/3.528094381123775; rounds (PBA)=3.3409318136372725;} tarrasque: {team=unaligned ; avg hp=537.5682863427314 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 488.41051789642074; hits/misses (PBA)= 15.78244351129774/0.8022395520895821; rounds (PBA)=3.972405518896221;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 23472.22; crudely normalised: 0% > other= expected rounds to survive: 12368.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26419; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=421.64427114577086 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 676.2755448910218; hits/misses (PBA)= 22.150369926014797/1.4929014197160568; rounds (PBA)=5.282743451309738;} iron golem #2: {team=other; avg hp=-15.429514097180563 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.55968806238752; hits/misses (PBA)= 3.351129774045191/4.094581083783243; rounds (PBA)=3.07998400319936;} iron golem: {team=other; avg hp=-15.41371725654869 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.54649070185963; hits/misses (PBA)= 3.341531693661268/4.150369926014797; rounds (PBA)=3.0901819636072787;} iron golem #3: {team=other; avg hp=-15.432313537292542 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.24955008998201; hits/misses (PBA)= 3.3753249350129972/4.165166966606678; rounds (PBA)=3.1127774445110976;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 35208.33; crudely normalised: 0% > other= expected rounds to survive: 8245.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19155; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=other; avg hp=-15.133173365326934 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.60467906418716; hits/misses (PBA)= 1.994001199760048/2.4451109778044393; rounds (PBA)=2.326734653069386;} iron golem #2: {team=other; avg hp=-15.410117976404718 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.908418316336736; hits/misses (PBA)= 1.962607478504299/2.4063187362527496; rounds (PBA)=2.318536292741452;} tarrasque: {team=unaligned ; avg hp=575.4869026194762 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 450.5432913417317; hits/misses (PBA)= 14.784443111377724/1.0867826434713057; rounds (PBA)=3.8302339532093583;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 70416.67; crudely normalised: 0% > other= expected rounds to survive: 4122.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10180; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=other; avg hp=-15.081583683263347 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.27954409118176; hits/misses (PBA)= 1.9728054389122176/2.5232953409318135; rounds (PBA)=1.4987002599480104;} tarrasque: {team=unaligned ; avg hp=625.7204559088183 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.08158368326335; hits/misses (PBA)= 7.2043591281743655/0.3809238152369526; rounds (PBA)=2.035592881423715;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11509.87; crudely normalised: 0% > unaligned = expected rounds to survive: 29105.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39301; lawful evil : 0.1 ± 0.0; unaligned : 0.9 ± 0.0; > Team lawful evil = winning battles: 522; perfect battles: 0; close-call battles: 522; > Team unaligned = winning battles: 4479; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=-11.527294541091782 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.21475704859029; hits/misses (PBA)= 2.750249950009998/5.163367326534693; rounds (PBA)=4.266746650669866;} tarrasque: {team=unaligned ; avg hp=159.40531893621275 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1041.110577884423; hits/misses (PBA)= 34.064587082583486/2.077384523095381; rounds (PBA)=7.771845630873825;} fire giant: {team=lawful evil ; avg hp=-11.235752849430114 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.50729854029194; hits/misses (PBA)= 2.778244351129774/5.18876224755049; rounds (PBA)=4.2831433713257345;} fire giant #6: {team=lawful evil ; avg hp=-11.310737852429513 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.27894421115776; hits/misses (PBA)= 2.8198360327934413/5.105978804239152; rounds (PBA)=4.270745850829834;} fire giant #4: {team=lawful evil ; avg hp=-11.523495300939812 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.12017596480703; hits/misses (PBA)= 2.781643671265747/5.232153569286143; rounds (PBA)=4.305738852229554;} fire giant #3: {team=lawful evil ; avg hp=-11.696860627874425 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.29654069186162; hits/misses (PBA)= 2.745250949810038/5.150969806038792; rounds (PBA)=4.267746450709858;} fire giant #5: {team=lawful evil ; avg hp=-11.816436712657469 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.17696460707859; hits/misses (PBA)= 2.780643871225755/5.186362727454509; rounds (PBA)=4.287742451509698;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 13428.18; crudely normalised: 0% > unaligned = expected rounds to survive: 24947.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4914; Sum of rounds: 37052; > Team lawful evil = winning battles: 2846; perfect battles: 0; close-call battles: 2846; > Team unaligned = winning battles: 2067; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=31.364875864875867 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1002.1758241758242; hits/misses (PBA)= 32.831908831908834/2.013024013024013; rounds (PBA)=7.218966218966219;} fire giant #4: {team=lawful evil ; avg hp=19.382580382580382 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.26312576312576; hits/misses (PBA)= 2.90984940984941/5.507326007326007; rounds (PBA)=4.524420024420024;} fire giant: {team=lawful evil ; avg hp=19.164224664224665 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.14326414326415; hits/misses (PBA)= 2.9367114367114366/5.486365486365487; rounds (PBA)=4.5366300366300365;} fire giant #7: {team=lawful evil ; avg hp=18.657712657712658 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.5968660968661; hits/misses (PBA)= 3.0103785103785103/5.4664224664224665; rounds (PBA)=4.551689051689052;} fire giant #3: {team=lawful evil ; avg hp=17.871794871794872 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.61762311762311; hits/misses (PBA)= 2.9845339845339844/5.420634920634921; rounds (PBA)=4.51933251933252;} fire giant #5: {team=lawful evil ; avg hp=19.010378510378512 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.67602767602767; hits/misses (PBA)= 2.987993487993488/5.571835571835572; rounds (PBA)=4.5864875864875865;} fire giant #2: {team=lawful evil ; avg hp=18.516076516076517 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.24867724867725; hits/misses (PBA)= 2.941798941798942/5.485347985347985; rounds (PBA)=4.534595034595035;} fire giant #6: {team=lawful evil ; avg hp=19.093406593406595 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.04700854700855; hits/misses (PBA)= 3.002645502645503/5.484330484330484; rounds (PBA)=4.5551485551485555;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 13428.18; crudely normalised: 0% > unaligned = expected rounds to survive: 24947.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4961; Sum of rounds: 37596; > Team lawful evil = winning battles: 2819; perfect battles: 0; close-call battles: 2819; > Team unaligned = winning battles: 2141; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #4: {team=lawful evil ; avg hp=17.49062688973997 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.16670026204395; hits/misses (PBA)= 2.9451723442854263/5.4855875831485585; rounds (PBA)=4.540415238863132;} fire giant #5: {team=lawful evil ; avg hp=16.813142511590407 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.17879459786333; hits/misses (PBA)= 3.0131021971376737/5.527716186252771; rounds (PBA)=4.570449506147954;} fire giant #6: {team=lawful evil ; avg hp=18.909292481354566 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.27776657931868; hits/misses (PBA)= 2.970167304978835/5.4553517436000805; rounds (PBA)=4.527313041725459;} fire giant #2: {team=lawful evil ; avg hp=17.436605523080026 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.09836726466438; hits/misses (PBA)= 2.9177585164281394/5.5631929046563195; rounds (PBA)=4.550292279782302;} fire giant: {team=lawful evil ; avg hp=18.987300947389638 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.51864543438823; hits/misses (PBA)= 2.9643217093327956/5.483370288248337; rounds (PBA)=4.551904857891554;} tarrasque: {team=unaligned ; avg hp=34.47107438016529 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1007.774037492441; hits/misses (PBA)= 33.00987704091917/2.022777665793187; rounds (PBA)=7.261842370489821;} fire giant #3: {team=lawful evil ; avg hp=17.91816166095545 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.19774239064705; hits/misses (PBA)= 2.9471880669219916/5.557952025801249; rounds (PBA)=4.570046361620641;} fire giant #7: {team=lawful evil ; avg hp=18.6383793590002 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.05079621044145; hits/misses (PBA)= 2.976012900624874/5.543841967345293; rounds (PBA)=4.570852650675267;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11509.87; crudely normalised: 0% > unaligned = expected rounds to survive: 29105.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39255; lawful evil : 0.1 ± 0.0; unaligned : 0.9 ± 0.0; > Team lawful evil = winning battles: 508; perfect battles: 0; close-call battles: 508; > Team unaligned = winning battles: 4493; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=159.12897420515895 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1040.998200359928; hits/misses (PBA)= 34.06898620275945/2.082383523295341; rounds (PBA)=7.7714457108578285;} fire giant: {team=lawful evil ; avg hp=-11.12257548490302 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.37292541491702; hits/misses (PBA)= 2.754249150169966/5.132373525294941; rounds (PBA)=4.25114977004599;} fire giant #5: {team=lawful evil ; avg hp=-11.71765646870626 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.56468706258748; hits/misses (PBA)= 2.83123375324935/5.283343331333733; rounds (PBA)=4.342931413717256;} fire giant #3: {team=lawful evil ; avg hp=-12.096980603879224 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.52289542091582; hits/misses (PBA)= 2.767246550689862/5.182163567286542; rounds (PBA)=4.2831433713257345;} fire giant #2: {team=lawful evil ; avg hp=-10.740851829634073 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.90701859628075; hits/misses (PBA)= 2.766646670665867/5.081783643271346; rounds (PBA)=4.243351329734053;} fire giant #4: {team=lawful evil ; avg hp=-11.694261147770446 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.81903619276144; hits/misses (PBA)= 2.8298340331933614/5.180963807238553; rounds (PBA)=4.302739452109578;} fire giant #6: {team=lawful evil ; avg hp=-11.625874825034993 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.68446310737852; hits/misses (PBA)= 2.7244551089782045/5.11617676464707; rounds (PBA)=4.240151969606079;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9591.56; crudely normalised: 0% > unaligned = expected rounds to survive: 34926.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34020; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 6; perfect battles: 0; close-call battles: 6; > Team unaligned = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=-16.091581683663268 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.19076184763047; hits/misses (PBA)= 2.3253349330133974/4.3819236152769445; rounds (PBA)=3.7070585882823437;} fire giant #5: {team=lawful evil ; avg hp=-16.160167966406718 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.1111777644471; hits/misses (PBA)= 2.301739652069586/4.2815436912617475; rounds (PBA)=3.6474705058988204;} fire giant #3: {team=lawful evil ; avg hp=-15.929814037192562 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.04839032193561; hits/misses (PBA)= 2.300539892021596/4.2815436912617475; rounds (PBA)=3.6434713057388524;} fire giant #4: {team=lawful evil ; avg hp=-16.124775044991 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.95180963807239; hits/misses (PBA)= 2.3527294541091783/4.384523095380924; rounds (PBA)=3.7178564287142573;} tarrasque: {team=unaligned ; avg hp=315.25614877024594 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 890.3849230153969; hits/misses (PBA)= 29.11377724455109/1.8238352329534093; rounds (PBA)=6.801439712057588;} fire giant: {team=lawful evil ; avg hp=-16.07858428314337 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.44171165766846; hits/misses (PBA)= 2.3733253349330132/4.460707858428314; rounds (PBA)=3.746650669866027;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7673.25; crudely normalised: 0% > unaligned = expected rounds to survive: 43658.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27631; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #3: {team=lawful evil ; avg hp=-16.29514097180564 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.87982403519296; hits/misses (PBA)= 1.8310337932413516/3.457908418316337; rounds (PBA)=3.0915816836632675;} fire giant #2: {team=lawful evil ; avg hp=-15.933213357328535 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.583483303339335; hits/misses (PBA)= 1.8894221155768847/3.55748850229954; rounds (PBA)=3.1185762847430514;} fire giant: {team=lawful evil ; avg hp=-15.930613877224555 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.645270945810836; hits/misses (PBA)= 1.8354329134173166/3.403119376124775; rounds (PBA)=3.064587082583483;} fire giant #4: {team=lawful evil ; avg hp=-16.100379924015197 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.02899420115977; hits/misses (PBA)= 1.8738252349530093/3.443511297740452; rounds (PBA)=3.080983803239352;} tarrasque: {team=unaligned ; avg hp=445.8624275144971 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 712.259348130374; hits/misses (PBA)= 23.24355128974205/1.4823035392921415; rounds (PBA)=5.525094981003799;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 3836.62; crudely normalised: 0% > unaligned = expected rounds to survive: 87316.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15285; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant: {team=lawful evil ; avg hp=-16.44491101779644 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.742051589682063; hits/misses (PBA)= 0.7982403519296141/1.4849030193961208; rounds (PBA)=1.9384123175364927;} fire giant #2: {team=lawful evil ; avg hp=-16.12337532493501 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.320935812837433; hits/misses (PBA)= 0.8394321135772845/1.5208958208358327; rounds (PBA)=1.9422115576884622;} tarrasque: {team=unaligned ; avg hp=624.9370125974805 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 356.5682863427314; hits/misses (PBA)= 11.634473105378925/0.8376324735052989; rounds (PBA)=3.056388722255549;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 26856.36; crudely normalised: 0% > unaligned = expected rounds to survive: 12473.81; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14916; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 4766; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire giant #2: {team=lawful evil ; avg hp=136.5744851029794 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.18356328734253; hits/misses (PBA)= 1.5810837832433513/2.9362127574485104; rounds (PBA)=2.4567086582683464;} tarrasque: {team=unaligned ; avg hp=-15.887422515496901 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 345.3463307338532; hits/misses (PBA)= 11.461307738452309/0.9032193561287742; rounds (PBA)=2.4729054189162167;} fire giant #3: {team=lawful evil ; avg hp=136.72145570885823 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.75544891021796; hits/misses (PBA)= 1.599880023995201/2.91121775644871; rounds (PBA)=2.4489102179564086;} fire giant #6: {team=lawful evil ; avg hp=137.6994601079784 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.913017396520694; hits/misses (PBA)= 1.6102779444111177/2.9628074385122973; rounds (PBA)=2.468106378724255;} fire giant #4: {team=lawful evil ; avg hp=137.82183563287342 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.53309338132374; hits/misses (PBA)= 1.5986802639472106/2.97000599880024; rounds (PBA)=2.4523095380923814;} fire giant: {team=lawful evil ; avg hp=135.99540091981603 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.074585082983404; hits/misses (PBA)= 1.5514897020595881/2.9382123575284944; rounds (PBA)=2.4463107378524294;} fire giant #10: {team=lawful evil ; avg hp=137.74445110977805 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.28954209158169; hits/misses (PBA)= 1.6172765446910617/2.9502099580083985; rounds (PBA)=2.4587082583483304;} fire giant #12: {team=lawful evil ; avg hp=136.250149970006 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.17636472705459; hits/misses (PBA)= 1.5944811037792441/2.9380123975204957; rounds (PBA)=2.45750849830034;} fire giant #9: {team=lawful evil ; avg hp=137.5886822635473 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.001999600079984; hits/misses (PBA)= 1.6056788642271547/2.9634073185362926; rounds (PBA)=2.4667066586682664;} fire giant #7: {team=lawful evil ; avg hp=136.88262347530494 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.23115376924615; hits/misses (PBA)= 1.5876824635072986/2.9482103579284145; rounds (PBA)=2.454509098180364;} fire giant #8: {team=lawful evil ; avg hp=137.45450909818035 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.28494301139772; hits/misses (PBA)= 1.5922815436912618/2.9512097580483903; rounds (PBA)=2.4547090581883624;} fire giant #13: {team=lawful evil ; avg hp=137.50929814037193 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.089782043591285; hits/misses (PBA)= 1.581483703259348/2.9488102379524097; rounds (PBA)=2.456508698260348;} fire giant #5: {team=lawful evil ; avg hp=136.42291541691662 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.987802439512095; hits/misses (PBA)= 1.6090781843631274/2.9062187562487503; rounds (PBA)=2.447910417916417;} fire giant #11: {team=lawful evil ; avg hp=139.748650269946 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.86062787442511; hits/misses (PBA)= 1.580883823235353/2.9612077584483103; rounds (PBA)=2.440511897620476;} fire giant #14: {team=lawful evil ; avg hp=138.2397520495901 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.505498900219955; hits/misses (PBA)= 1.5942811437712459/2.9384123175364927; rounds (PBA)=2.447910417916417;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1918.31; crudely normalised: 0% > unaligned = expected rounds to survive: 174633.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9885; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=647.8058388322336 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.54569086182764; hits/misses (PBA)= 5.734853029394121/0.2939412117576485; rounds (PBA)=1.9766046790641871;} fire giant: {team=lawful evil ; avg hp=-18.545690861827634 (from 162); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.194161167766445; hits/misses (PBA)= 0.9134173165366927/1.6988602279544092; rounds (PBA)=1.3061387722455509;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 10640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1068.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 41200; any : 0.68 ± 0.01; unaligned : 0.32 ± 0.01; > Team any = winning battles: 3384; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1617; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gorgon: {team=unaligned ; avg hp=4.908418316336733 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.14377124575086; hits/misses (PBA)= 4.8100379924015195/2.5964807038592284; rounds (PBA)=7.729854029194161;} gladiator: {team=any ; avg hp=20.856228754249152 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.09158168366326; hits/misses (PBA)= 9.870425914817037/11.885822835432913; rounds (PBA)=7.690461907618476;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26788; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3921; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1080; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.287742451509698 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.849430113977206; hits/misses (PBA)= 5.508698260347931/2.383523295340932; rounds (PBA)=4.120175964807038;} elephant: {team=unaligned ; avg hp=18.150569886022794 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.2877424515097; hits/misses (PBA)= 4.067586482703459/0.21155768846230755; rounds (PBA)=5.063187362527494;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3267.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 742.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25460; unaligned : 0.57 ± 0.01; chaotic evil : 0.43 ± 0.01; > Team unaligned = winning battles: 2869; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2132; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=8.543091381723656 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.8138372325535; hits/misses (PBA)= 5.475304939012197/2.3545290941811636; rounds (PBA)=4.378124375124975;} minotaur: {team=chaotic evil ; avg hp=6.18616276744651 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.456908618276344; hits/misses (PBA)= 2.8140371925614875/1.1935612877424515; rounds (PBA)=4.433913217356529;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3267.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 742.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25528; unaligned : 0.58 ± 0.01; chaotic evil : 0.42 ± 0.01; > Team unaligned = winning battles: 2899; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2102; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=5.9048190361927615 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.94861027794441; hits/misses (PBA)= 2.784043191361728/1.217756448710258; rounds (PBA)=4.422115576884623;} owlbear: {team=unaligned ; avg hp=9.051389722055589 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.09518096380724; hits/misses (PBA)= 5.518896220755849/2.3363327334533093; rounds (PBA)=4.399720055988802;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3267.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 742.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25526; unaligned : 0.58 ± 0.01; chaotic evil : 0.42 ± 0.01; > Team unaligned = winning battles: 2887; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2114; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ owlbear: {team=unaligned ; avg hp=8.597080583883223 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.97240551889622; hits/misses (PBA)= 5.505898820235953/2.3739252149570085; rounds (PBA)=4.407918416316737;} minotaur: {team=chaotic evil ; avg hp=6.02759448110378 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.402919416116774; hits/misses (PBA)= 2.8238352329534093/1.1915616876624675; rounds (PBA)=4.4381123775244955;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3267.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 742.01; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25527; unaligned : 0.57 ± 0.01; chaotic evil : 0.43 ± 0.01; > Team unaligned = winning battles: 2871; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2130; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=5.990601879624075 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.420715856828636; hits/misses (PBA)= 2.8088382323535295/1.2123575284943011; rounds (PBA)=4.447110577884423;} owlbear: {team=unaligned ; avg hp=8.579284143171366 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.00939812037592; hits/misses (PBA)= 5.513297340531894/2.3499300139972004; rounds (PBA)=4.39492101579684;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26208; lawful good : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team lawful good = winning battles: 709; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4292; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=54.621875624875024 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.8274345130974; hits/misses (PBA)= 10.11757648470306/3.349730053989202; rounds (PBA)=5.064587082583484;} adult silver dragon: {team=lawful good ; avg hp=-5.827434513097381 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.37812437512497; hits/misses (PBA)= 9.169566086782643/3.9218156368726254; rounds (PBA)=4.464307138572286;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26218; lawful good : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team lawful good = winning battles: 710; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4291; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=54.96360727854429 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.6144771045791; hits/misses (PBA)= 10.118376324735053/3.3563287342531494; rounds (PBA)=5.069386122775445;} adult silver dragon: {team=lawful good ; avg hp=-5.614477104579084 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.0363927214557; hits/misses (PBA)= 9.152169566086783/3.943411317736453; rounds (PBA)=4.4639072185562885;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26294; lawful good : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team lawful good = winning battles: 717; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4284; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-5.802639472105579 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.42051589682063; hits/misses (PBA)= 9.172365526894621/3.9502099580083985; rounds (PBA)=4.47630473905219;} iron golem: {team=unaligned ; avg hp=54.57948410317936 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.80263947210557; hits/misses (PBA)= 10.10497900419916/3.3979204159168166; rounds (PBA)=5.079184163167366;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26264; lawful good : 0.13 ± 0.0; unaligned : 0.87 ± 0.0; > Team lawful good = winning battles: 665; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4336; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=-6.286942611477705 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.2875424915017; hits/misses (PBA)= 9.166766646670666/3.9718056388722256; rounds (PBA)=4.47250549890022;} iron golem: {team=unaligned ; avg hp=54.712457508498304 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.2869426114777; hits/misses (PBA)= 10.13997200559888/3.379124175164967; rounds (PBA)=5.090581883623275;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=other; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 8678.57; crudely normalised: 0% > unaligned = expected rounds to survive: 5538.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26286; lawful good : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team lawful good = winning battles: 701; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4300; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=54.096380723855226 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.8274345130974; hits/misses (PBA)= 10.109178164367126/3.412117576484703; rounds (PBA)=5.087982403519296;} adult silver dragon: {team=lawful good ; avg hp=-5.827434513097381 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 155.90361927614478; hits/misses (PBA)= 9.22115576884623/3.9308138372325536; rounds (PBA)=4.482703459308138;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22065; neutral evil : 0.04 ± 0.0; chaotic evil : 0.96 ± 0.0; > Team neutral evil = winning battles: 189; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4812; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ salamander: {team=neutral evil ; avg hp=-8.813037392521496 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.77664467106579; hits/misses (PBA)= 4.949410117976405/1.6606678664267147; rounds (PBA)=3.337132573485303;} hill giant: {team=chaotic evil ; avg hp=48.22335532893421 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.8130373925215; hits/misses (PBA)= 5.067186562687462/2.1989602079584083; rounds (PBA)=4.359928014397121;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29514; neutral evil : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team neutral evil = winning battles: 32; perfect battles: 0; close-call battles: 30; > Team chaotic evil = winning battles: 4969; perfect battles: 0; close-call battles: 1877; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #2: {team=chaotic evil ; avg hp=53.64027194561088 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.61507698460308; hits/misses (PBA)= 5.128374325134973/2.215956808638272; rounds (PBA)=5.189762047590482;} hill giant: {team=chaotic evil ; avg hp=52.770445910817834 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.84423115376924; hits/misses (PBA)= 5.121375724855029/2.1961607678464308; rounds (PBA)=5.230753849230154;} salamander: {team=neutral evil ; avg hp=-9.69746050789842 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.69086182763447; hits/misses (PBA)= 4.545690861827635/1.9932013597280545; rounds (PBA)=3.2833433313337332;} salamander #2: {team=neutral evil ; avg hp=-9.761847630473905 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.89842031593681; hits/misses (PBA)= 4.5602879424115175/1.9994001199760048; rounds (PBA)=3.2905418916216758;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21984; neutral evil : 0.04 ± 0.0; chaotic evil : 0.96 ± 0.0; > Team neutral evil = winning battles: 196; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4805; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ salamander: {team=neutral evil ; avg hp=-8.871025794841032 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.73565286942611; hits/misses (PBA)= 4.942411517696461/1.654269146170766; rounds (PBA)=3.330133973205359;} hill giant: {team=chaotic evil ; avg hp=48.26434713057389 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.87102579484103; hits/misses (PBA)= 5.086182763447311/2.161367726454709; rounds (PBA)=4.343131373725255;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2769.23; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22099; neutral evil : 0.04 ± 0.0; chaotic evil : 0.96 ± 0.0; > Team neutral evil = winning battles: 186; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4815; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ salamander: {team=neutral evil ; avg hp=-9.029794041191762 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.3369326134773; hits/misses (PBA)= 4.995200959808038/1.655268946210758; rounds (PBA)=3.3567286542691464;} hill giant: {team=chaotic evil ; avg hp=47.6630673865227 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.02979404119176; hits/misses (PBA)= 5.07998400319936/2.2071585682863426; rounds (PBA)=4.365926814637072;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26957; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3896; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1105; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.41991601679664 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.30413917216557; hits/misses (PBA)= 5.558288342331534/2.4153169366126774; rounds (PBA)=4.166766646670665;} elephant: {team=unaligned ; avg hp=17.695860827834434 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.41991601679663; hits/misses (PBA)= 4.092981403719256/0.21195760847830433; rounds (PBA)=5.083983203359328;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ swarm of rats #3: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28734253149370126;} giant rat: {team=unaligned ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16936612677464508;} swarm of rats #2: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2709458108378324;} swarm of rats: {team=unaligned ; avg hp=24.0 (from 24); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.27234553089382124;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 281.6; crudely normalised: 0% > any = expected rounds to survive: 37142.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3922; Sum of rounds: 3983; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3921; perfect battles: 0; close-call battles: 275; ------------------------------------------------- Combattants ------------------------------------------------ knight #34: {team=any ; avg hp=51.443141254462006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.26134625191229; hits/misses (PBA)= 0.4747577766445691/0.8916369199388068; rounds (PBA)=0.7180010198878123;} knight #7: {team=any ; avg hp=51.582355940846504 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.307496175420703; hits/misses (PBA)= 0.4824069352371239/0.8855175930647629; rounds (PBA)=0.7185109637939827;} knight #17: {team=any ; avg hp=51.46149923508414 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.351606323304437; hits/misses (PBA)= 0.48597654258031614/0.8860275369709332; rounds (PBA)=0.7243753187149413;} knight #37: {team=any ; avg hp=51.497705252422236 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.141254462009179; hits/misses (PBA)= 0.46583375828658846/0.8901070882202957; rounds (PBA)=0.7129015808261091;} knight #44: {team=any ; avg hp=51.33375828658848 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.33350331463539; hits/misses (PBA)= 0.48087710351861296/0.8694543600203978; rounds (PBA)=0.7121366649668537;} knight #45: {team=any ; avg hp=51.385772565017845 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.260326364099949; hits/misses (PBA)= 0.4785823559408465/0.8796532381438041; rounds (PBA)=0.7169811320754716;} adult red dragon: {team=chaotic evil ; avg hp=-5.600968893421723 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.69709331973483; hits/misses (PBA)= 1.5084140744518102/0.5912799592044875; rounds (PBA)=0.6998980112187659;} knight #10: {team=any ; avg hp=51.52651708312086 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225650178480367; hits/misses (PBA)= 0.4757776644569097/0.8661397246302907; rounds (PBA)=0.7055073941866394;} knight #35: {team=any ; avg hp=51.533146353901074 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.098929117797042; hits/misses (PBA)= 0.4655787863335033/0.9020907700152984; rounds (PBA)=0.7182559918408975;} knight #12: {team=any ; avg hp=51.449005609382965 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.149413564507904; hits/misses (PBA)= 0.46455889852116267/0.8755736868944416; rounds (PBA)=0.706272310045895;} knight #15: {team=any ; avg hp=51.535186129525755 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.298827129015808; hits/misses (PBA)= 0.485721570627231/0.8911269760326365; rounds (PBA)=0.7236104028556859;} knight #20: {team=any ; avg hp=51.38934217236104 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.243243243243243; hits/misses (PBA)= 0.4727180010198878/0.8916369199388068; rounds (PBA)=0.7215706272310046;} knight #36: {team=any ; avg hp=51.511473737888835 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.320754716981132; hits/misses (PBA)= 0.49056603773584906/0.8816930137684854; rounds (PBA)=0.7233554309026007;} knight #22: {team=any ; avg hp=51.58006119326874 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.302141764405915; hits/misses (PBA)= 0.4895461499235084/0.8694543600203978; rounds (PBA)=0.7139214686384497;} knight #8: {team=any ; avg hp=51.531106578276386 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.127740948495665; hits/misses (PBA)= 0.4709331973482917/0.8623151453340132; rounds (PBA)=0.6976032636409994;} knight: {team=any ; avg hp=51.51963284038756 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.361550229474758; hits/misses (PBA)= 0.48342682304946455/0.8551759306476288; rounds (PBA)=0.706272310045895;} knight #43: {team=any ; avg hp=51.566802651708315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.06374298827129; hits/misses (PBA)= 0.45818459969403363/0.8822029576746558; rounds (PBA)=0.7037225905150434;} knight #23: {team=any ; avg hp=51.489546149923505 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.195308516063233; hits/misses (PBA)= 0.46787353391126973/0.8763386027536971; rounds (PBA)=0.7078021417644059;} knight #16: {team=any ; avg hp=51.449260581336056 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.139214686384498; hits/misses (PBA)= 0.46787353391126973/0.8987761346251912; rounds (PBA)=0.7200407955124937;} knight #13: {team=any ; avg hp=51.415604283528815 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.418408975012748; hits/misses (PBA)= 0.4895461499235084/0.89673635900051; rounds (PBA)=0.7335543090260072;} knight #21: {team=any ; avg hp=51.37251402345742 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.305966343702193; hits/misses (PBA)= 0.4831718510963794/0.8518612952575216; rounds (PBA)=0.7078021417644059;} knight #27: {team=any ; avg hp=51.48929117797042 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.330953595104538; hits/misses (PBA)= 0.4770525242223355/0.8832228454869965; rounds (PBA)=0.7162162162162162;} knight #28: {team=any ; avg hp=51.55456399796022 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5; hits/misses (PBA)= 0.5012748597654259/0.8852626211116777; rounds (PBA)=0.7264150943396226;} knight #30: {team=any ; avg hp=51.573686894441614 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.258286588475268; hits/misses (PBA)= 0.48036715961244264/0.8674145843957165; rounds (PBA)=0.7090770015298317;} knight #40: {team=any ; avg hp=51.52957674655788 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.23916369199388; hits/misses (PBA)= 0.4716981132075472/0.9133095359510454; rounds (PBA)=0.7279449260581337;} knight #14: {team=any ; avg hp=51.456909739928605 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.364864864864865; hits/misses (PBA)= 0.4862315145334013/0.9097399286078531; rounds (PBA)=0.7307496175420704;} knight #47: {team=any ; avg hp=51.57929627740948 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052269250382458; hits/misses (PBA)= 0.4594594594594595/0.904895461499235; rounds (PBA)=0.7108618052014278;} knight #41: {team=any ; avg hp=51.52396736359 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0568587455379905; hits/misses (PBA)= 0.4612442631310556/0.882457929627741; rounds (PBA)=0.7004079551249363;} knight #46: {team=any ; avg hp=51.31004589495156 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1361550229474755; hits/misses (PBA)= 0.46787353391126973/0.8788883222845487; rounds (PBA)=0.7103518612952575;} knight #9: {team=any ; avg hp=51.50968893421724 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.1415094339622645; hits/misses (PBA)= 0.4757776644569097/0.901580826109128; rounds (PBA)=0.7236104028556859;} knight #49: {team=any ; avg hp=51.546149923508416 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.15068842427333; hits/misses (PBA)= 0.47373788883222845/0.8893421723610403; rounds (PBA)=0.7167261601223865;} knight #38: {team=any ; avg hp=51.6356450790413 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.241713411524732; hits/misses (PBA)= 0.4770525242223355/0.8691993880673126; rounds (PBA)=0.7055073941866394;} knight #29: {team=any ; avg hp=51.5739418663947 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.305201427842937; hits/misses (PBA)= 0.4765425803161652/0.8771035186129525; rounds (PBA)=0.7095869454360021;} knight #2: {team=any ; avg hp=51.567567567567565 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.506374298827129; hits/misses (PBA)= 0.4974502804691484/0.8811830698623151; rounds (PBA)=0.725395206527282;} knight #39: {team=any ; avg hp=51.493370729219784 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.29398266190719; hits/misses (PBA)= 0.4831718510963794/0.8969913309535951; rounds (PBA)=0.7241203467618562;} knight #25: {team=any ; avg hp=51.355175930647626 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.435492095869455; hits/misses (PBA)= 0.49056603773584906/0.8911269760326365; rounds (PBA)=0.725395206527282;} knight #3: {team=any ; avg hp=51.45053544110148 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.257776644569097; hits/misses (PBA)= 0.4801121876593575/0.8827129015808262; rounds (PBA)=0.7185109637939827;} knight #50: {team=any ; avg hp=51.514533401325856 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.129015808261092; hits/misses (PBA)= 0.4722080571137175/0.8717491075981642; rounds (PBA)=0.7075471698113207;} knight #32: {team=any ; avg hp=51.488016318205 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.132075471698113; hits/misses (PBA)= 0.4648138704742478/0.8913819479857216; rounds (PBA)=0.7131565527791943;} knight #5: {team=any ; avg hp=51.5481896991331 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225905150433452; hits/misses (PBA)= 0.4701682814890362/0.8827129015808262; rounds (PBA)=0.715961244263131;} knight #6: {team=any ; avg hp=51.495665476797555 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.377358490566038; hits/misses (PBA)= 0.49005609382967874/0.8911269760326365; rounds (PBA)=0.7236104028556859;} knight #19: {team=any ; avg hp=51.49796022437532 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225395206527282; hits/misses (PBA)= 0.4752677205507394/0.88092809790923; rounds (PBA)=0.7131565527791943;} knight #48: {team=any ; avg hp=51.2853136155023 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2182559918408975; hits/misses (PBA)= 0.4785823559408465/0.8903620601733809; rounds (PBA)=0.7259051504334523;} knight #26: {team=any ; avg hp=51.48725140234574 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.290668026517083; hits/misses (PBA)= 0.48164201937786844/0.8753187149413565; rounds (PBA)=0.7113717491075982;} knight #24: {team=any ; avg hp=51.510198878123404 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.032381438041815; hits/misses (PBA)= 0.4566547679755227/0.9005609382967874; rounds (PBA)=0.7118816930137685;} knight #31: {team=any ; avg hp=51.49005609382968 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.196073431922488; hits/misses (PBA)= 0.4655787863335033/0.8827129015808262; rounds (PBA)=0.7065272819989801;} knight #11: {team=any ; avg hp=51.638959714431415 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.144824069352371; hits/misses (PBA)= 0.4709331973482917/0.8781234064252932; rounds (PBA)=0.7049974502804691;} knight #4: {team=any ; avg hp=51.489801121876596 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.211626721060683; hits/misses (PBA)= 0.4760326364099949/0.8913819479857216; rounds (PBA)=0.7157062723100459;} knight #42: {team=any ; avg hp=51.441356450790416 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.09433962264151; hits/misses (PBA)= 0.4625191228964814/0.88883222845487; rounds (PBA)=0.7118816930137685;} knight #33: {team=any ; avg hp=51.407190209077 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.987761346251912; hits/misses (PBA)= 0.45486996430392657/0.9089750127485976; rounds (PBA)=0.7180010198878123;} knight #18: {team=any ; avg hp=51.62264150943396 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.105303416624172; hits/misses (PBA)= 0.4673635900050994/0.8924018357980622; rounds (PBA)=0.7118816930137685;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8781.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10833; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ marilith: {team=chaotic evil ; avg hp=170.95120975804838 (from 189); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.99160167966407; hits/misses (PBA)= 8.47730453909218/2.802239552089582; rounds (PBA)=2.1661667666466706;} barbed devil: {team=lawful evil ; avg hp=-6.991601679664067 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.04879024195161; hits/misses (PBA)= 2.21375724855029/2.7160567886422715; rounds (PBA)=1.6432713457308539;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > other= expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24406; neutral good : 0.14 ± 0.0; other: 0.86 ± 0.0; > Team neutral good = winning battles: 710; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4291; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=-6.314737052589482 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.817836432713456; hits/misses (PBA)= 4.384923015396921/2.392921415716857; rounds (PBA)=3.5042991401719656;} minotaur: {team=other; avg hp=29.182163567286544 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.31473705258948; hits/misses (PBA)= 2.884023195360928/0.9664067186562687; rounds (PBA)=4.708458308338332;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > other= expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24287; neutral good : 0.14 ± 0.0; other: 0.86 ± 0.0; > Team neutral good = winning battles: 707; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4294; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=other; avg hp=29.247150569886024 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.226954609078184; hits/misses (PBA)= 2.865626874625075/0.9614077184563088; rounds (PBA)=4.685662867426514;} centaur: {team=neutral good ; avg hp=-6.226954609078184 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.752849430113976; hits/misses (PBA)= 4.355728854229154/2.3389322135572885; rounds (PBA)=3.461507698460308;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > other= expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24317; neutral good : 0.14 ± 0.0; other: 0.86 ± 0.0; > Team neutral good = winning battles: 697; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4304; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=other; avg hp=29.48910217956409 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.34413117376525; hits/misses (PBA)= 2.874025194961008/0.9608078384323135; rounds (PBA)=4.695460907818436;} centaur: {team=neutral good ; avg hp=-6.344131173765247 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.510897820435915; hits/misses (PBA)= 4.330933813237353/2.3725254949010197; rounds (PBA)=3.4625074985003;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24280; neutral good : 0.15 ± 0.01; chaotic evil : 0.85 ± 0.01; > Team neutral good = winning battles: 740; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4261; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=-6.2003599280143975 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.66566686662667; hits/misses (PBA)= 4.340331933613277/2.356128774245151; rounds (PBA)=3.469506098780244;} minotaur: {team=chaotic evil ; avg hp=29.334333133373324 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.2003599280144; hits/misses (PBA)= 2.8672265546890623/0.9516096780643871; rounds (PBA)=4.670865826834633;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24239; neutral good : 0.14 ± 0.0; chaotic evil : 0.86 ± 0.0; > Team neutral good = winning battles: 677; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4324; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=neutral good ; avg hp=-6.3875224955009 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.45750849830034; hits/misses (PBA)= 4.331533693261347/2.3365326934613075; rounds (PBA)=3.4443111377724454;} minotaur: {team=chaotic evil ; avg hp=29.54249150169966 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.3875224955009; hits/misses (PBA)= 2.8698260347930415/0.9474105178964207; rounds (PBA)=4.681863627274545;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 2314.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 690.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24434; neutral good : 0.14 ± 0.0; chaotic evil : 0.86 ± 0.0; > Team neutral good = winning battles: 704; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4297; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=29.218956208758247 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.1625674865027; hits/misses (PBA)= 2.8664267146570688/0.9874025194961008; rounds (PBA)=4.713057388522295;} centaur: {team=neutral good ; avg hp=-6.1625674865027 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.78104379124175; hits/misses (PBA)= 4.358928214357128/2.380123975204959; rounds (PBA)=3.483503299340132;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 21.54; crudely normalised: 0% > lawful evil = expected rounds to survive: 260.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12091; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ crab: {team=unaligned ; avg hp=-4.768646270745851 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2673465306938612; hits/misses (PBA)= 0.22135572885422916/0.7076584683063387; rounds (PBA)=0.9290141971605679;} duergar: {team=lawful evil ; avg hp=25.73265346930614 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.768646270745851; hits/misses (PBA)= 1.0/0.41771645670865826; rounds (PBA)=2.4177164567086584;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2237.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 4115.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 313; Sum of rounds: 5901; chaotic evil : 0.01 ± 0.0; lawful evil : 0.05 ± 0.0; > Team chaotic evil = winning battles: 74; perfect battles: 0; close-call battles: 74; > Team lawful evil = winning battles: 239; perfect battles: 0; close-call battles: 239; ------------------------------------------------- Combattants ------------------------------------------------ vrock #4: {team=chaotic evil ; avg hp=-6.623003194888179 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.98083067092652; hits/misses (PBA)= 1.29073482428115/0.8115015974440895; rounds (PBA)=1.0511182108626198;} balor #2: {team=chaotic evil ; avg hp=30.076677316293928 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 476.4121405750799; hits/misses (PBA)= 25.18849840255591/5.137380191693291; rounds (PBA)=15.201277955271566;} hezrou #6: {team=chaotic evil ; avg hp=-6.603833865814696 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.15654952076677; hits/misses (PBA)= 6.313099041533547/4.7092651757188495; rounds (PBA)=3.6741214057507987;} barbed devil #7: {team=lawful evil ; avg hp=-7.594249201277956 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.987220447284345; hits/misses (PBA)= 1.6325878594249201/1.2044728434504792; rounds (PBA)=0.9552715654952076;} hezrou #4: {team=chaotic evil ; avg hp=-6.920127795527157 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.84984025559105; hits/misses (PBA)= 6.281150159744409/4.789137380191693; rounds (PBA)=3.6900958466453675;} erinyes: {team=lawful evil ; avg hp=4.0 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.1150159744409; hits/misses (PBA)= 16.01916932907348/9.412140575079873; rounds (PBA)=8.488817891373802;} erinyes #10: {team=lawful evil ; avg hp=0.6357827476038339 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.24600638977637; hits/misses (PBA)= 15.645367412140574/9.121405750798722; rounds (PBA)=8.26517571884984;} vrock #2: {team=chaotic evil ; avg hp=-6.792332268370607 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.332268370607029; hits/misses (PBA)= 1.1405750798722045/0.8402555910543131; rounds (PBA)=0.9936102236421726;} vrock: {team=chaotic evil ; avg hp=-6.616613418530352 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.613418530351439; hits/misses (PBA)= 1.2300319488817892/0.8083067092651757; rounds (PBA)=1.02555910543131;} vrock #5: {team=chaotic evil ; avg hp=-6.137380191693291 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.268370607028753; hits/misses (PBA)= 1.207667731629393/0.8306709265175719; rounds (PBA)=1.0287539936102237;} hezrou #3: {team=chaotic evil ; avg hp=-6.955271565495208 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.16613418530352; hits/misses (PBA)= 6.4504792332268375/4.667731629392971; rounds (PBA)=3.7060702875399363;} barbed devil #5: {team=lawful evil ; avg hp=-7.277955271565495 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.038338658146964; hits/misses (PBA)= 1.8210862619808306/1.0638977635782747; rounds (PBA)=0.9776357827476039;} glabrezu #4: {team=chaotic evil ; avg hp=-8.405750798722044 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.8626198083067; hits/misses (PBA)= 19.94888178913738/11.79552715654952; rounds (PBA)=7.936102236421725;} balor #4: {team=chaotic evil ; avg hp=24.623003194888177 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 475.926517571885; hits/misses (PBA)= 25.28115015974441/5.041533546325879; rounds (PBA)=15.207667731629392;} barbed devil #8: {team=lawful evil ; avg hp=-7.514376996805112 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.13738019169329; hits/misses (PBA)= 1.8242811501597445/1.0702875399361023; rounds (PBA)=0.9680511182108626;} lich: {team=lawful evil ; avg hp=-7.667731629392971 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.93290734824281; hits/misses (PBA)= 1.779552715654952/0.24281150159744408; rounds (PBA)=2.022364217252396;} vrock #6: {team=chaotic evil ; avg hp=-6.89776357827476 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.907348242811501; hits/misses (PBA)= 1.2428115015974441/0.7507987220447284; rounds (PBA)=1.0;} horned devil #6: {team=lawful evil ; avg hp=-7.753993610223642 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.185303514377; hits/misses (PBA)= 7.894568690095847/2.207667731629393; rounds (PBA)=3.36741214057508;} ancient red dragon: {team=lawful evil ; avg hp=361.0670926517572 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 980.4153354632588; hits/misses (PBA)= 52.22044728434505/2.7955271565495208; rounds (PBA)=18.61341853035144;} erinyes #7: {team=lawful evil ; avg hp=1.3738019169329074 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.07667731629394; hits/misses (PBA)= 16.268370607028753/9.571884984025559; rounds (PBA)=8.613418530351439;} pit fiend: {team=lawful evil ; avg hp=137.67731629392972 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1078.7731629392972; hits/misses (PBA)= 53.30031948881789/6.904153354632588; rounds (PBA)=15.194888178913738;} horned devil #5: {team=lawful evil ; avg hp=-7.63258785942492 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.49840255591054; hits/misses (PBA)= 8.047923322683706/2.1022364217252396; rounds (PBA)=3.3833865814696487;} barbed devil: {team=lawful evil ; avg hp=-7.693290734824281 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.156549520766774; hits/misses (PBA)= 1.7476038338658146/1.099041533546326; rounds (PBA)=0.9552715654952076;} hezrou #10: {team=chaotic evil ; avg hp=-7.201277955271565 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.48562300319489; hits/misses (PBA)= 6.281150159744409/4.5303514376996805; rounds (PBA)=3.6038338658146967;} vrock #8: {team=chaotic evil ; avg hp=-6.94888178913738 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.664536741214057; hits/misses (PBA)= 1.2619808306709266/0.7891373801916933; rounds (PBA)=1.038338658146965;} glabrezu #3: {team=chaotic evil ; avg hp=-8.523961661341852 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.70287539936103; hits/misses (PBA)= 20.361022364217252/11.575079872204473; rounds (PBA)=7.984025559105431;} barbed devil #3: {team=lawful evil ; avg hp=-7.3706070287539935 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.568690095846645; hits/misses (PBA)= 1.6964856230031948/1.1309904153354633; rounds (PBA)=0.9456869009584664;} horned devil #4: {team=lawful evil ; avg hp=-8.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.75399361022365; hits/misses (PBA)= 7.97444089456869/2.099041533546326; rounds (PBA)=3.357827476038339;} horned devil #3: {team=lawful evil ; avg hp=-7.578274760383387 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.04472843450479; hits/misses (PBA)= 7.9297124600638975/2.364217252396166; rounds (PBA)=3.4313099041533546;} erinyes #2: {team=lawful evil ; avg hp=3.8370607028753994 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.6102236421725; hits/misses (PBA)= 15.94888178913738/9.670926517571885; rounds (PBA)=8.54632587859425;} hezrou #2: {team=chaotic evil ; avg hp=-6.968051118210862 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.34824281150159; hits/misses (PBA)= 6.255591054313099/4.805111821086262; rounds (PBA)=3.686900958466454;} balor #3: {team=chaotic evil ; avg hp=23.706070287539937 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 466.65814696485626; hits/misses (PBA)= 24.664536741214057/5.031948881789138; rounds (PBA)=14.881789137380192;} vrock #9: {team=chaotic evil ; avg hp=-6.3706070287539935 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.450479233226837; hits/misses (PBA)= 1.2971246006389776/0.7731629392971247; rounds (PBA)=1.038338658146965;} barbed devil #4: {team=lawful evil ; avg hp=-7.795527156549521 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.0; hits/misses (PBA)= 1.7284345047923322/1.1661341853035143; rounds (PBA)=0.9680511182108626;} glabrezu: {team=chaotic evil ; avg hp=-7.49520766773163 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.14696485623003; hits/misses (PBA)= 20.166134185303516/11.94888178913738; rounds (PBA)=8.028753993610223;} barbed devil #10: {team=lawful evil ; avg hp=-7.575079872204473 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.865814696485623; hits/misses (PBA)= 1.6869009584664536/1.1405750798722045; rounds (PBA)=0.9488817891373802;} erinyes #6: {team=lawful evil ; avg hp=4.399361022364217 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.5111821086262; hits/misses (PBA)= 16.191693290734825/9.821086261980831; rounds (PBA)=8.680511182108626;} barbed devil #2: {team=lawful evil ; avg hp=-7.651757188498403 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.105431309904153; hits/misses (PBA)= 1.6645367412140575/1.1533546325878594; rounds (PBA)=0.9456869009584664;} glabrezu #5: {team=chaotic evil ; avg hp=-6.36741214057508 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.3482428115016; hits/misses (PBA)= 19.942492012779553/12.057507987220447; rounds (PBA)=8.0;} erinyes #8: {team=lawful evil ; avg hp=0.28115015974440893 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.73801916932908; hits/misses (PBA)= 16.30031948881789/9.175718849840255; rounds (PBA)=8.498402555910543;} hezrou #9: {team=chaotic evil ; avg hp=-7.252396166134186 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.40575079872204; hits/misses (PBA)= 6.447284345047923/4.94888178913738; rounds (PBA)=3.7987220447284344;} vrock #10: {team=chaotic evil ; avg hp=-6.543130990415335 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.677316293929712; hits/misses (PBA)= 1.220447284345048/0.8370607028753994; rounds (PBA)=1.0319488817891374;} vrock #3: {team=chaotic evil ; avg hp=-6.613418530351438 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.73482428115016; hits/misses (PBA)= 1.2587859424920127/0.8370607028753994; rounds (PBA)=1.0479233226837061;} glabrezu #2: {team=chaotic evil ; avg hp=-6.444089456869009 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 244.50479233226838; hits/misses (PBA)= 20.182108626198083/11.894568690095847; rounds (PBA)=8.019169329073483;} hezrou #8: {team=chaotic evil ; avg hp=-7.246006389776358 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.28753993610223; hits/misses (PBA)= 6.4089456869009584/4.776357827476039; rounds (PBA)=3.7284345047923324;} erinyes #3: {team=lawful evil ; avg hp=3.060702875399361 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.38019169329073; hits/misses (PBA)= 15.971246006389777/9.178913738019169; rounds (PBA)=8.39297124600639;} vrock #7: {team=chaotic evil ; avg hp=-6.661341853035144 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.495207667731629; hits/misses (PBA)= 1.207667731629393/0.8178913738019169; rounds (PBA)=1.0159744408945688;} balor: {team=chaotic evil ; avg hp=27.757188498402556 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.8594249201278; hits/misses (PBA)= 24.73482428115016/4.5910543130990416; rounds (PBA)=14.718849840255592;} horned devil #2: {team=lawful evil ; avg hp=-7.939297124600639 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.13418530351437; hits/misses (PBA)= 7.776357827476039/2.2108626198083066; rounds (PBA)=3.329073482428115;} hezrou: {team=chaotic evil ; avg hp=-7.635782747603834 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.30670926517571; hits/misses (PBA)= 6.50479233226837/4.795527156549521; rounds (PBA)=3.7667731629392973;} erinyes #9: {team=lawful evil ; avg hp=2.047923322683706 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.04153354632587; hits/misses (PBA)= 16.031948881789138/9.274760383386582; rounds (PBA)=8.44408945686901;} erinyes #4: {team=lawful evil ; avg hp=1.7220447284345048 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.08626198083067; hits/misses (PBA)= 15.626198083067093/9.437699680511182; rounds (PBA)=8.357827476038338;} horned devil: {team=lawful evil ; avg hp=-8.217252396166135 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.3258785942492; hits/misses (PBA)= 7.939297124600639/2.2012779552715656; rounds (PBA)=3.380191693290735;} hezrou #7: {team=chaotic evil ; avg hp=-7.159744408945687 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.61022364217253; hits/misses (PBA)= 6.440894568690096/4.744408945686901; rounds (PBA)=3.7284345047923324;} barbed devil #9: {team=lawful evil ; avg hp=-7.645367412140575 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.130990415335463; hits/misses (PBA)= 1.7571884984025559/1.1469648562300319; rounds (PBA)=0.9744408945686901;} hezrou #5: {team=chaotic evil ; avg hp=-6.552715654952077 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.97124600638978; hits/misses (PBA)= 6.345047923322683/4.610223642172524; rounds (PBA)=3.6517571884984026;} erinyes #5: {team=lawful evil ; avg hp=3.626198083067093 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.62300319488818; hits/misses (PBA)= 15.357827476038338/8.984025559105431; rounds (PBA)=8.130990415335463;} barbed devil #6: {team=lawful evil ; avg hp=-7.603833865814696 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.920127795527156; hits/misses (PBA)= 1.7252396166134185/1.0830670926517572; rounds (PBA)=0.9456869009584664;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2237.69; crudely normalised: 0% > lawful evil = expected rounds to survive: 4115.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 315; Sum of rounds: 5979; chaotic evil : 0.01 ± 0.0; lawful evil : 0.05 ± 0.0; > Team chaotic evil = winning battles: 67; perfect battles: 0; close-call battles: 67; > Team lawful evil = winning battles: 248; perfect battles: 0; close-call battles: 248; ------------------------------------------------- Combattants ------------------------------------------------ vrock #6: {team=chaotic evil ; avg hp=-6.501587301587302 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.066666666666666; hits/misses (PBA)= 1.2095238095238094/0.8603174603174604; rounds (PBA)=1.0444444444444445;} vrock #9: {team=chaotic evil ; avg hp=-5.996825396825397 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.031746031746032; hits/misses (PBA)= 1.1904761904761905/0.7777777777777778; rounds (PBA)=0.9936507936507937;} vrock #4: {team=chaotic evil ; avg hp=-6.561904761904762 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.784126984126985; hits/misses (PBA)= 1.1746031746031746/0.8698412698412699; rounds (PBA)=1.0222222222222221;} erinyes #2: {team=lawful evil ; avg hp=1.326984126984127 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.8825396825397; hits/misses (PBA)= 15.64126984126984/9.323809523809524; rounds (PBA)=8.33015873015873;} barbed devil #5: {team=lawful evil ; avg hp=-7.266666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.006349206349206; hits/misses (PBA)= 1.8349206349206348/1.0698412698412698; rounds (PBA)=0.9714285714285714;} barbed devil #4: {team=lawful evil ; avg hp=-7.355555555555555 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.584126984126984; hits/misses (PBA)= 1.8095238095238095/1.0952380952380953; rounds (PBA)=0.9809523809523809;} erinyes #3: {team=lawful evil ; avg hp=-1.0603174603174603 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.21269841269842; hits/misses (PBA)= 15.64126984126984/9.568253968253968; rounds (PBA)=8.406349206349207;} hezrou: {team=chaotic evil ; avg hp=-6.450793650793651 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.00634920634921; hits/misses (PBA)= 6.301587301587301/5.079365079365079; rounds (PBA)=3.7936507936507935;} horned devil #4: {team=lawful evil ; avg hp=-7.863492063492063 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.58095238095238; hits/misses (PBA)= 7.9714285714285715/2.238095238095238; rounds (PBA)=3.403174603174603;} vrock #3: {team=chaotic evil ; avg hp=-6.1682539682539685 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.82857142857143; hits/misses (PBA)= 1.2380952380952381/0.780952380952381; rounds (PBA)=1.0095238095238095;} horned devil #5: {team=lawful evil ; avg hp=-7.961904761904762 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.11746031746031; hits/misses (PBA)= 7.6761904761904765/2.1809523809523808; rounds (PBA)=3.2857142857142856;} erinyes #5: {team=lawful evil ; avg hp=2.6317460317460317 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.13968253968255; hits/misses (PBA)= 15.882539682539683/9.266666666666667; rounds (PBA)=8.387301587301588;} glabrezu: {team=chaotic evil ; avg hp=-6.495238095238095 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.8761904761905; hits/misses (PBA)= 20.56825396825397/11.457142857142857; rounds (PBA)=8.006349206349206;} barbed devil #3: {team=lawful evil ; avg hp=-7.479365079365079 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.466666666666667; hits/misses (PBA)= 1.7079365079365079/1.1111111111111112; rounds (PBA)=0.9428571428571428;} hezrou #5: {team=chaotic evil ; avg hp=-6.511111111111111 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.25396825396825; hits/misses (PBA)= 6.26031746031746/4.863492063492063; rounds (PBA)=3.707936507936508;} vrock #7: {team=chaotic evil ; avg hp=-6.67936507936508 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.94920634920635; hits/misses (PBA)= 1.1904761904761905/0.8412698412698413; rounds (PBA)=1.0222222222222221;} horned devil #6: {team=lawful evil ; avg hp=-7.911111111111111 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.94603174603175; hits/misses (PBA)= 7.809523809523809/2.257142857142857; rounds (PBA)=3.3555555555555556;} barbed devil #2: {team=lawful evil ; avg hp=-7.184126984126984 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.933333333333334; hits/misses (PBA)= 1.6317460317460317/1.1396825396825396; rounds (PBA)=0.9365079365079365;} erinyes #7: {team=lawful evil ; avg hp=4.415873015873016 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.7174603174603; hits/misses (PBA)= 16.4031746031746/9.688888888888888; rounds (PBA)=8.698412698412698;} erinyes #6: {team=lawful evil ; avg hp=-0.2222222222222222 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.43492063492064; hits/misses (PBA)= 15.431746031746032/9.073015873015873; rounds (PBA)=8.174603174603174;} hezrou #4: {team=chaotic evil ; avg hp=-7.174603174603175 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.41587301587302; hits/misses (PBA)= 6.193650793650794/4.720634920634921; rounds (PBA)=3.638095238095238;} balor #3: {team=chaotic evil ; avg hp=23.43174603174603 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 468.64126984126983; hits/misses (PBA)= 24.79047619047619/5.238095238095238; rounds (PBA)=15.038095238095238;} pit fiend: {team=lawful evil ; avg hp=134.52063492063493 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1090.9619047619049; hits/misses (PBA)= 53.71111111111111/7.063492063492063; rounds (PBA)=15.355555555555556;} glabrezu #2: {team=chaotic evil ; avg hp=-7.339682539682539 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.58095238095237; hits/misses (PBA)= 20.228571428571428/11.403174603174604; rounds (PBA)=7.907936507936508;} balor: {team=chaotic evil ; avg hp=27.177777777777777 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 473.6095238095238; hits/misses (PBA)= 25.18095238095238/5.06031746031746; rounds (PBA)=15.168253968253968;} hezrou #2: {team=chaotic evil ; avg hp=-6.825396825396825 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.53015873015873; hits/misses (PBA)= 6.365079365079365/4.911111111111111; rounds (PBA)=3.7587301587301587;} lich: {team=lawful evil ; avg hp=-7.520634920634921 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.288888888888888; hits/misses (PBA)= 1.8031746031746032/0.19365079365079366; rounds (PBA)=1.9968253968253968;} hezrou #6: {team=chaotic evil ; avg hp=-7.161904761904762 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.91428571428571; hits/misses (PBA)= 6.431746031746032/4.625396825396826; rounds (PBA)=3.6857142857142855;} horned devil #3: {team=lawful evil ; avg hp=-7.987301587301587 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.8031746031746; hits/misses (PBA)= 7.809523809523809/2.2476190476190476; rounds (PBA)=3.3523809523809525;} hezrou #9: {team=chaotic evil ; avg hp=-7.193650793650794 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.5079365079365; hits/misses (PBA)= 6.580952380952381/4.619047619047619; rounds (PBA)=3.7333333333333334;} balor #2: {team=chaotic evil ; avg hp=22.126984126984127 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 474.44126984126984; hits/misses (PBA)= 25.085714285714285/5.022222222222222; rounds (PBA)=15.085714285714285;} hezrou #7: {team=chaotic evil ; avg hp=-6.809523809523809 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.41587301587302; hits/misses (PBA)= 6.406349206349207/4.698412698412699; rounds (PBA)=3.7015873015873018;} barbed devil #6: {team=lawful evil ; avg hp=-7.282539682539682 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.73015873015873; hits/misses (PBA)= 1.7015873015873015/1.146031746031746; rounds (PBA)=0.9587301587301588;} balor #4: {team=chaotic evil ; avg hp=20.61904761904762 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 467.35873015873017; hits/misses (PBA)= 24.806349206349207/4.796825396825397; rounds (PBA)=14.844444444444445;} ancient red dragon: {team=lawful evil ; avg hp=371.0031746031746 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 986.7936507936508; hits/misses (PBA)= 52.53015873015873/2.93968253968254; rounds (PBA)=18.784126984126985;} erinyes #4: {team=lawful evil ; avg hp=2.533333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.73333333333332; hits/misses (PBA)= 16.09206349206349/9.685714285714285; rounds (PBA)=8.6;} glabrezu #5: {team=chaotic evil ; avg hp=-7.784126984126984 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 243.0920634920635; hits/misses (PBA)= 20.11111111111111/11.749206349206348; rounds (PBA)=7.968253968253968;} barbed devil: {team=lawful evil ; avg hp=-7.565079365079365 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.015873015873016; hits/misses (PBA)= 1.7523809523809524/1.0476190476190477; rounds (PBA)=0.9523809523809523;} vrock #8: {team=chaotic evil ; avg hp=-6.479365079365079 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.863492063492064; hits/misses (PBA)= 1.1904761904761905/0.8412698412698413; rounds (PBA)=1.0222222222222221;} glabrezu #4: {team=chaotic evil ; avg hp=-6.603174603174603 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.81587301587302; hits/misses (PBA)= 20.35238095238095/11.495238095238095; rounds (PBA)=7.961904761904762;} vrock #10: {team=chaotic evil ; avg hp=-6.317460317460317 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.653968253968253; hits/misses (PBA)= 1.2634920634920634/0.7682539682539683; rounds (PBA)=1.0253968253968253;} erinyes: {team=lawful evil ; avg hp=1.1333333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.58412698412698; hits/misses (PBA)= 16.41269841269841/9.05079365079365; rounds (PBA)=8.498412698412698;} barbed devil #9: {team=lawful evil ; avg hp=-7.203174603174603 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.231746031746031; hits/misses (PBA)= 1.7365079365079366/1.0634920634920635; rounds (PBA)=0.946031746031746;} vrock #5: {team=chaotic evil ; avg hp=-6.32063492063492 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.025396825396825; hits/misses (PBA)= 1.1841269841269841/0.8095238095238095; rounds (PBA)=1.0;} erinyes #10: {team=lawful evil ; avg hp=1.638095238095238 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 137.4126984126984; hits/misses (PBA)= 15.504761904761905/8.974603174603175; rounds (PBA)=8.168253968253968;} barbed devil #8: {team=lawful evil ; avg hp=-7.8920634920634924 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.342857142857143; hits/misses (PBA)= 1.7142857142857142/1.0476190476190477; rounds (PBA)=0.926984126984127;} hezrou #8: {team=chaotic evil ; avg hp=-6.917460317460318 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.46984126984127; hits/misses (PBA)= 6.234920634920635/4.936507936507937; rounds (PBA)=3.723809523809524;} barbed devil #7: {team=lawful evil ; avg hp=-7.625396825396826 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.768253968253969; hits/misses (PBA)= 1.6031746031746033/1.1111111111111112; rounds (PBA)=0.9174603174603174;} erinyes #9: {team=lawful evil ; avg hp=1.0412698412698413 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.21269841269842; hits/misses (PBA)= 15.673015873015872/9.222222222222221; rounds (PBA)=8.301587301587302;} hezrou #10: {team=chaotic evil ; avg hp=-6.73015873015873 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.56507936507937; hits/misses (PBA)= 6.466666666666667/4.733333333333333; rounds (PBA)=3.7333333333333334;} horned devil #2: {team=lawful evil ; avg hp=-7.523809523809524 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.0984126984127; hits/misses (PBA)= 7.882539682539683/2.2603174603174603; rounds (PBA)=3.380952380952381;} vrock #2: {team=chaotic evil ; avg hp=-6.59047619047619 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.844444444444445; hits/misses (PBA)= 1.2634920634920634/0.780952380952381; rounds (PBA)=1.0222222222222221;} vrock: {team=chaotic evil ; avg hp=-6.336507936507936 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.561904761904762; hits/misses (PBA)= 1.1587301587301588/0.8222222222222222; rounds (PBA)=0.9936507936507937;} glabrezu #3: {team=chaotic evil ; avg hp=-7.904761904761905 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.74920634920636; hits/misses (PBA)= 20.35238095238095/11.907936507936508; rounds (PBA)=8.066666666666666;} hezrou #3: {team=chaotic evil ; avg hp=-7.034920634920635 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.66984126984127; hits/misses (PBA)= 6.4412698412698415/4.796825396825397; rounds (PBA)=3.746031746031746;} erinyes #8: {team=lawful evil ; avg hp=3.06984126984127 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.73968253968255; hits/misses (PBA)= 16.165079365079364/9.631746031746031; rounds (PBA)=8.615873015873015;} barbed devil #10: {team=lawful evil ; avg hp=-7.053968253968254 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.980952380952381; hits/misses (PBA)= 1.7333333333333334/1.180952380952381; rounds (PBA)=0.9746031746031746;} horned devil: {team=lawful evil ; avg hp=-8.184126984126983 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.2; hits/misses (PBA)= 7.907936507936508/2.320634920634921; rounds (PBA)=3.4095238095238094;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2304.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 3969.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 327; Sum of rounds: 5867; chaotic evil : 0.05 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 270; perfect battles: 0; close-call battles: 270; > Team lawful evil = winning battles: 57; perfect battles: 0; close-call battles: 57; ------------------------------------------------- Combattants ------------------------------------------------ pit fiend: {team=lawful evil ; avg hp=1.5718654434250765 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 891.1100917431193; hits/misses (PBA)= 43.981651376146786/4.207951070336391; rounds (PBA)=12.067278287461773;} glabrezu #5: {team=chaotic evil ; avg hp=10.932721712538227 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.4954128440367; hits/misses (PBA)= 24.03058103975535/15.244648318042813; rounds (PBA)=9.831804281345565;} hezrou #8: {team=chaotic evil ; avg hp=-7.140672782874618 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.9480122324159; hits/misses (PBA)= 7.149847094801223/5.446483180428134; rounds (PBA)=4.198776758409786;} horned devil #3: {team=lawful evil ; avg hp=-7.467889908256881 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.93577981651376; hits/misses (PBA)= 7.110091743119266/2.1559633027522938; rounds (PBA)=3.08868501529052;} erinyes #9: {team=lawful evil ; avg hp=-8.192660550458715 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.57186544342508; hits/misses (PBA)= 12.82874617737003/7.17125382262997; rounds (PBA)=6.666666666666667;} erinyes #2: {team=lawful evil ; avg hp=-8.957186544342507 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.25993883792049; hits/misses (PBA)= 13.238532110091743/6.908256880733945; rounds (PBA)=6.715596330275229;} lich: {team=lawful evil ; avg hp=-7.767584097859327 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.896024464831804; hits/misses (PBA)= 1.8103975535168195/0.22629969418960244; rounds (PBA)=2.036697247706422;} vrock #5: {team=chaotic evil ; avg hp=-6.113149847094801 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.642201834862384; hits/misses (PBA)= 1.2477064220183487/0.9051987767584098; rounds (PBA)=1.1590214067278288;} vrock #2: {team=chaotic evil ; avg hp=-6.009174311926605 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.877675840978593; hits/misses (PBA)= 1.2201834862385321/0.8960244648318043; rounds (PBA)=1.107033639143731;} balor #4: {team=chaotic evil ; avg hp=165.914373088685 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 483.7522935779817; hits/misses (PBA)= 25.599388379204893/6.321100917431193; rounds (PBA)=16.091743119266056;} erinyes: {team=lawful evil ; avg hp=-7.984709480122324 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.14373088685015; hits/misses (PBA)= 12.938837920489297/6.859327217125382; rounds (PBA)=6.599388379204893;} barbed devil #2: {team=lawful evil ; avg hp=-7.220183486238532 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.302752293577981; hits/misses (PBA)= 1.6605504587155964/1.2660550458715596; rounds (PBA)=0.9755351681957186;} barbed devil #6: {team=lawful evil ; avg hp=-7.6452599388379205 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.972477064220184; hits/misses (PBA)= 1.6269113149847094/1.217125382262997; rounds (PBA)=0.9480122324159022;} hezrou #9: {team=chaotic evil ; avg hp=-7.489296636085627 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.02752293577981; hits/misses (PBA)= 7.3577981651376145/5.5504587155963305; rounds (PBA)=4.302752293577981;} hezrou #5: {team=chaotic evil ; avg hp=-7.559633027522936 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.38226299694189; hits/misses (PBA)= 7.018348623853211/5.247706422018348; rounds (PBA)=4.08868501529052;} barbed devil #8: {team=lawful evil ; avg hp=-7.516819571865444 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.776758409785932; hits/misses (PBA)= 1.7125382262996942/1.2232415902140672; rounds (PBA)=0.9785932721712538;} balor: {team=chaotic evil ; avg hp=166.87767584097858 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 487.73394495412845; hits/misses (PBA)= 25.813455657492355/6.0703363914373085; rounds (PBA)=16.07033639143731;} balor #3: {team=chaotic evil ; avg hp=172.19266055045873 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 479.91131498470946; hits/misses (PBA)= 25.440366972477065/6.058103975535168; rounds (PBA)=15.874617737003058;} hezrou #4: {team=chaotic evil ; avg hp=-7.0703363914373085 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.77675840978593; hits/misses (PBA)= 7.110091743119266/5.440366972477064; rounds (PBA)=4.18348623853211;} erinyes #5: {team=lawful evil ; avg hp=-7.327217125382263 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.68501529051987; hits/misses (PBA)= 13.382262996941895/6.9755351681957185; rounds (PBA)=6.7859327217125385;} hezrou #10: {team=chaotic evil ; avg hp=-7.051987767584098 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.00611620795107; hits/misses (PBA)= 7.238532110091743/5.706422018348624; rounds (PBA)=4.314984709480123;} erinyes #4: {team=lawful evil ; avg hp=-7.2629969418960245 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.08868501529052; hits/misses (PBA)= 13.397553516819572/7.0244648318042815; rounds (PBA)=6.807339449541284;} vrock #4: {team=chaotic evil ; avg hp=-6.577981651376147 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.886850152905199; hits/misses (PBA)= 1.2262996941896025/0.9204892966360856; rounds (PBA)=1.1345565749235473;} ancient red dragon: {team=lawful evil ; avg hp=55.43730886850153 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 931.2507645259939; hits/misses (PBA)= 49.776758409785934/2.599388379204893; rounds (PBA)=17.559633027522935;} vrock #7: {team=chaotic evil ; avg hp=-6.770642201834862 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.293577981651376; hits/misses (PBA)= 1.1926605504587156/0.8379204892966361; rounds (PBA)=1.1192660550458715;} horned devil: {team=lawful evil ; avg hp=-7.938837920489297 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.1743119266055; hits/misses (PBA)= 7.223241590214068/2.0244648318042815; rounds (PBA)=3.0825688073394497;} barbed devil: {team=lawful evil ; avg hp=-7.226299694189603 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.382262996941895; hits/misses (PBA)= 1.6850152905198776/1.269113149847095; rounds (PBA)=0.9847094801223242;} horned devil #2: {team=lawful evil ; avg hp=-7.935779816513762 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.31498470948013; hits/misses (PBA)= 7.021406727828746/2.1070336391437308; rounds (PBA)=3.0428134556574924;} erinyes #3: {team=lawful evil ; avg hp=-8.036697247706423 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.56880733944953; hits/misses (PBA)= 13.324159021406729/7.373088685015291; rounds (PBA)=6.89908256880734;} glabrezu #4: {team=chaotic evil ; avg hp=11.856269113149848 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 294.31498470948014; hits/misses (PBA)= 24.250764525993883/15.376146788990825; rounds (PBA)=9.920489296636086;} glabrezu: {team=chaotic evil ; avg hp=12.801223241590215 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 296.59327217125383; hits/misses (PBA)= 24.24770642201835/15.324159021406729; rounds (PBA)=9.908256880733944;} vrock #9: {team=chaotic evil ; avg hp=-6.3547400611620795 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.394495412844037; hits/misses (PBA)= 1.198776758409786/0.8746177370030581; rounds (PBA)=1.1223241590214068;} hezrou #6: {team=chaotic evil ; avg hp=-7.045871559633028 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.38837920489297; hits/misses (PBA)= 7.220183486238532/5.4036697247706424; rounds (PBA)=4.207951070336391;} hezrou #2: {team=chaotic evil ; avg hp=-7.2110091743119265 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.40672782874617; hits/misses (PBA)= 7.165137614678899/5.513761467889908; rounds (PBA)=4.226299694189603;} barbed devil #10: {team=lawful evil ; avg hp=-7.4036697247706424 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.409785932721713; hits/misses (PBA)= 1.7737003058103975/1.143730886850153; rounds (PBA)=0.9724770642201835;} barbed devil #7: {team=lawful evil ; avg hp=-7.825688073394495 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.990825688073395; hits/misses (PBA)= 1.72782874617737/1.1896024464831805; rounds (PBA)=0.9724770642201835;} erinyes #6: {team=lawful evil ; avg hp=-7.373088685015291 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.46177370030581; hits/misses (PBA)= 13.577981651376147/7.302752293577981; rounds (PBA)=6.960244648318043;} hezrou #3: {team=chaotic evil ; avg hp=-7.217125382262997 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.98165137614679; hits/misses (PBA)= 7.116207951070336/5.415902140672783; rounds (PBA)=4.17737003058104;} balor #2: {team=chaotic evil ; avg hp=168.28440366972478 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 477.651376146789; hits/misses (PBA)= 25.33639143730887/6.113149847094801; rounds (PBA)=15.84709480122324;} glabrezu #2: {team=chaotic evil ; avg hp=11.568807339449542 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 297.11009174311926; hits/misses (PBA)= 24.281345565749234/15.80428134556575; rounds (PBA)=10.039755351681958;} horned devil #4: {team=lawful evil ; avg hp=-7.6422018348623855 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.65749235474006; hits/misses (PBA)= 7.0672782874617734/2.08868501529052; rounds (PBA)=3.051987767584098;} erinyes #8: {team=lawful evil ; avg hp=-8.480122324159021 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.57798165137615; hits/misses (PBA)= 13.134556574923547/6.892966360856269; rounds (PBA)=6.675840978593272;} barbed devil #3: {team=lawful evil ; avg hp=-7.853211009174312 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.706422018348624; hits/misses (PBA)= 1.5504587155963303/1.238532110091743; rounds (PBA)=0.9296636085626911;} barbed devil #4: {team=lawful evil ; avg hp=-7.636085626911315 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.103975535168196; hits/misses (PBA)= 1.746177370030581/1.1712538226299694; rounds (PBA)=0.9724770642201835;} vrock #6: {team=chaotic evil ; avg hp=-6.859327217125382 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.776758409785932; hits/misses (PBA)= 1.1773700305810397/0.8532110091743119; rounds (PBA)=1.1009174311926606;} hezrou: {team=chaotic evil ; avg hp=-7.018348623853211 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.03669724770643; hits/misses (PBA)= 7.314984709480123/5.363914373088685; rounds (PBA)=4.226299694189603;} horned devil #5: {team=lawful evil ; avg hp=-7.948012232415902 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.60550458715596; hits/misses (PBA)= 7.229357798165138/2.091743119266055; rounds (PBA)=3.1070336391437308;} glabrezu #3: {team=chaotic evil ; avg hp=8.837920489296636 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 294.7094801223242; hits/misses (PBA)= 24.128440366972477/15.351681957186544; rounds (PBA)=9.886850152905199;} barbed devil #9: {team=lawful evil ; avg hp=-7.425076452599388 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.055045871559633; hits/misses (PBA)= 1.5198776758409787/1.269113149847095; rounds (PBA)=0.9296636085626911;} vrock #10: {team=chaotic evil ; avg hp=-6.458715596330276 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.553516819571865; hits/misses (PBA)= 1.2599388379204892/0.8195718654434251; rounds (PBA)=1.1192660550458715;} erinyes #10: {team=lawful evil ; avg hp=-7.691131498470948 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.56880733944953; hits/misses (PBA)= 13.18348623853211/7.26605504587156; rounds (PBA)=6.81651376146789;} vrock: {team=chaotic evil ; avg hp=-6.63914373088685 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.899082568807339; hits/misses (PBA)= 1.2293577981651376/0.8746177370030581; rounds (PBA)=1.1529051987767585;} vrock #3: {team=chaotic evil ; avg hp=-6.657492354740061 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.792048929663608; hits/misses (PBA)= 1.1712538226299694/0.8960244648318043; rounds (PBA)=1.1376146788990826;} hezrou #7: {team=chaotic evil ; avg hp=-7.250764525993884 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.06727828746178; hits/misses (PBA)= 7.287461773700306/5.391437308868501; rounds (PBA)=4.226299694189603;} erinyes #7: {team=lawful evil ; avg hp=-8.611620795107033 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.74923547400611; hits/misses (PBA)= 13.333333333333334/6.896024464831804; rounds (PBA)=6.743119266055046;} barbed devil #5: {team=lawful evil ; avg hp=-7.767584097859327 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.122324159021407; hits/misses (PBA)= 1.5168195718654434/1.327217125382263; rounds (PBA)=0.9480122324159022;} vrock #8: {team=chaotic evil ; avg hp=-6.232415902140673 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.04892966360856; hits/misses (PBA)= 1.311926605504587/0.8042813455657493; rounds (PBA)=1.143730886850153;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2304.91; crudely normalised: 0% > lawful evil = expected rounds to survive: 3969.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 322; Sum of rounds: 5773; chaotic evil : 0.05 ± 0.0; lawful evil : 0.01 ± 0.0; > Team chaotic evil = winning battles: 265; perfect battles: 0; close-call battles: 265; > Team lawful evil = winning battles: 57; perfect battles: 0; close-call battles: 57; ------------------------------------------------- Combattants ------------------------------------------------ erinyes #4: {team=lawful evil ; avg hp=-7.801242236024844 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.13975155279503; hits/misses (PBA)= 13.496894409937887/6.990683229813665; rounds (PBA)=6.829192546583851;} hezrou #3: {team=chaotic evil ; avg hp=-6.562111801242236 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.67080745341615; hits/misses (PBA)= 6.84472049689441/5.304347826086956; rounds (PBA)=4.049689440993789;} glabrezu #2: {team=chaotic evil ; avg hp=13.18944099378882 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 288.4968944099379; hits/misses (PBA)= 23.816770186335404/15.658385093167702; rounds (PBA)=9.891304347826088;} barbed devil #10: {team=lawful evil ; avg hp=-7.25776397515528 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.27639751552795; hits/misses (PBA)= 1.673913043478261/1.1956521739130435; rounds (PBA)=0.9565217391304348;} horned devil #2: {team=lawful evil ; avg hp=-7.53416149068323 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.11490683229813; hits/misses (PBA)= 7.1645962732919255/2.1055900621118013; rounds (PBA)=3.090062111801242;} erinyes #10: {team=lawful evil ; avg hp=-7.549689440993789 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.36024844720497; hits/misses (PBA)= 12.96583850931677/7.260869565217392; rounds (PBA)=6.74223602484472;} vrock #5: {team=chaotic evil ; avg hp=-6.8229813664596275 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.285714285714286; hits/misses (PBA)= 1.1645962732919255/0.9099378881987578; rounds (PBA)=1.1273291925465838;} hezrou #4: {team=chaotic evil ; avg hp=-7.34472049689441 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.4192546583851; hits/misses (PBA)= 7.282608695652174/5.043478260869565; rounds (PBA)=4.108695652173913;} horned devil: {team=lawful evil ; avg hp=-8.161490683229813 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.73913043478261; hits/misses (PBA)= 7.170807453416149/1.9875776397515528; rounds (PBA)=3.0527950310559007;} pit fiend: {team=lawful evil ; avg hp=5.260869565217392 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 893.8229813664597; hits/misses (PBA)= 44.11801242236025/4.195652173913044; rounds (PBA)=12.099378881987578;} erinyes: {team=lawful evil ; avg hp=-8.024844720496894 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.23291925465838; hits/misses (PBA)= 13.316770186335404/7.068322981366459; rounds (PBA)=6.795031055900621;} horned devil #3: {team=lawful evil ; avg hp=-8.024844720496894 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.99068322981367; hits/misses (PBA)= 7.170807453416149/2.099378881987578; rounds (PBA)=3.090062111801242;} horned devil #5: {team=lawful evil ; avg hp=-7.798136645962733 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 99.29503105590062; hits/misses (PBA)= 7.198757763975156/1.9968944099378882; rounds (PBA)=3.0652173913043477;} vrock #2: {team=chaotic evil ; avg hp=-6.273291925465839 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.29192546583851; hits/misses (PBA)= 1.2080745341614907/0.8850931677018633; rounds (PBA)=1.1335403726708075;} barbed devil #2: {team=lawful evil ; avg hp=-7.459627329192546 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.468944099378882; hits/misses (PBA)= 1.546583850931677/1.2484472049689441; rounds (PBA)=0.9316770186335404;} glabrezu #3: {team=chaotic evil ; avg hp=6.627329192546584 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.77639751552795; hits/misses (PBA)= 23.67080745341615/15.108695652173912; rounds (PBA)=9.714285714285714;} barbed devil #5: {team=lawful evil ; avg hp=-7.767080745341615 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.65527950310559; hits/misses (PBA)= 1.6956521739130435/1.1459627329192548; rounds (PBA)=0.9472049689440993;} barbed devil #6: {team=lawful evil ; avg hp=-7.192546583850931 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.487577639751553; hits/misses (PBA)= 1.6645962732919255/1.204968944099379; rounds (PBA)=0.9565217391304348;} vrock #7: {team=chaotic evil ; avg hp=-6.611801242236025 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.512422360248447; hits/misses (PBA)= 1.1987577639751552/0.8571428571428571; rounds (PBA)=1.1211180124223603;} erinyes #8: {team=lawful evil ; avg hp=-7.913043478260869 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.56832298136646; hits/misses (PBA)= 13.531055900621118/7.021739130434782; rounds (PBA)=6.850931677018633;} erinyes #7: {team=lawful evil ; avg hp=-7.962732919254658 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.7360248447205; hits/misses (PBA)= 13.428571428571429/6.798136645962733; rounds (PBA)=6.74223602484472;} hezrou: {team=chaotic evil ; avg hp=-7.108695652173913 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.8136645962733; hits/misses (PBA)= 7.201863354037267/5.590062111801243; rounds (PBA)=4.263975155279503;} vrock #10: {team=chaotic evil ; avg hp=-6.248447204968944 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.127329192546583; hits/misses (PBA)= 1.2546583850931676/0.8944099378881988; rounds (PBA)=1.1366459627329193;} hezrou #9: {team=chaotic evil ; avg hp=-7.394409937888199 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.027950310559; hits/misses (PBA)= 7.201863354037267/5.571428571428571; rounds (PBA)=4.25776397515528;} erinyes #3: {team=lawful evil ; avg hp=-8.180124223602485 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.24844720496894; hits/misses (PBA)= 12.841614906832298/7.170807453416149; rounds (PBA)=6.670807453416149;} erinyes #9: {team=lawful evil ; avg hp=-7.170807453416149 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.8975155279503; hits/misses (PBA)= 13.003105590062113/7.0186335403726705; rounds (PBA)=6.6770186335403725;} ancient red dragon: {team=lawful evil ; avg hp=60.515527950310556 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 934.8788819875776; hits/misses (PBA)= 49.850931677018636/2.5248447204968945; rounds (PBA)=17.549689440993788;} vrock #3: {team=chaotic evil ; avg hp=-6.198757763975156 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.596273291925465; hits/misses (PBA)= 1.1273291925465838/0.8354037267080745; rounds (PBA)=1.0900621118012421;} vrock #9: {team=chaotic evil ; avg hp=-6.142857142857143 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.51552795031056; hits/misses (PBA)= 1.2919254658385093/0.7577639751552795; rounds (PBA)=1.1055900621118013;} hezrou #2: {team=chaotic evil ; avg hp=-7.093167701863354 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.18012422360249; hits/misses (PBA)= 7.024844720496894/5.627329192546584; rounds (PBA)=4.217391304347826;} balor #4: {team=chaotic evil ; avg hp=155.4937888198758 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 474.7111801242236; hits/misses (PBA)= 25.17080745341615/6.03416149068323; rounds (PBA)=15.714285714285714;} lich: {team=lawful evil ; avg hp=-7.8105590062111805 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.922360248447205; hits/misses (PBA)= 1.8043478260869565/0.20496894409937888; rounds (PBA)=2.0093167701863353;} horned devil #4: {team=lawful evil ; avg hp=-8.462732919254659 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.09006211180125; hits/misses (PBA)= 7.263975155279503/1.9968944099378882; rounds (PBA)=3.0869565217391304;} glabrezu: {team=chaotic evil ; avg hp=13.649068322981366 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 298.77639751552795; hits/misses (PBA)= 24.5527950310559/15.804347826086957; rounds (PBA)=10.108695652173912;} barbed devil: {team=lawful evil ; avg hp=-7.583850931677019 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.621118012422361; hits/misses (PBA)= 1.5434782608695652/1.1956521739130435; rounds (PBA)=0.9130434782608695;} hezrou #5: {team=chaotic evil ; avg hp=-6.87888198757764 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.40683229813665; hits/misses (PBA)= 7.251552795031056/5.409937888198757; rounds (PBA)=4.220496894409938;} erinyes #6: {team=lawful evil ; avg hp=-8.18944099378882 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.63975155279503; hits/misses (PBA)= 13.329192546583851/7.065217391304348; rounds (PBA)=6.798136645962733;} barbed devil #9: {team=lawful evil ; avg hp=-7.15527950310559 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.9472049689441; hits/misses (PBA)= 1.6273291925465838/1.2515527950310559; rounds (PBA)=0.9596273291925466;} hezrou #7: {team=chaotic evil ; avg hp=-7.173913043478261 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.25776397515529; hits/misses (PBA)= 7.145962732919255/5.422360248447205; rounds (PBA)=4.1894409937888195;} glabrezu #5: {team=chaotic evil ; avg hp=12.602484472049689 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 296.0527950310559; hits/misses (PBA)= 24.341614906832298/15.282608695652174; rounds (PBA)=9.919254658385093;} barbed devil #3: {team=lawful evil ; avg hp=-7.46583850931677 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.065217391304348; hits/misses (PBA)= 1.639751552795031/1.2670807453416149; rounds (PBA)=0.968944099378882;} vrock #4: {team=chaotic evil ; avg hp=-6.686335403726708 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.683229813664596; hits/misses (PBA)= 1.1925465838509317/0.9006211180124224; rounds (PBA)=1.1055900621118013;} erinyes #5: {team=lawful evil ; avg hp=-7.937888198757764 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.08695652173913; hits/misses (PBA)= 13.608695652173912/7.195652173913044; rounds (PBA)=6.937888198757764;} hezrou #8: {team=chaotic evil ; avg hp=-7.5 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 95.09316770186335; hits/misses (PBA)= 7.260869565217392/5.158385093167702; rounds (PBA)=4.1397515527950315;} barbed devil #8: {team=lawful evil ; avg hp=-7.857142857142857 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.754658385093167; hits/misses (PBA)= 1.6180124223602483/1.2236024844720497; rounds (PBA)=0.9472049689440993;} balor: {team=chaotic evil ; avg hp=168.17391304347825 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 483.0; hits/misses (PBA)= 25.459627329192546/6.254658385093168; rounds (PBA)=15.978260869565217;} hezrou #6: {team=chaotic evil ; avg hp=-7.425465838509317 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.30745341614907; hits/misses (PBA)= 7.350931677018633/5.413043478260869; rounds (PBA)=4.254658385093168;} vrock #8: {team=chaotic evil ; avg hp=-6.369565217391305 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.124223602484474; hits/misses (PBA)= 1.263975155279503/0.8540372670807453; rounds (PBA)=1.139751552795031;} barbed devil #7: {team=lawful evil ; avg hp=-7.577639751552795 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.298136645962733; hits/misses (PBA)= 1.546583850931677/1.2857142857142858; rounds (PBA)=0.9440993788819876;} glabrezu #4: {team=chaotic evil ; avg hp=11.195652173913043 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.14906832298135; hits/misses (PBA)= 23.850931677018632/14.70807453416149; rounds (PBA)=9.658385093167702;} vrock #6: {team=chaotic evil ; avg hp=-6.909937888198757 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.350931677018634; hits/misses (PBA)= 1.1118012422360248/0.8136645962732919; rounds (PBA)=1.062111801242236;} hezrou #10: {team=chaotic evil ; avg hp=-7.319875776397516 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.17391304347827; hits/misses (PBA)= 7.086956521739131/5.509316770186335; rounds (PBA)=4.198757763975156;} barbed devil #4: {team=lawful evil ; avg hp=-7.248447204968944 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.826086956521738; hits/misses (PBA)= 1.670807453416149/1.2453416149068324; rounds (PBA)=0.9720496894409938;} balor #3: {team=chaotic evil ; avg hp=167.47826086956522 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 481.139751552795; hits/misses (PBA)= 25.549689440993788/6.428571428571429; rounds (PBA)=16.111801242236027;} vrock: {team=chaotic evil ; avg hp=-6.4937888198757765 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.456521739130435; hits/misses (PBA)= 1.2111801242236024/0.9316770186335404; rounds (PBA)=1.1459627329192548;} balor #2: {team=chaotic evil ; avg hp=163.2360248447205 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 486.40372670807454; hits/misses (PBA)= 25.63664596273292/6.015527950310559; rounds (PBA)=15.950310559006212;} erinyes #2: {team=lawful evil ; avg hp=-8.636645962732919 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.91614906832298; hits/misses (PBA)= 13.372670807453416/7.236024844720497; rounds (PBA)=6.869565217391305;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 315; Sum of rounds: 5561; other: 0.02 ± 0.0; chaotic evil : 0.03 ± 0.0; lawful evil : 0.01 ± 0.0; > Team other = winning battles: 99; perfect battles: 0; close-call battles: 99; > Team chaotic evil = winning battles: 175; perfect battles: 0; close-call battles: 175; > Team lawful evil = winning battles: 41; perfect battles: 0; close-call battles: 41; ------------------------------------------------- Combattants ------------------------------------------------ vrock #5: {team=chaotic evil ; avg hp=-7.698412698412699 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.790476190476191; hits/misses (PBA)= 1.2476190476190476/0.6888888888888889; rounds (PBA)=0.9682539682539683;} vrock: {team=chaotic evil ; avg hp=-7.4 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.314285714285715; hits/misses (PBA)= 1.2380952380952381/0.7238095238095238; rounds (PBA)=0.9809523809523809;} bearded devil: {team=other; avg hp=-6.863492063492063 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6349206349206349; hits/misses (PBA)= 0.2/0.15555555555555556; rounds (PBA)=0.17777777777777778;} glabrezu #4: {team=chaotic evil ; avg hp=-5.511111111111111 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 235.72380952380954; hits/misses (PBA)= 19.542857142857144/10.444444444444445; rounds (PBA)=7.501587301587302;} pit fiend #3: {team=other; avg hp=33.939682539682536 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1001.2; hits/misses (PBA)= 49.46984126984127/7.498412698412698; rounds (PBA)=14.33015873015873;} horned devil: {team=lawful evil ; avg hp=-8.59047619047619 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.18730158730159; hits/misses (PBA)= 7.634920634920635/1.946031746031746; rounds (PBA)=3.193650793650794;} hezrou #9: {team=chaotic evil ; avg hp=-7.412698412698413 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.36825396825397; hits/misses (PBA)= 5.863492063492063/3.831746031746032; rounds (PBA)=3.231746031746032;} barbed devil #7: {team=lawful evil ; avg hp=-8.438095238095238 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.56825396825397; hits/misses (PBA)= 2.346031746031746/1.53015873015873; rounds (PBA)=1.2920634920634921;} bearded devil #5: {team=other; avg hp=-6.317460317460317 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4857142857142858; hits/misses (PBA)= 0.18095238095238095/0.1619047619047619; rounds (PBA)=0.17142857142857143;} erinyes #5: {team=lawful evil ; avg hp=-9.647619047619047 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.37460317460318; hits/misses (PBA)= 12.549206349206349/6.86031746031746; rounds (PBA)=6.46984126984127;} barbed devil #2: {team=lawful evil ; avg hp=-7.406349206349207 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.793650793650794; hits/misses (PBA)= 2.4634920634920636/1.3365079365079364; rounds (PBA)=1.2666666666666666;} barbed devil #4: {team=lawful evil ; avg hp=-8.142857142857142 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.60952380952381; hits/misses (PBA)= 2.4825396825396826/1.307936507936508; rounds (PBA)=1.2634920634920634;} barbed devil #8: {team=lawful evil ; avg hp=-8.196825396825396 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.520634920634922; hits/misses (PBA)= 2.4126984126984126/1.4825396825396826; rounds (PBA)=1.2984126984126985;} glabrezu: {team=chaotic evil ; avg hp=-7.479365079365079 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.1174603174603; hits/misses (PBA)= 19.35238095238095/10.692063492063491; rounds (PBA)=7.511111111111111;} pit fiend #2: {team=other; avg hp=36.47936507936508 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1016.3809523809524; hits/misses (PBA)= 50.12698412698413/7.4222222222222225; rounds (PBA)=14.504761904761905;} bearded devil #7: {team=other; avg hp=-6.2 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2412698412698413; hits/misses (PBA)= 0.15873015873015872/0.12698412698412698; rounds (PBA)=0.14285714285714285;} barbed devil #5: {team=lawful evil ; avg hp=-7.822222222222222 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.18095238095238; hits/misses (PBA)= 2.447619047619048/1.3904761904761904; rounds (PBA)=1.2793650793650793;} barbed devil #9: {team=lawful evil ; avg hp=-8.501587301587302 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.19047619047619; hits/misses (PBA)= 2.488888888888889/1.434920634920635; rounds (PBA)=1.307936507936508;} vrock #6: {team=chaotic evil ; avg hp=-7.352380952380952 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.88888888888889; hits/misses (PBA)= 1.2285714285714286/0.765079365079365; rounds (PBA)=0.9968253968253968;} vrock #4: {team=chaotic evil ; avg hp=-7.146031746031746 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.841269841269842; hits/misses (PBA)= 1.2571428571428571/0.7428571428571429; rounds (PBA)=1.0;} erinyes: {team=lawful evil ; avg hp=-9.133333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.18095238095238; hits/misses (PBA)= 12.780952380952382/7.123809523809523; rounds (PBA)=6.634920634920635;} bearded devil #2: {team=other; avg hp=-6.114285714285714 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5809523809523809; hits/misses (PBA)= 0.19682539682539682/0.13968253968253969; rounds (PBA)=0.16825396825396827;} glabrezu #2: {team=chaotic evil ; avg hp=-6.866666666666666 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 234.38730158730158; hits/misses (PBA)= 19.32063492063492/10.317460317460318; rounds (PBA)=7.412698412698413;} erinyes #8: {team=lawful evil ; avg hp=-9.412698412698413 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.46349206349207; hits/misses (PBA)= 12.952380952380953/6.8; rounds (PBA)=6.584126984126984;} pit fiend: {team=lawful evil ; avg hp=5.307936507936508 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1013.0730158730158; hits/misses (PBA)= 49.96825396825397/6.622222222222222; rounds (PBA)=14.234920634920634;} balor: {team=chaotic evil ; avg hp=74.41587301587302 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 452.33015873015876; hits/misses (PBA)= 24.04126984126984/3.9460317460317462; rounds (PBA)=14.073015873015873;} vrock #3: {team=chaotic evil ; avg hp=-7.098412698412698 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.133333333333333; hits/misses (PBA)= 1.234920634920635/0.7523809523809524; rounds (PBA)=0.9936507936507937;} barbed devil #10: {team=lawful evil ; avg hp=-8.492063492063492 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.99047619047619; hits/misses (PBA)= 2.3555555555555556/1.5206349206349206; rounds (PBA)=1.2920634920634921;} hezrou #5: {team=chaotic evil ; avg hp=-7.26984126984127 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.66031746031746; hits/misses (PBA)= 6.0476190476190474/3.6952380952380954; rounds (PBA)=3.2476190476190476;} erinyes #4: {team=lawful evil ; avg hp=-9.257142857142858 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.66666666666667; hits/misses (PBA)= 12.822222222222223/6.958730158730159; rounds (PBA)=6.593650793650793;} hezrou #2: {team=chaotic evil ; avg hp=-7.482539682539683 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.04126984126984; hits/misses (PBA)= 5.977777777777778/3.7555555555555555; rounds (PBA)=3.2444444444444445;} erinyes #7: {team=lawful evil ; avg hp=-9.273015873015874 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.81904761904762; hits/misses (PBA)= 12.612698412698412/7.2444444444444445; rounds (PBA)=6.619047619047619;} hezrou #10: {team=chaotic evil ; avg hp=-7.695238095238095 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.13333333333334; hits/misses (PBA)= 5.946031746031746/3.93015873015873; rounds (PBA)=3.292063492063492;} erinyes #10: {team=lawful evil ; avg hp=-9.99047619047619 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.11746031746031; hits/misses (PBA)= 12.942857142857143/7.038095238095238; rounds (PBA)=6.660317460317461;} erinyes #9: {team=lawful evil ; avg hp=-9.431746031746032 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.76507936507936; hits/misses (PBA)= 12.917460317460318/6.853968253968254; rounds (PBA)=6.59047619047619;} horned devil #5: {team=lawful evil ; avg hp=-8.8 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.64444444444445; hits/misses (PBA)= 7.485714285714286/2.085714285714286; rounds (PBA)=3.1904761904761907;} bearded devil #10: {team=other; avg hp=-6.904761904761905 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8317460317460317; hits/misses (PBA)= 0.21587301587301588/0.14603174603174604; rounds (PBA)=0.18095238095238095;} vrock #7: {team=chaotic evil ; avg hp=-7.622222222222222 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.866666666666667; hits/misses (PBA)= 1.2476190476190476/0.746031746031746; rounds (PBA)=0.9968253968253968;} horned devil #4: {team=lawful evil ; avg hp=-8.631746031746031 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 104.21904761904761; hits/misses (PBA)= 7.463492063492064/2.2222222222222223; rounds (PBA)=3.2285714285714286;} erinyes #2: {team=lawful evil ; avg hp=-9.542857142857143 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.61587301587302; hits/misses (PBA)= 13.24126984126984/7.196825396825397; rounds (PBA)=6.8126984126984125;} bearded devil #3: {team=other; avg hp=-6.647619047619048 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6126984126984127; hits/misses (PBA)= 0.19365079365079366/0.12380952380952381; rounds (PBA)=0.15873015873015872;} hezrou: {team=chaotic evil ; avg hp=-7.688888888888889 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.5047619047619; hits/misses (PBA)= 6.114285714285714/3.8095238095238093; rounds (PBA)=3.3079365079365077;} barbed devil #3: {team=lawful evil ; avg hp=-7.949206349206349 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.444444444444443; hits/misses (PBA)= 2.380952380952381/1.3904761904761904; rounds (PBA)=1.2571428571428571;} erinyes #6: {team=lawful evil ; avg hp=-9.917460317460318 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.86666666666666; hits/misses (PBA)= 13.0/7.276190476190476; rounds (PBA)=6.758730158730159;} hezrou #3: {team=chaotic evil ; avg hp=-7.688888888888889 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.68571428571428; hits/misses (PBA)= 6.015873015873016/3.984126984126984; rounds (PBA)=3.3333333333333335;} balor #2: {team=chaotic evil ; avg hp=80.9968253968254 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 447.0920634920635; hits/misses (PBA)= 23.714285714285715/4.314285714285714; rounds (PBA)=14.133333333333333;} horned devil #2: {team=lawful evil ; avg hp=-8.603174603174603 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 105.98412698412699; hits/misses (PBA)= 7.546031746031746/2.1015873015873017; rounds (PBA)=3.215873015873016;} erinyes #3: {team=lawful evil ; avg hp=-9.726984126984126 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.97460317460317; hits/misses (PBA)= 13.12063492063492/6.87936507936508; rounds (PBA)=6.666666666666667;} glabrezu #3: {team=chaotic evil ; avg hp=-6.079365079365079 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 238.4126984126984; hits/misses (PBA)= 19.885714285714286/10.676190476190476; rounds (PBA)=7.647619047619048;} hezrou #6: {team=chaotic evil ; avg hp=-7.285714285714286 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.26666666666667; hits/misses (PBA)= 6.104761904761904/3.5904761904761906; rounds (PBA)=3.231746031746032;} glabrezu #5: {team=chaotic evil ; avg hp=-7.609523809523809 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 237.33650793650793; hits/misses (PBA)= 19.6/10.114285714285714; rounds (PBA)=7.428571428571429;} balor #3: {team=chaotic evil ; avg hp=71.12063492063493 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 449.71746031746034; hits/misses (PBA)= 23.78095238095238/4.196825396825397; rounds (PBA)=14.073015873015873;} bearded devil #6: {team=other; avg hp=-6.9714285714285715 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2444444444444445; hits/misses (PBA)= 0.1492063492063492/0.18095238095238095; rounds (PBA)=0.16507936507936508;} vrock #2: {team=chaotic evil ; avg hp=-6.869841269841269 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.58730158730159; hits/misses (PBA)= 1.3174603174603174/0.6317460317460317; rounds (PBA)=0.9746031746031746;} horned devil #3: {team=lawful evil ; avg hp=-8.612698412698412 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 106.22222222222223; hits/misses (PBA)= 7.571428571428571/2.0095238095238095; rounds (PBA)=3.193650793650794;} bearded devil #4: {team=other; avg hp=-7.025396825396825 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.561904761904762; hits/misses (PBA)= 0.19682539682539682/0.11428571428571428; rounds (PBA)=0.15555555555555556;} hezrou #7: {team=chaotic evil ; avg hp=-8.076190476190476 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.52380952380952; hits/misses (PBA)= 5.958730158730159/3.7746031746031745; rounds (PBA)=3.2444444444444445;} balor #4: {team=chaotic evil ; avg hp=72.84444444444445 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 453.3873015873016; hits/misses (PBA)= 23.961904761904762/4.415873015873016; rounds (PBA)=14.285714285714286;} hezrou #8: {team=chaotic evil ; avg hp=-8.165079365079364 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.4095238095238; hits/misses (PBA)= 6.015873015873016/3.7555555555555555; rounds (PBA)=3.257142857142857;} hezrou #4: {team=chaotic evil ; avg hp=-7.857142857142857 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.55555555555556; hits/misses (PBA)= 6.085714285714285/4.0095238095238095; rounds (PBA)=3.365079365079365;} barbed devil: {team=lawful evil ; avg hp=-7.498412698412698 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.28253968253968; hits/misses (PBA)= 2.3873015873015873/1.4412698412698413; rounds (PBA)=1.276190476190476;} bearded devil #8: {team=other; avg hp=-6.844444444444444 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3746031746031746; hits/misses (PBA)= 0.15873015873015872/0.14603174603174604; rounds (PBA)=0.1523809523809524;} bearded devil #9: {team=other; avg hp=-7.171428571428572 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.511111111111111; hits/misses (PBA)= 0.18412698412698414/0.1523809523809524; rounds (PBA)=0.16825396825396827;} barbed devil #6: {team=lawful evil ; avg hp=-8.260317460317461 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.52698412698413; hits/misses (PBA)= 2.3492063492063493/1.5746031746031746; rounds (PBA)=1.307936507936508;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 318; Sum of rounds: 4878; > Team other = winning battles: 14; perfect battles: 0; close-call battles: 14; > Team chaotic evil = winning battles: 5; perfect battles: 0; close-call battles: 5; > Team lawful evil = winning battles: 298; perfect battles: 0; close-call battles: 298; ------------------------------------------------- Combattants ------------------------------------------------ vrock #5: {team=chaotic evil ; avg hp=-7.339622641509434 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.62578616352201; hits/misses (PBA)= 1.3018867924528301/0.6981132075471698; rounds (PBA)=1.0;} vrock #4: {team=chaotic evil ; avg hp=-7.081761006289308 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.9937106918239; hits/misses (PBA)= 1.330188679245283/0.6383647798742138; rounds (PBA)=0.9842767295597484;} bearded devil: {team=other; avg hp=-6.4748427672955975 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924528301886793; hits/misses (PBA)= 0.10062893081761007/0.10062893081761007; rounds (PBA)=0.10062893081761007;} glabrezu: {team=chaotic evil ; avg hp=-8.657232704402515 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.9496855345912; hits/misses (PBA)= 16.39308176100629/8.261006289308176; rounds (PBA)=6.163522012578617;} erinyes #4: {team=lawful evil ; avg hp=11.79559748427673 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.5503144654088; hits/misses (PBA)= 15.965408805031446/9.88679245283019; rounds (PBA)=8.622641509433961;} barbed devil #4: {team=lawful evil ; avg hp=-8.182389937106919 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.29874213836478; hits/misses (PBA)= 2.50314465408805/1.4779874213836477; rounds (PBA)=1.3270440251572326;} bearded devil #6: {team=other; avg hp=-6.440251572327044 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3081761006289307; hits/misses (PBA)= 0.16037735849056603/0.11635220125786164; rounds (PBA)=0.13836477987421383;} balor #3: {team=chaotic evil ; avg hp=-8.562893081761006 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 342.7295597484277; hits/misses (PBA)= 18.238993710691823/2.729559748427673; rounds (PBA)=10.484276729559749;} hezrou #10: {team=chaotic evil ; avg hp=-7.522012578616352 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.00314465408805; hits/misses (PBA)= 5.39622641509434/3.3207547169811322; rounds (PBA)=2.9056603773584904;} pit fiend: {team=lawful evil ; avg hp=250.75471698113208 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1021.996855345912; hits/misses (PBA)= 50.295597484276726/7.688679245283019; rounds (PBA)=14.776729559748428;} hezrou #5: {team=chaotic evil ; avg hp=-7.261006289308176 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.062893081761; hits/misses (PBA)= 5.773584905660377/3.518867924528302; rounds (PBA)=3.09748427672956;} horned devil #5: {team=lawful evil ; avg hp=-8.053459119496855 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.63522012578616; hits/misses (PBA)= 7.79559748427673/2.3459119496855347; rounds (PBA)=3.380503144654088;} hezrou: {team=chaotic evil ; avg hp=-8.044025157232705 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.15094339622641; hits/misses (PBA)= 5.622641509433962/3.452830188679245; rounds (PBA)=3.0251572327044025;} bearded devil #4: {team=other; avg hp=-6.30188679245283 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9968553459119497; hits/misses (PBA)= 0.12264150943396226/0.11006289308176101; rounds (PBA)=0.11635220125786164;} barbed devil #2: {team=lawful evil ; avg hp=-7.688679245283019 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.47798742138365; hits/misses (PBA)= 2.443396226415094/1.528301886792453; rounds (PBA)=1.3238993710691824;} erinyes: {team=lawful evil ; avg hp=11.742138364779874 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.08490566037736; hits/misses (PBA)= 16.01572327044025/9.883647798742139; rounds (PBA)=8.638364779874214;} erinyes #9: {team=lawful evil ; avg hp=5.584905660377358 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.0; hits/misses (PBA)= 15.484276729559749/9.371069182389936; rounds (PBA)=8.30503144654088;} hezrou #3: {team=chaotic evil ; avg hp=-7.056603773584905 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.20440251572327; hits/misses (PBA)= 5.591194968553459/3.4182389937106916; rounds (PBA)=3.00314465408805;} horned devil #3: {team=lawful evil ; avg hp=-8.38993710691824 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.62578616352201; hits/misses (PBA)= 8.015723270440251/2.210691823899371; rounds (PBA)=3.408805031446541;} glabrezu #3: {team=chaotic evil ; avg hp=-9.154088050314465 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.6006289308176; hits/misses (PBA)= 16.5/8.179245283018869; rounds (PBA)=6.169811320754717;} pit fiend #2: {team=lawful evil ; avg hp=248.69496855345912 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1023.7012578616352; hits/misses (PBA)= 50.30503144654088/7.644654088050315; rounds (PBA)=14.70125786163522;} balor: {team=chaotic evil ; avg hp=-8.371069182389936 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 350.1163522012579; hits/misses (PBA)= 18.60062893081761/2.89937106918239; rounds (PBA)=10.757861635220126;} erinyes #8: {team=lawful evil ; avg hp=12.59748427672956 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.61006289308176; hits/misses (PBA)= 15.60062893081761/9.90880503144654; rounds (PBA)=8.5125786163522;} barbed devil #5: {team=lawful evil ; avg hp=-7.959119496855346 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.050314465408807; hits/misses (PBA)= 2.569182389937107/1.5062893081761006; rounds (PBA)=1.3584905660377358;} bearded devil #7: {team=other; avg hp=-6.811320754716981 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7358490566037735; hits/misses (PBA)= 0.09748427672955975/0.10377358490566038; rounds (PBA)=0.10062893081761007;} barbed devil: {team=lawful evil ; avg hp=-7.172955974842767 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.735849056603772; hits/misses (PBA)= 2.6163522012578615/1.5062893081761006; rounds (PBA)=1.3742138364779874;} hezrou #7: {team=chaotic evil ; avg hp=-7.613207547169812 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.72955974842768; hits/misses (PBA)= 5.622641509433962/3.4622641509433962; rounds (PBA)=3.0283018867924527;} vrock #2: {team=chaotic evil ; avg hp=-7.229559748427673 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.242138364779873; hits/misses (PBA)= 1.248427672955975/0.7389937106918238; rounds (PBA)=0.9937106918238994;} hezrou #6: {team=chaotic evil ; avg hp=-7.852201257861635 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.96855345911949; hits/misses (PBA)= 5.59433962264151/3.6132075471698113; rounds (PBA)=3.069182389937107;} barbed devil #6: {team=lawful evil ; avg hp=-7.877358490566038 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.69496855345912; hits/misses (PBA)= 2.39937106918239/1.5251572327044025; rounds (PBA)=1.3081761006289307;} erinyes #10: {team=lawful evil ; avg hp=12.437106918238994 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.26415094339623; hits/misses (PBA)= 16.17924528301887/9.971698113207546; rounds (PBA)=8.732704402515724;} pit fiend #3: {team=other; avg hp=-5.29874213836478 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1038.3427672955975; hits/misses (PBA)= 51.160377358490564/7.610062893081761; rounds (PBA)=14.723270440251572;} hezrou #4: {team=chaotic evil ; avg hp=-7.713836477987422 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.42767295597484; hits/misses (PBA)= 5.70440251572327/3.389937106918239; rounds (PBA)=3.0314465408805034;} barbed devil #8: {team=lawful evil ; avg hp=-8.11320754716981 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.440251572327043; hits/misses (PBA)= 2.5440251572327046/1.6352201257861636; rounds (PBA)=1.3930817610062893;} barbed devil #10: {team=lawful evil ; avg hp=-7.827044025157233 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.68553459119497; hits/misses (PBA)= 2.4056603773584904/1.6132075471698113; rounds (PBA)=1.3396226415094339;} vrock #7: {team=chaotic evil ; avg hp=-6.619496855345912 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.981132075471699; hits/misses (PBA)= 1.2767295597484276/0.7044025157232704; rounds (PBA)=0.9905660377358491;} erinyes #7: {team=lawful evil ; avg hp=9.820754716981131 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.5754716981132; hits/misses (PBA)= 15.871069182389936/9.59119496855346; rounds (PBA)=8.49685534591195;} erinyes #3: {team=lawful evil ; avg hp=13.427672955974844 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.0817610062893; hits/misses (PBA)= 16.248427672955973/10.226415094339623; rounds (PBA)=8.830188679245284;} vrock #3: {team=chaotic evil ; avg hp=-7.1257861635220126 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.842767295597485; hits/misses (PBA)= 1.2421383647798743/0.7327044025157232; rounds (PBA)=0.9874213836477987;} bearded devil #10: {team=other; avg hp=-6.59433962264151 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9874213836477987; hits/misses (PBA)= 0.11320754716981132/0.11949685534591195; rounds (PBA)=0.11635220125786164;} barbed devil #3: {team=lawful evil ; avg hp=-7.264150943396227 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.81761006289308; hits/misses (PBA)= 2.4276729559748427/1.5062893081761006; rounds (PBA)=1.3113207547169812;} horned devil: {team=lawful evil ; avg hp=-7.852201257861635 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.5880503144654; hits/misses (PBA)= 7.889937106918239/2.1761006289308176; rounds (PBA)=3.3553459119496853;} hezrou #8: {team=chaotic evil ; avg hp=-7.213836477987422 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.81761006289308; hits/misses (PBA)= 5.452830188679245/3.4716981132075473; rounds (PBA)=2.9748427672955975;} bearded devil #9: {team=other; avg hp=-6.745283018867925 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.279874213836478; hits/misses (PBA)= 0.1540880503144654/0.14779874213836477; rounds (PBA)=0.1509433962264151;} vrock: {team=chaotic evil ; avg hp=-7.163522012578617 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.575471698113208; hits/misses (PBA)= 1.2264150943396226/0.7861635220125787; rounds (PBA)=1.0062893081761006;} bearded devil #5: {team=other; avg hp=-7.00314465408805 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2955974842767295; hits/misses (PBA)= 0.16666666666666666/0.13522012578616352; rounds (PBA)=0.1509433962264151;} bearded devil #8: {team=other; avg hp=-6.330188679245283 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9433962264150944; hits/misses (PBA)= 0.1289308176100629/0.10377358490566038; rounds (PBA)=0.11635220125786164;} vrock #6: {team=chaotic evil ; avg hp=-7.261006289308176 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.57861635220126; hits/misses (PBA)= 1.3018867924528301/0.6918238993710691; rounds (PBA)=0.9968553459119497;} horned devil #4: {team=lawful evil ; avg hp=-8.462264150943396 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.50943396226415; hits/misses (PBA)= 8.10377358490566/2.056603773584906; rounds (PBA)=3.3867924528301887;} bearded devil #2: {team=other; avg hp=-6.716981132075472 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0943396226415094; hits/misses (PBA)= 0.1320754716981132/0.11949685534591195; rounds (PBA)=0.12578616352201258;} hezrou #2: {team=chaotic evil ; avg hp=-8.283018867924529 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.45283018867924; hits/misses (PBA)= 5.559748427672956/3.4874213836477987; rounds (PBA)=3.0157232704402515;} glabrezu #4: {team=chaotic evil ; avg hp=-8.440251572327044 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 196.9811320754717; hits/misses (PBA)= 16.21069182389937/8.330188679245284; rounds (PBA)=6.135220125786163;} bearded devil #3: {team=other; avg hp=-6.2578616352201255 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6540880503144655; hits/misses (PBA)= 0.20754716981132076/0.11949685534591195; rounds (PBA)=0.16352201257861634;} barbed devil #9: {team=lawful evil ; avg hp=-8.229559748427674 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.628930817610062; hits/misses (PBA)= 2.452830188679245/1.5471698113207548; rounds (PBA)=1.3333333333333333;} erinyes #5: {team=lawful evil ; avg hp=9.70125786163522 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.11635220125785; hits/misses (PBA)= 15.70440251572327/9.720125786163521; rounds (PBA)=8.484276729559749;} horned devil #2: {team=lawful evil ; avg hp=-8.380503144654089 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.82389937106919; hits/misses (PBA)= 8.050314465408805/2.0534591194968552; rounds (PBA)=3.3679245283018866;} balor #4: {team=chaotic evil ; avg hp=-8.60377358490566 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 351.15723270440253; hits/misses (PBA)= 18.69811320754717/2.6540880503144653; rounds (PBA)=10.682389937106919;} glabrezu #2: {team=chaotic evil ; avg hp=-8.11320754716981 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.125786163522; hits/misses (PBA)= 15.959119496855346/8.531446540880504; rounds (PBA)=6.122641509433962;} barbed devil #7: {team=lawful evil ; avg hp=-7.581761006289308 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.61320754716981; hits/misses (PBA)= 2.5377358490566038/1.5471698113207548; rounds (PBA)=1.3616352201257862;} erinyes #6: {team=lawful evil ; avg hp=10.41194968553459 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.0817610062893; hits/misses (PBA)= 15.776729559748428/9.60062893081761; rounds (PBA)=8.49056603773585;} erinyes #2: {team=lawful evil ; avg hp=12.968553459119496 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.00943396226415; hits/misses (PBA)= 15.644654088050315/9.90566037735849; rounds (PBA)=8.534591194968554;} glabrezu #5: {team=chaotic evil ; avg hp=-8.78930817610063 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.35220125786162; hits/misses (PBA)= 16.40880503144654/8.10691823899371; rounds (PBA)=6.128930817610063;} balor #2: {team=chaotic evil ; avg hp=-9.125786163522013 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.062893081761; hits/misses (PBA)= 18.21069182389937/2.8050314465408803; rounds (PBA)=10.50943396226415;} hezrou #9: {team=chaotic evil ; avg hp=-7.465408805031447 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.50314465408805; hits/misses (PBA)= 5.455974842767295/3.430817610062893; rounds (PBA)=2.9622641509433962;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 347; Sum of rounds: 3653; other: 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful evil : 0.07 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 347; perfect battles: 0; close-call battles: 347; ------------------------------------------------- Combattants ------------------------------------------------ balor #3: {team=chaotic evil ; avg hp=-8.507204610951009 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.53314121037465; hits/misses (PBA)= 15.239193083573488/2.063400576368876; rounds (PBA)=8.651296829971182;} glabrezu #3: {team=chaotic evil ; avg hp=-8.282420749279538 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 179.14409221902017; hits/misses (PBA)= 14.760806916426512/7.0489913544668585; rounds (PBA)=5.452449567723343;} barbed devil #7: {team=lawful evil ; avg hp=-7.659942363112392 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.956772334293948; hits/misses (PBA)= 2.5706051873198845/1.5273775216138328; rounds (PBA)=1.3717579250720462;} vrock #3: {team=chaotic evil ; avg hp=-6.818443804034582 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.24207492795389; hits/misses (PBA)= 1.2968299711815563/0.7031700288184438; rounds (PBA)=1.0;} balor #2: {team=chaotic evil ; avg hp=-8.596541786743515 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.8299711815562; hits/misses (PBA)= 15.184438040345821/2.043227665706052; rounds (PBA)=8.613832853025936;} erinyes #8: {team=lawful evil ; avg hp=86.36023054755043 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.0; hits/misses (PBA)= 16.069164265129682/10.3342939481268; rounds (PBA)=8.835734870317003;} hezrou #8: {team=chaotic evil ; avg hp=-7.550432276657061 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.62824207492795; hits/misses (PBA)= 5.400576368876081/3.314121037463977; rounds (PBA)=2.9048991354466858;} glabrezu #2: {team=chaotic evil ; avg hp=-7.749279538904899 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 176.12103746397693; hits/misses (PBA)= 14.579250720461095/7.207492795389049; rounds (PBA)=5.446685878962536;} erinyes #7: {team=lawful evil ; avg hp=94.25360230547551 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.1815561959654; hits/misses (PBA)= 16.31700288184438/10.319884726224783; rounds (PBA)=8.910662824207494;} glabrezu: {team=chaotic evil ; avg hp=-8.348703170028818 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.9077809798271; hits/misses (PBA)= 14.711815561959654/6.982708933717579; rounds (PBA)=5.423631123919308;} vrock: {team=chaotic evil ; avg hp=-6.876080691642652 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.827089337175792; hits/misses (PBA)= 1.3342939481268012/0.6772334293948127; rounds (PBA)=1.005763688760807;} barbed devil #9: {team=lawful evil ; avg hp=-7.622478386167147 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.455331412103746; hits/misses (PBA)= 2.610951008645533/1.5734870317002883; rounds (PBA)=1.3976945244956773;} hezrou #6: {team=chaotic evil ; avg hp=-7.314121037463977 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.88472622478386; hits/misses (PBA)= 5.368876080691643/3.043227665706052; rounds (PBA)=2.804034582132565;} barbed devil #4: {team=lawful evil ; avg hp=-7.844380403458214 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.94236311239193; hits/misses (PBA)= 2.596541786743516/1.5360230547550433; rounds (PBA)=1.377521613832853;} bearded devil #6: {team=other; avg hp=-7.132564841498559 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0345821325648414; hits/misses (PBA)= 0.13256484149855907/0.1037463976945245; rounds (PBA)=0.11815561959654179;} hezrou #9: {team=chaotic evil ; avg hp=-7.731988472622478 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.26512968299711; hits/misses (PBA)= 5.2017291066282425/3.3314121037463975; rounds (PBA)=2.844380403458213;} barbed devil: {team=lawful evil ; avg hp=-7.6253602305475505 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.129682997118156; hits/misses (PBA)= 2.6138328530259365/1.5706051873198847; rounds (PBA)=1.3948126801152738;} barbed devil #8: {team=lawful evil ; avg hp=-7.873198847262248 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.570605187319885; hits/misses (PBA)= 2.7060518731988474/1.4524495677233429; rounds (PBA)=1.3861671469740633;} pit fiend: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 729.3112391930836; hits/misses (PBA)= 35.85590778097983/4.734870317002882; rounds (PBA)=10.262247838616714;} hezrou: {team=chaotic evil ; avg hp=-7.585014409221902 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.95965417867436; hits/misses (PBA)= 5.380403458213256/3.0576368876080693; rounds (PBA)=2.8126801152737753;} erinyes #2: {team=lawful evil ; avg hp=89.46109510086455 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.4178674351585; hits/misses (PBA)= 15.87608069164265/10.314121037463977; rounds (PBA)=8.760806916426512;} glabrezu #5: {team=chaotic evil ; avg hp=-7.939481268011527 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.53025936599423; hits/misses (PBA)= 14.902017291066283/7.115273775216139; rounds (PBA)=5.504322766570605;} erinyes #4: {team=lawful evil ; avg hp=99.36599423631124 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 145.3371757925072; hits/misses (PBA)= 16.455331412103746/10.556195965417867; rounds (PBA)=9.034582132564841;} erinyes #5: {team=lawful evil ; avg hp=85.59654178674351 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.61383285302594; hits/misses (PBA)= 16.0/10.659942363112393; rounds (PBA)=8.92507204610951;} bearded devil #9: {team=other; avg hp=-6.403458213256484 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1210374639769451; hits/misses (PBA)= 0.13544668587896252/0.12968299711815562; rounds (PBA)=0.13256484149855907;} hezrou #10: {team=chaotic evil ; avg hp=-7.524495677233429 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.36023054755043; hits/misses (PBA)= 5.3429394812680115/3.1988472622478388; rounds (PBA)=2.847262247838617;} vrock #2: {team=chaotic evil ; avg hp=-7.097982708933718 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.314121037463977; hits/misses (PBA)= 1.276657060518732/0.7175792507204611; rounds (PBA)=0.9971181556195965;} bearded devil #2: {team=other; avg hp=-6.827089337175792 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9913544668587896; hits/misses (PBA)= 0.12680115273775217/0.06340057636887608; rounds (PBA)=0.09510086455331412;} bearded devil #5: {team=other; avg hp=-7.406340057636887 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.095100864553314; hits/misses (PBA)= 0.138328530259366/0.11527377521613832; rounds (PBA)=0.12680115273775217;} vrock #6: {team=chaotic evil ; avg hp=-6.8645533141210375 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.10951008645533; hits/misses (PBA)= 1.3314121037463977/0.6685878962536023; rounds (PBA)=1.0;} hezrou #3: {team=chaotic evil ; avg hp=-8.023054755043228 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.73198847262248; hits/misses (PBA)= 5.276657060518732/3.126801152737752; rounds (PBA)=2.8011527377521612;} bearded devil #10: {team=other; avg hp=-6.665706051873199 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8097982708933718; hits/misses (PBA)= 0.09798270893371758/0.09221902017291066; rounds (PBA)=0.09510086455331412;} horned devil #4: {team=lawful evil ; avg hp=-8.593659942363113 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.14697406340058; hits/misses (PBA)= 8.5821325648415/2.561959654178674; rounds (PBA)=3.7146974063400577;} erinyes: {team=lawful evil ; avg hp=98.97982708933718 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.5158501440922; hits/misses (PBA)= 16.129682997118156/10.769452449567723; rounds (PBA)=9.005763688760807;} pit fiend #2: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 717.4351585014409; hits/misses (PBA)= 35.481268011527376/4.876080691642652; rounds (PBA)=10.193083573487032;} balor #4: {team=chaotic evil ; avg hp=-8.048991354466859 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.95677233429393; hits/misses (PBA)= 15.259365994236312/2.23342939481268; rounds (PBA)=8.746397694524497;} hezrou #5: {team=chaotic evil ; avg hp=-7.510086455331412 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.72046109510086; hits/misses (PBA)= 5.394812680115273/3.2420749279538903; rounds (PBA)=2.878962536023055;} glabrezu #4: {team=chaotic evil ; avg hp=-8.262247838616714 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 180.94524495677234; hits/misses (PBA)= 14.962536023054755/6.939481268011527; rounds (PBA)=5.475504322766571;} vrock #7: {team=chaotic evil ; avg hp=-7.801152737752162 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.876080691642652; hits/misses (PBA)= 1.3054755043227666/0.723342939481268; rounds (PBA)=1.0144092219020173;} bearded devil #7: {team=other; avg hp=-7.063400576368876 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0778097982708934; hits/misses (PBA)= 0.1440922190201729/0.11527377521613832; rounds (PBA)=0.12968299711815562;} horned devil #2: {team=lawful evil ; avg hp=-7.619596541786744 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.47550432276657; hits/misses (PBA)= 8.52449567723343/2.5763688760806915; rounds (PBA)=3.7002881844380404;} erinyes #10: {team=lawful evil ; avg hp=99.25360230547551 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.87031700288185; hits/misses (PBA)= 16.181556195965417/10.671469740634006; rounds (PBA)=8.976945244956772;} barbed devil #5: {team=lawful evil ; avg hp=-7.645533141210374 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.72622478386167; hits/misses (PBA)= 2.590778097982709/1.4553314121037464; rounds (PBA)=1.3544668587896254;} bearded devil: {team=other; avg hp=-7.118155619596542 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1671469740634006; hits/misses (PBA)= 0.14697406340057637/0.10662824207492795; rounds (PBA)=0.12680115273775217;} hezrou #2: {team=chaotic evil ; avg hp=-7.821325648414986 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.64841498559078; hits/misses (PBA)= 5.515850144092219/3.2593659942363113; rounds (PBA)=2.92507204610951;} horned devil #5: {team=lawful evil ; avg hp=-8.184438040345821 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.20749279538904; hits/misses (PBA)= 8.70028818443804/2.5734870317002883; rounds (PBA)=3.7579250720461097;} erinyes #9: {team=lawful evil ; avg hp=90.2478386167147 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.63112391930835; hits/misses (PBA)= 16.14985590778098/10.4178674351585; rounds (PBA)=8.887608069164266;} bearded devil #8: {team=other; avg hp=-6.487031700288185 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8962536023054755; hits/misses (PBA)= 0.10951008645533142/0.10951008645533142; rounds (PBA)=0.10951008645533142;} erinyes #3: {team=lawful evil ; avg hp=100.17867435158502 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 144.61959654178673; hits/misses (PBA)= 16.354466858789625/10.613832853025936; rounds (PBA)=9.02593659942363;} horned devil: {team=lawful evil ; avg hp=-8.040345821325648 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.57348703170028; hits/misses (PBA)= 8.590778097982708/2.3025936599423633; rounds (PBA)=3.6311239193083575;} barbed devil #10: {team=lawful evil ; avg hp=-7.193083573487032 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.239193083573486; hits/misses (PBA)= 2.515850144092219/1.7204610951008645; rounds (PBA)=1.4121037463976944;} pit fiend #3: {team=lawful evil ; avg hp=300.0 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 715.821325648415; hits/misses (PBA)= 35.30259365994236/4.867435158501441; rounds (PBA)=10.181556195965419;} vrock #5: {team=chaotic evil ; avg hp=-7.4293948126801155 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.244956772334294; hits/misses (PBA)= 1.2997118155619596/0.723342939481268; rounds (PBA)=1.0115273775216138;} horned devil #3: {team=lawful evil ; avg hp=-8.406340057636887 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.59654178674351; hits/misses (PBA)= 8.587896253602306/2.3746397694524495; rounds (PBA)=3.654178674351585;} bearded devil #4: {team=other; avg hp=-7.463976945244957 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5014409221902016; hits/misses (PBA)= 0.20461095100864554/0.11815561959654179; rounds (PBA)=0.16138328530259366;} vrock #4: {team=chaotic evil ; avg hp=-7.0 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.645533141210375; hits/misses (PBA)= 1.3371757925072045/0.6801152737752162; rounds (PBA)=1.0086455331412103;} hezrou #4: {team=chaotic evil ; avg hp=-7.933717579250721 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.03170028818444; hits/misses (PBA)= 5.247838616714698/3.190201729106628; rounds (PBA)=2.8126801152737753;} bearded devil #3: {team=other; avg hp=-7.377521613832853 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9567723342939481; hits/misses (PBA)= 0.12103746397694524/0.08645533141210375; rounds (PBA)=0.1037463976945245;} barbed devil #6: {team=lawful evil ; avg hp=-8.164265129682997 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.38328530259366; hits/misses (PBA)= 2.5302593659942363/1.5677233429394812; rounds (PBA)=1.3659942363112392;} erinyes #6: {team=lawful evil ; avg hp=89.19020172910663 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.70028818443805; hits/misses (PBA)= 15.982708933717579/10.48414985590778; rounds (PBA)=8.832853025936599;} balor: {team=chaotic evil ; avg hp=-8.576368876080691 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 286.1037463976945; hits/misses (PBA)= 15.144092219020173/2.037463976945245; rounds (PBA)=8.590778097982708;} hezrou #7: {team=chaotic evil ; avg hp=-8.002881844380404 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.7406340057637; hits/misses (PBA)= 5.512968299711815/3.115273775216138; rounds (PBA)=2.876080691642651;} barbed devil #2: {team=lawful evil ; avg hp=-7.394812680115273 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.077809798270895; hits/misses (PBA)= 2.4870317002881843/1.680115273775216; rounds (PBA)=1.3919308357348703;} barbed devil #3: {team=lawful evil ; avg hp=-7.760806916426513 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.034582132564843; hits/misses (PBA)= 2.4697406340057637/1.6109510086455332; rounds (PBA)=1.3602305475504324;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 375; Sum of rounds: 3370; other: 0.0 ± 0.0; chaotic evil : 0.07 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 375; perfect battles: 0; close-call battles: 375; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vrock: {team=chaotic evil ; avg hp=-5.245333333333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.296; hits/misses (PBA)= 1.6746666666666667/1.0773333333333333; rounds (PBA)=1.3786666666666667;} vrock #5: {team=chaotic evil ; avg hp=-5.386666666666667 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.778666666666666; hits/misses (PBA)= 1.696/1.04; rounds (PBA)=1.368;} bearded devil #3: {team=other; avg hp=-6.485333333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9973333333333333; hits/misses (PBA)= 0.13333333333333333/0.13333333333333333; rounds (PBA)=0.13333333333333333;} balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 277.8426666666667; hits/misses (PBA)= 14.84/2.1813333333333333; rounds (PBA)=8.565333333333333;} hezrou: {team=chaotic evil ; avg hp=38.330666666666666 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.416; hits/misses (PBA)= 9.834666666666667/7.485333333333333; rounds (PBA)=5.784;} bearded devil #7: {team=other; avg hp=-6.928 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.24; hits/misses (PBA)= 0.152/0.136; rounds (PBA)=0.144;} erinyes #5: {team=lawful evil ; avg hp=-7.848 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.848; hits/misses (PBA)= 13.090666666666667/6.333333333333333; rounds (PBA)=6.474666666666667;} bearded devil #10: {team=other; avg hp=-6.213333333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5386666666666666; hits/misses (PBA)= 0.192/0.13866666666666666; rounds (PBA)=0.16533333333333333;} glabrezu #3: {team=chaotic evil ; avg hp=156.77866666666668 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.408; hits/misses (PBA)= 21.997333333333334/12.066666666666666; rounds (PBA)=8.570666666666666;} bearded devil #9: {team=other; avg hp=-6.490666666666667 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6746666666666667; hits/misses (PBA)= 0.208/0.14933333333333335; rounds (PBA)=0.17866666666666667;} hezrou #8: {team=chaotic evil ; avg hp=40.437333333333335 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.21066666666667; hits/misses (PBA)= 9.781333333333333/7.282666666666667; rounds (PBA)=5.706666666666667;} bearded devil #8: {team=other; avg hp=-6.432 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3093333333333332; hits/misses (PBA)= 0.152/0.14666666666666667; rounds (PBA)=0.14933333333333335;} erinyes #8: {team=lawful evil ; avg hp=-8.101333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.85333333333334; hits/misses (PBA)= 13.021333333333333/6.250666666666667; rounds (PBA)=6.424;} barbed devil #9: {team=lawful evil ; avg hp=-7.997333333333334 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.426666666666666; hits/misses (PBA)= 2.664/1.56; rounds (PBA)=1.408;} hezrou #3: {team=chaotic evil ; avg hp=47.91466666666667 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.86933333333334; hits/misses (PBA)= 10.125333333333334/7.9013333333333335; rounds (PBA)=6.032;} bearded devil #4: {team=other; avg hp=-6.274666666666667 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.408; hits/misses (PBA)= 0.184/0.16266666666666665; rounds (PBA)=0.17333333333333334;} barbed devil #2: {team=lawful evil ; avg hp=-7.613333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.882666666666665; hits/misses (PBA)= 2.568/1.664; rounds (PBA)=1.4106666666666667;} erinyes #3: {team=lawful evil ; avg hp=-8.021333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.57333333333334; hits/misses (PBA)= 12.989333333333333/6.370666666666667; rounds (PBA)=6.453333333333333;} vrock #2: {team=chaotic evil ; avg hp=-5.424 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.14666666666667; hits/misses (PBA)= 1.7306666666666666/1.0426666666666666; rounds (PBA)=1.3893333333333333;} erinyes #2: {team=lawful evil ; avg hp=-8.181333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.632; hits/misses (PBA)= 12.994666666666667/6.293333333333333; rounds (PBA)=6.429333333333333;} hezrou #6: {team=chaotic evil ; avg hp=42.368 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 133.128; hits/misses (PBA)= 10.093333333333334/7.682666666666667; rounds (PBA)=5.933333333333334;} glabrezu #4: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.0106666666667; hits/misses (PBA)= 22.224/11.914666666666667; rounds (PBA)=8.578666666666667;} bearded devil #5: {team=other; avg hp=-6.637333333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0026666666666666; hits/misses (PBA)= 0.136/0.104; rounds (PBA)=0.12;} barbed devil #4: {team=lawful evil ; avg hp=-8.066666666666666 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.557333333333332; hits/misses (PBA)= 2.6826666666666665/1.6533333333333333; rounds (PBA)=1.4453333333333334;} balor #4: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 279.93066666666664; hits/misses (PBA)= 14.912/2.096; rounds (PBA)=8.576;} barbed devil: {team=lawful evil ; avg hp=-7.144 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.277333333333335; hits/misses (PBA)= 2.5733333333333333/1.5226666666666666; rounds (PBA)=1.3653333333333333;} bearded devil #2: {team=other; avg hp=-6.565333333333333 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0853333333333333; hits/misses (PBA)= 0.13333333333333333/0.18666666666666668; rounds (PBA)=0.16;} erinyes #10: {team=lawful evil ; avg hp=-7.757333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.37333333333333; hits/misses (PBA)= 12.941333333333333/6.274666666666667; rounds (PBA)=6.405333333333333;} vrock #4: {team=chaotic evil ; avg hp=-5.605333333333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.677333333333333; hits/misses (PBA)= 1.792/0.9813333333333333; rounds (PBA)=1.3866666666666667;} horned devil #5: {team=lawful evil ; avg hp=-7.952 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.128; hits/misses (PBA)= 7.976/2.032; rounds (PBA)=3.336;} erinyes #9: {team=lawful evil ; avg hp=-8.373333333333333 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.90666666666667; hits/misses (PBA)= 12.834666666666667/6.237333333333333; rounds (PBA)=6.357333333333333;} bearded devil: {team=other; avg hp=-6.1626666666666665 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1093333333333333; hits/misses (PBA)= 0.15733333333333333/0.10933333333333334; rounds (PBA)=0.13333333333333333;} barbed devil #7: {team=lawful evil ; avg hp=-7.882666666666666 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.165333333333333; hits/misses (PBA)= 2.6266666666666665/1.6453333333333333; rounds (PBA)=1.424;} balor #3: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.18666666666667; hits/misses (PBA)= 14.989333333333333/2.066666666666667; rounds (PBA)=8.592;} hezrou #9: {team=chaotic evil ; avg hp=42.864 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 132.784; hits/misses (PBA)= 10.194666666666667/7.704; rounds (PBA)=5.973333333333334;} barbed devil #8: {team=lawful evil ; avg hp=-7.554666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.701333333333334; hits/misses (PBA)= 2.704/1.592; rounds (PBA)=1.432;} bearded devil #6: {team=other; avg hp=-6.141333333333334 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4186666666666667; hits/misses (PBA)= 0.17066666666666666/0.15466666666666667; rounds (PBA)=0.16266666666666665;} vrock #3: {team=chaotic evil ; avg hp=-5.48 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.544; hits/misses (PBA)= 1.8186666666666667/0.96; rounds (PBA)=1.3893333333333333;} barbed devil #5: {team=lawful evil ; avg hp=-7.522666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.208; hits/misses (PBA)= 2.6586666666666665/1.5493333333333332; rounds (PBA)=1.4026666666666667;} glabrezu: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 263.97866666666664; hits/misses (PBA)= 21.826666666666668/12.133333333333333; rounds (PBA)=8.56;} erinyes #6: {team=lawful evil ; avg hp=-7.696 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.912; hits/misses (PBA)= 13.293333333333333/6.402666666666667; rounds (PBA)=6.565333333333333;} vrock #7: {team=chaotic evil ; avg hp=-5.309333333333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.293333333333333; hits/misses (PBA)= 1.7733333333333334/1.016; rounds (PBA)=1.3946666666666667;} hezrou #5: {team=chaotic evil ; avg hp=44.586666666666666 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.384; hits/misses (PBA)= 9.773333333333333/7.72; rounds (PBA)=5.848;} glabrezu #5: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.10133333333334; hits/misses (PBA)= 21.941333333333333/12.04; rounds (PBA)=8.557333333333334;} erinyes #7: {team=lawful evil ; avg hp=-8.365333333333334 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.95466666666667; hits/misses (PBA)= 13.029333333333334/6.250666666666667; rounds (PBA)=6.426666666666667;} erinyes #4: {team=lawful evil ; avg hp=-8.56 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 115.448; hits/misses (PBA)= 13.101333333333333/6.274666666666667; rounds (PBA)=6.458666666666667;} hezrou #4: {team=chaotic evil ; avg hp=46.090666666666664 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 131.832; hits/misses (PBA)= 10.085333333333333/7.968; rounds (PBA)=6.029333333333334;} hezrou #7: {team=chaotic evil ; avg hp=44.797333333333334 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.50933333333333; hits/misses (PBA)= 9.984/7.848; rounds (PBA)=5.952;} hezrou #2: {team=chaotic evil ; avg hp=50.65866666666667 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 135.112; hits/misses (PBA)= 10.376/7.8133333333333335; rounds (PBA)=6.0906666666666665;} balor #2: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 280.29333333333335; hits/misses (PBA)= 14.896/2.096; rounds (PBA)=8.538666666666666;} glabrezu #2: {team=chaotic evil ; avg hp=156.976 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 271.328; hits/misses (PBA)= 22.314666666666668/11.781333333333333; rounds (PBA)=8.589333333333334;} erinyes: {team=lawful evil ; avg hp=-8.104 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.304; hits/misses (PBA)= 12.829333333333333/6.402666666666667; rounds (PBA)=6.410666666666667;} horned devil #4: {team=lawful evil ; avg hp=-7.682666666666667 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.86666666666666; hits/misses (PBA)= 8.029333333333334/1.9466666666666668; rounds (PBA)=3.3253333333333335;} hezrou #10: {team=chaotic evil ; avg hp=37.85066666666667 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.98933333333332; hits/misses (PBA)= 9.808/7.554666666666667; rounds (PBA)=5.792;} horned devil: {team=lawful evil ; avg hp=-7.682666666666667 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.82133333333333; hits/misses (PBA)= 7.888/2.12; rounds (PBA)=3.336;} horned devil #3: {team=lawful evil ; avg hp=-7.592 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 110.08266666666667; hits/misses (PBA)= 7.872/2.12; rounds (PBA)=3.3306666666666667;} barbed devil #6: {team=lawful evil ; avg hp=-7.245333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.442666666666668; hits/misses (PBA)= 2.584/1.584; rounds (PBA)=1.3893333333333333;} horned devil #2: {team=lawful evil ; avg hp=-7.954666666666666 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.04266666666666; hits/misses (PBA)= 7.986666666666666/2.0453333333333332; rounds (PBA)=3.344;} vrock #6: {team=chaotic evil ; avg hp=-5.597333333333333 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.536; hits/misses (PBA)= 1.8186666666666667/1.056; rounds (PBA)=1.44;} barbed devil #3: {team=lawful evil ; avg hp=-7.522666666666667 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.688; hits/misses (PBA)= 2.7066666666666666/1.5813333333333333; rounds (PBA)=1.4293333333333333;} barbed devil #10: {team=lawful evil ; avg hp=-7.493333333333333 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.469333333333335; hits/misses (PBA)= 2.6426666666666665/1.6613333333333333; rounds (PBA)=1.4346666666666668;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2233.83; crudely normalised: 0% > lawful evil = expected rounds to survive: 2274.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 302; Sum of rounds: 2168; chaotic evil : 0.06 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 302; perfect battles: 0; close-call battles: 302; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ glabrezu: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 216.58278145695365; hits/misses (PBA)= 17.90066225165563/8.933774834437086; rounds (PBA)=6.73841059602649;} imp #9: {team=lawful evil ; avg hp=-7.225165562913907 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.016556291390728478; hits/misses (PBA)= 0.0033112582781456954/0.006622516556291391; rounds (PBA)=0.016556291390728478;} glabrezu #7: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.76158940397352; hits/misses (PBA)= 17.725165562913908/9.142384105960264; rounds (PBA)=6.764900662251655;} balor #4: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.9337748344371; hits/misses (PBA)= 11.920529801324504/1.5231788079470199; rounds (PBA)=6.781456953642384;} bearded devil #5: {team=lawful evil ; avg hp=-7.112582781456954 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.821192052980132; hits/misses (PBA)= 0.6125827814569537/0.4271523178807947; rounds (PBA)=0.5198675496688742;} barbed devil #9: {team=lawful evil ; avg hp=-7.2781456953642385 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.089403973509935; hits/misses (PBA)= 2.7649006622516556/1.804635761589404; rounds (PBA)=1.5231788079470199;} erinyes #9: {team=lawful evil ; avg hp=-8.036423841059603 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.8476821192053; hits/misses (PBA)= 10.47019867549669/5.185430463576159; rounds (PBA)=5.218543046357616;} bearded devil: {team=lawful evil ; avg hp=-7.26158940397351 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.841059602649007; hits/misses (PBA)= 0.5993377483443708/0.40728476821192056; rounds (PBA)=0.5033112582781457;} hezrou #5: {team=chaotic evil ; avg hp=72.38079470198676 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.08609271523179; hits/misses (PBA)= 9.274834437086092/7.046357615894039; rounds (PBA)=5.4635761589403975;} bearded devil #3: {team=lawful evil ; avg hp=-7.427152317880795 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.986754966887417; hits/misses (PBA)= 0.5264900662251656/0.4602649006622517; rounds (PBA)=0.49337748344370863;} vrock #4: {team=chaotic evil ; avg hp=-4.874172185430464 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.264900662251655; hits/misses (PBA)= 1.7119205298013245/0.8245033112582781; rounds (PBA)=1.2682119205298013;} hezrou #8: {team=chaotic evil ; avg hp=67.34105960264901 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.04635761589404; hits/misses (PBA)= 9.274834437086092/6.857615894039735; rounds (PBA)=5.387417218543046;} erinyes #8: {team=lawful evil ; avg hp=-8.47019867549669 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.19536423841059; hits/misses (PBA)= 10.37748344370861/5.1092715231788075; rounds (PBA)=5.162251655629139;} glabrezu #5: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.31456953642385; hits/misses (PBA)= 17.73841059602649/9.086092715231787; rounds (PBA)=6.7218543046357615;} hezrou #2: {team=chaotic evil ; avg hp=69.15894039735099 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 119.32450331125828; hits/misses (PBA)= 9.1158940397351/7.049668874172186; rounds (PBA)=5.4072847682119205;} vrock #6: {team=chaotic evil ; avg hp=-5.062913907284768 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.24503311258278; hits/misses (PBA)= 1.6059602649006623/0.9503311258278145; rounds (PBA)=1.2781456953642385;} horned devil #3: {team=lawful evil ; avg hp=-7.73841059602649 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 96.38079470198676; hits/misses (PBA)= 6.933774834437086/1.966887417218543; rounds (PBA)=2.966887417218543;} erinyes #4: {team=lawful evil ; avg hp=-7.453642384105961 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.02649006622516; hits/misses (PBA)= 10.291390728476822/5.125827814569536; rounds (PBA)=5.139072847682119;} imp #5: {team=lawful evil ; avg hp=-6.632450331125828 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.006622516556291391;} erinyes #6: {team=lawful evil ; avg hp=-7.894039735099338 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.5; hits/misses (PBA)= 10.3841059602649/5.152317880794702; rounds (PBA)=5.178807947019868;} horned devil #2: {team=lawful evil ; avg hp=-7.844370860927152 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.91059602649007; hits/misses (PBA)= 7.029801324503311/1.9205298013245033; rounds (PBA)=2.9834437086092715;} imp #10: {team=lawful evil ; avg hp=-6.903973509933775 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.046357615894039736; hits/misses (PBA)= 0.009933774834437087/0.0; rounds (PBA)=0.013245033112582781;} bearded devil #8: {team=lawful evil ; avg hp=-7.043046357615894 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.228476821192053; hits/misses (PBA)= 0.5033112582781457/0.36423841059602646; rounds (PBA)=0.4337748344370861;} hezrou #7: {team=chaotic evil ; avg hp=68.33443708609272 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.6887417218543; hits/misses (PBA)= 9.357615894039736/7.069536423841059; rounds (PBA)=5.483443708609271;} erinyes #3: {team=lawful evil ; avg hp=-7.748344370860927 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.22847682119205; hits/misses (PBA)= 10.549668874172186/5.026490066225166; rounds (PBA)=5.19205298013245;} bearded devil #4: {team=lawful evil ; avg hp=-7.7781456953642385 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.493377483443709; hits/misses (PBA)= 0.5562913907284768/0.46357615894039733; rounds (PBA)=0.5099337748344371;} barbed devil #6: {team=lawful evil ; avg hp=-7.102649006622516 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.149006622516556; hits/misses (PBA)= 2.7417218543046356/1.7781456953642385; rounds (PBA)=1.5066225165562914;} hezrou #10: {team=chaotic evil ; avg hp=68.10596026490066 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.49337748344371; hits/misses (PBA)= 9.433774834437086/6.652317880794702; rounds (PBA)=5.380794701986755;} imp #8: {team=lawful evil ; avg hp=-6.529801324503311 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.023178807947019868; hits/misses (PBA)= 0.0033112582781456954/0.0033112582781456954; rounds (PBA)=0.006622516556291391;} vrock #9: {team=chaotic evil ; avg hp=-5.3907284768211925 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.04635761589404; hits/misses (PBA)= 1.5927152317880795/0.9701986754966887; rounds (PBA)=1.281456953642384;} imp #6: {team=lawful evil ; avg hp=-6.377483443708609 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0033112582781456954;} vrock: {team=chaotic evil ; avg hp=-5.321192052980132 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.874172185430464; hits/misses (PBA)= 1.5794701986754967/0.8841059602649006; rounds (PBA)=1.2317880794701987;} barbed devil: {team=lawful evil ; avg hp=-7.572847682119205 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.228476821192054; hits/misses (PBA)= 2.6324503311258276/1.8476821192052981; rounds (PBA)=1.4933774834437086;} barbed devil #10: {team=lawful evil ; avg hp=-6.930463576158941 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.9635761589404; hits/misses (PBA)= 2.8543046357615895/1.685430463576159; rounds (PBA)=1.5132450331125828;} barbed devil #7: {team=lawful evil ; avg hp=-7.440397350993377 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.337748344370862; hits/misses (PBA)= 2.6059602649006623/1.804635761589404; rounds (PBA)=1.4701986754966887;} erinyes #10: {team=lawful evil ; avg hp=-8.086092715231787 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.91059602649007; hits/misses (PBA)= 10.559602649006623/5.105960264900662; rounds (PBA)=5.2218543046357615;} horned devil #4: {team=lawful evil ; avg hp=-7.675496688741722 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.37086092715232; hits/misses (PBA)= 7.0198675496688745/1.9503311258278146; rounds (PBA)=2.9900662251655628;} glabrezu #4: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 219.3476821192053; hits/misses (PBA)= 17.950331125827816/8.990066225165563; rounds (PBA)=6.76158940397351;} glabrezu #3: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.89072847682118; hits/misses (PBA)= 17.605960264900663/9.2317880794702; rounds (PBA)=6.76158940397351;} hezrou #3: {team=chaotic evil ; avg hp=71.63245033112582 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 124.49006622516556; hits/misses (PBA)= 9.513245033112582/6.814569536423841; rounds (PBA)=5.470198675496689;} bearded devil #7: {team=lawful evil ; avg hp=-8.06953642384106 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.013245033112582; hits/misses (PBA)= 0.4966887417218543/0.4105960264900662; rounds (PBA)=0.45364238410596025;} erinyes #2: {team=lawful evil ; avg hp=-7.943708609271523 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.72185430463576; hits/misses (PBA)= 10.433774834437086/5.072847682119205; rounds (PBA)=5.16887417218543;} horned devil #5: {team=lawful evil ; avg hp=-8.341059602649006 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.07615894039735; hits/misses (PBA)= 6.970198675496689/1.8509933774834437; rounds (PBA)=2.9403973509933774;} vrock #7: {team=chaotic evil ; avg hp=-4.930463576158941 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.466887417218544; hits/misses (PBA)= 1.6423841059602649/0.8543046357615894; rounds (PBA)=1.2483443708609272;} vrock #8: {team=chaotic evil ; avg hp=-5.781456953642384 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.94701986754967; hits/misses (PBA)= 1.7384105960264902/0.8708609271523179; rounds (PBA)=1.304635761589404;} barbed devil #5: {team=lawful evil ; avg hp=-7.271523178807947 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.95364238410596; hits/misses (PBA)= 2.5695364238410594/1.9105960264900663; rounds (PBA)=1.4933774834437086;} barbed devil #2: {team=lawful evil ; avg hp=-7.314569536423841 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.533112582781456; hits/misses (PBA)= 2.5364238410596025/1.7649006622516556; rounds (PBA)=1.4337748344370862;} glabrezu #2: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.7682119205298; hits/misses (PBA)= 17.711920529801326/9.152317880794701; rounds (PBA)=6.751655629139073;} glabrezu #10: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.1456953642384; hits/misses (PBA)= 17.983443708609272/8.774834437086092; rounds (PBA)=6.725165562913907;} balor #2: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.49006622516555; hits/misses (PBA)= 11.874172185430464/1.5662251655629138; rounds (PBA)=6.73841059602649;} balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 223.09933774834437; hits/misses (PBA)= 11.801324503311259/1.6754966887417218; rounds (PBA)=6.774834437086093;} imp: {team=lawful evil ; avg hp=-6.970198675496689 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0033112582781456954; rounds (PBA)=0.019867549668874173;} vrock #5: {team=chaotic evil ; avg hp=-4.970198675496689 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.87748344370861; hits/misses (PBA)= 1.6821192052980132/0.9006622516556292; rounds (PBA)=1.2913907284768211;} glabrezu #8: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.81456953642385; hits/misses (PBA)= 17.8841059602649/9.096026490066226; rounds (PBA)=6.78476821192053;} imp #4: {team=lawful evil ; avg hp=-6.953642384105961 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.013245033112582781; hits/misses (PBA)= 0.0033112582781456954/0.0; rounds (PBA)=0.013245033112582781;} bearded devil #10: {team=lawful evil ; avg hp=-7.374172185430464 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 0.5132450331125827/0.38079470198675497; rounds (PBA)=0.4470198675496689;} barbed devil #3: {team=lawful evil ; avg hp=-7.52317880794702 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.8476821192053; hits/misses (PBA)= 2.5264900662251657/1.804635761589404; rounds (PBA)=1.4437086092715232;} glabrezu #9: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.40397350993376; hits/misses (PBA)= 17.86092715231788/9.092715231788079; rounds (PBA)=6.781456953642384;} erinyes #5: {team=lawful evil ; avg hp=-7.387417218543046 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.08609271523179; hits/misses (PBA)= 10.711920529801324/5.102649006622516; rounds (PBA)=5.271523178807947;} imp #2: {team=lawful evil ; avg hp=-6.503311258278146 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.023178807947019868; hits/misses (PBA)= 0.0033112582781456954/0.0033112582781456954; rounds (PBA)=0.009933774834437087;} vrock #10: {team=chaotic evil ; avg hp=-5.096026490066225 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.016556291390728; hits/misses (PBA)= 1.7218543046357615/0.8278145695364238; rounds (PBA)=1.2748344370860927;} hezrou #9: {team=chaotic evil ; avg hp=70.38741721854305 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.6092715231788; hits/misses (PBA)= 9.370860927152318/7.125827814569536; rounds (PBA)=5.513245033112582;} erinyes #7: {team=lawful evil ; avg hp=-8.086092715231787 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.28476821192054; hits/misses (PBA)= 10.225165562913908/5.0927152317880795; rounds (PBA)=5.105960264900662;} vrock #2: {team=chaotic evil ; avg hp=-5.102649006622516 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.943708609271525; hits/misses (PBA)= 1.6754966887417218/0.8145695364238411; rounds (PBA)=1.2450331125827814;} bearded devil #6: {team=lawful evil ; avg hp=-7.245033112582782 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.013245033112582; hits/misses (PBA)= 0.5364238410596026/0.33774834437086093; rounds (PBA)=0.4370860927152318;} bearded devil #9: {team=lawful evil ; avg hp=-7.152317880794702 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8443708609271523; hits/misses (PBA)= 0.4867549668874172/0.45364238410596025; rounds (PBA)=0.47019867549668876;} glabrezu #6: {team=chaotic evil ; avg hp=157.0 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.97019867549668; hits/misses (PBA)= 17.788079470198674/9.218543046357615; rounds (PBA)=6.7781456953642385;} balor #3: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.69867549668874; hits/misses (PBA)= 11.943708609271523/1.596026490066225; rounds (PBA)=6.798013245033113;} erinyes: {team=lawful evil ; avg hp=-7.870860927152318 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.82781456953643; hits/misses (PBA)= 10.410596026490067/5.046357615894039; rounds (PBA)=5.152317880794702;} hezrou #6: {team=chaotic evil ; avg hp=68.22847682119205 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 121.41390728476821; hits/misses (PBA)= 9.298013245033113/6.894039735099338; rounds (PBA)=5.400662251655629;} barbed devil #8: {team=lawful evil ; avg hp=-7.506622516556291 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.579470198675498; hits/misses (PBA)= 2.69205298013245/1.7384105960264902; rounds (PBA)=1.4768211920529801;} erinyes #11: {team=lawful evil ; avg hp=-8.1158940397351 (from 153); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.58609271523179; hits/misses (PBA)= 10.503311258278146/5.062913907284768; rounds (PBA)=5.188741721854305;} vrock #3: {team=chaotic evil ; avg hp=-5.254966887417218 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.304635761589402; hits/misses (PBA)= 1.619205298013245/0.9039735099337748; rounds (PBA)=1.2615894039735098;} imp #3: {team=lawful evil ; avg hp=-6.69205298013245 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.013245033112582781; hits/misses (PBA)= 0.0033112582781456954/0.0033112582781456954; rounds (PBA)=0.019867549668874173;} barbed devil #4: {team=lawful evil ; avg hp=-7.655629139072848 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.218543046357617; hits/misses (PBA)= 2.576158940397351/1.923841059602649; rounds (PBA)=1.5;} hezrou #4: {team=chaotic evil ; avg hp=77.30463576158941 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 125.40397350993378; hits/misses (PBA)= 9.52317880794702/7.046357615894039; rounds (PBA)=5.546357615894039;} horned devil: {team=lawful evil ; avg hp=-7.079470198675497 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.68211920529801; hits/misses (PBA)= 7.046357615894039/1.8344370860927153; rounds (PBA)=2.9602649006622515;} bearded devil #2: {team=lawful evil ; avg hp=-6.798013245033113 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8443708609271523; hits/misses (PBA)= 0.4768211920529801/0.4105960264900662; rounds (PBA)=0.44370860927152317;} hezrou: {team=chaotic evil ; avg hp=63.30794701986755 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.36092715231788; hits/misses (PBA)= 8.973509933774835/6.635761589403973; rounds (PBA)=5.21523178807947;} imp #7: {team=lawful evil ; avg hp=-6.725165562913907 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.019867549668874173; hits/misses (PBA)= 0.0033112582781456954/0.0; rounds (PBA)=0.019867549668874173;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.504499100179964;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.495500899820036;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2123.69; crudely normalised: 0% > other= expected rounds to survive: 2199.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1987; Sum of rounds: 23459; lawful evil : 0.05 ± 0.0; other: 0.35 ± 0.01; > Team lawful evil = winning battles: 226; perfect battles: 0; close-call battles: 226; > Team other = winning battles: 1761; perfect battles: 0; close-call battles: 1760; ------------------------------------------------- Combattants ------------------------------------------------ boar #13: {team=lawful evil ; avg hp=-5.381982888777051 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.073980875691998; hits/misses (PBA)= 0.20533467539003522/0.5988928032209361; rounds (PBA)=0.8777050830397585;} adult black dragon: {team=other; avg hp=50.989934574735784 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 304.6597886260694; hits/misses (PBA)= 20.421238047307497/6.2118772018117765; rounds (PBA)=9.062405636638148;} bone devil #2: {team=lawful evil ; avg hp=5.113236034222446 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.08605938600905; hits/misses (PBA)= 16.43432310015098/16.592350276799195; rounds (PBA)=11.065928535480625;} aboleth: {team=lawful evil ; avg hp=-6.255158530447911 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.52692501258178; hits/misses (PBA)= 8.884750880724711/7.142425767488676; rounds (PBA)=5.3477604428787116;} boar #10: {team=lawful evil ; avg hp=-5.510820332159033 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.061902365374937; hits/misses (PBA)= 0.20130850528434827/0.619023653749371; rounds (PBA)=0.8812279818822345;} boar #4: {team=lawful evil ; avg hp=-5.598389531957725 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1137393054856568; hits/misses (PBA)= 0.21187720181177655/0.6139909411172622; rounds (PBA)=0.8872672370407649;} adult blue dragon: {team=other; avg hp=168.08002013085053 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 425.7181680926019; hits/misses (PBA)= 26.788626069451436/6.87267237040765; rounds (PBA)=11.612984398590841;} boar #5: {team=lawful evil ; avg hp=-5.448917966784097 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0397584297936588; hits/misses (PBA)= 0.20432813286361348/0.6180171112229492; rounds (PBA)=0.879718168092602;} bone devil: {team=other; avg hp=-5.274786109713135 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.64167086059386; hits/misses (PBA)= 6.437342727730247/2.506794162053347; rounds (PBA)=2.983895319577252;} aboleth #2: {team=lawful evil ; avg hp=-5.223452440865627 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 112.84146955208857; hits/misses (PBA)= 8.948666331152491/7.3532964267740315; rounds (PBA)=5.441368897835933;} boar #14: {team=lawful evil ; avg hp=-5.476094614997484 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0221439355812783; hits/misses (PBA)= 0.1872169099144439/0.6321087065928536; rounds (PBA)=0.8782083543029693;} boar #3: {team=lawful evil ; avg hp=-5.412179164569703 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0226472068444892; hits/misses (PBA)= 0.20030196275792653/0.6311021640664318; rounds (PBA)=0.8912934071464519;} boar #2: {team=lawful evil ; avg hp=-5.3920483140412685 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0966280825364871; hits/misses (PBA)= 0.2073477604428787/0.6139909411172622; rounds (PBA)=0.8817312531454454;} boar #12: {team=lawful evil ; avg hp=-5.5832913940613995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0256668344237545; hits/misses (PBA)= 0.19879214896829392/0.6396577755410167; rounds (PBA)=0.8978359335681932;} boar #8: {team=lawful evil ; avg hp=-5.428787116255662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.038751887267237; hits/misses (PBA)= 0.19778560644187218/0.6260694514343231; rounds (PBA)=0.8777050830397585;} boar #11: {team=lawful evil ; avg hp=-5.561650729743332 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0905888273779567; hits/misses (PBA)= 0.20835430296930046/0.6255661801711122; rounds (PBA)=0.8958228485153498;} boar: {team=lawful evil ; avg hp=-5.4363361852038246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1243080020130851; hits/misses (PBA)= 0.21036738802214394/0.6109713135379969; rounds (PBA)=0.8746854554604933;} boar #7: {team=lawful evil ; avg hp=-5.289884247609462 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.136889783593357; hits/misses (PBA)= 0.21640664318067437/0.61852038248616; rounds (PBA)=0.8882737795671867;} bone devil #4: {team=other; avg hp=-5.3809763462506295 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.19073980875692; hits/misses (PBA)= 6.4443885254151985/2.5153497735279315; rounds (PBA)=2.988928032209361;} boar #9: {team=lawful evil ; avg hp=-5.58379466532461 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.077503774534474; hits/misses (PBA)= 0.20130850528434827/0.6305988928032209; rounds (PBA)=0.8912934071464519;} aboleth #3: {team=lawful evil ; avg hp=-5.894816305988928 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.68142929038751; hits/misses (PBA)= 9.075993960744842/7.483643683945647; rounds (PBA)=5.526421741318571;} boar #6: {team=lawful evil ; avg hp=-5.537996980372421 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1197785606441872; hits/misses (PBA)= 0.2128837443381983/0.6089582284851535; rounds (PBA)=0.8812279818822345;} bone devil #3: {team=other; avg hp=-5.220936084549572 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.09159536990438; hits/misses (PBA)= 6.464519375943634/2.5319577252138905; rounds (PBA)=3.0020130850528437;} aboleth #4: {team=lawful evil ; avg hp=-6.098641167589331 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 113.82184197282335; hits/misses (PBA)= 9.018621036738802/7.338701560140916; rounds (PBA)=5.457473578258681;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4839.62; crudely normalised: 0% > other= expected rounds to survive: 5670.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33142; chaotic evil : 0.12 ± 0.0; other: 0.88 ± 0.0; > Team chaotic evil = winning battles: 624; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4377; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=58.58928214357129 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.6612677464507; hits/misses (PBA)= 12.41111777644471/5.314137172565487; rounds (PBA)=6.493501299740052;} adult black dragon: {team=chaotic evil ; avg hp=-3.6612677464507097 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.4107178564287; hits/misses (PBA)= 11.13377324535093/6.034393121375725; rounds (PBA)=5.812637472505499;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=chaotic evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5936812637472505;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40631873625274945;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 36.67; crudely normalised: 0% > any = expected rounds to survive: 92.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 498; Sum of rounds: 3461; > Team other = winning battles: 38; perfect battles: 0; close-call battles: 38; > Team any = winning battles: 459; perfect battles: 0; close-call battles: 459; ------------------------------------------------- Combattants ------------------------------------------------ commoner #14: {team=any ; avg hp=0.8835341365461847 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2008032128514055; hits/misses (PBA)= 1.4457831325301205/2.7008032128514055; rounds (PBA)=4.214859437751004;} commoner #29: {team=any ; avg hp=0.38755020080321284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.859437751004016; hits/misses (PBA)= 1.3413654618473896/2.4839357429718874; rounds (PBA)=3.9056224899598395;} commoner #7: {team=any ; avg hp=0.45180722891566266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.070281124497992; hits/misses (PBA)= 1.4116465863453815/2.5; rounds (PBA)=3.9558232931726907;} commoner #4: {team=any ; avg hp=0.6104417670682731 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9497991967871484; hits/misses (PBA)= 1.4518072289156627/2.6907630522088355; rounds (PBA)=4.210843373493976;} commoner #15: {team=any ; avg hp=0.7931726907630522 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8795180722891565; hits/misses (PBA)= 1.3353413654618473/2.6224899598393576; rounds (PBA)=4.030120481927711;} commoner #27: {team=any ; avg hp=0.572289156626506 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6546184738955825; hits/misses (PBA)= 1.3112449799196788/2.602409638554217; rounds (PBA)=3.961847389558233;} guard #8: {team=other; avg hp=-0.9759036144578314 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.686746987951807; hits/misses (PBA)= 2.0923694779116464/1.0582329317269077; rounds (PBA)=3.1526104417670684;} commoner #22: {team=any ; avg hp=0.7068273092369478 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7208835341365463; hits/misses (PBA)= 1.3614457831325302/2.4919678714859437; rounds (PBA)=3.9437751004016066;} commoner #8: {team=any ; avg hp=0.714859437751004 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.791164658634538; hits/misses (PBA)= 1.3534136546184738/2.5823293172690764; rounds (PBA)=3.9899598393574296;} commoner #11: {team=any ; avg hp=0.7449799196787149 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.242971887550201; hits/misses (PBA)= 1.4819277108433735/2.716867469879518; rounds (PBA)=4.253012048192771;} commoner #13: {team=any ; avg hp=0.7168674698795181 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.234939759036145; hits/misses (PBA)= 1.4779116465863453/2.5923694779116464; rounds (PBA)=4.128514056224899;} guard #2: {team=other; avg hp=-1.2951807228915662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.640562248995984; hits/misses (PBA)= 1.9879518072289157/0.9859437751004017; rounds (PBA)=2.9738955823293174;} guard #5: {team=other; avg hp=-0.9257028112449799 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.78714859437751; hits/misses (PBA)= 2.0923694779116464/1.0200803212851406; rounds (PBA)=3.1285140562248994;} commoner #2: {team=any ; avg hp=0.6606425702811245 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.14859437751004; hits/misses (PBA)= 1.4417670682730923/2.5943775100401605; rounds (PBA)=4.086345381526105;} commoner: {team=any ; avg hp=0.6746987951807228 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.995983935742972; hits/misses (PBA)= 1.3995983935742973/2.497991967871486; rounds (PBA)=3.959839357429719;} commoner #24: {team=any ; avg hp=0.5582329317269076 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.134538152610442; hits/misses (PBA)= 1.4558232931726907/2.502008032128514; rounds (PBA)=4.026104417670683;} guard #10: {team=other; avg hp=-1.0421686746987953 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.759036144578314; hits/misses (PBA)= 2.3313253012048194/1.034136546184739; rounds (PBA)=3.3755020080321283;} guard #4: {team=other; avg hp=-0.8855421686746988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.152610441767068; hits/misses (PBA)= 2.0923694779116464/0.9819277108433735; rounds (PBA)=3.0863453815261046;} commoner #30: {team=any ; avg hp=0.3895582329317269 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.261044176706827; hits/misses (PBA)= 1.4598393574297188/2.676706827309237; rounds (PBA)=4.2028112449799195;} commoner #20: {team=any ; avg hp=0.7309236947791165 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9879518072289155; hits/misses (PBA)= 1.3514056224899598/2.5963855421686746; rounds (PBA)=4.004016064257028;} commoner #28: {team=any ; avg hp=0.7088353413654619 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.090361445783133; hits/misses (PBA)= 1.427710843373494/2.676706827309237; rounds (PBA)=4.190763052208835;} commoner #23: {team=any ; avg hp=0.9236947791164659 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.066265060240964; hits/misses (PBA)= 1.4196787148594376/2.5783132530120483; rounds (PBA)=4.054216867469879;} guard #9: {team=other; avg hp=-1.180722891566265 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.491967871485944; hits/misses (PBA)= 1.9859437751004017/0.9457831325301205; rounds (PBA)=2.933734939759036;} commoner #16: {team=any ; avg hp=0.714859437751004 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.248995983935743; hits/misses (PBA)= 1.5100401606425702/2.459839357429719; rounds (PBA)=4.046184738955823;} commoner #19: {team=any ; avg hp=0.5301204819277109 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8995983935742973; hits/misses (PBA)= 1.3795180722891567/2.6204819277108435; rounds (PBA)=4.066265060240964;} commoner #17: {team=any ; avg hp=0.8232931726907631 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9497991967871484; hits/misses (PBA)= 1.391566265060241/2.6265060240963853; rounds (PBA)=4.068273092369478;} commoner #6: {team=any ; avg hp=0.7710843373493976 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0; hits/misses (PBA)= 1.3975903614457832/2.57429718875502; rounds (PBA)=4.030120481927711;} commoner #18: {team=any ; avg hp=1.140562248995984 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3694779116465865; hits/misses (PBA)= 1.5140562248995983/2.7289156626506026; rounds (PBA)=4.2991967871485945;} commoner #3: {team=any ; avg hp=0.6706827309236948 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9156626506024095; hits/misses (PBA)= 1.3815261044176708/2.6907630522088355; rounds (PBA)=4.120481927710843;} guard: {team=other; avg hp=-0.9939759036144579 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.136546184738956; hits/misses (PBA)= 2.1506024096385543/1.0542168674698795; rounds (PBA)=3.216867469879518;} guard #7: {team=other; avg hp=-1.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.805220883534137; hits/misses (PBA)= 2.0823293172690764/0.9678714859437751; rounds (PBA)=3.0562248995983934;} commoner #10: {team=any ; avg hp=0.37751004016064255 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9779116465863456; hits/misses (PBA)= 1.3534136546184738/2.568273092369478; rounds (PBA)=3.997991967871486;} commoner #12: {team=any ; avg hp=0.748995983935743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.823293172690763; hits/misses (PBA)= 1.3895582329317269/2.5582329317269075; rounds (PBA)=4.016064257028113;} commoner #9: {team=any ; avg hp=0.4779116465863454 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8393574297188753; hits/misses (PBA)= 1.3855421686746987/2.6144578313253013; rounds (PBA)=4.068273092369478;} guard #3: {team=other; avg hp=-1.2349397590361446 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.598393574297189; hits/misses (PBA)= 2.0622489959839356/0.9919678714859438; rounds (PBA)=3.0602409638554215;} commoner #21: {team=any ; avg hp=0.6164658634538153 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6184738955823295; hits/misses (PBA)= 1.2650602409638554/2.8092369477911645; rounds (PBA)=4.116465863453815;} commoner #26: {team=any ; avg hp=0.6204819277108434 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.180722891566265; hits/misses (PBA)= 1.4698795180722892/2.5863453815261046; rounds (PBA)=4.118473895582329;} commoner #5: {team=any ; avg hp=0.9317269076305221 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.038152610441767; hits/misses (PBA)= 1.4377510040160641/2.7228915662650603; rounds (PBA)=4.218875502008032;} guard #6: {team=other; avg hp=-1.108433734939759 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.176706827309237; hits/misses (PBA)= 2.182730923694779/1.0200803212851406; rounds (PBA)=3.21285140562249;} commoner #25: {team=any ; avg hp=0.8714859437751004 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.279116465863454; hits/misses (PBA)= 1.5160642570281124/2.63855421686747; rounds (PBA)=4.214859437751004;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 61.54; crudely normalised: 0% > any = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 994; Sum of rounds: 5592; > Team other = winning battles: 21; perfect battles: 0; close-call battles: 21; > Team any = winning battles: 972; perfect battles: 0; close-call battles: 918; ------------------------------------------------- Combattants ------------------------------------------------ commoner #18: {team=other; avg hp=-2.1056338028169015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.558350100603622; hits/misses (PBA)= 0.9215291750503019/1.5412474849094568; rounds (PBA)=2.5080482897384306;} commoner: {team=other; avg hp=-2.2706237424547284 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4969818913480886; hits/misses (PBA)= 0.8531187122736419/1.585513078470825; rounds (PBA)=2.4879275653923543;} guard #10: {team=any ; avg hp=5.741448692152917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.916498993963783; hits/misses (PBA)= 2.5492957746478875/1.1579476861167002; rounds (PBA)=3.8158953722334004;} commoner #8: {team=other; avg hp=-2.1378269617706236 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.426559356136821; hits/misses (PBA)= 0.8762575452716298/1.6277665995975854; rounds (PBA)=2.5442655935613683;} guard #6: {team=any ; avg hp=6.353118712273642 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.683098591549296; hits/misses (PBA)= 2.681086519114688/1.216297786720322; rounds (PBA)=3.995975855130785;} commoner #14: {team=other; avg hp=-2.084507042253521 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.471830985915493; hits/misses (PBA)= 0.858148893360161/1.652917505030181; rounds (PBA)=2.562374245472837;} commoner #19: {team=other; avg hp=-2.266599597585513 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6458752515090542; hits/misses (PBA)= 0.9024144869215291/1.6267605633802817; rounds (PBA)=2.573440643863179;} commoner #11: {team=other; avg hp=-2.0814889336016096 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4507042253521125; hits/misses (PBA)= 0.8460764587525151/1.5543259557344065; rounds (PBA)=2.453722334004024;} commoner #5: {team=other; avg hp=-2.3329979879275653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5201207243460764; hits/misses (PBA)= 0.8812877263581489/1.619718309859155; rounds (PBA)=2.563380281690141;} commoner #13: {team=other; avg hp=-2.1056338028169015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5160965794768613; hits/misses (PBA)= 0.8742454728370221/1.591549295774648; rounds (PBA)=2.5080482897384306;} commoner #3: {team=other; avg hp=-2.182092555331992 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5422535211267605; hits/misses (PBA)= 0.8943661971830986/1.6549295774647887; rounds (PBA)=2.5935613682092553;} guard #2: {team=any ; avg hp=5.9396378269617705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.131790744466802; hits/misses (PBA)= 2.552313883299799/1.216297786720322; rounds (PBA)=3.885311871227364;} commoner #6: {team=other; avg hp=-2.061368209255533 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5372233400402413; hits/misses (PBA)= 0.8853118712273642/1.63682092555332; rounds (PBA)=2.569416498993964;} commoner #2: {team=other; avg hp=-2.086519114688129 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.51307847082495; hits/misses (PBA)= 0.8531187122736419/1.6629778672032194; rounds (PBA)=2.5704225352112675;} guard #8: {team=any ; avg hp=5.677062374245473 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.966800804828974; hits/misses (PBA)= 2.5754527162977867/1.13682092555332; rounds (PBA)=3.7917505030181085;} commoner #16: {team=other; avg hp=-2.227364185110664 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5010060362173037; hits/misses (PBA)= 0.858148893360161/1.6539235412474849; rounds (PBA)=2.561368209255533;} commoner #7: {team=other; avg hp=-2.147887323943662 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4004024144869214; hits/misses (PBA)= 0.8490945674044266/1.613682092555332; rounds (PBA)=2.51307847082495;} commoner #17: {team=other; avg hp=-2.1549295774647885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.567404426559356; hits/misses (PBA)= 0.9195171026156942/1.624748490945674; rounds (PBA)=2.5814889336016096;} guard: {team=any ; avg hp=5.7364185110663986 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.387323943661972; hits/misses (PBA)= 2.597585513078471/1.163983903420523; rounds (PBA)=3.8682092555331993;} commoner #12: {team=other; avg hp=-2.1639839034205233 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3611670020120723; hits/misses (PBA)= 0.8531187122736419/1.5925553319919517; rounds (PBA)=2.4919517102615694;} guard #4: {team=any ; avg hp=5.815895372233401 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.299798792756539; hits/misses (PBA)= 2.5835010060362174/1.1961770623742454; rounds (PBA)=3.8772635814889336;} guard #9: {team=any ; avg hp=6.167002012072435 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.417505030181086; hits/misses (PBA)= 2.6317907444668007/1.1851106639839035; rounds (PBA)=3.91046277665996;} commoner #10: {team=other; avg hp=-2.255533199195171 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5191146881287727; hits/misses (PBA)= 0.8611670020120724/1.6277665995975854; rounds (PBA)=2.524144869215292;} commoner #15: {team=other; avg hp=-2.095573440643863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6167002012072436; hits/misses (PBA)= 0.920523138832998/1.539235412474849; rounds (PBA)=2.5120724346076457;} commoner #9: {team=other; avg hp=-2.301810865191147 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.734406438631791; hits/misses (PBA)= 0.9325955734406438/1.5533199195171026; rounds (PBA)=2.533199195171026;} guard #3: {team=any ; avg hp=5.97887323943662 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.243460764587525; hits/misses (PBA)= 2.5774647887323945/1.163983903420523; rounds (PBA)=3.8380281690140845;} commoner #4: {team=other; avg hp=-2.1006036217303823 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.464788732394366; hits/misses (PBA)= 0.8822937625754527/1.6438631790744467; rounds (PBA)=2.5704225352112675;} commoner #20: {team=other; avg hp=-2.1388329979879277 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4708249496981893; hits/misses (PBA)= 0.8591549295774648/1.5935613682092555; rounds (PBA)=2.495975855130785;} guard #7: {team=any ; avg hp=5.839034205231388 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.237424547283702; hits/misses (PBA)= 2.6036217303822937/1.1851106639839035; rounds (PBA)=3.8782696177062372;} guard #5: {team=any ; avg hp=6.357142857142857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.972837022132797; hits/misses (PBA)= 2.711267605633803/1.199195171026157; rounds (PBA)=4.009054325955734;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 61.54; crudely normalised: 0% > any = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2535; Sum of rounds: 14277; other: 0.01 ± 0.0; any : 0.5 ± 0.01; > Team other = winning battles: 45; perfect battles: 0; close-call battles: 45; > Team any = winning battles: 2490; perfect battles: 0; close-call battles: 2349; ------------------------------------------------- Combattants ------------------------------------------------ commoner #17: {team=other; avg hp=-2.1364891518737674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4335305719921103; hits/misses (PBA)= 0.8528599605522682/1.6169625246548323; rounds (PBA)=2.5120315581854045;} commoner #6: {team=other; avg hp=-2.1420118343195265 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4358974358974357; hits/misses (PBA)= 0.8615384615384616/1.5830374753451677; rounds (PBA)=2.491913214990138;} commoner #5: {team=other; avg hp=-2.1893491124260356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5384615384615383; hits/misses (PBA)= 0.8923076923076924/1.585009861932939; rounds (PBA)=2.528205128205128;} commoner #8: {team=other; avg hp=-2.147534516765286 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.416173570019724; hits/misses (PBA)= 0.8564102564102564/1.652465483234714; rounds (PBA)=2.5518737672583827;} commoner #19: {team=other; avg hp=-2.235897435897436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4777120315581853; hits/misses (PBA)= 0.8682445759368836/1.6063116370808679; rounds (PBA)=2.5218934911242603;} commoner #12: {team=other; avg hp=-2.188165680473373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.515976331360947; hits/misses (PBA)= 0.8631163708086785/1.5913214990138067; rounds (PBA)=2.5037475345167652;} commoner #7: {team=other; avg hp=-2.1806706114398424 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.489151873767258; hits/misses (PBA)= 0.8785009861932939/1.5996055226824457; rounds (PBA)=2.5242603550295857;} commoner #4: {team=other; avg hp=-2.1629191321499013 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.380670611439842; hits/misses (PBA)= 0.8453648915187377/1.6319526627218934; rounds (PBA)=2.5250493096646944;} commoner #16: {team=other; avg hp=-2.1909270216962526 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.47534516765286; hits/misses (PBA)= 0.8686390532544379/1.64930966469428; rounds (PBA)=2.559368836291913;} guard #8: {team=any ; avg hp=6.086785009861933 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.330966469428008; hits/misses (PBA)= 2.60276134122288/1.244181459566075; rounds (PBA)=3.9467455621301775;} commoner #20: {team=other; avg hp=-2.187376725838264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5017751479289942; hits/misses (PBA)= 0.8631163708086785/1.6126232741617357; rounds (PBA)=2.5238658777120317;} guard: {team=any ; avg hp=6.248915187376726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.392899408284023; hits/misses (PBA)= 2.631163708086785/1.205128205128205; rounds (PBA)=3.9451676528599604;} guard #3: {team=any ; avg hp=6.168047337278106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.514003944773176; hits/misses (PBA)= 2.67534516765286/1.1936883629191322; rounds (PBA)=3.966863905325444;} guard #5: {team=any ; avg hp=6.006311637080868 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.092307692307692; hits/misses (PBA)= 2.5617357001972385/1.1956607495069034; rounds (PBA)=3.854437869822485;} guard #6: {team=any ; avg hp=5.968047337278106 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.154240631163708; hits/misses (PBA)= 2.5570019723865878/1.2055226824457594; rounds (PBA)=3.84930966469428;} commoner #13: {team=other; avg hp=-2.231558185404339 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.419723865877712; hits/misses (PBA)= 0.8485207100591716/1.6445759368836292; rounds (PBA)=2.539644970414201;} commoner #9: {team=other; avg hp=-2.228007889546351 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.50138067061144; hits/misses (PBA)= 0.8717948717948718/1.6047337278106508; rounds (PBA)=2.5226824457593686;} commoner #15: {team=other; avg hp=-2.213412228796844 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.514792899408284; hits/misses (PBA)= 0.882051282051282/1.6268244575936883; rounds (PBA)=2.5538461538461537;} guard #7: {team=any ; avg hp=6.09861932938856 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.534516765285996; hits/misses (PBA)= 2.65207100591716/1.18698224852071; rounds (PBA)=3.931360946745562;} commoner #18: {team=other; avg hp=-2.1759368836291912 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.490335305719921; hits/misses (PBA)= 0.8781065088757396/1.6118343195266271; rounds (PBA)=2.542800788954635;} commoner #2: {team=other; avg hp=-2.181854043392505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.480473372781065; hits/misses (PBA)= 0.8777120315581854/1.6181459566074952; rounds (PBA)=2.5372781065088756;} guard #9: {team=any ; avg hp=5.968836291913215 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.388560157790927; hits/misses (PBA)= 2.598422090729783/1.2118343195266272; rounds (PBA)=3.913214990138067;} guard #2: {team=any ; avg hp=5.923076923076923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.362524654832347; hits/misses (PBA)= 2.6142011834319527/1.1842209072978305; rounds (PBA)=3.902958579881657;} commoner #3: {team=other; avg hp=-2.1794871794871793 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.502169625246548; hits/misses (PBA)= 0.8694280078895463/1.5893491124260355; rounds (PBA)=2.506508875739645;} commoner #14: {team=other; avg hp=-2.2181459566074953 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5061143984220906; hits/misses (PBA)= 0.873767258382643/1.6662721893491124; rounds (PBA)=2.588165680473373;} guard #10: {team=any ; avg hp=6.082051282051282 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.489940828402366; hits/misses (PBA)= 2.646153846153846/1.2055226824457594; rounds (PBA)=3.9510848126232743;} commoner #11: {team=other; avg hp=-2.216173570019724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.3830374753451675; hits/misses (PBA)= 0.8449704142011835/1.5526627218934912; rounds (PBA)=2.447731755424063;} commoner #10: {team=other; avg hp=-2.2386587771203157 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4927021696252467; hits/misses (PBA)= 0.8808678500986193/1.6339250493096646; rounds (PBA)=2.5566074950690334;} commoner: {team=other; avg hp=-2.1566074950690335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4871794871794872; hits/misses (PBA)= 0.8658777120315582/1.6406311637080868; rounds (PBA)=2.5546351084812624;} guard #4: {team=any ; avg hp=6.007100591715976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.541222879684419; hits/misses (PBA)= 2.634714003944773/1.1897435897435897; rounds (PBA)=3.9238658777120317;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 531.23; crudely normalised: 0% > other= expected rounds to survive: 390.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10297; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1429; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=13.424715056988603 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.180763847230554; hits/misses (PBA)= 0.7070585882823436/0.5684863027394521; rounds (PBA)=1.612877424515097;} orc #8: {team=chaotic evil ; avg hp=13.375124975004999 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.26494701059788; hits/misses (PBA)= 0.7172565486902619/0.5740851829634073; rounds (PBA)=1.617876424715057;} giant scorpion: {team=other; avg hp=-5.416716656668666 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.59628074385123; hits/misses (PBA)= 1.7952409518096382/2.6150769846030792; rounds (PBA)=1.4701059788042392;} orc #4: {team=chaotic evil ; avg hp=13.487302539492102 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.167166566686663; hits/misses (PBA)= 0.7138572285542891/0.5672865426914617; rounds (PBA)=1.6112777444511097;} orc: {team=chaotic evil ; avg hp=13.467306538692261 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.076984603079384; hits/misses (PBA)= 0.704259148170366/0.590881823635273; rounds (PBA)=1.6142771445710857;} orc #5: {team=chaotic evil ; avg hp=13.427114577084582 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.2983403319336135; hits/misses (PBA)= 0.7252549490101979/0.5632873425314937; rounds (PBA)=1.6150769846030795;} orc #2: {team=chaotic evil ; avg hp=13.429714057188562 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.165366926614677; hits/misses (PBA)= 0.707258548290342/0.5838832233553289; rounds (PBA)=1.6174765046990602;} orc #7: {team=chaotic evil ; avg hp=13.367326534693062 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.109378124375125; hits/misses (PBA)= 0.7056588682263547/0.5688862227554489; rounds (PBA)=1.6134773045390922;} orc #3: {team=chaotic evil ; avg hp=13.425114977004599 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.15376924615077; hits/misses (PBA)= 0.7106578684263147/0.5806838632273545; rounds (PBA)=1.617876424715057;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 68.57; crudely normalised: 0% > neutral evil = expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 922; Sum of rounds: 5364; any : 0.03 ± 0.0; neutral evil : 0.15 ± 0.01; > Team any = winning battles: 171; perfect battles: 0; close-call battles: 171; > Team neutral evil = winning battles: 751; perfect battles: 0; close-call battles: 751; ------------------------------------------------- Combattants ------------------------------------------------ commoner #36: {team=any ; avg hp=-2.188720173535792 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.596529284164859; hits/misses (PBA)= 0.9295010845986985/1.502169197396963; rounds (PBA)=2.4696312364425164;} commoner #20: {team=any ; avg hp=-2.3101952277657265 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.841648590021692; hits/misses (PBA)= 1.017353579175705/1.4783080260303687; rounds (PBA)=2.5216919739696313;} commoner #10: {team=any ; avg hp=-2.2939262472885034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8080260303687634; hits/misses (PBA)= 1.0119305856832972/1.4555314533622559; rounds (PBA)=2.484815618221258;} commoner #21: {team=any ; avg hp=-2.2266811279826464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.740780911062907; hits/misses (PBA)= 1.0065075921908895/1.4837310195227766; rounds (PBA)=2.5140997830802605;} commoner #25: {team=any ; avg hp=-2.163774403470716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6453362255965294; hits/misses (PBA)= 0.9533622559652929/1.4490238611713666; rounds (PBA)=2.43058568329718;} commoner #38: {team=any ; avg hp=-2.188720173535792 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.96529284164859; hits/misses (PBA)= 1.0650759219088937/1.4663774403470715; rounds (PBA)=2.561822125813449;} commoner #31: {team=any ; avg hp=-2.284164859002169 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.784164859002169; hits/misses (PBA)= 0.972885032537961/1.502169197396963; rounds (PBA)=2.5;} commoner #9: {team=any ; avg hp=-2.359002169197397 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.511930585683297; hits/misses (PBA)= 0.9045553145336226/1.440347071583514; rounds (PBA)=2.3698481561822127;} commoner #23: {team=any ; avg hp=-2.3481561822125814 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.700650759219089; hits/misses (PBA)= 0.9783080260303688/1.440347071583514; rounds (PBA)=2.4425162689804774;} commoner #33: {team=any ; avg hp=-2.098698481561822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.631236442516269; hits/misses (PBA)= 0.9501084598698482/1.405639913232104; rounds (PBA)=2.393709327548807;} goblin #19: {team=neutral evil ; avg hp=1.46529284164859 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.428416485900216; hits/misses (PBA)= 2.1789587852494576/0.7255965292841648; rounds (PBA)=2.950108459869848;} goblin #20: {team=neutral evil ; avg hp=1.4425162689804771 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.498915401301518; hits/misses (PBA)= 2.1941431670281997/0.7505422993492408; rounds (PBA)=2.9783080260303687;} goblin #12: {team=neutral evil ; avg hp=1.403470715835141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.265726681127983; hits/misses (PBA)= 2.1540130151843817/0.7537960954446855; rounds (PBA)=2.943600867678959;} commoner #26: {team=any ; avg hp=-2.0889370932754883 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6789587852494576; hits/misses (PBA)= 0.9837310195227765/1.4783080260303687; rounds (PBA)=2.486984815618221;} goblin #16: {team=neutral evil ; avg hp=1.3156182212581344 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.156182212581346; hits/misses (PBA)= 2.1453362255965294/0.7613882863340564; rounds (PBA)=2.9446854663774404;} commoner #24: {team=any ; avg hp=-2.2266811279826464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.702819956616052; hits/misses (PBA)= 0.9663774403470716/1.4468546637744035; rounds (PBA)=2.4360086767895877;} goblin #6: {team=neutral evil ; avg hp=1.5650759219088937 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.036876355748372; hits/misses (PBA)= 2.2689804772234274/0.7288503253796096; rounds (PBA)=3.037960954446855;} commoner #2: {team=any ; avg hp=-2.2668112798264644 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7939262472885034; hits/misses (PBA)= 0.9934924078091106/1.4370932754880694; rounds (PBA)=2.455531453362256;} goblin #2: {team=neutral evil ; avg hp=1.5813449023861172 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.526030368763557; hits/misses (PBA)= 2.2060737527114966/0.7527114967462039; rounds (PBA)=2.997830802603037;} commoner #7: {team=any ; avg hp=-2.378524945770065 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.658351409978308; hits/misses (PBA)= 0.9360086767895879/1.5032537960954446; rounds (PBA)=2.468546637744035;} commoner #30: {team=any ; avg hp=-2.2483731019522777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8568329718004337; hits/misses (PBA)= 0.9924078091106291/1.5010845986984815; rounds (PBA)=2.522776572668113;} goblin: {team=neutral evil ; avg hp=1.6550976138828633 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.816702819956616; hits/misses (PBA)= 2.245119305856833/0.7885032537960954; rounds (PBA)=3.081344902386117;} goblin #4: {team=neutral evil ; avg hp=1.6453362255965294 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.654013015184383; hits/misses (PBA)= 2.240780911062907/0.7245119305856833; rounds (PBA)=3.0032537960954446;} goblin #7: {team=neutral evil ; avg hp=1.295010845986985 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.36008676789588; hits/misses (PBA)= 2.165943600867679/0.7299349240780911; rounds (PBA)=2.9425162689804774;} commoner #15: {team=any ; avg hp=-2.232104121475054 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.799349240780911; hits/misses (PBA)= 0.9956616052060737/1.4327548806941433; rounds (PBA)=2.4587852494577005;} commoner #6: {team=any ; avg hp=-2.3524945770065075 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9088937093275486; hits/misses (PBA)= 1.0357917570498916/1.4533622559652928; rounds (PBA)=2.5216919739696313;} commoner #11: {team=any ; avg hp=-2.270065075921909 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6746203904555315; hits/misses (PBA)= 0.96529284164859/1.4837310195227766; rounds (PBA)=2.477223427331887;} commoner #4: {team=any ; avg hp=-2.2754880694143167 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8134490238611716; hits/misses (PBA)= 1.0130151843817787/1.5216919739696313; rounds (PBA)=2.5596529284164857;} goblin #3: {team=neutral evil ; avg hp=1.5737527114967462 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.947939262472884; hits/misses (PBA)= 2.2603036876355747/0.745119305856833; rounds (PBA)=3.046637744034707;} commoner #14: {team=any ; avg hp=-2.1572668112798263 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9815618221258133; hits/misses (PBA)= 1.0488069414316703/1.4815618221258136; rounds (PBA)=2.565075921908894;} commoner #29: {team=any ; avg hp=-2.1724511930585684 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7852494577006506; hits/misses (PBA)= 0.9663774403470716/1.5238611713665944; rounds (PBA)=2.5108459869848154;} commoner #8: {team=any ; avg hp=-2.125813449023861 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.878524945770065; hits/misses (PBA)= 1.027114967462039/1.4642082429501084; rounds (PBA)=2.524945770065076;} commoner #5: {team=any ; avg hp=-2.3568329718004337 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6876355748373104; hits/misses (PBA)= 0.9436008676789588/1.4837310195227766; rounds (PBA)=2.463123644251627;} commoner #34: {team=any ; avg hp=-2.175704989154013 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7754880694143167; hits/misses (PBA)= 0.9783080260303688/1.4262472885032538; rounds (PBA)=2.43058568329718;} goblin #17: {team=neutral evil ; avg hp=1.5455531453362257 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.592190889370933; hits/misses (PBA)= 2.188720173535792/0.7939262472885033; rounds (PBA)=3.0281995661605206;} goblin #15: {team=neutral evil ; avg hp=1.6062906724511932 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.160520607375272; hits/misses (PBA)= 2.265726681127983/0.7158351409978309; rounds (PBA)=3.019522776572668;} commoner #27: {team=any ; avg hp=-2.3210412147505424 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.486984815618221; hits/misses (PBA)= 0.8969631236442517/1.4815618221258136; rounds (PBA)=2.407809110629067;} commoner #3: {team=any ; avg hp=-2.306941431670282 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.715835140997831; hits/misses (PBA)= 0.9370932754880694/1.4793926247288502; rounds (PBA)=2.4468546637744035;} commoner #12: {team=any ; avg hp=-2.339479392624729 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7505422993492408; hits/misses (PBA)= 1.002169197396963/1.4566160520607376; rounds (PBA)=2.4793926247288502;} commoner #17: {team=any ; avg hp=-2.3470715835141 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.801518438177874; hits/misses (PBA)= 0.9804772234273319/1.554229934924078; rounds (PBA)=2.556399132321041;} commoner #16: {team=any ; avg hp=-2.234273318872017 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7364425162689803; hits/misses (PBA)= 0.9945770065075922/1.4934924078091105; rounds (PBA)=2.5184381778741867;} commoner: {team=any ; avg hp=-2.160520607375271 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.836225596529284; hits/misses (PBA)= 0.9924078091106291/1.5488069414316703; rounds (PBA)=2.5737527114967462;} commoner #13: {team=any ; avg hp=-2.1691973969631237 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0357917570498913; hits/misses (PBA)= 1.0759219088937093/1.4945770065075923; rounds (PBA)=2.6019522776572668;} commoner #19: {team=any ; avg hp=-2.3101952277657265 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6822125813449023; hits/misses (PBA)= 0.940347071583514/1.4577006507592192; rounds (PBA)=2.428416485900217;} commoner #40: {team=any ; avg hp=-2.331887201735358 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7885032537960956; hits/misses (PBA)= 0.9880694143167028/1.5054229934924077; rounds (PBA)=2.519522776572668;} commoner #32: {team=any ; avg hp=-2.247288503253796 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6963123644251628; hits/misses (PBA)= 0.9631236442516269/1.56941431670282; rounds (PBA)=2.5596529284164857;} commoner #22: {team=any ; avg hp=-2.4088937093275486 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.704989154013015; hits/misses (PBA)= 0.9750542299349241/1.509761388286334; rounds (PBA)=2.507592190889371;} commoner #39: {team=any ; avg hp=-2.261388286334056 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7939262472885034; hits/misses (PBA)= 1.0184381778741864/1.4642082429501084; rounds (PBA)=2.517353579175705;} commoner #35: {team=any ; avg hp=-2.27765726681128 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.784164859002169; hits/misses (PBA)= 0.9837310195227765/1.4869848156182213; rounds (PBA)=2.507592190889371;} goblin #5: {team=neutral evil ; avg hp=1.3991323210412148 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.926247288503253; hits/misses (PBA)= 2.0867678958785247/0.7830802603036876; rounds (PBA)=2.9154013015184383;} goblin #8: {team=neutral evil ; avg hp=1.4761388286334056 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.011930585683297; hits/misses (PBA)= 2.0867678958785247/0.7245119305856833; rounds (PBA)=2.8503253796095445;} commoner #37: {team=any ; avg hp=-2.210412147505423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.828633405639913; hits/misses (PBA)= 1.0184381778741864/1.5574837310195229; rounds (PBA)=2.5954446854663775;} goblin #18: {team=neutral evil ; avg hp=1.596529284164859 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.64642082429501; hits/misses (PBA)= 2.190889370932755/0.7440347071583514; rounds (PBA)=2.9761388286334056;} goblin #9: {team=neutral evil ; avg hp=1.3709327548806942 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.260303687635576; hits/misses (PBA)= 2.148590021691974/0.7472885032537961; rounds (PBA)=2.9403470715835143;} goblin #13: {team=neutral evil ; avg hp=1.4013015184381779 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.293926247288503; hits/misses (PBA)= 2.1670281995661607/0.7483731019522777; rounds (PBA)=2.9490238611713666;} goblin #11: {team=neutral evil ; avg hp=1.3362255965292842 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.728850325379609; hits/misses (PBA)= 2.2266811279826464/0.7049891540130152; rounds (PBA)=2.9718004338394794;} goblin #14: {team=neutral evil ; avg hp=1.4251626898047722 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.417570498915401; hits/misses (PBA)= 2.1973969631236443/0.7744034707158352; rounds (PBA)=3.011930585683297;} commoner #28: {team=any ; avg hp=-2.0976138828633406 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7754880694143167; hits/misses (PBA)= 0.9815618221258134/1.5802603036876355; rounds (PBA)=2.5911062906724514;} commoner #18: {team=any ; avg hp=-2.036876355748373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7581344902386116; hits/misses (PBA)= 0.9978308026030369/1.5314533622559654; rounds (PBA)=2.5553145336225596;} goblin #10: {team=neutral evil ; avg hp=1.5932754880694142 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.227765726681127; hits/misses (PBA)= 2.144251626898048/0.7603036876355749; rounds (PBA)=2.945770065075922;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > neutral evil = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3475; Sum of rounds: 7214; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 3474; perfect battles: 0; close-call battles: 3025; ------------------------------------------------- Combattants ------------------------------------------------ commoner #17: {team=any ; avg hp=-2.668776978417266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1168345323741007; hits/misses (PBA)= 0.3962589928057554/0.6074820143884893; rounds (PBA)=1.0037410071942445;} goblin #15: {team=neutral evil ; avg hp=5.903597122302158 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.54273381294964; hits/misses (PBA)= 1.1453237410071941/0.3933812949640288; rounds (PBA)=1.5925179856115108;} commoner #12: {team=any ; avg hp=-2.668776978417266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1493525179856114; hits/misses (PBA)= 0.39741007194244604/0.602589928057554; rounds (PBA)=1.0;} goblin #14: {team=neutral evil ; avg hp=5.901582733812949 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.618129496402878; hits/misses (PBA)= 1.1623021582733812/0.38100719424460433; rounds (PBA)=1.5979856115107913;} goblin: {team=neutral evil ; avg hp=5.820719424460432 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.539280575539569; hits/misses (PBA)= 1.143021582733813/0.3942446043165468; rounds (PBA)=1.5948201438848921;} commoner #2: {team=any ; avg hp=-2.613525179856115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.112230215827338; hits/misses (PBA)= 0.3959712230215827/0.6011510791366906; rounds (PBA)=0.9971223021582734;} commoner #15: {team=any ; avg hp=-2.6123741007194243 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1355395683453238; hits/misses (PBA)= 0.4020143884892086/0.5945323741007195; rounds (PBA)=0.996546762589928;} goblin #16: {team=neutral evil ; avg hp=5.818705035971223 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.594820143884892; hits/misses (PBA)= 1.1594244604316546/0.38676258992805757; rounds (PBA)=1.592230215827338;} goblin #10: {team=neutral evil ; avg hp=5.835107913669065 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.584172661870504; hits/misses (PBA)= 1.1424460431654677/0.40086330935251796; rounds (PBA)=1.5928057553956834;} goblin #6: {team=neutral evil ; avg hp=5.92863309352518 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.572086330935252; hits/misses (PBA)= 1.147338129496403/0.38359712230215826; rounds (PBA)=1.5873381294964028;} goblin #4: {team=neutral evil ; avg hp=5.948776978417266 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.608345323741007; hits/misses (PBA)= 1.1542446043165469/0.381294964028777; rounds (PBA)=1.5876258992805756;} commoner #6: {team=any ; avg hp=-2.6155395683453238 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1274820143884892; hits/misses (PBA)= 0.39827338129496404/0.5985611510791367; rounds (PBA)=0.9968345323741007;} goblin #18: {team=neutral evil ; avg hp=5.848057553956835 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.638561151079137; hits/misses (PBA)= 1.15568345323741/0.3847482014388489; rounds (PBA)=1.5876258992805756;} goblin #5: {team=neutral evil ; avg hp=5.922589928057554 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.468489208633094; hits/misses (PBA)= 1.1332374100719425/0.4011510791366906; rounds (PBA)=1.5824460431654677;} goblin #3: {team=neutral evil ; avg hp=5.894388489208633 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.703021582733813; hits/misses (PBA)= 1.166043165467626/0.380431654676259; rounds (PBA)=1.59568345323741;} commoner #20: {team=any ; avg hp=-2.5435971223021583 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1415827338129496; hits/misses (PBA)= 0.3968345323741007/0.5956834532374101; rounds (PBA)=0.9925179856115108;} commoner #9: {team=any ; avg hp=-2.5637410071942446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0984172661870504; hits/misses (PBA)= 0.3951079136690647/0.602589928057554; rounds (PBA)=0.9976978417266187;} goblin #2: {team=neutral evil ; avg hp=5.890071942446043 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.636834532374101; hits/misses (PBA)= 1.166043165467626/0.3726618705035971; rounds (PBA)=1.5925179856115108;} goblin #11: {team=neutral evil ; avg hp=5.943597122302158 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.639712230215827; hits/misses (PBA)= 1.1646043165467626/0.37640287769784175; rounds (PBA)=1.5985611510791367;} commoner #16: {team=any ; avg hp=-2.652661870503597 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0736690647482015; hits/misses (PBA)= 0.3864748201438849/0.6141007194244604; rounds (PBA)=1.0005755395683453;} commoner #13: {team=any ; avg hp=-2.5905035971223023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0975539568345323; hits/misses (PBA)= 0.39309352517985613/0.60431654676259; rounds (PBA)=0.997410071942446;} goblin #20: {team=neutral evil ; avg hp=5.8846043165467625 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.639424460431655; hits/misses (PBA)= 1.1513669064748202/0.3910791366906475; rounds (PBA)=1.5907913669064748;} goblin #9: {team=neutral evil ; avg hp=5.914244604316547 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.737841726618705; hits/misses (PBA)= 1.1709352517985612/0.38071942446043167; rounds (PBA)=1.601726618705036;} commoner #10: {team=any ; avg hp=-2.589640287769784 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.149064748201439; hits/misses (PBA)= 0.4126618705035971/0.5925179856115108; rounds (PBA)=1.005179856115108;} commoner #7: {team=any ; avg hp=-2.610935251798561 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1220143884892086; hits/misses (PBA)= 0.39827338129496404/0.6005755395683453; rounds (PBA)=0.9988489208633093;} commoner: {team=any ; avg hp=-2.589064748201439 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1623021582733812; hits/misses (PBA)= 0.4037410071942446/0.5930935251798561; rounds (PBA)=0.9968345323741007;} goblin #7: {team=neutral evil ; avg hp=5.875107913669065 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.650935251798561; hits/misses (PBA)= 1.1562589928057554/0.38446043165467625; rounds (PBA)=1.5919424460431655;} goblin #13: {team=neutral evil ; avg hp=5.833093525179856 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.69410071942446; hits/misses (PBA)= 1.1620143884892087/0.38446043165467625; rounds (PBA)=1.5893525179856116;} commoner #19: {team=any ; avg hp=-2.624748201438849 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1130935251798562; hits/misses (PBA)= 0.3951079136690647/0.597410071942446; rounds (PBA)=0.9925179856115108;} commoner #8: {team=any ; avg hp=-2.656402877697842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1720863309352518; hits/misses (PBA)= 0.4080575539568345/0.5971223021582733; rounds (PBA)=1.005179856115108;} commoner #14: {team=any ; avg hp=-2.579568345323741 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.135251798561151; hits/misses (PBA)= 0.4046043165467626/0.5948201438848921; rounds (PBA)=0.9994244604316547;} goblin #8: {team=neutral evil ; avg hp=5.826762589928058 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7145323741007195; hits/misses (PBA)= 1.161726618705036/0.38244604316546765; rounds (PBA)=1.5928057553956834;} commoner #11: {team=any ; avg hp=-2.6189928057553957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.099568345323741; hits/misses (PBA)= 0.38848920863309355/0.6080575539568346; rounds (PBA)=0.996546762589928;} goblin #19: {team=neutral evil ; avg hp=5.8739568345323745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6788489208633095; hits/misses (PBA)= 1.1548201438848922/0.38532374100719424; rounds (PBA)=1.5821582733812949;} commoner #4: {team=any ; avg hp=-2.647482014388489 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1142446043165468; hits/misses (PBA)= 0.39223021582733814/0.5988489208633093; rounds (PBA)=0.9910791366906475;} commoner #18: {team=any ; avg hp=-2.6745323741007194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.106474820143885; hits/misses (PBA)= 0.3902158273381295/0.6069064748201439; rounds (PBA)=0.9971223021582734;} commoner #3: {team=any ; avg hp=-2.708776978417266 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.139568345323741; hits/misses (PBA)= 0.3985611510791367/0.6040287769784173; rounds (PBA)=1.0025899280575539;} commoner #5: {team=any ; avg hp=-2.6917985611510793 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1053237410071943; hits/misses (PBA)= 0.3925179856115108/0.6048920863309353; rounds (PBA)=0.997410071942446;} goblin #12: {team=neutral evil ; avg hp=5.849208633093525 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.686906474820144; hits/misses (PBA)= 1.1671942446043166/0.3752517985611511; rounds (PBA)=1.5951079136690647;} goblin #17: {team=neutral evil ; avg hp=5.785899280575539 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.5674820143884896; hits/misses (PBA)= 1.147338129496403/0.3833093525179856; rounds (PBA)=1.5853237410071943;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 888.89; crudely normalised: 0% > chaotic evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3037; Sum of rounds: 17312; > Team any = winning battles: 2972; perfect battles: 0; close-call battles: 2972; > Team chaotic evil = winning battles: 64; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #11: {team=any ; avg hp=-5.433651629897925 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.438590714520909; hits/misses (PBA)= 1.9535726045439579/1.9453407968389858; rounds (PBA)=3.9957194599934147;} commoner #12: {team=any ; avg hp=-5.548567665459335 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.254856766545934; hits/misses (PBA)= 1.9143891998682911/1.9308528152782352; rounds (PBA)=3.94402370760619;} hill giant: {team=chaotic evil ; avg hp=-1.0171221600263418 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 190.75370431346724; hits/misses (PBA)= 9.963121501481725/0.5844583470530128; rounds (PBA)=5.292393809680606;} commoner #9: {team=any ; avg hp=-5.418505103720777 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.278564372736253; hits/misses (PBA)= 1.9153770167928876/1.9463286137635825; rounds (PBA)=3.947316430688179;} commoner #17: {team=any ; avg hp=-5.6684227856437275 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.252222588080342; hits/misses (PBA)= 1.909120842937109/1.9186697398748764; rounds (PBA)=3.923279552189661;} commoner #5: {team=any ; avg hp=-5.562726374711887 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323016134343102; hits/misses (PBA)= 1.9443529799143893/1.9186697398748764; rounds (PBA)=3.9627922291735267;} commoner: {team=any ; avg hp=-5.042805400065855 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.300296345077379; hits/misses (PBA)= 1.9189990121830753/1.9710240368784986; rounds (PBA)=3.9990121830754033;} commoner #8: {team=any ; avg hp=-5.181429041817583 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.359894632861376; hits/misses (PBA)= 1.942048073756997/1.9841949292064538; rounds (PBA)=4.024366150806717;} commoner #13: {team=any ; avg hp=-5.109976950938426 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.353638459005597; hits/misses (PBA)= 1.9334869937438262/1.980572933816266; rounds (PBA)=4.00592690154758;} commoner #6: {team=any ; avg hp=-5.496213368455713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.332565031280869; hits/misses (PBA)= 1.947974975304577/1.9371089891340139; rounds (PBA)=3.9789265722752716;} commoner #4: {team=any ; avg hp=-5.516628251564043 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.236088244978597; hits/misses (PBA)= 1.9045110306223247/1.9594995060915377; rounds (PBA)=3.9545604214685546;} commoner #10: {team=any ; avg hp=-5.669739874876523 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203819558775107; hits/misses (PBA)= 1.8989134013829436/1.9463286137635825; rounds (PBA)=3.9410602568324005;} commoner #3: {team=any ; avg hp=-5.59697069476457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.371089891340138; hits/misses (PBA)= 1.9459993414553836/1.9120842937108988; rounds (PBA)=3.9548896937767535;} commoner #16: {team=any ; avg hp=-5.607178136318735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.278235100428054; hits/misses (PBA)= 1.9301942706618374/1.9492920645373724; rounds (PBA)=3.9799143891998683;} commoner #15: {team=any ; avg hp=-5.455054329930853 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.336187026671057; hits/misses (PBA)= 1.9361211722094172/1.9110964767863023; rounds (PBA)=3.947974975304577;} commoner #14: {team=any ; avg hp=-5.652288442541982 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3454066513006255; hits/misses (PBA)= 1.9348040829766218/1.8949621336845572; rounds (PBA)=3.9351333552848207;} commoner #7: {team=any ; avg hp=-5.728021073427724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.152453078696082; hits/misses (PBA)= 1.8936450444517616/1.9028646690813302; rounds (PBA)=3.892986499835364;} commoner #20: {team=any ; avg hp=-5.600263417846559 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.289759631215015; hits/misses (PBA)= 1.9242673691142576/1.9193282844912742; rounds (PBA)=3.942048073756997;} commoner #19: {team=any ; avg hp=-5.756009219624629 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3105037866315445; hits/misses (PBA)= 1.9295357260454395/1.9074744813961146; rounds (PBA)=3.933816266052025;} commoner #2: {team=any ; avg hp=-5.8314125782021735 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.316101415870925; hits/misses (PBA)= 1.9380968060586106/1.9209746460322688; rounds (PBA)=3.9512676983865656;} commoner #18: {team=any ; avg hp=-5.916035561409285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.254527494237735; hits/misses (PBA)= 1.8962792229173526/1.936779716825815; rounds (PBA)=3.9315113598946327;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 705.88; crudely normalised: 0% > chaotic evil = expected rounds to survive: 51.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4019; Sum of rounds: 15628; > Team any = winning battles: 4018; perfect battles: 0; close-call battles: 4017; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #16: {team=any ; avg hp=-0.46105996516546405 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3172430952973375; hits/misses (PBA)= 1.5792485692958447/1.2933565563573028; rounds (PBA)=2.9676536451853694;} commoner #14: {team=any ; avg hp=-0.424234884299577 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.328937546653396; hits/misses (PBA)= 1.5911918387658621/1.2985817367504355; rounds (PBA)=2.9915401841254043;} commoner #15: {team=any ; avg hp=-0.4963921373475989 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.260512565314755; hits/misses (PBA)= 1.5740233889027122/1.3048021895994029; rounds (PBA)=2.976362279173924;} commoner #7: {team=any ; avg hp=-0.2164717591440657 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.229907937297836; hits/misses (PBA)= 1.5762627519283403/1.3122667330181637; rounds (PBA)=2.9907937297835283;} commoner #2: {team=any ; avg hp=-0.3918885294849465 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.269221199303309; hits/misses (PBA)= 1.581487932321473/1.2921124657875094; rounds (PBA)=2.974869370490172;} commoner #12: {team=any ; avg hp=-0.1570042299079373 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2761881064941525; hits/misses (PBA)= 1.5879572032843992/1.3105250062204528; rounds (PBA)=3.0019905449116697;} commoner #4: {team=any ; avg hp=-0.5665588454839512 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.320726548892759; hits/misses (PBA)= 1.58397611346106/1.2826573774570789; rounds (PBA)=2.963174919134113;} commoner #3: {team=any ; avg hp=-0.3991042547897487 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3015675541179395; hits/misses (PBA)= 1.567554117939786/1.3189848220950484; rounds (PBA)=2.9885543667578998;} ettin: {team=chaotic evil ; avg hp=-1.198308036825081 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.33117690967903; hits/misses (PBA)= 6.116944513560587/0.7932321473003234; rounds (PBA)=3.455337148544414;} commoner #8: {team=any ; avg hp=-0.49415277432197063 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.357551629758646; hits/misses (PBA)= 1.594675292361284/1.2933565563573028; rounds (PBA)=2.9845732769345608;} commoner #13: {team=any ; avg hp=-0.4453844239860662 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.335157999502364; hits/misses (PBA)= 1.5887036576262752/1.276934560836029; rounds (PBA)=2.959691465538691;} commoner #5: {team=any ; avg hp=-0.5406817616322468 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.400099527245583; hits/misses (PBA)= 1.601891017666086/1.278427469519781; rounds (PBA)=2.972132371236626;} commoner #18: {team=any ; avg hp=-0.4125404329435183 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.295347101268972; hits/misses (PBA)= 1.5849713859168948/1.2903707389897985; rounds (PBA)=2.9741229161482954;} commoner #10: {team=any ; avg hp=-0.46752923612839015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.304055735257527; hits/misses (PBA)= 1.5737745707887534/1.2965911918387658; rounds (PBA)=2.9691465538691215;} commoner #9: {team=any ; avg hp=-0.3336650908186116 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.247076387160985; hits/misses (PBA)= 1.5605872107489425/1.3212241851206767; rounds (PBA)=2.9873102761881065;} commoner #17: {team=any ; avg hp=-0.4436426971883553 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.381438168698681; hits/misses (PBA)= 1.5991540184125403/1.2856431948245832; rounds (PBA)=2.992784274695198;} commoner #19: {team=any ; avg hp=-0.3657626275192834 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.340383179895497; hits/misses (PBA)= 1.5959193829310774/1.290619557103757; rounds (PBA)=2.9850709131624784;} commoner #11: {team=any ; avg hp=-0.32246827569047026 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.3473500870863395; hits/misses (PBA)= 1.5991540184125403/1.2968400099527246; rounds (PBA)=2.9907937297835283;} commoner #6: {team=any ; avg hp=-0.45558596665837275 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2746951978104; hits/misses (PBA)= 1.5556108484697686/1.2953471012689723; rounds (PBA)=2.9569544662851457;} commoner #20: {team=any ; avg hp=-0.46578750933067925 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.289624284647922; hits/misses (PBA)= 1.5750186613585468/1.3162478228415029; rounds (PBA)=2.9848220950485196;} commoner: {team=any ; avg hp=-0.4824583229659119 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.307539188852949; hits/misses (PBA)= 1.5794973874098035/1.277681015177905; rounds (PBA)=2.9629261010201544;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 866.67; crudely normalised: 0% > chaotic evil = expected rounds to survive: 541.54; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30161; any : 0.62 ± 0.01; chaotic evil : 0.38 ± 0.01; > Team any = winning battles: 3112; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1889; perfect battles: 0; close-call battles: 1626; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=10.801839632073586 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.56108778244351; hits/misses (PBA)= 6.606878624275145/3.840631873625275; rounds (PBA)=5.697460507898421;} shadow: {team=chaotic evil ; avg hp=-1.1391721655668867 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.022995400919816; hits/misses (PBA)= 1.0051989602079585/1.8854229154169166; rounds (PBA)=3.4607078584283144;} shadow #2: {team=chaotic evil ; avg hp=-1.1975604879024195 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.372125574885024; hits/misses (PBA)= 1.0407918416316737/1.932013597280544; rounds (PBA)=3.545490901819636;} shadow #3: {team=chaotic evil ; avg hp=-1.1631673665266946 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.227154569086183; hits/misses (PBA)= 1.0291941611677664/1.9516096780643872; rounds (PBA)=3.5648870225954807;} shadow #4: {team=chaotic evil ; avg hp=-1.0611877624475106 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.575884823035393; hits/misses (PBA)= 1.05998800239952/1.9346130773845231; rounds (PBA)=3.5386922615476903;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shadow #2: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2525494901019796;} shadow #4: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24415116976604678;} shadow: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2545490901819636;} shadow #3: {team=chaotic evil ; avg hp=16.0 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24875024995001;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 10320.0; crudely normalised: 0% > unaligned = expected rounds to survive: 10.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5014; chaotic good : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=chaotic good ; avg hp=171.9006198760248 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.37252549490102; hits/misses (PBA)= 1.0/0.05638872225554889; rounds (PBA)=1.0025994801039793;} crab: {team=unaligned ; avg hp=-15.37252549490102 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09938012397520496; hits/misses (PBA)= 0.07498500299940011/0.43171365726854627; rounds (PBA)=0.5066986602679464;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=other; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15896; other: 0.49 ± 0.01; neutral evil : 0.51 ± 0.01; > Team other = winning battles: 2456; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2545; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=other; avg hp=1.3993201359728054 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4687062587482504; hits/misses (PBA)= 0.9382123575284943/0.9390121975604879; rounds (PBA)=2.3683263347330534;} goblin: {team=neutral evil ; avg hp=1.5312937412517496 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.600679864027194; hits/misses (PBA)= 0.9542091581683664/0.9380123975204959; rounds (PBA)=2.401119776044791;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 15.4; crudely normalised: 0% > chaotic good = expected rounds to survive: 2640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5055; unaligned : 0.0 ± 0.0; chaotic good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ badger: {team=unaligned ; avg hp=-12.135372925414917 (from 3); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16856628674265148; hits/misses (PBA)= 0.14377124575084982/0.3609278144371126; rounds (PBA)=0.5046990601879624;} young brass dragon: {team=chaotic good ; avg hp=109.83143371325735 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.135372925414917; hits/misses (PBA)= 1.0/0.11177764447110577; rounds (PBA)=1.0107978404319136;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1396.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 432.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3333; Sum of rounds: 24256; neutral evil : 0.55 ± 0.01; chaotic evil : 0.11 ± 0.0; > Team neutral evil = winning battles: 2769; perfect battles: 0; close-call battles: 2767; > Team chaotic evil = winning battles: 564; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=0.8751875187518752 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.5124512451245; hits/misses (PBA)= 15.653465346534654/4.305730573057306; rounds (PBA)=6.772877287728773;} constrictor snake #4: {team=neutral evil ; avg hp=-4.6672667266726675 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.468946894689469; hits/misses (PBA)= 0.9114911491149115/1.6723672367236724; rounds (PBA)=2.7395739573957396;} dust mephit #7: {team=neutral evil ; avg hp=9.532253225322533 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.998499849984999; hits/misses (PBA)= 2.054905490549055/3.957995799579958; rounds (PBA)=6.104410441044104;} dust mephit: {team=neutral evil ; avg hp=9.643264326432643 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.331533153315332; hits/misses (PBA)= 2.117311731173117/3.9231923192319234; rounds (PBA)=6.135613561356136;} constrictor snake #8: {team=neutral evil ; avg hp=-4.782178217821782 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.332133213321332; hits/misses (PBA)= 0.885988598859886/1.6783678367836783; rounds (PBA)=2.7155715571557155;} constrictor snake #2: {team=neutral evil ; avg hp=-4.605160516051606 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.46024602460246; hits/misses (PBA)= 0.9153915391539154/1.7113711371137115; rounds (PBA)=2.7593759375937594;} dust mephit #2: {team=neutral evil ; avg hp=9.589558955895589 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.333633363336334; hits/misses (PBA)= 2.122712271227123/3.922892289228923; rounds (PBA)=6.147914791479148;} dust mephit #5: {team=neutral evil ; avg hp=9.464446444644464 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.242424242424242; hits/misses (PBA)= 2.106210621062106/3.9204920492049204; rounds (PBA)=6.117011701170117;} dust mephit #3: {team=neutral evil ; avg hp=9.753975397539755 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.191419141914192; hits/misses (PBA)= 2.111011101110111/3.9441944194419443; rounds (PBA)=6.1551155115511555;} dust mephit #4: {team=neutral evil ; avg hp=9.783078307830783 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.334833483348335; hits/misses (PBA)= 2.132313231323132/3.9135913591359137; rounds (PBA)=6.134713471347134;} constrictor snake #7: {team=neutral evil ; avg hp=-4.74017401740174 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.417941794179418; hits/misses (PBA)= 0.9057905790579058/1.6897689768976898; rounds (PBA)=2.7467746774677466;} constrictor snake #6: {team=neutral evil ; avg hp=-4.465646564656466 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.591059105910591; hits/misses (PBA)= 0.9192919291929192/1.7086708670867086; rounds (PBA)=2.772577257725773;} dust mephit #8: {team=neutral evil ; avg hp=9.643564356435643 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.164416441644164; hits/misses (PBA)= 2.1002100210021/3.9606960696069606; rounds (PBA)=6.160816081608161;} constrictor snake #5: {team=neutral evil ; avg hp=-4.691269126912691 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.571257125712571; hits/misses (PBA)= 0.9261926192619262/1.6816681668166817; rounds (PBA)=2.751275127512751;} constrictor snake #3: {team=neutral evil ; avg hp=-4.775277527752776 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.601560156015601; hits/misses (PBA)= 0.9288928892889289/1.7143714371437144; rounds (PBA)=2.781278127812781;} constrictor snake: {team=neutral evil ; avg hp=-4.802280228022802 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.653165316531653; hits/misses (PBA)= 0.9426942694269427/1.705070507050705; rounds (PBA)=2.7935793579357937;} dust mephit #6: {team=neutral evil ; avg hp=9.556855685568557 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.41914191419142; hits/misses (PBA)= 2.1392139213921393/3.8904890489048904; rounds (PBA)=6.118211821182118;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1817.59; crudely normalised: 0% > chaotic evil = expected rounds to survive: 396.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2467; Sum of rounds: 19760; > Team neutral evil = winning battles: 2285; perfect battles: 0; close-call battles: 2285; > Team chaotic evil = winning battles: 181; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ steam mephit #2: {team=neutral evil ; avg hp=11.478719092014593 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.776651803810296; hits/misses (PBA)= 1.5853263072557762/4.873530603972436; rounds (PBA)=6.5447912444264285;} steam mephit #7: {team=neutral evil ; avg hp=11.408998783948116 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.785164167004459; hits/misses (PBA)= 1.6092419943250913/4.8771787596270775; rounds (PBA)=6.580462099716255;} constrictor snake #6: {team=neutral evil ; avg hp=-5.291447101743008 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.668017835427645; hits/misses (PBA)= 0.946088366436968/1.7174706120794487; rounds (PBA)=2.7961086339683825;} steam mephit #8: {team=neutral evil ; avg hp=11.3664369679773 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.827725982975274; hits/misses (PBA)= 1.6120794487231456/4.8370490474260235; rounds (PBA)=6.5480340494527765;} steam mephit #4: {team=neutral evil ; avg hp=11.33603567085529 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.784758816376165; hits/misses (PBA)= 1.5950547223348197/4.862991487636806; rounds (PBA)=6.552087555735711;} constrictor snake #4: {team=neutral evil ; avg hp=-5.102959059586542 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.367247669233888; hits/misses (PBA)= 0.8946088366436968/1.7077421970004054; rounds (PBA)=2.7470612079448724;} steam mephit: {team=neutral evil ; avg hp=11.483583299554114 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.900689096068099; hits/misses (PBA)= 1.6068098905553303/4.841102553708958; rounds (PBA)=6.552492906364005;} young black dragon: {team=chaotic evil ; avg hp=-3.0818808269152815 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 228.1556546412647; hits/misses (PBA)= 17.862586137008513/4.011349817592217; rounds (PBA)=7.342115930279692;} steam mephit #6: {team=neutral evil ; avg hp=11.574787190920146 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.910417511147142; hits/misses (PBA)= 1.6189704094041346/4.862586137008512; rounds (PBA)=6.569517632752331;} constrictor snake #3: {team=neutral evil ; avg hp=-5.406972030806648 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.698013781921362; hits/misses (PBA)= 0.9412241588974463/1.6959870287798946; rounds (PBA)=2.7770571544385896;} constrictor snake #7: {team=neutral evil ; avg hp=-5.2849614916903125 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.5658694770976895; hits/misses (PBA)= 0.922172679367653/1.7336846372111876; rounds (PBA)=2.7908390758005677;} constrictor snake #2: {team=neutral evil ; avg hp=-5.253344142683421 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.274422375354682; hits/misses (PBA)= 0.891366031617349/1.715038508309688; rounds (PBA)=2.7567896230239155;} constrictor snake #8: {team=neutral evil ; avg hp=-5.215646534252128 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.398459667612485; hits/misses (PBA)= 0.8986623429266315/1.6919335224969598; rounds (PBA)=2.737332792865829;} steam mephit #5: {team=neutral evil ; avg hp=11.687069314957439 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.89379813538711; hits/misses (PBA)= 1.6380218889339277/4.849614916903121; rounds (PBA)=6.571544385893798;} constrictor snake #5: {team=neutral evil ; avg hp=-4.993109039319011 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3891366031617345; hits/misses (PBA)= 0.9019051479529794/1.745845156059992; rounds (PBA)=2.7875962707742197;} giant constrictor snake: {team=neutral evil ; avg hp=53.63721118767734 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.27482772598297; hits/misses (PBA)= 3.391568706931496/4.1564653425212805; rounds (PBA)=7.667207134171058;} constrictor snake: {team=neutral evil ; avg hp=-4.897040940413458 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.691528171868667; hits/misses (PBA)= 0.9562221321443048/1.713417105796514; rounds (PBA)=2.815970814754763;} steam mephit #3: {team=neutral evil ; avg hp=11.265504661532225 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.860559383867045; hits/misses (PBA)= 1.6218078638021889/4.856505877584111; rounds (PBA)=6.57640859343332;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2082; Sum of rounds: 24672; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 20; perfect battles: 0; close-call battles: 20; > Team chaotic evil = winning battles: 2061; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ steam mephit: {team=neutral evil ; avg hp=-6.0120076849183475 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.554274735830932; hits/misses (PBA)= 2.612391930835735/5.710854947166187; rounds (PBA)=8.32420749279539;} constrictor snake #4: {team=neutral evil ; avg hp=-6.803073967339097 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1585014409221905; hits/misses (PBA)= 1.2319884726224783/1.1661863592699329; rounds (PBA)=2.5024015369836694;} constrictor snake #8: {team=neutral evil ; avg hp=-6.7728146013448605 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.256964457252642; hits/misses (PBA)= 1.2363112391930835/1.196926032660903; rounds (PBA)=2.558117195004803;} steam mephit #8: {team=neutral evil ; avg hp=-6.219020172910663 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.431796349663784; hits/misses (PBA)= 2.578290105667627/5.808837656099904; rounds (PBA)=8.388088376560999;} constrictor snake #2: {team=neutral evil ; avg hp=-6.736791546589817 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.003842459173871; hits/misses (PBA)= 1.217579250720461/1.2257444764649374; rounds (PBA)=2.5513928914505284;} young black dragon: {team=chaotic evil ; avg hp=67.2862632084534 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 365.75984630163305; hits/misses (PBA)= 28.48414985590778/5.0196926032660905; rounds (PBA)=11.840057636887607;} steam mephit #2: {team=neutral evil ; avg hp=-6.163784822286263 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.686839577329491; hits/misses (PBA)= 2.654658981748319/5.654178674351585; rounds (PBA)=8.310278578290106;} constrictor snake #6: {team=neutral evil ; avg hp=-6.825648414985591 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.078770413064361; hits/misses (PBA)= 1.19164265129683/1.1825168107588857; rounds (PBA)=2.4985590778097984;} constrictor snake #3: {team=neutral evil ; avg hp=-6.81940441882805 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.047550432276657; hits/misses (PBA)= 1.2060518731988472/1.2267050912584054; rounds (PBA)=2.5566762728146015;} constrictor snake #5: {team=neutral evil ; avg hp=-6.808837656099904 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.230067243035543; hits/misses (PBA)= 1.2267050912584054/1.223823246878002; rounds (PBA)=2.5667627281460135;} constrictor snake: {team=neutral evil ; avg hp=-6.7223823246878 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.267050912584054; hits/misses (PBA)= 1.2305475504322767/1.2204610951008645; rounds (PBA)=2.5677233429394812;} steam mephit #3: {team=neutral evil ; avg hp=-6.158021133525456 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.560038424591739; hits/misses (PBA)= 2.6263208453410183/5.756003842459174; rounds (PBA)=8.382804995196926;} steam mephit #4: {team=neutral evil ; avg hp=-6.293948126801153 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.714217098943323; hits/misses (PBA)= 2.679634966378482/5.764169068203651; rounds (PBA)=8.444284341978866;} steam mephit #5: {team=neutral evil ; avg hp=-6.262247838616715 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.666666666666667; hits/misses (PBA)= 2.6440922190201728/5.764649375600384; rounds (PBA)=8.410662824207494;} steam mephit #7: {team=neutral evil ; avg hp=-6.237752161383285 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.610951008645533; hits/misses (PBA)= 2.601825168107589/5.800672430355427; rounds (PBA)=8.404418828049952;} steam mephit #6: {team=neutral evil ; avg hp=-6.1508165225744476 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.802113352545629; hits/misses (PBA)= 2.69164265129683/5.734870317002882; rounds (PBA)=8.427953890489913;} constrictor snake #7: {team=neutral evil ; avg hp=-6.560518731988473 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.185878962536023; hits/misses (PBA)= 1.2219020172910662/1.1853986551392892; rounds (PBA)=2.5235350624399615;} giant constrictor snake: {team=unaligned ; avg hp=-4.654658981748319 (from 60); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.90682036503362; hits/misses (PBA)= 1.1657060518731988/0.5302593659942363; rounds (PBA)=1.6959654178674353;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 1483.64; crudely normalised: 0% > chaotic evil = expected rounds to survive: 408.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2599; Sum of rounds: 30151; neutral evil : 0.07 ± 0.0; chaotic evil : 0.45 ± 0.01; > Team neutral evil = winning battles: 361; perfect battles: 0; close-call battles: 360; > Team chaotic evil = winning battles: 2238; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ constrictor snake #2: {team=neutral evil ; avg hp=-6.3435936898807235 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.652558676414006; hits/misses (PBA)= 0.941900731050404/1.7533666794921123; rounds (PBA)=2.828780300115429;} constrictor snake #8: {team=neutral evil ; avg hp=-6.52751058099269 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.697575990765679; hits/misses (PBA)= 0.9534436321662177/1.761446710273182; rounds (PBA)=2.8522508657175836;} steam mephit #8: {team=neutral evil ; avg hp=-3.9711427472104655 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.424778761061947; hits/misses (PBA)= 2.1365909965371297/6.289726818006926; rounds (PBA)=8.438630242400924;} steam mephit #4: {team=neutral evil ; avg hp=-3.64794151596768 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.323201231242786; hits/misses (PBA)= 2.106579453636014/6.328203155059638; rounds (PBA)=8.450942670257792;} steam mephit #5: {team=neutral evil ; avg hp=-3.5794536360138514 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.442862639476722; hits/misses (PBA)= 2.127356675644479/6.2851096575606; rounds (PBA)=8.434013081954598;} steam mephit #7: {team=neutral evil ; avg hp=-3.6287033474413235 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.327818391689111; hits/misses (PBA)= 2.1142747210465562/6.36552520200077; rounds (PBA)=8.494805694497884;} constrictor snake #5: {team=neutral evil ; avg hp=-6.5702193151212 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.934205463639861; hits/misses (PBA)= 0.9892266256252404/1.7475952289342054; rounds (PBA)=2.859946133128126;} constrictor snake #6: {team=neutral evil ; avg hp=-6.682954982685648 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.573682185455945; hits/misses (PBA)= 0.9392073874567142/1.764909580607926; rounds (PBA)=2.8510965756060025;} constrictor snake #4: {team=neutral evil ; avg hp=-6.619853789919199 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.939207387456714; hits/misses (PBA)= 0.9865332820315506/1.724509426702578; rounds (PBA)=2.853405155829165;} constrictor snake #3: {team=neutral evil ; avg hp=-6.395921508272412 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.599846094651789; hits/misses (PBA)= 0.9407464409388226/1.7695267410542517; rounds (PBA)=2.8426317814544055;} steam mephit #3: {team=neutral evil ; avg hp=-3.5879184301654483 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.143131973836091; hits/misses (PBA)= 2.078491727587534/6.3670642554828785; rounds (PBA)=8.462870334744132;} steam mephit: {team=neutral evil ; avg hp=-3.507887649095806 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.328587918430165; hits/misses (PBA)= 2.1235090419392075/6.307810696421701; rounds (PBA)=8.452096960369373;} steam mephit #2: {team=neutral evil ; avg hp=-3.5094267025779144 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.344363216621778; hits/misses (PBA)= 2.12851096575606/6.3574451712197; rounds (PBA)=8.500961908426317;} steam mephit #6: {team=neutral evil ; avg hp=-3.746825702193151 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.309349749903809; hits/misses (PBA)= 2.1115813774528664/6.354367064255483; rounds (PBA)=8.481723739899962;} constrictor snake #7: {team=neutral evil ; avg hp=-6.649480569449788 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.858791843016545; hits/misses (PBA)= 0.966140823393613/1.7652943439784532; rounds (PBA)=2.861485186610235;} constrictor snake: {team=neutral evil ; avg hp=-6.582531742978069 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.584070796460177; hits/misses (PBA)= 0.9303578299345903/1.7599076567910734; rounds (PBA)=2.8176221623701423;} young black dragon: {team=chaotic evil ; avg hp=30.50096190842632 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 353.574451712197; hits/misses (PBA)= 27.579068872643326/5.110811850711812; rounds (PBA)=11.487495190457869;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 567.27; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5987.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22708; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young black dragon: {team=chaotic evil ; avg hp=111.34013197360528 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.91481703659268; hits/misses (PBA)= 9.15236952609478/2.4453109378124376; rounds (PBA)=4.540691861627675;} giant octopus: {team=unaligned ; avg hp=-6.425514897020596 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.889022195560888; hits/misses (PBA)= 0.7194561087782444/1.0845830833833234; rounds (PBA)=2.887622475504899;} giant octopus #2: {team=unaligned ; avg hp=-6.489302139572086 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.770845830833833; hits/misses (PBA)= 0.7144571085782844/1.0971805638872225; rounds (PBA)=2.8970205958808237;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 605.09; crudely normalised: 0% > chaotic evil = expected rounds to survive: 952.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29751; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 3; perfect battles: 0; close-call battles: 3; > Team chaotic evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ constrictor snake #2: {team=unaligned ; avg hp=-6.671665666866627 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.7176564687062585; hits/misses (PBA)= 0.9592081583683263/1.803639272145571; rounds (PBA)=2.896020795840832;} constrictor snake #3: {team=unaligned ; avg hp=-6.7658468306338735 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.868226354729054; hits/misses (PBA)= 0.9766046790641871/1.7764447110577883; rounds (PBA)=2.892021595680864;} constrictor snake #4: {team=unaligned ; avg hp=-6.687862427514497 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.767246550689862; hits/misses (PBA)= 0.9630073985202959/1.7934413117376524; rounds (PBA)=2.889622075584883;} constrictor snake #7: {team=unaligned ; avg hp=-6.777044591081784 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.660067986402719; hits/misses (PBA)= 0.937612477504499/1.7694461107778445; rounds (PBA)=2.8454309138172365;} constrictor snake: {team=unaligned ; avg hp=-6.773045390921816 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.732653469306139; hits/misses (PBA)= 0.9518096380723855/1.7584483103379325; rounds (PBA)=2.841631673665267;} constrictor snake #6: {team=unaligned ; avg hp=-6.779844031193761 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.80623875224955; hits/misses (PBA)= 0.9622075584883023/1.784243151369726; rounds (PBA)=2.8788242351529694;} constrictor snake #8: {team=unaligned ; avg hp=-6.841031793641272 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.852829434113177; hits/misses (PBA)= 0.9838032393521295/1.7778444311137773; rounds (PBA)=2.8868226354729054;} young black dragon: {team=chaotic evil ; avg hp=80.91541691661668 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.13277344531093; hits/misses (PBA)= 12.290541891621675/3.458108378324335; rounds (PBA)=5.948410317936412;} constrictor snake #5: {team=unaligned ; avg hp=-6.836432713457309 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.679664067186563; hits/misses (PBA)= 0.9488102379524095/1.7534493101379725; rounds (PBA)=2.8378324335132974;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15336932613477305;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15216956608678264;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07698460307938412;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15816836632673464;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15616876624675066;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15856828634273146;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14457108578284344;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.42191561687662466;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5780843831233753;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=other; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant crocodile: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4277144571085783;} plesiosaurus: {team=unaligned ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28834233153369326;} plesiosaurus #2: {team=unaligned ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.28394321135772843;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful neutral : 1.0 ± 0.0; > Team lawful neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ androsphinx: {team=lawful neutral ; avg hp=199.0 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5926814637072585;} gynosphinx: {team=lawful neutral ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40731853629274145;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13897220555888823;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14197160567886422;} goblin #6: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14137172565486902;} goblin #7: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14397120575884823;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14677064587082583;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1365726854629074;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15036992601479704;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 37.5; crudely normalised: 0% > any non-good = expected rounds to survive: 660.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12878; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=other; avg hp=-1.9048190361927615 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.13997200559888; hits/misses (PBA)= 0.8588282343531294/0.7224555088982204; rounds (PBA)=1.5812837432513498;} cult fanatic: {team=any non-good ; avg hp=28.86002799440112 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.90481903619276; hits/misses (PBA)= 2.3275344931013797/1.2783443311337732; rounds (PBA)=2.5750849830033995;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-good : 1.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.551489702059588;} cult fanatic: {team=any non-good ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4485102979404119;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3354.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 7598.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25443; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #2: {team=lawful evil ; avg hp=-27.039192161567687 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9250149970006; hits/misses (PBA)= 0.3137372525494901/6.020395920815837; rounds (PBA)=3.2561487702459506;} aboleth: {team=lawful evil ; avg hp=-26.944611077784444 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.176164767046591; hits/misses (PBA)= 0.3265346930613877/6.093381323735253; rounds (PBA)=3.273145370925815;} Cthulhu: {team=beyond; avg hp=765.872225554889 (from 774); avg healing spells left=99998.87182563488 (from 99999); damage done (per battle average)= 323.98380323935214; hits/misses (PBA)= 7.860227954409118/0.6276744651069786; rounds (PBA)=5.087582483503299;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator: {team=other; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.50249950009998;} adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.49750049990002;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% > any = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21051; neutral evil : 0.4 ± 0.01; any : 0.6 ± 0.01; > Team neutral evil = winning battles: 2000; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 3001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=3.296740651869626 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.580883823235353; hits/misses (PBA)= 1.3555288942211559/1.6430713857228554; rounds (PBA)=3.5986802639472106;} goblin: {team=neutral evil ; avg hp=0.4191161767646471 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7032593481303735; hits/misses (PBA)= 1.300739852029594/1.5612877424515097; rounds (PBA)=3.2619476104779044;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26697; unaligned : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3946; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1055; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.309338132373525 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.670465906818634; hits/misses (PBA)= 5.484503099380124/2.390921815636873; rounds (PBA)=4.108378324335133;} elephant: {team=unaligned ; avg hp=18.329534093181362 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.30933813237353; hits/misses (PBA)= 4.052189562087582/0.21455708858228353; rounds (PBA)=5.055788842231554;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26860; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3915; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1086; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.775644871025793 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.30573885222955; hits/misses (PBA)= 4.085782843431314/0.20755848830233953; rounds (PBA)=5.07618476304739;} wereboar: {team=neutral evil ; avg hp=-4.305738852229554 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.2243551289742; hits/misses (PBA)= 5.539692061587682/2.4143171365726857; rounds (PBA)=4.153369326134773;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26804; unaligned : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3935; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1066; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.443311337732453 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.01159768046391; hits/misses (PBA)= 5.5124975004999/2.3817236552689462; rounds (PBA)=4.121775644871025;} elephant: {team=unaligned ; avg hp=17.988402319536092 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.44331133773245; hits/misses (PBA)= 4.074785042991402/0.20695860827834434; rounds (PBA)=5.068586282743452;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26775; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3920; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1081; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.215956808638272 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.16936612677465; hits/misses (PBA)= 5.543891221755649/2.343531293741252; rounds (PBA)=4.11877624475105;} elephant: {team=unaligned ; avg hp=17.830633873225356 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.21595680863827; hits/misses (PBA)= 4.065586882623475/0.21075784843031395; rounds (PBA)=5.060187962407518;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26797; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3894; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1107; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.120175964807038 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.075584883023396; hits/misses (PBA)= 5.529094181163767/2.383523295340932; rounds (PBA)=4.135172965406919;} elephant: {team=unaligned ; avg hp=17.924415116976604 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.12017596480703; hits/misses (PBA)= 4.060987802439512/0.21615676864627076; rounds (PBA)=5.055788842231554;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26857; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3911; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1090; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.296140771845631 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.12337532493501; hits/misses (PBA)= 5.545290941811638/2.3959208158368326; rounds (PBA)=4.147770445910818;} elephant: {team=unaligned ; avg hp=17.87662467506499 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.29614077184563; hits/misses (PBA)= 4.071785642871426/0.22075584883023394; rounds (PBA)=5.074585082983403;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26784; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3921; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1080; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=18.362127574485104 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.33613277344531; hits/misses (PBA)= 4.055188962207558/0.22075584883023394; rounds (PBA)=5.05998800239952;} wereboar: {team=neutral evil ; avg hp=-4.336132773445311 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.6378724255149; hits/misses (PBA)= 5.492301539692062/2.400919816036793; rounds (PBA)=4.124175164967006;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26875; unaligned : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3935; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1066; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.490901819636073 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.27954409118176; hits/misses (PBA)= 5.551889622075585/2.4035192961407716; rounds (PBA)=4.1499700059988;} elephant: {team=unaligned ; avg hp=17.720455908818238 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.49090181963608; hits/misses (PBA)= 4.080583883223356/0.21895620875824834; rounds (PBA)=5.0863827234553085;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26716; neutral evil : 0.21 ± 0.01; unaligned : 0.79 ± 0.01; > Team neutral evil = winning battles: 1053; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3948; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=18.131573685262946 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.49370125974805; hits/misses (PBA)= 4.058588282343531/0.20955808838232354; rounds (PBA)=5.057588482303539;} wereboar: {team=neutral evil ; avg hp=-4.49370125974805 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.86842631473705; hits/misses (PBA)= 5.514497100579884/2.3389322135572885; rounds (PBA)=4.0959808038392325;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2749.09; crudely normalised: 0% > neutral evil = expected rounds to survive: 960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46375; chaotic evil : 0.92 ± 0.0; neutral evil : 0.08 ± 0.0; > Team chaotic evil = winning battles: 4611; perfect battles: 0; close-call battles: 2900; > Team neutral evil = winning battles: 390; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=-4.116976604679064 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.49170165966807; hits/misses (PBA)= 3.764647070585883/4.7064587082583484; rounds (PBA)=8.549090181963606;} bugbear #4: {team=chaotic evil ; avg hp=14.497100579884023 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.344731053789243; hits/misses (PBA)= 2.423115376924615/3.575484903019396; rounds (PBA)=7.626474705058988;} bugbear: {team=chaotic evil ; avg hp=14.37252549490102 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.072785442911417; hits/misses (PBA)= 2.400719856028794/3.628274345130974; rounds (PBA)=7.6284743051389725;} bugbear #3: {team=chaotic evil ; avg hp=14.224755048990202 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.96760647870426; hits/misses (PBA)= 2.367326534693061/3.532293541291742; rounds (PBA)=7.597880423915217;} bugbear #2: {team=chaotic evil ; avg hp=14.413917216556689 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.731853629274145; hits/misses (PBA)= 2.3703259348130374/3.588882223555289; rounds (PBA)=7.614477104579084;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -244.71; crudely normalised: 0% > Good= expected rounds to survive: 361.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4199; Sum of rounds: 77384; > Team chaotic evil = winning battles: 4198; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Tirig: {team=Good; avg hp=-2.6968325791855206 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.426768278161467; hits/misses (PBA)= 2.1871874255775183/12.228387711359847; rounds (PBA)=14.415575136937367;} gargoyle: {team=chaotic evil ; avg hp=57.24482019528459 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.42557751845678; hits/misses (PBA)= 14.432483924743986/20.931650392950704; rounds (PBA)=18.42914979757085;} Iratius: {team=Good; avg hp=-2.844486782567278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.435818051917123; hits/misses (PBA)= 2.1700404858299596/12.320314360562039; rounds (PBA)=14.490354846391998;} Corvyn: {team=Good; avg hp=-2.6432483924743986 (from 10); avg healing spells left=0.13979518933079305 (from 1); damage done (per battle average)= -0.48368659204572517; hits/misses (PBA)= 0.7401762324362944/4.171469397475589; rounds (PBA)=7.8244820195284595;} Amyl: {team=Good; avg hp=-2.6127649440342937 (from 10); avg healing spells left=0.0881162181471779 (from 1); damage done (per battle average)= -0.46344367706596806; hits/misses (PBA)= 0.36341986187187425/3.3650869254584426; rounds (PBA)=7.38104310550131;} Sov: {team=Good; avg hp=-2.835437008811622 (from 11); avg healing spells left=0.0 (from 2); damage done (per battle average)= -1.4479638009049773; hits/misses (PBA)= 2.2162419623719933/12.550130983567517; rounds (PBA)=14.766372945939509;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4405.33; crudely normalised: 0% > other= expected rounds to survive: 275.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11190; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 16; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #6: {team=chaotic evil ; avg hp=56.461707658468306 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.455708858228355; hits/misses (PBA)= 1.2153569286142771/0.2997400519896021; rounds (PBA)=1.8962207558488302;} ogre #7: {team=chaotic evil ; avg hp=56.557888422315536 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.69466106778644; hits/misses (PBA)= 1.2291541691661667/0.2985402919416117; rounds (PBA)=1.8990201959608077;} ogre #5: {team=chaotic evil ; avg hp=56.23875224955009 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.35492901419716; hits/misses (PBA)= 1.2081583683263348/0.29734053189362125; rounds (PBA)=1.9058188362327535;} ogre #10: {team=other; avg hp=-6.847430513897221 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.721655668866227; hits/misses (PBA)= 0.8230353929214157/0.4441111777644471; rounds (PBA)=1.267146570685863;} ogre: {team=chaotic evil ; avg hp=56.15376924615077 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.25254949010198; hits/misses (PBA)= 1.198360327934413/0.3129374125174965; rounds (PBA)=1.910617876424715;} ogre #8: {team=chaotic evil ; avg hp=56.32733453309338 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.669666066786643; hits/misses (PBA)= 1.2295540891821635/0.2953409318136373; rounds (PBA)=1.9124175164967006;} ogre #2: {team=chaotic evil ; avg hp=56.20375924815037 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.395320935812837; hits/misses (PBA)= 1.2111577684463108/0.3043391321735653; rounds (PBA)=1.9152169566086783;} ogre #3: {team=chaotic evil ; avg hp=56.12137572485503 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.32113577284543; hits/misses (PBA)= 1.204359128174365/0.3075384923015397; rounds (PBA)=1.9172165566886623;} ogre #9: {team=other; avg hp=-6.7940411917616474 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.87262547490502; hits/misses (PBA)= 0.8322335532893421/0.42131573685262946; rounds (PBA)=1.2535492901419716;} ogre #4: {team=chaotic evil ; avg hp=56.34113177364527 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.49750049990002; hits/misses (PBA)= 1.2115576884623076/0.3061387722455509; rounds (PBA)=1.9052189562087583;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1652.0; crudely normalised: 0% > other= expected rounds to survive: 734.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28131; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4507; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #7: {team=other; avg hp=-6.934013197360528 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.19116176764647; hits/misses (PBA)= 2.1881623675264947/0.880623875224955; rounds (PBA)=3.06878624275145;} ogre #6: {team=chaotic evil ; avg hp=39.624875024995 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.310937812437516; hits/misses (PBA)= 3.2655468906218754/0.8424315136972605; rounds (PBA)=4.667666466706659;} ogre #4: {team=chaotic evil ; avg hp=39.64447110577884 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.032993401319736; hits/misses (PBA)= 3.247150569886023/0.830633873225355; rounds (PBA)=4.6646670665866825;} ogre #2: {team=chaotic evil ; avg hp=39.20955808838232 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.680663867226556; hits/misses (PBA)= 3.225754849030194/0.8054389122175565; rounds (PBA)=4.60247950409918;} ogre: {team=chaotic evil ; avg hp=40.03479304139172 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.99880023995201; hits/misses (PBA)= 3.2449510097980405/0.8094381123775245; rounds (PBA)=4.639272145570886;} ogre #8: {team=other; avg hp=-6.914417116576685 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.924015196960607; hits/misses (PBA)= 2.176964607078584/0.888622275544891; rounds (PBA)=3.0655868826234753;} ogre #10: {team=other; avg hp=-6.879224155168966 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.91761647670466; hits/misses (PBA)= 2.170365926814637/0.879624075184963; rounds (PBA)=3.0499900019996002;} ogre #5: {team=chaotic evil ; avg hp=39.766646670665864 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.0751849630074; hits/misses (PBA)= 3.250749850029994/0.8046390721855629; rounds (PBA)=4.6220755848830235;} ogre #3: {team=chaotic evil ; avg hp=39.716856628674265 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.59588082383523; hits/misses (PBA)= 3.2175564887022596/0.8424315136972605; rounds (PBA)=4.639072185562887;} ogre #9: {team=other; avg hp=-6.966806638672265 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.97000599880024; hits/misses (PBA)= 2.184363127374525/0.8904219156168767; rounds (PBA)=3.074785042991402;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2569.78; crudely normalised: 0% > other= expected rounds to survive: 472.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18080; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1493; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=51.28034393121376 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.99640071985603; hits/misses (PBA)= 2.0621875624875026/0.5122975404919016; rounds (PBA)=3.197760447910418;} ogre #7: {team=chaotic evil ; avg hp=51.95140971805639 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.853429314137173; hits/misses (PBA)= 2.1149770045990803/0.5248950209958009; rounds (PBA)=3.180363927214557;} ogre #6: {team=chaotic evil ; avg hp=51.49690061987602 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.19036192761448; hits/misses (PBA)= 2.0795840831833634/0.5160967806438712; rounds (PBA)=3.1795640871825634;} ogre #9: {team=other; avg hp=-6.942411517696461 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.213957208558288; hits/misses (PBA)= 1.3115376924615076/0.6562687462507498; rounds (PBA)=1.9678064387122576;} ogre #10: {team=other; avg hp=-7.01119776044791 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.154969006198762; hits/misses (PBA)= 1.3149370125974804/0.6780643871225754; rounds (PBA)=1.993001399720056;} ogre #3: {team=chaotic evil ; avg hp=51.537092581483705 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.077184563087382; hits/misses (PBA)= 2.06498700259948/0.525494901019796; rounds (PBA)=3.1791641671665665;} ogre #8: {team=other; avg hp=-6.924215156968606 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.062787442511496; hits/misses (PBA)= 1.3075384923015396/0.6710657868426315; rounds (PBA)=1.9786042791441711;} ogre #2: {team=chaotic evil ; avg hp=51.55848830233953 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.170565886822637; hits/misses (PBA)= 2.0835832833433314/0.5198960207958409; rounds (PBA)=3.1839632073585284;} ogre #4: {team=chaotic evil ; avg hp=51.7374525094981 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.0873825234953; hits/misses (PBA)= 2.076784643071386/0.5348930213957208; rounds (PBA)=3.1805638872225557;} ogre #5: {team=chaotic evil ; avg hp=52.00659868026395 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.50249950009998; hits/misses (PBA)= 2.0997800439912018/0.5280943811237753; rounds (PBA)=3.1775644871025794;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1652.0; crudely normalised: 0% > other= expected rounds to survive: 734.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28021; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4466; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #8: {team=other; avg hp=-6.8534293141371725 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.48010397920416; hits/misses (PBA)= 2.1415716856628673/0.9038192361527695; rounds (PBA)=3.045390921815637;} ogre #3: {team=chaotic evil ; avg hp=39.64727054589082 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.88382323535293; hits/misses (PBA)= 3.2295540891821637/0.7884423115376925; rounds (PBA)=4.613677264547091;} ogre #5: {team=chaotic evil ; avg hp=39.89242151569686 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.94161167766447; hits/misses (PBA)= 3.249150169966007/0.8212357528494301; rounds (PBA)=4.641471705658868;} ogre: {team=chaotic evil ; avg hp=39.72705458908219 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.36992601479704; hits/misses (PBA)= 3.267146570685863/0.8028394321135773; rounds (PBA)=4.619076184763047;} ogre #7: {team=other; avg hp=-6.896420715856829 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.914617076584683; hits/misses (PBA)= 2.187362527494501/0.877624475104979; rounds (PBA)=3.06498700259948;} ogre #9: {team=other; avg hp=-6.9128174365126975 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.038192361527695; hits/misses (PBA)= 2.1761647670465907/0.8946210757848431; rounds (PBA)=3.070785842831434;} ogre #4: {team=chaotic evil ; avg hp=40.416916616676666 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.12277544491102; hits/misses (PBA)= 3.2581483703259346/0.8034393121375725; rounds (PBA)=4.639872025594881;} ogre #2: {team=chaotic evil ; avg hp=39.37732453509298 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.376524695060986; hits/misses (PBA)= 3.1979604079184165/0.8154369126174765; rounds (PBA)=4.606078784243151;} ogre #10: {team=other; avg hp=-6.9112177564487105 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.666866626674665; hits/misses (PBA)= 2.158368326334733/0.8862227554489103; rounds (PBA)=3.0445910817836435;} ogre #6: {team=chaotic evil ; avg hp=39.839232153569284 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.87922415516896; hits/misses (PBA)= 3.239752049590082/0.8048390321935612; rounds (PBA)=4.61747650469906;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2202.67; crudely normalised: 0% > other= expected rounds to survive: 550.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23557; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1409; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #3: {team=chaotic evil ; avg hp=46.19256148770246 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.82003599280144; hits/misses (PBA)= 2.420715856828634/0.6142771445710857; rounds (PBA)=4.276344731053789;} ogre: {team=chaotic evil ; avg hp=46.25774845030994 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.80783843231354; hits/misses (PBA)= 2.413117376524695/0.5970805838832234; rounds (PBA)=4.271945610877824;} ogre #5: {team=other; avg hp=-6.935412917416516 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.60347930413917; hits/misses (PBA)= 1.955608878224355/1.0371925614877024; rounds (PBA)=2.9928014397120575;} ogre #6: {team=other; avg hp=-6.964007198560288 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.129574085182963; hits/misses (PBA)= 1.9140171965606878/1.0295940811837632; rounds (PBA)=2.943611277744451;} ogre #2: {team=chaotic evil ; avg hp=46.91121775644871 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.54849030193961; hits/misses (PBA)= 2.459508098380324/0.6216756648670266; rounds (PBA)=4.264547090581884;} ogre #4: {team=chaotic evil ; avg hp=45.90541891621675 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.72305538892221; hits/misses (PBA)= 2.4135172965406917/0.6010797840431914; rounds (PBA)=4.27254549090182;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1101.33; crudely normalised: 0% > other= expected rounds to survive: 1101.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4615; Sum of rounds: 49113; > Team chaotic evil = winning battles: 2349; perfect battles: 0; close-call battles: 2347; > Team other = winning battles: 2265; perfect battles: 0; close-call battles: 2264; ------------------------------------------------- Combattants ------------------------------------------------ ogre: {team=chaotic evil ; avg hp=3.082773564463705 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.025568797399785; hits/misses (PBA)= 4.1397616468039/1.038353196099675; rounds (PBA)=5.301191765980499;} ogre #8: {team=other; avg hp=2.5822318526543877 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.67497291440954; hits/misses (PBA)= 4.119176598049838/1.0548212351029251; rounds (PBA)=5.290790899241603;} ogre #12: {team=other; avg hp=2.9679306608884075 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.70249187432286; hits/misses (PBA)= 4.11397616468039/1.046370530877573; rounds (PBA)=5.275622968580715;} ogre #3: {team=chaotic evil ; avg hp=2.8279523293607802 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.5863488624052; hits/misses (PBA)= 4.102275189599133/1.036619718309859; rounds (PBA)=5.249187432286024;} ogre #2: {team=chaotic evil ; avg hp=2.858938244853738 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.465872156013; hits/misses (PBA)= 4.17204767063922/1.0576381365113758; rounds (PBA)=5.35124593716143;} ogre #11: {team=other; avg hp=2.4957746478873237 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.395882990249184; hits/misses (PBA)= 4.0881906825568795/1.0533044420368365; rounds (PBA)=5.257854821235103;} ogre #7: {team=other; avg hp=2.3475622968580714 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.34799566630552; hits/misses (PBA)= 4.084940411700975/1.064788732394366; rounds (PBA)=5.26305525460455;} ogre #10: {team=other; avg hp=2.9174431202600215 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.977248104008666; hits/misses (PBA)= 4.220151679306609/1.058288190682557; rounds (PBA)=5.402600216684724;} ogre #4: {team=chaotic evil ; avg hp=3.332177681473456 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.73694474539545; hits/misses (PBA)= 4.190249187432286/1.0708559046587216; rounds (PBA)=5.379848320693391;} ogre #6: {team=chaotic evil ; avg hp=3.074322860238353 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.51440953412784; hits/misses (PBA)= 4.177248104008667/1.074756229685807; rounds (PBA)=5.3703141928494045;} ogre #5: {team=chaotic evil ; avg hp=3.4075839653304443 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.657204767063924; hits/misses (PBA)= 4.18851570964247/1.0431202600216685; rounds (PBA)=5.34626218851571;} ogre #9: {team=other; avg hp=2.6528710725893823 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.265872156013; hits/misses (PBA)= 4.157313109425785/1.056988082340195; rounds (PBA)=5.322860238353196;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1541.87; crudely normalised: 0% > other= expected rounds to survive: 786.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29952; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4868; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #6: {team=chaotic evil ; avg hp=38.14917016596681 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.59768046390722; hits/misses (PBA)= 3.508498300339932/0.8862227554489103; rounds (PBA)=4.801439712057588;} ogre #7: {team=chaotic evil ; avg hp=36.76064787042591 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.9880023995201; hits/misses (PBA)= 3.4727054589082185/0.8522295540891822; rounds (PBA)=4.7594481103779245;} ogre: {team=chaotic evil ; avg hp=36.85842831433713 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.857828434313134; hits/misses (PBA)= 3.455708858228354/0.8660267946410718; rounds (PBA)=4.75244951009798;} ogre #9: {team=other; avg hp=-6.921415716856629 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.312537492501498; hits/misses (PBA)= 2.266746650669866/0.8582283543291341; rounds (PBA)=3.1249750049990004;} ogre #8: {team=other; avg hp=-6.916416716656669 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.50389922015597; hits/misses (PBA)= 2.2879424115176965/0.8500299940011997; rounds (PBA)=3.1379724055188962;} ogre #4: {team=chaotic evil ; avg hp=37.428314337132576 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.91821635672866; hits/misses (PBA)= 3.4513097380523896/0.8694261147770446; rounds (PBA)=4.745250949810038;} ogre #3: {team=chaotic evil ; avg hp=37.754449110177966 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.57128574285143; hits/misses (PBA)= 3.509098180363927/0.8698260347930414; rounds (PBA)=4.801039792041592;} ogre #5: {team=chaotic evil ; avg hp=37.33873225354929 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.795440911817636; hits/misses (PBA)= 3.451909618076385/0.857628474305139; rounds (PBA)=4.752049590081984;} ogre #12: {team=other; avg hp=-6.998600279944011 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.19396120775845; hits/misses (PBA)= 2.2779444111177765/0.8440311937612478; rounds (PBA)=3.121975604879024;} ogre #2: {team=chaotic evil ; avg hp=37.449710057988405 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.875624875025; hits/misses (PBA)= 3.4489102179564086/0.8652269546090782; rounds (PBA)=4.7530493901219755;} ogre #10: {team=other; avg hp=-6.907618476304739 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.264347130573885; hits/misses (PBA)= 2.2685462907418517/0.8532293541291741; rounds (PBA)=3.121775644871026;} ogre #11: {team=other; avg hp=-6.86002799440112 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.985802839432115; hits/misses (PBA)= 2.2569486102779446/0.8400319936012798; rounds (PBA)=3.0969806038792242;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2202.67; crudely normalised: 0% > other= expected rounds to survive: 550.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20329; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 3282; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=48.94601079784043 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.76384723055389; hits/misses (PBA)= 2.4125174965007/0.5894821035792841; rounds (PBA)=3.490501899620076;} ogre #10: {team=other; avg hp=-6.957608478304339 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.139372125574884; hits/misses (PBA)= 1.4469106178764246/0.6874625074985004; rounds (PBA)=2.134373125374925;} ogre #8: {team=chaotic evil ; avg hp=49.78584283143371 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.196360727854426; hits/misses (PBA)= 2.4469106178764246/0.5998800239952009; rounds (PBA)=3.495100979804039;} ogre #3: {team=chaotic evil ; avg hp=49.04459108178364 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.501699660067985; hits/misses (PBA)= 2.3963207358528296/0.6220755848830234; rounds (PBA)=3.4961007798440313;} ogre #11: {team=other; avg hp=-6.91501699660068 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.41891621675665; hits/misses (PBA)= 1.4699060187962407/0.6766646670665867; rounds (PBA)=2.1465706858628275;} ogre #12: {team=other; avg hp=-6.905418916216757 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.18876224755049; hits/misses (PBA)= 1.4591081783643272/0.7036592681463707; rounds (PBA)=2.162767446510698;} ogre #7: {team=chaotic evil ; avg hp=49.80703859228154 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.273945210957805; hits/misses (PBA)= 2.4593081383723256/0.6060787842431514; rounds (PBA)=3.4983003399320136;} ogre #4: {team=chaotic evil ; avg hp=49.30853829234153 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.14497100579884; hits/misses (PBA)= 2.433513297340532/0.6204759048190361; rounds (PBA)=3.4927014597080586;} ogre #5: {team=chaotic evil ; avg hp=49.37252549490102 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.90501899620076; hits/misses (PBA)= 2.428114377124575/0.6008798240351929; rounds (PBA)=3.4953009398120374;} ogre: {team=chaotic evil ; avg hp=49.85982803439312 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.956608678264345; hits/misses (PBA)= 2.4351129774045193/0.6224755048990201; rounds (PBA)=3.5018996200759847;} ogre #6: {team=chaotic evil ; avg hp=49.26774645070986 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.8876224755049; hits/misses (PBA)= 2.4303139372125573/0.607878424315137; rounds (PBA)=3.5092981403719254;} ogre #9: {team=other; avg hp=-6.852029594081184 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.860827834433113; hits/misses (PBA)= 1.4389122175564888/0.6886622675464907; rounds (PBA)=2.127574485102979;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1101.33; crudely normalised: 0% > other= expected rounds to survive: 1101.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4592; Sum of rounds: 48766; > Team chaotic evil = winning battles: 2274; perfect battles: 0; close-call battles: 2272; > Team other = winning battles: 2317; perfect battles: 0; close-call battles: 2316; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=2.691855400696864 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.96646341463415; hits/misses (PBA)= 4.1363240418118465/1.0500871080139373; rounds (PBA)=5.297473867595818;} ogre #9: {team=other; avg hp=3.167247386759582 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.1955574912892; hits/misses (PBA)= 4.157447735191638/1.0494337979094077; rounds (PBA)=5.322299651567945;} ogre: {team=chaotic evil ; avg hp=2.3057491289198606 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.92094947735192; hits/misses (PBA)= 4.1276132404181185/1.0566202090592334; rounds (PBA)=5.2979094076655056;} ogre #3: {team=chaotic evil ; avg hp=2.6957752613240418 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.22452090592334; hits/misses (PBA)= 4.155052264808362/1.0524825783972125; rounds (PBA)=5.32338850174216;} ogre #10: {team=other; avg hp=3.3090156794425085 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.245644599303134; hits/misses (PBA)= 4.210583623693379/1.0461672473867596; rounds (PBA)=5.381533101045296;} ogre #7: {team=other; avg hp=2.4734320557491287 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.599738675958186; hits/misses (PBA)= 4.104311846689895/1.0215592334494774; rounds (PBA)=5.234320557491289;} ogre #5: {team=chaotic evil ; avg hp=2.8388501742160277 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.847343205574916; hits/misses (PBA)= 4.138719512195122/1.0494337979094077; rounds (PBA)=5.309015679442509;} ogre #11: {team=other; avg hp=3.4910714285714284 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.52591463414634; hits/misses (PBA)= 4.175522648083624/1.0527003484320558; rounds (PBA)=5.354311846689895;} ogre #12: {team=other; avg hp=1.990418118466899 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.47256097560975; hits/misses (PBA)= 4.097560975609756/1.038327526132404; rounds (PBA)=5.248475609756097;} ogre #6: {team=chaotic evil ; avg hp=2.9401132404181185 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.13240418118467; hits/misses (PBA)= 4.197517421602788/1.0820993031358885; rounds (PBA)=5.399172473867596;} ogre #4: {team=chaotic evil ; avg hp=2.7443379790940767 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.390243902439025; hits/misses (PBA)= 4.089721254355401/1.0198170731707317; rounds (PBA)=5.223432055749129;} ogre #8: {team=other; avg hp=3.0365853658536586 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.685757839721255; hits/misses (PBA)= 4.1604965156794425/1.0559668989547037; rounds (PBA)=5.333188153310105;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 58.33; crudely normalised: 0% > other= expected rounds to survive: 29.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14221; lawful evil : 0.92 ± 0.0; other: 0.08 ± 0.0; > Team lawful evil = winning battles: 4596; perfect battles: 0; close-call battles: 3491; > Team other = winning battles: 405; perfect battles: 0; close-call battles: 387; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=2.465706858628274 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.66126774645071; hits/misses (PBA)= 0.9904019196160768/0.5670865826834633; rounds (PBA)=1.8372325534893021;} kobold #10: {team=other; avg hp=-1.606878624275145 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.469106178764247; hits/misses (PBA)= 0.747250549890022/0.564887022595481; rounds (PBA)=1.3275344931013797;} kobold #4: {team=lawful evil ; avg hp=2.4983003399320136 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.752649470105979; hits/misses (PBA)= 1.0125974805038993/0.5428914217156569; rounds (PBA)=1.8346330733853229;} kobold #3: {team=lawful evil ; avg hp=2.4921015796840633 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.769246150769846; hits/misses (PBA)= 1.016996600679864/0.5326934613077384; rounds (PBA)=1.8362327534493101;} kobold #5: {team=lawful evil ; avg hp=2.588882223555289 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.841431713657268; hits/misses (PBA)= 1.0305938812237552/0.5372925414917017; rounds (PBA)=1.8330333933213356;} kobold #7: {team=lawful evil ; avg hp=2.4959008198360326 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.688462307538492; hits/misses (PBA)= 1.0/0.5560887822435513; rounds (PBA)=1.8334333133373326;} kobold #6: {team=lawful evil ; avg hp=2.5162967406518697 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.759848030393921; hits/misses (PBA)= 1.0125974805038993/0.5328934213157368; rounds (PBA)=1.8254349130173966;} kobold #11: {team=other; avg hp=-1.654269146170766 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5356928614277146; hits/misses (PBA)= 0.755248950209958/0.5630873825234953; rounds (PBA)=1.3359328134373125;} kobold #9: {team=other; avg hp=-1.663867226554689 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4229154169166165; hits/misses (PBA)= 0.7360527894421116/0.5556888622275545; rounds (PBA)=1.3107378524295141;} kobold #12: {team=other; avg hp=-1.708258348330334 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.45250949810038; hits/misses (PBA)= 0.740251949610078/0.5580883823235353; rounds (PBA)=1.3157368526294742;} kobold #8: {team=other; avg hp=-1.608878224355129 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5142971405718857; hits/misses (PBA)= 0.7526494701059788/0.5530893821235753; rounds (PBA)=1.3237352529494102;} kobold #2: {team=lawful evil ; avg hp=2.548290341931614 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.769246150769846; hits/misses (PBA)= 1.0131973605278943/0.5498900219956009; rounds (PBA)=1.8332333533293341;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 83.33; crudely normalised: 0% > other= expected rounds to survive: 20.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9744; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 4998; perfect battles: 0; close-call battles: 2715; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ kobold #4: {team=lawful evil ; avg hp=3.9440111977604477 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.412117576484703; hits/misses (PBA)= 0.7308538292341532/0.397120575884823; rounds (PBA)=1.3889222155568886;} kobold #5: {team=lawful evil ; avg hp=3.925614877024595 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.483103379324135; hits/misses (PBA)= 0.744251149770046/0.39632073585282945; rounds (PBA)=1.3873225354929015;} kobold: {team=lawful evil ; avg hp=3.9168166366726656 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.444111177764447; hits/misses (PBA)= 0.7364527094581084/0.3925214957008598; rounds (PBA)=1.3859228154369125;} kobold #11: {team=other; avg hp=-1.8968206358728255 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.140371925614877; hits/misses (PBA)= 0.4673065386922616/0.397120575884823; rounds (PBA)=0.864627074585083;} kobold #9: {team=other; avg hp=-1.885622875424915 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1345730853829235; hits/misses (PBA)= 0.46130773845230955/0.4071185762847431; rounds (PBA)=0.8686262747450509;} kobold #10: {team=other; avg hp=-1.8912217556488702 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1719656068786244; hits/misses (PBA)= 0.46750649870025995/0.3895220955808838; rounds (PBA)=0.8572285542891421;} kobold #8: {team=lawful evil ; avg hp=3.8928214357128574 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.406118776244751; hits/misses (PBA)= 0.7290541891621676/0.38912217556488704; rounds (PBA)=1.3947210557888423;} kobold #3: {team=lawful evil ; avg hp=3.939412117576485 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4819036192761446; hits/misses (PBA)= 0.7438512297540492/0.38912217556488704; rounds (PBA)=1.3809238152369525;} kobold #2: {team=lawful evil ; avg hp=3.946610677864427 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.44371125774845; hits/misses (PBA)= 0.734253149370126/0.40331933613277343; rounds (PBA)=1.3915216956608678;} kobold #6: {team=lawful evil ; avg hp=3.891821635672865 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.46750649870026; hits/misses (PBA)= 0.7384523095380924/0.40171965606878624; rounds (PBA)=1.3927214557088583;} kobold #12: {team=other; avg hp=-1.8718256348730253 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.169166166766647; hits/misses (PBA)= 0.47390521895620874/0.39272145570885825; rounds (PBA)=0.8666266746650669;} kobold #7: {team=lawful evil ; avg hp=3.9268146370725856 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.406918616276745; hits/misses (PBA)= 0.729254149170166/0.38452309538092383; rounds (PBA)=1.3783243351329735;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 58.33; crudely normalised: 0% > other= expected rounds to survive: 29.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14120; lawful evil : 0.92 ± 0.0; other: 0.08 ± 0.0; > Team lawful evil = winning battles: 4604; perfect battles: 0; close-call battles: 3540; > Team other = winning battles: 397; perfect battles: 0; close-call battles: 379; ------------------------------------------------- Combattants ------------------------------------------------ kobold #7: {team=lawful evil ; avg hp=2.5200959808038395 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.687262547490502; hits/misses (PBA)= 0.9954009198160368/0.5528894221155769; rounds (PBA)=1.8170365926814638;} kobold: {team=lawful evil ; avg hp=2.5764847030593883 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.764847030593881; hits/misses (PBA)= 1.011997600479904/0.5396920615876825; rounds (PBA)=1.8114377124575085;} kobold #5: {team=lawful evil ; avg hp=2.475504899020196 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.569286142771445; hits/misses (PBA)= 0.9832033593281344/0.5354929014197161; rounds (PBA)=1.8038392321535692;} kobold #2: {team=lawful evil ; avg hp=2.585282943411318 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.772645470905819; hits/misses (PBA)= 1.0127974405118976/0.5444911017796441; rounds (PBA)=1.8414317136572687;} kobold #8: {team=other; avg hp=-1.5918816236752649 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.457108578284343; hits/misses (PBA)= 0.7416516696660668/0.5558888222355529; rounds (PBA)=1.3163367326534694;} kobold #4: {team=lawful evil ; avg hp=2.5724855028994202 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.785642871425715; hits/misses (PBA)= 1.0135972805438913/0.5438912217556489; rounds (PBA)=1.8310337932413516;} kobold #6: {team=lawful evil ; avg hp=2.5456908618276346 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7634473105378925; hits/misses (PBA)= 1.010997800439912/0.5414917016596681; rounds (PBA)=1.8274345130973806;} kobold #9: {team=other; avg hp=-1.6206758648270345 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4843031393721255; hits/misses (PBA)= 0.744251149770046/0.5558888222355529; rounds (PBA)=1.3163367326534694;} kobold #3: {team=lawful evil ; avg hp=2.5082983403319337 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.775644871025795; hits/misses (PBA)= 1.0171965606878624/0.5354929014197161; rounds (PBA)=1.8334333133373326;} kobold #10: {team=other; avg hp=-1.5920815836832634 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.424515096980604; hits/misses (PBA)= 0.7364527094581084/0.5682863427314537; rounds (PBA)=1.3215356928614277;} kobold #12: {team=other; avg hp=-1.6156768646270745 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4277144571085785; hits/misses (PBA)= 0.7330533893221356/0.5606878624275144; rounds (PBA)=1.3115376924615076;} kobold #11: {team=other; avg hp=-1.6984603079384124 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.42251549690062; hits/misses (PBA)= 0.7336532693461307/0.5480903819236153; rounds (PBA)=1.3001399720055988;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 83.33; crudely normalised: 0% > other= expected rounds to survive: 20.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9743; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 4994; perfect battles: 0; close-call battles: 2609; > Team other = winning battles: 7; perfect battles: 0; close-call battles: 7; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=lawful evil ; avg hp=3.94501099780044 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4727054589082185; hits/misses (PBA)= 0.727254549090182/0.39232153569286143; rounds (PBA)=1.3883223355328935;} kobold #11: {team=other; avg hp=-1.896620675864827 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.137772445510898; hits/misses (PBA)= 0.46130773845230955/0.4149170165966807; rounds (PBA)=0.876624675064987;} kobold #4: {team=lawful evil ; avg hp=3.960607878424315 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4013197360527894; hits/misses (PBA)= 0.7210557888422315/0.39532093581283745; rounds (PBA)=1.3875224955008998;} kobold #10: {team=other; avg hp=-1.885622875424915 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.084383123375325; hits/misses (PBA)= 0.45030993801239755/0.41731653669266144; rounds (PBA)=0.8680263947210558;} kobold: {team=lawful evil ; avg hp=3.9320135972805437 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.503499300139972; hits/misses (PBA)= 0.7526494701059788/0.38452309538092383; rounds (PBA)=1.3913217356528693;} kobold #2: {team=lawful evil ; avg hp=3.930613877224555 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.375124975004999; hits/misses (PBA)= 0.7212557488502299/0.41371725654869024; rounds (PBA)=1.3889222155568886;} kobold #6: {team=lawful evil ; avg hp=3.9594081183763246 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.444511097780444; hits/misses (PBA)= 0.7356528694261147/0.39132173565286943; rounds (PBA)=1.3789242151569685;} kobold #9: {team=other; avg hp=-1.8564287142571485 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.074785042991402; hits/misses (PBA)= 0.44891021795640873/0.40411917616476706; rounds (PBA)=0.8532293541291741;} kobold #8: {team=lawful evil ; avg hp=4.010797840431914 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.380123975204959; hits/misses (PBA)= 0.7238552289542092/0.39812037592481503; rounds (PBA)=1.387122575484903;} kobold #3: {team=lawful evil ; avg hp=3.8644271145770848 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.402919416116777; hits/misses (PBA)= 0.7234553089382123/0.39172165566886624; rounds (PBA)=1.3767246550689862;} kobold #12: {team=other; avg hp=-1.8852229554089182 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1305738852229554; hits/misses (PBA)= 0.45670865826834633/0.39632073585282945; rounds (PBA)=0.8534293141371726;} kobold #7: {team=lawful evil ; avg hp=3.9696060787842433 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5436912617476506; hits/misses (PBA)= 0.7454509098180364/0.39172165566886624; rounds (PBA)=1.3819236152769445;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 41.67; crudely normalised: 0% > other= expected rounds to survive: 41.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17116; lawful evil : 0.51 ± 0.01; other: 0.49 ± 0.01; > Team lawful evil = winning battles: 2535; perfect battles: 0; close-call battles: 2002; > Team other = winning battles: 2466; perfect battles: 0; close-call battles: 1923; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=0.11577684463107378 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.848230353929214; hits/misses (PBA)= 1.0375924815036992/0.5772845430913818; rounds (PBA)=1.7796440711857628;} kobold #3: {team=lawful evil ; avg hp=0.1401719656068786 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.867426514697061; hits/misses (PBA)= 1.037992401519696/0.5690861827634474; rounds (PBA)=1.7714457108578285;} kobold #8: {team=other; avg hp=0.10337932413517296 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.748250349930014; hits/misses (PBA)= 1.0231953609278144/0.5802839432113577; rounds (PBA)=1.7618476304739052;} kobold #4: {team=lawful evil ; avg hp=0.16436712657468505 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9048190361927615; hits/misses (PBA)= 1.0545890821835633/0.5814837032593482; rounds (PBA)=1.7954409118176364;} kobold #7: {team=other; avg hp=0.14497100579884023 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.867626474705059; hits/misses (PBA)= 1.0299940011997601/0.5802839432113577; rounds (PBA)=1.7688462307538493;} kobold #6: {team=other; avg hp=0.11857628474305139 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.895420915816836; hits/misses (PBA)= 1.0407918416316737/0.5994801039792041; rounds (PBA)=1.805238952209558;} kobold #2: {team=lawful evil ; avg hp=0.16276744651069786 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.941411717656469; hits/misses (PBA)= 1.0553889222155568/0.5536892621475705; rounds (PBA)=1.7670465906818635;} kobold #5: {team=other; avg hp=0.07118576284743051 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9056188762247555; hits/misses (PBA)= 1.047990401919616/0.564887022595481; rounds (PBA)=1.763247350529894;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2435512897420516;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2511497700459908;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2611477704459108;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24415116976604678;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 345.44; crudely normalised: 0% > other= expected rounds to survive: 4660.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13977; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.66446710657868; hits/misses (PBA)= 6.456708658268346/0.34873025394921014; rounds (PBA)=2.6692661467706458;} mage: {team=any ; avg hp=-7.682063587282544 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.390121975604879; hits/misses (PBA)= 0.504499100179964/0.8190361927614477; rounds (PBA)=1.3235352929414117;} aboleth: {team=other; avg hp=127.74985002999401 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.381923615276946; hits/misses (PBA)= 3.974605078984203/0.619876024795041; rounds (PBA)=2.395120975804839;} mage #2: {team=any ; avg hp=-7.537292541491702 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4053189362127574; hits/misses (PBA)= 0.5114977004599081/0.7998400319936013; rounds (PBA)=1.3113377324535094;} mage #3: {team=any ; avg hp=-7.426514697060588 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4547090581883624; hits/misses (PBA)= 0.5200959808038392/0.8096380723855229; rounds (PBA)=1.3297340531893622;} noble: {team=any ; avg hp=-7.400519896020795 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2881423715256949;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7862.4; crudely normalised: 0% > any non-good = expected rounds to survive: 776.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4366; Sum of rounds: 26646; > Team other = winning battles: 4364; perfect battles: 0; close-call battles: 4266; > Team any non-good = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #5: {team=other; avg hp=53.11635364177737 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.176591846083372; hits/misses (PBA)= 3.7743930371049017/5.7017865322950065; rounds (PBA)=5.175904718277599;} assassin #6: {team=other; avg hp=53.38227210261108 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.34493815849748; hits/misses (PBA)= 3.805771873568484/5.70316078790655; rounds (PBA)=5.197892808062299;} assassin: {team=other; avg hp=53.562986715529085 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.113605130554284; hits/misses (PBA)= 3.756985799358681/5.696747595052679; rounds (PBA)=5.187814933577646;} adult green dragon: {team=any non-good ; avg hp=-3.2471369674759507 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 198.64956481905634; hits/misses (PBA)= 13.593449381584975/3.4823637196518553; rounds (PBA)=5.6923957856161245;} assassin #8: {team=other; avg hp=53.41410902427852 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.357993586807147; hits/misses (PBA)= 3.805771873568484/5.676820888685295; rounds (PBA)=5.172240036646817;} assassin #4: {team=other; avg hp=52.28378378378378 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.080852038479158; hits/misses (PBA)= 3.7567567567567566/5.644754924415941; rounds (PBA)=5.164223545579477;} assassin #3: {team=other; avg hp=53.69743472285845 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.486486486486488; hits/misses (PBA)= 3.8131012368300503/5.702473660100779; rounds (PBA)=5.202931745304626;} assassin #2: {team=other; avg hp=52.7475950526798 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.434951901053594; hits/misses (PBA)= 3.804626660558864/5.699496106275768; rounds (PBA)=5.18460833715071;} assassin #7: {team=other; avg hp=53.00870361887311 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.217819514429685; hits/misses (PBA)= 3.7748511223087493/5.634448007329364; rounds (PBA)=5.174988547869904;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 7862.4; crudely normalised: 0% > any non-good = expected rounds to survive: 776.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4863; Sum of rounds: 29792; > Team other = winning battles: 4862; perfect battles: 0; close-call battles: 4753; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult green dragon: {team=any non-good ; avg hp=-3.345260127493317 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.2469668928645; hits/misses (PBA)= 13.70512029611351/3.5181986428130783; rounds (PBA)=5.741106312975529;} assassin #7: {team=other; avg hp=53.11186510384536 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.9284392350401; hits/misses (PBA)= 3.7411063129755293/5.717047090273494; rounds (PBA)=5.181369524984578;} assassin #5: {team=other; avg hp=52.88854616491877 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.35862636232778; hits/misses (PBA)= 3.7916923709644252/5.694838577010076; rounds (PBA)=5.186304750154226;} assassin #8: {team=other; avg hp=52.754472547809996 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.361505243676742; hits/misses (PBA)= 3.782233189389266/5.765165535677565; rounds (PBA)=5.207073822743163;} assassin #3: {team=other; avg hp=52.706148468023855 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.27472753444376; hits/misses (PBA)= 3.79559942422373/5.732264034546576; rounds (PBA)=5.200287888134896;} assassin: {team=other; avg hp=53.976146411680034 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.429775858523545; hits/misses (PBA)= 3.8077318527657824/5.7242442936458975; rounds (PBA)=5.21529919802591;} assassin #6: {team=other; avg hp=52.84207279457125 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.447254780999383; hits/misses (PBA)= 3.813900884227843/5.714168208924532; rounds (PBA)=5.211186510384536;} assassin #2: {team=other; avg hp=52.84556857906642 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.34978408389883; hits/misses (PBA)= 3.799712111865104/5.682706148468024; rounds (PBA)=5.197614641168003;} assassin #4: {team=other; avg hp=52.52683528685996 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.17931318116389; hits/misses (PBA)= 3.791281102200288/5.727123174994859; rounds (PBA)=5.220028788813489;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3931.2; crudely normalised: 0% > any non-good = expected rounds to survive: 1552.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50503; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 11; perfect battles: 0; close-call battles: 11; > Team any non-good = winning battles: 4990; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #2: {team=other; avg hp=-7.30633873225355 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.754449110177966; hits/misses (PBA)= 4.149570085982804/6.199360127974405; rounds (PBA)=5.846430713857228;} assassin: {team=other; avg hp=-7.518496300739852 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.06378724255149; hits/misses (PBA)= 4.190561887622476/6.197560487902419; rounds (PBA)=5.850229954009198;} assassin #4: {team=other; avg hp=-7.415316936612678 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.338332333533295; hits/misses (PBA)= 4.075184963007398/6.108578284343132; rounds (PBA)=5.769446110777844;} adult green dragon: {team=any non-good ; avg hp=92.74725054989003 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 341.61787642471506; hits/misses (PBA)= 23.13497300539892/5.187162567486503; rounds (PBA)=10.096580683863227;} assassin #3: {team=other; avg hp=-7.377724455108978 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.09618076384723; hits/misses (PBA)= 4.0501899620075985/6.1385722855428915; rounds (PBA)=5.786442711457709;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1965.6; crudely normalised: 0% > any non-good = expected rounds to survive: 3105.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27618; other: 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin #2: {team=other; avg hp=-7.397920415916817 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.231553689262148; hits/misses (PBA)= 1.76124775044991/2.648270345930814; rounds (PBA)=3.487302539492102;} adult green dragon: {team=any non-good ; avg hp=182.00899820035994 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 170.71905618876224; hits/misses (PBA)= 11.578884223155368/3.0131973605278946; rounds (PBA)=5.52249550089982;} assassin: {team=other; avg hp=-7.321135772845431 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.759448110377924; hits/misses (PBA)= 1.8362327534493101/2.7300539892021596; rounds (PBA)=3.530893821235753;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -9793.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 6626.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20048; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-22.41471705658868 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.442711457708459; hits/misses (PBA)= 0.483503299340132/8.959808038392321; rounds (PBA)=3.147770445910818;} Cthulhu: {team=beyond; avg hp=766.4377124575085 (from 774); avg healing spells left=99998.87482503499 (from 99999); damage done (per battle average)= 247.41471705658867; hits/misses (PBA)= 5.956608678264347/0.3077384523095381; rounds (PBA)=4.00879824035193;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21474; unaligned : 0.0 ± 0.0; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton: {team=lawful evil ; avg hp=-14.759048190361927 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.679864027194562; hits/misses (PBA)= 0.758248350329934/0.3837232553489302; rounds (PBA)=1.1419716056788642;} owlbear: {team=unaligned ; avg hp=-15.866826634673066 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.25474905018996; hits/misses (PBA)= 1.7400519896020796/0.651869626074785; rounds (PBA)=1.1959608078384323;} mastiff: {team=unaligned ; avg hp=-13.758248350329934 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8504299140171966; hits/misses (PBA)= 0.1807638472305539/0.11437712457508498; rounds (PBA)=0.29514097180563886;} young red dragon: {team=chaotic evil ; avg hp=-21.63007398520296 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.3127374525095; hits/misses (PBA)= 4.0919816036792644/7.29254149170166; rounds (PBA)=3.7948410317936414;} Cthulhu: {team=beyond; avg hp=768.1501699660068 (from 774); avg healing spells left=99998.92641471706 (from 99999); damage done (per battle average)= 282.04739052189564; hits/misses (PBA)= 6.820635872825435/0.3635272945410918; rounds (PBA)=4.293941211757648;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 22096.25; crudely normalised: 0% > lawful evil = expected rounds to survive: 6068.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 56086; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 4621; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-9.099380123975205 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 287.5586882623475; hits/misses (PBA)= 15.69006198760248/5.533293341331734; rounds (PBA)=10.611677664467107;} ancient white dragon: {team=chaotic evil ; avg hp=-8.282143571285744 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=5.884223155368926;} ancient red dragon: {team=chaotic evil ; avg hp=545.9688062387522 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 497.25854829034193; hits/misses (PBA)= 26.33293341331734/5.714057188562288; rounds (PBA)=11.014797040591882;} ancient green dragon: {team=lawful evil ; avg hp=-8.943411317736453 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 187.998200359928; hits/misses (PBA)= 8.875824835032994/4.616076784643071; rounds (PBA)=4.497300539892022;} ancient black dragon: {team=chaotic evil ; avg hp=232.75644871025796 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 386.7842431513697; hits/misses (PBA)= 22.829234153169367/8.889222155568886; rounds (PBA)=10.901019796040792;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur #2: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5040991801639672;} centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4959008198360328;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 9376.26; crudely normalised: 0% > chaotic evil = expected rounds to survive: 14400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 44727; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=260.5092981403719 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 376.41991601679666; hits/misses (PBA)= 19.91621675664867/4.917416516696661; rounds (PBA)=8.94361127774445;} ancient black dragon: {team=other; avg hp=-9.419916016796641 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.4907018596281; hits/misses (PBA)= 16.881623675264947/7.247950409918016; rounds (PBA)=8.043191361727654;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28372; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 4977; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 24; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=116.2371525694861 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.41391721655668; hits/misses (PBA)= 12.014597080583883/3.006398720255949; rounds (PBA)=5.666466706658668;} adult black dragon: {team=chaotic evil ; avg hp=-8.413917216556689 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.7628474305139; hits/misses (PBA)= 9.324335132973406/5.033593281343731; rounds (PBA)=4.789442111577684;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 6451.2; crudely normalised: 0% > chaotic evil = expected rounds to survive: 4457.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28365; other: 0.99 ± 0.0; chaotic evil : 0.01 ± 0.0; > Team other = winning battles: 4969; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 32; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=other; avg hp=116.0247950409918 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 203.3975204959008; hits/misses (PBA)= 11.994201159768046/2.9966006798640272; rounds (PBA)=5.6630673865226955;} adult black dragon: {team=chaotic evil ; avg hp=-8.39752049590082 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.9752049590082; hits/misses (PBA)= 9.345130973805238/4.950809838032393; rounds (PBA)=4.770045990801839;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5864827034593081;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41351729654069186;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 435.94; crudely normalised: 0% > lawful evil = expected rounds to survive: 4445.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36476; neutral : 0.44 ± 0.01; lawful evil : 0.56 ± 0.01; > Team neutral = winning battles: 2203; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2798; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flesh golem: {team=neutral ; avg hp=6.359528094381123 (from 93); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.61547690461907; hits/misses (PBA)= 8.34013197360528/4.570285942811438; rounds (PBA)=6.799440111977605;} medusa: {team=lawful evil ; avg hp=12.384523095380924 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.64047190561888; hits/misses (PBA)= 16.208158368326334/2.870625874825035; rounds (PBA)=6.736852629474106;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ medusa: {team=lawful evil ; avg hp=127.0 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2768.12; crudely normalised: 0% > chaotic evil = expected rounds to survive: 5178.18; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23417; chaotic good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team chaotic good = winning battles: 19; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4982; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young copper dragon: {team=chaotic good ; avg hp=-7.325934813037392 (from 119); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.4733053389322; hits/misses (PBA)= 5.737852429514097/5.73865226954609; rounds (PBA)=3.8284343131373726;} young red dragon: {team=chaotic evil ; avg hp=102.5266946610678 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.32593481303739; hits/misses (PBA)= 8.394721055788843/3.6336732653469306; rounds (PBA)=4.677264547090582;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31710; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; other: 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4992; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 9; perfect battles: 0; close-call battles: 9; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-5.594481103779244 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5316936612677465; hits/misses (PBA)= 0.3085382923415317/0.24675064987002598; rounds (PBA)=0.5552889422115577;} young white dragon: {team=chaotic evil ; avg hp=84.42671465706859 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 165.39052189562088; hits/misses (PBA)= 12.723255348930214/4.278344331133773; rounds (PBA)=6.338132373525295;} wyvern: {team=unaligned ; avg hp=-6.5280943811237755 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.92401519696061; hits/misses (PBA)= 6.821435712857428/4.255348930213957; rounds (PBA)=5.5400919816036795;} bugbear: {team=other; avg hp=-6.468106378724255 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.921015796840631; hits/misses (PBA)= 1.0261947610477904/0.5384923015396921; rounds (PBA)=1.5646870625874825;} quipper: {team=unaligned ; avg hp=-11.020795840831834 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15396920615876825; hits/misses (PBA)= 0.14597080583883223/0.01879624075184963; rounds (PBA)=0.24495100979804038;} giant goat: {team=unaligned ; avg hp=-6.180963807238553 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.444511097780444; hits/misses (PBA)= 0.6466706658668266/0.28574285142971406; rounds (PBA)=0.9324135172965407;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 230.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 3510.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21913; neutral evil : 0.01 ± 0.0; lawful evil : 0.99 ± 0.0; > Team neutral evil = winning battles: 57; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4944; perfect battles: 0; close-call battles: 4940; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #7: {team=lawful evil ; avg hp=2.3509298140371926 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.825834833033394; hits/misses (PBA)= 1.5022995400919816/1.504499100179964; rounds (PBA)=3.135372925414917;} skeleton #14: {team=lawful evil ; avg hp=2.1901619676064787 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.724055188962208; hits/misses (PBA)= 1.499500099980004/1.5290941811637673; rounds (PBA)=3.1491701659668068;} skeleton #12: {team=lawful evil ; avg hp=2.2419516096780643 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.895420915816837; hits/misses (PBA)= 1.5106978604279144/1.4899020195960808; rounds (PBA)=3.1189762047590484;} skeleton: {team=lawful evil ; avg hp=2.076784643071386 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.838032393521296; hits/misses (PBA)= 1.507898420315937/1.496500699860028; rounds (PBA)=3.1267746450709857;} skeleton #15: {team=lawful evil ; avg hp=1.6984603079384124 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.62767446510698; hits/misses (PBA)= 1.4867026594681063/1.4807038592281543; rounds (PBA)=3.0933813237352528;} skeleton #16: {team=lawful evil ; avg hp=2.0891821635672865 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.825634873025395; hits/misses (PBA)= 1.4973005398920216/1.4799040191961608; rounds (PBA)=3.103979204159168;} skeleton #13: {team=lawful evil ; avg hp=1.7100579884023195 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.658068386322736; hits/misses (PBA)= 1.4733053389322135/1.513497300539892; rounds (PBA)=3.1015796840631875;} skeleton #10: {team=lawful evil ; avg hp=2.06498700259948 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.904619076184764; hits/misses (PBA)= 1.526494701059788/1.4833033393321335; rounds (PBA)=3.1419716056788642;} frost giant: {team=neutral evil ; avg hp=-2.6046790641871627 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.37112577484504; hits/misses (PBA)= 6.634473105378924/1.3685262947410517; rounds (PBA)=4.010797840431914;} skeleton #8: {team=lawful evil ; avg hp=2.152369526094781 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.913417316536693; hits/misses (PBA)= 1.5328934213157368/1.4799040191961608; rounds (PBA)=3.1291741651669667;} skeleton #2: {team=lawful evil ; avg hp=2.0545890821835635 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.757448510297941; hits/misses (PBA)= 1.4927014597080583/1.511897620475905; rounds (PBA)=3.1321735652869425;} skeleton #6: {team=lawful evil ; avg hp=1.9624075184963008 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.670265946810638; hits/misses (PBA)= 1.4909018196360728/1.5022995400919816; rounds (PBA)=3.115376924615077;} skeleton #5: {team=lawful evil ; avg hp=2.4727054589082185 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.852829434113177; hits/misses (PBA)= 1.506498700259948/1.5352929414117176; rounds (PBA)=3.155768846230754;} skeleton #9: {team=lawful evil ; avg hp=2.116376724655069 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.874425114977004; hits/misses (PBA)= 1.5176964607078585/1.5096980603879224; rounds (PBA)=3.1391721655668867;} skeleton #3: {team=lawful evil ; avg hp=1.8290341931613676 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.6874625074985; hits/misses (PBA)= 1.490501899620076/1.4861027794441113; rounds (PBA)=3.0945810837832433;} skeleton #11: {team=lawful evil ; avg hp=1.8674265146970606 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.878224355128975; hits/misses (PBA)= 1.5156968606278745/1.469506098780244; rounds (PBA)=3.1071785642871426;} skeleton #4: {team=lawful evil ; avg hp=1.7514497100579884 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.67126574685063; hits/misses (PBA)= 1.481503699260148/1.4961007798440311; rounds (PBA)=3.0967806438712255;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 504.0; crudely normalised: 0% > any = expected rounds to survive: 32.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10107; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 123; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ druid: {team=any ; avg hp=-2.2997400519896023 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2339532093581285; hits/misses (PBA)= 0.34193161367726455/0.7420515896820636; rounds (PBA)=1.0839832033593282;} cultist #3: {team=any non-good ; avg hp=8.812037592481504 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1401719656068785; hits/misses (PBA)= 0.864627074585083/0.47070585882823435; rounds (PBA)=1.5516896620675864;} cultist #8: {team=any non-good ; avg hp=8.820635872825434 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.173565286942612; hits/misses (PBA)= 0.8676264747050589/0.47730453909218157; rounds (PBA)=1.5606878624275144;} cultist #6: {team=any non-good ; avg hp=8.851029794041192 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.20875824835033; hits/misses (PBA)= 0.8782243551289742/0.4833033393321336; rounds (PBA)=1.5674865026994602;} cultist #13: {team=any non-good ; avg hp=8.820235952809439 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.221755648870226; hits/misses (PBA)= 0.8854229154169166/0.4563087382523495; rounds (PBA)=1.5468906218756249;} cultist #2: {team=any non-good ; avg hp=8.816636672665467 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.250749850029994; hits/misses (PBA)= 0.8848230353929214/0.45290941811637675; rounds (PBA)=1.5572885422915417;} cultist #9: {team=any non-good ; avg hp=8.838832233553289 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.249750049990002; hits/misses (PBA)= 0.8888222355528894/0.46490701859628075; rounds (PBA)=1.5564887022595482;} druid #2: {team=any ; avg hp=-2.296740651869626 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2183563287342531; hits/misses (PBA)= 0.3375324935012997/0.7524495100979804; rounds (PBA)=1.0899820035992802;} cultist #10: {team=any non-good ; avg hp=8.813237352529494 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.160767846430714; hits/misses (PBA)= 0.8728254349130175/0.4797040591881624; rounds (PBA)=1.5676864627074585;} cultist #12: {team=any non-good ; avg hp=8.822035592881424 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.126374725054989; hits/misses (PBA)= 0.8652269546090782/0.471505698860228; rounds (PBA)=1.5522895420915817;} cultist #4: {team=any non-good ; avg hp=8.84623075384923 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1835632873425315; hits/misses (PBA)= 0.8724255148970206/0.48150369926014797; rounds (PBA)=1.5664867026594682;} cultist #14: {team=any non-good ; avg hp=8.824035192961407 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1859628074385125; hits/misses (PBA)= 0.8808238352329534/0.47250549890022; rounds (PBA)=1.556888622275545;} cultist #7: {team=any non-good ; avg hp=8.807838432313538 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.162167566486703; hits/misses (PBA)= 0.8738252349530093/0.4673065386922616; rounds (PBA)=1.5442911417716456;} cultist: {team=any non-good ; avg hp=8.828034393121376 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1361727654469105; hits/misses (PBA)= 0.8670265946810638/0.47390521895620874; rounds (PBA)=1.5420915816836633;} cultist #5: {team=any non-good ; avg hp=8.835632873425315 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.177964407118576; hits/misses (PBA)= 0.8750249950009998/0.46610677864427114; rounds (PBA)=1.5606878624275144;} cultist #11: {team=any non-good ; avg hp=8.811237752449511 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.21875624875025; hits/misses (PBA)= 0.8794241151769646/0.46950609878024396; rounds (PBA)=1.5542891421715657;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 262.5; crudely normalised: 0% > other= expected rounds to survive: 94.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12993; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 2531; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #7: {team=any non-good ; avg hp=7.980803839232154 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.036592681463707; hits/misses (PBA)= 1.0457908418316337/0.8458308338332333; rounds (PBA)=2.0925814837032592;} cultist #8: {team=any non-good ; avg hp=8.025994801039792 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.00879824035193; hits/misses (PBA)= 1.0421915616876625/0.8720255948810238; rounds (PBA)=2.110377924415117;} cult fanatic #2: {team=other; avg hp=-2.416116776644671 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.625074985003; hits/misses (PBA)= 1.4453109378124376/1.5484903019396121; rounds (PBA)=1.4969006198760249;} cultist #11: {team=any non-good ; avg hp=7.995200959808038 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.917816436712657; hits/misses (PBA)= 1.0311937612477504/0.864627074585083; rounds (PBA)=2.103379324135173;} cultist #9: {team=any non-good ; avg hp=8.070785842831434 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.052789442111577; hits/misses (PBA)= 1.0417916416716657/0.8638272345530894; rounds (PBA)=2.1001799640071988;} cultist #6: {team=any non-good ; avg hp=8.161367726454708 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.084583083383324; hits/misses (PBA)= 1.0631873625274946/0.8622275544891022; rounds (PBA)=2.0977804439112178;} cultist #13: {team=any non-good ; avg hp=8.087782443511298 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.087782443511298; hits/misses (PBA)= 1.0603879224155168/0.8382323535292941; rounds (PBA)=2.0969806038792242;} cultist #12: {team=any non-good ; avg hp=8.084583083383324 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.146170765846831; hits/misses (PBA)= 1.0633873225354928/0.8610277944411118; rounds (PBA)=2.106378724255149;} cultist #3: {team=any non-good ; avg hp=8.043991201759647 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.079584083183363; hits/misses (PBA)= 1.0537892421515698/0.8504299140171966; rounds (PBA)=2.1035792841431715;} cultist #14: {team=any non-good ; avg hp=8.06998600279944 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.978004399120176; hits/misses (PBA)= 1.0271945610877824/0.874625074985003; rounds (PBA)=2.0917816436712657;} cultist #2: {team=any non-good ; avg hp=8.076584683063388 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.985402919416117; hits/misses (PBA)= 1.0441911617676465/0.8668266346730654; rounds (PBA)=2.1011797640471905;} cultist: {team=any non-good ; avg hp=8.06378724255149 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0549890021995605; hits/misses (PBA)= 1.053989202159568/0.872625474905019; rounds (PBA)=2.1167766446710656;} cult fanatic: {team=other; avg hp=-2.322735452909418 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.580483903219356; hits/misses (PBA)= 1.4303139372125575/1.5278944211157768; rounds (PBA)=1.4791041791641673;} cultist #5: {team=any non-good ; avg hp=8.077984403119377 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.036792641471705; hits/misses (PBA)= 1.030393921215757/0.8868226354729054; rounds (PBA)=2.0967806438712255;} cultist #4: {team=any non-good ; avg hp=8.028594281143771 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.20755848830234; hits/misses (PBA)= 1.0671865626874626/0.8424315136972605; rounds (PBA)=2.094381123775245;} cultist #10: {team=any non-good ; avg hp=8.026994601079783 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.061987602479504; hits/misses (PBA)= 1.0547890421915618/0.8572285542891421; rounds (PBA)=2.111777644471106;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 191.43; crudely normalised: 0% > any non-good = expected rounds to survive: 484.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48772; any chaotic : 0.86 ± 0.0; any non-good : 0.14 ± 0.0; > Team any chaotic = winning battles: 4314; perfect battles: 0; close-call battles: 1598; > Team any non-good = winning battles: 687; perfect battles: 0; close-call battles: 679; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=26.265746850629874 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.42251549690062; hits/misses (PBA)= 4.581683663267347/2.3119376124775046; rounds (PBA)=7.661867626474705;} cultist #2: {team=any non-good ; avg hp=-4.073585282943411 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.590281943611277; hits/misses (PBA)= 2.4123175364927016/1.9914017196560687; rounds (PBA)=4.646870625874825;} cultist #3: {team=any non-good ; avg hp=-4.064587082583484 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.446910617876425; hits/misses (PBA)= 2.3603279344131174/2.0005998800239952; rounds (PBA)=4.604879024195161;} cultist #7: {team=any non-good ; avg hp=-4.059388122375525 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.587282543491302; hits/misses (PBA)= 2.402919416116777/1.966606678664267; rounds (PBA)=4.595880823835233;} berserker #2: {team=any chaotic ; avg hp=26.53149370125975 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.959808038392325; hits/misses (PBA)= 4.648870225954809/2.3215356928614277; rounds (PBA)=7.729454109178165;} cultist #6: {team=any non-good ; avg hp=-4.12877424515097 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.493101379724056; hits/misses (PBA)= 2.386522695460908/1.9608078384323135; rounds (PBA)=4.58248350329934;} cultist: {team=any non-good ; avg hp=-4.077384523095381 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.615676864627074; hits/misses (PBA)= 2.395120975804839/1.9822035592881424; rounds (PBA)=4.617076584683064;} cultist #4: {team=any non-good ; avg hp=-3.973005398920216 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.576084783043392; hits/misses (PBA)= 2.4133173365326934/1.9824035192961407; rounds (PBA)=4.642871425714857;} cultist #5: {team=any non-good ; avg hp=-4.005598880223955 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.893421315736852; hits/misses (PBA)= 2.4683063387322535/2.00999800039992; rounds (PBA)=4.71505698860228;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 107.13; crudely normalised: 0% > any non-lawful = expected rounds to survive: 696.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20144; any non-good : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 31; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-3.0231953609278146 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.001799640071986; hits/misses (PBA)= 0.8232353529294141/1.0623875224955008; rounds (PBA)=2.0285942811437714;} bandit captain #2: {team=any non-lawful ; avg hp=50.965806838632275 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.02859428114377; hits/misses (PBA)= 6.5786842631473705/3.3793241351729653; rounds (PBA)=3.895620875824835;} cultist #4: {team=any non-good ; avg hp=-3.0321935612877424 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.941611677664467; hits/misses (PBA)= 0.8020395920815837/1.0681863627274546; rounds (PBA)=2.0141971605678863;} bandit captain: {team=any non-lawful ; avg hp=50.72305538892221 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.28994201159768; hits/misses (PBA)= 6.647670465906819/3.346130773845231; rounds (PBA)=3.9074185162967408;} cultist #2: {team=any non-good ; avg hp=-3.0185962807438513 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1385722855428915; hits/misses (PBA)= 0.8548290341931614/1.0365926814637072; rounds (PBA)=2.0305938812237554;} cultist #5: {team=any non-good ; avg hp=-3.0741851629674066 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.053989202159568; hits/misses (PBA)= 0.8372325534893021/1.0527894421115778; rounds (PBA)=2.0337932413517295;} cultist #3: {team=any non-good ; avg hp=-3.0925814837032592 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.11497700459908; hits/misses (PBA)= 0.8384323135372925/1.0551889622075585; rounds (PBA)=2.037592481503699;} cultist #7: {team=any non-good ; avg hp=-3.078984203159368 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.059388122375525; hits/misses (PBA)= 0.8320335932813437/1.0441911617676465; rounds (PBA)=2.0301939612077584;} cultist #6: {team=any non-good ; avg hp=-2.9988002399520095 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.000799840031994; hits/misses (PBA)= 0.8234353129374126/1.0581883623275345; rounds (PBA)=2.0287942411517697;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 112.5; crudely normalised: 0% > any = expected rounds to survive: 196.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29211; any non-good : 0.3 ± 0.01; any : 0.7 ± 0.01; > Team any non-good = winning battles: 1521; perfect battles: 0; close-call battles: 1405; > Team any = winning battles: 3480; perfect battles: 0; close-call battles: 1595; ------------------------------------------------- Combattants ------------------------------------------------ cultist #4: {team=any non-good ; avg hp=-1.3539292141571686 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9956008798240354; hits/misses (PBA)= 1.6832633473305338/1.1245750849830034; rounds (PBA)=3.156768646270746;} cultist: {team=any non-good ; avg hp=-1.401119776044791 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.022795440911818; hits/misses (PBA)= 1.6794641071785643/1.1275744851029794; rounds (PBA)=3.160967806438712;} cultist #2: {team=any non-good ; avg hp=-1.4593081383723254 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.926414717056589; hits/misses (PBA)= 1.6590681863627275/1.0947810437912417; rounds (PBA)=3.115776844631074;} spy #2: {team=any ; avg hp=6.854629074185163 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.887022595480904; hits/misses (PBA)= 4.508298340331933/3.1815636872625475; rounds (PBA)=4.257748450309938;} cultist #5: {team=any non-good ; avg hp=-1.3587282543491301 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.921815636872625; hits/misses (PBA)= 1.6536692661467707/1.1259748050389922; rounds (PBA)=3.1371725654869027;} cultist #3: {team=any non-good ; avg hp=-1.3557288542291541 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.944011197760448; hits/misses (PBA)= 1.6556688662267547/1.1591681663667266; rounds (PBA)=3.1599680063987203;} spy: {team=any ; avg hp=7.334733053389322 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.041791641671665; hits/misses (PBA)= 4.547090581883623/3.1905618876224757; rounds (PBA)=4.291741651669666;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 90.0; crudely normalised: 0% > other= expected rounds to survive: 266.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24674; any non-good : 0.02 ± 0.0; other: 0.98 ± 0.0; > Team any non-good = winning battles: 109; perfect battles: 0; close-call battles: 100; > Team other = winning battles: 4892; perfect battles: 0; close-call battles: 809; ------------------------------------------------- Combattants ------------------------------------------------ cultist #2: {team=any non-good ; avg hp=-2.9828034393121374 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.312137572485503; hits/misses (PBA)= 1.3273345330933812/0.763247350529894; rounds (PBA)=2.397120575884823;} thug #2: {team=other; avg hp=19.47770445910818 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.833233353329334; hits/misses (PBA)= 4.1505698860227955/2.9074185162967408; rounds (PBA)=4.336132773445311;} cultist #4: {team=any non-good ; avg hp=-2.9722055588882226 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.127574485102979; hits/misses (PBA)= 1.2963407318536293/0.729254149170166; rounds (PBA)=2.355728854229154;} cultist: {team=any non-good ; avg hp=-2.9548090381923617 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.211757648470306; hits/misses (PBA)= 1.3051389722055589/0.735252949410118; rounds (PBA)=2.3533293341331736;} thug: {team=other; avg hp=19.497900419916018 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.096780643871227; hits/misses (PBA)= 4.1907618476304735/2.9062187562487503; rounds (PBA)=4.361527694461108;} cultist #3: {team=any non-good ; avg hp=-3.0201959608078384 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.372925414917017; hits/misses (PBA)= 1.3289342131573685/0.748250349930014; rounds (PBA)=2.3813237352529493;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 90.0; crudely normalised: 0% > any = expected rounds to survive: 160.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24252; any non-good : 0.31 ± 0.01; any : 0.69 ± 0.01; > Team any non-good = winning battles: 1561; perfect battles: 0; close-call battles: 1314; > Team any = winning battles: 3440; perfect battles: 0; close-call battles: 1435; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any ; avg hp=4.13497300539892 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.977804439112177; hits/misses (PBA)= 3.5058988202359527/2.6216756648670265; rounds (PBA)=3.5078984203159367;} cultist #4: {team=any non-good ; avg hp=-1.126374725054989 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.963807238552289; hits/misses (PBA)= 1.2313537292541492/1.0451909618076385; rounds (PBA)=2.7066586682663467;} cultist #3: {team=any non-good ; avg hp=-1.1397720455908817 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.79124175164967; hits/misses (PBA)= 1.2031593681263748/1.0281943611277744; rounds (PBA)=2.6686662667466505;} cultist #2: {team=any non-good ; avg hp=-1.1171765646870626 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.861627674465107; hits/misses (PBA)= 1.209358128374325/1.0095980803839233; rounds (PBA)=2.662867426514697;} cultist: {team=any non-good ; avg hp=-1.18376324735053 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.802639472105579; hits/misses (PBA)= 1.2005598880223955/1.0215956808638271; rounds (PBA)=2.6730653869226155;} scout: {team=any ; avg hp=4.445710857828434 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.589282143571285; hits/misses (PBA)= 3.598880223955209/2.6394721055788843; rounds (PBA)=3.5650869826034794;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 162.0; crudely normalised: 0% > any = expected rounds to survive: 23.08; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9916; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 17; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist #5: {team=any non-good ; avg hp=8.729854029194161 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8082383523295342; hits/misses (PBA)= 0.8002399520095981/0.33313337332533494; rounds (PBA)=1.5862827434513098;} cultist #6: {team=any non-good ; avg hp=8.6874625074985 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.744851029794041; hits/misses (PBA)= 0.79124175164967/0.32893421315736854; rounds (PBA)=1.5872825434913018;} cultist #4: {team=any non-good ; avg hp=8.699660067986402 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7236552689462106; hits/misses (PBA)= 0.7812437512497501/0.3369326134773045; rounds (PBA)=1.5780843831233753;} cultist #3: {team=any non-good ; avg hp=8.67246550689862 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7300539892021596; hits/misses (PBA)= 0.7848430313937212/0.3277344531093781; rounds (PBA)=1.5782843431313738;} acolyte #2: {team=any ; avg hp=-2.2399520095980803 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9162167566486703; hits/misses (PBA)= 0.353129374125175/0.705258948210358; rounds (PBA)=1.0583883223355328;} cultist: {team=any non-good ; avg hp=8.679464107178564 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.714857028594281; hits/misses (PBA)= 0.7738452309538092/0.34093181363727254; rounds (PBA)=1.5690861827634472;} cultist #2: {team=any non-good ; avg hp=8.719456108778244 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.847630473905219; hits/misses (PBA)= 0.8094381123775245/0.33093381323735255; rounds (PBA)=1.5802839432113578;} acolyte: {team=any ; avg hp=-2.3293341331733655 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8954209158168366; hits/misses (PBA)= 0.35032993401319734/0.6954609078184363; rounds (PBA)=1.0457908418316337;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% > any = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31196; any non-good : 0.35 ± 0.01; any : 0.65 ± 0.01; > Team any non-good = winning battles: 1769; perfect battles: 0; close-call battles: 915; > Team any = winning battles: 3232; perfect battles: 0; close-call battles: 1361; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior: {team=any ; avg hp=2.4391121775644873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.233353329334133; hits/misses (PBA)= 1.9374125174965007/1.3925214957008598; rounds (PBA)=4.2983403319336135;} tribal warrior #2: {team=any ; avg hp=2.556088782243551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.354729054189162; hits/misses (PBA)= 1.9502099580083982/1.4455108978204358; rounds (PBA)=4.353729254149171;} cultist: {team=any non-good ; avg hp=-0.2881423715256949 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.574685062987403; hits/misses (PBA)= 1.8064387122575485/1.3845230953809238; rounds (PBA)=3.7236552689462106;} cultist #2: {team=any non-good ; avg hp=-0.29994001199760045 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.43011397720456; hits/misses (PBA)= 1.7698460307938413/1.4197160567886422; rounds (PBA)=3.7576484703059387;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% > any = expected rounds to survive: 157.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33445; any non-good : 0.16 ± 0.01; any : 0.84 ± 0.01; > Team any non-good = winning battles: 801; perfect battles: 0; close-call battles: 431; > Team any = winning battles: 4200; perfect battles: 0; close-call battles: 1026; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=5.174365126974605 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.378324335132973; hits/misses (PBA)= 2.1741651669666067/1.5594881023795242; rounds (PBA)=5.202359528094381;} cultist: {team=any non-good ; avg hp=-1.383123375324935 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.806438712257549; hits/misses (PBA)= 1.1851629674065187/2.3109378124375124; rounds (PBA)=3.8378324335132974;} cultist #2: {team=any non-good ; avg hp=-1.3833233353329335 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8000399920016; hits/misses (PBA)= 1.1755648870225954/2.2759448110377924; rounds (PBA)=3.8188362327534495;} guard #2: {team=any ; avg hp=5.219156168766247 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.388122375524896; hits/misses (PBA)= 2.172965406918616/1.5492901419716056; rounds (PBA)=5.219756048790242;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good= expected rounds to survive: 121.21; crudely normalised: 0% > lawful evil = expected rounds to survive: -2700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14291; neutral good: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound #5: {team=lawful evil ; avg hp=45.009598080383924 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.864827034593082; hits/misses (PBA)= 1.125774845030994/0.752249550089982; rounds (PBA)=2.5020995800839834;} hell hound: {team=lawful evil ; avg hp=45.00759848030394 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.991801639672065; hits/misses (PBA)= 1.142371525694861/0.7546490701859628; rounds (PBA)=2.4997000599880024;} Lucy: {team=neutral good; avg hp=-3.884623075384923 (from 50); avg healing spells left=0.001999600079984003 (from 1); damage done (per battle average)= -0.0633873225354929; hits/misses (PBA)= 0.05378924215156969/2.0957808438312338; rounds (PBA)=2.1495700859828033;} hell hound #2: {team=lawful evil ; avg hp=45.013997200559885 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.067786442711459; hits/misses (PBA)= 1.1469706058788243/0.7506498700259948; rounds (PBA)=2.4961007798440313;} hell hound #4: {team=lawful evil ; avg hp=45.012197560487905 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.852829434113177; hits/misses (PBA)= 1.1269746050789842/0.7760447910417917; rounds (PBA)=2.5018996200759847;} hell hound #6: {team=lawful evil ; avg hp=45.009598080383924 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.877224555088983; hits/misses (PBA)= 1.1295740851829634/0.757248550289942; rounds (PBA)=2.4973005398920214;} hell hound #3: {team=lawful evil ; avg hp=45.01039792041592 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.744651069786043; hits/misses (PBA)= 1.1097780443911218/0.7656468706258748; rounds (PBA)=2.5026994601079786;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 19.5; crudely normalised: 0% > any non-lawful = expected rounds to survive: 5500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 819; Sum of rounds: 819; any non-good : 0.0 ± 0.0; any non-lawful : 0.16 ± 0.01; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 819; perfect battles: 0; close-call battles: 40; ------------------------------------------------- Combattants ------------------------------------------------ bandit #172: {team=any non-lawful ; avg hp=10.985347985347985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.663003663003663; hits/misses (PBA)= 0.13553113553113552/0.21123321123321123; rounds (PBA)=0.36385836385836384;} bandit #27: {team=any non-lawful ; avg hp=10.976800976800977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7863247863247863; hits/misses (PBA)= 0.17338217338217338/0.21733821733821734; rounds (PBA)=0.4017094017094017;} bandit #16: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7887667887667887; hits/misses (PBA)= 0.15995115995115994/0.19047619047619047; rounds (PBA)=0.36385836385836384;} bandit #39: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7448107448107448; hits/misses (PBA)= 0.16483516483516483/0.21001221001221002; rounds (PBA)=0.38217338217338215;} bandit #72: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9719169719169719; hits/misses (PBA)= 0.19536019536019536/0.2087912087912088; rounds (PBA)=0.4139194139194139;} bandit #2: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7936507936507936; hits/misses (PBA)= 0.16483516483516483/0.20512820512820512; rounds (PBA)=0.38461538461538464;} bandit #110: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7326007326007326; hits/misses (PBA)= 0.14896214896214896/0.20512820512820512; rounds (PBA)=0.3663003663003663;} bandit #197: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8070818070818071; hits/misses (PBA)= 0.1684981684981685/0.20634920634920634; rounds (PBA)=0.38583638583638585;} bandit #168: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7252747252747253; hits/misses (PBA)= 0.1562881562881563/0.2026862026862027; rounds (PBA)=0.36874236874236876;} bandit #6: {team=any non-lawful ; avg hp=10.942612942612943 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8669108669108669; hits/misses (PBA)= 0.17094017094017094/0.18437118437118438; rounds (PBA)=0.3711843711843712;} bandit #190: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8669108669108669; hits/misses (PBA)= 0.1807081807081807/0.199023199023199; rounds (PBA)=0.39194139194139194;} bandit #36: {team=any non-lawful ; avg hp=10.978021978021978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8083028083028083; hits/misses (PBA)= 0.17338217338217338/0.21001221001221002; rounds (PBA)=0.39438339438339437;} bandit #170: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7326007326007326; hits/misses (PBA)= 0.14652014652014653/0.18681318681318682; rounds (PBA)=0.3431013431013431;} bandit #58: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8608058608058609; hits/misses (PBA)= 0.17094017094017094/0.19658119658119658; rounds (PBA)=0.3797313797313797;} bandit #166: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8864468864468864; hits/misses (PBA)= 0.17704517704517705/0.19658119658119658; rounds (PBA)=0.38461538461538464;} bandit #79: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8156288156288156; hits/misses (PBA)= 0.16605616605616605/0.18681318681318682; rounds (PBA)=0.3601953601953602;} bandit #51: {team=any non-lawful ; avg hp=10.981684981684982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8021978021978022; hits/misses (PBA)= 0.16605616605616605/0.17338217338217338; rounds (PBA)=0.3504273504273504;} bandit #56: {team=any non-lawful ; avg hp=10.974358974358974 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.724053724053724; hits/misses (PBA)= 0.15995115995115994/0.19047619047619047; rounds (PBA)=0.36752136752136755;} bandit #69: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.757020757020757; hits/misses (PBA)= 0.14041514041514042/0.20634920634920634; rounds (PBA)=0.3540903540903541;} bandit #165: {team=any non-lawful ; avg hp=10.975579975579976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8302808302808303; hits/misses (PBA)= 0.1623931623931624/0.21978021978021978; rounds (PBA)=0.39316239316239315;} bandit #57: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046398046398047; hits/misses (PBA)= 0.17094017094017094/0.21001221001221002; rounds (PBA)=0.39194139194139194;} bandit #94: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.833943833943834; hits/misses (PBA)= 0.16727716727716727/0.19536019536019536; rounds (PBA)=0.36996336996337;} bandit #182: {team=any non-lawful ; avg hp=10.971916971916972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7448107448107448; hits/misses (PBA)= 0.1514041514041514/0.2258852258852259; rounds (PBA)=0.38461538461538464;} bandit #112: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7912087912087912; hits/misses (PBA)= 0.16361416361416362/0.2222222222222222; rounds (PBA)=0.3968253968253968;} bandit #54: {team=any non-lawful ; avg hp=10.985347985347985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7985347985347986; hits/misses (PBA)= 0.16605616605616605/0.21733821733821734; rounds (PBA)=0.39438339438339437;} bandit #141: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7912087912087912; hits/misses (PBA)= 0.1562881562881563/0.2039072039072039; rounds (PBA)=0.37362637362637363;} bandit #65: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.833943833943834; hits/misses (PBA)= 0.16971916971916973/0.20512820512820512; rounds (PBA)=0.38583638583638585;} bandit #107: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7936507936507936; hits/misses (PBA)= 0.1575091575091575/0.18925518925518925; rounds (PBA)=0.3540903540903541;} bandit #196: {team=any non-lawful ; avg hp=10.975579975579976 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9206349206349206; hits/misses (PBA)= 0.18437118437118438/0.21733821733821734; rounds (PBA)=0.4053724053724054;} bandit #140: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7521367521367521; hits/misses (PBA)= 0.16117216117216118/0.18925518925518925; rounds (PBA)=0.3626373626373626;} bandit #42: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8034188034188035; hits/misses (PBA)= 0.15995115995115994/0.21001221001221002; rounds (PBA)=0.3797313797313797;} bandit #67: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7252747252747253; hits/misses (PBA)= 0.15506715506715507/0.20757020757020758; rounds (PBA)=0.36996336996337;} bandit #85: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8083028083028083; hits/misses (PBA)= 0.15506715506715507/0.22466422466422467; rounds (PBA)=0.3882783882783883;} bandit #189: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7106227106227107; hits/misses (PBA)= 0.15018315018315018/0.20757020757020758; rounds (PBA)=0.3663003663003663;} bandit #92: {team=any non-lawful ; avg hp=10.986568986568987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8070818070818071; hits/misses (PBA)= 0.1623931623931624/0.19413919413919414; rounds (PBA)=0.3663003663003663;} bandit #181: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8290598290598291; hits/misses (PBA)= 0.17094017094017094/0.18192918192918192; rounds (PBA)=0.36507936507936506;} bandit #156: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838827838827839; hits/misses (PBA)= 0.1623931623931624/0.18803418803418803; rounds (PBA)=0.358974358974359;} bandit #19: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.800976800976801; hits/misses (PBA)= 0.1623931623931624/0.199023199023199; rounds (PBA)=0.3711843711843712;} bandit #75: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583638583638583; hits/misses (PBA)= 0.16605616605616605/0.21123321123321123; rounds (PBA)=0.3894993894993895;} bandit #14: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8192918192918193; hits/misses (PBA)= 0.16361416361416362/0.21733821733821734; rounds (PBA)=0.39194139194139194;} bandit #192: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229548229548229; hits/misses (PBA)= 0.15873015873015872/0.2148962148962149; rounds (PBA)=0.38217338217338215;} bandit #113: {team=any non-lawful ; avg hp=10.98046398046398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583638583638583; hits/misses (PBA)= 0.17216117216117216/0.20146520146520147; rounds (PBA)=0.3907203907203907;} bandit #45: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376068376068376; hits/misses (PBA)= 0.17338217338217338/0.18315018315018314; rounds (PBA)=0.36874236874236876;} bandit #151: {team=any non-lawful ; avg hp=10.978021978021978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7362637362637363; hits/misses (PBA)= 0.14652014652014653/0.20634920634920634; rounds (PBA)=0.3614163614163614;} bandit #123: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8522588522588522; hits/misses (PBA)= 0.1684981684981685/0.20757020757020758; rounds (PBA)=0.38461538461538464;} bandit #23: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8644688644688645; hits/misses (PBA)= 0.17582417582417584/0.1855921855921856; rounds (PBA)=0.36874236874236876;} bandit #161: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229548229548229; hits/misses (PBA)= 0.16971916971916973/0.2087912087912088; rounds (PBA)=0.38705738705738707;} bandit #139: {team=any non-lawful ; avg hp=10.976800976800977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7594627594627594; hits/misses (PBA)= 0.15384615384615385/0.20146520146520147; rounds (PBA)=0.3772893772893773;} bandit #21: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8192918192918193; hits/misses (PBA)= 0.17094017094017094/0.1978021978021978; rounds (PBA)=0.3772893772893773;} bandit #40: {team=any non-lawful ; avg hp=10.986568986568987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8046398046398047; hits/misses (PBA)= 0.16483516483516483/0.199023199023199; rounds (PBA)=0.3724053724053724;} bandit #129: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7814407814407814; hits/misses (PBA)= 0.1562881562881563/0.19658119658119658; rounds (PBA)=0.358974358974359;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8156288156288156; hits/misses (PBA)= 0.16483516483516483/0.20512820512820512; rounds (PBA)=0.3785103785103785;} bandit #144: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8656898656898657; hits/misses (PBA)= 0.1684981684981685/0.20024420024420025; rounds (PBA)=0.37606837606837606;} bandit #195: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8021978021978022; hits/misses (PBA)= 0.1623931623931624/0.2087912087912088; rounds (PBA)=0.38095238095238093;} bandit #188: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8656898656898657; hits/misses (PBA)= 0.17826617826617827/0.19291819291819293; rounds (PBA)=0.38095238095238093;} bandit #46: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.612942612942613; hits/misses (PBA)= 0.12576312576312576/0.21611721611721613; rounds (PBA)=0.3504273504273504;} bandit #115: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8485958485958486; hits/misses (PBA)= 0.17704517704517705/0.21367521367521367; rounds (PBA)=0.3992673992673993;} bandit #81: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8485958485958486; hits/misses (PBA)= 0.17582417582417584/0.21855921855921856; rounds (PBA)=0.4053724053724054;} bandit #7: {team=any non-lawful ; avg hp=10.97069597069597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8217338217338217; hits/misses (PBA)= 0.1684981684981685/0.2039072039072039; rounds (PBA)=0.3894993894993895;} bandit #149: {team=any non-lawful ; avg hp=10.98046398046398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7851037851037851; hits/misses (PBA)= 0.1575091575091575/0.2087912087912088; rounds (PBA)=0.37362637362637363;} bandit #133: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7423687423687424; hits/misses (PBA)= 0.16483516483516483/0.20024420024420025; rounds (PBA)=0.3785103785103785;} bandit #12: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583638583638583; hits/misses (PBA)= 0.17826617826617827/0.18925518925518925; rounds (PBA)=0.37606837606837606;} bandit #100: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8437118437118437; hits/misses (PBA)= 0.16361416361416362/0.19536019536019536; rounds (PBA)=0.37484737484737485;} bandit #150: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9145299145299145; hits/misses (PBA)= 0.1855921855921856/0.18681318681318682; rounds (PBA)=0.3833943833943834;} bandit #88: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7484737484737485; hits/misses (PBA)= 0.14896214896214896/0.19413919413919414; rounds (PBA)=0.3528693528693529;} bandit #127: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8217338217338217; hits/misses (PBA)= 0.16361416361416362/0.1807081807081807; rounds (PBA)=0.358974358974359;} bandit #103: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7118437118437119; hits/misses (PBA)= 0.15262515262515264/0.20024420024420025; rounds (PBA)=0.3663003663003663;} bandit #25: {team=any non-lawful ; avg hp=10.968253968253968 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7631257631257631; hits/misses (PBA)= 0.1514041514041514/0.20757020757020758; rounds (PBA)=0.37484737484737485;} bandit #66: {team=any non-lawful ; avg hp=10.973137973137973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8522588522588522; hits/misses (PBA)= 0.18315018315018314/0.20512820512820512; rounds (PBA)=0.4017094017094017;} bandit #130: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7606837606837606; hits/misses (PBA)= 0.15506715506715507/0.16727716727716727; rounds (PBA)=0.3321123321123321;} bandit #138: {team=any non-lawful ; avg hp=10.982905982905983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8205128205128205; hits/misses (PBA)= 0.16605616605616605/0.199023199023199; rounds (PBA)=0.37362637362637363;} bandit #30: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8070818070818071; hits/misses (PBA)= 0.16605616605616605/0.17704517704517705; rounds (PBA)=0.35775335775335776;} bandit #101: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.684981684981685; hits/misses (PBA)= 0.14896214896214896/0.221001221001221; rounds (PBA)=0.3772893772893773;} bandit #179: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8217338217338217; hits/misses (PBA)= 0.16361416361416362/0.1916971916971917; rounds (PBA)=0.36752136752136755;} bandit #31: {team=any non-lawful ; avg hp=10.981684981684982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8131868131868132; hits/misses (PBA)= 0.17216117216117216/0.18315018315018314; rounds (PBA)=0.3626373626373626;} bandit #86: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7936507936507936; hits/misses (PBA)= 0.1623931623931624/0.22344322344322345; rounds (PBA)=0.39316239316239315;} bandit #131: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8522588522588522; hits/misses (PBA)= 0.17826617826617827/0.19536019536019536; rounds (PBA)=0.38583638583638585;} bandit #162: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9010989010989011; hits/misses (PBA)= 0.18192918192918192/0.199023199023199; rounds (PBA)=0.39194139194139194;} bandit #109: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7289377289377289; hits/misses (PBA)= 0.14896214896214896/0.2087912087912088; rounds (PBA)=0.36752136752136755;} bandit #62: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8449328449328449; hits/misses (PBA)= 0.17216117216117216/0.2026862026862027; rounds (PBA)=0.38461538461538464;} bandit #80: {team=any non-lawful ; avg hp=10.984126984126984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7142857142857143; hits/misses (PBA)= 0.15384615384615385/0.22954822954822954; rounds (PBA)=0.38705738705738707;} bandit #199: {team=any non-lawful ; avg hp=10.978021978021978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8400488400488401; hits/misses (PBA)= 0.1684981684981685/0.20146520146520147; rounds (PBA)=0.3785103785103785;} bandit #43: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144078144078144; hits/misses (PBA)= 0.16727716727716727/0.20024420024420025; rounds (PBA)=0.3785103785103785;} bandit #78: {team=any non-lawful ; avg hp=10.971916971916972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7130647130647131; hits/misses (PBA)= 0.15873015873015872/0.221001221001221; rounds (PBA)=0.39438339438339437;} bandit #47: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7863247863247863; hits/misses (PBA)= 0.16605616605616605/0.18803418803418803; rounds (PBA)=0.3626373626373626;} bandit #147: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.800976800976801; hits/misses (PBA)= 0.15506715506715507/0.21123321123321123; rounds (PBA)=0.3772893772893773;} bandit #89: {team=any non-lawful ; avg hp=10.978021978021978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8241758241758241; hits/misses (PBA)= 0.1684981684981685/0.24175824175824176; rounds (PBA)=0.42124542124542125;} bandit #49: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144078144078144; hits/misses (PBA)= 0.17216117216117216/0.2026862026862027; rounds (PBA)=0.3797313797313797;} bandit #171: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9035409035409036; hits/misses (PBA)= 0.19291819291819293/0.20024420024420025; rounds (PBA)=0.4078144078144078;} bandit #191: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.811965811965812; hits/misses (PBA)= 0.1575091575091575/0.20146520146520147; rounds (PBA)=0.36752136752136755;} bandit #15: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.717948717948718; hits/misses (PBA)= 0.15384615384615385/0.1855921855921856; rounds (PBA)=0.34676434676434675;} bandit #73: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7851037851037851; hits/misses (PBA)= 0.1575091575091575/0.1746031746031746; rounds (PBA)=0.3431013431013431;} bandit #64: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8144078144078144; hits/misses (PBA)= 0.16117216117216118/0.21733821733821734; rounds (PBA)=0.39194139194139194;} bandit #159: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8705738705738706; hits/misses (PBA)= 0.1746031746031746/0.2039072039072039; rounds (PBA)=0.3894993894993895;} bandit #105: {team=any non-lawful ; avg hp=10.97924297924298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8278388278388278; hits/misses (PBA)= 0.17216117216117216/0.2026862026862027; rounds (PBA)=0.3772893772893773;} bandit #82: {team=any non-lawful ; avg hp=10.984126984126984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7606837606837606; hits/misses (PBA)= 0.15995115995115994/0.1684981684981685; rounds (PBA)=0.33455433455433453;} bandit #152: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838827838827839; hits/misses (PBA)= 0.15995115995115994/0.20757020757020758; rounds (PBA)=0.3785103785103785;} bandit #194: {team=any non-lawful ; avg hp=10.97924297924298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7423687423687424; hits/misses (PBA)= 0.1575091575091575/0.21611721611721613; rounds (PBA)=0.3882783882783883;} bandit #98: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7851037851037851; hits/misses (PBA)= 0.1623931623931624/0.2148962148962149; rounds (PBA)=0.38705738705738707;} bandit #174: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9474969474969475; hits/misses (PBA)= 0.19536019536019536/0.20146520146520147; rounds (PBA)=0.4053724053724054;} bandit #93: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7741147741147741; hits/misses (PBA)= 0.16117216117216118/0.2039072039072039; rounds (PBA)=0.3797313797313797;} bandit #32: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8388278388278388; hits/misses (PBA)= 0.16361416361416362/0.19413919413919414; rounds (PBA)=0.3614163614163614;} bandit #137: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8681318681318682; hits/misses (PBA)= 0.17704517704517705/0.21001221001221002; rounds (PBA)=0.3968253968253968;} bandit #34: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8351648351648352; hits/misses (PBA)= 0.16483516483516483/0.17582417582417584; rounds (PBA)=0.3516483516483517;} bandit #187: {team=any non-lawful ; avg hp=10.97924297924298 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8253968253968254; hits/misses (PBA)= 0.17216117216117216/0.19413919413919414; rounds (PBA)=0.37484737484737485;} bandit #59: {team=any non-lawful ; avg hp=10.985347985347985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8937728937728938; hits/misses (PBA)= 0.18803418803418803/0.20024420024420025; rounds (PBA)=0.39316239316239315;} bandit #3: {team=any non-lawful ; avg hp=10.962148962148962 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7289377289377289; hits/misses (PBA)= 0.15018315018315018/0.1978021978021978; rounds (PBA)=0.35775335775335776;} bandit #176: {team=any non-lawful ; avg hp=10.982905982905983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8620268620268621; hits/misses (PBA)= 0.16605616605616605/0.19291819291819293; rounds (PBA)=0.36752136752136755;} bandit #96: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7802197802197802; hits/misses (PBA)= 0.16117216117216118/0.19413919413919414; rounds (PBA)=0.3663003663003663;} bandit #8: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7264957264957265; hits/misses (PBA)= 0.15995115995115994/0.20757020757020758; rounds (PBA)=0.37484737484737485;} bandit #104: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8803418803418803; hits/misses (PBA)= 0.1746031746031746/0.221001221001221; rounds (PBA)=0.4004884004884005;} bandit #167: {team=any non-lawful ; avg hp=10.98046398046398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7118437118437119; hits/misses (PBA)= 0.14774114774114774/0.19291819291819293; rounds (PBA)=0.34676434676434675;} bandit #143: {team=any non-lawful ; avg hp=10.984126984126984 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838827838827839; hits/misses (PBA)= 0.15384615384615385/0.21978021978021978; rounds (PBA)=0.38705738705738707;} bandit #180: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.724053724053724; hits/misses (PBA)= 0.1562881562881563/0.1855921855921856; rounds (PBA)=0.3528693528693529;} bandit #33: {team=any non-lawful ; avg hp=10.951159951159951 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7667887667887668; hits/misses (PBA)= 0.15873015873015872/0.1794871794871795; rounds (PBA)=0.34676434676434675;} bandit #102: {team=any non-lawful ; avg hp=10.98046398046398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7753357753357754; hits/misses (PBA)= 0.16361416361416362/0.1855921855921856; rounds (PBA)=0.35653235653235654;} bandit #74: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8363858363858364; hits/misses (PBA)= 0.18192918192918192/0.1978021978021978; rounds (PBA)=0.3894993894993895;} bandit #163: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.800976800976801; hits/misses (PBA)= 0.16605616605616605/0.18925518925518925; rounds (PBA)=0.36996336996337;} bandit #134: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8608058608058609; hits/misses (PBA)= 0.17338217338217338/0.20146520146520147; rounds (PBA)=0.3833943833943834;} bandit #158: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8156288156288156; hits/misses (PBA)= 0.15506715506715507/0.19291819291819293; rounds (PBA)=0.35653235653235654;} bandit #173: {team=any non-lawful ; avg hp=10.978021978021978 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7545787545787546; hits/misses (PBA)= 0.14896214896214896/0.20024420024420025; rounds (PBA)=0.3626373626373626;} bandit #97: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7496947496947497; hits/misses (PBA)= 0.15506715506715507/0.2087912087912088; rounds (PBA)=0.3724053724053724;} bandit #114: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7496947496947497; hits/misses (PBA)= 0.16483516483516483/0.18681318681318682; rounds (PBA)=0.36507936507936506;} bandit #111: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8327228327228328; hits/misses (PBA)= 0.16971916971916973/0.19536019536019536; rounds (PBA)=0.3772893772893773;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8559218559218559; hits/misses (PBA)= 0.1794871794871795/0.19047619047619047; rounds (PBA)=0.38095238095238093;} bandit #118: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7252747252747253; hits/misses (PBA)= 0.1514041514041514/0.2026862026862027; rounds (PBA)=0.36385836385836384;} bandit #60: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8534798534798534; hits/misses (PBA)= 0.17216117216117216/0.17338217338217338; rounds (PBA)=0.3553113553113553;} bandit #148: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8278388278388278; hits/misses (PBA)= 0.1684981684981685/0.2039072039072039; rounds (PBA)=0.38461538461538464;} bandit #186: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583638583638583; hits/misses (PBA)= 0.1746031746031746/0.19291819291819293; rounds (PBA)=0.3711843711843712;} bandit #38: {team=any non-lawful ; avg hp=10.97069597069597 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.73992673992674; hits/misses (PBA)= 0.16483516483516483/0.2026862026862027; rounds (PBA)=0.3833943833943834;} bandit #70: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8156288156288156; hits/misses (PBA)= 0.16971916971916973/0.199023199023199; rounds (PBA)=0.38583638583638585;} bandit #61: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8498168498168498; hits/misses (PBA)= 0.17094017094017094/0.18437118437118438; rounds (PBA)=0.3601953601953602;} bandit #35: {team=any non-lawful ; avg hp=10.981684981684982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7264957264957265; hits/misses (PBA)= 0.15018315018315018/0.2258852258852259; rounds (PBA)=0.3882783882783883;} bandit #142: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9304029304029304; hits/misses (PBA)= 0.1855921855921856/0.2222222222222222; rounds (PBA)=0.42002442002442003;} bandit #37: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7594627594627594; hits/misses (PBA)= 0.15873015873015872/0.2148962148962149; rounds (PBA)=0.3797313797313797;} bandit #87: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376068376068376; hits/misses (PBA)= 0.16483516483516483/0.2087912087912088; rounds (PBA)=0.38217338217338215;} bandit #164: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7387057387057387; hits/misses (PBA)= 0.15995115995115994/0.20146520146520147; rounds (PBA)=0.36752136752136755;} bandit #71: {team=any non-lawful ; avg hp=10.982905982905983 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8156288156288156; hits/misses (PBA)= 0.17216117216117216/0.19536019536019536; rounds (PBA)=0.37484737484737485;} bandit #52: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.757020757020757; hits/misses (PBA)= 0.1514041514041514/0.2039072039072039; rounds (PBA)=0.3614163614163614;} bandit #108: {team=any non-lawful ; avg hp=10.973137973137973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8205128205128205; hits/misses (PBA)= 0.16727716727716727/0.19413919413919414; rounds (PBA)=0.37362637362637363;} bandit #55: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7643467643467643; hits/misses (PBA)= 0.15873015873015872/0.20512820512820512; rounds (PBA)=0.3797313797313797;} bandit: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8376068376068376; hits/misses (PBA)= 0.17704517704517705/0.1807081807081807; rounds (PBA)=0.36507936507936506;} bandit #44: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7692307692307693; hits/misses (PBA)= 0.1514041514041514/0.2087912087912088; rounds (PBA)=0.36996336996337;} bandit #132: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9377289377289377; hits/misses (PBA)= 0.18925518925518925/0.21245421245421245; rounds (PBA)=0.4139194139194139;} bandit #48: {team=any non-lawful ; avg hp=10.967032967032967 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838827838827839; hits/misses (PBA)= 0.17094017094017094/0.19047619047619047; rounds (PBA)=0.37606837606837606;} assassin #2: {team=any non-good ; avg hp=-2.3516483516483517 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.796092796092796; hits/misses (PBA)= 0.1221001221001221/0.11477411477411477; rounds (PBA)=0.11843711843711843;} bandit #76: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8534798534798534; hits/misses (PBA)= 0.16727716727716727/0.2271062271062271; rounds (PBA)=0.4004884004884005;} bandit #160: {team=any non-lawful ; avg hp=10.993894993894994 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9645909645909646; hits/misses (PBA)= 0.199023199023199/0.2026862026862027; rounds (PBA)=0.4053724053724054;} bandit #29: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8266178266178266; hits/misses (PBA)= 0.17094017094017094/0.20512820512820512; rounds (PBA)=0.38217338217338215;} bandit #50: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7692307692307693; hits/misses (PBA)= 0.1575091575091575/0.19536019536019536; rounds (PBA)=0.3626373626373626;} bandit #84: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7838827838827839; hits/misses (PBA)= 0.15384615384615385/0.199023199023199; rounds (PBA)=0.36874236874236876;} bandit #90: {team=any non-lawful ; avg hp=10.976800976800977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7948717948717948; hits/misses (PBA)= 0.16727716727716727/0.20512820512820512; rounds (PBA)=0.38461538461538464;} bandit #122: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8290598290598291; hits/misses (PBA)= 0.17582417582417584/0.2087912087912088; rounds (PBA)=0.40293040293040294;} bandit #20: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7606837606837606; hits/misses (PBA)= 0.15384615384615385/0.2026862026862027; rounds (PBA)=0.36385836385836384;} bandit #121: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8754578754578755; hits/misses (PBA)= 0.17704517704517705/0.17704517704517705; rounds (PBA)=0.36385836385836384;} bandit #53: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8632478632478633; hits/misses (PBA)= 0.1746031746031746/0.20757020757020758; rounds (PBA)=0.39438339438339437;} bandit #183: {team=any non-lawful ; avg hp=10.971916971916972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7704517704517705; hits/misses (PBA)= 0.1575091575091575/0.20512820512820512; rounds (PBA)=0.3772893772893773;} bandit #26: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7228327228327228; hits/misses (PBA)= 0.14896214896214896/0.20634920634920634; rounds (PBA)=0.36874236874236876;} bandit #116: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924297924297924; hits/misses (PBA)= 0.17094017094017094/0.20512820512820512; rounds (PBA)=0.3833943833943834;} bandit #9: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7301587301587301; hits/misses (PBA)= 0.14652014652014653/0.21611721611721613; rounds (PBA)=0.36874236874236876;} bandit #193: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.884004884004884; hits/misses (PBA)= 0.17704517704517705/0.19413919413919414; rounds (PBA)=0.38095238095238093;} bandit #157: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7716727716727717; hits/misses (PBA)= 0.1575091575091575/0.21611721611721613; rounds (PBA)=0.3772893772893773;} bandit #178: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8717948717948718; hits/misses (PBA)= 0.1807081807081807/0.2148962148962149; rounds (PBA)=0.4017094017094017;} bandit #125: {team=any non-lawful ; avg hp=10.995115995115995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7716727716727717; hits/misses (PBA)= 0.16361416361416362/0.2087912087912088; rounds (PBA)=0.3833943833943834;} bandit #13: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0048840048840049; hits/misses (PBA)= 0.2026862026862027/0.18315018315018314; rounds (PBA)=0.4004884004884005;} bandit #153: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8693528693528694; hits/misses (PBA)= 0.17826617826617827/0.1807081807081807; rounds (PBA)=0.36507936507936506;} bandit #175: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8278388278388278; hits/misses (PBA)= 0.16727716727716727/0.18681318681318682; rounds (PBA)=0.3626373626373626;} bandit #120: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.894993894993895; hits/misses (PBA)= 0.1746031746031746/0.1978021978021978; rounds (PBA)=0.3772893772893773;} bandit #117: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7863247863247863; hits/misses (PBA)= 0.16361416361416362/0.20512820512820512; rounds (PBA)=0.38095238095238093;} bandit #41: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.746031746031746; hits/misses (PBA)= 0.15506715506715507/0.2087912087912088; rounds (PBA)=0.3711843711843712;} bandit #95: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8681318681318682; hits/misses (PBA)= 0.1746031746031746/0.1916971916971917; rounds (PBA)=0.37362637362637363;} bandit #185: {team=any non-lawful ; avg hp=10.985347985347985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7619047619047619; hits/misses (PBA)= 0.15262515262515264/0.199023199023199; rounds (PBA)=0.358974358974359;} bandit #77: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7863247863247863; hits/misses (PBA)= 0.16971916971916973/0.23321123321123322; rounds (PBA)=0.4126984126984127;} bandit #91: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.833943833943834; hits/misses (PBA)= 0.16483516483516483/0.18681318681318682; rounds (PBA)=0.3626373626373626;} bandit #106: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7924297924297924; hits/misses (PBA)= 0.16117216117216118/0.20146520146520147; rounds (PBA)=0.37362637362637363;} bandit #99: {team=any non-lawful ; avg hp=10.981684981684982 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8192918192918193; hits/misses (PBA)= 0.16483516483516483/0.20634920634920634; rounds (PBA)=0.3797313797313797;} bandit #146: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7264957264957265; hits/misses (PBA)= 0.14407814407814407/0.21245421245421245; rounds (PBA)=0.36385836385836384;} bandit #22: {team=any non-lawful ; avg hp=10.991452991452991 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7094017094017094; hits/misses (PBA)= 0.14652014652014653/0.18803418803418803; rounds (PBA)=0.3443223443223443;} bandit #83: {team=any non-lawful ; avg hp=10.986568986568987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7362637362637363; hits/misses (PBA)= 0.1514041514041514/0.20512820512820512; rounds (PBA)=0.36996336996337;} bandit #24: {team=any non-lawful ; avg hp=10.99023199023199 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.702075702075702; hits/misses (PBA)= 0.14652014652014653/0.2026862026862027; rounds (PBA)=0.358974358974359;} bandit #124: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7948717948717948; hits/misses (PBA)= 0.16727716727716727/0.21855921855921856; rounds (PBA)=0.39438339438339437;} bandit #169: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7289377289377289; hits/misses (PBA)= 0.15018315018315018/0.18437118437118438; rounds (PBA)=0.3431013431013431;} bandit #18: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8888888888888888; hits/misses (PBA)= 0.18681318681318682/0.19291819291819293; rounds (PBA)=0.38705738705738707;} bandit #10: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8547008547008547; hits/misses (PBA)= 0.16605616605616605/0.18925518925518925; rounds (PBA)=0.36752136752136755;} bandit #198: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7814407814407814; hits/misses (PBA)= 0.16117216117216118/0.18803418803418803; rounds (PBA)=0.35775335775335776;} bandit #184: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7545787545787546; hits/misses (PBA)= 0.16117216117216118/0.19536019536019536; rounds (PBA)=0.3626373626373626;} bandit #68: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7631257631257631; hits/misses (PBA)= 0.15384615384615385/0.19413919413919414; rounds (PBA)=0.358974358974359;} bandit #128: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7264957264957265; hits/misses (PBA)= 0.1623931623931624/0.2039072039072039; rounds (PBA)=0.3772893772893773;} bandit #11: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8241758241758241; hits/misses (PBA)= 0.16483516483516483/0.19291819291819293; rounds (PBA)=0.36385836385836384;} bandit #135: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.746031746031746; hits/misses (PBA)= 0.15506715506715507/0.2442002442002442; rounds (PBA)=0.4139194139194139;} bandit #145: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7313797313797313; hits/misses (PBA)= 0.15506715506715507/0.22344322344322345; rounds (PBA)=0.3882783882783883;} bandit #154: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7704517704517705; hits/misses (PBA)= 0.16605616605616605/0.17582417582417584; rounds (PBA)=0.34798534798534797;} bandit #17: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8070818070818071; hits/misses (PBA)= 0.16361416361416362/0.19536019536019536; rounds (PBA)=0.3663003663003663;} bandit #155: {team=any non-lawful ; avg hp=10.989010989010989 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8766788766788767; hits/misses (PBA)= 0.17216117216117216/0.2148962148962149; rounds (PBA)=0.3956043956043956;} bandit #200: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8192918192918193; hits/misses (PBA)= 0.17216117216117216/0.19047619047619047; rounds (PBA)=0.36996336996337;} bandit #136: {team=any non-lawful ; avg hp=10.992673992673993 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7350427350427351; hits/misses (PBA)= 0.1514041514041514/0.21123321123321123; rounds (PBA)=0.36996336996337;} bandit #177: {team=any non-lawful ; avg hp=10.973137973137973 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.778998778998779; hits/misses (PBA)= 0.15873015873015872/0.19047619047619047; rounds (PBA)=0.3626373626373626;} bandit #126: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7875457875457875; hits/misses (PBA)= 0.16117216117216118/0.2148962148962149; rounds (PBA)=0.3833943833943834;} bandit #63: {team=any non-lawful ; avg hp=10.971916971916972 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8583638583638583; hits/misses (PBA)= 0.16727716727716727/0.20024420024420025; rounds (PBA)=0.3785103785103785;} bandit #119: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9413919413919414; hits/misses (PBA)= 0.18437118437118438/0.19658119658119658; rounds (PBA)=0.39316239316239315;} bandit #28: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8485958485958486; hits/misses (PBA)= 0.17704517704517705/0.19536019536019536; rounds (PBA)=0.37484737484737485;} assassin: {team=any non-good ; avg hp=-2.3443223443223444 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7509157509157509; hits/misses (PBA)= 0.11233211233211234/0.08058608058608059; rounds (PBA)=0.09645909645909646;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7.27; crudely normalised: 0% > any non-lawful = expected rounds to survive: 4230.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3262; Sum of rounds: 3262; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3262; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ bandit #21: {team=any non-lawful ; avg hp=10.99417535254445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8982219497240956; hits/misses (PBA)= 0.18209687308399755/0.11833231146535868; rounds (PBA)=0.3234212139791539;} bandit #29: {team=any non-lawful ; avg hp=10.99877375843041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8283261802575107; hits/misses (PBA)= 0.17933782955242183/0.11434702636419375; rounds (PBA)=0.3120784794604537;} bandit #9: {team=any non-lawful ; avg hp=10.98988350705089 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8786020846106684; hits/misses (PBA)= 0.18056407112201103/0.12078479460453709; rounds (PBA)=0.3197424892703863;} bandit #26: {team=any non-lawful ; avg hp=10.992642550582465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8301655426118946; hits/misses (PBA)= 0.17014101778050275/0.12936848559166156; rounds (PBA)=0.3215818516247701;} bandit #33: {team=any non-lawful ; avg hp=10.997547516860822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8479460453709381; hits/misses (PBA)= 0.17841814837522993/0.11710606989576947; rounds (PBA)=0.3117719190680564;} bandit #85: {team=any non-lawful ; avg hp=10.994788473329246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8436541998773759; hits/misses (PBA)= 0.18117719190680565/0.11557326793378296; rounds (PBA)=0.31514408338442673;} bandit #99: {team=any non-lawful ; avg hp=10.992335990190067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8770692826486818; hits/misses (PBA)= 0.1888412017167382/0.11955855303494789; rounds (PBA)=0.3258736971183323;} bandit #28: {team=any non-lawful ; avg hp=10.993562231759658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9190680564071122; hits/misses (PBA)= 0.1873083997547517/0.11312078479460454; rounds (PBA)=0.3200490496627836;} bandit #4: {team=any non-lawful ; avg hp=10.995708154506438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8362967504598406; hits/misses (PBA)= 0.1768853464132434/0.11679950950337216; rounds (PBA)=0.31269160024524834;} bandit #47: {team=any non-lawful ; avg hp=10.997240956468424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8807480073574494; hits/misses (PBA)= 0.18179031269160026/0.11833231146535868; rounds (PBA)=0.32066217044757817;} bandit #78: {team=any non-lawful ; avg hp=10.994788473329246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8648068669527897; hits/misses (PBA)= 0.1781115879828326/0.12170447578172901; rounds (PBA)=0.31729000613120784;} bandit #40: {team=any non-lawful ; avg hp=10.984978540772532 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8571428571428571; hits/misses (PBA)= 0.1781115879828326/0.11894543225015328; rounds (PBA)=0.31667688534641325;} bandit #54: {team=any non-lawful ; avg hp=10.996934396076027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8798283261802575; hits/misses (PBA)= 0.17657878602084612/0.12017167381974249; rounds (PBA)=0.31698344573881054;} bandit #67: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8295524218271; hits/misses (PBA)= 0.17044757817290007/0.1210913549969344; rounds (PBA)=0.315450643776824;} bandit #41: {team=any non-lawful ; avg hp=10.988044144696506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.882280809319436; hits/misses (PBA)= 0.18608215818516247/0.11526670754138565; rounds (PBA)=0.3246474555487431;} bandit #38: {team=any non-lawful ; avg hp=10.991109748620477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8580625383200491; hits/misses (PBA)= 0.18056407112201103/0.11496014714898835; rounds (PBA)=0.3120784794604537;} bandit #61: {team=any non-lawful ; avg hp=10.996321275291232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8378295524218271; hits/misses (PBA)= 0.1732066217044758/0.11496014714898835; rounds (PBA)=0.30502759043531574;} bandit #77: {team=any non-lawful ; avg hp=10.993868792152053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8660331085223789; hits/misses (PBA)= 0.18179031269160026/0.11158798283261803; rounds (PBA)=0.3157572041692213;} bandit #75: {team=any non-lawful ; avg hp=10.998467198038014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.828632740649908; hits/misses (PBA)= 0.1750459840588596/0.12078479460453709; rounds (PBA)=0.3120784794604537;} bandit #8: {team=any non-lawful ; avg hp=10.991109748620477 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8166768853464133; hits/misses (PBA)= 0.17290006131207847/0.12630288166768852; rounds (PBA)=0.32066217044757817;} bandit #95: {team=any non-lawful ; avg hp=10.988350705088903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8562231759656652; hits/misses (PBA)= 0.17903126916002451/0.11005518087063151; rounds (PBA)=0.3083997547516861;} bandit #55: {team=any non-lawful ; avg hp=10.993562231759658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8531575720416922; hits/misses (PBA)= 0.17780502759043532/0.12078479460453709; rounds (PBA)=0.32127529123237275;} bandit #83: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8261802575107297; hits/misses (PBA)= 0.17657878602084612/0.1229307173513182; rounds (PBA)=0.3139178418148375;} bandit #93: {team=any non-lawful ; avg hp=10.988963825873697 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8525444512568976; hits/misses (PBA)= 0.18393623543838136/0.11373390557939914; rounds (PBA)=0.322501532801962;} bandit #49: {team=any non-lawful ; avg hp=10.99877375843041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.878295524218271; hits/misses (PBA)= 0.17903126916002451/0.11526670754138565; rounds (PBA)=0.31667688534641325;} bandit #53: {team=any non-lawful ; avg hp=10.991722869405272 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8458001226241569; hits/misses (PBA)= 0.18087063151440833/0.12170447578172901; rounds (PBA)=0.33077866339668915;} bandit #81: {team=any non-lawful ; avg hp=10.993562231759658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8730839975475169; hits/misses (PBA)= 0.17933782955242183/0.11710606989576947; rounds (PBA)=0.315450643776824;} bandit #66: {team=any non-lawful ; avg hp=10.98620478234212 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.812385039852851; hits/misses (PBA)= 0.1750459840588596/0.12385039852851011; rounds (PBA)=0.32127529123237275;} bandit #60: {team=any non-lawful ; avg hp=10.994788473329246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.769773145309626; hits/misses (PBA)= 0.16523605150214593/0.11618638871857756; rounds (PBA)=0.3016554261189454;} bandit #88: {team=any non-lawful ; avg hp=10.996934396076027 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8071735131820968; hits/misses (PBA)= 0.17136725935009198/0.12446351931330472; rounds (PBA)=0.31637032495401596;} bandit #42: {team=any non-lawful ; avg hp=10.990496627835684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.80226854690374; hits/misses (PBA)= 0.16891477621091355/0.12415695892090742; rounds (PBA)=0.3139178418148375;} bandit #15: {team=any non-lawful ; avg hp=10.987124463519313 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7955242182709994; hits/misses (PBA)= 0.1615573267933783/0.12078479460453709; rounds (PBA)=0.30318822808093193;} bandit #43: {team=any non-lawful ; avg hp=10.99540159411404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8513182096873084; hits/misses (PBA)= 0.18087063151440833/0.11434702636419375; rounds (PBA)=0.3179031269160025;} bandit #68: {team=any non-lawful ; avg hp=10.99785407725322 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8761496014714899; hits/misses (PBA)= 0.18240343347639484/0.11925199264255058; rounds (PBA)=0.32280809319435927;} bandit #45: {team=any non-lawful ; avg hp=10.99662783568363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8421213979153893; hits/misses (PBA)= 0.17228694052728388/0.11894543225015328; rounds (PBA)=0.309319435928878;} bandit #32: {team=any non-lawful ; avg hp=10.998467198038014 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8341508277130595; hits/misses (PBA)= 0.1781115879828326/0.10760269773145309; rounds (PBA)=0.30196198651134276;} bandit #59: {team=any non-lawful ; avg hp=10.990496627835684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8083997547516861; hits/misses (PBA)= 0.17014101778050275/0.12906192519926427; rounds (PBA)=0.31698344573881054;} bandit #98: {team=any non-lawful ; avg hp=10.984365419987737 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8534641324340895; hits/misses (PBA)= 0.1781115879828326/0.12630288166768852; rounds (PBA)=0.33047210300429186;} bandit #92: {team=any non-lawful ; avg hp=10.990496627835684 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8175965665236051; hits/misses (PBA)= 0.16922133660331085/0.1210913549969344; rounds (PBA)=0.3108522378908645;} bandit #82: {team=any non-lawful ; avg hp=10.988350705088903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8654199877375843; hits/misses (PBA)= 0.18209687308399755/0.11771919068056406; rounds (PBA)=0.32066217044757817;} bandit #46: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7857142857142857; hits/misses (PBA)= 0.1627835683629675/0.11925199264255058; rounds (PBA)=0.3016554261189454;} bandit #34: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8715511955855304; hits/misses (PBA)= 0.18025751072961374/0.11710606989576947; rounds (PBA)=0.3200490496627836;} bandit #71: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.874310239117106; hits/misses (PBA)= 0.18332311465358675/0.11250766400980994; rounds (PBA)=0.3111587982832618;} bandit #48: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.84886572654813; hits/misses (PBA)= 0.1771919068056407/0.11741263028816677; rounds (PBA)=0.31637032495401596;} bandit #97: {team=any non-lawful ; avg hp=10.992949110974862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8874923359901901; hits/misses (PBA)= 0.18546903740036788/0.09901900674432863; rounds (PBA)=0.3059472716125077;} bandit #62: {team=any non-lawful ; avg hp=10.992335990190067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7998160637645616; hits/misses (PBA)= 0.16799509503372165/0.12568976088289394; rounds (PBA)=0.3142244022072348;} bandit #100: {team=any non-lawful ; avg hp=10.995095033721643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8338442673206622; hits/misses (PBA)= 0.17872470876762722/0.1204782342121398; rounds (PBA)=0.3203556100551809;} bandit #2: {team=any non-lawful ; avg hp=10.992642550582465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8133047210300429; hits/misses (PBA)= 0.17749846719803802/0.11557326793378296; rounds (PBA)=0.3120784794604537;} bandit #23: {team=any non-lawful ; avg hp=10.992642550582465 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9025137952176578; hits/misses (PBA)= 0.18393623543838136/0.11373390557939914; rounds (PBA)=0.32066217044757817;} bandit #36: {team=any non-lawful ; avg hp=10.99662783568363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8010423053341508; hits/misses (PBA)= 0.16922133660331085/0.11342734518700184; rounds (PBA)=0.3016554261189454;} bandit #37: {team=any non-lawful ; avg hp=10.996321275291232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8816676885346413; hits/misses (PBA)= 0.18209687308399755/0.11802575107296137; rounds (PBA)=0.31912936848559165;} bandit #80: {team=any non-lawful ; avg hp=10.990190067443287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9055793991416309; hits/misses (PBA)= 0.18332311465358675/0.11066830165542611; rounds (PBA)=0.31698344573881054;} bandit #56: {team=any non-lawful ; avg hp=10.99202942979767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8359901900674432; hits/misses (PBA)= 0.1747394236664623/0.11955855303494789; rounds (PBA)=0.31483752299202944;} bandit #14: {team=any non-lawful ; avg hp=10.996321275291232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8080931943592887; hits/misses (PBA)= 0.16646229307173513/0.11833231146535868; rounds (PBA)=0.30502759043531574;} bandit #17: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8412017167381974; hits/misses (PBA)= 0.1741263028816677/0.1213979153893317; rounds (PBA)=0.3136112814224402;} bandit #96: {team=any non-lawful ; avg hp=10.992949110974862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.828632740649908; hits/misses (PBA)= 0.1762722256284488/0.11587982832618025; rounds (PBA)=0.3117719190680564;} bandit #72: {team=any non-lawful ; avg hp=10.989576946658492 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240343347639485; hits/misses (PBA)= 0.17228694052728388/0.11526670754138565; rounds (PBA)=0.30625383200490497;} bandit #76: {team=any non-lawful ; avg hp=10.996321275291232 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.80226854690374; hits/misses (PBA)= 0.17014101778050275/0.12354383813611282; rounds (PBA)=0.3105456774984672;} bandit #70: {team=any non-lawful ; avg hp=10.99540159411404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.884426732066217; hits/misses (PBA)= 0.18424279583077866/0.11925199264255058; rounds (PBA)=0.3277130594727161;} bandit #44: {team=any non-lawful ; avg hp=10.99417535254445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8697118332311465; hits/misses (PBA)= 0.1781115879828326/0.11679950950337216; rounds (PBA)=0.31606376456161867;} bandit #65: {team=any non-lawful ; avg hp=10.997240956468424 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8847332924586143; hits/misses (PBA)= 0.18454935622317598/0.12323727774371551; rounds (PBA)=0.3261802575107296;} bandit #84: {team=any non-lawful ; avg hp=10.995095033721643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8408951563458001; hits/misses (PBA)= 0.1762722256284488/0.11496014714898835; rounds (PBA)=0.3139178418148375;} bandit #10: {team=any non-lawful ; avg hp=10.990190067443287 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8430410790925812; hits/misses (PBA)= 0.1750459840588596/0.1213979153893317; rounds (PBA)=0.3179031269160025;} bandit #64: {team=any non-lawful ; avg hp=10.993562231759658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8016554261189455; hits/misses (PBA)= 0.16768853464132433/0.1210913549969344; rounds (PBA)=0.3077866339668915;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8451870018393624; hits/misses (PBA)= 0.17872470876762722/0.12323727774371551; rounds (PBA)=0.31851624770079706;} bandit #11: {team=any non-lawful ; avg hp=10.995708154506438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8464132434089515; hits/misses (PBA)= 0.17964438994481913/0.11434702636419375; rounds (PBA)=0.31882280809319435;} bandit #87: {team=any non-lawful ; avg hp=10.998160637645617 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.835683629675046; hits/misses (PBA)= 0.1756591048436542/0.12170447578172901; rounds (PBA)=0.31820968730839977;} bandit #89: {team=any non-lawful ; avg hp=10.993868792152053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8740036787247087; hits/misses (PBA)= 0.18117719190680565/0.1204782342121398; rounds (PBA)=0.32066217044757817;} bandit #86: {team=any non-lawful ; avg hp=10.992335990190067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.894543225015328; hits/misses (PBA)= 0.17995095033721642/0.11894543225015328; rounds (PBA)=0.31667688534641325;} bandit #7: {team=any non-lawful ; avg hp=10.987737584304108 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.862047823421214; hits/misses (PBA)= 0.18179031269160026/0.11925199264255058; rounds (PBA)=0.3197424892703863;} bandit #94: {team=any non-lawful ; avg hp=10.99417535254445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8436541998773759; hits/misses (PBA)= 0.1768853464132434/0.09871244635193133; rounds (PBA)=0.2952176578786021;} bandit #3: {team=any non-lawful ; avg hp=10.99540159411404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8047210300429185; hits/misses (PBA)= 0.16738197424892703/0.11833231146535868; rounds (PBA)=0.3074800735744942;} bandit #24: {team=any non-lawful ; avg hp=10.99662783568363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8246474555487431; hits/misses (PBA)= 0.17106069895769466/0.12446351931330472; rounds (PBA)=0.3133047210300429;} bandit #58: {team=any non-lawful ; avg hp=10.993562231759658 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8654199877375843; hits/misses (PBA)= 0.174432863274065/0.11281422440220723; rounds (PBA)=0.30533415082771304;} bandit #25: {team=any non-lawful ; avg hp=10.99662783568363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8016554261189455; hits/misses (PBA)= 0.16584917228694052/0.1229307173513182; rounds (PBA)=0.30870631514408337;} mage: {team=any ; avg hp=-2.2795830778663397 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.29276517473942365; hits/misses (PBA)= 0.06345800122624157/0.06407112201103618; rounds (PBA)=0.12752912323727775;} bandit #6: {team=any non-lawful ; avg hp=10.992949110974862 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7906192519926426; hits/misses (PBA)= 0.16922133660331085/0.1204782342121398; rounds (PBA)=0.3114653586756591;} bandit #69: {team=any non-lawful ; avg hp=10.995095033721643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8684855916615574; hits/misses (PBA)= 0.18179031269160026/0.11986511342734518; rounds (PBA)=0.3234212139791539;} bandit #63: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8240343347639485; hits/misses (PBA)= 0.1753525444512569/0.1204782342121398; rounds (PBA)=0.3139178418148375;} bandit #16: {team=any non-lawful ; avg hp=10.995708154506438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8458001226241569; hits/misses (PBA)= 0.18148375229920294/0.12170447578172901; rounds (PBA)=0.32495401594114043;} bandit #79: {team=any non-lawful ; avg hp=10.99325567136726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.84886572654813; hits/misses (PBA)= 0.17903126916002451/0.11741263028816677; rounds (PBA)=0.31943592887798894;} bandit #39: {team=any non-lawful ; avg hp=10.995095033721643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8988350705088902; hits/misses (PBA)= 0.18270999386879216/0.11404046597179644; rounds (PBA)=0.3157572041692213;} bandit #91: {team=any non-lawful ; avg hp=10.988657265481299 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7780502759043532; hits/misses (PBA)= 0.1649294911097486/0.1229307173513182; rounds (PBA)=0.3083997547516861;} bandit #51: {team=any non-lawful ; avg hp=10.995708154506438 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.854996934396076; hits/misses (PBA)= 0.18362967504598407/0.11741263028816677; rounds (PBA)=0.3237277743715512;} bandit #22: {team=any non-lawful ; avg hp=10.986511342734518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8565297363580625; hits/misses (PBA)= 0.18270999386879216/0.11220110361741263; rounds (PBA)=0.31299816063764563;} bandit #90: {team=any non-lawful ; avg hp=10.997547516860822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8577559779276518; hits/misses (PBA)= 0.17780502759043532/0.11986511342734518; rounds (PBA)=0.31667688534641325;} bandit #30: {team=any non-lawful ; avg hp=10.99202942979767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8703249540159411; hits/misses (PBA)= 0.18148375229920294/0.1210913549969344; rounds (PBA)=0.3274064990803188;} bandit #20: {team=any non-lawful ; avg hp=10.99417535254445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7660944206008584; hits/misses (PBA)= 0.1615573267933783/0.12875536480686695; rounds (PBA)=0.3096259963212753;} bandit #57: {team=any non-lawful ; avg hp=10.99540159411404 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.851931330472103; hits/misses (PBA)= 0.17290006131207847/0.11220110361741263; rounds (PBA)=0.30410790925812387;} bandit #13: {team=any non-lawful ; avg hp=10.99325567136726 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8044144696505211; hits/misses (PBA)= 0.16676885346413242/0.12017167381974249; rounds (PBA)=0.30533415082771304;} bandit #19: {team=any non-lawful ; avg hp=10.999080318822807 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.916922133660331; hits/misses (PBA)= 0.1882280809319436/0.12078479460453709; rounds (PBA)=0.3240343347639485;} bandit #52: {team=any non-lawful ; avg hp=10.997547516860822 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8666462293071735; hits/misses (PBA)= 0.18393623543838136/0.11465358675659104; rounds (PBA)=0.315450643776824;} bandit #27: {team=any non-lawful ; avg hp=10.99662783568363 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7995095033721643; hits/misses (PBA)= 0.16768853464132433/0.11863887185775598; rounds (PBA)=0.30533415082771304;} mage #2: {team=any ; avg hp=-2.3727774371551194 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2562844880441447; hits/misses (PBA)= 0.05793991416309013/0.06437768240343347; rounds (PBA)=0.1223175965665236;} bandit #31: {team=any non-lawful ; avg hp=10.99417535254445 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8369098712446352; hits/misses (PBA)= 0.1759656652360515/0.11771919068056406; rounds (PBA)=0.31514408338442673;} bandit #5: {team=any non-lawful ; avg hp=10.996014714898836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8074800735744941; hits/misses (PBA)= 0.16891477621091355/0.11312078479460454; rounds (PBA)=0.2949110974862048;} bandit #73: {team=any non-lawful ; avg hp=10.99202942979767 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8733905579399142; hits/misses (PBA)= 0.18087063151440833/0.1213979153893317; rounds (PBA)=0.3277130594727161;} bandit #12: {team=any non-lawful ; avg hp=10.999080318822807 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8458001226241569; hits/misses (PBA)= 0.17290006131207847/0.12875536480686695; rounds (PBA)=0.3157572041692213;} bandit #18: {team=any non-lawful ; avg hp=10.994788473329246 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9031269160024524; hits/misses (PBA)= 0.1863887185775598/0.11741263028816677; rounds (PBA)=0.3203556100551809;} bandit #50: {team=any non-lawful ; avg hp=10.994481912936848 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8835070508890251; hits/misses (PBA)= 0.17841814837522993/0.11526670754138565; rounds (PBA)=0.31667688534641325;} bandit #74: {team=any non-lawful ; avg hp=10.99877375843041 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8657265481299816; hits/misses (PBA)= 0.18148375229920294/0.1229307173513182; rounds (PBA)=0.3221949724095647;} bandit #35: {team=any non-lawful ; avg hp=10.995095033721643 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8871857755977928; hits/misses (PBA)= 0.18393623543838136/0.11220110361741263; rounds (PBA)=0.31514408338442673;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 320.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 825.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1715; Sum of rounds: 9098; any : 0.0 ± 0.0; any non-lawful : 0.34 ± 0.01; > Team any = winning battles: 2; perfect battles: 0; close-call battles: 2; > Team any non-lawful = winning battles: 1713; perfect battles: 0; close-call battles: 1713; ------------------------------------------------- Combattants ------------------------------------------------ bandit #24: {team=any non-lawful ; avg hp=5.0635568513119535 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.649562682215744; hits/misses (PBA)= 1.5300291545189504/2.265889212827988; rounds (PBA)=3.8629737609329444;} bandit: {team=any non-lawful ; avg hp=5.1008746355685135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.478134110787172; hits/misses (PBA)= 1.5224489795918368/2.385422740524781; rounds (PBA)=3.966180758017493;} bandit #8: {team=any non-lawful ; avg hp=5.220408163265306 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.631486880466472; hits/misses (PBA)= 1.5486880466472304/2.307871720116618; rounds (PBA)=3.926530612244898;} bandit #11: {team=any non-lawful ; avg hp=5.242565597667639 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.458892128279883; hits/misses (PBA)= 1.5020408163265306/2.2932944606413996; rounds (PBA)=3.8606413994169095;} bandit #4: {team=any non-lawful ; avg hp=5.436151603498542 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.581924198250729; hits/misses (PBA)= 1.5189504373177842/2.3341107871720115; rounds (PBA)=3.9206997084548103;} bandit #18: {team=any non-lawful ; avg hp=5.201749271137026 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.778425655976676; hits/misses (PBA)= 1.574927113702624/2.3288629737609328; rounds (PBA)=3.9679300291545188;} bandit #27: {team=any non-lawful ; avg hp=5.3236151603498545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.616909620991254; hits/misses (PBA)= 1.5317784256559768/2.349271137026239; rounds (PBA)=3.938192419825073;} bandit #16: {team=any non-lawful ; avg hp=5.585422740524781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.953935860058309; hits/misses (PBA)= 1.593002915451895/2.3224489795918366; rounds (PBA)=3.9801749271137026;} bandit #26: {team=any non-lawful ; avg hp=5.208163265306123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.405247813411079; hits/misses (PBA)= 1.521865889212828/2.3259475218658894; rounds (PBA)=3.924198250728863;} bandit #22: {team=any non-lawful ; avg hp=5.307288629737609 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.872886297376093; hits/misses (PBA)= 1.5848396501457727/2.2839650145772596; rounds (PBA)=3.9317784256559767;} bandit #6: {team=any non-lawful ; avg hp=5.2326530612244895 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.812827988338192; hits/misses (PBA)= 1.5743440233236152/2.305539358600583; rounds (PBA)=3.947521865889213;} bandit #30: {team=any non-lawful ; avg hp=5.093877551020408 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.820408163265306; hits/misses (PBA)= 1.560932944606414/2.25131195335277; rounds (PBA)=3.8723032069970844;} gladiator: {team=any ; avg hp=-2.5854227405247814 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.95801749271136; hits/misses (PBA)= 8.141690962099126/2.3300291545189507; rounds (PBA)=3.4909620991253645;} bandit #23: {team=any non-lawful ; avg hp=4.836734693877551 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.391253644314869; hits/misses (PBA)= 1.4944606413994168/2.303206997084548; rounds (PBA)=3.871720116618076;} bandit #28: {team=any non-lawful ; avg hp=5.442565597667638 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.742857142857143; hits/misses (PBA)= 1.5854227405247814/2.3043731778425656; rounds (PBA)=3.9556851311953354;} bandit #29: {team=any non-lawful ; avg hp=5.03731778425656 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.794752186588921; hits/misses (PBA)= 1.5568513119533527/2.303790087463557; rounds (PBA)=3.9282798833819244;} bandit #21: {team=any non-lawful ; avg hp=5.0279883381924195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.82798833819242; hits/misses (PBA)= 1.6151603498542273/2.2909620991253643; rounds (PBA)=3.9644314868804664;} bandit #5: {team=any non-lawful ; avg hp=5.169679300291545 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.296209912536443; hits/misses (PBA)= 1.493877551020408/2.311953352769679; rounds (PBA)=3.8699708454810495;} bandit #20: {team=any non-lawful ; avg hp=5.215160349854227 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4355685131195335; hits/misses (PBA)= 1.510204081632653/2.4151603498542276; rounds (PBA)=3.9825072886297375;} bandit #13: {team=any non-lawful ; avg hp=4.856559766763849 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.228571428571429; hits/misses (PBA)= 1.4717201166180758/2.2763848396501456; rounds (PBA)=3.825072886297376;} bandit #12: {team=any non-lawful ; avg hp=5.350437317784256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.734110787172011; hits/misses (PBA)= 1.5725947521865888/2.314868804664723; rounds (PBA)=3.9481049562682218;} bandit #14: {team=any non-lawful ; avg hp=5.115451895043732 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.8256559766763845; hits/misses (PBA)= 1.5830903790087463/2.3189504373177843; rounds (PBA)=3.9679300291545188;} bandit #17: {team=any non-lawful ; avg hp=5.086297376093294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.571428571428571; hits/misses (PBA)= 1.5166180758017493/2.2979591836734694; rounds (PBA)=3.892128279883382;} bandit #2: {team=any non-lawful ; avg hp=4.755685131195335 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.54868804664723; hits/misses (PBA)= 1.556268221574344/2.240816326530612; rounds (PBA)=3.8653061224489798;} gladiator #2: {team=any ; avg hp=-2.4355685131195335 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 87.6472303206997; hits/misses (PBA)= 8.219825072886298/2.2833819241982507; rounds (PBA)=3.501457725947522;} bandit #19: {team=any non-lawful ; avg hp=5.290962099125364 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.665889212827988; hits/misses (PBA)= 1.542857142857143/2.3282798833819243; rounds (PBA)=3.9341107871720116;} bandit #3: {team=any non-lawful ; avg hp=5.345189504373177 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.528862973760933; hits/misses (PBA)= 1.5230320699708455/2.3049562682215745; rounds (PBA)=3.9008746355685133;} bandit #10: {team=any non-lawful ; avg hp=5.061807580174927 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.552186588921283; hits/misses (PBA)= 1.5160349854227406/2.3346938775510204; rounds (PBA)=3.921865889212828;} bandit #9: {team=any non-lawful ; avg hp=5.137026239067056 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.648396501457726; hits/misses (PBA)= 1.5341107871720117/2.3230320699708455; rounds (PBA)=3.9154518950437316;} bandit #25: {team=any non-lawful ; avg hp=5.245481049562682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.868804664723032; hits/misses (PBA)= 1.560932944606414/2.323615160349854; rounds (PBA)=3.9434402332361516;} bandit #15: {team=any non-lawful ; avg hp=5.248979591836735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.760349854227405; hits/misses (PBA)= 1.5784256559766763/2.288046647230321; rounds (PBA)=3.9399416909620992;} bandit #7: {team=any non-lawful ; avg hp=5.219241982507288 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.614577259475219; hits/misses (PBA)= 1.5376093294460642/2.3755102040816327; rounds (PBA)=3.9871720116618077;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 193.33; crudely normalised: 0% > any non-lawful = expected rounds to survive: 550.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3686; Sum of rounds: 37584; > Team any = winning battles: 167; perfect battles: 0; close-call battles: 139; > Team any non-lawful = winning battles: 3518; perfect battles: 0; close-call battles: 3474; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=4.540151926207271 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.058871405317417; hits/misses (PBA)= 2.4148128052088986/4.435702658708627; rounds (PBA)=7.162778079218665;} bandit #4: {team=any non-lawful ; avg hp=4.549647314161693 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.097395550732502; hits/misses (PBA)= 2.4221378187737383/4.478838849701574; rounds (PBA)=7.209169831795985;} bandit: {team=any non-lawful ; avg hp=4.306565382528486 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.736842105263158; hits/misses (PBA)= 2.364894194248508/4.440043407487791; rounds (PBA)=7.1011937059142705;} bandit #9: {team=any non-lawful ; avg hp=4.379544221378188 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.781334780249592; hits/misses (PBA)= 2.370862723819859/4.4612045577862185; rounds (PBA)=7.1394465545306565;} bandit #8: {team=any non-lawful ; avg hp=4.42919153553988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.92186652197504; hits/misses (PBA)= 2.3969072164948453/4.448182311448725; rounds (PBA)=7.1405317417254475;} bandit #10: {team=any non-lawful ; avg hp=4.571893651654911 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.936245252306023; hits/misses (PBA)= 2.3955507325013565/4.4972870320130225; rounds (PBA)=7.187737384698861;} bandit #7: {team=any non-lawful ; avg hp=4.385512750949538 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.034997287032013; hits/misses (PBA)= 2.4099294628323387/4.465274009766684; rounds (PBA)=7.166304937601736;} veteran: {team=any ; avg hp=-1.9934888768312533 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.340477482365706; hits/misses (PBA)= 4.8320672816060775/2.0813890396093324; rounds (PBA)=6.93298969072165;} bandit #2: {team=any non-lawful ; avg hp=4.526044492674987 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.01953336950624; hits/misses (PBA)= 2.391209983722192/4.410200759631036; rounds (PBA)=7.090613130765057;} veteran #2: {team=any ; avg hp=-1.9386869234943027 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.708355941399894; hits/misses (PBA)= 4.88659793814433/2.087357569180684; rounds (PBA)=7.00244167118828;} bandit #6: {team=any non-lawful ; avg hp=4.70238741182854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.249593054801954; hits/misses (PBA)= 2.450352685838307/4.541779706999457; rounds (PBA)=7.279164405860011;} bandit #5: {team=any non-lawful ; avg hp=4.536082474226804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.07433532284319; hits/misses (PBA)= 2.416711882799783/4.514378730330982; rounds (PBA)=7.218665219750407;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 416.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 465.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36321; any : 0.97 ± 0.0; any non-lawful : 0.03 ± 0.0; > Team any = winning battles: 4828; perfect battles: 0; close-call battles: 1167; > Team any non-lawful = winning battles: 173; perfect battles: 0; close-call battles: 173; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=-4.901019796040792 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.873025394921016; hits/misses (PBA)= 0.9528094381123775/2.2429514097180565; rounds (PBA)=3.305138972205559;} bandit #2: {team=any non-lawful ; avg hp=-4.9024195160967805 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.882823435312938; hits/misses (PBA)= 0.9536092781443711/2.215756848630274; rounds (PBA)=3.2839432113577285;} bandit #6: {team=any non-lawful ; avg hp=-4.92121575684863 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.814637072585483; hits/misses (PBA)= 0.9464107178564287/2.270745850829834; rounds (PBA)=3.320135972805439;} bandit #5: {team=any non-lawful ; avg hp=-4.977604479104179 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7750449910018; hits/misses (PBA)= 0.9502099580083984/2.2869426114777043; rounds (PBA)=3.3403319336132773;} knight #2: {team=any ; avg hp=28.033393321335733 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.29574085182963; hits/misses (PBA)= 7.580283943211358/3.658468306338732; rounds (PBA)=6.200759848030394;} bandit: {team=any non-lawful ; avg hp=-5.007198560287942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.731453709258148; hits/misses (PBA)= 0.9320135972805439/2.2545490901819636; rounds (PBA)=3.298340331933613;} bandit #9: {team=any non-lawful ; avg hp=-4.911017796440712 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.974205158968206; hits/misses (PBA)= 0.9678064387122576/2.267346530693861; rounds (PBA)=3.339732053589282;} bandit #10: {team=any non-lawful ; avg hp=-4.914617076584683 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.74625074985003; hits/misses (PBA)= 0.9340131973605279/2.2343531293741252; rounds (PBA)=3.2795440911817635;} knight: {team=any ; avg hp=27.448110377924415 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.17716456708658; hits/misses (PBA)= 7.6798640271945615/3.7026594681063787; rounds (PBA)=6.2887422515496905;} bandit #8: {team=any non-lawful ; avg hp=-5.0357928414317135 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.820235952809438; hits/misses (PBA)= 0.9428114377124575/2.2439512097580483; rounds (PBA)=3.290141971605679;} bandit #4: {team=any non-lawful ; avg hp=-5.012197560487903 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.8494301139772045; hits/misses (PBA)= 0.9696060787842431/2.240151969606079; rounds (PBA)=3.3135372925414917;} bandit #7: {team=any non-lawful ; avg hp=-4.889822035592881 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.051389722055589; hits/misses (PBA)= 0.9870025994801039/2.275144971005799; rounds (PBA)=3.3639272145570884;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 94.29; crudely normalised: 0% > any non-lawful = expected rounds to survive: 320.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12857; any non-good : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 1972; ------------------------------------------------- Combattants ------------------------------------------------ bandit #13: {team=any non-lawful ; avg hp=10.149570085982804 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.036192761447711; hits/misses (PBA)= 1.0467906418716257/0.8622275544891022; rounds (PBA)=2.1071785642871426;} bandit #5: {team=any non-lawful ; avg hp=10.06498700259948 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.035192961407718; hits/misses (PBA)= 1.0441911617676465/0.8468306338732253; rounds (PBA)=2.0989802039592083;} bandit #9: {team=any non-lawful ; avg hp=10.091981603679264 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.996600679864027; hits/misses (PBA)= 1.0445910817836432/0.8590281943611278; rounds (PBA)=2.107778444311138;} bandit #14: {team=any non-lawful ; avg hp=10.032193561287743 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.132773445310938; hits/misses (PBA)= 1.0675864827034593/0.8430313937212558; rounds (PBA)=2.119776044791042;} bandit #4: {team=any non-lawful ; avg hp=10.097980403919216 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.085982803439312; hits/misses (PBA)= 1.0671865626874626/0.8366326734653069; rounds (PBA)=2.1071785642871426;} cult fanatic #2: {team=any non-good ; avg hp=-2.3413317336532695 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.35752849430114; hits/misses (PBA)= 1.389122175564887/1.5702859428114377; rounds (PBA)=1.4797040591881623;} cult fanatic: {team=any non-good ; avg hp=-2.361527694461108 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.273945210957809; hits/misses (PBA)= 1.3745250949810037/1.5760847830433913; rounds (PBA)=1.4753049390121975;} bandit #8: {team=any non-lawful ; avg hp=10.098380323935213 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9884023195360925; hits/misses (PBA)= 1.0385922815436912/0.8598280343931214; rounds (PBA)=2.1105778844231153;} bandit #10: {team=any non-lawful ; avg hp=10.11997600479904 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.122575484903019; hits/misses (PBA)= 1.05998800239952/0.846630673865227; rounds (PBA)=2.107378524295141;} bandit #7: {team=any non-lawful ; avg hp=10.10637872425515 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.055388922215557; hits/misses (PBA)= 1.0447910417916417/0.8540291941611677; rounds (PBA)=2.1087782443511296;} bandit #3: {team=any non-lawful ; avg hp=10.133573285342932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0749850029994; hits/misses (PBA)= 1.0503899220155968/0.851629674065187; rounds (PBA)=2.1091781643671266;} bandit: {team=any non-lawful ; avg hp=10.13377324535093 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.06378724255149; hits/misses (PBA)= 1.0501899620075985/0.8500299940011997; rounds (PBA)=2.116376724655069;} bandit #2: {team=any non-lawful ; avg hp=10.108978204359127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.102779444111178; hits/misses (PBA)= 1.0495900819836033/0.8582283543291341; rounds (PBA)=2.107778444311138;} bandit #12: {team=any non-lawful ; avg hp=10.13117376524695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.036592681463707; hits/misses (PBA)= 1.046990601879624/0.8604279144171165; rounds (PBA)=2.1121775644871024;} bandit #11: {team=any non-lawful ; avg hp=10.031593681263747 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.937612477504499; hits/misses (PBA)= 1.0161967606478703/0.8714257148570286; rounds (PBA)=2.0997800439912018;} bandit #6: {team=any non-lawful ; avg hp=10.067986402719455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.033993201359728; hits/misses (PBA)= 1.044391121775645/0.8552289542091581; rounds (PBA)=2.1105778844231153;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 38.57; crudely normalised: 0% > any non-lawful = expected rounds to survive: 616.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11119; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 98; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=10.767846430713858 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.177764447110578; hits/misses (PBA)= 0.8598280343931214/0.707258548290342; rounds (PBA)=1.7914417116576684;} bandit #12: {team=any non-lawful ; avg hp=10.794841031793641 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1827634473105375; hits/misses (PBA)= 0.8664267146570686/0.7156568686262748; rounds (PBA)=1.8030393921215757;} bandit #8: {team=any non-lawful ; avg hp=10.809438112377524 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.187362527494501; hits/misses (PBA)= 0.872625474905019/0.7186562687462508; rounds (PBA)=1.8018396320735852;} bandit #7: {team=any non-lawful ; avg hp=10.768246350729854 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2405518896220755; hits/misses (PBA)= 0.8802239552089582/0.6964607078584283; rounds (PBA)=1.7990401919616077;} bandit #5: {team=any non-lawful ; avg hp=10.773645270945812 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.156168766246751; hits/misses (PBA)= 0.8678264347130574/0.7016596680663867; rounds (PBA)=1.7958408318336332;} bandit #2: {team=any non-lawful ; avg hp=10.81003799240152 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.241751649670066; hits/misses (PBA)= 0.884623075384923/0.6960607878424315; rounds (PBA)=1.804639072185563;} bandit #4: {team=any non-lawful ; avg hp=10.780443911217757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.169566086782644; hits/misses (PBA)= 0.8578284343131374/0.7130573885222955; rounds (PBA)=1.797640471905619;} bandit: {team=any non-lawful ; avg hp=10.783443311337733 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.145370925814837; hits/misses (PBA)= 0.8710257948410318/0.7078584283143371; rounds (PBA)=1.7972405518896222;} priest #2: {team=any ; avg hp=-2.4119176164767047 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4323135372925415; hits/misses (PBA)= 0.40611877624475107/0.8748250349930013; rounds (PBA)=1.2809438112377525;} bandit #11: {team=any non-lawful ; avg hp=10.797640471905618 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.248150369926015; hits/misses (PBA)= 0.8660267946410718/0.7110577884423115; rounds (PBA)=1.792641471705659;} bandit #9: {team=any non-lawful ; avg hp=10.783043391321735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.196560687862427; hits/misses (PBA)= 0.8668266346730654/0.7146570685862828; rounds (PBA)=1.809238152369526;} priest: {team=any ; avg hp=-2.337132573485303 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5660867826434712; hits/misses (PBA)= 0.4407118576284743/0.8676264747050589; rounds (PBA)=1.3083383323335334;} bandit #10: {team=any non-lawful ; avg hp=10.770445910817836 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.168966206758649; hits/misses (PBA)= 0.8666266746650669/0.7024595080983803; rounds (PBA)=1.7892421515696861;} bandit #3: {team=any non-lawful ; avg hp=10.776444711057788 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.193361327734453; hits/misses (PBA)= 0.8666266746650669/0.705258948210358; rounds (PBA)=1.8044391121775645;} bandit #14: {team=any non-lawful ; avg hp=10.781443711257749 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.265346930613878; hits/misses (PBA)= 0.8688262347530494/0.7036592681463707; rounds (PBA)=1.8100379924015197;} bandit #13: {team=any non-lawful ; avg hp=10.804639072185562 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.175364927014597; hits/misses (PBA)= 0.8632273545290942/0.7114577084583084; rounds (PBA)=1.7968406318736252;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 32.14; crudely normalised: 0% > any non-lawful = expected rounds to survive: 616.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10153; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 35; ------------------------------------------------- Combattants ------------------------------------------------ bandit #9: {team=any non-lawful ; avg hp=10.825234953009398 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.118976204759048; hits/misses (PBA)= 0.8680263947210558/0.47110577884423116; rounds (PBA)=1.5562887422515497;} bandit #6: {team=any non-lawful ; avg hp=10.83383323335333 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.22375524895021; hits/misses (PBA)= 0.8960207958408318/0.46590681863627276; rounds (PBA)=1.5526894621075784;} druid #2: {team=any ; avg hp=-2.255348930213957 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2341531693661267; hits/misses (PBA)= 0.3395320935812837/0.745250949810038; rounds (PBA)=1.0847830433913217;} bandit: {team=any non-lawful ; avg hp=10.809838032393522 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.2405518896220755; hits/misses (PBA)= 0.884623075384923/0.47630473905218956; rounds (PBA)=1.575884823035393;} bandit #2: {team=any non-lawful ; avg hp=10.82863427314537 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.079584083183363; hits/misses (PBA)= 0.8642271545690862/0.49250149970005996; rounds (PBA)=1.5670865826834632;} bandit #14: {team=any non-lawful ; avg hp=10.821835632873425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.290541891621675; hits/misses (PBA)= 0.8976204759048191/0.46510697860427913; rounds (PBA)=1.5782843431313738;} bandit #3: {team=any non-lawful ; avg hp=10.823235352929414 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.143171365726855; hits/misses (PBA)= 0.8702259548090382/0.47530493901219756; rounds (PBA)=1.5490901819636074;} bandit #8: {team=any non-lawful ; avg hp=10.822835432913417 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.196560687862427; hits/misses (PBA)= 0.8770245950809838/0.47450509898020393; rounds (PBA)=1.568886222755449;} bandit #5: {team=any non-lawful ; avg hp=10.832233553289342 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.180363927214557; hits/misses (PBA)= 0.8712257548490302/0.47290541891621674; rounds (PBA)=1.5564887022595482;} bandit #10: {team=any non-lawful ; avg hp=10.811237752449511 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.215756848630274; hits/misses (PBA)= 0.881623675264947/0.46890621875624877; rounds (PBA)=1.5570885822835432;} druid: {team=any ; avg hp=-2.2641471705658867 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.237752449510098; hits/misses (PBA)= 0.3489302139572086/0.7334533093381324; rounds (PBA)=1.082383523295341;} bandit #13: {team=any non-lawful ; avg hp=10.826034793041392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.165766846630674; hits/misses (PBA)= 0.8712257548490302/0.47690461907618475; rounds (PBA)=1.5504899020195961;} bandit #7: {team=any non-lawful ; avg hp=10.816636672665467 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.180163967206559; hits/misses (PBA)= 0.8724255148970206/0.48170365926814634; rounds (PBA)=1.5652869426114777;} bandit #12: {team=any non-lawful ; avg hp=10.821035792841432 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.174565086982604; hits/misses (PBA)= 0.8784243151369726/0.46550689862027594; rounds (PBA)=1.5690861827634472;} bandit #11: {team=any non-lawful ; avg hp=10.837032593481304 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.142171565686863; hits/misses (PBA)= 0.8764247150569886/0.4761047790441912; rounds (PBA)=1.5654869026194762;} bandit #4: {team=any non-lawful ; avg hp=10.818436312737452 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.167566486702659; hits/misses (PBA)= 0.8878224355128974/0.46630673865226957; rounds (PBA)=1.5782843431313738;} ================================================== Encounter ================================================== Rough a priori predictions: > any chaotic = expected rounds to survive: 191.43; crudely normalised: 0% > any non-lawful = expected rounds to survive: 592.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54630; any chaotic : 0.76 ± 0.01; any non-lawful : 0.24 ± 0.01; > Team any chaotic = winning battles: 3803; perfect battles: 0; close-call battles: 1889; > Team any non-lawful = winning battles: 1198; perfect battles: 0; close-call battles: 1179; ------------------------------------------------- Combattants ------------------------------------------------ bandit #6: {team=any non-lawful ; avg hp=-3.1879624075184965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.582883423315337; hits/misses (PBA)= 2.832633473305339/2.3319336132773447; rounds (PBA)=5.43991201759648;} bandit #4: {team=any non-lawful ; avg hp=-3.259348130373925 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.495700859828034; hits/misses (PBA)= 2.80123975204959/2.355728854229154; rounds (PBA)=5.437112577484503;} bandit: {team=any non-lawful ; avg hp=-3.0913817236552688 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.552089582083584; hits/misses (PBA)= 2.8242351529694063/2.3053389322135573; rounds (PBA)=5.4237152569486105;} bandit #3: {team=any non-lawful ; avg hp=-3.238152369526095 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.4625074985003; hits/misses (PBA)= 2.820635872825435/2.305138972205559; rounds (PBA)=5.404119176164767;} berserker #2: {team=any chaotic ; avg hp=19.190961807638473 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.58108378324335; hits/misses (PBA)= 4.996600679864027/2.5800839832033593; rounds (PBA)=8.201959608078385;} bandit #7: {team=any non-lawful ; avg hp=-3.212157568486303 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.691661667666466; hits/misses (PBA)= 2.8394321135772844/2.2959408118376325; rounds (PBA)=5.426714657068587;} bandit #2: {team=any non-lawful ; avg hp=-3.0345930813837234 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.352729454109179; hits/misses (PBA)= 2.77624475104979/2.3229354129174165; rounds (PBA)=5.386522695460908;} berserker: {team=any chaotic ; avg hp=19.833833233353328 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.65486902619476; hits/misses (PBA)= 5.012797440511898/2.5810837832433515; rounds (PBA)=8.21615676864627;} bandit #5: {team=any non-lawful ; avg hp=-3.212357528494301 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.837632473505298; hits/misses (PBA)= 2.8624275144971008/2.320735852829434; rounds (PBA)=5.464107178564287;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 696.43; crudely normalised: 0% > any non-lawful = expected rounds to survive: 130.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22986; other: 1.0 ± 0.0; any non-lawful : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 70; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #7: {team=any non-lawful ; avg hp=-2.8872225554889024 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.619076184763047; hits/misses (PBA)= 0.9452109578084383/1.2233553289342132; rounds (PBA)=2.324335132973405;} bandit #5: {team=any non-lawful ; avg hp=-2.86622675464907 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.601879624075185; hits/misses (PBA)= 0.9416116776644671/1.2331533693261347; rounds (PBA)=2.3235352929414117;} bandit #6: {team=any non-lawful ; avg hp=-2.882023595280944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.718056388722256; hits/misses (PBA)= 0.9628074385122976/1.219756048790242; rounds (PBA)=2.3407318536292743;} bandit: {team=any non-lawful ; avg hp=-2.9658068386322736 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.668866226754649; hits/misses (PBA)= 0.9626074785042992/1.2359528094381125; rounds (PBA)=2.348130373925215;} bandit #4: {team=any non-lawful ; avg hp=-2.9288142371525696 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.709858028394321; hits/misses (PBA)= 0.9662067586482703/1.2099580083983204; rounds (PBA)=2.3263347330533892;} bandit captain #2: {team=other; avg hp=48.43491301739652 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.53309338132374; hits/misses (PBA)= 7.619476104779044/3.829034193161368; rounds (PBA)=4.445110977804439;} bandit #3: {team=any non-lawful ; avg hp=-2.8874225154969007 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.49750049990002; hits/misses (PBA)= 0.9378124375124975/1.1989602079584083; rounds (PBA)=2.293141371725655;} bandit captain: {team=other; avg hp=49.0625874825035 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.73825234953009; hits/misses (PBA)= 7.634873025394921/3.856628674265147; rounds (PBA)=4.453509298140372;} bandit #2: {team=any non-lawful ; avg hp=-2.8538292341531695 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.687262547490502; hits/misses (PBA)= 0.9556088782243551/1.2165566886622676; rounds (PBA)=2.3259348130373927;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 196.36; crudely normalised: 0% > any non-lawful = expected rounds to survive: 137.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31071; any : 0.59 ± 0.01; any non-lawful : 0.41 ± 0.01; > Team any = winning battles: 2928; perfect battles: 0; close-call battles: 1598; > Team any non-lawful = winning battles: 2073; perfect battles: 0; close-call battles: 1852; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=0.21655668866226754 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.97880423915217; hits/misses (PBA)= 1.8764247150569886/1.2539492101579683; rounds (PBA)=3.5286942611477703;} spy: {team=any ; avg hp=4.8518296340731855 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.030593881223755; hits/misses (PBA)= 4.7208558288342335/3.4247150569886022; rounds (PBA)=4.414317136572685;} bandit #4: {team=any non-lawful ; avg hp=0.12917416516696661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00259948010398; hits/misses (PBA)= 1.8800239952009599/1.272145570885823; rounds (PBA)=3.5566886622675464;} bandit #3: {team=any non-lawful ; avg hp=0.11537692461507698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.697860427914417; hits/misses (PBA)= 1.8214357128574286/1.225754849030194; rounds (PBA)=3.4757048590281943;} spy #2: {team=any ; avg hp=4.768046390721856 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.080183963207357; hits/misses (PBA)= 4.728254349130174/3.3359328134373127; rounds (PBA)=4.378924215156968;} bandit: {team=any non-lawful ; avg hp=0.2419516096780644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.668066386722655; hits/misses (PBA)= 1.8224355128974206/1.2213557288542292; rounds (PBA)=3.467706458708258;} bandit #5: {team=any non-lawful ; avg hp=0.1861627674465107 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.032793441311737; hits/misses (PBA)= 1.8822235552889421/1.2329534093181365; rounds (PBA)=3.5146970605878822;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 266.67; crudely normalised: 0% > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27624; any non-good : 0.95 ± 0.0; any non-lawful : 0.05 ± 0.0; > Team any non-good = winning battles: 4769; perfect battles: 0; close-call battles: 1104; > Team any non-lawful = winning battles: 232; perfect battles: 0; close-call battles: 212; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=17.454509098180363 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.41891621675665; hits/misses (PBA)= 4.6300739852029595/3.2375524895020997; rounds (PBA)=4.745250949810038;} thug: {team=any non-good ; avg hp=17.523895220955808 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.775444911017797; hits/misses (PBA)= 4.685062987402519/3.2669466106778646; rounds (PBA)=4.788442311537692;} bandit #2: {team=any non-lawful ; avg hp=-2.307138572285543 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.178964207158568; hits/misses (PBA)= 1.495100979804039/0.852629474105179; rounds (PBA)=2.7198560287942413;} bandit #3: {team=any non-lawful ; avg hp=-2.3195360927814437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.171965606878624; hits/misses (PBA)= 1.5060987802439512/0.8578284343131374; rounds (PBA)=2.738252349530094;} bandit: {team=any non-lawful ; avg hp=-2.2463507298540293 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.375724855028994; hits/misses (PBA)= 1.5386922615476906/0.8502299540091982; rounds (PBA)=2.74245150969806;} bandit #4: {team=any non-lawful ; avg hp=-2.3213357328534294 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.294941011797641; hits/misses (PBA)= 1.5266946610677865/0.8660267946410718; rounds (PBA)=2.7394521095780844;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 160.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26144; any : 0.59 ± 0.01; any non-lawful : 0.41 ± 0.01; > Team any = winning battles: 2960; perfect battles: 0; close-call battles: 1434; > Team any non-lawful = winning battles: 2041; perfect battles: 0; close-call battles: 1630; ------------------------------------------------- Combattants ------------------------------------------------ scout #2: {team=any ; avg hp=2.778644271145771 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.427914417116575; hits/misses (PBA)= 3.7524495100979802/2.850229954009198; rounds (PBA)=3.701859628074385;} bandit #2: {team=any non-lawful ; avg hp=0.23715256948610278 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.521895620875825; hits/misses (PBA)= 1.3503299340131973/1.1245750849830034; rounds (PBA)=2.9816036792641474;} scout: {team=any ; avg hp=3.0511897620475903 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.43011397720456; hits/misses (PBA)= 3.7654469106178765/2.8050389922015597; rounds (PBA)=3.6414717056588684;} bandit: {team=any non-lawful ; avg hp=0.3011397720455909 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6140771845630875; hits/misses (PBA)= 1.3885222955408918/1.1459708058388323; rounds (PBA)=3.037592481503699;} bandit #4: {team=any non-lawful ; avg hp=0.34293141371725655 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.581683663267347; hits/misses (PBA)= 1.3615276944611079/1.1219756048790241; rounds (PBA)=2.996400719856029;} bandit #3: {team=any non-lawful ; avg hp=0.260747850429914 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.45250949810038; hits/misses (PBA)= 1.347130573885223/1.1479704059188163; rounds (PBA)=3.0057988402319538;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 23.08; crudely normalised: 0% > any non-lawful = expected rounds to survive: 198.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9958; any : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=10.680463907218556 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7064587082583484; hits/misses (PBA)= 0.7832433513297341/0.33653269346130776; rounds (PBA)=1.5954809038192361;} acolyte: {team=any ; avg hp=-2.305138972205559 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9038192361527695; hits/misses (PBA)= 0.35452909418116374/0.7012597480503899; rounds (PBA)=1.0557888422315538;} bandit #4: {team=any non-lawful ; avg hp=10.694661067786443 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7150569886022797; hits/misses (PBA)= 0.7848430313937212/0.3447310537892421; rounds (PBA)=1.5880823835232953;} bandit #2: {team=any non-lawful ; avg hp=10.695060987802439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.819036192761448; hits/misses (PBA)= 0.7982403519296141/0.34453109378124375; rounds (PBA)=1.5992801439712057;} bandit #5: {team=any non-lawful ; avg hp=10.7248550289942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.85122975404919; hits/misses (PBA)= 0.8118376324735053/0.33733253349330133; rounds (PBA)=1.5800839832033593;} bandit #6: {team=any non-lawful ; avg hp=10.693061387722455 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6874625074985; hits/misses (PBA)= 0.7756448710257948/0.33833233353329334; rounds (PBA)=1.584483103379324;} bandit: {team=any non-lawful ; avg hp=10.696860627874425 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.781643671265747; hits/misses (PBA)= 0.7976404719056189/0.3311337732453509; rounds (PBA)=1.5852829434113178;} acolyte #2: {team=any ; avg hp=-2.255748850229954 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9112177564487103; hits/misses (PBA)= 0.35552889422115574/0.6896620675864827; rounds (PBA)=1.0451909618076385;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 100.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34042; any : 0.52 ± 0.01; any non-lawful : 0.48 ± 0.01; > Team any = winning battles: 2595; perfect battles: 0; close-call battles: 1266; > Team any non-lawful = winning battles: 2406; perfect battles: 0; close-call battles: 1171; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=0.9326134773045391 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.820435912817436; hits/misses (PBA)= 2.0497900419916015/1.5888822235552889; rounds (PBA)=4.397120575884823;} tribal warrior #2: {team=any ; avg hp=1.2993401319736053 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.085182963407318; hits/misses (PBA)= 2.0967806438712255/1.5664867026594682; rounds (PBA)=4.51749650069986;} bandit: {team=any non-lawful ; avg hp=0.9778044391121775 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.70125974805039; hits/misses (PBA)= 2.0361927614477104/1.5712857428514297; rounds (PBA)=4.35492901419716;} tribal warrior: {team=any ; avg hp=1.1789642071585682 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.004399120175965; hits/misses (PBA)= 2.105778844231154/1.6064787042591482; rounds (PBA)=4.542291541691662;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 157.14; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37667; any : 0.77 ± 0.01; any non-lawful : 0.23 ± 0.01; > Team any = winning battles: 3844; perfect battles: 0; close-call battles: 1117; > Team any non-lawful = winning battles: 1157; perfect battles: 0; close-call battles: 634; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-0.8532293541291741 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.564887022595481; hits/misses (PBA)= 1.334133173365327/2.609878024395121; rounds (PBA)=4.45250949810038;} guard: {team=any ; avg hp=4.266346730653869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.81883623275345; hits/misses (PBA)= 2.4741051789642072/1.7810437912417516; rounds (PBA)=5.711657668466307;} bandit: {team=any non-lawful ; avg hp=-0.6866626674665067 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.982203559288142; hits/misses (PBA)= 1.430513897220556/2.7164567086582685; rounds (PBA)=4.6100779844031194;} guard #2: {team=any ; avg hp=4.186562687462508 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.721055788842232; hits/misses (PBA)= 2.4549090181963606/1.7698460307938413; rounds (PBA)=5.7200559888022395;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31121; any non-good : 0.37 ± 0.01; any non-lawful : 0.63 ± 0.01; > Team any non-good = winning battles: 1845; perfect battles: 0; close-call battles: 952; > Team any non-lawful = winning battles: 3156; perfect battles: 0; close-call battles: 1391; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=2.3313337332533495 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.095780843831234; hits/misses (PBA)= 1.8974205158968207/1.4063187362527494; rounds (PBA)=4.2389522095580885;} cultist: {team=any non-good ; avg hp=-0.15056988602279545 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.749250149970006; hits/misses (PBA)= 1.8322335532893421/1.4099180163967207; rounds (PBA)=3.8162367526494703;} bandit: {team=any non-lawful ; avg hp=2.3115376924615076 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.230353929214157; hits/misses (PBA)= 1.9214157168566286/1.3993201359728054; rounds (PBA)=4.262347530493901;} cultist #2: {team=any non-good ; avg hp=-0.17556488702259548 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.607878424315137; hits/misses (PBA)= 1.8110377924415118/1.4107178564287142; rounds (PBA)=3.7828434313137373;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 62.86; crudely normalised: 0% > any = expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4876; Sum of rounds: 29751; > Team any non-good = winning battles: 1390; perfect battles: 0; close-call battles: 802; > Team any = winning battles: 3485; perfect battles: 0; close-call battles: 3470; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=0.35418375717801476 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5172272354388845; hits/misses (PBA)= 1.6570959803117309/1.6585315832649712; rounds (PBA)=3.437448728465956;} commoner #12: {team=any ; avg hp=0.30947497949138636 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.493847415914684; hits/misses (PBA)= 1.6337161607875308/1.655045118949959; rounds (PBA)=3.4181706316652996;} cult fanatic #2: {team=any non-good ; avg hp=1.389253486464315 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.633100902379; hits/misses (PBA)= 5.513945857260049/2.0910582444626744; rounds (PBA)=3.9196062346185396;} commoner #8: {team=any ; avg hp=0.3088597210828548 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.462264150943396; hits/misses (PBA)= 1.6220262510254306/1.622231337161608; rounds (PBA)=3.37940935192781;} cult fanatic: {team=any non-good ; avg hp=1.2758408531583265 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.98625922887613; hits/misses (PBA)= 5.59208367514356/2.082239540607055; rounds (PBA)=3.952420016406891;} commoner #13: {team=any ; avg hp=0.2838392124692371 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.523995077932732; hits/misses (PBA)= 1.6458162428219851/1.6343314191960623; rounds (PBA)=3.404019688269073;} commoner #3: {team=any ; avg hp=0.25902378999179654 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.559680065627564; hits/misses (PBA)= 1.654019688269073/1.6548400328137818; rounds (PBA)=3.437038556193601;} commoner #11: {team=any ; avg hp=0.3693601312551272 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.488515176374077; hits/misses (PBA)= 1.6544298605414274/1.6776045939294504; rounds (PBA)=3.447497949138638;} commoner: {team=any ; avg hp=0.30680885972108285 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5196882690730105; hits/misses (PBA)= 1.6443806398687448/1.6205906480721903; rounds (PBA)=3.3919196062346186;} commoner #5: {team=any ; avg hp=0.2910172272354389 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.432526661197703; hits/misses (PBA)= 1.6312551271534044/1.6552502050861362; rounds (PBA)=3.417760459392945;} commoner #9: {team=any ; avg hp=0.27009844134536504 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.447703035274816; hits/misses (PBA)= 1.6082854799015587/1.6661197703035275; rounds (PBA)=3.3933552091878587;} commoner #2: {team=any ; avg hp=0.2610746513535685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.466570959803117; hits/misses (PBA)= 1.614848236259229/1.6341263330598852; rounds (PBA)=3.380639868744873;} commoner #4: {team=any ; avg hp=0.4036095159967186 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5953650533223955; hits/misses (PBA)= 1.6679655455291222/1.6749384741591469; rounds (PBA)=3.4608285479901557;} commoner #10: {team=any ; avg hp=0.32916324856439705 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.498359310910582; hits/misses (PBA)= 1.6458162428219851/1.667760459392945; rounds (PBA)=3.438063986874487;} commoner #7: {team=any ; avg hp=0.28794093519278097 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.618744872846595; hits/misses (PBA)= 1.6630434782608696/1.6146431501230516; rounds (PBA)=3.400738310090238;} commoner #14: {team=any ; avg hp=0.3383921246923708 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.698523379819524; hits/misses (PBA)= 1.7116488925348647/1.6193601312551271; rounds (PBA)=3.4563166529942575;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 13.37; crudely normalised: 0% > any = expected rounds to survive: 1750.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 435; Sum of rounds: 436; any non-good : 0.0 ± 0.0; any : 0.09 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 435; perfect battles: 0; close-call battles: 184; ------------------------------------------------- Combattants ------------------------------------------------ commoner #160: {team=any ; avg hp=3.928735632183908 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8022988505747126; hits/misses (PBA)= 0.30344827586206896/0.39770114942528734; rounds (PBA)=0.7149425287356321;} commoner #6: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8459770114942529; hits/misses (PBA)= 0.296551724137931/0.4367816091954023; rounds (PBA)=0.7425287356321839;} commoner #14: {team=any ; avg hp=3.9563218390804598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7333333333333333; hits/misses (PBA)= 0.26436781609195403/0.4367816091954023; rounds (PBA)=0.7149425287356321;} commoner #155: {team=any ; avg hp=3.905747126436782 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7448275862068966; hits/misses (PBA)= 0.2689655172413793/0.4045977011494253; rounds (PBA)=0.6873563218390805;} commoner #35: {team=any ; avg hp=3.947126436781609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7425287356321839; hits/misses (PBA)= 0.26666666666666666/0.46206896551724136; rounds (PBA)=0.7379310344827587;} commoner #2: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7379310344827587; hits/misses (PBA)= 0.28735632183908044/0.3816091954022989; rounds (PBA)=0.6735632183908046;} commoner #27: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7701149425287356; hits/misses (PBA)= 0.27816091954022987/0.4091954022988506; rounds (PBA)=0.7011494252873564;} commoner #57: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8689655172413793; hits/misses (PBA)= 0.3080459770114943/0.367816091954023; rounds (PBA)=0.6827586206896552;} commoner #183: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7931034482758621; hits/misses (PBA)= 0.2735632183908046/0.45977011494252873; rounds (PBA)=0.7494252873563219;} commoner #7: {team=any ; avg hp=3.9655172413793105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9563218390804598; hits/misses (PBA)= 0.30114942528735633/0.4068965517241379; rounds (PBA)=0.7103448275862069;} commoner #66: {team=any ; avg hp=3.9126436781609195 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8988505747126436; hits/misses (PBA)= 0.31724137931034485/0.42528735632183906; rounds (PBA)=0.7586206896551724;} commoner #116: {team=any ; avg hp=3.905747126436782 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6620689655172414; hits/misses (PBA)= 0.2482758620689655/0.4068965517241379; rounds (PBA)=0.6758620689655173;} commoner #113: {team=any ; avg hp=3.9839080459770115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7080459770114943; hits/misses (PBA)= 0.2597701149425287/0.43448275862068964; rounds (PBA)=0.6988505747126437;} commoner #189: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6574712643678161; hits/misses (PBA)= 0.24597701149425288/0.4367816091954023; rounds (PBA)=0.6896551724137931;} commoner #32: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8505747126436781; hits/misses (PBA)= 0.296551724137931/0.41839080459770117; rounds (PBA)=0.7241379310344828;} commoner #126: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298850574712644; hits/misses (PBA)= 0.27816091954022987/0.4; rounds (PBA)=0.6873563218390805;} commoner #172: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8827586206896552; hits/misses (PBA)= 0.3080459770114943/0.4160919540229885; rounds (PBA)=0.7425287356321839;} commoner #42: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.29195402298850576/0.43908045977011495; rounds (PBA)=0.7448275862068966;} commoner #93: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8666666666666667; hits/misses (PBA)= 0.3103448275862069/0.41839080459770117; rounds (PBA)=0.7402298850574712;} commoner #137: {team=any ; avg hp=3.9655172413793105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8183908045977012; hits/misses (PBA)= 0.28045977011494255/0.41379310344827586; rounds (PBA)=0.7057471264367816;} commoner #114: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8574712643678161; hits/misses (PBA)= 0.28735632183908044/0.4114942528735632; rounds (PBA)=0.7080459770114943;} commoner #133: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7241379310344828; hits/misses (PBA)= 0.28045977011494255/0.4689655172413793; rounds (PBA)=0.7563218390804598;} commoner #71: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7839080459770115; hits/misses (PBA)= 0.271264367816092/0.4206896551724138; rounds (PBA)=0.6942528735632184;} commoner #140: {team=any ; avg hp=3.935632183908046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9241379310344827; hits/misses (PBA)= 0.31264367816091954/0.4298850574712644; rounds (PBA)=0.7563218390804598;} commoner #87: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7724137931034483; hits/misses (PBA)= 0.28045977011494255/0.4045977011494253; rounds (PBA)=0.7011494252873564;} commoner #9: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8045977011494253; hits/misses (PBA)= 0.296551724137931/0.4091954022988506; rounds (PBA)=0.7172413793103448;} commoner #118: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8919540229885058; hits/misses (PBA)= 0.3264367816091954/0.39080459770114945; rounds (PBA)=0.7264367816091954;} commoner #40: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8459770114942529; hits/misses (PBA)= 0.2942528735632184/0.4413793103448276; rounds (PBA)=0.7540229885057471;} commoner #147: {team=any ; avg hp=3.974712643678161 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.25287356321839083/0.4574712643678161; rounds (PBA)=0.7218390804597701;} commoner #44: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7885057471264367; hits/misses (PBA)= 0.2689655172413793/0.4413793103448276; rounds (PBA)=0.7149425287356321;} commoner #109: {team=any ; avg hp=3.935632183908046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7609195402298851; hits/misses (PBA)= 0.296551724137931/0.41379310344827586; rounds (PBA)=0.7218390804597701;} commoner #67: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7908045977011494; hits/misses (PBA)= 0.2827586206896552/0.4459770114942529; rounds (PBA)=0.735632183908046;} commoner #54: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9172413793103448; hits/misses (PBA)= 0.31264367816091954/0.3839080459770115; rounds (PBA)=0.7080459770114943;} commoner #191: {team=any ; avg hp=3.949425287356322 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7149425287356321; hits/misses (PBA)= 0.2597701149425287/0.4666666666666667; rounds (PBA)=0.7310344827586207;} commoner #194: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7517241379310344; hits/misses (PBA)= 0.2896551724137931/0.4482758620689655; rounds (PBA)=0.7402298850574712;} commoner #158: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8528735632183908; hits/misses (PBA)= 0.27816091954022987/0.42528735632183906; rounds (PBA)=0.7103448275862069;} commoner #65: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8551724137931035; hits/misses (PBA)= 0.3080459770114943/0.4091954022988506; rounds (PBA)=0.728735632183908;} commoner #72: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.735632183908046; hits/misses (PBA)= 0.26666666666666666/0.41839080459770117; rounds (PBA)=0.6942528735632184;} commoner #168: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8528735632183908; hits/misses (PBA)= 0.3057471264367816/0.4367816091954023; rounds (PBA)=0.7540229885057471;} commoner #171: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7011494252873564; hits/misses (PBA)= 0.2620689655172414/0.45057471264367815; rounds (PBA)=0.7195402298850575;} commoner #176: {team=any ; avg hp=3.889655172413793 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7057471264367816; hits/misses (PBA)= 0.2735632183908046/0.4298850574712644; rounds (PBA)=0.7264367816091954;} commoner #151: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7563218390804598; hits/misses (PBA)= 0.27586206896551724/0.4091954022988506; rounds (PBA)=0.6896551724137931;} commoner #13: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.896551724137931; hits/misses (PBA)= 0.2942528735632184/0.4114942528735632; rounds (PBA)=0.7126436781609196;} commoner #69: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9172413793103448; hits/misses (PBA)= 0.3057471264367816/0.39080459770114945; rounds (PBA)=0.696551724137931;} commoner #139: {team=any ; avg hp=3.974712643678161 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.25287356321839083/0.3931034482758621; rounds (PBA)=0.6620689655172414;} commoner #193: {team=any ; avg hp=3.9126436781609195 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.26666666666666666/0.47126436781609193; rounds (PBA)=0.7379310344827587;} commoner #46: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7632183908045977; hits/misses (PBA)= 0.2850574712643678/0.4206896551724138; rounds (PBA)=0.7103448275862069;} commoner #95: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9977011494252873; hits/misses (PBA)= 0.32413793103448274/0.367816091954023; rounds (PBA)=0.7057471264367816;} assassin: {team=any non-good ; avg hp=-1.2482758620689656 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.12183908045977; hits/misses (PBA)= 0.4689655172413793/0.10114942528735632; rounds (PBA)=0.2850574712643678;} commoner #150: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8160919540229885; hits/misses (PBA)= 0.2827586206896552/0.4436781609195402; rounds (PBA)=0.735632183908046;} commoner #185: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8850574712643678; hits/misses (PBA)= 0.3057471264367816/0.3954022988505747; rounds (PBA)=0.7080459770114943;} commoner #186: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7885057471264367; hits/misses (PBA)= 0.2827586206896552/0.4528735632183908; rounds (PBA)=0.7494252873563219;} commoner #177: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.2482758620689655/0.4942528735632184; rounds (PBA)=0.7494252873563219;} commoner #149: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.28735632183908044/0.4091954022988506; rounds (PBA)=0.7080459770114943;} commoner #159: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8206896551724138; hits/misses (PBA)= 0.2827586206896552/0.38850574712643676; rounds (PBA)=0.6758620689655173;} commoner #99: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586206896551724; hits/misses (PBA)= 0.2735632183908046/0.4068965517241379; rounds (PBA)=0.6827586206896552;} commoner #102: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9471264367816092; hits/misses (PBA)= 0.3264367816091954/0.38620689655172413; rounds (PBA)=0.7218390804597701;} commoner #19: {team=any ; avg hp=3.9563218390804598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6873563218390805; hits/misses (PBA)= 0.22528735632183908/0.49195402298850577; rounds (PBA)=0.728735632183908;} commoner #101: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7333333333333333; hits/misses (PBA)= 0.24597701149425288/0.45977011494252873; rounds (PBA)=0.7149425287356321;} commoner #135: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8758620689655172; hits/misses (PBA)= 0.3057471264367816/0.4206896551724138; rounds (PBA)=0.7333333333333333;} commoner #74: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6436781609195402; hits/misses (PBA)= 0.2482758620689655/0.4091954022988506; rounds (PBA)=0.6735632183908046;} commoner #83: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8068965517241379; hits/misses (PBA)= 0.27816091954022987/0.4574712643678161; rounds (PBA)=0.7448275862068966;} commoner #61: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8988505747126436; hits/misses (PBA)= 0.29195402298850576/0.37701149425287356; rounds (PBA)=0.6804597701149425;} commoner #51: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7839080459770115; hits/misses (PBA)= 0.2620689655172414/0.4206896551724138; rounds (PBA)=0.696551724137931;} commoner #164: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7448275862068966; hits/misses (PBA)= 0.271264367816092/0.47586206896551725; rounds (PBA)=0.7540229885057471;} commoner #122: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229885057471265; hits/misses (PBA)= 0.30114942528735633/0.3816091954022989; rounds (PBA)=0.6827586206896552;} assassin #2: {team=any non-good ; avg hp=-1.239080459770115 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7954022988505747; hits/misses (PBA)= 0.5632183908045977/0.12183908045977011; rounds (PBA)=0.3425287356321839;} commoner #39: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8160919540229885; hits/misses (PBA)= 0.2850574712643678/0.38850574712643676; rounds (PBA)=0.6919540229885057;} commoner #12: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7379310344827587; hits/misses (PBA)= 0.2482758620689655/0.4781609195402299; rounds (PBA)=0.735632183908046;} commoner #98: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8735632183908046; hits/misses (PBA)= 0.3218390804597701/0.3954022988505747; rounds (PBA)=0.7241379310344828;} commoner #63: {team=any ; avg hp=3.9448275862068964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7770114942528735; hits/misses (PBA)= 0.271264367816092/0.4482758620689655; rounds (PBA)=0.735632183908046;} commoner #25: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9724137931034482; hits/misses (PBA)= 0.32873563218390806/0.4068965517241379; rounds (PBA)=0.7448275862068966;} commoner #141: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8459770114942529; hits/misses (PBA)= 0.30344827586206896/0.39770114942528734; rounds (PBA)=0.7057471264367816;} commoner #142: {team=any ; avg hp=3.972413793103448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586206896551724; hits/misses (PBA)= 0.28735632183908044/0.41839080459770117; rounds (PBA)=0.7126436781609196;} commoner #10: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.774712643678161; hits/misses (PBA)= 0.2735632183908046/0.39770114942528734; rounds (PBA)=0.6781609195402298;} commoner #131: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8183908045977012; hits/misses (PBA)= 0.3057471264367816/0.3793103448275862; rounds (PBA)=0.696551724137931;} commoner #36: {team=any ; avg hp=3.972413793103448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8114942528735632; hits/misses (PBA)= 0.2827586206896552/0.4413793103448276; rounds (PBA)=0.735632183908046;} commoner #24: {team=any ; avg hp=3.9379310344827587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8068965517241379; hits/misses (PBA)= 0.2827586206896552/0.43448275862068964; rounds (PBA)=0.7195402298850575;} commoner #188: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7885057471264367; hits/misses (PBA)= 0.28045977011494255/0.42758620689655175; rounds (PBA)=0.7241379310344828;} commoner #20: {team=any ; avg hp=3.9264367816091954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7609195402298851; hits/misses (PBA)= 0.2827586206896552/0.43448275862068964; rounds (PBA)=0.7333333333333333;} commoner #110: {team=any ; avg hp=3.914942528735632 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9563218390804598; hits/misses (PBA)= 0.3218390804597701/0.4114942528735632; rounds (PBA)=0.7402298850574712;} commoner #124: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.296551724137931/0.4528735632183908; rounds (PBA)=0.7609195402298851;} commoner #112: {team=any ; avg hp=3.933333333333333 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.2896551724137931/0.41379310344827586; rounds (PBA)=0.7126436781609196;} commoner #154: {team=any ; avg hp=3.9839080459770115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.2896551724137931/0.4459770114942529; rounds (PBA)=0.7425287356321839;} commoner #29: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.696551724137931; hits/misses (PBA)= 0.2689655172413793/0.4436781609195402; rounds (PBA)=0.7126436781609196;} commoner #175: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7402298850574712; hits/misses (PBA)= 0.2620689655172414/0.4160919540229885; rounds (PBA)=0.7034482758620689;} commoner #161: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7379310344827587; hits/misses (PBA)= 0.271264367816092/0.4413793103448276; rounds (PBA)=0.7195402298850575;} commoner #80: {team=any ; avg hp=3.9264367816091954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7310344827586207; hits/misses (PBA)= 0.25517241379310346/0.432183908045977; rounds (PBA)=0.696551724137931;} commoner #179: {team=any ; avg hp=3.9264367816091954 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8482758620689655; hits/misses (PBA)= 0.2942528735632184/0.4160919540229885; rounds (PBA)=0.7149425287356321;} commoner #134: {team=any ; avg hp=3.949425287356322 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6850574712643678; hits/misses (PBA)= 0.2482758620689655/0.4459770114942529; rounds (PBA)=0.7011494252873564;} commoner #21: {team=any ; avg hp=3.9448275862068964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229885057471265; hits/misses (PBA)= 0.296551724137931/0.39080459770114945; rounds (PBA)=0.6988505747126437;} commoner #88: {team=any ; avg hp=3.9448275862068964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7494252873563219; hits/misses (PBA)= 0.271264367816092/0.4436781609195402; rounds (PBA)=0.728735632183908;} commoner #178: {team=any ; avg hp=3.974712643678161 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8850574712643678; hits/misses (PBA)= 0.2988505747126437/0.42528735632183906; rounds (PBA)=0.7310344827586207;} commoner #165: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7103448275862069; hits/misses (PBA)= 0.25517241379310346/0.43908045977011495; rounds (PBA)=0.7057471264367816;} commoner #11: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8850574712643678; hits/misses (PBA)= 0.3057471264367816/0.4068965517241379; rounds (PBA)=0.7172413793103448;} commoner #53: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7977011494252874; hits/misses (PBA)= 0.28045977011494255/0.42298850574712643; rounds (PBA)=0.7172413793103448;} commoner #156: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9057471264367816; hits/misses (PBA)= 0.30344827586206896/0.37471264367816093; rounds (PBA)=0.6850574712643678;} commoner #166: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7517241379310344; hits/misses (PBA)= 0.2735632183908046/0.4114942528735632; rounds (PBA)=0.6942528735632184;} commoner #50: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.671264367816092; hits/misses (PBA)= 0.2597701149425287/0.4459770114942529; rounds (PBA)=0.7126436781609196;} commoner #148: {team=any ; avg hp=3.9448275862068964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7264367816091954; hits/misses (PBA)= 0.27586206896551724/0.40229885057471265; rounds (PBA)=0.6850574712643678;} commoner #184: {team=any ; avg hp=3.9770114942528734 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8689655172413793; hits/misses (PBA)= 0.31494252873563217/0.4367816091954023; rounds (PBA)=0.7586206896551724;} commoner #100: {team=any ; avg hp=3.924137931034483 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7793103448275862; hits/misses (PBA)= 0.2896551724137931/0.4091954022988506; rounds (PBA)=0.7149425287356321;} commoner #5: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7126436781609196; hits/misses (PBA)= 0.2620689655172414/0.4482758620689655; rounds (PBA)=0.7241379310344828;} commoner #8: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7149425287356321; hits/misses (PBA)= 0.2597701149425287/0.4436781609195402; rounds (PBA)=0.7126436781609196;} commoner #143: {team=any ; avg hp=3.972413793103448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8850574712643678; hits/misses (PBA)= 0.3218390804597701/0.4091954022988506; rounds (PBA)=0.7379310344827587;} commoner #187: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.728735632183908; hits/misses (PBA)= 0.28045977011494255/0.4413793103448276; rounds (PBA)=0.728735632183908;} commoner #197: {team=any ; avg hp=3.9839080459770115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8229885057471265; hits/misses (PBA)= 0.271264367816092/0.38620689655172413; rounds (PBA)=0.6758620689655173;} commoner #91: {team=any ; avg hp=3.947126436781609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8413793103448276; hits/misses (PBA)= 0.28045977011494255/0.4114942528735632; rounds (PBA)=0.7103448275862069;} commoner #152: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8; hits/misses (PBA)= 0.2850574712643678/0.43448275862068964; rounds (PBA)=0.7310344827586207;} commoner #195: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.296551724137931/0.42528735632183906; rounds (PBA)=0.7310344827586207;} commoner #97: {team=any ; avg hp=3.974712643678161 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8505747126436781; hits/misses (PBA)= 0.296551724137931/0.432183908045977; rounds (PBA)=0.7379310344827587;} commoner #138: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6988505747126437; hits/misses (PBA)= 0.24597701149425288/0.4413793103448276; rounds (PBA)=0.6988505747126437;} commoner #123: {team=any ; avg hp=3.954022988505747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8482758620689655; hits/misses (PBA)= 0.30114942528735633/0.43908045977011495; rounds (PBA)=0.7586206896551724;} commoner #79: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.825287356321839; hits/misses (PBA)= 0.2827586206896552/0.42528735632183906; rounds (PBA)=0.7126436781609196;} commoner #169: {team=any ; avg hp=3.9655172413793105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.871264367816092; hits/misses (PBA)= 0.2896551724137931/0.4298850574712644; rounds (PBA)=0.7310344827586207;} commoner #84: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8827586206896552; hits/misses (PBA)= 0.2850574712643678/0.4206896551724138; rounds (PBA)=0.7080459770114943;} commoner #196: {team=any ; avg hp=3.954022988505747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8275862068965517; hits/misses (PBA)= 0.28735632183908044/0.4160919540229885; rounds (PBA)=0.7218390804597701;} commoner #48: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8022988505747126; hits/misses (PBA)= 0.2735632183908046/0.45977011494252873; rounds (PBA)=0.7402298850574712;} commoner #52: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8390804597701149; hits/misses (PBA)= 0.29195402298850576/0.42298850574712643; rounds (PBA)=0.7310344827586207;} commoner #170: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7977011494252874; hits/misses (PBA)= 0.3057471264367816/0.41379310344827586; rounds (PBA)=0.7241379310344828;} commoner #182: {team=any ; avg hp=3.949425287356322 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.728735632183908; hits/misses (PBA)= 0.2827586206896552/0.4114942528735632; rounds (PBA)=0.7103448275862069;} commoner #121: {team=any ; avg hp=3.924137931034483 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8344827586206897; hits/misses (PBA)= 0.27816091954022987/0.4114942528735632; rounds (PBA)=0.6988505747126437;} commoner #38: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7448275862068966; hits/misses (PBA)= 0.26436781609195403/0.4528735632183908; rounds (PBA)=0.7264367816091954;} commoner #15: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7517241379310344; hits/misses (PBA)= 0.28045977011494255/0.42758620689655175; rounds (PBA)=0.7195402298850575;} commoner #129: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8137931034482758; hits/misses (PBA)= 0.2735632183908046/0.46206896551724136; rounds (PBA)=0.7494252873563219;} commoner #105: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8551724137931035; hits/misses (PBA)= 0.2988505747126437/0.4298850574712644; rounds (PBA)=0.7379310344827587;} commoner: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8413793103448276; hits/misses (PBA)= 0.3103448275862069/0.39080459770114945; rounds (PBA)=0.7126436781609196;} commoner #117: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298850574712644; hits/misses (PBA)= 0.296551724137931/0.42758620689655175; rounds (PBA)=0.7264367816091954;} commoner #108: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7379310344827587; hits/misses (PBA)= 0.26436781609195403/0.4459770114942529; rounds (PBA)=0.7195402298850575;} commoner #130: {team=any ; avg hp=3.954022988505747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9057471264367816; hits/misses (PBA)= 0.3310344827586207/0.3954022988505747; rounds (PBA)=0.7333333333333333;} commoner #28: {team=any ; avg hp=3.935632183908046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7540229885057471; hits/misses (PBA)= 0.2689655172413793/0.38850574712643676; rounds (PBA)=0.6666666666666666;} commoner #163: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.696551724137931; hits/misses (PBA)= 0.2620689655172414/0.4804597701149425; rounds (PBA)=0.7540229885057471;} commoner #92: {team=any ; avg hp=3.935632183908046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.26666666666666666/0.4206896551724138; rounds (PBA)=0.6942528735632184;} commoner #56: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.2827586206896552/0.41839080459770117; rounds (PBA)=0.7034482758620689;} commoner #31: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.28045977011494255/0.3931034482758621; rounds (PBA)=0.6896551724137931;} commoner #173: {team=any ; avg hp=3.9448275862068964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7425287356321839; hits/misses (PBA)= 0.2482758620689655/0.4160919540229885; rounds (PBA)=0.6758620689655173;} commoner #199: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.774712643678161; hits/misses (PBA)= 0.2689655172413793/0.45517241379310347; rounds (PBA)=0.7264367816091954;} commoner #128: {team=any ; avg hp=3.9839080459770115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8183908045977012; hits/misses (PBA)= 0.2942528735632184/0.4068965517241379; rounds (PBA)=0.7149425287356321;} commoner #132: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586206896551724; hits/misses (PBA)= 0.2620689655172414/0.3931034482758621; rounds (PBA)=0.6574712643678161;} commoner #60: {team=any ; avg hp=3.9770114942528734 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8160919540229885; hits/misses (PBA)= 0.2942528735632184/0.4114942528735632; rounds (PBA)=0.7126436781609196;} commoner #145: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298850574712644; hits/misses (PBA)= 0.28735632183908044/0.4160919540229885; rounds (PBA)=0.7126436781609196;} commoner #181: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586206896551724; hits/misses (PBA)= 0.26436781609195403/0.43448275862068964; rounds (PBA)=0.7080459770114943;} commoner #26: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8298850574712644; hits/misses (PBA)= 0.2942528735632184/0.42298850574712643; rounds (PBA)=0.7195402298850575;} commoner #41: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8091954022988506; hits/misses (PBA)= 0.3103448275862069/0.4160919540229885; rounds (PBA)=0.7310344827586207;} commoner #62: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7839080459770115; hits/misses (PBA)= 0.2988505747126437/0.3793103448275862; rounds (PBA)=0.6850574712643678;} commoner #23: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.864367816091954; hits/misses (PBA)= 0.3103448275862069/0.42758620689655175; rounds (PBA)=0.7586206896551724;} commoner #180: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7931034482758621; hits/misses (PBA)= 0.27586206896551724/0.4; rounds (PBA)=0.6873563218390805;} commoner #22: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7333333333333333; hits/misses (PBA)= 0.2574712643678161/0.4436781609195402; rounds (PBA)=0.7126436781609196;} commoner #45: {team=any ; avg hp=3.9172413793103447 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7954022988505747; hits/misses (PBA)= 0.296551724137931/0.41379310344827586; rounds (PBA)=0.7218390804597701;} commoner #106: {team=any ; avg hp=3.9793103448275864 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7724137931034483; hits/misses (PBA)= 0.2735632183908046/0.43908045977011495; rounds (PBA)=0.7241379310344828;} commoner #190: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7011494252873564; hits/misses (PBA)= 0.2482758620689655/0.43448275862068964; rounds (PBA)=0.7011494252873564;} commoner #146: {team=any ; avg hp=3.9563218390804598 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7816091954022989; hits/misses (PBA)= 0.2827586206896552/0.4; rounds (PBA)=0.7011494252873564;} commoner #125: {team=any ; avg hp=3.9310344827586206 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.825287356321839; hits/misses (PBA)= 0.2942528735632184/0.4114942528735632; rounds (PBA)=0.7172413793103448;} commoner #174: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8068965517241379; hits/misses (PBA)= 0.31264367816091954/0.4; rounds (PBA)=0.728735632183908;} commoner #17: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7425287356321839; hits/misses (PBA)= 0.2827586206896552/0.4114942528735632; rounds (PBA)=0.7034482758620689;} commoner #89: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6850574712643678; hits/misses (PBA)= 0.2620689655172414/0.45057471264367815; rounds (PBA)=0.7241379310344828;} commoner #192: {team=any ; avg hp=3.9034482758620688 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8827586206896552; hits/misses (PBA)= 0.3103448275862069/0.4160919540229885; rounds (PBA)=0.7402298850574712;} commoner #76: {team=any ; avg hp=3.9517241379310346 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9517241379310345; hits/misses (PBA)= 0.32413793103448274/0.4114942528735632; rounds (PBA)=0.7448275862068966;} commoner #107: {team=any ; avg hp=3.942528735632184 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7057471264367816; hits/misses (PBA)= 0.271264367816092/0.43448275862068964; rounds (PBA)=0.7149425287356321;} commoner #120: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7540229885057471; hits/misses (PBA)= 0.26436781609195403/0.4045977011494253; rounds (PBA)=0.6827586206896552;} commoner #68: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7402298850574712; hits/misses (PBA)= 0.2597701149425287/0.41379310344827586; rounds (PBA)=0.6827586206896552;} commoner #96: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8206896551724138; hits/misses (PBA)= 0.28735632183908044/0.4114942528735632; rounds (PBA)=0.7080459770114943;} commoner #94: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9471264367816092; hits/misses (PBA)= 0.3218390804597701/0.4068965517241379; rounds (PBA)=0.7379310344827587;} commoner #81: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7402298850574712; hits/misses (PBA)= 0.2689655172413793/0.42758620689655175; rounds (PBA)=0.7080459770114943;} commoner #78: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.2574712643678161/0.42528735632183906; rounds (PBA)=0.6942528735632184;} commoner #111: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.639080459770115; hits/misses (PBA)= 0.23218390804597702/0.4574712643678161; rounds (PBA)=0.7057471264367816;} commoner #86: {team=any ; avg hp=3.9655172413793105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7793103448275862; hits/misses (PBA)= 0.28045977011494255/0.4206896551724138; rounds (PBA)=0.7103448275862069;} commoner #119: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9379310344827586; hits/misses (PBA)= 0.3103448275862069/0.41839080459770117; rounds (PBA)=0.735632183908046;} commoner #115: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7080459770114943; hits/misses (PBA)= 0.2574712643678161/0.4666666666666667; rounds (PBA)=0.735632183908046;} commoner #64: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6919540229885057; hits/misses (PBA)= 0.2689655172413793/0.4114942528735632; rounds (PBA)=0.6850574712643678;} commoner #153: {team=any ; avg hp=3.9586206896551723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7586206896551724; hits/misses (PBA)= 0.25517241379310346/0.4804597701149425; rounds (PBA)=0.7425287356321839;} commoner #30: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6919540229885057; hits/misses (PBA)= 0.2735632183908046/0.46436781609195404; rounds (PBA)=0.7517241379310344;} commoner #75: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.871264367816092; hits/misses (PBA)= 0.31724137931034485/0.4; rounds (PBA)=0.7172413793103448;} commoner #59: {team=any ; avg hp=3.954022988505747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7011494252873564; hits/misses (PBA)= 0.2689655172413793/0.4482758620689655; rounds (PBA)=0.728735632183908;} commoner #104: {team=any ; avg hp=3.947126436781609 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7494252873563219; hits/misses (PBA)= 0.2827586206896552/0.4298850574712644; rounds (PBA)=0.7264367816091954;} commoner #77: {team=any ; avg hp=3.935632183908046 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6574712643678161; hits/misses (PBA)= 0.25057471264367814/0.4367816091954023; rounds (PBA)=0.7034482758620689;} commoner #55: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7563218390804598; hits/misses (PBA)= 0.2574712643678161/0.4091954022988506; rounds (PBA)=0.6781609195402298;} commoner #33: {team=any ; avg hp=3.9908045977011493 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8367816091954023; hits/misses (PBA)= 0.296551724137931/0.3931034482758621; rounds (PBA)=0.6942528735632184;} commoner #144: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7195402298850575; hits/misses (PBA)= 0.2574712643678161/0.38850574712643676; rounds (PBA)=0.6574712643678161;} commoner #37: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7655172413793103; hits/misses (PBA)= 0.2597701149425287/0.41839080459770117; rounds (PBA)=0.6804597701149425;} commoner #73: {team=any ; avg hp=3.9701149425287356 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7839080459770115; hits/misses (PBA)= 0.2689655172413793/0.42758620689655175; rounds (PBA)=0.7011494252873564;} commoner #16: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7701149425287356; hits/misses (PBA)= 0.2827586206896552/0.4114942528735632; rounds (PBA)=0.6988505747126437;} commoner #90: {team=any ; avg hp=3.9885057471264367 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8367816091954023; hits/misses (PBA)= 0.296551724137931/0.4160919540229885; rounds (PBA)=0.7310344827586207;} commoner #136: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6781609195402298; hits/misses (PBA)= 0.24597701149425288/0.42528735632183906; rounds (PBA)=0.6781609195402298;} commoner #34: {team=any ; avg hp=3.986206896551724 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8919540229885058; hits/misses (PBA)= 0.28735632183908044/0.40229885057471265; rounds (PBA)=0.696551724137931;} commoner #103: {team=any ; avg hp=3.9218390804597703 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7908045977011494; hits/misses (PBA)= 0.27586206896551724/0.4367816091954023; rounds (PBA)=0.7195402298850575;} commoner #18: {team=any ; avg hp=3.928735632183908 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8528735632183908; hits/misses (PBA)= 0.2850574712643678/0.41839080459770117; rounds (PBA)=0.7126436781609196;} commoner #49: {team=any ; avg hp=3.981609195402299 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7011494252873564; hits/misses (PBA)= 0.25057471264367814/0.4528735632183908; rounds (PBA)=0.7172413793103448;} commoner #162: {team=any ; avg hp=3.974712643678161 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7931034482758621; hits/misses (PBA)= 0.25517241379310346/0.43448275862068964; rounds (PBA)=0.7057471264367816;} commoner #58: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8413793103448276; hits/misses (PBA)= 0.2942528735632184/0.43448275862068964; rounds (PBA)=0.735632183908046;} commoner #3: {team=any ; avg hp=3.954022988505747 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6344827586206897; hits/misses (PBA)= 0.22758620689655173/0.4689655172413793; rounds (PBA)=0.7011494252873564;} commoner #200: {team=any ; avg hp=3.9379310344827587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7609195402298851; hits/misses (PBA)= 0.2896551724137931/0.4206896551724138; rounds (PBA)=0.7241379310344828;} commoner #47: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7724137931034483; hits/misses (PBA)= 0.2689655172413793/0.4436781609195402; rounds (PBA)=0.728735632183908;} commoner #167: {team=any ; avg hp=3.972413793103448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6988505747126437; hits/misses (PBA)= 0.2597701149425287/0.45977011494252873; rounds (PBA)=0.7333333333333333;} commoner #70: {team=any ; avg hp=3.9402298850574713 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8436781609195402; hits/misses (PBA)= 0.2735632183908046/0.4114942528735632; rounds (PBA)=0.696551724137931;} commoner #4: {team=any ; avg hp=3.9839080459770115 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7908045977011494; hits/misses (PBA)= 0.271264367816092/0.3954022988505747; rounds (PBA)=0.6781609195402298;} commoner #127: {team=any ; avg hp=3.9632183908045975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8597701149425288; hits/misses (PBA)= 0.30344827586206896/0.39770114942528734; rounds (PBA)=0.7172413793103448;} commoner #85: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9425287356321839; hits/misses (PBA)= 0.3333333333333333/0.38620689655172413; rounds (PBA)=0.728735632183908;} commoner #43: {team=any ; avg hp=3.967816091954023 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7540229885057471; hits/misses (PBA)= 0.271264367816092/0.45057471264367815; rounds (PBA)=0.7333333333333333;} commoner #157: {team=any ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7333333333333333; hits/misses (PBA)= 0.30114942528735633/0.4068965517241379; rounds (PBA)=0.7218390804597701;} commoner #82: {team=any ; avg hp=3.960919540229885 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7517241379310344; hits/misses (PBA)= 0.271264367816092/0.4; rounds (PBA)=0.6804597701149425;} commoner #198: {team=any ; avg hp=3.972413793103448 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8160919540229885; hits/misses (PBA)= 0.29195402298850576/0.42298850574712643; rounds (PBA)=0.7241379310344828;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 800.0; crudely normalised: 0% > other= expected rounds to survive: 8.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2586; Sum of rounds: 3398; any : 0.52 ± 0.01; other: 0.0 ± 0.0; > Team any = winning battles: 2586; perfect battles: 0; close-call battles: 1007; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #42: {team=any ; avg hp=3.9323279195668985 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4280742459396751; hits/misses (PBA)= 0.5216550657385924/0.3805104408352668; rounds (PBA)=0.9365815931941222;} commoner #6: {team=any ; avg hp=3.9431554524361947 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3808971384377418; hits/misses (PBA)= 0.5069605568445475/0.39675174013921116; rounds (PBA)=0.9416086620262955;} commoner #56: {team=any ; avg hp=3.9404485692188707 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3959783449342613; hits/misses (PBA)= 0.5100541376643465/0.40409899458623355; rounds (PBA)=0.9501160092807425;} commoner #26: {team=any ; avg hp=3.946249033255994 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3932714617169373; hits/misses (PBA)= 0.5046403712296984/0.4133797370456303; rounds (PBA)=0.9501160092807425;} commoner #48: {team=any ; avg hp=3.9361948955916475 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4021655065738592; hits/misses (PBA)= 0.5065738592420727/0.411446249033256; rounds (PBA)=0.9528228924980665;} commoner #17: {team=any ; avg hp=3.9303944315545243 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3662026295436969; hits/misses (PBA)= 0.5023201856148491/0.4060324825986079; rounds (PBA)=0.948569218870843;} commoner #44: {team=any ; avg hp=3.9419953596287702 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.373936581593194; hits/misses (PBA)= 0.5092807424593968/0.40216550657385924; rounds (PBA)=0.9489559164733179;} commoner #60: {team=any ; avg hp=3.94354215003867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.39984532095901; hits/misses (PBA)= 0.5073472544470224/0.41299303944315546; rounds (PBA)=0.9535962877030162;} commoner #27: {team=any ; avg hp=3.9497293116782677 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.362722351121423; hits/misses (PBA)= 0.4988399071925754/0.41183294663573083; rounds (PBA)=0.94276875483372;} commoner #35: {team=any ; avg hp=3.9296210363495745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3491879350348028; hits/misses (PBA)= 0.4934261407579273/0.4168600154679041; rounds (PBA)=0.9450889404485692;} commoner #36: {team=any ; avg hp=3.937354988399072 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3387470997679813; hits/misses (PBA)= 0.4876256767208043/0.4234338747099768; rounds (PBA)=0.9454756380510441;} commoner #43: {team=any ; avg hp=3.9331013147718483 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3534416086620262; hits/misses (PBA)= 0.5042536736272235/0.41879350348027844; rounds (PBA)=0.9566898685228151;} commoner #14: {team=any ; avg hp=3.9269141531322505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.328692962103635; hits/misses (PBA)= 0.4876256767208043/0.4168600154679041; rounds (PBA)=0.9377416860015468;} commoner #25: {team=any ; avg hp=3.9381283836040217 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.391337973704563; hits/misses (PBA)= 0.508507347254447/0.3994586233565352; rounds (PBA)=0.9443155452436195;} commoner #9: {team=any ; avg hp=3.9242072699149264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.337200309358082; hits/misses (PBA)= 0.4953596287703016/0.405645784996133; rounds (PBA)=0.9447022428460944;} mage #2: {team=other; avg hp=-1.223124516627997 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.894431554524362; hits/misses (PBA)= 0.41724671307037897/0.21964423820572312; rounds (PBA)=0.6368909512761021;} commoner: {team=any ; avg hp=3.931167826759474 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3236658932714618; hits/misses (PBA)= 0.4891724671307038/0.41299303944315546; rounds (PBA)=0.9416086620262955;} commoner #13: {team=any ; avg hp=3.9269141531322505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3507347254447022; hits/misses (PBA)= 0.505800464037123/0.42072699149265275; rounds (PBA)=0.95707656612529;} commoner #39: {team=any ; avg hp=3.922273781902552 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3422273781902552; hits/misses (PBA)= 0.49613302397525133/0.4280742459396752; rounds (PBA)=0.9524361948955916;} commoner #11: {team=any ; avg hp=3.9102861562258315 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3020108275328692; hits/misses (PBA)= 0.48414539829853054/0.42072699149265275; rounds (PBA)=0.9447022428460944;} commoner #58: {team=any ; avg hp=3.9211136890951277 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.37122969837587; hits/misses (PBA)= 0.4980665119876257/0.4156999226604795; rounds (PBA)=0.9470224284609435;} commoner #45: {team=any ; avg hp=3.9199535962877032 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3820572312451662; hits/misses (PBA)= 0.5046403712296984/0.4102861562258314; rounds (PBA)=0.9516627996906419;} commoner #16: {team=any ; avg hp=3.946249033255994 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3364269141531322; hits/misses (PBA)= 0.4976798143851508/0.4218870843000773; rounds (PBA)=0.9454756380510441;} commoner #31: {team=any ; avg hp=3.939288476411446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4064191802010828; hits/misses (PBA)= 0.5158546017014695/0.3928847641144625; rounds (PBA)=0.9377416860015468;} commoner #54: {team=any ; avg hp=3.9389017788089715 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3839907192575407; hits/misses (PBA)= 0.5104408352668214/0.4075792730085073; rounds (PBA)=0.95707656612529;} commoner #52: {team=any ; avg hp=3.94354215003867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4276875483372002; hits/misses (PBA)= 0.5216550657385924/0.4075792730085073; rounds (PBA)=0.9605568445475638;} commoner #34: {team=any ; avg hp=3.9334880123743234 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.300077339520495; hits/misses (PBA)= 0.49265274555297756/0.41492652745552977; rounds (PBA)=0.9435421500386698;} commoner #18: {team=any ; avg hp=3.9648105181747875 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.379737045630317; hits/misses (PBA)= 0.5154679040989946/0.4017788089713844; rounds (PBA)=0.9477958236658933;} commoner #8: {team=any ; avg hp=3.9555297757153904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3805104408352669; hits/misses (PBA)= 0.4988399071925754/0.4133797370456303; rounds (PBA)=0.9454756380510441;} commoner #50: {team=any ; avg hp=3.9439288476411445 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3418406805877803; hits/misses (PBA)= 0.4922660479505027/0.4180201082753287; rounds (PBA)=0.9423820572312451;} commoner #29: {team=any ; avg hp=3.937354988399072 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4129930394431554; hits/misses (PBA)= 0.5096674400618716/0.388631090487239; rounds (PBA)=0.9346481051817479;} commoner #40: {team=any ; avg hp=3.933874709976798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.383217324052591; hits/misses (PBA)= 0.5011600928074246/0.4168600154679041; rounds (PBA)=0.960170146945089;} commoner #38: {team=any ; avg hp=3.939288476411446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3758700696055683; hits/misses (PBA)= 0.4976798143851508/0.41183294663573083; rounds (PBA)=0.9489559164733179;} commoner #21: {team=any ; avg hp=3.933874709976798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3924980665119877; hits/misses (PBA)= 0.5081206496519721/0.4091260634184068; rounds (PBA)=0.951276102088167;} commoner #33: {team=any ; avg hp=3.9466357308584685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3232791956689869; hits/misses (PBA)= 0.4895591647331787/0.4222737819025522; rounds (PBA)=0.9481825212683681;} commoner #24: {team=any ; avg hp=3.9408352668213458 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.42846094354215; hits/misses (PBA)= 0.5154679040989946/0.4095127610208817; rounds (PBA)=0.9593967517401392;} commoner #5: {team=any ; avg hp=3.924980665119876 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3700696055684454; hits/misses (PBA)= 0.48491879350348027/0.4280742459396752; rounds (PBA)=0.9524361948955916;} commoner #57: {team=any ; avg hp=3.9315545243619487 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4404485692188709; hits/misses (PBA)= 0.5197215777262181/0.4102861562258314; rounds (PBA)=0.962877030162413;} commoner #32: {team=any ; avg hp=3.9547563805104406 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.420340293890178; hits/misses (PBA)= 0.5119876256767208/0.4091260634184068; rounds (PBA)=0.9524361948955916;} commoner #59: {team=any ; avg hp=3.9377416860015466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3747099767981439; hits/misses (PBA)= 0.5050270688321732/0.40641918020108275; rounds (PBA)=0.9477958236658933;} mage: {team=other; avg hp=-1.2192575406032482 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9238205723124517; hits/misses (PBA)= 0.4238205723124517/0.21036349574632637; rounds (PBA)=0.634184068058778;} commoner #28: {team=any ; avg hp=3.9300077339520496 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4381283836040217; hits/misses (PBA)= 0.5100541376643465/0.3952049497293117; rounds (PBA)=0.9404485692188709;} commoner #15: {team=any ; avg hp=3.936581593194122 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3553750966744007; hits/misses (PBA)= 0.49922660479505027/0.4098994586233565; rounds (PBA)=0.945862335653519;} commoner #20: {team=any ; avg hp=3.9404485692188707 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3391337973704562; hits/misses (PBA)= 0.48530549110595517/0.4245939675174014; rounds (PBA)=0.94276875483372;} commoner #19: {team=any ; avg hp=3.94354215003867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3758700696055683; hits/misses (PBA)= 0.5077339520494973/0.40409899458623355; rounds (PBA)=0.9477958236658933;} commoner #55: {team=any ; avg hp=3.925754060324826 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.379737045630317; hits/misses (PBA)= 0.505800464037123/0.39597834493426143; rounds (PBA)=0.9338747099767981;} commoner #37: {team=any ; avg hp=3.9253673627223513 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3924980665119877; hits/misses (PBA)= 0.5092807424593968/0.40023201856148494; rounds (PBA)=0.940061871616396;} commoner #12: {team=any ; avg hp=3.9377416860015466 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3808971384377418; hits/misses (PBA)= 0.5003866976024749/0.4091260634184068; rounds (PBA)=0.9443155452436195;} commoner #4: {team=any ; avg hp=3.9292343387471 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4040989945862337; hits/misses (PBA)= 0.5119876256767208/0.405645784996133; rounds (PBA)=0.954369682907966;} commoner #30: {team=any ; avg hp=3.9474091260634183 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3708430007733952; hits/misses (PBA)= 0.4918793503480278/0.4137664346481052; rounds (PBA)=0.9354215003866976;} commoner #53: {team=any ; avg hp=3.936581593194122 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3348801237432328; hits/misses (PBA)= 0.4868522815158546/0.4265274555297757; rounds (PBA)=0.9470224284609435;} commoner #10: {team=any ; avg hp=3.9234338747099766 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4122196442382058; hits/misses (PBA)= 0.5081206496519721/0.41221964423820573; rounds (PBA)=0.9520494972931168;} commoner #22: {team=any ; avg hp=3.9296210363495745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.391337973704563; hits/misses (PBA)= 0.5185614849187935/0.3917246713070379; rounds (PBA)=0.951276102088167;} commoner #47: {team=any ; avg hp=3.953596287703016 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4133797370456302; hits/misses (PBA)= 0.5119876256767208/0.411446249033256; rounds (PBA)=0.9586233565351895;} commoner #2: {team=any ; avg hp=3.9184068058778037 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3928847641144624; hits/misses (PBA)= 0.5081206496519721/0.39443155452436196; rounds (PBA)=0.9450889404485692;} commoner #49: {team=any ; avg hp=3.9242072699149264 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3352668213457077; hits/misses (PBA)= 0.4938128383604022/0.4075792730085073; rounds (PBA)=0.940061871616396;} commoner #3: {team=any ; avg hp=3.9493426140757926 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3561484918793503; hits/misses (PBA)= 0.4980665119876257/0.41453982985305493; rounds (PBA)=0.9508894044856921;} commoner #7: {team=any ; avg hp=3.939288476411446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3735498839907192; hits/misses (PBA)= 0.5011600928074246/0.4222737819025522; rounds (PBA)=0.9520494972931168;} commoner #23: {team=any ; avg hp=3.9385150812064964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.345320959010054; hits/misses (PBA)= 0.5073472544470224/0.4068058778035576; rounds (PBA)=0.9501160092807425;} commoner #41: {team=any ; avg hp=3.9300077339520496 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.365429234338747; hits/misses (PBA)= 0.4922660479505027/0.4222737819025522; rounds (PBA)=0.9493426140757927;} commoner #46: {team=any ; avg hp=3.9493426140757926 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3360402165506573; hits/misses (PBA)= 0.48839907192575405/0.4222737819025522; rounds (PBA)=0.9466357308584686;} commoner #51: {team=any ; avg hp=3.9404485692188707 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.371616395978345; hits/misses (PBA)= 0.5077339520494973/0.4133797370456303; rounds (PBA)=0.9532095901005414;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1333.33; crudely normalised: 0% > other= expected rounds to survive: 4.8; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1834; Sum of rounds: 1834; any : 0.37 ± 0.01; other: 0.0 ± 0.0; > Team any = winning battles: 1834; perfect battles: 0; close-call battles: 280; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #40: {team=any ; avg hp=3.985278080697928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8211559432933478; hits/misses (PBA)= 0.29880043620501634/0.24591057797164667; rounds (PBA)=0.5665212649945475;} commoner #35: {team=any ; avg hp=3.983642311886587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8031624863685932; hits/misses (PBA)= 0.3009814612868048/0.24863685932388221; rounds (PBA)=0.5676117775354417;} commoner #95: {team=any ; avg hp=3.9765539803707743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.772082878953108; hits/misses (PBA)= 0.28844056706652127/0.2693565976008724; rounds (PBA)=0.5768811341330425;} commoner #94: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8053435114503816; hits/misses (PBA)= 0.3004362050163577/0.257360959651036; rounds (PBA)=0.574154852780807;} commoner #78: {team=any ; avg hp=3.9721919302071975 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8047982551799345; hits/misses (PBA)= 0.29225736095965105/0.24918211559432935; rounds (PBA)=0.5599781897491821;} commoner #9: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8233369683751364; hits/misses (PBA)= 0.3064340239912759/0.2300981461286805; rounds (PBA)=0.554525627044711;} commoner #8: {team=any ; avg hp=3.9885496183206106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8238822246455835; hits/misses (PBA)= 0.3026172300981461/0.2693565976008724; rounds (PBA)=0.5850599781897492;} commoner #56: {team=any ; avg hp=3.984732824427481 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8178844056706652; hits/misses (PBA)= 0.28789531079607417/0.25081788440567065; rounds (PBA)=0.5610687022900763;} commoner #59: {team=any ; avg hp=3.995092693565976 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7949836423118866; hits/misses (PBA)= 0.29280261723009815/0.2480916030534351; rounds (PBA)=0.5659760087241004;} commoner #55: {team=any ; avg hp=3.990185387131952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8729552889858233; hits/misses (PBA)= 0.3113413304252999/0.24591057797164667; rounds (PBA)=0.5714285714285714;} commoner #4: {team=any ; avg hp=3.974372955288986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8653217011995638; hits/misses (PBA)= 0.3058887677208288/0.24645583424209377; rounds (PBA)=0.574154852780807;} commoner #34: {team=any ; avg hp=3.9738276990185386 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8576881134133042; hits/misses (PBA)= 0.31515812431842966/0.25081788440567065; rounds (PBA)=0.583969465648855;} commoner #60: {team=any ; avg hp=3.9885496183206106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7895310796074155; hits/misses (PBA)= 0.29934569247546344/0.25572519083969464; rounds (PBA)=0.574154852780807;} commoner #25: {team=any ; avg hp=3.9967284623773174 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8473282442748091; hits/misses (PBA)= 0.30861504907306436/0.2470010905125409; rounds (PBA)=0.579062159214831;} commoner #82: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7895310796074155; hits/misses (PBA)= 0.29716466739367503/0.25463467829880043; rounds (PBA)=0.5779716466739367;} commoner #6: {team=any ; avg hp=3.976008724100327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8429661941112323; hits/misses (PBA)= 0.3233369683751363/0.21428571428571427; rounds (PBA)=0.5588876772082879;} commoner #88: {team=any ; avg hp=3.9912758996728464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8702290076335878; hits/misses (PBA)= 0.31515812431842966/0.2371864776444929; rounds (PBA)=0.569247546346783;} commoner #38: {team=any ; avg hp=3.9787350054525628 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8598691384950927; hits/misses (PBA)= 0.31515812431842966/0.2311886586695747; rounds (PBA)=0.5676117775354417;} commoner #24: {team=any ; avg hp=3.9978189749182116 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8037077426390403; hits/misses (PBA)= 0.29389312977099236/0.27099236641221375; rounds (PBA)=0.5823336968375137;} commoner #86: {team=any ; avg hp=3.9880043620501637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8135223555070883; hits/misses (PBA)= 0.3009814612868048/0.247546346782988; rounds (PBA)=0.5659760087241004;} commoner #45: {team=any ; avg hp=3.9830970556161396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7715376226826608; hits/misses (PBA)= 0.2835332606324973/0.2606324972737186; rounds (PBA)=0.5616139585605234;} commoner #98: {team=any ; avg hp=3.979825517993457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8576881134133042; hits/misses (PBA)= 0.3058887677208288/0.25627044711014174; rounds (PBA)=0.5774263904034896;} commoner #28: {team=any ; avg hp=3.989094874591058 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868047982551799; hits/misses (PBA)= 0.29825517993456924/0.25572519083969464; rounds (PBA)=0.5725190839694656;} mage: {team=other; avg hp=-1.1962922573609596 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7786259541984732; hits/misses (PBA)= 0.1723009814612868/0.09432933478735006; rounds (PBA)=0.26663031624863687;} commoner #21: {team=any ; avg hp=3.979825517993457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8636859323882224; hits/misses (PBA)= 0.31297709923664124/0.25408942202835333; rounds (PBA)=0.5883315158124318;} commoner #18: {team=any ; avg hp=3.9787350054525628 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8527808069792803; hits/misses (PBA)= 0.3004362050163577/0.22246455834242093; rounds (PBA)=0.5463467829880043;} commoner #100: {team=any ; avg hp=3.9912758996728464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7878953107960741; hits/misses (PBA)= 0.2829880043620502/0.2677208287895311; rounds (PBA)=0.569247546346783;} commoner #11: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.846782988004362; hits/misses (PBA)= 0.302071973827699/0.24591057797164667; rounds (PBA)=0.569247546346783;} commoner #99: {team=any ; avg hp=3.9972737186477643 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8402399127589967; hits/misses (PBA)= 0.31842966194111233/0.24863685932388221; rounds (PBA)=0.5850599781897492;} commoner #3: {team=any ; avg hp=3.994547437295529 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8582333696837514; hits/misses (PBA)= 0.30970556161395857/0.2529989094874591; rounds (PBA)=0.583969465648855;} commoner #10: {team=any ; avg hp=3.9858233369683753 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8424209378407852; hits/misses (PBA)= 0.29716466739367503/0.25136314067611776; rounds (PBA)=0.5659760087241004;} commoner #63: {team=any ; avg hp=3.9874591057797164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8375136314067612; hits/misses (PBA)= 0.30861504907306436/0.24045801526717558; rounds (PBA)=0.5676117775354417;} commoner #96: {team=any ; avg hp=3.9825517993456923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8527808069792803; hits/misses (PBA)= 0.31406761177753545/0.23446019629225737; rounds (PBA)=0.5687022900763359;} commoner: {team=any ; avg hp=3.9830970556161396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7535441657579062; hits/misses (PBA)= 0.2895310796074155/0.25572519083969464; rounds (PBA)=0.5681570338058888;} commoner #23: {team=any ; avg hp=3.990185387131952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8625954198473282; hits/misses (PBA)= 0.3064340239912759/0.23936750272628135; rounds (PBA)=0.5697928026172301;} commoner #90: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8702290076335878; hits/misses (PBA)= 0.31025081788440567/0.2480916030534351; rounds (PBA)=0.5763358778625954;} commoner #79: {team=any ; avg hp=3.980370774263904 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8097055616139586; hits/misses (PBA)= 0.29116684841875684/0.24863685932388221; rounds (PBA)=0.564340239912759;} commoner #83: {team=any ; avg hp=3.990730643402399 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8495092693565977; hits/misses (PBA)= 0.302071973827699/0.24972737186477645; rounds (PBA)=0.5659760087241004;} commoner #50: {team=any ; avg hp=3.9885496183206106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8451472191930207; hits/misses (PBA)= 0.3107960741548528/0.25136314067611776; rounds (PBA)=0.5768811341330425;} commoner #72: {team=any ; avg hp=3.9770992366412212 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8244274809160306; hits/misses (PBA)= 0.3009814612868048/0.25190839694656486; rounds (PBA)=0.5752453653217012;} commoner #53: {team=any ; avg hp=3.9880043620501637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7868047982551799; hits/misses (PBA)= 0.2966194111232279/0.2311886586695747; rounds (PBA)=0.5463467829880043;} commoner #31: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8505997818974919; hits/misses (PBA)= 0.306979280261723/0.22900763358778625; rounds (PBA)=0.5605234460196292;} commoner #80: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8097055616139586; hits/misses (PBA)= 0.3026172300981461/0.26226826608506; rounds (PBA)=0.5828789531079608;} commoner #2: {team=any ; avg hp=3.984732824427481 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7666303162486369; hits/misses (PBA)= 0.2780806979280262/0.26663031624863687; rounds (PBA)=0.5681570338058888;} commoner #85: {team=any ; avg hp=3.986368593238822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8135223555070883; hits/misses (PBA)= 0.2998909487459106/0.22846237731733915; rounds (PBA)=0.5474372955288986;} commoner #58: {team=any ; avg hp=3.9820065430752454 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8244274809160306; hits/misses (PBA)= 0.30916030534351147/0.23882224645583425; rounds (PBA)=0.5752453653217012;} commoner #5: {team=any ; avg hp=3.9770992366412212 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8696837513631407; hits/misses (PBA)= 0.31570338058887676/0.24427480916030533; rounds (PBA)=0.5757906215921483;} commoner #44: {team=any ; avg hp=3.986368593238822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8326063249727372; hits/misses (PBA)= 0.31025081788440567/0.25081788440567065; rounds (PBA)=0.5828789531079608;} commoner #67: {team=any ; avg hp=3.9874591057797164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8473282442748091; hits/misses (PBA)= 0.3064340239912759/0.252453653217012; rounds (PBA)=0.5785169029443838;} commoner #74: {team=any ; avg hp=3.9934569247546348 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8391494002181025; hits/misses (PBA)= 0.3064340239912759/0.247546346782988; rounds (PBA)=0.5730643402399127;} commoner #27: {team=any ; avg hp=3.9934569247546348 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8037077426390403; hits/misses (PBA)= 0.29171210468920394/0.25517993456924754; rounds (PBA)=0.5670665212649946;} commoner #52: {team=any ; avg hp=3.9874591057797164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7677208287895311; hits/misses (PBA)= 0.2900763358778626/0.2600872410032715; rounds (PBA)=0.5708833151581243;} commoner #46: {team=any ; avg hp=3.9874591057797164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8669574700109052; hits/misses (PBA)= 0.3113413304252999/0.2480916030534351; rounds (PBA)=0.5845147219193021;} commoner #71: {team=any ; avg hp=3.97546346782988 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8135223555070883; hits/misses (PBA)= 0.3031624863685932/0.25572519083969464; rounds (PBA)=0.579062159214831;} commoner #84: {team=any ; avg hp=3.9880043620501637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8102508178844057; hits/misses (PBA)= 0.2955288985823337/0.257360959651036; rounds (PBA)=0.5714285714285714;} commoner #65: {team=any ; avg hp=3.984187568157034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8446019629225736; hits/misses (PBA)= 0.31297709923664124/0.22137404580152673; rounds (PBA)=0.5539803707742639;} commoner #41: {team=any ; avg hp=3.976008724100327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8026172300981461; hits/misses (PBA)= 0.29171210468920394/0.24372955288985823; rounds (PBA)=0.5567066521264995;} commoner #37: {team=any ; avg hp=3.9923664122137406 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7813522355507089; hits/misses (PBA)= 0.2895310796074155/0.24482006543075246; rounds (PBA)=0.5572519083969466;} commoner #12: {team=any ; avg hp=3.9711014176663033 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8162486368593239; hits/misses (PBA)= 0.3042529989094875/0.24645583424209377; rounds (PBA)=0.5697928026172301;} commoner #77: {team=any ; avg hp=3.989094874591058 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8151581243184297; hits/misses (PBA)= 0.28680479825517996/0.2633587786259542; rounds (PBA)=0.5697928026172301;} mage #2: {team=other; avg hp=-1.2453653217011995 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7295528898582334; hits/misses (PBA)= 0.1624863685932388/0.08887677208287895; rounds (PBA)=0.25136314067611776;} commoner #36: {team=any ; avg hp=3.979825517993457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8680479825517994; hits/misses (PBA)= 0.3249727371864776/0.2415485278080698; rounds (PBA)=0.5866957470010905;} commoner #92: {team=any ; avg hp=3.9858233369683753 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8184296619411123; hits/misses (PBA)= 0.2966194111232279/0.23500545256270447; rounds (PBA)=0.5523446019629226;} commoner #48: {team=any ; avg hp=3.990185387131952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7769901853871319; hits/misses (PBA)= 0.2824427480916031/0.25572519083969464; rounds (PBA)=0.5572519083969466;} commoner #61: {team=any ; avg hp=3.9787350054525628 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8440567066521265; hits/misses (PBA)= 0.31679389312977096/0.24318429661941113; rounds (PBA)=0.583969465648855;} commoner #69: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7846237731733915; hits/misses (PBA)= 0.2840785169029444/0.2611777535441658; rounds (PBA)=0.564340239912759;} commoner #20: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7704471101417666; hits/misses (PBA)= 0.2791712104689204/0.24972737186477645; rounds (PBA)=0.5485278080697928;} commoner #62: {team=any ; avg hp=3.990185387131952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8233369683751364; hits/misses (PBA)= 0.29443838604143946/0.25027262813522355; rounds (PBA)=0.5648854961832062;} commoner #89: {team=any ; avg hp=3.9770992366412212 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7988004362050164; hits/misses (PBA)= 0.29716466739367503/0.2306434023991276; rounds (PBA)=0.5517993456924755;} commoner #49: {team=any ; avg hp=3.9825517993456923 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8113413304252999; hits/misses (PBA)= 0.2966194111232279/0.252453653217012; rounds (PBA)=0.574154852780807;} commoner #14: {team=any ; avg hp=3.97546346782988 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8625954198473282; hits/misses (PBA)= 0.31406761177753545/0.23446019629225737; rounds (PBA)=0.5676117775354417;} commoner #30: {team=any ; avg hp=3.986368593238822 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7388222464558343; hits/misses (PBA)= 0.2808069792802617/0.2584514721919302; rounds (PBA)=0.5616139585605234;} commoner #66: {team=any ; avg hp=3.985278080697928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8358778625954199; hits/misses (PBA)= 0.31025081788440567/0.23555070883315157; rounds (PBA)=0.5599781897491821;} commoner #73: {team=any ; avg hp=3.976008724100327 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7786259541984732; hits/misses (PBA)= 0.2829880043620502/0.23991275899672845; rounds (PBA)=0.5501635768811342;} commoner #93: {team=any ; avg hp=3.981461286804798 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8904034896401308; hits/misses (PBA)= 0.3178844056706652/0.24427480916030533; rounds (PBA)=0.579607415485278;} commoner #54: {team=any ; avg hp=3.9918211559432932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7955288985823337; hits/misses (PBA)= 0.2889858233369684/0.2589967284623773; rounds (PBA)=0.5632497273718647;} commoner #87: {team=any ; avg hp=3.9874591057797164 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8184296619411123; hits/misses (PBA)= 0.2955288985823337/0.23282442748091603; rounds (PBA)=0.5501635768811342;} commoner #68: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8058887677208287; hits/misses (PBA)= 0.2955288985823337/0.2644492911668484; rounds (PBA)=0.5785169029443838;} commoner #26: {team=any ; avg hp=3.97546346782988 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8473282442748091; hits/misses (PBA)= 0.31624863685932386/0.24263904034896402; rounds (PBA)=0.5785169029443838;} commoner #70: {team=any ; avg hp=3.9918211559432932 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7709923664122137; hits/misses (PBA)= 0.2857142857142857/0.26717557251908397; rounds (PBA)=0.5687022900763359;} commoner #29: {team=any ; avg hp=3.983642311886587 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8495092693565977; hits/misses (PBA)= 0.30861504907306436/0.2568157033805889; rounds (PBA)=0.583969465648855;} commoner #76: {team=any ; avg hp=3.9678298800436207 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8336968375136314; hits/misses (PBA)= 0.3053435114503817/0.24482006543075246; rounds (PBA)=0.5697928026172301;} commoner #17: {team=any ; avg hp=3.9727371864776444 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8773173391494002; hits/misses (PBA)= 0.326608505997819/0.2415485278080698; rounds (PBA)=0.5916030534351145;} commoner #47: {team=any ; avg hp=3.990185387131952 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8729552889858233; hits/misses (PBA)= 0.32006543075245364/0.2300981461286805; rounds (PBA)=0.574154852780807;} commoner #19: {team=any ; avg hp=3.9781897491821154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.767175572519084; hits/misses (PBA)= 0.29443838604143946/0.25027262813522355; rounds (PBA)=0.5670665212649946;} commoner #64: {team=any ; avg hp=3.9940021810250816 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.811886586695747; hits/misses (PBA)= 0.306979280261723/0.2410032715376227; rounds (PBA)=0.5676117775354417;} commoner #51: {team=any ; avg hp=3.985278080697928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8407851690294439; hits/misses (PBA)= 0.3124318429661941/0.2529989094874591; rounds (PBA)=0.5872410032715376;} commoner #15: {team=any ; avg hp=3.9912758996728464 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7911668484187568; hits/misses (PBA)= 0.29498364231188656/0.257360959651036; rounds (PBA)=0.569247546346783;} commoner #81: {team=any ; avg hp=3.985278080697928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8931297709923665; hits/misses (PBA)= 0.3124318429661941/0.24482006543075246; rounds (PBA)=0.5785169029443838;} commoner #16: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8609596510359869; hits/misses (PBA)= 0.32988004362050166/0.24263904034896402; rounds (PBA)=0.5899672846237731;} commoner #39: {team=any ; avg hp=3.9830970556161396 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.851145038167939; hits/misses (PBA)= 0.3075245365321701/0.252453653217012; rounds (PBA)=0.5768811341330425;} commoner #57: {team=any ; avg hp=3.9765539803707743 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8462377317339149; hits/misses (PBA)= 0.3026172300981461/0.2737186477644493; rounds (PBA)=0.5997818974918212;} commoner #42: {team=any ; avg hp=3.9940021810250816 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8718647764449291; hits/misses (PBA)= 0.31842966194111233/0.2535441657579062; rounds (PBA)=0.5932388222464559;} commoner #32: {team=any ; avg hp=3.984187568157034 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8516902944383861; hits/misses (PBA)= 0.3047982551799346/0.23827699018538714; rounds (PBA)=0.559432933478735;} commoner #43: {team=any ; avg hp=3.9858233369683753 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7998909487459106; hits/misses (PBA)= 0.29225736095965105/0.25081788440567065; rounds (PBA)=0.5616139585605234;} commoner #13: {team=any ; avg hp=3.9934569247546348 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8609596510359869; hits/misses (PBA)= 0.3107960741548528/0.24972737186477645; rounds (PBA)=0.5736095965103599;} commoner #22: {team=any ; avg hp=3.980916030534351 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.821701199563795; hits/misses (PBA)= 0.29716466739367503/0.2639040348964013; rounds (PBA)=0.589422028353326;} commoner #97: {team=any ; avg hp=3.9972737186477643 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7666303162486369; hits/misses (PBA)= 0.28844056706652127/0.247546346782988; rounds (PBA)=0.5523446019629226;} commoner #91: {team=any ; avg hp=3.989640130861505 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8882224645583424; hits/misses (PBA)= 0.3227917121046892/0.2470010905125409; rounds (PBA)=0.5872410032715376;} commoner #7: {team=any ; avg hp=3.9781897491821154 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7377317339149401; hits/misses (PBA)= 0.27535441657579063/0.2606324972737186; rounds (PBA)=0.554525627044711;} commoner #75: {team=any ; avg hp=3.9885496183206106 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8140676117775354; hits/misses (PBA)= 0.3047982551799346/0.2606324972737186; rounds (PBA)=0.5910577971646674;} commoner #33: {team=any ; avg hp=3.9880043620501637 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.811886586695747; hits/misses (PBA)= 0.29171210468920394/0.2262813522355507; rounds (PBA)=0.5381679389312977;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 30018.02; crudely normalised: 0% > other= expected rounds to survive: 30018.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30920; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2497; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2504; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=43.9504099180164 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 633.3313337332534; hits/misses (PBA)= 20.458308338332333/6.772045590881824; rounds (PBA)=5.736852629474106;} tarrasque #2: {team=other; avg hp=42.66866626674665 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 632.0495900819836; hits/misses (PBA)= 20.393921215756848/6.77624475104979; rounds (PBA)=5.729054189162167;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 264.71; crudely normalised: 0% > other= expected rounds to survive: 224.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2017; Sum of rounds: 12633; any : 0.0 ± 0.0; other: 0.4 ± 0.01; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2017; perfect battles: 0; close-call battles: 113; ------------------------------------------------- Combattants ------------------------------------------------ commoner #10: {team=any ; avg hp=-6.599405057015369 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8621715418939018; hits/misses (PBA)= 0.9995042141794744/1.8591968269707486; rounds (PBA)=2.8963807635101637;} gladiator: {team=other; avg hp=67.7768963807635 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.04362915220625; hits/misses (PBA)= 15.032721864154686/1.7416955875061972; rounds (PBA)=6.016856717897868;} commoner #29: {team=any ; avg hp=-6.7332672285572635 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9112543381259295; hits/misses (PBA)= 1.0327218641546851/1.8899355478433317; rounds (PBA)=2.9548834903321763;} commoner #24: {team=any ; avg hp=-6.711948438274665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.844323252354983; hits/misses (PBA)= 1.0208230044620723/1.8730788299454635; rounds (PBA)=2.9231531978185425;} commoner #15: {team=any ; avg hp=-6.570649479424889 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.83242439266237; hits/misses (PBA)= 0.9970252850768468/1.9206742687159146; rounds (PBA)=2.950421417947447;} commoner #20: {team=any ; avg hp=-6.7902825979177 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9548834903321763; hits/misses (PBA)= 1.0188398611799703/1.8497768963807635; rounds (PBA)=2.9028259791769955;} commoner #4: {team=any ; avg hp=-6.695587506197323 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8403569657907783; hits/misses (PBA)= 0.984134853743183/1.9325731284085275; rounds (PBA)=2.9429846306395637;} commoner #16: {team=any ; avg hp=-6.700545364402578 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8844819038175507; hits/misses (PBA)= 1.0153693604362914/1.9053049082796232; rounds (PBA)=2.954387704511651;} commoner #9: {team=any ; avg hp=-6.6906296479920675 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9028259791769955; hits/misses (PBA)= 1.014873574615766/1.87456618740704; rounds (PBA)=2.923648983639068;} commoner #8: {team=any ; avg hp=-6.638076351016361 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8829945463559743; hits/misses (PBA)= 1.0133862171541894/1.8606841844323252; rounds (PBA)=2.9028259791769955;} commoner #5: {team=any ; avg hp=-6.716410510659395 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9295984134853743; hits/misses (PBA)= 1.0143777887952405/1.8854734754586018; rounds (PBA)=2.9355478433316806;} commoner #7: {team=any ; avg hp=-6.738225086762519 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.881011403073872; hits/misses (PBA)= 1.0089241447694597/1.895884977689638; rounds (PBA)=2.9385225582548338;} commoner #3: {team=any ; avg hp=-6.670302429350521 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.99553792761527; hits/misses (PBA)= 1.0401586514625683/1.8805156172533466; rounds (PBA)=2.9529003470500745;} commoner #19: {team=any ; avg hp=-6.655428854734755 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7669806643529995; hits/misses (PBA)= 0.9791769955379276/1.8140803173029252; rounds (PBA)=2.838373822508676;} commoner #13: {team=any ; avg hp=-6.709469509172037 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8393653941497274; hits/misses (PBA)= 1.0/1.924640555280119; rounds (PBA)=2.9538919186911254;} commoner #26: {team=any ; avg hp=-6.677243430837878 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8021814576103123; hits/misses (PBA)= 0.9781854238968766/1.917203767972236; rounds (PBA)=2.930589985126425;} commoner #12: {team=any ; avg hp=-6.720872583044125 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9410014873574615; hits/misses (PBA)= 1.031730292513634/1.8601883986117997; rounds (PBA)=2.919186911254338;} commoner #30: {team=any ; avg hp=-6.633118492811105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.919186911254338; hits/misses (PBA)= 1.0153693604362914/1.8611799702528509; rounds (PBA)=2.9102627664848786;} commoner #17: {team=any ; avg hp=-6.602875557759048 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8190381755081804; hits/misses (PBA)= 0.9895884977689638/1.9325731284085275; rounds (PBA)=2.9633118492811104;} commoner #18: {team=any ; avg hp=-6.535448686167576 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7868120971740207; hits/misses (PBA)= 0.993554784333168/1.9117501239464552; rounds (PBA)=2.932077342588002;} commoner #14: {team=any ; avg hp=-6.660882498760535 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8339117501239466; hits/misses (PBA)= 1.0094199305899851/1.8730788299454635; rounds (PBA)=2.9167079821517103;} gladiator #2: {team=other; avg hp=69.78482895389192 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.59097669806644; hits/misses (PBA)= 14.970252850768468/1.7203767972235995; rounds (PBA)=5.9766980664353;} commoner #21: {team=any ; avg hp=-6.704015865146257 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9043133366385723; hits/misses (PBA)= 1.0342092216162617/1.8815071888943977; rounds (PBA)=2.947942488844819;} commoner #6: {team=any ; avg hp=-6.768468021814576 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8368864650470997; hits/misses (PBA)= 0.9955379276152702/1.9147248388696083; rounds (PBA)=2.9454635597421914;} commoner #2: {team=any ; avg hp=-6.636093207734259 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9558750619732277; hits/misses (PBA)= 1.0302429350520574/1.9092711948438275; rounds (PBA)=2.9652949925632126;} commoner #27: {team=any ; avg hp=-6.727317798710957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9766980664352998; hits/misses (PBA)= 1.0485870104115023/1.871591472483887; rounds (PBA)=2.956370847793753;} commoner: {team=any ; avg hp=-6.698066435299951 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.864154685176004; hits/misses (PBA)= 0.9965294992563213/1.9067922657411998; rounds (PBA)=2.9390183440753592;} commoner #22: {team=any ; avg hp=-6.653941497273178 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8676251859196826; hits/misses (PBA)= 1.0218145761031234/1.9058006941001486; rounds (PBA)=2.9568666336142786;} commoner #25: {team=any ; avg hp=-6.722359940505702 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.975706494794249; hits/misses (PBA)= 1.0461080813088746/1.90233019335647; rounds (PBA)=2.9766980664352998;} commoner #28: {team=any ; avg hp=-6.636093207734259 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9400099157164106; hits/misses (PBA)= 1.0322260783341597/1.9167079821517106; rounds (PBA)=2.978681209717402;} commoner #23: {team=any ; avg hp=-6.817550818046604 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.905304908279623; hits/misses (PBA)= 1.014873574615766/1.834407535944472; rounds (PBA)=2.8849776896380765;} commoner #11: {team=any ; avg hp=-6.789291026276649 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7927615270203274; hits/misses (PBA)= 0.9861179970252851/1.840852751611304; rounds (PBA)=2.8572136836886464;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 175.0; crudely normalised: 0% > other= expected rounds to survive: 139.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36457; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 12; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=any ; avg hp=-2.6666666666666665 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.622875424915017; hits/misses (PBA)= 0.9006198760247951/2.0841831633673267; rounds (PBA)=3.077984403119376;} commoner #10: {team=any ; avg hp=-2.6960607878424314 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6436712657468506; hits/misses (PBA)= 0.8980203959208158/2.123375324935013; rounds (PBA)=3.1171765646870626;} commoner #8: {team=any ; avg hp=-2.6730653869226155 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5920815836832634; hits/misses (PBA)= 0.8832233553289343/2.1675664867026594; rounds (PBA)=3.1445710857828435;} commoner #4: {team=any ; avg hp=-2.6540691861627677 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6372725454909016; hits/misses (PBA)= 0.9034193161367726/2.1291741651669667; rounds (PBA)=3.1221755648870224;} commoner #3: {team=any ; avg hp=-2.7004599080183964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6630673865226955; hits/misses (PBA)= 0.9110177964407119/2.115776844631074; rounds (PBA)=3.116376724655069;} veteran #2: {team=other; avg hp=44.37252549490102 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.45110977804439; hits/misses (PBA)= 5.002399520095981/0.9600079984003199; rounds (PBA)=6.8028394321135774;} commoner #7: {team=any ; avg hp=-2.7224555088982205 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5186962607478502; hits/misses (PBA)= 0.8790241951609679/2.0971805638872225; rounds (PBA)=3.072985402919416;} commoner #5: {team=any ; avg hp=-2.7114577084583082 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.699260147970406; hits/misses (PBA)= 0.9212157568486303/2.0761847630473906; rounds (PBA)=3.081983603279344;} commoner #2: {team=any ; avg hp=-2.687862427514497 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.577884423115377; hits/misses (PBA)= 0.8938212357528494/2.070385922815437; rounds (PBA)=3.060387922415517;} veteran: {team=other; avg hp=45.43311337732454 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.51769646070786; hits/misses (PBA)= 4.997600479904019/0.9808038392321535; rounds (PBA)=6.762047590481903;} commoner #6: {team=any ; avg hp=-2.7130573885222957 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5732853429314138; hits/misses (PBA)= 0.8848230353929214/2.113977204559088; rounds (PBA)=3.0901819636072787;} commoner: {team=any ; avg hp=-2.7436512697460507 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.66626674665067; hits/misses (PBA)= 0.9144171165766847/2.109778044391122; rounds (PBA)=3.1169766046790643;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 146.67; crudely normalised: 0% > other= expected rounds to survive: 312.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19357; any : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-6.444311137772446 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.225754849030194; hits/misses (PBA)= 0.39652069586082783/1.195360927814437; rounds (PBA)=1.679864027194561;} commoner #4: {team=any ; avg hp=-6.403519296140772 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2129574085182964; hits/misses (PBA)= 0.4055188962207559/1.1899620075984803; rounds (PBA)=1.6816636672665466;} commoner #3: {team=any ; avg hp=-6.2959408118376325 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.154369126174765; hits/misses (PBA)= 0.39132173565286943/1.2007598480303938; rounds (PBA)=1.6802639472105578;} knight: {team=other; avg hp=46.02259548090382 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.09838032393521; hits/misses (PBA)= 5.018996200759848/1.3943211357728453; rounds (PBA)=3.7178564287142573;} commoner #2: {team=any ; avg hp=-6.40751849630074 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1909618076384723; hits/misses (PBA)= 0.39652069586082783/1.1941611677664468; rounds (PBA)=1.6746650669866028;} knight #2: {team=other; avg hp=46.124175164967006 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.91921615676865; hits/misses (PBA)= 4.981003799240152/1.4123175364927014; rounds (PBA)=3.717256548690262;} commoner #6: {team=any ; avg hp=-6.445710857828434 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2027594481103778; hits/misses (PBA)= 0.39852029594081184/1.2151569686062786; rounds (PBA)=1.694261147770446;} commoner #5: {team=any ; avg hp=-6.4373125374925015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.176764647070586; hits/misses (PBA)= 0.38652269546090784/1.2005598880223955; rounds (PBA)=1.6716656668666268;} commoner #8: {team=any ; avg hp=-6.430313937212557 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1437712457508498; hits/misses (PBA)= 0.383123375324935/1.2259548090381924; rounds (PBA)=1.698260347930414;} commoner #10: {team=any ; avg hp=-6.430713857228555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1687662467506499; hits/misses (PBA)= 0.39592081583683264/1.1969606078784243; rounds (PBA)=1.6830633873225356;} commoner #7: {team=any ; avg hp=-6.332333533293341 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2205558888222356; hits/misses (PBA)= 0.40411917616476706/1.2171565686862627; rounds (PBA)=1.700259948010398;} commoner #9: {team=any ; avg hp=-6.3899220155968806 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1565686862627476; hits/misses (PBA)= 0.38712257548490303/1.2161567686462706; rounds (PBA)=1.6902619476104779;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 186.67; crudely normalised: 0% > other= expected rounds to survive: 25.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18846; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 3275; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #11: {team=any ; avg hp=3.3523295340931814 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.050389922015597; hits/misses (PBA)= 1.4757048590281943/1.4659068186362727; rounds (PBA)=3.14377124575085;} commoner #6: {team=any ; avg hp=3.3299340131973607 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.100979804039192; hits/misses (PBA)= 1.4957008598280344/1.4353129374125175; rounds (PBA)=3.148970205958808;} commoner #12: {team=any ; avg hp=3.346130773845231 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.048390321935613; hits/misses (PBA)= 1.4641071785642872/1.4719056188762247; rounds (PBA)=3.1431713657268547;} commoner: {team=any ; avg hp=3.3367326534693063 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.021595680863827; hits/misses (PBA)= 1.4671065786842632/1.4517096580683864; rounds (PBA)=3.1345730853829235;} commoner #9: {team=any ; avg hp=3.3093381323735254 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.077184563087383; hits/misses (PBA)= 1.4761047790441912/1.4445110977804438; rounds (PBA)=3.134373125374925;} commoner #7: {team=any ; avg hp=3.3463307338532293 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.99000199960008; hits/misses (PBA)= 1.4639072185562887/1.4429114177164568; rounds (PBA)=3.131773645270946;} commoner #2: {team=any ; avg hp=3.3373325334933015 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.056788642271545; hits/misses (PBA)= 1.4773045390921815/1.4591081783643272; rounds (PBA)=3.1379724055188962;} commoner #3: {team=any ; avg hp=3.397120575884823 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.012797440511898; hits/misses (PBA)= 1.4799040191961608/1.4821035792841433; rounds (PBA)=3.1561687662467506;} priest #2: {team=other; avg hp=-1.2059588082383523 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.675264947010598; hits/misses (PBA)= 1.2743451309738052/1.1327734453109377; rounds (PBA)=2.407118576284743;} commoner #4: {team=any ; avg hp=3.3233353329334134 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.021995600879824; hits/misses (PBA)= 1.468506298740252/1.4701059788042392; rounds (PBA)=3.149370125974805;} commoner #5: {team=any ; avg hp=3.326734653069386 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.006598680263947; hits/misses (PBA)= 1.4581083783243352/1.4659068186362727; rounds (PBA)=3.1289742051589684;} commoner #8: {team=any ; avg hp=3.3587282543491304 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.022795440911818; hits/misses (PBA)= 1.4621075784843032/1.4731053789242152; rounds (PBA)=3.149370125974805;} priest: {team=other; avg hp=-1.21875624875025 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.625474905018996; hits/misses (PBA)= 1.2669466106778644/1.156368726254749; rounds (PBA)=2.4233153369326135;} commoner #14: {team=any ; avg hp=3.3291341731653668 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9524095180963807; hits/misses (PBA)= 1.432113577284543/1.491101779644071; rounds (PBA)=3.1311737652469507;} commoner #13: {team=any ; avg hp=3.3139372125574886 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.082783443311338; hits/misses (PBA)= 1.4739052189562087/1.4547090581883624; rounds (PBA)=3.1285742851429714;} commoner #10: {team=any ; avg hp=3.292141571685663 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.98000399920016; hits/misses (PBA)= 1.4397120575884823/1.4603079384123174; rounds (PBA)=3.128374325134973;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 186.67; crudely normalised: 0% > other= expected rounds to survive: 21.04; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16212; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 2792; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=3.4627074585082984 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0333933213357325; hits/misses (PBA)= 1.48250349930014/0.9602079584083183; rounds (PBA)=2.6720655868826233;} commoner #14: {team=any ; avg hp=3.5116976604679064 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0155968806238755; hits/misses (PBA)= 1.4727054589082182/1.0075984803039393; rounds (PBA)=2.688862227554489;} commoner #10: {team=any ; avg hp=3.518496300739852 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0605878824235155; hits/misses (PBA)= 1.5010997800439911/1.0023995200959808; rounds (PBA)=2.689662067586483;} commoner #9: {team=any ; avg hp=3.484903019396121 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.982203559288142; hits/misses (PBA)= 1.4743051389722055/0.9938012397520496; rounds (PBA)=2.689862027594481;} commoner #8: {team=any ; avg hp=3.467906418716257 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.01879624075185; hits/misses (PBA)= 1.493101379724055/0.9726054789042191; rounds (PBA)=2.6904619076184764;} druid #2: {team=other; avg hp=-1.201359728054389 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.638672265546891; hits/misses (PBA)= 1.0047990401919615/0.9846030793841232; rounds (PBA)=1.9894021195760847;} commoner #12: {team=any ; avg hp=3.4953009398120374 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.049190161967607; hits/misses (PBA)= 1.4939012197560488/0.9934013197360528; rounds (PBA)=2.689262147570486;} commoner #11: {team=any ; avg hp=3.495500899820036 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.005798840231954; hits/misses (PBA)= 1.4879024195160968/0.9998000399920016; rounds (PBA)=2.6944611077784444;} commoner #5: {team=any ; avg hp=3.528894221155769 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.028194361127775; hits/misses (PBA)= 1.49250149970006/0.9886022795440912; rounds (PBA)=2.6920615876824634;} commoner #13: {team=any ; avg hp=3.4447110577884423 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.0493901219756046; hits/misses (PBA)= 1.4981003799240151/0.9748050389922016; rounds (PBA)=2.6864627074585083;} commoner #7: {team=any ; avg hp=3.4901019796040793 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.054589082183563; hits/misses (PBA)= 1.498500299940012/0.9796040791841631; rounds (PBA)=2.6826634673065386;} commoner #2: {team=any ; avg hp=3.4741051789642072 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9992001599680065; hits/misses (PBA)= 1.4847030593881223/0.9662067586482703; rounds (PBA)=2.6670665866826635;} commoner #4: {team=any ; avg hp=3.48250349930014 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9952009598080385; hits/misses (PBA)= 1.4783043391321735/1.0017996400719855; rounds (PBA)=2.69626074785043;} commoner #6: {team=any ; avg hp=3.5258948210357928 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.116976604679064; hits/misses (PBA)= 1.506898620275945/0.9962007598480304; rounds (PBA)=2.69746050789842;} druid: {team=other; avg hp=-1.1831633673265347 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4917016596680663; hits/misses (PBA)= 0.9686062787442512/0.9832033593281344; rounds (PBA)=1.9518096380723855;} commoner: {team=any ; avg hp=3.486902619476105 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9754049190161966; hits/misses (PBA)= 1.4729054189162167/0.9922015596880623; rounds (PBA)=2.671865626874625;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12629; any : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 4950; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 51; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ rat: {team=unaligned ; avg hp=-1.6600679864027195 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6144771045790842; hits/misses (PBA)= 0.5602879424115177/0.46750649870025995; rounds (PBA)=1.037992401519696;} commoner: {team=any ; avg hp=3.385522895420916 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6600679864027192; hits/misses (PBA)= 0.9898020395920816/0.528494301139772; rounds (PBA)=2.5080983803239354;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 16.0; crudely normalised: 0% > unaligned = expected rounds to survive: 5.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12596; any : 0.99 ± 0.0; unaligned : 0.01 ± 0.0; > Team any = winning battles: 4944; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 57; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=3.3879224155168965 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6570685862827434; hits/misses (PBA)= 0.9886022795440912/0.5222955408918216; rounds (PBA)=2.499500099980004;} rat: {team=unaligned ; avg hp=-1.6570685862827434 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6120775844831033; hits/misses (PBA)= 0.5602879424115177/0.45910817836432716; rounds (PBA)=1.0307938412317537;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 48.0; crudely normalised: 0% > unaligned = expected rounds to survive: 1.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6944; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=3.9064187162567485 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8812237552489502; hits/misses (PBA)= 0.32473505298940214/0.17696460707858427; rounds (PBA)=1.21875624875025;} commoner #3: {team=any ; avg hp=3.912017596480704 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8996200759848031; hits/misses (PBA)= 0.33513297340531895/0.17816436712657469; rounds (PBA)=1.2153569286142771;} commoner #2: {team=any ; avg hp=3.9138172365526893 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9088182363527294; hits/misses (PBA)= 0.34013197360527897/0.16556688662267546; rounds (PBA)=1.21875624875025;} rat: {team=unaligned ; avg hp=-1.6896620675864826 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.26774645070985803; hits/misses (PBA)= 0.2571485702859428/0.4419116176764647; rounds (PBA)=0.6990601879624075;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 186.67; crudely normalised: 0% > any chaotic = expected rounds to survive: 127.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29429; any : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ commoner #6: {team=any ; avg hp=-5.938012397520496 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.250749850029994; hits/misses (PBA)= 1.163367326534693/1.1591681663667266; rounds (PBA)=2.472105578884223;} berserker: {team=any chaotic ; avg hp=55.97380523895221 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.544291141771645; hits/misses (PBA)= 3.5002999400119976/1.0051989602079585; rounds (PBA)=5.3827234553089385;} commoner: {team=any ; avg hp=-5.856028794241152 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1811637672465505; hits/misses (PBA)= 1.1621675664867026/1.1989602079584083; rounds (PBA)=2.4957008598280344;} commoner #3: {team=any ; avg hp=-5.82243551289742 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2299540091981602; hits/misses (PBA)= 1.1669666066786644/1.1749650069986002; rounds (PBA)=2.484503099380124;} commoner #7: {team=any ; avg hp=-5.8204359128174366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.150769846030794; hits/misses (PBA)= 1.1447710457908418/1.1571685662867426; rounds (PBA)=2.455508898220356;} berserker #2: {team=any chaotic ; avg hp=55.669266146770646 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.367926414717054; hits/misses (PBA)= 3.4997000599880024/0.9982003599280144; rounds (PBA)=5.38372325534893;} commoner #2: {team=any ; avg hp=-5.8188362327534495 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.125374925014997; hits/misses (PBA)= 1.1405718856228755/1.174765046990602; rounds (PBA)=2.455708858228354;} commoner #4: {team=any ; avg hp=-5.853829234153169 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.213957208558288; hits/misses (PBA)= 1.169766046790642/1.1629674065186963; rounds (PBA)=2.473905218956209;} commoner #5: {team=any ; avg hp=-5.802639472105579 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2049590081983603; hits/misses (PBA)= 1.1599680063987203/1.203359328134373; rounds (PBA)=2.503099380123975;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 477.55; crudely normalised: 0% > any = expected rounds to survive: 41.26; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10461; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #7: {team=any ; avg hp=-2.381123775244951 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9396120775844831; hits/misses (PBA)= 0.33413317336532694/0.525494901019796; rounds (PBA)=0.9894021195760848;} commoner: {team=any ; avg hp=-2.3485302939412116 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9238152369526095; hits/misses (PBA)= 0.33373325334933013/0.5238952209558089; rounds (PBA)=0.989002199560088;} commoner #4: {team=any ; avg hp=-2.3975204959008196 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9386122775444911; hits/misses (PBA)= 0.33713257348530296/0.518496300739852; rounds (PBA)=0.9884023195360928;} commoner #2: {team=any ; avg hp=-2.3639272145570884 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9230153969206158; hits/misses (PBA)= 0.33373325334933013/0.5332933413317337; rounds (PBA)=0.9898020395920816;} commoner #6: {team=any ; avg hp=-2.4043191361727656 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9044191161767646; hits/misses (PBA)= 0.32473505298940214/0.5360927814437113; rounds (PBA)=0.9884023195360928;} commoner #3: {team=any ; avg hp=-2.394721055788842 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9322135572885423; hits/misses (PBA)= 0.3327334533093381/0.5260947810437913; rounds (PBA)=0.9854029194161168;} bandit captain: {team=any non-lawful ; avg hp=61.75684863027394 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.324135172965406; hits/misses (PBA)= 3.4881023795240953/1.0271945610877824; rounds (PBA)=1.9474105178964207;} bandit captain #2: {team=any non-lawful ; avg hp=61.72965406918616 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.33393321335733; hits/misses (PBA)= 3.5118976204759047/1.0247950409918016; rounds (PBA)=1.9442111577684462;} commoner #5: {team=any ; avg hp=-2.3679264147170564 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9518096380723855; hits/misses (PBA)= 0.3317336532693461/0.5316936612677464; rounds (PBA)=0.9924015196960608;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 129.6; crudely normalised: 0% > any = expected rounds to survive: 42.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13887; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 12; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #4: {team=any ; avg hp=-2.5712857428514297 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6478704259148171; hits/misses (PBA)= 0.6034793041391722/0.5156968606278745; rounds (PBA)=1.3009398120375926;} commoner: {team=any ; avg hp=-2.552289542091582 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6004799040191962; hits/misses (PBA)= 0.5866826634673066/0.5126974605078984; rounds (PBA)=1.281743651269746;} commoner #5: {team=any ; avg hp=-2.5596880623875227 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6032793441311737; hits/misses (PBA)= 0.5886822635472906/0.5228954209158169; rounds (PBA)=1.2993401319736053;} commoner #3: {team=any ; avg hp=-2.614477104579084 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5924815036992601; hits/misses (PBA)= 0.5828834233153369/0.5110977804439112; rounds (PBA)=1.2799440111977605;} commoner #2: {team=any ; avg hp=-2.608478304339132 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6814637072585483; hits/misses (PBA)= 0.613877224555089/0.5152969406118776; rounds (PBA)=1.2971405718856228;} spy: {team=other; avg hp=22.84123175364927 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.524495100979806; hits/misses (PBA)= 2.9078184363127373/1.1681663667266546; rounds (PBA)=2.6226754649070187;} spy #2: {team=other; avg hp=23.033193361327733 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.381723655268946; hits/misses (PBA)= 2.878624275144971/1.1959608078384323; rounds (PBA)=2.618476304739052;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 34.29; crudely normalised: 0% > any non-good = expected rounds to survive: 174.55; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12219; any : 0.0 ± 0.0; any non-good : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-2.614877024595081 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3059388122375526; hits/misses (PBA)= 0.4777044591081784/0.34573085382923413; rounds (PBA)=1.0097980403919216;} thug #2: {team=any non-good ; avg hp=29.45990801839632 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.322735452909418; hits/misses (PBA)= 2.3303339332133572/0.9572085582883423; rounds (PBA)=2.2685462907418517;} commoner #2: {team=any ; avg hp=-2.567886422715457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2389522095580885; hits/misses (PBA)= 0.4605078984203159/0.3375324935012997; rounds (PBA)=0.9946010797840432;} commoner #4: {team=any ; avg hp=-2.5896820635872824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2353529294141172; hits/misses (PBA)= 0.46490701859628075/0.3375324935012997; rounds (PBA)=0.9958008398320336;} thug: {team=any non-good ; avg hp=29.491101779644072 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.076384723055389; hits/misses (PBA)= 2.2917416516696663/0.9662067586482703; rounds (PBA)=2.2639472105578884;} commoner: {team=any ; avg hp=-2.6266746650669868 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.26874625074985; hits/misses (PBA)= 0.4699060187962408/0.35452909418116374; rounds (PBA)=1.0005998800239952;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 106.67; crudely normalised: 0% > any = expected rounds to survive: 34.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12336; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5000; perfect battles: 0; close-call battles: 35; > Team any = winning battles: 1; perfect battles: 0; close-call battles: 1; ------------------------------------------------- Combattants ------------------------------------------------ commoner #3: {team=any ; avg hp=-2.5906818636272746 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2283543291341732; hits/misses (PBA)= 0.4377124575084983/0.48270345930813835; rounds (PBA)=1.1335732853429314;} commoner #4: {team=any ; avg hp=-2.585282943411318 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2049590081983603; hits/misses (PBA)= 0.43431313737252547/0.46750649870025995; rounds (PBA)=1.1121775644871026;} scout #2: {team=other; avg hp=13.68866226754649 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.200559888022395; hits/misses (PBA)= 2.322135572885423/0.991001799640072; rounds (PBA)=2.272745450909818;} commoner: {team=any ; avg hp=-2.5612877424515097 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.200359928014397; hits/misses (PBA)= 0.4357128574285143/0.4589082183563287; rounds (PBA)=1.1177764447110579;} commoner #2: {team=any ; avg hp=-2.5692861427714457 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1425714857028595; hits/misses (PBA)= 0.41571685662867425/0.47990401919616077; rounds (PBA)=1.1235752849430114;} scout: {team=other; avg hp=13.53509298140372 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.105978804239152; hits/misses (PBA)= 2.2995400919816036/0.9904019196160768; rounds (PBA)=2.2779444111177765;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 15.0; crudely normalised: 0% > any = expected rounds to survive: 60.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14905; other: 0.0 ± 0.0; any : 1.0 ± 0.0; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 4; > Team any = winning battles: 4995; perfect battles: 0; close-call battles: 1280; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=3.290741851629674 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4035192961407716; hits/misses (PBA)= 1.2729454109178164/0.668866226754649; rounds (PBA)=2.4451109778044393;} commoner #3: {team=any ; avg hp=3.3289342131573685 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4319136172765448; hits/misses (PBA)= 1.2699460107978404/0.6898620275944811; rounds (PBA)=2.44251149770046;} commoner #4: {team=any ; avg hp=3.2543491301739653 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3779244151169765; hits/misses (PBA)= 1.2551489702059588/0.6750649870025994; rounds (PBA)=2.4155168966206757;} commoner #5: {team=any ; avg hp=3.2289542091581684 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.36752649470106; hits/misses (PBA)= 1.2449510097980403/0.6816636672665467; rounds (PBA)=2.4371125774845033;} commoner #6: {team=any ; avg hp=3.2683463307338534 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.459908018396321; hits/misses (PBA)= 1.2891421715656868/0.6646670665866826; rounds (PBA)=2.4317136572685465;} commoner: {team=any ; avg hp=3.251149770045991 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.37752449510098; hits/misses (PBA)= 1.2555488902219556/0.6816636672665467; rounds (PBA)=2.4409118176364726;} acolyte: {team=other; avg hp=-1.194761047790442 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.177364527094581; hits/misses (PBA)= 0.8494301139772046/0.8870225954809038; rounds (PBA)=1.7376524695060989;} acolyte #2: {team=other; avg hp=-1.2235552889422117 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.200159968006399; hits/misses (PBA)= 0.855628874225155/0.8908218356328734; rounds (PBA)=1.7478504299140172;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 110.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17409; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 44; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.216156768646271 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2111577684463108; hits/misses (PBA)= 0.4311137772445511/1.0593881223755248; rounds (PBA)=1.49250149970006;} guard #2: {team=other; avg hp=9.786842631473705 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.196760647870426; hits/misses (PBA)= 1.302739452109578/0.5532893421315737; rounds (PBA)=2.966006798640272;} guard: {team=other; avg hp=9.770645870825835 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.249950009998001; hits/misses (PBA)= 1.3025394921015796/0.5644871025794841; rounds (PBA)=2.9564087182563488;} commoner #2: {team=any ; avg hp=-2.2305538892221555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2313537292541492; hits/misses (PBA)= 0.4325134973005399/1.0457908418316337; rounds (PBA)=1.480503899220156;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17650; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 4993; perfect battles: 0; close-call battles: 146; > Team any = winning battles: 8; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.2129574085182964 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9912017596480704; hits/misses (PBA)= 0.7300539892021596/0.7936412717456509; rounds (PBA)=1.5306938612277545;} bandit #2: {team=any non-lawful ; avg hp=8.920615876824636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.168566286742651; hits/misses (PBA)= 1.2943411317736453/0.5736852629474105; rounds (PBA)=2.9888022395520895;} bandit: {team=any non-lawful ; avg hp=9.043391321735653 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.270345930813837; hits/misses (PBA)= 1.319136172765447/0.5932813437312537; rounds (PBA)=2.957008598280344;} commoner #2: {team=any ; avg hp=-2.225954809038192 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0447910417916417; hits/misses (PBA)= 0.7580483903219356/0.7814437112577485; rounds (PBA)=1.5466906618676264;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 30.77; crudely normalised: 0% > any non-good = expected rounds to survive: 54.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17588; any : 0.01 ± 0.0; any non-good : 0.99 ± 0.0; > Team any = winning battles: 28; perfect battles: 0; close-call battles: 14; > Team any non-good = winning battles: 4973; perfect battles: 0; close-call battles: 273; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-2.1895620875824835 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.988002399520096; hits/misses (PBA)= 0.740251949610078/0.7508498300339932; rounds (PBA)=1.5132973405318937;} commoner: {team=any ; avg hp=-2.214157168566287 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.01499700059988; hits/misses (PBA)= 0.7510497900419916/0.7568486302739452; rounds (PBA)=1.5242951409718057;} cultist: {team=any non-good ; avg hp=6.96620675864827 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.213157368526295; hits/misses (PBA)= 1.3071385722855429/0.5606878624275144; rounds (PBA)=2.9078184363127373;} cultist #2: {team=any non-good ; avg hp=7.030793841231754 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.190561887622476; hits/misses (PBA)= 1.3139372125574884/0.556488702259548; rounds (PBA)=2.911617676464707;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 66.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 17510; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 4995; perfect battles: 0; close-call battles: 116; > Team any = winning battles: 6; perfect battles: 0; close-call battles: 3; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=any ; avg hp=-2.25754849030194 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8820235952809439; hits/misses (PBA)= 0.7022595480903819/0.7338532293541292; rounds (PBA)=1.4463107378524296;} tribal warrior: {team=other; avg hp=9.077784443111378 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2221555688862225; hits/misses (PBA)= 1.3073385322935414/0.5466906618676265; rounds (PBA)=2.957008598280344;} commoner #2: {team=any ; avg hp=-2.221755648870226 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.868626274745051; hits/misses (PBA)= 0.6944611077784443/0.7366526694661067; rounds (PBA)=1.436112777444511;} tribal warrior #2: {team=other; avg hp=9.171565686862628 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.257148570285943; hits/misses (PBA)= 1.3169366126774644/0.5756848630273945; rounds (PBA)=2.9496100779844032;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 66.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13611; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 706; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tribal warrior #5: {team=other; avg hp=9.40491901619676 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.2381523695260945; hits/misses (PBA)= 1.3109378124375124/0.5608878224355129; rounds (PBA)=2.306338732253549;} tribal warrior #4: {team=other; avg hp=9.367126574685063 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.295540891821636; hits/misses (PBA)= 1.3237352529494102/0.5596880623875224; rounds (PBA)=2.3033393321335733;} commoner #4: {team=any ; avg hp=-2.2541491701659666 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5196960607878425; hits/misses (PBA)= 0.5702859428114377/0.5944811037792441; rounds (PBA)=1.1661667666466706;} commoner #2: {team=any ; avg hp=-2.2521495700859826 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5720855828834233; hits/misses (PBA)= 0.5930813837232554/0.5660867826434713; rounds (PBA)=1.1597680463907218;} commoner #3: {team=any ; avg hp=-2.2625474905018996 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6154769046190762; hits/misses (PBA)= 0.6008798240351929/0.5670865826834633; rounds (PBA)=1.1685662867426514;} tribal warrior #2: {team=other; avg hp=9.530493901219756 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1345730853829235; hits/misses (PBA)= 1.2971405718856228/0.5798840231953609; rounds (PBA)=2.3019396120775846;} commoner #5: {team=any ; avg hp=-2.220755848830234 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5594881023795242; hits/misses (PBA)= 0.5844831033793242/0.5660867826434713; rounds (PBA)=1.1507698460307938;} commoner: {team=any ; avg hp=-2.2385522895420915 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5730853829234153; hits/misses (PBA)= 0.5808838232353529/0.5814837032593482; rounds (PBA)=1.1635672865426914;} tribal warrior: {team=other; avg hp=9.376524695060988 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.220555888822235; hits/misses (PBA)= 1.296740651869626/0.5642871425714857; rounds (PBA)=2.2865426914617077;} tribal warrior #3: {team=other; avg hp=9.481103779244151 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.3393321335732855; hits/misses (PBA)= 1.3305338932213557/0.562887422515497; rounds (PBA)=2.3133373325334934;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=385.0 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 270.0; crudely normalised: 0% > Chaotic Neutral= expected rounds to survive: 1500.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4970; Sum of rounds: 56641; > Team chaotic evil = winning battles: 4884; perfect battles: 0; close-call battles: 0; > Team Chaotic Neutral = winning battles: 85; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Oglodi Warrior: {team=Chaotic Neutral; avg hp=-5.888933601609658 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.116498993963782; hits/misses (PBA)= 3.5295774647887326/6.597183098591549; rounds (PBA)=10.143863179074447;} bugbear: {team=chaotic evil ; avg hp=16.87887323943662 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.88189134808853; hits/misses (PBA)= 4.669818913480885/5.7126760563380286; rounds (PBA)=11.365191146881287;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 540.0; crudely normalised: 0% > unaligned = expected rounds to survive: 627.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27239; chaotic evil : 0.72 ± 0.01; unaligned : 0.28 ± 0.01; > Team chaotic evil = winning battles: 3606; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1395; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=8.386722655468906 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.64747050589882; hits/misses (PBA)= 2.9798040391921616/1.271145770845831; rounds (PBA)=4.972005598880224;} brown bear: {team=unaligned ; avg hp=-0.6474705058988203 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.613277344531095; hits/misses (PBA)= 2.0795840831833634/2.0499900019996002; rounds (PBA)=4.4085182963407314;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 18.82; crudely normalised: 0% > lawful evil = expected rounds to survive: 2200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5524; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard: {team=unaligned ; avg hp=-13.600479904019195 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.15536892621475704; hits/misses (PBA)= 0.127374525094981/0.3847230553889222; rounds (PBA)=0.5120975804839032;} oni: {team=lawful evil ; avg hp=109.84463107378524 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.600479904019195; hits/misses (PBA)= 1.0/0.11437712457508498; rounds (PBA)=1.1045790841831633;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > Neutral Good= expected rounds to survive: 53.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12886; Neutral Good: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 13; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=6.842831433713258 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.5762847430513895; hits/misses (PBA)= 0.7850429914017196/0.7924415116976604; rounds (PBA)=2.2195560887822436;} goblin: {team=neutral evil ; avg hp=6.84003199360128 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.582083583283343; hits/misses (PBA)= 0.7828434313137372/0.7812437512497501; rounds (PBA)=2.226354729054189;} goblin #5: {team=neutral evil ; avg hp=6.825434913017396 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.494101179764047; hits/misses (PBA)= 0.7664467106578684/0.7730453909218157; rounds (PBA)=2.2311537692461507;} Harald : {team=Neutral Good; avg hp=-2.8090381923615277 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8060387922415517; hits/misses (PBA)= 0.3129374125174965/1.4967006598680264; rounds (PBA)=1.809638072385523;} goblin #2: {team=neutral evil ; avg hp=6.8500299940012 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.498900219956009; hits/misses (PBA)= 0.7614477104579084/0.7840431913617276; rounds (PBA)=2.216756648670266;} goblin #3: {team=neutral evil ; avg hp=6.835632873425315 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.657668466306738; hits/misses (PBA)= 0.7908418316336733/0.7782443511297741; rounds (PBA)=2.221755648870226;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1520.0; crudely normalised: 0% > any non-good = expected rounds to survive: 1003.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18185; lawful evil : 1.0 ± 0.0; any non-good : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ thug #2: {team=any non-good ; avg hp=-6.708658268346331 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.214157168566286; hits/misses (PBA)= 1.0391921615676865/1.876624675064987; rounds (PBA)=1.7978404319136172;} thug #3: {team=any non-good ; avg hp=-6.795840831833633 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.1747650469906015; hits/misses (PBA)= 1.0297940411917617/1.9052189562087583; rounds (PBA)=1.796640671865627;} young blue dragon: {team=lawful evil ; avg hp=133.28574285142972 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.36512697460508; hits/misses (PBA)= 8.392121575684863/0.564887022595481; rounds (PBA)=3.63627274545091;} thug: {team=any non-good ; avg hp=-6.860627874425115 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.325334933013397; hits/misses (PBA)= 1.0525894821035793/1.9432113577284542; rounds (PBA)=1.8124375124975005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young blue dragon: {team=lawful evil ; avg hp=152.0 (from 152); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33653269346130776;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33633273345330933;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3271345730853829;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any : 1.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ guard: {team=any ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2798; Sum of rounds: 42965; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 2797; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=-16.743030736240172 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 229.15225160829164; hits/misses (PBA)= 10.853109363831308/1.7290922087205147; rounds (PBA)=4.194067190850608;} white dragon wyrmling: {team=chaotic evil ; avg hp=-14.103645461043602 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.033952823445318; hits/misses (PBA)= 0.24588992137240887/0.18441744102930666; rounds (PBA)=0.4303073624017155;} archmage: {team=any ; avg hp=-14.989992852037169 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.42566118656183; hits/misses (PBA)= 0.5071479628305933/0.42137240886347394; rounds (PBA)=0.9285203716940672;} xorn: {team=neutral ; avg hp=-12.879199428162973 (from 73); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.153323802716226; hits/misses (PBA)= 1.5307362401715512/0.8166547533952824; rounds (PBA)=0.5868477483917084;} ancient blue dragon: {team=lawful evil ; avg hp=-16.717298070050035 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 161.5289492494639; hits/misses (PBA)= 8.727305218012866/0.9045746962115797; rounds (PBA)=4.8159399571122234;} mummy lord: {team=lawful evil ; avg hp=-15.973909935668335 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.292709077912795; hits/misses (PBA)= 0.7430307362401716/0.182987848463188; rounds (PBA)=0.9260185847033595;} steam mephit: {team=neutral evil ; avg hp=-11.695139385275196 (from 21); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3023588277340958; hits/misses (PBA)= 0.11222301644031452/0.10543245175125089; rounds (PBA)=0.2176554681915654;} lich: {team=any evil ; avg hp=-12.95711222301644 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.86311651179414; hits/misses (PBA)= 1.0682630450321657/0.24588992137240887; rounds (PBA)=1.3141529664045748;} satyr: {team=chaotic neutral ; avg hp=-12.065403859899929 (from 31); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6493924231593996; hits/misses (PBA)= 0.10078627591136526/0.07969978556111508; rounds (PBA)=0.18048606147248034;} ancient red dragon: {team=chaotic evil ; avg hp=-16.75482487491065 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 339.6111508220157; hits/misses (PBA)= 18.005360972122944/5.009292351679771; rounds (PBA)=7.6715511079342384;} tarrasque: {team=unaligned ; avg hp=-21.001786990707647 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1180.0650464617584; hits/misses (PBA)= 37.37776983559686/35.99964260185847; rounds (PBA)=14.675482487491065;} adult blue dragon: {team=lawful evil ; avg hp=-15.7662616154396 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.60650464617584; hits/misses (PBA)= 5.204789135096497/1.0214438884917798; rounds (PBA)=2.0754110078627592;} sea horse: {team=unaligned ; avg hp=-14.528234453180843 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.090421729807005;} spider: {team=unaligned ; avg hp=-14.912080057183703 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.046104360257326664; hits/misses (PBA)= 0.04324517512508935/0.021801286633309505; rounds (PBA)=0.06504646175839886;} Cthulhu: {team=beyond; avg hp=752.8266619013581 (from 774); avg healing spells left=99961.16225875626 (from 99999); damage done (per battle average)= 1151.7980700500357; hits/misses (PBA)= 27.698713366690495/1.458541815582559; rounds (PBA)=15.355611150822016;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10151.93; crudely normalised: 0% > beyond= expected rounds to survive: -22373.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35797; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-20.115576884623074 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.649070185962806; hits/misses (PBA)= 0.649870025994801/12.203159368126375; rounds (PBA)=6.426514697060588;} Cthulhu: {team=beyond; avg hp=764.8060387922416 (from 774); avg healing spells left=99998.72725454909 (from 99999); damage done (per battle average)= 501.11557688462307; hits/misses (PBA)= 12.059188162367526/0.6236752649470106; rounds (PBA)=7.157968406318736;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 10151.93; crudely normalised: 0% > beyond= expected rounds to survive: -22373.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35861; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-20.38992201559688 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.573085382923416; hits/misses (PBA)= 0.6486702659468107/12.213957208558288; rounds (PBA)=6.431313737252549;} Cthulhu: {team=beyond; avg hp=764.7332533493301 (from 774); avg healing spells left=99998.73205358928 (from 99999); damage done (per battle average)= 501.3899220155969; hits/misses (PBA)= 12.053589282143571/0.646870625874825; rounds (PBA)=7.1707658468306334;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lich: {team=other; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor #4: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17016596680663867;} balor #3: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16736652669466107;} balor #2: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16796640671865626;} balor #6: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16276744651069786;} balor #5: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16656668666266747;} balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16516696660667868;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 93.02; crudely normalised: 0% > chaotic evil = expected rounds to survive: 55.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29530; evil: 0.04 ± 0.0; chaotic evil : 0.96 ± 0.0; > Team evil = winning battles: 183; perfect battles: 0; close-call battles: 170; > Team chaotic evil = winning battles: 4818; perfect battles: 0; close-call battles: 1101; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=18.857828434313138 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.466506698660268; hits/misses (PBA)= 3.7596480703859227/1.4437112577484503; rounds (PBA)=5.561487702459508;} Commoner: {team=evil; avg hp=-3.221955608878224 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.969006198760248; hits/misses (PBA)= 1.0815836832633474/1.2341531693661267; rounds (PBA)=2.5476904619076186;} Commoner: {team=evil; avg hp=-3.3305338932213555 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9892021595680864; hits/misses (PBA)= 1.0755848830233954/1.270145970805839; rounds (PBA)=2.5632873425314937;} orc: {team=chaotic evil ; avg hp=3.2623475304939014 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.914617076584683; hits/misses (PBA)= 1.9292141571685664/0.6450709858028394; rounds (PBA)=3.8540291941611677;} Commoner: {team=evil; avg hp=-3.3039392121575686 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9974005198960207; hits/misses (PBA)= 1.0909818036392722/1.268146370725855; rounds (PBA)=2.5790841831633675;} Commoner: {team=evil; avg hp=-3.2833433313337332 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9694061187762446; hits/misses (PBA)= 1.0767846430713857/1.2513497300539893; rounds (PBA)=2.553489302139572;} Commoner: {team=evil; avg hp=-3.241351729654069 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9548090381923617; hits/misses (PBA)= 1.0707858428314336/1.2599480103979204; rounds (PBA)=2.55748850229954;} ================================================== Encounter ================================================== Rough a priori predictions: > evil= expected rounds to survive: 93.02; crudely normalised: 0% > chaotic evil = expected rounds to survive: 55.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4702; Sum of rounds: 27684; > Team evil = winning battles: 168; perfect battles: 0; close-call battles: 159; > Team chaotic evil = winning battles: 4533; perfect battles: 0; close-call battles: 1010; ------------------------------------------------- Combattants ------------------------------------------------ gnoll: {team=chaotic evil ; avg hp=18.965121225010634 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.34857507443641; hits/misses (PBA)= 3.738834538494258/1.426839642705232; rounds (PBA)=5.52190557209698;} Commoner: {team=evil; avg hp=-3.320289238621863 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9340706082518078; hits/misses (PBA)= 1.068481497235219/1.2618034878774989; rounds (PBA)=2.54189706507869;} Commoner: {team=evil; avg hp=-3.2943428328370907 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.902381965121225; hits/misses (PBA)= 1.058273075287112/1.251807741386644; rounds (PBA)=2.5378562313908977;} Commoner: {team=evil; avg hp=-3.363887707358571 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9404508719693747; hits/misses (PBA)= 1.0640153126329222/1.2452148022118248; rounds (PBA)=2.53806890684815;} Commoner: {team=evil; avg hp=-3.1803487877498937 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0387069332199066; hits/misses (PBA)= 1.099532113994045/1.2626541897065078; rounds (PBA)=2.5669927690344534;} Commoner: {team=evil; avg hp=-3.334113143343258 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9995746490854955; hits/misses (PBA)= 1.0842194810718844/1.222671203743088; rounds (PBA)=2.546363249680987;} orc: {team=chaotic evil ; avg hp=3.213526159081242 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.1429179072735; hits/misses (PBA)= 1.952573373032752/0.6516376010208422; rounds (PBA)=3.877924287537218;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 121.62; crudely normalised: 0% > other= expected rounds to survive: 274.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29637; chaotic evil : 0.97 ± 0.0; other: 0.03 ± 0.0; > Team chaotic evil = winning battles: 4831; perfect battles: 0; close-call battles: 1823; > Team other = winning battles: 170; perfect battles: 0; close-call battles: 165; ------------------------------------------------- Combattants ------------------------------------------------ orc #3: {team=chaotic evil ; avg hp=9.206758648270347 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.344531093781242; hits/misses (PBA)= 2.125574885022995/1.5420915816836633; rounds (PBA)=4.886422715456908;} orc: {team=chaotic evil ; avg hp=9.11617676464707 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.30853829234153; hits/misses (PBA)= 2.111377724455109/1.534493101379724; rounds (PBA)=4.884623075384923;} orc #2: {team=chaotic evil ; avg hp=9.05258948210358 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.285342931413716; hits/misses (PBA)= 2.111377724455109/1.5028994201159769; rounds (PBA)=4.892621475704859;} gnoll: {team=other; avg hp=-5.104379124175165 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.52749450109978; hits/misses (PBA)= 1.8414317136572687/1.8964207158568287; rounds (PBA)=3.754649070185963;} gnoll #2: {team=other; avg hp=-4.971805638872225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.616676664667066; hits/misses (PBA)= 1.8548290341931615/1.89502099580084; rounds (PBA)=3.7670465906818635;} commoner: {team=other; avg hp=-5.8622275544891025 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4803039392121576; hits/misses (PBA)= 0.17796440711857628/0.17876424715056988; rounds (PBA)=0.35752849430113975;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7.92; crudely normalised: 0% > chaotic evil = expected rounds to survive: 651.22; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5132; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5868826234753048; hits/misses (PBA)= 0.33893221355728853/0.11177764447110577; rounds (PBA)=0.6546690661867627;} orc: {team=chaotic evil ; avg hp=14.878424315136973 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5544891021795642; hits/misses (PBA)= 0.15736852629474105/0.04339132173565287; rounds (PBA)=0.6412717456508699;} orc #3: {team=chaotic evil ; avg hp=14.87742451509698 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.578884223155369; hits/misses (PBA)= 0.15776844631073786/0.038992201559688064; rounds (PBA)=0.6400719856028795;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6122775444911017; hits/misses (PBA)= 0.34253149370125974/0.10997800439912017; rounds (PBA)=0.6572685462907418;} commoner: {team=any ; avg hp=-3.844831033793241 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3833233353329334; hits/misses (PBA)= 0.14037192561487702/0.28794241151769645; rounds (PBA)=0.4283143371325735;} orc #2: {team=chaotic evil ; avg hp=14.860827834433113 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5122975404919017; hits/misses (PBA)= 0.15436912617476506/0.03659268146370726; rounds (PBA)=0.6486702659468107;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 79149.43; crudely normalised: 0% > unaligned = expected rounds to survive: 3604.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1218; Sum of rounds: 3088; > Team lawful evil = winning battles: 1217; perfect battles: 0; close-call battles: 1163; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful evil ; avg hp=443.6354679802956 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.301313628899834; hits/misses (PBA)= 2.4761904761904763/1.6461412151067323; rounds (PBA)=2.1083743842364533;} adult gold dragon: {team=lawful evil ; avg hp=255.78981937602626 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.08456486042693; hits/misses (PBA)= 2.954022988505747/2.9343185550082103; rounds (PBA)=2.019704433497537;} lich: {team=lawful evil ; avg hp=-13.316912972085387 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.7036124794745484;} ancient blue dragon: {team=lawful evil ; avg hp=480.6050903119869 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.55911330049261; hits/misses (PBA)= 2.444991789819376/1.6683087027914614; rounds (PBA)=2.09688013136289;} ancient brass dragon: {team=lawful evil ; avg hp=296.75615763546796 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.57717569786535; hits/misses (PBA)= 3.0517241379310347/3.0821018062397374; rounds (PBA)=2.100985221674877;} tarrasque: {team=unaligned ; avg hp=-9.249589490968802 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 292.86288998357963; hits/misses (PBA)= 9.65927750410509/0.632183908045977; rounds (PBA)=2.0582922824302137;} adult silver dragon: {team=lawful evil ; avg hp=242.80049261083744 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.93431855500821; hits/misses (PBA)= 2.7955665024630543/3.431855500821018; rounds (PBA)=2.1379310344827585;} gynosphinx: {team=lawful evil ; avg hp=14.691297208538588 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.750410509031198; hits/misses (PBA)= 0.638752052545156/2.600985221674877; rounds (PBA)=1.6395730706075533;} ancient red dragon: {team=lawful evil ; avg hp=545.551724137931 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.34975369458128; hits/misses (PBA)= 4.068965517241379/2.1354679802955663; rounds (PBA)=2.1272577996715927;} ancient copper dragon: {team=lawful evil ; avg hp=349.71264367816093 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.87684729064039; hits/misses (PBA)= 3.3916256157635467/2.6699507389162562; rounds (PBA)=2.0755336617405584;} androsphinx: {team=lawful evil ; avg hp=175.3768472906404 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.272577996715928; hits/misses (PBA)= 1.6469622331691298/2.4507389162561575; rounds (PBA)=2.0886699507389164;} ancient black dragon: {team=lawful evil ; avg hp=366.69868637110017 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.59852216748769; hits/misses (PBA)= 3.2766830870279144/2.6625615763546797; rounds (PBA)=2.0336617405582924;} ancient white dragon: {team=lawful evil ; avg hp=332.7266009852217 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.60344827586207; hits/misses (PBA)= 3.0172413793103448/3.1050903119868636; rounds (PBA)=2.092775041050903;} pit fiend: {team=lawful evil ; avg hp=299.7536945812808 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 83.41379310344827; hits/misses (PBA)= 3.9901477832512313/3.91871921182266; rounds (PBA)=2.039408866995074;} ancient green dragon: {team=lawful evil ; avg hp=384.68390804597703 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.4704433497537; hits/misses (PBA)= 3.354679802955665/2.7175697865353037; rounds (PBA)=2.090311986863711;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 69552.45; crudely normalised: 0% > unaligned = expected rounds to survive: 4453.56; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2660; Sum of rounds: 8436; > Team lawful evil = winning battles: 2659; perfect battles: 0; close-call battles: 2396; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=lawful evil ; avg hp=332.8748120300752 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.7296992481203; hits/misses (PBA)= 4.128571428571429/4.046616541353384; rounds (PBA)=2.7988721804511276;} ancient brass dragon: {team=lawful evil ; avg hp=295.33721804511276 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.66691729323308; hits/misses (PBA)= 4.110526315789474/4.078947368421052; rounds (PBA)=2.8045112781954886;} adult gold dragon: {team=lawful evil ; avg hp=138.06616541353384 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.30075187969925; hits/misses (PBA)= 3.9616541353383457/3.9278195488721805; rounds (PBA)=2.706015037593985;} ancient red dragon: {team=lawful evil ; avg hp=545.7947368421053 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 101.94586466165414; hits/misses (PBA)= 5.351127819548872/2.8451127819548874; rounds (PBA)=2.819548872180451;} adult silver dragon: {team=lawful evil ; avg hp=-12.486466165413534 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6921052631578948;} ancient copper dragon: {team=lawful evil ; avg hp=349.86842105263156 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.04285714285714; hits/misses (PBA)= 4.4451127819548875/3.5977443609022557; rounds (PBA)=2.755639097744361;} ancient bronze dragon: {team=lawful evil ; avg hp=443.8330827067669 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.65488721804511; hits/misses (PBA)= 3.293984962406015/2.175563909774436; rounds (PBA)=2.799248120300752;} tarrasque: {team=unaligned ; avg hp=-9.342857142857143 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 374.84285714285716; hits/misses (PBA)= 12.466917293233083/1.0236842105263158; rounds (PBA)=2.6981203007518797;} ancient blue dragon: {team=lawful evil ; avg hp=480.81917293233084 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 62.207142857142856; hits/misses (PBA)= 3.3097744360902257/2.1646616541353385; rounds (PBA)=2.799248120300752;} ancient green dragon: {team=lawful evil ; avg hp=384.85526315789474 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.54548872180452; hits/misses (PBA)= 4.45375939849624/3.65; rounds (PBA)=2.7785714285714285;} ancient black dragon: {team=lawful evil ; avg hp=366.862030075188 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.11691729323309; hits/misses (PBA)= 4.383458646616542/3.5462406015037593; rounds (PBA)=2.7244360902255638;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 41362.58; crudely normalised: 0% > unaligned = expected rounds to survive: 8770.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1880; Sum of rounds: 11732; > Team lawful evil = winning battles: 1879; perfect battles: 0; close-call battles: 1857; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=302.2659574468085 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.44787234042553; hits/misses (PBA)= 9.342021276595744/7.599468085106383; rounds (PBA)=5.833510638297873;} ancient white dragon: {team=lawful evil ; avg hp=-15.242021276595745 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.5117021276595746;} ancient black dragon: {team=lawful evil ; avg hp=21.77446808510638 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 139.48936170212767; hits/misses (PBA)= 8.156382978723403/6.575; rounds (PBA)=4.980851063829787;} tarrasque: {team=unaligned ; avg hp=-9.91063829787234 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 777.9893617021277; hits/misses (PBA)= 25.675531914893618/2.5531914893617023; rounds (PBA)=5.645744680851064;} ancient blue dragon: {team=lawful evil ; avg hp=478.668085106383 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.0526595744681; hits/misses (PBA)= 6.828191489361702/4.546276595744681; rounds (PBA)=5.861702127659575;} ancient red dragon: {team=lawful evil ; avg hp=545.7095744680851 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.79414893617022; hits/misses (PBA)= 11.136170212765958/5.975; rounds (PBA)=5.951063829787234;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 35001.2; crudely normalised: 0% > unaligned = expected rounds to survive: 11022.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1580; Sum of rounds: 13941; > Team lawful evil = winning battles: 1562; perfect battles: 0; close-call battles: 1558; > Team unaligned = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=-9.187974683544304 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1096.5367088607595; hits/misses (PBA)= 36.09050632911392/4.576582278481013; rounds (PBA)=8.139240506329115;} ancient red dragon: {team=lawful evil ; avg hp=504.26835443037976 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 302.55379746835445; hits/misses (PBA)= 15.922784810126583/8.728481012658229; rounds (PBA)=8.64746835443038;} ancient blue dragon: {team=lawful evil ; avg hp=200.6139240506329 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 177.21708860759495; hits/misses (PBA)= 9.422784810126583/6.361392405063291; rounds (PBA)=8.108860759493671;} ancient black dragon: {team=lawful evil ; avg hp=-14.514556962025317 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.8854430379746834;} ancient green dragon: {team=lawful evil ; avg hp=-8.586075949367089 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.2405063291139; hits/misses (PBA)= 9.26645569620253/7.677848101265822; rounds (PBA)=5.665189873417722;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 27068.46; crudely normalised: 0% > unaligned = expected rounds to survive: 14084.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1490; Sum of rounds: 16787; > Team lawful evil = winning battles: 75; perfect battles: 0; close-call battles: 75; > Team unaligned = winning battles: 1414; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=-16.260402684563758 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 148.54362416107384; hits/misses (PBA)= 7.9268456375838925/5.175167785234899; rounds (PBA)=6.551677852348993;} ancient red dragon: {team=lawful evil ; avg hp=-10.006040268456376 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 392.91677852348994; hits/misses (PBA)= 20.701342281879196/11.108053691275169; rounds (PBA)=10.636912751677853;} ancient black dragon: {team=lawful evil ; avg hp=-15.202013422818792 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.8523489932885906;} tarrasque: {team=unaligned ; avg hp=134.08590604026847 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1434.5328859060403; hits/misses (PBA)= 46.93154362416107/6.35503355704698; rounds (PBA)=11.208053691275168;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 19015.94; crudely normalised: 0% > unaligned = expected rounds to survive: 22166.43; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3297; Sum of rounds: 28684; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3296; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=lawful evil ; avg hp=-15.880497421898696 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 297.552016985138; hits/misses (PBA)= 15.690324537458295/8.405216863815589; rounds (PBA)=8.031847133757962;} tarrasque: {team=unaligned ; avg hp=378.28965726417954 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1057.8823172581135; hits/misses (PBA)= 34.857142857142854/5.708522899605702; rounds (PBA)=8.700030330603578;} ancient blue dragon: {team=lawful evil ; avg hp=-15.192599332726722 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.964513193812557;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7035.9; crudely normalised: 0% > unaligned = expected rounds to survive: 57734.93; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20789; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=596.1749650069986 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 496.86622675464906; hits/misses (PBA)= 16.057788442311537/1.8084383123375325; rounds (PBA)=4.1569686062787445;} ancient blue dragon: {team=lawful evil ; avg hp=-15.86622675464907 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.8250349930014; hits/misses (PBA)= 4.250549890021996/2.840831833633273; rounds (PBA)=3.5456908618276346;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 9946.8; crudely normalised: 0% > unaligned = expected rounds to survive: 30983.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3293; Sum of rounds: 24375; > Team chaotic good = winning battles: 125; perfect battles: 0; close-call battles: 125; > Team unaligned = winning battles: 3167; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=202.05830549650776 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 975.7066504706954; hits/misses (PBA)= 31.965381111448526/2.0962648041299725; rounds (PBA)=7.365927725478287;} storm giant #4: {team=chaotic good ; avg hp=-14.144549043425448 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 120.21257212268448; hits/misses (PBA)= 3.744306103856666/3.65684785909505; rounds (PBA)=4.1451563923474035;} storm giant #2: {team=chaotic good ; avg hp=-14.023382933495293 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.9808685089584; hits/misses (PBA)= 3.667780139690252/3.6489523231096266; rounds (PBA)=4.145460066808381;} storm giant #3: {team=chaotic good ; avg hp=-13.57971454600668 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 118.6972365624051; hits/misses (PBA)= 3.71150926207106/3.7008806559368357; rounds (PBA)=4.163376860006074;} storm giant: {team=chaotic good ; avg hp=-14.167020953537808 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.88338900698452; hits/misses (PBA)= 3.642271484968114/3.65684785909505; rounds (PBA)=4.129365320376556;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4973.4; crudely normalised: 0% > unaligned = expected rounds to survive: 61966.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20278; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=573.9132173565287 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 490.6174765046991; hits/misses (PBA)= 16.060787842431512/1.1585682863427313; rounds (PBA)=4.054789042191562;} storm giant #2: {team=chaotic good ; avg hp=-15.197160567886423 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 50.67546490701859; hits/misses (PBA)= 1.5796840631873625/1.5792841431713658; rounds (PBA)=2.421115776844631;} storm giant: {team=chaotic good ; avg hp=-15.420315936812637 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.41131773645271; hits/misses (PBA)= 1.5972805438912216/1.6144771045790842; rounds (PBA)=2.4283143371325733;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4973.4; crudely normalised: 0% > unaligned = expected rounds to survive: 61966.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20307; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=573.0523895220956 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 490.89522095580884; hits/misses (PBA)= 16.10837832433513/1.2071585682863428; rounds (PBA)=4.0605878824235155;} storm giant: {team=chaotic good ; avg hp=-15.379924015196961 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.76624675064987; hits/misses (PBA)= 1.5552889422115577/1.5480903819236154; rounds (PBA)=2.4135172965406917;} storm giant #2: {team=chaotic good ; avg hp=-15.515296940611877 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.18136372725455; hits/misses (PBA)= 1.6570685862827434/1.6570685862827434; rounds (PBA)=2.486902619476105;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 2486.7; crudely normalised: 0% > unaligned = expected rounds to survive: 123933.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10480; chaotic good : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=630.0855828834233 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 245.6774645070986; hits/misses (PBA)= 7.88242351529694/0.40431913617276544; rounds (PBA)=2.0955808838232355;} storm giant: {team=chaotic good ; avg hp=-15.67746450709858 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.914417116576686; hits/misses (PBA)= 1.4333133373325335/1.4169166166766647; rounds (PBA)=1.425114977004599;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 13263.16; crudely normalised: 0% > lawful evil = expected rounds to survive: 8090.13; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 46986; other: 0.48 ± 0.01; lawful evil : 0.52 ± 0.01; > Team other = winning battles: 2389; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2612; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=30.042191561687662 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 285.3109378124375; hits/misses (PBA)= 15.390921815636872/1.727854429114177; rounds (PBA)=8.955408918216357;} pit fiend: {team=other; avg hp=14.689062187562488 (from 300); avg healing spells left=0.0 (from 0); damage done (per battle average)= 450.9578084383123; hits/misses (PBA)= 21.951009798040392/11.751649670065987; rounds (PBA)=8.75644871025795;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient blue dragon: {team=lawful evil ; avg hp=481.0 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.124375124975005;} orc #8: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11697660467906419;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.138372325534893;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1245750849830034;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1299740051989602;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11237752449510098;} orc #7: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1289742051589682;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.124375124975005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.11997600479904019;} orc #6: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12077584483103379;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1281743651269746;} orc #8: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12117576484703059;} orc #5: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1245750849830034;} orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.12917416516696661;} orc #7: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.13557288542291543;} orc #4: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1205758848230354;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 12412.12; crudely normalised: 0% > other= expected rounds to survive: 26.34; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5077; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion #2: {team=lawful evil ; avg hp=51.876824635072985 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.037592481503699; hits/misses (PBA)= 0.5644871025794841/0.3719256148770246; rounds (PBA)=0.6950609878024395;} giant scorpion #3: {team=lawful evil ; avg hp=51.892821435712854 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.180963807238553; hits/misses (PBA)= 0.5816836632673466/0.3759248150369926; rounds (PBA)=0.6936612677464508;} priest: {team=other; avg hp=-4.666866626674665 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.45970805838832235; hits/misses (PBA)= 0.126374725054989/0.4451109778044391; rounds (PBA)=0.5714857028594281;} giant scorpion #4: {team=lawful evil ; avg hp=51.89062187562487 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.113577284543092; hits/misses (PBA)= 0.5736852629474105/0.3893221355728854; rounds (PBA)=0.6972605478904219;} giant scorpion: {team=lawful evil ; avg hp=51.88002399520096 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.993001399720056; hits/misses (PBA)= 0.5576884623075385/0.3895220955808838; rounds (PBA)=0.6880623875224955;} efreeti: {team=lawful evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.341731653669266; hits/misses (PBA)= 1.1511697660467906/0.14077184563087383; rounds (PBA)=0.8012397520495901;} ================================================== Encounter ================================================== Rough a priori predictions: > LG= expected rounds to survive: 485.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6552.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10920; LG: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team LG = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ 1: {team=LG; avg hp=-8.53629274145171 (from 76); avg healing spells left=1.9674065186962608 (from 3); damage done (per battle average)= 0.07238552289542091; hits/misses (PBA)= 0.07438512297540492/1.3219356128774244; rounds (PBA)=1.3963207358528293;} ancient red dragon: {team=chaotic evil ; avg hp=545.9276144771046 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.69886022795441; hits/misses (PBA)= 4.686062787442512/0.2461507698460308; rounds (PBA)=2.1835632873425315;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 4200.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 15159.37; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26246; neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stone giant: {team=neutral ; avg hp=-10.560487902419515 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.65646870625875; hits/misses (PBA)= 1.8346330733853229/2.2629474105178966; rounds (PBA)=3.2325534893021395;} stone giant #2: {team=neutral ; avg hp=-10.475704859028195 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.80523895220956; hits/misses (PBA)= 1.9422115576884622/2.3509298140371926; rounds (PBA)=3.2705458908218357;} ancient green dragon: {team=lawful evil ; avg hp=305.5382923415317 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 273.0361927614477; hits/misses (PBA)= 12.772045590881824/0.9604079184163168; rounds (PBA)=5.248150369926015;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 9992.7; crudely normalised: 0% > other= expected rounds to survive: 7887.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38853; lawful evil : 0.23 ± 0.01; other: 0.77 ± 0.01; > Team lawful evil = winning battles: 1167; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3834; perfect battles: 0; close-call battles: 3818; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=other; avg hp=88.18956208758249 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 306.04499100179964; hits/misses (PBA)= 9.709658068386323/4.167766446710658; rounds (PBA)=7.489902019596081;} ancient green dragon: {team=lawful evil ; avg hp=-0.7516496700659868 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 412.25714857028595; hits/misses (PBA)= 19.187162567486503/1.3107378524295141; rounds (PBA)=6.992801439712058;} stone giant: {team=other; avg hp=-9.225754849030194 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.34313137372526; hits/misses (PBA)= 1.8824235152969406/2.257348530293941; rounds (PBA)=3.262747450509898;} stone giant #2: {team=other; avg hp=-9.220955808838232 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 40.36352729454109; hits/misses (PBA)= 1.9120175964807038/2.3173365326934614; rounds (PBA)=3.2879424115176965;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 30318.75; crudely normalised: 0% > other= expected rounds to survive: 2100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14944; lawful evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient green dragon: {team=lawful evil ; avg hp=347.68426314737053 (from 385); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.5636872625475; hits/misses (PBA)= 6.341931613677264/0.34033193361327735; rounds (PBA)=2.988202359528094;} stone giant: {team=other; avg hp=-10.563687262547491 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.31573685262948; hits/misses (PBA)= 1.7758448310337933/2.15376924615077; rounds (PBA)=1.9648070385922816;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ balor: {team=chaotic evil ; avg hp=262.0 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=34.0 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.34393121375724856;} animated armor #3: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3215356928614277;} animated armor #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33453309338132375;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 689.68; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1240.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38659; any non-good : 0.39 ± 0.01; any non-lawful : 0.61 ± 0.01; > Team any non-good = winning battles: 1943; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3058; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=4.768246350729854 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.82743451309738; hits/misses (PBA)= 8.22115576884623/5.539292141571686; rounds (PBA)=7.179364127174565;} bandit captain: {team=any non-lawful ; avg hp=9.17256548690262 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.23175364927015; hits/misses (PBA)= 11.326734653069385/9.308538292341531; rounds (PBA)=7.28134373125375;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 689.68; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1240.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38444; any non-good : 0.39 ± 0.01; any non-lawful : 0.61 ± 0.01; > Team any non-good = winning battles: 1930; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 3071; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=9.337132573485302 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.21715656868626; hits/misses (PBA)= 11.331933613277345/9.146570685862827; rounds (PBA)=7.22875424915017;} assassin: {team=any non-good ; avg hp=4.782843431313737 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.662867426514694; hits/misses (PBA)= 8.209358128374324/5.490501899620076; rounds (PBA)=7.149770045990802;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 689.68; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1240.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38734; any non-good : 0.4 ± 0.01; any non-lawful : 0.6 ± 0.01; > Team any non-good = winning battles: 2008; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2993; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=8.91001799640072 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.98280343931214; hits/misses (PBA)= 11.305338932213557/9.350129974005199; rounds (PBA)=7.280943811237752;} assassin: {team=any non-good ; avg hp=5.017196560687863 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.08998200359928; hits/misses (PBA)= 8.27874425114977/5.507698460307938; rounds (PBA)=7.205358928214357;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 689.68; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1240.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38558; other: 0.41 ± 0.01; any non-lawful : 0.59 ± 0.01; > Team other = winning battles: 2026; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2975; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=8.966606678664267 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.70745850829834; hits/misses (PBA)= 11.256948610277945/9.319536092781444; rounds (PBA)=7.245950809838033;} assassin: {team=other; avg hp=5.29254149170166 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.03339332133573; hits/misses (PBA)= 8.254749050189963/5.496300739852029; rounds (PBA)=7.186962607478504;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 689.68; crudely normalised: 0% > any non-lawful = expected rounds to survive: 1240.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38459; other: 0.41 ± 0.01; any non-lawful : 0.59 ± 0.01; > Team other = winning battles: 2046; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2955; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=other; avg hp=5.134173165366927 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.31833633273345; hits/misses (PBA)= 8.282743451309738/5.445110977804439; rounds (PBA)=7.179164167166567;} bandit captain: {team=any non-lawful ; avg hp=8.681663667266546 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.86582683463307; hits/misses (PBA)= 11.287142571485703/9.237952409518096; rounds (PBA)=7.225354929014197;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 432.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 1300.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42090; neutral : 0.8 ± 0.01; lawful evil : 0.2 ± 0.01; > Team neutral = winning battles: 4013; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 988; perfect battles: 0; close-call battles: 988; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #10: {team=lawful evil ; avg hp=-4.589682063587283 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.730653869226154; hits/misses (PBA)= 1.647270545890822/2.461107778444311; rounds (PBA)=4.2365526894621075;} skeleton #7: {team=lawful evil ; avg hp=-4.402719456108779 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.588682263547291; hits/misses (PBA)= 1.6190761847630475/2.4179164167166567; rounds (PBA)=4.167166566686663;} skeleton #5: {team=lawful evil ; avg hp=-4.607078584283143 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.555288942211558; hits/misses (PBA)= 1.613877224555089/2.4513097380523896; rounds (PBA)=4.205358928214357;} skeleton #3: {team=lawful evil ; avg hp=-4.429914017196561 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.690461907618475; hits/misses (PBA)= 1.6266746650669865/2.422115576884623; rounds (PBA)=4.190961807638472;} skeleton #2: {team=lawful evil ; avg hp=-4.548890221955609 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.54509098180364; hits/misses (PBA)= 1.6132773445310937/2.4099180163967207; rounds (PBA)=4.163967206558688;} skeleton #9: {team=lawful evil ; avg hp=-4.455508898220356 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.716656668666266; hits/misses (PBA)= 1.6216756648670265/2.4271145770845832; rounds (PBA)=4.197360527894421;} skeleton #6: {team=lawful evil ; avg hp=-4.385322935412917 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.798040391921615; hits/misses (PBA)= 1.6480703859228154/2.471905618876225; rounds (PBA)=4.246350729854029;} skeleton: {team=lawful evil ; avg hp=-4.345330933813237 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.833033393321335; hits/misses (PBA)= 1.6544691061787642/2.458508298340332; rounds (PBA)=4.24375124975005;} earth elemental: {team=neutral ; avg hp=29.102779444111178 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 174.88422315536891; hits/misses (PBA)= 12.05258948210358/3.33373325334933; rounds (PBA)=8.293941211757648;} skeleton #8: {team=lawful evil ; avg hp=-4.565486902619476 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.634673065386922; hits/misses (PBA)= 1.616876624675065/2.4349130173965206; rounds (PBA)=4.191961607678464;} skeleton #4: {team=lawful evil ; avg hp=-4.554289142171566 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.804639072185562; hits/misses (PBA)= 1.6436712657468506/2.433513297340532; rounds (PBA)=4.215356928614277;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 222.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 1100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20137; neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4996; perfect battles: 0; close-call battles: 4404; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #7: {team=lawful evil ; avg hp=8.715256948610278 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.365326934613078; hits/misses (PBA)= 1.7870425914817036/1.205358928214357; rounds (PBA)=3.276744651069786;} skeleton #5: {team=lawful evil ; avg hp=8.710857828434314 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.41491701659668; hits/misses (PBA)= 1.7958408318336332/1.2031593681263748; rounds (PBA)=3.304139172165567;} skeleton #10: {team=lawful evil ; avg hp=8.84763047390522 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.484903019396121; hits/misses (PBA)= 1.8104379124175165/1.1991601679664068; rounds (PBA)=3.3133373325334934;} skeleton #8: {team=lawful evil ; avg hp=8.88622275544891 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.467906418716257; hits/misses (PBA)= 1.8240351929614078/1.195760847830434; rounds (PBA)=3.3115376924615076;} skeleton #3: {team=lawful evil ; avg hp=8.974605078984203 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.599080183963208; hits/misses (PBA)= 1.8220355928814238/1.2195560887822436; rounds (PBA)=3.316536692661468;} skeleton #4: {team=lawful evil ; avg hp=8.686862627474506 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.483303339332133; hits/misses (PBA)= 1.810637872425515/1.1849630073985202; rounds (PBA)=3.3019396120775846;} fire elemental: {team=neutral ; avg hp=-2.7344531093781246 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.19496100779844; hits/misses (PBA)= 4.0871825634873025/2.7770445910817836; rounds (PBA)=3.4327134573085383;} skeleton #6: {team=lawful evil ; avg hp=8.777244551089781 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.38492301539692; hits/misses (PBA)= 1.7924415116976604/1.2061587682463508; rounds (PBA)=3.2989402119576083;} skeleton: {team=lawful evil ; avg hp=8.869626074785042 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.624675064987002; hits/misses (PBA)= 1.8248350329934013/1.163367326534693; rounds (PBA)=3.2819436112777445;} skeleton #9: {team=lawful evil ; avg hp=8.594681063787242 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.34613077384523; hits/misses (PBA)= 1.7830433913217356/1.194361127774445; rounds (PBA)=3.287142571485703;} skeleton #2: {team=lawful evil ; avg hp=8.742051589682063 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.563287342531494; hits/misses (PBA)= 1.822235552889422/1.1905618876224755; rounds (PBA)=3.310337932413517;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 222.55; crudely normalised: 0% > lawful evil = expected rounds to survive: 1100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20170; neutral : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral = winning battles: 1; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5000; perfect battles: 0; close-call battles: 4442; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #3: {team=lawful evil ; avg hp=8.6998600279944 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.350329934013198; hits/misses (PBA)= 1.796640671865627/1.2133573285342931; rounds (PBA)=3.3055388922215556;} skeleton #7: {team=lawful evil ; avg hp=8.639672065586883 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.50629874025195; hits/misses (PBA)= 1.8310337932413516/1.1761647670465907; rounds (PBA)=3.295140971805639;} skeleton #8: {team=lawful evil ; avg hp=8.800039992001599 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.462907418516297; hits/misses (PBA)= 1.798640271945611/1.2123575284943011; rounds (PBA)=3.296740651869626;} skeleton #9: {team=lawful evil ; avg hp=8.823235352929414 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.55628874225155; hits/misses (PBA)= 1.8218356328734253/1.1981603679264148; rounds (PBA)=3.3073385322935414;} fire elemental: {team=neutral ; avg hp=-2.7104579084183165 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.43371325734853; hits/misses (PBA)= 4.123575284943011/2.7580483903219357; rounds (PBA)=3.4409118176364726;} skeleton: {team=lawful evil ; avg hp=8.734253149370126 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.43271345730854; hits/misses (PBA)= 1.7952409518096382/1.203359328134373; rounds (PBA)=3.2939412117576485;} skeleton #2: {team=lawful evil ; avg hp=8.751049790041991 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.608278344331135; hits/misses (PBA)= 1.8230353929214158/1.1605678864227154; rounds (PBA)=3.2915416916616675;} skeleton #4: {team=lawful evil ; avg hp=8.804039192161568 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.445710857828434; hits/misses (PBA)= 1.7974405118976204/1.2253549290141972; rounds (PBA)=3.325734853029394;} skeleton #10: {team=lawful evil ; avg hp=8.64607078584283 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.38012397520496; hits/misses (PBA)= 1.790641871625675/1.202359528094381; rounds (PBA)=3.290341931613677;} skeleton #6: {team=lawful evil ; avg hp=8.856028794241151 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.523095380923815; hits/misses (PBA)= 1.812237552489502/1.2031593681263748; rounds (PBA)=3.304539092181564;} skeleton #5: {team=lawful evil ; avg hp=8.812037592481504 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.444711057788442; hits/misses (PBA)= 1.8088382323535293/1.2141571685662866; rounds (PBA)=3.3291341731653668;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10747; unaligned : 0.0 ± 0.0; other: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goat: {team=other; avg hp=-6.1257748450309935 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.9728054389122176; hits/misses (PBA)= 0.262747450509898/0.14137172565486902; rounds (PBA)=0.40411917616476706;} hippogriff: {team=unaligned ; avg hp=-5.451909618076384 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.223955208958209; hits/misses (PBA)= 1.3719256148770247/0.9924015196960608; rounds (PBA)=1.1821635672865427;} chain devil: {team=lawful evil ; avg hp=76.50929814037193 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.871625674865026; hits/misses (PBA)= 2.535892821435713/0.24675064987002598; rounds (PBA)=2.148970205958808;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 253.33; crudely normalised: 0% > other= expected rounds to survive: 26.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 6007; unaligned : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hippogriff: {team=unaligned ; avg hp=17.622475504899022 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.142771445710858; hits/misses (PBA)= 1.0/0.23975204959008198; rounds (PBA)=1.2011597680463908;} goat: {team=other; avg hp=-5.142771445710858 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.3775244951009797; hits/misses (PBA)= 0.3779244151169766/0.20575884823035392; rounds (PBA)=0.5836832633473306;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hippogriff: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4481103779244151;} goat: {team=unaligned ; avg hp=4.0 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5518896220755849;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 8757.29; crudely normalised: 0% > lawful evil = expected rounds to survive: 490.91; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15467; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gladiator #4: {team=any ; avg hp=106.8126374725055 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.055388922215556; hits/misses (PBA)= 3.3903219356128775/2.28874225154969; rounds (PBA)=2.8118376324735053;} vampire: {team=lawful evil ; avg hp=-5.307738452309538 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.24775044991002; hits/misses (PBA)= 2.5276944611077785/2.4529094181163766; rounds (PBA)=2.4903019396120776;} gladiator #3: {team=any ; avg hp=106.88342331533693 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.38072385522896; hits/misses (PBA)= 3.4283143371325733/2.2759448110377924; rounds (PBA)=2.8158368326334733;} gladiator #2: {team=any ; avg hp=107.09358128374325 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.35872825434913; hits/misses (PBA)= 3.42251549690062/2.3199360127974407; rounds (PBA)=2.8162367526494703;} gladiator: {team=any ; avg hp=106.9626074785043 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.5128974205159; hits/misses (PBA)= 3.4313137372525495/2.2639472105578884; rounds (PBA)=2.8048390321935615;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 797.23; crudely normalised: 0% > lawful evil = expected rounds to survive: 800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 64782; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #4: {team=any ; avg hp=-3.8788242351529694 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.786842631473705; hits/misses (PBA)= 3.324335132973405/3.384723055388922; rounds (PBA)=7.599680063987202;} vampire: {team=lawful evil ; avg hp=79.94461107778444 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 175.53229354129175; hits/misses (PBA)= 21.442111577684464/3.002399520095981; rounds (PBA)=12.95380923815237;} mage: {team=any ; avg hp=-3.941011797640472 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.933213357328535; hits/misses (PBA)= 3.3553289342131576/3.3627274545090984; rounds (PBA)=7.588482303539292;} mage #3: {team=any ; avg hp=-3.8576284743051388 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.933013397320536; hits/misses (PBA)= 3.3569286142771446/3.3765246950609877; rounds (PBA)=7.597080583883224;} mage #2: {team=any ; avg hp=-3.8548290341931613 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.402319536092783; hits/misses (PBA)= 3.451909618076385/3.4507098580283944; rounds (PBA)=7.747250549890022;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 199.31; crudely normalised: 0% > lawful evil = expected rounds to survive: 3200.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18271; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage: {team=any ; avg hp=-3.923015396920616 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.665066986602679; hits/misses (PBA)= 1.4067186562687461/1.4097180563887222; rounds (PBA)=2.8164367126574685;} vampire: {team=lawful evil ; avg hp=137.33493301339732 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.92301539692062; hits/misses (PBA)= 5.299140171965607/0.5862827434513097; rounds (PBA)=3.6534693061387724;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 122.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 413.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27465; neutral evil : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 21; perfect battles: 0; close-call battles: 14; > Team lawful evil = winning battles: 4980; perfect battles: 0; close-call battles: 2737; ------------------------------------------------- Combattants ------------------------------------------------ duergar #2: {team=lawful evil ; avg hp=22.948010397920417 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.512697460507898; hits/misses (PBA)= 2.37372525494901/2.361127774445111; rounds (PBA)=5.134773045390922;} drow #2: {team=neutral evil ; avg hp=-3.460107978404319 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.776644671065787; hits/misses (PBA)= 1.3599280143971206/1.8780243951209759; rounds (PBA)=3.256748650269946;} duergar: {team=lawful evil ; avg hp=23.114777044591083 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.473105378924217; hits/misses (PBA)= 2.3777244551089782/2.3553289342131576; rounds (PBA)=5.146970605878824;} imp: {team=lawful evil ; avg hp=0.28174365126974604 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.589882023595281;} drow: {team=neutral evil ; avg hp=-3.5256948610277945 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.87882423515297; hits/misses (PBA)= 1.3785242951409717/1.8912217556488702; rounds (PBA)=3.2819436112777445;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 202.22; crudely normalised: 0% > lawful evil = expected rounds to survive: 390.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39925; neutral evil : 0.03 ± 0.0; lawful evil : 0.97 ± 0.0; > Team neutral evil = winning battles: 163; perfect battles: 0; close-call battles: 96; > Team lawful evil = winning battles: 4838; perfect battles: 0; close-call battles: 614; ------------------------------------------------- Combattants ------------------------------------------------ duergar: {team=lawful evil ; avg hp=17.04859028194361 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.17996400719856; hits/misses (PBA)= 2.3313337332533495/2.351129774045191; rounds (PBA)=6.976404719056188;} duergar #2: {team=lawful evil ; avg hp=17.116176764647072 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.231953609278143; hits/misses (PBA)= 2.3505298940211956/2.4119176164767047; rounds (PBA)=7.030193961207758;} drow: {team=neutral evil ; avg hp=-3.1451709658068387 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.964607078584283; hits/misses (PBA)= 1.545490901819636/2.697260547890422; rounds (PBA)=4.375124975004999;} drow #2: {team=neutral evil ; avg hp=-3.266746650669866 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.870625874825034; hits/misses (PBA)= 1.5352929414117176/2.7114577084583082; rounds (PBA)=4.39752049590082;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ duergar #2: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5052989402119576;} duergar: {team=lawful evil ; avg hp=26.0 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4947010597880424;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 108.89; crudely normalised: 0% > unaligned = expected rounds to survive: 190.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18592; neutral evil : 0.14 ± 0.0; unaligned : 0.86 ± 0.0; > Team neutral evil = winning battles: 703; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4298; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-2.071385722855429 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.334133173365327; hits/misses (PBA)= 1.4417116576684663/0.7876424715056989; rounds (PBA)=2.3699260147970405;} giant lizard: {team=unaligned ; avg hp=10.665866826634673 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.071385722855428; hits/misses (PBA)= 1.3129374125174964/1.3237352529494102; rounds (PBA)=3.4961007798440313;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61696; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2398; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2603; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=26.99160167966407 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 523.6458708258348; hits/misses (PBA)= 27.71905618876225/6.959608078384323; rounds (PBA)=11.913017396520695;} ancient gold dragon: {team=lawful good ; avg hp=22.354129174165166 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 519.0083983203359; hits/misses (PBA)= 27.49270145970806/6.884223155368926; rounds (PBA)=11.78244351129774;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 8678.57; crudely normalised: 0% > lawful good = expected rounds to survive: 2106.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33569; lawful evil : 0.98 ± 0.0; lawful good : 0.02 ± 0.0; > Team lawful evil = winning battles: 4883; perfect battles: 0; close-call battles: 4401; > Team lawful good = winning battles: 118; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth #3: {team=lawful evil ; avg hp=57.793241351729655 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.88202359528094; hits/misses (PBA)= 6.724655068986203/5.4317136572685465; rounds (PBA)=5.544291141771645;} aboleth #2: {team=lawful evil ; avg hp=55.453509298140375 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.51989602079584; hits/misses (PBA)= 6.453109378124375/5.258548290341932; rounds (PBA)=5.499900019996001;} adult silver dragon: {team=lawful good ; avg hp=-5.579084183163367 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 236.3115376924615; hits/misses (PBA)= 14.276544691061787/4.156568686262747; rounds (PBA)=6.162367526494701;} aboleth: {team=lawful evil ; avg hp=55.44171165766846 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.17716456708658; hits/misses (PBA)= 6.504099180163967/5.2863427314537095; rounds (PBA)=5.5264947010597885;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 2892.86; crudely normalised: 0% > lawful good = expected rounds to survive: 6318.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20009; lawful evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=176.75224955008997 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.50429914017195; hits/misses (PBA)= 8.45490901819636/1.5258948210357928; rounds (PBA)=4.000999800039992;} aboleth: {team=lawful evil ; avg hp=-8.504299140171966 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.24775044991001; hits/misses (PBA)= 5.243951209758048/4.292941411717656; rounds (PBA)=3.178964207158568;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 488.57; crudely normalised: 0% > other= expected rounds to survive: 194.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20718; unaligned : 0.27 ± 0.01; other: 0.73 ± 0.01; > Team unaligned = winning battles: 1371; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3630; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear: {team=unaligned ; avg hp=-1.1125774845030993 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.66986602679464; hits/misses (PBA)= 3.609278144371126/1.948010397920416; rounds (PBA)=3.0047990401919615;} brown bear: {team=other; avg hp=10.330133973205358 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.1125774845031; hits/misses (PBA)= 2.294541091781644/0.7594481103779244; rounds (PBA)=3.779844031193761;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 6840.0; crudely normalised: 0% > unaligned = expected rounds to survive: 336.47; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16367; chaotic evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=unaligned ; avg hp=-5.6710657868426315 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.45870825834833; hits/misses (PBA)= 1.4647070585882824/0.9704059188162367; rounds (PBA)=2.4351129774045193;} chimera: {team=chaotic evil ; avg hp=98.54129174165168 (from 114); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.67106578684263; hits/misses (PBA)= 5.072985402919416/2.732653469306139; rounds (PBA)=3.272745450909818;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2057.14; crudely normalised: 0% > any = expected rounds to survive: 270.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11190; neutral : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=87.9118176364727 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.76344731053789; hits/misses (PBA)= 2.320735852829434/0.562887422515497; rounds (PBA)=2.2375524895020997;} priest: {team=any ; avg hp=-6.7634473105378925 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0881823635272947; hits/misses (PBA)= 0.5372925414917017/0.823635272945411; rounds (PBA)=1.3609278144371126;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 350.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 264.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 53656; lawful evil : 0.28 ± 0.01; neutral evil : 0.72 ± 0.01; > Team lawful evil = winning battles: 1416; perfect battles: 0; close-call battles: 1166; > Team neutral evil = winning battles: 3585; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=neutral evil ; avg hp=15.239352129574085 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.44911017796441; hits/misses (PBA)= 5.296540691861628/4.400519896020795; rounds (PBA)=10.413917216556689;} imp #3: {team=lawful evil ; avg hp=-1.733853229354129 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.430913817236554; hits/misses (PBA)= 3.04499100179964/2.5392921415716856; rounds (PBA)=7.091781643671266;} imp: {team=lawful evil ; avg hp=-1.9148170365926815 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.445510897820437; hits/misses (PBA)= 2.8754249150169966/2.3875224955009; rounds (PBA)=6.877424515096981;} imp #2: {team=lawful evil ; avg hp=-1.8004399120175965 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.884223155368925; hits/misses (PBA)= 2.9474105178964205/2.420515896820636; rounds (PBA)=6.9642071585682865;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18113; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=-2.5002999400119976 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5580883823235353; hits/misses (PBA)= 0.5096980603879224/0.45870825834833034; rounds (PBA)=0.9684063187362527;} commoner: {team=any ; avg hp=-2.46750649870026 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9498100379924015; hits/misses (PBA)= 1.1041791641671665/1.1167766446710659; rounds (PBA)=2.2209558088382324;} bandit #2: {team=any non-lawful ; avg hp=10.395720855828834 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.312137572485503; hits/misses (PBA)= 1.3167366526694662/0.6634673065386922; rounds (PBA)=3.119776044791042;} bandit: {team=any non-lawful ; avg hp=10.368126374725055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.218956208758248; hits/misses (PBA)= 1.304739052189562/0.6724655068986203; rounds (PBA)=3.1205758848230354;} rat: {team=unaligned ; avg hp=-3.082783443311338 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.247750449910018; hits/misses (PBA)= 0.22895420915816836/0.1879624075184963; rounds (PBA)=0.4169166166766647;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1826; Sum of rounds: 19815; other: 0.0 ± 0.0; any : 0.36 ± 0.01; unaligned : 0.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 1818; perfect battles: 0; close-call battles: 1817; > Team unaligned = winning battles: 8; perfect battles: 0; close-call battles: 8; ------------------------------------------------- Combattants ------------------------------------------------ druid #13: {team=any ; avg hp=13.886637458926616 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.378422782037239; hits/misses (PBA)= 3.470974808324206/4.197152245345016; rounds (PBA)=7.837349397590361;} druid #4: {team=any ; avg hp=13.42223439211391 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.222343921139101; hits/misses (PBA)= 3.4386637458926614/4.233844468784228; rounds (PBA)=7.83789704271632;} druid #5: {team=any ; avg hp=12.584884994523549 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.183461117196057; hits/misses (PBA)= 3.364184008762322/4.066812705366922; rounds (PBA)=7.613362541073385;} dire wolf #2: {team=unaligned ; avg hp=-1.9474260679079956 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.6013143483023; hits/misses (PBA)= 3.1610076670317633/1.3691128148959475; rounds (PBA)=4.530120481927711;} dire wolf #4: {team=unaligned ; avg hp=-2.0438116100766703 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.170865279299015; hits/misses (PBA)= 3.1095290251916756/1.3357064622124863; rounds (PBA)=4.445235487404162;} druid #3: {team=any ; avg hp=13.096385542168674 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.950711938663746; hits/misses (PBA)= 3.3400876232201533/4.150602409638554; rounds (PBA)=7.6555312157721795;} druid #14: {team=any ; avg hp=13.454545454545455 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.611171960569552; hits/misses (PBA)= 3.4994523548740415/4.192223439211391; rounds (PBA)=7.863636363636363;} druid #8: {team=any ; avg hp=13.708652792990142 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.605147864184008; hits/misses (PBA)= 3.4950711938663748/4.1549835706462215; rounds (PBA)=7.809419496166484;} dire wolf: {team=unaligned ; avg hp=-1.9687842278203724 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.95837897042716; hits/misses (PBA)= 3.188937568455641/1.3373493975903614; rounds (PBA)=4.52683461117196;} druid #2: {team=any ; avg hp=13.028477546549835 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.979189485213581; hits/misses (PBA)= 3.3461117196056955/4.12157721796276; rounds (PBA)=7.653340635268346;} dire wolf #3: {team=unaligned ; avg hp=-2.0224534501642935 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.58214676889376; hits/misses (PBA)= 3.2289156626506026/1.3778751369112814; rounds (PBA)=4.6073384446878425;} druid #7: {team=any ; avg hp=13.118291347207009 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.70974808324206; hits/misses (PBA)= 3.5208105147864184/4.099123767798466; rounds (PBA)=7.786418400876232;} druid #11: {team=any ; avg hp=13.438116100766702 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.312705366922234; hits/misses (PBA)= 3.4315443592552026/4.237130339539978; rounds (PBA)=7.836801752464403;} ankheg: {team=unaligned ; avg hp=-1.95947426067908 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.41730558598029; hits/misses (PBA)= 7.634720700985762/2.8247535596933186; rounds (PBA)=10.46276013143483;} druid #6: {team=any ; avg hp=12.772179627601314 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.477546549835706; hits/misses (PBA)= 3.423329682365827/4.09802847754655; rounds (PBA)=7.703723986856517;} druid #15: {team=any ; avg hp=13.455640744797371 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.489047097480832; hits/misses (PBA)= 3.485761226725082/4.225629791894852; rounds (PBA)=7.868565169769989;} druid #9: {team=any ; avg hp=13.57064622124863 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.35815991237678; hits/misses (PBA)= 3.4545454545454546/4.224534501642935; rounds (PBA)=7.8444687842278205;} druid: {team=any ; avg hp=12.625410733844468 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.96276013143483; hits/misses (PBA)= 3.330777656078861/4.163745892661555; rounds (PBA)=7.657721796276014;} druid #10: {team=any ; avg hp=13.204271631982476 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.174151150054765; hits/misses (PBA)= 3.404709748083242/4.158269441401972; rounds (PBA)=7.73001095290252;} druid #12: {team=any ; avg hp=12.992332968236584 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.872398685651698; hits/misses (PBA)= 3.2913472070098577/4.067360350492881; rounds (PBA)=7.553669222343921;} bat: {team=other; avg hp=-5.427710843373494 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.02683461117196057; hits/misses (PBA)= 0.02573932092004381/0.060240963855421686; rounds (PBA)=0.0859802847754655;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 640.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 214.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1487; Sum of rounds: 5672; lawful evil : 0.3 ± 0.01; chaotic good : 0.0 ± 0.0; > Team lawful evil = winning battles: 1480; perfect battles: 0; close-call battles: 1478; > Team chaotic good = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #11: {team=lawful evil ; avg hp=0.3288500336247478 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.9246805648957634; hits/misses (PBA)= 1.0174848688634834/1.6449226630800269; rounds (PBA)=2.76462676529926;} kobold #15: {team=lawful evil ; avg hp=0.1862811028917283 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.106254203093477; hits/misses (PBA)= 1.0692669804976462/1.5568258238063215; rounds (PBA)=2.7128446536650976;} kobold #8: {team=lawful evil ; avg hp=0.3349024882313383 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.065232010759919; hits/misses (PBA)= 1.054472091459314/1.6227303295225286; rounds (PBA)=2.752521856086079;} kobold #14: {team=lawful evil ; avg hp=0.19435104236718226 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.080026899798251; hits/misses (PBA)= 1.0564895763281776/1.578345662407532; rounds (PBA)=2.726967047747142;} young brass dragon: {team=chaotic good ; avg hp=-1.9872225958305312 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 103.7350369872226; hits/misses (PBA)= 8.118359112306658/2.273032952252858; rounds (PBA)=3.4667114996637527;} kobold: {team=lawful evil ; avg hp=0.39475453934095495 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.170813718897108; hits/misses (PBA)= 1.0833893745796908/1.6207128446536652; rounds (PBA)=2.792199058507061;} kobold #3: {team=lawful evil ; avg hp=0.28110289172831204 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.00605245460659; hits/misses (PBA)= 1.039677202420982/1.5951580363147277; rounds (PBA)=2.7276395427034297;} kobold #16: {team=lawful evil ; avg hp=0.3813046402151984 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.002689979825151; hits/misses (PBA)= 1.0295897780766645/1.6227303295225286; rounds (PBA)=2.7437794216543376;} kobold #7: {team=lawful evil ; avg hp=0.2797579018157364 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.301277740416947; hits/misses (PBA)= 1.0954942837928716/1.5917955615332886; rounds (PBA)=2.7713517148621385;} kobold #6: {team=lawful evil ; avg hp=0.4694014794889038 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.176866173503699; hits/misses (PBA)= 1.0753194351042368/1.6079354404841963; rounds (PBA)=2.7794216543375923;} kobold #5: {team=lawful evil ; avg hp=0.5137861466039004 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.260255548083389; hits/misses (PBA)= 1.1035642232683256/1.6119704102219234; rounds (PBA)=2.7895090786819097;} kobold #10: {team=lawful evil ; avg hp=-0.0033624747814391394 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.896435776731675; hits/misses (PBA)= 1.0363147276395428/1.5958305312710155; rounds (PBA)=2.730329522528581;} kobold #20: {team=lawful evil ; avg hp=0.14794889038332212 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.090114324142569; hits/misses (PBA)= 1.0726294552790854/1.593140551445864; rounds (PBA)=2.753866845998655;} kobold #21: {team=lawful evil ; avg hp=0.28581035642232683 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.087424344317418; hits/misses (PBA)= 1.0524546065904505/1.6119704102219234; rounds (PBA)=2.7518493611297914;} kobold #18: {team=lawful evil ; avg hp=0.17215870880968392 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.114324142568931; hits/misses (PBA)= 1.0524546065904505/1.601882985877606; rounds (PBA)=2.731002017484869;} kobold #17: {team=lawful evil ; avg hp=-0.02824478816408877 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.876933422999327; hits/misses (PBA)= 1.0168123739071957/1.6065904505716206; rounds (PBA)=2.71217215870881;} kobold #2: {team=lawful evil ; avg hp=0.09011432414256892 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.986550100874243; hits/misses (PBA)= 1.0342972427706791/1.6139878950907869; rounds (PBA)=2.742434431741762;} kobold #4: {team=lawful evil ; avg hp=0.6260928043039677 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.080026899798251; hits/misses (PBA)= 1.0531271015467385/1.6308002689979826; rounds (PBA)=2.7713517148621385;} kobold #12: {team=lawful evil ; avg hp=0.41223940820443844 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.938802958977807; hits/misses (PBA)= 1.0114324142568931/1.6577000672494957; rounds (PBA)=2.761264290517821;} kobold #13: {team=lawful evil ; avg hp=0.2508406186953598 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2138533960995295; hits/misses (PBA)= 1.0766644250168125/1.5722932078009415; rounds (PBA)=2.7323470073974447;} kobold #9: {team=lawful evil ; avg hp=0.41223940820443844 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.251513113651647; hits/misses (PBA)= 1.0880968392737054/1.6119704102219234; rounds (PBA)=2.7955615332885;} kobold #22: {team=lawful evil ; avg hp=0.0988567585743107 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.150638870208473; hits/misses (PBA)= 1.0685944855413585/1.6267652992602555; rounds (PBA)=2.772696704774714;} kobold #19: {team=lawful evil ; avg hp=0.39744451916610624 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.191661062542031; hits/misses (PBA)= 1.0733019502353733/1.6476126429051783; rounds (PBA)=2.8090114324142568;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kobold #5: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0687862427514497;} kobold #12: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07178564287142572;} kobold #15: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06638672265546891;} kobold #10: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0661867626474705;} kobold #8: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07418516296740651;} kobold #3: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0661867626474705;} kobold #13: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0673865226954609;} kobold: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0621875624875025;} kobold #2: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.06638672265546891;} kobold #9: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0639872025594881;} kobold #7: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060387922415516895;} kobold #4: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0653869226154769;} kobold #6: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0673865226954609;} kobold #14: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07278544291141771;} kobold #11: {team=lawful evil ; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.060587882423515295;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 77.78; crudely normalised: 0% > chaotic evil = expected rounds to survive: 293.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23966; neutral evil : 0.1 ± 0.0; chaotic evil : 0.9 ± 0.0; > Team neutral evil = winning battles: 513; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4488; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-1.8318336332733454 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.579484103179364; hits/misses (PBA)= 1.6428714257148571/1.6324735052989403; rounds (PBA)=3.3779244151169765;} gnoll: {team=chaotic evil ; avg hp=12.420515896820636 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.831833633273344; hits/misses (PBA)= 1.8618276344731053/1.869626074785043; rounds (PBA)=4.628874225154969;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 110.0; crudely normalised: 0% > neutral evil = expected rounds to survive: 87.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18624; any non-lawful : 0.47 ± 0.01; neutral evil : 0.53 ± 0.01; > Team any non-lawful = winning battles: 2344; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2657; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=1.5006998600279944 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.220155968806239; hits/misses (PBA)= 1.579884023195361/0.8464307138572286; rounds (PBA)=2.9576084783043393;} bandit: {team=any non-lawful ; avg hp=1.7798440311937613 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.499300139972005; hits/misses (PBA)= 1.1235752849430114/1.3209358128374324; rounds (PBA)=2.913217356528694;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 66.0; crudely normalised: 0% > any = expected rounds to survive: 30.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14384; any non-lawful : 0.99 ± 0.0; any : 0.01 ± 0.0; > Team any non-lawful = winning battles: 4930; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 71; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=8.856428714257149 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.211957608478304; hits/misses (PBA)= 1.2951409718056388/0.5698860227954409; rounds (PBA)=2.8508298340331932;} commoner: {team=any ; avg hp=-2.211957608478304 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.1435712857428513; hits/misses (PBA)= 0.79124175164967/0.6380723855228955; rounds (PBA)=1.4435112977404518;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 20.0; crudely normalised: 0% > other= expected rounds to survive: 20.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15372; any : 0.49 ± 0.01; other: 0.51 ± 0.01; > Team any = winning battles: 2437; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2564; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=other; avg hp=0.9772045590881824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1045790841831633; hits/misses (PBA)= 1.1649670065986804/0.6132773445310937; rounds (PBA)=2.2909418116376723;} commoner: {team=any ; avg hp=0.8954209158168366 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0227954409118176; hits/misses (PBA)= 1.128374325134973/0.6290741851629674; rounds (PBA)=2.244751049790042;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1365.0; crudely normalised: 0% > unaligned = expected rounds to survive: 129.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11493; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=53.79684063187363 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.952009598080384; hits/misses (PBA)= 3.4013197360527894/1.4507098580283944; rounds (PBA)=2.298140371925615;} ape: {team=unaligned ; avg hp=-2.9520095980803838 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.203159368126375; hits/misses (PBA)= 1.6454709058188361/1.3643271345730854; rounds (PBA)=1.504899020195961;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 3091.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 14850.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27407; chaotic good : 0.82 ± 0.01; lawful evil : 0.18 ± 0.01; > Team chaotic good = winning battles: 4080; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 921; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=46.62647470505899 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 231.81563687262548; hits/misses (PBA)= 7.399720055988802/1.8488302339532094; rounds (PBA)=5.250549890021996;} adult blue dragon: {team=lawful evil ; avg hp=-6.815636872625475 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.373525294941; hits/misses (PBA)= 11.583883223355329/2.009598080383923; rounds (PBA)=4.660467906418717;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=90.0 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 150.0; crudely normalised: 0% > any non-lawful = expected rounds to survive: 169.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16191; chaotic evil : 0.95 ± 0.0; any non-lawful : 0.05 ± 0.0; > Team chaotic evil = winning battles: 4738; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 263; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-4.16876624675065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.621475704859028; hits/misses (PBA)= 0.9584083183363328/0.7916416716656669; rounds (PBA)=1.802639472105579;} orc: {team=chaotic evil ; avg hp=10.378524295140972 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.16876624675065; hits/misses (PBA)= 1.5382923415316936/0.6622675464907019; rounds (PBA)=3.1479704059188163;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 100.0; crudely normalised: 0% > other= expected rounds to survive: 100.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22317; any non-lawful : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team any non-lawful = winning battles: 2488; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2513; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=1.8000399920015997 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.09118176364727; hits/misses (PBA)= 1.9038192361527695/1.267746450709858; rounds (PBA)=3.6690661867626475;} bandit: {team=other; avg hp=1.9088182363527295 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.199960007998401; hits/misses (PBA)= 1.9170165966806638/1.2675464907018597; rounds (PBA)=3.6870625874825036;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7426.86; crudely normalised: 0% > any = expected rounds to survive: 6123.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50847; chaotic evil : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team chaotic evil = winning battles: 53; perfect battles: 0; close-call battles: 53; > Team any = winning battles: 4948; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #2: {team=chaotic evil ; avg hp=-9.490101979604079 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7190561887622475; hits/misses (PBA)= 0.14257148570285944/0.5890821835632873; rounds (PBA)=1.083383323335333;} adult black dragon #2: {team=chaotic evil ; avg hp=-9.06378724255149 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.44051189762047; hits/misses (PBA)= 11.093581283743251/10.974605078984203; rounds (PBA)=7.358928214357128;} adult black dragon: {team=chaotic evil ; avg hp=-9.130373925214958 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.54389122175564; hits/misses (PBA)= 10.98380323935213/11.0499900019996; rounds (PBA)=7.349130173965207;} mage: {team=chaotic evil ; avg hp=-9.429514097180563 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.743251349730054; hits/misses (PBA)= 0.14517096580683864/0.564887022595481; rounds (PBA)=1.0785842831433714;} ancient silver dragon: {team=any ; avg hp=150.55328934213156 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 507.1137772445511; hits/misses (PBA)= 26.9624075184963/1.514497100579884; rounds (PBA)=10.15756848630274;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 7426.86; crudely normalised: 0% > any = expected rounds to survive: 6123.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 50868; chaotic evil : 0.01 ± 0.0; any : 0.99 ± 0.0; > Team chaotic evil = winning battles: 68; perfect battles: 0; close-call battles: 68; > Team any = winning battles: 4933; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon #2: {team=chaotic evil ; avg hp=-8.921815636872626 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 166.75624875024994; hits/misses (PBA)= 11.018196360727854/11.018596280743852; rounds (PBA)=7.350329934013198;} mage #2: {team=chaotic evil ; avg hp=-9.512097580483903 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6768646270745851; hits/misses (PBA)= 0.132373525294941/0.5668866226754649; rounds (PBA)=1.076384723055389;} ancient silver dragon: {team=any ; avg hp=150.875224955009 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 507.04459108178366; hits/misses (PBA)= 26.968006398720256/1.5090981803639272; rounds (PBA)=10.15756848630274;} adult black dragon: {team=chaotic evil ; avg hp=-9.045590881823635 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.93261347730453; hits/misses (PBA)= 11.080583883223355/11.060387922415517; rounds (PBA)=7.384723055388922;} mage: {team=chaotic evil ; avg hp=-9.565086982603479 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7590481903619276; hits/misses (PBA)= 0.14537092581483704/0.6004799040191962; rounds (PBA)=1.1057788442311538;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 8303.23; crudely normalised: 0% > lawful good = expected rounds to survive: 8181.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42657; chaotic evil : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=316.93361327734453 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 408.15716856628677; hits/misses (PBA)= 21.900619876024795/1.6976604679064187; rounds (PBA)=8.529694061187762;} adult black dragon: {team=chaotic evil ; avg hp=-9.139372125574885 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.64287142571486; hits/misses (PBA)= 5.585482903419316/5.545290941811638; rounds (PBA)=5.7072585482903415;} adult black dragon #2: {team=chaotic evil ; avg hp=-9.017796440711857 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 85.42351529694061; hits/misses (PBA)= 5.644871025794841/5.661067786442711; rounds (PBA)=5.722655468906218;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 391.46; crudely normalised: 0% > other= expected rounds to survive: 300.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42976; any non-lawful : 0.15 ± 0.01; other: 0.85 ± 0.01; > Team any non-lawful = winning battles: 743; perfect battles: 0; close-call battles: 743; > Team other = winning battles: 4258; perfect battles: 0; close-call battles: 4181; ------------------------------------------------- Combattants ------------------------------------------------ bandit #5: {team=any non-lawful ; avg hp=-4.101779644071185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.241751649670066; hits/misses (PBA)= 0.6548690261947611/1.030393921215757; rounds (PBA)=1.7000599880023994;} guard #3: {team=other; avg hp=-1.456508698260348 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.733853229354129; hits/misses (PBA)= 1.604879024195161/1.3175364927014597; rounds (PBA)=3.058588282343531;} bandit #3: {team=any non-lawful ; avg hp=-4.169566086782644 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.045390921815637; hits/misses (PBA)= 0.6214757048590281/1.0665866826634673; rounds (PBA)=1.6994601079784044;} guard #4: {team=other; avg hp=-1.504499100179964 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.7240551889622076; hits/misses (PBA)= 1.6004799040191962/1.3193361327734454; rounds (PBA)=3.0527894421115778;} guard #2: {team=other; avg hp=-1.5212957408518297 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.778644271145771; hits/misses (PBA)= 1.6204759048190363/1.28874225154969; rounds (PBA)=3.0341931613677264;} knight: {team=other; avg hp=31.57888422315537 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.2991401719656; hits/misses (PBA)= 9.68486302739452/6.192561487702459; rounds (PBA)=8.445910817836433;} bandit captain: {team=any non-lawful ; avg hp=-0.673865226954609 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.39372125574884; hits/misses (PBA)= 10.364327134573085/12.515896820635874; rounds (PBA)=7.721855628874225;} bandit #2: {team=any non-lawful ; avg hp=-4.114777044591082 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0415916816636672; hits/misses (PBA)= 0.6210757848430314/1.03999200159968; rounds (PBA)=1.672865426914617;} guard #5: {team=other; avg hp=-1.5140971805638872 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.852429514097181; hits/misses (PBA)= 1.623875224955009/1.291741651669666; rounds (PBA)=3.0387922415516897;} guard: {team=other; avg hp=-1.4669066186762647 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.749250149970006; hits/misses (PBA)= 1.614877024595081/1.3119376124775044; rounds (PBA)=3.052389522095581;} bandit: {team=any non-lawful ; avg hp=-4.0629874025194965 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.096380723855229; hits/misses (PBA)= 0.6334733053389322/1.050989802039592; rounds (PBA)=1.6984603079384124;} bandit #4: {team=any non-lawful ; avg hp=-4.014397120575885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0655868826234753; hits/misses (PBA)= 0.624875024995001/1.0341931613677264; rounds (PBA)=1.6702659468106378;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 391.46; crudely normalised: 0% > other= expected rounds to survive: 300.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 43262; any non-lawful : 0.16 ± 0.01; other: 0.84 ± 0.01; > Team any non-lawful = winning battles: 793; perfect battles: 0; close-call battles: 793; > Team other = winning battles: 4208; perfect battles: 0; close-call battles: 4138; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=other; avg hp=-1.6600679864027195 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.519496100779844; hits/misses (PBA)= 1.5576884623075384/1.3163367326534694; rounds (PBA)=2.995600879824035;} bandit #4: {team=any non-lawful ; avg hp=-4.057388522295541 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.158368326334733; hits/misses (PBA)= 0.6356728654269146/1.0733853229354129; rounds (PBA)=1.72125574885023;} guard #3: {team=other; avg hp=-1.49250149970006 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.660867826434713; hits/misses (PBA)= 1.5900819836032793/1.3143371325734854; rounds (PBA)=3.0249950009998;} guard #4: {team=other; avg hp=-1.6070785842831434 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5498900219956; hits/misses (PBA)= 1.5662867426514697/1.3001399720055988; rounds (PBA)=2.984003199360128;} bandit captain: {team=any non-lawful ; avg hp=-0.1329734053189362 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.37372525494901; hits/misses (PBA)= 10.49490101979604/12.5626874625075; rounds (PBA)=7.790241951609678;} bandit #3: {team=any non-lawful ; avg hp=-4.061787642471506 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.211957608478304; hits/misses (PBA)= 0.6570685862827434/1.0485902819436113; rounds (PBA)=1.7148570285942812;} guard #5: {team=other; avg hp=-1.6624675064987002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.62867426514697; hits/misses (PBA)= 1.5842831433713258/1.3099380123975204; rounds (PBA)=3.015796840631874;} knight: {team=other; avg hp=30.732253549290142 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.57608478304338; hits/misses (PBA)= 9.726054789042191/6.23375324935013; rounds (PBA)=8.490301939612078;} bandit: {team=any non-lawful ; avg hp=-4.035592881423716 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1925614877024593; hits/misses (PBA)= 0.6482703459308138/1.041991601679664; rounds (PBA)=1.7034593081383724;} bandit #2: {team=any non-lawful ; avg hp=-4.134773045390922 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1407718456308737; hits/misses (PBA)= 0.6392721455708859/1.041991601679664; rounds (PBA)=1.6934613077384524;} bandit #5: {team=any non-lawful ; avg hp=-4.070385922815437 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.176764647070586; hits/misses (PBA)= 0.6384723055388922/1.0575884823035393; rounds (PBA)=1.71125774845031;} guard: {team=other; avg hp=-1.5642871425714857 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5578884223155365; hits/misses (PBA)= 1.5656868626274745/1.3143371325734854; rounds (PBA)=3.005398920215957;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 258.62; crudely normalised: 0% > any = expected rounds to survive: 3034.84; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9974; any non-lawful : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=-5.033193361327735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5566886622675465; hits/misses (PBA)= 0.11597680463907219/0.18056388722255548; rounds (PBA)=0.4243151369726055;} bandit #3: {team=any non-lawful ; avg hp=-5.220355928814237 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5792841431713657; hits/misses (PBA)= 0.11377724455108978/0.17896420715856828; rounds (PBA)=0.4251149770045991;} bandit #4: {team=any non-lawful ; avg hp=-5.266346730653869 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6058788242351529; hits/misses (PBA)= 0.12077584483103379/0.1887622475504899; rounds (PBA)=0.4303139372125575;} gladiator #2: {team=any ; avg hp=109.02799440111977 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.374525094981003; hits/misses (PBA)= 2.819036192761448/1.1177764447110579; rounds (PBA)=1.630873825234953;} bandit captain: {team=any non-lawful ; avg hp=-5.294541091781643 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.17376524695061; hits/misses (PBA)= 1.8888222355528894/2.372725454909018; rounds (PBA)=1.420515896820636;} bandit #2: {team=any non-lawful ; avg hp=-5.24375124975005 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5592881423715257; hits/misses (PBA)= 0.11237752449510098/0.1933613277344531; rounds (PBA)=0.4321135772845431;} gladiator #5: {team=any ; avg hp=108.94661067786443 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.201759648070386; hits/misses (PBA)= 2.8108378324335135/1.1419716056788642; rounds (PBA)=1.628874225154969;} gladiator: {team=any ; avg hp=108.93421315736853 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.317936412717458; hits/misses (PBA)= 2.8140371925614875/1.1339732053589282; rounds (PBA)=1.6326734653069386;} bandit #5: {team=any non-lawful ; avg hp=-5.190561887622476 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5392921415716857; hits/misses (PBA)= 0.10837832433513298/0.19736052789442113; rounds (PBA)=0.4293141371725655;} gladiator #4: {team=any ; avg hp=109.05458908218357 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.22995400919816; hits/misses (PBA)= 2.800239952009598/1.1349730053989202; rounds (PBA)=1.6246750649870025;} gladiator #3: {team=any ; avg hp=109.02239552089583 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.124575084983004; hits/misses (PBA)= 2.7950409918016397/1.1429714057188562; rounds (PBA)=1.6270745850829833;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 1751.34; crudely normalised: 0% > beyond= expected rounds to survive: -2851.58; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10044; any non-lawful : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=-18.0621875624875 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2585482903419316; hits/misses (PBA)= 0.13437312537492502/2.8020395920815835; rounds (PBA)=0.9788042391521695;} Cthulhu: {team=beyond; avg hp=772.7414517096581 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 83.06218756248751; hits/misses (PBA)= 2.0013997200559888/0.11037792441511697; rounds (PBA)=2.008398320335933;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ stirge #6: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08338332333533294;} stirge #8: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08558288342331534;} stirge #10: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08478304339132174;} stirge #3: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07578484303139373;} stirge #9: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08458308338332333;} stirge #2: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09118176364727054;} stirge: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07838432313537293;} stirge #4: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08318336332733453;} stirge #12: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08778244351129774;} stirge #7: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07998400319936012;} stirge #11: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08098380323935213;} stirge #5: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08438312337532493;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant wolf spider: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: 133.33; crudely normalised: 0% > lawful evil = expected rounds to survive: 6075.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7846; unassigned mercenaries: 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Guard: {team=unassigned mercenaries; avg hp=-5.756848630273945 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3977204559088182; hits/misses (PBA)= 0.1281743651269746/0.3753249350129974; rounds (PBA)=0.503499300139972;} aboleth: {team=lawful evil ; avg hp=134.60227954409118 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.756848630273947; hits/misses (PBA)= 2.0535892821435713/0.8660267946410718; rounds (PBA)=1.568886222755449;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5485.71; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10485.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34040; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 6; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4995; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=-8.332933413317337 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.90681863627273; hits/misses (PBA)= 11.767846430713858/6.242751449710058; rounds (PBA)=6.004599080183963;} ancient black dragon: {team=chaotic evil ; avg hp=167.09318136372727 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.33293341331733; hits/misses (PBA)= 15.648070385922816/2.7754449110177966; rounds (PBA)=6.8044391121775645;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 5850.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 2903.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21979; other: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=other; avg hp=150.45710857828433 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 142.9514097180564; hits/misses (PBA)= 8.94501099780044/2.2315536892621477; rounds (PBA)=4.39492101579684;} aboleth: {team=lawful evil ; avg hp=-7.9514097180563885 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.54289142171565; hits/misses (PBA)= 5.8874225154969/4.863627274545091; rounds (PBA)=3.5836832633473303;} ================================================== Encounter ================================================== Rough a priori predictions: > unassigned mercenaries= expected rounds to survive: -693.33; crudely normalised: 0% > other= expected rounds to survive: 3102.7; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 919; Sum of rounds: 78330; unassigned mercenaries: 0.18 ± 0.01; other: 0.0 ± 0.0; > Team unassigned mercenaries = winning battles: 919; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ A: {team=other; avg hp=-3.176278563656148 (from 83); avg healing spells left=0.0 (from 0); damage done (per battle average)= -8.461371055495103; hits/misses (PBA)= 12.664853101196954/71.60174102285093; rounds (PBA)=84.26659412404788;} Nen: {team=other; avg hp=-3.1109902067464636 (from 51); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=33.562568008705114;} assassin: {team=unassigned mercenaries; avg hp=98.80304678998912 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 344.3133841131665; hits/misses (PBA)= 50.27094668117519/118.66485310119695; rounds (PBA)=85.23394994559304;} M: {team=other; avg hp=-3.294885745375408 (from 64); avg healing spells left=0.0 (from 0); damage done (per battle average)= -7.002176278563656; hits/misses (PBA)= 5.598476605005441/50.5734494015234; rounds (PBA)=56.171926006528835;} Nyx: {team=other; avg hp=-3.2404787812840046 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= -6.589771490750816; hits/misses (PBA)= 9.8139281828074/56.58977149075081; rounds (PBA)=66.40369967355822;} K: {team=other; avg hp=-3.4820457018498367 (from 55); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.249183895538629; hits/misses (PBA)= 9.505984766050055/37.52992383025027; rounds (PBA)=47.035908596300324;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5512897420515896;} adult green dragon: {team=lawful evil ; avg hp=207.0 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4487102579484103;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lemure #4: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} lemure #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17256548690261947;} lemure: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15796840631873627;} lemure #6: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16996600679864027;} lemure #5: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16916616676664667;} lemure #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16496700659868027;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 576.0; crudely normalised: 0% > unaligned = expected rounds to survive: 582.35; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2187; Sum of rounds: 13965; > Team lawful evil = winning battles: 145; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 2041; perfect battles: 0; close-call battles: 2035; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=3.458161865569273 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.73891175125743; hits/misses (PBA)= 1.9501600365797898/2.386374028349337; rounds (PBA)=4.57384545038866;} wolf #6: {team=unaligned ; avg hp=3.7722908093278464 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.950617283950617; hits/misses (PBA)= 1.988111568358482/2.4412437128486513; rounds (PBA)=4.63923182441701;} wolf #10: {team=unaligned ; avg hp=3.0832190214906263 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.679012345679013; hits/misses (PBA)= 1.9396433470507544/2.2958390489254685; rounds (PBA)=4.482853223593964;} wolf #2: {team=unaligned ; avg hp=3.4682213077274806 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.556927297668038; hits/misses (PBA)= 1.9391860996799268/2.3493369913123; rounds (PBA)=4.52583447645176;} wolf #7: {team=unaligned ; avg hp=3.1540923639689074 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.69501600365798; hits/misses (PBA)= 1.9341563786008231/2.3209876543209877; rounds (PBA)=4.4883401920438954;} vampire: {team=lawful evil ; avg hp=-2.061271147690901 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 76.7549154092364; hits/misses (PBA)= 9.407864654778235/2.049382716049383; rounds (PBA)=5.774119798811157;} wolf #9: {team=unaligned ; avg hp=3.316872427983539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.32418838591678; hits/misses (PBA)= 1.9012345679012346/2.4010059442158207; rounds (PBA)=4.551897576588934;} wolf #8: {team=unaligned ; avg hp=3.286694101508916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.364426154549612; hits/misses (PBA)= 1.912665752171925/2.3653406492912668; rounds (PBA)=4.519890260631001;} wolf #3: {team=unaligned ; avg hp=3.1376314586191127 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.109739368998628; hits/misses (PBA)= 1.8678555098308185/2.32053040695016; rounds (PBA)=4.450845907636031;} wolf: {team=unaligned ; avg hp=3.0763603109282123 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.00594421582076; hits/misses (PBA)= 1.9789666209419297/2.3232738911751256; rounds (PBA)=4.54320987654321;} wolf #5: {team=unaligned ; avg hp=3.4412437128486513 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.609053497942387; hits/misses (PBA)= 1.931870141746685/2.3452217649748515; rounds (PBA)=4.52583447645176;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 1440.0; crudely normalised: 0% > unaligned = expected rounds to survive: 232.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26096; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=unaligned ; avg hp=-4.258548290341932 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.431713657268546; hits/misses (PBA)= 1.1149770045990801/1.358128374325135; rounds (PBA)=2.8054389122175567;} wolf #4: {team=unaligned ; avg hp=-4.357128574285143 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.463907218556288; hits/misses (PBA)= 1.111377724455109/1.3475304939012198; rounds (PBA)=2.795640871825635;} wolf #2: {team=unaligned ; avg hp=-4.330933813237353 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.29494101179764; hits/misses (PBA)= 1.0949810037992402/1.324135172965407; rounds (PBA)=2.767246550689862;} wolf: {team=unaligned ; avg hp=-4.255348930213957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.150169966006798; hits/misses (PBA)= 1.0861827634473105/1.3129374125174964; rounds (PBA)=2.7440511897620476;} vampire: {team=lawful evil ; avg hp=110.65926814637072 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 61.20195960807838; hits/misses (PBA)= 7.451709658068387/1.6354729054189163; rounds (PBA)=5.218156368726254;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 862.11; crudely normalised: 0% > any non-lawful = expected rounds to survive: 862.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31325; other: 0.49 ± 0.01; any non-lawful : 0.51 ± 0.01; > Team other = winning battles: 2476; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2525; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=6.830833833233354 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.287542491501696; hits/misses (PBA)= 9.02359528094381/7.410317936412717; rounds (PBA)=5.8060387922415515;} bandit captain #2: {team=other; avg hp=6.7124575084983 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.169166166766644; hits/misses (PBA)= 9.001799640071985/7.41631673665267; rounds (PBA)=5.796640671865627;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 862.11; crudely normalised: 0% > any non-lawful = expected rounds to survive: 862.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31327; other: 0.5 ± 0.01; any non-lawful : 0.5 ± 0.01; > Team other = winning battles: 2514; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 2487; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit captain: {team=any non-lawful ; avg hp=6.8020395920815835 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.04919016196761; hits/misses (PBA)= 8.986402719456109/7.412717456508698; rounds (PBA)=5.793641271745651;} bandit captain #2: {team=other; avg hp=6.950809838032393 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.197960407918416; hits/misses (PBA)= 9.008198360327935/7.360727854429114; rounds (PBA)=5.788242351529694;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 3038.96; crudely normalised: 0% > unaligned = expected rounds to survive: 38.39; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8218; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ boar: {team=unaligned ; avg hp=-2.929414117176565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.627874425114977; hits/misses (PBA)= 0.33093381323735255/0.44891021795640873; rounds (PBA)=0.7798440311937612;} bandit captain #2: {team=any non-lawful ; avg hp=62.630473905218956 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.890221955608878; hits/misses (PBA)= 2.1677664467106577/1.0113977204559088; rounds (PBA)=1.423115376924615;} wolf: {team=unaligned ; avg hp=-2.966406718656269 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.842831433713257; hits/misses (PBA)= 0.3825234953009398/0.4233153369326135; rounds (PBA)=0.8058388322335532;} bandit captain: {team=any non-lawful ; avg hp=62.54609078184363 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.966606678664267; hits/misses (PBA)= 2.165366926614677/0.9942011597680463; rounds (PBA)=1.4289142171565687;} wolf #2: {team=unaligned ; avg hp=-2.9146170765846833 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8850229954009197; hits/misses (PBA)= 0.3883223355328934/0.4293141371725655; rounds (PBA)=0.8176364727054589;} bandit captain #3: {team=any non-lawful ; avg hp=62.46770645870826 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.953609278144372; hits/misses (PBA)= 2.159768046390722/1.0043991201759648; rounds (PBA)=1.431113777244551;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} wolf #3: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33993201359728054;} wolf #2: {team=unaligned ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33053389322135573;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 930.91; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1246.88; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35198; any : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mage #3: {team=any ; avg hp=-6.500099980003999 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.413917216556689; hits/misses (PBA)= 1.5458908218356329/1.8472305538892222; rounds (PBA)=3.8864227154569084;} young white dragon: {team=chaotic evil ; avg hp=103.65206958608279 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 186.07918416316735; hits/misses (PBA)= 14.500499900019996/4.600879824035193; rounds (PBA)=7.0381923615276945;} mage #2: {team=any ; avg hp=-6.595880823835233 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.223555288942212; hits/misses (PBA)= 1.5096980603879224/1.8218356328734253; rounds (PBA)=3.832833433313337;} mage: {team=any ; avg hp=-6.548290341931613 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.511697660467906; hits/misses (PBA)= 1.5654869026194762/1.9090181963607278; rounds (PBA)=3.9248150369926016;} mage #4: {team=any ; avg hp=-6.4349130173965206 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.19876024795041; hits/misses (PBA)= 1.5046990601879624/1.8688262347530493; rounds (PBA)=3.8638272345530895;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 656.5; crudely normalised: 0% > other= expected rounds to survive: 3914.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24339; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4985; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=other; avg hp=-6.214557088582284 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5924815036992601;} gladiator: {team=other; avg hp=111.71205758848231 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.43531293741252; hits/misses (PBA)= 7.070185962807439/5.89122175564887; rounds (PBA)=4.677064587082583;} aboleth: {team=any non-good ; avg hp=-4.947010597880424 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 129.23275344931014; hits/misses (PBA)= 10.429714057188562/2.5012997400519894; rounds (PBA)=4.310337932413518;} berserker: {team=other; avg hp=24.47650469906019 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.29114177164567; hits/misses (PBA)= 1.7820435912817436/2.194761047790442; rounds (PBA)=4.073385322935413;} scout: {team=other; avg hp=-7.037992401519696 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.995400919816037; hits/misses (PBA)= 1.0137972405518896/1.5206958608278345; rounds (PBA)=1.2695460907818437;} cult fanatic: {team=other; avg hp=-3.2113577284543093 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.439712057588482; hits/misses (PBA)= 1.9558088382323535/2.937412517496501; rounds (PBA)=2.466106778644271;} assassin: {team=other; avg hp=70.04259148170365 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.785442911417718; hits/misses (PBA)= 4.20755848830234/4.239352129574085; rounds (PBA)=4.458108378324335;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 656.5; crudely normalised: 0% > other= expected rounds to survive: 3914.61; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24195; any non-good : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team any non-good = winning battles: 2; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4999; perfect battles: 0; close-call battles: 4978; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=other; avg hp=-6.095780843831234 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.6140771845630874;} cult fanatic: {team=other; avg hp=-3.1725654869026196 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.354329134173165; hits/misses (PBA)= 1.9516096780643872/2.9166166766646673; rounds (PBA)=2.455708858228354;} berserker: {team=other; avg hp=25.442911417716456 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.250149970006; hits/misses (PBA)= 1.7650469906018795/2.18876224755049; rounds (PBA)=4.0565886822635475;} aboleth: {team=any non-good ; avg hp=-4.779044191161768 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 127.5502899420116; hits/misses (PBA)= 10.306338732253549/2.5020995800839834; rounds (PBA)=4.269746050789842;} assassin: {team=other; avg hp=70.56588682263548 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.61907618476305; hits/misses (PBA)= 4.1851629674065185/4.191761647670466; rounds (PBA)=4.419516096780644;} gladiator: {team=other; avg hp=111.72365526894622 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.43871225754849; hits/misses (PBA)= 7.076584683063388/5.782643471305739; rounds (PBA)=4.644471105778845;} scout: {team=other; avg hp=-7.014397120575885 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.116776644671066; hits/misses (PBA)= 1.0295940811837632/1.5136972605478904; rounds (PBA)=1.2733453309338132;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1312.5; crudely normalised: 0% > other= expected rounds to survive: 1633.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36686; any non-good : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any non-good = winning battles: 4995; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 6; perfect battles: 0; close-call battles: 6; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=other; avg hp=-6.095380923815237 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.004399120175965; hits/misses (PBA)= 1.5536892621475704/1.8990201959608077; rounds (PBA)=3.4527094581083784;} aboleth: {team=any non-good ; avg hp=75.48510297940412 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 195.6502699460108; hits/misses (PBA)= 15.82123575284943/4.1883623275344934; rounds (PBA)=7.333533293341332;} cult fanatic: {team=other; avg hp=-5.504099180163967 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0431913617276545;} assassin: {team=other; avg hp=-6.050789842031594 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.510497900419914; hits/misses (PBA)= 6.361127774445111/6.385322935412917; rounds (PBA)=6.374325134973005;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25041; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=-19.64527094581084 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.22375524895021; hits/misses (PBA)= 3.8830233953209357/2.4019196160767846; rounds (PBA)=2.0949810037992402;} adult blue dragon: {team=lawful evil ; avg hp=-20.20095980803839 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.24835032993401; hits/misses (PBA)= 4.555288942211558/8.23115376924615; rounds (PBA)=4.262147570485903;} Cthulhu: {team=beyond; avg hp=768.1375724855029 (from 774); avg healing spells left=99998.92301539693 (from 99999); damage done (per battle average)= 334.623075384923; hits/misses (PBA)= 8.077984403119377/0.40771845630873826; rounds (PBA)=5.007198560287942;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 66.28; crudely normalised: 0% > other= expected rounds to survive: 257.14; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29607; any : 0.64 ± 0.01; other: 0.36 ± 0.01; > Team any = winning battles: 3176; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 1825; perfect battles: 0; close-call battles: 1563; ------------------------------------------------- Combattants ------------------------------------------------ giant goat: {team=any ; avg hp=4.868826234753049 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.194761047790443; hits/misses (PBA)= 2.301739652069586/2.44751049790042; rounds (PBA)=5.3843231353729255;} giant fire beetle: {team=other; avg hp=-3.7256548690261946 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.6142771445710857;} guard: {team=other; avg hp=-0.46910617876424715 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.13117376524695; hits/misses (PBA)= 2.95500899820036/1.6040791841631674; rounds (PBA)=4.871625674865027;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 147.0; crudely normalised: 0% > unaligned = expected rounds to survive: 135.38; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1440; Sum of rounds: 9135; > Team neutral evil = winning battles: 625; perfect battles: 0; close-call battles: 597; > Team unaligned = winning battles: 814; perfect battles: 0; close-call battles: 787; ------------------------------------------------- Combattants ------------------------------------------------ darkmantle #5: {team=unaligned ; avg hp=3.4319444444444445 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.474305555555556; hits/misses (PBA)= 1.6965277777777779/1.7097222222222221; rounds (PBA)=3.5027777777777778;} darkmantle #6: {team=unaligned ; avg hp=3.3118055555555554 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.652777777777779; hits/misses (PBA)= 1.7048611111111112/1.7215277777777778; rounds (PBA)=3.515277777777778;} darkmantle: {team=unaligned ; avg hp=3.740972222222222 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.442361111111111; hits/misses (PBA)= 1.6958333333333333/1.698611111111111; rounds (PBA)=3.4965277777777777;} darkmantle #3: {team=unaligned ; avg hp=3.7493055555555554 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.049305555555556; hits/misses (PBA)= 1.7506944444444446/1.6611111111111112; rounds (PBA)=3.5125;} goblin #2: {team=neutral evil ; avg hp=-0.7881944444444444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.672222222222222; hits/misses (PBA)= 2.2090277777777776/0.89375; rounds (PBA)=3.2840277777777778;} goblin #7: {team=neutral evil ; avg hp=-0.8243055555555555 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.19513888888889; hits/misses (PBA)= 2.1215277777777777/0.86875; rounds (PBA)=3.157638888888889;} darkmantle #4: {team=unaligned ; avg hp=3.571527777777778 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.120833333333334; hits/misses (PBA)= 1.7645833333333334/1.6895833333333334; rounds (PBA)=3.553472222222222;} goblin: {team=neutral evil ; avg hp=-0.7854166666666667 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.360416666666667; hits/misses (PBA)= 2.1465277777777776/0.9055555555555556; rounds (PBA)=3.2020833333333334;} goblin #4: {team=neutral evil ; avg hp=-0.7881944444444444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.385416666666666; hits/misses (PBA)= 2.1458333333333335/0.95625; rounds (PBA)=3.265972222222222;} goblin #8: {team=neutral evil ; avg hp=-0.8229166666666666 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.51875; hits/misses (PBA)= 2.1694444444444443/0.9076388888888889; rounds (PBA)=3.2305555555555556;} goblin #3: {team=neutral evil ; avg hp=-0.8208333333333333 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.059027777777779; hits/misses (PBA)= 2.082638888888889/0.9368055555555556; rounds (PBA)=3.1993055555555556;} goblin #5: {team=neutral evil ; avg hp=-0.7944444444444444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.019444444444444; hits/misses (PBA)= 2.0930555555555554/0.8763888888888889; rounds (PBA)=3.1534722222222222;} goblin #9: {team=neutral evil ; avg hp=-0.9597222222222223 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.050694444444444; hits/misses (PBA)= 2.095138888888889/0.8888888888888888; rounds (PBA)=3.1486111111111112;} darkmantle #2: {team=unaligned ; avg hp=3.498611111111111 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.64375; hits/misses (PBA)= 1.7173611111111111/1.6611111111111112; rounds (PBA)=3.473611111111111;} goblin #6: {team=neutral evil ; avg hp=-0.7881944444444444 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.405555555555555; hits/misses (PBA)= 2.160416666666667/0.9097222222222222; rounds (PBA)=3.2152777777777777;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3095380923815237;} hobgoblin: {team=neutral evil ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3833233353329334;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.30713857228554287;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16196760647870426;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15436912617476506;} bandit #5: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15936812637472506;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07618476304739052;} bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15876824635072986;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14537092581483704;} bandit #6: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.14397120575884823;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 146.67; crudely normalised: 0% > other= expected rounds to survive: 146.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32382; neutral evil : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team neutral evil = winning battles: 2505; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2496; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=2.4289142171565685 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.573485302939414; hits/misses (PBA)= 4.156768646270746/1.0299940011997601; rounds (PBA)=5.687662467506499;} zombie: {team=other; avg hp=2.426514697060588 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.571085782843433; hits/misses (PBA)= 4.132973405318936/1.056988602279544; rounds (PBA)=5.689062187562487;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie #2: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4929014197160568;} zombie: {team=neutral evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5070985802839432;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ gnoll #29: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011597680463907219;} gnoll #30: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011597680463907219;} gnoll #31: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01199760047990402;} gnoll #36: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01219756048790242;} gnoll #48: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013597280543891222;} gnoll #19: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #51: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009798040391921616;} gnoll #78: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010797840431913617;} gnoll #42: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011597680463907219;} gnoll #27: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009198160367926415;} gnoll #80: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010397920415916816;} gnoll #88: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013197360527894421;} gnoll #24: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009198160367926415;} gnoll #59: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007798440311937612;} gnoll #84: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009998000399920015;} gnoll #32: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009798040391921616;} gnoll #52: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009398120375924815;} gnoll #79: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #62: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014597080583883223;} gnoll #5: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.012997400519896021;} gnoll #7: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.015396920615876825;} gnoll #74: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.008998200359928014;} gnoll #14: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009198160367926415;} gnoll #54: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01219756048790242;} gnoll #86: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01259748050389922;} gnoll #11: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009998000399920015;} gnoll #21: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011797640471905619;} gnoll #22: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01279744051189762;} gnoll #71: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01219756048790242;} gnoll #65: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011797640471905619;} gnoll #12: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013397320535892822;} gnoll #25: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009798040391921616;} gnoll #49: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01199760047990402;} gnoll #8: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll #39: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011797640471905619;} gnoll #70: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.008598280343931213;} gnoll #15: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007998400319936013;} gnoll #9: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009398120375924815;} gnoll #23: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014997000599880024;} gnoll #63: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010397920415916816;} gnoll #33: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.012397520495900819;} gnoll #16: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010797840431913617;} gnoll #55: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011397720455908818;} gnoll #26: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll #57: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011397720455908818;} gnoll #81: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0065986802639472104;} gnoll #58: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01199760047990402;} gnoll #77: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.012397520495900819;} gnoll #75: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01279744051189762;} gnoll #40: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll #35: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #18: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #13: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009598080383923215;} gnoll #67: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll #34: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010397920415916816;} gnoll #61: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01199760047990402;} gnoll #28: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #60: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01259748050389922;} gnoll #6: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010997800439912017;} gnoll #47: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #3: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013997200559888023;} gnoll #53: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010797840431913617;} gnoll #46: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010997800439912017;} gnoll #83: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010997800439912017;} gnoll #10: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01199760047990402;} gnoll #50: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011197760447910418;} gnoll #72: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011397720455908818;} gnoll #64: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010597880423915218;} gnoll #69: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011197760447910418;} gnoll #4: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010797840431913617;} gnoll #45: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #37: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009998000399920015;} gnoll #68: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013197360527894421;} gnoll #85: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01219756048790242;} gnoll #38: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011397720455908818;} gnoll #41: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011797640471905619;} gnoll #44: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009598080383923215;} gnoll #90: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011397720455908818;} gnoll #43: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.008798240351929614;} gnoll #89: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.007398520295940812;} gnoll #2: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.01279744051189762;} gnoll #20: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.014797040591881624;} gnoll #76: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.009798040391921616;} gnoll #73: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.013197360527894421;} gnoll #87: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010997800439912017;} gnoll #17: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010197960407918417;} gnoll #66: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.010797840431913617;} gnoll #82: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011197760447910418;} gnoll #56: {team=chaotic evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.011597680463907219;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good (50%) or neutral evil (50%) = expected rounds to survive: 7035.29; crudely normalised: 0% > beyond= expected rounds to survive: -10471.76; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32560; neutral good (50%) or neutral evil (50%) : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral good (50%) or neutral evil (50%) = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cloud giant: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-18.08598280343931 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.314337132573485; hits/misses (PBA)= 0.29314137172565485/5.565286942611477; rounds (PBA)=4.4911017796440715;} cloud giant #2: {team=neutral good (50%) or neutral evil (50%) ; avg hp=-18.22395520895821 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.713057388522296; hits/misses (PBA)= 0.27894421115776846/5.407118576284743; rounds (PBA)=4.448110377924415;} Cthulhu: {team=beyond; avg hp=768.1863627274545 (from 774); avg healing spells left=99998.54149170166 (from 99999); damage done (per battle average)= 436.30993801239754; hits/misses (PBA)= 10.5876824635073/0.8472305538892222; rounds (PBA)=6.510697860427914;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #4: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2019596080783843;} black bear #5: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} black bear #2: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20795840831833634;} black bear: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1957608478304339;} black bear #3: {team=unaligned ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1943611277744451;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29482; neutral evil : 0.06 ± 0.0; chaotic evil : 0.93 ± 0.0; unaligned : 0.01 ± 0.0; > Team neutral evil = winning battles: 314; perfect battles: 0; close-call battles: 153; > Team chaotic evil = winning battles: 4660; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 27; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=-4.658668266346731 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.105178964207159; hits/misses (PBA)= 1.2229554089182164/1.1457708458308338; rounds (PBA)=2.987002599480104;} wolf: {team=unaligned ; avg hp=-5.400919816036793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.920615876824635; hits/misses (PBA)= 0.9180163967206558/0.9570085982803439; rounds (PBA)=1.8804239152169566;} bugbear: {team=chaotic evil ; avg hp=18.836632673465306 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.841831633673266; hits/misses (PBA)= 2.2805438912217557/2.5870825834833036; rounds (PBA)=5.799440111977605;} goblin #2: {team=neutral evil ; avg hp=-4.647270545890822 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.002599480103979; hits/misses (PBA)= 1.1987602479504098/1.090381923615277; rounds (PBA)=2.9454109178164365;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=lawful evil ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3447310537892421;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3243351329734053;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33093381323735255;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 630.0; crudely normalised: 0% > other= expected rounds to survive: 342.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28645; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 4983; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 18; perfect battles: 0; close-call battles: 16; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=other; avg hp=-5.501899620075985 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9908018396320735; hits/misses (PBA)= 1.2165566886622676/1.5142971405718857; rounds (PBA)=3.0507898420315938;} guard #3: {team=other; avg hp=-5.440311937612478 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8494301139772045; hits/misses (PBA)= 1.1989602079584083/1.495500899820036; rounds (PBA)=3.01499700059988;} guard #5: {team=other; avg hp=-5.449110177964407 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.036992601479704; hits/misses (PBA)= 1.23875224955009/1.5010997800439911; rounds (PBA)=3.056788642271546;} guard: {team=other; avg hp=-5.534693061387722 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.014397120575885; hits/misses (PBA)= 1.2191561687662467/1.5236952609478105; rounds (PBA)=3.058988202359528;} troll: {team=chaotic evil ; avg hp=54.23195360927814 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.49750049990001; hits/misses (PBA)= 8.111777644471106/7.086182763447311; rounds (PBA)=5.724655068986203;} guard #4: {team=other; avg hp=-5.5714857028594285 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.876424715056989; hits/misses (PBA)= 1.2087582483503299/1.4933013397320536; rounds (PBA)=3.0185962807438513;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 630.0; crudely normalised: 0% > any = expected rounds to survive: 342.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28437; chaotic evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4980; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 21; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ guard #2: {team=any ; avg hp=-5.467706458708259 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.949610077984403; hits/misses (PBA)= 1.2209558088382324/1.495100979804039; rounds (PBA)=3.0437912417516495;} guard #3: {team=any ; avg hp=-5.545490901819636 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.9618076384723055; hits/misses (PBA)= 1.2245550889822037/1.4851029794041193; rounds (PBA)=3.0391921615676867;} troll: {team=chaotic evil ; avg hp=54.29434113177364 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.40431913617276; hits/misses (PBA)= 8.076384723055389/7.013997200559888; rounds (PBA)=5.682063587282544;} guard #5: {team=any ; avg hp=-5.445110977804439 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.8638272345530895; hits/misses (PBA)= 1.2119576084783044/1.4821035792841433; rounds (PBA)=3.0183963207358526;} guard: {team=any ; avg hp=-5.40871825634873 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.01379724055189; hits/misses (PBA)= 1.2343531293741252/1.521495700859828; rounds (PBA)=3.060387922415517;} guard #4: {team=any ; avg hp=-5.537292541491702 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.916616676664667; hits/misses (PBA)= 1.2029594081183763/1.4821035792841433; rounds (PBA)=3.0221955608878224;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ troll: {team=chaotic evil ; avg hp=84.0 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31979; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black bear #6: {team=unaligned ; avg hp=-7.833633273345331 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.628074385122975; hits/misses (PBA)= 0.968006398720256/1.808638272345531; rounds (PBA)=1.511497700459908;} black bear #5: {team=unaligned ; avg hp=-7.841031793641272 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.692261547690462; hits/misses (PBA)= 0.9774045190961808/1.82123575284943; rounds (PBA)=1.5208958208358327;} black bear #7: {team=unaligned ; avg hp=-7.784843031393721 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.678464307138572; hits/misses (PBA)= 0.9668066386722656/1.8438312337532494; rounds (PBA)=1.5236952609478105;} black bear #2: {team=unaligned ; avg hp=-7.795840831833633 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.8904219156168764; hits/misses (PBA)= 0.9964007198560288/1.81623675264947; rounds (PBA)=1.5236952609478105;} black bear: {team=unaligned ; avg hp=-7.922815436912617 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.567086582683463; hits/misses (PBA)= 0.9702059588082383/1.8308338332333534; rounds (PBA)=1.5232953409318137;} brown bear: {team=unaligned ; avg hp=-7.673865226954609 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.948010397920417; hits/misses (PBA)= 1.4433113377324536/1.7790441911617676; rounds (PBA)=3.222355528894221;} aboleth: {team=lawful evil ; avg hp=-9.79124175164967 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.60727854429115; hits/misses (PBA)= 13.071185762847431/3.595880823835233; rounds (PBA)=5.555688862227554;} black bear #3: {team=unaligned ; avg hp=-7.957608478304339 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.824435112977405; hits/misses (PBA)= 0.9952009598080384/1.8214357128574286; rounds (PBA)=1.5232953409318137;} balor: {team=chaotic evil ; avg hp=213.84783043391323 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 200.07078584283144; hits/misses (PBA)= 10.551689662067586/0.8284343131373725; rounds (PBA)=6.394521095780844;} black bear #4: {team=unaligned ; avg hp=-7.9626074785042995 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.808838232353529; hits/misses (PBA)= 0.992001599680064/1.7774445110977803; rounds (PBA)=1.5038992201559689;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32008; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-7.67246550689862 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.080983803239352; hits/misses (PBA)= 1.4485102979404119/1.7614477104579085; rounds (PBA)=3.20995800839832;} black bear #3: {team=unaligned ; avg hp=-7.917016596680664 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.665066986602679; hits/misses (PBA)= 0.978004399120176/1.8378324335132974; rounds (PBA)=1.5240951809638073;} black bear #7: {team=unaligned ; avg hp=-8.017796440711857 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7288542291541695; hits/misses (PBA)= 0.9832033593281344/1.8114377124575085; rounds (PBA)=1.5172965406918617;} black bear: {team=unaligned ; avg hp=-7.935212957408519 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.802239552089582; hits/misses (PBA)= 0.9898020395920816/1.8332333533293341; rounds (PBA)=1.5320935812837433;} black bear #2: {team=unaligned ; avg hp=-7.920615876824635 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.558488302339532; hits/misses (PBA)= 0.9588082383523295/1.8534293141371725; rounds (PBA)=1.5246950609878025;} aboleth: {team=lawful evil ; avg hp=-9.599880023995201 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.39072185562887; hits/misses (PBA)= 13.074785042991401/3.611477704459108; rounds (PBA)=5.562087582483503;} black bear #5: {team=unaligned ; avg hp=-7.691861627674465 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.696860627874425; hits/misses (PBA)= 0.9838032393521295/1.793641271745651; rounds (PBA)=1.5122975404919017;} black bear #4: {team=unaligned ; avg hp=-7.8470305938812235 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.680863827234553; hits/misses (PBA)= 0.9788042391521695/1.842631473705259; rounds (PBA)=1.5226954609078185;} balor: {team=chaotic evil ; avg hp=214.4885022995401 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.88302339532095; hits/misses (PBA)= 10.551089782043592/0.8428314337132573; rounds (PBA)=6.400319936012798;} black bear #6: {team=unaligned ; avg hp=-7.9410117976404715 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.567286542691462; hits/misses (PBA)= 0.9522095580883824/1.8284343131373726; rounds (PBA)=1.5040991801639672;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 163.7; crudely normalised: 0% > lawful evil = expected rounds to survive: 9112.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9925; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=-5.724655068986203 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.235352929414117; hits/misses (PBA)= 0.35892821435712857/0.47290541891621674; rounds (PBA)=0.8318336332733454;} aboleth: {team=lawful evil ; avg hp=131.76464707058588 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.7246550689862; hits/misses (PBA)= 3.2045590881823633/0.17076584683063387; rounds (PBA)=1.9846030793841232;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 397.06; crudely normalised: 0% > unaligned = expected rounds to survive: 68.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19508; any : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 289; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ spy: {team=any ; avg hp=22.68026394721056 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.83123375324935; hits/misses (PBA)= 3.0671865626874624/2.0435912817436512; rounds (PBA)=3.605078984203159;} giant wolf spider: {team=unaligned ; avg hp=-2.5506898620275944 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.707858428314337; hits/misses (PBA)= 1.0003999200159968/0.912617476504699; rounds (PBA)=1.9132173565286943;} druid: {team=any ; avg hp=21.587082583483305 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.113777244551089; hits/misses (PBA)= 1.3285342931413717/1.3335332933413317; rounds (PBA)=3.5766846630673865;} giant wolf spider #3: {team=unaligned ; avg hp=-2.5884823035392923 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.768046390721856; hits/misses (PBA)= 1.0135972805438913/0.8990201959608078; rounds (PBA)=1.9132173565286943;} spy #2: {team=any ; avg hp=22.599280143971207 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.78344331133773; hits/misses (PBA)= 3.06498700259948/2.035392921415717; rounds (PBA)=3.609878024395121;} giant wolf spider #2: {team=unaligned ; avg hp=-2.589282143571286 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.65746850629874; hits/misses (PBA)= 0.9898020395920816/0.9312137572485503; rounds (PBA)=1.922615476904619;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5076984603079384;} aboleth #2: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4923015396920616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ oni: {team=lawful evil ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 197.4; crudely normalised: 0% > lawful good = expected rounds to survive: 8960.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5329; unaligned : 0.0 ± 0.0; lawful good : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ape: {team=unaligned ; avg hp=-7.271945610877824 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4095180963807237; hits/misses (PBA)= 0.34313137372525493/0.667866426714657; rounds (PBA)=0.505498900219956;} adult gold dragon: {team=lawful good ; avg hp=253.59048190361926 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.271945610877825; hits/misses (PBA)= 1.4435112977404518/0.07698460307938412; rounds (PBA)=1.0655868826234753;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult gold dragon: {team=lawful good ; avg hp=256.0 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic good = expected rounds to survive: 4280.12; crudely normalised: 0% > other= expected rounds to survive: 4280.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31043; chaotic good : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team chaotic good = winning battles: 2498; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 2503; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon #2: {team=chaotic good ; avg hp=14.513097380523895 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 168.98580283943213; hits/misses (PBA)= 11.287742451509699/4.837232553489302; rounds (PBA)=5.7144571085782845;} adult copper dragon: {team=other; avg hp=15.014197160567887 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 169.4869026194761; hits/misses (PBA)= 11.322735452909418/4.80623875224955; rounds (PBA)=5.713057388522295;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 116.47; crudely normalised: 0% > lawful evil = expected rounds to survive: 2880.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15029; unaligned : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=-4.035392921415717 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.445910817836433; hits/misses (PBA)= 0.45570885822835433/0.5834833033393322; rounds (PBA)=1.6230753849230155;} wolf: {team=unaligned ; avg hp=-4.110777844431114 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.3973205358928213; hits/misses (PBA)= 0.44831033793241354/0.5506898620275945; rounds (PBA)=1.6076784643071387;} vampire: {team=lawful evil ; avg hp=137.15676864627073 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.14617076584683; hits/misses (PBA)= 3.677264547090582/0.9350129974005199; rounds (PBA)=3.0051989602079585;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1630.59; crudely normalised: 0% > neutral = expected rounds to survive: 5292.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 47748; chaotic evil : 0.85 ± 0.01; neutral : 0.15 ± 0.01; > Team chaotic evil = winning battles: 4228; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 773; perfect battles: 0; close-call battles: 767; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=40.744251149770044 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 321.7892421515697; hits/misses (PBA)= 21.780043991201758/4.815836832633473; rounds (PBA)=9.435512897420516;} barbed devil #2: {team=neutral ; avg hp=-2.3093381323735254 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.06218756248751; hits/misses (PBA)= 9.671865626874625/11.887422515496901; rounds (PBA)=7.239752049590082;} barbed devil: {team=neutral ; avg hp=-2.4377124575084985 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.19356128774245; hits/misses (PBA)= 9.78504299140172/11.94001199760048; rounds (PBA)=7.2919416116776645;} air elemental: {team=neutral ; avg hp=-7.0421915616876625 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.606878624275145;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 40059; lawful evil : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil: {team=lawful evil ; avg hp=-7.309538092381524 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.593281343731256; hits/misses (PBA)= 6.468106378724255/6.456908618276345; rounds (PBA)=5.532693461307739;} barbed devil #2: {team=lawful evil ; avg hp=-7.386122775444911 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.05878824235153; hits/misses (PBA)= 6.275344931013797/6.412717456508698; rounds (PBA)=5.499500099980004;} adult white dragon: {team=chaotic evil ; avg hp=136.20495900819836 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.6478704259148; hits/misses (PBA)= 17.919216156768645/4.119376124775045; rounds (PBA)=8.010197960407918;} air elemental: {team=neutral ; avg hp=-6.391921615676865 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.582683463307337; hits/misses (PBA)= 1.8236352729454108/0.7850429914017196; rounds (PBA)=1.3043391321735653;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7615.38; crudely normalised: 0% > neutral = expected rounds to survive: 434.48; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 35378; lawful evil : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 4980; perfect battles: 0; close-call battles: 1148; > Team neutral = winning battles: 21; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ barbed devil #2: {team=lawful evil ; avg hp=63.72725454909018 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.20575884823035; hits/misses (PBA)= 5.682063587282544/3.72625474905019; rounds (PBA)=6.7040591881623675;} air elemental: {team=neutral ; avg hp=-4.010197960407918 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 90.87702459508098; hits/misses (PBA)= 6.4349130173965206/6.296540691861628; rounds (PBA)=6.369126174765047;} barbed devil: {team=lawful evil ; avg hp=65.39572085582883 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.80443911217756; hits/misses (PBA)= 5.8920215956808635/3.9070185962807438; rounds (PBA)=6.719856028794241;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -16478.71; crudely normalised: 0% > lawful good = expected rounds to survive: 15417.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36146; beyond: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient silver dragon: {team=lawful good ; avg hp=-20.095380923815238 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.13457308538292; hits/misses (PBA)= 0.9776044791041791/18.55748850229954; rounds (PBA)=6.511697660467906;} Cthulhu: {team=beyond; avg hp=761.4903019396121 (from 774); avg healing spells left=99998.56048790242 (from 99999); damage done (per battle average)= 507.09538092381524; hits/misses (PBA)= 12.199960007998401/0.6362727454509098; rounds (PBA)=7.227754449110178;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 3978.33; crudely normalised: 0% > any = expected rounds to survive: 201.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16160; any non-lawful : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 4750; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=4.020395920815837 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.086782643471306; hits/misses (PBA)= 0.5996800639872025/1.3607278544291141; rounds (PBA)=2.10997800439912;} knight: {team=any ; avg hp=-2.9908018396320735 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.264147170565888; hits/misses (PBA)= 2.7244551089782045/1.543491301739652; rounds (PBA)=2.133973205358928;} bandit #5: {team=any non-lawful ; avg hp=3.968006398720256 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0391921615676867; hits/misses (PBA)= 0.598880223955209/1.3505298940211958; rounds (PBA)=2.1109778044391123;} bandit captain #4: {team=any non-lawful ; avg hp=64.97440511897621 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.368126374725055; hits/misses (PBA)= 3.244751049790042/4.901619676064787; rounds (PBA)=2.837232553489302;} bandit captain #2: {team=any non-lawful ; avg hp=64.97680463907218 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.469506098780244; hits/misses (PBA)= 3.2643471305738854/4.915816836632674; rounds (PBA)=2.8424315136972607;} bandit: {team=any non-lawful ; avg hp=3.792041591681664 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9064187162567485; hits/misses (PBA)= 0.5792841431713657/1.3655268946210757; rounds (PBA)=2.101379724055189;} bandit #4: {team=any non-lawful ; avg hp=4.120175964807038 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9922015596880622; hits/misses (PBA)= 0.5910817836432714/1.3903219356128775; rounds (PBA)=2.1251749650069987;} bandit #8: {team=any non-lawful ; avg hp=3.9798040391921616 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.919616076784643; hits/misses (PBA)= 0.5752849430113978/1.3783243351329735; rounds (PBA)=2.115376924615077;} bandit #3: {team=any non-lawful ; avg hp=3.939612077584483 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.08878224355129; hits/misses (PBA)= 0.6086782643471306/1.3593281343731254; rounds (PBA)=2.115376924615077;} bandit #6: {team=any non-lawful ; avg hp=3.8556288742251548 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.992401519696061; hits/misses (PBA)= 0.5916816636672666/1.3605278944211159; rounds (PBA)=2.1115776844631076;} bandit captain: {team=any non-lawful ; avg hp=64.99740051989602 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.595680863827234; hits/misses (PBA)= 3.279744051189762/4.873025394921016; rounds (PBA)=2.845630873825235;} bandit #7: {team=any non-lawful ; avg hp=3.9908018396320735 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0251949610077986; hits/misses (PBA)= 0.5954809038192361/1.3509298140371926; rounds (PBA)=2.1047790441911616;} knight #2: {team=any ; avg hp=-3.0321935612877424 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.1625674865027; hits/misses (PBA)= 2.7138572285542892/1.5216956608678265; rounds (PBA)=2.117776444711058;} bandit captain #3: {team=any non-lawful ; avg hp=64.95820835832833 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.53909218156369; hits/misses (PBA)= 3.2783443311337734/4.8904219156168764; rounds (PBA)=2.8464307138572287;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ triceratops: {team=unaligned ; avg hp=95.0 (from 95); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=other; avg hp=472.0 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #2: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4997000599880024;} hill giant: {team=chaotic evil ; avg hp=105.0 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5002999400119976;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=341.0 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 108.92; crudely normalised: 0% > lawful evil = expected rounds to survive: 1400.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4958; Sum of rounds: 20254; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 4957; perfect battles: 0; close-call battles: 4701; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #5: {team=lawful evil ; avg hp=8.838039532069383 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.297902379991932; hits/misses (PBA)= 2.1385639370713996/0.9201290843081887; rounds (PBA)=3.2037111738604276;} skeleton #7: {team=lawful evil ; avg hp=8.744050020169423 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.396934247680516; hits/misses (PBA)= 2.1500605082694637/0.8872529245663574; rounds (PBA)=3.189189189189189;} skeleton #3: {team=lawful evil ; avg hp=8.73578055667608 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.340056474384832; hits/misses (PBA)= 2.1476401774909237/0.909439290036305; rounds (PBA)=3.201290843081888;} ogre #3: {team=chaotic evil ; avg hp=-2.711778943122227 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.74606696248487; hits/misses (PBA)= 1.5260185558693022/0.9039935457845906; rounds (PBA)=2.430012101653893;} skeleton #6: {team=lawful evil ; avg hp=8.95744251714401 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.563937071399758; hits/misses (PBA)= 2.1655909640984268/0.8987494957644211; rounds (PBA)=3.207745058491327;} ogre: {team=chaotic evil ; avg hp=-2.700887454618798 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.032674465510286; hits/misses (PBA)= 1.5475998386446148/0.8662767244856797; rounds (PBA)=2.4138765631302945;} skeleton #15: {team=lawful evil ; avg hp=8.94897135941912 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.215409439290037; hits/misses (PBA)= 2.1252521177894312/0.9265832997176281; rounds (PBA)=3.2119806373537716;} skeleton #13: {team=lawful evil ; avg hp=8.920330778539734 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.427793465106898; hits/misses (PBA)= 2.155506252521178/0.9112545381202097; rounds (PBA)=3.218031464300121;} skeleton #10: {team=lawful evil ; avg hp=8.907825736183945 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.207543364259783; hits/misses (PBA)= 2.127470754336426/0.9128680919725696; rounds (PBA)=3.1930213795885436;} ogre #2: {team=chaotic evil ; avg hp=-2.709762000806777 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.68434852763211; hits/misses (PBA)= 1.5276321097216619/0.8963291649858814; rounds (PBA)=2.423961274707543;} skeleton #11: {team=lawful evil ; avg hp=8.830778539733764 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.345300524405001; hits/misses (PBA)= 2.1508672851956434/0.8967325534489714; rounds (PBA)=3.1954417103670836;} skeleton #12: {team=lawful evil ; avg hp=8.721056877773295 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.295078660750303; hits/misses (PBA)= 2.146430012101654/0.8880597014925373; rounds (PBA)=3.1857603872529245;} skeleton #14: {team=lawful evil ; avg hp=8.81807180314643 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.246470350947963; hits/misses (PBA)= 2.1333198870512304/0.9225494150867285; rounds (PBA)=3.2039128680919724;} skeleton #4: {team=lawful evil ; avg hp=8.918112141992738 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.407825736183945; hits/misses (PBA)= 2.1518757563533684/0.9219443323920936; rounds (PBA)=3.2206534893102057;} skeleton #2: {team=lawful evil ; avg hp=8.837434449374747 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.322710770471964; hits/misses (PBA)= 2.145018152480839/0.9283985478015329; rounds (PBA)=3.2135941912061314;} skeleton: {team=lawful evil ; avg hp=8.814239612747075 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.416700282371924; hits/misses (PBA)= 2.1601452198467124/0.8882613957240822; rounds (PBA)=3.192214602662364;} skeleton #9: {team=lawful evil ; avg hp=8.807987091569181 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.3152480839048; hits/misses (PBA)= 2.1494554255748284/0.9132714804356595; rounds (PBA)=3.1962484872932633;} skeleton #8: {team=lawful evil ; avg hp=8.72125857200484 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.31686163775716; hits/misses (PBA)= 2.1345300524405/0.9114562323517548; rounds (PBA)=3.1879790237999193;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39466; neutral evil : 0.39 ± 0.01; lawful evil : 0.61 ± 0.01; > Team neutral evil = winning battles: 1945; perfect battles: 0; close-call battles: 1723; > Team lawful evil = winning battles: 3056; perfect battles: 0; close-call battles: 2231; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=0.7254549090181963 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.084383123375325; hits/misses (PBA)= 2.29874025194961/2.039392121575685; rounds (PBA)=4.607278544291142;} zombie #3: {team=neutral evil ; avg hp=0.8790241951609679 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.91381723655269; hits/misses (PBA)= 2.284743051389722/2.0485902819436115; rounds (PBA)=4.597680463907219;} zombie #2: {team=neutral evil ; avg hp=0.8020395920815837 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.025394921015797; hits/misses (PBA)= 2.311137772445511/2.023995200959808; rounds (PBA)=4.598880223955209;} skeleton #2: {team=lawful evil ; avg hp=2.0397920415916815 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.15996800639872; hits/misses (PBA)= 3.711657668466307/0.6904619076184763; rounds (PBA)=4.887222555488902;} skeleton #3: {team=lawful evil ; avg hp=1.903619276144771 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.972805438912218; hits/misses (PBA)= 3.6766646670665866/0.6772645470905819; rounds (PBA)=4.854829034193162;} skeleton: {team=lawful evil ; avg hp=2.032993401319736 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.460707858428314; hits/misses (PBA)= 3.7620475904819037/0.670865826834633; rounds (PBA)=4.9176164767046595;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39294; neutral evil : 0.39 ± 0.01; lawful evil : 0.61 ± 0.01; > Team neutral evil = winning battles: 1928; perfect battles: 0; close-call battles: 1706; > Team lawful evil = winning battles: 3073; perfect battles: 0; close-call battles: 2240; ------------------------------------------------- Combattants ------------------------------------------------ skeleton #2: {team=lawful evil ; avg hp=1.9302139572085584 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.2127574485103; hits/misses (PBA)= 3.7184563087382525/0.6686662667466506; rounds (PBA)=4.8904219156168764;} zombie #2: {team=neutral evil ; avg hp=0.8698260347930414 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.979804039192162; hits/misses (PBA)= 2.280743851229754/2.063387322535493; rounds (PBA)=4.602879424115177;} zombie #3: {team=neutral evil ; avg hp=0.6008798240351929 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.868426314737052; hits/misses (PBA)= 2.2623475304939014/2.0127974405118976; rounds (PBA)=4.54129174165167;} zombie: {team=neutral evil ; avg hp=0.7458508298340332 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.959208158368327; hits/misses (PBA)= 2.2821435712857427/2.0575884823035393; rounds (PBA)=4.601679664067187;} skeleton: {team=lawful evil ; avg hp=2.147770445910818 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.54009198160368; hits/misses (PBA)= 3.7866426714657067/0.6602679464107178; rounds (PBA)=4.949410117976405;} skeleton #3: {team=lawful evil ; avg hp=2.1145770845830834 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.030593881223755; hits/misses (PBA)= 3.6826634673065386/0.6954609078184363; rounds (PBA)=4.869826034793041;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 165.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 130.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26679; neutral evil : 0.46 ± 0.01; lawful evil : 0.54 ± 0.01; > Team neutral evil = winning battles: 2297; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 2704; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=2.441711657668466 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.863827234553089; hits/misses (PBA)= 2.263347330533893/1.8130373925214958; rounds (PBA)=4.535692861427714;} skeleton: {team=lawful evil ; avg hp=2.1361727654469105 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.558288342331533; hits/misses (PBA)= 3.428514297140572/0.6074785042991402; rounds (PBA)=4.576684663067386;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3088.76; crudely normalised: 0% > neutral evil = expected rounds to survive: 818.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 974; Sum of rounds: 11564; > Team any = winning battles: 935; perfect battles: 0; close-call battles: 935; > Team neutral evil = winning battles: 38; perfect battles: 0; close-call battles: 38; ------------------------------------------------- Combattants ------------------------------------------------ veteran #4: {team=any ; avg hp=15.63552361396304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.788501026694046; hits/misses (PBA)= 4.240246406570842/2.8675564681724848; rounds (PBA)=7.184804928131417;} veteran #18: {team=any ; avg hp=16.177618069815196 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.888090349075977; hits/misses (PBA)= 4.444558521560575/2.8942505133470227; rounds (PBA)=7.40041067761807;} veteran #7: {team=any ; avg hp=17.358316221765914 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.626283367556468; hits/misses (PBA)= 4.397330595482546/2.773100616016427; rounds (PBA)=7.2648870636550305;} veteran #8: {team=any ; avg hp=16.83778234086242 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.191991786447637; hits/misses (PBA)= 4.407597535934292/2.9075975359342916; rounds (PBA)=7.405544147843942;} veteran #13: {team=any ; avg hp=16.763860369609855 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.293634496919918; hits/misses (PBA)= 4.353182751540041/2.9681724845995894; rounds (PBA)=7.405544147843942;} frost giant #3: {team=neutral evil ; avg hp=-2.6170431211498975 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 247.35318275154003; hits/misses (PBA)= 9.170431211498974/5.537987679671458; rounds (PBA)=7.360369609856263;} veteran #5: {team=any ; avg hp=18.527720739219713 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.078028747433265; hits/misses (PBA)= 4.433264887063655/3.017453798767967; rounds (PBA)=7.520533880903491;} veteran #6: {team=any ; avg hp=15.937371663244353 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.611909650924023; hits/misses (PBA)= 4.228952772073922/2.847022587268994; rounds (PBA)=7.155030800821355;} frost giant #4: {team=neutral evil ; avg hp=-2.2145790554414786 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 246.89835728952772; hits/misses (PBA)= 9.158110882956878/5.383983572895278; rounds (PBA)=7.2792607802874745;} veteran #12: {team=any ; avg hp=17.17864476386037 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.793634496919918; hits/misses (PBA)= 4.378850102669404/2.8141683778234086; rounds (PBA)=7.28952772073922;} veteran #14: {team=any ; avg hp=17.018480492813143 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.862422997946613; hits/misses (PBA)= 4.398357289527721/2.87782340862423; rounds (PBA)=7.352156057494867;} veteran: {team=any ; avg hp=16.965092402464066 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.137577002053387; hits/misses (PBA)= 4.268993839835729/2.9763860369609856; rounds (PBA)=7.330595482546201;} veteran #10: {team=any ; avg hp=16.810061601642712 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.070841889117045; hits/misses (PBA)= 4.436344969199179/2.931211498973306; rounds (PBA)=7.444558521560575;} veteran #11: {team=any ; avg hp=17.241273100616016 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.79671457905544; hits/misses (PBA)= 4.395277207392197/2.921971252566735; rounds (PBA)=7.3963039014373715;} frost giant #2: {team=neutral evil ; avg hp=-1.9301848049281314 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.05954825462013; hits/misses (PBA)= 9.248459958932239/5.379876796714579; rounds (PBA)=7.322381930184805;} veteran #2: {team=any ; avg hp=16.65400410677618 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.442505133470227; hits/misses (PBA)= 4.349075975359343/2.845995893223819; rounds (PBA)=7.282340862422998;} veteran #24: {team=any ; avg hp=17.042094455852155 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.570841889117045; hits/misses (PBA)= 4.3757700205338805/2.841889117043121; rounds (PBA)=7.3203285420944555;} veteran #25: {team=any ; avg hp=16.236139630390145 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.88193018480493; hits/misses (PBA)= 4.256673511293634/2.8963039014373715; rounds (PBA)=7.236139630390143;} troll: {team=neutral evil ; avg hp=-3.051334702258727 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.645790554414784; hits/misses (PBA)= 1.7279260780287475/2.12217659137577; rounds (PBA)=1.2833675564681726;} veteran #9: {team=any ; avg hp=17.071868583162217 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.38911704312115; hits/misses (PBA)= 4.3408624229979464/2.8860369609856265; rounds (PBA)=7.316221765913758;} veteran #15: {team=any ; avg hp=15.331622176591376 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.765913757700204; hits/misses (PBA)= 4.254620123203286/2.7679671457905544; rounds (PBA)=7.104722792607803;} veteran #20: {team=any ; avg hp=15.428131416837783 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.491786447638603; hits/misses (PBA)= 4.208418891170431/2.764887063655031; rounds (PBA)=7.04312114989733;} frost giant: {team=neutral evil ; avg hp=-2.51129363449692 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 249.71252566735112; hits/misses (PBA)= 9.2782340862423/5.412731006160164; rounds (PBA)=7.352156057494867;} veteran #19: {team=any ; avg hp=17.632443531827516 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.982546201232033; hits/misses (PBA)= 4.383983572895278/2.9301848049281314; rounds (PBA)=7.392197125256674;} veteran #3: {team=any ; avg hp=17.311088295687885 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.81416837782341; hits/misses (PBA)= 4.374743326488707/2.764887063655031; rounds (PBA)=7.228952772073922;} veteran #21: {team=any ; avg hp=15.69199178644764 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.949691991786448; hits/misses (PBA)= 4.284394250513347/2.8572895277207393; rounds (PBA)=7.217659137577002;} veteran #17: {team=any ; avg hp=15.673511293634498 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.555441478439427; hits/misses (PBA)= 4.208418891170431/2.9681724845995894; rounds (PBA)=7.259753593429158;} troll #2: {team=neutral evil ; avg hp=-3.2073921971252566 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.38193018480493; hits/misses (PBA)= 1.7833675564681726/2.1129363449691994; rounds (PBA)=1.2987679671457906;} veteran #22: {team=any ; avg hp=19.38193018480493 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.777207392197127; hits/misses (PBA)= 4.404517453798768/2.8860369609856265; rounds (PBA)=7.37782340862423;} veteran #16: {team=any ; avg hp=17.237166324435318 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.095482546201232; hits/misses (PBA)= 4.26694045174538/2.847022587268994; rounds (PBA)=7.191991786447638;} veteran #23: {team=any ; avg hp=15.61088295687885 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.095482546201232; hits/misses (PBA)= 4.267967145790554/2.959958932238193; rounds (PBA)=7.309034907597536;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 198.0; crudely normalised: 0% > any = expected rounds to survive: 168.75; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48566; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-1.7714457108578285 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.9192161567686465; hits/misses (PBA)= 2.5210957808438312/2.0261947610477904; rounds (PBA)=5.58008398320336;} acolyte #2: {team=any ; avg hp=-1.7778444311137773 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.795040991801639; hits/misses (PBA)= 2.5038992201559687/2.1169766046790643; rounds (PBA)=5.613077384523096;} acolyte #3: {team=any ; avg hp=-1.7362527494501099 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.735452909418116; hits/misses (PBA)= 2.473505298940212/2.0071985602879425; rounds (PBA)=5.537692461507699;} archmage: {team=other; avg hp=78.5502899420116 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.28554289142171; hits/misses (PBA)= 7.011397720455909/1.6998600279944012; rounds (PBA)=9.71125774845031;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 4373.33; crudely normalised: 0% > Good= expected rounds to survive: 252.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24666; neutral evil : 1.0 ± 0.0; Good: 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Bugnut: {team=Good; avg hp=-3.6414717056588684 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.935212957408518; hits/misses (PBA)= 0.7864427114577085/3.2389522095580885; rounds (PBA)=4.025394921015796;} vampire spawn: {team=neutral evil ; avg hp=78.06478704259148 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.641471705658866; hits/misses (PBA)= 4.646870625874825/3.7688462307538493; rounds (PBA)=4.932213557288542;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 8404.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 309.59; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19074; other: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 4453; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drider: {team=other; avg hp=114.77224555088982 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 52.60347930413917; hits/misses (PBA)= 6.740651869626075/2.939012197560488; rounds (PBA)=3.5690861827634475;} fire elemental: {team=chaotic evil ; avg hp=-3.924015196960608 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.13157368526295; hits/misses (PBA)= 3.3587282543491304/2.9384123175364927; rounds (PBA)=3.1485702859428115;} giant badger: {team=other; avg hp=-5.411717656468706 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.043991201759648;} drider #2: {team=other; avg hp=114.50789842031594 (from 123); avg healing spells left=0.0 (from 0); damage done (per battle average)= 53.32053589282143; hits/misses (PBA)= 6.8132373525294945/2.9106178764247153; rounds (PBA)=3.5646870625874825;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ basilisk: {team=other; avg hp=52.0 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5914817036592681;} cat: {team=other; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.40851829634073183;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cat: {team=unaligned ; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3088.76; crudely normalised: 0% > neutral evil = expected rounds to survive: 818.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1010; Sum of rounds: 11856; > Team any = winning battles: 975; perfect battles: 0; close-call battles: 975; > Team neutral evil = winning battles: 34; perfect battles: 0; close-call battles: 34; ------------------------------------------------- Combattants ------------------------------------------------ veteran #18: {team=any ; avg hp=19.413861386138613 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.54257425742574; hits/misses (PBA)= 4.494059405940594/2.9712871287128713; rounds (PBA)=7.536633663366336;} veteran #3: {team=any ; avg hp=17.68811881188119 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.30990099009901; hits/misses (PBA)= 4.314851485148515/3.021782178217822; rounds (PBA)=7.411881188118812;} veteran #2: {team=any ; avg hp=17.262376237623762 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.745544554455446; hits/misses (PBA)= 4.232673267326732/2.87029702970297; rounds (PBA)=7.192079207920792;} frost giant #3: {team=neutral evil ; avg hp=-2.515841584158416 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 241.17623762376238; hits/misses (PBA)= 8.948514851485148/5.414851485148515; rounds (PBA)=7.187128712871287;} troll: {team=neutral evil ; avg hp=-3.093069306930693 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.603960396039604; hits/misses (PBA)= 1.7/2.0722772277227723; rounds (PBA)=1.2574257425742574;} veteran #6: {team=any ; avg hp=17.09009900990099 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.802970297029702; hits/misses (PBA)= 4.288118811881188/2.8633663366336632; rounds (PBA)=7.21980198019802;} veteran #11: {team=any ; avg hp=15.362376237623762 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.8009900990099; hits/misses (PBA)= 4.2247524752475245/2.8; rounds (PBA)=7.100990099009901;} veteran #4: {team=any ; avg hp=18.677227722772276 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.061386138613862; hits/misses (PBA)= 4.276237623762376/2.912871287128713; rounds (PBA)=7.278217821782178;} veteran #22: {team=any ; avg hp=17.333663366336634 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.796039603960395; hits/misses (PBA)= 4.3821782178217825/2.907920792079208; rounds (PBA)=7.375247524752475;} veteran #19: {team=any ; avg hp=16.178217821782177 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.34950495049505; hits/misses (PBA)= 4.189108910891089/2.8376237623762375; rounds (PBA)=7.1099009900990096;} veteran #25: {team=any ; avg hp=17.51089108910891 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.796039603960395; hits/misses (PBA)= 4.254455445544554/2.89009900990099; rounds (PBA)=7.255445544554456;} frost giant: {team=neutral evil ; avg hp=-1.9396039603960396 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.2128712871287; hits/misses (PBA)= 9.287128712871286/5.503960396039604; rounds (PBA)=7.404950495049505;} veteran: {team=any ; avg hp=17.301980198019802 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.906930693069306; hits/misses (PBA)= 4.404950495049505/2.9455445544554455; rounds (PBA)=7.4465346534653465;} veteran #13: {team=any ; avg hp=17.683168316831683 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.013861386138615; hits/misses (PBA)= 4.418811881188119/2.90990099009901; rounds (PBA)=7.406930693069307;} veteran #12: {team=any ; avg hp=17.27029702970297 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.483168316831684; hits/misses (PBA)= 4.306930693069307/2.875247524752475; rounds (PBA)=7.252475247524752;} veteran #8: {team=any ; avg hp=17.586138613861387 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.77128712871287; hits/misses (PBA)= 4.383168316831683/2.8603960396039603; rounds (PBA)=7.316831683168317;} veteran #17: {team=any ; avg hp=16.924752475247526 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.097029702970296; hits/misses (PBA)= 4.4485148514851485/2.9415841584158415; rounds (PBA)=7.46930693069307;} frost giant #2: {team=neutral evil ; avg hp=-2.232673267326733 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 248.67920792079207; hits/misses (PBA)= 9.275247524752475/5.316831683168317; rounds (PBA)=7.298019801980198;} veteran #14: {team=any ; avg hp=15.384158415841584 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.27920792079208; hits/misses (PBA)= 4.30990099009901/2.728712871287129; rounds (PBA)=7.130693069306931;} veteran #5: {team=any ; avg hp=16.178217821782177 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.533663366336633; hits/misses (PBA)= 4.201980198019802/2.8386138613861385; rounds (PBA)=7.1217821782178214;} veteran #15: {team=any ; avg hp=16.485148514851485 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.815841584158417; hits/misses (PBA)= 4.245544554455446/2.896039603960396; rounds (PBA)=7.2227722772277225;} veteran #9: {team=any ; avg hp=17.64059405940594 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.11980198019802; hits/misses (PBA)= 4.27029702970297/2.9237623762376237; rounds (PBA)=7.29009900990099;} frost giant #4: {team=neutral evil ; avg hp=-2.292079207920792 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.91287128712872; hits/misses (PBA)= 8.954455445544555/5.399009900990099; rounds (PBA)=7.183168316831683;} veteran #20: {team=any ; avg hp=18.822772277227724 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.39108910891089; hits/misses (PBA)= 4.374257425742575/2.8; rounds (PBA)=7.276237623762376;} veteran #23: {team=any ; avg hp=16.085148514851486 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.824752475247525; hits/misses (PBA)= 4.221782178217822/2.900990099009901; rounds (PBA)=7.2;} veteran #21: {team=any ; avg hp=16.013861386138615 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.85247524752475; hits/misses (PBA)= 4.23960396039604/2.8623762376237623; rounds (PBA)=7.182178217821782;} veteran #24: {team=any ; avg hp=19.03861386138614 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.398019801980197; hits/misses (PBA)= 4.436633663366337/2.8198019801980196; rounds (PBA)=7.318811881188119;} troll #2: {team=neutral evil ; avg hp=-3.10990099009901 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.614851485148513; hits/misses (PBA)= 1.7267326732673267/2.1346534653465348; rounds (PBA)=1.2871287128712872;} veteran #7: {team=any ; avg hp=17.895049504950496 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.672277227722773; hits/misses (PBA)= 4.3841584158415845/2.9257425742574257; rounds (PBA)=7.392079207920792;} veteran #10: {team=any ; avg hp=17.78019801980198 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.31980198019802; hits/misses (PBA)= 4.323762376237624/2.8643564356435642; rounds (PBA)=7.26039603960396;} veteran #16: {team=any ; avg hp=18.8009900990099 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.876237623762375; hits/misses (PBA)= 4.57029702970297/2.993069306930693; rounds (PBA)=7.625742574257425;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 3810.22; crudely normalised: 0% > neutral evil = expected rounds to survive: 537.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1825; Sum of rounds: 9881; any : 0.36 ± 0.01; neutral evil : 0.0 ± 0.0; > Team any = winning battles: 1825; perfect battles: 0; close-call battles: 1817; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #25: {team=any ; avg hp=47.298630136986304 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.538630136986303; hits/misses (PBA)= 2.723835616438356/1.8263013698630137; rounds (PBA)=4.646575342465753;} veteran #23: {team=any ; avg hp=46.37534246575343 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.384657534246575; hits/misses (PBA)= 2.7013698630136984/1.8104109589041095; rounds (PBA)=4.611506849315068;} veteran #7: {team=any ; avg hp=45.9441095890411 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.026301369863013; hits/misses (PBA)= 2.648767123287671/1.8465753424657534; rounds (PBA)=4.598904109589041;} frost giant: {team=neutral evil ; avg hp=-3.1736986301369865 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.5386301369863; hits/misses (PBA)= 4.814794520547945/3.4098630136986303; rounds (PBA)=4.112328767123287;} veteran #16: {team=any ; avg hp=45.00767123287671 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.202739726027396; hits/misses (PBA)= 2.672876712328767/1.8082191780821917; rounds (PBA)=4.583013698630137;} veteran #4: {team=any ; avg hp=45.74958904109589 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.941369863013698; hits/misses (PBA)= 2.671780821917808/1.7868493150684932; rounds (PBA)=4.572602739726028;} frost giant #2: {team=neutral evil ; avg hp=-3.1950684931506848 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 130.37205479452055; hits/misses (PBA)= 4.8832876712328765/3.4827397260273973; rounds (PBA)=4.183013698630137;} veteran #12: {team=any ; avg hp=45.6372602739726 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.11013698630137; hits/misses (PBA)= 2.667945205479452/1.7835616438356163; rounds (PBA)=4.556164383561644;} veteran #14: {team=any ; avg hp=46.235068493150685 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.23890410958904; hits/misses (PBA)= 2.6936986301369865/1.8290410958904109; rounds (PBA)=4.6098630136986305;} veteran: {team=any ; avg hp=45.9041095890411 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.105205479452056; hits/misses (PBA)= 2.6597260273972605/1.8586301369863014; rounds (PBA)=4.62027397260274;} veteran #10: {team=any ; avg hp=46.27232876712329 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.151780821917807; hits/misses (PBA)= 2.677808219178082/1.8273972602739725; rounds (PBA)=4.595068493150685;} veteran #13: {team=any ; avg hp=47.907397260273974 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.706849315068492; hits/misses (PBA)= 2.7665753424657535/1.766027397260274; rounds (PBA)=4.624657534246575;} veteran #17: {team=any ; avg hp=46.40383561643836 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.54739726027397; hits/misses (PBA)= 2.712876712328767/1.8120547945205479; rounds (PBA)=4.612602739726027;} veteran #18: {team=any ; avg hp=45.476164383561645 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.401095890410957; hits/misses (PBA)= 2.717808219178082/1.713972602739726; rounds (PBA)=4.545753424657534;} veteran #5: {team=any ; avg hp=46.4454794520548 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.50246575342466; hits/misses (PBA)= 2.7013698630136984/1.776986301369863; rounds (PBA)=4.598904109589041;} veteran #8: {team=any ; avg hp=46.49643835616438 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.206575342465754; hits/misses (PBA)= 2.6843835616438354/1.815890410958904; rounds (PBA)=4.5978082191780825;} veteran #11: {team=any ; avg hp=47.24602739726027 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.0; hits/misses (PBA)= 2.6586301369863015/1.8553424657534248; rounds (PBA)=4.619178082191781;} troll: {team=neutral evil ; avg hp=-3.210958904109589 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.518904109589041; hits/misses (PBA)= 1.5315068493150685/2.4186301369863012; rounds (PBA)=1.3167123287671232;} veteran #15: {team=any ; avg hp=46.65643835616439 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.14849315068493; hits/misses (PBA)= 2.6706849315068495/1.7934246575342465; rounds (PBA)=4.584657534246575;} veteran #20: {team=any ; avg hp=46.067945205479454 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.226849315068492; hits/misses (PBA)= 2.6641095890410957/1.8673972602739726; rounds (PBA)=4.624657534246575;} veteran #6: {team=any ; avg hp=45.61643835616438 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.264657534246574; hits/misses (PBA)= 2.6931506849315068/1.7912328767123287; rounds (PBA)=4.591232876712329;} veteran #9: {team=any ; avg hp=47.53643835616438 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.684931506849313; hits/misses (PBA)= 2.74027397260274/1.7994520547945205; rounds (PBA)=4.636712328767123;} veteran #22: {team=any ; avg hp=44.4613698630137 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.04054794520548; hits/misses (PBA)= 2.6454794520547944/1.7841095890410958; rounds (PBA)=4.53972602739726;} troll #2: {team=neutral evil ; avg hp=-3.3654794520547946 (from 84); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.379726027397261; hits/misses (PBA)= 1.5194520547945205/2.3928767123287673; rounds (PBA)=1.3041095890410959;} veteran #19: {team=any ; avg hp=46.43890410958904 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.273972602739725; hits/misses (PBA)= 2.683835616438356/1.8246575342465754; rounds (PBA)=4.610958904109589;} veteran #3: {team=any ; avg hp=47.75397260273973 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.39013698630137; hits/misses (PBA)= 2.7134246575342464/1.8180821917808219; rounds (PBA)=4.6317808219178085;} veteran #21: {team=any ; avg hp=47.20219178082192 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.17808219178082; hits/misses (PBA)= 2.671780821917808/1.8482191780821917; rounds (PBA)=4.618630136986301;} veteran #2: {team=any ; avg hp=47.09041095890411 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.276164383561643; hits/misses (PBA)= 2.6810958904109587/1.8016438356164384; rounds (PBA)=4.596712328767123;} veteran #24: {team=any ; avg hp=46.97917808219178 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.405479452054795; hits/misses (PBA)= 2.706301369863014/1.798904109589041; rounds (PBA)=4.601643835616438;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wyvern: {team=unaligned ; avg hp=110.0 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.46130773845230955;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5386922615476905;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20792; other: 0.01 ± 0.0; Lawful Neutral: 0.12 ± 0.0; unaligned : 0.87 ± 0.0; > Team other = winning battles: 72; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 581; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4348; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cotton-eye-Joe: {team=Lawful Neutral; avg hp=-1.206358728254349 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.83623275344931; hits/misses (PBA)= 1.4139172165566887/0.9816036792641472; rounds (PBA)=2.5116976604679064;} giant rat: {team=unaligned ; avg hp=4.424715056988602 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.166366726654669; hits/misses (PBA)= 1.7246550689862028/1.3575284943011399; rounds (PBA)=3.9516096780643872;} commoner: {team=other; avg hp=-1.7126574685062987 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4917016596680663; hits/misses (PBA)= 0.5310937812437513/0.76624675064987; rounds (PBA)=1.3117376524695061;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 28.57; crudely normalised: 0% > unaligned = expected rounds to survive: 42.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13084; other: 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team other = winning battles: 311; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4690; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant rat: {team=unaligned ; avg hp=5.128574285142971 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.454309138172365; hits/misses (PBA)= 1.1769646070785842/0.3899220155968806; rounds (PBA)=2.5046990601879626;} commoner: {team=other; avg hp=-1.4543091381723656 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8714257148570286; hits/misses (PBA)= 0.6780643871225754/0.5354929014197161; rounds (PBA)=1.275744851029794;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 28.57; crudely normalised: 0% > unaligned = expected rounds to survive: 42.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13046; other: 0.06 ± 0.0; unaligned : 0.94 ± 0.0; > Team other = winning battles: 279; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4722; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=other; avg hp=-1.4623075384923014 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8408318336332734; hits/misses (PBA)= 0.6638672265546891/0.5496900619876025; rounds (PBA)=1.2693461307738452;} giant rat: {team=unaligned ; avg hp=5.159168166366727 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.462307538492301; hits/misses (PBA)= 1.1677664467106579/0.3955208958208358; rounds (PBA)=2.50749850029994;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ iron golem: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} iron golem #2: {team=unaligned ; avg hp=210.0 (from 210); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18839; chaotic evil : 0.0 ± 0.0; any chaotic : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-23.88642271545691 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.919416116776645; hits/misses (PBA)= 0.737252549490102/0.5704859028194361; rounds (PBA)=1.3077384523095381;} berserker #2: {team=any chaotic ; avg hp=-18.51129774045191 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.741451709658068; hits/misses (PBA)= 0.5512897420515896/1.1475704859028195; rounds (PBA)=1.9598080383923215;} berserker #3: {team=any chaotic ; avg hp=-18.24875024995001 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.735852829434113; hits/misses (PBA)= 0.5480903819236153/1.1545690861827635; rounds (PBA)=1.9678064387122576;} berserker: {team=any chaotic ; avg hp=-18.41131773645271 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.035992801439712; hits/misses (PBA)= 0.5768846230753849/1.1657668466306739; rounds (PBA)=1.9848030393921217;} berserker #4: {team=any chaotic ; avg hp=-18.555488902219555 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.793641271745651; hits/misses (PBA)= 0.5606878624275144/1.1337732453509297; rounds (PBA)=1.9518096380723855;} cthulhu #2: {team=beyond; avg hp=773.377324535093 (from 774); avg healing spells left=99998.99940011998 (from 99999); damage done (per battle average)= 216.00999800039992; hits/misses (PBA)= 5.212157568486303/0.3153369326134773; rounds (PBA)=3.2601479704059186;} Cthulhu: {team=beyond; avg hp=772.1013797240552 (from 774); avg healing spells left=99998.9950009998 (from 99999); damage done (per battle average)= 192.07658468306337; hits/misses (PBA)= 4.6284743051389725/0.3047390521895621; rounds (PBA)=3.5920815836832634;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14846; chaotic evil : 1.0 ± 0.0; neutral evil : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2566; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ogre #2: {team=chaotic evil ; avg hp=58.99780043991202 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.23975204959008; hits/misses (PBA)= 1.7006598680263947/0.7954409118176364; rounds (PBA)=2.6466706658668264;} orc: {team=chaotic evil ; avg hp=11.295340931813637 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.458108378324335; hits/misses (PBA)= 1.146370725854829/0.6912617476504699; rounds (PBA)=2.3363327334533093;} dire wolf: {team=unaligned ; avg hp=-5.833233353329335 (from 37); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.526894621075785; hits/misses (PBA)= 1.215756848630274/1.058988202359528; rounds (PBA)=2.274745050989802;} worg: {team=neutral evil ; avg hp=-5.761647670465907 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.745850829834033; hits/misses (PBA)= 0.46330733853229356/0.4993001399720056; rounds (PBA)=0.9626074785042992;} orc #2: {team=chaotic evil ; avg hp=11.095980803839232 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.515896820635874; hits/misses (PBA)= 1.1495700859828035/0.6762647470505899; rounds (PBA)=2.3291341731653668;} ogre: {team=chaotic evil ; avg hp=58.99740051989602 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.070385922815436; hits/misses (PBA)= 1.6894621075784844/0.7994401119776045; rounds (PBA)=2.638472305538892;} orc #4: {team=chaotic evil ; avg hp=11.151769646070786 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.537692461507698; hits/misses (PBA)= 1.1577684463107378/0.6540691861627674; rounds (PBA)=2.3349330133973205;} orc #5: {team=chaotic evil ; avg hp=11.107378524295141 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.429514097180563; hits/misses (PBA)= 1.143371325734853/0.6706658668266346; rounds (PBA)=2.3325334933013395;} worg #2: {team=neutral evil ; avg hp=-5.8060387922415515 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.823635272945411; hits/misses (PBA)= 0.47070585882823435/0.5032993401319736; rounds (PBA)=0.974005198960208;} orc #3: {team=chaotic evil ; avg hp=11.039192161567687 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.368326334733053; hits/misses (PBA)= 1.132373525294941/0.6706658668266346; rounds (PBA)=2.32873425314937;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -9793.12; crudely normalised: 0% > lawful evil = expected rounds to survive: 6626.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20074; beyond: 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=766.5692861427715 (from 774); avg healing spells left=99998.8772245551 (from 99999); damage done (per battle average)= 247.19336132773446; hits/misses (PBA)= 5.959608078384323/0.3033393321335733; rounds (PBA)=4.013997200559888;} adult blue dragon: {team=lawful evil ; avg hp=-22.193361327734454 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.236752649470105; hits/misses (PBA)= 0.47530493901219756/8.961407718456309; rounds (PBA)=3.1455708858228353;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4999000199960008;} goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5000999800039992;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 91.67; crudely normalised: 0% > unaligned = expected rounds to survive: 63.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18501; any non-lawful : 0.69 ± 0.01; unaligned : 0.31 ± 0.01; > Team any non-lawful = winning battles: 3456; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1545; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ blood hawk: {team=unaligned ; avg hp=-0.259748050389922 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.067386522695461; hits/misses (PBA)= 1.4991001799640071/0.7774445110977805; rounds (PBA)=2.585482903419316;} bandit: {team=any non-lawful ; avg hp=3.932613477304539 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.259748050389922; hits/misses (PBA)= 1.50749850029994/1.0071985602879423; rounds (PBA)=3.205758848230354;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 806.67; crudely normalised: 0% > unaligned = expected rounds to survive: 156.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22074; other: 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team other = winning battles: 4687; perfect battles: 0; close-call battles: 2509; > Team unaligned = winning battles: 314; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=other; avg hp=6.046390721855629 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.441911617676464; hits/misses (PBA)= 1.391121775644871/1.1519696060787843; rounds (PBA)=3.3897220555888823;} wolf #2: {team=other; avg hp=6.07878424315137 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.372925414917017; hits/misses (PBA)= 1.3905218956208758/1.1505698860227955; rounds (PBA)=3.414717056588682;} ankheg: {team=unaligned ; avg hp=-2.6760647870425913 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.52109578084383; hits/misses (PBA)= 1.8998200359928015/1.8058388322335532; rounds (PBA)=3.7684463107378523;} wolf #3: {team=other; avg hp=6.225754849030194 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.396720655868826; hits/misses (PBA)= 1.3939212157568486/1.149370125974805; rounds (PBA)=3.386122775444911;} wolf: {team=other; avg hp=6.127974405118977 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.464507098580285; hits/misses (PBA)= 1.4089182163567286/1.1269746050789842; rounds (PBA)=3.359128174365127;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 806.67; crudely normalised: 0% > unaligned = expected rounds to survive: 156.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22156; other: 0.94 ± 0.0; unaligned : 0.06 ± 0.0; > Team other = winning battles: 4697; perfect battles: 0; close-call battles: 2585; > Team unaligned = winning battles: 304; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #3: {team=other; avg hp=6.110577884423115 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.256748650269946; hits/misses (PBA)= 1.3843231353729255/1.1655668866226754; rounds (PBA)=3.4023195360927816;} wolf #4: {team=other; avg hp=6.198360327934413 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.54749050189962; hits/misses (PBA)= 1.4141171765646872/1.1437712457508498; rounds (PBA)=3.370725854829034;} wolf: {team=other; avg hp=6.186962607478504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.60867826434713; hits/misses (PBA)= 1.4131173765246952/1.1519696060787843; rounds (PBA)=3.4055188962207557;} ankheg: {team=unaligned ; avg hp=-2.7300539892021596 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.603279344131174; hits/misses (PBA)= 1.9060187962407518/1.81123775244951; rounds (PBA)=3.778044391121776;} wolf #2: {team=other; avg hp=5.9008198360327935 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.317136572685463; hits/misses (PBA)= 1.3785242951409717/1.1495700859828035; rounds (PBA)=3.3983203359328136;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 320.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 233.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4730; Sum of rounds: 11098; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4729; perfect battles: 0; close-call battles: 4236; ------------------------------------------------- Combattants ------------------------------------------------ orc #7: {team=chaotic evil ; avg hp=12.557928118393235 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.903594080338266; hits/misses (PBA)= 1.3093023255813954/0.4323467230443975; rounds (PBA)=1.8505285412262156;} thug #7: {team=any non-good ; avg hp=-5.185412262156448 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.600422832980972; hits/misses (PBA)= 1.1536997885835094/1.16892177589852; rounds (PBA)=1.1613107822410147;} thug #4: {team=any non-good ; avg hp=-5.16553911205074 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.626004228329809; hits/misses (PBA)= 1.1596194503171247/1.157505285412262; rounds (PBA)=1.1585623678646935;} orc #14: {team=chaotic evil ; avg hp=12.859830866807611 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.100845665961945; hits/misses (PBA)= 1.325369978858351/0.44587737843551795; rounds (PBA)=1.8610993657505286;} orc #12: {team=chaotic evil ; avg hp=12.594080338266386 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.057716701902748; hits/misses (PBA)= 1.322832980972516/0.4323467230443975; rounds (PBA)=1.854968287526427;} thug #3: {team=any non-good ; avg hp=-5.270401691331924 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.675898520084567; hits/misses (PBA)= 1.1649048625792813/1.1315010570824524; rounds (PBA)=1.1482029598308667;} orc #15: {team=chaotic evil ; avg hp=12.738689217758985 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.007610993657506; hits/misses (PBA)= 1.3084566596194502/0.44249471458773787; rounds (PBA)=1.8530655391120507;} thug #2: {team=any non-good ; avg hp=-5.285200845665962 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.651162790697675; hits/misses (PBA)= 1.176109936575053/1.1608879492600424; rounds (PBA)=1.1684989429175476;} thug: {team=any non-good ; avg hp=-5.238900634249472 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.623044397463002; hits/misses (PBA)= 1.163213530655391/1.143340380549683; rounds (PBA)=1.153276955602537;} orc: {team=chaotic evil ; avg hp=12.479281183932347 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.026215644820295; hits/misses (PBA)= 1.3069767441860465/0.44714587737843553; rounds (PBA)=1.8543340380549682;} orc #8: {team=chaotic evil ; avg hp=12.51754756871036 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.916490486257928; hits/misses (PBA)= 1.314799154334038/0.42896405919661734; rounds (PBA)=1.8412262156448203;} orc #6: {team=chaotic evil ; avg hp=12.745031712473573 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.234672304439746; hits/misses (PBA)= 1.3293868921775898/0.4245243128964059; rounds (PBA)=1.852431289640592;} orc #5: {team=chaotic evil ; avg hp=12.762790697674419 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.93276955602537; hits/misses (PBA)= 1.3107822410147991/0.44608879492600423; rounds (PBA)=1.8634249471458775;} orc #19: {team=chaotic evil ; avg hp=12.59154334038055 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.954545454545455; hits/misses (PBA)= 1.2972515856236786/0.43932346723044396; rounds (PBA)=1.8386892177589853;} orc #17: {team=chaotic evil ; avg hp=12.599154334038055 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.128329809725159; hits/misses (PBA)= 1.3152219873150106/0.433615221987315; rounds (PBA)=1.8545454545454545;} thug #5: {team=any non-good ; avg hp=-5.223467230443974 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.66215644820296; hits/misses (PBA)= 1.174630021141649/1.1511627906976745; rounds (PBA)=1.163002114164905;} orc #3: {team=chaotic evil ; avg hp=12.692811839323467 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.0; hits/misses (PBA)= 1.3128964059196617/0.44059196617336155; rounds (PBA)=1.8608879492600423;} orc #2: {team=chaotic evil ; avg hp=12.599577167019028 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.090697674418605; hits/misses (PBA)= 1.3167019027484144/0.42748414376321353; rounds (PBA)=1.8536997885835096;} thug #6: {team=any non-good ; avg hp=-5.2342494714587735 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.618816067653277; hits/misses (PBA)= 1.1556025369978857/1.1513742071881607; rounds (PBA)=1.1534883720930234;} orc #13: {team=chaotic evil ; avg hp=12.909302325581395 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.000211416490487; hits/misses (PBA)= 1.314799154334038/0.4433403805496829; rounds (PBA)=1.8534883720930233;} orc #4: {team=chaotic evil ; avg hp=12.59260042283298 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.054334038054968; hits/misses (PBA)= 1.3145877378435518/0.43847780126849895; rounds (PBA)=1.8526427061310782;} orc #18: {team=chaotic evil ; avg hp=12.720084566596194 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.095348837209302; hits/misses (PBA)= 1.313107822410148/0.4372093023255814; rounds (PBA)=1.8520084566596196;} orc #11: {team=chaotic evil ; avg hp=12.691754756871036 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.158985200845667; hits/misses (PBA)= 1.3236786469344608/0.4321353065539112; rounds (PBA)=1.8528541226215645;} orc #20: {team=chaotic evil ; avg hp=12.63615221987315 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.82029598308668; hits/misses (PBA)= 1.2976744186046512/0.4520084566596195; rounds (PBA)=1.8505285412262156;} orc #16: {team=chaotic evil ; avg hp=12.66321353065539 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.023467230443975; hits/misses (PBA)= 1.3167019027484144/0.4372093023255814; rounds (PBA)=1.8513742071881607;} orc #10: {team=chaotic evil ; avg hp=12.755391120507399 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.97399577167019; hits/misses (PBA)= 1.316490486257928/0.433615221987315; rounds (PBA)=1.8530655391120507;} orc #9: {team=chaotic evil ; avg hp=12.777167019027484 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.093657505285412; hits/misses (PBA)= 1.317124735729387/0.44143763213530657; rounds (PBA)=1.8587737843551797;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 1418.18; crudely normalised: 0% > any = expected rounds to survive: 495.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 54359; any non-good : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team any non-good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ assassin: {team=any non-good ; avg hp=50.05118976204759 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 102.19696060787842; hits/misses (PBA)= 15.15616876624675/5.080583883223356; rounds (PBA)=10.869626074785042;} archmage: {team=any ; avg hp=-3.1969606078784243 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.948810237952408; hits/misses (PBA)= 5.934413117376525/3.977004599080184; rounds (PBA)=9.91141771645671;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 4485.6; crudely normalised: 0% > lawful good = expected rounds to survive: 4485.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31915; chaotic evil : 0.51 ± 0.01; lawful good : 0.49 ± 0.01; > Team chaotic evil = winning battles: 2551; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 2450; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon: {team=chaotic evil ; avg hp=15.62767446510698 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 163.65746850629873; hits/misses (PBA)= 10.908018396320736/5.886622675464907; rounds (PBA)=5.948010397920416;} young gold dragon: {team=lawful good ; avg hp=14.34253149370126 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 162.372325534893; hits/misses (PBA)= 10.801439712057588/5.721855628874225; rounds (PBA)=5.840231953609278;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-good = expected rounds to survive: 81.82; crudely normalised: 0% > unaligned = expected rounds to survive: 162.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22834; any non-good : 0.21 ± 0.01; unaligned : 0.79 ± 0.01; > Team any non-good = winning battles: 1059; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 3942; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ cultist: {team=any non-good ; avg hp=-0.8780243951209759 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.120375924815037; hits/misses (PBA)= 1.4535092981403719/1.7394521095780844; rounds (PBA)=3.404719056188762;} giant crab: {team=unaligned ; avg hp=5.879624075184963 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.878024395120976; hits/misses (PBA)= 2.056788642271546/1.3697260547890422; rounds (PBA)=4.214757048590282;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1012.5; crudely normalised: 0% > lawful good = expected rounds to survive: 1511.69; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 37884; other: 0.05 ± 0.0; lawful good : 0.95 ± 0.0; > Team other = winning battles: 254; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 4747; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur: {team=other; avg hp=-3.4039192161567686 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.49370125974805; hits/misses (PBA)= 4.94381123775245/7.504099180163967; rounds (PBA)=6.265346930613878;} couatl: {team=lawful good ; avg hp=42.50629874025195 (from 97); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.403919216156766; hits/misses (PBA)= 5.567286542691462/0.9884023195360928; rounds (PBA)=7.5048990201959604;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 7920.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 584.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 33976; lawful evil : 0.95 ± 0.0; chaotic evil : 0.05 ± 0.0; > Team lawful evil = winning battles: 4761; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 240; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=-3.7498500299940014 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.90321935612877; hits/misses (PBA)= 3.2343531293741252/2.6668666266746652; rounds (PBA)=5.949210157968406;} rakshasa: {team=lawful evil ; avg hp=51.09678064387123 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 79.74985002999401; hits/misses (PBA)= 8.404519096180763/3.583483303339332; rounds (PBA)=6.708658268346331;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3343331333733253;} orc: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33573285342931414;} orc #3: {team=chaotic evil ; avg hp=15.0 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32993401319736054;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 360.0; crudely normalised: 0% > good= expected rounds to survive: 30.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15364; unaligned : 0.78 ± 0.01; good: 0.22 ± 0.01; > Team unaligned = winning battles: 3907; perfect battles: 0; close-call battles: 2566; > Team good = winning battles: 1094; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nicolette #2: {team=good; avg hp=-0.5126974605078984 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.09758048390322; hits/misses (PBA)= 1.326134773045391/0.6886622675464907; rounds (PBA)=2.2335532893421317;} raccoon #2: {team=unaligned ; avg hp=1.6444711057788441 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.202159568086383; hits/misses (PBA)= 0.6780643871225754/0.5436912617476505; rounds (PBA)=1.8488302339532094;} giant rat: {team=unaligned ; avg hp=1.6816636672665466 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.221755648870226; hits/misses (PBA)= 0.6744651069786043/0.5322935412917417; rounds (PBA)=1.8498300339932015;} raccoon #1: {team=unaligned ; avg hp=1.5762847430513898 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.08878224355129; hits/misses (PBA)= 0.6506698660267947/0.5490901819636073; rounds (PBA)=1.8424315136972607;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 240.0; crudely normalised: 0% > good= expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18110; unaligned : 0.27 ± 0.01; good: 0.73 ± 0.01; > Team unaligned = winning battles: 1359; perfect battles: 0; close-call battles: 891; > Team good = winning battles: 3642; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ raccoon #1: {team=unaligned ; avg hp=-2.94121175764847 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.746850629874025; hits/misses (PBA)= 0.5822835432913417/0.47050589882023597; rounds (PBA)=1.7930413917216557;} Nicolette #2: {team=good; avg hp=3.625274945010998 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.87762447510498; hits/misses (PBA)= 1.6346730653869226/0.8442311537692462; rounds (PBA)=3.2071585682863426;} raccoon #2: {team=unaligned ; avg hp=-2.9364127174565087 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.627874425114977; hits/misses (PBA)= 0.5584883023395321/0.46890621875624877; rounds (PBA)=1.7894421115776844;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 240.0; crudely normalised: 0% > good= expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18032; unaligned : 0.29 ± 0.01; good: 0.71 ± 0.01; > Team unaligned = winning battles: 1427; perfect battles: 0; close-call battles: 946; > Team good = winning battles: 3574; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ raccoon #1: {team=unaligned ; avg hp=-2.8818236352729456 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.764247150569886; hits/misses (PBA)= 0.5852829434113177/0.4683063387322535; rounds (PBA)=1.807638472305539;} Nicolette #2: {team=good; avg hp=3.571485702859428 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.752849430113976; hits/misses (PBA)= 1.6184763047390522/0.8426314737052589; rounds (PBA)=3.1757648470305937;} raccoon #2: {team=unaligned ; avg hp=-2.8710257948410316 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.664267146570686; hits/misses (PBA)= 0.5660867826434713/0.46170765846830636; rounds (PBA)=1.8166366726654668;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 224.0; crudely normalised: 0% > good= expected rounds to survive: 45.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 15543; unaligned : 0.12 ± 0.0; good: 0.88 ± 0.0; > Team unaligned = winning battles: 576; perfect battles: 0; close-call battles: 513; > Team good = winning battles: 4425; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nicolette #2: {team=good; avg hp=5.164367126574685 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.532093581283743; hits/misses (PBA)= 1.872225554889022/0.14577084583083383; rounds (PBA)=2.9028194361127775;} raccoon #2: {team=unaligned ; avg hp=-7.292141571685663 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9312137572485504; hits/misses (PBA)= 0.4065186962607478/0.3349330133973205; rounds (PBA)=1.175764847030594;} raccoon #1: {team=unaligned ; avg hp=-7.23995200959808 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9044191161767647; hits/misses (PBA)= 0.40111977604479104/0.3275344931013797; rounds (PBA)=1.1711657668466307;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 127.27; crudely normalised: 0% > good= expected rounds to survive: 45.83; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25100; unaligned : 0.84 ± 0.01; good: 0.16 ± 0.01; > Team unaligned = winning battles: 4179; perfect battles: 0; close-call battles: 942; > Team good = winning battles: 822; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Nicole: {team=good; avg hp=-0.9584083183363328 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.400719856028794; hits/misses (PBA)= 1.5952809438112379/2.154769046190762; rounds (PBA)=3.9144171165766846;} raccoon #1: {team=unaligned ; avg hp=3.3325334933013395 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.081583683263347; hits/misses (PBA)= 1.2889422115576885/0.7094581083783243; rounds (PBA)=3.9364127174565087;} raccoon #2: {team=unaligned ; avg hp=3.266746650669866 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.876824635072985; hits/misses (PBA)= 1.2479504099180163/0.634873025394921; rounds (PBA)=3.847630473905219;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 84.0; crudely normalised: 0% > good= expected rounds to survive: 14.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13333; unaligned : 1.0 ± 0.0; good: 0.0 ± 0.0; > Team unaligned = winning battles: 5000; perfect battles: 0; close-call battles: 56; > Team good = winning battles: 1; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner: {team=good; avg hp=-1.7838432313537294 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4149170165966807; hits/misses (PBA)= 0.5412917416516697/0.8810237952409518; rounds (PBA)=1.42251549690062;} giant rat: {team=unaligned ; avg hp=6.318136372725455 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.900619876024795; hits/misses (PBA)= 0.6244751049790042/0.21495700859828035; rounds (PBA)=2.153169366126775;} giant rat #2: {team=unaligned ; avg hp=6.266946610677865 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8832233553289344; hits/misses (PBA)= 0.6152769446110777/0.21115776844631073; rounds (PBA)=2.147370525894821;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16527; neutral evil : 0.0 ± 0.0; lawful good : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-8.143571285742851 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8990201959608078; hits/misses (PBA)= 0.1783643271345731/0.395120975804839; rounds (PBA)=0.5734853029394121;} young gold dragon: {team=lawful good ; avg hp=-23.301339732053588 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 32.55228954209158; hits/misses (PBA)= 1.9504099180163967/6.5312937412517496; rounds (PBA)=2.827234553089382;} Cthulhu: {team=beyond; avg hp=768.4343131373726 (from 774); avg healing spells left=99998.93901219756 (from 99999); damage done (per battle average)= 205.4499100179964; hits/misses (PBA)= 4.989402119576085/0.2643471305738852; rounds (PBA)=3.304739052189562;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3956.36; crudely normalised: 0% > lawful good = expected rounds to survive: 989.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 78577; other: 1.0 ± 0.0; lawful good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 80; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva #2: {team=other; avg hp=94.21755648870226 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.30233953209358; hits/misses (PBA)= 8.770645870825835/5.9064187162567485; rounds (PBA)=15.444111177764448;} deva: {team=other; avg hp=95.92101579684063 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.39472105578884; hits/misses (PBA)= 9.159168166366726/6.0943811237752445; rounds (PBA)=15.448110377924415;} deva #3: {team=lawful good ; avg hp=-3.6970605878824236 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 81.86142771445711; hits/misses (PBA)= 10.851429714057188/18.920615876824634; rounds (PBA)=14.886022795440912;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ deva #2: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33913217356528697;} deva: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3261347730453909;} deva #3: {team=lawful good ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33473305338932213;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 31.11; crudely normalised: 0% > neutral evil = expected rounds to survive: 280.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9557; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 757; ------------------------------------------------- Combattants ------------------------------------------------ goblin #5: {team=neutral evil ; avg hp=6.440311937612478 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1107778444311136; hits/misses (PBA)= 0.5370925814837033/0.5458908218356329; rounds (PBA)=1.505898820235953;} goblin #8: {team=neutral evil ; avg hp=6.472105578884223 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.211757648470306; hits/misses (PBA)= 0.5496900619876025/0.5408918216356728; rounds (PBA)=1.4969006198760249;} goblin #4: {team=other; avg hp=-2.5846830633873226 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6702659468106378; hits/misses (PBA)= 0.2953409318136373/0.6910617876424715; rounds (PBA)=0.9864027194561088;} goblin #3: {team=neutral evil ; avg hp=6.390121975604879 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.207758448310338; hits/misses (PBA)= 0.5400919816036792/0.5362927414517097; rounds (PBA)=1.4907018596280743;} goblin #2: {team=neutral evil ; avg hp=6.454309138172365 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2431513697260548; hits/misses (PBA)= 0.5562887422515497/0.5526894621075785; rounds (PBA)=1.5022995400919816;} goblin #6: {team=neutral evil ; avg hp=6.419116176764647 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.27374525094981; hits/misses (PBA)= 0.5588882223555289/0.5368926214757048; rounds (PBA)=1.5132973405318937;} goblin: {team=other; avg hp=-2.5672865426914617 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7118576284743052; hits/misses (PBA)= 0.29774045190961806/0.6928614277144571; rounds (PBA)=0.9906018796240752;} goblin #7: {team=neutral evil ; avg hp=6.441911617676465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.1047790441911616; hits/misses (PBA)= 0.5352929414117177/0.5572885422915417; rounds (PBA)=1.5076984603079384;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 93.33; crudely normalised: 0% > neutral evil = expected rounds to survive: 93.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 23283; other: 0.49 ± 0.01; neutral evil : 0.51 ± 0.01; > Team other = winning battles: 2436; perfect battles: 0; close-call battles: 1780; > Team neutral evil = winning battles: 2565; perfect battles: 0; close-call battles: 1874; ------------------------------------------------- Combattants ------------------------------------------------ goblin #3: {team=neutral evil ; avg hp=0.28754249150169964 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.826834633073386; hits/misses (PBA)= 1.1689662067586484/1.2289542091581684; rounds (PBA)=2.6176764647070585;} goblin #8: {team=neutral evil ; avg hp=0.3339332133573285 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.978204359128174; hits/misses (PBA)= 1.1885622875424915/1.2315536892621475; rounds (PBA)=2.6486702659468104;} goblin #4: {team=other; avg hp=0.1821635672865427 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.760447910417916; hits/misses (PBA)= 1.1589682063587283/1.1995600879824035; rounds (PBA)=2.5880823835232953;} goblin #7: {team=neutral evil ; avg hp=0.3479304139172166 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.613077384523096; hits/misses (PBA)= 1.1345730853829235/1.215756848630274; rounds (PBA)=2.5856828634273143;} goblin #5: {team=other; avg hp=0.15316936612677465 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.7674465106978605; hits/misses (PBA)= 1.1639672065586883/1.2229554089182164; rounds (PBA)=2.605278944211158;} goblin #6: {team=other; avg hp=0.11457708458308338 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.505098980203959; hits/misses (PBA)= 1.1181763647270546/1.23375324935013; rounds (PBA)=2.5528894221155767;} goblin #2: {team=neutral evil ; avg hp=0.3075384923015397 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.912617476504699; hits/misses (PBA)= 1.1743651269746052/1.2551489702059588; rounds (PBA)=2.656468706258748;} goblin: {team=other; avg hp=0.21935612877424515 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.69006198760248; hits/misses (PBA)= 1.1577684463107378/1.2405518896220755; rounds (PBA)=2.6106778644271147;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26194761047790444;} skeleton #3: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16196760647870426;} skeleton: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15436912617476506;} zombie #2: {team=lawful evil ; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.26854629074185166;} skeleton #2: {team=lawful evil ; avg hp=13.0 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15316936612677465;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult white dragon: {team=chaotic evil ; avg hp=200.0 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5862827434513097;} adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41371725654869024;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 170.0; crudely normalised: 0% > unaligned = expected rounds to survive: 526.15; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28528; other: 0.59 ± 0.01; unaligned : 0.41 ± 0.01; > Team other = winning battles: 2926; perfect battles: 0; close-call battles: 2506; > Team unaligned = winning battles: 2075; perfect battles: 0; close-call battles: 1848; ------------------------------------------------- Combattants ------------------------------------------------ brown bear #3: {team=other; avg hp=5.48130373925215 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.627674465106978; hits/misses (PBA)= 2.2149570085982804/0.9778044391121775; rounds (PBA)=3.5630873825234954;} brown bear: {team=other; avg hp=5.168966206758649 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.125774845030993; hits/misses (PBA)= 2.1695660867826434/0.9622075584883023; rounds (PBA)=3.5026994601079786;} ape #3: {team=unaligned ; avg hp=-0.5636872625474905 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.56148770245951; hits/misses (PBA)= 4.236352729454109/1.5132973405318937; rounds (PBA)=3.0941811637672467;} ape: {team=unaligned ; avg hp=-0.4423115376924615 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.457108578284345; hits/misses (PBA)= 4.235352929414117/1.5020995800839831; rounds (PBA)=3.0761847630473906;} ape #2: {team=unaligned ; avg hp=-0.2501499700059988 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.716656668666268; hits/misses (PBA)= 4.271545690861828/1.5140971805638872; rounds (PBA)=3.1031793641271745;} brown bear #2: {team=other; avg hp=5.614477104579084 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.50269946010798; hits/misses (PBA)= 2.207758448310338/0.9692061587682463; rounds (PBA)=3.526094781043791;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12841; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; neutral : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=668.1099780043991 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 289.5996800639872; hits/misses (PBA)= 9.322135572885422/0.4787042591481704; rounds (PBA)=2.5676864627074587;} treant: {team=chaotic good ; avg hp=-15.661667666466707 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.49770045990802; hits/misses (PBA)= 2.2809438112377523/1.0575884823035393; rounds (PBA)=1.6692661467706458;} tyrannosaurus rex: {team=unaligned ; avg hp=-14.975204959008199 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.95120975804839; hits/misses (PBA)= 1.7016596680663867/0.5702859428114377; rounds (PBA)=1.1359728054389122;} doppelganger: {team=neutral ; avg hp=-15.05118976204759 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5294941011797643; hits/misses (PBA)= 0.3275344931013797/0.1331733653269346; rounds (PBA)=0.23035392921415718;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11602; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=other; avg hp=661.9864027194561 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 262.0419916016797; hits/misses (PBA)= 8.426714657068587/0.4569086182763447; rounds (PBA)=2.3199360127974407;} treant: {team=chaotic good ; avg hp=-15.458308338332333 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.39872025594881; hits/misses (PBA)= 1.4563087382523496/1.0291941611677664; rounds (PBA)=1.242751449710058;} tyrannosaurus rex: {team=unaligned ; avg hp=-14.396920615876825 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.428114377124576; hits/misses (PBA)= 1.0671865626874626/0.8072385522895421; rounds (PBA)=0.9372125574885023;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 59760.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 1165.53; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7766; unaligned : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=-15.294541091781644 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.54129174165167; hits/misses (PBA)= 1.351729654069186/0.27114577084583086; rounds (PBA)=0.8114377124575085;} tarrasque: {team=unaligned ; avg hp=676.0 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.29454109178164; hits/misses (PBA)= 4.905418916216757/0.2555488902219556; rounds (PBA)=1.3073385322935414;} tyrannosaurus rex: {team=unaligned ; avg hp=113.45870825834832 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.301739652069586;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 121680.0; crudely normalised: 0% > chaotic good = expected rounds to survive: 1492.02; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9056; unaligned : 1.0 ± 0.0; chaotic good : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ treant: {team=chaotic good ; avg hp=-15.345930813837233 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.902219556088783; hits/misses (PBA)= 0.48530293941211755/1.124775044991002; rounds (PBA)=0.8050389922015597;} tarrasque: {team=unaligned ; avg hp=667.0977804439112 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 153.34593081383724; hits/misses (PBA)= 4.9096180763847235/0.26294741051789644; rounds (PBA)=1.8108378324335133;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 604.44; crudely normalised: 0% > any = expected rounds to survive: 576.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18782; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ plesiosaurus: {team=unaligned ; avg hp=63.633273345330934 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.74925014997; hits/misses (PBA)= 2.2155568886222756/0.5400919816036792; rounds (PBA)=3.7556488702259547;} druid: {team=any ; avg hp=-6.749250149970006 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.366726654669066; hits/misses (PBA)= 1.1377724455108977/1.1551689662067586; rounds (PBA)=2.2929414117176563;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 73.33; crudely normalised: 0% > any = expected rounds to survive: 45.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13088; unaligned : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 23; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf: {team=unaligned ; avg hp=9.735252949410118 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.3375324935013; hits/misses (PBA)= 0.997000599880024/0.34193161367726455; rounds (PBA)=2.11377724455109;} commoner #2: {team=any ; avg hp=-3.3445310937812436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2115576884623076; hits/misses (PBA)= 0.4445110977804439/0.5326934613077384; rounds (PBA)=0.9778044391121775;} wolf #2: {team=unaligned ; avg hp=9.780443911217757 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.367926414717057; hits/misses (PBA)= 1.002999400119976/0.34573085382923413; rounds (PBA)=2.1035792841431715;} commoner: {team=any ; avg hp=-3.3609278144371126 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.272745450909818; hits/misses (PBA)= 0.46510697860427913/0.5366926614677064; rounds (PBA)=1.001999600079984;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant frog: {team=unaligned ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 286.0; crudely normalised: 0% > any = expected rounds to survive: 1040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 24877; neutral evil : 0.0 ± 0.0; any : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ knight: {team=any ; avg hp=44.17616476704659 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.36372725454909; hits/misses (PBA)= 3.5864827034593083/4.875024995001; rounds (PBA)=4.974405118976205;} drow #2: {team=neutral evil ; avg hp=-5.6654669066186765 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.888222355528894; hits/misses (PBA)= 0.6490701859628074/1.191761647670466; rounds (PBA)=3.0965806838632273;} drow: {team=neutral evil ; avg hp=-5.698260347930414 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.935612877424515; hits/misses (PBA)= 0.6532693461307738/1.2393521295740852; rounds (PBA)=3.0795840831833634;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2040.0; crudely normalised: 0% > neutral = expected rounds to survive: 1800.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27141; other: 0.08 ± 0.0; neutral : 0.92 ± 0.0; > Team other = winning battles: 390; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 4611; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ fire elemental: {team=other; avg hp=-5.369126174765047 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.082783443311335; hits/misses (PBA)= 5.406718656268747/3.6330733853229353; rounds (PBA)=4.583083383323335;} air elemental: {team=neutral ; avg hp=32.917216556688665 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 107.36912617476504; hits/misses (PBA)= 7.397720455908818/1.8430313937212557; rounds (PBA)=5.313937212557488;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: -67600.0; crudely normalised: 0% > Neutral= expected rounds to survive: 847.74; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9670; unaligned : 1.0 ± 0.0; Neutral: 0.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tarrasque: {team=unaligned ; avg hp=675.7934413117376 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.14437112577485; hits/misses (PBA)= 5.335732853429314/0.27814437112577484; rounds (PBA)=1.9336132773445311;} Grung: {team=Neutral; avg hp=-17.144371125774846 (from 150); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20655868826234752; hits/misses (PBA)= 0.041591681663667265/0.7448510297940412; rounds (PBA)=0.7864427114577085;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1093.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 410; Sum of rounds: 1249; other: 0.08 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team other = winning battles: 410; perfect battles: 0; close-call battles: 410; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #14: {team=other; avg hp=77.4560975609756 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.90243902439025; hits/misses (PBA)= 3.7170731707317075/0.875609756097561; rounds (PBA)=2.321951219512195;} orc #76: {team=chaotic evil ; avg hp=-7.463414634146342 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.03170731707317; hits/misses (PBA)= 0.7902439024390244/0.4658536585365854; rounds (PBA)=1.2585365853658537;} orc #46: {team=chaotic evil ; avg hp=-7.295121951219512 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.0; hits/misses (PBA)= 0.8365853658536585/0.44878048780487806; rounds (PBA)=1.2853658536585366;} hill giant #16: {team=other; avg hp=81.18536585365854 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.49512195121952; hits/misses (PBA)= 3.7853658536585364/0.8463414634146341; rounds (PBA)=2.3390243902439023;} orc #44: {team=chaotic evil ; avg hp=-7.278048780487805 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.45609756097561; hits/misses (PBA)= 0.8317073170731707/0.45365853658536587; rounds (PBA)=1.2878048780487805;} orc #2: {team=chaotic evil ; avg hp=-6.975609756097561 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.324390243902439; hits/misses (PBA)= 0.8292682926829268/0.43658536585365854; rounds (PBA)=1.2682926829268293;} orc #39: {team=chaotic evil ; avg hp=-7.507317073170731 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.290243902439025; hits/misses (PBA)= 0.8341463414634146/0.424390243902439; rounds (PBA)=1.2634146341463415;} hill giant #21: {team=other; avg hp=76.36341463414634 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.50731707317073; hits/misses (PBA)= 3.682926829268293/0.9243902439024391; rounds (PBA)=2.3268292682926828;} orc #68: {team=chaotic evil ; avg hp=-7.519512195121951 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27560975609756; hits/misses (PBA)= 0.8414634146341463/0.4317073170731707; rounds (PBA)=1.2804878048780488;} hill giant #12: {team=other; avg hp=78.11219512195122 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.09268292682927; hits/misses (PBA)= 3.7463414634146344/0.8707317073170732; rounds (PBA)=2.341463414634146;} orc #47: {team=chaotic evil ; avg hp=-7.639024390243902 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.175609756097561; hits/misses (PBA)= 0.8219512195121951/0.4926829268292683; rounds (PBA)=1.3170731707317074;} hill giant #18: {team=other; avg hp=79.13414634146342 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.37073170731708; hits/misses (PBA)= 3.7512195121951217/0.9341463414634147; rounds (PBA)=2.368292682926829;} orc #32: {team=chaotic evil ; avg hp=-7.6414634146341465 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.273170731707317; hits/misses (PBA)= 0.8292682926829268/0.44634146341463415; rounds (PBA)=1.278048780487805;} orc #63: {team=chaotic evil ; avg hp=-7.182926829268292 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.28048780487805; hits/misses (PBA)= 0.8439024390243902/0.43902439024390244; rounds (PBA)=1.2829268292682927;} hill giant #24: {team=other; avg hp=76.32682926829268 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.40975609756097; hits/misses (PBA)= 3.5951219512195123/0.9195121951219513; rounds (PBA)=2.273170731707317;} orc #48: {team=chaotic evil ; avg hp=-6.926829268292683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.909756097560976; hits/misses (PBA)= 0.7682926829268293/0.4902439024390244; rounds (PBA)=1.2658536585365854;} hill giant: {team=other; avg hp=78.97560975609755 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.35365853658537; hits/misses (PBA)= 3.7390243902439027/0.9365853658536586; rounds (PBA)=2.370731707317073;} orc #4: {team=chaotic evil ; avg hp=-7.582926829268293 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.470731707317073; hits/misses (PBA)= 0.8317073170731707/0.4609756097560976; rounds (PBA)=1.2926829268292683;} hill giant #20: {team=other; avg hp=80.10731707317073 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.91463414634147; hits/misses (PBA)= 3.795121951219512/0.9048780487804878; rounds (PBA)=2.373170731707317;} orc #53: {team=chaotic evil ; avg hp=-7.826829268292683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24390243902439; hits/misses (PBA)= 0.8292682926829268/0.4634146341463415; rounds (PBA)=1.3;} orc #8: {team=chaotic evil ; avg hp=-7.226829268292683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.990243902439024; hits/misses (PBA)= 0.8341463414634146/0.44634146341463415; rounds (PBA)=1.2853658536585366;} orc #16: {team=chaotic evil ; avg hp=-7.204878048780488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.285365853658536; hits/misses (PBA)= 0.8365853658536585/0.43902439024390244; rounds (PBA)=1.2853658536585366;} orc #59: {team=chaotic evil ; avg hp=-6.987804878048781 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27560975609756; hits/misses (PBA)= 0.8390243902439024/0.43658536585365854; rounds (PBA)=1.2804878048780488;} orc #13: {team=chaotic evil ; avg hp=-6.860975609756098 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.43658536585366; hits/misses (PBA)= 0.8365853658536585/0.424390243902439; rounds (PBA)=1.2634146341463415;} hill giant #10: {team=other; avg hp=78.6390243902439 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.6951219512195; hits/misses (PBA)= 3.729268292682927/0.9048780487804878; rounds (PBA)=2.34390243902439;} hill giant #8: {team=other; avg hp=78.06585365853658 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.3829268292683; hits/misses (PBA)= 3.797560975609756/0.8707317073170732; rounds (PBA)=2.3609756097560974;} orc #74: {team=chaotic evil ; avg hp=-7.1536585365853655 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.060975609756097; hits/misses (PBA)= 0.8121951219512196/0.3951219512195122; rounds (PBA)=1.2146341463414634;} hill giant #17: {team=other; avg hp=80.65121951219513 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.23170731707317; hits/misses (PBA)= 3.8024390243902437/0.8804878048780488; rounds (PBA)=2.3634146341463413;} orc #79: {team=chaotic evil ; avg hp=-7.404878048780488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.1; hits/misses (PBA)= 0.8341463414634146/0.4219512195121951; rounds (PBA)=1.2609756097560976;} orc #11: {team=chaotic evil ; avg hp=-6.9487804878048784 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.492682926829268; hits/misses (PBA)= 0.8536585365853658/0.3926829268292683; rounds (PBA)=1.2463414634146341;} orc #72: {team=chaotic evil ; avg hp=-7.619512195121951 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.141463414634146; hits/misses (PBA)= 0.8439024390243902/0.44634146341463415; rounds (PBA)=1.2951219512195122;} orc #49: {team=chaotic evil ; avg hp=-7.585365853658536 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.151219512195121; hits/misses (PBA)= 0.8073170731707318/0.47804878048780486; rounds (PBA)=1.2853658536585366;} orc #41: {team=chaotic evil ; avg hp=-7.424390243902439 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.521951219512195; hits/misses (PBA)= 0.7609756097560976/0.47317073170731705; rounds (PBA)=1.2390243902439024;} orc #30: {team=chaotic evil ; avg hp=-7.658536585365853 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.651219512195122; hits/misses (PBA)= 0.7731707317073171/0.44878048780487806; rounds (PBA)=1.2292682926829268;} orc #40: {team=chaotic evil ; avg hp=-8.195121951219512 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.970731707317073; hits/misses (PBA)= 0.7585365853658537/0.47804878048780486; rounds (PBA)=1.2463414634146341;} orc #70: {team=chaotic evil ; avg hp=-7.380487804878049 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.695121951219512; hits/misses (PBA)= 0.8463414634146341/0.45365853658536587; rounds (PBA)=1.302439024390244;} orc #35: {team=chaotic evil ; avg hp=-7.492682926829269 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.709756097560975; hits/misses (PBA)= 0.8585365853658536/0.4634146341463415; rounds (PBA)=1.3219512195121952;} orc #20: {team=chaotic evil ; avg hp=-6.839024390243902 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.051219512195122; hits/misses (PBA)= 0.7951219512195122/0.47073170731707314; rounds (PBA)=1.2707317073170732;} orc #80: {team=chaotic evil ; avg hp=-6.985365853658537 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.582926829268292; hits/misses (PBA)= 0.8878048780487805/0.4170731707317073; rounds (PBA)=1.3097560975609757;} orc #61: {team=chaotic evil ; avg hp=-6.778048780487805 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.039024390243902; hits/misses (PBA)= 0.8219512195121951/0.4219512195121951; rounds (PBA)=1.2439024390243902;} orc #14: {team=chaotic evil ; avg hp=-6.868292682926829 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.958536585365854; hits/misses (PBA)= 0.8853658536585366/0.43414634146341463; rounds (PBA)=1.3219512195121952;} orc #33: {team=chaotic evil ; avg hp=-7.173170731707317 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.55609756097561; hits/misses (PBA)= 0.8536585365853658/0.424390243902439; rounds (PBA)=1.2804878048780488;} orc #5: {team=chaotic evil ; avg hp=-7.263414634146342 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.748780487804877; hits/misses (PBA)= 0.8560975609756097/0.4560975609756098; rounds (PBA)=1.3146341463414635;} orc #71: {team=chaotic evil ; avg hp=-7.2560975609756095 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.429268292682927; hits/misses (PBA)= 0.8560975609756097/0.43658536585365854; rounds (PBA)=1.2975609756097561;} hill giant #15: {team=other; avg hp=73.35609756097561 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.99756097560976; hits/misses (PBA)= 3.704878048780488/0.9024390243902439; rounds (PBA)=2.3292682926829267;} orc #51: {team=chaotic evil ; avg hp=-7.270731707317073 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.958536585365854; hits/misses (PBA)= 0.7731707317073171/0.4975609756097561; rounds (PBA)=1.275609756097561;} orc #34: {team=chaotic evil ; avg hp=-7.548780487804878 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9609756097560975; hits/misses (PBA)= 0.775609756097561/0.48048780487804876; rounds (PBA)=1.2585365853658537;} orc #12: {team=chaotic evil ; avg hp=-6.8951219512195125 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.234146341463415; hits/misses (PBA)= 0.8170731707317073/0.43658536585365854; rounds (PBA)=1.2560975609756098;} orc #56: {team=chaotic evil ; avg hp=-7.751219512195122 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.365853658536585; hits/misses (PBA)= 0.8731707317073171/0.44146341463414634; rounds (PBA)=1.3146341463414635;} orc #50: {team=chaotic evil ; avg hp=-7.787804878048781 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.931707317073171; hits/misses (PBA)= 0.8146341463414634/0.44390243902439025; rounds (PBA)=1.2707317073170732;} orc #66: {team=chaotic evil ; avg hp=-7.678048780487805 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.8; hits/misses (PBA)= 0.8634146341463415/0.44146341463414634; rounds (PBA)=1.3121951219512196;} hill giant #5: {team=other; avg hp=77.00975609756098 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.70487804878049; hits/misses (PBA)= 3.578048780487805/0.9219512195121952; rounds (PBA)=2.2804878048780486;} hill giant #2: {team=other; avg hp=80.22439024390243 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.63658536585366; hits/misses (PBA)= 3.551219512195122/1.0439024390243903; rounds (PBA)=2.324390243902439;} orc #75: {team=chaotic evil ; avg hp=-7.663414634146341 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.378048780487806; hits/misses (PBA)= 0.8268292682926829/0.4658536585365854; rounds (PBA)=1.2975609756097561;} orc #15: {team=chaotic evil ; avg hp=-7.431707317073171 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.775609756097561; hits/misses (PBA)= 0.7829268292682927/0.4926829268292683; rounds (PBA)=1.275609756097561;} orc #42: {team=chaotic evil ; avg hp=-6.782926829268293 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.065853658536586; hits/misses (PBA)= 0.8170731707317073/0.47073170731707314; rounds (PBA)=1.2951219512195122;} orc #26: {team=chaotic evil ; avg hp=-7.012195121951219 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.390243902439025; hits/misses (PBA)= 0.8365853658536585/0.3804878048780488; rounds (PBA)=1.2170731707317073;} hill giant #13: {team=other; avg hp=76.96585365853659 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.66829268292683; hits/misses (PBA)= 3.6121951219512196/0.9512195121951219; rounds (PBA)=2.3317073170731706;} orc #28: {team=chaotic evil ; avg hp=-7.429268292682927 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.246341463414634; hits/misses (PBA)= 0.8390243902439024/0.4560975609756098; rounds (PBA)=1.2975609756097561;} hill giant #4: {team=other; avg hp=77.8829268292683 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.8170731707317; hits/misses (PBA)= 3.6341463414634148/0.9634146341463414; rounds (PBA)=2.317073170731707;} orc #77: {team=chaotic evil ; avg hp=-7.221951219512195 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.824390243902439; hits/misses (PBA)= 0.8731707317073171/0.4560975609756098; rounds (PBA)=1.329268292682927;} orc #60: {team=chaotic evil ; avg hp=-6.995121951219512 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.797560975609755; hits/misses (PBA)= 0.8609756097560975/0.43902439024390244; rounds (PBA)=1.302439024390244;} orc #6: {team=chaotic evil ; avg hp=-7.885365853658537 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.11951219512195; hits/misses (PBA)= 0.8146341463414634/0.44390243902439025; rounds (PBA)=1.2658536585365854;} orc: {team=chaotic evil ; avg hp=-7.617073170731707 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.631707317073171; hits/misses (PBA)= 0.7780487804878049/0.5121951219512195; rounds (PBA)=1.3;} orc #64: {team=chaotic evil ; avg hp=-7.036585365853658 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.829268292682927; hits/misses (PBA)= 0.8/0.4951219512195122; rounds (PBA)=1.302439024390244;} orc #73: {team=chaotic evil ; avg hp=-7.175609756097561 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.917073170731708; hits/misses (PBA)= 0.8902439024390244/0.43902439024390244; rounds (PBA)=1.329268292682927;} orc #43: {team=chaotic evil ; avg hp=-7.651219512195122 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.546341463414635; hits/misses (PBA)= 0.8365853658536585/0.4682926829268293; rounds (PBA)=1.3073170731707318;} orc #22: {team=chaotic evil ; avg hp=-7.114634146341463 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.075609756097561; hits/misses (PBA)= 0.7902439024390244/0.4902439024390244; rounds (PBA)=1.2853658536585366;} hill giant #22: {team=other; avg hp=78.04146341463415 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.42926829268292; hits/misses (PBA)= 3.6463414634146343/0.9609756097560975; rounds (PBA)=2.3390243902439023;} hill giant #25: {team=other; avg hp=74.8609756097561 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.83414634146341; hits/misses (PBA)= 3.6902439024390246/0.9146341463414634; rounds (PBA)=2.3317073170731706;} hill giant #3: {team=other; avg hp=77.46585365853659 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.8; hits/misses (PBA)= 3.6902439024390246/0.8951219512195122; rounds (PBA)=2.324390243902439;} orc #78: {team=chaotic evil ; avg hp=-6.914634146341464 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.658536585365853; hits/misses (PBA)= 0.8853658536585366/0.3878048780487805; rounds (PBA)=1.273170731707317;} orc #62: {team=chaotic evil ; avg hp=-6.824390243902439 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.207317073170731; hits/misses (PBA)= 0.7804878048780488/0.47804878048780486; rounds (PBA)=1.2634146341463415;} orc #37: {team=chaotic evil ; avg hp=-7.1292682926829265 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.64390243902439; hits/misses (PBA)= 0.8317073170731707/0.44390243902439025; rounds (PBA)=1.2829268292682927;} orc #45: {team=chaotic evil ; avg hp=-7.3951219512195125 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.709756097560976; hits/misses (PBA)= 0.7731707317073171/0.47073170731707314; rounds (PBA)=1.2536585365853659;} orc #52: {team=chaotic evil ; avg hp=-7.119512195121951 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.04390243902439; hits/misses (PBA)= 0.7951219512195122/0.4658536585365854; rounds (PBA)=1.2634146341463415;} orc #31: {team=chaotic evil ; avg hp=-6.787804878048781 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.258536585365853; hits/misses (PBA)= 0.8536585365853658/0.3951219512195122; rounds (PBA)=1.248780487804878;} orc #67: {team=chaotic evil ; avg hp=-7.626829268292683 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.041463414634146; hits/misses (PBA)= 0.7902439024390244/0.44878048780487806; rounds (PBA)=1.248780487804878;} hill giant #6: {team=other; avg hp=75.67317073170732 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.47804878048781; hits/misses (PBA)= 3.6365853658536587/0.9365853658536586; rounds (PBA)=2.319512195121951;} orc #19: {team=chaotic evil ; avg hp=-7.409756097560976 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.234146341463415; hits/misses (PBA)= 0.8560975609756097/0.47560975609756095; rounds (PBA)=1.3317073170731708;} orc #29: {team=chaotic evil ; avg hp=-7.060975609756097 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.046341463414635; hits/misses (PBA)= 0.8048780487804879/0.4585365853658537; rounds (PBA)=1.2707317073170732;} orc #69: {team=chaotic evil ; avg hp=-6.939024390243903 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.417073170731708; hits/misses (PBA)= 0.8439024390243902/0.4609756097560976; rounds (PBA)=1.3097560975609757;} orc #10: {team=chaotic evil ; avg hp=-6.990243902439024 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9731707317073175; hits/misses (PBA)= 0.7829268292682927/0.48048780487804876; rounds (PBA)=1.2658536585365854;} orc #21: {team=chaotic evil ; avg hp=-7.146341463414634 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.417073170731708; hits/misses (PBA)= 0.8609756097560975/0.47317073170731705; rounds (PBA)=1.3365853658536586;} orc #25: {team=chaotic evil ; avg hp=-7.8341463414634145 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.002439024390243; hits/misses (PBA)= 0.8292682926829268/0.44634146341463415; rounds (PBA)=1.2804878048780488;} orc #54: {team=chaotic evil ; avg hp=-7.331707317073171 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.195121951219512; hits/misses (PBA)= 0.8146341463414634/0.47073170731707314; rounds (PBA)=1.2902439024390244;} orc #3: {team=chaotic evil ; avg hp=-6.980487804878049 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.004878048780487; hits/misses (PBA)= 0.8560975609756097/0.424390243902439; rounds (PBA)=1.2853658536585366;} orc #38: {team=chaotic evil ; avg hp=-6.582926829268293 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.292682926829269; hits/misses (PBA)= 0.8414634146341463/0.4585365853658537; rounds (PBA)=1.302439024390244;} hill giant #7: {team=other; avg hp=80.86829268292684 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.07317073170732; hits/misses (PBA)= 3.680487804878049/1.026829268292683; rounds (PBA)=2.3780487804878048;} orc #57: {team=chaotic evil ; avg hp=-6.892682926829268 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.982926829268293; hits/misses (PBA)= 0.8097560975609757/0.4609756097560976; rounds (PBA)=1.2707317073170732;} orc #27: {team=chaotic evil ; avg hp=-7.407317073170732 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.524390243902438; hits/misses (PBA)= 0.8390243902439024/0.4121951219512195; rounds (PBA)=1.2536585365853659;} orc #24: {team=chaotic evil ; avg hp=-7.368292682926829 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.917073170731707; hits/misses (PBA)= 0.8048780487804879/0.47804878048780486; rounds (PBA)=1.2853658536585366;} orc #9: {team=chaotic evil ; avg hp=-7.034146341463415 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.31219512195122; hits/misses (PBA)= 0.8365853658536585/0.4560975609756098; rounds (PBA)=1.2926829268292683;} orc #55: {team=chaotic evil ; avg hp=-7.351219512195122 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.265853658536585; hits/misses (PBA)= 0.9390243902439024/0.4195121951219512; rounds (PBA)=1.3609756097560977;} orc #36: {team=chaotic evil ; avg hp=-7.553658536585366 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.307317073170731; hits/misses (PBA)= 0.8609756097560975/0.4292682926829268; rounds (PBA)=1.2951219512195122;} orc #18: {team=chaotic evil ; avg hp=-7.392682926829268 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.168292682926829; hits/misses (PBA)= 0.8902439024390244/0.4292682926829268; rounds (PBA)=1.324390243902439;} orc #23: {team=chaotic evil ; avg hp=-7.260975609756097 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.63170731707317; hits/misses (PBA)= 0.8268292682926829/0.45365853658536587; rounds (PBA)=1.2902439024390244;} hill giant #19: {team=other; avg hp=84.51463414634146 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.73170731707317; hits/misses (PBA)= 3.7439024390243905/0.9902439024390244; rounds (PBA)=2.402439024390244;} hill giant #23: {team=other; avg hp=80.36341463414634 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.72439024390243; hits/misses (PBA)= 3.607317073170732/1.002439024390244; rounds (PBA)=2.3560975609756096;} hill giant #9: {team=other; avg hp=80.1951219512195 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.63658536585366; hits/misses (PBA)= 3.648780487804878/0.9390243902439024; rounds (PBA)=2.321951219512195;} hill giant #11: {team=other; avg hp=80.6829268292683 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 73.24634146341464; hits/misses (PBA)= 3.790243902439024/0.9243902439024391; rounds (PBA)=2.397560975609756;} orc #7: {team=chaotic evil ; avg hp=-6.624390243902439 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.114634146341464; hits/misses (PBA)= 0.8048780487804879/0.4585365853658537; rounds (PBA)=1.2707317073170732;} orc #17: {team=chaotic evil ; avg hp=-7.4975609756097565 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.180487804878048; hits/misses (PBA)= 0.8268292682926829/0.44146341463414634; rounds (PBA)=1.273170731707317;} orc #65: {team=chaotic evil ; avg hp=-7.204878048780488 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.497560975609757; hits/misses (PBA)= 0.8731707317073171/0.4146341463414634; rounds (PBA)=1.2926829268292683;} orc #58: {team=chaotic evil ; avg hp=-7.2560975609756095 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.490243902439024; hits/misses (PBA)= 0.7682926829268293/0.5219512195121951; rounds (PBA)=1.2975609756097561;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1093.75; crudely normalised: 0% > chaotic evil = expected rounds to survive: 640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 401; Sum of rounds: 1219; > Team other = winning battles: 400; perfect battles: 0; close-call battles: 400; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hill giant #10: {team=other; avg hp=73.68329177057356 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.93266832917706; hits/misses (PBA)= 3.511221945137157/0.8778054862842892; rounds (PBA)=2.2219451371571073;} hill giant #5: {team=other; avg hp=73.12718204488777 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 68.11471321695761; hits/misses (PBA)= 3.516209476309227/0.9376558603491272; rounds (PBA)=2.254364089775561;} hill giant #12: {team=other; avg hp=83.25187032418953 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.88778054862843; hits/misses (PBA)= 3.9301745635910224/0.9326683291770573; rounds (PBA)=2.4713216957605986;} hill giant #22: {team=other; avg hp=80.1072319201995 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.2793017456359; hits/misses (PBA)= 3.7132169576059852/0.9177057356608479; rounds (PBA)=2.3516209476309227;} orc #80: {team=chaotic evil ; avg hp=-7.017456359102244 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.58852867830424; hits/misses (PBA)= 0.8403990024937655/0.4339152119700748; rounds (PBA)=1.2817955112219452;} orc #3: {team=chaotic evil ; avg hp=-7.177057356608479 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.154613466334165; hits/misses (PBA)= 0.8329177057356608/0.46384039900249374; rounds (PBA)=1.2992518703241895;} orc #65: {team=chaotic evil ; avg hp=-6.945137157107232 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.650872817955112; hits/misses (PBA)= 0.7531172069825436/0.5112219451371571; rounds (PBA)=1.2718204488778055;} orc #2: {team=chaotic evil ; avg hp=-7.28428927680798 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.436408977556109; hits/misses (PBA)= 0.8204488778054863/0.41895261845386533; rounds (PBA)=1.2418952618453865;} orc #53: {team=chaotic evil ; avg hp=-6.72568578553616 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.13715710723192; hits/misses (PBA)= 0.8054862842892768/0.46384039900249374; rounds (PBA)=1.2718204488778055;} orc #24: {team=chaotic evil ; avg hp=-7.351620947630923 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.680798004987532; hits/misses (PBA)= 0.8204488778054863/0.46633416458852867; rounds (PBA)=1.286783042394015;} orc #52: {team=chaotic evil ; avg hp=-7.229426433915212 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.379052369077307; hits/misses (PBA)= 0.8204488778054863/0.48877805486284287; rounds (PBA)=1.3092269326683292;} orc #13: {team=chaotic evil ; avg hp=-7.201995012468828 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.703241895261845; hits/misses (PBA)= 0.8678304239401496/0.4114713216957606; rounds (PBA)=1.2817955112219452;} orc #38: {team=chaotic evil ; avg hp=-7.28428927680798 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.837905236907731; hits/misses (PBA)= 0.8054862842892768/0.4837905236907731; rounds (PBA)=1.2967581047381547;} orc #69: {team=chaotic evil ; avg hp=-6.87780548628429 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.149625935162094; hits/misses (PBA)= 0.8154613466334164/0.513715710723192; rounds (PBA)=1.3341645885286784;} hill giant #19: {team=other; avg hp=76.10473815461347 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.18952618453865; hits/misses (PBA)= 3.6683291770573567/0.8977556109725686; rounds (PBA)=2.309226932668329;} orc #27: {team=chaotic evil ; avg hp=-7.406483790523691 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.319201995012468; hits/misses (PBA)= 0.8329177057356608/0.4763092269326683; rounds (PBA)=1.311720698254364;} hill giant #24: {team=other; avg hp=79.72568578553616 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.92518703241895; hits/misses (PBA)= 3.745635910224439/0.9201995012468828; rounds (PBA)=2.369077306733167;} orc #25: {team=chaotic evil ; avg hp=-7.3541147132169575 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.261845386533667; hits/misses (PBA)= 0.8229426433915212/0.47880299251870323; rounds (PBA)=1.3017456359102244;} orc #61: {team=chaotic evil ; avg hp=-7.43142144638404 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.58852867830424; hits/misses (PBA)= 0.773067331670823/0.4912718204488778; rounds (PBA)=1.2693266832917707;} orc #20: {team=chaotic evil ; avg hp=-7.673316708229426 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.27930174563591; hits/misses (PBA)= 0.8329177057356608/0.47381546134663344; rounds (PBA)=1.3067331670822944;} orc #12: {team=chaotic evil ; avg hp=-7.26932668329177 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.301745635910224; hits/misses (PBA)= 0.8329177057356608/0.49875311720698257; rounds (PBA)=1.3341645885286784;} hill giant #7: {team=other; avg hp=80.61346633416458 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.6857855361596; hits/misses (PBA)= 3.773067331670823/0.8827930174563591; rounds (PBA)=2.3516209476309227;} hill giant: {team=other; avg hp=81.42643391521197 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.56109725685785; hits/misses (PBA)= 3.802992518703242/1.0399002493765586; rounds (PBA)=2.4364089775561095;} orc #63: {team=chaotic evil ; avg hp=-7.356608478802992 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.00997506234414; hits/misses (PBA)= 0.8827930174563591/0.4164588528678304; rounds (PBA)=1.2992518703241895;} orc #9: {team=chaotic evil ; avg hp=-7.27431421446384 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.488778054862843; hits/misses (PBA)= 0.8553615960099751/0.40399002493765584; rounds (PBA)=1.2618453865336658;} orc #31: {team=chaotic evil ; avg hp=-7.132169576059851 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.286783042394015; hits/misses (PBA)= 0.8528678304239401/0.4114713216957606; rounds (PBA)=1.2693266832917707;} orc #74: {team=chaotic evil ; avg hp=-7.236907730673317 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.134663341645885; hits/misses (PBA)= 0.8154613466334164/0.4089775561097257; rounds (PBA)=1.2344139650872819;} orc #57: {team=chaotic evil ; avg hp=-7.26932668329177 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.783042394014963; hits/misses (PBA)= 0.8678304239401496/0.4688279301745636; rounds (PBA)=1.339152119700748;} orc #70: {team=chaotic evil ; avg hp=-7.2643391521197005 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.102244389027431; hits/misses (PBA)= 0.8129675810473815/0.46384039900249374; rounds (PBA)=1.286783042394015;} hill giant #17: {team=other; avg hp=78.11221945137157 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.69077306733168; hits/misses (PBA)= 3.798004987531172/0.8778054862842892; rounds (PBA)=2.3665835411471323;} orc #11: {team=chaotic evil ; avg hp=-6.7182044887780545 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.640897755610972; hits/misses (PBA)= 0.8728179551122195/0.42643391521197005; rounds (PBA)=1.3017456359102244;} orc #19: {team=chaotic evil ; avg hp=-7.2443890274314215 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.099750623441397; hits/misses (PBA)= 0.8179551122194514/0.44389027431421446; rounds (PBA)=1.2618453865336658;} orc #41: {team=chaotic evil ; avg hp=-7.344139650872818 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.144638403990024; hits/misses (PBA)= 0.8129675810473815/0.43640897755610975; rounds (PBA)=1.256857855361596;} orc #37: {team=chaotic evil ; avg hp=-7.149625935162095 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24438902743142; hits/misses (PBA)= 0.8229426433915212/0.4239401496259352; rounds (PBA)=1.2468827930174564;} hill giant #4: {team=other; avg hp=77.214463840399 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.31670822942644; hits/misses (PBA)= 3.6708229426433916/0.912718204488778; rounds (PBA)=2.319201995012469;} orc #29: {team=chaotic evil ; avg hp=-7.423940149625935 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.800498753117207; hits/misses (PBA)= 0.8628428927680798/0.428927680798005; rounds (PBA)=1.2917705735660847;} orc #42: {team=chaotic evil ; avg hp=-7.443890274314215 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.276807980049876; hits/misses (PBA)= 0.8329177057356608/0.43640897755610975; rounds (PBA)=1.2817955112219452;} orc #14: {team=chaotic evil ; avg hp=-7.55860349127182 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.179551122194514; hits/misses (PBA)= 0.8129675810473815/0.44389027431421446; rounds (PBA)=1.2643391521197007;} hill giant #18: {team=other; avg hp=76.80299251870325 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.94763092269326; hits/misses (PBA)= 3.6433915211970076/0.912718204488778; rounds (PBA)=2.309226932668329;} orc #30: {team=chaotic evil ; avg hp=-7.261845386533666 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.793017456359102; hits/misses (PBA)= 0.8877805486284289/0.4139650872817955; rounds (PBA)=1.3067331670822944;} orc #6: {team=chaotic evil ; avg hp=-7.5785536159601 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.11720698254364; hits/misses (PBA)= 0.8179551122194514/0.4463840399002494; rounds (PBA)=1.2643391521197007;} orc #73: {team=chaotic evil ; avg hp=-7.685785536159601 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.361596009975063; hits/misses (PBA)= 0.8354114713216958/0.4613466334164589; rounds (PBA)=1.3042394014962593;} orc #5: {team=chaotic evil ; avg hp=-7.571072319201995 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.241895261845387; hits/misses (PBA)= 0.7655860349127181/0.49625935162094764; rounds (PBA)=1.2693266832917707;} orc #7: {team=chaotic evil ; avg hp=-7.85785536159601 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.24937655860349; hits/misses (PBA)= 0.8329177057356608/0.46633416458852867; rounds (PBA)=1.2992518703241895;} orc #18: {team=chaotic evil ; avg hp=-7.596009975062344 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.832917705735661; hits/misses (PBA)= 0.8054862842892768/0.44389027431421446; rounds (PBA)=1.254364089775561;} orc #40: {team=chaotic evil ; avg hp=-6.965087281795511 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.314214463840399; hits/misses (PBA)= 0.8453865336658354/0.428927680798005; rounds (PBA)=1.2817955112219452;} hill giant #6: {team=other; avg hp=77.22693266832918 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.84538653366583; hits/misses (PBA)= 3.71072319201995/0.9600997506234414; rounds (PBA)=2.3640897755610975;} orc #77: {team=chaotic evil ; avg hp=-6.890274314214464 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.182044887780549; hits/misses (PBA)= 0.7930174563591023/0.4339152119700748; rounds (PBA)=1.2418952618453865;} orc #36: {team=chaotic evil ; avg hp=-7.097256857855362 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.12718204488778; hits/misses (PBA)= 0.8154613466334164/0.4239401496259352; rounds (PBA)=1.2418952618453865;} orc #10: {team=chaotic evil ; avg hp=-6.915211970074813 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.029925187032418; hits/misses (PBA)= 0.9027431421446384/0.4139650872817955; rounds (PBA)=1.319201995012469;} orc #33: {team=chaotic evil ; avg hp=-7.653366583541147 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.872817955112219; hits/misses (PBA)= 0.7855361596009975/0.456359102244389; rounds (PBA)=1.2468827930174564;} orc #35: {team=chaotic evil ; avg hp=-7.259351620947631 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.077306733167083; hits/misses (PBA)= 0.7930174563591023/0.5087281795511222; rounds (PBA)=1.3042394014962593;} orc #64: {team=chaotic evil ; avg hp=-7.5785536159601 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.481296758104738; hits/misses (PBA)= 0.8478802992518704/0.44139650872817954; rounds (PBA)=1.2942643391521198;} orc #67: {team=chaotic evil ; avg hp=-7.311720698254364 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.54862842892768; hits/misses (PBA)= 0.8254364089775561/0.4164588528678304; rounds (PBA)=1.2468827930174564;} orc #43: {team=chaotic evil ; avg hp=-6.992518703241895 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.82793017456359; hits/misses (PBA)= 0.8877805486284289/0.43640897755610975; rounds (PBA)=1.3241895261845387;} hill giant #8: {team=other; avg hp=76.82793017456359 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.66084788029926; hits/misses (PBA)= 3.70573566084788/0.9451371571072319; rounds (PBA)=2.3640897755610975;} orc #59: {team=chaotic evil ; avg hp=-7.341645885286783 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.206982543640898; hits/misses (PBA)= 0.800498753117207/0.46633416458852867; rounds (PBA)=1.2743142144638404;} orc #44: {team=chaotic evil ; avg hp=-7.346633416458853 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.211970074812967; hits/misses (PBA)= 0.827930174563591/0.4538653366583541; rounds (PBA)=1.286783042394015;} orc #17: {team=chaotic evil ; avg hp=-7.493765586034913 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.4214463840399; hits/misses (PBA)= 0.7955112219451371/0.456359102244389; rounds (PBA)=1.2518703241895262;} hill giant #15: {team=other; avg hp=80.9925187032419 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.24688279301746; hits/misses (PBA)= 3.6608478802992517/0.972568578553616; rounds (PBA)=2.3541147132169575;} orc #50: {team=chaotic evil ; avg hp=-7.002493765586035 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.1571072319202; hits/misses (PBA)= 0.8129675810473815/0.4463840399002494; rounds (PBA)=1.2643391521197007;} orc #48: {team=chaotic evil ; avg hp=-7.27431421446384 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.927680798004988; hits/misses (PBA)= 0.800498753117207/0.41895261845386533; rounds (PBA)=1.2219451371571073;} orc #60: {team=chaotic evil ; avg hp=-7.720698254364089 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.169576059850375; hits/misses (PBA)= 0.8503740648379052/0.46384039900249374; rounds (PBA)=1.3167082294264338;} orc #32: {team=chaotic evil ; avg hp=-7.172069825436409 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.83291770573566; hits/misses (PBA)= 0.8553615960099751/0.4164588528678304; rounds (PBA)=1.2743142144638404;} orc #78: {team=chaotic evil ; avg hp=-7.28927680798005 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.566084788029926; hits/misses (PBA)= 0.8403990024937655/0.44389027431421446; rounds (PBA)=1.2942643391521198;} orc #58: {team=chaotic evil ; avg hp=-7.566084788029925 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.543640897755611; hits/misses (PBA)= 0.7655860349127181/0.4488778054862843; rounds (PBA)=1.2219451371571073;} orc #71: {team=chaotic evil ; avg hp=-7.43640897755611 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9002493765586035; hits/misses (PBA)= 0.8129675810473815/0.4488778054862843; rounds (PBA)=1.2668329177057356;} orc #47: {team=chaotic evil ; avg hp=-7.234413965087282 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.9900249376558605; hits/misses (PBA)= 0.8054862842892768/0.47381546134663344; rounds (PBA)=1.2793017456359101;} orc #66: {team=chaotic evil ; avg hp=-7.423940149625935 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.399002493765586; hits/misses (PBA)= 0.8354114713216958/0.46384039900249374; rounds (PBA)=1.3017456359102244;} orc #16: {team=chaotic evil ; avg hp=-7.458852867830424 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.830423940149625; hits/misses (PBA)= 0.8728179551122195/0.428927680798005; rounds (PBA)=1.3092269326683292;} orc #39: {team=chaotic evil ; avg hp=-7.4089775561097255 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.516209476309227; hits/misses (PBA)= 0.8503740648379052/0.4239401496259352; rounds (PBA)=1.28428927680798;} orc #23: {team=chaotic evil ; avg hp=-7.73067331670823 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.745635910224438; hits/misses (PBA)= 0.8653366583541147/0.4463840399002494; rounds (PBA)=1.314214463840399;} orc #28: {team=chaotic evil ; avg hp=-7.902743142144638 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.341645885286782; hits/misses (PBA)= 0.8179551122194514/0.4314214463840399; rounds (PBA)=1.2518703241895262;} orc #15: {team=chaotic evil ; avg hp=-7.002493765586035 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.471321695760599; hits/misses (PBA)= 0.8354114713216958/0.45885286783042395; rounds (PBA)=1.2992518703241895;} hill giant #21: {team=other; avg hp=78.54862842892769 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.8927680798005; hits/misses (PBA)= 3.733167082294264/0.8728179551122195; rounds (PBA)=2.344139650872818;} orc #55: {team=chaotic evil ; avg hp=-7.359102244389027 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.336658354114713; hits/misses (PBA)= 0.912718204488778/0.4114713216957606; rounds (PBA)=1.3241895261845387;} orc #22: {team=chaotic evil ; avg hp=-7.199501246882793 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.600997506234414; hits/misses (PBA)= 0.885286783042394/0.38902743142144636; rounds (PBA)=1.2793017456359101;} orc #51: {team=chaotic evil ; avg hp=-7.187032418952619 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.45635910224439; hits/misses (PBA)= 0.8329177057356608/0.48877805486284287; rounds (PBA)=1.3241895261845387;} orc #49: {team=chaotic evil ; avg hp=-7.2817955112219455 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.665835411471321; hits/misses (PBA)= 0.8029925187032418/0.4713216957605985; rounds (PBA)=1.2793017456359101;} orc #68: {team=chaotic evil ; avg hp=-8.182044887780549 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.660847880299253; hits/misses (PBA)= 0.8503740648379052/0.4713216957605985; rounds (PBA)=1.3266832917705735;} orc #21: {team=chaotic evil ; avg hp=-7.638403990024938 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.630922693266832; hits/misses (PBA)= 0.8553615960099751/0.4339152119700748; rounds (PBA)=1.2892768079800498;} orc #75: {team=chaotic evil ; avg hp=-7.842892768079801 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.665835411471321; hits/misses (PBA)= 0.7780548628428927/0.4513715710723192; rounds (PBA)=1.2394014962593516;} hill giant #16: {team=other; avg hp=80.10473815461347 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.18703241895261; hits/misses (PBA)= 3.7680798004987532/0.885286783042394; rounds (PBA)=2.3640897755610975;} hill giant #9: {team=other; avg hp=76.57356608478803 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.11221945137157; hits/misses (PBA)= 3.6758104738154613/0.9576059850374065; rounds (PBA)=2.336658354114713;} orc #8: {team=chaotic evil ; avg hp=-7.27431421446384 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.034912718204488; hits/misses (PBA)= 0.8104738154613467/0.46384039900249374; rounds (PBA)=1.2768079800498753;} hill giant #2: {team=other; avg hp=79.26932668329177 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.58852867830424; hits/misses (PBA)= 3.6334164588528677/0.9376558603491272; rounds (PBA)=2.311720698254364;} orc #26: {team=chaotic evil ; avg hp=-6.970074812967581 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.783042394014963; hits/misses (PBA)= 0.8753117206982544/0.41895261845386533; rounds (PBA)=1.2992518703241895;} hill giant #25: {team=other; avg hp=77.29675810473816 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.98503740648378; hits/misses (PBA)= 3.665835411471322/0.885286783042394; rounds (PBA)=2.306733167082294;} orc #34: {team=chaotic evil ; avg hp=-7.443890274314215 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.860349127182046; hits/misses (PBA)= 0.8753117206982544/0.4164588528678304; rounds (PBA)=1.2942643391521198;} hill giant #11: {team=other; avg hp=74.31920199501246 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.3216957605985; hits/misses (PBA)= 3.6134663341645887/0.9650872817955112; rounds (PBA)=2.321695760598504;} hill giant #23: {team=other; avg hp=81.30423940149626 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.2219451371571; hits/misses (PBA)= 3.8054862842892767/0.9251870324189526; rounds (PBA)=2.399002493765586;} orc #76: {team=chaotic evil ; avg hp=-7.221945137157107 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.231920199501246; hits/misses (PBA)= 0.8179551122194514/0.48129675810473815; rounds (PBA)=1.3017456359102244;} orc #54: {team=chaotic evil ; avg hp=-7.326683291770574 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.817955112219451; hits/misses (PBA)= 0.85785536159601/0.49625935162094764; rounds (PBA)=1.3566084788029926;} orc #79: {team=chaotic evil ; avg hp=-7.513715710723192 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.763092269326684; hits/misses (PBA)= 0.8877805486284289/0.4139650872817955; rounds (PBA)=1.3017456359102244;} orc #45: {team=chaotic evil ; avg hp=-7.182044887780549 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.438902743142144; hits/misses (PBA)= 0.8753117206982544/0.40648379052369077; rounds (PBA)=1.2817955112219452;} orc #72: {team=chaotic evil ; avg hp=-7.286783042394015 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.329177057356609; hits/misses (PBA)= 0.7481296758104738/0.4538653366583541; rounds (PBA)=1.2094763092269327;} orc: {team=chaotic evil ; avg hp=-6.987531172069826 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.623441396508728; hits/misses (PBA)= 0.8728179551122195/0.40399002493765584; rounds (PBA)=1.28428927680798;} orc #4: {team=chaotic evil ; avg hp=-7.394014962593516 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.391521197007481; hits/misses (PBA)= 0.8204488778054863/0.48129675810473815; rounds (PBA)=1.3017456359102244;} orc #62: {team=chaotic evil ; avg hp=-7.551122194513716 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.952618453865337; hits/misses (PBA)= 0.8204488778054863/0.4538653366583541; rounds (PBA)=1.2793017456359101;} orc #46: {team=chaotic evil ; avg hp=-7.254364089775561 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.645885286783042; hits/misses (PBA)= 0.8428927680798005/0.42144638403990026; rounds (PBA)=1.2668329177057356;} hill giant #3: {team=other; avg hp=74.80049875311721 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.16957605985037; hits/misses (PBA)= 3.576059850374065/0.9201995012468828; rounds (PBA)=2.2743142144638404;} hill giant #20: {team=other; avg hp=80.2069825436409 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.19950124688279; hits/misses (PBA)= 3.6608478802992517/0.9875311720698254; rounds (PBA)=2.3541147132169575;} hill giant #14: {team=other; avg hp=78.49625935162095 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.63341645885286; hits/misses (PBA)= 3.688279301745636/0.8952618453865336; rounds (PBA)=2.319201995012469;} hill giant #13: {team=other; avg hp=78.00498753117208 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.0423940149626; hits/misses (PBA)= 3.678304239401496/0.8603491271820449; rounds (PBA)=2.2967581047381547;} orc #56: {team=chaotic evil ; avg hp=-7.623441396508728 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.695760598503741; hits/misses (PBA)= 0.7955112219451371/0.45885286783042395; rounds (PBA)=1.2643391521197007;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any non-lawful : 1.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21855628874225155;} bandit #4: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22155568886222757;} bandit captain: {team=any non-lawful ; avg hp=65.0 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.121375724855029;} bandit #2: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21495700859828035;} bandit #3: {team=any non-lawful ; avg hp=11.0 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22355528894221155;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28990; unaligned : 0.04 ± 0.0; other: 0.04 ± 0.0; evil: 0.91 ± 0.0; > Team unaligned = winning battles: 216; perfect battles: 0; close-call battles: 101; > Team other = winning battles: 224; perfect battles: 0; close-call battles: 108; > Team evil = winning battles: 4561; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard #2: {team=other; avg hp=-0.9604079184163168 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2829434113177365; hits/misses (PBA)= 1.1785642871425714/0.9570085982803439; rounds (PBA)=2.306538692261548;} lizard #4: {team=other; avg hp=-0.9496100779844031 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2899420115976805; hits/misses (PBA)= 1.1833633273345332/0.9684063187362527; rounds (PBA)=2.3367326534693063;} lizard #3: {team=unaligned ; avg hp=-0.9444111177764447 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.284743051389722; hits/misses (PBA)= 1.1723655268946211/0.9794041191761648; rounds (PBA)=2.328534293141372;} lizard: {team=unaligned ; avg hp=-0.9944011197760448 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.2845430913817237; hits/misses (PBA)= 1.1773645270945812/0.9734053189362127; rounds (PBA)=2.3327334533093382;} Nameless: {team=evil; avg hp=2.715256948610278 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.991401719656069; hits/misses (PBA)= 2.96000799840032/1.807638472305539; rounds (PBA)=5.679664067186563;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 8.0; crudely normalised: 0% > other= expected rounds to survive: 8.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26428; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2496; perfect battles: 0; close-call battles: 86; > Team other = winning battles: 2505; perfect battles: 0; close-call battles: 79; ------------------------------------------------- Combattants ------------------------------------------------ lizard #4: {team=other; avg hp=0.5236952609478105 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.481503699260148; hits/misses (PBA)= 1.3767246550689862/1.2715456908618277; rounds (PBA)=3.324135172965407;} lizard #3: {team=unaligned ; avg hp=0.5256948610277944 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4859028194361128; hits/misses (PBA)= 1.3625274945011/1.2739452109578084; rounds (PBA)=3.281143771245751;} lizard #2: {team=other; avg hp=0.5166966606678665 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4721055788842232; hits/misses (PBA)= 1.3609278144371126/1.2699460107978404; rounds (PBA)=3.2957408518296343;} lizard: {team=unaligned ; avg hp=0.5206958608278345 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4737052589482103; hits/misses (PBA)= 1.3627274545090982/1.291741651669666; rounds (PBA)=3.3255348930213957;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 8.0; crudely normalised: 0% > other= expected rounds to survive: 8.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26299; unaligned : 0.5 ± 0.01; other: 0.5 ± 0.01; > Team unaligned = winning battles: 2517; perfect battles: 0; close-call battles: 71; > Team other = winning battles: 2484; perfect battles: 0; close-call battles: 66; ------------------------------------------------- Combattants ------------------------------------------------ lizard: {team=unaligned ; avg hp=0.5242951409718056 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.495100979804039; hits/misses (PBA)= 1.3737252549490102/1.25874825034993; rounds (PBA)=3.2913417316536693;} lizard #4: {team=other; avg hp=0.5238952209558089 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4783043391321735; hits/misses (PBA)= 1.3555288942211559/1.2689462107578484; rounds (PBA)=3.274745050989802;} lizard #2: {team=other; avg hp=0.5108978204359128 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4877024595080983; hits/misses (PBA)= 1.371125774845031/1.2667466506698661; rounds (PBA)=3.3019396120775846;} lizard #3: {team=unaligned ; avg hp=0.5096980603879224 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4701059788042392; hits/misses (PBA)= 1.3545290941811639/1.279744051189762; rounds (PBA)=3.3015396920615876;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -2135.17; crudely normalised: 0% > other= expected rounds to survive: 16.24; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5246; beyond: 1.0 ± 0.0; other: 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard: {team=other; avg hp=-35.934213157368525 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09358128374325135; hits/misses (PBA)= 0.046790641871625675/0.8488302339532093; rounds (PBA)=0.8956208758248351;} Cthulhu: {team=beyond; avg hp=773.9064187162568 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 37.934213157368525; hits/misses (PBA)= 1.0/0.05018996200759848; rounds (PBA)=1.048990201959608;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ lizard: {team=beyond; avg hp=2.0 (from 2); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.9008198360327935;} Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.09918016396720655;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 29940; neutral evil : 0.0 ± 0.0; any non-lawful : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=neutral evil ; avg hp=-2.88002399520096 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.148170365926815; hits/misses (PBA)= 1.6820635872825436/1.6316736652669466; rounds (PBA)=3.839632073585283;} zombie #2: {team=neutral evil ; avg hp=-2.8844231153769244 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.962007598480304; hits/misses (PBA)= 1.6452709458108379/1.6126774645070985; rounds (PBA)=3.8098380323935213;} bandit captain: {team=other; avg hp=51.335532893421316 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.5638872225555; hits/misses (PBA)= 13.355728854229154/2.639872025594881; rounds (PBA)=5.9868026394721054;} bandit #2: {team=any non-lawful ; avg hp=-2.7416516696660667 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5688862227554488; hits/misses (PBA)= 0.7614477104579084/0.22175564887022595; rounds (PBA)=0.9832033593281344;} bandit: {team=any non-lawful ; avg hp=-2.7854429114177166 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5880823835232953; hits/misses (PBA)= 0.7588482303539292/0.21155768846230755; rounds (PBA)=0.9704059188162367;} zombie #3: {team=neutral evil ; avg hp=-2.9514097180563885 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.076384723055389; hits/misses (PBA)= 1.6682663467306538/1.653269346130774; rounds (PBA)=3.8488302339532092;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 96.42; crudely normalised: 0% > any non-lawful = expected rounds to survive: 723.33; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20238; neutral evil : 0.0 ± 0.0; any non-lawful : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 2920; ------------------------------------------------- Combattants ------------------------------------------------ zombie #3: {team=neutral evil ; avg hp=-2.7336532693461306 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.684663067386523; hits/misses (PBA)= 1.1965606878624275/0.997000599880024; rounds (PBA)=2.220755848830234;} bandit: {team=any non-lawful ; avg hp=2.935212957408518 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.527894421115777; hits/misses (PBA)= 1.5966806638672266/0.3957208558288342; rounds (PBA)=2.6036792641471704;} bandit captain: {team=any non-lawful ; avg hp=64.22695460907818 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.334533093381324; hits/misses (PBA)= 9.303339332133573/1.0631873625274946; rounds (PBA)=3.9344131173765247;} zombie #2: {team=neutral evil ; avg hp=-2.8034393121375727 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.598480303939212; hits/misses (PBA)= 1.1773645270945812/0.973005398920216; rounds (PBA)=2.1825634873025397;} zombie: {team=neutral evil ; avg hp=-2.7814437112577486 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.596480703859228; hits/misses (PBA)= 1.1759648070385922/0.9884023195360928; rounds (PBA)=2.1953609278144373;} bandit #2: {team=any non-lawful ; avg hp=2.9582083583283345 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.456108778244351; hits/misses (PBA)= 1.5882823435312938/0.3893221355728854; rounds (PBA)=2.5796840631873623;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 7964.44; crudely normalised: 0% > lawful evil = expected rounds to survive: 210.94; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14726; any : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound #3: {team=lawful evil ; avg hp=-5.312137572485503 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5996800639872024; hits/misses (PBA)= 0.47030593881223753/1.1811637672465507; rounds (PBA)=1.6514697060587882;} hell hound #2: {team=lawful evil ; avg hp=-5.407918416316737 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.544291141771646; hits/misses (PBA)= 0.4575084983003399/1.2199560087982404; rounds (PBA)=1.6774645070985803;} gladiator #2: {team=any ; avg hp=109.45070985802839 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.754049190161965; hits/misses (PBA)= 3.467106578684263/1.889022195560888; rounds (PBA)=2.654269146170766;} gladiator: {team=any ; avg hp=109.25474905018996 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.55468906218756; hits/misses (PBA)= 3.461907618476305/1.8928214357128574; rounds (PBA)=2.650469906018796;} hell hound: {team=lawful evil ; avg hp=-5.482703459308138 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.414117176564687; hits/misses (PBA)= 0.4505098980203959/1.2201559688062387; rounds (PBA)=1.6706658668266348;} gladiator #4: {team=any ; avg hp=109.50589882023596 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.48590281943611; hits/misses (PBA)= 3.5472905418916216/1.8680263947210558; rounds (PBA)=2.6434713057388524;} gladiator #3: {team=any ; avg hp=109.23055388922215 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.40811837632474; hits/misses (PBA)= 3.4391121775644873/1.8070385922815437; rounds (PBA)=2.6626674665066985;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 9278; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-5.246150769846031 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4903019396120776; hits/misses (PBA)= 0.4297140571885623/0.2907418516296741; rounds (PBA)=0.7780443911217756;} goblin: {team=neutral evil ; avg hp=-5.265946810637873 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4063187362527496; hits/misses (PBA)= 0.4191161767646471/0.29634073185362925; rounds (PBA)=0.7820435912817436;} kobold: {team=lawful evil ; avg hp=-5.454509098180364 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0259948010397921; hits/misses (PBA)= 0.21535692861427713/0.21155768846230755; rounds (PBA)=0.4277144571085783;} kobold #2: {team=lawful evil ; avg hp=-5.453109378124375 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0575884823035393; hits/misses (PBA)= 0.22455508898220355/0.21355728854229153; rounds (PBA)=0.4383123375324935;} hydra: {team=unaligned ; avg hp=170.48330333933214 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.41631673665267; hits/misses (PBA)= 4.54749050189962/1.4015196960607879; rounds (PBA)=1.8552289542091582;} kobold #3: {team=lawful evil ; avg hp=-5.460707858428314 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0005998800239952; hits/misses (PBA)= 0.21375724855028994/0.20835832833433313; rounds (PBA)=0.4225154969006199;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 51.85; crudely normalised: 0% > lawful evil = expected rounds to survive: 75.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 22411; neutral evil : 0.56 ± 0.01; lawful evil : 0.44 ± 0.01; > Team neutral evil = winning battles: 2798; perfect battles: 0; close-call battles: 1210; > Team lawful evil = winning battles: 2203; perfect battles: 0; close-call battles: 1355; ------------------------------------------------- Combattants ------------------------------------------------ kobold: {team=lawful evil ; avg hp=-0.2731453709258148 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.056988602279544; hits/misses (PBA)= 0.8628274345130974/0.9190161967606478; rounds (PBA)=2.445510897820436;} kobold #3: {team=lawful evil ; avg hp=-0.34193161367726455 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.213157368526295; hits/misses (PBA)= 0.8880223955208958/0.9596080783843232; rounds (PBA)=2.479504099180164;} goblin: {team=neutral evil ; avg hp=0.8592281543691261 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.006398720255948; hits/misses (PBA)= 1.4063187362527494/1.1121775644871026; rounds (PBA)=3.0423915216956607;} goblin #2: {team=neutral evil ; avg hp=0.7732453509298141 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.982803439312137; hits/misses (PBA)= 1.3999200159968006/1.1161767646470706; rounds (PBA)=3.013997200559888;} kobold #2: {team=lawful evil ; avg hp=-0.374125174965007 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.097380523895221; hits/misses (PBA)= 0.8686262747450509/0.9352129574085183; rounds (PBA)=2.443511297740452;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 300.0; crudely normalised: 0% > evil= expected rounds to survive: 150.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16153; chaotic evil : 1.0 ± 0.0; evil: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc #2: {team=chaotic evil ; avg hp=14.459308138372325 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.788442311537693; hits/misses (PBA)= 1.0765846830633874/0.5738852229554089; rounds (PBA)=2.9010197960407917;} orc #3: {team=chaotic evil ; avg hp=14.464307138572286 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.844631073785242; hits/misses (PBA)= 1.0787842431513697/0.5756848630273945; rounds (PBA)=2.8944211157768445;} Ch: {team=evil; avg hp=-5.355728854229154 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6106778644271145; hits/misses (PBA)= 0.6290741851629674/1.6756648670265948; rounds (PBA)=2.304739052189562;} orc: {team=chaotic evil ; avg hp=14.465706858628275 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.722655468906218; hits/misses (PBA)= 1.0731853629274146/0.5810837832433513; rounds (PBA)=2.8930213957208557;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 3482.18; crudely normalised: 0% > lawful evil = expected rounds to survive: 3956.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32828; chaotic evil : 0.38 ± 0.01; lawful evil : 0.62 ± 0.01; > Team chaotic evil = winning battles: 1875; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 3126; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young white dragon: {team=chaotic evil ; avg hp=6.966406718656269 (from 133); avg healing spells left=0.0 (from 0); damage done (per battle average)= 114.31773645270945; hits/misses (PBA)= 8.648070385922816/8.728054389122175; rounds (PBA)=6.047990401919616;} young green dragon: {team=lawful evil ; avg hp=21.682263547290543 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.03359328134373; hits/misses (PBA)= 9.5874825034993/7.728454309138172; rounds (PBA)=6.189762047590482;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ manticore: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32733453309338134;} manticore #2: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33993201359728054;} manticore #3: {team=lawful evil ; avg hp=68.0 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3327334533093381;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 314.47; crudely normalised: 0% > any = expected rounds to survive: 190.64; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26955; any non-lawful : 0.93 ± 0.0; any : 0.07 ± 0.0; > Team any non-lawful = winning battles: 4673; perfect battles: 0; close-call battles: 4577; > Team any = winning battles: 328; perfect battles: 0; close-call battles: 309; ------------------------------------------------- Combattants ------------------------------------------------ bandit #2: {team=any non-lawful ; avg hp=-1.3085382923415316 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.604879024195161; hits/misses (PBA)= 0.7538492301539692/0.6384723055388922; rounds (PBA)=1.6478704259148171;} scout: {team=any ; avg hp=-2.4797040591881623 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.26614677064587; hits/misses (PBA)= 3.0071985602879425/2.4039192161567686; rounds (PBA)=2.772045590881824;} bandit: {team=any non-lawful ; avg hp=-1.3373325334933013 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5886822635472906; hits/misses (PBA)= 0.7458508298340332/0.6314737052589482; rounds (PBA)=1.639872025594881;} scout #3: {team=any ; avg hp=-2.511097780443911 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.46150769846031; hits/misses (PBA)= 3.0405918816236754/2.4547090581883624; rounds (PBA)=2.8134373125374923;} bandit captain: {team=any non-lawful ; avg hp=44.01379724055189 (from 65); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.440911817636476; hits/misses (PBA)= 9.231953609278145/5.069386122775445; rounds (PBA)=5.304739052189562;} bandit #4: {team=any non-lawful ; avg hp=-1.2713457308538292 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6692661467706458; hits/misses (PBA)= 0.7634473105378924/0.6212757448510298; rounds (PBA)=1.6458708258348331;} bandit #3: {team=any non-lawful ; avg hp=-1.3743251349730055 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6440711857628476; hits/misses (PBA)= 0.7558488302339532/0.626874625074985; rounds (PBA)=1.6476704659068186;} scout #2: {team=any ; avg hp=-2.5036992601479704 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.885222955408917; hits/misses (PBA)= 3.0975804839032195/2.4373125374925015; rounds (PBA)=2.8294341131773644;} scout #4: {team=any ; avg hp=-2.4533093381323736 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.66486702659468; hits/misses (PBA)= 3.0735852829434114/2.400119976004799; rounds (PBA)=2.797240551889622;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur #5: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19356128774245152;} centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20455908818236354;} centaur #3: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1977604479104179;} centaur #2: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20675864827034593;} centaur #4: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19736052789442113;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur #4: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20635872825434912;} centaur #5: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20435912817436513;} centaur #3: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1949610077984403;} centaur #2: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1943611277744451;} centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19996000799840033;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral good : 1.0 ± 0.0; > Team neutral good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ centaur #4: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20135972805438912;} centaur #5: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20815836832633472;} centaur #3: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1947610477904419;} centaur #2: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1985602879424115;} centaur: {team=neutral good ; avg hp=45.0 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19716056788642272;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ storm giant: {team=chaotic good ; avg hp=230.0 (from 230); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #4: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16436712657468505;} dretch: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17136572685462909;} dretch #3: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15756848630273945;} dretch #6: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17376524695060988;} dretch #5: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16536692661467706;} dretch #2: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16756648670265947;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 780.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1780.95; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28690; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team chaotic evil = winning battles: 5000; perfect battles: 0; close-call battles: 301; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger #3: {team=unaligned ; avg hp=-7.07878424315137 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.12877424515097; hits/misses (PBA)= 1.7594481103779245/0.6754649070185963; rounds (PBA)=2.9304139172165566;} ettin: {team=chaotic evil ; avg hp=57.739652069586086 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.15256948610278; hits/misses (PBA)= 6.178364327134573/2.0311937612477506; rounds (PBA)=5.42751449710058;} saber-toothed tiger: {team=unaligned ; avg hp=-7.298540291941611 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.319336132773444; hits/misses (PBA)= 1.6900619876024796/0.670865826834633; rounds (PBA)=2.898620275944811;} saber-toothed tiger #2: {team=unaligned ; avg hp=-7.212757448510298 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.977804439112177; hits/misses (PBA)= 1.656868626274745/0.649870025994801; rounds (PBA)=2.8540291941611677;} ettin #2: {team=chaotic evil ; avg hp=56.83443311337732 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.4375124975005; hits/misses (PBA)= 6.122775444911018/2.0001999600079983; rounds (PBA)=5.430713857228555;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bugbear #2: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.47850429914017195;} bugbear: {team=chaotic evil ; avg hp=27.0 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.521495700859828;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1040.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1335.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32019; unaligned : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team unaligned = winning battles: 73; perfect battles: 0; close-call battles: 68; > Team chaotic evil = winning battles: 4928; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ saber-toothed tiger: {team=unaligned ; avg hp=-7.022195560887822 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.1499700059988; hits/misses (PBA)= 1.944011197760448/0.6366726654669066; rounds (PBA)=4.053589282143571;} saber-toothed tiger #2: {team=unaligned ; avg hp=-6.875624875024995 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.091981603679265; hits/misses (PBA)= 1.9316136772645471/0.6404719056188762; rounds (PBA)=4.047990401919616;} ettin: {team=chaotic evil ; avg hp=42.75804839032194 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 117.89782043591282; hits/misses (PBA)= 8.213557288542292/3.0751849630073984; rounds (PBA)=6.3803239352129575;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral good = expected rounds to survive: 1114.29; crudely normalised: 0% > chaotic evil = expected rounds to survive: 559.4; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20562; neutral good : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team neutral good = winning battles: 66; perfect battles: 0; close-call battles: 59; > Team chaotic evil = winning battles: 4935; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant eagle: {team=neutral good ; avg hp=-6.423515296940612 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.429114177164568; hits/misses (PBA)= 2.0245950809838034/0.8386322735452909; rounds (PBA)=2.223955208958208;} ettin: {team=chaotic evil ; avg hp=50.961607678464304 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 64.71805638872226; hits/misses (PBA)= 4.493101379724055/2.1919616076784645; rounds (PBA)=4.0943811237752445;} giant eagle #2: {team=neutral good ; avg hp=-6.294541091781643 (from 26); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.609278144371125; hits/misses (PBA)= 1.9354129174165167/0.8084383123375325; rounds (PBA)=2.1955608878224355;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1180.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1248.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18022; unaligned : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team unaligned = winning battles: 59; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4942; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon: {team=unaligned ; avg hp=-7.1031793641271745 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.61767646470706; hits/misses (PBA)= 3.7158568286342732/1.2435512897420515; rounds (PBA)=2.4899020195960806;} ettin: {team=chaotic evil ; avg hp=47.38232353529294 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.10317936412717; hits/misses (PBA)= 4.5304939012197565/1.137372525494901; rounds (PBA)=3.585282943411318;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1180.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 1248.98; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18004; unaligned : 0.01 ± 0.0; chaotic evil : 0.99 ± 0.0; > Team unaligned = winning battles: 55; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 4946; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=chaotic evil ; avg hp=46.9742051589682 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.22095580883823; hits/misses (PBA)= 4.543891221755649/1.1309738052389522; rounds (PBA)=3.5830833833233355;} griffon: {team=unaligned ; avg hp=-7.220955808838232 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.0257948410318; hits/misses (PBA)= 3.7494501099780044/1.2693461307738452; rounds (PBA)=2.5186962607478502;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 2360.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 624.49; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31467; unaligned : 0.54 ± 0.01; chaotic evil : 0.46 ± 0.01; > Team unaligned = winning battles: 2705; perfect battles: 0; close-call battles: 2265; > Team chaotic evil = winning battles: 2296; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ griffon #2: {team=unaligned ; avg hp=4.308138372325535 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.8624275144971; hits/misses (PBA)= 3.941611677664467/1.2835432913417317; rounds (PBA)=4.478904219156169;} griffon: {team=unaligned ; avg hp=3.74625074985003 (from 59); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.109578084383124; hits/misses (PBA)= 3.8752249550089983/1.296740651869626; rounds (PBA)=4.461507698460308;} ettin: {team=chaotic evil ; avg hp=6.027994401119776 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.94561087782444; hits/misses (PBA)= 7.705058988202359/3.1395720855828833; rounds (PBA)=5.781043791241752;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 250.0; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1576; Sum of rounds: 54399; Chaotic Evil: 0.0 ± 0.0; Lawful Neutral: 0.32 ± 0.01; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 1576; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Lexi #2: {team=Lawful Neutral; avg hp=15.74238578680203 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=34.33565989847716;} Darius #2: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.61421319796954; hits/misses (PBA)= 16.951142131979694/17.1998730964467; rounds (PBA)=34.2741116751269;} Utterson #2: {team=Chaotic Evil; avg hp=-1.0526649746192893 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.25761421319796957; hits/misses (PBA)= 0.08819796954314721/33.61357868020305; rounds (PBA)=33.70177664974619;} Caliban #2: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.892131979695435; hits/misses (PBA)= 17.005710659898476/17.14213197969543; rounds (PBA)=34.255076142131976;} Lux #2: {team=Lawful Neutral; avg hp=35.0 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.078680203045685; hits/misses (PBA)= 13.60215736040609/20.174492385786802; rounds (PBA)=33.9486040609137;} David #2: {team=Lawful Neutral; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.7684010152284264; hits/misses (PBA)= 11.899111675126903/21.880710659898476; rounds (PBA)=33.98159898477157;} Baba Yaga #2: {team=Lawful Neutral; avg hp=50.0 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.756979695431472; hits/misses (PBA)= 11.869289340101522/21.898477157360407; rounds (PBA)=33.98159898477157;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 300.0; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1358; Sum of rounds: 54834; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 1357; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Darius #2: {team=Lawful Neutral; avg hp=19.985272459499264 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.20618556701031; hits/misses (PBA)= 16.026509572901325/23.956553755522826; rounds (PBA)=40.11340206185567;} Baba Yaga #2: {team=Lawful Neutral; avg hp=49.963181148748156 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.17599410898379972; hits/misses (PBA)= 9.892488954344625/29.737113402061855; rounds (PBA)=39.81885125184094;} Utterson #2: {team=Chaotic Evil; avg hp=-1.1737849779086893 (from 100); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31443298969072164; hits/misses (PBA)= 0.10382916053019146/39.43667157584683; rounds (PBA)=39.54050073637703;} Lux #2: {team=Lawful Neutral; avg hp=34.97422680412371 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.996318114874816; hits/misses (PBA)= 11.800441826215023/27.81222385861561; rounds (PBA)=39.7820324005891;} David #2: {team=Lawful Neutral; avg hp=17.986745213549337 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20103092783505155; hits/misses (PBA)= 10.031664212076583/29.588365243004418; rounds (PBA)=39.806332842415316;} Lexi #2: {team=Lawful Neutral; avg hp=15.673784977908689 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=40.181885125184095;} Caliban #2: {team=Lawful Neutral; avg hp=19.985272459499264 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 44.578055964653906; hits/misses (PBA)= 15.902061855670103/24.089101620029457; rounds (PBA)=40.11929307805597;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 390.0; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1028; Sum of rounds: 54125; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 1027; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Lexi #2: {team=Lawful Neutral; avg hp=15.554474708171206 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=52.454280155642024;} Caliban #2: {team=Lawful Neutral; avg hp=19.980544747081712 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.05836575875487; hits/misses (PBA)= 20.95330739299611/31.31225680933852; rounds (PBA)=52.3715953307393;} Darius #2: {team=Lawful Neutral; avg hp=19.980544747081712 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.238326848249024; hits/misses (PBA)= 20.79669260700389/31.452334630350194; rounds (PBA)=52.36964980544747;} David #2: {team=Lawful Neutral; avg hp=17.98249027237354 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.122568093385214; hits/misses (PBA)= 13.059338521400779/38.840466926070036; rounds (PBA)=52.12743190661479;} Baba Yaga #2: {team=Lawful Neutral; avg hp=49.95136186770428 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.18482490272373542; hits/misses (PBA)= 12.699416342412452/39.19260700389105; rounds (PBA)=52.0739299610895;} Utterson #2: {team=Chaotic Evil; avg hp=-1.1167315175097277 (from 130); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42996108949416345; hits/misses (PBA)= 0.13715953307392997/51.68677042801556; rounds (PBA)=51.8239299610895;} Lux #2: {team=Lawful Neutral; avg hp=34.965953307392994 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.017509727626459; hits/misses (PBA)= 15.589494163424124/36.32782101167315; rounds (PBA)=52.06614785992218;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 495.0; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 817; Sum of rounds: 54548; Chaotic Evil: 0.0 ± 0.0; Lawful Neutral: 0.16 ± 0.01; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 817; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Caliban #2: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.62301101591187; hits/misses (PBA)= 26.642594859241125/39.73684210526316; rounds (PBA)=66.48714810281518;} Darius #2: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.39657282741739; hits/misses (PBA)= 26.673194614443084/39.729498164014686; rounds (PBA)=66.5030599755202;} Lexi #2: {team=Lawful Neutral; avg hp=15.55813953488372 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=66.56425948592411;} David #2: {team=Lawful Neutral; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.35128518971848227; hits/misses (PBA)= 16.512851897184824/49.487148102815176; rounds (PBA)=66.21542227662178;} Lux #2: {team=Lawful Neutral; avg hp=35.0 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.783353733170134; hits/misses (PBA)= 19.635250917992657/46.378212974296204; rounds (PBA)=66.19339045287637;} Baba Yaga #2: {team=Lawful Neutral; avg hp=50.0 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= -0.18849449204406366; hits/misses (PBA)= 16.342717258261935/49.66217870257038; rounds (PBA)=66.21787025703794;} Utterson #2: {team=Chaotic Evil; avg hp=-1.0905752753977969 (from 165); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4418604651162791; hits/misses (PBA)= 0.15177478580171358/65.78702570379437; rounds (PBA)=65.93880048959608;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 618.75; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 675; Sum of rounds: 54645; Chaotic Evil: 0.0 ± 0.0; Lawful Neutral: 0.13 ± 0.0; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 675; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Baba Yaga: {team=Lawful Neutral; avg hp=50.0 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9214814814814813; hits/misses (PBA)= 12.122962962962964/68.07555555555555; rounds (PBA)=80.39407407407407;} Caliban: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.92592592592592; hits/misses (PBA)= 24.12/56.4637037037037; rounds (PBA)=80.72148148148148;} Lexi: {team=Lawful Neutral; avg hp=15.4 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=80.74518518518518;} Darius: {team=Lawful Neutral; avg hp=20.0 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.47703703703704; hits/misses (PBA)= 24.174814814814816/56.4237037037037; rounds (PBA)=80.71407407407408;} Utterson: {team=Chaotic Evil; avg hp=-1.2222222222222223 (from 165); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6074074074074074; hits/misses (PBA)= 0.19703703703703704/79.94518518518518; rounds (PBA)=80.14222222222222;} Lux: {team=Lawful Neutral; avg hp=35.0 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.94074074074074; hits/misses (PBA)= 15.89925925925926/64.28444444444445; rounds (PBA)=80.36296296296297;} David: {team=Lawful Neutral; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.088888888888889; hits/misses (PBA)= 12.094814814814814/68.10074074074075; rounds (PBA)=80.36888888888889;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Evil= expected rounds to survive: 618.75; crudely normalised: 0% > Lawful Neutral= expected rounds to survive: 829.57; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 673; Sum of rounds: 54178; > Team Chaotic Evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Lawful Neutral = winning battles: 672; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Lexi: {team=Lawful Neutral; avg hp=15.37741456166419 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=80.28826151560179;} Darius: {team=Lawful Neutral; avg hp=19.970282317979198 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.01040118870728; hits/misses (PBA)= 23.99108469539376/56.09658246656761; rounds (PBA)=80.21396731054978;} Lux: {team=Lawful Neutral; avg hp=34.94799405646359 (from 35); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.160475482912332; hits/misses (PBA)= 16.047548291233284/63.68053491827637; rounds (PBA)=79.90193164933135;} Utterson: {team=Chaotic Evil; avg hp=-1.2466567607726597 (from 165); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5988112927191679; hits/misses (PBA)= 0.1887072808320951/79.49034175334324; rounds (PBA)=79.67904903417534;} Caliban: {team=Lawful Neutral; avg hp=19.970282317979198 (from 20); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.23179791976226; hits/misses (PBA)= 24.060921248142645/56.06092124814265; rounds (PBA)=80.24368499257058;} David: {team=Lawful Neutral; avg hp=17.973254086181278 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8930163447251114; hits/misses (PBA)= 11.881129271916791/67.86329866270431; rounds (PBA)=79.92867756315007;} Baba Yaga: {team=Lawful Neutral; avg hp=49.925705794947994 (from 50); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.835066864784547; hits/misses (PBA)= 12.056463595839524/67.70282317979198; rounds (PBA)=79.962852897474;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral : 1.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ mimic: {team=neutral ; avg hp=58.0 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 2816.0; crudely normalised: 0% > any = expected rounds to survive: 3714.29; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39610; chaotic evil : 0.98 ± 0.0; any : 0.02 ± 0.0; > Team chaotic evil = winning battles: 4924; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 77; perfect battles: 0; close-call battles: 77; ------------------------------------------------- Combattants ------------------------------------------------ adult red dragon: {team=chaotic evil ; avg hp=104.65446910617877 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 300.9522095580884; hits/misses (PBA)= 17.950409918016398/3.8024395120975805; rounds (PBA)=7.90741851629674;} knight #5: {team=any ; avg hp=-8.28894221155769 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.386722655468905; hits/misses (PBA)= 2.7690461907618475/5.162967406518696; rounds (PBA)=4.3273345330933815;} knight: {team=any ; avg hp=-8.129574085182963 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.203359328134372; hits/misses (PBA)= 2.750649870025995/5.069786042791442; rounds (PBA)=4.279544091181764;} knight #3: {team=any ; avg hp=-8.120375924815036 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.38892221555689; hits/misses (PBA)= 2.7650469906018795/5.085582883423315; rounds (PBA)=4.296540691861628;} knight #4: {team=any ; avg hp=-8.074585082983404 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.015596880623875; hits/misses (PBA)= 2.720655868826235/5.086182763447311; rounds (PBA)=4.288942211557688;} knight #2: {team=any ; avg hp=-8.33873225354929 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.350929814037194; hits/misses (PBA)= 2.764647070585883/5.170965806838632; rounds (PBA)=4.334733053389322;} ================================================== Encounter ================================================== Rough a priori predictions: > beyond= expected rounds to survive: -3440.0; crudely normalised: 0% > any = expected rounds to survive: 73.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5237; beyond: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-29.007998400319934 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23815236952609478; hits/misses (PBA)= 0.04799040191961608/0.8614277144571085; rounds (PBA)=0.9094181163767247;} Cthulhu: {team=beyond; avg hp=773.7618476304739 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 38.007998400319934; hits/misses (PBA)= 1.0/0.04979004199160168; rounds (PBA)=1.0471905618876225;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 12800.0; crudely normalised: 0% > neutral = expected rounds to survive: 1082.71; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13893; lawful good : 1.0 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ air elemental: {team=neutral ; avg hp=-8.247150569886022 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.478304339132173; hits/misses (PBA)= 1.6412717456508699/1.6540691861627674; rounds (PBA)=1.6476704659068186;} adult gold dragon: {team=lawful good ; avg hp=231.52169566086783 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 98.24715056988602; hits/misses (PBA)= 5.797640471905619/0.29574085182963405; rounds (PBA)=2.778044391121776;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1656.67; crudely normalised: 0% > neutral evil = expected rounds to survive: 1980.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 88277; unaligned : 0.97 ± 0.0; neutral evil : 0.03 ± 0.0; > Team unaligned = winning battles: 4842; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 159; perfect battles: 0; close-call battles: 156; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=neutral evil ; avg hp=-4.985402919416117 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.023195360927815; hits/misses (PBA)= 4.210157968406318/5.156768646270746; rounds (PBA)=11.820635872825434;} succubus #3: {team=neutral evil ; avg hp=-4.989202159568086 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.191761647670464; hits/misses (PBA)= 4.24755048990202/5.116976604679064; rounds (PBA)=11.824235152969406;} succubus #2: {team=neutral evil ; avg hp=-5.0517896420715855 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.042791441711657; hits/misses (PBA)= 4.228154369126175/5.12877424515097; rounds (PBA)=11.805838832233553;} shield guardian: {team=unaligned ; avg hp=54.74225154969006 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.0263947210558; hits/misses (PBA)= 18.69886022795441/15.068386322735453; rounds (PBA)=17.616876624675065;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 2343.18; crudely normalised: 0% > beyond= expected rounds to survive: -22012.19; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14867; other: 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=other; avg hp=-26.797840431913617 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.793641271745651; hits/misses (PBA)= 0.21035792841431714/3.94121175764847; rounds (PBA)=2.0757848430313937;} Cthulhu: {team=beyond; avg hp=770.243951209758 (from 774); avg healing spells left=99998.8052389522 (from 99999); damage done (per battle average)= 162.7978404319136; hits/misses (PBA)= 3.9308138372325536/0.21235752849430115; rounds (PBA)=2.9728054389122174;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30671; unaligned : 0.51 ± 0.01; neutral evil : 0.05 ± 0.0; lawful evil : 0.44 ± 0.01; > Team unaligned = winning battles: 2570; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 238; perfect battles: 0; close-call battles: 199; > Team lawful evil = winning battles: 2193; perfect battles: 0; close-call battles: 1277; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin: {team=lawful evil ; avg hp=-0.1269746050789842 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.24875024995001; hits/misses (PBA)= 1.724255148970206/1.5956808638272346; rounds (PBA)=3.7436512697460507;} goblin #3: {team=neutral evil ; avg hp=-3.8334333133373324 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.902619476104779; hits/misses (PBA)= 0.649870025994801/1.093381323735253; rounds (PBA)=1.8000399920015997;} goblin #2: {team=neutral evil ; avg hp=-3.831633673265347 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8064387122575485; hits/misses (PBA)= 0.6344731053789242/1.105978804239152; rounds (PBA)=1.7886422715456909;} goblin: {team=neutral evil ; avg hp=-3.7652469506098782 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8144371125774845; hits/misses (PBA)= 0.641871625674865/1.10497900419916; rounds (PBA)=1.7978404319136172;} hobgoblin #2: {team=lawful evil ; avg hp=-0.22135572885422916 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.003199360127974; hits/misses (PBA)= 1.6984603079384124/1.575484903019396; rounds (PBA)=3.7010597880423917;} hippogriff: {team=unaligned ; avg hp=4.503699260147971 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.69486102779444; hits/misses (PBA)= 4.637072585482904/5.902019596080784; rounds (PBA)=5.667266546690662;} hobgoblin #3: {team=lawful evil ; avg hp=-0.27654469106178764 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.968006398720256; hits/misses (PBA)= 1.6910617876424716/1.5926814637072586; rounds (PBA)=3.6760647870425913;} goblin #4: {team=neutral evil ; avg hp=-3.770645870825835 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8838232353529296; hits/misses (PBA)= 0.6500699860027994/1.0869826034793042; rounds (PBA)=1.7854429114177164;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 140.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 165.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34081; neutral evil : 0.52 ± 0.01; lawful evil : 0.48 ± 0.01; > Team neutral evil = winning battles: 2610; perfect battles: 0; close-call battles: 1495; > Team lawful evil = winning battles: 2391; perfect battles: 0; close-call battles: 1304; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=0.7528494301139772 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.193361327734453; hits/misses (PBA)= 1.209358128374325/2.34373125374925; rounds (PBA)=4.335532893421315;} hobgoblin #3: {team=lawful evil ; avg hp=1.3335332933413317 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.408518296340732; hits/misses (PBA)= 1.4243151369726055/2.7298540291941613; rounds (PBA)=4.508698260347931;} goblin #3: {team=neutral evil ; avg hp=0.753249350129974 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4165166966606675; hits/misses (PBA)= 1.23375324935013/2.407118576284743; rounds (PBA)=4.414517096580684;} goblin: {team=neutral evil ; avg hp=0.6832633473305338 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.1859628074385125; hits/misses (PBA)= 1.1955608878224355/2.324335132973405; rounds (PBA)=4.352729454109178;} hobgoblin #2: {team=lawful evil ; avg hp=1.300739852029594 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.441911617676464; hits/misses (PBA)= 1.4347130573885223/2.68626274745051; rounds (PBA)=4.506898620275945;} goblin #2: {team=neutral evil ; avg hp=0.7242551489702059 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.338932213557289; hits/misses (PBA)= 1.2193561287742452/2.3293341331733655; rounds (PBA)=4.3675264947010595;} hobgoblin: {team=lawful evil ; avg hp=1.2309538092381525 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.235952809438112; hits/misses (PBA)= 1.4067186562687461/2.641871625674865; rounds (PBA)=4.446310737852429;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 210.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 110.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27133; neutral evil : 0.88 ± 0.0; lawful evil : 0.12 ± 0.0; > Team neutral evil = winning battles: 4397; perfect battles: 0; close-call battles: 1778; > Team lawful evil = winning battles: 604; perfect battles: 0; close-call battles: 272; ------------------------------------------------- Combattants ------------------------------------------------ hobgoblin #2: {team=lawful evil ; avg hp=-1.8780243951209759 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.0999800039992005; hits/misses (PBA)= 1.0425914817036592/2.4115176964607077; rounds (PBA)=3.60747850429914;} goblin #3: {team=neutral evil ; avg hp=4.031793641271745 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.480903819236152; hits/misses (PBA)= 1.0817836432713457/2.041391721655669; rounds (PBA)=4.0847830433913215;} goblin: {team=neutral evil ; avg hp=3.919216156768646 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.465706858628274; hits/misses (PBA)= 1.0685862827434514/2.0001999600079983; rounds (PBA)=4.036792641471705;} hobgoblin: {team=lawful evil ; avg hp=-1.8914217156568687 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.008598280343931; hits/misses (PBA)= 1.0319936012797442/2.3709258148370327; rounds (PBA)=3.546090781843631;} goblin #4: {team=neutral evil ; avg hp=3.974205158968206 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.430313937212557; hits/misses (PBA)= 1.0775844831033794/2.003599280143971; rounds (PBA)=4.051989602079584;} goblin #2: {team=neutral evil ; avg hp=3.9662067586482705 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.39252149570086; hits/misses (PBA)= 1.0811837632473504/2.0151969606078786; rounds (PBA)=4.059388122375525;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 420.0; crudely normalised: 0% > lawful evil = expected rounds to survive: 55.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 14530; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 4984; perfect battles: 0; close-call battles: 783; > Team lawful evil = winning battles: 17; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #4: {team=neutral evil ; avg hp=6.197560487902419 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4609078184363127; hits/misses (PBA)= 0.5828834233153369/1.0807838432313537; rounds (PBA)=2.4513097380523896;} goblin #3: {team=neutral evil ; avg hp=6.137172565486902 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4413117376524696; hits/misses (PBA)= 0.5740851829634073/1.0591881623675266; rounds (PBA)=2.4331133773245353;} goblin: {team=neutral evil ; avg hp=6.20375924815037 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.421115776844631; hits/misses (PBA)= 0.5720855828834233/1.0749850029994001; rounds (PBA)=2.4423115376924613;} hobgoblin: {team=lawful evil ; avg hp=-2.7584483103379323 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.257348530293941; hits/misses (PBA)= 0.5682863427314537/1.635872825434913; rounds (PBA)=2.2075584883023396;} goblin #2: {team=neutral evil ; avg hp=6.204159168166367 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4351129774045193; hits/misses (PBA)= 0.5744851029794041/1.0761847630473904; rounds (PBA)=2.450509898020396;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2569486102779444;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2511497700459908;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.24575084983003398;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2461507698460308;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1412.7; crudely normalised: 0% > neutral evil = expected rounds to survive: 12636.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 11279; other: 0.0 ± 0.0; neutral evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1602; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=137.9620075984803 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.34133173365326; hits/misses (PBA)= 2.6276744651069786/0.8812237552489502; rounds (PBA)=1.9938012397520495;} frost giant: {team=other; avg hp=-13.594081183763247 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 63.8128374325135; hits/misses (PBA)= 2.46370725854829/0.823635272945411; rounds (PBA)=1.6436712657468506;} winter wolf: {team=neutral evil ; avg hp=43.884423115376926 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.166366726654669; hits/misses (PBA)= 0.44991001799640074/0.29374125174965005; rounds (PBA)=1.6630673865226955;} frost giant #3: {team=neutral evil ; avg hp=137.97060587882424 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.11897620475905; hits/misses (PBA)= 2.6520695860827836/0.8542291541691661; rounds (PBA)=1.9982003599280145;} winter wolf #2: {team=neutral evil ; avg hp=42.37012597480504 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.967406518696261; hits/misses (PBA)= 0.4315136972605479/0.28134373125374923; rounds (PBA)=1.656868626274745;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ frost giant #2: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23255348930213957;} frost giant: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22935412917416517;} frost giant #3: {team=neutral evil ; avg hp=138.0 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.22435512897420515;} winter wolf: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16356728654269145;} winter wolf #2: {team=neutral evil ; avg hp=75.0 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.15016996600679863;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=chaotic evil ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5596880623875224;} bone devil: {team=chaotic evil ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4403119376124775;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6626.27; crudely normalised: 0% > beyond= expected rounds to survive: -9793.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20112; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-22.495700859828034 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.621675664867027; hits/misses (PBA)= 0.4923015396920616/8.985802839432113; rounds (PBA)=3.159368126374725;} Cthulhu: {team=beyond; avg hp=766.246350729854 (from 774); avg healing spells left=99998.87522495502 (from 99999); damage done (per battle average)= 247.49570085982805; hits/misses (PBA)= 5.961007798440312/0.3173365326934613; rounds (PBA)=4.021595680863827;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 6626.27; crudely normalised: 0% > beyond= expected rounds to survive: -9793.12; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20096; lawful evil : 0.0 ± 0.0; beyond: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-22.223155368926214 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 11.305538892221556; hits/misses (PBA)= 0.47810437912417514/8.968206358728255; rounds (PBA)=3.14877024595081;} Cthulhu: {team=beyond; avg hp=766.6058788242351 (from 774); avg healing spells left=99998.87382523496 (from 99999); damage done (per battle average)= 247.22315536892623; hits/misses (PBA)= 5.959608078384323/0.3083383323335333; rounds (PBA)=4.018396320735853;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 13949.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 13949.42; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 61689; lawful good : 0.48 ± 0.01; chaotic evil : 0.52 ± 0.01; > Team lawful good = winning battles: 2401; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2600; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient gold dragon: {team=lawful good ; avg hp=23.322135572885422 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 518.8180363927214; hits/misses (PBA)= 27.50629874025195/6.878424315136972; rounds (PBA)=11.79264147170566;} ancient red dragon: {team=chaotic evil ; avg hp=27.181963607278544 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 522.6778644271146; hits/misses (PBA)= 27.701659668066387/6.898220355928815; rounds (PBA)=11.88622275544891;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 375.0; crudely normalised: 0% > any = expected rounds to survive: 39.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3910; Sum of rounds: 21730; > Team other = winning battles: 3909; perfect battles: 0; close-call battles: 3754; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #9: {team=other; avg hp=2.716624040920716 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.755498721227622; hits/misses (PBA)= 2.4744245524296673/1.9562659846547314; rounds (PBA)=4.60537084398977;} commoner #3: {team=other; avg hp=2.742455242966752 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.637340153452685; hits/misses (PBA)= 2.4445012787723783/1.9739130434782608; rounds (PBA)=4.608184143222506;} commoner #11: {team=other; avg hp=2.7879795396419436 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.6994884910485935; hits/misses (PBA)= 2.460102301790281/2.0046035805626596; rounds (PBA)=4.638618925831202;} commoner #15: {team=other; avg hp=2.7869565217391306 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.582608695652174; hits/misses (PBA)= 2.429923273657289/2.0107416879795394; rounds (PBA)=4.621483375959079;} commoner #14: {team=other; avg hp=2.80230179028133 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.685166240409207; hits/misses (PBA)= 2.466240409207161/2.0076726342710995; rounds (PBA)=4.6445012787723785;} commoner #13: {team=other; avg hp=2.772378516624041 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.571099744245524; hits/misses (PBA)= 2.4199488491048595/2.0158567774936063; rounds (PBA)=4.615089514066496;} commoner #6: {team=other; avg hp=2.7498721227621483 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.656010230179028; hits/misses (PBA)= 2.4398976982097187/1.9900255754475704; rounds (PBA)=4.616368286445013;} commoner #2: {team=other; avg hp=2.6989769820971867 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.629923273657289; hits/misses (PBA)= 2.440920716112532/2.0051150895140664; rounds (PBA)=4.6271099744245525;} commoner #4: {team=other; avg hp=2.730690537084399 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.627621483375959; hits/misses (PBA)= 2.4388746803069052/2.0046035805626596; rounds (PBA)=4.610485933503837;} archmage: {team=any ; avg hp=-1.1964194373401535 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.582608695652173; hits/misses (PBA)= 4.0289002557544755/0.9544757033248081; rounds (PBA)=4.983375959079284;} commoner #5: {team=other; avg hp=2.7294117647058824 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.670588235294118; hits/misses (PBA)= 2.437084398976982/2.0122762148337596; rounds (PBA)=4.6271099744245525;} commoner #8: {team=other; avg hp=2.7918158567774936 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.645780051150895; hits/misses (PBA)= 2.4437340153452687/2.028644501278772; rounds (PBA)=4.644757033248082;} commoner #7: {team=other; avg hp=2.7930946291560104 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.787468030690537; hits/misses (PBA)= 2.49693094629156/1.967774936061381; rounds (PBA)=4.640664961636829;} commoner: {team=other; avg hp=2.771611253196931 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.741943734015345; hits/misses (PBA)= 2.4634271099744245/1.9757033248081841; rounds (PBA)=4.620204603580563;} commoner #12: {team=other; avg hp=2.8017902813299234 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.758056265984655; hits/misses (PBA)= 2.4877237851662404/1.984398976982097; rounds (PBA)=4.6493606138107415;} commoner #10: {team=other; avg hp=2.7286445012787723 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.737595907928389; hits/misses (PBA)= 2.4529411764705884/1.9813299232736572; rounds (PBA)=4.606393861892583;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 167.5; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 4356.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 91221; lawful evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team lawful evil = winning battles: 4998; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 3; perfect battles: 0; close-call battles: 2; ------------------------------------------------- Combattants ------------------------------------------------ minotaur skeleton: {team=lawful evil ; avg hp=52.80063987202559 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 141.12317536492702; hits/misses (PBA)= 7.851629674065187/9.388922215556889; rounds (PBA)=18.23995200959808;} H: {team=unassigned mercenaries; avg hp=-8.168166366726656 (from 37); avg healing spells left=1.150369926014797 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=6.189562087582484;} YY: {team=unassigned mercenaries; avg hp=-9.524495100979804 (from 38); avg healing spells left=0.0001999600079984003 (from 2); damage done (per battle average)= 7.901819636072785; hits/misses (PBA)= 3.674265146970606/6.729654069186163; rounds (PBA)=10.404319136172765;} A: {team=unassigned mercenaries; avg hp=-9.717856428714256 (from 46); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.29754049190162; hits/misses (PBA)= 5.064587082583484/11.592081583683264; rounds (PBA)=16.657068586282744;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 425.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48256; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ YY: {team=unassigned mercenaries; avg hp=-7.464907018596281 (from 38); avg healing spells left=0.0015996800639872025 (from 2); damage done (per battle average)= 4.016596680663867; hits/misses (PBA)= 1.817236552689462/3.3875224955009; rounds (PBA)=5.205158968206359;} H: {team=unassigned mercenaries; avg hp=-6.657668466306738 (from 37); avg healing spells left=1.925614877024595 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.9768046390721854;} ettin: {team=chaotic evil ; avg hp=77.90721855628874 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.6090781843631; hits/misses (PBA)= 9.33613277344531/8.474105178964207; rounds (PBA)=9.649270145970807;} A: {team=unassigned mercenaries; avg hp=-7.644871025794841 (from 46); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.0761847630473906; hits/misses (PBA)= 2.554489102179564/6.0027994401119775; rounds (PBA)=8.557288542291541;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1133.33; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48342; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ YY: {team=unassigned mercenaries; avg hp=-7.319536092781444 (from 38); avg healing spells left=0.0021995600879824036 (from 2); damage done (per battle average)= 3.8028394321135774; hits/misses (PBA)= 1.7886422715456909/3.410517896420716; rounds (PBA)=5.199160167966407;} A: {team=unassigned mercenaries; avg hp=-7.442911417716457 (from 46); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.2189562087582484; hits/misses (PBA)= 2.5964807038592284/5.967406518696261; rounds (PBA)=8.563887222555488;} ettin: {team=chaotic evil ; avg hp=77.97820435912817 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.43471305738854; hits/misses (PBA)= 9.348530293941211/8.474305138972205; rounds (PBA)=9.66646670665867;} H: {team=unassigned mercenaries; avg hp=-6.743451309738052 (from 37); avg healing spells left=1.9492101579684062 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.9602079584083185;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -340.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 1650.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 48192; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ettin: {team=chaotic evil ; avg hp=87.96460707858428 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 136.63387322535493; hits/misses (PBA)= 9.343131373725255/8.415716856628674; rounds (PBA)=9.636472705458909;} YY: {team=unassigned mercenaries; avg hp=-7.303139372125575 (from 38); avg healing spells left=0.001999600079984003 (from 2); damage done (per battle average)= -0.24055188962207558; hits/misses (PBA)= 1.8004399120175965/3.396920615876825; rounds (PBA)=5.197360527894421;} A: {team=unassigned mercenaries; avg hp=-7.542891421715657 (from 46); avg healing spells left=0.0 (from 0); damage done (per battle average)= -2.7240551889622076; hits/misses (PBA)= 2.548490301939612/5.997800439912018; rounds (PBA)=8.54629074185163;} H: {team=unassigned mercenaries; avg hp=-6.845230953809238 (from 37); avg healing spells left=1.9498100379924015 (from 4); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.952609478104379;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: -350.0; crudely normalised: 0% > unassigned mercenaries= expected rounds to survive: 2016.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36311; chaotic evil : 1.0 ± 0.0; unassigned mercenaries: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ YY: {team=unassigned mercenaries; avg hp=-9.719656068786243 (from 38); avg healing spells left=0.0 (from 1); damage done (per battle average)= -0.9062187562487503; hits/misses (PBA)= 0.9210157968406318/2.7470505898820234; rounds (PBA)=3.6680663867226553;} hill giant: {team=chaotic evil ; avg hp=107.48270345930814 (from 105); avg healing spells left=0.0 (from 0); damage done (per battle average)= 146.6488702259548; hits/misses (PBA)= 7.583883223355329/5.429714057188562; rounds (PBA)=7.260747850429914;} A: {team=unassigned mercenaries; avg hp=-10.427714457108578 (from 46); avg healing spells left=0.0 (from 0); damage done (per battle average)= -1.576484703059388; hits/misses (PBA)= 1.5352929414117176/4.618476304739052; rounds (PBA)=6.15376924615077;} H: {team=unassigned mercenaries; avg hp=-8.146570685862827 (from 37); avg healing spells left=0.2385522895420916 (from 1); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.9662067586482703;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1105.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 1472.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30181; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound: {team=lawful evil ; avg hp=-9.704659068186363 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.34653069386123; hits/misses (PBA)= 2.705658868226355/1.7886422715456909; rounds (PBA)=4.495700859828035;} minotaur: {team=chaotic evil ; avg hp=54.653469306138774 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.704659068186366; hits/misses (PBA)= 3.035592881423715/1.9984003199360127; rounds (PBA)=6.032593481303739;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1105.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 1472.73; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30219; chaotic evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team chaotic evil = winning battles: 4996; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ minotaur: {team=chaotic evil ; avg hp=54.88642271545691 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 54.62867426514697; hits/misses (PBA)= 3.029394121175765/2.012397520495901; rounds (PBA)=6.040791841631673;} hell hound: {team=lawful evil ; avg hp=-9.628674265146971 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.11357728454309; hits/misses (PBA)= 2.679664067186563/1.812637472505499; rounds (PBA)=4.493301339732054;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 243.48; crudely normalised: 0% > unaligned = expected rounds to survive: 2496.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25785; lawful evil : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team lawful evil = winning battles: 37; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4964; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=33.8000399920016 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.69186162767446; hits/misses (PBA)= 6.690461907618476/6.708658268346331; rounds (PBA)=5.144571085782843;} hell hound: {team=lawful evil ; avg hp=-3.691861627674465 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.1999600079984; hits/misses (PBA)= 2.314337132573485/1.9642071585682863; rounds (PBA)=4.285942811437712;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 243.48; crudely normalised: 0% > unaligned = expected rounds to survive: 2496.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25547; lawful evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team lawful evil = winning battles: 24; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4977; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=33.83983203359328 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.78644271145771; hits/misses (PBA)= 6.657868426314737/6.604679064187162; rounds (PBA)=5.0999800039992005;} hell hound: {team=lawful evil ; avg hp=-3.7864427114577084 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.160167966406718; hits/misses (PBA)= 2.304539092181564/1.9264147170565886; rounds (PBA)=4.2357528494301135;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 243.48; crudely normalised: 0% > unaligned = expected rounds to survive: 2496.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 25550; lawful evil : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team lawful evil = winning battles: 25; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4976; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ giant scorpion: {team=unaligned ; avg hp=33.59028194361128 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 48.756648670265946; hits/misses (PBA)= 6.677264547090582/6.594081183763247; rounds (PBA)=5.0999800039992005;} hell hound: {team=lawful evil ; avg hp=-3.756648670265947 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.409718056388723; hits/misses (PBA)= 2.3331333733253348/1.9100179964007198; rounds (PBA)=4.248150369926015;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 742.5; crudely normalised: 0% > unaligned = expected rounds to survive: 418.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36144; chaotic evil : 0.7 ± 0.01; unaligned : 0.3 ± 0.01; > Team chaotic evil = winning battles: 3483; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1518; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=0.5654869026194761 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.839632073585282; hits/misses (PBA)= 2.648870225954809/3.2629474105178966; rounds (PBA)=6.215356928614277;} black dragon wyrmling: {team=chaotic evil ; avg hp=9.160367926414716 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.434513097380524; hits/misses (PBA)= 4.21635672865427/1.811637672465507; rounds (PBA)=6.724455108978204;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 418.46; crudely normalised: 0% > other= expected rounds to survive: 742.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36090; unaligned : 0.3 ± 0.01; other: 0.7 ± 0.01; > Team unaligned = winning battles: 1505; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3496; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black dragon wyrmling: {team=other; avg hp=9.161367726454708 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.35832833433313; hits/misses (PBA)= 4.207758448310338/1.8088382323535293; rounds (PBA)=6.715656868626275;} brown bear: {team=unaligned ; avg hp=0.6416716656668666 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.83863227354529; hits/misses (PBA)= 2.647870425914817/3.259348130373925; rounds (PBA)=6.208158368326335;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 742.5; crudely normalised: 0% > unaligned = expected rounds to survive: 418.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 36223; chaotic evil : 0.7 ± 0.01; unaligned : 0.3 ± 0.01; > Team chaotic evil = winning battles: 3497; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 1504; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ brown bear: {team=unaligned ; avg hp=0.5426914617076585 (from 34); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.866826634673064; hits/misses (PBA)= 2.6612677464507097/3.271145770845831; rounds (PBA)=6.233153369326135;} black dragon wyrmling: {team=chaotic evil ; avg hp=9.133173365326934 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.45730853829234; hits/misses (PBA)= 4.249550089982003/1.7950409918016397; rounds (PBA)=6.743851229754049;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any chaotic : 1.0 ± 0.0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker #3: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3307338532293541;} berserker #2: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33973205358928216;} berserker: {team=any chaotic ; avg hp=67.0 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.32953409318136373;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3080.0; crudely normalised: 0% > other= expected rounds to survive: 2040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27280; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 4998; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=80.43471305738852 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.30273945210958; hits/misses (PBA)= 7.511097780443912/1.9008198360327935; rounds (PBA)=5.45370925814837;} fire elemental: {team=other; avg hp=-7.302739452109578 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.56528694261148; hits/misses (PBA)= 4.2875424915017/4.339532093581283; rounds (PBA)=4.314137172565487;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3080.0; crudely normalised: 0% > other= expected rounds to survive: 2040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27303; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 4997; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=80.01799640071985 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.20555888822236; hits/misses (PBA)= 7.530093981203759/1.888622275544891; rounds (PBA)=5.458308338332333;} fire elemental: {team=other; avg hp=-7.205558888222355 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.98200359928014; hits/misses (PBA)= 4.303339332133573/4.359328134373126; rounds (PBA)=4.3321335732853425;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 3080.0; crudely normalised: 0% > other= expected rounds to survive: 2040.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 27114; neutral : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team neutral = winning battles: 4994; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 7; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ earth elemental: {team=neutral ; avg hp=80.10677864427115 (from 126); avg healing spells left=0.0 (from 0); damage done (per battle average)= 109.18276344731053; hits/misses (PBA)= 7.4911017796440715/1.845630873825235; rounds (PBA)=5.419716056788642;} fire elemental: {team=other; avg hp=-7.1827634473105375 (from 102); avg healing spells left=0.0 (from 0); damage done (per battle average)= 45.893221355728855; hits/misses (PBA)= 4.292941411717656/4.280143971205759; rounds (PBA)=4.287742451509698;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26846; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3900; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1101; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.1999600079984 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.13277344531094; hits/misses (PBA)= 5.537692461507699/2.389122175564887; rounds (PBA)=4.144771045790842;} elephant: {team=unaligned ; avg hp=17.86722655468906 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.1999600079984; hits/misses (PBA)= 4.063187362527494/0.21875624875024996; rounds (PBA)=5.061787642471506;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26888; unaligned : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3950; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1051; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.773445310937813 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.4753049390122; hits/misses (PBA)= 4.081583683263347/0.21855628874225155; rounds (PBA)=5.08998200359928;} wereboar: {team=neutral evil ; avg hp=-4.475304939012197 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.22655468906219; hits/misses (PBA)= 5.547690461907618/2.3919216156768646; rounds (PBA)=4.1401719656068785;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26811; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3912; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1089; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.560487902419517 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.28134373125376; hits/misses (PBA)= 4.075184963007398/0.21175764847030593; rounds (PBA)=5.069186162767447;} wereboar: {team=neutral evil ; avg hp=-4.28134373125375 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.43951209758048; hits/misses (PBA)= 5.554689062187562/2.3665266946610677; rounds (PBA)=4.136572685462907;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26772; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3898; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1103; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.94121175764847 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.1133773245351; hits/misses (PBA)= 4.063387322535493/0.21655668866226754; rounds (PBA)=5.059388122375525;} wereboar: {team=neutral evil ; avg hp=-4.113377324535093 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.05878824235153; hits/misses (PBA)= 5.520695860827835/2.368126374725055; rounds (PBA)=4.122575484903019;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26799; unaligned : 0.79 ± 0.01; neutral evil : 0.21 ± 0.01; > Team unaligned = winning battles: 3945; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1056; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.68626274745051 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.43051389722055; hits/misses (PBA)= 4.07378524295141/0.21695660867826436; rounds (PBA)=5.079584083183363;} wereboar: {team=neutral evil ; avg hp=-4.430513897220556 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.31373725254949; hits/misses (PBA)= 5.537092581483703/2.3783243351329735; rounds (PBA)=4.12377524495101;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26891; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3910; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1091; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ elephant: {team=unaligned ; avg hp=17.625874825034995 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.3111377724455; hits/misses (PBA)= 4.076384723055389/0.22035592881423716; rounds (PBA)=5.078584283143371;} wereboar: {team=neutral evil ; avg hp=-4.311137772445511 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.37412517496501; hits/misses (PBA)= 5.5578884223155365/2.394121175764847; rounds (PBA)=4.15376924615077;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 643.08; crudely normalised: 0% > neutral evil = expected rounds to survive: 3640.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26833; unaligned : 0.78 ± 0.01; neutral evil : 0.22 ± 0.01; > Team unaligned = winning battles: 3892; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 1109; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wereboar: {team=neutral evil ; avg hp=-4.002199560087982 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.36352729454109; hits/misses (PBA)= 5.56628674265147/2.3583283343331334; rounds (PBA)=4.14377124575085;} elephant: {team=unaligned ; avg hp=17.636472705458907 (from 76); avg healing spells left=0.0 (from 0); damage done (per battle average)= 82.00219956008799; hits/misses (PBA)= 4.061387722455509/0.21715656868626274; rounds (PBA)=5.056788642271545;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 41.05; crudely normalised: 0% > other= expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5056; lawful evil : 0.0 ± 0.0; other: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=other; avg hp=134.59188162367528 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.397720455908818; hits/misses (PBA)= 1.0761847630473904/0.0613877224555089; rounds (PBA)=1.010997800439912;} acolyte: {team=lawful evil ; avg hp=-4.397720455908818 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4081183763247351; hits/misses (PBA)= 0.14417116576684663/0.3573285342931414; rounds (PBA)=0.501499700059988;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=lawful evil ; avg hp=9.0 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4959008198360328;} aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5040991801639672;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 1874.98; crudely normalised: 0% > lawful evil = expected rounds to survive: 524.31; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 3040; Sum of rounds: 25565; > Team chaotic evil = winning battles: 2138; perfect battles: 0; close-call battles: 2138; > Team lawful evil = winning battles: 901; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #4: {team=chaotic evil ; avg hp=1.6572368421052632 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.642763157894738; hits/misses (PBA)= 2.0032894736842106/8.033223684210526; rounds (PBA)=5.152302631578947;} dretch #8: {team=chaotic evil ; avg hp=1.537171052631579 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.498684210526315; hits/misses (PBA)= 1.9513157894736841/7.873026315789474; rounds (PBA)=5.063815789473685;} dretch #9: {team=chaotic evil ; avg hp=1.7595394736842105 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.69967105263158; hits/misses (PBA)= 1.992763157894737/8.086842105263157; rounds (PBA)=5.165131578947369;} dretch #13: {team=chaotic evil ; avg hp=1.8513157894736842 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.674342105263158; hits/misses (PBA)= 2.0036184210526318/8.1; rounds (PBA)=5.180921052631579;} dretch #10: {team=chaotic evil ; avg hp=1.618421052631579 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.691447368421052; hits/misses (PBA)= 2.0157894736842104/7.9526315789473685; rounds (PBA)=5.130263157894737;} dretch #5: {team=chaotic evil ; avg hp=1.5328947368421053 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.405263157894737; hits/misses (PBA)= 1.9480263157894737/7.907565789473685; rounds (PBA)=5.061842105263158;} dretch #2: {team=chaotic evil ; avg hp=1.6174342105263158 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.586842105263157; hits/misses (PBA)= 1.9842105263157894/7.993421052631579; rounds (PBA)=5.124013157894737;} dretch #6: {team=chaotic evil ; avg hp=1.7019736842105264 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.843092105263159; hits/misses (PBA)= 2.0276315789473682/7.95953947368421; rounds (PBA)=5.129605263157894;} dretch #12: {team=chaotic evil ; avg hp=1.9230263157894736 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.602960526315789; hits/misses (PBA)= 2.0157894736842104/7.997697368421052; rounds (PBA)=5.150657894736842;} bone devil: {team=lawful evil ; avg hp=4.107236842105263 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.07105263157894; hits/misses (PBA)= 20.749342105263157/2.6355263157894737; rounds (PBA)=8.014473684210527;} dretch #7: {team=chaotic evil ; avg hp=1.3671052631578948 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.524342105263157; hits/misses (PBA)= 1.988486842105263/8.23453947368421; rounds (PBA)=5.233223684210526;} dretch #11: {team=chaotic evil ; avg hp=1.6398026315789473 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.79078947368421; hits/misses (PBA)= 2.0319078947368423/8.069078947368421; rounds (PBA)=5.1703947368421055;} dretch #3: {team=chaotic evil ; avg hp=1.1825657894736843 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.415131578947369; hits/misses (PBA)= 1.9914473684210525/7.868421052631579; rounds (PBA)=5.061842105263158;} dretch: {team=chaotic evil ; avg hp=1.469407894736842 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.48453947368421; hits/misses (PBA)= 1.9654605263157894/7.945065789473684; rounds (PBA)=5.093421052631579;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ dretch #7: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07018596280743851;} dretch #3: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07698460307938412;} dretch: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07518496300739852;} dretch #11: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07358528294341132;} dretch #12: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08158368326334733;} dretch #4: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07798440311937613;} dretch #10: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08318336332733453;} dretch #9: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07338532293541292;} dretch #6: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07278544291141771;} dretch #5: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07938412317536493;} dretch #8: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07378524295140972;} dretch #2: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.07858428314337132;} dretch #13: {team=chaotic evil ; avg hp=18.0 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.08338332333533294;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic good : 1.0 ± 0.0; > Team chaotic good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic good ; avg hp=184.0 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ shield guardian: {team=unaligned ; avg hp=142.0 (from 142); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1542.86; crudely normalised: 0% > Neutral Good= expected rounds to survive: 700.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20316; neutral : 1.0 ± 0.0; Neutral Good: 0.0 ± 0.0; > Team neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team Neutral Good = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Myragash: {team=Neutral Good; avg hp=-7.4245150969806035 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.701659668066387; hits/misses (PBA)= 1.3117376524695061/1.9562087582483503; rounds (PBA)=3.2679464107178564;} air elemental: {team=neutral ; avg hp=86.29834033193362 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 49.424515096980606; hits/misses (PBA)= 3.3119376124775046/3.314537092581484; rounds (PBA)=4.062387522495501;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 373.33; crudely normalised: 0% > chaotic evil = expected rounds to survive: 202.5; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32863; neutral evil : 0.16 ± 0.01; chaotic evil : 0.84 ± 0.01; > Team neutral evil = winning battles: 806; perfect battles: 0; close-call battles: 359; > Team chaotic evil = winning battles: 4195; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin #2: {team=neutral evil ; avg hp=-3.9518096380723855 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.506498700259948; hits/misses (PBA)= 1.1067786442711458/1.3483303339332133; rounds (PBA)=4.270545890821835;} bugbear: {team=chaotic evil ; avg hp=13.687262547490501 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.95660867826435; hits/misses (PBA)= 1.9050189962007598/3.5956808638272344; rounds (PBA)=6.339532093581283;} goblin: {team=neutral evil ; avg hp=-4.004799040191962 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.80623875224955; hits/misses (PBA)= 1.1491701659668065/1.4005198960207959; rounds (PBA)=4.296340731853629;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; any evil : 1.0 ± 0.0; > Team any evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult brass dragon: {team=any evil ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.33253349330133974;} lich #2: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.16396720655868827;} lich: {team=any evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.17436512697460507;} adult brass dragon #2: {team=any evil ; avg hp=172.0 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.3291341731653669;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful good : 1.0 ± 0.0; > Team lawful good = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult silver dragon: {team=lawful good ; avg hp=243.0 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 6909.74; crudely normalised: 0% > unaligned = expected rounds to survive: 7094.36; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21861; neutral : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral = winning battles: 5; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 4996; perfect battles: 0; close-call battles: 4262; ------------------------------------------------- Combattants ------------------------------------------------ tyrannosaurus rex: {team=unaligned ; avg hp=83.59008198360328 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.83203359328134; hits/misses (PBA)= 3.0987802439512095/2.546090781843631; rounds (PBA)=3.7280543891221756;} tyrannosaurus rex #3: {team=unaligned ; avg hp=84.43971205758848 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.60027994401119; hits/misses (PBA)= 3.1245750849830034/2.585482903419316; rounds (PBA)=3.737252549490102;} tyrannosaurus rex #2: {team=unaligned ; avg hp=83.97300539892022 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.45310937812438; hits/misses (PBA)= 3.119776044791042/2.5716856628674267; rounds (PBA)=3.7296540691861626;} tyrannosaurus rex #4: {team=unaligned ; avg hp=83.5246950609878 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 88.76024795040992; hits/misses (PBA)= 3.086582683463307/2.5198960207958407; rounds (PBA)=3.7062587482503497;} dragon turtle: {team=neutral ; avg hp=-15.645670865826835 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.47250549890023; hits/misses (PBA)= 10.581683663267347/0.9064187162567486; rounds (PBA)=3.8300339932013596;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1780.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22987.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18110; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 1988; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon #3: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.28454309138172; hits/misses (PBA)= 5.164367126574685/4.256348730253949; rounds (PBA)=3.2709458108378326;} young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.19776044791041; hits/misses (PBA)= 5.188962207558489/4.247950409918016; rounds (PBA)=3.2755448910217955;} guardian naga #2: {team=chaotic evil ; avg hp=96.6010797840432 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.809838032393522; hits/misses (PBA)= 0.97000599880024/1.1843631273745252; rounds (PBA)=2.9218156368726254;} guardian naga #4: {team=chaotic evil ; avg hp=97.05258948210358 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.947210557888422; hits/misses (PBA)= 0.9906018796240752/1.1685662867426514; rounds (PBA)=2.92121575684863;} dragon turtle: {team=neutral ; avg hp=-7.404519096180763 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 122.56888622275545; hits/misses (PBA)= 6.234553089382124/3.0851829634073185; rounds (PBA)=3.1065786842631473;} young red dragon #4: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.04439112177565; hits/misses (PBA)= 5.157968406318736/4.245150969806039; rounds (PBA)=3.2625474905018996;} young red dragon #2: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.61027794441112; hits/misses (PBA)= 5.195360927814437/4.210157968406318; rounds (PBA)=3.272745450909818;} guardian naga #3: {team=chaotic evil ; avg hp=95.5116976604679 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.776444711057788; hits/misses (PBA)= 0.9714057188562287/1.1693661267746451; rounds (PBA)=2.931413717256549;} guardian naga: {team=chaotic evil ; avg hp=96.26574685062987 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.734053189362127; hits/misses (PBA)= 0.9664067186562687/1.1805638872225555; rounds (PBA)=2.9222155568886223;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 1780.36; crudely normalised: 0% > chaotic evil = expected rounds to survive: 22987.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 18118; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2077; ------------------------------------------------- Combattants ------------------------------------------------ dragon turtle: {team=neutral ; avg hp=-7.296540691861628 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 123.80563887222556; hits/misses (PBA)= 6.301539692061588/3.062587482503499; rounds (PBA)=3.121375724855029;} young red dragon: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.2383523295341; hits/misses (PBA)= 5.184163167366527/4.227954409118176; rounds (PBA)=3.2669466106778646;} guardian naga #2: {team=chaotic evil ; avg hp=95.27994401119776 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.623075384923016; hits/misses (PBA)= 0.9566086782643471/1.1685662867426514; rounds (PBA)=2.919216156768646;} guardian naga: {team=chaotic evil ; avg hp=96.72325534893021 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.971405718856229; hits/misses (PBA)= 0.9976004799040192/1.1689662067586484; rounds (PBA)=2.9278144371125774;} young red dragon #3: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.16456708658268; hits/misses (PBA)= 5.171365726854629/4.250549890021996; rounds (PBA)=3.265746850629874;} young red dragon #2: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.65486902619476; hits/misses (PBA)= 5.190361927614477/4.212557488502299; rounds (PBA)=3.26874625074985;} young red dragon #4: {team=chaotic evil ; avg hp=178.0 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.10837832433513; hits/misses (PBA)= 5.171165766846631/4.261547690461907; rounds (PBA)=3.2743451309738054;} guardian naga #4: {team=chaotic evil ; avg hp=97.06818636272746 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.858628274345131; hits/misses (PBA)= 0.9802039592081584/1.196760647870426; rounds (PBA)=2.92001599680064;} guardian naga #3: {team=chaotic evil ; avg hp=95.12297540491902 (from 127); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.677264547090582; hits/misses (PBA)= 0.9678064387122576/1.1617676464707059; rounds (PBA)=2.924615076984603;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral = expected rounds to survive: 2577.96; crudely normalised: 0% > chaotic evil = expected rounds to survive: 18570.52; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26059; neutral : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 2291; ------------------------------------------------- Combattants ------------------------------------------------ young red dragon #4: {team=chaotic evil ; avg hp=135.3859228154369 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 89.44471105778844; hits/misses (PBA)= 5.922215556888622/4.799040191961607; rounds (PBA)=4.809638072385523;} young red dragon #2: {team=chaotic evil ; avg hp=131.48450309938013 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.73245350929814; hits/misses (PBA)= 5.7224555088982205/4.711857628474305; rounds (PBA)=4.8028394321135774;} young red dragon: {team=chaotic evil ; avg hp=131.23535292941412 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.31533693261348; hits/misses (PBA)= 5.704859028194361/4.677264547090582; rounds (PBA)=4.789642071585683;} young red dragon #3: {team=chaotic evil ; avg hp=130.68346330733854 (from 178); avg healing spells left=0.0 (from 0); damage done (per battle average)= 86.19656068786243; hits/misses (PBA)= 5.696660667866427/4.67126574685063; rounds (PBA)=4.791841631673665;} dragon turtle: {team=neutral ; avg hp=-7.689062187562487 (from 341); avg healing spells left=0.0 (from 0); damage done (per battle average)= 183.21075784843032; hits/misses (PBA)= 9.344331133773245/4.774445110977805; rounds (PBA)=4.70625874825035;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.21315736852629474;} goblin #2: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.20275944811037794;} goblin #4: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.1939612077584483;} goblin #3: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19816036792641473;} goblin #5: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.19196160767846432;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 99.6; crudely normalised: 0% > any = expected rounds to survive: 40.62; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13173; other: 1.0 ± 0.0; any : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 1563; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ commoner #2: {team=any ; avg hp=-2.51749650069986 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5362927414517096; hits/misses (PBA)= 0.5606878624275144/0.5890821835632873; rounds (PBA)=1.224755048990202;} commoner #3: {team=any ; avg hp=-2.5156968606278745 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5198960207958407; hits/misses (PBA)= 0.5502899420115976/0.5994801039792041; rounds (PBA)=1.2251549690061987;} scout #4: {team=other; avg hp=11.940211957608478 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.11117776444711; hits/misses (PBA)= 2.8070385922815437/1.0245950809838031; rounds (PBA)=2.140371925614877;} scout: {team=other; avg hp=11.669266146770646 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.744451109778044; hits/misses (PBA)= 2.7574485102979405/1.0495900819836033; rounds (PBA)=2.1439712057588483;} commoner #9: {team=any ; avg hp=-2.5076984603079384 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5330933813237353; hits/misses (PBA)= 0.5580883823235353/0.586882623475305; rounds (PBA)=1.2273545290941812;} commoner: {team=any ; avg hp=-2.506498700259948 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5298940211957608; hits/misses (PBA)= 0.5532893421315737/0.5894821035792841; rounds (PBA)=1.2153569286142771;} commoner #11: {team=any ; avg hp=-2.534093181363727 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.52249550089982; hits/misses (PBA)= 0.556488702259548/0.5770845830833833; rounds (PBA)=1.2127574485102979;} commoner #6: {team=any ; avg hp=-2.485502899420116 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5612877424515097; hits/misses (PBA)= 0.5654869026194761/0.5594881023795241; rounds (PBA)=1.2075584883023396;} commoner #10: {team=any ; avg hp=-2.4737052589482103 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4947010597880424; hits/misses (PBA)= 0.5462907418516296/0.593881223755249; rounds (PBA)=1.2195560887822436;} mage: {team=other; avg hp=39.995400919816035 (from 40); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.876024795040991; hits/misses (PBA)= 1.700259948010398/0.47310537892421517; rounds (PBA)=2.307738452309538;} commoner #7: {team=any ; avg hp=-2.4897020595880823 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5220955808838232; hits/misses (PBA)= 0.5658868226354729/0.5754849030193961; rounds (PBA)=1.2239552089582084;} commoner #4: {team=any ; avg hp=-2.5302939412117578 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5238952209558088; hits/misses (PBA)= 0.5584883023395321/0.5758848230353929; rounds (PBA)=1.2193561287742452;} commoner #8: {team=any ; avg hp=-2.537892421515697 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.6074785042991402; hits/misses (PBA)= 0.5724855028994201/0.5650869826034793; rounds (PBA)=1.21875624875025;} scout #2: {team=other; avg hp=11.608478304339132 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.858628274345131; hits/misses (PBA)= 2.787642471505699/1.0205958808238351; rounds (PBA)=2.1525694861027795;} scout #3: {team=other; avg hp=11.890421915616876 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.000399920015997; hits/misses (PBA)= 2.784043191361728/1.0231953609278144; rounds (PBA)=2.1581683663267346;} commoner #5: {team=any ; avg hp=-2.4921015796840633 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5450909818036394; hits/misses (PBA)= 0.5660867826434713/0.5738852229554089; rounds (PBA)=1.2129574085182964;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Neutral= expected rounds to survive: 2860.0; crudely normalised: 0% > Neutral Evil= expected rounds to survive: 2298.21; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26698; Lawful Neutral: 0.45 ± 0.01; Neutral Evil: 0.55 ± 0.01; > Team Lawful Neutral = winning battles: 2244; perfect battles: 0; close-call battles: 0; > Team Neutral Evil = winning battles: 2757; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Knight Champion: {team=Neutral Evil; avg hp=27.21635672865427 (from 143); avg healing spells left=0.0 (from 0); damage done (per battle average)= 94.58348330333934; hits/misses (PBA)= 7.4887022595480905/6.0823835232953405; rounds (PBA)=4.936812637472506;} Reinhart Ironcrest: {team=Lawful Neutral; avg hp=12.012197560487902 (from 66); avg healing spells left=2.390721855628874 (from 5); damage done (per battle average)= 115.78364327134572; hits/misses (PBA)= 10.124775044991003/12.29494101179764; rounds (PBA)=4.764047190561888;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Neutral= expected rounds to survive: 1144.0; crudely normalised: 0% > Neutral Evil= expected rounds to survive: 4826.25; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 20792; Lawful Neutral: 0.0 ± 0.0; Neutral Evil: 1.0 ± 0.0; > Team Lawful Neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team Neutral Evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Knight Champion: {team=Neutral Evil; avg hp=115.34373125374925 (from 143); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.16836632673466; hits/misses (PBA)= 5.708258348330334/4.759048190361928; rounds (PBA)=4.15756848630274;} Reinhart Ironcrest: {team=Lawful Neutral; avg hp=-6.168366326734653 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.65626874625075; hits/misses (PBA)= 3.027594481103779/3.7102579484103178; rounds (PBA)=3.3689262147570487;} ================================================== Encounter ================================================== Rough a priori predictions: > Lawful Neutral= expected rounds to survive: 1320.0; crudely normalised: 0% > Neutral Evil= expected rounds to survive: 2145.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2312; Sum of rounds: 251145; Lawful Neutral: 0.01 ± 0.0; Neutral Evil: 0.46 ± 0.01; > Team Lawful Neutral = winning battles: 34; perfect battles: 0; close-call battles: 0; > Team Neutral Evil = winning battles: 2278; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Knight Champion: {team=Neutral Evil; avg hp=62.72188581314879 (from 143); avg healing spells left=0.0 (from 0); damage done (per battle average)= 67.38754325259515; hits/misses (PBA)= 21.573529411764707/86.04498269896193; rounds (PBA)=108.6038062283737;} Reinhart: {team=Lawful Neutral; avg hp=-1.3667820069204153 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 80.30147058823529; hits/misses (PBA)= 26.742214532871973/80.44852941176471; rounds (PBA)=107.20544982698962;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% > any = expected rounds to survive: 41.05; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5036; lawful evil : 1.0 ± 0.0; any : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=134.55068986202758 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.26374725054989; hits/misses (PBA)= 1.0751849630073986/0.05078984203159368; rounds (PBA)=1.006998600279944;} acolyte: {team=any ; avg hp=-4.26374725054989 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.44931013797240554; hits/misses (PBA)= 0.14977004599080185/0.34093181363727254; rounds (PBA)=0.4907018596280744;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=367.0 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 259.29; crudely normalised: 0% > any = expected rounds to survive: 1527.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2721; Sum of rounds: 9981; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2720; perfect battles: 0; close-call battles: 1231; ------------------------------------------------- Combattants ------------------------------------------------ wolf #13: {team=unaligned ; avg hp=-5.461595001837559 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4568173465637635; hits/misses (PBA)= 0.7195883866225652/0.9073869900771775; rounds (PBA)=1.6585814038956266;} wolf: {team=unaligned ; avg hp=-5.357956633590591 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.441749356854098; hits/misses (PBA)= 0.7225284821756707/0.8610804851157663; rounds (PBA)=1.6233002572583608;} wolf #10: {team=unaligned ; avg hp=-5.449099595736861 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.323410510841603; hits/misses (PBA)= 0.7081955163542815/0.8868063212054392; rounds (PBA)=1.6335905916942302;} gladiator: {team=any ; avg hp=87.14185961043734 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.06578463800074; hits/misses (PBA)= 6.690554943035648/2.3237780227857407; rounds (PBA)=3.1642778390297686;} gladiator #5: {team=any ; avg hp=89.04410143329659 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.42374127159133; hits/misses (PBA)= 6.719955898566703/2.352443954428519; rounds (PBA)=3.189636163175303;} gladiator #2: {team=any ; avg hp=87.9364204336641 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.19919147372289; hits/misses (PBA)= 6.705990444689452/2.326718118338846; rounds (PBA)=3.1701580301359793;} wolf #11: {team=unaligned ; avg hp=-5.379272326350606 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.581403895626607; hits/misses (PBA)= 0.7335538404998162/0.8537302462330025; rounds (PBA)=1.6280779125321574;} wolf #12: {team=unaligned ; avg hp=-5.334803381109886 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.245130466740169; hits/misses (PBA)= 0.6890848952590959/0.8926865123116501; rounds (PBA)=1.6233002572583608;} wolf #7: {team=unaligned ; avg hp=-5.3590591694230065 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.31165012862918; hits/misses (PBA)= 0.7030503491363469/0.8636530687247336; rounds (PBA)=1.6089672914369717;} wolf #3: {team=unaligned ; avg hp=-5.303197353914002 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.268283719220874; hits/misses (PBA)= 0.6964351341418596/0.896361631753032; rounds (PBA)=1.631385520029401;} wolf #20: {team=unaligned ; avg hp=-5.425578831312017 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.588386622565233; hits/misses (PBA)= 0.7445791988239617/0.8695332598309445; rounds (PBA)=1.6464535097390665;} wolf #5: {team=unaligned ; avg hp=-5.317530319735392 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.48768834987137; hits/misses (PBA)= 0.721058434399118/0.8581403895626608; rounds (PBA)=1.6166850422638737;} wolf #8: {team=unaligned ; avg hp=-5.430356486585814 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.478133039323778; hits/misses (PBA)= 0.7217934582873944/0.8768834987137082; rounds (PBA)=1.6306504961411246;} wolf #18: {team=unaligned ; avg hp=-5.367511944138185 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.6100698272693865; hits/misses (PBA)= 0.7445791988239617/0.8401323042998897; rounds (PBA)=1.6210951855935318;} wolf #19: {team=unaligned ; avg hp=-5.249908122013966 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.314957736126424; hits/misses (PBA)= 0.7052554208011761/0.9092245497978684; rounds (PBA)=1.6479235575156193;} wolf #17: {team=unaligned ; avg hp=-5.364939360529217 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.407570746049247; hits/misses (PBA)= 0.7199558985667034/0.8860712973171628; rounds (PBA)=1.6442484380742375;} gladiator #4: {team=any ; avg hp=89.72693862550533 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.34141859610438; hits/misses (PBA)= 6.729143697170158/2.341051084160235; rounds (PBA)=3.191106210951856;} wolf #6: {team=unaligned ; avg hp=-5.274531422271224 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.251745681734656; hits/misses (PBA)= 0.6960676221977214/0.8857037853730246; rounds (PBA)=1.623667769202499;} wolf #9: {team=unaligned ; avg hp=-5.4902609334803385 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.475192943770672; hits/misses (PBA)= 0.7206909224549798/0.87247335538405; rounds (PBA)=1.6368981991914737;} wolf #16: {team=unaligned ; avg hp=-5.359426681367144 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.535464902609335; hits/misses (PBA)= 0.7375964718853363/0.8728408673281882; rounds (PBA)=1.6527012127894156;} wolf #2: {team=unaligned ; avg hp=-5.294744579198824 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.408305769937523; hits/misses (PBA)= 0.7126056596839397/0.8544652701212789; rounds (PBA)=1.6041896361631753;} wolf #14: {team=unaligned ; avg hp=-5.403160602719589 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.362734288864388; hits/misses (PBA)= 0.7140757074604924/0.8978316795295848; rounds (PBA)=1.6464535097390665;} wolf #15: {team=unaligned ; avg hp=-5.408673281881661 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.211686879823595; hits/misses (PBA)= 0.6960676221977214/0.8816611539875046; rounds (PBA)=1.6181550900404262;} gladiator #3: {team=any ; avg hp=87.33517089305403 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.18926865123116; hits/misses (PBA)= 6.613009922822492/2.3634693127526645; rounds (PBA)=3.155090040426314;} wolf #22: {team=unaligned ; avg hp=-5.436604189636163 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.2954796030871005; hits/misses (PBA)= 0.6975376699742741/0.8654906284454245; rounds (PBA)=1.5997794928335172;} wolf #4: {team=unaligned ; avg hp=-5.416758544652701 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.371554575523705; hits/misses (PBA)= 0.7162807791253216/0.8651231165012863; rounds (PBA)=1.6170525542080119;} wolf #21: {team=unaligned ; avg hp=-5.4233737596471885 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.185961043733921; hits/misses (PBA)= 0.6901874310915105/0.8809261300992283; rounds (PBA)=1.6126424108783535;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 259.29; crudely normalised: 0% > any = expected rounds to survive: 1527.27; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 2762; Sum of rounds: 10177; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 2761; perfect battles: 0; close-call battles: 1277; ------------------------------------------------- Combattants ------------------------------------------------ wolf #4: {team=unaligned ; avg hp=-5.392831281679942 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.367487328023172; hits/misses (PBA)= 0.7103548153511948/0.8964518464880521; rounds (PBA)=1.6393917451122375;} wolf #22: {team=unaligned ; avg hp=-5.419623461259957 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.379073135409124; hits/misses (PBA)= 0.7125271542360608/0.8899348298334541; rounds (PBA)=1.6393917451122375;} wolf #8: {team=unaligned ; avg hp=-5.300868935553947 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.269370021723389; hits/misses (PBA)= 0.6965966690803765/0.9029688631426502; rounds (PBA)=1.6379435191889935;} wolf #5: {team=unaligned ; avg hp=-5.395003620564808 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.250543084721216; hits/misses (PBA)= 0.7027516292541637/0.8653149891383056; rounds (PBA)=1.609703113685735;} gladiator #4: {team=any ; avg hp=88.27081824764663 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.13685734974656; hits/misses (PBA)= 6.692614047791455/2.404055032585083; rounds (PBA)=3.1904417089065893;} wolf: {team=unaligned ; avg hp=-5.247284576393917 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.272266473569877; hits/misses (PBA)= 0.7049239681390297/0.8620564808110065; rounds (PBA)=1.608616944243302;} wolf #12: {team=unaligned ; avg hp=-5.32367849384504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.479724837074584; hits/misses (PBA)= 0.723388848660391/0.8692976104272266; rounds (PBA)=1.6278059377262852;} wolf #7: {team=unaligned ; avg hp=-5.534395365677046 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.555756698044895; hits/misses (PBA)= 0.7367849384503983/0.8674873280231716; rounds (PBA)=1.6448225923244026;} wolf #15: {team=unaligned ; avg hp=-5.368935553946415 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.331643736422882; hits/misses (PBA)= 0.7049239681390297/0.8812454742939899; rounds (PBA)=1.6245474293989863;} wolf #19: {team=unaligned ; avg hp=-5.444967414916727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.478638667632151; hits/misses (PBA)= 0.71940622737147/0.8863142650253439; rounds (PBA)=1.6419261404779146;} wolf #9: {team=unaligned ; avg hp=-5.484793627805938 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.392469225199131; hits/misses (PBA)= 0.7161477190441708/0.8769007965242578; rounds (PBA)=1.6263577118030412;} wolf #21: {team=unaligned ; avg hp=-5.440622737146995 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.4380883417813175; hits/misses (PBA)= 0.721216509775525/0.8613323678493845; rounds (PBA)=1.620926864590876;} wolf #3: {team=unaligned ; avg hp=-5.391020999275887 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.402244750181028; hits/misses (PBA)= 0.7146994931209268/0.8645908761766835; rounds (PBA)=1.6230992034757423;} wolf #10: {team=unaligned ; avg hp=-5.463070238957277 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.210716871832005; hits/misses (PBA)= 0.6860970311368574/0.9083997103548154; rounds (PBA)=1.6328747284576395;} wolf #20: {team=unaligned ; avg hp=-5.454742939898624 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.332729905865315; hits/misses (PBA)= 0.7157856625633598/0.8837798696596669; rounds (PBA)=1.6375814627081824;} wolf #2: {team=unaligned ; avg hp=-5.25923244026068 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.570238957277335; hits/misses (PBA)= 0.7360608254887763/0.8787110789283128; rounds (PBA)=1.6462708182476467;} wolf #6: {team=unaligned ; avg hp=-5.429036929761042 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.562635771180304; hits/misses (PBA)= 0.7259232440260681/0.8808834178131788; rounds (PBA)=1.6440984793627806;} gladiator #2: {team=any ; avg hp=88.24547429398986 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.80774800868936; hits/misses (PBA)= 6.6795800144822595/2.3653149891383056; rounds (PBA)=3.174511223750905;} gladiator: {team=any ; avg hp=87.88377986965966 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.25090514120203; hits/misses (PBA)= 6.705648081100652/2.3660391020999274; rounds (PBA)=3.1879073135409124;} wolf #14: {team=unaligned ; avg hp=-5.237871107892832 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.341419261404779; hits/misses (PBA)= 0.7063721940622737/0.8946415640839971; rounds (PBA)=1.6364952932657495;} wolf #13: {team=unaligned ; avg hp=-5.35988414192614 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.381969587255612; hits/misses (PBA)= 0.7132512671976828/0.8729181752353367; rounds (PBA)=1.620926864590876;} wolf #16: {team=unaligned ; avg hp=-5.32367849384504 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.469225199131064; hits/misses (PBA)= 0.723750905141202/0.8863142650253439; rounds (PBA)=1.6480811006517018;} gladiator #5: {team=any ; avg hp=89.53548153511947 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.93953656770456; hits/misses (PBA)= 6.686459087617668/2.395003620564808; rounds (PBA)=3.1893555394641564;} gladiator #3: {team=any ; avg hp=87.01158580738596 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.09413468501086; hits/misses (PBA)= 6.7081824764663285/2.332729905865315; rounds (PBA)=3.1864590876176684;} wolf #18: {team=unaligned ; avg hp=-5.250181028240405 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.433743664011586; hits/misses (PBA)= 0.7092686459087618/0.8689355539464156; rounds (PBA)=1.6191165821868212;} wolf #11: {team=unaligned ; avg hp=-5.3776249094858795 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.441346850108617; hits/misses (PBA)= 0.7262853005068791/0.8805213613323678; rounds (PBA)=1.6419261404779146;} wolf #17: {team=unaligned ; avg hp=-5.41383055756698 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.491310644460536; hits/misses (PBA)= 0.721216509775525/0.8906589427950761; rounds (PBA)=1.6502534395365678;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=other; avg hp=66.0 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=other; avg hp=66.0 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 40950.0; crudely normalised: 0% > other= expected rounds to survive: 505.86; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13801; chaotic evil : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient red dragon: {team=chaotic evil ; avg hp=543.9734053189362 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 108.24275144971006; hits/misses (PBA)= 5.726654669066186/0.3075384923015397; rounds (PBA)=2.7596480703859227;} archmage: {team=other; avg hp=-9.242751449710058 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0265946810637874; hits/misses (PBA)= 0.40751849630073983/1.2481503699260148; rounds (PBA)=1.6556688662267547;} ================================================== Encounter ================================================== Rough a priori predictions: > Chaotic Good= expected rounds to survive: 512.88; crudely normalised: 0% > unaligned = expected rounds to survive: -67600.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5599; Chaotic Good: 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team Chaotic Good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Briar: {team=Chaotic Good; avg hp=-17.10877824435113 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09878024395120975; hits/misses (PBA)= 0.01859628074385123/0.40631873625274945; rounds (PBA)=0.42491501699660067;} tarrasque: {team=unaligned ; avg hp=675.9012197560488 (from 676); avg healing spells left=0.0 (from 0); damage done (per battle average)= 116.10877824435113; hits/misses (PBA)= 3.6500699860027996/0.1799640071985603; rounds (PBA)=1.1195760847830434;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ zombie: {team=other; avg hp=22.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5880823835232953;} mastiff: {team=other; avg hp=5.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.41191761647670466;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1804.44; crudely normalised: 0% > other= expected rounds to survive: 451.11; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 94633; any : 1.0 ± 0.0; other: 0.0 ± 0.0; > Team any = winning battles: 4998; perfect battles: 0; close-call battles: 176; > Team other = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ veteran #3: {team=other; avg hp=-3.231753649270146 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 29.484103179364126; hits/misses (PBA)= 4.505098980203959/13.090381923615277; rounds (PBA)=17.59608078384323;} veteran: {team=any ; avg hp=42.99060187962407 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.237152569486103; hits/misses (PBA)= 4.422115576884623/4.404919016196761; rounds (PBA)=18.33253349330134;} veteran #2: {team=any ; avg hp=43.5252949410118 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 30.994601079784044; hits/misses (PBA)= 4.519696060787842/4.5754849030193965; rounds (PBA)=18.335732853429313;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=other; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; beyond: 1.0 ± 0.0; > Team beyond = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Cthulhu: {team=beyond; avg hp=774.0 (from 774); avg healing spells left=99999.0 (from 99999); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 240.78; crudely normalised: 0% > unaligned = expected rounds to survive: 100.23; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 19672; other: 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 443; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=other; avg hp=5.8590281943611275 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=3.19876024795041;} druid: {team=unaligned ; avg hp=-3.1007798440311936 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.866626674665067; hits/misses (PBA)= 1.0845830833833234/2.0437912417516495; rounds (PBA)=3.128374325134973;} black bear: {team=other; avg hp=18.979404119176166 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 27.874225154969007; hits/misses (PBA)= 4.237952409518097/2.494501099780044; rounds (PBA)=3.722855428914217;} bandit #2: {team=unaligned ; avg hp=-3.2025594881023793 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7608478304339132; hits/misses (PBA)= 0.384123175364927/0.5246950609878024; rounds (PBA)=0.9102179564087183;} elk: {team=other; avg hp=12.534093181363728 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.429114177164568; hits/misses (PBA)= 2.445910817836433/0.9118176364727054; rounds (PBA)=3.5552889422115577;} ================================================== Encounter ================================================== Rough a priori predictions: > any non-lawful = expected rounds to survive: 464.52; crudely normalised: 0% > unaligned = expected rounds to survive: 65.06; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 16030; any non-lawful : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team any non-lawful = winning battles: 5001; perfect battles: 0; close-call battles: 74; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bandit: {team=any non-lawful ; avg hp=9.52129574085183 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.605078984203159; hits/misses (PBA)= 0.7520495900819836/0.41551689662067587; rounds (PBA)=2.743251349730054;} druid: {team=unaligned ; avg hp=-2.8988202359528095 (from 27); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.848630273945211; hits/misses (PBA)= 0.7984403119376124/1.609878024395121; rounds (PBA)=2.4083183363327336;} bandit #2: {team=any non-lawful ; avg hp=9.630073985202959 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7314537092581483; hits/misses (PBA)= 0.7864427114577085/0.42131573685262946; rounds (PBA)=2.740251949610078;} black bear: {team=any non-lawful ; avg hp=19.0 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 22.5622875424915; hits/misses (PBA)= 3.4647070585882824/1.8818236352729454; rounds (PBA)=3.0041991601679663;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 169; Sum of rounds: 3483; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 168; perfect battles: 0; close-call battles: 168; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient bronze dragon: {team=lawful good ; avg hp=-8.514792899408285 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 264.97633136094674; hits/misses (PBA)= 14.319526627218934/0.9940828402366864; rounds (PBA)=7.65680473372781;} flying sword: {team=unaligned ; avg hp=-8.236686390532544 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1893491124260355; hits/misses (PBA)= 0.029585798816568046/0.005917159763313609; rounds (PBA)=0.03550295857988166;} unicorn: {team=lawful good ; avg hp=-8.254437869822485 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.325443786982248; hits/misses (PBA)= 0.6331360946745562/0.25443786982248523; rounds (PBA)=0.4437869822485207;} adult white dragon #8: {team=chaotic evil ; avg hp=-9.071005917159763 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.17751479289942; hits/misses (PBA)= 14.218934911242604/7.72189349112426; rounds (PBA)=7.313609467455621;} zombie #2: {team=neutral evil ; avg hp=-9.106508875739644 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.591715976331361; hits/misses (PBA)= 0.10650887573964497/0.047337278106508875; rounds (PBA)=0.15384615384615385;} tyrannosaurus rex: {team=unaligned ; avg hp=-8.485207100591715 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.37278106508876; hits/misses (PBA)= 2.094674556213018/0.4260355029585799; rounds (PBA)=1.2603550295857988;} adult red dragon: {team=chaotic evil ; avg hp=-9.420118343195266 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 496.094674556213; hits/misses (PBA)= 29.307692307692307/11.467455621301776; rounds (PBA)=13.591715976331361;} ancient blue dragon: {team=lawful evil ; avg hp=-9.04733727810651 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 455.0295857988166; hits/misses (PBA)= 24.556213017751478/2.5798816568047336; rounds (PBA)=13.568047337278106;} adult copper dragon: {team=chaotic good ; avg hp=-8.331360946745562 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 75.64497041420118; hits/misses (PBA)= 5.1420118343195265/0.9644970414201184; rounds (PBA)=2.035502958579882;} ancient copper dragon: {team=chaotic good ; avg hp=-8.248520710059172 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.50295857988166; hits/misses (PBA)= 13.04733727810651/1.2248520710059172; rounds (PBA)=4.757396449704142;} aboleth: {team=lawful evil ; avg hp=-8.934911242603551 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.81656804733728; hits/misses (PBA)= 2.7041420118343193/0.5621301775147929; rounds (PBA)=1.0887573964497042;} rat: {team=unaligned ; avg hp=-14.644970414201184 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.005917159763313609; hits/misses (PBA)= 0.005917159763313609/0.023668639053254437; rounds (PBA)=0.029585798816568046;} warhorse: {team=unaligned ; avg hp=-8.710059171597633 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1242603550295858; hits/misses (PBA)= 0.08875739644970414/0.029585798816568046; rounds (PBA)=0.11834319526627218;} ancient blue dragon #2: {team=lawful evil ; avg hp=-9.408284023668639 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 462.94674556213016; hits/misses (PBA)= 25.0/2.6094674556213016; rounds (PBA)=13.804733727810651;} wyvern: {team=unaligned ; avg hp=-7.893491124260355 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.005917159763314; hits/misses (PBA)= 1.1420118343195267/0.5266272189349113; rounds (PBA)=0.834319526627219;} merrow: {team=chaotic evil ; avg hp=-9.396449704142011 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.816568047337278; hits/misses (PBA)= 0.8402366863905325/0.23668639053254437; rounds (PBA)=0.5384615384615384;} white dragon wyrmling: {team=chaotic evil ; avg hp=-9.04733727810651 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.727810650887574; hits/misses (PBA)= 0.20710059171597633/0.11834319526627218; rounds (PBA)=0.3254437869822485;} aboleth #2: {team=lawful evil ; avg hp=-9.591715976331361 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.65680473372781; hits/misses (PBA)= 2.769230769230769/0.6035502958579881; rounds (PBA)=1.1242603550295858;} adult white dragon #2: {team=chaotic evil ; avg hp=-8.502958579881657 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.0; hits/misses (PBA)= 14.159763313609467/8.136094674556213; rounds (PBA)=7.431952662721893;} ancient red dragon: {team=chaotic evil ; avg hp=-9.49112426035503 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 939.491124260355; hits/misses (PBA)= 49.857988165680474/9.964497041420119; rounds (PBA)=19.940828402366865;} zombie: {team=neutral evil ; avg hp=-9.408284023668639 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.47337278106508873; hits/misses (PBA)= 0.10650887573964497/0.08875739644970414; rounds (PBA)=0.1952662721893491;} elk: {team=unaligned ; avg hp=-6.609467455621302 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.46745562130177515; hits/misses (PBA)= 0.07100591715976332/0.029585798816568046; rounds (PBA)=0.10059171597633136;} adult green dragon: {team=lawful evil ; avg hp=-7.781065088757397 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.39644970414201; hits/misses (PBA)= 6.715976331360947/1.3254437869822486; rounds (PBA)=2.6804733727810652;} ancient bronze dragon #2: {team=lawful good ; avg hp=-9.289940828402367 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 274.71597633136093; hits/misses (PBA)= 14.834319526627219/0.9171597633136095; rounds (PBA)=7.875739644970414;} ancient brass dragon: {team=chaotic good ; avg hp=-8.319526627218934 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 173.28994082840237; hits/misses (PBA)= 10.34319526627219/1.3550295857988166; rounds (PBA)=3.899408284023669;} dust mephit: {team=neutral evil ; avg hp=-8.005917159763314 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1952662721893491; hits/misses (PBA)= 0.04142011834319527/0.01775147928994083; rounds (PBA)=0.05917159763313609;} adult white dragon #9: {team=chaotic evil ; avg hp=-9.781065088757396 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.33727810650888; hits/misses (PBA)= 14.005917159763314/7.437869822485207; rounds (PBA)=7.14792899408284;} adult white dragon #4: {team=chaotic evil ; avg hp=-9.053254437869823 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.53846153846155; hits/misses (PBA)= 14.284023668639053/7.568047337278107; rounds (PBA)=7.284023668639053;} archmage: {team=any ; avg hp=-8.50887573964497 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8698224852071006; hits/misses (PBA)= 0.3905325443786982/0.23076923076923078; rounds (PBA)=0.621301775147929;} ancient gold dragon: {team=lawful good ; avg hp=534.1775147928994 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1008.094674556213; hits/misses (PBA)= 53.80473372781065/6.27810650887574; rounds (PBA)=20.207100591715978;} polar bear: {team=unaligned ; avg hp=-8.63905325443787 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.366863905325443; hits/misses (PBA)= 0.5798816568047337/0.17751479289940827; rounds (PBA)=0.378698224852071;} behir: {team=neutral evil ; avg hp=-8.372781065088757 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.905325443786985; hits/misses (PBA)= 1.467455621301775/0.2781065088757396; rounds (PBA)=1.7455621301775148;} ancient silver dragon: {team=lawful good ; avg hp=169.94082840236686 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 993.0887573964498; hits/misses (PBA)= 52.92307692307692/6.260355029585799; rounds (PBA)=19.923076923076923;} giant ape: {team=unaligned ; avg hp=-8.680473372781066 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.473372781065088; hits/misses (PBA)= 1.136094674556213/0.33727810650887574; rounds (PBA)=1.4733727810650887;} air elemental: {team=neutral ; avg hp=-8.349112426035504 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.142011834319527; hits/misses (PBA)= 0.5621301775147929/0.1834319526627219; rounds (PBA)=0.3727810650887574;} giant ape #2: {team=unaligned ; avg hp=-8.053254437869823 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 28.130177514792898; hits/misses (PBA)= 1.165680473372781/0.3431952662721893; rounds (PBA)=1.5088757396449703;} giant centipede: {team=unaligned ; avg hp=-10.337278106508876 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} adult white dragon: {team=chaotic evil ; avg hp=-8.177514792899409 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.59171597633136; hits/misses (PBA)= 13.775147928994082/7.93491124260355; rounds (PBA)=7.236686390532545;} assassin: {team=any non-good ; avg hp=-8.8698224852071 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.1420118343195265; hits/misses (PBA)= 0.5857988165680473/0.26627218934911245; rounds (PBA)=0.4260355029585799;} adult white dragon #6: {team=chaotic evil ; avg hp=-8.550295857988166 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 214.2130177514793; hits/misses (PBA)= 14.207100591715976/7.662721893491124; rounds (PBA)=7.289940828402367;} nightmare: {team=neutral evil ; avg hp=-8.390532544378699 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.21301775147929; hits/misses (PBA)= 0.2485207100591716/0.14201183431952663; rounds (PBA)=0.3905325443786982;} ankheg: {team=unaligned ; avg hp=-7.053254437869822 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.562130177514793; hits/misses (PBA)= 0.2603550295857988/0.07100591715976332; rounds (PBA)=0.33136094674556216;} violet fungus: {team=unaligned ; avg hp=-9.035502958579881 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.31952662721893493; hits/misses (PBA)= 0.1242603550295858/0.03550295857988166; rounds (PBA)=0.15976331360946747;} vrock: {team=chaotic evil ; avg hp=-8.7396449704142 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 15.609467455621301; hits/misses (PBA)= 1.2485207100591715/0.5266272189349113; rounds (PBA)=0.8875739644970414;} wererat: {team=lawful evil ; avg hp=-7.7514792899408285 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.378698224852071; hits/misses (PBA)= 0.2485207100591716/0.14201183431952663; rounds (PBA)=0.1952662721893491;} adult white dragon #5: {team=chaotic evil ; avg hp=-8.940828402366863 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 205.9112426035503; hits/misses (PBA)= 13.857988165680473/8.153846153846153; rounds (PBA)=7.337278106508876;} adult white dragon #11: {team=chaotic evil ; avg hp=-9.988165680473372 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.33727810650888; hits/misses (PBA)= 14.071005917159763/7.3017751479289945; rounds (PBA)=7.124260355029586;} adult white dragon #10: {team=chaotic evil ; avg hp=-9.04733727810651 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.55029585798817; hits/misses (PBA)= 13.905325443786982/7.14792899408284; rounds (PBA)=7.017751479289941;} adult white dragon #7: {team=chaotic evil ; avg hp=-9.479289940828401 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.52662721893492; hits/misses (PBA)= 14.585798816568047/8.136094674556213; rounds (PBA)=7.57396449704142;} acolyte: {team=any ; avg hp=-9.414201183431953 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09467455621301775; hits/misses (PBA)= 0.04142011834319527/0.023668639053254437; rounds (PBA)=0.0650887573964497;} acolyte #2: {team=any ; avg hp=-8.31360946745562 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08284023668639054; hits/misses (PBA)= 0.029585798816568046/0.01775147928994083; rounds (PBA)=0.047337278106508875;} imp: {team=lawful evil ; avg hp=-7.355029585798817 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08284023668639054; hits/misses (PBA)= 0.01775147928994083/0.005917159763313609; rounds (PBA)=0.023668639053254437;} swarm of insects: {team=unaligned ; avg hp=-8.325443786982248 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.5739644970414202; hits/misses (PBA)= 0.14201183431952663/0.047337278106508875; rounds (PBA)=0.1893491124260355;} ancient gold dragon #2: {team=lawful good ; avg hp=532.6390532544378 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1008.0118343195267; hits/misses (PBA)= 53.63905325443787/6.431952662721893; rounds (PBA)=20.272189349112427;} adult black dragon: {team=chaotic evil ; avg hp=-9.272189349112425 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 91.10650887573965; hits/misses (PBA)= 6.136094674556213/1.3727810650887573; rounds (PBA)=2.502958579881657;} orc: {team=chaotic evil ; avg hp=-8.266272189349113 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6863905325443787; hits/misses (PBA)= 0.07100591715976332/0.005917159763313609; rounds (PBA)=0.07692307692307693;} mastiff: {team=unaligned ; avg hp=-9.85207100591716 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.0;} phase spider: {team=unaligned ; avg hp=-7.621301775147929 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7751479289940828; hits/misses (PBA)= 0.10059171597633136/0.07100591715976332; rounds (PBA)=0.17159763313609466;} will-o-wisp: {team=chaotic evil ; avg hp=-9.106508875739644 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20710059171597633; hits/misses (PBA)= 0.023668639053254437/0.03550295857988166; rounds (PBA)=0.05917159763313609;} adult silver dragon: {team=lawful good ; avg hp=-9.023668639053254 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 138.46745562130178; hits/misses (PBA)= 8.159763313609467/1.3550295857988166; rounds (PBA)=3.171597633136095;} adult white dragon #3: {team=chaotic evil ; avg hp=-8.822485207100591 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.95857988165682; hits/misses (PBA)= 14.674556213017752/8.366863905325443; rounds (PBA)=7.680473372781065;} androsphinx: {team=lawful neutral ; avg hp=-8.142011834319527 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 71.10650887573965; hits/misses (PBA)= 3.9822485207100593/0.7041420118343196; rounds (PBA)=2.3431952662721893;} frost giant: {team=neutral evil ; avg hp=-8.715976331360947 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 59.5207100591716; hits/misses (PBA)= 2.2840236686390534/0.5562130177514792; rounds (PBA)=1.4201183431952662;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 161; Sum of rounds: 3373; lawful evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful neutral : 0.0 ± 0.0; lawful good : 0.03 ± 0.0; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 161; perfect battles: 0; close-call battles: 161; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ orc: {team=chaotic evil ; avg hp=-8.807453416149068 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.639751552795031; hits/misses (PBA)= 0.062111801242236024/0.037267080745341616; rounds (PBA)=0.09937888198757763;} adult white dragon: {team=chaotic evil ; avg hp=-9.428571428571429 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.12422360248448; hits/misses (PBA)= 14.354037267080745/7.6521739130434785; rounds (PBA)=7.3354037267080745;} ancient red dragon: {team=chaotic evil ; avg hp=-9.46583850931677 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 963.9130434782609; hits/misses (PBA)= 51.316770186335404/9.91304347826087; rounds (PBA)=20.40993788819876;} adult copper dragon: {team=chaotic good ; avg hp=-8.031055900621118 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 78.73913043478261; hits/misses (PBA)= 5.24223602484472/0.9254658385093167; rounds (PBA)=2.0559006211180124;} flying sword: {team=unaligned ; avg hp=-8.751552795031056 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.14906832298136646; hits/misses (PBA)= 0.024844720496894408/0.024844720496894408; rounds (PBA)=0.049689440993788817;} polar bear: {team=unaligned ; avg hp=-7.782608695652174 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.546583850931677; hits/misses (PBA)= 0.6832298136645962/0.18633540372670807; rounds (PBA)=0.43478260869565216;} phase spider: {team=unaligned ; avg hp=-7.962732919254658 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8198757763975155; hits/misses (PBA)= 0.10559006211180125/0.08695652173913043; rounds (PBA)=0.19254658385093168;} adult silver dragon: {team=lawful good ; avg hp=-8.540372670807454 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 140.29813664596273; hits/misses (PBA)= 8.409937888198758/1.3540372670807452; rounds (PBA)=3.2546583850931676;} adult white dragon #5: {team=chaotic evil ; avg hp=-10.397515527950311 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 204.69565217391303; hits/misses (PBA)= 13.73913043478261/7.354037267080745; rounds (PBA)=7.031055900621118;} ancient bronze dragon: {team=lawful good ; avg hp=-8.900621118012422 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.9192546583851; hits/misses (PBA)= 14.472049689440993/1.0062111801242235; rounds (PBA)=7.739130434782608;} giant ape #2: {team=unaligned ; avg hp=-9.354037267080745 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.03105590062112; hits/misses (PBA)= 1.093167701863354/0.4472049689440994; rounds (PBA)=1.5403726708074534;} ancient gold dragon: {team=lawful good ; avg hp=538.7701863354038 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1022.4844720496894; hits/misses (PBA)= 54.37267080745342/6.732919254658385; rounds (PBA)=20.60248447204969;} violet fungus: {team=unaligned ; avg hp=-8.826086956521738 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2360248447204969; hits/misses (PBA)= 0.08074534161490683/0.06832298136645963; rounds (PBA)=0.14906832298136646;} adult white dragon #6: {team=chaotic evil ; avg hp=-9.279503105590063 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.1801242236025; hits/misses (PBA)= 14.48447204968944/7.316770186335404; rounds (PBA)=7.267080745341615;} adult white dragon #9: {team=chaotic evil ; avg hp=-8.888198757763975 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.3975155279503; hits/misses (PBA)= 13.888198757763975/7.782608695652174; rounds (PBA)=7.22360248447205;} androsphinx: {team=lawful neutral ; avg hp=-8.571428571428571 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 72.01242236024845; hits/misses (PBA)= 4.124223602484472/0.6583850931677019; rounds (PBA)=2.391304347826087;} adult white dragon #2: {team=chaotic evil ; avg hp=-9.08695652173913 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.42857142857142; hits/misses (PBA)= 13.79503105590062/7.204968944099379; rounds (PBA)=7.0;} mastiff: {team=unaligned ; avg hp=-10.0 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.08695652173913043; hits/misses (PBA)= 0.024844720496894408/0.006211180124223602; rounds (PBA)=0.031055900621118012;} ancient brass dragon: {team=chaotic good ; avg hp=-8.900621118012422 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.71428571428572; hits/misses (PBA)= 10.24223602484472/1.4223602484472049; rounds (PBA)=3.888198757763975;} giant centipede: {team=unaligned ; avg hp=-11.161490683229813 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.018633540372670808; hits/misses (PBA)= 0.006211180124223602/0.0; rounds (PBA)=0.006211180124223602;} vrock: {team=chaotic evil ; avg hp=-9.354037267080745 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.273291925465838; hits/misses (PBA)= 1.2608695652173914/0.5527950310559007; rounds (PBA)=0.906832298136646;} ancient gold dragon #2: {team=lawful good ; avg hp=526.0372670807453 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1018.944099378882; hits/misses (PBA)= 54.16770186335404/6.596273291925466; rounds (PBA)=20.51552795031056;} adult black dragon: {team=chaotic evil ; avg hp=-9.341614906832298 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 92.88819875776397; hits/misses (PBA)= 6.204968944099379/1.3229813664596273; rounds (PBA)=2.515527950310559;} adult green dragon: {team=lawful evil ; avg hp=-7.919254658385094 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 100.5776397515528; hits/misses (PBA)= 6.714285714285714/1.3540372670807452; rounds (PBA)=2.68944099378882;} zombie: {team=neutral evil ; avg hp=-8.124223602484472 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6273291925465838; hits/misses (PBA)= 0.14906832298136646/0.049689440993788817; rounds (PBA)=0.19875776397515527;} acolyte: {team=any ; avg hp=-7.795031055900621 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.012422360248447204; rounds (PBA)=0.012422360248447204;} ankheg: {team=unaligned ; avg hp=-8.08695652173913 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6770186335403725; hits/misses (PBA)= 0.2546583850931677/0.14906832298136646; rounds (PBA)=0.40372670807453415;} adult white dragon #4: {team=chaotic evil ; avg hp=-9.68944099378882 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.70186335403727; hits/misses (PBA)= 14.031055900621118/7.3602484472049685; rounds (PBA)=7.130434782608695;} aboleth: {team=lawful evil ; avg hp=-9.577639751552795 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.192546583850934; hits/misses (PBA)= 2.6956521739130435/0.6211180124223602; rounds (PBA)=1.1055900621118013;} merrow: {team=chaotic evil ; avg hp=-7.84472049689441 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.695652173913044; hits/misses (PBA)= 0.7515527950310559/0.2422360248447205; rounds (PBA)=0.4968944099378882;} archmage: {team=any ; avg hp=-8.099378881987578 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.2919254658385095; hits/misses (PBA)= 0.5031055900621118/0.22981366459627328; rounds (PBA)=0.7329192546583851;} assassin: {team=any non-good ; avg hp=-8.316770186335404 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.149068322981367; hits/misses (PBA)= 0.6024844720496895/0.22981366459627328; rounds (PBA)=0.4161490683229814;} elk: {team=unaligned ; avg hp=-6.515527950310559 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5217391304347826; hits/misses (PBA)= 0.07453416149068323/0.049689440993788817; rounds (PBA)=0.12422360248447205;} adult white dragon #8: {team=chaotic evil ; avg hp=-8.279503105590063 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.63975155279502; hits/misses (PBA)= 13.937888198757763/7.658385093167702; rounds (PBA)=7.198757763975156;} ancient silver dragon: {team=lawful good ; avg hp=153.92546583850933 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1000.3913043478261; hits/misses (PBA)= 53.11180124223603/6.496894409937888; rounds (PBA)=20.03726708074534;} swarm of insects: {team=unaligned ; avg hp=-8.950310559006212 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.204968944099379; hits/misses (PBA)= 0.11801242236024845/0.043478260869565216; rounds (PBA)=0.16149068322981366;} aboleth #2: {team=lawful evil ; avg hp=-8.68944099378882 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.07453416149068; hits/misses (PBA)= 2.813664596273292/0.6335403726708074; rounds (PBA)=1.1490683229813665;} frost giant: {team=neutral evil ; avg hp=-8.4472049689441 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.15527950310559; hits/misses (PBA)= 2.1801242236024843/0.6149068322981367; rounds (PBA)=1.3975155279503106;} ancient bronze dragon #2: {team=lawful good ; avg hp=-7.683229813664596 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 281.527950310559; hits/misses (PBA)= 15.29192546583851/0.9192546583850931; rounds (PBA)=8.105590062111801;} acolyte #2: {team=any ; avg hp=-7.583850931677019 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.012422360248447204; hits/misses (PBA)= 0.006211180124223602/0.006211180124223602; rounds (PBA)=0.012422360248447204;} air elemental: {team=neutral ; avg hp=-7.956521739130435 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.527950310559007; hits/misses (PBA)= 0.7267080745341615/0.15527950310559005; rounds (PBA)=0.4409937888198758;} zombie #2: {team=neutral evil ; avg hp=-8.677018633540373 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5527950310559007; hits/misses (PBA)= 0.11801242236024845/0.055900621118012424; rounds (PBA)=0.17391304347826086;} adult white dragon #3: {team=chaotic evil ; avg hp=-9.496894409937887 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.45341614906832; hits/misses (PBA)= 14.236024844720497/7.788819875776397; rounds (PBA)=7.341614906832298;} giant ape: {team=unaligned ; avg hp=-8.192546583850932 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 23.925465838509318; hits/misses (PBA)= 1.0434782608695652/0.40372670807453415; rounds (PBA)=1.4472049689440993;} white dragon wyrmling: {team=chaotic evil ; avg hp=-9.453416149068323 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.1118012422360248; hits/misses (PBA)= 0.14285714285714285/0.11801242236024845; rounds (PBA)=0.2608695652173913;} imp: {team=lawful evil ; avg hp=-7.273291925465839 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.13043478260869565; hits/misses (PBA)= 0.018633540372670808/0.012422360248447204; rounds (PBA)=0.031055900621118012;} ancient blue dragon #2: {team=lawful evil ; avg hp=-9.229813664596273 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 457.69565217391306; hits/misses (PBA)= 24.683229813664596/2.919254658385093; rounds (PBA)=13.801242236024844;} unicorn: {team=lawful good ; avg hp=-7.559006211180124 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.956521739130435; hits/misses (PBA)= 0.45962732919254656/0.2236024844720497; rounds (PBA)=0.3416149068322981;} adult white dragon #7: {team=chaotic evil ; avg hp=-10.074534161490684 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 213.7950310559006; hits/misses (PBA)= 14.217391304347826/8.049689440993788; rounds (PBA)=7.422360248447205;} adult white dragon #11: {team=chaotic evil ; avg hp=-10.490683229813664 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.14285714285714; hits/misses (PBA)= 13.819875776397515/7.9813664596273295; rounds (PBA)=7.267080745341615;} wyvern: {team=unaligned ; avg hp=-9.22360248447205 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.378881987577639; hits/misses (PBA)= 1.2298136645962734/0.484472049689441; rounds (PBA)=0.8571428571428571;} adult white dragon #10: {team=chaotic evil ; avg hp=-9.06832298136646 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 208.8385093167702; hits/misses (PBA)= 14.0/7.614906832298137; rounds (PBA)=7.204968944099379;} adult red dragon: {team=chaotic evil ; avg hp=-8.968944099378882 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 484.9378881987578; hits/misses (PBA)= 28.645962732919255/11.416149068322982; rounds (PBA)=13.354037267080745;} ancient blue dragon: {team=lawful evil ; avg hp=-8.79503105590062 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 468.64596273291926; hits/misses (PBA)= 25.29813664596273/2.739130434782609; rounds (PBA)=14.01863354037267;} tyrannosaurus rex: {team=unaligned ; avg hp=-8.099378881987578 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.06832298136646; hits/misses (PBA)= 2.049689440993789/0.422360248447205; rounds (PBA)=1.236024844720497;} nightmare: {team=neutral evil ; avg hp=-8.714285714285714 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.167701863354037; hits/misses (PBA)= 0.3105590062111801/0.15527950310559005; rounds (PBA)=0.4658385093167702;} warhorse: {team=unaligned ; avg hp=-9.93167701863354 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.84472049689441; hits/misses (PBA)= 0.08074534161490683/0.024844720496894408; rounds (PBA)=0.10559006211180125;} behir: {team=neutral evil ; avg hp=-8.012422360248447 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.409937888198755; hits/misses (PBA)= 1.4037267080745341/0.2795031055900621; rounds (PBA)=1.6832298136645962;} will-o-wisp: {team=chaotic evil ; avg hp=-8.68944099378882 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6273291925465838; hits/misses (PBA)= 0.062111801242236024/0.006211180124223602; rounds (PBA)=0.06832298136645963;} rat: {team=unaligned ; avg hp=-16.080745341614907 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.012422360248447204; hits/misses (PBA)= 0.012422360248447204/0.012422360248447204; rounds (PBA)=0.024844720496894408;} ancient copper dragon: {team=chaotic good ; avg hp=-8.51552795031056 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 225.59627329192546; hits/misses (PBA)= 13.347826086956522/1.186335403726708; rounds (PBA)=4.84472049689441;} wererat: {team=lawful evil ; avg hp=-8.813664596273291 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.8695652173913044; hits/misses (PBA)= 0.33540372670807456/0.2111801242236025; rounds (PBA)=0.2732919254658385;} dust mephit: {team=neutral evil ; avg hp=-7.6645962732919255 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.16149068322981366; hits/misses (PBA)= 0.031055900621118012/0.006211180124223602; rounds (PBA)=0.037267080745341616;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 341; Sum of rounds: 7043; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 340; perfect battles: 0; close-call battles: 340; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ nightmare: {team=neutral evil ; avg hp=-7.873900293255132 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.607038123167156; hits/misses (PBA)= 0.3255131964809384/0.10263929618768329; rounds (PBA)=0.4281524926686217;} adult red dragon: {team=chaotic evil ; avg hp=-9.096774193548388 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 494.0557184750733; hits/misses (PBA)= 29.187683284457478/11.67741935483871; rounds (PBA)=13.621700879765395;} tyrannosaurus rex: {team=unaligned ; avg hp=-8.390029325513197 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.225806451612904; hits/misses (PBA)= 1.967741935483871/0.49560117302052786; rounds (PBA)=1.2316715542521994;} adult white dragon #10: {team=chaotic evil ; avg hp=-9.404692082111437 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.9208211143695; hits/misses (PBA)= 14.090909090909092/7.75366568914956; rounds (PBA)=7.281524926686217;} ancient bronze dragon #2: {team=lawful good ; avg hp=-8.780058651026392 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.44281524926686; hits/misses (PBA)= 14.548387096774194/0.9178885630498533; rounds (PBA)=7.733137829912024;} frost giant: {team=neutral evil ; avg hp=-8.299120234604105 (from 138); avg healing spells left=0.0 (from 0); damage done (per battle average)= 56.542521994134894; hits/misses (PBA)= 2.1143695014662756/0.5718475073313783; rounds (PBA)=1.343108504398827;} white dragon wyrmling: {team=chaotic evil ; avg hp=-8.668621700879765 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.0879765395894427; hits/misses (PBA)= 0.26099706744868034/0.09090909090909091; rounds (PBA)=0.3519061583577713;} zombie: {team=neutral evil ; avg hp=-8.0 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7038123167155426; hits/misses (PBA)= 0.14076246334310852/0.05865102639296188; rounds (PBA)=0.19941348973607037;} adult white dragon #4: {team=chaotic evil ; avg hp=-8.885630498533724 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.21407624633432; hits/misses (PBA)= 14.117302052785924/7.604105571847508; rounds (PBA)=7.2404692082111435;} ancient blue dragon: {team=lawful evil ; avg hp=-9.633431085043988 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 454.4193548387097; hits/misses (PBA)= 24.75659824046921/2.5395894428152492; rounds (PBA)=13.648093841642229;} vrock: {team=chaotic evil ; avg hp=-9.498533724340176 (from 104); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.8475073313783; hits/misses (PBA)= 1.1818181818181819/0.5835777126099707; rounds (PBA)=0.8826979472140762;} aboleth: {team=lawful evil ; avg hp=-9.055718475073315 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.950146627565985; hits/misses (PBA)= 2.768328445747801/0.6011730205278593; rounds (PBA)=1.1231671554252198;} ancient silver dragon: {team=lawful good ; avg hp=178.05278592375367 (from 487); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1002.1671554252199; hits/misses (PBA)= 53.28445747800586/5.947214076246334; rounds (PBA)=19.95307917888563;} adult white dragon #3: {team=chaotic evil ; avg hp=-9.563049853372434 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.82991202346042; hits/misses (PBA)= 14.17008797653959/7.850439882697947; rounds (PBA)=7.340175953079179;} orc: {team=chaotic evil ; avg hp=-8.357771260997067 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6950146627565983; hits/misses (PBA)= 0.06744868035190615/0.017595307917888565; rounds (PBA)=0.08504398826979472;} wyvern: {team=unaligned ; avg hp=-8.659824046920821 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.671554252199414; hits/misses (PBA)= 1.252199413489736/0.5366568914956011; rounds (PBA)=0.8944281524926686;} dust mephit: {team=neutral evil ; avg hp=-8.49266862170088 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.12903225806451613; hits/misses (PBA)= 0.03225806451612903/0.026392961876832845; rounds (PBA)=0.05865102639296188;} violet fungus: {team=unaligned ; avg hp=-8.84457478005865 (from 18); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3284457478005865; hits/misses (PBA)= 0.10557184750733138/0.06744868035190615; rounds (PBA)=0.17302052785923755;} swarm of insects: {team=unaligned ; avg hp=-8.378299120234605 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0146627565982405; hits/misses (PBA)= 0.08797653958944282/0.03812316715542522; rounds (PBA)=0.12609970674486803;} ancient copper dragon: {team=chaotic good ; avg hp=-8.686217008797653 (from 350); avg healing spells left=0.0 (from 0); damage done (per battle average)= 218.73020527859236; hits/misses (PBA)= 12.994134897360704/1.2932551319648093; rounds (PBA)=4.762463343108505;} adult white dragon #6: {team=chaotic evil ; avg hp=-9.002932551319649 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.72727272727272; hits/misses (PBA)= 14.15542521994135/7.9178885630498534; rounds (PBA)=7.357771260997067;} androsphinx: {team=lawful neutral ; avg hp=-8.296187683284458 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 69.5982404692082; hits/misses (PBA)= 3.9208211143695015/0.718475073313783; rounds (PBA)=2.3196480938416424;} adult black dragon: {team=chaotic evil ; avg hp=-9.665689149560118 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 93.69794721407625; hits/misses (PBA)= 6.287390029325513/1.278592375366569; rounds (PBA)=2.5219941348973607;} ancient bronze dragon: {team=lawful good ; avg hp=-8.680351906158357 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.25219941348973; hits/misses (PBA)= 14.697947214076246/0.9325513196480938; rounds (PBA)=7.81524926686217;} ancient brass dragon: {team=chaotic good ; avg hp=-8.35483870967742 (from 297); avg healing spells left=0.0 (from 0); damage done (per battle average)= 172.29912023460412; hits/misses (PBA)= 10.240469208211143/1.5131964809384164; rounds (PBA)=3.9178885630498534;} assassin: {team=any non-good ; avg hp=-8.002932551319649 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.86217008797654; hits/misses (PBA)= 0.7096774193548387/0.3225806451612903; rounds (PBA)=0.5161290322580645;} zombie #2: {team=neutral evil ; avg hp=-8.914956011730204 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.5571847507331378; hits/misses (PBA)= 0.11143695014662756/0.07624633431085044; rounds (PBA)=0.187683284457478;} adult white dragon #8: {team=chaotic evil ; avg hp=-9.695014662756599 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.2932551319648; hits/misses (PBA)= 14.014662756598241/7.882697947214076; rounds (PBA)=7.299120234604105;} adult white dragon #9: {team=chaotic evil ; avg hp=-9.428152492668621 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 217.21700879765396; hits/misses (PBA)= 14.504398826979472/8.334310850439882; rounds (PBA)=7.612903225806452;} giant centipede: {team=unaligned ; avg hp=-11.023460410557185 (from 4); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.04398826979472141; hits/misses (PBA)= 0.008797653958944282/0.002932551319648094; rounds (PBA)=0.011730205278592375;} aboleth #2: {team=lawful evil ; avg hp=-8.970674486803519 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.02052785923754; hits/misses (PBA)= 2.727272727272727/0.5894428152492669; rounds (PBA)=1.1055718475073313;} air elemental: {team=neutral ; avg hp=-8.774193548387096 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.82991202346041; hits/misses (PBA)= 0.7272727272727273/0.18181818181818182; rounds (PBA)=0.45454545454545453;} ankheg: {team=unaligned ; avg hp=-8.302052785923754 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.4780058651026393; hits/misses (PBA)= 0.24633431085043989/0.11143695014662756; rounds (PBA)=0.35777126099706746;} adult white dragon #7: {team=chaotic evil ; avg hp=-9.93841642228739 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 210.51906158357772; hits/misses (PBA)= 14.049853372434018/7.838709677419355; rounds (PBA)=7.296187683284457;} acolyte #2: {team=any ; avg hp=-8.39882697947214 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.1495601173020528; hits/misses (PBA)= 0.04105571847507331/0.02346041055718475; rounds (PBA)=0.06451612903225806;} adult green dragon: {team=lawful evil ; avg hp=-8.29325513196481 (from 207); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.95601173020528; hits/misses (PBA)= 6.621700879765396/1.278592375366569; rounds (PBA)=2.633431085043988;} rat: {team=unaligned ; avg hp=-15.070381231671554 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.01466275659824047; hits/misses (PBA)= 0.011730205278592375/0.01466275659824047; rounds (PBA)=0.026392961876832845;} elk: {team=unaligned ; avg hp=-7.131964809384164 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.4750733137829912; hits/misses (PBA)= 0.06744868035190615/0.020527859237536656; rounds (PBA)=0.08797653958944282;} ancient red dragon: {team=chaotic evil ; avg hp=-9.243401759530792 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 944.8826979472141; hits/misses (PBA)= 50.111436950146626/10.10850439882698; rounds (PBA)=20.073313782991203;} ancient gold dragon: {team=lawful good ; avg hp=532.407624633431 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1012.9912023460411; hits/misses (PBA)= 53.73020527859237/6.44574780058651; rounds (PBA)=20.255131964809383;} merrow: {team=chaotic evil ; avg hp=-8.988269794721408 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.266862170087976; hits/misses (PBA)= 0.7771260997067448/0.2785923753665689; rounds (PBA)=0.5278592375366569;} phase spider: {team=unaligned ; avg hp=-7.480938416422287 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7624633431085044; hits/misses (PBA)= 0.093841642228739/0.07331378299120235; rounds (PBA)=0.16715542521994134;} imp: {team=lawful evil ; avg hp=-7.69208211143695 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.06451612903225806; hits/misses (PBA)= 0.011730205278592375/0.002932551319648094; rounds (PBA)=0.01466275659824047;} unicorn: {team=lawful good ; avg hp=-8.856304985337243 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.0175953079178885; hits/misses (PBA)= 0.5161290322580645/0.2287390029325513; rounds (PBA)=0.3724340175953079;} adult white dragon #11: {team=chaotic evil ; avg hp=-9.527859237536656 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 206.9266862170088; hits/misses (PBA)= 13.791788856304985/7.181818181818182; rounds (PBA)=6.991202346041056;} adult white dragon: {team=chaotic evil ; avg hp=-9.143695014662757 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 209.95307917888562; hits/misses (PBA)= 14.038123167155426/8.325513196480939; rounds (PBA)=7.454545454545454;} warhorse: {team=unaligned ; avg hp=-8.281524926686217 (from 19); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.8093841642228738; hits/misses (PBA)= 0.06744868035190615/0.02932551319648094; rounds (PBA)=0.0967741935483871;} archmage: {team=any ; avg hp=-8.49266862170088 (from 99); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.9442815249266863; hits/misses (PBA)= 0.41935483870967744/0.21407624633431085; rounds (PBA)=0.6334310850439883;} adult white dragon #2: {team=chaotic evil ; avg hp=-9.574780058651026 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 215.22873900293254; hits/misses (PBA)= 14.413489736070382/8.17008797653959; rounds (PBA)=7.527859237536657;} acolyte: {team=any ; avg hp=-7.868035190615836 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.07917888563049853; hits/misses (PBA)= 0.02932551319648094/0.011730205278592375; rounds (PBA)=0.04105571847507331;} behir: {team=neutral evil ; avg hp=-8.612903225806452 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 31.407624633431084; hits/misses (PBA)= 1.3695014662756597/0.34017595307917886; rounds (PBA)=1.7096774193548387;} flying sword: {team=unaligned ; avg hp=-8.82991202346041 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2316715542521994; hits/misses (PBA)= 0.03519061583577713/0.011730205278592375; rounds (PBA)=0.0469208211143695;} polar bear: {team=unaligned ; avg hp=-7.627565982404692 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.357771260997067; hits/misses (PBA)= 0.5865102639296188/0.23460410557184752; rounds (PBA)=0.41055718475073316;} giant ape #2: {team=unaligned ; avg hp=-9.073313782991203 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.58651026392962; hits/misses (PBA)= 1.1348973607038124/0.41348973607038125; rounds (PBA)=1.5483870967741935;} giant ape: {team=unaligned ; avg hp=-8.173020527859238 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 26.023460410557185; hits/misses (PBA)= 1.0850439882697946/0.4340175953079179; rounds (PBA)=1.5190615835777126;} wererat: {team=lawful evil ; avg hp=-8.205278592375366 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4310850439882699; hits/misses (PBA)= 0.2668621700879765/0.2316715542521994; rounds (PBA)=0.24926686217008798;} ancient gold dragon #2: {team=lawful good ; avg hp=537.2316715542522 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1015.6627565982404; hits/misses (PBA)= 54.023460410557185/6.146627565982405; rounds (PBA)=20.319648093841643;} adult silver dragon: {team=lawful good ; avg hp=-7.797653958944282 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 143.16129032258064; hits/misses (PBA)= 8.425219941348974/1.3049853372434017; rounds (PBA)=3.2434017595307916;} adult white dragon #5: {team=chaotic evil ; avg hp=-9.178885630498534 (from 200); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.49560117302053; hits/misses (PBA)= 14.093841642228739/7.891495601173021; rounds (PBA)=7.328445747800586;} mastiff: {team=unaligned ; avg hp=-9.935483870967742 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.09090909090909091; hits/misses (PBA)= 0.020527859237536656/0.005865102639296188; rounds (PBA)=0.026392961876832845;} will-o-wisp: {team=chaotic evil ; avg hp=-9.809384164222873 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.2287390029325513; hits/misses (PBA)= 0.02932551319648094/0.017595307917888565; rounds (PBA)=0.0469208211143695;} ancient blue dragon #2: {team=lawful evil ; avg hp=-9.085043988269796 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 461.8123167155425; hits/misses (PBA)= 24.98533724340176/2.69208211143695; rounds (PBA)=13.838709677419354;} adult copper dragon: {team=chaotic good ; avg hp=-8.0791788856305 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 74.9882697947214; hits/misses (PBA)= 5.085043988269795/1.002932551319648; rounds (PBA)=2.029325513196481;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1463; Sum of rounds: 23142; lawful evil : 0.0 ± 0.0; neutral evil : 0.0 ± 0.0; any non-good : 0.0 ± 0.0; chaotic good : 0.0 ± 0.0; any : 0.0 ± 0.0; unaligned : 0.0 ± 0.0; chaotic evil : 0.0 ± 0.0; lawful neutral : 0.0 ± 0.0; lawful good : 0.29 ± 0.01; neutral : 0.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any non-good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful good = winning battles: 1463; perfect battles: 0; close-call battles: 1227; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ white dragon wyrmling: {team=chaotic evil ; avg hp=-9.12781954887218 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.855092276144908; hits/misses (PBA)= 0.3609022556390977/0.11961722488038277; rounds (PBA)=0.4805194805194805;} wyvern: {team=unaligned ; avg hp=-8.864661654135338 (from 110); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.458646616541355; hits/misses (PBA)= 2.102529049897471/1.0280246069719754; rounds (PBA)=1.5652768284347232;} imp: {team=lawful evil ; avg hp=-8.224880382775119 (from 10); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.20369104579630895; hits/misses (PBA)= 0.0355434039644566/0.010936431989063569; rounds (PBA)=0.04647983595352016;} will-o-wisp: {team=chaotic evil ; avg hp=-9.794258373205741 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.38345864661654133; hits/misses (PBA)= 0.04032809295967191/0.015037593984962405; rounds (PBA)=0.05536568694463431;} zombie #2: {team=neutral evil ; avg hp=-9.026657552973342 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6657552973342447; hits/misses (PBA)= 0.13602187286397813/0.09432672590567327; rounds (PBA)=0.2303485987696514;} aboleth: {team=lawful evil ; avg hp=-9.432672590567327 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 57.27409432672591; hits/misses (PBA)= 4.617224880382775/1.0300751879699248; rounds (PBA)=1.8824333561175666;} giant ape: {team=unaligned ; avg hp=-8.586466165413533 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.28298017771702; hits/misses (PBA)= 2.1859193438140805/0.9794941900205059; rounds (PBA)=3.1654135338345863;} giant ape #2: {team=unaligned ; avg hp=-8.848257006151742 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 51.94121667805879; hits/misses (PBA)= 2.197539302802461/0.9583048530416951; rounds (PBA)=3.155844155844156;} acolyte: {team=any ; avg hp=-8.974709501025291 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.10457963089542037; hits/misses (PBA)= 0.04237867395762133/0.02734107997265892; rounds (PBA)=0.06971975393028025;} ancient gold dragon: {team=lawful good ; avg hp=546.0 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 756.7156527682844; hits/misses (PBA)= 40.19753930280246/5.351332877648667; rounds (PBA)=15.55228981544771;} adult red dragon: {team=chaotic evil ; avg hp=-9.465481886534517 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 362.1168831168831; hits/misses (PBA)= 21.645933014354068/3.9740259740259742; rounds (PBA)=8.539986329460014;} ancient blue dragon: {team=lawful evil ; avg hp=-9.345181134654819 (from 481); avg healing spells left=0.0 (from 0); damage done (per battle average)= 479.21189336978813; hits/misses (PBA)= 26.061517429938483/4.326725905673274; rounds (PBA)=15.194121667805879;} nightmare: {team=neutral evil ; avg hp=-9.038277511961722 (from 68); avg healing spells left=0.0 (from 0); damage done (per battle average)= 6.202323991797676; hits/misses (PBA)= 0.44907723855092274/0.2747778537252221; rounds (PBA)=0.7238550922761449;} tyrannosaurus rex: {team=unaligned ; avg hp=-8.747095010252904 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 97.0909090909091; hits/misses (PBA)= 3.4504442925495558/0.9282296650717703; rounds (PBA)=2.189336978810663;} androsphinx: {team=lawful neutral ; avg hp=-8.838004101161996 (from 199); avg healing spells left=0.0 (from 0); damage done (per battle average)= 167.03417634996583; hits/misses (PBA)= 9.42652084757348/1.8708133971291867; rounds (PBA)=5.648667122351333;} adult silver dragon: {team=lawful good ; avg hp=-5.087491455912509 (from 243); avg healing spells left=0.0 (from 0); damage done (per battle average)= 266.62542720437455; hits/misses (PBA)= 15.876281613123718/2.429254955570745; rounds (PBA)=11.388926862611074;} phase spider: {team=unaligned ; avg hp=-7.820915926179084 (from 32); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.7012987012987013; hits/misses (PBA)= 0.21120984278879015/0.13328776486671223; rounds (PBA)=0.3444976076555024;} adult copper dragon: {team=chaotic good ; avg hp=-8.897470950102528 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 159.15516062884484; hits/misses (PBA)= 10.712235133287765/1.859876965140123; rounds (PBA)=4.190704032809296;} assassin: {team=any non-good ; avg hp=-9.02734107997266 (from 78); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.524265208475734; hits/misses (PBA)= 1.2693096377306903/0.6267942583732058; rounds (PBA)=0.948051948051948;} polar bear: {team=unaligned ; avg hp=-8.241285030758714 (from 42); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.503075871496923; hits/misses (PBA)= 1.1196172248803828/0.4538619275461381; rounds (PBA)=0.7867395762132604;} zombie: {team=neutral evil ; avg hp=-8.830485304169514 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.6124401913875598; hits/misses (PBA)= 0.12371838687628162/0.10457963089542037; rounds (PBA)=0.22829801777170197;} behir: {team=neutral evil ; avg hp=-8.771701982228299 (from 168); avg healing spells left=0.0 (from 0); damage done (per battle average)= 55.63636363636363; hits/misses (PBA)= 2.370471633629528/0.41353383458646614; rounds (PBA)=2.7840054682159945;} ankheg: {team=unaligned ; avg hp=-8.45727956254272 (from 39); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.579630895420369; hits/misses (PBA)= 0.43130553656869447/0.22966507177033493; rounds (PBA)=0.6609706083390294;} ancient bronze dragon: {team=lawful good ; avg hp=342.22146274777856 (from 444); avg healing spells left=0.0 (from 0); damage done (per battle average)= 485.27272727272725; hits/misses (PBA)= 26.112781954887218/4.477101845522898; rounds (PBA)=15.584415584415584;} air elemental: {team=neutral ; avg hp=-9.2323991797676 (from 90); avg healing spells left=0.0 (from 0); damage done (per battle average)= 24.549555707450445; hits/misses (PBA)= 1.6869446343130554/0.49624060150375937; rounds (PBA)=1.0915926179084074;} adult black dragon: {team=chaotic evil ; avg hp=-9.345181134654819 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 199.86192754613808; hits/misses (PBA)= 13.442925495557075/2.801777170198223; rounds (PBA)=5.414900888585099;} wererat: {team=lawful evil ; avg hp=-9.409432672590567 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.632946001367054; hits/misses (PBA)= 0.5051264524948735/0.38619275461380725; rounds (PBA)=0.4456596035543404;} rat: {team=unaligned ; avg hp=-13.04853041695147 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.05126452494873548; hits/misses (PBA)= 0.04647983595352016/0.02939166097060834; rounds (PBA)=0.0758714969241285;} orc: {team=chaotic evil ; avg hp=-8.52904989747095 (from 15); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.155844155844156; hits/misses (PBA)= 0.11756664388243336/0.030758714969241284; rounds (PBA)=0.14832535885167464;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 2186.84; crudely normalised: 0% > other= expected rounds to survive: 2696.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 38981; any : 0.27 ± 0.01; other: 0.73 ± 0.01; > Team any = winning battles: 1360; perfect battles: 0; close-call battles: 1286; > Team other = winning battles: 3641; perfect battles: 0; close-call battles: 3411; ------------------------------------------------- Combattants ------------------------------------------------ scout: {team=any ; avg hp=-7.84243151369726 (from 16); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9382123575284944; hits/misses (PBA)= 0.5038992201559688/0.4803039392121576; rounds (PBA)=0.505498900219956;} gargoyle: {team=other; avg hp=-7.563087382523495 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.883623275344931; hits/misses (PBA)= 0.6716656668666267/0.4589082183563287; rounds (PBA)=1.5852829434113178;} adult black dragon #2: {team=any ; avg hp=3.202759448110378 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 212.60487902419516; hits/misses (PBA)= 14.260147970405919/6.607878424315137; rounds (PBA)=7.1457708458308336;} adult black dragon: {team=other; avg hp=39.01999600079984 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 211.75604879024195; hits/misses (PBA)= 14.050789842031593/7.010597880423915; rounds (PBA)=7.508498300339932;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=135.0 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4931013797240552;} adult blue dragon: {team=lawful evil ; avg hp=225.0 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5068986202759448;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 1477.89; crudely normalised: 0% > lawful evil = expected rounds to survive: 135.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1254; Sum of rounds: 7396; any : 0.25 ± 0.01; lawful evil : 0.0 ± 0.0; > Team any = winning battles: 1251; perfect battles: 0; close-call battles: 1251; > Team lawful evil = winning battles: 3; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #29: {team=any ; avg hp=3.412280701754386 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6618819776714515; hits/misses (PBA)= 1.2687400318979267/3.074162679425837; rounds (PBA)=4.4003189792663475;} acolyte #26: {team=any ; avg hp=3.590909090909091 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.762360446570973; hits/misses (PBA)= 1.3046251993620415/3.0677830940988837; rounds (PBA)=4.421850079744817;} acolyte #28: {team=any ; avg hp=3.6140350877192984 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9074960127591707; hits/misses (PBA)= 1.3189792663476874/3.0486443381180224; rounds (PBA)=4.43859649122807;} acolyte #11: {team=any ; avg hp=3.8676236044657095 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.787878787878788; hits/misses (PBA)= 1.299043062200957/3.0781499202551834; rounds (PBA)=4.433811802232855;} acolyte #5: {team=any ; avg hp=3.4393939393939394 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8947368421052633; hits/misses (PBA)= 1.338915470494418/2.9864433811802233; rounds (PBA)=4.375598086124402;} acolyte #17: {team=any ; avg hp=3.2671451355661882 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6403508771929824; hits/misses (PBA)= 1.255980861244019/2.9425837320574164; rounds (PBA)=4.264752791068581;} acolyte #35: {team=any ; avg hp=3.854066985645933 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8309409888357258; hits/misses (PBA)= 1.2799043062200957/3.074162679425837; rounds (PBA)=4.413078149920255;} acolyte #8: {team=any ; avg hp=4.147527910685805 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7583732057416266; hits/misses (PBA)= 1.2926634768740033/3.1108452950558214; rounds (PBA)=4.460127591706539;} acolyte: {team=any ; avg hp=3.6666666666666665 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8564593301435406; hits/misses (PBA)= 1.3110047846889952/3.0422647527910684; rounds (PBA)=4.407496012759171;} acolyte #10: {team=any ; avg hp=3.4505582137161084 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.645135566188198; hits/misses (PBA)= 1.2671451355661882/3.053429027113238; rounds (PBA)=4.369218500797448;} acolyte #7: {team=any ; avg hp=3.909090909090909 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8373205741626792; hits/misses (PBA)= 1.3149920255183414/3.0717703349282295; rounds (PBA)=4.437001594896332;} acolyte #30: {team=any ; avg hp=3.6140350877192984 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.740031897926635; hits/misses (PBA)= 1.2934609250398723/3.0813397129186604; rounds (PBA)=4.421052631578948;} acolyte #6: {team=any ; avg hp=3.2360446570972887 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.748006379585327; hits/misses (PBA)= 1.30622009569378/3.0454545454545454; rounds (PBA)=4.402711323763955;} acolyte #9: {team=any ; avg hp=3.7328548644338118 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8293460925039873; hits/misses (PBA)= 1.3245614035087718/3.036682615629984; rounds (PBA)=4.415470494417863;} acolyte #36: {team=any ; avg hp=3.6411483253588517 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7169059011164274; hits/misses (PBA)= 1.288676236044657/3.0103668261562997; rounds (PBA)=4.362041467304625;} acolyte #32: {team=any ; avg hp=3.5821371610845296 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7312599681020733; hits/misses (PBA)= 1.284688995215311/3.0055821371610847; rounds (PBA)=4.34688995215311;} acolyte #14: {team=any ; avg hp=3.7655502392344498 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7799043062200957; hits/misses (PBA)= 1.2894736842105263/3.0191387559808613; rounds (PBA)=4.375598086124402;} aboleth: {team=lawful evil ; avg hp=-1.3716108452950557 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 194.0645933014354; hits/misses (PBA)= 15.73444976076555/0.8205741626794258; rounds (PBA)=5.51993620414673;} acolyte #25: {team=any ; avg hp=3.721690590111643 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6953748006379583; hits/misses (PBA)= 1.2496012759170654/3.1299840510366828; rounds (PBA)=4.429027113237639;} acolyte #18: {team=any ; avg hp=3.5629984051036683 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.849282296650718; hits/misses (PBA)= 1.2982456140350878/3.047846889952153; rounds (PBA)=4.399521531100478;} acolyte #27: {team=any ; avg hp=3.665071770334928 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.783891547049442; hits/misses (PBA)= 1.3205741626794258/3.080542264752791; rounds (PBA)=4.4529505582137165;} acolyte #2: {team=any ; avg hp=3.5861244019138754 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.74481658692185; hits/misses (PBA)= 1.303030303030303/3.035885167464115; rounds (PBA)=4.396331738437001;} acolyte #33: {team=any ; avg hp=3.889952153110048 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.905901116427432; hits/misses (PBA)= 1.335725677830941/3.055023923444976; rounds (PBA)=4.44896331738437;} acolyte #3: {team=any ; avg hp=3.7137161084529504 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7360446570972887; hits/misses (PBA)= 1.2799043062200957/3.11244019138756; rounds (PBA)=4.440988835725678;} acolyte #16: {team=any ; avg hp=3.5861244019138754 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8014354066985647; hits/misses (PBA)= 1.3157894736842106/3.0271132376395533; rounds (PBA)=4.409888357256778;} acolyte #20: {team=any ; avg hp=3.4681020733652312 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7719298245614037; hits/misses (PBA)= 1.2830940988835726/2.9330143540669855; rounds (PBA)=4.27511961722488;} acolyte #21: {team=any ; avg hp=3.617224880382775 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8915470494417863; hits/misses (PBA)= 1.3046251993620415/3.0645933014354068; rounds (PBA)=4.4202551834130785;} acolyte #34: {team=any ; avg hp=3.405901116427432 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.627591706539075; hits/misses (PBA)= 1.2567783094098883/3.003189792663477; rounds (PBA)=4.320574162679426;} acolyte #24: {team=any ; avg hp=3.467304625199362 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.7942583732057416; hits/misses (PBA)= 1.3118022328548644/2.9904306220095696; rounds (PBA)=4.356459330143541;} acolyte #13: {team=any ; avg hp=3.269537480063796 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8413078149920254; hits/misses (PBA)= 1.3349282296650717/2.9401913875598087; rounds (PBA)=4.3221690590111645;} acolyte #23: {team=any ; avg hp=3.562200956937799 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.6881977671451356; hits/misses (PBA)= 1.2822966507177034/3.021531100478469; rounds (PBA)=4.35725677830941;} acolyte #4: {team=any ; avg hp=3.626794258373206 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.831738437001595; hits/misses (PBA)= 1.3301435406698565/3.036682615629984; rounds (PBA)=4.410685805422648;} acolyte #31: {team=any ; avg hp=3.5334928229665072 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.799043062200957; hits/misses (PBA)= 1.3141945773524721/3.0015948963317385; rounds (PBA)=4.36682615629984;} acolyte #19: {team=any ; avg hp=3.412280701754386 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.889952153110048; hits/misses (PBA)= 1.3149920255183414/3.059011164274322; rounds (PBA)=4.426634768740032;} acolyte #12: {team=any ; avg hp=4.039872408293461 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.85725677830941; hits/misses (PBA)= 1.3309409888357258/3.05103668261563; rounds (PBA)=4.432216905901116;} acolyte #15: {team=any ; avg hp=3.218500797448166 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.8046251993620417; hits/misses (PBA)= 1.2998405103668262/2.967304625199362; rounds (PBA)=4.317384370015949;} acolyte #22: {team=any ; avg hp=3.8181818181818183 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.9696969696969697; hits/misses (PBA)= 1.3500797448165869/3.055821371610845; rounds (PBA)=4.4585326953748;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 205.26; crudely normalised: 0% > lawful evil = expected rounds to survive: 972.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 12606; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte #3: {team=any ; avg hp=-4.262347530493901 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7504499100179964; hits/misses (PBA)= 0.2595480903819236/0.5994801039792041; rounds (PBA)=1.028394321135773;} acolyte #5: {team=any ; avg hp=-4.309538092381524 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7614477104579084; hits/misses (PBA)= 0.26454709058188364/0.588882223555289; rounds (PBA)=1.0285942811437712;} aboleth: {team=lawful evil ; avg hp=131.2391521695661 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 66.50629874025195; hits/misses (PBA)= 5.397920415916817/0.32833433313337335; rounds (PBA)=2.5206958608278343;} acolyte #4: {team=any ; avg hp=-4.325334933013397 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7318536292741452; hits/misses (PBA)= 0.2531493701259748/0.6068786242751449; rounds (PBA)=1.0221955608878224;} acolyte: {team=any ; avg hp=-4.295140971805639 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7490501899620076; hits/misses (PBA)= 0.2545490901819636/0.6068786242751449; rounds (PBA)=1.0285942811437712;} acolyte #2: {team=any ; avg hp=-4.313937212557488 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.7680463907218557; hits/misses (PBA)= 0.259748050389922/0.6010797840431914; rounds (PBA)=1.0273945210957809;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 41.05; crudely normalised: 0% > lawful evil = expected rounds to survive: 4860.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5055; any : 0.0 ± 0.0; lawful evil : 1.0 ± 0.0; > Team any = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ acolyte: {team=any ; avg hp=-4.373525294941012 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.42071585682863427; hits/misses (PBA)= 0.14897020595880825/0.34273145370925817; rounds (PBA)=0.4917016596680664;} aboleth: {team=lawful evil ; avg hp=134.57928414317138 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.373525294941011; hits/misses (PBA)= 1.0765846830633874/0.054789042191561686; rounds (PBA)=1.0107978404319136;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient white dragon: {team=chaotic evil ; avg hp=333.0 (from 333); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; other: 1.0 ± 0.0; > Team other = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=other; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ young green dragon: {team=lawful evil ; avg hp=136.0 (from 136); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; lawful evil : 1.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ horned devil: {team=lawful evil ; avg hp=148.0 (from 148); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1427.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 410.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4659; Sum of rounds: 49791; > Team other = winning battles: 1716; perfect battles: 0; close-call battles: 1578; > Team chaotic evil = winning battles: 2942; perfect battles: 0; close-call battles: 1908; ------------------------------------------------- Combattants ------------------------------------------------ will-o-wisp #3: {team=chaotic evil ; avg hp=6.462760248980468 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.51835157759176; hits/misses (PBA)= 4.411890963726122/1.9203691779351793; rounds (PBA)=7.371968233526508;} werewolf #2: {team=other; avg hp=4.846318952564928 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.246834084567503; hits/misses (PBA)= 2.603992273019961/10.266580811332904; rounds (PBA)=6.5657866494956;} werewolf #3: {team=other; avg hp=4.875295127709809 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.498604850826357; hits/misses (PBA)= 2.6376904915217856/10.497746297488732; rounds (PBA)=6.6870573084352865;} will-o-wisp #2: {team=chaotic evil ; avg hp=6.615368104743507 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.22944837948057; hits/misses (PBA)= 4.47993131573299/1.9012663661729985; rounds (PBA)=7.368104743507191;} werewolf #4: {team=other; avg hp=4.827430779137154 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.80961579738141; hits/misses (PBA)= 2.538527581025971/10.246834084567503; rounds (PBA)=6.51019532088431;} werewolf: {team=other; avg hp=5.173427774200472 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.88130500107319; hits/misses (PBA)= 2.6752522000429275/10.428632753809831; rounds (PBA)=6.667954496673106;} will-o-wisp #4: {team=chaotic evil ; avg hp=6.698433140158833 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.77699077055162; hits/misses (PBA)= 4.35393861343636/1.9298132646490662; rounds (PBA)=7.314230521571153;} will-o-wisp #5: {team=chaotic evil ; avg hp=6.376475638549045 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 43.01266366172999; hits/misses (PBA)= 4.4614724189740285/1.8959004078128354; rounds (PBA)=7.397724833655291;} will-o-wisp: {team=chaotic evil ; avg hp=6.395578450311225 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.716677398583386; hits/misses (PBA)= 4.340845675037562/1.927237604636188; rounds (PBA)=7.269800386349002;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 1427.69; crudely normalised: 0% > chaotic evil = expected rounds to survive: 410.67; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 4604; Sum of rounds: 49241; > Team other = winning battles: 1735; perfect battles: 0; close-call battles: 1582; > Team chaotic evil = winning battles: 2868; perfect battles: 0; close-call battles: 1870; ------------------------------------------------- Combattants ------------------------------------------------ werewolf #4: {team=other; avg hp=5.117940920938315 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.17897480451781; hits/misses (PBA)= 2.586012163336229/10.339270199826238; rounds (PBA)=6.586012163336229;} werewolf #3: {team=other; avg hp=5.0178105994787146 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.483709817549958; hits/misses (PBA)= 2.618592528236316/10.342093831450912; rounds (PBA)=6.607515204170287;} werewolf #2: {team=other; avg hp=5.487402258905299 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.05690703735882; hits/misses (PBA)= 2.704821894005213/10.459383145091225; rounds (PBA)=6.713292788879236;} will-o-wisp #4: {team=chaotic evil ; avg hp=6.43136403127715 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.219591659426584; hits/misses (PBA)= 4.381624674196351/1.940703735881842; rounds (PBA)=7.346437880104257;} will-o-wisp: {team=chaotic evil ; avg hp=6.492397914856646 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.50629887054735; hits/misses (PBA)= 4.403562119895743/1.90377932232841; rounds (PBA)=7.284969591659427;} werewolf: {team=other; avg hp=5.045829713292789 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.261511728931364; hits/misses (PBA)= 2.5986099044309294/10.270417028670721; rounds (PBA)=6.555603822762815;} will-o-wisp #5: {team=chaotic evil ; avg hp=6.487185056472632 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.72914856646394; hits/misses (PBA)= 4.437662901824501/1.8987836663770634; rounds (PBA)=7.343179843614249;} will-o-wisp #3: {team=chaotic evil ; avg hp=6.297350130321459 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 42.25521285838401; hits/misses (PBA)= 4.384231103388358/1.9246307558644657; rounds (PBA)=7.324500434404865;} will-o-wisp #2: {team=chaotic evil ; avg hp=6.287793223284101 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 41.58101650738488; hits/misses (PBA)= 4.309079061685491/1.9000868809730669; rounds (PBA)=7.261511728931364;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 621.18; crudely normalised: 0% > neutral evil = expected rounds to survive: 775.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1511; Sum of rounds: 19155; > Team chaotic evil = winning battles: 924; perfect battles: 0; close-call battles: 636; > Team neutral evil = winning battles: 586; perfect battles: 0; close-call battles: 580; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=neutral evil ; avg hp=-5.118464592984778 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9377895433487757; hits/misses (PBA)= 0.37657180675049634/0.9377895433487756; rounds (PBA)=1.3547319655857049;} will-o-wisp #2: {team=chaotic evil ; avg hp=4.42819324950364 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.10456651224355; hits/misses (PBA)= 3.6896095301125085/3.484447385837194; rounds (PBA)=8.298477829252151;} winter wolf: {team=neutral evil ; avg hp=18.062872270019856 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.62607544672402; hits/misses (PBA)= 3.9702183984116477/7.9940436796823295; rounds (PBA)=12.241561879549966;} wolf: {team=neutral evil ; avg hp=-5.27729980145599 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6313699536730644; hits/misses (PBA)= 0.34017207147584383/0.9212442091330245; rounds (PBA)=1.3017868960953012;} will-o-wisp #4: {team=chaotic evil ; avg hp=4.655857048312376 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.430178689609534; hits/misses (PBA)= 3.6631369953673065/3.6340172071475845; rounds (PBA)=8.331568497683653;} veteran: {team=neutral evil ; avg hp=-1.011250827266711 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.70747849106552; hits/misses (PBA)= 2.4354731965585703/4.941098610191926; rounds (PBA)=7.484447385837194;} will-o-wisp #3: {team=chaotic evil ; avg hp=4.56452680344143 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.492389146260756; hits/misses (PBA)= 3.674387822634017/3.5632031767041696; rounds (PBA)=8.27796161482462;} will-o-wisp: {team=chaotic evil ; avg hp=5.399073461283918 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.230972865651886; hits/misses (PBA)= 3.819324950363997/3.6922567835870286; rounds (PBA)=8.471872931833223;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 621.18; crudely normalised: 0% > neutral evil = expected rounds to survive: 775.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1954; Sum of rounds: 25134; > Team chaotic evil = winning battles: 1187; perfect battles: 0; close-call battles: 835; > Team neutral evil = winning battles: 766; perfect battles: 0; close-call battles: 762; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=neutral evil ; avg hp=-1.1340839303991812 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.63971340839304; hits/misses (PBA)= 2.410951893551689/5.058341862845445; rounds (PBA)=7.570624360286591;} will-o-wisp #3: {team=chaotic evil ; avg hp=4.793244626407369 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.21084953940635; hits/misses (PBA)= 3.778403275332651/3.7389969293756398; rounds (PBA)=8.51023541453429;} wolf: {team=neutral evil ; avg hp=-5.153019447287615 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6985670419651995; hits/misses (PBA)= 0.3474923234390993/0.9283520982599796; rounds (PBA)=1.3172978505629478;} will-o-wisp: {team=chaotic evil ; avg hp=4.397645854657114 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.11207778915046; hits/misses (PBA)= 3.768679631525077/3.7231320368474923; rounds (PBA)=8.556806550665302;} wolf #2: {team=neutral evil ; avg hp=-5.146366427840327 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.9012282497441144; hits/misses (PBA)= 0.3710337768679631/0.9411463664278403; rounds (PBA)=1.3485158648925282;} will-o-wisp #4: {team=chaotic evil ; avg hp=4.613613101330604 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.990276356192425; hits/misses (PBA)= 3.7502558853633574/3.661207778915046; rounds (PBA)=8.45496417604913;} winter wolf: {team=neutral evil ; avg hp=18.390992835209826 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 47.79733879222108; hits/misses (PBA)= 4.077789150460593/8.069600818833162; rounds (PBA)=12.436028659160696;} will-o-wisp #2: {team=chaotic evil ; avg hp=4.119242579324463 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 36.64994882292733; hits/misses (PBA)= 3.6842374616171956/3.6274309109518934; rounds (PBA)=8.454452405322415;} ================================================== Encounter ================================================== Rough a priori predictions: > chaotic evil = expected rounds to survive: 621.18; crudely normalised: 0% > neutral evil = expected rounds to survive: 775.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1721; Sum of rounds: 21863; > Team chaotic evil = winning battles: 1065; perfect battles: 0; close-call battles: 725; > Team neutral evil = winning battles: 655; perfect battles: 0; close-call battles: 654; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=neutral evil ; avg hp=-5.358512492736781 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.6990122022080185; hits/misses (PBA)= 0.3451481696687972/0.9105171411969785; rounds (PBA)=1.2864613596746077;} wolf: {team=neutral evil ; avg hp=-5.3213248111563045 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8564787914003484; hits/misses (PBA)= 0.3666472980825102/0.9093550261475886; rounds (PBA)=1.3044741429401512;} veteran: {team=neutral evil ; avg hp=-0.9750145264381174 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.408483439860547; hits/misses (PBA)= 2.3945380592678673/4.9872167344567115; rounds (PBA)=7.485764090644974;} will-o-wisp #4: {team=chaotic evil ; avg hp=4.67925624636839 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.329459616502035; hits/misses (PBA)= 3.749564206856479/3.5183033120278906; rounds (PBA)=8.352120859965137;} winter wolf: {team=neutral evil ; avg hp=17.681580476467172 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 46.59674607786171; hits/misses (PBA)= 3.9256246368390473/8.059267867518884; rounds (PBA)=12.260313771063336;} will-o-wisp #2: {team=chaotic evil ; avg hp=4.42068564787914 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 35.85705984892504; hits/misses (PBA)= 3.5810575246949448/3.534572922719349; rounds (PBA)=8.243463102847182;} will-o-wisp #3: {team=chaotic evil ; avg hp=5.305055200464846 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 37.507844276583384; hits/misses (PBA)= 3.7635095874491573/3.6902963393375945; rounds (PBA)=8.492736780941312;} will-o-wisp: {team=chaotic evil ; avg hp=4.983149331783847 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.188843695525854; hits/misses (PBA)= 3.8582219639744335/3.726321905868681; rounds (PBA)=8.570598489250436;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2412; Sum of rounds: 25546; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 38; perfect battles: 0; close-call battles: 31; > Team neutral evil = winning battles: 2373; perfect battles: 0; close-call battles: 282; ------------------------------------------------- Combattants ------------------------------------------------ veteran: {team=other; avg hp=-5.678689883913765 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.294776119402986; hits/misses (PBA)= 2.0825041459369817/2.9917081260364844; rounds (PBA)=5.074212271973466;} winter wolf #3: {team=neutral evil ; avg hp=61.73756218905473 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.667081260364846; hits/misses (PBA)= 3.2781923714759538/4.816749585406302; rounds (PBA)=9.951907131011609;} winter wolf: {team=neutral evil ; avg hp=62.08830845771144 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 38.07918739635158; hits/misses (PBA)= 3.227197346600332/4.8349917081260365; rounds (PBA)=9.893034825870647;} will-o-wisp #2: {team=chaotic evil ; avg hp=-5.369402985074627 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.27777777777778; hits/misses (PBA)= 2.066334991708126/2.587893864013267; rounds (PBA)=4.706053067993366;} will-o-wisp: {team=chaotic evil ; avg hp=-5.519071310116086 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 21.004145936981757; hits/misses (PBA)= 2.1148424543946933/2.652155887230514; rounds (PBA)=4.821310116086235;} winter wolf #2: {team=neutral evil ; avg hp=61.88681592039801 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 39.31260364842454; hits/misses (PBA)= 3.308457711442786/4.736733001658375; rounds (PBA)=9.888474295190713;} will-o-wisp #3: {team=chaotic evil ; avg hp=-5.343283582089552 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.624378109452735; hits/misses (PBA)= 2.0949419568822556/2.6434494195688227; rounds (PBA)=4.799336650082918;} will-o-wisp #4: {team=chaotic evil ; avg hp=-5.438225538971808 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.246683250414595; hits/misses (PBA)= 2.0617744610281923/2.5999170812603647; rounds (PBA)=4.737976782752902;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3918; Sum of rounds: 35403; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1; perfect battles: 0; close-call battles: 1; > Team neutral evil = winning battles: 3916; perfect battles: 0; close-call battles: 30; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #2: {team=neutral evil ; avg hp=70.31342521694742 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.49310872894334; hits/misses (PBA)= 2.843032159264931/3.8511995916283817; rounds (PBA)=8.678407350689127;} veteran: {team=other; avg hp=-5.8660030627871365 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 19.558448187850946; hits/misses (PBA)= 2.8787646758550283/3.88565594691169; rounds (PBA)=6.764420622766718;} will-o-wisp #2: {team=chaotic evil ; avg hp=-5.451761102603369 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.440786115364983; hits/misses (PBA)= 1.3409903011740685/1.9709035222052067; rounds (PBA)=3.3157223072996427;} winter wolf #3: {team=neutral evil ; avg hp=70.13195507912201 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.87034201123022; hits/misses (PBA)= 2.865237366003063/3.7677386421643697; rounds (PBA)=8.684788157223073;} winter wolf: {team=neutral evil ; avg hp=70.10158244002042 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.87927514037774; hits/misses (PBA)= 2.868044920877999/3.7644206227667176; rounds (PBA)=8.70061255742726;} will-o-wisp: {team=chaotic evil ; avg hp=-5.483154670750383 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.3892291985707; hits/misses (PBA)= 1.3425216947422154/1.962991322103114; rounds (PBA)=3.3067891781521186;} will-o-wisp #3: {team=chaotic evil ; avg hp=-5.472434915773354 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.026799387442573; hits/misses (PBA)= 1.3047473200612558/1.9655436447166923; rounds (PBA)=3.270290964777948;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 2638; Sum of rounds: 23974; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 2637; perfect battles: 0; close-call battles: 20; ------------------------------------------------- Combattants ------------------------------------------------ winter wolf #2: {team=neutral evil ; avg hp=70.37035633055345 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 34.068233510235025; hits/misses (PBA)= 2.8798332069749812/3.8335860500379075; rounds (PBA)=8.731235784685367;} veteran: {team=other; avg hp=-5.754738438210766 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 20.037528430629266; hits/misses (PBA)= 2.941622441243366/3.8172858225928734; rounds (PBA)=6.75890826383624;} winter wolf: {team=neutral evil ; avg hp=70.07884761182714 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.31463229719485; hits/misses (PBA)= 2.8214556482183473/3.7827899924184987; rounds (PBA)=8.752463987869598;} will-o-wisp #3: {team=chaotic evil ; avg hp=-5.626231993934799 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.10538286580743; hits/misses (PBA)= 1.3127369219105383/1.9408642911296436; rounds (PBA)=3.2547384382107656;} winter wolf #3: {team=neutral evil ; avg hp=70.61144806671722 (from 75); avg healing spells left=0.0 (from 0); damage done (per battle average)= 33.40030326004549; hits/misses (PBA)= 2.8392721758908266/3.888931008339651; rounds (PBA)=8.7407126611069;} will-o-wisp #2: {team=chaotic evil ; avg hp=-5.620924943138742 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 13.329037149355573; hits/misses (PBA)= 1.338893100833965/2.0208491281273693; rounds (PBA)=3.3616376042456406;} will-o-wisp: {team=chaotic evil ; avg hp=-5.426459438968916 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.980288097043214; hits/misses (PBA)= 1.3051554207733131/2.006444275966641; rounds (PBA)=3.3115996967399544;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 3719; Sum of rounds: 29022; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 3714; perfect battles: 0; close-call battles: 678; > Team any = winning battles: 4; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ wolf #2: {team=unaligned ; avg hp=-4.935197633772519 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.5969346598547998; hits/misses (PBA)= 0.33799408443129875/1.0543156762570582; rounds (PBA)=1.392309760688357;} wolf #3: {team=unaligned ; avg hp=-4.912342027426727 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7496638881419737; hits/misses (PBA)= 0.35170744823877387/1.0516267813928475; rounds (PBA)=1.4033342296316214;} veteran: {team=any ; avg hp=-5.591556870126378 (from 58); avg healing spells left=0.0 (from 0); damage done (per battle average)= 16.80371067491261; hits/misses (PBA)= 2.4896477547727884/4.855068566819037; rounds (PBA)=7.34579187953751;} will-o-wisp: {team=chaotic evil ; avg hp=18.215111589136864 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.630276956171013; hits/misses (PBA)= 2.585641301425114/3.0177467061037913; rounds (PBA)=7.173164829255176;} will-o-wisp #4: {team=chaotic evil ; avg hp=18.00053777897284 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.616294702877116; hits/misses (PBA)= 2.5660123689163754/2.9908577574616833; rounds (PBA)=7.136595859101909;} wolf: {team=unaligned ; avg hp=-5.008066684592633 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.721161602581339; hits/misses (PBA)= 0.34955633234740524/1.0395267545038989; rounds (PBA)=1.3890830868513042;} will-o-wisp #2: {team=chaotic evil ; avg hp=18.019628932508738 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.346329658510353; hits/misses (PBA)= 2.5307878461952136/2.9801021780048402; rounds (PBA)=7.132831406292014;} will-o-wisp #3: {team=chaotic evil ; avg hp=18.118849152998116 (from 22); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.60177467061038; hits/misses (PBA)= 2.5627856950793224/3.0059155687012638; rounds (PBA)=7.164291476203281;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 3742.86; crudely normalised: 0% > chaotic evil = expected rounds to survive: 17314.87; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 34700; other: 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team other = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ ancient black dragon: {team=chaotic evil ; avg hp=215.31813637272546 (from 367); avg healing spells left=0.0 (from 0); damage done (per battle average)= 270.53249350129977; hits/misses (PBA)= 15.997000599880025/2.8194361127774443; rounds (PBA)=6.938612277544491;} balor: {team=other; avg hp=-8.53249350129974 (from 262); avg healing spells left=0.0 (from 0); damage done (per battle average)= 151.68186362727454; hits/misses (PBA)= 7.976204759048191/4.285742851429714; rounds (PBA)=6.130973805238952;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ night hag: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2625474905018996;} night hag #4: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.23095380923815237;} night hag #2: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2531493701259748;} night hag #3: {team=neutral evil ; avg hp=112.0 (from 112); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.2533493301339732;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful good = expected rounds to survive: 5182.22; crudely normalised: 0% > chaotic evil = expected rounds to survive: 10877.63; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 21578; lawful good : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team lawful good = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult bronze dragon: {team=lawful good ; avg hp=-10.352729454109179 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 128.35352929414117; hits/misses (PBA)= 8.065786842631473/2.6420715856828636; rounds (PBA)=3.5692861427714457;} kraken: {team=chaotic evil ; avg hp=343.6464707058588 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 222.35272945410918; hits/misses (PBA)= 10.564887022595482/0.5598880223955209; rounds (PBA)=4.314737052589482;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ kraken: {team=chaotic evil ; avg hp=472.0 (from 472); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 189.0; crudely normalised: 0% > unaligned = expected rounds to survive: 425.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42761; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 41; perfect battles: 0; close-call battles: 37; > Team unaligned = winning battles: 4960; perfect battles: 0; close-call battles: 379; ------------------------------------------------- Combattants ------------------------------------------------ noble #3: {team=any ; avg hp=-3.208158368326335 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.854029194161168; hits/misses (PBA)= 3.1267746450709857/0.624875024995001; rounds (PBA)=4.637672465506899;} black pudding: {team=unaligned ; avg hp=58.89362127574485 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.412717456508698; hits/misses (PBA)= 2.733253349330134/3.3291341731653668; rounds (PBA)=7.82003599280144;} noble #2: {team=any ; avg hp=-3.2423515296940613 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.778644271145772; hits/misses (PBA)= 3.097980403919216/0.6304739052189562; rounds (PBA)=4.678264347130574;} black pudding #2: {team=unaligned ; avg hp=58.24475104979004 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.245550889822034; hits/misses (PBA)= 2.705458908218356/3.369526094781044; rounds (PBA)=7.83123375324935;} noble: {team=any ; avg hp=-3.207758448310338 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.228954209158168; hits/misses (PBA)= 3.019596080783843/0.6242751449710058; rounds (PBA)=4.61747650469906;} ================================================== Encounter ================================================== Rough a priori predictions: > any = expected rounds to survive: 189.0; crudely normalised: 0% > unaligned = expected rounds to survive: 425.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 42868; any : 0.01 ± 0.0; unaligned : 0.99 ± 0.0; > Team any = winning battles: 29; perfect battles: 0; close-call battles: 23; > Team unaligned = winning battles: 4972; perfect battles: 0; close-call battles: 393; ------------------------------------------------- Combattants ------------------------------------------------ noble: {team=any ; avg hp=-3.2735452909418115 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.16516696660668; hits/misses (PBA)= 2.982603479304139/0.6306738652269546; rounds (PBA)=4.56008798240352;} black pudding: {team=unaligned ; avg hp=58.70285942811438 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.473305338932214; hits/misses (PBA)= 2.738852229554089/3.3363327334533093; rounds (PBA)=7.84003199360128;} noble #2: {team=any ; avg hp=-3.2125574885022994 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.0247950409918; hits/misses (PBA)= 3.148970205958808/0.6744651069786043; rounds (PBA)=4.710257948410318;} black pudding #2: {team=unaligned ; avg hp=58.50409918016397 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 18.261747650469907; hits/misses (PBA)= 2.7264547090581885/3.3549290141971606; rounds (PBA)=7.863227354529094;} noble #3: {team=any ; avg hp=-3.2489502099580085 (from 9); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.603079384123177; hits/misses (PBA)= 3.070585882823435/0.6206758648270346; rounds (PBA)=4.632673465306938;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ black pudding: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4981003799240152;} black pudding #2: {team=unaligned ; avg hp=85.0 (from 85); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5018996200759848;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 14784.0; crudely normalised: 0% > unaligned = expected rounds to survive: 29.45; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8132; lawful evil : 1.0 ± 0.0; unaligned : 0.0 ± 0.0; > Team lawful evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ aboleth: {team=lawful evil ; avg hp=133.55568886222756 (from 135); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.4749050189962007;} vampire: {team=lawful evil ; avg hp=144.0 (from 144); avg healing spells left=0.0 (from 0); damage done (per battle average)= 14.72245550889822; hits/misses (PBA)= 1.7628474305138973/0.3073385322935413; rounds (PBA)=1.2585482903419316;} wolf: {team=unaligned ; avg hp=-3.7224555088982205 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.4443111377724456; hits/misses (PBA)= 0.19956008798240352/0.6590681863627275; rounds (PBA)=0.858628274345131;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 412.5; crudely normalised: 0% > any = expected rounds to survive: 299.28; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 31235; neutral evil : 0.05 ± 0.0; any : 0.95 ± 0.0; > Team neutral evil = winning battles: 264; perfect battles: 0; close-call battles: 253; > Team any = winning battles: 4737; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=-5.065386922615477 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 10.808438312337532; hits/misses (PBA)= 1.7970405918816237/3.3645270945810837; rounds (PBA)=5.195360927814437;} homunculus: {team=neutral evil ; avg hp=-5.29254149170166 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.23395320935812838; hits/misses (PBA)= 0.20455908818236354/0.3717256548690262; rounds (PBA)=1.0415916816636672;} wolf: {team=neutral evil ; avg hp=-4.755648870225955 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 8.687262547490501; hits/misses (PBA)= 1.1245750849830034/2.057388522295541; rounds (PBA)=3.1921615676864628;} kobold: {team=neutral evil ; avg hp=-5.357728454309139 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1.0105978804239153; hits/misses (PBA)= 0.20755848830233953/0.3735252949410118; rounds (PBA)=0.997000599880024;} knight: {team=any ; avg hp=26.571885622875424 (from 52); avg healing spells left=0.0 (from 0); damage done (per battle average)= 70.42671465706859; hits/misses (PBA)= 6.703659268146371/4.23875224955009; rounds (PBA)=6.1787642471505695;} tribal warrior: {team=neutral evil ; avg hp=-4.9554089182163565 (from 11); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.687862427514497; hits/misses (PBA)= 0.9184163167366527/2.106378724255149; rounds (PBA)=3.0311937612477506;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 1123; Sum of rounds: 144388; > Team neutral = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team beyond = winning battles: 1122; perfect battles: 0; close-call battles: 0; > Team unassigned mercenaries = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ drow: {team=neutral evil ; avg hp=-28.54407836153161 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.73820124666073; hits/misses (PBA)= 0.45592163846838824/0.684772929652716; rounds (PBA)=1.1406945681211043;} Beans: {team=unassigned mercenaries; avg hp=-20.74087266251113 (from 10000); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.559216384683882; hits/misses (PBA)= 6.584149599287622/121.13891362422083; rounds (PBA)=127.72395369545859;} homunculus: {team=neutral ; avg hp=-14.019590382902939 (from 5); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.3250222617987533; hits/misses (PBA)= 0.2983081032947462/0.26001780943900266; rounds (PBA)=0.5583259127337489;} Cthulhu: {team=beyond; avg hp=760.5779162956367 (from 774); avg healing spells left=99909.94479073909 (from 99999); damage done (per battle average)= 10114.383793410507; hits/misses (PBA)= 242.78717720391808/12.809439002671416; rounds (PBA)=128.5725734639359;} drow #2: {team=neutral evil ; avg hp=-28.682101513802316 (from 13); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.764915405164737; hits/misses (PBA)= 0.47105966162065893/0.6197684772929652; rounds (PBA)=1.0908281389136243;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 107.69; crudely normalised: 0% > any chaotic = expected rounds to survive: 609.09; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 13768; unaligned : 0.0 ± 0.0; any chaotic : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team any chaotic = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ berserker: {team=any chaotic ; avg hp=63.55488902219556 (from 67); avg healing spells left=0.0 (from 0); damage done (per battle average)= 12.318136372725455; hits/misses (PBA)= 1.2313537292541492/0.5216956608678265; rounds (PBA)=2.7530493901219755;} blood hawk: {team=unaligned ; avg hp=-5.318136372725455 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.4451109778044393; hits/misses (PBA)= 0.7324535092981403/0.47730453909218157; rounds (PBA)=1.2097580483903219;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 2262.86; crudely normalised: 0% > unaligned = expected rounds to survive: 1690.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26918; neutral evil : 0.0 ± 0.0; unaligned : 1.0 ± 0.0; > Team neutral evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ succubus: {team=neutral evil ; avg hp=-11.960807838432313 (from 66); avg healing spells left=0.0 (from 0); damage done (per battle average)= 17.969806038792242; hits/misses (PBA)= 2.6630673865226955/1.1665666866626674; rounds (PBA)=3.829634073185363;} giant ape: {team=unaligned ; avg hp=139.03019396120777 (from 157); avg healing spells left=0.0 (from 0); damage done (per battle average)= 77.96080783843232; hits/misses (PBA)= 3.2805438912217557/1.1019796040791843; rounds (PBA)=5.38252349530094;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ goblin: {team=neutral evil ; avg hp=7.0 (from 7); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; neutral evil : 1.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ vampire spawn: {team=neutral evil ; avg hp=82.0 (from 82); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ bat: {team=unaligned ; avg hp=1.0 (from 1); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Rough a priori predictions: > other= expected rounds to survive: 14730.16; crudely normalised: 0% > unaligned = expected rounds to survive: 2983.46; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 30203; other: 0.84 ± 0.01; unaligned : 0.16 ± 0.01; > Team other = winning battles: 4220; perfect battles: 0; close-call battles: 0; > Team unaligned = winning battles: 781; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ roc: {team=unaligned ; avg hp=-2.894621075784843 (from 248); avg healing spells left=0.0 (from 0); damage done (per battle average)= 202.18276344731055; hits/misses (PBA)= 7.7634473105378925/2.528894221155769; rounds (PBA)=5.271345730853829;} adult red dragon: {team=other; avg hp=53.817236552689465 (from 256); avg healing spells left=0.0 (from 0); damage done (per battle average)= 250.89462107578484; hits/misses (PBA)= 14.893221355728855/0.7860427914417116; rounds (PBA)=5.813037392521496;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 6545.45; crudely normalised: 0% > lawful evil = expected rounds to survive: 70.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 10428; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 1; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound #2: {team=lawful evil ; avg hp=-3.5200959808038395 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5302939412117578; hits/misses (PBA)= 0.4641071785642871/0.759248150369926; rounds (PBA)=1.2233553289342132;} wight #9: {team=neutral evil ; avg hp=44.24415116976605 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.693261347730454; hits/misses (PBA)= 1.3819236152769445/1.3967206558688263; rounds (PBA)=1.6752649470105978;} wight: {team=neutral evil ; avg hp=44.359528094381126 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.824835032993402; hits/misses (PBA)= 1.416516696660668/1.374125174965007; rounds (PBA)=1.6676664667066587;} wight #5: {team=neutral evil ; avg hp=44.30493901219756 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.559688062387522; hits/misses (PBA)= 1.3807238552289542/1.4107178564287142; rounds (PBA)=1.6760647870425915;} hell hound: {team=lawful evil ; avg hp=-3.5078984203159367 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 3.5290941811637673; hits/misses (PBA)= 0.46530693861227757/0.7474505098980204; rounds (PBA)=1.2127574485102979;} wight #3: {team=neutral evil ; avg hp=44.29254149170166 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.770445910817836; hits/misses (PBA)= 1.3959208158368326/1.422115576884623; rounds (PBA)=1.6896620675864826;} wight #6: {team=neutral evil ; avg hp=44.25734853029394 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.497300539892022; hits/misses (PBA)= 1.3695260947810437/1.3943211357728453; rounds (PBA)=1.682863427314537;} wight #8: {team=neutral evil ; avg hp=44.3255348930214 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.858028394321137; hits/misses (PBA)= 1.420115976804639/1.4049190161967606; rounds (PBA)=1.681863627274545;} wight #4: {team=neutral evil ; avg hp=44.34073185362927 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.823435312937413; hits/misses (PBA)= 1.4183163367326534/1.383123375324935; rounds (PBA)=1.6786642671465706;} wight #10: {team=neutral evil ; avg hp=44.2627474505099 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.726654669066187; hits/misses (PBA)= 1.4009198160367926/1.3965206958608278; rounds (PBA)=1.6730653869226155;} wight #7: {team=neutral evil ; avg hp=44.27314537092582 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.610477904419117; hits/misses (PBA)= 1.379124175164967/1.426514697060588; rounds (PBA)=1.678864227154569;} wight #2: {team=neutral evil ; avg hp=44.27994401119776 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 9.66386722655469; hits/misses (PBA)= 1.3957208558288343/1.401119776044791; rounds (PBA)=1.6762647470505898;} ================================================== Encounter ================================================== Rough a priori predictions: > neutral evil = expected rounds to survive: 8509.09; crudely normalised: 0% > lawful evil = expected rounds to survive: 53.85; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 8757; neutral evil : 1.0 ± 0.0; lawful evil : 0.0 ± 0.0; > Team neutral evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ hell hound #2: {team=lawful evil ; avg hp=-3.5272945410917815 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.7524495100979802; hits/misses (PBA)= 0.36372725454909016/0.5946810637872425; rounds (PBA)=0.9584083183363328;} wight #4: {team=neutral evil ; avg hp=44.53189362127574 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.5048990201959604; hits/misses (PBA)= 1.084383123375325/1.062987402519496; rounds (PBA)=1.2631473705258949;} wight #9: {team=neutral evil ; avg hp=44.566686662667465 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4125174965006995; hits/misses (PBA)= 1.062987402519496/1.0839832033593282; rounds (PBA)=1.2683463307338532;} wight #11: {team=neutral evil ; avg hp=44.57388522295541 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.460707858428314; hits/misses (PBA)= 1.077384523095381/1.0667866426714656; rounds (PBA)=1.2565486902619476;} wight #6: {team=neutral evil ; avg hp=44.56428714257149 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.399720055988802; hits/misses (PBA)= 1.0747850429914017/1.0647870425914816; rounds (PBA)=1.2593481303739251;} wight #13: {team=neutral evil ; avg hp=44.57788442311538 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.478104379124175; hits/misses (PBA)= 1.0817836432713457/1.0681863627274546; rounds (PBA)=1.266146770645871;} wight #7: {team=neutral evil ; avg hp=44.58508298340332 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4695060987802435; hits/misses (PBA)= 1.0795840831833634/1.0789842031593682; rounds (PBA)=1.2605478904219156;} wight #2: {team=neutral evil ; avg hp=44.61787642471506 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.483303339332133; hits/misses (PBA)= 1.0625874825034993/1.0811837632473504; rounds (PBA)=1.25874825034993;} hell hound: {team=lawful evil ; avg hp=-3.54249150169966 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 2.8094381123775243; hits/misses (PBA)= 0.3719256148770246/0.5792841431713657; rounds (PBA)=0.9512097580483904;} wight: {team=neutral evil ; avg hp=44.5624875024995 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.487902419516097; hits/misses (PBA)= 1.0789842031593682/1.0761847630473904; rounds (PBA)=1.257748450309938;} wight #3: {team=neutral evil ; avg hp=44.588482303539294 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.500699860027995; hits/misses (PBA)= 1.0831833633273344/1.0573885222955408; rounds (PBA)=1.2525494901019796;} wight #12: {team=neutral evil ; avg hp=44.576484703059386 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.516496700659868; hits/misses (PBA)= 1.0717856428714256/1.080383923215357; rounds (PBA)=1.2623475304939011;} wight #10: {team=neutral evil ; avg hp=44.61127774445111 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.435512897420516; hits/misses (PBA)= 1.0771845630873824/1.0701859628074386; rounds (PBA)=1.257748450309938;} wight #5: {team=neutral evil ; avg hp=44.55328934213157 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.4213157368526295; hits/misses (PBA)= 1.0651869626074786/1.0701859628074386; rounds (PBA)=1.2619476104779044;} wight #8: {team=neutral evil ; avg hp=44.52849430113977 (from 45); avg healing spells left=0.0 (from 0); damage done (per battle average)= 7.499100179964008; hits/misses (PBA)= 1.0777844431113777/1.0577884423115378; rounds (PBA)=1.2605478904219156;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; chaotic evil : 1.0 ± 0.0; > Team chaotic evil = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult black dragon: {team=chaotic evil ; avg hp=195.0 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.0;} ================================================== Encounter ================================================== Prediction unavailable for more than 2 teams-------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 5001; unaligned : 1.0 ± 0.0; > Team unaligned = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ animated armor: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.5056988602279544;} animated armor #2: {team=unaligned ; avg hp=33.0 (from 33); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=0.4943011397720456;} ================================================== Encounter ================================================== Rough a priori predictions: > Dragon death= expected rounds to survive: 4629.81; crudely normalised: 0% > chaotic evil = expected rounds to survive: 31565.72; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 28422; Dragon death: 0.54 ± 0.01; chaotic evil : 0.46 ± 0.01; > Team Dragon death = winning battles: 2706; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 2295; perfect battles: 0; close-call battles: 2269; ------------------------------------------------- Combattants ------------------------------------------------ adult copper dragon: {team=chaotic evil ; avg hp=-65.74785042991402 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 58.01539692061588; hits/misses (PBA)= 3.842231553689262/3.1561687662467506; rounds (PBA)=2.3413317336532695;} adult blue dragon: {team=chaotic evil ; avg hp=60.60067986402719 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 149.6606678664267; hits/misses (PBA)= 9.349530093981203/6.176764647070586; rounds (PBA)=5.344331133773245;} adult brass dragon: {team=chaotic evil ; avg hp=-40.80663867226555 (from 172); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=1.2389522095580885;} adult black dragon: {team=chaotic evil ; avg hp=-35.931613677264544 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 84.87262547490502; hits/misses (PBA)= 5.611877624475105/4.579684063187362; rounds (PBA)=3.434513097380524;} Sergal Robert: {team=Dragon death; avg hp=46.17756448710258 (from 465); avg healing spells left=0.0 (from 0); damage done (per battle average)= 1051.4415116976604; hits/misses (PBA)= 16.67626474705059/7.461107778444311; rounds (PBA)=5.228954209158168;} adult bronze dragon: {team=chaotic evil ; avg hp=18.443911217756447 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 126.27374525094982; hits/misses (PBA)= 7.871625674865027/5.288942211557688; rounds (PBA)=4.48250349930014;} ================================================== Encounter ================================================== Rough a priori predictions: > Dragon death= expected rounds to survive: 23436.0; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6421.77; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 7248; Dragon death: 1.0 ± 0.0; chaotic evil : 0.0 ± 0.0; > Team Dragon death = winning battles: 5001; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 0; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sergal Robert: {team=Dragon death; avg hp=439.9752049590082 (from 465); avg healing spells left=0.0 (from 0); damage done (per battle average)= 239.08278344331134; hits/misses (PBA)= 2.8258348330333933/1.186362727454509; rounds (PBA)=1.4493101379724056;} adult black dragon: {team=chaotic evil ; avg hp=-44.082783443311335 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 25.0247950409918; hits/misses (PBA)= 1.6554689062187562/1.3577284543091381; rounds (PBA)=1.0043991201759648;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 21089.67; crudely normalised: 0% > True neutral= expected rounds to survive: 5769.6; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 39440; lawful evil : 0.78 ± 0.01; True neutral: 0.22 ± 0.01; > Team lawful evil = winning battles: 3887; perfect battles: 0; close-call battles: 3857; > Team True neutral = winning battles: 1114; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ Sergal Dragonhunter: {team=True neutral; avg hp=6.566086782643471 (from 465); avg healing spells left=0.0001999600079984003 (from 4); damage done (per battle average)= 627.3989202159568; hits/misses (PBA)= 22.719656068786243/13.554489102179565; rounds (PBA)=7.401719656068786;} adult copper dragon: {team=lawful evil ; avg hp=-13.947210557888422 (from 184); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.3443311337732453;} adult blue dragon: {team=lawful evil ; avg hp=147.93301339732054 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 207.09018196360728; hits/misses (PBA)= 12.891421715656868/8.611477704459109; rounds (PBA)=7.486502699460108;} adult bronze dragon: {team=lawful evil ; avg hp=60.57388522295541 (from 212); avg healing spells left=0.0 (from 0); damage done (per battle average)= 181.52069586082783; hits/misses (PBA)= 11.30993801239752/7.513097380523895; rounds (PBA)=6.447110577884423;} adult black dragon: {team=lawful evil ; avg hp=-5.9586082783443315 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 111.87862427514497; hits/misses (PBA)= 7.403319336132774/6.075584883023395; rounds (PBA)=4.520495900819836;} ================================================== Encounter ================================================== Rough a priori predictions: > lawful evil = expected rounds to survive: 11077.3; crudely normalised: 0% > True neutral= expected rounds to survive: 11539.2; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 32143; lawful evil : 0.0 ± 0.0; True neutral: 1.0 ± 0.0; > Team lawful evil = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team True neutral = winning battles: 5001; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ adult blue dragon: {team=lawful evil ; avg hp=-15.337132573485302 (from 225); avg healing spells left=0.0 (from 0); damage done (per battle average)= 158.875224955009; hits/misses (PBA)= 9.906418716256749/6.727654469106179; rounds (PBA)=5.544691061787643;} adult black dragon: {team=lawful evil ; avg hp=-14.199560087982404 (from 195); avg healing spells left=0.0 (from 0); damage done (per battle average)= 0.0; hits/misses (PBA)= 0.0/0.0; rounds (PBA)=2.8958208358328332;} Sergal Dragonhunter: {team=True neutral; avg hp=346.8188362327534 (from 465); avg healing spells left=0.11337732453509299 (from 4); damage done (per battle average)= 449.5366926614677; hits/misses (PBA)= 16.364327134573085/12.480303939212158; rounds (PBA)=6.427314537092581;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3257.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6552.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 966; Sum of rounds: 13960; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 965; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword #21: {team=unaligned ; avg hp=-7.807453416149069 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.065217391304348; hits/misses (PBA)= 0.6708074534161491/6.305383022774327; rounds (PBA)=6.996894409937888;} flying sword #5: {team=unaligned ; avg hp=-7.626293995859213 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.592132505175983; hits/misses (PBA)= 0.6997929606625258/6.105590062111801; rounds (PBA)=6.840579710144928;} flying sword #19: {team=unaligned ; avg hp=-7.309523809523809 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.442028985507246; hits/misses (PBA)= 0.7028985507246377/6.186335403726708; rounds (PBA)=6.917184265010352;} flying sword #2: {team=unaligned ; avg hp=-7.428571428571429 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.313664596273292; hits/misses (PBA)= 0.6770186335403726/6.053830227743271; rounds (PBA)=6.75879917184265;} flying sword #9: {team=unaligned ; avg hp=-7.75776397515528 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.649068322981367; hits/misses (PBA)= 0.7142857142857143/6.233954451345756; rounds (PBA)=6.975155279503106;} flying sword #11: {team=unaligned ; avg hp=-7.731884057971015 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203933747412008; hits/misses (PBA)= 0.6739130434782609/6.046583850931677; rounds (PBA)=6.762939958592132;} flying sword #23: {team=unaligned ; avg hp=-7.342650103519669 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.443064182194617; hits/misses (PBA)= 0.6904761904761905/6.192546583850931; rounds (PBA)=6.913043478260869;} flying sword #17: {team=unaligned ; avg hp=-7.569358178053831 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91407867494824; hits/misses (PBA)= 0.7422360248447205/6.129399585921325; rounds (PBA)=6.907867494824017;} flying sword #7: {team=unaligned ; avg hp=-7.3312629399585925 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.586956521739131; hits/misses (PBA)= 0.727743271221532/6.136645962732919; rounds (PBA)=6.898550724637682;} flying sword #29: {team=unaligned ; avg hp=-8.010351966873706 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.239130434782608; hits/misses (PBA)= 0.6759834368530021/6.066252587991719; rounds (PBA)=6.777432712215321;} flying sword: {team=unaligned ; avg hp=-7.55175983436853 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.7184265010351965; hits/misses (PBA)= 0.5993788819875776/6.038302277432712; rounds (PBA)=6.673913043478261;} flying sword #18: {team=unaligned ; avg hp=-7.2308488612836435 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.134575569358178; hits/misses (PBA)= 0.6573498964803313/6.142857142857143; rounds (PBA)=6.832298136645963;} flying sword #14: {team=unaligned ; avg hp=-7.263975155279503 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.390269151138717; hits/misses (PBA)= 0.7049689440993789/6.146997929606625; rounds (PBA)=6.874741200828157;} flying sword #25: {team=unaligned ; avg hp=-7.731884057971015 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.332298136645963; hits/misses (PBA)= 0.6842650103519669/6.277432712215321; rounds (PBA)=6.991718426501035;} flying sword #4: {team=unaligned ; avg hp=-7.409937888198757 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.201863354037267; hits/misses (PBA)= 0.660455486542443/6.251552795031056; rounds (PBA)=6.932712215320911;} flying sword #15: {team=unaligned ; avg hp=-7.580745341614906 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.225672877846791; hits/misses (PBA)= 0.6925465838509317/6.080745341614906; rounds (PBA)=6.812629399585921;} flying sword #16: {team=unaligned ; avg hp=-7.454451345755694 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.436853002070394; hits/misses (PBA)= 0.7008281573498965/6.272256728778468; rounds (PBA)=7.005175983436853;} flying sword #24: {team=unaligned ; avg hp=-7.454451345755694 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.969979296066253; hits/misses (PBA)= 0.6459627329192547/6.287784679089027; rounds (PBA)=6.972049689440993;} flying sword #3: {team=unaligned ; avg hp=-7.248447204968944 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.265010351966874; hits/misses (PBA)= 0.6915113871635611/6.096273291925466; rounds (PBA)=6.821946169772256;} flying sword #13: {team=unaligned ; avg hp=-7.51656314699793 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.536231884057971; hits/misses (PBA)= 0.717391304347826/6.228778467908903; rounds (PBA)=6.967908902691511;} flying sword #10: {team=unaligned ; avg hp=-7.745341614906832 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.03416149068323; hits/misses (PBA)= 0.6366459627329193/6.236024844720497; rounds (PBA)=6.901656314699793;} flying sword #22: {team=unaligned ; avg hp=-7.600414078674948 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.447204968944099; hits/misses (PBA)= 0.6863354037267081/6.200828157349896; rounds (PBA)=6.916149068322981;} flying sword #8: {team=unaligned ; avg hp=-7.3602484472049685 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.479296066252588; hits/misses (PBA)= 0.7163561076604554/6.212215320910973; rounds (PBA)=6.959627329192546;} flying sword #30: {team=unaligned ; avg hp=-7.667701863354037 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.934782608695652; hits/misses (PBA)= 0.6635610766045549/6.253623188405797; rounds (PBA)=6.937888198757764;} flying sword #28: {team=unaligned ; avg hp=-7.795031055900621 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.236024844720497; hits/misses (PBA)= 0.6770186335403726/6.041407867494824; rounds (PBA)=6.745341614906832;} ancient red dragon: {team=chaotic evil ; avg hp=386.16356107660454 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 736.1231884057971; hits/misses (PBA)= 39.245341614906835/2.0869565217391304; rounds (PBA)=14.451345755693582;} flying sword #6: {team=unaligned ; avg hp=-7.274327122153209 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.699792960662526; hits/misses (PBA)= 0.7432712215320911/6.250517598343685; rounds (PBA)=7.022774327122153;} flying sword #26: {team=unaligned ; avg hp=-7.555900621118012 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.236024844720497; hits/misses (PBA)= 0.6935817805383023/6.178053830227744; rounds (PBA)=6.906832298136646;} flying sword #12: {team=unaligned ; avg hp=-7.679089026915114 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.213250517598344; hits/misses (PBA)= 0.660455486542443/6.182194616977226; rounds (PBA)=6.864389233954451;} flying sword #20: {team=unaligned ; avg hp=-7.912008281573499 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.909937888198757; hits/misses (PBA)= 0.6407867494824017/6.0393374741200825; rounds (PBA)=6.717391304347826;} flying sword #27: {team=unaligned ; avg hp=-7.6687370600414075 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.445134575569358; hits/misses (PBA)= 0.6966873706004141/6.178053830227744; rounds (PBA)=6.901656314699793;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 3257.42; crudely normalised: 0% > chaotic evil = expected rounds to survive: 6552.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 1010; Sum of rounds: 14554; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning battles: 1009; perfect battles: 0; close-call battles: 0; ------------------------------------------------- Combattants ------------------------------------------------ flying sword #25: {team=unaligned ; avg hp=-7.75049504950495 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.656435643564357; hits/misses (PBA)= 0.7277227722772277/6.041584158415842; rounds (PBA)=6.801980198019802;} flying sword #24: {team=unaligned ; avg hp=-7.855445544554455 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.365346534653465; hits/misses (PBA)= 0.6841584158415842/6.25049504950495; rounds (PBA)=6.956435643564356;} flying sword #20: {team=unaligned ; avg hp=-7.417821782178218 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.167326732673267; hits/misses (PBA)= 0.6663366336633664/6.140594059405941; rounds (PBA)=6.840594059405941;} flying sword #27: {team=unaligned ; avg hp=-7.881188118811881 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.91980198019802; hits/misses (PBA)= 0.7564356435643564/6.324752475247525; rounds (PBA)=7.108910891089109;} ancient red dragon: {team=chaotic evil ; avg hp=387.09108910891086 (from 546); avg healing spells left=0.0 (from 0); damage done (per battle average)= 736.2158415841584; hits/misses (PBA)= 39.146534653465345/2.0316831683168317; rounds (PBA)=14.40990099009901;} flying sword #5: {team=unaligned ; avg hp=-7.620792079207921 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.265346534653466; hits/misses (PBA)= 0.6801980198019802/6.093069306930693; rounds (PBA)=6.805940594059406;} flying sword #8: {team=unaligned ; avg hp=-7.6702970297029704 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.214851485148515; hits/misses (PBA)= 0.6792079207920793/6.016831683168316; rounds (PBA)=6.725742574257426;} flying sword #9: {team=unaligned ; avg hp=-7.4405940594059405 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.518811881188118; hits/misses (PBA)= 0.7049504950495049/6.173267326732673; rounds (PBA)=6.908910891089109;} flying sword #30: {team=unaligned ; avg hp=-7.305940594059406 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.667326732673267; hits/misses (PBA)= 0.7247524752475247/6.296039603960396; rounds (PBA)=7.0554455445544555;} flying sword #16: {team=unaligned ; avg hp=-7.68019801980198 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.57029702970297; hits/misses (PBA)= 0.7217821782178218/6.3336633663366335; rounds (PBA)=7.084158415841584;} flying sword #10: {team=unaligned ; avg hp=-7.305940594059406 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.955445544554456; hits/misses (PBA)= 0.6366336633663366/6.018811881188118; rounds (PBA)=6.683168316831683;} flying sword #2: {team=unaligned ; avg hp=-8.088118811881188 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203960396039604; hits/misses (PBA)= 0.6831683168316832/6.177227722772277; rounds (PBA)=6.895049504950495;} flying sword #26: {team=unaligned ; avg hp=-7.29009900990099 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.3297029702970296; hits/misses (PBA)= 0.691089108910891/5.981188118811882; rounds (PBA)=6.702970297029703;} flying sword #18: {team=unaligned ; avg hp=-7.663366336633663 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.289108910891089; hits/misses (PBA)= 0.6772277227722773/6.261386138613862; rounds (PBA)=6.973267326732674;} flying sword #3: {team=unaligned ; avg hp=-7.1603960396039605 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.135643564356435; hits/misses (PBA)= 0.6653465346534654/6.05049504950495; rounds (PBA)=6.757425742574258;} flying sword #22: {team=unaligned ; avg hp=-7.528712871287128 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.774257425742574; hits/misses (PBA)= 0.7287128712871287/6.127722772277227; rounds (PBA)=6.889108910891089;} flying sword #17: {team=unaligned ; avg hp=-7.647524752475247 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.203960396039604; hits/misses (PBA)= 0.6772277227722773/6.08019801980198; rounds (PBA)=6.792079207920792;} flying sword #19: {team=unaligned ; avg hp=-7.505940594059406 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.067326732673267; hits/misses (PBA)= 0.6603960396039604/6.2712871287128715; rounds (PBA)=6.952475247524752;} flying sword #7: {team=unaligned ; avg hp=-7.066336633663366 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.134653465346535; hits/misses (PBA)= 0.6524752475247525/6.19009900990099; rounds (PBA)=6.866336633663367;} flying sword #12: {team=unaligned ; avg hp=-7.25940594059406 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.067326732673267; hits/misses (PBA)= 0.6504950495049505/6.097029702970297; rounds (PBA)=6.7792079207920795;} flying sword: {team=unaligned ; avg hp=-7.918811881188119 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.842574257425743; hits/misses (PBA)= 0.6316831683168317/6.247524752475248; rounds (PBA)=6.907920792079208;} flying sword #15: {team=unaligned ; avg hp=-7.716831683168317 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.698019801980198; hits/misses (PBA)= 0.7198019801980198/6.3297029702970296; rounds (PBA)=7.074257425742574;} flying sword #28: {team=unaligned ; avg hp=-7.2712871287128715 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.55049504950495; hits/misses (PBA)= 0.7158415841584158/6.127722772277227; rounds (PBA)=6.875247524752475;} flying sword #21: {team=unaligned ; avg hp=-7.786138613861386 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.926732673267327; hits/misses (PBA)= 0.6465346534653466/6.094059405940594; rounds (PBA)=6.782178217821782;} flying sword #13: {team=unaligned ; avg hp=-7.8297029702970296 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.340594059405941; hits/misses (PBA)= 0.700990099009901/6.2306930693069305; rounds (PBA)=6.956435643564356;} flying sword #14: {team=unaligned ; avg hp=-7.451485148514852 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.130693069306931; hits/misses (PBA)= 0.6722772277227723/5.951485148514852; rounds (PBA)=6.650495049504951;} flying sword #11: {team=unaligned ; avg hp=-7.438613861386139 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.975247524752476; hits/misses (PBA)= 0.6534653465346535/6.143564356435643; rounds (PBA)=6.8297029702970296;} flying sword #6: {team=unaligned ; avg hp=-7.438613861386139 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.987128712871288; hits/misses (PBA)= 0.6683168316831684/6.150495049504951; rounds (PBA)=6.856435643564357;} flying sword #29: {team=unaligned ; avg hp=-7.1198019801980195 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 4.935643564356436; hits/misses (PBA)= 0.6425742574257426/5.920792079207921; rounds (PBA)=6.585148514851485;} flying sword #23: {team=unaligned ; avg hp=-7.792079207920792 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.205940594059406; hits/misses (PBA)= 0.6613861386138614/6.1158415841584155; rounds (PBA)=6.813861386138614;} flying sword #4: {team=unaligned ; avg hp=-7.53069306930693 (from 17); avg healing spells left=0.0 (from 0); damage done (per battle average)= 5.304950495049505; hits/misses (PBA)= 0.696039603960396/6.089108910891089; rounds (PBA)=6.806930693069307;} ================================================== Encounter ================================================== Rough a priori predictions: > unaligned = expected rounds to survive: 1085.81; crudely normalised: 0% > chaotic evil = expected rounds to survive: 19656.0; crudely normalised: 0% -------------------------------------------------------------------------------------------------------------- Battles: 5001; Sum of rounds: 26400; unaligned : 0.0 ± 0.0; chaotic evil : 1.0 ± 0.0; > Team unaligned = winning battles: 0; perfect battles: 0; close-call battles: 0; > Team chaotic evil = winning